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src/oss2db/kill2db.cpp

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/*
===========================================================================
oastat - OpenArena stat program
Copyright (C) 2010 Poul Sander (oastat@poulsander.com)

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
===========================================================================
*/
#include <vector>

#include "kill2db.h"

string Kill2Db::getCommand() {
    return "Kill";
}

bool Kill2Db::canProcess(OaStatStruct oss) {
    if(oss.command != getCommand() || oss.parameters.size()<=3)
        return false;
    return true;
}

void Kill2Db::process(OaStatStruct oss) {
    if(!canProcess(oss))
        return; //Invalid oss
    string target = ""; //Parameter 1
    string killer = ""; //Parameter 0
    //mod is parameter 2
    if(oss.parameters.at(1)>-1 && oss.parameters.at(1)<MAX_ID) {
        target = clientIdMap[oss.parameters.at(1)];
    } else
        target ="WORLD"; //Should not be possible... except maybe for NPC-creatures

    if(oss.parameters.at(0)>-1 && oss.parameters.at(0)<MAX_ID) {
        killer = clientIdMap[oss.parameters.at(0)];
    } else
        killer ="WORLD";

    dp->addKill(oss.second,killer,target,oss.parameters.at(2));
}