git repos / oastat

commit 63764556

sago007 · 2010-05-19 20:01
637645565145363b1e4d27f5fb59c888498e4eb1 patch · browse files
parent becfae7578920c4588a3373968f0c8b8cde4ced9

First commit ever!


git-svn-id: http://oastat.googlecode.com/svn/trunk@2 a36be8df-c75f-1e49-46ad-4f0ee64bdc62

Changed files

A COPYING
A src/Makefile
A src/db/database.hpp
A src/db/db2stdout.cpp
A src/db/db2stdout.h
A src/local.h
A src/oastat.cpp
A src/oastatstruct.cpp
A src/oastatstruct.h
A src/oss2db/Disconnect2Db.cpp
A src/oss2db/Disconnect2Db.h
A src/oss2db/init2db.cpp
A src/oss2db/init2db.h
A src/oss2db/kill2db.cpp
A src/oss2db/kill2db.h
A src/oss2db/shutdown2db.cpp
A src/oss2db/shutdown2db.h
A src/oss2db/struct2db.h
A src/oss2db/userinfo2db.cpp
A src/oss2db/userinfo2db.h
diff --git a/COPYING b/COPYING new file mode 100755 index 0000000..d60c31a --- /dev/null +++ b/COPYING
@@ -0,0 +1,340 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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diff --git a/src/Makefile b/src/Makefile new file mode 100644 index 0000000..0e87b03 --- /dev/null +++ b/src/Makefile
@@ -0,0 +1,30 @@
+#This is the makefile
+
+
+build/oastat: build/oastat.o build/db2stdout.o build/oastatstruct.o build/kill2db.o build/init2db.o build/shutdown2db.o build/userinfo2db.o build/disconnect2db.o
+ g++ -O -o build/oastat build/oastat.o build/db2stdout.o build/oastatstruct.o build/kill2db.o build/init2db.o build/shutdown2db.o build/userinfo2db.o build/disconnect2db.o -lgcrypt
+
+build/oastat.o: oastat.cpp
+ g++ -c -g oastat.cpp -o build/oastat.o
+
+build/db2stdout.o: db/db2stdout.cpp db/db2stdout.h db/database.hpp
+ g++ -c -g db/db2stdout.cpp -o build/db2stdout.o
+
+build/oastatstruct.o: oastatstruct.cpp oastatstruct.h
+ g++ -c -g oastatstruct.cpp -o build/oastatstruct.o
+
+build/kill2db.o: oss2db/kill2db.cpp oss2db/kill2db.h
+ g++ -c -g oss2db/kill2db.cpp -o build/kill2db.o
+
+build/init2db.o: oss2db/init2db.cpp oss2db/init2db.h
+ g++ -c -g oss2db/init2db.cpp -o build/init2db.o
+
+build/shutdown2db.o: oss2db/shutdown2db.cpp oss2db/shutdown2db.h
+ g++ -c -g oss2db/shutdown2db.cpp -o build/shutdown2db.o
+
+build/userinfo2db.o: oss2db/userinfo2db.cpp oss2db/userinfo2db.h
+ g++ -c -g oss2db/userinfo2db.cpp -o build/userinfo2db.o
+
+build/disconnect2db.o: oss2db/Disconnect2Db.cpp oss2db/Disconnect2Db.h
+ g++ -c -g oss2db/Disconnect2Db.cpp -o build/disconnect2db.o
+
diff --git a/src/db/database.hpp b/src/db/database.hpp new file mode 100644 index 0000000..a856852 --- /dev/null +++ b/src/db/database.hpp
@@ -0,0 +1,31 @@
+#ifndef _DATABASE_H
+#define _DATABASE_H
+
+#include <string>
+#include <iostream>
+
+using namespace std;
+
+/*
+ This is the class that all database connections need to inherit to be able to recieve data from the program
+ */
+class Database {
+ public:
+ virtual void createTables() = 0;
+
+ virtual void startGame(int gametype, string mapname, string basegame) = 0;
+
+ virtual void endGame(int second) = 0;
+
+ virtual int getGameNumber() = 0;
+
+ virtual void setPlayerInfo(string guid, string nickname, bool isBot, int second, int team, string model, string headmodel, int skill = -1) = 0;
+
+ virtual void addKill(int second, string attackerID, string targetID, int type) = 0;
+
+ virtual void addCapture(int second, string player, int team) = 0;
+
+ virtual void addAward(int second, string player, int award) = 0;
+};
+
+#endif //_DATABASE_H
diff --git a/src/db/db2stdout.cpp b/src/db/db2stdout.cpp new file mode 100644 index 0000000..ade57df --- /dev/null +++ b/src/db/db2stdout.cpp
@@ -0,0 +1,86 @@
+/*
+ * File: db2stdout.cpp
+ * Author: poul
+ *
+ * Created on 6. marts 2010, 22:08
+ */
+
+#include "db2stdout.h"
+#include <stdio.h>
+
+static int gamecount = 1; //Only to standard out, normally this should be read from db!!!
