diff --git a/src/saland/Game.cpp b/src/saland/Game.cpp index 1f7998d..f25bb87 100644 --- a/src/saland/Game.cpp +++ b/src/saland/Game.cpp @@ -291,7 +291,9 @@ void Game::Draw(SDL_Renderer* target) { DrawProjectile(target, globalData.spriteHolder.get(), projectile, SDL_GetTicks(), data->topx, data->topy, true); } } - data->bottomField.SetText("This is in the lower part of the screen"); + char buffer[200]; + snprintf(buffer, sizeof(buffer), "world_x = %d, world_y = %d", data->world_mouse_x/32, data->world_mouse_y/32); + data->bottomField.SetText(buffer); data->bottomField.Draw(target, 2, 768, sago::SagoTextField::Alignment::left, sago::SagoTextField::VerticalAlignment::bottom); }