git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
bb13d559 Poul Sander 2016-04-13 15:42 4
Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
77531130 Poul Sander 2016-02-17 18:42 20
http://www.blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#include "version.h"
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by std::to_string2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "Libs/NFont.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "stats.h"          //Saves general stats 
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#include "replayhandler.hpp"
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#include "common.h"
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#include "gamecontroller.h"
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#include <boost/program_options.hpp>
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#include <fstream>
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#include "levelselect.hpp"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using std::string;
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using std::cerr;
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using std::cout;
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using std::exception;
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using std::vector;
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GlobalData globalData;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("block_blue");
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	bricks[1] = holder.GetSprite("block_green");
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	bricks[2] = holder.GetSprite("block_purple");
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	bricks[3] = holder.GetSprite("block_red");
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	bricks[4] = holder.GetSprite("block_turkish");
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	bricks[5] = holder.GetSprite("block_yellow");
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	bricks[6] = holder.GetSprite("block_grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	globalData.bHighScore = holder.GetSprite("b_highscore");
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	globalData.bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("block_ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	globalData.iLevelCheck = holder.GetSprite("i_level_check");
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	globalData.iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	globalData.iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	globalData.iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	globalData.bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	globalData.mouse = holder.GetSprite("mouse");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	globalData.nf_button_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	globalData.nf_standard_blue_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	globalData.nf_scoreboard_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!globalData.NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicPtr("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicPtr("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundPtr("pop");
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		applause = holder.GetDataHolder().getSoundPtr("applause");
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		photoClick = holder.GetDataHolder().getSoundPtr("cameraclick");
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		globalData.typingChunk = holder.GetDataHolder().getSoundPtr("typing");
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		counterChunk = holder.GetDataHolder().getSoundPtr("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
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		const int soundVolume = 84;  //0-128
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		Mix_VolumeChunk(boing, soundVolume);
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		Mix_VolumeChunk(applause, soundVolume);
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		Mix_VolumeChunk(photoClick, soundVolume);
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		Mix_VolumeChunk(globalData.typingChunk, soundVolume);
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		Mix_VolumeChunk(counterChunk, soundVolume);
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		Mix_VolumeChunk(counterFinalChunk, soundVolume);
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks() ,x,y);
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}
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void DrawIMG_Bounded(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
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	globalData.nf_standard_blue_font.draw(target, x, y, "%s", text.c_str());
925b7e58 sago007 2011-04-25 16:35 244
}
925b7e58 sago007 2011-04-25 16:35 245
c3b697c6 sago007 2016-02-07 17:30 246
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
72383a9e sago007 2016-10-30 11:56 247
	globalData.nf_standard_blue_font.draw(target, x, y, "%s", text);
15b9c93b sago007 2016-02-03 20:03 248
}
15b9c93b sago007 2016-02-03 20:03 249
fee9551a sago007 2016-01-20 19:05 250
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 251
1383de53 sago007 2016-02-21 12:18 252
std::unique_ptr<sago::SagoDataHolder> dataHolder;
1383de53 sago007 2016-02-21 12:18 253
ecef5838 sago007 2015-11-24 20:01 254
void ResetFullscreen() {
1383de53 sago007 2016-02-21 12:18 255
	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
72383a9e sago007 2016-10-30 11:56 256
	if (globalData.bFullscreen) {
1383de53 sago007 2016-02-21 12:18 257
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 258
	}
fee9551a sago007 2016-01-20 19:05 259
	else {
fee9551a sago007 2016-01-20 19:05 260
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 261
	}
72383a9e sago007 2016-10-30 11:56 262
	dataHolder.reset(new sago::SagoDataHolder(globalData.screen));
72383a9e sago007 2016-10-30 11:56 263
	globalData.spriteHolder.reset(new sago::SagoSpriteHolder( *(dataHolder.get()) ) );
72383a9e sago007 2016-10-30 11:56 264
	InitImages(*(globalData.spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 265
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 266
}
78d03b38 sago007 2008-11-13 19:56 267
e17fcc86 sago007 2016-09-28 20:09 268
static bool logicalRenderer = false;
e17fcc86 sago007 2016-09-28 20:09 269
f1708e5e sago007 2016-09-28 17:09 270
void DrawBackground(SDL_Renderer* target) {
13476fc2 sago007 2016-09-28 18:34 271
	SDL_RenderClear(target);
e17fcc86 sago007 2016-09-28 20:09 272
	if (logicalRenderer) {
72383a9e sago007 2016-10-30 11:56 273
		globalData.xsize = 1024;
72383a9e sago007 2016-10-30 11:56 274
		globalData.ysize = 768;
e17fcc86 sago007 2016-09-28 20:09 275
	}
e17fcc86 sago007 2016-09-28 20:09 276
	else {
72383a9e sago007 2016-10-30 11:56 277
		SDL_GetWindowSize(sdlWindow, &globalData.xsize, &globalData.ysize);
e17fcc86 sago007 2016-09-28 20:09 278
	}
72383a9e sago007 2016-10-30 11:56 279
	backgroundImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
68313e95 sago007 2016-09-28 16:52 280
}
78d03b38 sago007 2008-11-13 19:56 281
6e6e44b7 sago007 2016-10-18 15:30 282
/**
6e6e44b7 sago007 2016-10-18 15:30 283
 * This function reads the mouse coordinates from a relevant event.
6e6e44b7 sago007 2016-10-18 15:30 284
 * Unlike SDL_GetMouseState this works even if SDL_RenderSetLogicalSize is used
6e6e44b7 sago007 2016-10-18 15:30 285
 * @param event
6e6e44b7 sago007 2016-10-18 15:30 286
 * @param mousex
6e6e44b7 sago007 2016-10-18 15:30 287
 * @param mousey
6e6e44b7 sago007 2016-10-18 15:30 288
 */
6e6e44b7 sago007 2016-10-18 15:30 289
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey) {
092bdebe sago007 2017-03-19 14:39 290
	switch (event.type) {
092bdebe sago007 2017-03-19 14:39 291
	case SDL_MOUSEBUTTONDOWN:
092bdebe sago007 2017-03-19 14:39 292
	case SDL_MOUSEBUTTONUP:
092bdebe sago007 2017-03-19 14:39 293
		mousex = event.button.x;
092bdebe sago007 2017-03-19 14:39 294
		mousey = event.button.y;
092bdebe sago007 2017-03-19 14:39 295
		break;
092bdebe sago007 2017-03-19 14:39 296
	case SDL_MOUSEMOTION:
092bdebe sago007 2017-03-19 14:39 297
		mousex = event.motion.x;
092bdebe sago007 2017-03-19 14:39 298
		mousey = event.motion.y;
092bdebe sago007 2017-03-19 14:39 299
		break;
092bdebe sago007 2017-03-19 14:39 300
	default:
092bdebe sago007 2017-03-19 14:39 301
		break;
47fef8e8 sago007 2016-11-24 21:37 302
	}
6e6e44b7 sago007 2016-10-18 15:30 303
}
6e6e44b7 sago007 2016-10-18 15:30 304
89c4a3a6 sago007 2008-08-29 14:32 305
//The small things that are faaling when you clear something
d8c1f444 sago007 2016-01-31 11:36 306
class ABall {
89c4a3a6 sago007 2008-08-29 14:32 307
private:
a944c46b sago007 2016-04-02 13:34 308
	double x = 0.0;
a944c46b sago007 2016-04-02 13:34 309
	double y = 0.0;
a944c46b sago007 2016-04-02 13:34 310
	double velocityY = 0.0;
a944c46b sago007 2016-04-02 13:34 311
	double velocityX = 0.0;
a944c46b sago007 2016-04-02 13:34 312
	int color = 0;
a944c46b sago007 2016-04-02 13:34 313
	unsigned long int lastTime = 0;
89c4a3a6 sago007 2008-08-29 14:32 314
public:
89c4a3a6 sago007 2008-08-29 14:32 315
d8c1f444 sago007 2016-01-31 11:36 316
	ABall() {
ecef5838 sago007 2015-11-24 20:01 317
	}
c53e6443 sago007 2012-04-17 11:04 318
c53e6443 sago007 2012-04-17 11:04 319
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 320
	ABall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 321
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 322
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 323
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 324
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 325
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 326
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 327
		if (right) {
c53e6443 sago007 2012-04-17 11:04 328
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 329
		}
ecef5838 sago007 2015-11-24 20:01 330
		else {
c53e6443 sago007 2012-04-17 11:04 331
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 332
		}
c53e6443 sago007 2012-04-17 11:04 333
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 334
ecef5838 sago007 2015-11-24 20:01 335
	void update() {
c53e6443 sago007 2012-04-17 11:04 336
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 337
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 338
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 339
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 340
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 341
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 342
		}
72383a9e sago007 2016-10-30 11:56 343
		if ((velocityY>minVelocity) && (y>(globalData.ysize-ballSize)) && (y<globalData.ysize)) {
c53e6443 sago007 2012-04-17 11:04 344
			velocityY = -0.70*velocityY;
72383a9e sago007 2016-10-30 11:56 345
			y = globalData.ysize-ballSize;
c53e6443 sago007 2012-04-17 11:04 346
		}
c53e6443 sago007 2012-04-17 11:04 347
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 348
	}
c53e6443 sago007 2012-04-17 11:04 349
ecef5838 sago007 2015-11-24 20:01 350
	int getX() {
c53e6443 sago007 2012-04-17 11:04 351
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 352
	}
c53e6443 sago007 2012-04-17 11:04 353
ecef5838 sago007 2015-11-24 20:01 354
	int getY() {
c53e6443 sago007 2012-04-17 11:04 355
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 356
	}
c53e6443 sago007 2012-04-17 11:04 357
ecef5838 sago007 2015-11-24 20:01 358
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 359
		return color;
c53e6443 sago007 2012-04-17 11:04 360
	}
89c4a3a6 sago007 2008-08-29 14:32 361
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 362
4b0c248f sago007 2010-11-10 21:13 363
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 364
d8c1f444 sago007 2016-01-31 11:36 365
class BallManager {
89c4a3a6 sago007 2008-08-29 14:32 366
public:
d8c1f444 sago007 2016-01-31 11:36 367
	ABall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 368
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 369
d8c1f444 sago007 2016-01-31 11:36 370
	BallManager() {
ecef5838 sago007 2015-11-24 20:01 371
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 372
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 373
		}
c53e6443 sago007 2012-04-17 11:04 374
	}
c53e6443 sago007 2012-04-17 11:04 375
c53e6443 sago007 2012-04-17 11:04 376
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 377
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 378
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 379
		//Find a free ball
7c4b468f sago007 2016-03-24 14:42 380
		while (ballNumber<maxNumberOfBalls && ballUsed[ballNumber]) {
c53e6443 sago007 2012-04-17 11:04 381
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 382
		}
c53e6443 sago007 2012-04-17 11:04 383
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 384
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 385
			return -1;
