git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
bb13d559 Poul Sander 2016-04-13 15:42 4
Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
77531130 Poul Sander 2016-02-17 18:42 20
http://www.blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#include "version.h"
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include "sago/SagoTextBox.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by std::to_string2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "Libs/NFont.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "stats.h"          //Saves general stats 
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#include "replayhandler.hpp"
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#include "common.h"
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#include "gamecontroller.h"
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#include <boost/program_options.hpp>
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#include <fstream>
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#include "levelselect.hpp"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using std::string;
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using std::cerr;
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using std::cout;
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using std::exception;
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using std::vector;
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GlobalData globalData;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("block_blue");
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	bricks[1] = holder.GetSprite("block_green");
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	bricks[2] = holder.GetSprite("block_purple");
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	bricks[3] = holder.GetSprite("block_red");
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	bricks[4] = holder.GetSprite("block_turkish");
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	bricks[5] = holder.GetSprite("block_yellow");
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	bricks[6] = holder.GetSprite("block_grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	globalData.bHighScore = holder.GetSprite("b_highscore");
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	globalData.bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("block_ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	globalData.iLevelCheck = holder.GetSprite("i_level_check");
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	globalData.iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	globalData.iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	globalData.iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	globalData.bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	globalData.mouse = holder.GetSprite("mouse");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_standard_blue_color, nf_standard_small_color;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	globalData.standard_blue_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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//Loads the sound if sound present
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	if (!globalData.NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicHandler("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicHandler("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundHandler("pop");
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		applause = holder.GetDataHolder().getSoundHandler("applause");
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		photoClick = holder.GetDataHolder().getSoundHandler("cameraclick");
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		globalData.typingChunk = holder.GetDataHolder().getSoundHandler("typing");
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		counterChunk = holder.GetDataHolder().getSoundHandler("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundHandler("counter_final");
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		const int soundVolume = 84;  //0-128
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		Mix_VolumeChunk(boing.get(), soundVolume);
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		Mix_VolumeChunk(applause.get(), soundVolume);
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		Mix_VolumeChunk(photoClick.get(), soundVolume);
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		Mix_VolumeChunk(globalData.typingChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterFinalChunk.get(), soundVolume);
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks(),x,y);
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}
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void DrawIMG_Bounded(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
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	globalData.standard_blue_font.draw(target, x, y, text);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
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	globalData.standard_blue_font.draw(target, x, y, text);
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}
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SDL_Window* sdlWindow;
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sago::SagoDataHolder dataHolder;
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void ResetFullscreen() {
1383de53 sago007 2016-02-21 12:18 249
	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
72383a9e sago007 2016-10-30 11:56 250
	if (globalData.bFullscreen) {
1383de53 sago007 2016-02-21 12:18 251
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 252
	}
fee9551a sago007 2016-01-20 19:05 253
	else {
fee9551a sago007 2016-01-20 19:05 254
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 255
	}
e2252ee5 sago007 2017-04-20 19:02 256
	dataHolder.invalidateAll(globalData.screen);
e2252ee5 sago007 2017-04-20 19:02 257
	globalData.spriteHolder.reset(new sago::SagoSpriteHolder( dataHolder ) );
72383a9e sago007 2016-10-30 11:56 258
	InitImages(*(globalData.spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 259
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 260
}
78d03b38 sago007 2008-11-13 19:56 261
e17fcc86 sago007 2016-09-28 20:09 262
static bool logicalRenderer = false;
e17fcc86 sago007 2016-09-28 20:09 263
f1708e5e sago007 2016-09-28 17:09 264
void DrawBackground(SDL_Renderer* target) {
13476fc2 sago007 2016-09-28 18:34 265
	SDL_RenderClear(target);
e17fcc86 sago007 2016-09-28 20:09 266
	if (logicalRenderer) {
72383a9e sago007 2016-10-30 11:56 267
		globalData.xsize = 1024;
72383a9e sago007 2016-10-30 11:56 268
		globalData.ysize = 768;
e17fcc86 sago007 2016-09-28 20:09 269
	}
e17fcc86 sago007 2016-09-28 20:09 270
	else {
72383a9e sago007 2016-10-30 11:56 271
		SDL_GetWindowSize(sdlWindow, &globalData.xsize, &globalData.ysize);
e17fcc86 sago007 2016-09-28 20:09 272
	}
72383a9e sago007 2016-10-30 11:56 273
	backgroundImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
68313e95 sago007 2016-09-28 16:52 274
}
78d03b38 sago007 2008-11-13 19:56 275
6e6e44b7 sago007 2016-10-18 15:30 276
/**
6e6e44b7 sago007 2016-10-18 15:30 277
 * This function reads the mouse coordinates from a relevant event.
6e6e44b7 sago007 2016-10-18 15:30 278
 * Unlike SDL_GetMouseState this works even if SDL_RenderSetLogicalSize is used
6e6e44b7 sago007 2016-10-18 15:30 279
 * @param event
6e6e44b7 sago007 2016-10-18 15:30 280
 * @param mousex
6e6e44b7 sago007 2016-10-18 15:30 281
 * @param mousey
6e6e44b7 sago007 2016-10-18 15:30 282
 */
6e6e44b7 sago007 2016-10-18 15:30 283
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey) {
092bdebe sago007 2017-03-19 14:39 284
	switch (event.type) {
092bdebe sago007 2017-03-19 14:39 285
	case SDL_MOUSEBUTTONDOWN:
092bdebe sago007 2017-03-19 14:39 286
	case SDL_MOUSEBUTTONUP:
092bdebe sago007 2017-03-19 14:39 287
		mousex = event.button.x;
092bdebe sago007 2017-03-19 14:39 288
		mousey = event.button.y;
092bdebe sago007 2017-03-19 14:39 289
		break;
092bdebe sago007 2017-03-19 14:39 290
	case SDL_MOUSEMOTION:
092bdebe sago007 2017-03-19 14:39 291
		mousex = event.motion.x;
092bdebe sago007 2017-03-19 14:39 292
		mousey = event.motion.y;
092bdebe sago007 2017-03-19 14:39 293
		break;
092bdebe sago007 2017-03-19 14:39 294
	default:
092bdebe sago007 2017-03-19 14:39 295
		break;
47fef8e8 sago007 2016-11-24 21:37 296
	}
6e6e44b7 sago007 2016-10-18 15:30 297
}
6e6e44b7 sago007 2016-10-18 15:30 298
d8c1f444 sago007 2016-01-31 11:36 299
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 300
d8c1f444 sago007 2016-01-31 11:36 301
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 302
89c4a3a6 sago007 2008-08-29 14:32 303
89c4a3a6 sago007 2008-08-29 14:32 304
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 305
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 306
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 307
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 308
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 309
8b1ab1cb sago007 2016-04-04 17:51 310
#include "BlockGameSdl.inc"
bbb1d879 sago007 2016-06-10 19:50 311
#include "sago/SagoMisc.hpp"
092bdebe sago007 2017-03-19 14:39 312
#include "ReplayPlayer.hpp"
6b1dc7a6 sago007 2010-11-08 21:03 313
6b1dc7a6 sago007 2010-11-08 21:03 314
6b1dc7a6 sago007 2010-11-08 21:03 315
89c4a3a6 sago007 2008-08-29 14:32 316
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 317
void writeScreenShot() {
72383a9e sago007 2016-10-30 11:56 318
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 319
		cout << "Saving screenshot" << "\n";
acd79baf sago007 2015-11-22 19:37 320
	}
acd79baf sago007 2015-11-22 19:37 321
	int rightNow = (int)time(nullptr);
549ecfae sago007 2016-10-09 08:37 322
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+std::to_string(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 323
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
72383a9e sago007 2016-10-30 11:56 324
	SDL_RenderReadPixels(globalData.screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 325
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 326
	SDL_FreeSurface(sreenshotSurface);
72383a9e sago007 2016-10-30 11:56 327
	if (!globalData.NoSound) {
72383a9e sago007 2016-10-30 11:56 328
		if (globalData.SoundEnabled) {
524f188c sago007 2017-04-22 09:01 329
			Mix_PlayChannel(1, photoClick.get(), 0);
acd79baf sago007 2015-11-22 19:37 330
		}
1d2e2129 sago007 2015-12-23 15:41 331
	}
89c4a3a6 sago007 2008-08-29 14:32 332
}
89c4a3a6 sago007 2008-08-29 14:32 333
89c4a3a6 sago007 2008-08-29 14:32 334
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 335
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 336
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 337
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 338
}
89c4a3a6 sago007 2008-08-29 14:32 339
89c4a3a6 sago007 2008-08-29 14:32 340
58a2d7e1 sago007 2016-02-12 18:53 341
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 342
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 343
	while (!done && !Config::getInstance()->isShuttingDown()) {
72383a9e sago007 2016-10-30 11:56 344
		state.Draw(globalData.screen);
58a2d7e1 sago007 2016-02-12 18:53 345
571b4d47 sago007 2015-12-05 16:02 346
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 347
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 348
fee9551a sago007 2016-01-20 19:05 349
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 350
ecef5838 sago007 2015-11-24 20:01 351
		while ( SDL_PollEvent(&event) ) {
20d77c6e sago007 2016-11-12 16:28 352
			UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 353
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 354
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 355
				done = true;
c53e6443 sago007 2012-04-17 11:04 356
			}
58a2d7e1 sago007 2016-02-12 18:53 357
c3b697c6 sago007 2016-02-07 17:30 358
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 359
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 360
			}
58a2d7e1 sago007 2016-02-12 18:53 361
c3b697c6 sago007 2016-02-07 17:30 362
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 363
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 364
c53e6443 sago007 2012-04-17 11:04 365
		}
58a2d7e1 sago007 2016-02-12 18:53 366
c3b697c6 sago007 2016-02-07 17:30 367
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 368
20d77c6e sago007 2016-11-12 16:28 369
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 370
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 371
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 372
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 373
		}
6b1dc7a6 sago007 2010-11-08 21:03 374
c3b697c6 sago007 2016-02-07 17:30 375
