/* =========================================================================== oastat - a program for parsing log files and write the result to a database Copyright (C) 2012 Poul Sander This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/ Source information and contacts persons can be found at http://code.google.com/p/oastat/ =========================================================================== */ #include #include "kill2db.h" string Kill2Db::getCommand() const { return "Kill"; } bool Kill2Db::canProcess(const OaStatStruct &oss) const { if (oss.command != getCommand() || oss.parameters.size()<=3) { return false; } return true; } void Kill2Db::process(const OaStatStruct &oss) { if (!canProcess(oss)) { return; //Invalid oss } string target = ""; //Parameter 1 string killer = ""; //Parameter 0 //mod is parameter 2 if (oss.parameters.at(1)>-1 && oss.parameters.at(1)<(int)clientIdMap.size() && oss.parameters.at(1)!=1022 ) { target = clientIdMap.at(oss.parameters.at(1)); } else { target ="WORLD"; //Should not be possible... except maybe for NPC-creatures } if (oss.parameters.at(0)>-1 && oss.parameters.at(0)<(int)clientIdMap.size() && oss.parameters.at(0)!=1022) { killer = clientIdMap.at(oss.parameters.at(0)); } else { killer ="WORLD"; } dp->addKill(oss.second,killer,target,oss.parameters.at(2)); }