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src/terrain/WaterHandler.cpp

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/*
===========================================================================
 * Saland Adventures
Copyright (C) 2014-2020 Poul Sander

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/

Source information and contacts persons can be found at
https://github.com/sago007/saland
===========================================================================
*/

#include "WaterHandler.hpp"
#include <iostream>

void WaterHandler::updateTile(sago::tiled::TileMap& tm, int x, int y) {
	int layer_number = 2; //  Do not hardcode
	uint32_t tile = default_tile;
	uint32_t current_tile = sago::tiled::getTileFromLayer(tm, tm.layers.at(layer_number), x, y);
	std::cout << "tile: " << current_tile << "\n";
	if (tiles.find(current_tile) != tiles.end()) {
		sago::tiled::setTileOnLayerNumber(tm, layer_number, x, y, tile);
	}
}