+
+/*Note: I use printf instead of cout because that is closest to the format that most databases expect.
+ Most databases want :1,:2 instead of %s,%s and no quetes but still*/
+#define STARTGAME "INSERT INTO oastat_games(gametype, mapname, basegame) VALUES (%i,'%s','%s');"
+#define PLAYERSINSERT "INSERT INTO oastat_players(guid,nickname,lastseen,isBot, model, headmodel) VALUES ('%s','%s',now(),%s,'%s','%s');"
+#define PLAYERSUPDATE "UPDATE oastat_players SET nickname = '%s',lastseen = now(),isBot = %s, model = '%s', headmodel = '%s' WHERE guid = '%s';"
+#define USERINFOINSERT "INSERT INTO oastat_userinfo(gamenumber,second,guid,team,model,skill) VALUES (%i,%i,'%s',%i,'%s',%i);"
+#define ENDGAME "UPDATE oastat_games SET second=%i,time = now() where gamenumber = %i;"
+#define KILL "INSERT INTO oastat_kills(gamenumber,second,attacker,target,modtype) VALUES(%i,%i,'%s','%s',%i);"
+#define CAPTURE "INSERT INTO oastat_captures(gamenumber,second,player,team) VALUES (%i,%i,'%s',%i);"
+#define AWARD "INSERT INTO oastat_awards(gamenumber,second,player,award) VALUES (%i,%i,'%s',%i);"
+
+static char* booltext[2] = {"false","true"};
+
+DB2stdout::DB2stdout() {
+}
+
+DB2stdout::~DB2stdout() {
+}
+
+void DB2stdout::createTables()
+{
+ //Nothing to do
+ cout << "CREATE TABLE(S) ..." << endl;
+}
+
+void DB2stdout::startGame(int gametype, string mapname, string basegame)
+{
+ printf(STARTGAME,gametype,mapname.c_str(),basegame.c_str());
+ cout << endl;
+ gamecount++; //Only to standard out, normally this should be read from db!!!
+}
+
+int DB2stdout::getGameNumber()
+{
+ return gamecount; //Only to standard out, normally this should be read from db!!!
