git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
bb13d559 Poul Sander 2016-04-13 15:42 4
Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
77531130 Poul Sander 2016-02-17 18:42 20
http://www.blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#include "version.h"
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include "sago/SagoTextBox.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by std::to_string2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "stats.h"          //Saves general stats 
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#include "replayhandler.hpp"
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#include "common.h"
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#include "gamecontroller.h"
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#include <boost/program_options.hpp>
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#include <fstream>
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#include "levelselect.hpp"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using std::string;
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using std::cerr;
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using std::cout;
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using std::exception;
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using std::vector;
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GlobalData globalData;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("block_blue");
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	bricks[1] = holder.GetSprite("block_green");
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	bricks[2] = holder.GetSprite("block_purple");
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	bricks[3] = holder.GetSprite("block_red");
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	bricks[4] = holder.GetSprite("block_turkish");
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	bricks[5] = holder.GetSprite("block_yellow");
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	bricks[6] = holder.GetSprite("block_grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	globalData.bHighScore = holder.GetSprite("b_highscore");
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	globalData.bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("block_ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	globalData.iLevelCheck = holder.GetSprite("i_level_check");
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	globalData.iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	globalData.iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	globalData.iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	globalData.bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	globalData.mouse = holder.GetSprite("mouse");
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	backBoard = holder.GetSprite("back_board");
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	sagoTextSetBlueFont(player1name);
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	sagoTextSetBlueFont(player2name);
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	sagoTextSetBlueFont(player1time);
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	sagoTextSetBlueFont(player2time);
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	sagoTextSetBlueFont(player1score);
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	sagoTextSetBlueFont(player2score);
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	sagoTextSetBlueFont(player1chain);
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	sagoTextSetBlueFont(player2chain);
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	sagoTextSetBlueFont(player1speed);
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	sagoTextSetBlueFont(player2speed);
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//Loads the sound if sound present
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	if (!globalData.NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicHandler("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicHandler("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundHandler("pop");
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		applause = holder.GetDataHolder().getSoundHandler("applause");
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		photoClick = holder.GetDataHolder().getSoundHandler("cameraclick");
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		globalData.typingChunk = holder.GetDataHolder().getSoundHandler("typing");
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		counterChunk = holder.GetDataHolder().getSoundHandler("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundHandler("counter_final");
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		const int soundVolume = 84;  //0-128
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		Mix_VolumeChunk(boing.get(), soundVolume);
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		Mix_VolumeChunk(applause.get(), soundVolume);
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		Mix_VolumeChunk(photoClick.get(), soundVolume);
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		Mix_VolumeChunk(globalData.typingChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterFinalChunk.get(), soundVolume);
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks(),x,y);
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}
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void DrawIMG_Bounded(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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SDL_Window* sdlWindow;
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sago::SagoDataHolder dataHolder;
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void ResetFullscreen() {
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	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
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	if (globalData.bFullscreen) {
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		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
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	}
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	else {
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		SDL_SetWindowFullscreen(sdlWindow, 0);
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	}
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	dataHolder.invalidateAll(globalData.screen);
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	globalData.spriteHolder.reset(new sago::SagoSpriteHolder( dataHolder ) );
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	InitImages(*(globalData.spriteHolder.get()) );
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	SDL_ShowCursor(SDL_DISABLE);
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}
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e17fcc86 sago007 2016-09-28 20:09 252
static bool logicalRenderer = false;
e17fcc86 sago007 2016-09-28 20:09 253
f1708e5e sago007 2016-09-28 17:09 254
void DrawBackground(SDL_Renderer* target) {
13476fc2 sago007 2016-09-28 18:34 255
	SDL_RenderClear(target);
e17fcc86 sago007 2016-09-28 20:09 256
	if (logicalRenderer) {
72383a9e sago007 2016-10-30 11:56 257
		globalData.xsize = 1024;
72383a9e sago007 2016-10-30 11:56 258
		globalData.ysize = 768;
e17fcc86 sago007 2016-09-28 20:09 259
	}
e17fcc86 sago007 2016-09-28 20:09 260
	else {
72383a9e sago007 2016-10-30 11:56 261
		SDL_GetWindowSize(sdlWindow, &globalData.xsize, &globalData.ysize);
e17fcc86 sago007 2016-09-28 20:09 262
	}
72383a9e sago007 2016-10-30 11:56 263
	backgroundImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
68313e95 sago007 2016-09-28 16:52 264
}
78d03b38 sago007 2008-11-13 19:56 265
6e6e44b7 sago007 2016-10-18 15:30 266
/**
6e6e44b7 sago007 2016-10-18 15:30 267
 * This function reads the mouse coordinates from a relevant event.
