git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
bb13d559 Poul Sander 2016-04-13 15:42 4
Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
1029dfed Poul Sander 2019-03-13 17:22 20
https://blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#include <fmt/core.h>
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#include "version.h"
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include "sago/SagoTextBox.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by std::to_string2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "stats.h"          //Saves general stats
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#include "replayhandler.hpp"
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#include "common.h"
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#include "gamecontroller.h"
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#include <boost/algorithm/string.hpp>
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#include <boost/program_options.hpp>
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#include <fstream>
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#include "levelselect.hpp"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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GlobalData globalData;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((std::string)SHAREDIR+"/blockattack.data");
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	paths.push_back((std::string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((std::string)PHYSFS_getBaseDir()+"/data");
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}
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static void FsSearchPathModAppend(std::vector<std::string>& paths, const std::vector<std::string>& modlist) {
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	for (const std::string& mod : modlist) {
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		std::string filename = std::string(SHAREDIR)+"/mods/"+mod+".data";
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		paths.push_back(filename);
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		filename = std::string(PHYSFS_getBaseDir())+"/mods/"+mod+".data";
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		paths.push_back(filename);
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	}
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}
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static void PhysFsSetSearchPath(const std::vector<std::string>& paths, const std::string& savepath) {
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	for (const std::string& path : paths) {
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		PHYSFS_mount(path.c_str(), "/", 0);
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	}
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	PHYSFS_mount(savepath.c_str(), "/", 0);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	//PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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static void setGameOverFont(const sago::SagoDataHolder* holder, sago::SagoTextBox& field, const char* text) {
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	field.SetHolder(holder);
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	field.SetFont("freeserif");
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	field.SetColor({0,0,255,255});
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	field.SetFontSize(60);
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	field.SetOutline(3, {192,192,255,255});
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	field.SetMaxWidth(280);
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	field.SetText(text);
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("block_blue");
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	bricks[1] = holder.GetSprite("block_green");
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	bricks[2] = holder.GetSprite("block_purple");
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	bricks[3] = holder.GetSprite("block_red");
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	bricks[4] = holder.GetSprite("block_turkish");
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	bricks[5] = holder.GetSprite("block_yellow");
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	bricks[6] = holder.GetSprite("block_grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	backgroundSixteenNineImage = holder.GetSprite("background_sixteen_nine");
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	globalData.bHighScore = holder.GetSprite("b_highscore");
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	globalData.bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("block_ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	setGameOverFont(&holder.GetDataHolder(),tbGameOver, _("GAME OVER"));
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	setGameOverFont(&holder.GetDataHolder(),tbWinner, _("WINNER"));
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	setGameOverFont(&holder.GetDataHolder(),tbDraw, _("DRAW"));
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	iChainFrame = holder.GetSprite("chain_frame");
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	globalData.iLevelCheck = holder.GetSprite("i_level_check");
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	globalData.iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	globalData.iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	globalData.iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	globalData.bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	globalData.mouse = holder.GetSprite("mouse");
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	backBoard = holder.GetSprite("back_board");
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	sagoTextSetBlueFont(player1name);
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	sagoTextSetBlueFont(player2name);
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	sagoTextSetBlueFont(player1time);
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	sagoTextSetBlueFont(player2time);
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	sagoTextSetBlueFont(player1score);
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	sagoTextSetBlueFont(player2score);
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	sagoTextSetBlueFont(player1chain);
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	sagoTextSetBlueFont(player2chain);
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	sagoTextSetBlueFont(player1speed);
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	sagoTextSetBlueFont(player2speed);
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//Loads the sound if sound present
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	if (!globalData.NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicHandler("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicHandler("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundHandler("pop");
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		applause = holder.GetDataHolder().getSoundHandler("applause");
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		photoClick = holder.GetDataHolder().getSoundHandler("cameraclick");
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		globalData.typingChunk = holder.GetDataHolder().getSoundHandler("typing");
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		counterChunk = holder.GetDataHolder().getSoundHandler("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundHandler("counter_final");
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		Config::getInstance()->setDefault("volume_sound", "24"); //0-128
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		int soundVolume = Config::getInstance()->getInt("volume_sound");
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		Mix_VolumeChunk(boing.get(), soundVolume);
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		Mix_VolumeChunk(applause.get(), soundVolume);
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		Mix_VolumeChunk(photoClick.get(), soundVolume);
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		Mix_VolumeChunk(globalData.typingChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterFinalChunk.get(), soundVolume);
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks(),x,y);
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}
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void DrawIMG_Bounded(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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SDL_Window* sdlWindow;
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sago::SagoDataHolder dataHolder;
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void ResetFullscreen() {
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	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
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	if (globalData.bFullscreen) {
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		SDL_DisplayMode dm;
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		globalData.xsize = SIXTEEN_NINE_WIDTH;
269c4c3f sago007 2019-04-27 19:31 246
		globalData.ysize = SCREEN_HIGHT;
c90d7b2d sago007 2019-04-25 17:26 247
		if (SDL_GetDesktopDisplayMode(0, &dm) == 0) {
c90d7b2d sago007 2019-04-25 17:26 248
			globalData.xsize = globalData.ysize*dm.w/(double)dm.h;
c90d7b2d sago007 2019-04-25 17:26 249
		}
1383de53 sago007 2016-02-21 12:18 250
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 251
	}
fee9551a sago007 2016-01-20 19:05 252
	else {
269c4c3f sago007 2019-04-27 19:31 253
		globalData.xsize = FOUR_THREE_WIDTH;
269c4c3f sago007 2019-04-27 19:31 254
		globalData.ysize = SCREEN_HIGHT;
fee9551a sago007 2016-01-20 19:05 255
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 256
	}
269c4c3f sago007 2019-04-27 19:31 257
	if (globalData.alwaysSixteenNine || globalData.xsize > SIXTEEN_NINE_WIDTH) {
269c4c3f sago007 2019-04-27 19:31 258
		globalData.xsize = SIXTEEN_NINE_WIDTH;
c90d7b2d sago007 2019-04-25 17:26 259
	}
269c4c3f sago007 2019-04-27 19:31 260
	if (globalData.xsize < FOUR_THREE_WIDTH) {
269c4c3f sago007 2019-04-27 19:31 261
		globalData.xsize = FOUR_THREE_WIDTH;
c90d7b2d sago007 2019-04-25 17:26 262
	}
abb733e9 Poul Sander 2019-04-24 16:15 263
	SDL_RenderSetLogicalSize(globalData.screen, globalData.xsize, globalData.ysize);
e2252ee5 sago007 2017-04-20 19:02 264
	dataHolder.invalidateAll(globalData.screen);
e2252ee5 sago007 2017-04-20 19:02 265
	globalData.spriteHolder.reset(new sago::SagoSpriteHolder( dataHolder ) );
3affd2d6 Poul Sander 2020-12-27 15:56 266
	globalData.spriteHolder->ReadSprites(globalData.modinfo.getModSpriteFiles());
72383a9e sago007 2016-10-30 11:56 267
	InitImages(*(globalData.spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 268
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 269
}
78d03b38 sago007 2008-11-13 19:56 270
e17fcc86 sago007 2016-09-28 20:09 271
static bool logicalRenderer = false;
e17fcc86 sago007 2016-09-28 20:09 272
f1708e5e sago007 2016-09-28 17:09 273
void DrawBackground(SDL_Renderer* target) {
13476fc2 sago007 2016-09-28 18:34 274
	SDL_RenderClear(target);
ca4224ce Poul Sander 2019-04-24 18:28 275
	if ( (double)globalData.xsize/globalData.ysize > 1.5) {
ca4224ce Poul Sander 2019-04-24 18:28 276
		backgroundSixteenNineImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
ca4224ce Poul Sander 2019-04-24 18:28 277
	}
ca4224ce Poul Sander 2019-04-24 18:28 278
	else {
ca4224ce Poul Sander 2019-04-24 18:28 279
		backgroundImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
ca4224ce Poul Sander 2019-04-24 18:28 280
	}
68313e95 sago007 2016-09-28 16:52 281
}
78d03b38 sago007 2008-11-13 19:56 282
6e6e44b7 sago007 2016-10-18 15:30 283
/**
6e6e44b7 sago007 2016-10-18 15:30 284
 * This function reads the mouse coordinates from a relevant event.
6e6e44b7 sago007 2016-10-18 15:30 285
 * Unlike SDL_GetMouseState this works even if SDL_RenderSetLogicalSize is used
6e6e44b7 sago007 2016-10-18 15:30 286
 * @param event
6e6e44b7 sago007 2016-10-18 15:30 287
 * @param mousex
6e6e44b7 sago007 2016-10-18 15:30 288
 * @param mousey
6e6e44b7 sago007 2016-10-18 15:30 289
 */
6e6e44b7 sago007 2016-10-18 15:30 290
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey) {
092bdebe sago007 2017-03-19 14:39 291
	switch (event.type) {
092bdebe sago007 2017-03-19 14:39 292
	case SDL_MOUSEBUTTONDOWN:
092bdebe sago007 2017-03-19 14:39 293
	case SDL_MOUSEBUTTONUP:
092bdebe sago007 2017-03-19 14:39 294
		mousex = event.button.x;
092bdebe sago007 2017-03-19 14:39 295
		mousey = event.button.y;
092bdebe sago007 2017-03-19 14:39 296
		break;
092bdebe sago007 2017-03-19 14:39 297
	case SDL_MOUSEMOTION:
092bdebe sago007 2017-03-19 14:39 298
		mousex = event.motion.x;
092bdebe sago007 2017-03-19 14:39 299
		mousey = event.motion.y;
092bdebe sago007 2017-03-19 14:39 300
		break;
092bdebe sago007 2017-03-19 14:39 301
	default:
092bdebe sago007 2017-03-19 14:39 302
		break;
47fef8e8 sago007 2016-11-24 21:37 303
	}
6e6e44b7 sago007 2016-10-18 15:30 304
}
6e6e44b7 sago007 2016-10-18 15:30 305
d8c1f444 sago007 2016-01-31 11:36 306
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 307
d8c1f444 sago007 2016-01-31 11:36 308
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 309
89c4a3a6 sago007 2008-08-29 14:32 310
89c4a3a6 sago007 2008-08-29 14:32 311
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 312
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 313
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 314
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 315
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 316
8b1ab1cb sago007 2016-04-04 17:51 317
#include "BlockGameSdl.inc"
bbb1d879 sago007 2016-06-10 19:50 318
#include "sago/SagoMisc.hpp"
092bdebe sago007 2017-03-19 14:39 319
#include "ReplayPlayer.hpp"
f634c96f sago007 2019-05-05 15:50 320
#include "sago/platform_folders.h"
6b1dc7a6 sago007 2010-11-08 21:03 321
f634c96f sago007 2019-05-05 15:50 322
std::string pathToScreenShots() {
e19eddb8 sago007 2019-05-05 16:21 323
	Config::getInstance()->setDefault("screenshot_dir", _("Block Attack - Rise of the Blocks"));
e19eddb8 sago007 2019-05-05 16:21 324
	std::string screenshot_dir = Config::getInstance()->getString("screenshot_dir");
e19eddb8 sago007 2019-05-05 16:21 325
	if (OsPathIsRelative(screenshot_dir)) {
e19eddb8 sago007 2019-05-05 16:21 326
		return sago::getPicturesFolder() + "/" + screenshot_dir;
e19eddb8 sago007 2019-05-05 16:21 327
	}
e19eddb8 sago007 2019-05-05 16:21 328
	return screenshot_dir;
f634c96f sago007 2019-05-05 15:50 329
}
6b1dc7a6 sago007 2010-11-08 21:03 330
89c4a3a6 sago007 2008-08-29 14:32 331
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 332
void writeScreenShot() {
72383a9e sago007 2016-10-30 11:56 333
	if (globalData.verboseLevel) {
f10b1d3c Poul Sander 2020-08-08 17:34 334
		std::cout << "Saving screenshot" << "\n";
acd79baf sago007 2015-11-22 19:37 335
	}
acd79baf sago007 2015-11-22 19:37 336
	int rightNow = (int)time(nullptr);
0b5944b6 Poul Sander 2021-10-17 20:03 337
	int w, h;
0b5944b6 Poul Sander 2021-10-17 20:03 338
	SDL_GetRendererOutputSize(globalData.screen, &w, &h);
55e33610 Poul Sander 2022-01-09 11:45 339
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, w, h, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
0b5944b6 Poul Sander 2021-10-17 20:03 340
	SDL_RenderReadPixels(globalData.screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
f634c96f sago007 2019-05-05 15:50 341
	OsCreateFolder(pathToScreenShots());
f634c96f sago007 2019-05-05 15:50 342
	std::string buf = pathToScreenShots() + "/screenshot"+std::to_string(rightNow)+".bmp";
fee9551a sago007 2016-01-20 19:05 343
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 344
	SDL_FreeSurface(sreenshotSurface);
72383a9e sago007 2016-10-30 11:56 345
	if (!globalData.NoSound) {
72383a9e sago007 2016-10-30 11:56 346
		if (globalData.SoundEnabled) {
524f188c sago007 2017-04-22 09:01 347
			Mix_PlayChannel(1, photoClick.get(), 0);
acd79baf sago007 2015-11-22 19:37 348
		}
1d2e2129 sago007 2015-12-23 15:41 349
	}
89c4a3a6 sago007 2008-08-29 14:32 350
}
89c4a3a6 sago007 2008-08-29 14:32 351
89c4a3a6 sago007 2008-08-29 14:32 352
//Function to return the name of a key, to be displayed...
