src/db/database.hpp
browsing at commit = 637645565145363b1e4d27f5fb59c888498e4eb1
#ifndef _DATABASE_H
#define _DATABASE_H
#include <string>
#include <iostream>
using namespace std;
/*
This is the class that all database connections need to inherit to be able to recieve data from the program
*/
class Database {
public:
virtual void createTables() = 0;
virtual void startGame(int gametype, string mapname, string basegame) = 0;
virtual void endGame(int second) = 0;
virtual int getGameNumber() = 0;
virtual void setPlayerInfo(string guid, string nickname, bool isBot, int second, int team, string model, string headmodel, int skill = -1) = 0;
virtual void addKill(int second, string attackerID, string targetID, int type) = 0;
virtual void addCapture(int second, string player, int team) = 0;
virtual void addAward(int second, string player, int award) = 0;
};
#endif //_DATABASE_H