src/ImageHolder.hpp
browsing at commit = 2986f35f045d8b2b97f71531cfe41711a3497540
/*
===========================================================================
* Sago Multi Scrambler Puzzle
Copyright (C) 2024 Poul Sander
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/
Source information and contacts persons can be found at
https://github.com/sago007/saland
===========================================================================
*/
#ifndef IMAGEHOLDER_HPP
#define IMAGEHOLDER_HPP
#include <string>
#include <SDL.h>
class ImageHolder {
public:
// Constructor
ImageHolder();
// Copy constructor
ImageHolder(const ImageHolder& other) = delete;
// Assignment operator
ImageHolder& operator=(const ImageHolder& other) = delete;
// Move constructor
ImageHolder(ImageHolder&& other);
// Destructor
~ImageHolder();
// Other member functions and variables
void LoadPictureFromFile(const std::string& filename, SDL_Renderer* renderer);
void LoadPictureFromFileLazy(const std::string& filename);
int GetWidth() const;
int GetHeight() const;
SDL_Texture* GetTexture() const;
/**
* Draw the image to the target.
* Image will be scaled to fit within the max_w and max_h.
* Ratio is kept.
* @param target The target to draw to.
* @param x The x coordinate to draw to.
* @param y The y coordinate to draw to.
* @param max_w The maximum width to draw. If 0 then the image width is used.
* @param max_h The maximum height to draw. If 0 then the image height is used.
*/
void Draw(SDL_Renderer* target, int x, int y, int max_w = 0, int max_h = 0);
private:
// Private member variables
SDL_Texture* pictureTex = NULL;
bool do_lazy_load = false;
int source_image_height = 1;
int source_image_width = 1;
std::string source_filename;
};
#endif // IMAGEHOLDER_HPP