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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
bb13d559 Poul Sander 2016-04-13 15:42 4
Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
1029dfed Poul Sander 2019-03-13 17:22 20
https://blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#include "version.h"
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include "sago/SagoTextBox.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by std::to_string2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "stats.h"          //Saves general stats
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#include "replayhandler.hpp"
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#include "common.h"
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#include "gamecontroller.h"
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#include <boost/program_options.hpp>
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#include <fstream>
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#include "levelselect.hpp"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using std::string;
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using std::cerr;
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using std::cout;
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using std::exception;
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using std::vector;
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GlobalData globalData;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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static void setGameOverFont(const sago::SagoDataHolder* holder, sago::SagoTextBox& field, const char* text) {
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	field.SetHolder(holder);
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	field.SetFont("freeserif");
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	field.SetColor({0,0,255,255});
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	field.SetFontSize(60);
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	field.SetOutline(3, {192,192,255,255});
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	field.SetMaxWidth(280);
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	field.SetText(text);
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("block_blue");
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	bricks[1] = holder.GetSprite("block_green");
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	bricks[2] = holder.GetSprite("block_purple");
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	bricks[3] = holder.GetSprite("block_red");
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	bricks[4] = holder.GetSprite("block_turkish");
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	bricks[5] = holder.GetSprite("block_yellow");
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	bricks[6] = holder.GetSprite("block_grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	globalData.bHighScore = holder.GetSprite("b_highscore");
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	globalData.bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("block_ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	setGameOverFont(&holder.GetDataHolder(),tbGameOver, _("GAME OVER"));
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	setGameOverFont(&holder.GetDataHolder(),tbWinner, _("WINNER"));
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	setGameOverFont(&holder.GetDataHolder(),tbDraw, _("DRAW"));
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	iChainFrame = holder.GetSprite("chain_frame");
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	globalData.iLevelCheck = holder.GetSprite("i_level_check");
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	globalData.iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	globalData.iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	globalData.iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	globalData.bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	globalData.mouse = holder.GetSprite("mouse");
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	backBoard = holder.GetSprite("back_board");
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	sagoTextSetBlueFont(player1name);
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	sagoTextSetBlueFont(player2name);
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	sagoTextSetBlueFont(player1time);
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	sagoTextSetBlueFont(player2time);
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	sagoTextSetBlueFont(player1score);
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	sagoTextSetBlueFont(player2score);
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	sagoTextSetBlueFont(player1chain);
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	sagoTextSetBlueFont(player2chain);
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	sagoTextSetBlueFont(player1speed);
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	sagoTextSetBlueFont(player2speed);
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//Loads the sound if sound present
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	if (!globalData.NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicHandler("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicHandler("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundHandler("pop");
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		applause = holder.GetDataHolder().getSoundHandler("applause");
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		photoClick = holder.GetDataHolder().getSoundHandler("cameraclick");
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		globalData.typingChunk = holder.GetDataHolder().getSoundHandler("typing");
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		counterChunk = holder.GetDataHolder().getSoundHandler("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundHandler("counter_final");
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		const int soundVolume = 84;  //0-128
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		Mix_VolumeChunk(boing.get(), soundVolume);
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		Mix_VolumeChunk(applause.get(), soundVolume);
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		Mix_VolumeChunk(photoClick.get(), soundVolume);
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		Mix_VolumeChunk(globalData.typingChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterFinalChunk.get(), soundVolume);
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks(),x,y);
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}
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void DrawIMG_Bounded(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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SDL_Window* sdlWindow;
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sago::SagoDataHolder dataHolder;
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void ResetFullscreen() {
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	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
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	if (globalData.bFullscreen) {
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		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 251
	}
fee9551a sago007 2016-01-20 19:05 252
	else {
fee9551a sago007 2016-01-20 19:05 253
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 254
	}
e2252ee5 sago007 2017-04-20 19:02 255
	dataHolder.invalidateAll(globalData.screen);
e2252ee5 sago007 2017-04-20 19:02 256
	globalData.spriteHolder.reset(new sago::SagoSpriteHolder( dataHolder ) );
72383a9e sago007 2016-10-30 11:56 257
	InitImages(*(globalData.spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 258
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 259
}
78d03b38 sago007 2008-11-13 19:56 260
e17fcc86 sago007 2016-09-28 20:09 261
static bool logicalRenderer = false;
e17fcc86 sago007 2016-09-28 20:09 262
f1708e5e sago007 2016-09-28 17:09 263
void DrawBackground(SDL_Renderer* target) {
13476fc2 sago007 2016-09-28 18:34 264
	SDL_RenderClear(target);
e17fcc86 sago007 2016-09-28 20:09 265
	if (logicalRenderer) {
72383a9e sago007 2016-10-30 11:56 266
		globalData.xsize = 1024;
72383a9e sago007 2016-10-30 11:56 267
		globalData.ysize = 768;
e17fcc86 sago007 2016-09-28 20:09 268
	}
e17fcc86 sago007 2016-09-28 20:09 269
	else {
72383a9e sago007 2016-10-30 11:56 270
		SDL_GetWindowSize(sdlWindow, &globalData.xsize, &globalData.ysize);
e17fcc86 sago007 2016-09-28 20:09 271
	}
21624171 Poul Sander 2019-03-27 18:38 272
	SDL_SetRenderDrawColor(target, 135, 206, 250, 255);
21624171 Poul Sander 2019-03-27 18:38 273
	SDL_RenderClear(target);
89b311eb Poul Sander 2019-03-27 19:34 274
	globalData.spriteHolder->GetSprite("background_sun").DrawScaled(globalData.screen, SDL_GetTicks(), globalData.xsize-320, -200, 600, 600);
89b311eb Poul Sander 2019-03-27 19:34 275
	globalData.spriteHolder->GetSprite("background_ground").DrawScaled(globalData.screen, SDL_GetTicks(), 0, globalData.ysize-200, globalData.xsize, 200);
21624171 Poul Sander 2019-03-27 18:38 276
	//backgroundImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
68313e95 sago007 2016-09-28 16:52 277
}
78d03b38 sago007 2008-11-13 19:56 278
6e6e44b7 sago007 2016-10-18 15:30 279
/**
6e6e44b7 sago007 2016-10-18 15:30 280
 * This function reads the mouse coordinates from a relevant event.
6e6e44b7 sago007 2016-10-18 15:30 281
 * Unlike SDL_GetMouseState this works even if SDL_RenderSetLogicalSize is used
6e6e44b7 sago007 2016-10-18 15:30 282
 * @param event
6e6e44b7 sago007 2016-10-18 15:30 283
 * @param mousex
6e6e44b7 sago007 2016-10-18 15:30 284
 * @param mousey
6e6e44b7 sago007 2016-10-18 15:30 285
 */
6e6e44b7 sago007 2016-10-18 15:30 286
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey) {
092bdebe sago007 2017-03-19 14:39 287
	switch (event.type) {
092bdebe sago007 2017-03-19 14:39 288
	case SDL_MOUSEBUTTONDOWN:
092bdebe sago007 2017-03-19 14:39 289
	case SDL_MOUSEBUTTONUP:
092bdebe sago007 2017-03-19 14:39 290
		mousex = event.button.x;
092bdebe sago007 2017-03-19 14:39 291
		mousey = event.button.y;
092bdebe sago007 2017-03-19 14:39 292
		break;
092bdebe sago007 2017-03-19 14:39 293
	case SDL_MOUSEMOTION:
092bdebe sago007 2017-03-19 14:39 294
		mousex = event.motion.x;
092bdebe sago007 2017-03-19 14:39 295
		mousey = event.motion.y;
092bdebe sago007 2017-03-19 14:39 296
		break;
092bdebe sago007 2017-03-19 14:39 297
	default:
092bdebe sago007 2017-03-19 14:39 298
		break;
47fef8e8 sago007 2016-11-24 21:37 299
	}
6e6e44b7 sago007 2016-10-18 15:30 300
}
6e6e44b7 sago007 2016-10-18 15:30 301
d8c1f444 sago007 2016-01-31 11:36 302
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 303
d8c1f444 sago007 2016-01-31 11:36 304
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 305
89c4a3a6 sago007 2008-08-29 14:32 306
89c4a3a6 sago007 2008-08-29 14:32 307
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 308
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 309
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 310
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 311
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 312
8b1ab1cb sago007 2016-04-04 17:51 313
#include "BlockGameSdl.inc"
bbb1d879 sago007 2016-06-10 19:50 314
#include "sago/SagoMisc.hpp"
092bdebe sago007 2017-03-19 14:39 315
#include "ReplayPlayer.hpp"
6b1dc7a6 sago007 2010-11-08 21:03 316
6b1dc7a6 sago007 2010-11-08 21:03 317
6b1dc7a6 sago007 2010-11-08 21:03 318
89c4a3a6 sago007 2008-08-29 14:32 319
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 320
void writeScreenShot() {
72383a9e sago007 2016-10-30 11:56 321
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 322
		cout << "Saving screenshot" << "\n";
acd79baf sago007 2015-11-22 19:37 323
	}
acd79baf sago007 2015-11-22 19:37 324
	int rightNow = (int)time(nullptr);
549ecfae sago007 2016-10-09 08:37 325
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+std::to_string(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 326
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
72383a9e sago007 2016-10-30 11:56 327
	SDL_RenderReadPixels(globalData.screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 328
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 329
	SDL_FreeSurface(sreenshotSurface);
72383a9e sago007 2016-10-30 11:56 330
	if (!globalData.NoSound) {
72383a9e sago007 2016-10-30 11:56 331
		if (globalData.SoundEnabled) {
524f188c sago007 2017-04-22 09:01 332
			Mix_PlayChannel(1, photoClick.get(), 0);
acd79baf sago007 2015-11-22 19:37 333
		}
1d2e2129 sago007 2015-12-23 15:41 334
	}
89c4a3a6 sago007 2008-08-29 14:32 335
}
89c4a3a6 sago007 2008-08-29 14:32 336
89c4a3a6 sago007 2008-08-29 14:32 337
//Function to return the name of a key, to be displayed...