f10b1d3c Poul Sander 2020-08-08 17:34 353
std::string getKeyName(SDL_Keycode key);
89c4a3a6 sago007 2008-08-29 14:32 354
89c4a3a6 sago007 2008-08-29 14:32 355
58a2d7e1 sago007 2016-02-12 18:53 356
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 357
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 358
	while (!done && !Config::getInstance()->isShuttingDown()) {
72383a9e sago007 2016-10-30 11:56 359
		state.Draw(globalData.screen);
58a2d7e1 sago007 2016-02-12 18:53 360
571b4d47 sago007 2015-12-05 16:02 361
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 362
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 363
fee9551a sago007 2016-01-20 19:05 364
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 365
ecef5838 sago007 2015-11-24 20:01 366
		while ( SDL_PollEvent(&event) ) {
20d77c6e sago007 2016-11-12 16:28 367
			UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 368
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 369
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 370
				done = true;
c53e6443 sago007 2012-04-17 11:04 371
			}
58a2d7e1 sago007 2016-02-12 18:53 372
c3b697c6 sago007 2016-02-07 17:30 373
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 374
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 375
			}
58a2d7e1 sago007 2016-02-12 18:53 376
c3b697c6 sago007 2016-02-07 17:30 377
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 378
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 379
c53e6443 sago007 2012-04-17 11:04 380
		}
58a2d7e1 sago007 2016-02-12 18:53 381
c3b697c6 sago007 2016-02-07 17:30 382
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 383
20d77c6e sago007 2016-11-12 16:28 384
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 385
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 386
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 387
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 388
		}
6b1dc7a6 sago007 2010-11-08 21:03 389
c3b697c6 sago007 2016-02-07 17:30 390
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 391
			done = true;
c3b697c6 sago007 2016-02-07 17:30 392
		}
c3b697c6 sago007 2016-02-07 17:30 393
	}
c3b697c6 sago007 2016-02-07 17:30 394
}
6b1dc7a6 sago007 2010-11-08 21:03 395
c3b697c6 sago007 2016-02-07 17:30 396
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 397
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 398
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 399
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 400
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 401
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 402
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 403
}
81d9c25d sago007 2008-11-24 09:50 404
4641beb0 sago007 2018-03-30 12:54 405
4641beb0 sago007 2018-03-30 12:54 406
static sago::SagoTextField* getSmallInt(size_t number) {
4641beb0 sago007 2018-03-30 12:54 407
	static std::vector<std::shared_ptr<sago::SagoTextField> > smallFontCache;
4641beb0 sago007 2018-03-30 12:54 408
	if (smallFontCache.size() < number+1) {
4641beb0 sago007 2018-03-30 12:54 409
		smallFontCache.resize(number+1);
4641beb0 sago007 2018-03-30 12:54 410
	}
4641beb0 sago007 2018-03-30 12:54 411
	if (!smallFontCache[number]) {
4641beb0 sago007 2018-03-30 12:54 412
		std::shared_ptr<sago::SagoTextField> newNumber = std::make_shared<sago::SagoTextField>();
4641beb0 sago007 2018-03-30 12:54 413
		newNumber->SetHolder(&globalData.spriteHolder->GetDataHolder());
4641beb0 sago007 2018-03-30 12:54 414
		newNumber->SetFont("freeserif");
4641beb0 sago007 2018-03-30 12:54 415
		newNumber->SetFontSize(16);
4641beb0 sago007 2018-03-30 12:54 416
		newNumber->SetColor({255,0,0,255});
0b8fb137 sago007 2018-03-31 19:53 417
		newNumber->SetText(std::to_string(number));
4641beb0 sago007 2018-03-30 12:54 418
		smallFontCache[number] = newNumber;
4641beb0 sago007 2018-03-30 12:54 419
	}
4641beb0 sago007 2018-03-30 12:54 420
	return smallFontCache[number].get();
4641beb0 sago007 2018-03-30 12:54 421
}
4641beb0 sago007 2018-03-30 12:54 422
89c4a3a6 sago007 2008-08-29 14:32 423
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 424
static void DrawBalls() {
f5d6c281 sago007 2017-03-25 17:08 425
	for (size_t i = 0; i< theBallManager.ballArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 426
		if (theBallManager.ballArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 427
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],globalData.screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 428
		} //if used
f5d6c281 sago007 2017-03-25 17:08 429
	}
f5d6c281 sago007 2017-03-25 17:08 430
	for (size_t i = 0; i< theExplosionManager.explosionArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 431
		if (theExplosionManager.explosionArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 432
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],globalData.screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 433
		}
c310f8a5 sago007 2017-03-25 16:05 434
	} //for
29724f4a sago007 2017-03-25 16:18 435
	for (size_t i = 0; i < globalData.theTextManager.textArray.size(); ++i) {
e2c3b704 sago007 2017-03-25 16:10 436
		if (globalData.theTextManager.textArray[i].inUse) {
c310f8a5 sago007 2017-03-25 16:05 437
			int x = globalData.theTextManager.textArray[i].getX()-12;
c310f8a5 sago007 2017-03-25 16:05 438
			int y = globalData.theTextManager.textArray[i].getY()-12;
72383a9e sago007 2016-10-30 11:56 439
			DrawIMG(iChainFrame,globalData.screen,x,y);
53203200 sago007 2015-12-25 13:30 440
3f3ff0b6 sago007 2018-03-30 12:59 441
			getSmallInt(globalData.theTextManager.textArray[i].getText())->Draw(globalData.screen, x+12, y+7,
d2ba3cf5 sago007 2018-05-13 15:00 442
			        sago::SagoTextField::Alignment::center);
c53e6443 sago007 2012-04-17 11:04 443
		}
c310f8a5 sago007 2017-03-25 16:05 444
	}
89c4a3a6 sago007 2008-08-29 14:32 445
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 446
d2ba3cf5 sago007 2018-05-13 15:00 447
template <class T> void sagoTextSetHelpFont(T& field) {
9bbdb95d sago007 2018-03-26 11:39 448
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
9bbdb95d sago007 2018-03-26 11:39 449
	field.SetFont("freeserif");
9bbdb95d sago007 2018-03-26 11:39 450
	field.SetFontSize(30);
d8fe60bd sago007 2018-04-02 16:15 451
	field.SetOutline(1, {128,128,128,255});
9bbdb95d sago007 2018-03-26 11:39 452
}
9bbdb95d sago007 2018-03-26 11:39 453
d2ba3cf5 sago007 2018-05-13 15:00 454
void sagoTextSetHelpFont(sago::SagoTextField& gametypeNameField) {
9bbdb95d sago007 2018-03-26 11:39 455
	sagoTextSetHelpFont<sago::SagoTextField>(gametypeNameField);
9bbdb95d sago007 2018-03-26 11:39 456
}
89c4a3a6 sago007 2008-08-29 14:32 457
e7e189c7 sago007 2018-03-31 15:30 458
void sagoTextSetBlueFont(sago::SagoTextField& field) {
e7e189c7 sago007 2018-03-31 15:30 459
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
e7e189c7 sago007 2018-03-31 15:30 460
	field.SetFont("freeserif");
e7e189c7 sago007 2018-03-31 15:30 461
	field.SetFontSize(30);
e7e189c7 sago007 2018-03-31 15:30 462
	field.SetColor({0,0,255,255});
ae23c5f1 sago007 2018-03-31 18:14 463
	field.SetOutline(1, {128,128,255,255});
e7e189c7 sago007 2018-03-31 15:30 464
}
e7e189c7 sago007 2018-03-31 15:30 465
89c4a3a6 sago007 2008-08-29 14:32 466
//draws everything
ecef5838 sago007 2015-11-24 20:01 467
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 468
	SDL_ShowCursor(SDL_DISABLE);
72383a9e sago007 2016-10-30 11:56 469
	DrawBackground(globalData.screen);
ae0f6c7a sago007 2015-12-05 16:58 470
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 471
	theGame2->DoPaintJob();
f10b1d3c Poul Sander 2020-08-08 17:34 472
	std::string strHolder;
549ecfae sago007 2016-10-09 08:37 473
	strHolder = std::to_string(theGame->GetScore()+theGame->GetHandicap());
0b8fb137 sago007 2018-03-31 19:53 474
	player1score.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 475
	player1score.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 476
	if (theGame->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 477
		player1name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 478
	}
2c6a4bae sago007 2018-05-11 15:20 479
	else if (singlePuzzle) {
a11d40ec sago007 2018-03-31 18:04 480
		player1name.SetText(_("Playing field"));
acd79baf sago007 2015-11-22 19:37 481
	}
a7de0677 sago007 2016-04-29 16:54 482
	else {
0b8fb137 sago007 2018-03-31 19:53 483
		player1name.SetText(globalData.player1name);
acd79baf sago007 2015-11-22 19:37 484
	}
a11d40ec sago007 2018-03-31 18:04 485
	player1name.Draw(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 486
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 487
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 488
		int minutes;
c53e6443 sago007 2012-04-17 11:04 489
		int seconds;
ecef5838 sago007 2015-11-24 20:01 490
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 491
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 492
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 493
		}
ecef5838 sago007 2015-11-24 20:01 494
		else {
c53e6443 sago007 2012-04-17 11:04 495
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 496
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 497
		}
acd79baf sago007 2015-11-22 19:37 498
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 499
			minutes=0;
acd79baf sago007 2015-11-22 19:37 500
		}
acd79baf sago007 2015-11-22 19:37 501
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 502
			seconds=0;
acd79baf sago007 2015-11-22 19:37 503
		}
ecef5838 sago007 2015-11-24 20:01 504
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 505
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 506
		}
acd79baf sago007 2015-11-22 19:37 507
		else {
549ecfae sago007 2016-10-09 08:37 508
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 509
		}
0b8fb137 sago007 2018-03-31 19:53 510
		player1time.SetText(strHolder);
c53e6443 sago007 2012-04-17 11:04 511
	}
ecef5838 sago007 2015-11-24 20:01 512
	else {
c53e6443 sago007 2012-04-17 11:04 513
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 514
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 515
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 516
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 517
		}
acd79baf sago007 2015-11-22 19:37 518
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 519
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 520
		}
ecef5838 sago007 2015-11-24 20:01 521
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 522
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 523
		}
ecef5838 sago007 2015-11-24 20:01 524
		else {
549ecfae sago007 2016-10-09 08:37 525
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 526
		}
0b8fb137 sago007 2018-03-31 19:53 527
		player1time.SetText(strHolder);
c53e6443 sago007 2012-04-17 11:04 528
	}
a11d40ec sago007 2018-03-31 18:04 529
	player1time.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 530
	strHolder = std::to_string(theGame->GetChains());
0b8fb137 sago007 2018-03-31 19:53 531
	player1chain.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 532
	player1chain.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+200);
c53e6443 sago007 2012-04-17 11:04 533
	//drawspeedLevel:
549ecfae sago007 2016-10-09 08:37 534
	strHolder = std::to_string(theGame->GetSpeedLevel());
0b8fb137 sago007 2018-03-31 19:53 535
	player1speed.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 536
	player1speed.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+250);
ecef5838 sago007 2015-11-24 20:01 537
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 538
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 539
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
72383a9e sago007 2016-10-30 11:56 540
		DrawIMG(stageBobble,globalData.screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 541
	}
c53e6443 sago007 2012-04-17 11:04 542
	//player1 finnish, player2 start
2c6a4bae sago007 2018-05-11 15:20 543
	if (true ) {
c53e6443 sago007 2012-04-17 11:04 544
		/*
c53e6443 sago007 2012-04-17 11:04 545
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 546
		 */
ecef5838 sago007 2015-11-24 20:01 547
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 548
			//Blank player2's board:
72383a9e sago007 2016-10-30 11:56 549
			DrawIMG(backBoard,globalData.screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 550
			//Write a description:
f10b1d3c Poul Sander 2020-08-08 17:34 551
			std::string gametypeName;
f10b1d3c Poul Sander 2020-08-08 17:34 552
			std::string infostring;
ecef5838 sago007 2015-11-24 20:01 553
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 554
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 555
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 556
c53e6443 sago007 2012-04-17 11:04 557
			}
ecef5838 sago007 2015-11-24 20:01 558
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 559
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 560
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 561
			}
ecef5838 sago007 2015-11-24 20:01 562
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 563
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 564
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 565
			}
ecef5838 sago007 2015-11-24 20:01 566
			else {
d064f90f sago007 2016-01-26 17:25 567
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 568
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 569
			}
599a0479 sago007 2016-01-26 17:17 570
			if (infostring.length() > 0) {
1a09fcd5 sago007 2018-03-25 13:32 571
				static sago::SagoTextBox infoBox;
1a09fcd5 sago007 2018-03-25 13:32 572
				static sago::SagoTextField objectiveField;
1a09fcd5 sago007 2018-03-25 13:32 573
				static sago::SagoTextField gametypeNameField;
9bbdb95d sago007 2018-03-26 11:39 574
				sagoTextSetHelpFont(infoBox);
1a09fcd5 sago007 2018-03-25 13:32 575
				infoBox.SetMaxWidth(290);
0b8fb137 sago007 2018-03-31 19:53 576
				infoBox.SetText(infostring);
9bbdb95d sago007 2018-03-26 11:39 577
				sagoTextSetHelpFont(objectiveField);
1a09fcd5 sago007 2018-03-25 13:32 578
				objectiveField.SetText(_("Objective:"));
9bbdb95d sago007 2018-03-26 11:39 579
				sagoTextSetHelpFont(gametypeNameField);
0b8fb137 sago007 2018-03-31 19:53 580
				gametypeNameField.SetText(gametypeName);
1a09fcd5 sago007 2018-03-25 13:32 581
				gametypeNameField.Draw(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10);
1a09fcd5 sago007 2018-03-25 13:32 582
				objectiveField.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160);
1a09fcd5 sago007 2018-03-25 13:32 583
				infoBox.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160+32);
c53e6443 sago007 2012-04-17 11:04 584
			}
c53e6443 sago007 2012-04-17 11:04 585
