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data/sprites/items.sprite

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{

"item_barrel" :  {
	"texture" : "barrel",
	"topx" : 32,
	"topy" : 0,
	"height" : 64,
	"width" : 32,
	"number_of_frames" : 1,
	"frame_time" : 100,
    "originx" : 16,
    "originy" : 50
}

}