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/*
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ReadKeyBoard.h
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Copyright (C) 2005 Poul Sander
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    This program is free software; you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation; either version 2 of the License, or
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    (at your option) any later version.
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    This program is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU General Public License for more details.
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    You should have received a copy of the GNU General Public License
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    along with this program; if not, write to the Free Software
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    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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    Poul Sander
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    Rævehøjvej 36, V. 1111
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    2800 Kgs. Lyngby
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    DENMARK
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    blockattack@poulsander.com
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*/
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/*
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Added to project 5/11-2004
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*/
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#include <cstring>
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#include "SDL.h"
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using namespace std;
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class ReadKeyboard
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{
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private:
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    int length, maxLength, position;
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    char textstring[30];
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    void putchar(char);
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    void removeChar();
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public:
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    ReadKeyboard(void);
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    ~ReadKeyboard(void);
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    ReadKeyboard(char*);
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    Uint8 CharsBeforeCursor(); //Where should the cursor be placed?
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    bool ReadKey(SDLKey); //true if key accepted
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    char* GetString(void);
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};
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