commit c461394a
Grid size is now adjustable and remembered.
Changed files
| M | source/code/editor/SagoTextureSelector.cpp before |
| M | source/code/editor/SagoTextureSelector.hpp before |
diff --git a/source/code/editor/SagoTextureSelector.cpp b/source/code/editor/SagoTextureSelector.cpp
index 91fef74..51643d0 100644
--- a/source/code/editor/SagoTextureSelector.cpp
+++ b/source/code/editor/SagoTextureSelector.cpp
@@ -29,6 +29,9 @@ https://github.com/sago007/saland
#include <SDL_image.h>
#include "../../sago/SagoMisc.hpp"
#include "../global.hpp"
+#include "../common.h"
+
+const char* const editor_texture_grid_size = "editor_texture_grid_size";
class ChangeSDLColor
@@ -183,6 +186,10 @@ void SagoTextureSelector::runSpriteSelectorFrame(SDL_Renderer* target) {
void SagoTextureSelector::runTextureSelectorFrame(SDL_Renderer* target) {
ImGui::Begin("TextureList", nullptr, ImGuiWindowFlags_NoCollapse);
+ if (ImGui::SliderInt("grid size", &grid_size, 0, 100))
+ {
+ Config::getInstance()->setInt(editor_texture_grid_size, grid_size);
+ }
static char filter[256] = "";
ImGui::InputText("Filter", filter, IM_ARRAYSIZE(filter));
ImGui::Separator();
@@ -193,7 +200,6 @@ void SagoTextureSelector::runTextureSelectorFrame(SDL_Renderer* target) {
}
}
}
-
ImGui::End();
ImGui::Begin("TextureViewer");
@@ -207,7 +213,10 @@ void SagoTextureSelector::runTextureSelectorFrame(SDL_Renderer* target) {
ImGui::Image((ImTextureID)(intptr_t)current_texture, ImVec2((float)tex_w, (float)tex_h));
ChangeSDLColor color(target);
color.setRed();
- addLinesToCanvas(target, current_texture, 32, 32, p.x, p.y);
+ if (grid_size)
+ {
+ addLinesToCanvas(target, current_texture, grid_size, grid_size, p.x, p.y);
+ }
ImGui::EndChild();
}
ImGui::End();
@@ -217,6 +226,7 @@ void SagoTextureSelector::runTextureSelectorFrame(SDL_Renderer* target) {
SagoTextureSelector::SagoTextureSelector() {
+ grid_size = Config::getInstance()->getInt(editor_texture_grid_size, 32);
}
SagoTextureSelector::~SagoTextureSelector() {
diff --git a/source/code/editor/SagoTextureSelector.hpp b/source/code/editor/SagoTextureSelector.hpp
index b822d8a..3d876b7 100644
--- a/source/code/editor/SagoTextureSelector.hpp
+++ b/source/code/editor/SagoTextureSelector.hpp
@@ -49,4 +49,5 @@ private:
std::map<std::string,SagoSprite> sprites;
std::string selected_texture;
std::string selected_sprite;
+ int grid_size = 32;
};
\ No newline at end of file