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 376
			done = true;
c3b697c6 sago007 2016-02-07 17:30 377
		}
c3b697c6 sago007 2016-02-07 17:30 378
	}
c3b697c6 sago007 2016-02-07 17:30 379
}
6b1dc7a6 sago007 2010-11-08 21:03 380
c3b697c6 sago007 2016-02-07 17:30 381
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 382
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 383
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 384
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 385
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 386
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 387
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 388
}
81d9c25d sago007 2008-11-24 09:50 389
89c4a3a6 sago007 2008-08-29 14:32 390
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 391
static void DrawBalls() {
f5d6c281 sago007 2017-03-25 17:08 392
	for (size_t i = 0; i< theBallManager.ballArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 393
		if (theBallManager.ballArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 394
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],globalData.screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 395
		} //if used
f5d6c281 sago007 2017-03-25 17:08 396
	}
f5d6c281 sago007 2017-03-25 17:08 397
	for (size_t i = 0; i< theExplosionManager.explosionArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 398
		if (theExplosionManager.explosionArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 399
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],globalData.screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 400
		}
c310f8a5 sago007 2017-03-25 16:05 401
	} //for
29724f4a sago007 2017-03-25 16:18 402
	for (size_t i = 0; i < globalData.theTextManager.textArray.size(); ++i) {
e2c3b704 sago007 2017-03-25 16:10 403
		if (globalData.theTextManager.textArray[i].inUse) {
c310f8a5 sago007 2017-03-25 16:05 404
			int x = globalData.theTextManager.textArray[i].getX()-12;
c310f8a5 sago007 2017-03-25 16:05 405
			int y = globalData.theTextManager.textArray[i].getY()-12;
72383a9e sago007 2016-10-30 11:56 406
			DrawIMG(iChainFrame,globalData.screen,x,y);
53203200 sago007 2015-12-25 13:30 407
c310f8a5 sago007 2017-03-25 16:05 408
			nf_standard_small_font.draw(globalData.screen, x+12,y+7, NFont::CENTER, "%s", globalData.theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 409
		}
c310f8a5 sago007 2017-03-25 16:05 410
	}
89c4a3a6 sago007 2008-08-29 14:32 411
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 412
9bbdb95d sago007 2018-03-26 11:39 413
template <class T> void sagoTextSetHelpFont(T& field){
9bbdb95d sago007 2018-03-26 11:39 414
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
9bbdb95d sago007 2018-03-26 11:39 415
	field.SetFont("freeserif");
9bbdb95d sago007 2018-03-26 11:39 416
	field.SetFontSize(30);
9bbdb95d sago007 2018-03-26 11:39 417
	field.SetOutline(1, {0,0,0,255});
9bbdb95d sago007 2018-03-26 11:39 418
}
9bbdb95d sago007 2018-03-26 11:39 419
810e1c2f sago007 2018-03-28 09:40 420
void sagoTextSetHelpFont(sago::SagoTextField& gametypeNameField){
9bbdb95d sago007 2018-03-26 11:39 421
	sagoTextSetHelpFont<sago::SagoTextField>(gametypeNameField);
9bbdb95d sago007 2018-03-26 11:39 422
}
89c4a3a6 sago007 2008-08-29 14:32 423
89c4a3a6 sago007 2008-08-29 14:32 424
//draws everything
ecef5838 sago007 2015-11-24 20:01 425
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 426
	SDL_ShowCursor(SDL_DISABLE);
72383a9e sago007 2016-10-30 11:56 427
	DrawBackground(globalData.screen);
ae0f6c7a sago007 2015-12-05 16:58 428
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 429
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 430
	string strHolder;
549ecfae sago007 2016-10-09 08:37 431
	strHolder = std::to_string(theGame->GetScore()+theGame->GetHandicap());
72383a9e sago007 2016-10-30 11:56 432
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 433
	if (theGame->GetAIenabled()) {
72383a9e sago007 2016-10-30 11:56 434
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 435
	}
a7de0677 sago007 2016-04-29 16:54 436
	else if (editorMode || singlePuzzle) {
72383a9e sago007 2016-10-30 11:56 437
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 438
	}
a7de0677 sago007 2016-04-29 16:54 439
	else {
72383a9e sago007 2016-10-30 11:56 440
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34, globalData.player1name);
acd79baf sago007 2015-11-22 19:37 441
	}
ecef5838 sago007 2015-11-24 20:01 442
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 443
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 444
		int minutes;
c53e6443 sago007 2012-04-17 11:04 445
		int seconds;
ecef5838 sago007 2015-11-24 20:01 446
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 447
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 448
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 449
		}
ecef5838 sago007 2015-11-24 20:01 450
		else {
c53e6443 sago007 2012-04-17 11:04 451
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 452
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 453
		}
acd79baf sago007 2015-11-22 19:37 454
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 455
			minutes=0;
acd79baf sago007 2015-11-22 19:37 456
		}
acd79baf sago007 2015-11-22 19:37 457
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 458
			seconds=0;
acd79baf sago007 2015-11-22 19:37 459
		}
ecef5838 sago007 2015-11-24 20:01 460
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 461
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 462
		}
acd79baf sago007 2015-11-22 19:37 463
		else {
549ecfae sago007 2016-10-09 08:37 464
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 465
		}
c53e6443 sago007 2012-04-17 11:04 466
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
72383a9e sago007 2016-10-30 11:56 467
		NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 468
	}
ecef5838 sago007 2015-11-24 20:01 469
	else {
c53e6443 sago007 2012-04-17 11:04 470
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 471
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 472
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 473
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 474
		}
acd79baf sago007 2015-11-22 19:37 475
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 476
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 477
		}
ecef5838 sago007 2015-11-24 20:01 478
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 479
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 480
		}
ecef5838 sago007 2015-11-24 20:01 481
		else {
549ecfae sago007 2016-10-09 08:37 482
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 483
		}
72383a9e sago007 2016-10-30 11:56 484
		NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 485
	}
549ecfae sago007 2016-10-09 08:37 486
	strHolder = std::to_string(theGame->GetChains());
72383a9e sago007 2016-10-30 11:56 487
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 488
	//drawspeedLevel:
549ecfae sago007 2016-10-09 08:37 489
	strHolder = std::to_string(theGame->GetSpeedLevel());
72383a9e sago007 2016-10-30 11:56 490
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 491
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 492
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 493
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
72383a9e sago007 2016-10-30 11:56 494
		DrawIMG(stageBobble,globalData.screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 495
	}
c53e6443 sago007 2012-04-17 11:04 496
	//player1 finnish, player2 start
7fdb4e65 sago007 2016-04-28 17:54 497
	if (!editorMode /*&& !singlePuzzle*/ ) {
c53e6443 sago007 2012-04-17 11:04 498
		/*
c53e6443 sago007 2012-04-17 11:04 499
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 500
		 */
ecef5838 sago007 2015-11-24 20:01 501
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 502
			//Blank player2's board:
72383a9e sago007 2016-10-30 11:56 503
			DrawIMG(backBoard,globalData.screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 504
			//Write a description:
d064f90f sago007 2016-01-26 17:25 505
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 506
			string infostring;
ecef5838 sago007 2015-11-24 20:01 507
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 508
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 509
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 510
c53e6443 sago007 2012-04-17 11:04 511
			}
ecef5838 sago007 2015-11-24 20:01 512
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 513
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 514
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 515
			}
ecef5838 sago007 2015-11-24 20:01 516
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 517
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 518
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 519
			}
ecef5838 sago007 2015-11-24 20:01 520
			else {
d064f90f sago007 2016-01-26 17:25 521
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 522
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 523
			}
599a0479 sago007 2016-01-26 17:17 524
			if (infostring.length() > 0) {
1a09fcd5 sago007 2018-03-25 13:32 525
				static sago::SagoTextBox infoBox;
1a09fcd5 sago007 2018-03-25 13:32 526
				static sago::SagoTextField objectiveField;
1a09fcd5 sago007 2018-03-25 13:32 527
				static sago::SagoTextField gametypeNameField;
9bbdb95d sago007 2018-03-26 11:39 528
				sagoTextSetHelpFont(infoBox);
1a09fcd5 sago007 2018-03-25 13:32 529
				infoBox.SetMaxWidth(290);
1a09fcd5 sago007 2018-03-25 13:32 530
				infoBox.SetText(infostring.c_str());
9bbdb95d sago007 2018-03-26 11:39 531
				sagoTextSetHelpFont(objectiveField);
1a09fcd5 sago007 2018-03-25 13:32 532
				objectiveField.SetText(_("Objective:"));
9bbdb95d sago007 2018-03-26 11:39 533
				sagoTextSetHelpFont(gametypeNameField);
1a09fcd5 sago007 2018-03-25 13:32 534
				gametypeNameField.SetText(gametypeName.c_str());
1a09fcd5 sago007 2018-03-25 13:32 535
				gametypeNameField.Draw(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10);
1a09fcd5 sago007 2018-03-25 13:32 536
				objectiveField.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160);
1a09fcd5 sago007 2018-03-25 13:32 537
				infoBox.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160+32);
c53e6443 sago007 2012-04-17 11:04 538
			}
c53e6443 sago007 2012-04-17 11:04 539
c53e6443 sago007 2012-04-17 11:04 540
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 541
			int y = theGame2->GetTopY()+400;
1a09fcd5 sago007 2018-03-25 13:32 542
			std::string controldBoxText = std::string(_("Movement keys:"))+"\n"+getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+",\n"
1a09fcd5 sago007 2018-03-25 13:32 543
					+ getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)+"\n"
1a09fcd5 sago007 2018-03-25 13:32 544
					+ _("Switch: ") + getKeyName(keySettings[0].change);
ecef5838 sago007 2015-11-24 20:01 545
			if (theGame->isPuzzleMode()) {
1a09fcd5 sago007 2018-03-25 13:32 546
				controldBoxText += std::string("\n") + _("Restart: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 547
			}
ecef5838 sago007 2015-11-24 20:01 548
			else {
1a09fcd5 sago007 2018-03-25 13:32 549
				controldBoxText += std::string("\n") + _("Push line: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 550
			}
1a09fcd5 sago007 2018-03-25 13:32 551
			static sago::SagoTextBox controldBox;
1a09fcd5 sago007 2018-03-25 13:32 552
			controldBox.SetHolder(&globalData.spriteHolder->GetDataHolder());
1a09fcd5 sago007 2018-03-25 13:32 553
			controldBox.SetFont("freeserif");
1a09fcd5 sago007 2018-03-25 13:32 554
			controldBox.SetFontSize(30);
1a09fcd5 sago007 2018-03-25 13:32 555
			controldBox.SetMaxWidth(290);
1a09fcd5 sago007 2018-03-25 13:32 556
			controldBox.SetOutline(1, {0,0,0,255});
1a09fcd5 sago007 2018-03-25 13:32 557
			controldBox.SetText(controldBoxText.c_str());
1a09fcd5 sago007 2018-03-25 13:32 558
			controldBox.Draw(globalData.screen, theGame2->GetTopX()+7,y);
c53e6443 sago007 2012-04-17 11:04 559
		}
549ecfae sago007 2016-10-09 08:37 560
		strHolder = std::to_string(theGame2->GetScore()+theGame2->GetHandicap());
72383a9e sago007 2016-10-30 11:56 561
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 562
		if (theGame2->GetAIenabled()) {
72383a9e sago007 2016-10-30 11:56 563
			NFont_Write(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 564
		}
ecef5838 sago007 2015-11-24 20:01 565
		else {
72383a9e sago007 2016-10-30 11:56 566
			NFont_Write(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 567
		}
ecef5838 sago007 2015-11-24 20:01 568
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 569
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 570
			int minutes;
c53e6443 sago007 2012-04-17 11:04 571
			int seconds;
ecef5838 sago007 2015-11-24 20:01 572