+}
+
+void DB2stdout::setPlayerInfo(string guid, string nickname, bool isBot, int second, int team, string model, string headmodel, int skill)
+{
+ //If team < 0 then it is a disconnect event that need not to be in
+ if(team>-1)
+ {
+ printf(PLAYERSINSERT,guid.c_str(),nickname.c_str(),booltext[isBot],model.c_str(),headmodel.c_str());
+ cout << endl;
+ printf(PLAYERSUPDATE,nickname.c_str(),booltext[isBot],model.c_str(),headmodel.c_str(),guid.c_str());
+ cout << endl;
+ }
+ printf(USERINFOINSERT,getGameNumber(),second,guid.c_str(),team,model.c_str(),skill);
+ cout << endl;
+}
+
+void DB2stdout::addKill(int second, string attackerID, string targetID, int type)
+{
+ printf(KILL,gamenumber,second,attackerID.c_str(),targetID.c_str(),type);
+ cout << endl;
+}
+
+void DB2stdout::endGame(int second)
+{
+ printf(ENDGAME,second,gamenumber);
+ cout << endl;
+}
+
+void DB2stdout::addCapture(int second, string player, int team)
+{
+ printf(CAPTURE,gamenumber,second,player.c_str(),team);
+ cout << endl;
+}
+
+void DB2stdout::addAward(int second, string player, int award)
+{
+ printf(AWARD,gamenumber,second,player.c_str(),award);
+ cout << endl;
+}
\ No newline at end of file
diff --git a/src/db/db2stdout.h b/src/db/db2stdout.h new file mode 100644 index 0000000..d0ddaab --- /dev/null +++ b/src/db/db2stdout.h
@@ -0,0 +1,32 @@
+/*
+ * File: db2stdout.h
+ * Author: poul
+ *
+ * Created on 6. marts 2010, 22:08
+ */
+
+#ifndef _DB2STDOUT_H
+#define _DB2STDOUT_H
+
+#include "database.hpp"
+
+using namespace std;
+
+class DB2stdout : public Database {
+public:
+ DB2stdout();
+ ~DB2stdout();
+ void createTables();
+ void startGame(int gametype, string mapname, string basegame);
+ void endGame(int second);
+ int getGameNumber();
+ void setPlayerInfo(string guid, string nickname, bool isBot, int second, int team, string model, string headmodel, int skill);
+ void addKill(int second, string attackerID, string targetID, int type);
+ void addCapture(int second, string player, int team);
+ void addAward(int second, string player, int award);
+private:
+ int gamenumber;
+};
+
+#endif /* _DB2STDOUT_H */
+
diff --git a/src/local.h b/src/local.h new file mode 100644 index 0000000..9b97273 --- /dev/null +++ b/src/local.h
@@ -0,0 +1,22 @@
+/*
+ * File: local.h
+ * Author: poul
+ *
+ * Created on 21. marts 2010, 12:14
+ */
+
+#ifndef _LOCAL_H
+#define _LOCAL_H
+
+#define MAX_ID 128
+
+#include "oastatstruct.h"
+
+/* This array contains all the guid hashes of the players in a game */
+extern string clientIdMap[MAX_ID];
+
+/* returns the SHA-1 code of the parameter */
+extern string getHashedId(string unhashedID);
+
+#endif /* _LOCAL_H */
+
diff --git a/src/oastat.cpp b/src/oastat.cpp new file mode 100644 index 0000000..4270937 --- /dev/null +++ b/src/oastat.cpp
@@ -0,0 +1,142 @@
+/*
+===========================================================================
+oastat - OpenArena stat program
+Copyright (C) 2010 Poul Sander (oastat@poulsander.com)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+===========================================================================
+*/
+
+#define VERSION "0.1 BETA"
+
+#include <iostream>
+#include <vector>
+#include <gcrypt.h>
+#include <stdio.h>
+
+
+using namespace std;
+
+#include "db/database.hpp"
+#include "db/db2stdout.h"
+#include "oastatstruct.h"
+#include "oss2db/struct2db.h"
+#include "local.h"
+#include "oss2db/kill2db.h"
+#include "oss2db/init2db.h"
+#include "oss2db/shutdown2db.h"
+#include "oss2db/userinfo2db.h"
+#include "oss2db/Disconnect2Db.h"
+
+string clientIdMap[MAX_ID];
+
+static void processStdIn();
+
+DB2stdout *db;
+
+vector<Struct2Db*> commands;
+
+/**
+ * This function adds objects that are inherited from the Struct2Db class
+ * to the vector commands.
