commit c02aa9b6
Included b64 in the source. It is missing from MXE making it hard to cross compile for Windows without it.
Changed files
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 023d281..c8c5db3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -5,6 +5,9 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${saland_SOURCE_DIR}/src/cmake")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -std=c++11 -g")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -g")
+#The following is used by libb64.
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DBUFFERSIZE=16777216")
+
find_package(Boost COMPONENTS program_options REQUIRED)
#Setup SDL2
@@ -26,5 +29,5 @@ file(GLOB SOURCES "src/*.cpp" "src/*/*.cpp" "src/Libs/*.c")
add_executable(saland ${SOURCES})
TARGET_LINK_LIBRARIES( saland ${Boost_LIBRARIES} )
target_link_libraries( saland ${SDL2_LIBRARY})
-target_link_libraries( saland physfs z b64)
+target_link_libraries( saland physfs z)
target_link_libraries( saland ${SDL2MIXER_LIBRARIES} ${SDL2IMAGE_LIBRARIES} ${SDL2TTF_LIBRARIES} ${SDL2GFX_LIBRARIES})
diff --git a/extra/docker/Dockerfile b/extra/docker/Dockerfile
index 0a17459..f2dec0b 100644
--- a/extra/docker/Dockerfile
+++ b/extra/docker/Dockerfile
@@ -1,6 +1,6 @@
FROM ubuntu:16.04
-RUN apt-get update && apt-get install -y build-essential libphysfs-dev libb64-dev libboost-dev cmake libsdl2-dev libsdl2-image-dev \
+RUN apt-get update && apt-get install -y build-essential libphysfs-dev libboost-dev cmake libsdl2-dev libsdl2-image-dev \
libsdl2-gfx-dev libsdl2-mixer-dev libsdl2-ttf-dev libboost-program-options-dev libutfcpp-dev zip gettext
RUN mkdir -p /staging/saland
diff --git a/src/Libs/cdecode.c b/src/Libs/cdecode.c
new file mode 100644
index 0000000..34509c9
--- /dev/null
+++ b/src/Libs/cdecode.c
@@ -0,0 +1,88 @@
+/*
+cdecoder.c - c source to a base64 decoding algorithm implementation
+
+This is part of the libb64 project, and has been placed in the public domain.
+For details, see http://sourceforge.net/projects/libb64
+*/
+
+#include <b64/cdecode.h>
+
+int base64_decode_value(char value_in)
+{
+ static const char decoding[] = {62,-1,-1,-1,63,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-2,-1,-1,-1,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,-1,-1,-1,-1,-1,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51};
+ static const char decoding_size = sizeof(decoding);
+ value_in -= 43;
+ if (value_in < 0 || value_in > decoding_size) return -1;
+ return decoding[(int)value_in];
+}
+
+void base64_init_decodestate(base64_decodestate* state_in)
+{
+ state_in->step = step_a;
+ state_in->plainchar = 0;
+}
+
+int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in)
+{
+ const char* codechar = code_in;
+ char* plainchar = plaintext_out;
+ char fragment;
+
+ *plainchar = state_in->plainchar;
+
+ switch (state_in->step)
+ {
+ while (1)
+ {
+ case step_a:
+ do {
+ if (codechar == code_in+length_in)
+ {
+ state_in->step = step_a;
+ state_in->plainchar = *plainchar;
+ return plainchar - plaintext_out;
+ }
+ fragment = (char)base64_decode_value(*codechar++);
+ } while (fragment < 0);
+ *plainchar = (fragment & 0x03f) << 2;
+ case step_b:
+ do {
+ if (codechar == code_in+length_in)
+ {
+ state_in->step = step_b;
+ state_in->plainchar = *plainchar;
+ return plainchar - plaintext_out;
+ }
+ fragment = (char)base64_decode_value(*codechar++);
+ } while (fragment < 0);
+ *plainchar++ |= (fragment & 0x030) >> 4;
+ *plainchar = (fragment & 0x00f) << 4;
+ case step_c:
+ do {
+ if (codechar == code_in+length_in)
+ {
+ state_in->step = step_c;
+ state_in->plainchar = *plainchar;
+ return plainchar - plaintext_out;
+ }
+ fragment = (char)base64_decode_value(*codechar++);
+ } while (fragment < 0);
+ *plainchar++ |= (fragment & 0x03c) >> 2;
+ *plainchar = (fragment & 0x003) << 6;
+ case step_d:
+ do {
+ if (codechar == code_in+length_in)
+ {
+ state_in->step = step_d;
+ state_in->plainchar = *plainchar;
+ return plainchar - plaintext_out;
+ }
+ fragment = (char)base64_decode_value(*codechar++);
+ } while (fragment < 0);
+ *plainchar++ |= (fragment & 0x03f);
+ }
+ }
+ /* control should not reach here */
+ return plainchar - plaintext_out;
+}
+
diff --git a/src/Libs/cencode.c b/src/Libs/cencode.c
new file mode 100644
index 0000000..03ba5b6
--- /dev/null
+++ b/src/Libs/cencode.c
@@ -0,0 +1,109 @@
+/*
+cencoder.c - c source to a base64 encoding algorithm implementation
+
+This is part of the libb64 project, and has been placed in the public domain.
