/* =========================================================================== oastat - OpenArena stat program Copyright (C) 2010 Poul Sander (oastat@poulsander.com) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA =========================================================================== */ #ifndef _DATABASE_H #define _DATABASE_H #include #include using namespace std; /* This is the class that all database connections need to inherit to be able to recieve data from the program */ class Database { public: virtual void createTables() = 0; virtual void startGame(int gametype, string mapname, string basegame) = 0; virtual void endGame(int second) = 0; virtual int getGameNumber() = 0; virtual void setPlayerInfo(string guid, string nickname, bool isBot, int second, int team, string model, string headmodel, int skill = -1) = 0; virtual void addKill(int second, string attackerID, string targetID, int type) = 0; virtual void addCapture(int second, string player, int team) = 0; virtual void addAward(int second, string player, int award) = 0; }; #endif //_DATABASE_H