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 573
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 574
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 575
			}
ecef5838 sago007 2015-11-24 20:01 576
			else {
c53e6443 sago007 2012-04-17 11:04 577
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 578
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 579
			}
acd79baf sago007 2015-11-22 19:37 580
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 581
				minutes=0;
acd79baf sago007 2015-11-22 19:37 582
			}
acd79baf sago007 2015-11-22 19:37 583
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 584
				seconds=0;
acd79baf sago007 2015-11-22 19:37 585
			}
ecef5838 sago007 2015-11-24 20:01 586
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 587
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 588
			}
ecef5838 sago007 2015-11-24 20:01 589
			else {
549ecfae sago007 2016-10-09 08:37 590
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 591
			}
c53e6443 sago007 2012-04-17 11:04 592
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
72383a9e sago007 2016-10-30 11:56 593
			NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 594
		}
ecef5838 sago007 2015-11-24 20:01 595
		else {
c53e6443 sago007 2012-04-17 11:04 596
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 597
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 598
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 599
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 600
			}
acd79baf sago007 2015-11-22 19:37 601
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 602
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 603
			}
ecef5838 sago007 2015-11-24 20:01 604
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 605
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 606
			}
ecef5838 sago007 2015-11-24 20:01 607
			else {
549ecfae sago007 2016-10-09 08:37 608
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 609
			}
72383a9e sago007 2016-10-30 11:56 610
			NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 611
		}
549ecfae sago007 2016-10-09 08:37 612
		strHolder = std::to_string(theGame2->GetChains());
72383a9e sago007 2016-10-30 11:56 613
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
549ecfae sago007 2016-10-09 08:37 614
		strHolder = std::to_string(theGame2->GetSpeedLevel());
72383a9e sago007 2016-10-30 11:56 615
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 616
	}
c53e6443 sago007 2012-04-17 11:04 617
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 618
89c4a3a6 sago007 2008-08-29 14:32 619
7fdb4e65 sago007 2016-04-28 17:54 620
	//draw exit
72383a9e sago007 2016-10-30 11:56 621
	bExit.Draw(globalData.screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);
c53e6443 sago007 2012-04-17 11:04 622
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 623
1572de2b sago007 2008-09-11 18:15 624
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 625
	Frames++;
ecef5838 sago007 2015-11-24 20:01 626
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 627
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 628
			Frames=999;
acd79baf sago007 2015-11-22 19:37 629
		}
f306e3ca sago007 2015-12-04 21:16 630
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 631
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 632
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 633
	}
c53e6443 sago007 2012-04-17 11:04 634
1d2a7a1a sago007 2018-03-24 17:52 635
	globalData.standard_blue_font.draw(globalData.screen, 800, 4, FPS);
89c4a3a6 sago007 2008-08-29 14:32 636
#endif
89c4a3a6 sago007 2008-08-29 14:32 637
}
89c4a3a6 sago007 2008-08-29 14:32 638
ecef5838 sago007 2015-11-24 20:01 639
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 640
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 641
dfdb7d66 sago007 2015-11-29 19:21 642
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 643
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 644
static bool registerTTHighscorePlayer2 = false;
76514d10 sago007 2016-06-05 20:25 645
static bool saveReplay = false;
dfdb7d66 sago007 2015-11-29 19:21 646
ecef5838 sago007 2015-11-24 20:01 647
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 648
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 649
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 650
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 651
	startInfo.startBlocks = startInfo.ticks;
5159dd90 sago007 2016-02-21 15:50 652
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 653
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 654
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 655
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 656
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 657
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 658
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 659
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 660
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 661
}
30f910dd sago007 2010-11-10 21:02 662
ecef5838 sago007 2015-11-24 20:01 663
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 664
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 665
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 666
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 667
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 668
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 669
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 670
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 671
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 672
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 673
	//vsMode = false;
72383a9e sago007 2016-10-30 11:56 674
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 675
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 676
	registerTTHighscorePlayer1 = true;
76514d10 sago007 2016-06-05 20:25 677
	saveReplay = true;
4f1d27f1 sago007 2011-03-18 15:53 678
}
4f1d27f1 sago007 2011-03-18 15:53 679
f7c1a51d Poul Sander 2016-09-07 21:12 680
static int StartSinglePlayerPuzzle() {
b256fda5 sago007 2016-02-21 16:21 681
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 682
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 683
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 684
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 685
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 686
		return 1;
acd79baf sago007 2015-11-22 19:37 687
	}
b256fda5 sago007 2016-02-21 16:21 688
	player1->NewGame(startInfo);
72383a9e sago007 2016-10-30 11:56 689
	DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 690
	twoPlayers = false;
b58caa17 sago007 2016-06-04 10:32 691
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 692
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 693
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 694
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 695
	//vsMode = true;
72383a9e sago007 2016-10-30 11:56 696
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 697
	player2->name = globalData.player2name;
67a32395 sago007 2012-04-19 18:40 698
	return 0;
b7590374 sago007 2011-05-19 16:15 699
}
b7590374 sago007 2011-05-19 16:15 700
4f1d27f1 sago007 2011-03-18 15:53 701
ecef5838 sago007 2015-11-24 20:01 702
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 703
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 704
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 705
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 706
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 707
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 708
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 709
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 710
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 711
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 712
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 713
	}
ecef5838 sago007 2015-11-24 20:01 714
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 715
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 716
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 717
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 718
	}
3e7b8813 sago007 2016-02-22 19:45 719
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 720
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 721
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 722
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 723
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 724
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 725
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 726
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 727
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 728
}
4f1d27f1 sago007 2011-03-18 15:53 729
ecef5838 sago007 2015-11-24 20:01 730
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 731
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 732
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 733
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 734
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 735
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 736
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 737
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 738
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 739
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 740
	}
6d6b2788 sago007 2016-02-21 18:51 741
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 742
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 743
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 744
	}
3e7b8813 sago007 2016-02-22 19:45 745
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 746
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 747
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 748
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 749
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 750
	player2->NewGame(startInfo2);
c53e6443 sago007 2012-04-17 11:04 751
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 752
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 753
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 754
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 755
}
4f1d27f1 sago007 2011-03-18 15:53 756
7d649ca8 sago007 2016-10-02 16:43 757
static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) {
88f0d0ab sago007 2017-03-02 19:05 758
	game1.SetTopXY(50, globalData.ysize/2-284);
88f0d0ab sago007 2017-03-02 19:05 759
	game2.SetTopXY(globalData.xsize-500, globalData.ysize/2-284);
7d649ca8 sago007 2016-10-02 16:43 760
}
7d649ca8 sago007 2016-10-02 16:43 761
647f12da sago007 2016-09-12 20:07 762
struct globalConfig {
647f12da sago007 2016-09-12 20:07 763
	string savepath;
647f12da sago007 2016-09-12 20:07 764
	vector<string> search_paths;
647f12da sago007 2016-09-12 20:07 765
	string puzzleName;
08c44684 sago007 2016-10-30 09:19 766
	bool allowResize = true;
68313e95 sago007 2016-09-28 16:52 767
	bool autoScale = true;
9076d3cb sago007 2017-04-22 10:50 768
	bool softwareRenderer = false;
647f12da sago007 2016-09-12 20:07 769
};
647f12da sago007 2016-09-12 20:07 770
647f12da sago007 2016-09-12 20:07 771
static void ParseArguments(int argc, char* argv[], globalConfig& conf) {
647f12da sago007 2016-09-12 20:07 772
	int consoleWidth = boost::program_options::options_description::m_default_line_length;
647f12da sago007 2016-09-12 20:07 773
	const char* columnsEnv = getenv("COLUMNS"); // Allows using "COLUMNS=300 help2man" for generating the man page without bad line breaks.
647f12da sago007 2016-09-12 20:07 774
	if (columnsEnv) {
647f12da sago007 2016-09-12 20:07 775
		consoleWidth = sago::StrToLong(columnsEnv);
647f12da sago007 2016-09-12 20:07 776
	}
647f12da sago007 2016-09-12 20:07 777
	const char* commandname = "blockattack";
647f12da sago007 2016-09-12 20:07 778
	if (argv[0]) {
647f12da sago007 2016-09-12 20:07 779
		//NULL on Windows
647f12da sago007 2016-09-12 20:07 780
		commandname = argv[0];
647f12da sago007 2016-09-12 20:07 781
	}
647f12da sago007 2016-09-12 20:07 782
	boost::program_options::options_description desc("Options", consoleWidth);
647f12da sago007 2016-09-12 20:07 783
	desc.add_options()
647f12da sago007 2016-09-12 20:07 784
	("help,h", "Displays this message")
647f12da sago007 2016-09-12 20:07 785
	("version", "Display the version information")
647f12da sago007 2016-09-12 20:07 786
	("config,c", boost::program_options::value<vector<string> >(), "Read a config file with the values. Can be given multiple times")
647f12da sago007 2016-09-12 20:07 787
	("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
647f12da sago007 2016-09-12 20:07 788
	("priority", "Causes the game to not sleep between frames.")