acd79baf sago007 2015-11-22 19:37 386
		}
c53e6443 sago007 2012-04-17 11:04 387
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 388
		ballArray[ballNumber] = ABall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 389
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 390
		return 1;
c53e6443 sago007 2012-04-17 11:04 391
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 392
ecef5838 sago007 2015-11-24 20:01 393
	void update() {
c53e6443 sago007 2012-04-17 11:04 394
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 395
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 396
ecef5838 sago007 2015-11-24 20:01 397
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 398
				ballArray[i].update();
72383a9e sago007 2016-10-30 11:56 399
				if (ballArray[i].getY()>globalData.ysize+100 || ballArray[i].getX()>globalData.xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 400
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 401
				}
c53e6443 sago007 2012-04-17 11:04 402
			}
c53e6443 sago007 2012-04-17 11:04 403
		}
c53e6443 sago007 2012-04-17 11:04 404
	} //update
89c4a3a6 sago007 2008-08-29 14:32 405
89c4a3a6 sago007 2008-08-29 14:32 406
a6b97827 sago007 2016-01-24 11:15 407
}; //theBallManager
89c4a3a6 sago007 2008-08-29 14:32 408
d8c1f444 sago007 2016-01-31 11:36 409
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 410
89c4a3a6 sago007 2008-08-29 14:32 411
//a explosions, non moving
d8c1f444 sago007 2016-01-31 11:36 412
class AnExplosion {
89c4a3a6 sago007 2008-08-29 14:32 413
private:
b651f87a sago007 2016-03-24 20:55 414
	int x = 0;
b651f87a sago007 2016-03-24 20:55 415
	int y = 0;
b651f87a sago007 2016-03-24 20:55 416
	Uint8 frameNumber = 0;
89c4a3a6 sago007 2008-08-29 14:32 417
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 418
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 419
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 420
	//How many images there are in the animation
b651f87a sago007 2016-03-24 20:55 421
	unsigned long int placeTime = 0; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 422
public:
89c4a3a6 sago007 2008-08-29 14:32 423
d8c1f444 sago007 2016-01-31 11:36 424
	AnExplosion() {
ecef5838 sago007 2015-11-24 20:01 425
	}
c53e6443 sago007 2012-04-17 11:04 426
c53e6443 sago007 2012-04-17 11:04 427
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 428
	AnExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 429
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 430
		x = X;
c53e6443 sago007 2012-04-17 11:04 431
		y = Y;
c53e6443 sago007 2012-04-17 11:04 432
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 433
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 434
c53e6443 sago007 2012-04-17 11:04 435
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 436
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 437
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 438
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 439
	}
c53e6443 sago007 2012-04-17 11:04 440
ecef5838 sago007 2015-11-24 20:01 441
	int getX() {
c53e6443 sago007 2012-04-17 11:04 442
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 443
	}
c53e6443 sago007 2012-04-17 11:04 444
ecef5838 sago007 2015-11-24 20:01 445
	int getY() {
c53e6443 sago007 2012-04-17 11:04 446
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 447
	}
c53e6443 sago007 2012-04-17 11:04 448
ecef5838 sago007 2015-11-24 20:01 449
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 450
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 451
	}
89c4a3a6 sago007 2008-08-29 14:32 452
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 453
d8c1f444 sago007 2016-01-31 11:36 454
class ExplosionManager {
89c4a3a6 sago007 2008-08-29 14:32 455
public:
d8c1f444 sago007 2016-01-31 11:36 456
	AnExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 457
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 458
d8c1f444 sago007 2016-01-31 11:36 459
	ExplosionManager() {
ecef5838 sago007 2015-11-24 20:01 460
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 461
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 462
		}
c53e6443 sago007 2012-04-17 11:04 463
	}
c53e6443 sago007 2012-04-17 11:04 464
ecef5838 sago007 2015-11-24 20:01 465
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 466
		int explosionNumber = 0;
602d9101 sago007 2016-03-24 14:46 467
		while ( explosionNumber<maxNumberOfBalls && explosionUsed[explosionNumber]) {
c53e6443 sago007 2012-04-17 11:04 468
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 469
		}
ecef5838 sago007 2015-11-24 20:01 470
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 471
			return -1;
acd79baf sago007 2015-11-22 19:37 472
		}
c53e6443 sago007 2012-04-17 11:04 473
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 474
		explosionArray[explosionNumber] = AnExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 475
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 476
		return 1;
c53e6443 sago007 2012-04-17 11:04 477
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 478
ecef5838 sago007 2015-11-24 20:01 479
	void update() {
c53e6443 sago007 2012-04-17 11:04 480
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 481
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 482
ecef5838 sago007 2015-11-24 20:01 483
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 484
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 485
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 486
				}
c53e6443 sago007 2012-04-17 11:04 487
			}
c53e6443 sago007 2012-04-17 11:04 488
		}
c53e6443 sago007 2012-04-17 11:04 489
	} //update
89c4a3a6 sago007 2008-08-29 14:32 490
89c4a3a6 sago007 2008-08-29 14:32 491
a6b97827 sago007 2016-01-24 11:15 492
}; //explosionManager
89c4a3a6 sago007 2008-08-29 14:32 493
d8c1f444 sago007 2016-01-31 11:36 494
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 495
89c4a3a6 sago007 2008-08-29 14:32 496
89c4a3a6 sago007 2008-08-29 14:32 497
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 498
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 499
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 500
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 501
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 502
8b1ab1cb sago007 2016-04-04 17:51 503
#include "BlockGameSdl.inc"
bbb1d879 sago007 2016-06-10 19:50 504
#include "sago/SagoMisc.hpp"
092bdebe sago007 2017-03-19 14:39 505
#include "ReplayPlayer.hpp"
6b1dc7a6 sago007 2010-11-08 21:03 506
6b1dc7a6 sago007 2010-11-08 21:03 507
6b1dc7a6 sago007 2010-11-08 21:03 508
89c4a3a6 sago007 2008-08-29 14:32 509
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 510
void writeScreenShot() {
72383a9e sago007 2016-10-30 11:56 511
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 512
		cout << "Saving screenshot" << "\n";
acd79baf sago007 2015-11-22 19:37 513
	}
acd79baf sago007 2015-11-22 19:37 514
	int rightNow = (int)time(nullptr);
549ecfae sago007 2016-10-09 08:37 515
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+std::to_string(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 516
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
72383a9e sago007 2016-10-30 11:56 517
	SDL_RenderReadPixels(globalData.screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 518
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 519
	SDL_FreeSurface(sreenshotSurface);
72383a9e sago007 2016-10-30 11:56 520
	if (!globalData.NoSound) {
72383a9e sago007 2016-10-30 11:56 521
		if (globalData.SoundEnabled) {
72383a9e sago007 2016-10-30 11:56 522
			Mix_PlayChannel(1, photoClick, 0);
acd79baf sago007 2015-11-22 19:37 523
		}
1d2e2129 sago007 2015-12-23 15:41 524
	}
89c4a3a6 sago007 2008-08-29 14:32 525
}
89c4a3a6 sago007 2008-08-29 14:32 526
89c4a3a6 sago007 2008-08-29 14:32 527
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 528
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 529
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 530
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 531
}
89c4a3a6 sago007 2008-08-29 14:32 532
89c4a3a6 sago007 2008-08-29 14:32 533
58a2d7e1 sago007 2016-02-12 18:53 534
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 535
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 536
	while (!done && !Config::getInstance()->isShuttingDown()) {
72383a9e sago007 2016-10-30 11:56 537
		state.Draw(globalData.screen);
58a2d7e1 sago007 2016-02-12 18:53 538
571b4d47 sago007 2015-12-05 16:02 539
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 540
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 541
fee9551a sago007 2016-01-20 19:05 542
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 543
ecef5838 sago007 2015-11-24 20:01 544
		while ( SDL_PollEvent(&event) ) {
20d77c6e sago007 2016-11-12 16:28 545
			UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 546
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 547
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 548
				done = true;
c53e6443 sago007 2012-04-17 11:04 549
			}
58a2d7e1 sago007 2016-02-12 18:53 550
c3b697c6 sago007 2016-02-07 17:30 551
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 552
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 553
			}
58a2d7e1 sago007 2016-02-12 18:53 554
c3b697c6 sago007 2016-02-07 17:30 555
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 556
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 557
c53e6443 sago007 2012-04-17 11:04 558
		}
58a2d7e1 sago007 2016-02-12 18:53 559
c3b697c6 sago007 2016-02-07 17:30 560
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 561
20d77c6e sago007 2016-11-12 16:28 562
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 563
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 564
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 565
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 566
		}
6b1dc7a6 sago007 2010-11-08 21:03 567
c3b697c6 sago007 2016-02-07 17:30 568
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 569
			done = true;
c3b697c6 sago007 2016-02-07 17:30 570
		}
c3b697c6 sago007 2016-02-07 17:30 571
	}
c3b697c6 sago007 2016-02-07 17:30 572
}
6b1dc7a6 sago007 2010-11-08 21:03 573
c3b697c6 sago007 2016-02-07 17:30 574
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 575
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 576
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 577
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 578
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 579
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 580
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 581
}
81d9c25d sago007 2008-11-24 09:50 582
89c4a3a6 sago007 2008-08-29 14:32 583
89c4a3a6 sago007 2008-08-29 14:32 584
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 585
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 586
	for (int i = 0; i< maxNumberOfBalls; i++) {
a6b97827 sago007 2016-01-24 11:15 587
		if (theBallManager.ballUsed[i]) {
72383a9e sago007 2016-10-30 11:56 588
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],globalData.screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 589
		} //if used
a6b97827 sago007 2016-01-24 11:15 590
		if (theExplosionManager.explosionUsed[i]) {
72383a9e sago007 2016-10-30 11:56 591
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],globalData.screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 592
		}
c310f8a5 sago007 2017-03-25 16:05 593
	} //for
29724f4a sago007 2017-03-25 16:18 594
	for (size_t i = 0; i < globalData.theTextManager.textArray.size(); ++i) {
e2c3b704 sago007 2017-03-25 16:10 595
		if (globalData.theTextManager.textArray[i].inUse) {
c310f8a5 sago007 2017-03-25 16:05 596
			int x = globalData.theTextManager.textArray[i].getX()-12;
c310f8a5 sago007 2017-03-25 16:05 597
			int y = globalData.theTextManager.textArray[i].getY()-12;
72383a9e sago007 2016-10-30 11:56 598
			DrawIMG(iChainFrame,globalData.screen,x,y);
53203200 sago007 2015-12-25 13:30 599
c310f8a5 sago007 2017-03-25 16:05 600
			nf_standard_small_font.draw(globalData.screen, x+12,y+7, NFont::CENTER, "%s", globalData.theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 601
		}
c310f8a5 sago007 2017-03-25 16:05 602
	}
89c4a3a6 sago007 2008-08-29 14:32 603
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 604
89c4a3a6 sago007 2008-08-29 14:32 605
89c4a3a6 sago007 2008-08-29 14:32 606
//draws everything
ecef5838 sago007 2015-11-24 20:01 607
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 608
	SDL_ShowCursor(SDL_DISABLE);
72383a9e sago007 2016-10-30 11:56 609
	DrawBackground(globalData.screen);
ae0f6c7a sago007 2015-12-05 16:58 610
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 611
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 612
	string strHolder;
549ecfae sago007 2016-10-09 08:37 613
	strHolder = std::to_string(theGame->GetScore()+theGame->GetHandicap());
72383a9e sago007 2016-10-30 11:56 614
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 615
	if (theGame->GetAIenabled()) {
72383a9e sago007 2016-10-30 11:56 616
