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src/oss2db/kill2db.cpp

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/*
===========================================================================
oastat - a program for parsing log files and write the result to a database
Copyright (C) 2012 Poul Sander

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/

Source information and contacts persons can be found at
http://code.google.com/p/oastat/
===========================================================================
*/
#include <vector>

#include "kill2db.h"

string Kill2Db::getCommand() {
    return "Kill";
}

bool Kill2Db::canProcess(OaStatStruct oss) {
    if(oss.command != getCommand() || oss.parameters.size()<=3)
        return false;
    return true;
}

void Kill2Db::process(OaStatStruct oss) {
    if(!canProcess(oss))
        return; //Invalid oss
    string target = ""; //Parameter 1
    string killer = ""; //Parameter 0
    //mod is parameter 2
    if(oss.parameters.at(1)>-1 && oss.parameters.at(1)<clientIdMap.size() && oss.parameters.at(1)!=1022 ) {
        target = clientIdMap.at(oss.parameters.at(1));
    } else
        target ="WORLD"; //Should not be possible... except maybe for NPC-creatures

    if(oss.parameters.at(0)>-1 && oss.parameters.at(0)<clientIdMap.size() && oss.parameters.at(0)!=1022) {
        killer = clientIdMap.at(oss.parameters.at(0));
    } else
        killer ="WORLD";

    dp->addKill(oss.second,killer,target,oss.parameters.at(2));
}