src/MainGameState.cpp
browsing at commit = 1030d912ad5ce80ca246cb881f3e751cdee1d6b9
/*
===========================================================================
* Sago Multi Scrambler Puzzle
Copyright (C) 2022 Poul Sander
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/
Source information and contacts persons can be found at
https://github.com/sago007/saland
===========================================================================
*/
#include "MainGameState.hpp"
MainGameState::MainGameState() {
}
MainGameState::~MainGameState() {
}
bool MainGameState::IsActive() {
return true;
}
void MainGameState::ProcessInput(const SDL_Event& event, bool &processed) {
}
void MainGameState::Draw(SDL_Renderer* target) {
}
void MainGameState::Update() {
}