c53e6443 sago007 2012-04-17 11:04 586
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 587
			int y = theGame2->GetTopY()+400;
1a09fcd5 sago007 2018-03-25 13:32 588
			std::string controldBoxText = std::string(_("Movement keys:"))+"\n"+getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+",\n"
d2ba3cf5 sago007 2018-05-13 15:00 589
			                              + getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)+"\n"
d2ba3cf5 sago007 2018-05-13 15:00 590
			                              + _("Switch: ") + getKeyName(keySettings[0].change);
ecef5838 sago007 2015-11-24 20:01 591
			if (theGame->isPuzzleMode()) {
1a09fcd5 sago007 2018-03-25 13:32 592
				controldBoxText += std::string("\n") + _("Restart: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 593
			}
ecef5838 sago007 2015-11-24 20:01 594
			else {
1a09fcd5 sago007 2018-03-25 13:32 595
				controldBoxText += std::string("\n") + _("Push line: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 596
			}
1a09fcd5 sago007 2018-03-25 13:32 597
			static sago::SagoTextBox controldBox;
1a09fcd5 sago007 2018-03-25 13:32 598
			controldBox.SetHolder(&globalData.spriteHolder->GetDataHolder());
f6e8c704 sago007 2018-04-03 21:39 599
			sagoTextSetHelpFont(controldBox);
1a09fcd5 sago007 2018-03-25 13:32 600
			controldBox.SetMaxWidth(290);
0b8fb137 sago007 2018-03-31 19:53 601
			controldBox.SetText(controldBoxText);
1a09fcd5 sago007 2018-03-25 13:32 602
			controldBox.Draw(globalData.screen, theGame2->GetTopX()+7,y);
c53e6443 sago007 2012-04-17 11:04 603
		}
549ecfae sago007 2016-10-09 08:37 604
		strHolder = std::to_string(theGame2->GetScore()+theGame2->GetHandicap());
0b8fb137 sago007 2018-03-31 19:53 605
		player2score.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 606
		player2score.Draw(globalData.screen, theGame2->GetTopX()+310, theGame2->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 607
		if (theGame2->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 608
			player2name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 609
		}
ecef5838 sago007 2015-11-24 20:01 610
		else {
0b8fb137 sago007 2018-03-31 19:53 611
			player2name.SetText(theGame2->name);
acd79baf sago007 2015-11-22 19:37 612
		}
a11d40ec sago007 2018-03-31 18:04 613
		player2name.Draw(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 614
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 615
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 616
			int minutes;
c53e6443 sago007 2012-04-17 11:04 617
			int seconds;
ecef5838 sago007 2015-11-24 20:01 618
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 619
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 620
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 621
			}
ecef5838 sago007 2015-11-24 20:01 622
			else {
c53e6443 sago007 2012-04-17 11:04 623
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 624
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 625
			}
acd79baf sago007 2015-11-22 19:37 626
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 627
				minutes=0;
acd79baf sago007 2015-11-22 19:37 628
			}
acd79baf sago007 2015-11-22 19:37 629
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 630
				seconds=0;
acd79baf sago007 2015-11-22 19:37 631
			}
ecef5838 sago007 2015-11-24 20:01 632
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 633
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 634
			}
ecef5838 sago007 2015-11-24 20:01 635
			else {
549ecfae sago007 2016-10-09 08:37 636
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 637
			}
c53e6443 sago007 2012-04-17 11:04 638
		}
ecef5838 sago007 2015-11-24 20:01 639
		else {
c53e6443 sago007 2012-04-17 11:04 640
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 641
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 642
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 643
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 644
			}
acd79baf sago007 2015-11-22 19:37 645
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 646
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 647
			}
ecef5838 sago007 2015-11-24 20:01 648
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 649
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 650
			}
ecef5838 sago007 2015-11-24 20:01 651
			else {
549ecfae sago007 2016-10-09 08:37 652
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 653
			}
c53e6443 sago007 2012-04-17 11:04 654
		}
0b8fb137 sago007 2018-03-31 19:53 655
		player2time.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 656
		player2time.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 657
		strHolder = std::to_string(theGame2->GetChains());
0b8fb137 sago007 2018-03-31 19:53 658
		player2chain.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 659
		player2chain.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200);
549ecfae sago007 2016-10-09 08:37 660
		strHolder = std::to_string(theGame2->GetSpeedLevel());
0b8fb137 sago007 2018-03-31 19:53 661
		player2speed.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 662
		player2speed.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250);
c53e6443 sago007 2012-04-17 11:04 663
	}
c53e6443 sago007 2012-04-17 11:04 664
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 665
89c4a3a6 sago007 2008-08-29 14:32 666
7fdb4e65 sago007 2016-04-28 17:54 667
	//draw exit
72383a9e sago007 2016-10-30 11:56 668
	bExit.Draw(globalData.screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);
c53e6443 sago007 2012-04-17 11:04 669
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 670
1572de2b sago007 2008-09-11 18:15 671
#if DEBUG
9feb24fa sago007 2018-03-31 17:42 672
	static sago::SagoTextField fpsField;
9feb24fa sago007 2018-03-31 17:42 673
	sagoTextSetBlueFont(fpsField);
c53e6443 sago007 2012-04-17 11:04 674
	Frames++;
ecef5838 sago007 2015-11-24 20:01 675
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 676
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 677
			Frames=999;
acd79baf sago007 2015-11-22 19:37 678
		}
f306e3ca sago007 2015-12-04 21:16 679
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 680
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 681
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 682
	}
9feb24fa sago007 2018-03-31 17:42 683
	fpsField.SetText(FPS);
9feb24fa sago007 2018-03-31 17:42 684
	fpsField.Draw(globalData.screen, 800, 4);
89c4a3a6 sago007 2008-08-29 14:32 685
#endif
89c4a3a6 sago007 2008-08-29 14:32 686
}
89c4a3a6 sago007 2008-08-29 14:32 687
ecef5838 sago007 2015-11-24 20:01 688
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 689
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 690
dfdb7d66 sago007 2015-11-29 19:21 691
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 692
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 693
static bool registerTTHighscorePlayer2 = false;
76514d10 sago007 2016-06-05 20:25 694
static bool saveReplay = false;
dfdb7d66 sago007 2015-11-29 19:21 695
4379ec19 Poul Sander 2019-01-30 18:27 696
/**
4379ec19 Poul Sander 2019-01-30 18:27 697
 * startSpeed is a value from 0 to 4
4379ec19 Poul Sander 2019-01-30 18:27 698
 * */
4379ec19 Poul Sander 2019-01-30 18:27 699
static void StartSinglePlayerEndless(int startSpeed) {
c53e6443 sago007 2012-04-17 11:04 700
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 701
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 702
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 703
	startInfo.startBlocks = startInfo.ticks;
4379ec19 Poul Sander 2019-01-30 18:27 704
	startInfo.gameSpeed = startSpeed;
5159dd90 sago007 2016-02-21 15:50 705
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 706
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 707
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 708
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 709
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 710
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 711
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 712
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 713
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 714
}
30f910dd sago007 2010-11-10 21:02 715
ecef5838 sago007 2015-11-24 20:01 716
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 717
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 718
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 719
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 720
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 721
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 722
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 723
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 724
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 725
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 726
	//vsMode = false;
72383a9e sago007 2016-10-30 11:56 727
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 728
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 729
	registerTTHighscorePlayer1 = true;
76514d10 sago007 2016-06-05 20:25 730
	saveReplay = true;
4f1d27f1 sago007 2011-03-18 15:53 731
}
4f1d27f1 sago007 2011-03-18 15:53 732
f7c1a51d Poul Sander 2016-09-07 21:12 733
static int StartSinglePlayerPuzzle() {
b256fda5 sago007 2016-02-21 16:21 734
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 735
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 736
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 737
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 738
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 739
		return 1;
acd79baf sago007 2015-11-22 19:37 740
	}
b256fda5 sago007 2016-02-21 16:21 741
	player1->NewGame(startInfo);
72383a9e sago007 2016-10-30 11:56 742
	DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 743
	twoPlayers = false;
b58caa17 sago007 2016-06-04 10:32 744
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 745
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 746
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 747
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 748
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 749
	player2->name = globalData.player2name;
67a32395 sago007 2012-04-19 18:40 750
	return 0;
b7590374 sago007 2011-05-19 16:15 751
}
b7590374 sago007 2011-05-19 16:15 752
4f1d27f1 sago007 2011-03-18 15:53 753
ecef5838 sago007 2015-11-24 20:01 754
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 755
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 756
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 757
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 758
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 759
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 760
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 761
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 762
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 763
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 764
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 765
	}
ecef5838 sago007 2015-11-24 20:01 766
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 767
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 768
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 769
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 770
	}
3e7b8813 sago007 2016-02-22 19:45 771
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 772
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 773
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 774
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 775
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 776
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 777
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 778
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 779
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 780
}
4f1d27f1 sago007 2011-03-18 15:53 781
ecef5838 sago007 2015-11-24 20:01 782
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 783
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 784
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 785
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 786
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 787
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 788
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 789
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 790
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 791
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 792
	}
6d6b2788 sago007 2016-02-21 18:51 793
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 794
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 795
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 796
	}
3e7b8813 sago007 2016-02-22 19:45 797
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 798
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 799
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 800
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 801
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 802
	player2->NewGame(startInfo2);
c53e6443 sago007 2012-04-17 11:04 803
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 804
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 805
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 806
}
4f1d27f1 sago007 2011-03-18 15:53 807
7d649ca8 sago007 2016-10-02 16:43 808
static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) {
b70b71e3 Poul Sander 2019-04-24 16:54 809
	game1.SetTopXY(globalData.xsize/2-440, globalData.ysize/2-284);
8b1ee612 Poul Sander 2019-04-24 17:45 810
	game2.SetTopXY(globalData.xsize/2+40, globalData.ysize/2-284);
7d649ca8 sago007 2016-10-02 16:43 811
}
7d649ca8 sago007 2016-10-02 16:43 812
647f12da sago007 2016-09-12 20:07 813
struct globalConfig {
f10b1d3c Poul Sander 2020-08-08 17:34 814
	std::string savepath;
f10b1d3c Poul Sander 2020-08-08 17:34 815
	std::vector<std::string> search_paths;
f10b1d3c Poul Sander 2020-08-08 17:34 816
	std::string puzzleName;
08c44684 sago007 2016-10-30 09:19 817
	bool allowResize = true;
68313e95 sago007 2016-09-28 16:52 818
	bool autoScale = true;
9076d3cb sago007 2017-04-22 10:50 819
	bool softwareRenderer = false;
647f12da sago007 2016-09-12 20:07 820
};
647f12da sago007 2016-09-12 20:07 821
647f12da sago007 2016-09-12 20:07 822
static void ParseArguments(int argc, char* argv[], globalConfig& conf) {
647f12da sago007 2016-09-12 20:07 823
	int consoleWidth = boost::program_options::options_description::m_default_line_length;
647f12da sago007 2016-09-12 20:07 824
	const char* columnsEnv = getenv("COLUMNS"); // Allows using "COLUMNS=300 help2man" for generating the man page without bad line breaks.