d82fedb9 Poul Sander 2018-06-20 16:48 338
string getKeyName(SDL_Keycode key);
89c4a3a6 sago007 2008-08-29 14:32 339
89c4a3a6 sago007 2008-08-29 14:32 340
58a2d7e1 sago007 2016-02-12 18:53 341
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 342
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 343
	while (!done && !Config::getInstance()->isShuttingDown()) {
72383a9e sago007 2016-10-30 11:56 344
		state.Draw(globalData.screen);
58a2d7e1 sago007 2016-02-12 18:53 345
571b4d47 sago007 2015-12-05 16:02 346
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 347
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 348
fee9551a sago007 2016-01-20 19:05 349
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 350
ecef5838 sago007 2015-11-24 20:01 351
		while ( SDL_PollEvent(&event) ) {
20d77c6e sago007 2016-11-12 16:28 352
			UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 353
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 354
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 355
				done = true;
c53e6443 sago007 2012-04-17 11:04 356
			}
58a2d7e1 sago007 2016-02-12 18:53 357
c3b697c6 sago007 2016-02-07 17:30 358
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 359
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 360
			}
58a2d7e1 sago007 2016-02-12 18:53 361
c3b697c6 sago007 2016-02-07 17:30 362
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 363
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 364
c53e6443 sago007 2012-04-17 11:04 365
		}
58a2d7e1 sago007 2016-02-12 18:53 366
c3b697c6 sago007 2016-02-07 17:30 367
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 368
20d77c6e sago007 2016-11-12 16:28 369
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 370
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 371
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 372
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 373
		}
6b1dc7a6 sago007 2010-11-08 21:03 374
c3b697c6 sago007 2016-02-07 17:30 375
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 376
			done = true;
c3b697c6 sago007 2016-02-07 17:30 377
		}
c3b697c6 sago007 2016-02-07 17:30 378
	}
c3b697c6 sago007 2016-02-07 17:30 379
}
6b1dc7a6 sago007 2010-11-08 21:03 380
c3b697c6 sago007 2016-02-07 17:30 381
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 382
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 383
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 384
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 385
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 386
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 387
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 388
}
81d9c25d sago007 2008-11-24 09:50 389
4641beb0 sago007 2018-03-30 12:54 390
4641beb0 sago007 2018-03-30 12:54 391
static sago::SagoTextField* getSmallInt(size_t number) {
4641beb0 sago007 2018-03-30 12:54 392
	static std::vector<std::shared_ptr<sago::SagoTextField> > smallFontCache;
4641beb0 sago007 2018-03-30 12:54 393
	if (smallFontCache.size() < number+1) {
4641beb0 sago007 2018-03-30 12:54 394
		smallFontCache.resize(number+1);
4641beb0 sago007 2018-03-30 12:54 395
	}
4641beb0 sago007 2018-03-30 12:54 396
	if (!smallFontCache[number]) {
4641beb0 sago007 2018-03-30 12:54 397
		std::shared_ptr<sago::SagoTextField> newNumber = std::make_shared<sago::SagoTextField>();
4641beb0 sago007 2018-03-30 12:54 398
		newNumber->SetHolder(&globalData.spriteHolder->GetDataHolder());
4641beb0 sago007 2018-03-30 12:54 399
		newNumber->SetFont("freeserif");
4641beb0 sago007 2018-03-30 12:54 400
		newNumber->SetFontSize(16);
4641beb0 sago007 2018-03-30 12:54 401
		newNumber->SetColor({255,0,0,255});
0b8fb137 sago007 2018-03-31 19:53 402
		newNumber->SetText(std::to_string(number));
4641beb0 sago007 2018-03-30 12:54 403
		smallFontCache[number] = newNumber;
4641beb0 sago007 2018-03-30 12:54 404
	}
4641beb0 sago007 2018-03-30 12:54 405
	return smallFontCache[number].get();
4641beb0 sago007 2018-03-30 12:54 406
}
4641beb0 sago007 2018-03-30 12:54 407
89c4a3a6 sago007 2008-08-29 14:32 408
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 409
static void DrawBalls() {
f5d6c281 sago007 2017-03-25 17:08 410
	for (size_t i = 0; i< theBallManager.ballArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 411
		if (theBallManager.ballArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 412
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],globalData.screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 413
		} //if used
f5d6c281 sago007 2017-03-25 17:08 414
	}
f5d6c281 sago007 2017-03-25 17:08 415
	for (size_t i = 0; i< theExplosionManager.explosionArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 416
		if (theExplosionManager.explosionArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 417
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],globalData.screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 418
		}
c310f8a5 sago007 2017-03-25 16:05 419
	} //for
29724f4a sago007 2017-03-25 16:18 420
	for (size_t i = 0; i < globalData.theTextManager.textArray.size(); ++i) {
e2c3b704 sago007 2017-03-25 16:10 421
		if (globalData.theTextManager.textArray[i].inUse) {
c310f8a5 sago007 2017-03-25 16:05 422
			int x = globalData.theTextManager.textArray[i].getX()-12;
c310f8a5 sago007 2017-03-25 16:05 423
			int y = globalData.theTextManager.textArray[i].getY()-12;
72383a9e sago007 2016-10-30 11:56 424
			DrawIMG(iChainFrame,globalData.screen,x,y);
53203200 sago007 2015-12-25 13:30 425
3f3ff0b6 sago007 2018-03-30 12:59 426
			getSmallInt(globalData.theTextManager.textArray[i].getText())->Draw(globalData.screen, x+12, y+7,
d2ba3cf5 sago007 2018-05-13 15:00 427
			        sago::SagoTextField::Alignment::center);
c53e6443 sago007 2012-04-17 11:04 428
		}
c310f8a5 sago007 2017-03-25 16:05 429
	}
89c4a3a6 sago007 2008-08-29 14:32 430
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 431
d2ba3cf5 sago007 2018-05-13 15:00 432
template <class T> void sagoTextSetHelpFont(T& field) {
9bbdb95d sago007 2018-03-26 11:39 433
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
9bbdb95d sago007 2018-03-26 11:39 434
	field.SetFont("freeserif");
9bbdb95d sago007 2018-03-26 11:39 435
	field.SetFontSize(30);
d8fe60bd sago007 2018-04-02 16:15 436
	field.SetOutline(1, {128,128,128,255});
9bbdb95d sago007 2018-03-26 11:39 437
}
9bbdb95d sago007 2018-03-26 11:39 438
d2ba3cf5 sago007 2018-05-13 15:00 439
void sagoTextSetHelpFont(sago::SagoTextField& gametypeNameField) {
9bbdb95d sago007 2018-03-26 11:39 440
	sagoTextSetHelpFont<sago::SagoTextField>(gametypeNameField);
9bbdb95d sago007 2018-03-26 11:39 441
}
89c4a3a6 sago007 2008-08-29 14:32 442
e7e189c7 sago007 2018-03-31 15:30 443
void sagoTextSetBlueFont(sago::SagoTextField& field) {
e7e189c7 sago007 2018-03-31 15:30 444
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
e7e189c7 sago007 2018-03-31 15:30 445
	field.SetFont("freeserif");
e7e189c7 sago007 2018-03-31 15:30 446
	field.SetFontSize(30);
e7e189c7 sago007 2018-03-31 15:30 447
	field.SetColor({0,0,255,255});
ae23c5f1 sago007 2018-03-31 18:14 448
	field.SetOutline(1, {128,128,255,255});
e7e189c7 sago007 2018-03-31 15:30 449
}
e7e189c7 sago007 2018-03-31 15:30 450
89c4a3a6 sago007 2008-08-29 14:32 451
//draws everything
ecef5838 sago007 2015-11-24 20:01 452
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 453
	SDL_ShowCursor(SDL_DISABLE);
72383a9e sago007 2016-10-30 11:56 454
	DrawBackground(globalData.screen);
ae0f6c7a sago007 2015-12-05 16:58 455
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 456
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 457
	string strHolder;
549ecfae sago007 2016-10-09 08:37 458
	strHolder = std::to_string(theGame->GetScore()+theGame->GetHandicap());
0b8fb137 sago007 2018-03-31 19:53 459
	player1score.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 460
	player1score.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 461
	if (theGame->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 462
		player1name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 463
	}
2c6a4bae sago007 2018-05-11 15:20 464
	else if (singlePuzzle) {
a11d40ec sago007 2018-03-31 18:04 465
		player1name.SetText(_("Playing field"));
acd79baf sago007 2015-11-22 19:37 466
	}
a7de0677 sago007 2016-04-29 16:54 467
	else {
0b8fb137 sago007 2018-03-31 19:53 468
		player1name.SetText(globalData.player1name);
acd79baf sago007 2015-11-22 19:37 469
	}
a11d40ec sago007 2018-03-31 18:04 470
	player1name.Draw(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 471
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 472
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 473
		int minutes;
c53e6443 sago007 2012-04-17 11:04 474
		int seconds;
ecef5838 sago007 2015-11-24 20:01 475
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 476
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 477
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 478
		}
ecef5838 sago007 2015-11-24 20:01 479
		else {
c53e6443 sago007 2012-04-17 11:04 480
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 481
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 482
		}
acd79baf sago007 2015-11-22 19:37 483
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 484
			minutes=0;
acd79baf sago007 2015-11-22 19:37 485
		}
acd79baf sago007 2015-11-22 19:37 486
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 487
			seconds=0;
acd79baf sago007 2015-11-22 19:37 488
		}
ecef5838 sago007 2015-11-24 20:01 489
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 490
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 491
		}
acd79baf sago007 2015-11-22 19:37 492
		else {
549ecfae sago007 2016-10-09 08:37 493
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 494
		}
0b8fb137 sago007 2018-03-31 19:53 495
		player1time.SetText(strHolder);
c53e6443 sago007 2012-04-17 11:04 496
	}
ecef5838 sago007 2015-11-24 20:01 497
	else {
c53e6443 sago007 2012-04-17 11:04 498
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 499
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 500
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 501
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 502
		}
acd79baf sago007 2015-11-22 19:37 503
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 504
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 505
		}
ecef5838 sago007 2015-11-24 20:01 506
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 507
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 508
		}
ecef5838 sago007 2015-11-24 20:01 509
		else {
549ecfae sago007 2016-10-09 08:37 510
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 511
		}
0b8fb137 sago007 2018-03-31 19:53 512
		player1time.SetText(strHolder);
c53e6443 sago007 2012-04-17 11:04 513
	}
a11d40ec sago007 2018-03-31 18:04 514
	player1time.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 515
	strHolder = std::to_string(theGame->GetChains());
0b8fb137 sago007 2018-03-31 19:53 516
	player1chain.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 517
	player1chain.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+200);
c53e6443 sago007 2012-04-17 11:04 518
	//drawspeedLevel:
549ecfae sago007 2016-10-09 08:37 519
	strHolder = std::to_string(theGame->GetSpeedLevel());
0b8fb137 sago007 2018-03-31 19:53 520
	player1speed.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 521
	player1speed.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+250);
ecef5838 sago007 2015-11-24 20:01 522
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 523
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 524
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
72383a9e sago007 2016-10-30 11:56 525
		DrawIMG(stageBobble,globalData.screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 526
	}
c53e6443 sago007 2012-04-17 11:04 527
	//player1 finnish, player2 start
2c6a4bae sago007 2018-05-11 15:20 528
	if (true ) {
c53e6443 sago007 2012-04-17 11:04 529
		/*
c53e6443 sago007 2012-04-17 11:04 530
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 531
		 */
ecef5838 sago007 2015-11-24 20:01 532
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 533
			//Blank player2's board:
72383a9e sago007 2016-10-30 11:56 534
			DrawIMG(backBoard,globalData.screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 535
			//Write a description:
d064f90f sago007 2016-01-26 17:25 536
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 537
			string infostring;
ecef5838 sago007 2015-11-24 20:01 538
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 539
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 540
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 541
c53e6443 sago007 2012-04-17 11:04 542
			}
ecef5838 sago007 2015-11-24 20:01 543
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 544
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 545
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 546
			}
ecef5838 sago007 2015-11-24 20:01 547
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 548
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 549
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 550
			}
ecef5838 sago007 2015-11-24 20:01 551
			else {
d064f90f sago007 2016-01-26 17:25 552
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 553
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 554
			}
599a0479 sago007 2016-01-26 17:17 555
			if (infostring.length() > 0) {
1a09fcd5 sago007 2018-03-25 13:32 556
				static sago::SagoTextBox infoBox;
1a09fcd5 sago007 2018-03-25 13:32 557
				static sago::SagoTextField objectiveField;
1a09fcd5 sago007 2018-03-25 13:32 558
				static sago::SagoTextField gametypeNameField;
9bbdb95d sago007 2018-03-26 11:39 559
				sagoTextSetHelpFont(infoBox);
1a09fcd5 sago007 2018-03-25 13:32 560
				infoBox.SetMaxWidth(290);
0b8fb137 sago007 2018-03-31 19:53 561
				infoBox.SetText(infostring);
9bbdb95d sago007 2018-03-26 11:39 562
				sagoTextSetHelpFont(objectiveField);
1a09fcd5 sago007 2018-03-25 13:32 563
				objectiveField.SetText(_("Objective:"));
9bbdb95d sago007 2018-03-26 11:39 564
				sagoTextSetHelpFont(gametypeNameField);
0b8fb137 sago007 2018-03-31 19:53 565
				gametypeNameField.SetText(gametypeName);
1a09fcd5 sago007 2018-03-25 13:32 566
				gametypeNameField.Draw(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10);
1a09fcd5 sago007 2018-03-25 13:32 567
				objectiveField.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160);
1a09fcd5 sago007 2018-03-25 13:32 568
				infoBox.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160+32);
c53e6443 sago007 2012-04-17 11:04 569
			}
c53e6443 sago007 2012-04-17 11:04 570
