commit ede500ef
Sort weapon kills decending on the map page
Changed files
| M | src/oastat_static_web_generator.cpp before |
diff --git a/src/oastat_static_web_generator.cpp b/src/oastat_static_web_generator.cpp
index 591bdf6..ebaec36 100644
--- a/src/oastat_static_web_generator.cpp
+++ b/src/oastat_static_web_generator.cpp
@@ -307,6 +307,10 @@ void getMapRecentGames(cppdb::session& database, const std::string& mapname, std
}
}
+bool compareWeaponKillsDesc(const std::pair<std::string, int>& a, const std::pair<std::string, int>& b) {
+ return a.second > b.second;
+}
+
void write_html_map(cppdb::session& database, const std::string& mapname) {
// Skip if already generated
if (generated_maps.count(mapname)) {
@@ -337,13 +341,20 @@ void write_html_map(cppdb::session& database, const std::string& mapname) {
combined_weapon_kills["Telefrag"] = weapon_kills[MOD_TELEFRAG];
combined_weapon_kills["Falling"] = weapon_kills[MOD_FALLING];
+ // Sort weapons by kill count (descending)
+ std::vector<std::pair<std::string, int>> sorted_weapons;
for (const auto& wk : combined_weapon_kills) {
if (wk.second > 0) {
- ctemplate::TemplateDictionary* sub_dict = map_tpl.AddSectionDictionary("WEAPON_KILLS");
- sub_dict->SetValue("WEAPON_NAME", wk.first);
- sub_dict->SetValue("KILL_COUNT", std::to_string(wk.second));
+ sorted_weapons.push_back(wk);
}
}
+ std::stable_sort(sorted_weapons.begin(), sorted_weapons.end(), compareWeaponKillsDesc);
+
+ for (const auto& wk : sorted_weapons) {
+ ctemplate::TemplateDictionary* sub_dict = map_tpl.AddSectionDictionary("WEAPON_KILLS");
+ sub_dict->SetValue("WEAPON_NAME", wk.first);
+ sub_dict->SetValue("KILL_COUNT", std::to_string(wk.second));
+ }
// Get recent matches for this map
std::vector<OastatGame> games;