+ */
+void addCommands()
+{
+ //Add new commands here
+ commands.push_back(new Kill2Db());
+ commands.push_back(new Init2Db());
+ commands.push_back(new Shutdown2Db());
+ commands.push_back(new Userinfo2Db());
+ commands.push_back(new Disconnect2Db());
+ //Add more commands just above here
+
+ for(int i=0;i<commands.size();i++) {
+ commands.at(i)->setDb(db);
+ }
+}
+
+int main ()
+{
+ cout << "INFO: oastat " << VERSION << " ready to process data" << endl;
+ db = new DB2stdout();
+
+ addCommands();
+
+ processStdIn();
+
+ /*while(true) {
+ string line;
+ cin >> line >> endl;
+
+ }*/
+
+ return 0;
+ //Rest of file is for testing
+
+ string line = " 3:33 Kill: 2 5 6: aaargh!!!!!!!!!!!!!! killed RALV by MOD_ROCKET";
+
+ OaStatStruct oss;
+ oss.parseLine(line);
+
+ cout << "Time: '" << oss.second << "' command: '" << oss.command << "' restOfLine: '" << oss.restOfLine << "'" << endl;
+
+ for (int i=0; i<oss.parameters.size(); i++) {
+ cout << i << ": " << oss.parameters.at(i) << endl;
+ }
+
+ Kill2Db k2db;
+ Struct2Db *s2dp = &k2db;
+
+ s2dp->setDb(db);
+
+ s2dp->process(oss);
+
+ db->addKill(10, "DSAGOJSAOGFJWA55555555AGA", "AHFDSHDFBSDTRHSJYFDSGFA", 3);
+
+ return 0;
+}
+
+static void processStdIn() {
+ string line;
+ while( getline(cin,line) ) {
+ OaStatStruct oss;
+ oss.parseLine(line);
+ for(int i=0;i<commands.size();i++) {
+ commands.at(i)->process(oss);
+ }
+ }
+}
+
+/**
+ * Hashes the user id so they cannot be recovered from the db.
+ * param1 The unhashed id
+ * return the hashed id
+ */
+string getHashedId(string unhashedID) {
+ int msg_len = unhashedID.length();
+ int hash_len = gcry_md_get_algo_dlen( GCRY_MD_SHA1 );
+ unsigned char hash_binary[ hash_len ];
+ char hash_hex[ hash_len*2+1 ];
+ char *out = hash_hex; //(char *) malloc( sizeof(char) * ((hash_len*2)+1) );
+ char *p = out;
+
+ gcry_md_hash_buffer( GCRY_MD_SHA1, hash_binary, unhashedID.c_str(), msg_len );
+ for ( int i = 0; i < hash_len; i++, p += 2 ) {
+ snprintf ( p, 3, "%02x", hash_binary[i] );
+ }
+
+ //free(out);
+ return unhashedID; //Replace with md5 at some point
+}
diff --git a/src/oastatstruct.cpp b/src/oastatstruct.cpp new file mode 100644 index 0000000..f80d920 --- /dev/null +++ b/src/oastatstruct.cpp
@@ -0,0 +1,118 @@
+/*
+===========================================================================
+oastat - OpenArena stat program
+Copyright (C) 2010 Poul Sander (oastat@poulsander.com)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+===========================================================================
+*/
+
+using namespace std;
+
+#include "oastatstruct.h"
+#include <stdlib.h>
+#include <sstream>
+#include <iostream>
+
+OaStatStruct::OaStatStruct() {
+ second = 0;
+ command = "";
+ parameters.empty();
+ restOfLine = "";
+}
+
+OaStatStruct::OaStatStruct(const OaStatStruct& orig) {
+ second = orig.second;
+ command = orig.command;
+ parameters = orig.parameters;
+ restOfLine = orig.restOfLine;
+}
+
+OaStatStruct::~OaStatStruct() {
+}
+
+void OaStatStruct::parseLine(string line) {
+ //Parse time
+ //cout << line << endl;
+ //try{
+ string tempTimeString = line.substr(0,7);
+ int posColon = tempTimeString.find(":");
+ int minute = atoi(tempTimeString.substr(0,posColon).c_str());
+ second = atoi(tempTimeString.substr(posColon+1,7).c_str());
+ second+=minute*60;
+ line = line.substr(7,line.length()); //Cut the first part of the string.