c53e6443 sago007 2012-04-17 11:04 571
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 572
			int y = theGame2->GetTopY()+400;
1a09fcd5 sago007 2018-03-25 13:32 573
			std::string controldBoxText = std::string(_("Movement keys:"))+"\n"+getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+",\n"
d2ba3cf5 sago007 2018-05-13 15:00 574
			                              + getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)+"\n"
d2ba3cf5 sago007 2018-05-13 15:00 575
			                              + _("Switch: ") + getKeyName(keySettings[0].change);
ecef5838 sago007 2015-11-24 20:01 576
			if (theGame->isPuzzleMode()) {
1a09fcd5 sago007 2018-03-25 13:32 577
				controldBoxText += std::string("\n") + _("Restart: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 578
			}
ecef5838 sago007 2015-11-24 20:01 579
			else {
1a09fcd5 sago007 2018-03-25 13:32 580
				controldBoxText += std::string("\n") + _("Push line: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 581
			}
1a09fcd5 sago007 2018-03-25 13:32 582
			static sago::SagoTextBox controldBox;
1a09fcd5 sago007 2018-03-25 13:32 583
			controldBox.SetHolder(&globalData.spriteHolder->GetDataHolder());
f6e8c704 sago007 2018-04-03 21:39 584
			sagoTextSetHelpFont(controldBox);
1a09fcd5 sago007 2018-03-25 13:32 585
			controldBox.SetMaxWidth(290);
0b8fb137 sago007 2018-03-31 19:53 586
			controldBox.SetText(controldBoxText);
1a09fcd5 sago007 2018-03-25 13:32 587
			controldBox.Draw(globalData.screen, theGame2->GetTopX()+7,y);
c53e6443 sago007 2012-04-17 11:04 588
		}
549ecfae sago007 2016-10-09 08:37 589
		strHolder = std::to_string(theGame2->GetScore()+theGame2->GetHandicap());
0b8fb137 sago007 2018-03-31 19:53 590
		player2score.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 591
		player2score.Draw(globalData.screen, theGame2->GetTopX()+310, theGame2->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 592
		if (theGame2->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 593
			player2name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 594
		}
ecef5838 sago007 2015-11-24 20:01 595
		else {
0b8fb137 sago007 2018-03-31 19:53 596
			player2name.SetText(theGame2->name);
acd79baf sago007 2015-11-22 19:37 597
		}
a11d40ec sago007 2018-03-31 18:04 598
		player2name.Draw(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 599
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 600
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 601
			int minutes;
c53e6443 sago007 2012-04-17 11:04 602
			int seconds;
ecef5838 sago007 2015-11-24 20:01 603
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 604
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 605
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 606
			}
ecef5838 sago007 2015-11-24 20:01 607
			else {
c53e6443 sago007 2012-04-17 11:04 608
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 609
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 610
			}
acd79baf sago007 2015-11-22 19:37 611
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 612
				minutes=0;
acd79baf sago007 2015-11-22 19:37 613
			}
acd79baf sago007 2015-11-22 19:37 614
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 615
				seconds=0;
acd79baf sago007 2015-11-22 19:37 616
			}
ecef5838 sago007 2015-11-24 20:01 617
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 618
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 619
			}
ecef5838 sago007 2015-11-24 20:01 620
			else {
549ecfae sago007 2016-10-09 08:37 621
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 622
			}
c53e6443 sago007 2012-04-17 11:04 623
		}
ecef5838 sago007 2015-11-24 20:01 624
		else {
c53e6443 sago007 2012-04-17 11:04 625
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 626
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 627
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 628
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 629
			}
acd79baf sago007 2015-11-22 19:37 630
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 631
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 632
			}
ecef5838 sago007 2015-11-24 20:01 633
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 634
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 635
			}
ecef5838 sago007 2015-11-24 20:01 636
			else {
549ecfae sago007 2016-10-09 08:37 637
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 638
			}
c53e6443 sago007 2012-04-17 11:04 639
		}
0b8fb137 sago007 2018-03-31 19:53 640
		player2time.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 641
		player2time.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 642
		strHolder = std::to_string(theGame2->GetChains());
0b8fb137 sago007 2018-03-31 19:53 643
		player2chain.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 644
		player2chain.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200);
549ecfae sago007 2016-10-09 08:37 645
		strHolder = std::to_string(theGame2->GetSpeedLevel());
0b8fb137 sago007 2018-03-31 19:53 646
		player2speed.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 647
		player2speed.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250);
c53e6443 sago007 2012-04-17 11:04 648
	}
c53e6443 sago007 2012-04-17 11:04 649
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 650
89c4a3a6 sago007 2008-08-29 14:32 651
7fdb4e65 sago007 2016-04-28 17:54 652
	//draw exit
72383a9e sago007 2016-10-30 11:56 653
	bExit.Draw(globalData.screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);
c53e6443 sago007 2012-04-17 11:04 654
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 655
1572de2b sago007 2008-09-11 18:15 656
#if DEBUG
9feb24fa sago007 2018-03-31 17:42 657
	static sago::SagoTextField fpsField;
9feb24fa sago007 2018-03-31 17:42 658
	sagoTextSetBlueFont(fpsField);
c53e6443 sago007 2012-04-17 11:04 659
	Frames++;
ecef5838 sago007 2015-11-24 20:01 660
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 661
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 662
			Frames=999;
acd79baf sago007 2015-11-22 19:37 663
		}
f306e3ca sago007 2015-12-04 21:16 664
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 665
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 666
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 667
	}
9feb24fa sago007 2018-03-31 17:42 668
	fpsField.SetText(FPS);
9feb24fa sago007 2018-03-31 17:42 669
	fpsField.Draw(globalData.screen, 800, 4);
89c4a3a6 sago007 2008-08-29 14:32 670
#endif
89c4a3a6 sago007 2008-08-29 14:32 671
}
89c4a3a6 sago007 2008-08-29 14:32 672
ecef5838 sago007 2015-11-24 20:01 673
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 674
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 675
dfdb7d66 sago007 2015-11-29 19:21 676
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 677
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 678
static bool registerTTHighscorePlayer2 = false;
76514d10 sago007 2016-06-05 20:25 679
static bool saveReplay = false;
dfdb7d66 sago007 2015-11-29 19:21 680
4379ec19 Poul Sander 2019-01-30 18:27 681
/**
4379ec19 Poul Sander 2019-01-30 18:27 682
 * startSpeed is a value from 0 to 4
4379ec19 Poul Sander 2019-01-30 18:27 683
 * */
4379ec19 Poul Sander 2019-01-30 18:27 684
static void StartSinglePlayerEndless(int startSpeed) {
c53e6443 sago007 2012-04-17 11:04 685
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 686
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 687
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 688
	startInfo.startBlocks = startInfo.ticks;
4379ec19 Poul Sander 2019-01-30 18:27 689
	startInfo.gameSpeed = startSpeed;
5159dd90 sago007 2016-02-21 15:50 690
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 691
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 692
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 693
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 694
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 695
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 696
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 697
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 698
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 699
}
30f910dd sago007 2010-11-10 21:02 700
ecef5838 sago007 2015-11-24 20:01 701
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 702
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 703
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 704
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 705
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 706
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 707
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 708
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 709
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 710
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 711
	//vsMode = false;
72383a9e sago007 2016-10-30 11:56 712
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 713
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 714
	registerTTHighscorePlayer1 = true;
76514d10 sago007 2016-06-05 20:25 715
	saveReplay = true;
4f1d27f1 sago007 2011-03-18 15:53 716
}
4f1d27f1 sago007 2011-03-18 15:53 717
f7c1a51d Poul Sander 2016-09-07 21:12 718
static int StartSinglePlayerPuzzle() {
b256fda5 sago007 2016-02-21 16:21 719
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 720
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 721
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 722
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 723
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 724
		return 1;
acd79baf sago007 2015-11-22 19:37 725
	}
b256fda5 sago007 2016-02-21 16:21 726
	player1->NewGame(startInfo);
72383a9e sago007 2016-10-30 11:56 727
	DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 728
	twoPlayers = false;
b58caa17 sago007 2016-06-04 10:32 729
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 730
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 731
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 732
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 733
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 734
	player2->name = globalData.player2name;
67a32395 sago007 2012-04-19 18:40 735
	return 0;
b7590374 sago007 2011-05-19 16:15 736
}
b7590374 sago007 2011-05-19 16:15 737
4f1d27f1 sago007 2011-03-18 15:53 738
ecef5838 sago007 2015-11-24 20:01 739
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 740
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 741
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 742
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 743
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 744
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 745
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 746
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 747
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 748
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 749
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 750
	}
ecef5838 sago007 2015-11-24 20:01 751
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 752
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 753
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 754
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 755
	}
3e7b8813 sago007 2016-02-22 19:45 756
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 757
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 758
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 759
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 760
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 761
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 762
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 763
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 764
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 765
}
4f1d27f1 sago007 2011-03-18 15:53 766
ecef5838 sago007 2015-11-24 20:01 767
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 768
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 769
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 770
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 771
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 772
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 773
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 774
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 775
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 776
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 777
	}
6d6b2788 sago007 2016-02-21 18:51 778
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 779
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 780
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 781
	}
3e7b8813 sago007 2016-02-22 19:45 782
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 783
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 784
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 785
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 786
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 787
	player2->NewGame(startInfo2);
c53e6443 sago007 2012-04-17 11:04 788
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 789
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 790
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 791
}
4f1d27f1 sago007 2011-03-18 15:53 792
7d649ca8 sago007 2016-10-02 16:43 793
static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) {
88f0d0ab sago007 2017-03-02 19:05 794
	game1.SetTopXY(50, globalData.ysize/2-284);
88f0d0ab sago007 2017-03-02 19:05 795
	game2.SetTopXY(globalData.xsize-500, globalData.ysize/2-284);
7d649ca8 sago007 2016-10-02 16:43 796
}
7d649ca8 sago007 2016-10-02 16:43 797
647f12da sago007 2016-09-12 20:07 798
struct globalConfig {
647f12da sago007 2016-09-12 20:07 799
	string savepath;
647f12da sago007 2016-09-12 20:07 800
	vector<string> search_paths;
647f12da sago007 2016-09-12 20:07 801
	string puzzleName;
08c44684 sago007 2016-10-30 09:19 802
	bool allowResize = true;
68313e95 sago007 2016-09-28 16:52 803
	bool autoScale = true;
9076d3cb sago007 2017-04-22 10:50 804
	bool softwareRenderer = false;
647f12da sago007 2016-09-12 20:07 805
};
647f12da sago007 2016-09-12 20:07 806
647f12da sago007 2016-09-12 20:07 807
static void ParseArguments(int argc, char* argv[], globalConfig& conf) {
647f12da sago007 2016-09-12 20:07 808
	int consoleWidth = boost::program_options::options_description::m_default_line_length;
647f12da sago007 2016-09-12 20:07 809
	const char* columnsEnv = getenv("COLUMNS"); // Allows using "COLUMNS=300 help2man" for generating the man page without bad line breaks.