9076d3cb sago007 2017-04-22 10:50 789
	("software-renderer", "Asks SDL2 to use software renderer")
647f12da sago007 2016-09-12 20:07 790
	("verbose-basic", "Enables basic verbose messages")
647f12da sago007 2016-09-12 20:07 791
	("verbose-game-controller", "Enables verbose messages regarding controllers")
647f12da sago007 2016-09-12 20:07 792
	("print-search-path", "Prints the search path and quits")
4cd8ea09 Poul Sander 2016-10-05 20:04 793
	("no-auto-scale", "Do not automatically auto scale")
647f12da sago007 2016-09-12 20:07 794
	("puzzle-level-file", boost::program_options::value<string>(), "Sets the default puzzle file to load")
647f12da sago007 2016-09-12 20:07 795
	("puzzle-single-level", boost::program_options::value<int>(), "Start the specific puzzle level directly")
440c4aa8 Poul Sander 2017-03-29 17:21 796
#ifdef REPLAY_IMPLEMENTED
092bdebe sago007 2017-03-19 14:39 797
	("play-replay", boost::program_options::value<string>(), "Start a replay")
440c4aa8 Poul Sander 2017-03-29 17:21 798
#endif
647f12da sago007 2016-09-12 20:07 799
	("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
092bdebe sago007 2017-03-19 14:39 800
	        "Default: \"%s\"", LOCALEDIR).c_str())
647f12da sago007 2016-09-12 20:07 801
	("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory will be created if it does not exist."
092bdebe sago007 2017-03-19 14:39 802
	        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
647f12da sago007 2016-09-12 20:07 803
647f12da sago007 2016-09-12 20:07 804
	;
647f12da sago007 2016-09-12 20:07 805
	boost::program_options::variables_map vm;
647f12da sago007 2016-09-12 20:07 806
	try {
647f12da sago007 2016-09-12 20:07 807
		boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
647f12da sago007 2016-09-12 20:07 808
		boost::program_options::notify(vm);
647f12da sago007 2016-09-12 20:07 809
	}
647f12da sago007 2016-09-12 20:07 810
	catch (exception& e) {
647f12da sago007 2016-09-12 20:07 811
		cerr << e.what() << "\n";
647f12da sago007 2016-09-12 20:07 812
		cerr << desc << "\n";
647f12da sago007 2016-09-12 20:07 813
		throw;
647f12da sago007 2016-09-12 20:07 814
	}
647f12da sago007 2016-09-12 20:07 815
	if (vm.count("config")) {
647f12da sago007 2016-09-12 20:07 816
		vector<string> config_filenames = vm["config"].as<vector<string> >();
647f12da sago007 2016-09-12 20:07 817
		for ( const string& s : config_filenames) {
647f12da sago007 2016-09-12 20:07 818
			std::ifstream config_file(s);
647f12da sago007 2016-09-12 20:07 819
			store(parse_config_file(config_file, desc), vm);
647f12da sago007 2016-09-12 20:07 820
			notify(vm);
647f12da sago007 2016-09-12 20:07 821
		}
647f12da sago007 2016-09-12 20:07 822
	}
647f12da sago007 2016-09-12 20:07 823
	if (vm.count("bind-text-domain")) {
647f12da sago007 2016-09-12 20:07 824
		string s = vm["bind-text-domain"].as<string>();
647f12da sago007 2016-09-12 20:07 825
		bindtextdomain (PACKAGE, s.c_str());
647f12da sago007 2016-09-12 20:07 826
	}
647f12da sago007 2016-09-12 20:07 827
	if (vm.count("homepath")) {
647f12da sago007 2016-09-12 20:07 828
		string s = vm["homepath"].as<string>();
647f12da sago007 2016-09-12 20:07 829
		setPathToSaveFiles(s);
647f12da sago007 2016-09-12 20:07 830
		conf.savepath = getPathToSaveFiles();
647f12da sago007 2016-09-12 20:07 831
	}
647f12da sago007 2016-09-12 20:07 832
	if (vm.count("help")) {
647f12da sago007 2016-09-12 20:07 833
		cout << SPrintStringF("Block Attack - Rise of the blocks %s\n\n"
092bdebe sago007 2017-03-19 14:39 834
		                      "Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Tetris Attack for the SNES.\n\n"
092bdebe sago007 2017-03-19 14:39 835
		                      "%s\n\n", VERSION_NUMBER, "www.blockattack.net");
647f12da sago007 2016-09-12 20:07 836
		cout << "Usage: "<< commandname << " [OPTION]..." << "\n";
647f12da sago007 2016-09-12 20:07 837
		cout << desc << "\n";
647f12da sago007 2016-09-12 20:07 838
		cout << "Examples:" << "\n";
647f12da sago007 2016-09-12 20:07 839
		cout << "\tblockattack          \tStart the game normally" << "\n";
647f12da sago007 2016-09-12 20:07 840
		cout << "\tblockattack --nosound\tStart the game without sound. Can be used if sound problems prevents the game from starting" << "\n";
647f12da sago007 2016-09-12 20:07 841
		cout << "\n";
647f12da sago007 2016-09-12 20:07 842
		cout << "Report bugs to the issue tracker here: <https://github.com/blockattack/blockattack-game/issues>" << "\n";
647f12da sago007 2016-09-12 20:07 843
		exit(0);
647f12da sago007 2016-09-12 20:07 844
	}
647f12da sago007 2016-09-12 20:07 845
	if (vm.count("version")) {
647f12da sago007 2016-09-12 20:07 846
		cout << "blockattack " << VERSION_NUMBER << "\n";
647f12da sago007 2016-09-12 20:07 847
		cout << "\n";
647f12da sago007 2016-09-12 20:07 848
		cout << "Copyright (C) 2005-2016 Poul Sander" << "\n";
647f12da sago007 2016-09-12 20:07 849
		cout << "License GPLv2+: GNU GPL version 2 <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html> or later <http://gnu.org/licenses/gpl.html>" << "\n";
647f12da sago007 2016-09-12 20:07 850
		cout << "This is free software: you are free to change and redistribute it." << "\n";
647f12da sago007 2016-09-12 20:07 851
		cout << "There is NO WARRANTY, to the extent permitted by law." << "\n";
647f12da sago007 2016-09-12 20:07 852
		exit(0);
647f12da sago007 2016-09-12 20:07 853
	}
647f12da sago007 2016-09-12 20:07 854
	if (vm.count("nosound")) {
72383a9e sago007 2016-10-30 11:56 855
		globalData.NoSound = true;
647f12da sago007 2016-09-12 20:07 856
	}
647f12da sago007 2016-09-12 20:07 857
	if (vm.count("priority")) {
72383a9e sago007 2016-10-30 11:56 858
		globalData.highPriority = true;
647f12da sago007 2016-09-12 20:07 859
	}
9076d3cb sago007 2017-04-22 10:50 860
	if (vm.count("software-renderer")) {
9076d3cb sago007 2017-04-22 10:50 861
		conf.softwareRenderer = true;
9076d3cb sago007 2017-04-22 10:50 862
	}
647f12da sago007 2016-09-12 20:07 863
	if (vm.count("verbose-basic")) {
72383a9e sago007 2016-10-30 11:56 864
		globalData.verboseLevel++;
647f12da sago007 2016-09-12 20:07 865
	}
647f12da sago007 2016-09-12 20:07 866
	if (vm.count("verbose-game-controller")) {
647f12da sago007 2016-09-12 20:07 867
		GameControllerSetVerbose(true);
647f12da sago007 2016-09-12 20:07 868
	}
647f12da sago007 2016-09-12 20:07 869
	if (vm.count("print-search-path")) {
647f12da sago007 2016-09-12 20:07 870
		for (const string& s : conf.search_paths) {
647f12da sago007 2016-09-12 20:07 871
			cout << s << "\n";
647f12da sago007 2016-09-12 20:07 872
		}
647f12da sago007 2016-09-12 20:07 873
		cout << conf.savepath << "\n";
647f12da sago007 2016-09-12 20:07 874
		exit(0);
647f12da sago007 2016-09-12 20:07 875
	}
647f12da sago007 2016-09-12 20:07 876
	if (vm.count("puzzle-single-level")) {
647f12da sago007 2016-09-12 20:07 877
		singlePuzzle = true;
647f12da sago007 2016-09-12 20:07 878
		singlePuzzleNr = vm["puzzle-single-level"].as<int>();
647f12da sago007 2016-09-12 20:07 879
	}
092bdebe sago007 2017-03-19 14:39 880
	if (vm.count("no-auto-scale")) {
68313e95 sago007 2016-09-28 16:52 881
		conf.autoScale = false;
68313e95 sago007 2016-09-28 16:52 882
	}
647f12da sago007 2016-09-12 20:07 883
	if (vm.count("puzzle-level-file")) {
647f12da sago007 2016-09-12 20:07 884
		conf.puzzleName = vm["puzzle-level-file"].as<string>();
647f12da sago007 2016-09-12 20:07 885
	}
092bdebe sago007 2017-03-19 14:39 886
	if (vm.count("play-replay")) {
092bdebe sago007 2017-03-19 14:39 887
		globalData.replayArgument = vm["play-replay"].as<string>();
092bdebe sago007 2017-03-19 14:39 888
	}
092bdebe sago007 2017-03-19 14:39 889
647f12da sago007 2016-09-12 20:07 890
}
647f12da sago007 2016-09-12 20:07 891
f31fade1 sago007 2016-02-06 21:37 892
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 893
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 894
	try {
335635ec sago007 2016-02-06 13:51 895
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 896
		PHYSFS_init(argv[0]);
647f12da sago007 2016-09-12 20:07 897
		globalConfig config;
647f12da sago007 2016-09-12 20:07 898
		config.puzzleName = "puzzle.levels";
647f12da sago007 2016-09-12 20:07 899
		FsSearchParthMainAppend(config.search_paths);
647f12da sago007 2016-09-12 20:07 900
		config.savepath = getPathToSaveFiles();
72383a9e sago007 2016-10-30 11:56 901
		globalData.highPriority = false;   //if true the game will take most resources, but increase framerate.