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 617
	}
a7de0677 sago007 2016-04-29 16:54 618
	else if (editorMode || singlePuzzle) {
72383a9e sago007 2016-10-30 11:56 619
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 620
	}
a7de0677 sago007 2016-04-29 16:54 621
	else {
72383a9e sago007 2016-10-30 11:56 622
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34, globalData.player1name);
acd79baf sago007 2015-11-22 19:37 623
	}
ecef5838 sago007 2015-11-24 20:01 624
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 625
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 626
		int minutes;
c53e6443 sago007 2012-04-17 11:04 627
		int seconds;
ecef5838 sago007 2015-11-24 20:01 628
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 629
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 630
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 631
		}
ecef5838 sago007 2015-11-24 20:01 632
		else {
c53e6443 sago007 2012-04-17 11:04 633
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 634
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 635
		}
acd79baf sago007 2015-11-22 19:37 636
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 637
			minutes=0;
acd79baf sago007 2015-11-22 19:37 638
		}
acd79baf sago007 2015-11-22 19:37 639
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 640
			seconds=0;
acd79baf sago007 2015-11-22 19:37 641
		}
ecef5838 sago007 2015-11-24 20:01 642
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 643
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 644
		}
acd79baf sago007 2015-11-22 19:37 645
		else {
549ecfae sago007 2016-10-09 08:37 646
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 647
		}
c53e6443 sago007 2012-04-17 11:04 648
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
72383a9e sago007 2016-10-30 11:56 649
		NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 650
	}
ecef5838 sago007 2015-11-24 20:01 651
	else {
c53e6443 sago007 2012-04-17 11:04 652
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 653
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 654
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 655
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 656
		}
acd79baf sago007 2015-11-22 19:37 657
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 658
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 659
		}
ecef5838 sago007 2015-11-24 20:01 660
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 661
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 662
		}
ecef5838 sago007 2015-11-24 20:01 663
		else {
549ecfae sago007 2016-10-09 08:37 664
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 665
		}
72383a9e sago007 2016-10-30 11:56 666
		NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 667
	}
549ecfae sago007 2016-10-09 08:37 668
	strHolder = std::to_string(theGame->GetChains());
72383a9e sago007 2016-10-30 11:56 669
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 670
	//drawspeedLevel:
549ecfae sago007 2016-10-09 08:37 671
	strHolder = std::to_string(theGame->GetSpeedLevel());
72383a9e sago007 2016-10-30 11:56 672
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 673
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 674
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 675
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
72383a9e sago007 2016-10-30 11:56 676
		DrawIMG(stageBobble,globalData.screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 677
	}
c53e6443 sago007 2012-04-17 11:04 678
	//player1 finnish, player2 start
7fdb4e65 sago007 2016-04-28 17:54 679
	if (!editorMode /*&& !singlePuzzle*/ ) {
c53e6443 sago007 2012-04-17 11:04 680
		/*
c53e6443 sago007 2012-04-17 11:04 681
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 682
		 */
ecef5838 sago007 2015-11-24 20:01 683
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 684
			//Blank player2's board:
72383a9e sago007 2016-10-30 11:56 685
			DrawIMG(backBoard,globalData.screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 686
			//Write a description:
d064f90f sago007 2016-01-26 17:25 687
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 688
			string infostring;
ecef5838 sago007 2015-11-24 20:01 689
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 690
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 691
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 692
c53e6443 sago007 2012-04-17 11:04 693
			}
ecef5838 sago007 2015-11-24 20:01 694
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 695
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 696
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 697
			}
ecef5838 sago007 2015-11-24 20:01 698
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 699
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 700
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 701
			}
ecef5838 sago007 2015-11-24 20:01 702
			else {
d064f90f sago007 2016-01-26 17:25 703
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 704
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 705
			}
599a0479 sago007 2016-01-26 17:17 706
			if (infostring.length() > 0) {
72383a9e sago007 2016-10-30 11:56 707
				NFont_Write(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10, gametypeName);
72383a9e sago007 2016-10-30 11:56 708
				NFont_Write(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160, _("Objective:"));
72383a9e sago007 2016-10-30 11:56 709
				globalData.nf_standard_blue_font.drawBox(globalData.screen, { static_cast<float>(theGame2->GetTopX()+7),static_cast<float>(theGame2->GetTopY()+160+32), 280, 200}, "%s", infostring.c_str());
c53e6443 sago007 2012-04-17 11:04 710
			}
c53e6443 sago007 2012-04-17 11:04 711
c53e6443 sago007 2012-04-17 11:04 712
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 713
			int y = theGame2->GetTopY()+400;
72383a9e sago007 2016-10-30 11:56 714
			NFont_Write(globalData.screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
72383a9e sago007 2016-10-30 11:56 715
			NFont_Write(globalData.screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
72383a9e sago007 2016-10-30 11:56 716
			NFont_Write(globalData.screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
72383a9e sago007 2016-10-30 11:56 717
			NFont_Write(globalData.screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 718
			if (theGame->isPuzzleMode()) {
72383a9e sago007 2016-10-30 11:56 719
				NFont_Write(globalData.screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 720
			}
ecef5838 sago007 2015-11-24 20:01 721
			else {
72383a9e sago007 2016-10-30 11:56 722
				NFont_Write(globalData.screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 723
			}
335635ec sago007 2016-02-06 13:51 724
c53e6443 sago007 2012-04-17 11:04 725
		}
549ecfae sago007 2016-10-09 08:37 726
		strHolder = std::to_string(theGame2->GetScore()+theGame2->GetHandicap());
72383a9e sago007 2016-10-30 11:56 727
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 728
		if (theGame2->GetAIenabled()) {
72383a9e sago007 2016-10-30 11:56 729
			NFont_Write(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 730
		}
ecef5838 sago007 2015-11-24 20:01 731
		else {
72383a9e sago007 2016-10-30 11:56 732
			NFont_Write(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 733
		}
ecef5838 sago007 2015-11-24 20:01 734
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 735
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 736
			int minutes;
c53e6443 sago007 2012-04-17 11:04 737
			int seconds;
ecef5838 sago007 2015-11-24 20:01 738
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 739
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 740
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 741
			}
ecef5838 sago007 2015-11-24 20:01 742
			else {
c53e6443 sago007 2012-04-17 11:04 743
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 744
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 745
			}
acd79baf sago007 2015-11-22 19:37 746
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 747
				minutes=0;
acd79baf sago007 2015-11-22 19:37 748
			}
acd79baf sago007 2015-11-22 19:37 749
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 750
				seconds=0;
acd79baf sago007 2015-11-22 19:37 751
			}
ecef5838 sago007 2015-11-24 20:01 752
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 753
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 754
			}
ecef5838 sago007 2015-11-24 20:01 755
			else {
549ecfae sago007 2016-10-09 08:37 756
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 757
			}
c53e6443 sago007 2012-04-17 11:04 758
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
72383a9e sago007 2016-10-30 11:56 759
			NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 760
		}
ecef5838 sago007 2015-11-24 20:01 761
		else {
c53e6443 sago007 2012-04-17 11:04 762
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 763
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 764
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 765
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 766
			}
acd79baf sago007 2015-11-22 19:37 767
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 768
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 769
			}
ecef5838 sago007 2015-11-24 20:01 770
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 771
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 772
			}
ecef5838 sago007 2015-11-24 20:01 773
			else {
549ecfae sago007 2016-10-09 08:37 774
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 775
			}
72383a9e sago007 2016-10-30 11:56 776
			NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 777
		}
549ecfae sago007 2016-10-09 08:37 778
		strHolder = std::to_string(theGame2->GetChains());
72383a9e sago007 2016-10-30 11:56 779
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
549ecfae sago007 2016-10-09 08:37 780
		strHolder = std::to_string(theGame2->GetSpeedLevel());
72383a9e sago007 2016-10-30 11:56 781
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 782
	}
c53e6443 sago007 2012-04-17 11:04 783
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 784
89c4a3a6 sago007 2008-08-29 14:32 785
7fdb4e65 sago007 2016-04-28 17:54 786
	//draw exit
72383a9e sago007 2016-10-30 11:56 787
	bExit.Draw(globalData.screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);
c53e6443 sago007 2012-04-17 11:04 788
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 789
1572de2b sago007 2008-09-11 18:15 790
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 791
	Frames++;
ecef5838 sago007 2015-11-24 20:01 792
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 793
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 794
			Frames=999;
acd79baf sago007 2015-11-22 19:37 795
		}
f306e3ca sago007 2015-12-04 21:16 796
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 797
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 798
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 799
	}
c53e6443 sago007 2012-04-17 11:04 800
72383a9e sago007 2016-10-30 11:56 801
	globalData.nf_standard_blue_font.draw(globalData.screen, 800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 802
#endif
89c4a3a6 sago007 2008-08-29 14:32 803
}
89c4a3a6 sago007 2008-08-29 14:32 804
ecef5838 sago007 2015-11-24 20:01 805
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 806
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 807
dfdb7d66 sago007 2015-11-29 19:21 808
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 809
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 810
static bool registerTTHighscorePlayer2 = false;
76514d10 sago007 2016-06-05 20:25 811
static bool saveReplay = false;
dfdb7d66 sago007 2015-11-29 19:21 812
ecef5838 sago007 2015-11-24 20:01 813
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 814
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 815
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 816
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 817
	startInfo.startBlocks = startInfo.ticks;
5159dd90 sago007 2016-02-21 15:50 818
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 819
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 820
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 821
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 822
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 823
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 824
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 825
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 826
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 827
}
30f910dd sago007 2010-11-10 21:02 828
ecef5838 sago007 2015-11-24 20:01 829
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 830
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 831
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 832
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 833
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 834
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 835
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 836
