/* =========================================================================== oastat - a program for parsing log files and write the result to a database Copyright (C) 2012 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at http://code.google.com/p/oastat/ =========================================================================== */ #include "Accuracy2Db.hpp" #include string Accuracy2Db::getCommand() { return "Accuracy"; } bool Accuracy2Db::canProcess(OaStatStruct oss) { if(oss.command != getCommand()) return false; return true; } void Accuracy2Db::process(OaStatStruct oss) { if(!canProcess(oss)) return; //Invalid oss if(oss.parameters.at(0)==-1) return; //Not valid player string player = clientIdMap.at(oss.parameters.at(0)); map arguments = oss.GetInfostring(); boost::format hformat("h%1%"); boost::format fformat("f%1%"); for(int i=0;i<100;++i) { unsigned int hits = atoi(arguments[boost::str(hformat % i)].c_str()); unsigned int fired = atoi(arguments[boost::str(fformat % i)].c_str()); if(hits || fired) { dp->addAccuracy(oss.second,player,i,fired,hits); } } }