72383a9e sago007 2016-10-30 11:56 902
		globalData.bFullscreen = false;
335635ec sago007 2016-02-06 13:51 903
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 904
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 905
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 906
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 907
		textdomain (PACKAGE);
647f12da sago007 2016-09-12 20:07 908
		ParseArguments(argc, argv, config);
77531130 Poul Sander 2016-02-17 18:42 909
		OsCreateSaveFolder();
647f12da sago007 2016-09-12 20:07 910
		PhysFsSetSearchPath(config.search_paths, config.savepath);
58a2d7e1 sago007 2016-02-12 18:53 911
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 912
		PhysFsCreateFolders();
72383a9e sago007 2016-10-30 11:56 913
		globalData.SoundEnabled = true;
72383a9e sago007 2016-10-30 11:56 914
		globalData.MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 915
		twoPlayers = false; //true if two players splitscreen
72383a9e sago007 2016-10-30 11:56 916
		globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 917
		globalData.theTopScoresTimeTrial = Highscore("timetrial");
335635ec sago007 2016-02-06 13:51 918
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 919
		puzzleLoaded = false;
335635ec sago007 2016-02-06 13:51 920
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 921
		theExplosionManager = ExplosionManager();
647f12da sago007 2016-09-12 20:07 922
		PuzzleSetName(config.puzzleName);
335635ec sago007 2016-02-06 13:51 923
		//Init SDL
335635ec sago007 2016-02-06 13:51 924
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 925
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 926
		}
d0c62e33 sago007 2016-04-02 15:18 927
		if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER ) != 0) {
161a010c sago007 2016-05-06 14:00 928
			cerr << "Warning: Game controller failed to initialize. Reason: " << SDL_GetError() << "\n";
c7f2082f sago007 2016-03-13 11:48 929
		}
826cf176 sago007 2016-03-12 10:53 930
		InitGameControllers();
335635ec sago007 2016-02-06 13:51 931
		TTF_Init();
335635ec sago007 2016-02-06 13:51 932
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
c310f8a5 sago007 2017-03-25 16:05 933
		globalData.theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 934
335635ec sago007 2016-02-06 13:51 935
		//Open Audio
72383a9e sago007 2016-10-30 11:56 936
		if (!globalData.NoSound) {
335635ec sago007 2016-02-06 13:51 937
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 938
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
161a010c sago007 2016-05-06 14:00 939
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << "\n"
161a010c sago007 2016-05-06 14:00 940
				     << "Sound will be disabled!" << "\n";
72383a9e sago007 2016-10-30 11:56 941
				globalData.NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 942
			}
c53e6443 sago007 2012-04-17 11:04 943
		}
c53e6443 sago007 2012-04-17 11:04 944
89c4a3a6 sago007 2008-08-29 14:32 945
72383a9e sago007 2016-10-30 11:56 946
		if (globalData.verboseLevel) {
335635ec sago007 2016-02-06 13:51 947
			//Copyright notice:
161a010c sago007 2016-05-06 14:00 948
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << "\n" << "http://www.blockattack.net" << "\n" << "Copyright 2004-2016 Poul Sander" << "\n" <<
161a010c sago007 2016-05-06 14:00 949
			     "A SDL2 based game (see www.libsdl.org)" << "\n" <<
2b4dbb2b sago007 2016-07-03 18:54 950
			     "The game is available under the GPL, see COPYING for details." << "\n";
161a010c sago007 2016-05-06 14:00 951
			cout << "-------------------------------------------" << "\n";
335635ec sago007 2016-02-06 13:51 952
		}
335635ec sago007 2016-02-06 13:51 953
335635ec sago007 2016-02-06 13:51 954
f204c851 sago007 2016-04-16 14:42 955
		keySettings[player1keys].up= SDLK_UP;
f204c851 sago007 2016-04-16 14:42 956
		keySettings[player1keys].down = SDLK_DOWN;
f204c851 sago007 2016-04-16 14:42 957
		keySettings[player1keys].left = SDLK_LEFT;
f204c851 sago007 2016-04-16 14:42 958
		keySettings[player1keys].right = SDLK_RIGHT;
f204c851 sago007 2016-04-16 14:42 959
		keySettings[player1keys].change = SDLK_RCTRL;
f204c851 sago007 2016-04-16 14:42 960
		keySettings[player1keys].push = SDLK_RSHIFT;
f204c851 sago007 2016-04-16 14:42 961
f204c851 sago007 2016-04-16 14:42 962
		keySettings[player2keys].up= SDLK_w;
f204c851 sago007 2016-04-16 14:42 963
		keySettings[player2keys].down = SDLK_s;
f204c851 sago007 2016-04-16 14:42 964
		keySettings[player2keys].left = SDLK_a;
f204c851 sago007 2016-04-16 14:42 965
		keySettings[player2keys].right = SDLK_d;
f204c851 sago007 2016-04-16 14:42 966
		keySettings[player2keys].change = SDLK_LCTRL;
f204c851 sago007 2016-04-16 14:42 967
		keySettings[player2keys].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 968
72383a9e sago007 2016-10-30 11:56 969
		globalData.player1name = _("Player 1");
72383a9e sago007 2016-10-30 11:56 970
		globalData.player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 971
335635ec sago007 2016-02-06 13:51 972
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 973
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 974
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 975
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
72383a9e sago007 2016-10-30 11:56 976
			globalData.bFullscreen = (bool)configSettings->getInt("fullscreen");
72383a9e sago007 2016-10-30 11:56 977
			globalData.MusicEnabled = (bool)configSettings->getInt("musicenabled");
72383a9e sago007 2016-10-30 11:56 978
			globalData.SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 979
335635ec sago007 2016-02-06 13:51 980
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 981
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 982
			}
335635ec sago007 2016-02-06 13:51 983
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 984
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 985
			}
335635ec sago007 2016-02-06 13:51 986
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 987
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 988
			}
335635ec sago007 2016-02-06 13:51 989
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 990
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 991
			}
335635ec sago007 2016-02-06 13:51 992
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 993
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 994
			}
335635ec sago007 2016-02-06 13:51 995
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 996
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 997
			}
c53e6443 sago007 2012-04-17 11:04 998
335635ec sago007 2016-02-06 13:51 999
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1000
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1001
			}
335635ec sago007 2016-02-06 13:51 1002
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1003
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1004
			}
335635ec sago007 2016-02-06 13:51 1005
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1006
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1007
			}
335635ec sago007 2016-02-06 13:51 1008
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1009
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1010
			}
335635ec sago007 2016-02-06 13:51 1011
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1012
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1013
			}
335635ec sago007 2016-02-06 13:51 1014
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1015
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1016
			}
335635ec sago007 2016-02-06 13:51 1017
			if (configSettings->exists("player1name")) {
72383a9e sago007 2016-10-30 11:56 1018
				globalData.player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1019
			}
335635ec sago007 2016-02-06 13:51 1020
			if (configSettings->exists("player2name")) {
72383a9e sago007 2016-10-30 11:56 1021
				globalData.player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1022
			}
2d8f4227 sago007 2017-03-02 19:24 1023
			if (configSettings->exists("xsize")) {
2d8f4227 sago007 2017-03-02 19:24 1024
				globalData.xsize = configSettings->getInt("xsize");
2d8f4227 sago007 2017-03-02 19:24 1025
			}
2d8f4227 sago007 2017-03-02 19:24 1026
			if (configSettings->exists("ysize")) {
2d8f4227 sago007 2017-03-02 19:24 1027
				globalData.ysize = configSettings->getInt("ysize");
2d8f4227 sago007 2017-03-02 19:24 1028
			}
72383a9e sago007 2016-10-30 11:56 1029
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1030
				cout << "Data loaded from config file" << "\n";
335635ec sago007 2016-02-06 13:51 1031
			}
335635ec sago007 2016-02-06 13:51 1032
		}
335635ec sago007 2016-02-06 13:51 1033
		else {
72383a9e sago007 2016-10-30 11:56 1034
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1035
				cout << "Unable to load options file, using default values" << "\n";
335635ec sago007 2016-02-06 13:51 1036
			}
335635ec sago007 2016-02-06 13:51 1037
		}
c53e6443 sago007 2012-04-17 11:04 1038
335635ec sago007 2016-02-06 13:51 1039
		// "Block Attack - Rise of the Blocks"
82ced7ab sago007 2016-09-16 18:41 1040
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
335635ec sago007 2016-02-06 13:51 1041
		//Open video
28864426 sago007 2016-10-30 09:35 1042
		int createWindowParams = 0;
82ced7ab sago007 2016-09-16 18:41 1043
		if (config.allowResize) {
82ced7ab sago007 2016-09-16 18:41 1044
			createWindowParams |= SDL_WINDOW_RESIZABLE;
82ced7ab sago007 2016-09-16 18:41 1045
		}
cb49f111 sago007 2016-03-16 20:45 1046
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks " VERSION_NUMBER,
335635ec sago007 2016-02-06 13:51 1047
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1048
		                             SDL_WINDOWPOS_UNDEFINED,
72383a9e sago007 2016-10-30 11:56 1049
		                             globalData.xsize, globalData.ysize,
335635ec sago007 2016-02-06 13:51 1050
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1051
		dieOnNullptr(sdlWindow, "Unable to create window");
9076d3cb sago007 2017-04-22 10:50 1052
		int rendererFlags = 0;
9076d3cb sago007 2017-04-22 10:50 1053
		if (config.softwareRenderer) {
9076d3cb sago007 2017-04-22 10:50 1054
			rendererFlags |= SDL_RENDERER_SOFTWARE;
9076d3cb sago007 2017-04-22 10:50 1055
		}
9076d3cb sago007 2017-04-22 10:50 1056
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, rendererFlags);
335635ec sago007 2016-02-06 13:51 1057
		dieOnNullptr(renderer, "Unable to create render");
e17fcc86 sago007 2016-09-28 20:09 1058
		if (config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1059
			SDL_RenderSetLogicalSize(renderer, 1024, 768);
e17fcc86 sago007 2016-09-28 20:09 1060
			logicalRenderer = true;
82ced7ab sago007 2016-09-16 18:41 1061
		}
80a4a691 sago007 2017-10-25 20:03 1062
		if (globalData.verboseLevel) {
80a4a691 sago007 2017-10-25 20:03 1063
			SDL_RendererInfo info;
80a4a691 sago007 2017-10-25 20:03 1064
			SDL_GetRendererInfo(renderer, &info);
80a4a691 sago007 2017-10-25 20:03 1065
			cout << "Renderer: " << info.name << "\n";
80a4a691 sago007 2017-10-25 20:03 1066
		}
72383a9e sago007 2016-10-30 11:56 1067
		globalData.screen = renderer;
1383de53 sago007 2016-02-21 12:18 1068
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1069
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1070
72383a9e sago007 2016-10-30 11:56 1071
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1072
			cout << "Images loaded" << "\n";
c53e6443 sago007 2012-04-17 11:04 1073
		}
89c4a3a6 sago007 2008-08-29 14:32 1074
343fbe43 sago007 2018-03-27 19:53 1075
		BlockGameSdl theGame = BlockGameSdl(50, 100, &globalData.spriteHolder->GetDataHolder());            //creates game objects
343fbe43 sago007 2018-03-27 19:53 1076
		BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100, &globalData.spriteHolder->GetDataHolder());
335635ec sago007 2016-02-06 13:51 1077
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1078
		player2 = &theGame2;
092bdebe sago007 2017-03-19 14:39 1079
b58caa17 sago007 2016-06-04 10:32 1080
		BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1081
		a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1082
		theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1083
		theGame2.DoAction(a);
acc78225 sago007 2015-12-29 18:10 1084
b7590374 sago007 2011-05-19 16:15 1085
335635ec sago007 2016-02-06 13:51 1086
		//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1087
		theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1088
		theGame2.name = globalData.player2name;
b7590374 sago007 2011-05-19 16:15 1089
335635ec sago007 2016-02-06 13:51 1090
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1091
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1092
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1093