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 837
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 838
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 839
	//vsMode = false;
72383a9e sago007 2016-10-30 11:56 840
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 841
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 842
	registerTTHighscorePlayer1 = true;
76514d10 sago007 2016-06-05 20:25 843
	saveReplay = true;
4f1d27f1 sago007 2011-03-18 15:53 844
}
4f1d27f1 sago007 2011-03-18 15:53 845
f7c1a51d Poul Sander 2016-09-07 21:12 846
static int StartSinglePlayerPuzzle() {
b256fda5 sago007 2016-02-21 16:21 847
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 848
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 849
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 850
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 851
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 852
		return 1;
acd79baf sago007 2015-11-22 19:37 853
	}
b256fda5 sago007 2016-02-21 16:21 854
	player1->NewGame(startInfo);
72383a9e sago007 2016-10-30 11:56 855
	DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 856
	twoPlayers = false;
b58caa17 sago007 2016-06-04 10:32 857
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 858
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 859
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 860
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 861
	//vsMode = true;
72383a9e sago007 2016-10-30 11:56 862
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 863
	player2->name = globalData.player2name;
67a32395 sago007 2012-04-19 18:40 864
	return 0;
b7590374 sago007 2011-05-19 16:15 865
}
b7590374 sago007 2011-05-19 16:15 866
4f1d27f1 sago007 2011-03-18 15:53 867
ecef5838 sago007 2015-11-24 20:01 868
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 869
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 870
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 871
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 872
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 873
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 874
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 875
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 876
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 877
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 878
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 879
	}
ecef5838 sago007 2015-11-24 20:01 880
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 881
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 882
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 883
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 884
	}
3e7b8813 sago007 2016-02-22 19:45 885
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 886
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 887
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 888
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 889
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 890
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 891
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 892
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 893
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 894
}
4f1d27f1 sago007 2011-03-18 15:53 895
ecef5838 sago007 2015-11-24 20:01 896
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 897
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 898
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 899
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 900
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 901
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 902
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 903
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 904
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 905
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 906
	}
6d6b2788 sago007 2016-02-21 18:51 907
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 908
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 909
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 910
	}
3e7b8813 sago007 2016-02-22 19:45 911
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 912
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 913
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 914
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 915
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 916
	player2->NewGame(startInfo2);
c53e6443 sago007 2012-04-17 11:04 917
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 918
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 919
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 920
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 921
}
4f1d27f1 sago007 2011-03-18 15:53 922
7d649ca8 sago007 2016-10-02 16:43 923
static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) {
88f0d0ab sago007 2017-03-02 19:05 924
	game1.SetTopXY(50, globalData.ysize/2-284);
88f0d0ab sago007 2017-03-02 19:05 925
	game2.SetTopXY(globalData.xsize-500, globalData.ysize/2-284);
7d649ca8 sago007 2016-10-02 16:43 926
}
7d649ca8 sago007 2016-10-02 16:43 927
647f12da sago007 2016-09-12 20:07 928
struct globalConfig {
647f12da sago007 2016-09-12 20:07 929
	string savepath;
647f12da sago007 2016-09-12 20:07 930
	vector<string> search_paths;
647f12da sago007 2016-09-12 20:07 931
	string puzzleName;
08c44684 sago007 2016-10-30 09:19 932
	bool allowResize = true;
68313e95 sago007 2016-09-28 16:52 933
	bool autoScale = true;
647f12da sago007 2016-09-12 20:07 934
};
647f12da sago007 2016-09-12 20:07 935
647f12da sago007 2016-09-12 20:07 936
static void ParseArguments(int argc, char* argv[], globalConfig& conf) {
647f12da sago007 2016-09-12 20:07 937
	int consoleWidth = boost::program_options::options_description::m_default_line_length;
647f12da sago007 2016-09-12 20:07 938
	const char* columnsEnv = getenv("COLUMNS"); // Allows using "COLUMNS=300 help2man" for generating the man page without bad line breaks.
647f12da sago007 2016-09-12 20:07 939
	if (columnsEnv) {
647f12da sago007 2016-09-12 20:07 940
		consoleWidth = sago::StrToLong(columnsEnv);
647f12da sago007 2016-09-12 20:07 941
	}
647f12da sago007 2016-09-12 20:07 942
	const char* commandname = "blockattack";
647f12da sago007 2016-09-12 20:07 943
	if (argv[0]) {
647f12da sago007 2016-09-12 20:07 944
		//NULL on Windows
647f12da sago007 2016-09-12 20:07 945
		commandname = argv[0];
647f12da sago007 2016-09-12 20:07 946
	}
647f12da sago007 2016-09-12 20:07 947
	boost::program_options::options_description desc("Options", consoleWidth);
647f12da sago007 2016-09-12 20:07 948
	desc.add_options()
647f12da sago007 2016-09-12 20:07 949
	("help,h", "Displays this message")
647f12da sago007 2016-09-12 20:07 950
	("version", "Display the version information")
647f12da sago007 2016-09-12 20:07 951
	("config,c", boost::program_options::value<vector<string> >(), "Read a config file with the values. Can be given multiple times")
647f12da sago007 2016-09-12 20:07 952
	("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
647f12da sago007 2016-09-12 20:07 953
	("priority", "Causes the game to not sleep between frames.")
647f12da sago007 2016-09-12 20:07 954
	("verbose-basic", "Enables basic verbose messages")
647f12da sago007 2016-09-12 20:07 955
	("verbose-game-controller", "Enables verbose messages regarding controllers")
647f12da sago007 2016-09-12 20:07 956
	("print-search-path", "Prints the search path and quits")
4cd8ea09 Poul Sander 2016-10-05 20:04 957
	("no-auto-scale", "Do not automatically auto scale")
647f12da sago007 2016-09-12 20:07 958
	("puzzle-level-file", boost::program_options::value<string>(), "Sets the default puzzle file to load")
647f12da sago007 2016-09-12 20:07 959
	("puzzle-single-level", boost::program_options::value<int>(), "Start the specific puzzle level directly")
092bdebe sago007 2017-03-19 14:39 960
	("play-replay", boost::program_options::value<string>(), "Start a replay")
647f12da sago007 2016-09-12 20:07 961
	("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
092bdebe sago007 2017-03-19 14:39 962
	        "Default: \"%s\"", LOCALEDIR).c_str())
647f12da sago007 2016-09-12 20:07 963
	("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory will be created if it does not exist."
092bdebe sago007 2017-03-19 14:39 964
	        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
647f12da sago007 2016-09-12 20:07 965
647f12da sago007 2016-09-12 20:07 966
	;
647f12da sago007 2016-09-12 20:07 967
	boost::program_options::variables_map vm;
647f12da sago007 2016-09-12 20:07 968
	try {
647f12da sago007 2016-09-12 20:07 969
		boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
647f12da sago007 2016-09-12 20:07 970
		boost::program_options::notify(vm);
647f12da sago007 2016-09-12 20:07 971
	}
647f12da sago007 2016-09-12 20:07 972
	catch (exception& e) {
647f12da sago007 2016-09-12 20:07 973
		cerr << e.what() << "\n";
647f12da sago007 2016-09-12 20:07 974
		cerr << desc << "\n";
647f12da sago007 2016-09-12 20:07 975
		throw;
647f12da sago007 2016-09-12 20:07 976
	}
647f12da sago007 2016-09-12 20:07 977
	if (vm.count("config")) {
647f12da sago007 2016-09-12 20:07 978
		vector<string> config_filenames = vm["config"].as<vector<string> >();
647f12da sago007 2016-09-12 20:07 979
		for ( const string& s : config_filenames) {
647f12da sago007 2016-09-12 20:07 980
			std::ifstream config_file(s);
647f12da sago007 2016-09-12 20:07 981
			store(parse_config_file(config_file, desc), vm);
647f12da sago007 2016-09-12 20:07 982
			notify(vm);
647f12da sago007 2016-09-12 20:07 983
		}
647f12da sago007 2016-09-12 20:07 984
	}
647f12da sago007 2016-09-12 20:07 985
	if (vm.count("bind-text-domain")) {
647f12da sago007 2016-09-12 20:07 986
		string s = vm["bind-text-domain"].as<string>();
647f12da sago007 2016-09-12 20:07 987
		bindtextdomain (PACKAGE, s.c_str());
647f12da sago007 2016-09-12 20:07 988
	}
647f12da sago007 2016-09-12 20:07 989
	if (vm.count("homepath")) {
647f12da sago007 2016-09-12 20:07 990
		string s = vm["homepath"].as<string>();
647f12da sago007 2016-09-12 20:07 991
		setPathToSaveFiles(s);
647f12da sago007 2016-09-12 20:07 992
		conf.savepath = getPathToSaveFiles();
647f12da sago007 2016-09-12 20:07 993
	}
647f12da sago007 2016-09-12 20:07 994
	if (vm.count("help")) {
647f12da sago007 2016-09-12 20:07 995
		cout << SPrintStringF("Block Attack - Rise of the blocks %s\n\n"
092bdebe sago007 2017-03-19 14:39 996
		                      "Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Tetris Attack for the SNES.\n\n"
092bdebe sago007 2017-03-19 14:39 997
		                      "%s\n\n", VERSION_NUMBER, "www.blockattack.net");
647f12da sago007 2016-09-12 20:07 998
		cout << "Usage: "<< commandname << " [OPTION]..." << "\n";
647f12da sago007 2016-09-12 20:07 999
		cout << desc << "\n";
647f12da sago007 2016-09-12 20:07 1000
		cout << "Examples:" << "\n";
647f12da sago007 2016-09-12 20:07 1001
		cout << "\tblockattack          \tStart the game normally" << "\n";
647f12da sago007 2016-09-12 20:07 1002
		cout << "\tblockattack --nosound\tStart the game without sound. Can be used if sound problems prevents the game from starting" << "\n";
647f12da sago007 2016-09-12 20:07 1003
		cout << "\n";
647f12da sago007 2016-09-12 20:07 1004
		cout << "Report bugs to the issue tracker here: <https://github.com/blockattack/blockattack-game/issues>" << "\n";
647f12da sago007 2016-09-12 20:07 1005
		exit(0);
647f12da sago007 2016-09-12 20:07 1006
	}
647f12da sago007 2016-09-12 20:07 1007
	if (vm.count("version")) {
647f12da sago007 2016-09-12 20:07 1008
		cout << "blockattack " << VERSION_NUMBER << "\n";
647f12da sago007 2016-09-12 20:07 1009
		cout << "\n";
647f12da sago007 2016-09-12 20:07 1010
		cout << "Copyright (C) 2005-2016 Poul Sander" << "\n";
647f12da sago007 2016-09-12 20:07 1011
		cout << "License GPLv2+: GNU GPL version 2 <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html> or later <http://gnu.org/licenses/gpl.html>" << "\n";
647f12da sago007 2016-09-12 20:07 1012
		cout << "This is free software: you are free to change and redistribute it." << "\n";
647f12da sago007 2016-09-12 20:07 1013
		cout << "There is NO WARRANTY, to the extent permitted by law." << "\n";
647f12da sago007 2016-09-12 20:07 1014
		exit(0);
647f12da sago007 2016-09-12 20:07 1015
	}
647f12da sago007 2016-09-12 20:07 1016
	if (vm.count("nosound")) {
72383a9e sago007 2016-10-30 11:56 1017
		globalData.NoSound = true;
647f12da sago007 2016-09-12 20:07 1018
	}
647f12da sago007 2016-09-12 20:07 1019
	if (vm.count("priority")) {
72383a9e sago007 2016-10-30 11:56 1020
		globalData.highPriority = true;
647f12da sago007 2016-09-12 20:07 1021
	}
647f12da sago007 2016-09-12 20:07 1022
	if (vm.count("verbose-basic")) {
72383a9e sago007 2016-10-30 11:56 1023
		globalData.verboseLevel++;
647f12da sago007 2016-09-12 20:07 1024
	}
647f12da sago007 2016-09-12 20:07 1025
	if (vm.count("verbose-game-controller")) {