+
+ //Parse command name:
+ posColon = line.find(":");
+ command = line.substr(0,posColon);
+ try{
+ line = line.substr(posColon+2,line.length()); //Also remove the colon and the first space after it (+2)
+
+ posColon = line.find_first_not_of(" -0123456789"); //First non-number or space
+ stringstream ss;
+ ss << line.substr(0,posColon);
+ int counter = 0; //to ensure that we don't go on forever
+ while(ss && counter++<10) {
+ int value;
+ ss >> value;
+ parameters.push_back(value);
+ }
+
+
+ if(line.at(posColon) == ':'){
+ posColon++; //There is some inconsistensy about then there is a colon here
+ if(line.at(posColon) == ' ')
+ posColon++; //If there is a colon there is likely a space
+ }
+ line = line.substr(posColon,line.length());
+ } catch(...) {
+ //The last part does not always exist... ignore it
+ restOfLine = "";
+ return;
+ }
+
+
+ restOfLine = line;
+}
+
+map<string,string> OaStatStruct::GetInfostring(string restOfLine) {
+ map<string,string> list;
+ int curPos = 0, lastPos = 0;
+ bool iskey = true;
+ string key, value;
+ if(restOfLine[0] == '\\')
+ lastPos++;
+ while(lastPos<restOfLine.length()) {
+ curPos = restOfLine.find_first_of("\\", lastPos);
+ if(curPos<0)
+ curPos = restOfLine.length();
+ if(iskey) {
+ key = restOfLine.substr(lastPos,curPos-lastPos);
+ } else {
+ value = restOfLine.substr(lastPos,curPos-lastPos);
+ //list.insert(pair<string,string>(key,value));
+ if(key.length()>0)
+ list[key] = value;
+ //cout << key << ":" << value << endl;
+ }
+ iskey = !iskey;
+ lastPos = curPos+1;
+ }
+ return list;
+}
+
+map<string,string> OaStatStruct::GetInfostring() {
+ return GetInfostring(restOfLine);
+}
diff --git a/src/oastatstruct.h b/src/oastatstruct.h new file mode 100644 index 0000000..e286051 --- /dev/null +++ b/src/oastatstruct.h
@@ -0,0 +1,49 @@
+/*
+ * File: oastatstruct.h
+ * Author: poul
+ *
+ * Created on 18. marts 2010, 19:10
+ */
+
+#ifndef _OASTATSTRUCT_H
+#define _OASTATSTRUCT_H
+
+#include <vector>
+#include <string>
+#include <map>
+
+using namespace std;
+
+/*
+ * This is the most important class in oastat. This takes a line and stores all
+ * information from that line in easy to process parts.
+ */
+class OaStatStruct {
+public:
+ OaStatStruct();
+ OaStatStruct(const OaStatStruct& orig);
+ virtual ~OaStatStruct();
+
+ //There are no reason to make any variables private.
+ int second; //number of seconds
+ string command; //Like 'ClientConnect', 'Award' and 'Kill'
+ vector<int> parameters; //The parameters for the command.