+For details, see http://sourceforge.net/projects/libb64
+*/
+
+#include <b64/cencode.h>
+
+const int CHARS_PER_LINE = 72;
+
+void base64_init_encodestate(base64_encodestate* state_in)
+{
+ state_in->step = step_A;
+ state_in->result = 0;
+ state_in->stepcount = 0;
+}
+
+char base64_encode_value(char value_in)
+{
+ static const char* encoding = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+ if (value_in > 63) return '=';
+ return encoding[(int)value_in];
+}
+
+int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in)
+{
+ const char* plainchar = plaintext_in;
+ const char* const plaintextend = plaintext_in + length_in;
+ char* codechar = code_out;
+ char result;
+ char fragment;
+
+ result = state_in->result;
+
+ switch (state_in->step)
+ {
+ while (1)
+ {
+ case step_A:
+ if (plainchar == plaintextend)
+ {
+ state_in->result = result;
+ state_in->step = step_A;
+ return codechar - code_out;
+ }
+ fragment = *plainchar++;
+ result = (fragment & 0x0fc) >> 2;
+ *codechar++ = base64_encode_value(result);
+ result = (fragment & 0x003) << 4;
+ case step_B:
+ if (plainchar == plaintextend)
+ {
+ state_in->result = result;
+ state_in->step = step_B;
+ return codechar - code_out;
+ }
+ fragment = *plainchar++;
+ result |= (fragment & 0x0f0) >> 4;
+ *codechar++ = base64_encode_value(result);
+ result = (fragment & 0x00f) << 2;
+ case step_C:
+ if (plainchar == plaintextend)
+ {
+ state_in->result = result;
+ state_in->step = step_C;
+ return codechar - code_out;
+ }
+ fragment = *plainchar++;
+ result |= (fragment & 0x0c0) >> 6;
+ *codechar++ = base64_encode_value(result);
+ result = (fragment & 0x03f) >> 0;
+ *codechar++ = base64_encode_value(result);
+
+ ++(state_in->stepcount);
+ if (state_in->stepcount == CHARS_PER_LINE/4)
+ {
+ *codechar++ = '\n';
+ state_in->stepcount = 0;
+ }
+ }
+ }
+ /* control should not reach here */
+ return codechar - code_out;
+}
+
+int base64_encode_blockend(char* code_out, base64_encodestate* state_in)
+{
+ char* codechar = code_out;
+
+ switch (state_in->step)
+ {
+ case step_B:
+ *codechar++ = base64_encode_value(state_in->result);
+ *codechar++ = '=';
+ *codechar++ = '=';
+ break;
+ case step_C:
+ *codechar++ = base64_encode_value(state_in->result);
+ *codechar++ = '=';
+ break;
+ case step_A:
+ break;
+ }
+ *codechar++ = '\n';
+
+ return codechar - code_out;
+}
+
diff --git a/src/Libs/include/b64/cdecode.h b/src/Libs/include/b64/cdecode.h
new file mode 100644
index 0000000..d0d7f48
--- /dev/null
+++ b/src/Libs/include/b64/cdecode.h
@@ -0,0 +1,28 @@
+/*
+cdecode.h - c header for a base64 decoding algorithm
+
+This is part of the libb64 project, and has been placed in the public domain.
+For details, see http://sourceforge.net/projects/libb64
+*/
+
+#ifndef BASE64_CDECODE_H
+#define BASE64_CDECODE_H
+
+typedef enum
+{
+ step_a, step_b, step_c, step_d
+} base64_decodestep;
+
+typedef struct
+{
+ base64_decodestep step;
+ char plainchar;
+} base64_decodestate;
+
+void base64_init_decodestate(base64_decodestate* state_in);
+
+int base64_decode_value(char value_in);
+
+int base64_decode_block(const char* code_in, const int length_in, char* plaintext_out, base64_decodestate* state_in);
+
+#endif /* BASE64_CDECODE_H */
diff --git a/src/Libs/include/b64/cencode.h b/src/Libs/include/b64/cencode.h
new file mode 100644
index 0000000..c1e3464
--- /dev/null
+++ b/src/Libs/include/b64/cencode.h
@@ -0,0 +1,31 @@
+/*
+cencode.h - c header for a base64 encoding algorithm
+
+This is part of the libb64 project, and has been placed in the public domain.
