diff --git a/src/saland/Game.cpp b/src/saland/Game.cpp index 14760b5..85cad9f 100644 --- a/src/saland/Game.cpp +++ b/src/saland/Game.cpp @@ -275,9 +275,9 @@ void Game::Draw(SDL_Renderer* target) { ); data->bottomField.SetText(buffer); data->bottomField.Draw(target, 2, screen_height, sago::SagoTextField::Alignment::left, sago::SagoTextField::VerticalAlignment::bottom); - data->middleField.Draw(target, 1024/2, screen_height/4, sago::SagoTextField::Alignment::center, sago::SagoTextField::VerticalAlignment::bottom); - DrawRectYellow(target, 1024-70, 768-70, 52, 52); - DrawTile(target, globalData.spriteHolder.get(), data->gameRegion.world.tm, data->drawTile, 1024-60, 768-60); + data->middleField.Draw(target, screen_width/2, screen_height/4, sago::SagoTextField::Alignment::center, sago::SagoTextField::VerticalAlignment::bottom); + DrawRectYellow(target, screen_width-70, screen_height-70, 52, 52); + DrawTile(target, globalData.spriteHolder.get(), data->gameRegion.world.tm, data->drawTile, screen_width-60, screen_height-60); if (data->consoleActive && data->console) { data->console->Draw(target); }