git repos / saland

src/saland.cpp

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#include <iostream>
#include <boost/program_options.hpp>
#include <SDL_mixer.h>
#include "sago/SagoDataHolder.hpp"
#include "sago/SagoSpriteHolder.hpp"
#include <sstream>
#include <SDL_events.h>
#include <SDL_render.h>
#include <SDL_rect.h>
#include <SDL2/SDL_render.h>

#include "sago/SagoMisc.hpp"
#include "sago/platform_folders.h"

#ifndef VERSIONNUMBER
#define VERSIONNUMBER "0.1.0"
#endif

#define GAMENAME "saland_game"

void runGame() {
	SDL_Window* win = NULL;
	SDL_Renderer* renderer = NULL;
	int posX = 100, posY = 100, width = 1024, height = 768;
	SDL_Init(SDL_INIT_VIDEO);
	IMG_Init(IMG_INIT_PNG);
	TTF_Init();
	Mix_Init(MIX_INIT_OGG);
	
	win = SDL_CreateWindow("Hello World", posX, posY, width, height, 0);
	renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED);
	sago::SagoDataHolder holder(renderer);
	sago::SagoSpriteHolder spriteHolder(holder);
	while (1) {
		SDL_Event e;
		if (SDL_PollEvent(&e)) {
			if (e.type == SDL_QUIT) {
				break;
			}
		}

		SDL_RenderClear(renderer);
		
		usleep(10);
		SDL_RenderPresent(renderer);
	}

	SDL_DestroyRenderer(renderer);
	SDL_DestroyWindow(win);

	SDL_Quit();

}

static sago::PlatformFolders pf;

std::string getPathToSaveFiles() {
	return pf.getSaveGamesFolder1()+"/"+GAMENAME;
}

void OsCreateSaveFolder() {
#if defined(__unix__)
        std::string cmd = "mkdir -p '"+getPathToSaveFiles()+"/'";
        int retcode = system(cmd.c_str());
        if (retcode != 0) {
                std::cerr << "Failed to create: " << getPathToSaveFiles()+"/" << "\n";
        }
#elif defined(_WIN32)
        //Now for Windows NT/2k/xp/2k3 etc.
        std::string tempA = getPathToSaveFiles();
        CreateDirectory(tempA.c_str(),nullptr);
#endif
}


int main(int argc, const char* argv[]) {
	PHYSFS_init(argv[0]);
	PHYSFS_addToSearchPath((std::string(PHYSFS_getBaseDir())+"/data").c_str(), 1);
	std::string savepath = getPathToSaveFiles();
	OsCreateSaveFolder();
	PHYSFS_addToSearchPath(savepath.c_str(), 1);
	PHYSFS_setWriteDir(savepath.c_str());
	boost::program_options::options_description desc("Options");
	desc.add_options()
	("version", "Print version information and quit")
	("help,h", "Print basic usage information to stdout and quit")
	;
	boost::program_options::variables_map vm;
	boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
	boost::program_options::notify(vm);
	if (vm.count("help")) {
		std::cout << desc << "\n";
		return 0;
	}
	if (vm.count("version")) {
		std::cout << "saland " << VERSIONNUMBER << "\n";
		return 0;
	}
	runGame();
	return 0;
}