+ string restOfLine;
+
+ void parseLine(string line);
+
+ /*
+ *Parses the rest of the line to an info string
+ */
+ map<string,string> GetInfostring(string restOfLine);
+
+ /*
+ *Same but uses this.restOfLine
+ */
+ map<string,string> GetInfostring();
+private:
+
+};
+
+#endif /* _OASTATSTRUCT_H */
+
diff --git a/src/oss2db/Disconnect2Db.cpp b/src/oss2db/Disconnect2Db.cpp new file mode 100644 index 0000000..6cfd711 --- /dev/null +++ b/src/oss2db/Disconnect2Db.cpp
@@ -0,0 +1,30 @@
+/*
+ * File: Disconnect2Db.cpp
+ * Author: poul
+ *
+ * Created on 17. maj 2010, 21:13
+ */
+
+#include "Disconnect2Db.h"
+
+Disconnect2Db::Disconnect2Db() {
+}
+
+Disconnect2Db::Disconnect2Db(const Disconnect2Db& orig) {
+}
+
+Disconnect2Db::~Disconnect2Db() {
+}
+
+string Disconnect2Db::getCommand() {
+ return "ClientDisconnect";
+}
+
+void Disconnect2Db::process(OaStatStruct oss) {
+ if(oss.command != getCommand() || oss.parameters.size()<1)
+ return; //Invalid oss
+
+ string player = clientIdMap[oss.parameters.at(0)];
+
+ dp->setPlayerInfo(player,"",false,oss.second,-1,"","",-1);
+}
diff --git a/src/oss2db/Disconnect2Db.h b/src/oss2db/Disconnect2Db.h new file mode 100644 index 0000000..ce51604 --- /dev/null +++ b/src/oss2db/Disconnect2Db.h
@@ -0,0 +1,28 @@
+/*
+ * File: Disconnect2Db.h
+ * Author: poul
+ *
+ * Created on 17. maj 2010, 21:13
+ */
+
+#ifndef _DISCONNECT2DB_H
+#define _DISCONNECT2DB_H
+
+#include "struct2db.h"
+#include "../local.h"
+
+class Disconnect2Db : public Struct2Db {
+public:
+ Disconnect2Db();
+ Disconnect2Db(const Disconnect2Db& orig);
+ virtual ~Disconnect2Db();
+
+ string getCommand();
+
+ void process(OaStatStruct oss);
+private:
+
+};
+
+#endif /* _DISCONNECT2DB_H */
+
diff --git a/src/oss2db/init2db.cpp b/src/oss2db/init2db.cpp new file mode 100644 index 0000000..6fc70d6 --- /dev/null +++ b/src/oss2db/init2db.cpp
@@ -0,0 +1,33 @@
+/*
+ * File: init2db.cpp
+ * Author: poul
+ *
+ * Created on 16. april 2010, 22:19
+ */
+
+#include "init2db.h"
+#include <stdlib.h>
+
+Init2Db::Init2Db() {
+}
+
+Init2Db::Init2Db(const Init2Db& orig) {
+}
+
+Init2Db::~Init2Db() {
+}
+
+string Init2Db::getCommand() {
+ return "InitGame";
+}
+
+void Init2Db::process(OaStatStruct oss) {
+ if(oss.command != getCommand())
+ return; //Invalid oss
+ map<string,string> arguments = oss.GetInfostring();
+ int gametype = atoi(arguments["g_gametype"].c_str());
+ string basegame = arguments["gamename"];
+ string mapname = arguments["mapname"];
+
+ dp->startGame(gametype,mapname,basegame);
+}
diff --git a/src/oss2db/init2db.h b/src/oss2db/init2db.h new file mode 100644 index 0000000..fc5d542 --- /dev/null +++ b/src/oss2db/init2db.h
@@ -0,0 +1,28 @@
+/*
+ * File: init2db.h
+ * Author: poul
+ *
+ * Created on 16. april 2010, 22:19
+ */
+
+#ifndef _INIT2DB_H
+#define _INIT2DB_H
+
+#include "struct2db.h"
+#include "../local.h"
+
+class Init2Db : public Struct2Db {
+public:
+ Init2Db();
+ Init2Db(const Init2Db& orig);
+ virtual ~Init2Db();
+
+ string getCommand();
+
+ void process(OaStatStruct oss);
+private:
+
+};
+
+#endif /* _INIT2DB_H */
+
diff --git a/src/oss2db/kill2db.cpp b/src/oss2db/kill2db.cpp new file mode 100644 index 0000000..a91f7bf --- /dev/null +++ b/src/oss2db/kill2db.cpp