+For details, see http://sourceforge.net/projects/libb64
+*/
+
+#ifndef BASE64_CENCODE_H
+#define BASE64_CENCODE_H
+
+typedef enum
+{
+ step_A, step_B, step_C
+} base64_encodestep;
+
+typedef struct
+{
+ base64_encodestep step;
+ char result;
+ int stepcount;
+} base64_encodestate;
+
+void base64_init_encodestate(base64_encodestate* state_in);
+
+char base64_encode_value(char value_in);
+
+int base64_encode_block(const char* plaintext_in, int length_in, char* code_out, base64_encodestate* state_in);
+
+int base64_encode_blockend(char* code_out, base64_encodestate* state_in);
+
+#endif /* BASE64_CENCODE_H */
diff --git a/src/Libs/include/b64/decode.h b/src/Libs/include/b64/decode.h
new file mode 100644
index 0000000..12b16ea
--- /dev/null
+++ b/src/Libs/include/b64/decode.h
@@ -0,0 +1,70 @@
+// :mode=c++:
+/*
+decode.h - c++ wrapper for a base64 decoding algorithm
+
+This is part of the libb64 project, and has been placed in the public domain.
+For details, see http://sourceforge.net/projects/libb64
+*/
+#ifndef BASE64_DECODE_H
+#define BASE64_DECODE_H
+
+#include <iostream>
+
+namespace base64
+{
+ extern "C"
+ {
+ #include "cdecode.h"
+ }
+
+ struct decoder
+ {
+ base64_decodestate _state;
+ int _buffersize;
+
+ decoder(int buffersize_in = BUFFERSIZE)
+ : _buffersize(buffersize_in)
+ {}
+
+ int decode(char value_in)
+ {
+ return base64_decode_value(value_in);
+ }
+
+ int decode(const char* code_in, const int length_in, char* plaintext_out)
+ {
+ return base64_decode_block(code_in, length_in, plaintext_out, &_state);
+ }
+
+ void decode(std::istream& istream_in, std::ostream& ostream_in)
+ {
+ base64_init_decodestate(&_state);
+ //
+ const int N = _buffersize;
+ char* code = new char[N];
+ char* plaintext = new char[N];
+ int codelength;
+ int plainlength;
+
+ do
+ {
+ istream_in.read((char*)code, N);
+ codelength = istream_in.gcount();
+ plainlength = decode(code, codelength, plaintext);
+ ostream_in.write((const char*)plaintext, plainlength);
+ }
+ while (istream_in.good() && codelength > 0);
+ //
+ base64_init_decodestate(&_state);
+
+ delete [] code;
+ delete [] plaintext;
+ }
+ };
+
+} // namespace base64
+
+
+
+#endif // BASE64_DECODE_H
+
diff --git a/src/Libs/include/b64/encode.h b/src/Libs/include/b64/encode.h
new file mode 100644
index 0000000..5d807d9
--- /dev/null
+++ b/src/Libs/include/b64/encode.h
@@ -0,0 +1,77 @@
+// :mode=c++:
+/*
+encode.h - c++ wrapper for a base64 encoding algorithm
+
+This is part of the libb64 project, and has been placed in the public domain.
+For details, see http://sourceforge.net/projects/libb64
+*/
+#ifndef BASE64_ENCODE_H
+#define BASE64_ENCODE_H
+
+#include <iostream>
+
+namespace base64
+{
+ extern "C"
+ {
+ #include "cencode.h"
+ }
+
+ struct encoder
+ {
+ base64_encodestate _state;
+ int _buffersize;
+
+ encoder(int buffersize_in = BUFFERSIZE)
+ : _buffersize(buffersize_in)
+ {}
+
+ int encode(char value_in)
+ {
+ return base64_encode_value(value_in);
+ }
+
+ int encode(const char* code_in, const int length_in, char* plaintext_out)
+ {
+ return base64_encode_block(code_in, length_in, plaintext_out, &_state);
+ }
+
+ int encode_end(char* plaintext_out)
+ {
+ return base64_encode_blockend(plaintext_out, &_state);
+ }
+
+ void encode(std::istream& istream_in, std::ostream& ostream_in)
+ {
+ base64_init_encodestate(&_state);
+ //
+ const int N = _buffersize;
+ char* plaintext = new char[N];
+ char* code = new char[2*N];
+ int plainlength;
+ int codelength;
+
+ do
+ {
+ istream_in.read(plaintext, N);
+ plainlength = istream_in.gcount();
+ //
+ codelength = encode(plaintext, plainlength, code);
+ ostream_in.write(code, codelength);
+ }
+ while (istream_in.good() && plainlength > 0);
+
+ codelength = encode_end(code);
+ ostream_in.write(code, codelength);
+ //
+ base64_init_encodestate(&_state);
+
+ delete [] code;
+ delete [] plaintext;
+ }
+ };
+
+} // namespace base64
+
+#endif // BASE64_ENCODE_H
+