// MIT License // Copyright (c) 2019 Erin Catto // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef B2_ISLAND_H #define B2_ISLAND_H #include "box2d/b2_body.h" #include "box2d/b2_math.h" #include "box2d/b2_time_step.h" class b2Contact; class b2Joint; class b2StackAllocator; class b2ContactListener; struct b2ContactVelocityConstraint; struct b2Profile; /// This is an internal class. class b2Island { public: b2Island(int32 bodyCapacity, int32 contactCapacity, int32 jointCapacity, b2StackAllocator* allocator, b2ContactListener* listener); ~b2Island(); void Clear() { m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } void Solve(b2Profile* profile, const b2TimeStep& step, const b2Vec2& gravity, bool allowSleep); void SolveTOI(const b2TimeStep& subStep, int32 toiIndexA, int32 toiIndexB); void Add(b2Body* body) { b2Assert(m_bodyCount < m_bodyCapacity); body->m_islandIndex = m_bodyCount; m_bodies[m_bodyCount] = body; ++m_bodyCount; } void Add(b2Contact* contact) { b2Assert(m_contactCount < m_contactCapacity); m_contacts[m_contactCount++] = contact; } void Add(b2Joint* joint) { b2Assert(m_jointCount < m_jointCapacity); m_joints[m_jointCount++] = joint; } void Report(const b2ContactVelocityConstraint* constraints); b2StackAllocator* m_allocator; b2ContactListener* m_listener; b2Body** m_bodies; b2Contact** m_contacts; b2Joint** m_joints; b2Position* m_positions; b2Velocity* m_velocities; int32 m_bodyCount; int32 m_jointCount; int32 m_contactCount; int32 m_bodyCapacity; int32 m_contactCapacity; int32 m_jointCapacity; }; #endif