/* * File: Award2Db.cpp * Author: poul * * Created on 7. juni 2010, 19:41 */ #include "Award2Db.h" string Award2Db::getCommand() { return "Award"; } bool Award2Db::canProcess(OaStatStruct oss) { if(oss.command != getCommand() || oss.parameters.size()<2 || oss.parameters.at(0)<0) return false; return true; } void Award2Db::process(OaStatStruct oss) { if(!canProcess(oss)) return; //Invalid oss if(oss.parameters.at(0)==-1) return; //Not valid player string player = clientIdMap.at(oss.parameters.at(0)); dp->addAward(oss.second,player,oss.parameters.at(1)); }