647f12da sago007 2016-09-12 20:07 1026
		GameControllerSetVerbose(true);
647f12da sago007 2016-09-12 20:07 1027
	}
647f12da sago007 2016-09-12 20:07 1028
	if (vm.count("print-search-path")) {
647f12da sago007 2016-09-12 20:07 1029
		for (const string& s : conf.search_paths) {
647f12da sago007 2016-09-12 20:07 1030
			cout << s << "\n";
647f12da sago007 2016-09-12 20:07 1031
		}
647f12da sago007 2016-09-12 20:07 1032
		cout << conf.savepath << "\n";
647f12da sago007 2016-09-12 20:07 1033
		exit(0);
647f12da sago007 2016-09-12 20:07 1034
	}
647f12da sago007 2016-09-12 20:07 1035
	if (vm.count("puzzle-single-level")) {
647f12da sago007 2016-09-12 20:07 1036
		singlePuzzle = true;
647f12da sago007 2016-09-12 20:07 1037
		singlePuzzleNr = vm["puzzle-single-level"].as<int>();
647f12da sago007 2016-09-12 20:07 1038
	}
092bdebe sago007 2017-03-19 14:39 1039
	if (vm.count("no-auto-scale")) {
68313e95 sago007 2016-09-28 16:52 1040
		conf.autoScale = false;
68313e95 sago007 2016-09-28 16:52 1041
	}
647f12da sago007 2016-09-12 20:07 1042
	if (vm.count("puzzle-level-file")) {
647f12da sago007 2016-09-12 20:07 1043
		conf.puzzleName = vm["puzzle-level-file"].as<string>();
647f12da sago007 2016-09-12 20:07 1044
	}
092bdebe sago007 2017-03-19 14:39 1045
	if (vm.count("play-replay")) {
092bdebe sago007 2017-03-19 14:39 1046
		globalData.replayArgument = vm["play-replay"].as<string>();
092bdebe sago007 2017-03-19 14:39 1047
	}
092bdebe sago007 2017-03-19 14:39 1048
647f12da sago007 2016-09-12 20:07 1049
}
647f12da sago007 2016-09-12 20:07 1050
f31fade1 sago007 2016-02-06 21:37 1051
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 1052
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 1053
	try {
335635ec sago007 2016-02-06 13:51 1054
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 1055
		PHYSFS_init(argv[0]);
647f12da sago007 2016-09-12 20:07 1056
		globalConfig config;
647f12da sago007 2016-09-12 20:07 1057
		config.puzzleName = "puzzle.levels";
647f12da sago007 2016-09-12 20:07 1058
		FsSearchParthMainAppend(config.search_paths);
647f12da sago007 2016-09-12 20:07 1059
		config.savepath = getPathToSaveFiles();
72383a9e sago007 2016-10-30 11:56 1060
		globalData.highPriority = false;   //if true the game will take most resources, but increase framerate.
72383a9e sago007 2016-10-30 11:56 1061
		globalData.bFullscreen = false;
335635ec sago007 2016-02-06 13:51 1062
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 1063
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 1064
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 1065
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 1066
		textdomain (PACKAGE);
647f12da sago007 2016-09-12 20:07 1067
		ParseArguments(argc, argv, config);
77531130 Poul Sander 2016-02-17 18:42 1068
		OsCreateSaveFolder();
647f12da sago007 2016-09-12 20:07 1069
		PhysFsSetSearchPath(config.search_paths, config.savepath);
58a2d7e1 sago007 2016-02-12 18:53 1070
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 1071
		PhysFsCreateFolders();
72383a9e sago007 2016-10-30 11:56 1072
		globalData.SoundEnabled = true;
72383a9e sago007 2016-10-30 11:56 1073
		globalData.MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1074
		twoPlayers = false; //true if two players splitscreen
72383a9e sago007 2016-10-30 11:56 1075
		globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 1076
		globalData.theTopScoresTimeTrial = Highscore("timetrial");
335635ec sago007 2016-02-06 13:51 1077
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1078
		puzzleLoaded = false;
335635ec sago007 2016-02-06 13:51 1079
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1080
		theExplosionManager = ExplosionManager();
647f12da sago007 2016-09-12 20:07 1081
		PuzzleSetName(config.puzzleName);
335635ec sago007 2016-02-06 13:51 1082
		//Init SDL
335635ec sago007 2016-02-06 13:51 1083
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1084
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1085
		}
d0c62e33 sago007 2016-04-02 15:18 1086
		if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER ) != 0) {
161a010c sago007 2016-05-06 14:00 1087
			cerr << "Warning: Game controller failed to initialize. Reason: " << SDL_GetError() << "\n";
c7f2082f sago007 2016-03-13 11:48 1088
		}
826cf176 sago007 2016-03-12 10:53 1089
		InitGameControllers();
335635ec sago007 2016-02-06 13:51 1090
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1091
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
c310f8a5 sago007 2017-03-25 16:05 1092
		globalData.theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1093
335635ec sago007 2016-02-06 13:51 1094
		//Open Audio
72383a9e sago007 2016-10-30 11:56 1095
		if (!globalData.NoSound) {
335635ec sago007 2016-02-06 13:51 1096
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1097
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
161a010c sago007 2016-05-06 14:00 1098
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << "\n"
161a010c sago007 2016-05-06 14:00 1099
				     << "Sound will be disabled!" << "\n";
72383a9e sago007 2016-10-30 11:56 1100
				globalData.NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1101
			}
c53e6443 sago007 2012-04-17 11:04 1102
		}
c53e6443 sago007 2012-04-17 11:04 1103
89c4a3a6 sago007 2008-08-29 14:32 1104
72383a9e sago007 2016-10-30 11:56 1105
		if (globalData.verboseLevel) {
335635ec sago007 2016-02-06 13:51 1106
			//Copyright notice:
161a010c sago007 2016-05-06 14:00 1107
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << "\n" << "http://www.blockattack.net" << "\n" << "Copyright 2004-2016 Poul Sander" << "\n" <<
161a010c sago007 2016-05-06 14:00 1108
			     "A SDL2 based game (see www.libsdl.org)" << "\n" <<
2b4dbb2b sago007 2016-07-03 18:54 1109
			     "The game is available under the GPL, see COPYING for details." << "\n";
161a010c sago007 2016-05-06 14:00 1110
			cout << "-------------------------------------------" << "\n";
335635ec sago007 2016-02-06 13:51 1111
		}
335635ec sago007 2016-02-06 13:51 1112
335635ec sago007 2016-02-06 13:51 1113
f204c851 sago007 2016-04-16 14:42 1114
		keySettings[player1keys].up= SDLK_UP;
f204c851 sago007 2016-04-16 14:42 1115
		keySettings[player1keys].down = SDLK_DOWN;
f204c851 sago007 2016-04-16 14:42 1116
		keySettings[player1keys].left = SDLK_LEFT;
f204c851 sago007 2016-04-16 14:42 1117
		keySettings[player1keys].right = SDLK_RIGHT;
f204c851 sago007 2016-04-16 14:42 1118
		keySettings[player1keys].change = SDLK_RCTRL;
f204c851 sago007 2016-04-16 14:42 1119
		keySettings[player1keys].push = SDLK_RSHIFT;
f204c851 sago007 2016-04-16 14:42 1120
f204c851 sago007 2016-04-16 14:42 1121
		keySettings[player2keys].up= SDLK_w;
f204c851 sago007 2016-04-16 14:42 1122
		keySettings[player2keys].down = SDLK_s;
f204c851 sago007 2016-04-16 14:42 1123
		keySettings[player2keys].left = SDLK_a;
f204c851 sago007 2016-04-16 14:42 1124
		keySettings[player2keys].right = SDLK_d;
f204c851 sago007 2016-04-16 14:42 1125
		keySettings[player2keys].change = SDLK_LCTRL;
f204c851 sago007 2016-04-16 14:42 1126
		keySettings[player2keys].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1127
72383a9e sago007 2016-10-30 11:56 1128
		globalData.player1name = _("Player 1");
72383a9e sago007 2016-10-30 11:56 1129
		globalData.player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1130
335635ec sago007 2016-02-06 13:51 1131
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1132
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1133
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1134
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
72383a9e sago007 2016-10-30 11:56 1135
			globalData.bFullscreen = (bool)configSettings->getInt("fullscreen");
72383a9e sago007 2016-10-30 11:56 1136
			globalData.MusicEnabled = (bool)configSettings->getInt("musicenabled");
72383a9e sago007 2016-10-30 11:56 1137
			globalData.SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1138
335635ec sago007 2016-02-06 13:51 1139
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1140
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1141
			}
335635ec sago007 2016-02-06 13:51 1142
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1143
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1144
			}
335635ec sago007 2016-02-06 13:51 1145
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1146
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1147
			}
335635ec sago007 2016-02-06 13:51 1148
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1149
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1150
			}
335635ec sago007 2016-02-06 13:51 1151
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1152
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1153
			}
335635ec sago007 2016-02-06 13:51 1154
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1155
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1156
			}
c53e6443 sago007 2012-04-17 11:04 1157
335635ec sago007 2016-02-06 13:51 1158
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1159
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1160
			}
335635ec sago007 2016-02-06 13:51 1161
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1162
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1163
			}
335635ec sago007 2016-02-06 13:51 1164
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1165
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1166
			}
335635ec sago007 2016-02-06 13:51 1167
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1168
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1169
			}
335635ec sago007 2016-02-06 13:51 1170
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1171
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1172
			}
335635ec sago007 2016-02-06 13:51 1173
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1174
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1175
			}
335635ec sago007 2016-02-06 13:51 1176
			if (configSettings->exists("player1name")) {
72383a9e sago007 2016-10-30 11:56 1177
				globalData.player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1178
			}
335635ec sago007 2016-02-06 13:51 1179
			if (configSettings->exists("player2name")) {
72383a9e sago007 2016-10-30 11:56 1180
				globalData.player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1181
			}
2d8f4227 sago007 2017-03-02 19:24 1182
			if (configSettings->exists("xsize")) {
2d8f4227 sago007 2017-03-02 19:24 1183
				globalData.xsize = configSettings->getInt("xsize");
2d8f4227 sago007 2017-03-02 19:24 1184
			}
2d8f4227 sago007 2017-03-02 19:24 1185
			if (configSettings->exists("ysize")) {
2d8f4227 sago007 2017-03-02 19:24 1186
				globalData.ysize = configSettings->getInt("ysize");
2d8f4227 sago007 2017-03-02 19:24 1187
			}
72383a9e sago007 2016-10-30 11:56 1188
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1189
				cout << "Data loaded from config file" << "\n";
335635ec sago007 2016-02-06 13:51 1190
			}
335635ec sago007 2016-02-06 13:51 1191
		}
335635ec sago007 2016-02-06 13:51 1192
		else {
72383a9e sago007 2016-10-30 11:56 1193
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1194
				cout << "Unable to load options file, using default values" << "\n";
335635ec sago007 2016-02-06 13:51 1195
			}
335635ec sago007 2016-02-06 13:51 1196
		}
c53e6443 sago007 2012-04-17 11:04 1197
335635ec sago007 2016-02-06 13:51 1198
		// "Block Attack - Rise of the Blocks"
82ced7ab sago007 2016-09-16 18:41 1199
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
335635ec sago007 2016-02-06 13:51 1200
		//Open video
28864426 sago007 2016-10-30 09:35 1201
		int createWindowParams = 0;
82ced7ab sago007 2016-09-16 18:41 1202
		if (config.allowResize) {
82ced7ab sago007 2016-09-16 18:41 1203
			createWindowParams |= SDL_WINDOW_RESIZABLE;
82ced7ab sago007 2016-09-16 18:41 1204
		}
cb49f111 sago007 2016-03-16 20:45 1205
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks " VERSION_NUMBER,
335635ec sago007 2016-02-06 13:51 1206
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1207
		                             SDL_WINDOWPOS_UNDEFINED,
72383a9e sago007 2016-10-30 11:56 1208
		                             globalData.xsize, globalData.ysize,
335635ec sago007 2016-02-06 13:51 1209
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1210
		dieOnNullptr(sdlWindow, "Unable to create window");
335635ec sago007 2016-02-06 13:51 1211
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
335635ec sago007 2016-02-06 13:51 1212
		dieOnNullptr(renderer, "Unable to create render");
e17fcc86 sago007 2016-09-28 20:09 1213
		if (config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1214
			SDL_RenderSetLogicalSize(renderer, 1024, 768);
e17fcc86 sago007 2016-09-28 20:09 1215
			logicalRenderer = true;
82ced7ab sago007 2016-09-16 18:41 1216
		}
72383a9e sago007 2016-10-30 11:56 1217
		globalData.screen = renderer;
1383de53 sago007 2016-02-21 12:18 1218
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1219
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1220
72383a9e sago007 2016-10-30 11:56 1221