647f12da sago007 2016-09-12 20:07 825
	if (columnsEnv) {
647f12da sago007 2016-09-12 20:07 826
		consoleWidth = sago::StrToLong(columnsEnv);
647f12da sago007 2016-09-12 20:07 827
	}
647f12da sago007 2016-09-12 20:07 828
	const char* commandname = "blockattack";
647f12da sago007 2016-09-12 20:07 829
	if (argv[0]) {
647f12da sago007 2016-09-12 20:07 830
		//NULL on Windows
647f12da sago007 2016-09-12 20:07 831
		commandname = argv[0];
647f12da sago007 2016-09-12 20:07 832
	}
647f12da sago007 2016-09-12 20:07 833
	boost::program_options::options_description desc("Options", consoleWidth);
647f12da sago007 2016-09-12 20:07 834
	desc.add_options()
647f12da sago007 2016-09-12 20:07 835
	("help,h", "Displays this message")
647f12da sago007 2016-09-12 20:07 836
	("version", "Display the version information")
f10b1d3c Poul Sander 2020-08-08 17:34 837
	("config,c", boost::program_options::value<std::vector<std::string> >(), "Read a config file with the values. Can be given multiple times")
647f12da sago007 2016-09-12 20:07 838
	("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
647f12da sago007 2016-09-12 20:07 839
	("priority", "Causes the game to not sleep between frames.")
9076d3cb sago007 2017-04-22 10:50 840
	("software-renderer", "Asks SDL2 to use software renderer")
647f12da sago007 2016-09-12 20:07 841
	("verbose-basic", "Enables basic verbose messages")
647f12da sago007 2016-09-12 20:07 842
	("verbose-game-controller", "Enables verbose messages regarding controllers")
647f12da sago007 2016-09-12 20:07 843
	("print-search-path", "Prints the search path and quits")
4cd8ea09 Poul Sander 2016-10-05 20:04 844
	("no-auto-scale", "Do not automatically auto scale")
b70b71e3 Poul Sander 2019-04-24 16:54 845
	("always-sixteen-nine", "Use 16:9 format even in Window mode")
f10b1d3c Poul Sander 2020-08-08 17:34 846
	("puzzle-level-file", boost::program_options::value<std::string>(), "Sets the default puzzle file to load")
647f12da sago007 2016-09-12 20:07 847
	("puzzle-single-level", boost::program_options::value<int>(), "Start the specific puzzle level directly")
440c4aa8 Poul Sander 2017-03-29 17:21 848
#ifdef REPLAY_IMPLEMENTED
f10b1d3c Poul Sander 2020-08-08 17:34 849
	("play-replay", boost::program_options::value<std::string>(), "Start a replay")
440c4aa8 Poul Sander 2017-03-29 17:21 850
#endif
16476649 Poul Sander 2022-01-09 10:29 851
	("bind-text-domain", boost::program_options::value<std::string>(), fmt::format("Overwrites the bind text domain used for finding translations. "
16476649 Poul Sander 2022-01-09 10:29 852
	        "Default: \"{}\"", LOCALEDIR).c_str())
16476649 Poul Sander 2022-01-09 10:29 853
	("homepath", boost::program_options::value<std::string>(), fmt::format("Set the home folder where settings are saved. The directory will be created if it does not exist."
16476649 Poul Sander 2022-01-09 10:29 854
	        " Default: \"{}\"", getPathToSaveFiles()).c_str())
3affd2d6 Poul Sander 2020-12-27 15:56 855
	("mod,m", boost::program_options::value<std::vector<std::string> >(), "Loads a mod. Later mods have preference")
647f12da sago007 2016-09-12 20:07 856
647f12da sago007 2016-09-12 20:07 857
	;
647f12da sago007 2016-09-12 20:07 858
	boost::program_options::variables_map vm;
647f12da sago007 2016-09-12 20:07 859
	try {
647f12da sago007 2016-09-12 20:07 860
		boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
647f12da sago007 2016-09-12 20:07 861
		boost::program_options::notify(vm);
647f12da sago007 2016-09-12 20:07 862
	}
f10b1d3c Poul Sander 2020-08-08 17:34 863
	catch (std::exception& e) {
f10b1d3c Poul Sander 2020-08-08 17:34 864
		std::cerr << e.what() << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 865
		std::cerr << desc << "\n";
647f12da sago007 2016-09-12 20:07 866
		throw;
647f12da sago007 2016-09-12 20:07 867
	}
647f12da sago007 2016-09-12 20:07 868
	if (vm.count("config")) {
f10b1d3c Poul Sander 2020-08-08 17:34 869
		std::vector<std::string> config_filenames = vm["config"].as<std::vector<std::string> >();
f10b1d3c Poul Sander 2020-08-08 17:34 870
		for ( const std::string& s : config_filenames) {
647f12da sago007 2016-09-12 20:07 871
			std::ifstream config_file(s);
647f12da sago007 2016-09-12 20:07 872
			store(parse_config_file(config_file, desc), vm);
647f12da sago007 2016-09-12 20:07 873
			notify(vm);
647f12da sago007 2016-09-12 20:07 874
		}
647f12da sago007 2016-09-12 20:07 875
	}
647f12da sago007 2016-09-12 20:07 876
	if (vm.count("bind-text-domain")) {
f10b1d3c Poul Sander 2020-08-08 17:34 877
		std::string s = vm["bind-text-domain"].as<std::string>();
647f12da sago007 2016-09-12 20:07 878
		bindtextdomain (PACKAGE, s.c_str());
647f12da sago007 2016-09-12 20:07 879
	}
647f12da sago007 2016-09-12 20:07 880
	if (vm.count("homepath")) {
f10b1d3c Poul Sander 2020-08-08 17:34 881
		std::string s = vm["homepath"].as<std::string>();
647f12da sago007 2016-09-12 20:07 882
		setPathToSaveFiles(s);
647f12da sago007 2016-09-12 20:07 883
		conf.savepath = getPathToSaveFiles();
647f12da sago007 2016-09-12 20:07 884
	}
647f12da sago007 2016-09-12 20:07 885
	if (vm.count("help")) {
16476649 Poul Sander 2022-01-09 10:29 886
		std::cout << fmt::format("Block Attack - Rise of the blocks {}\n\n"
55e33610 Poul Sander 2022-01-09 11:45 887
		                         "Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Tetris Attack for the SNES.\n\n"
55e33610 Poul Sander 2022-01-09 11:45 888
		                         "{}\n\n", VERSION_NUMBER, "www.blockattack.net");
f10b1d3c Poul Sander 2020-08-08 17:34 889
		std::cout << "Usage: "<< commandname << " [OPTION]..." << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 890
		std::cout << desc << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 891
		std::cout << "Examples:" << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 892
		std::cout << "\tblockattack          \tStart the game normally" << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 893
		std::cout << "\tblockattack --nosound\tStart the game without sound. Can be used if sound problems prevents the game from starting" << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 894
		std::cout << "\tblockattack --puzzle-level-file puzzle.levels --puzzle-single-level 3\tStart the game with the default puzzles in level 3" << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 895
		std::cout << "\tblockattack --bind-text-domain /dev/null\t Disables translations" << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 896
		std::cout << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 897
		std::cout << "Report bugs to the issue tracker here: <https://github.com/blockattack/blockattack-game/issues>" << "\n";
647f12da sago007 2016-09-12 20:07 898
		exit(0);
647f12da sago007 2016-09-12 20:07 899
	}
647f12da sago007 2016-09-12 20:07 900
	if (vm.count("version")) {
f10b1d3c Poul Sander 2020-08-08 17:34 901
		std::cout << "blockattack " << VERSION_NUMBER << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 902
		std::cout << "\n";
16476649 Poul Sander 2022-01-09 10:29 903
		std::cout << "Copyright (C) 2005-2022 Poul Sander" << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 904
		std::cout << "License GPLv2+: GNU GPL version 2 <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html> or later <http://gnu.org/licenses/gpl.html>" << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 905
		std::cout << "This is free software: you are free to change and redistribute it." << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 906
		std::cout << "There is NO WARRANTY, to the extent permitted by law." << "\n";
647f12da sago007 2016-09-12 20:07 907
		exit(0);
647f12da sago007 2016-09-12 20:07 908
	}
647f12da sago007 2016-09-12 20:07 909
	if (vm.count("nosound")) {
72383a9e sago007 2016-10-30 11:56 910
		globalData.NoSound = true;
647f12da sago007 2016-09-12 20:07 911
	}
647f12da sago007 2016-09-12 20:07 912
	if (vm.count("priority")) {
72383a9e sago007 2016-10-30 11:56 913
		globalData.highPriority = true;
647f12da sago007 2016-09-12 20:07 914
	}
9076d3cb sago007 2017-04-22 10:50 915
	if (vm.count("software-renderer")) {
9076d3cb sago007 2017-04-22 10:50 916
		conf.softwareRenderer = true;
9076d3cb sago007 2017-04-22 10:50 917
	}
647f12da sago007 2016-09-12 20:07 918
	if (vm.count("verbose-basic")) {
72383a9e sago007 2016-10-30 11:56 919
		globalData.verboseLevel++;
647f12da sago007 2016-09-12 20:07 920
	}
647f12da sago007 2016-09-12 20:07 921
	if (vm.count("verbose-game-controller")) {
647f12da sago007 2016-09-12 20:07 922
		GameControllerSetVerbose(true);
647f12da sago007 2016-09-12 20:07 923
	}
647f12da sago007 2016-09-12 20:07 924
	if (vm.count("print-search-path")) {
f10b1d3c Poul Sander 2020-08-08 17:34 925
		for (const std::string& s : conf.search_paths) {
f10b1d3c Poul Sander 2020-08-08 17:34 926
			std::cout << s << "\n";
647f12da sago007 2016-09-12 20:07 927
		}
f10b1d3c Poul Sander 2020-08-08 17:34 928
		std::cout << conf.savepath << "\n";
647f12da sago007 2016-09-12 20:07 929
		exit(0);
647f12da sago007 2016-09-12 20:07 930
	}
647f12da sago007 2016-09-12 20:07 931
	if (vm.count("puzzle-single-level")) {
647f12da sago007 2016-09-12 20:07 932
		singlePuzzle = true;
647f12da sago007 2016-09-12 20:07 933
		singlePuzzleNr = vm["puzzle-single-level"].as<int>();
647f12da sago007 2016-09-12 20:07 934
	}
092bdebe sago007 2017-03-19 14:39 935
	if (vm.count("no-auto-scale")) {
68313e95 sago007 2016-09-28 16:52 936
		conf.autoScale = false;
68313e95 sago007 2016-09-28 16:52 937
	}
b70b71e3 Poul Sander 2019-04-24 16:54 938
	if (vm.count("always-sixteen-nine")) {
b70b71e3 Poul Sander 2019-04-24 16:54 939
		globalData.alwaysSixteenNine = true;
b70b71e3 Poul Sander 2019-04-24 16:54 940
	}
647f12da sago007 2016-09-12 20:07 941
	if (vm.count("puzzle-level-file")) {
f10b1d3c Poul Sander 2020-08-08 17:34 942
		conf.puzzleName = vm["puzzle-level-file"].as<std::string>();
647f12da sago007 2016-09-12 20:07 943
	}
092bdebe sago007 2017-03-19 14:39 944
	if (vm.count("play-replay")) {
f10b1d3c Poul Sander 2020-08-08 17:34 945
		globalData.replayArgument = vm["play-replay"].as<std::string>();
092bdebe sago007 2017-03-19 14:39 946
	}
3affd2d6 Poul Sander 2020-12-27 15:56 947
	if (vm.count("mod")) {
3affd2d6 Poul Sander 2020-12-27 15:56 948
		globalData.modList = vm["mod"].as<std::vector<std::string> >();
3affd2d6 Poul Sander 2020-12-27 15:56 949
	}
092bdebe sago007 2017-03-19 14:39 950
647f12da sago007 2016-09-12 20:07 951
}
647f12da sago007 2016-09-12 20:07 952
3affd2d6 Poul Sander 2020-12-27 15:56 953
//Physfs 2.0.z does not have PHYSFS_unmount
3affd2d6 Poul Sander 2020-12-27 15:56 954
#if (PHYSFS_VER_MAJOR <= 2) && (PHYSFS_VER_MINOR < 1)
3affd2d6 Poul Sander 2020-12-27 15:56 955
#define PHYSFS_unmount PHYSFS_removeFromSearchPath
3affd2d6 Poul Sander 2020-12-27 15:56 956
#endif
3affd2d6 Poul Sander 2020-12-27 15:56 957
f31fade1 sago007 2016-02-06 21:37 958
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 959
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 960
	try {
335635ec sago007 2016-02-06 13:51 961
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 962
		PHYSFS_init(argv[0]);
647f12da sago007 2016-09-12 20:07 963
		globalConfig config;
647f12da sago007 2016-09-12 20:07 964
		config.puzzleName = "puzzle.levels";
647f12da sago007 2016-09-12 20:07 965
		FsSearchParthMainAppend(config.search_paths);
647f12da sago007 2016-09-12 20:07 966
		config.savepath = getPathToSaveFiles();
72383a9e sago007 2016-10-30 11:56 967
		globalData.highPriority = false;   //if true the game will take most resources, but increase framerate.