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1094
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1095
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1096
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1097
		}
72383a9e sago007 2016-10-30 11:56 1098
		DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1099
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1100
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1101
		SDL_RenderPresent(globalData.screen);
7fdb4e65 sago007 2016-04-28 17:54 1102
		if (singlePuzzle) {
de81e07d sago007 2016-07-10 20:22 1103
			runGame(Gametype::Puzzle, singlePuzzleNr);
7fdb4e65 sago007 2016-04-28 17:54 1104
		}
092bdebe sago007 2017-03-19 14:39 1105
		else if (globalData.replayArgument.length()) {
092bdebe sago007 2017-03-19 14:39 1106
			ReplayPlayer rp;
092bdebe sago007 2017-03-19 14:39 1107
			RunGameState(rp);
092bdebe sago007 2017-03-19 14:39 1108
		}
7fdb4e65 sago007 2016-04-28 17:54 1109
		else {
7fdb4e65 sago007 2016-04-28 17:54 1110
			//game loop
7fdb4e65 sago007 2016-04-28 17:54 1111
			MainMenu();
7fdb4e65 sago007 2016-04-28 17:54 1112
		}
b7590374 sago007 2011-05-19 16:15 1113
b7590374 sago007 2011-05-19 16:15 1114
c53e6443 sago007 2012-04-17 11:04 1115
335635ec sago007 2016-02-06 13:51 1116
		//Saves options
335635ec sago007 2016-02-06 13:51 1117
		if (!editorMode) {
72383a9e sago007 2016-10-30 11:56 1118
			configSettings->setInt("fullscreen",(int)globalData.bFullscreen);
72383a9e sago007 2016-10-30 11:56 1119
			configSettings->setInt("musicenabled",(int)globalData.MusicEnabled);
72383a9e sago007 2016-10-30 11:56 1120
			configSettings->setInt("soundenabled",(int)globalData.SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 1121
335635ec sago007 2016-02-06 13:51 1122
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1123
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1124
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1125
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1126
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1127
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1128
335635ec sago007 2016-02-06 13:51 1129
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1130
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1131
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1132
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1133
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1134
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1135
72383a9e sago007 2016-10-30 11:56 1136
			configSettings->setString("player1name", globalData.player1name);
72383a9e sago007 2016-10-30 11:56 1137
			configSettings->setString("player2name", globalData.player2name);
2d8f4227 sago007 2017-03-02 19:24 1138
			if (!config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1139
				//autoScale is always equal the logical size, so it makes no sense to save it
2d8f4227 sago007 2017-03-02 19:24 1140
				configSettings->setInt("xsize", globalData.xsize);
2d8f4227 sago007 2017-03-02 19:24 1141
				configSettings->setInt("ysize", globalData.ysize);
2d8f4227 sago007 2017-03-02 19:24 1142
			}
335635ec sago007 2016-02-06 13:51 1143
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1144
		}
c53e6443 sago007 2012-04-17 11:04 1145
335635ec sago007 2016-02-06 13:51 1146
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1147
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1148
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1149
72383a9e sago007 2016-10-30 11:56 1150
		if (globalData.verboseLevel) {
d3f1e001 Poul Sander 2017-03-29 18:17 1151
			cout << SPrintStringF("Block Attack - Rise of the Blocks ran for: %i hours %i mins and %i secs", ct.hours, ct.minutes, ct.seconds) << "\n";
335635ec sago007 2016-02-06 13:51 1152
		}
c53e6443 sago007 2012-04-17 11:04 1153
335635ec sago007 2016-02-06 13:51 1154
		ct = TimeHandler::addTime("totalTime",ct);
72383a9e sago007 2016-10-30 11:56 1155
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1156
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << "\n";
335635ec sago007 2016-02-06 13:51 1157
		}
c53e6443 sago007 2012-04-17 11:04 1158
335635ec sago007 2016-02-06 13:51 1159
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1160
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1161
	}
335635ec sago007 2016-02-06 13:51 1162
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1163
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1164
	}
59dcb571 sago007 2016-02-14 15:34 1165
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1166
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1167
	return 0;
c53e6443 sago007 2012-04-17 11:04 1168
}
b7590374 sago007 2011-05-19 16:15 1169
de81e07d sago007 2016-07-10 20:22 1170
int runGame(Gametype gametype, int level) {
72383a9e sago007 2016-10-30 11:56 1171
	globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 1172
	globalData.theTopScoresTimeTrial = Highscore("timetrial");
c53e6443 sago007 2012-04-17 11:04 1173
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1174
	puzzleLoaded = false;
343fbe43 sago007 2018-03-27 19:53 1175
	bool bNearDeath = false;  //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1176
d8c1f444 sago007 2016-01-31 11:36 1177
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1178
	theExplosionManager = ExplosionManager();
343fbe43 sago007 2018-03-27 19:53 1179
	BlockGameSdl theGame = BlockGameSdl(50, 100, &globalData.spriteHolder->GetDataHolder());  //creates game objects
343fbe43 sago007 2018-03-27 19:53 1180
	BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100, &globalData.spriteHolder->GetDataHolder());
c53e6443 sago007 2012-04-17 11:04 1181
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1182
	player2 = &theGame2;
343fbe43 sago007 2018-03-27 19:53 1183
	theGame.DoPaintJob();  //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1184
	theGame2.DoPaintJob();
b58caa17 sago007 2016-06-04 10:32 1185
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1186
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1187
	theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1188
	theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1189
c53e6443 sago007 2012-04-17 11:04 1190
	//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1191
	theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1192
	theGame2.name = globalData.player2name;
c53e6443 sago007 2012-04-17 11:04 1193
7fdb4e65 sago007 2016-04-28 17:54 1194
	bool mustsetupgame = true;
092bdebe sago007 2017-03-19 14:39 1195
ecef5838 sago007 2015-11-24 20:01 1196
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1197
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1198
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1199
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1200
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1201
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1202
		theGame.NewGame(s);
7fdb4e65 sago007 2016-04-28 17:54 1203
		mustsetupgame = false;
c53e6443 sago007 2012-04-17 11:04 1204
	}
c53e6443 sago007 2012-04-17 11:04 1205
	//game loop
c53e6443 sago007 2012-04-17 11:04 1206
	int done = 0;
72383a9e sago007 2016-10-30 11:56 1207
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1208
		cout << "Starting game loop" << "\n";
acd79baf sago007 2015-11-22 19:37 1209
	}
c53e6443 sago007 2012-04-17 11:04 1210
53203200 sago007 2015-12-25 13:30 1211
ecef5838 sago007 2015-11-24 20:01 1212
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1213
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1214
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1215
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1216
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1217
			switch (gametype) {
092bdebe sago007 2017-03-19 14:39 1218
			case Gametype::SinglePlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1219
				StartSinglePlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1220
				break;
092bdebe sago007 2017-03-19 14:39 1221
			case Gametype::StageClear: {
092bdebe sago007 2017-03-19 14:39 1222
				int myLevel = PuzzleLevelSelect(1);
092bdebe sago007 2017-03-19 14:39 1223
				if (myLevel == -1) {
092bdebe sago007 2017-03-19 14:39 1224
					return 1;
092bdebe sago007 2017-03-19 14:39 1225
				}
092bdebe sago007 2017-03-19 14:39 1226
				BlockGameStartInfo s;
092bdebe sago007 2017-03-19 14:39 1227
				s.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1228
				s.stageClear = true;
092bdebe sago007 2017-03-19 14:39 1229
				s.level = myLevel;
092bdebe sago007 2017-03-19 14:39 1230
				theGame.NewGame(s);
092bdebe sago007 2017-03-19 14:39 1231
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1232
				twoPlayers =false;
092bdebe sago007 2017-03-19 14:39 1233
				BlockGameAction a;
092bdebe sago007 2017-03-19 14:39 1234
				a.action = BlockGameAction::Action::SET_GAME_OVER;
092bdebe sago007 2017-03-19 14:39 1235
				theGame2.DoAction(a);
092bdebe sago007 2017-03-19 14:39 1236
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1237
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1238
			}
092bdebe sago007 2017-03-19 14:39 1239
			break;
092bdebe sago007 2017-03-19 14:39 1240
			case Gametype::Puzzle:
092bdebe sago007 2017-03-19 14:39 1241
				if (StartSinglePlayerPuzzle()) {
092bdebe sago007 2017-03-19 14:39 1242
					return 1;
acd79baf sago007 2015-11-22 19:37 1243
				}
c53e6443 sago007 2012-04-17 11:04 1244
				break;
092bdebe sago007 2017-03-19 14:39 1245
			case Gametype::SinglePlayerVs: {
092bdebe sago007 2017-03-19 14:39 1246
				//1 player - Vs mode
092bdebe sago007 2017-03-19 14:39 1247
				int theAIlevel = level; //startSingleVs();
092bdebe sago007 2017-03-19 14:39 1248
				BlockGameStartInfo startInfo;
092bdebe sago007 2017-03-19 14:39 1249
				startInfo.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1250
				startInfo.vsMode = true;
092bdebe sago007 2017-03-19 14:39 1251
				startInfo.vsAI = true;
092bdebe sago007 2017-03-19 14:39 1252
				startInfo.level = theAIlevel;
092bdebe sago007 2017-03-19 14:39 1253
				theGame.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1254
				startInfo.AI = true;
092bdebe sago007 2017-03-19 14:39 1255
				theGame2.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1256
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1257
				twoPlayers = true; //Single player, but AI plays
092bdebe sago007 2017-03-19 14:39 1258
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1259
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1260
			}
092bdebe sago007 2017-03-19 14:39 1261
			break;
092bdebe sago007 2017-03-19 14:39 1262
			case Gametype::TwoPlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1263
				StarTwoPlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1264
				break;
092bdebe sago007 2017-03-19 14:39 1265
			case Gametype::TwoPlayerVs:
092bdebe sago007 2017-03-19 14:39 1266
				StartTwoPlayerVs();
092bdebe sago007 2017-03-19 14:39 1267
				break;
092bdebe sago007 2017-03-19 14:39 1268
			case Gametype::SinglePlayerEndless:
092bdebe sago007 2017-03-19 14:39 1269
			default:
092bdebe sago007 2017-03-19 14:39 1270
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1271
			};
c53e6443 sago007 2012-04-17 11:04 1272
			mustsetupgame = false;
72383a9e sago007 2016-10-30 11:56 1273
			DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1274
			MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1275
			DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1276
			SDL_RenderPresent(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1277
		}
b7590374 sago007 2011-05-19 16:15 1278
72383a9e sago007 2016-10-30 11:56 1279
		if (!(globalData.highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1280
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1281
		}
335635ec sago007 2016-02-06 13:51 1282
72383a9e sago007 2016-10-30 11:56 1283
		DrawBackground(globalData.screen);
de81e07d sago007 2016-07-10 20:22 1284
		//updates the balls and explosions:g
a6b97827 sago007 2016-01-24 11:15 1285
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1286
		theExplosionManager.update();
c310f8a5 sago007 2017-03-25 16:05 1287
		globalData.theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1288
fee9551a sago007 2016-01-20 19:05 1289
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1290
c9226e8d sago007 2016-06-04 10:17 1291
		BlockGameAction a;
c9226e8d sago007 2016-06-04 10:17 1292
		a.action = BlockGameAction::Action::NONE;
c9226e8d sago007 2016-06-04 10:17 1293
		a.tick = SDL_GetTicks();
59dcb571 sago007 2016-02-14 15:34 1294
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1295
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1296
ecef5838 sago007 2015-11-24 20:01 1297