647f12da sago007 2016-09-12 20:07 810
	if (columnsEnv) {
647f12da sago007 2016-09-12 20:07 811
		consoleWidth = sago::StrToLong(columnsEnv);
647f12da sago007 2016-09-12 20:07 812
	}
647f12da sago007 2016-09-12 20:07 813
	const char* commandname = "blockattack";
647f12da sago007 2016-09-12 20:07 814
	if (argv[0]) {
647f12da sago007 2016-09-12 20:07 815
		//NULL on Windows
647f12da sago007 2016-09-12 20:07 816
		commandname = argv[0];
647f12da sago007 2016-09-12 20:07 817
	}
647f12da sago007 2016-09-12 20:07 818
	boost::program_options::options_description desc("Options", consoleWidth);
647f12da sago007 2016-09-12 20:07 819
	desc.add_options()
647f12da sago007 2016-09-12 20:07 820
	("help,h", "Displays this message")
647f12da sago007 2016-09-12 20:07 821
	("version", "Display the version information")
647f12da sago007 2016-09-12 20:07 822
	("config,c", boost::program_options::value<vector<string> >(), "Read a config file with the values. Can be given multiple times")
647f12da sago007 2016-09-12 20:07 823
	("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
647f12da sago007 2016-09-12 20:07 824
	("priority", "Causes the game to not sleep between frames.")
9076d3cb sago007 2017-04-22 10:50 825
	("software-renderer", "Asks SDL2 to use software renderer")
647f12da sago007 2016-09-12 20:07 826
	("verbose-basic", "Enables basic verbose messages")
647f12da sago007 2016-09-12 20:07 827
	("verbose-game-controller", "Enables verbose messages regarding controllers")
647f12da sago007 2016-09-12 20:07 828
	("print-search-path", "Prints the search path and quits")
4cd8ea09 Poul Sander 2016-10-05 20:04 829
	("no-auto-scale", "Do not automatically auto scale")
647f12da sago007 2016-09-12 20:07 830
	("puzzle-level-file", boost::program_options::value<string>(), "Sets the default puzzle file to load")
647f12da sago007 2016-09-12 20:07 831
	("puzzle-single-level", boost::program_options::value<int>(), "Start the specific puzzle level directly")
440c4aa8 Poul Sander 2017-03-29 17:21 832
#ifdef REPLAY_IMPLEMENTED
092bdebe sago007 2017-03-19 14:39 833
	("play-replay", boost::program_options::value<string>(), "Start a replay")
440c4aa8 Poul Sander 2017-03-29 17:21 834
#endif
647f12da sago007 2016-09-12 20:07 835
	("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
092bdebe sago007 2017-03-19 14:39 836
	        "Default: \"%s\"", LOCALEDIR).c_str())
647f12da sago007 2016-09-12 20:07 837
	("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory will be created if it does not exist."
092bdebe sago007 2017-03-19 14:39 838
	        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
647f12da sago007 2016-09-12 20:07 839
647f12da sago007 2016-09-12 20:07 840
	;
647f12da sago007 2016-09-12 20:07 841
	boost::program_options::variables_map vm;
647f12da sago007 2016-09-12 20:07 842
	try {
647f12da sago007 2016-09-12 20:07 843
		boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
647f12da sago007 2016-09-12 20:07 844
		boost::program_options::notify(vm);
647f12da sago007 2016-09-12 20:07 845
	}
647f12da sago007 2016-09-12 20:07 846
	catch (exception& e) {
647f12da sago007 2016-09-12 20:07 847
		cerr << e.what() << "\n";
647f12da sago007 2016-09-12 20:07 848
		cerr << desc << "\n";
647f12da sago007 2016-09-12 20:07 849
		throw;
647f12da sago007 2016-09-12 20:07 850
	}
647f12da sago007 2016-09-12 20:07 851
	if (vm.count("config")) {
647f12da sago007 2016-09-12 20:07 852
		vector<string> config_filenames = vm["config"].as<vector<string> >();
647f12da sago007 2016-09-12 20:07 853
		for ( const string& s : config_filenames) {
647f12da sago007 2016-09-12 20:07 854
			std::ifstream config_file(s);
647f12da sago007 2016-09-12 20:07 855
			store(parse_config_file(config_file, desc), vm);
647f12da sago007 2016-09-12 20:07 856
			notify(vm);
647f12da sago007 2016-09-12 20:07 857
		}
647f12da sago007 2016-09-12 20:07 858
	}
647f12da sago007 2016-09-12 20:07 859
	if (vm.count("bind-text-domain")) {
647f12da sago007 2016-09-12 20:07 860
		string s = vm["bind-text-domain"].as<string>();
647f12da sago007 2016-09-12 20:07 861
		bindtextdomain (PACKAGE, s.c_str());
647f12da sago007 2016-09-12 20:07 862
	}
647f12da sago007 2016-09-12 20:07 863
	if (vm.count("homepath")) {
647f12da sago007 2016-09-12 20:07 864
		string s = vm["homepath"].as<string>();
647f12da sago007 2016-09-12 20:07 865
		setPathToSaveFiles(s);
647f12da sago007 2016-09-12 20:07 866
		conf.savepath = getPathToSaveFiles();
647f12da sago007 2016-09-12 20:07 867
	}
647f12da sago007 2016-09-12 20:07 868
	if (vm.count("help")) {
647f12da sago007 2016-09-12 20:07 869
		cout << SPrintStringF("Block Attack - Rise of the blocks %s\n\n"
092bdebe sago007 2017-03-19 14:39 870
		                      "Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Tetris Attack for the SNES.\n\n"
092bdebe sago007 2017-03-19 14:39 871
		                      "%s\n\n", VERSION_NUMBER, "www.blockattack.net");
647f12da sago007 2016-09-12 20:07 872
		cout << "Usage: "<< commandname << " [OPTION]..." << "\n";
647f12da sago007 2016-09-12 20:07 873
		cout << desc << "\n";
647f12da sago007 2016-09-12 20:07 874
		cout << "Examples:" << "\n";
647f12da sago007 2016-09-12 20:07 875
		cout << "\tblockattack          \tStart the game normally" << "\n";
647f12da sago007 2016-09-12 20:07 876
		cout << "\tblockattack --nosound\tStart the game without sound. Can be used if sound problems prevents the game from starting" << "\n";
3347e1e2 Poul Sander 2018-05-06 13:40 877
		cout << "\tblockattack --puzzle-level-file puzzle.levels --puzzle-single-level 3\tStart the game with the default puzzles in level 3" << "\n";
3347e1e2 Poul Sander 2018-05-06 13:40 878
		cout << "\tblockattack --bind-text-domain /dev/null\t Disables translations" << "\n";
647f12da sago007 2016-09-12 20:07 879
		cout << "\n";
647f12da sago007 2016-09-12 20:07 880
		cout << "Report bugs to the issue tracker here: <https://github.com/blockattack/blockattack-game/issues>" << "\n";
647f12da sago007 2016-09-12 20:07 881
		exit(0);
647f12da sago007 2016-09-12 20:07 882
	}
647f12da sago007 2016-09-12 20:07 883
	if (vm.count("version")) {
647f12da sago007 2016-09-12 20:07 884
		cout << "blockattack " << VERSION_NUMBER << "\n";
647f12da sago007 2016-09-12 20:07 885
		cout << "\n";
647f12da sago007 2016-09-12 20:07 886
		cout << "Copyright (C) 2005-2016 Poul Sander" << "\n";
647f12da sago007 2016-09-12 20:07 887
		cout << "License GPLv2+: GNU GPL version 2 <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html> or later <http://gnu.org/licenses/gpl.html>" << "\n";
647f12da sago007 2016-09-12 20:07 888
		cout << "This is free software: you are free to change and redistribute it." << "\n";
647f12da sago007 2016-09-12 20:07 889
		cout << "There is NO WARRANTY, to the extent permitted by law." << "\n";
647f12da sago007 2016-09-12 20:07 890
		exit(0);
647f12da sago007 2016-09-12 20:07 891
	}
647f12da sago007 2016-09-12 20:07 892
	if (vm.count("nosound")) {
72383a9e sago007 2016-10-30 11:56 893
		globalData.NoSound = true;
647f12da sago007 2016-09-12 20:07 894
	}
647f12da sago007 2016-09-12 20:07 895
	if (vm.count("priority")) {
72383a9e sago007 2016-10-30 11:56 896
		globalData.highPriority = true;
647f12da sago007 2016-09-12 20:07 897
	}
9076d3cb sago007 2017-04-22 10:50 898
	if (vm.count("software-renderer")) {
9076d3cb sago007 2017-04-22 10:50 899
		conf.softwareRenderer = true;
9076d3cb sago007 2017-04-22 10:50 900
	}
647f12da sago007 2016-09-12 20:07 901
	if (vm.count("verbose-basic")) {
72383a9e sago007 2016-10-30 11:56 902
		globalData.verboseLevel++;
647f12da sago007 2016-09-12 20:07 903
	}
647f12da sago007 2016-09-12 20:07 904
	if (vm.count("verbose-game-controller")) {
647f12da sago007 2016-09-12 20:07 905
		GameControllerSetVerbose(true);
647f12da sago007 2016-09-12 20:07 906
	}
647f12da sago007 2016-09-12 20:07 907
	if (vm.count("print-search-path")) {
647f12da sago007 2016-09-12 20:07 908
		for (const string& s : conf.search_paths) {
647f12da sago007 2016-09-12 20:07 909
			cout << s << "\n";
647f12da sago007 2016-09-12 20:07 910
		}
647f12da sago007 2016-09-12 20:07 911
		cout << conf.savepath << "\n";
647f12da sago007 2016-09-12 20:07 912
		exit(0);
647f12da sago007 2016-09-12 20:07 913
	}
647f12da sago007 2016-09-12 20:07 914
	if (vm.count("puzzle-single-level")) {
647f12da sago007 2016-09-12 20:07 915
		singlePuzzle = true;
647f12da sago007 2016-09-12 20:07 916
		singlePuzzleNr = vm["puzzle-single-level"].as<int>();
647f12da sago007 2016-09-12 20:07 917
	}
092bdebe sago007 2017-03-19 14:39 918
	if (vm.count("no-auto-scale")) {
68313e95 sago007 2016-09-28 16:52 919
		conf.autoScale = false;
68313e95 sago007 2016-09-28 16:52 920
	}
647f12da sago007 2016-09-12 20:07 921
	if (vm.count("puzzle-level-file")) {
647f12da sago007 2016-09-12 20:07 922
		conf.puzzleName = vm["puzzle-level-file"].as<string>();
647f12da sago007 2016-09-12 20:07 923
	}
092bdebe sago007 2017-03-19 14:39 924
	if (vm.count("play-replay")) {
092bdebe sago007 2017-03-19 14:39 925
		globalData.replayArgument = vm["play-replay"].as<string>();
092bdebe sago007 2017-03-19 14:39 926
	}
092bdebe sago007 2017-03-19 14:39 927
647f12da sago007 2016-09-12 20:07 928
}
647f12da sago007 2016-09-12 20:07 929
f31fade1 sago007 2016-02-06 21:37 930
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 931
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 932
	try {
335635ec sago007 2016-02-06 13:51 933
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 934
		PHYSFS_init(argv[0]);
647f12da sago007 2016-09-12 20:07 935
		globalConfig config;
647f12da sago007 2016-09-12 20:07 936
		config.puzzleName = "puzzle.levels";
647f12da sago007 2016-09-12 20:07 937
		FsSearchParthMainAppend(config.search_paths);
647f12da sago007 2016-09-12 20:07 938
		config.savepath = getPathToSaveFiles();
72383a9e sago007 2016-10-30 11:56 939
		globalData.highPriority = false;   //if true the game will take most resources, but increase framerate.