72383a9e sago007 2016-10-30 11:56 968
		globalData.bFullscreen = false;
335635ec sago007 2016-02-06 13:51 969
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 970
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 971
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 972
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 973
		textdomain (PACKAGE);
647f12da sago007 2016-09-12 20:07 974
		ParseArguments(argc, argv, config);
77531130 Poul Sander 2016-02-17 18:42 975
		OsCreateSaveFolder();
647f12da sago007 2016-09-12 20:07 976
		PhysFsSetSearchPath(config.search_paths, config.savepath);
4772fc56 Poul Sander 2021-10-08 18:59 977
		/*if (globalData.modList.empty() && sago::FileExists(MODLIST_TXT))  {
55e33610 Poul Sander 2022-01-09 11:45 978
		    std::string modString = sago::GetFileContent(MODLIST_TXT);
55e33610 Poul Sander 2022-01-09 11:45 979
		    boost::split(globalData.modList, modString, boost::is_any_of(","));
4772fc56 Poul Sander 2021-10-08 18:59 980
		}*/
c93baeed Poul Sander 2021-10-10 14:09 981
		globalData.modinfo.InitModList(globalData.modList);
c93baeed Poul Sander 2021-10-10 14:09 982
		if (sago::FileExists(MODLIST_TXT)) {
c93baeed Poul Sander 2021-10-10 14:09 983
			globalData.modinfo.ParseModFile(sago::GetFileContent(MODLIST_TXT));
c93baeed Poul Sander 2021-10-10 14:09 984
			globalData.modList = globalData.modinfo.getModList();
c93baeed Poul Sander 2021-10-10 14:09 985
		}
c93baeed Poul Sander 2021-10-10 14:09 986
		std::cout << "Mod list: ";
c93baeed Poul Sander 2021-10-10 14:09 987
		for (const std::string& s : globalData.modList) {
c93baeed Poul Sander 2021-10-10 14:09 988
			std::cout << s << ",";
c93baeed Poul Sander 2021-10-10 14:09 989
		}
c93baeed Poul Sander 2021-10-10 14:09 990
		std::cout <<  "\n";
3affd2d6 Poul Sander 2020-12-27 15:56 991
		if (globalData.modList.size()>0) {
3affd2d6 Poul Sander 2020-12-27 15:56 992
			PHYSFS_unmount(config.savepath.c_str());
3affd2d6 Poul Sander 2020-12-27 15:56 993
			FsSearchPathModAppend(config.search_paths, globalData.modList);
3affd2d6 Poul Sander 2020-12-27 15:56 994
			PhysFsSetSearchPath(config.search_paths, config.savepath);
3affd2d6 Poul Sander 2020-12-27 15:56 995
		}
7261f4dd Poul Sander 2019-03-13 18:10 996
		//Os create folders must be after the parameters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 997
		PhysFsCreateFolders();
ccee1ad0 Poul Sander 2019-03-13 18:39 998
		bool gameShutdownProperly = true;
ccee1ad0 Poul Sander 2019-03-13 18:39 999
		if (sago::FileExists("gameRunning")) {
ccee1ad0 Poul Sander 2019-03-13 18:39 1000
			gameShutdownProperly = false;
ccee1ad0 Poul Sander 2019-03-13 18:39 1001
		}
7261f4dd Poul Sander 2019-03-13 18:10 1002
		sago::WriteFileContent("gameRunning", "Started");
72383a9e sago007 2016-10-30 11:56 1003
		globalData.SoundEnabled = true;
72383a9e sago007 2016-10-30 11:56 1004
		globalData.MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1005
		twoPlayers = false; //true if two players splitscreen
335635ec sago007 2016-02-06 13:51 1006
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1007
		puzzleLoaded = false;
335635ec sago007 2016-02-06 13:51 1008
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1009
		theExplosionManager = ExplosionManager();
647f12da sago007 2016-09-12 20:07 1010
		PuzzleSetName(config.puzzleName);
335635ec sago007 2016-02-06 13:51 1011
		//Init SDL
335635ec sago007 2016-02-06 13:51 1012
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1013
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1014
		}
d0c62e33 sago007 2016-04-02 15:18 1015
		if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER ) != 0) {
f10b1d3c Poul Sander 2020-08-08 17:34 1016
			std::cerr << "Warning: Game controller failed to initialize. Reason: " << SDL_GetError() << "\n";
c7f2082f sago007 2016-03-13 11:48 1017
		}
826cf176 sago007 2016-03-12 10:53 1018
		InitGameControllers();
335635ec sago007 2016-02-06 13:51 1019
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1020
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
c310f8a5 sago007 2017-03-25 16:05 1021
		globalData.theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1022
335635ec sago007 2016-02-06 13:51 1023
		//Open Audio
72383a9e sago007 2016-10-30 11:56 1024
		if (!globalData.NoSound) {
335635ec sago007 2016-02-06 13:51 1025
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1026
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
f10b1d3c Poul Sander 2020-08-08 17:34 1027
				std::cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << "\n"
d3dae16b sago007 2020-09-15 18:13 1028
				          << "Sound will be disabled!" << "\n";
72383a9e sago007 2016-10-30 11:56 1029
				globalData.NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1030
			}
c53e6443 sago007 2012-04-17 11:04 1031
		}
75741e4a Poul Sander 2021-06-04 19:49 1032
		Config::getInstance()->setDefault("volume_music", "20"); //0-128
c53e6443 sago007 2012-04-17 11:04 1033
89c4a3a6 sago007 2008-08-29 14:32 1034
72383a9e sago007 2016-10-30 11:56 1035
		if (globalData.verboseLevel) {
335635ec sago007 2016-02-06 13:51 1036
			//Copyright notice:
16476649 Poul Sander 2022-01-09 10:29 1037
			std::cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << "\n" << "http://www.blockattack.net" << "\n" << "Copyright 2004-2022 Poul Sander" << "\n" <<
d3dae16b sago007 2020-09-15 18:13 1038
			          "A SDL2 based game (see www.libsdl.org)" << "\n" <<
d3dae16b sago007 2020-09-15 18:13 1039
			          "The game is available under the GPL, see COPYING for details." << "\n";
f10b1d3c Poul Sander 2020-08-08 17:34 1040
			std::cout << "-------------------------------------------" << "\n";
335635ec sago007 2016-02-06 13:51 1041
		}
335635ec sago007 2016-02-06 13:51 1042
335635ec sago007 2016-02-06 13:51 1043
f204c851 sago007 2016-04-16 14:42 1044
		keySettings[player1keys].up= SDLK_UP;
f204c851 sago007 2016-04-16 14:42 1045
		keySettings[player1keys].down = SDLK_DOWN;
f204c851 sago007 2016-04-16 14:42 1046
		keySettings[player1keys].left = SDLK_LEFT;
f204c851 sago007 2016-04-16 14:42 1047
		keySettings[player1keys].right = SDLK_RIGHT;
f204c851 sago007 2016-04-16 14:42 1048
		keySettings[player1keys].change = SDLK_RCTRL;
f204c851 sago007 2016-04-16 14:42 1049
		keySettings[player1keys].push = SDLK_RSHIFT;
f204c851 sago007 2016-04-16 14:42 1050
f204c851 sago007 2016-04-16 14:42 1051
		keySettings[player2keys].up= SDLK_w;
f204c851 sago007 2016-04-16 14:42 1052
		keySettings[player2keys].down = SDLK_s;
f204c851 sago007 2016-04-16 14:42 1053
		keySettings[player2keys].left = SDLK_a;
f204c851 sago007 2016-04-16 14:42 1054
		keySettings[player2keys].right = SDLK_d;
f204c851 sago007 2016-04-16 14:42 1055
		keySettings[player2keys].change = SDLK_LCTRL;
f204c851 sago007 2016-04-16 14:42 1056
		keySettings[player2keys].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1057
b372dcb1 Poul Sander 2019-02-13 18:53 1058
		globalData.player1name = defaultPlayerName();
72383a9e sago007 2016-10-30 11:56 1059
		globalData.player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1060
335635ec sago007 2016-02-06 13:51 1061
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1062
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1063
		//configSettings->save();
ede1d46c sago007 2018-06-30 11:18 1064
		int screenHeight = 768;
335635ec sago007 2016-02-06 13:51 1065
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
72383a9e sago007 2016-10-30 11:56 1066
			globalData.bFullscreen = (bool)configSettings->getInt("fullscreen");
72383a9e sago007 2016-10-30 11:56 1067
			globalData.MusicEnabled = (bool)configSettings->getInt("musicenabled");
72383a9e sago007 2016-10-30 11:56 1068
			globalData.SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1069
335635ec sago007 2016-02-06 13:51 1070
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1071
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1072
			}
335635ec sago007 2016-02-06 13:51 1073
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1074
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1075
			}
335635ec sago007 2016-02-06 13:51 1076
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1077
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1078
			}
335635ec sago007 2016-02-06 13:51 1079
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1080
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1081
			}
335635ec sago007 2016-02-06 13:51 1082
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1083
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1084
			}
335635ec sago007 2016-02-06 13:51 1085
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1086
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1087
			}
c53e6443 sago007 2012-04-17 11:04 1088
335635ec sago007 2016-02-06 13:51 1089
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1090
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1091
			}
335635ec sago007 2016-02-06 13:51 1092
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1093
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1094
			}
335635ec sago007 2016-02-06 13:51 1095
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1096
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1097
			}
335635ec sago007 2016-02-06 13:51 1098
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1099
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1100
			}
335635ec sago007 2016-02-06 13:51 1101
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1102
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1103
			}
335635ec sago007 2016-02-06 13:51 1104
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1105
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1106
			}
335635ec sago007 2016-02-06 13:51 1107
			if (configSettings->exists("player1name")) {
72383a9e sago007 2016-10-30 11:56 1108
				globalData.player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1109
			}
335635ec sago007 2016-02-06 13:51 1110
			if (configSettings->exists("player2name")) {
72383a9e sago007 2016-10-30 11:56 1111
				globalData.player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1112
			}
2d8f4227 sago007 2017-03-02 19:24 1113
			if (configSettings->exists("xsize")) {
2d8f4227 sago007 2017-03-02 19:24 1114
				globalData.xsize = configSettings->getInt("xsize");
2d8f4227 sago007 2017-03-02 19:24 1115
			}
2d8f4227 sago007 2017-03-02 19:24 1116
			if (configSettings->exists("ysize")) {
2d8f4227 sago007 2017-03-02 19:24 1117
				globalData.ysize = configSettings->getInt("ysize");
2d8f4227 sago007 2017-03-02 19:24 1118
			}
ede1d46c sago007 2018-06-30 11:18 1119
			if (configSettings->exists("screenHeight")) {
ede1d46c sago007 2018-06-30 11:18 1120
				screenHeight = configSettings->getInt("screenHeight");
ede1d46c sago007 2018-06-30 11:18 1121
			}
72383a9e sago007 2016-10-30 11:56 1122
			if (globalData.verboseLevel) {
f10b1d3c Poul Sander 2020-08-08 17:34 1123
				std::cout << "Data loaded from config file" << "\n";
335635ec sago007 2016-02-06 13:51 1124
			}
335635ec sago007 2016-02-06 13:51 1125
		}
335635ec sago007 2016-02-06 13:51 1126
		else {
72383a9e sago007 2016-10-30 11:56 1127
			if (globalData.verboseLevel) {
f10b1d3c Poul Sander 2020-08-08 17:34 1128
				std::cout << "Unable to load options file, using default values" << "\n";
335635ec sago007 2016-02-06 13:51 1129
			}
335635ec sago007 2016-02-06 13:51 1130
		}
1029dfed Poul Sander 2019-03-13 17:22 1131
		if (configSettings->getInt("always-software")) {
1029dfed Poul Sander 2019-03-13 17:22 1132
			config.softwareRenderer = true;
1029dfed Poul Sander 2019-03-13 17:22 1133
		}
ccee1ad0 Poul Sander 2019-03-13 18:39 1134
		if (!gameShutdownProperly) {
ccee1ad0 Poul Sander 2019-03-13 18:39 1135
			std::cerr << "Game not shotdown. Using software renderer.\n";
ccee1ad0 Poul Sander 2019-03-13 18:39 1136
			config.softwareRenderer = true;
ccee1ad0 Poul Sander 2019-03-13 18:39 1137
		}
c53e6443 sago007 2012-04-17 11:04 1138
335635ec sago007 2016-02-06 13:51 1139
		// "Block Attack - Rise of the Blocks"
82ced7ab sago007 2016-09-16 18:41 1140
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
335635ec sago007 2016-02-06 13:51 1141
		//Open video
28864426 sago007 2016-10-30 09:35 1142
		int createWindowParams = 0;
82ced7ab sago007 2016-09-16 18:41 1143
		if (config.allowResize) {
82ced7ab sago007 2016-09-16 18:41 1144
			createWindowParams |= SDL_WINDOW_RESIZABLE;
82ced7ab sago007 2016-09-16 18:41 1145
		}
269c4c3f sago007 2019-04-27 19:31 1146
		globalData.xsize = FOUR_THREE_WIDTH;
44fc008f Poul Sander 2019-04-24 18:08 1147
		if (globalData.alwaysSixteenNine) {
269c4c3f sago007 2019-04-27 19:31 1148
			globalData.xsize = SIXTEEN_NINE_WIDTH;
44fc008f Poul Sander 2019-04-24 18:08 1149
		}
269c4c3f sago007 2019-04-27 19:31 1150
		globalData.ysize = SCREEN_HIGHT;
cb49f111 sago007 2016-03-16 20:45 1151
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks " VERSION_NUMBER,
335635ec sago007 2016-02-06 13:51 1152
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1153
		                             SDL_WINDOWPOS_UNDEFINED,
abb733e9 Poul Sander 2019-04-24 16:15 1154
		                             (screenHeight)*globalData.xsize/globalData.ysize, screenHeight,
335635ec sago007 2016-02-06 13:51 1155
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1156
		dieOnNullptr(sdlWindow, "Unable to create window");
9076d3cb sago007 2017-04-22 10:50 1157
		int rendererFlags = 0;
9076d3cb sago007 2017-04-22 10:50 1158
		if (config.softwareRenderer) {
9076d3cb sago007 2017-04-22 10:50 1159
			rendererFlags |= SDL_RENDERER_SOFTWARE;
9076d3cb sago007 2017-04-22 10:50 1160
		}
9076d3cb sago007 2017-04-22 10:50 1161
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, rendererFlags);
335635ec sago007 2016-02-06 13:51 1162
		dieOnNullptr(renderer, "Unable to create render");
e17fcc86 sago007 2016-09-28 20:09 1163
		if (config.autoScale) {
abb733e9 Poul Sander 2019-04-24 16:15 1164
			SDL_RenderSetLogicalSize(renderer, globalData.xsize, globalData.ysize);
e17fcc86 sago007 2016-09-28 20:09 1165
			logicalRenderer = true;
82ced7ab sago007 2016-09-16 18:41 1166