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1222
			cout << "Images loaded" << "\n";
c53e6443 sago007 2012-04-17 11:04 1223
		}
89c4a3a6 sago007 2008-08-29 14:32 1224
72383a9e sago007 2016-10-30 11:56 1225
		BlockGameSdl theGame = BlockGameSdl(50, 100);            //creates game objects
72383a9e sago007 2016-10-30 11:56 1226
		BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100);
335635ec sago007 2016-02-06 13:51 1227
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1228
		player2 = &theGame2;
092bdebe sago007 2017-03-19 14:39 1229
b58caa17 sago007 2016-06-04 10:32 1230
		BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1231
		a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1232
		theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1233
		theGame2.DoAction(a);
acc78225 sago007 2015-12-29 18:10 1234
b7590374 sago007 2011-05-19 16:15 1235
335635ec sago007 2016-02-06 13:51 1236
		//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1237
		theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1238
		theGame2.name = globalData.player2name;
b7590374 sago007 2011-05-19 16:15 1239
335635ec sago007 2016-02-06 13:51 1240
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1241
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1242
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1243
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1244
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1245
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1246
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1247
		}
72383a9e sago007 2016-10-30 11:56 1248
		DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1249
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1250
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1251
		SDL_RenderPresent(globalData.screen);
7fdb4e65 sago007 2016-04-28 17:54 1252
		if (singlePuzzle) {
de81e07d sago007 2016-07-10 20:22 1253
			runGame(Gametype::Puzzle, singlePuzzleNr);
7fdb4e65 sago007 2016-04-28 17:54 1254
		}
092bdebe sago007 2017-03-19 14:39 1255
		else if (globalData.replayArgument.length()) {
092bdebe sago007 2017-03-19 14:39 1256
			ReplayPlayer rp;
092bdebe sago007 2017-03-19 14:39 1257
			RunGameState(rp);
092bdebe sago007 2017-03-19 14:39 1258
		}
7fdb4e65 sago007 2016-04-28 17:54 1259
		else {
7fdb4e65 sago007 2016-04-28 17:54 1260
			//game loop
7fdb4e65 sago007 2016-04-28 17:54 1261
			MainMenu();
7fdb4e65 sago007 2016-04-28 17:54 1262
		}
b7590374 sago007 2011-05-19 16:15 1263
b7590374 sago007 2011-05-19 16:15 1264
c53e6443 sago007 2012-04-17 11:04 1265
335635ec sago007 2016-02-06 13:51 1266
		//Saves options
335635ec sago007 2016-02-06 13:51 1267
		if (!editorMode) {
72383a9e sago007 2016-10-30 11:56 1268
			configSettings->setInt("fullscreen",(int)globalData.bFullscreen);
72383a9e sago007 2016-10-30 11:56 1269
			configSettings->setInt("musicenabled",(int)globalData.MusicEnabled);
72383a9e sago007 2016-10-30 11:56 1270
			configSettings->setInt("soundenabled",(int)globalData.SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 1271
335635ec sago007 2016-02-06 13:51 1272
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1273
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1274
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1275
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1276
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1277
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1278
335635ec sago007 2016-02-06 13:51 1279
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1280
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1281
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1282
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1283
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1284
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1285
72383a9e sago007 2016-10-30 11:56 1286
			configSettings->setString("player1name", globalData.player1name);
72383a9e sago007 2016-10-30 11:56 1287
			configSettings->setString("player2name", globalData.player2name);
2d8f4227 sago007 2017-03-02 19:24 1288
			if (!config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1289
				//autoScale is always equal the logical size, so it makes no sense to save it
2d8f4227 sago007 2017-03-02 19:24 1290
				configSettings->setInt("xsize", globalData.xsize);
2d8f4227 sago007 2017-03-02 19:24 1291
				configSettings->setInt("ysize", globalData.ysize);
2d8f4227 sago007 2017-03-02 19:24 1292
			}
335635ec sago007 2016-02-06 13:51 1293
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1294
		}
c53e6443 sago007 2012-04-17 11:04 1295
335635ec sago007 2016-02-06 13:51 1296
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1297
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1298
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1299
72383a9e sago007 2016-10-30 11:56 1300
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1301
			cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << "\n";
335635ec sago007 2016-02-06 13:51 1302
		}
c53e6443 sago007 2012-04-17 11:04 1303
335635ec sago007 2016-02-06 13:51 1304
		ct = TimeHandler::addTime("totalTime",ct);
72383a9e sago007 2016-10-30 11:56 1305
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1306
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << "\n";
335635ec sago007 2016-02-06 13:51 1307
		}
c53e6443 sago007 2012-04-17 11:04 1308
335635ec sago007 2016-02-06 13:51 1309
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1310
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1311
	}
335635ec sago007 2016-02-06 13:51 1312
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1313
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1314
	}
59dcb571 sago007 2016-02-14 15:34 1315
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1316
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1317
	return 0;
c53e6443 sago007 2012-04-17 11:04 1318
}
b7590374 sago007 2011-05-19 16:15 1319
de81e07d sago007 2016-07-10 20:22 1320
int runGame(Gametype gametype, int level) {
72383a9e sago007 2016-10-30 11:56 1321
	globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 1322
	globalData.theTopScoresTimeTrial = Highscore("timetrial");
c53e6443 sago007 2012-04-17 11:04 1323
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1324
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1325
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1326
d8c1f444 sago007 2016-01-31 11:36 1327
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1328
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1329
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
72383a9e sago007 2016-10-30 11:56 1330
	BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1331
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1332
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1333
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1334
	theGame2.DoPaintJob();
b58caa17 sago007 2016-06-04 10:32 1335
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1336
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1337
	theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1338
	theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1339
c53e6443 sago007 2012-04-17 11:04 1340
	//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1341
	theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1342
	theGame2.name = globalData.player2name;
c53e6443 sago007 2012-04-17 11:04 1343
7fdb4e65 sago007 2016-04-28 17:54 1344
	bool mustsetupgame = true;
092bdebe sago007 2017-03-19 14:39 1345
ecef5838 sago007 2015-11-24 20:01 1346
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1347
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1348
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1349
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1350
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1351
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1352
		theGame.NewGame(s);
7fdb4e65 sago007 2016-04-28 17:54 1353
		mustsetupgame = false;
c53e6443 sago007 2012-04-17 11:04 1354
	}
c53e6443 sago007 2012-04-17 11:04 1355
	//game loop
c53e6443 sago007 2012-04-17 11:04 1356
	int done = 0;
72383a9e sago007 2016-10-30 11:56 1357
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1358
		cout << "Starting game loop" << "\n";
acd79baf sago007 2015-11-22 19:37 1359
	}
c53e6443 sago007 2012-04-17 11:04 1360
53203200 sago007 2015-12-25 13:30 1361
ecef5838 sago007 2015-11-24 20:01 1362
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1363
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1364
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1365
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1366
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1367
			switch (gametype) {
092bdebe sago007 2017-03-19 14:39 1368
			case Gametype::SinglePlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1369
				StartSinglePlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1370
				break;
092bdebe sago007 2017-03-19 14:39 1371
			case Gametype::StageClear: {
092bdebe sago007 2017-03-19 14:39 1372
				int myLevel = PuzzleLevelSelect(1);
092bdebe sago007 2017-03-19 14:39 1373
				if (myLevel == -1) {
092bdebe sago007 2017-03-19 14:39 1374
					return 1;
092bdebe sago007 2017-03-19 14:39 1375
				}
092bdebe sago007 2017-03-19 14:39 1376
				BlockGameStartInfo s;
092bdebe sago007 2017-03-19 14:39 1377
				s.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1378
				s.stageClear = true;
092bdebe sago007 2017-03-19 14:39 1379
				s.level = myLevel;
092bdebe sago007 2017-03-19 14:39 1380
				theGame.NewGame(s);
092bdebe sago007 2017-03-19 14:39 1381
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1382
				twoPlayers =false;
092bdebe sago007 2017-03-19 14:39 1383
				BlockGameAction a;
092bdebe sago007 2017-03-19 14:39 1384
				a.action = BlockGameAction::Action::SET_GAME_OVER;
092bdebe sago007 2017-03-19 14:39 1385
				theGame2.DoAction(a);
092bdebe sago007 2017-03-19 14:39 1386
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1387
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1388
			}
092bdebe sago007 2017-03-19 14:39 1389
			break;
092bdebe sago007 2017-03-19 14:39 1390
			case Gametype::Puzzle:
092bdebe sago007 2017-03-19 14:39 1391
				if (StartSinglePlayerPuzzle()) {
092bdebe sago007 2017-03-19 14:39 1392
					return 1;
acd79baf sago007 2015-11-22 19:37 1393
				}
c53e6443 sago007 2012-04-17 11:04 1394
				break;
092bdebe sago007 2017-03-19 14:39 1395
			case Gametype::SinglePlayerVs: {
092bdebe sago007 2017-03-19 14:39 1396
				//1 player - Vs mode
092bdebe sago007 2017-03-19 14:39 1397
				int theAIlevel = level; //startSingleVs();
092bdebe sago007 2017-03-19 14:39 1398
				BlockGameStartInfo startInfo;
092bdebe sago007 2017-03-19 14:39 1399
				startInfo.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1400
				startInfo.vsMode = true;
092bdebe sago007 2017-03-19 14:39 1401
				startInfo.vsAI = true;
092bdebe sago007 2017-03-19 14:39 1402
				startInfo.level = theAIlevel;
092bdebe sago007 2017-03-19 14:39 1403
				theGame.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1404
				startInfo.AI = true;
092bdebe sago007 2017-03-19 14:39 1405
				theGame2.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1406
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1407
				twoPlayers = true; //Single player, but AI plays
092bdebe sago007 2017-03-19 14:39 1408
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1409
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1410
			}
092bdebe sago007 2017-03-19 14:39 1411
			break;
092bdebe sago007 2017-03-19 14:39 1412
			case Gametype::TwoPlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1413
				StarTwoPlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1414
				break;
092bdebe sago007 2017-03-19 14:39 1415
			case Gametype::TwoPlayerVs:
092bdebe sago007 2017-03-19 14:39 1416
				StartTwoPlayerVs();
092bdebe sago007 2017-03-19 14:39 1417
				break;
092bdebe sago007 2017-03-19 14:39 1418
			case Gametype::SinglePlayerEndless:
092bdebe sago007 2017-03-19 14:39 1419
			default:
092bdebe sago007 2017-03-19 14:39 1420
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1421
			};
c53e6443 sago007 2012-04-17 11:04 1422
			mustsetupgame = false;
72383a9e sago007 2016-10-30 11:56 1423
			DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1424
			MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1425
			DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1426
			SDL_RenderPresent(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1427
		}
b7590374 sago007 2011-05-19 16:15 1428
72383a9e sago007 2016-10-30 11:56 1429
		if (!(globalData.highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1430
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1431
		}
335635ec sago007 2016-02-06 13:51 1432
72383a9e sago007 2016-10-30 11:56 1433
		DrawBackground(globalData.screen);
de81e07d sago007 2016-07-10 20:22 1434
		//updates the balls and explosions:g