72383a9e sago007 2016-10-30 11:56 940
		globalData.bFullscreen = false;
335635ec sago007 2016-02-06 13:51 941
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 942
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 943
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 944
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 945
		textdomain (PACKAGE);
647f12da sago007 2016-09-12 20:07 946
		ParseArguments(argc, argv, config);
77531130 Poul Sander 2016-02-17 18:42 947
		OsCreateSaveFolder();
647f12da sago007 2016-09-12 20:07 948
		PhysFsSetSearchPath(config.search_paths, config.savepath);
7261f4dd Poul Sander 2019-03-13 18:10 949
		//Os create folders must be after the parameters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 950
		PhysFsCreateFolders();
ccee1ad0 Poul Sander 2019-03-13 18:39 951
		bool gameShutdownProperly = true;
ccee1ad0 Poul Sander 2019-03-13 18:39 952
		if (sago::FileExists("gameRunning")) {
ccee1ad0 Poul Sander 2019-03-13 18:39 953
			gameShutdownProperly = false;
ccee1ad0 Poul Sander 2019-03-13 18:39 954
		}
7261f4dd Poul Sander 2019-03-13 18:10 955
		sago::WriteFileContent("gameRunning", "Started");
72383a9e sago007 2016-10-30 11:56 956
		globalData.SoundEnabled = true;
72383a9e sago007 2016-10-30 11:56 957
		globalData.MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 958
		twoPlayers = false; //true if two players splitscreen
335635ec sago007 2016-02-06 13:51 959
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 960
		puzzleLoaded = false;
335635ec sago007 2016-02-06 13:51 961
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 962
		theExplosionManager = ExplosionManager();
647f12da sago007 2016-09-12 20:07 963
		PuzzleSetName(config.puzzleName);
335635ec sago007 2016-02-06 13:51 964
		//Init SDL
335635ec sago007 2016-02-06 13:51 965
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 966
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 967
		}
d0c62e33 sago007 2016-04-02 15:18 968
		if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER ) != 0) {
161a010c sago007 2016-05-06 14:00 969
			cerr << "Warning: Game controller failed to initialize. Reason: " << SDL_GetError() << "\n";
c7f2082f sago007 2016-03-13 11:48 970
		}
826cf176 sago007 2016-03-12 10:53 971
		InitGameControllers();
335635ec sago007 2016-02-06 13:51 972
		TTF_Init();
335635ec sago007 2016-02-06 13:51 973
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
c310f8a5 sago007 2017-03-25 16:05 974
		globalData.theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 975
335635ec sago007 2016-02-06 13:51 976
		//Open Audio
72383a9e sago007 2016-10-30 11:56 977
		if (!globalData.NoSound) {
335635ec sago007 2016-02-06 13:51 978
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 979
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
161a010c sago007 2016-05-06 14:00 980
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << "\n"
161a010c sago007 2016-05-06 14:00 981
				     << "Sound will be disabled!" << "\n";
72383a9e sago007 2016-10-30 11:56 982
				globalData.NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 983
			}
c53e6443 sago007 2012-04-17 11:04 984
		}
c53e6443 sago007 2012-04-17 11:04 985
89c4a3a6 sago007 2008-08-29 14:32 986
72383a9e sago007 2016-10-30 11:56 987
		if (globalData.verboseLevel) {
335635ec sago007 2016-02-06 13:51 988
			//Copyright notice:
161a010c sago007 2016-05-06 14:00 989
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << "\n" << "http://www.blockattack.net" << "\n" << "Copyright 2004-2016 Poul Sander" << "\n" <<
161a010c sago007 2016-05-06 14:00 990
			     "A SDL2 based game (see www.libsdl.org)" << "\n" <<
2b4dbb2b sago007 2016-07-03 18:54 991
			     "The game is available under the GPL, see COPYING for details." << "\n";
161a010c sago007 2016-05-06 14:00 992
			cout << "-------------------------------------------" << "\n";
335635ec sago007 2016-02-06 13:51 993
		}
335635ec sago007 2016-02-06 13:51 994
335635ec sago007 2016-02-06 13:51 995
f204c851 sago007 2016-04-16 14:42 996
		keySettings[player1keys].up= SDLK_UP;
f204c851 sago007 2016-04-16 14:42 997
		keySettings[player1keys].down = SDLK_DOWN;
f204c851 sago007 2016-04-16 14:42 998
		keySettings[player1keys].left = SDLK_LEFT;
f204c851 sago007 2016-04-16 14:42 999
		keySettings[player1keys].right = SDLK_RIGHT;
f204c851 sago007 2016-04-16 14:42 1000
		keySettings[player1keys].change = SDLK_RCTRL;
f204c851 sago007 2016-04-16 14:42 1001
		keySettings[player1keys].push = SDLK_RSHIFT;
f204c851 sago007 2016-04-16 14:42 1002
f204c851 sago007 2016-04-16 14:42 1003
		keySettings[player2keys].up= SDLK_w;
f204c851 sago007 2016-04-16 14:42 1004
		keySettings[player2keys].down = SDLK_s;
f204c851 sago007 2016-04-16 14:42 1005
		keySettings[player2keys].left = SDLK_a;
f204c851 sago007 2016-04-16 14:42 1006
		keySettings[player2keys].right = SDLK_d;
f204c851 sago007 2016-04-16 14:42 1007
		keySettings[player2keys].change = SDLK_LCTRL;
f204c851 sago007 2016-04-16 14:42 1008
		keySettings[player2keys].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1009
b372dcb1 Poul Sander 2019-02-13 18:53 1010
		globalData.player1name = defaultPlayerName();
72383a9e sago007 2016-10-30 11:56 1011
		globalData.player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1012
335635ec sago007 2016-02-06 13:51 1013
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1014
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1015
		//configSettings->save();
ede1d46c sago007 2018-06-30 11:18 1016
		int screenHeight = 768;
335635ec sago007 2016-02-06 13:51 1017
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
72383a9e sago007 2016-10-30 11:56 1018
			globalData.bFullscreen = (bool)configSettings->getInt("fullscreen");
72383a9e sago007 2016-10-30 11:56 1019
			globalData.MusicEnabled = (bool)configSettings->getInt("musicenabled");
72383a9e sago007 2016-10-30 11:56 1020
			globalData.SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1021
335635ec sago007 2016-02-06 13:51 1022
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1023
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1024
			}
335635ec sago007 2016-02-06 13:51 1025
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1026
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1027
			}
335635ec sago007 2016-02-06 13:51 1028
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1029
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1030
			}
335635ec sago007 2016-02-06 13:51 1031
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1032
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1033
			}
335635ec sago007 2016-02-06 13:51 1034
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1035
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1036
			}
335635ec sago007 2016-02-06 13:51 1037
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1038
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1039
			}
c53e6443 sago007 2012-04-17 11:04 1040
335635ec sago007 2016-02-06 13:51 1041
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1042
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1043
			}
335635ec sago007 2016-02-06 13:51 1044
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1045
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1046
			}
335635ec sago007 2016-02-06 13:51 1047
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1048
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1049
			}
335635ec sago007 2016-02-06 13:51 1050
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1051
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1052
			}
335635ec sago007 2016-02-06 13:51 1053
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1054
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1055
			}
335635ec sago007 2016-02-06 13:51 1056
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1057
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1058
			}
335635ec sago007 2016-02-06 13:51 1059
			if (configSettings->exists("player1name")) {
72383a9e sago007 2016-10-30 11:56 1060
				globalData.player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1061
			}
335635ec sago007 2016-02-06 13:51 1062
			if (configSettings->exists("player2name")) {
72383a9e sago007 2016-10-30 11:56 1063
				globalData.player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1064
			}
2d8f4227 sago007 2017-03-02 19:24 1065
			if (configSettings->exists("xsize")) {
2d8f4227 sago007 2017-03-02 19:24 1066
				globalData.xsize = configSettings->getInt("xsize");
2d8f4227 sago007 2017-03-02 19:24 1067
			}
2d8f4227 sago007 2017-03-02 19:24 1068
			if (configSettings->exists("ysize")) {
2d8f4227 sago007 2017-03-02 19:24 1069
				globalData.ysize = configSettings->getInt("ysize");
2d8f4227 sago007 2017-03-02 19:24 1070
			}
ede1d46c sago007 2018-06-30 11:18 1071
			if (configSettings->exists("screenHeight")) {
ede1d46c sago007 2018-06-30 11:18 1072
				screenHeight = configSettings->getInt("screenHeight");
ede1d46c sago007 2018-06-30 11:18 1073
			}
72383a9e sago007 2016-10-30 11:56 1074
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1075
				cout << "Data loaded from config file" << "\n";
335635ec sago007 2016-02-06 13:51 1076
			}
335635ec sago007 2016-02-06 13:51 1077
		}
335635ec sago007 2016-02-06 13:51 1078
		else {
72383a9e sago007 2016-10-30 11:56 1079
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1080
				cout << "Unable to load options file, using default values" << "\n";
335635ec sago007 2016-02-06 13:51 1081
			}
335635ec sago007 2016-02-06 13:51 1082
		}
1029dfed Poul Sander 2019-03-13 17:22 1083
		if (configSettings->getInt("always-software")) {
1029dfed Poul Sander 2019-03-13 17:22 1084
			config.softwareRenderer = true;
1029dfed Poul Sander 2019-03-13 17:22 1085
		}
ccee1ad0 Poul Sander 2019-03-13 18:39 1086
		if (!gameShutdownProperly) {
ccee1ad0 Poul Sander 2019-03-13 18:39 1087
			std::cerr << "Game not shotdown. Using software renderer.\n";
ccee1ad0 Poul Sander 2019-03-13 18:39 1088
			config.softwareRenderer = true;
ccee1ad0 Poul Sander 2019-03-13 18:39 1089
		}
c53e6443 sago007 2012-04-17 11:04 1090
335635ec sago007 2016-02-06 13:51 1091
		// "Block Attack - Rise of the Blocks"
82ced7ab sago007 2016-09-16 18:41 1092
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
335635ec sago007 2016-02-06 13:51 1093
		//Open video
28864426 sago007 2016-10-30 09:35 1094
		int createWindowParams = 0;
82ced7ab sago007 2016-09-16 18:41 1095
		if (config.allowResize) {
82ced7ab sago007 2016-09-16 18:41 1096
			createWindowParams |= SDL_WINDOW_RESIZABLE;
82ced7ab sago007 2016-09-16 18:41 1097
		}
cb49f111 sago007 2016-03-16 20:45 1098
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks " VERSION_NUMBER,
335635ec sago007 2016-02-06 13:51 1099
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1100
		                             SDL_WINDOWPOS_UNDEFINED,
ede1d46c sago007 2018-06-30 11:18 1101
		                             (screenHeight)*4/3, screenHeight,
335635ec sago007 2016-02-06 13:51 1102
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1103
		dieOnNullptr(sdlWindow, "Unable to create window");
9076d3cb sago007 2017-04-22 10:50 1104
		int rendererFlags = 0;
9076d3cb sago007 2017-04-22 10:50 1105
		if (config.softwareRenderer) {
9076d3cb sago007 2017-04-22 10:50 1106
			rendererFlags |= SDL_RENDERER_SOFTWARE;
9076d3cb sago007 2017-04-22 10:50 1107
		}
9076d3cb sago007 2017-04-22 10:50 1108
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, rendererFlags);
335635ec sago007 2016-02-06 13:51 1109
		dieOnNullptr(renderer, "Unable to create render");
e17fcc86 sago007 2016-09-28 20:09 1110
		if (config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1111
			SDL_RenderSetLogicalSize(renderer, 1024, 768);
e17fcc86 sago007 2016-09-28 20:09 1112
			logicalRenderer = true;
82ced7ab sago007 2016-09-16 18:41 1113
		}
80a4a691 sago007 2017-10-25 20:03 1114
		if (globalData.verboseLevel) {
80a4a691 sago007 2017-10-25 20:03 1115
			SDL_RendererInfo info;
80a4a691 sago007 2017-10-25 20:03 1116
			SDL_GetRendererInfo(renderer, &info);
80a4a691 sago007 2017-10-25 20:03 1117
			cout << "Renderer: " << info.name << "\n";
80a4a691 sago007 2017-10-25 20:03 1118
		}
72383a9e sago007 2016-10-30 11:56 1119
		globalData.screen = renderer;
1383de53 sago007 2016-02-21 12:18 1120
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1121
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1122
72383a9e sago007 2016-10-30 11:56 1123
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1124
			cout << "Images loaded" << "\n";
c53e6443 sago007 2012-04-17 11:04 1125
		}
89c4a3a6 sago007 2008-08-29 14:32 1126
343fbe43 sago007 2018-03-27 19:53 1127
		BlockGameSdl theGame = BlockGameSdl(50, 100, &globalData.spriteHolder->GetDataHolder());            //creates game objects
343fbe43 sago007 2018-03-27 19:53 1128
		BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100, &globalData.spriteHolder->GetDataHolder());
335635ec sago007 2016-02-06 13:51 1129
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1130
		player2 = &theGame2;
092bdebe sago007 2017-03-19 14:39 1131
b58caa17 sago007 2016-06-04 10:32 1132
		BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1133