		}
80a4a691 sago007 2017-10-25 20:03 1167
		if (globalData.verboseLevel) {
80a4a691 sago007 2017-10-25 20:03 1168
			SDL_RendererInfo info;
80a4a691 sago007 2017-10-25 20:03 1169
			SDL_GetRendererInfo(renderer, &info);
f10b1d3c Poul Sander 2020-08-08 17:34 1170
			std::cout << "Renderer: " << info.name << "\n";
80a4a691 sago007 2017-10-25 20:03 1171
		}
72383a9e sago007 2016-10-30 11:56 1172
		globalData.screen = renderer;
1383de53 sago007 2016-02-21 12:18 1173
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1174
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1175
72383a9e sago007 2016-10-30 11:56 1176
		if (globalData.verboseLevel) {
f10b1d3c Poul Sander 2020-08-08 17:34 1177
			std::cout << "Images loaded" << "\n";
c53e6443 sago007 2012-04-17 11:04 1178
		}
89c4a3a6 sago007 2008-08-29 14:32 1179
b70b71e3 Poul Sander 2019-04-24 16:54 1180
		BlockGameSdl theGame = BlockGameSdl(globalData.xsize/2-426, 100, &globalData.spriteHolder->GetDataHolder());            //creates game objects
b70b71e3 Poul Sander 2019-04-24 16:54 1181
		BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize/2+40, 100, &globalData.spriteHolder->GetDataHolder());
335635ec sago007 2016-02-06 13:51 1182
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1183
		player2 = &theGame2;
092bdebe sago007 2017-03-19 14:39 1184
b58caa17 sago007 2016-06-04 10:32 1185
		BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1186
		a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1187
		theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1188
		theGame2.DoAction(a);
acc78225 sago007 2015-12-29 18:10 1189
b7590374 sago007 2011-05-19 16:15 1190
335635ec sago007 2016-02-06 13:51 1191
		//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1192
		theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1193
		theGame2.name = globalData.player2name;
b7590374 sago007 2011-05-19 16:15 1194
335635ec sago007 2016-02-06 13:51 1195
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1196
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1197
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1198
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1199
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1200
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1201
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1202
		}
72383a9e sago007 2016-10-30 11:56 1203
		DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1204
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1205
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1206
		SDL_RenderPresent(globalData.screen);
7fdb4e65 sago007 2016-04-28 17:54 1207
		if (singlePuzzle) {
de81e07d sago007 2016-07-10 20:22 1208
			runGame(Gametype::Puzzle, singlePuzzleNr);
7fdb4e65 sago007 2016-04-28 17:54 1209
		}
092bdebe sago007 2017-03-19 14:39 1210
		else if (globalData.replayArgument.length()) {
092bdebe sago007 2017-03-19 14:39 1211
			ReplayPlayer rp;
092bdebe sago007 2017-03-19 14:39 1212
			RunGameState(rp);
092bdebe sago007 2017-03-19 14:39 1213
		}
7fdb4e65 sago007 2016-04-28 17:54 1214
		else {
ccee1ad0 Poul Sander 2019-03-13 18:39 1215
			if (!gameShutdownProperly) {
ccee1ad0 Poul Sander 2019-03-13 18:39 1216
				SafeModeMenu();
ccee1ad0 Poul Sander 2019-03-13 18:39 1217
			}
7fdb4e65 sago007 2016-04-28 17:54 1218
			//game loop
7fdb4e65 sago007 2016-04-28 17:54 1219
			MainMenu();
7fdb4e65 sago007 2016-04-28 17:54 1220
		}
b7590374 sago007 2011-05-19 16:15 1221
b7590374 sago007 2011-05-19 16:15 1222
c53e6443 sago007 2012-04-17 11:04 1223
335635ec sago007 2016-02-06 13:51 1224
		//Saves options
2c6a4bae sago007 2018-05-11 15:20 1225
		if (true) {
72383a9e sago007 2016-10-30 11:56 1226
			configSettings->setInt("fullscreen",(int)globalData.bFullscreen);
72383a9e sago007 2016-10-30 11:56 1227
			configSettings->setInt("musicenabled",(int)globalData.MusicEnabled);
72383a9e sago007 2016-10-30 11:56 1228
			configSettings->setInt("soundenabled",(int)globalData.SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 1229
335635ec sago007 2016-02-06 13:51 1230
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1231
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1232
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1233
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1234
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1235
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1236
335635ec sago007 2016-02-06 13:51 1237
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1238
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1239
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1240
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1241
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1242
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1243
72383a9e sago007 2016-10-30 11:56 1244
			configSettings->setString("player1name", globalData.player1name);
72383a9e sago007 2016-10-30 11:56 1245
			configSettings->setString("player2name", globalData.player2name);
9c7fa9a1 sago007 2020-06-27 22:09 1246
			if (!globalData.bFullscreen) {
ede1d46c sago007 2018-06-30 11:18 1247
				//Store physical height of window
ede1d46c sago007 2018-06-30 11:18 1248
				int height = 0;
ede1d46c sago007 2018-06-30 11:18 1249
				SDL_GetWindowSize(sdlWindow, nullptr, &height);
ede1d46c sago007 2018-06-30 11:18 1250
				configSettings->setInt("screenHeight", height);
2d8f4227 sago007 2017-03-02 19:24 1251
			}
335635ec sago007 2016-02-06 13:51 1252
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1253
		}
c53e6443 sago007 2012-04-17 11:04 1254
335635ec sago007 2016-02-06 13:51 1255
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1256
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1257
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1258
72383a9e sago007 2016-10-30 11:56 1259
		if (globalData.verboseLevel) {
16476649 Poul Sander 2022-01-09 10:29 1260
			std::cout << fmt::format("Block Attack - Rise of the Blocks ran for: {} hours {:02} minutes and {:02} seconds", ct.hours, ct.minutes, ct.seconds) << "\n";
335635ec sago007 2016-02-06 13:51 1261
		}
c53e6443 sago007 2012-04-17 11:04 1262
c93baeed Poul Sander 2021-10-10 14:09 1263
		/*std::string modListString;
3affd2d6 Poul Sander 2020-12-27 15:56 1264
		if (globalData.modList.size()>0) {
55e33610 Poul Sander 2022-01-09 11:45 1265
		    modListString = globalData.modList.at(0);
55e33610 Poul Sander 2022-01-09 11:45 1266
		    for (size_t i = 1; i < globalData.modList.size(); ++i) {
55e33610 Poul Sander 2022-01-09 11:45 1267
		        modListString += std::string(",")+globalData.modList[i];
55e33610 Poul Sander 2022-01-09 11:45 1268
		    }
c93baeed Poul Sander 2021-10-10 14:09 1269
		}*/
335635ec sago007 2016-02-06 13:51 1270
		ct = TimeHandler::addTime("totalTime",ct);
72383a9e sago007 2016-10-30 11:56 1271
		if (globalData.verboseLevel) {
16476649 Poul Sander 2022-01-09 10:29 1272
			std::cout << fmt::format("Total run time is now: {} days, {} hours, {:02} minutes and {:02} seconds\n", ct.days, ct.hours, ct.minutes, ct.seconds);
c93baeed Poul Sander 2021-10-10 14:09 1273
			//std::cout << "Mods loaded: " << modListString << "\n";
335635ec sago007 2016-02-06 13:51 1274
		}
4772fc56 Poul Sander 2021-10-08 18:59 1275
		//sago::WriteFileContent(MODLIST_TXT, modListString);
335635ec sago007 2016-02-06 13:51 1276
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1277
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1278
	}
f10b1d3c Poul Sander 2020-08-08 17:34 1279
	catch (std::exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1280
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1281
	}
7261f4dd Poul Sander 2019-03-13 18:10 1282
	PHYSFS_delete("gameRunning");
59dcb571 sago007 2016-02-14 15:34 1283
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1284
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1285
	return 0;
c53e6443 sago007 2012-04-17 11:04 1286
}
b7590374 sago007 2011-05-19 16:15 1287
de81e07d sago007 2016-07-10 20:22 1288
int runGame(Gametype gametype, int level) {
b5321636 sago007 2019-02-09 18:47 1289
	Highscore theTopScoresTimeTrial = Highscore("timetrial", 0.5);
c53e6443 sago007 2012-04-17 11:04 1290
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1291
	puzzleLoaded = false;
343fbe43 sago007 2018-03-27 19:53 1292
	bool bNearDeath = false;  //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1293
d8c1f444 sago007 2016-01-31 11:36 1294
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1295
	theExplosionManager = ExplosionManager();
b70b71e3 Poul Sander 2019-04-24 16:54 1296
	BlockGameSdl theGame = BlockGameSdl(globalData.xsize/2-426, 100, &globalData.spriteHolder->GetDataHolder());  //creates game objects
b70b71e3 Poul Sander 2019-04-24 16:54 1297
	BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize/2+4, 100, &globalData.spriteHolder->GetDataHolder());
c53e6443 sago007 2012-04-17 11:04 1298
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1299
	player2 = &theGame2;
343fbe43 sago007 2018-03-27 19:53 1300
	theGame.DoPaintJob();  //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1301
	theGame2.DoPaintJob();
b58caa17 sago007 2016-06-04 10:32 1302
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1303
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1304
	theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1305
	theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1306
c53e6443 sago007 2012-04-17 11:04 1307
	//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1308
	theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1309
	theGame2.name = globalData.player2name;
c53e6443 sago007 2012-04-17 11:04 1310
7fdb4e65 sago007 2016-04-28 17:54 1311
	bool mustsetupgame = true;
092bdebe sago007 2017-03-19 14:39 1312
ecef5838 sago007 2015-11-24 20:01 1313
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1314
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1315
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1316
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1317
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1318
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1319
		theGame.NewGame(s);
7fdb4e65 sago007 2016-04-28 17:54 1320
		mustsetupgame = false;
c53e6443 sago007 2012-04-17 11:04 1321
	}
c53e6443 sago007 2012-04-17 11:04 1322
	//game loop
c53e6443 sago007 2012-04-17 11:04 1323
	int done = 0;
72383a9e sago007 2016-10-30 11:56 1324
	if (globalData.verboseLevel) {
f10b1d3c Poul Sander 2020-08-08 17:34 1325
		std::cout << "Starting game loop" << "\n";
acd79baf sago007 2015-11-22 19:37 1326
	}
c53e6443 sago007 2012-04-17 11:04 1327
53203200 sago007 2015-12-25 13:30 1328
ecef5838 sago007 2015-11-24 20:01 1329
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1330
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1331
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1332
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1333
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1334
			switch (gametype) {
092bdebe sago007 2017-03-19 14:39 1335
			case Gametype::SinglePlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1336
				StartSinglePlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1337
				break;
092bdebe sago007 2017-03-19 14:39 1338
			case Gametype::StageClear: {
092bdebe sago007 2017-03-19 14:39 1339
				int myLevel = PuzzleLevelSelect(1);
092bdebe sago007 2017-03-19 14:39 1340
				if (myLevel == -1) {
092bdebe sago007 2017-03-19 14:39 1341
					return 1;
092bdebe sago007 2017-03-19 14:39 1342
				}
092bdebe sago007 2017-03-19 14:39 1343
				BlockGameStartInfo s;
092bdebe sago007 2017-03-19 14:39 1344
				s.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1345
				s.stageClear = true;
092bdebe sago007 2017-03-19 14:39 1346
				s.level = myLevel;
092bdebe sago007 2017-03-19 14:39 1347
				theGame.NewGame(s);
092bdebe sago007 2017-03-19 14:39 1348
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1349
				twoPlayers =false;
092bdebe sago007 2017-03-19 14:39 1350
				BlockGameAction a;
092bdebe sago007 2017-03-19 14:39 1351
				a.action = BlockGameAction::Action::SET_GAME_OVER;
092bdebe sago007 2017-03-19 14:39 1352
				theGame2.DoAction(a);
092bdebe sago007 2017-03-19 14:39 1353
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1354
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1355
			}
092bdebe sago007 2017-03-19 14:39 1356
			break;
092bdebe sago007 2017-03-19 14:39 1357
			case Gametype::Puzzle:
092bdebe sago007 2017-03-19 14:39 1358
				if (StartSinglePlayerPuzzle()) {
092bdebe sago007 2017-03-19 14:39 1359
					return 1;
acd79baf sago007 2015-11-22 19:37 1360
				}
c53e6443 sago007 2012-04-17 11:04 1361
				break;
092bdebe sago007 2017-03-19 14:39 1362
			case Gametype::SinglePlayerVs: {
092bdebe sago007 2017-03-19 14:39 1363
				//1 player - Vs mode
092bdebe sago007 2017-03-19 14:39 1364
				int theAIlevel = level; //startSingleVs();
092bdebe sago007 2017-03-19 14:39 1365
				BlockGameStartInfo startInfo;
092bdebe sago007 2017-03-19 14:39 1366
				startInfo.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1367
				startInfo.vsMode = true;
092bdebe sago007 2017-03-19 14:39 1368
				startInfo.vsAI = true;
092bdebe sago007 2017-03-19 14:39 1369
				startInfo.level = theAIlevel;
092bdebe sago007 2017-03-19 14:39 1370
				theGame.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1371
				startInfo.AI = true;
092bdebe sago007 2017-03-19 14:39 1372
				theGame2.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1373
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1374
				twoPlayers = true; //Single player, but AI plays
092bdebe sago007 2017-03-19 14:39 1375
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1376
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1377
			}
092bdebe sago007 2017-03-19 14:39 1378
			break;
092bdebe sago007 2017-03-19 14:39 1379
			case Gametype::TwoPlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1380
				StarTwoPlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1381
				break;
092bdebe sago007 2017-03-19 14:39 1382
