# Saland Adventures - The game ![Early screen shot from the game](https://files.poulsander.com/~poul19/public_files/saland_2019-04-10_21-03-21.png) The game is a 2d top down RPG. One of the special things is that you can either make changes to the world using Tiled or make changes in-game. The game is pre-alpha. For more info see the [homepage](https://salandgame.github.io/) ## Controls WASD = Move 1-9,0 = Choose spell Click = Use magic ## Building The only supported build method is using the CMake
To build do: ```bash ./packdata.sh cmake . # or # cmake -DCMAKE_BUILD_TYPE=Debug . # or # cmake -DCMAKE_BUILD_TYPE=Release . make ``` The result should be in the build-folder. To run ```bash ./saland ``` ## Building using Docker As getting a C++ project with many dependencies to compile can be a daunting task, I have provided a couple of Docker images that can perform a build. Both for Windows and Linux. On a fresh checkout you can use: ```bash docker build . -f extra/docker/Dockerfile -t saland_test ``` and ```bash docker build . -f extra/docker/Dockerfile.WindowsBuild -t saland_test ``` The Docker files give a step-by-step guide to create a build environment. ## Downloads The game is unreleased but Windows nightly builds can be found here: https://files.poulsander.com/~poul19/public_files/saland/windows_nightly/