a6b97827 sago007 2016-01-24 11:15 1435
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1436
		theExplosionManager.update();
c310f8a5 sago007 2017-03-25 16:05 1437
		globalData.theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1438
fee9551a sago007 2016-01-20 19:05 1439
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1440
c9226e8d sago007 2016-06-04 10:17 1441
		BlockGameAction a;
c9226e8d sago007 2016-06-04 10:17 1442
		a.action = BlockGameAction::Action::NONE;
c9226e8d sago007 2016-06-04 10:17 1443
		a.tick = SDL_GetTicks();
59dcb571 sago007 2016-02-14 15:34 1444
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1445
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1446
ecef5838 sago007 2015-11-24 20:01 1447
			while ( SDL_PollEvent(&event) ) {
58cecf42 sago007 2016-12-09 20:35 1448
				UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 1449
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1450
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1451
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1452
				}
092bdebe sago007 2017-03-19 14:39 1453
ce5aa7d3 sago007 2016-03-13 11:44 1454
				if (theGame.isGameOver() && isEscapeEvent(event)) {
ce5aa7d3 sago007 2016-03-13 11:44 1455
					done = 1;
ce5aa7d3 sago007 2016-03-13 11:44 1456
				}
c53e6443 sago007 2012-04-17 11:04 1457
ecef5838 sago007 2015-11-24 20:01 1458
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1459
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1460
						done=1;
72383a9e sago007 2016-10-30 11:56 1461
						DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1462
					}
ecef5838 sago007 2015-11-24 20:01 1463
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 1464
						//player1:
ecef5838 sago007 2015-11-24 20:01 1465
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1466
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1467
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1468
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1469
						}
ecef5838 sago007 2015-11-24 20:01 1470
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1471
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1472
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1473
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1474
						}
ecef5838 sago007 2015-11-24 20:01 1475
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1476
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1477
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1478
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1479
						}
ecef5838 sago007 2015-11-24 20:01 1480
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1481
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1482
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1483
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1484
						}
ecef5838 sago007 2015-11-24 20:01 1485
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1486
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1487
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1488
						}
ecef5838 sago007 2015-11-24 20:01 1489
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1490
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1491
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1492
						}
c53e6443 sago007 2012-04-17 11:04 1493
					}
ecef5838 sago007 2015-11-24 20:01 1494
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1495
						//player2:
ecef5838 sago007 2015-11-24 20:01 1496
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1497
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1498
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1499
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1500
						}
ecef5838 sago007 2015-11-24 20:01 1501
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1502
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1503
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1504
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1505
						}
ecef5838 sago007 2015-11-24 20:01 1506
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1507
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1508
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1509
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1510
						}
ecef5838 sago007 2015-11-24 20:01 1511
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1512
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1513
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1514
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1515
						}
ecef5838 sago007 2015-11-24 20:01 1516
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1517
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1518
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1519
						}
ecef5838 sago007 2015-11-24 20:01 1520
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1521
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1522
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1523
						}
c53e6443 sago007 2012-04-17 11:04 1524
					}
c53e6443 sago007 2012-04-17 11:04 1525
					//common:
ecef5838 sago007 2015-11-24 20:01 1526
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1527
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1528
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1529
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1530
							#else
c53e6443 sago007 2012-04-17 11:04 1531
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1532
							#endif
c53e6443 sago007 2012-04-17 11:04 1533
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1534
							}
c53e6443 sago007 2012-04-17 11:04 1535
							 */
c53e6443 sago007 2012-04-17 11:04 1536
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1537
						}
ecef5838 sago007 2015-11-24 20:01 1538
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1539
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 1540
						}
ecef5838 sago007 2015-11-24 20:01 1541
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 1542
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1543
						}
ca486238 sago007 2015-08-23 15:12 1544
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 1545
						}
ecef5838 sago007 2015-11-24 20:01 1546
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 1547
						} //F11
c53e6443 sago007 2012-04-17 11:04 1548
					}
ecef5838 sago007 2015-11-24 20:01 1549
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 1550
						done=1;
c53e6443 sago007 2012-04-17 11:04 1551
					}
c53e6443 sago007 2012-04-17 11:04 1552
				}
c7f2082f sago007 2016-03-13 11:48 1553
ce5aa7d3 sago007 2016-03-13 11:44 1554
				if (isPlayerUpEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1555
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1556
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1557
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1558
				}
ce5aa7d3 sago007 2016-03-13 11:44 1559
				if (isPlayerDownEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1560
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1561
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1562
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1563
				}
ce5aa7d3 sago007 2016-03-13 11:44 1564
				if (isPlayerLeftEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1565
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1566
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1567
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1568
				}
ce5aa7d3 sago007 2016-03-13 11:44 1569
				if (isPlayerRightEvent (1, event)) {
b58caa17 sago007 2016-06-04 10:32 1570
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1571
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1572
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1573
				}
ce5aa7d3 sago007 2016-03-13 11:44 1574
				if (isPlayerSwitchEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1575
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1576
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1577
				}
ce5aa7d3 sago007 2016-03-13 11:44 1578
				if (isPlayerPushEvent(1, event)) {
c9226e8d sago007 2016-06-04 10:17 1579
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1580
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1581
				}
f2dac7e4 sago007 2016-04-09 19:24 1582
				if (isPlayerUpEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1583
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1584
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1585
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1586
				}
f2dac7e4 sago007 2016-04-09 19:24 1587
				if (isPlayerDownEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1588
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1589
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1590
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1591
				}
f2dac7e4 sago007 2016-04-09 19:24 1592
				if (isPlayerLeftEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1593
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1594
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1595
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1596
				}
f2dac7e4 sago007 2016-04-09 19:24 1597
				if (isPlayerRightEvent (2, event)) {
b58caa17 sago007 2016-06-04 10:32 1598
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1599
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1600
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1601
				}
f2dac7e4 sago007 2016-04-09 19:24 1602
				if (isPlayerSwitchEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1603
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1604
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1605
				}
f2dac7e4 sago007 2016-04-09 19:24 1606
				if (isPlayerPushEvent(2, event)) {
c9226e8d sago007 2016-06-04 10:17 1607
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1608
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1609
				}
706e81fe sago007 2016-04-05 19:17 1610
				static int mouseDownX = 0;
706e81fe sago007 2016-04-05 19:17 1611
				static int mouseDownY = 0;
d0c62e33 sago007 2016-04-02 15:18 1612
				if (event.type == SDL_MOUSEBUTTONDOWN) {
d0c62e33 sago007 2016-04-02 15:18 1613
					if (event.button.button == SDL_BUTTON_LEFT) {
d0c62e33 sago007 2016-04-02 15:18 1614
						bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1615
						int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1616
						int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1617
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1618
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1619
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1620
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1621
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1622
							theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1623
						}
d0c62e33 sago007 2016-04-02 15:18 1624
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1625
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1626
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1627
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1628
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1629
							theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1630
						}
706e81fe sago007 2016-04-05 19:17 1631
						mouseDownX = event.button.x;
706e81fe sago007 2016-04-05 19:17 1632
						mouseDownY = event.button.y;
092bdebe sago007 2017-03-19 14:39 1633
					}
243ef769 sago007 2016-04-04 18:00 1634
					if (event.button.button == SDL_BUTTON_RIGHT) {
243ef769 sago007 2016-04-04 18:00 1635
						bool pressed = false;
243ef769 sago007 2016-04-04 18:00 1636
						int x = 0;
243ef769 sago007 2016-04-04 18:00 1637
						int y = 0;
243ef769 sago007 2016-04-04 18:00 1638
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1639
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1640
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1641
							theGame.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1642
						}
243ef769 sago007 2016-04-04 18:00 1643
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1644
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1645
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1646
							theGame2.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1647
						}
243ef769 sago007 2016-04-04 18:00 1648
					}
c53e6443 sago007 2012-04-17 11:04 1649
				}
d0c62e33 sago007 2016-04-02 15:18 1650
				if (event.type == SDL_MOUSEBUTTONUP) {
d0c62e33 sago007 2016-04-02 15:18 1651
					if (event.button.button == SDL_BUTTON_LEFT) {
706e81fe sago007 2016-04-05 19:17 1652
						int x = event.button.x;
706e81fe sago007 2016-04-05 19:17 1653
						int y = event.button.y;
167c2a1d sago007 2016-06-05 12:45 1654
						a.action = BlockGameAction::Action::MOUSE_UP;
167c2a1d sago007 2016-06-05 12:45 1655
						theGame.DoAction(a);
167c2a1d sago007 2016-06-05 12:45 1656
						theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1657
						if (theGame.IsInTheBoard(x,y) && theGame.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1658
