diff --git a/src/saland/Game.cpp b/src/saland/Game.cpp index e0ccf1d..3a3f32a 100644 --- a/src/saland/Game.cpp +++ b/src/saland/Game.cpp @@ -369,7 +369,7 @@ void Game::Update() { } if (data->human->X > data->gameRegion.world.tm.width*32) { ResetWorld(data->gameRegion.GetRegionX()+1, data->gameRegion.GetRegionY()); - data->human->body->SetTransform(b2Vec2(1, data->gameRegion.world.tm.height/2),data->human->body->GetAngle()) ; + data->human->body->SetTransform(b2Vec2(0.01f, data->gameRegion.world.tm.height/2),data->human->body->GetAngle()) ; } if (data->human->Y < 0) { ResetWorld(data->gameRegion.GetRegionX(), data->gameRegion.GetRegionY()-1); @@ -377,7 +377,7 @@ void Game::Update() { } if (data->human->Y > data->gameRegion.world.tm.height*32) { ResetWorld(data->gameRegion.GetRegionX(), data->gameRegion.GetRegionY()+1); - data->human->body->SetTransform(b2Vec2(data->gameRegion.world.tm.width/2, 1),data->human->body->GetAngle()) ; + data->human->body->SetTransform(b2Vec2(data->gameRegion.world.tm.width/2, 0.01f),data->human->body->GetAngle()) ; } if (data->console && !data->console->IsActive()) { data->console = nullptr;