			while ( SDL_PollEvent(&event) ) {
58cecf42 sago007 2016-12-09 20:35 1298
				UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 1299
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1300
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1301
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1302
				}
092bdebe sago007 2017-03-19 14:39 1303
ce5aa7d3 sago007 2016-03-13 11:44 1304
				if (theGame.isGameOver() && isEscapeEvent(event)) {
ce5aa7d3 sago007 2016-03-13 11:44 1305
					done = 1;
ce5aa7d3 sago007 2016-03-13 11:44 1306
				}
c53e6443 sago007 2012-04-17 11:04 1307
ecef5838 sago007 2015-11-24 20:01 1308
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1309
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1310
						done=1;
72383a9e sago007 2016-10-30 11:56 1311
						DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1312
					}
ecef5838 sago007 2015-11-24 20:01 1313
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 1314
						//player1:
ecef5838 sago007 2015-11-24 20:01 1315
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1316
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1317
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1318
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1319
						}
ecef5838 sago007 2015-11-24 20:01 1320
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1321
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1322
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1323
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1324
						}
ecef5838 sago007 2015-11-24 20:01 1325
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1326
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1327
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1328
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1329
						}
ecef5838 sago007 2015-11-24 20:01 1330
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1331
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1332
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1333
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1334
						}
ecef5838 sago007 2015-11-24 20:01 1335
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1336
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1337
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1338
						}
ecef5838 sago007 2015-11-24 20:01 1339
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1340
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1341
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1342
						}
c53e6443 sago007 2012-04-17 11:04 1343
					}
ecef5838 sago007 2015-11-24 20:01 1344
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1345
						//player2:
ecef5838 sago007 2015-11-24 20:01 1346
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1347
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1348
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1349
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1350
						}
ecef5838 sago007 2015-11-24 20:01 1351
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1352
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1353
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1354
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1355
						}
ecef5838 sago007 2015-11-24 20:01 1356
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1357
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1358
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1359
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1360
						}
ecef5838 sago007 2015-11-24 20:01 1361
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1362
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1363
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1364
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1365
						}
ecef5838 sago007 2015-11-24 20:01 1366
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1367
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1368
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1369
						}
ecef5838 sago007 2015-11-24 20:01 1370
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1371
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1372
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1373
						}
c53e6443 sago007 2012-04-17 11:04 1374
					}
c53e6443 sago007 2012-04-17 11:04 1375
					//common:
ecef5838 sago007 2015-11-24 20:01 1376
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1377
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1378
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1379
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1380
							#else
c53e6443 sago007 2012-04-17 11:04 1381
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1382
							#endif
c53e6443 sago007 2012-04-17 11:04 1383
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1384
							}
c53e6443 sago007 2012-04-17 11:04 1385
							 */
c53e6443 sago007 2012-04-17 11:04 1386
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1387
						}
ecef5838 sago007 2015-11-24 20:01 1388
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1389
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 1390
						}
ecef5838 sago007 2015-11-24 20:01 1391
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 1392
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1393
						}
ca486238 sago007 2015-08-23 15:12 1394
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 1395
						}
ecef5838 sago007 2015-11-24 20:01 1396
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 1397
						} //F11
c53e6443 sago007 2012-04-17 11:04 1398
					}
ecef5838 sago007 2015-11-24 20:01 1399
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 1400
						done=1;
c53e6443 sago007 2012-04-17 11:04 1401
					}
c53e6443 sago007 2012-04-17 11:04 1402
				}
c7f2082f sago007 2016-03-13 11:48 1403
ce5aa7d3 sago007 2016-03-13 11:44 1404
				if (isPlayerUpEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1405
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1406
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1407
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1408
				}
ce5aa7d3 sago007 2016-03-13 11:44 1409
				if (isPlayerDownEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1410
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1411
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1412
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1413
				}
ce5aa7d3 sago007 2016-03-13 11:44 1414
				if (isPlayerLeftEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1415
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1416
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1417
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1418
				}
ce5aa7d3 sago007 2016-03-13 11:44 1419
				if (isPlayerRightEvent (1, event)) {
b58caa17 sago007 2016-06-04 10:32 1420
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1421
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1422
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1423
				}
ce5aa7d3 sago007 2016-03-13 11:44 1424
				if (isPlayerSwitchEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1425
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1426
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1427
				}
ce5aa7d3 sago007 2016-03-13 11:44 1428
				if (isPlayerPushEvent(1, event)) {
c9226e8d sago007 2016-06-04 10:17 1429
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1430
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1431
				}
f2dac7e4 sago007 2016-04-09 19:24 1432
				if (isPlayerUpEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1433
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1434
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1435
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1436
				}
f2dac7e4 sago007 2016-04-09 19:24 1437
				if (isPlayerDownEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1438
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1439
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1440
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1441
				}
f2dac7e4 sago007 2016-04-09 19:24 1442
				if (isPlayerLeftEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1443
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1444
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1445
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1446
				}
f2dac7e4 sago007 2016-04-09 19:24 1447
				if (isPlayerRightEvent (2, event)) {
b58caa17 sago007 2016-06-04 10:32 1448
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1449
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1450
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1451
				}
f2dac7e4 sago007 2016-04-09 19:24 1452
				if (isPlayerSwitchEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1453
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1454
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1455
				}
f2dac7e4 sago007 2016-04-09 19:24 1456
				if (isPlayerPushEvent(2, event)) {
c9226e8d sago007 2016-06-04 10:17 1457
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1458
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1459
				}
706e81fe sago007 2016-04-05 19:17 1460
				static int mouseDownX = 0;
706e81fe sago007 2016-04-05 19:17 1461
				static int mouseDownY = 0;
d0c62e33 sago007 2016-04-02 15:18 1462
				if (event.type == SDL_MOUSEBUTTONDOWN) {
d0c62e33 sago007 2016-04-02 15:18 1463
					if (event.button.button == SDL_BUTTON_LEFT) {
d0c62e33 sago007 2016-04-02 15:18 1464
						bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1465
						int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1466
						int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1467
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1468
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1469
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1470
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1471
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1472
							theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1473
						}
d0c62e33 sago007 2016-04-02 15:18 1474
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1475
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1476
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1477
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1478
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1479
							theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1480
						}
706e81fe sago007 2016-04-05 19:17 1481
						mouseDownX = event.button.x;
706e81fe sago007 2016-04-05 19:17 1482
						mouseDownY = event.button.y;
092bdebe sago007 2017-03-19 14:39 1483
					}
243ef769 sago007 2016-04-04 18:00 1484
					if (event.button.button == SDL_BUTTON_RIGHT) {
243ef769 sago007 2016-04-04 18:00 1485
						bool pressed = false;
243ef769 sago007 2016-04-04 18:00 1486
						int x = 0;
243ef769 sago007 2016-04-04 18:00 1487
						int y = 0;
243ef769 sago007 2016-04-04 18:00 1488
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1489
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1490
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1491
							theGame.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1492
						}
243ef769 sago007 2016-04-04 18:00 1493
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1494
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1495
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1496
							theGame2.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1497
						}
243ef769 sago007 2016-04-04 18:00 1498
					}
c53e6443 sago007 2012-04-17 11:04 1499
				}
d0c62e33 sago007 2016-04-02 15:18 1500
				if (event.type == SDL_MOUSEBUTTONUP) {
d0c62e33 sago007 2016-04-02 15:18 1501
					if (event.button.button == SDL_BUTTON_LEFT) {
706e81fe sago007 2016-04-05 19:17 1502
						int x = event.button.x;
706e81fe sago007 2016-04-05 19:17 1503
						int y = event.button.y;
167c2a1d sago007 2016-06-05 12:45 1504
						a.action = BlockGameAction::Action::MOUSE_UP;
167c2a1d sago007 2016-06-05 12:45 1505
						theGame.DoAction(a);
167c2a1d sago007 2016-06-05 12:45 1506
						theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1507
						if (theGame.IsInTheBoard(x,y) && theGame.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1508
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1509
							theGame.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1510
						}
706e81fe sago007 2016-04-05 19:17 1511
						if (theGame2.IsInTheBoard(x,y) && theGame2.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1512
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1513
							theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1514