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1659
							theGame.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1660
						}
706e81fe sago007 2016-04-05 19:17 1661
						if (theGame2.IsInTheBoard(x,y) && theGame2.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1662
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1663
							theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1664
						}
acd79baf sago007 2015-11-22 19:37 1665
					}
d0c62e33 sago007 2016-04-02 15:18 1666
				}
d0c62e33 sago007 2016-04-02 15:18 1667
				if (event.type == SDL_MOUSEMOTION) {
161a010c sago007 2016-05-06 14:00 1668
					//cout << "Moved" << "\n";
d0c62e33 sago007 2016-04-02 15:18 1669
					bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1670
					int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1671
					int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1672
					theGame.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1673
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1674
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1675
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1676
						theGame.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1677
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1678
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1679
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1680
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1681
								theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1682
							}
d0c62e33 sago007 2016-04-02 15:18 1683
						}
acd79baf sago007 2015-11-22 19:37 1684
					}
d0c62e33 sago007 2016-04-02 15:18 1685
					theGame2.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1686
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1687
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1688
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1689
						theGame2.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1690
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1691
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1692
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1693
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1694
								theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1695
							}
d0c62e33 sago007 2016-04-02 15:18 1696
						}
acd79baf sago007 2015-11-22 19:37 1697
					}
092bdebe sago007 2017-03-19 14:39 1698
c53e6443 sago007 2012-04-17 11:04 1699
				}
d0c62e33 sago007 2016-04-02 15:18 1700
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 1701
c53e6443 sago007 2012-04-17 11:04 1702
			// If the mouse button is released, make bMouseUp equal true
08c44684 sago007 2016-10-30 09:19 1703
			if (! (SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) ) {
c53e6443 sago007 2012-04-17 11:04 1704
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1705
			}
c53e6443 sago007 2012-04-17 11:04 1706
c53e6443 sago007 2012-04-17 11:04 1707
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 1708
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 1709
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 1710
			}
c53e6443 sago007 2012-04-17 11:04 1711
a7de0677 sago007 2016-04-29 16:54 1712
			if (!editorMode ) {
c53e6443 sago007 2012-04-17 11:04 1713
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 1714
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 1715
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 1716
					bMouseUp = false;
72383a9e sago007 2016-10-30 11:56 1717
					DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1718
58cecf42 sago007 2016-12-09 20:35 1719
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordNextButton.x)
58cecf42 sago007 2016-12-09 20:35 1720
					        && (globalData.mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1721
					        && (globalData.mousey > theGame.GetTopY()+cordNextButton.y)
092bdebe sago007 2017-03-19 14:39 1722
					        && (globalData.mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1723
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 1724
						nextLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1725
					}
092bdebe sago007 2017-03-19 14:39 1726
58cecf42 sago007 2016-12-09 20:35 1727
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordRetryButton .x)
58cecf42 sago007 2016-12-09 20:35 1728
					        &&(globalData.mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1729
					        &&(globalData.mousey > theGame.GetTopY()+cordRetryButton.y)
092bdebe sago007 2017-03-19 14:39 1730
					        &&(globalData.mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1731
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 1732
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1733
					}
c53e6443 sago007 2012-04-17 11:04 1734
58cecf42 sago007 2016-12-09 20:35 1735
					if (globalData.mousex > globalData.xsize-bExitOffset && globalData.mousex < globalData.xsize-bExitOffset+bExitSize &&
58cecf42 sago007 2016-12-09 20:35 1736
					        globalData.mousey > globalData.ysize-bExitOffset && globalData.mousey < globalData.ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 1737
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 1738
					}
c53e6443 sago007 2012-04-17 11:04 1739
				}
c53e6443 sago007 2012-04-17 11:04 1740
c53e6443 sago007 2012-04-17 11:04 1741
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 1742
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 1743
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 1744
				}
c53e6443 sago007 2012-04-17 11:04 1745
			}
c53e6443 sago007 2012-04-17 11:04 1746
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 1747
c53e6443 sago007 2012-04-17 11:04 1748
c53e6443 sago007 2012-04-17 11:04 1749
		//Sees if music is stopped and if music is enabled
72383a9e sago007 2016-10-30 11:56 1750
		if ((!globalData.NoSound)&&(!Mix_PlayingMusic())&&(globalData.MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 1751
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 1752
			Mix_PlayMusic(bgMusic, -1); //music loop
32090628 sago007 2016-04-10 14:13 1753
			Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1754
		}
b7590374 sago007 2011-05-19 16:15 1755
ecef5838 sago007 2015-11-24 20:01 1756
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 1757
			if (bNearDeath) {
72383a9e sago007 2016-10-30 11:56 1758
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 1759
					Mix_PlayMusic(highbeatMusic, 1);
32090628 sago007 2016-04-10 14:13 1760
					Mix_VolumeMusic((MIX_MAX_VOLUME*5)/10);
c53e6443 sago007 2012-04-17 11:04 1761
				}
c53e6443 sago007 2012-04-17 11:04 1762
			}
ecef5838 sago007 2015-11-24 20:01 1763
			else {
72383a9e sago007 2016-10-30 11:56 1764
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 1765
					Mix_PlayMusic(bgMusic, -1);
32090628 sago007 2016-04-10 14:13 1766
					Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1767
				}
c53e6443 sago007 2012-04-17 11:04 1768
			}
c53e6443 sago007 2012-04-17 11:04 1769
		}
b7590374 sago007 2011-05-19 16:15 1770
c53e6443 sago007 2012-04-17 11:04 1771
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 1772
b7590374 sago007 2011-05-19 16:15 1773
c53e6443 sago007 2012-04-17 11:04 1774
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 1775
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 1776
		//Updates the objects
62b3f619 sago007 2016-05-20 07:01 1777
		a.action = BlockGameAction::Action::UPDATE;
4fb2e351 sago007 2016-05-19 19:27 1778
		theGame.DoAction(a);
4fb2e351 sago007 2016-05-19 19:27 1779
		theGame2.DoAction(a);
b7590374 sago007 2011-05-19 16:15 1780
b7590374 sago007 2011-05-19 16:15 1781
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 1782
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1783
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 1784
#endif
ecef5838 sago007 2015-11-24 20:01 1785
			if (twoPlayers) {
0be2dfb3 sago007 2016-10-30 12:07 1786
				if (theGame.isGameOver() && theGame2.isGameOver() && !theGame.GetIsWinner() && !theGame2.GetIsWinner()  ) {
ecef5838 sago007 2015-11-24 20:01 1787
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1788
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1789
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1790
						theGame.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1791
					}
ecef5838 sago007 2015-11-24 20:01 1792
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1793
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1794
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1795
						theGame2.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1796
					}
ecef5838 sago007 2015-11-24 20:01 1797
					else {
07f5b3f3 sago007 2016-05-19 19:37 1798
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1799
						a.action = BlockGameAction::Action::SET_DRAW;
07f5b3f3 sago007 2016-05-19 19:37 1800
						theGame.DoAction(a);
07f5b3f3 sago007 2016-05-19 19:37 1801
						theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1802
					}
b283e0f7 sago007 2012-07-29 14:01 1803
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1804
				}
ecef5838 sago007 2015-11-24 20:01 1805
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1806
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1807
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1808
					theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1809
				}
ecef5838 sago007 2015-11-24 20:01 1810
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1811
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1812
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1813
					theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1814
				}
3d12f4a8 sago007 2016-03-21 18:40 1815
				vector<GarbageStruct> gs;
3d12f4a8 sago007 2016-03-21 18:40 1816
				theGame.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1817
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1818
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1819
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1820
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1821
					theGame2.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1822
				}
3d12f4a8 sago007 2016-03-21 18:40 1823
				gs.clear();
3d12f4a8 sago007 2016-03-21 18:40 1824
				theGame2.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1825
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1826
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1827
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1828
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1829
					theGame.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1830
				}
c53e6443 sago007 2012-04-17 11:04 1831
			}
53203200 sago007 2015-12-25 13:30 1832
dfdb7d66 sago007 2015-11-29 19:21 1833
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 1834
			registerTTHighscorePlayer1 = false;
72383a9e sago007 2016-10-30 11:56 1835
			globalData.theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1836
		}
dfdb7d66 sago007 2015-11-29 19:21 1837
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 1838
			registerTTHighscorePlayer2 = false;
72383a9e sago007 2016-10-30 11:56 1839
			globalData.theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1840
		}
dfdb7d66 sago007 2015-11-29 19:21 1841
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 1842
			registerEndlessHighscore = false;
72383a9e sago007 2016-10-30 11:56 1843
			globalData.theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1844
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 1845
		}
76514d10 sago007 2016-06-05 20:25 1846
		if (theGame.isGameOver() && saveReplay) {
76514d10 sago007 2016-06-05 20:25 1847
			if (twoPlayers && theGame2.isGameOver()) {
76514d10 sago007 2016-06-05 20:25 1848
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1849
				SaveReplay(theGame.GetBlockGameInfo(), theGame2.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1850
			}
76514d10 sago007 2016-06-05 20:25 1851
			if (!twoPlayers) {
76514d10 sago007 2016-06-05 20:25 1852
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1853
				SaveReplay(theGame.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1854
			}
76514d10 sago007 2016-06-05 20:25 1855
		}
c53e6443 sago007 2012-04-17 11:04 1856
c53e6443 sago007 2012-04-17 11:04 1857
		//Once evrything has been checked, update graphics
7d649ca8 sago007 2016-10-02 16:43 1858
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1859
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
c53e6443 sago007 2012-04-17 11:04 1860
		//Draw the mouse:
58cecf42 sago007 2016-12-09 20:35 1861
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 1862
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 1863
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1864
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1865
		}
c53e6443 sago007 2012-04-17 11:04 1866
	} //game loop
80b830cd sago007 2012-08-19 17:51 1867
	return 0;
605138b3 sago007 2012-04-14 15:12 1868
}
1970-01-01 00:00 1869