		a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1134
		theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1135
		theGame2.DoAction(a);
acc78225 sago007 2015-12-29 18:10 1136
b7590374 sago007 2011-05-19 16:15 1137
335635ec sago007 2016-02-06 13:51 1138
		//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1139
		theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1140
		theGame2.name = globalData.player2name;
b7590374 sago007 2011-05-19 16:15 1141
335635ec sago007 2016-02-06 13:51 1142
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1143
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1144
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1145
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1146
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1147
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1148
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1149
		}
72383a9e sago007 2016-10-30 11:56 1150
		DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1151
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1152
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1153
		SDL_RenderPresent(globalData.screen);
7fdb4e65 sago007 2016-04-28 17:54 1154
		if (singlePuzzle) {
de81e07d sago007 2016-07-10 20:22 1155
			runGame(Gametype::Puzzle, singlePuzzleNr);
7fdb4e65 sago007 2016-04-28 17:54 1156
		}
092bdebe sago007 2017-03-19 14:39 1157
		else if (globalData.replayArgument.length()) {
092bdebe sago007 2017-03-19 14:39 1158
			ReplayPlayer rp;
092bdebe sago007 2017-03-19 14:39 1159
			RunGameState(rp);
092bdebe sago007 2017-03-19 14:39 1160
		}
7fdb4e65 sago007 2016-04-28 17:54 1161
		else {
ccee1ad0 Poul Sander 2019-03-13 18:39 1162
			if (!gameShutdownProperly) {
ccee1ad0 Poul Sander 2019-03-13 18:39 1163
				SafeModeMenu();
ccee1ad0 Poul Sander 2019-03-13 18:39 1164
			}
7fdb4e65 sago007 2016-04-28 17:54 1165
			//game loop
7fdb4e65 sago007 2016-04-28 17:54 1166
			MainMenu();
7fdb4e65 sago007 2016-04-28 17:54 1167
		}
b7590374 sago007 2011-05-19 16:15 1168
b7590374 sago007 2011-05-19 16:15 1169
c53e6443 sago007 2012-04-17 11:04 1170
335635ec sago007 2016-02-06 13:51 1171
		//Saves options
2c6a4bae sago007 2018-05-11 15:20 1172
		if (true) {
72383a9e sago007 2016-10-30 11:56 1173
			configSettings->setInt("fullscreen",(int)globalData.bFullscreen);
72383a9e sago007 2016-10-30 11:56 1174
			configSettings->setInt("musicenabled",(int)globalData.MusicEnabled);
72383a9e sago007 2016-10-30 11:56 1175
			configSettings->setInt("soundenabled",(int)globalData.SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 1176
335635ec sago007 2016-02-06 13:51 1177
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1178
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1179
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1180
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1181
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1182
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1183
335635ec sago007 2016-02-06 13:51 1184
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1185
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1186
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1187
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1188
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1189
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1190
72383a9e sago007 2016-10-30 11:56 1191
			configSettings->setString("player1name", globalData.player1name);
72383a9e sago007 2016-10-30 11:56 1192
			configSettings->setString("player2name", globalData.player2name);
ede1d46c sago007 2018-06-30 11:18 1193
			{
ede1d46c sago007 2018-06-30 11:18 1194
				//Store physical height of window
ede1d46c sago007 2018-06-30 11:18 1195
				int height = 0;
ede1d46c sago007 2018-06-30 11:18 1196
				SDL_GetWindowSize(sdlWindow, nullptr, &height);
ede1d46c sago007 2018-06-30 11:18 1197
				configSettings->setInt("screenHeight", height);
2d8f4227 sago007 2017-03-02 19:24 1198
			}
335635ec sago007 2016-02-06 13:51 1199
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1200
		}
c53e6443 sago007 2012-04-17 11:04 1201
335635ec sago007 2016-02-06 13:51 1202
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1203
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1204
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1205
72383a9e sago007 2016-10-30 11:56 1206
		if (globalData.verboseLevel) {
d3f1e001 Poul Sander 2017-03-29 18:17 1207
			cout << SPrintStringF("Block Attack - Rise of the Blocks ran for: %i hours %i mins and %i secs", ct.hours, ct.minutes, ct.seconds) << "\n";
335635ec sago007 2016-02-06 13:51 1208
		}
c53e6443 sago007 2012-04-17 11:04 1209
335635ec sago007 2016-02-06 13:51 1210
		ct = TimeHandler::addTime("totalTime",ct);
72383a9e sago007 2016-10-30 11:56 1211
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1212
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << "\n";
335635ec sago007 2016-02-06 13:51 1213
		}
c53e6443 sago007 2012-04-17 11:04 1214
335635ec sago007 2016-02-06 13:51 1215
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1216
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1217
	}
335635ec sago007 2016-02-06 13:51 1218
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1219
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1220
	}
7261f4dd Poul Sander 2019-03-13 18:10 1221
	PHYSFS_delete("gameRunning");
59dcb571 sago007 2016-02-14 15:34 1222
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1223
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1224
	return 0;
c53e6443 sago007 2012-04-17 11:04 1225
}
b7590374 sago007 2011-05-19 16:15 1226
de81e07d sago007 2016-07-10 20:22 1227
int runGame(Gametype gametype, int level) {
b5321636 sago007 2019-02-09 18:47 1228
	Highscore theTopScoresTimeTrial = Highscore("timetrial", 0.5);
c53e6443 sago007 2012-04-17 11:04 1229
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1230
	puzzleLoaded = false;
343fbe43 sago007 2018-03-27 19:53 1231
	bool bNearDeath = false;  //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1232
d8c1f444 sago007 2016-01-31 11:36 1233
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1234
	theExplosionManager = ExplosionManager();
343fbe43 sago007 2018-03-27 19:53 1235
	BlockGameSdl theGame = BlockGameSdl(50, 100, &globalData.spriteHolder->GetDataHolder());  //creates game objects
343fbe43 sago007 2018-03-27 19:53 1236
	BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100, &globalData.spriteHolder->GetDataHolder());
c53e6443 sago007 2012-04-17 11:04 1237
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1238
	player2 = &theGame2;
343fbe43 sago007 2018-03-27 19:53 1239
	theGame.DoPaintJob();  //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1240
	theGame2.DoPaintJob();
b58caa17 sago007 2016-06-04 10:32 1241
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1242
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1243
	theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1244
	theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1245
c53e6443 sago007 2012-04-17 11:04 1246
	//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1247
	theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1248
	theGame2.name = globalData.player2name;
c53e6443 sago007 2012-04-17 11:04 1249
7fdb4e65 sago007 2016-04-28 17:54 1250
	bool mustsetupgame = true;
092bdebe sago007 2017-03-19 14:39 1251
ecef5838 sago007 2015-11-24 20:01 1252
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1253
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1254
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1255
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1256
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1257
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1258
		theGame.NewGame(s);
7fdb4e65 sago007 2016-04-28 17:54 1259
		mustsetupgame = false;
c53e6443 sago007 2012-04-17 11:04 1260
	}
c53e6443 sago007 2012-04-17 11:04 1261
	//game loop
c53e6443 sago007 2012-04-17 11:04 1262
	int done = 0;
72383a9e sago007 2016-10-30 11:56 1263
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1264
		cout << "Starting game loop" << "\n";
acd79baf sago007 2015-11-22 19:37 1265
	}
c53e6443 sago007 2012-04-17 11:04 1266
53203200 sago007 2015-12-25 13:30 1267
ecef5838 sago007 2015-11-24 20:01 1268
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1269
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1270
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1271
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1272
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1273
			switch (gametype) {
092bdebe sago007 2017-03-19 14:39 1274
			case Gametype::SinglePlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1275
				StartSinglePlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1276
				break;
092bdebe sago007 2017-03-19 14:39 1277
			case Gametype::StageClear: {
092bdebe sago007 2017-03-19 14:39 1278
				int myLevel = PuzzleLevelSelect(1);
092bdebe sago007 2017-03-19 14:39 1279
				if (myLevel == -1) {
092bdebe sago007 2017-03-19 14:39 1280
					return 1;
092bdebe sago007 2017-03-19 14:39 1281
				}
092bdebe sago007 2017-03-19 14:39 1282
				BlockGameStartInfo s;
092bdebe sago007 2017-03-19 14:39 1283
				s.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1284
				s.stageClear = true;
092bdebe sago007 2017-03-19 14:39 1285
				s.level = myLevel;
092bdebe sago007 2017-03-19 14:39 1286
				theGame.NewGame(s);
092bdebe sago007 2017-03-19 14:39 1287
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1288
				twoPlayers =false;
092bdebe sago007 2017-03-19 14:39 1289
				BlockGameAction a;
092bdebe sago007 2017-03-19 14:39 1290
				a.action = BlockGameAction::Action::SET_GAME_OVER;
092bdebe sago007 2017-03-19 14:39 1291
				theGame2.DoAction(a);
092bdebe sago007 2017-03-19 14:39 1292
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1293
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1294
			}
092bdebe sago007 2017-03-19 14:39 1295
			break;
092bdebe sago007 2017-03-19 14:39 1296
			case Gametype::Puzzle:
092bdebe sago007 2017-03-19 14:39 1297
				if (StartSinglePlayerPuzzle()) {
092bdebe sago007 2017-03-19 14:39 1298
					return 1;
acd79baf sago007 2015-11-22 19:37 1299
				}
c53e6443 sago007 2012-04-17 11:04 1300
				break;
092bdebe sago007 2017-03-19 14:39 1301
			case Gametype::SinglePlayerVs: {
092bdebe sago007 2017-03-19 14:39 1302
				//1 player - Vs mode
092bdebe sago007 2017-03-19 14:39 1303
				int theAIlevel = level; //startSingleVs();
092bdebe sago007 2017-03-19 14:39 1304
				BlockGameStartInfo startInfo;
092bdebe sago007 2017-03-19 14:39 1305
				startInfo.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1306
				startInfo.vsMode = true;
092bdebe sago007 2017-03-19 14:39 1307
				startInfo.vsAI = true;
092bdebe sago007 2017-03-19 14:39 1308
				startInfo.level = theAIlevel;
092bdebe sago007 2017-03-19 14:39 1309
				theGame.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1310
				startInfo.AI = true;
092bdebe sago007 2017-03-19 14:39 1311
				theGame2.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1312
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1313
				twoPlayers = true; //Single player, but AI plays
092bdebe sago007 2017-03-19 14:39 1314
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1315
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1316
			}
092bdebe sago007 2017-03-19 14:39 1317
			break;
092bdebe sago007 2017-03-19 14:39 1318
			case Gametype::TwoPlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1319
				StarTwoPlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1320
				break;
092bdebe sago007 2017-03-19 14:39 1321
			case Gametype::TwoPlayerVs:
092bdebe sago007 2017-03-19 14:39 1322
				StartTwoPlayerVs();
092bdebe sago007 2017-03-19 14:39 1323
				break;
092bdebe sago007 2017-03-19 14:39 1324
			case Gametype::SinglePlayerEndless:
092bdebe sago007 2017-03-19 14:39 1325
			default:
4379ec19 Poul Sander 2019-01-30 18:27 1326
				StartSinglePlayerEndless(level);
c53e6443 sago007 2012-04-17 11:04 1327
			};
c53e6443 sago007 2012-04-17 11:04 1328
			mustsetupgame = false;
72383a9e sago007 2016-10-30 11:56 1329
			DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1330
			MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1331
			DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1332
			SDL_RenderPresent(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1333
		}
b7590374 sago007 2011-05-19 16:15 1334
72383a9e sago007 2016-10-30 11:56 1335
		if (!(globalData.highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1336
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1337
		}
335635ec sago007 2016-02-06 13:51 1338
72383a9e sago007 2016-10-30 11:56 1339
		DrawBackground(globalData.screen);
de81e07d sago007 2016-07-10 20:22 1340
		//updates the balls and explosions:g
a6b97827 sago007 2016-01-24 11:15 1341
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1342
		theExplosionManager.update();
c310f8a5 sago007 2017-03-25 16:05 1343
		globalData.theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1344
fee9551a sago007 2016-01-20 19:05 1345
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1346
c9226e8d sago007 2016-06-04 10:17 1347
