diff --git a/src/saland/GameRegion.cpp b/src/saland/GameRegion.cpp index ba1f65d..93b97d0 100644 --- a/src/saland/GameRegion.cpp +++ b/src/saland/GameRegion.cpp @@ -141,7 +141,7 @@ void GameRegion::SpawnItem(const ItemDef& def, float destX, float destY) { } static std::string GetRegionType(int region_x, int region_y) { - if (region_x < 0 && region_y == 0) { + if (region_x < 1) { return "forrest"; } if (region_x == 0 && region_y == 0) {