@@ -0,0 +1,27 @@
+
+#include <vector>
+
+#include "kill2db.h"
+
+string Kill2Db::getCommand() {
+ return "Kill";
+}
+
+void Kill2Db::process(OaStatStruct oss) {
+ if(oss.command != "Kill" || oss.parameters.size()<=3)
+ return; //Invalid oss
+ string target = ""; //Parameter 1
+ string killer = ""; //Parameter 0
+ //mod is parameter 2
+ if(oss.parameters.at(1)>-1 && oss.parameters.at(1)<MAX_ID) {
+ target = clientIdMap[oss.parameters.at(1)];
+ } else
+ target ="WORLD"; //Should not be possible... except maybe for NPC-creatures
+
+ if(oss.parameters.at(0)>-1 && oss.parameters.at(0)<MAX_ID) {
+ killer = clientIdMap[oss.parameters.at(0)];
+ } else
+ killer ="WORLD";
+
+ dp->addKill(oss.second,killer,target,oss.parameters.at(2));
+}
diff --git a/src/oss2db/kill2db.h b/src/oss2db/kill2db.h new file mode 100644 index 0000000..49c22f7 --- /dev/null +++ b/src/oss2db/kill2db.h
@@ -0,0 +1,25 @@
+/*
+ * File: kill2db.h
+ * Author: poul
+ *
+ * Created on 21. marts 2010, 10:50
+ */
+
+#ifndef _KILL2DB_H
+#define _KILL2DB_H
+
+#include "struct2db.h"
+#include "../local.h"
+
+class Kill2Db : public Struct2Db {
+
+ string getCommand();
+
+ void process(OaStatStruct oss);
+
+};
+
+
+
+#endif /* _KILL2DB_H */
+
diff --git a/src/oss2db/shutdown2db.cpp b/src/oss2db/shutdown2db.cpp new file mode 100644 index 0000000..f5a1488 --- /dev/null +++ b/src/oss2db/shutdown2db.cpp
@@ -0,0 +1,28 @@
+/*
+ * File: shutdown2db.cpp
+ * Author: poul
+ *
+ * Created on 16. april 2010, 22:54
+ */
+
+#include "shutdown2db.h"
+
+
+Shutdown2Db::Shutdown2Db() {
+}
+
+Shutdown2Db::Shutdown2Db(const Shutdown2Db& orig) {
+}
+
+Shutdown2Db::~Shutdown2Db() {
+}
+
+string Shutdown2Db::getCommand() {
+ return "ShutdownGame";
+}
+
+void Shutdown2Db::process(OaStatStruct oss) {
+ if(oss.command != getCommand())
+ return;
+ dp->endGame(oss.second);
+}
\ No newline at end of file
diff --git a/src/oss2db/shutdown2db.h b/src/oss2db/shutdown2db.h new file mode 100644 index 0000000..4bc4b47 --- /dev/null +++ b/src/oss2db/shutdown2db.h
@@ -0,0 +1,28 @@
+/*
+ * File: shutdown2db.h
+ * Author: poul
+ *
+ * Created on 16. april 2010, 22:54
+ */
+
+#ifndef _SHUTDOWN2DB_H
+#define _SHUTDOWN2DB_H
+
+#include "struct2db.h"
+#include "../local.h"
+
+class Shutdown2Db : public Struct2Db{
+public:
+ Shutdown2Db();
+ Shutdown2Db(const Shutdown2Db& orig);
+ virtual ~Shutdown2Db();
+
+ string getCommand();
+
+ void process(OaStatStruct oss);
+private:
+
+};
+
+#endif /* _SHUTDOWN2DB_H */
+
diff --git a/src/oss2db/struct2db.h b/src/oss2db/struct2db.h new file mode 100644 index 0000000..c041d5e --- /dev/null +++ b/src/oss2db/struct2db.h
@@ -0,0 +1,47 @@
+/*
+ * File: struct2db.h
+ * Author: poul
+ *
+ * Created on 20. marts 2010, 18:04
+ */
+
+#ifndef _STRUCT2DB_H
+#define _STRUCT2DB_H
+
+#include "../oastatstruct.h"
+#include "../db/database.hpp"
+#include <string>
+
+using namespace std;
+
+/*
+ This is the struct to database class that all classes that interpret a log line must inherit
+ */
+class Struct2Db {
+ public:
+ /*
+ * The object will need a database interface to cummunicate to. This is given here
+ */
+ void setDb(Database *d) {
+ dp = d;
+ }
+
+ /*
+ * The object need a way to tell what command it is capreble to preocess.
