diff --git a/src/saland/Game.cpp b/src/saland/Game.cpp index e59502e..afbdeda 100644 --- a/src/saland/Game.cpp +++ b/src/saland/Game.cpp @@ -211,6 +211,9 @@ static std::string GetLayerInfoForTile(const World& w, int x, int y) { ret << "(" << tl.name << ":" << tile << ")"; } } + if (w.tile_protected(x,y)) { + ret << "(protected)"; + } return ret.str(); } @@ -273,6 +276,7 @@ void Game::Draw(SDL_Renderer* target) { data->bottomField.SetText(buffer); data->bottomField.Draw(target, 2, screen_height, sago::SagoTextField::Alignment::left, sago::SagoTextField::VerticalAlignment::bottom); data->middleField.Draw(target, 1024/2, screen_height/4, sago::SagoTextField::Alignment::center, sago::SagoTextField::VerticalAlignment::bottom); + DrawRectYellow(target, 1024-70, 768-70, 52, 52); DrawTile(target, globalData.spriteHolder.get(), data->gameRegion.world.tm, data->drawTile, 1024-60, 768-60); if (data->consoleActive && data->console) { data->console->Draw(target);