		BlockGameAction a;
c9226e8d sago007 2016-06-04 10:17 1348
		a.action = BlockGameAction::Action::NONE;
c9226e8d sago007 2016-06-04 10:17 1349
		a.tick = SDL_GetTicks();
59dcb571 sago007 2016-02-14 15:34 1350
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1351
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1352
ecef5838 sago007 2015-11-24 20:01 1353
			while ( SDL_PollEvent(&event) ) {
58cecf42 sago007 2016-12-09 20:35 1354
				UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 1355
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1356
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1357
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1358
				}
092bdebe sago007 2017-03-19 14:39 1359
ce5aa7d3 sago007 2016-03-13 11:44 1360
				if (theGame.isGameOver() && isEscapeEvent(event)) {
ce5aa7d3 sago007 2016-03-13 11:44 1361
					done = 1;
ce5aa7d3 sago007 2016-03-13 11:44 1362
				}
c53e6443 sago007 2012-04-17 11:04 1363
146ce3eb sago007 2018-06-30 11:46 1364
				if (event.type == SDL_CONTROLLERBUTTONDOWN) {
146ce3eb sago007 2018-06-30 11:46 1365
					if ( event.cbutton.button == SDL_CONTROLLER_BUTTON_BACK ) {
146ce3eb sago007 2018-06-30 11:46 1366
						done=1;
146ce3eb sago007 2018-06-30 11:46 1367
						DrawBackground(globalData.screen);
146ce3eb sago007 2018-06-30 11:46 1368
					}
146ce3eb sago007 2018-06-30 11:46 1369
				}
146ce3eb sago007 2018-06-30 11:46 1370
ecef5838 sago007 2015-11-24 20:01 1371
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1372
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1373
						done=1;
72383a9e sago007 2016-10-30 11:56 1374
						DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1375
					}
2c6a4bae sago007 2018-05-11 15:20 1376
					if (!theGame.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1377
						//player1:
ecef5838 sago007 2015-11-24 20:01 1378
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1379
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1380
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1381
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1382
						}
ecef5838 sago007 2015-11-24 20:01 1383
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1384
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1385
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1386
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1387
						}
ecef5838 sago007 2015-11-24 20:01 1388
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1389
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1390
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1391
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1392
						}
ecef5838 sago007 2015-11-24 20:01 1393
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1394
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1395
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1396
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1397
						}
ecef5838 sago007 2015-11-24 20:01 1398
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1399
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1400
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1401
						}
ecef5838 sago007 2015-11-24 20:01 1402
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1403
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1404
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1405
						}
c53e6443 sago007 2012-04-17 11:04 1406
					}
2c6a4bae sago007 2018-05-11 15:20 1407
					if (!theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1408
						//player2:
ecef5838 sago007 2015-11-24 20:01 1409
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1410
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1411
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1412
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1413
						}
ecef5838 sago007 2015-11-24 20:01 1414
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1415
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1416
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1417
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1418
						}
ecef5838 sago007 2015-11-24 20:01 1419
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1420
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1421
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1422
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1423
						}
ecef5838 sago007 2015-11-24 20:01 1424
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1425
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1426
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1427
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1428
						}
ecef5838 sago007 2015-11-24 20:01 1429
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1430
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1431
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1432
						}
ecef5838 sago007 2015-11-24 20:01 1433
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1434
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1435
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1436
						}
c53e6443 sago007 2012-04-17 11:04 1437
					}
c53e6443 sago007 2012-04-17 11:04 1438
					//common:
2c6a4bae sago007 2018-05-11 15:20 1439
					if (!singlePuzzle) {
ecef5838 sago007 2015-11-24 20:01 1440
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1441
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1442
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1443
							#else
c53e6443 sago007 2012-04-17 11:04 1444
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1445
							#endif
c53e6443 sago007 2012-04-17 11:04 1446
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1447
							}
c53e6443 sago007 2012-04-17 11:04 1448
							 */
c53e6443 sago007 2012-04-17 11:04 1449
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1450
						}
ecef5838 sago007 2015-11-24 20:01 1451
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1452
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 1453
						}
ecef5838 sago007 2015-11-24 20:01 1454
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 1455
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1456
						}
ca486238 sago007 2015-08-23 15:12 1457
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 1458
						}
ecef5838 sago007 2015-11-24 20:01 1459
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 1460
						} //F11
c53e6443 sago007 2012-04-17 11:04 1461
					}
ecef5838 sago007 2015-11-24 20:01 1462
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 1463
						done=1;
c53e6443 sago007 2012-04-17 11:04 1464
					}
c53e6443 sago007 2012-04-17 11:04 1465
				}
c7f2082f sago007 2016-03-13 11:48 1466
ce5aa7d3 sago007 2016-03-13 11:44 1467
				if (isPlayerUpEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1468
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1469
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1470
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1471
				}
ce5aa7d3 sago007 2016-03-13 11:44 1472
				if (isPlayerDownEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1473
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1474
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1475
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1476
				}
ce5aa7d3 sago007 2016-03-13 11:44 1477
				if (isPlayerLeftEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1478
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1479
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1480
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1481
				}
ce5aa7d3 sago007 2016-03-13 11:44 1482
				if (isPlayerRightEvent (1, event)) {
b58caa17 sago007 2016-06-04 10:32 1483
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1484
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1485
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1486
				}
ce5aa7d3 sago007 2016-03-13 11:44 1487
				if (isPlayerSwitchEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1488
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1489
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1490
				}
ce5aa7d3 sago007 2016-03-13 11:44 1491
				if (isPlayerPushEvent(1, event)) {
c9226e8d sago007 2016-06-04 10:17 1492
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1493
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1494
				}
f2dac7e4 sago007 2016-04-09 19:24 1495
				if (isPlayerUpEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1496
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1497
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1498
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1499
				}
f2dac7e4 sago007 2016-04-09 19:24 1500
				if (isPlayerDownEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1501
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1502
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1503
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1504
				}
f2dac7e4 sago007 2016-04-09 19:24 1505
				if (isPlayerLeftEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1506
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1507
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1508
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1509
				}
f2dac7e4 sago007 2016-04-09 19:24 1510
				if (isPlayerRightEvent (2, event)) {
b58caa17 sago007 2016-06-04 10:32 1511
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1512
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1513
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1514
				}
f2dac7e4 sago007 2016-04-09 19:24 1515
				if (isPlayerSwitchEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1516
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1517
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1518
				}
f2dac7e4 sago007 2016-04-09 19:24 1519
				if (isPlayerPushEvent(2, event)) {
c9226e8d sago007 2016-06-04 10:17 1520
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1521
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1522
				}
706e81fe sago007 2016-04-05 19:17 1523
				static int mouseDownX = 0;
706e81fe sago007 2016-04-05 19:17 1524
				static int mouseDownY = 0;
d0c62e33 sago007 2016-04-02 15:18 1525
				if (event.type == SDL_MOUSEBUTTONDOWN) {
d0c62e33 sago007 2016-04-02 15:18 1526
					if (event.button.button == SDL_BUTTON_LEFT) {
d0c62e33 sago007 2016-04-02 15:18 1527
						bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1528
						int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1529
						int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1530
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1531
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1532
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1533
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1534
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1535
							theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1536
						}
d0c62e33 sago007 2016-04-02 15:18 1537
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1538
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1539
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1540
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1541
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1542
							theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1543
						}
706e81fe sago007 2016-04-05 19:17 1544
						mouseDownX = event.button.x;
706e81fe sago007 2016-04-05 19:17 1545
						mouseDownY = event.button.y;
092bdebe sago007 2017-03-19 14:39 1546
					}
243ef769 sago007 2016-04-04 18:00 1547
					if (event.button.button == SDL_BUTTON_RIGHT) {
243ef769 sago007 2016-04-04 18:00 1548
						bool pressed = false;
243ef769 sago007 2016-04-04 18:00 1549
						int x = 0;
243ef769 sago007 2016-04-04 18:00 1550
						int y = 0;
243ef769 sago007 2016-04-04 18:00 1551
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1552
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1553
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1554
							theGame.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1555
						}
243ef769 sago007 2016-04-04 18:00 1556
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1557
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1558
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1559
							theGame2.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1560
						}
243ef769 sago007 2016-04-04 18:00 1561
					}
c53e6443 sago007 2012-04-17 11:04 1562
				}
d0c62e33 sago007 2016-04-02 15:18 1563
				if (event.type == SDL_MOUSEBUTTONUP) {
d0c62e33 sago007 2016-04-02 15:18 1564
					if (event.button.button == SDL_BUTTON_LEFT) {
706e81fe sago007 2016-04-05 19:17 1565
						int x = event.button.x;
706e81fe sago007 2016-04-05 19:17 1566
						int y = event.button.y;
167c2a1d sago007 2016-06-05 12:45 1567
						a.action = BlockGameAction::Action::MOUSE_UP;
167c2a1d sago007 2016-06-05 12:45 1568
						theGame.DoAction(a);
167c2a1d sago007 2016-06-05 12:45 1569
						theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1570
						if (theGame.IsInTheBoard(x,y) && theGame.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1571