						}
acd79baf sago007 2015-11-22 19:37 1515
					}
d0c62e33 sago007 2016-04-02 15:18 1516
				}
d0c62e33 sago007 2016-04-02 15:18 1517
				if (event.type == SDL_MOUSEMOTION) {
161a010c sago007 2016-05-06 14:00 1518
					//cout << "Moved" << "\n";
d0c62e33 sago007 2016-04-02 15:18 1519
					bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1520
					int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1521
					int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1522
					theGame.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1523
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1524
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1525
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1526
						theGame.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1527
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1528
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1529
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1530
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1531
								theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1532
							}
d0c62e33 sago007 2016-04-02 15:18 1533
						}
acd79baf sago007 2015-11-22 19:37 1534
					}
d0c62e33 sago007 2016-04-02 15:18 1535
					theGame2.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1536
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1537
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1538
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1539
						theGame2.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1540
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1541
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1542
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1543
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1544
								theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1545
							}
d0c62e33 sago007 2016-04-02 15:18 1546
						}
acd79baf sago007 2015-11-22 19:37 1547
					}
092bdebe sago007 2017-03-19 14:39 1548
c53e6443 sago007 2012-04-17 11:04 1549
				}
d0c62e33 sago007 2016-04-02 15:18 1550
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 1551
c53e6443 sago007 2012-04-17 11:04 1552
			// If the mouse button is released, make bMouseUp equal true
08c44684 sago007 2016-10-30 09:19 1553
			if (! (SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) ) {
c53e6443 sago007 2012-04-17 11:04 1554
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1555
			}
c53e6443 sago007 2012-04-17 11:04 1556
c53e6443 sago007 2012-04-17 11:04 1557
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 1558
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 1559
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 1560
			}
c53e6443 sago007 2012-04-17 11:04 1561
a7de0677 sago007 2016-04-29 16:54 1562
			if (!editorMode ) {
c53e6443 sago007 2012-04-17 11:04 1563
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 1564
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 1565
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 1566
					bMouseUp = false;
72383a9e sago007 2016-10-30 11:56 1567
					DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1568
58cecf42 sago007 2016-12-09 20:35 1569
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordNextButton.x)
58cecf42 sago007 2016-12-09 20:35 1570
					        && (globalData.mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1571
					        && (globalData.mousey > theGame.GetTopY()+cordNextButton.y)
092bdebe sago007 2017-03-19 14:39 1572
					        && (globalData.mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1573
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 1574
						nextLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1575
					}
092bdebe sago007 2017-03-19 14:39 1576
58cecf42 sago007 2016-12-09 20:35 1577
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordRetryButton .x)
58cecf42 sago007 2016-12-09 20:35 1578
					        &&(globalData.mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1579
					        &&(globalData.mousey > theGame.GetTopY()+cordRetryButton.y)
092bdebe sago007 2017-03-19 14:39 1580
					        &&(globalData.mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1581
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 1582
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1583
					}
c53e6443 sago007 2012-04-17 11:04 1584
58cecf42 sago007 2016-12-09 20:35 1585
					if (globalData.mousex > globalData.xsize-bExitOffset && globalData.mousex < globalData.xsize-bExitOffset+bExitSize &&
58cecf42 sago007 2016-12-09 20:35 1586
					        globalData.mousey > globalData.ysize-bExitOffset && globalData.mousey < globalData.ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 1587
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 1588
					}
c53e6443 sago007 2012-04-17 11:04 1589
				}
c53e6443 sago007 2012-04-17 11:04 1590
c53e6443 sago007 2012-04-17 11:04 1591
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 1592
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 1593
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 1594
				}
c53e6443 sago007 2012-04-17 11:04 1595
			}
c53e6443 sago007 2012-04-17 11:04 1596
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 1597
c53e6443 sago007 2012-04-17 11:04 1598
c53e6443 sago007 2012-04-17 11:04 1599
		//Sees if music is stopped and if music is enabled
72383a9e sago007 2016-10-30 11:56 1600
		if ((!globalData.NoSound)&&(!Mix_PlayingMusic())&&(globalData.MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 1601
			// then starts playing it.
524f188c sago007 2017-04-22 09:01 1602
			Mix_PlayMusic(bgMusic.get(), -1); //music loop
32090628 sago007 2016-04-10 14:13 1603
			Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1604
		}
b7590374 sago007 2011-05-19 16:15 1605
ecef5838 sago007 2015-11-24 20:01 1606
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 1607
			if (bNearDeath) {
72383a9e sago007 2016-10-30 11:56 1608
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1609
					Mix_PlayMusic(highbeatMusic.get(), 1);
32090628 sago007 2016-04-10 14:13 1610
					Mix_VolumeMusic((MIX_MAX_VOLUME*5)/10);
c53e6443 sago007 2012-04-17 11:04 1611
				}
c53e6443 sago007 2012-04-17 11:04 1612
			}
ecef5838 sago007 2015-11-24 20:01 1613
			else {
72383a9e sago007 2016-10-30 11:56 1614
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1615
					Mix_PlayMusic(bgMusic.get(), -1);
32090628 sago007 2016-04-10 14:13 1616
					Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1617
				}
c53e6443 sago007 2012-04-17 11:04 1618
			}
c53e6443 sago007 2012-04-17 11:04 1619
		}
b7590374 sago007 2011-05-19 16:15 1620
c53e6443 sago007 2012-04-17 11:04 1621
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 1622
b7590374 sago007 2011-05-19 16:15 1623
c53e6443 sago007 2012-04-17 11:04 1624
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 1625
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 1626
		//Updates the objects
62b3f619 sago007 2016-05-20 07:01 1627
		a.action = BlockGameAction::Action::UPDATE;
4fb2e351 sago007 2016-05-19 19:27 1628
		theGame.DoAction(a);
4fb2e351 sago007 2016-05-19 19:27 1629
		theGame2.DoAction(a);
b7590374 sago007 2011-05-19 16:15 1630
b7590374 sago007 2011-05-19 16:15 1631
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 1632
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1633
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 1634
#endif
ecef5838 sago007 2015-11-24 20:01 1635
			if (twoPlayers) {
0be2dfb3 sago007 2016-10-30 12:07 1636
				if (theGame.isGameOver() && theGame2.isGameOver() && !theGame.GetIsWinner() && !theGame2.GetIsWinner()  ) {
ecef5838 sago007 2015-11-24 20:01 1637
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1638
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1639
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1640
						theGame.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1641
					}
ecef5838 sago007 2015-11-24 20:01 1642
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1643
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1644
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1645
						theGame2.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1646
					}
ecef5838 sago007 2015-11-24 20:01 1647
					else {
07f5b3f3 sago007 2016-05-19 19:37 1648
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1649
						a.action = BlockGameAction::Action::SET_DRAW;
07f5b3f3 sago007 2016-05-19 19:37 1650
						theGame.DoAction(a);
07f5b3f3 sago007 2016-05-19 19:37 1651
						theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1652
					}
b283e0f7 sago007 2012-07-29 14:01 1653
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1654
				}
ecef5838 sago007 2015-11-24 20:01 1655
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1656
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1657
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1658
					theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1659
				}
ecef5838 sago007 2015-11-24 20:01 1660
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1661
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1662
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1663
					theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1664
				}
3d12f4a8 sago007 2016-03-21 18:40 1665
				vector<GarbageStruct> gs;
3d12f4a8 sago007 2016-03-21 18:40 1666
				theGame.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1667
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1668
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1669
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1670
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1671
					theGame2.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1672
				}
3d12f4a8 sago007 2016-03-21 18:40 1673
				gs.clear();
3d12f4a8 sago007 2016-03-21 18:40 1674
				theGame2.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1675
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1676
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1677
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1678
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1679
					theGame.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1680
				}
c53e6443 sago007 2012-04-17 11:04 1681
			}
53203200 sago007 2015-12-25 13:30 1682
dfdb7d66 sago007 2015-11-29 19:21 1683
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 1684
			registerTTHighscorePlayer1 = false;
72383a9e sago007 2016-10-30 11:56 1685
			globalData.theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1686
		}
dfdb7d66 sago007 2015-11-29 19:21 1687
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 1688
			registerTTHighscorePlayer2 = false;
72383a9e sago007 2016-10-30 11:56 1689
			globalData.theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1690
		}
dfdb7d66 sago007 2015-11-29 19:21 1691
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 1692
			registerEndlessHighscore = false;
72383a9e sago007 2016-10-30 11:56 1693
			globalData.theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1694
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 1695
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1696
#ifdef REPLAY_IMPLEMENTED
76514d10 sago007 2016-06-05 20:25 1697
		if (theGame.isGameOver() && saveReplay) {
76514d10 sago007 2016-06-05 20:25 1698
			if (twoPlayers && theGame2.isGameOver()) {
76514d10 sago007 2016-06-05 20:25 1699
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1700
				SaveReplay(theGame.GetBlockGameInfo(), theGame2.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1701
			}
76514d10 sago007 2016-06-05 20:25 1702
			if (!twoPlayers) {
76514d10 sago007 2016-06-05 20:25 1703
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1704
				SaveReplay(theGame.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1705
			}
76514d10 sago007 2016-06-05 20:25 1706
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1707
#endif
c53e6443 sago007 2012-04-17 11:04 1708
c53e6443 sago007 2012-04-17 11:04 1709
		//Once evrything has been checked, update graphics
7d649ca8 sago007 2016-10-02 16:43 1710
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1711
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
c53e6443 sago007 2012-04-17 11:04 1712
		//Draw the mouse:
58cecf42 sago007 2016-12-09 20:35 1713
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 1714
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 1715
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1716
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1717
		}
c53e6443 sago007 2012-04-17 11:04 1718
	} //game loop
80b830cd sago007 2012-08-19 17:51 1719
	return 0;
605138b3 sago007 2012-04-14 15:12 1720
}
1970-01-01 00:00 1721