+ *
+ * @returns The command the object can process
+ */
+ virtual string getCommand() = 0;
+
+ /*
+ * Parses s OaStatStruct to the object to process
+ */
+ virtual void process(OaStatStruct oss) = 0;
+
+ protected:
+ Database *dp; //Pointer to the used db
+};
+
+
+#endif /* _STRUCT2DB_H */
+
diff --git a/src/oss2db/userinfo2db.cpp b/src/oss2db/userinfo2db.cpp new file mode 100644 index 0000000..f054428 --- /dev/null +++ b/src/oss2db/userinfo2db.cpp
@@ -0,0 +1,35 @@
+/*
+ * File: userinfo2db.cpp
+ * Author: poul
+ *
+ * Created on 16. april 2010, 23:08
+ */
+
+#include "userinfo2db.h"
+#include <stdlib.h>
+
+Userinfo2Db::Userinfo2Db() {
+}
+
+Userinfo2Db::Userinfo2Db(const Userinfo2Db& orig) {
+}
+
+Userinfo2Db::~Userinfo2Db() {
+}
+
+string Userinfo2Db::getCommand() {
+ return "ClientUserinfoChanged";
+}
+
+void Userinfo2Db::process(OaStatStruct oss) {
+ if(oss.command != getCommand() || oss.parameters.size()<1)
+ return; //Invalid oss
+ map<string,string> arguments = oss.GetInfostring();
+
+ if(arguments["id"].length()>0) //Not bot
+ clientIdMap[oss.parameters.at(0)] = getHashedId(arguments["id"]);
+ else //bot
+ clientIdMap[oss.parameters.at(0)] = arguments["n"];
+
+ dp->setPlayerInfo(clientIdMap[oss.parameters.at(0)],arguments["n"],arguments["id"]=="",oss.second,atoi(arguments["t"].c_str()), arguments["model"],arguments["hmodel"]);
+}
diff --git a/src/oss2db/userinfo2db.h b/src/oss2db/userinfo2db.h new file mode 100644 index 0000000..fe25d63 --- /dev/null +++ b/src/oss2db/userinfo2db.h
@@ -0,0 +1,42 @@
+/*
+===========================================================================
+oastat - OpenArena stat program
+Copyright (C) 2010 Poul Sander (oastat@poulsander.com)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+===========================================================================
+*/
+
+#ifndef _USERINFO2DB_H
+#define _USERINFO2DB_H
+
+#include "struct2db.h"
+#include "../local.h"
+
+class Userinfo2Db : public Struct2Db{
+public:
+ Userinfo2Db();
+ Userinfo2Db(const Userinfo2Db& orig);
+ virtual ~Userinfo2Db();
+
+ string getCommand();
+
+ void process(OaStatStruct oss);
+private:
+
+};
+
+#endif /* _USERINFO2DB_H */
+