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src/oss2db/struct2db.h

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/*
===========================================================================
oastat - a program for parsing log files and write the result to a database
Copyright (C) 2012 Poul Sander

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/

Source information and contacts persons can be found at
http://code.google.com/p/oastat/
===========================================================================
*/

#ifndef _STRUCT2DB_H
#define	_STRUCT2DB_H

#include "../oastatstruct.h"
#include "../db/database.hpp"
#include <string>

using namespace std;

/*
 This is the struct to database class that all classes that interpret a log line must inherit
 */
class Struct2Db {
	public:
            /*
             * The object will need a database interface to cummunicate to. This is given here
             */
            void setDb(Database *d) {
                dp = d;
            }

            /*
             * The object need a way to tell what command it is capreble to preocess.
             *
             * @returns The command the object can process
             */
            virtual string getCommand() = 0;

            /*
             *  The object needs a way to tell if it can process a command.
             *
             * This is better than the last getCommand, because it can check for multiple commands at once, and can
             * discard subevents for supported commands.
             */
            virtual bool canProcess(OaStatStruct oss) = 0;

            /*
             * Parses s OaStatStruct to the object to process
             */
            virtual void process(OaStatStruct oss) = 0;

            virtual bool shouldCommit()  {  return false; };

        protected:
            Database *dp; //Pointer to the used db
};


#endif	/* _STRUCT2DB_H */