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1572
							theGame.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1573
						}
706e81fe sago007 2016-04-05 19:17 1574
						if (theGame2.IsInTheBoard(x,y) && theGame2.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1575
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1576
							theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1577
						}
acd79baf sago007 2015-11-22 19:37 1578
					}
d0c62e33 sago007 2016-04-02 15:18 1579
				}
d0c62e33 sago007 2016-04-02 15:18 1580
				if (event.type == SDL_MOUSEMOTION) {
161a010c sago007 2016-05-06 14:00 1581
					//cout << "Moved" << "\n";
d0c62e33 sago007 2016-04-02 15:18 1582
					bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1583
					int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1584
					int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1585
					theGame.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1586
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1587
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1588
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1589
						theGame.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1590
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1591
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1592
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1593
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1594
								theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1595
							}
d0c62e33 sago007 2016-04-02 15:18 1596
						}
acd79baf sago007 2015-11-22 19:37 1597
					}
d0c62e33 sago007 2016-04-02 15:18 1598
					theGame2.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1599
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1600
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1601
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1602
						theGame2.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1603
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1604
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1605
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1606
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1607
								theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1608
							}
d0c62e33 sago007 2016-04-02 15:18 1609
						}
acd79baf sago007 2015-11-22 19:37 1610
					}
092bdebe sago007 2017-03-19 14:39 1611
c53e6443 sago007 2012-04-17 11:04 1612
				}
d0c62e33 sago007 2016-04-02 15:18 1613
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 1614
c53e6443 sago007 2012-04-17 11:04 1615
			// If the mouse button is released, make bMouseUp equal true
08c44684 sago007 2016-10-30 09:19 1616
			if (! (SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) ) {
c53e6443 sago007 2012-04-17 11:04 1617
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1618
			}
c53e6443 sago007 2012-04-17 11:04 1619
c53e6443 sago007 2012-04-17 11:04 1620
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 1621
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 1622
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 1623
			}
c53e6443 sago007 2012-04-17 11:04 1624
2c6a4bae sago007 2018-05-11 15:20 1625
			if (true ) {
c53e6443 sago007 2012-04-17 11:04 1626
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 1627
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 1628
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 1629
					bMouseUp = false;
72383a9e sago007 2016-10-30 11:56 1630
					DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1631
58cecf42 sago007 2016-12-09 20:35 1632
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordNextButton.x)
58cecf42 sago007 2016-12-09 20:35 1633
					        && (globalData.mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1634
					        && (globalData.mousey > theGame.GetTopY()+cordNextButton.y)
092bdebe sago007 2017-03-19 14:39 1635
					        && (globalData.mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1636
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 1637
						nextLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1638
					}
092bdebe sago007 2017-03-19 14:39 1639
58cecf42 sago007 2016-12-09 20:35 1640
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordRetryButton .x)
58cecf42 sago007 2016-12-09 20:35 1641
					        &&(globalData.mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1642
					        &&(globalData.mousey > theGame.GetTopY()+cordRetryButton.y)
092bdebe sago007 2017-03-19 14:39 1643
					        &&(globalData.mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1644
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 1645
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1646
					}
c53e6443 sago007 2012-04-17 11:04 1647
58cecf42 sago007 2016-12-09 20:35 1648
					if (globalData.mousex > globalData.xsize-bExitOffset && globalData.mousex < globalData.xsize-bExitOffset+bExitSize &&
58cecf42 sago007 2016-12-09 20:35 1649
					        globalData.mousey > globalData.ysize-bExitOffset && globalData.mousey < globalData.ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 1650
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 1651
					}
c53e6443 sago007 2012-04-17 11:04 1652
				}
c53e6443 sago007 2012-04-17 11:04 1653
c53e6443 sago007 2012-04-17 11:04 1654
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 1655
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 1656
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 1657
				}
c53e6443 sago007 2012-04-17 11:04 1658
			}
c53e6443 sago007 2012-04-17 11:04 1659
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 1660
c53e6443 sago007 2012-04-17 11:04 1661
c53e6443 sago007 2012-04-17 11:04 1662
		//Sees if music is stopped and if music is enabled
72383a9e sago007 2016-10-30 11:56 1663
		if ((!globalData.NoSound)&&(!Mix_PlayingMusic())&&(globalData.MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 1664
			// then starts playing it.
524f188c sago007 2017-04-22 09:01 1665
			Mix_PlayMusic(bgMusic.get(), -1); //music loop
32090628 sago007 2016-04-10 14:13 1666
			Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1667
		}
b7590374 sago007 2011-05-19 16:15 1668
ecef5838 sago007 2015-11-24 20:01 1669
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 1670
			if (bNearDeath) {
72383a9e sago007 2016-10-30 11:56 1671
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1672
					Mix_PlayMusic(highbeatMusic.get(), 1);
32090628 sago007 2016-04-10 14:13 1673
					Mix_VolumeMusic((MIX_MAX_VOLUME*5)/10);
c53e6443 sago007 2012-04-17 11:04 1674
				}
c53e6443 sago007 2012-04-17 11:04 1675
			}
ecef5838 sago007 2015-11-24 20:01 1676
			else {
72383a9e sago007 2016-10-30 11:56 1677
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1678
					Mix_PlayMusic(bgMusic.get(), -1);
32090628 sago007 2016-04-10 14:13 1679
					Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1680
				}
c53e6443 sago007 2012-04-17 11:04 1681
			}
c53e6443 sago007 2012-04-17 11:04 1682
		}
b7590374 sago007 2011-05-19 16:15 1683
c53e6443 sago007 2012-04-17 11:04 1684
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 1685
b7590374 sago007 2011-05-19 16:15 1686
c53e6443 sago007 2012-04-17 11:04 1687
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 1688
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 1689
		//Updates the objects
62b3f619 sago007 2016-05-20 07:01 1690
		a.action = BlockGameAction::Action::UPDATE;
4fb2e351 sago007 2016-05-19 19:27 1691
		theGame.DoAction(a);
4fb2e351 sago007 2016-05-19 19:27 1692
		theGame2.DoAction(a);
b7590374 sago007 2011-05-19 16:15 1693
b7590374 sago007 2011-05-19 16:15 1694
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 1695
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1696
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 1697
#endif
ecef5838 sago007 2015-11-24 20:01 1698
			if (twoPlayers) {
0be2dfb3 sago007 2016-10-30 12:07 1699
				if (theGame.isGameOver() && theGame2.isGameOver() && !theGame.GetIsWinner() && !theGame2.GetIsWinner()  ) {
ecef5838 sago007 2015-11-24 20:01 1700
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1701
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1702
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1703
						theGame.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1704
					}
ecef5838 sago007 2015-11-24 20:01 1705
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1706
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1707
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1708
						theGame2.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1709
					}
ecef5838 sago007 2015-11-24 20:01 1710
					else {
07f5b3f3 sago007 2016-05-19 19:37 1711
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1712
						a.action = BlockGameAction::Action::SET_DRAW;
07f5b3f3 sago007 2016-05-19 19:37 1713
						theGame.DoAction(a);
07f5b3f3 sago007 2016-05-19 19:37 1714
						theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1715
					}
b283e0f7 sago007 2012-07-29 14:01 1716
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1717
				}
ecef5838 sago007 2015-11-24 20:01 1718
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1719
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1720
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1721
					theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1722
				}
ecef5838 sago007 2015-11-24 20:01 1723
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1724
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1725
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1726
					theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1727
				}
3d12f4a8 sago007 2016-03-21 18:40 1728
				vector<GarbageStruct> gs;
3d12f4a8 sago007 2016-03-21 18:40 1729
				theGame.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1730
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1731
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1732
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1733
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1734
					theGame2.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1735
				}
3d12f4a8 sago007 2016-03-21 18:40 1736
				gs.clear();
3d12f4a8 sago007 2016-03-21 18:40 1737
				theGame2.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1738
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1739
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1740
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1741
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1742
					theGame.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1743
				}
c53e6443 sago007 2012-04-17 11:04 1744
			}
53203200 sago007 2015-12-25 13:30 1745
dfdb7d66 sago007 2015-11-29 19:21 1746
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 1747
			registerTTHighscorePlayer1 = false;
905de2a2 sago007 2019-02-08 18:46 1748
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1749
		}
dfdb7d66 sago007 2015-11-29 19:21 1750
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 1751
			registerTTHighscorePlayer2 = false;
905de2a2 sago007 2019-02-08 18:46 1752
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1753
		}
dfdb7d66 sago007 2015-11-29 19:21 1754
		if (theGame.isGameOver() && registerEndlessHighscore) {
b5321636 sago007 2019-02-09 18:47 1755
			Highscore theTopScoresEndless = Highscore("endless", theGame.GetBaseSpeed());
dfdb7d66 sago007 2015-11-29 19:21 1756
			registerEndlessHighscore = false;
905de2a2 sago007 2019-02-08 18:46 1757
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1758
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 1759
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1760
#ifdef REPLAY_IMPLEMENTED
76514d10 sago007 2016-06-05 20:25 1761
		if (theGame.isGameOver() && saveReplay) {
76514d10 sago007 2016-06-05 20:25 1762
			if (twoPlayers && theGame2.isGameOver()) {
76514d10 sago007 2016-06-05 20:25 1763
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1764
				SaveReplay(theGame.GetBlockGameInfo(), theGame2.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1765
			}
76514d10 sago007 2016-06-05 20:25 1766
			if (!twoPlayers) {
76514d10 sago007 2016-06-05 20:25 1767
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1768
				SaveReplay(theGame.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1769
			}
76514d10 sago007 2016-06-05 20:25 1770
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1771
#endif
c53e6443 sago007 2012-04-17 11:04 1772
c53e6443 sago007 2012-04-17 11:04 1773
		//Once evrything has been checked, update graphics
7d649ca8 sago007 2016-10-02 16:43 1774
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1775
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
c53e6443 sago007 2012-04-17 11:04 1776
		//Draw the mouse:
58cecf42 sago007 2016-12-09 20:35 1777
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 1778
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 1779
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1780
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1781
		}
c53e6443 sago007 2012-04-17 11:04 1782
	} //game loop
80b830cd sago007 2012-08-19 17:51 1783
	return 0;
605138b3 sago007 2012-04-14 15:12 1784
}
1970-01-01 00:00 1785