commit f258377d
Start creating the editor with nicegui
Changed files
| A | extra/editor/texture_selector_ng.py |
diff --git a/extra/editor/texture_selector_ng.py b/extra/editor/texture_selector_ng.py
new file mode 100644
index 0000000..8696d52
--- /dev/null
+++ b/extra/editor/texture_selector_ng.py
@@ -0,0 +1,47 @@
+#! /usr/bin/python3
+import os
+from nicegui import ui
+from nicegui import app
+
+#This is the raltive directory to the base of the SagoSprite dir
+#I am launching from extra/editor so I need to go two levels up
+BASEDIR = '../..'
+
+app.add_static_files('/textures', BASEDIR+'/data/textures')
+
+def addFolderToList(theFolder, theList, filter2 = None):
+ textures_filenames = os.listdir(BASEDIR+"/data/textures/"+theFolder)
+ for x in textures_filenames:
+ if x.endswith('.png'):
+ if not filter2 or filter2 in x or filter2 in theFolder:
+ theList.append(theFolder+"/"+x)
+ folders = list(filter(lambda x: os.path.isdir(BASEDIR+"/data/textures/"+theFolder+"/"+x), textures_filenames))
+ print(folders)
+ for f in folders:
+ addFolderToList(theFolder+"/"+f, theList, filter2)
+
+def populateTree(filter2 = None):
+ textures = []
+ addFolderToList("", textures, filter2)
+ return textures
+
+
+@ui.page('/texture_select')
+async def texture_select():
+ img = ui.image('/textures/fallback.png')
+ with ui.header(elevated=True).style('background-color: #3874c8').classes('items-center justify-between'):
+ ui.label('HEADER')
+ ui.button(on_click=lambda: right_drawer.toggle()).props('flat color=white icon=menu')
+ with ui.left_drawer(top_corner=True, bottom_corner=True).style('background-color: #d7e3f4'):
+ ui.label('Texture list')
+ for texture in populateTree(""):
+ ui.label(texture)
+ with ui.right_drawer(fixed=False).style('background-color: #ebf1fa').props('bordered') as right_drawer:
+ ui.label('RIGHT DRAWER')
+ with ui.footer().style('background-color: #3874c8'):
+ ui.label('FOOTER')
+
+
+ui.link('texture_select', texture_select)
+ui.run()
+