			case Gametype::TwoPlayerVs:
092bdebe sago007 2017-03-19 14:39 1383
				StartTwoPlayerVs();
092bdebe sago007 2017-03-19 14:39 1384
				break;
092bdebe sago007 2017-03-19 14:39 1385
			case Gametype::SinglePlayerEndless:
092bdebe sago007 2017-03-19 14:39 1386
			default:
4379ec19 Poul Sander 2019-01-30 18:27 1387
				StartSinglePlayerEndless(level);
c53e6443 sago007 2012-04-17 11:04 1388
			};
c53e6443 sago007 2012-04-17 11:04 1389
			mustsetupgame = false;
72383a9e sago007 2016-10-30 11:56 1390
			DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1391
			MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1392
			DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1393
			SDL_RenderPresent(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1394
		}
b7590374 sago007 2011-05-19 16:15 1395
72383a9e sago007 2016-10-30 11:56 1396
		if (!(globalData.highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1397
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1398
		}
335635ec sago007 2016-02-06 13:51 1399
72383a9e sago007 2016-10-30 11:56 1400
		DrawBackground(globalData.screen);
de81e07d sago007 2016-07-10 20:22 1401
		//updates the balls and explosions:g
a6b97827 sago007 2016-01-24 11:15 1402
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1403
		theExplosionManager.update();
c310f8a5 sago007 2017-03-25 16:05 1404
		globalData.theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1405
fee9551a sago007 2016-01-20 19:05 1406
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1407
c9226e8d sago007 2016-06-04 10:17 1408
		BlockGameAction a;
c9226e8d sago007 2016-06-04 10:17 1409
		a.tick = SDL_GetTicks();
59dcb571 sago007 2016-02-14 15:34 1410
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1411
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1412
ecef5838 sago007 2015-11-24 20:01 1413
			while ( SDL_PollEvent(&event) ) {
58cecf42 sago007 2016-12-09 20:35 1414
				UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 1415
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1416
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1417
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1418
				}
092bdebe sago007 2017-03-19 14:39 1419
ce5aa7d3 sago007 2016-03-13 11:44 1420
				if (theGame.isGameOver() && isEscapeEvent(event)) {
ce5aa7d3 sago007 2016-03-13 11:44 1421
					done = 1;
ce5aa7d3 sago007 2016-03-13 11:44 1422
				}
c53e6443 sago007 2012-04-17 11:04 1423
146ce3eb sago007 2018-06-30 11:46 1424
				if (event.type == SDL_CONTROLLERBUTTONDOWN) {
146ce3eb sago007 2018-06-30 11:46 1425
					if ( event.cbutton.button == SDL_CONTROLLER_BUTTON_BACK ) {
146ce3eb sago007 2018-06-30 11:46 1426
						done=1;
146ce3eb sago007 2018-06-30 11:46 1427
						DrawBackground(globalData.screen);
146ce3eb sago007 2018-06-30 11:46 1428
					}
146ce3eb sago007 2018-06-30 11:46 1429
				}
146ce3eb sago007 2018-06-30 11:46 1430
ecef5838 sago007 2015-11-24 20:01 1431
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1432
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1433
						done=1;
72383a9e sago007 2016-10-30 11:56 1434
						DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1435
					}
2c6a4bae sago007 2018-05-11 15:20 1436
					if (!theGame.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1437
						//player1:
ecef5838 sago007 2015-11-24 20:01 1438
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1439
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1440
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1441
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1442
						}
ecef5838 sago007 2015-11-24 20:01 1443
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1444
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1445
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1446
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1447
						}
ecef5838 sago007 2015-11-24 20:01 1448
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1449
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1450
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1451
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1452
						}
ecef5838 sago007 2015-11-24 20:01 1453
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1454
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1455
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1456
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1457
						}
ecef5838 sago007 2015-11-24 20:01 1458
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1459
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1460
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1461
						}
ecef5838 sago007 2015-11-24 20:01 1462
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1463
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1464
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1465
						}
c53e6443 sago007 2012-04-17 11:04 1466
					}
2c6a4bae sago007 2018-05-11 15:20 1467
					if (!theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1468
						//player2:
ecef5838 sago007 2015-11-24 20:01 1469
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1470
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1471
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1472
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1473
						}
ecef5838 sago007 2015-11-24 20:01 1474
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1475
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1476
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1477
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1478
						}
ecef5838 sago007 2015-11-24 20:01 1479
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1480
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1481
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1482
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1483
						}
ecef5838 sago007 2015-11-24 20:01 1484
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1485
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1486
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1487
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1488
						}
ecef5838 sago007 2015-11-24 20:01 1489
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1490
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1491
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1492
						}
ecef5838 sago007 2015-11-24 20:01 1493
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1494
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1495
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1496
						}
c53e6443 sago007 2012-04-17 11:04 1497
					}
c53e6443 sago007 2012-04-17 11:04 1498
					//common:
2c6a4bae sago007 2018-05-11 15:20 1499
					if (!singlePuzzle) {
ecef5838 sago007 2015-11-24 20:01 1500
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1501
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1502
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1503
							#else
c53e6443 sago007 2012-04-17 11:04 1504
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1505
							#endif
c53e6443 sago007 2012-04-17 11:04 1506
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1507
							}
c53e6443 sago007 2012-04-17 11:04 1508
							 */
c53e6443 sago007 2012-04-17 11:04 1509
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1510
						}
ecef5838 sago007 2015-11-24 20:01 1511
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1512
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 1513
						}
ecef5838 sago007 2015-11-24 20:01 1514
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 1515
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1516
						}
ca486238 sago007 2015-08-23 15:12 1517
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 1518
						}
ecef5838 sago007 2015-11-24 20:01 1519
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 1520
						} //F11
c53e6443 sago007 2012-04-17 11:04 1521
					}
ecef5838 sago007 2015-11-24 20:01 1522
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 1523
						done=1;
c53e6443 sago007 2012-04-17 11:04 1524
					}
c53e6443 sago007 2012-04-17 11:04 1525
				}
c7f2082f sago007 2016-03-13 11:48 1526
ce5aa7d3 sago007 2016-03-13 11:44 1527
				if (isPlayerUpEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1528
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1529
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1530
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1531
				}
ce5aa7d3 sago007 2016-03-13 11:44 1532
				if (isPlayerDownEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1533
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1534
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1535
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1536
				}
ce5aa7d3 sago007 2016-03-13 11:44 1537
				if (isPlayerLeftEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1538
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1539
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1540
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1541
				}
ce5aa7d3 sago007 2016-03-13 11:44 1542
				if (isPlayerRightEvent (1, event)) {
b58caa17 sago007 2016-06-04 10:32 1543
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1544
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1545
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1546
				}
ce5aa7d3 sago007 2016-03-13 11:44 1547
				if (isPlayerSwitchEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1548
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1549
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1550
				}
ce5aa7d3 sago007 2016-03-13 11:44 1551
				if (isPlayerPushEvent(1, event)) {
c9226e8d sago007 2016-06-04 10:17 1552
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1553
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1554
				}
f2dac7e4 sago007 2016-04-09 19:24 1555
				if (isPlayerUpEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1556
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1557
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1558
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1559
				}
f2dac7e4 sago007 2016-04-09 19:24 1560
				if (isPlayerDownEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1561
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1562
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1563
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1564
				}
f2dac7e4 sago007 2016-04-09 19:24 1565
				if (isPlayerLeftEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1566
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1567
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1568
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1569
				}
f2dac7e4 sago007 2016-04-09 19:24 1570
				if (isPlayerRightEvent (2, event)) {
b58caa17 sago007 2016-06-04 10:32 1571
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1572
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1573
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1574
				}
f2dac7e4 sago007 2016-04-09 19:24 1575
				if (isPlayerSwitchEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1576
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1577
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1578
				}
f2dac7e4 sago007 2016-04-09 19:24 1579
				if (isPlayerPushEvent(2, event)) {
c9226e8d sago007 2016-06-04 10:17 1580
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1581
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1582
				}
706e81fe sago007 2016-04-05 19:17 1583
				static int mouseDownX = 0;
706e81fe sago007 2016-04-05 19:17 1584
				static int mouseDownY = 0;
d0c62e33 sago007 2016-04-02 15:18 1585
				if (event.type == SDL_MOUSEBUTTONDOWN) {
d0c62e33 sago007 2016-04-02 15:18 1586
					if (event.button.button == SDL_BUTTON_LEFT) {
d0c62e33 sago007 2016-04-02 15:18 1587
						bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1588
						int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1589
						int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1590
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1591
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1592
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1593
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1594
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1595
							theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1596
						}
d0c62e33 sago007 2016-04-02 15:18 1597
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1598
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1599
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1600
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1601
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1602
							theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1603
						}
706e81fe sago007 2016-04-05 19:17 1604
						mouseDownX = event.button.x;
706e81fe sago007 2016-04-05 19:17 1605
						mouseDownY = event.button.y;
092bdebe sago007 2017-03-19 14:39 1606
					}
243ef769 sago007 2016-04-04 18:00 1607
					if (event.button.button == SDL_BUTTON_RIGHT) {
243ef769 sago007 2016-04-04 18:00 1608
						bool pressed = false;
243ef769 sago007 2016-04-04 18:00 1609
						int x = 0;
243ef769 sago007 2016-04-04 18:00 1610
						int y = 0;
243ef769 sago007 2016-04-04 18:00 1611
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1612
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1613
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1614
							theGame.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1615
						}
243ef769 sago007 2016-04-04 18:00 1616
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1617
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1618
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1619
							theGame2.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1620
						}
243ef769 sago007 2016-04-04 18:00 1621
					}
c53e6443 sago007 2012-04-17 11:04 1622
				}
d0c62e33 sago007 2016-04-02 15:18 1623
				if (event.type == SDL_MOUSEBUTTONUP) {
d0c62e33 sago007 2016-04-02 15:18 1624
					if (event.button.button == SDL_BUTTON_LEFT) {
706e81fe sago007 2016-04-05 19:17 1625
						int x = event.button.x;
706e81fe sago007 2016-04-05 19:17 1626
						int y = event.button.y;
167c2a1d sago007 2016-06-05 12:45 1627
						a.action = BlockGameAction::Action::MOUSE_UP;
167c2a1d sago007 2016-06-05 12:45 1628
						theGame.DoAction(a);
167c2a1d sago007 2016-06-05 12:45 1629
						theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1630
						if (theGame.IsInTheBoard(x,y) && theGame.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1631
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1632
							theGame.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1633
						}
706e81fe sago007 2016-04-05 19:17 1634
						if (theGame2.IsInTheBoard(x,y) && theGame2.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1635
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1636
							theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1637
						}
acd79baf sago007 2015-11-22 19:37 1638
					}
d0c62e33 sago007 2016-04-02 15:18 1639
				}
d0c62e33 sago007 2016-04-02 15:18 1640
				if (event.type == SDL_MOUSEMOTION) {
161a010c sago007 2016-05-06 14:00 1641
					//cout << "Moved" << "\n";
d0c62e33 sago007 2016-04-02 15:18 1642
					bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1643
					int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1644
					int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1645
					theGame.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1646
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1647
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1648
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1649
						theGame.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1650
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1651
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1652
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1653
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1654
								theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1655
							}
d0c62e33 sago007 2016-04-02 15:18 1656
						}
acd79baf sago007 2015-11-22 19:37 1657
					}
d0c62e33 sago007 2016-04-02 15:18 1658
					theGame2.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1659
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1660
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1661
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1662
						theGame2.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1663
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1664
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1665
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1666
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1667
								theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1668
							}
d0c62e33 sago007 2016-04-02 15:18 1669
						}
acd79baf sago007 2015-11-22 19:37 1670
					}
092bdebe sago007 2017-03-19 14:39 1671
c53e6443 sago007 2012-04-17 11:04 1672
				}
d0c62e33 sago007 2016-04-02 15:18 1673
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 1674
c53e6443 sago007 2012-04-17 11:04 1675
			// If the mouse button is released, make bMouseUp equal true
08c44684 sago007 2016-10-30 09:19 1676
			if (! (SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) ) {
c53e6443 sago007 2012-04-17 11:04 1677
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1678
			}
c53e6443 sago007 2012-04-17 11:04 1679
c53e6443 sago007 2012-04-17 11:04 1680
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 1681
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 1682
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 1683
			}
c53e6443 sago007 2012-04-17 11:04 1684
2c6a4bae sago007 2018-05-11 15:20 1685
			if (true ) {
c53e6443 sago007 2012-04-17 11:04 1686
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 1687
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 1688
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 1689
					bMouseUp = false;
72383a9e sago007 2016-10-30 11:56 1690
					DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1691
58cecf42 sago007 2016-12-09 20:35 1692
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordNextButton.x)
58cecf42 sago007 2016-12-09 20:35 1693
					        && (globalData.mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1694
					        && (globalData.mousey > theGame.GetTopY()+cordNextButton.y)
092bdebe sago007 2017-03-19 14:39 1695
					        && (globalData.mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1696
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 1697
						nextLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1698
					}
092bdebe sago007 2017-03-19 14:39 1699
58cecf42 sago007 2016-12-09 20:35 1700
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordRetryButton .x)
58cecf42 sago007 2016-12-09 20:35 1701
					        &&(globalData.mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1702
					        &&(globalData.mousey > theGame.GetTopY()+cordRetryButton.y)
092bdebe sago007 2017-03-19 14:39 1703
					        &&(globalData.mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1704
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 1705
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1706
					}
c53e6443 sago007 2012-04-17 11:04 1707
58cecf42 sago007 2016-12-09 20:35 1708
					if (globalData.mousex > globalData.xsize-bExitOffset && globalData.mousex < globalData.xsize-bExitOffset+bExitSize &&
58cecf42 sago007 2016-12-09 20:35 1709
					        globalData.mousey > globalData.ysize-bExitOffset && globalData.mousey < globalData.ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 1710
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 1711
					}
c53e6443 sago007 2012-04-17 11:04 1712
				}
c53e6443 sago007 2012-04-17 11:04 1713
c53e6443 sago007 2012-04-17 11:04 1714
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 1715
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 1716
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 1717
				}
c53e6443 sago007 2012-04-17 11:04 1718
			}
c53e6443 sago007 2012-04-17 11:04 1719
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 1720
c53e6443 sago007 2012-04-17 11:04 1721
c53e6443 sago007 2012-04-17 11:04 1722
		//Sees if music is stopped and if music is enabled
72383a9e sago007 2016-10-30 11:56 1723
		if ((!globalData.NoSound)&&(!Mix_PlayingMusic())&&(globalData.MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 1724
			// then starts playing it.
524f188c sago007 2017-04-22 09:01 1725
			Mix_PlayMusic(bgMusic.get(), -1); //music loop
75741e4a Poul Sander 2021-06-04 19:49 1726
			int musicVolume = Config::getInstance()->getInt("volume_music");
75741e4a Poul Sander 2021-06-04 19:49 1727
			Mix_VolumeMusic(musicVolume);
c53e6443 sago007 2012-04-17 11:04 1728
		}
b7590374 sago007 2011-05-19 16:15 1729
ecef5838 sago007 2015-11-24 20:01 1730
		if (bNearDeath!=bNearDeathPrev) {
75741e4a Poul Sander 2021-06-04 19:49 1731
			int musicVolume = Config::getInstance()->getInt("volume_music");
ecef5838 sago007 2015-11-24 20:01 1732
			if (bNearDeath) {
72383a9e sago007 2016-10-30 11:56 1733
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1734
					Mix_PlayMusic(highbeatMusic.get(), 1);
75741e4a Poul Sander 2021-06-04 19:49 1735
					Mix_VolumeMusic(musicVolume);
c53e6443 sago007 2012-04-17 11:04 1736
				}
c53e6443 sago007 2012-04-17 11:04 1737
			}
ecef5838 sago007 2015-11-24 20:01 1738
			else {
72383a9e sago007 2016-10-30 11:56 1739
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1740
					Mix_PlayMusic(bgMusic.get(), -1);
75741e4a Poul Sander 2021-06-04 19:49 1741
					Mix_VolumeMusic(musicVolume);
c53e6443 sago007 2012-04-17 11:04 1742
				}
c53e6443 sago007 2012-04-17 11:04 1743
			}
c53e6443 sago007 2012-04-17 11:04 1744
		}
b7590374 sago007 2011-05-19 16:15 1745
c53e6443 sago007 2012-04-17 11:04 1746
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 1747
b7590374 sago007 2011-05-19 16:15 1748
c53e6443 sago007 2012-04-17 11:04 1749
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 1750
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 1751
		//Updates the objects
62b3f619 sago007 2016-05-20 07:01 1752
		a.action = BlockGameAction::Action::UPDATE;
4fb2e351 sago007 2016-05-19 19:27 1753
		theGame.DoAction(a);
4fb2e351 sago007 2016-05-19 19:27 1754
		theGame2.DoAction(a);
b7590374 sago007 2011-05-19 16:15 1755
b7590374 sago007 2011-05-19 16:15 1756
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 1757
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1758
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 1759
#endif
ecef5838 sago007 2015-11-24 20:01 1760
			if (twoPlayers) {
0be2dfb3 sago007 2016-10-30 12:07 1761
				if (theGame.isGameOver() && theGame2.isGameOver() && !theGame.GetIsWinner() && !theGame2.GetIsWinner()  ) {
ecef5838 sago007 2015-11-24 20:01 1762
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1763
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1764
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1765
						theGame.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1766
					}
ecef5838 sago007 2015-11-24 20:01 1767
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1768
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1769
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1770
						theGame2.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1771
					}
ecef5838 sago007 2015-11-24 20:01 1772
					else {
07f5b3f3 sago007 2016-05-19 19:37 1773
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1774
						a.action = BlockGameAction::Action::SET_DRAW;
07f5b3f3 sago007 2016-05-19 19:37 1775
						theGame.DoAction(a);
07f5b3f3 sago007 2016-05-19 19:37 1776
						theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1777
					}
b283e0f7 sago007 2012-07-29 14:01 1778
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1779
				}
ecef5838 sago007 2015-11-24 20:01 1780
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1781
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1782
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1783
					theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1784
				}
ecef5838 sago007 2015-11-24 20:01 1785
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1786
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1787
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1788
					theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1789
				}
f10b1d3c Poul Sander 2020-08-08 17:34 1790
				std::vector<GarbageStruct> gs;
3d12f4a8 sago007 2016-03-21 18:40 1791
				theGame.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1792
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1793
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1794
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1795
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1796
					theGame2.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1797
				}
3d12f4a8 sago007 2016-03-21 18:40 1798
				gs.clear();
3d12f4a8 sago007 2016-03-21 18:40 1799
				theGame2.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1800
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1801
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1802
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1803
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1804
					theGame.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1805
				}
c53e6443 sago007 2012-04-17 11:04 1806
			}
53203200 sago007 2015-12-25 13:30 1807
dfdb7d66 sago007 2015-11-29 19:21 1808
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 1809
			registerTTHighscorePlayer1 = false;
905de2a2 sago007 2019-02-08 18:46 1810
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1811
		}
dfdb7d66 sago007 2015-11-29 19:21 1812
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 1813
			registerTTHighscorePlayer2 = false;
905de2a2 sago007 2019-02-08 18:46 1814
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1815
		}
dfdb7d66 sago007 2015-11-29 19:21 1816
		if (theGame.isGameOver() && registerEndlessHighscore) {
b5321636 sago007 2019-02-09 18:47 1817
			Highscore theTopScoresEndless = Highscore("endless", theGame.GetBaseSpeed());
dfdb7d66 sago007 2015-11-29 19:21 1818
			registerEndlessHighscore = false;
905de2a2 sago007 2019-02-08 18:46 1819
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1820
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 1821
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1822
#ifdef REPLAY_IMPLEMENTED
76514d10 sago007 2016-06-05 20:25 1823
		if (theGame.isGameOver() && saveReplay) {
76514d10 sago007 2016-06-05 20:25 1824
			if (twoPlayers && theGame2.isGameOver()) {
76514d10 sago007 2016-06-05 20:25 1825
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1826
				SaveReplay(theGame.GetBlockGameInfo(), theGame2.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1827
			}
76514d10 sago007 2016-06-05 20:25 1828
			if (!twoPlayers) {
76514d10 sago007 2016-06-05 20:25 1829
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1830
				SaveReplay(theGame.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1831
			}
76514d10 sago007 2016-06-05 20:25 1832
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1833
#endif
c53e6443 sago007 2012-04-17 11:04 1834
c53e6443 sago007 2012-04-17 11:04 1835
		//Once evrything has been checked, update graphics
7d649ca8 sago007 2016-10-02 16:43 1836
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1837
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
c53e6443 sago007 2012-04-17 11:04 1838
		//Draw the mouse:
58cecf42 sago007 2016-12-09 20:35 1839
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 1840
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 1841
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1842
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1843
		}
c53e6443 sago007 2012-04-17 11:04 1844
	} //game loop
80b830cd sago007 2012-08-19 17:51 1845
	return 0;
605138b3 sago007 2012-04-14 15:12 1846
}
1970-01-01 00:00 1847