6e6e44b7 sago007 2016-10-18 15:30 268
 * Unlike SDL_GetMouseState this works even if SDL_RenderSetLogicalSize is used
6e6e44b7 sago007 2016-10-18 15:30 269
 * @param event
6e6e44b7 sago007 2016-10-18 15:30 270
 * @param mousex
6e6e44b7 sago007 2016-10-18 15:30 271
 * @param mousey
6e6e44b7 sago007 2016-10-18 15:30 272
 */
6e6e44b7 sago007 2016-10-18 15:30 273
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey) {
092bdebe sago007 2017-03-19 14:39 274
	switch (event.type) {
092bdebe sago007 2017-03-19 14:39 275
	case SDL_MOUSEBUTTONDOWN:
092bdebe sago007 2017-03-19 14:39 276
	case SDL_MOUSEBUTTONUP:
092bdebe sago007 2017-03-19 14:39 277
		mousex = event.button.x;
092bdebe sago007 2017-03-19 14:39 278
		mousey = event.button.y;
092bdebe sago007 2017-03-19 14:39 279
		break;
092bdebe sago007 2017-03-19 14:39 280
	case SDL_MOUSEMOTION:
092bdebe sago007 2017-03-19 14:39 281
		mousex = event.motion.x;
092bdebe sago007 2017-03-19 14:39 282
		mousey = event.motion.y;
092bdebe sago007 2017-03-19 14:39 283
		break;
092bdebe sago007 2017-03-19 14:39 284
	default:
092bdebe sago007 2017-03-19 14:39 285
		break;
47fef8e8 sago007 2016-11-24 21:37 286
	}
6e6e44b7 sago007 2016-10-18 15:30 287
}
6e6e44b7 sago007 2016-10-18 15:30 288
d8c1f444 sago007 2016-01-31 11:36 289
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 290
d8c1f444 sago007 2016-01-31 11:36 291
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 292
89c4a3a6 sago007 2008-08-29 14:32 293
89c4a3a6 sago007 2008-08-29 14:32 294
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 295
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 296
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 297
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 298
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 299
8b1ab1cb sago007 2016-04-04 17:51 300
#include "BlockGameSdl.inc"
bbb1d879 sago007 2016-06-10 19:50 301
#include "sago/SagoMisc.hpp"
092bdebe sago007 2017-03-19 14:39 302
#include "ReplayPlayer.hpp"
6b1dc7a6 sago007 2010-11-08 21:03 303
6b1dc7a6 sago007 2010-11-08 21:03 304
6b1dc7a6 sago007 2010-11-08 21:03 305
89c4a3a6 sago007 2008-08-29 14:32 306
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 307
void writeScreenShot() {
72383a9e sago007 2016-10-30 11:56 308
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 309
		cout << "Saving screenshot" << "\n";
acd79baf sago007 2015-11-22 19:37 310
	}
acd79baf sago007 2015-11-22 19:37 311
	int rightNow = (int)time(nullptr);
549ecfae sago007 2016-10-09 08:37 312
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+std::to_string(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 313
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
72383a9e sago007 2016-10-30 11:56 314
	SDL_RenderReadPixels(globalData.screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 315
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 316
	SDL_FreeSurface(sreenshotSurface);
72383a9e sago007 2016-10-30 11:56 317
	if (!globalData.NoSound) {
72383a9e sago007 2016-10-30 11:56 318
		if (globalData.SoundEnabled) {
524f188c sago007 2017-04-22 09:01 319
			Mix_PlayChannel(1, photoClick.get(), 0);
acd79baf sago007 2015-11-22 19:37 320
		}
1d2e2129 sago007 2015-12-23 15:41 321
	}
89c4a3a6 sago007 2008-08-29 14:32 322
}
89c4a3a6 sago007 2008-08-29 14:32 323
89c4a3a6 sago007 2008-08-29 14:32 324
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 325
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 326
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 327
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 328
}
89c4a3a6 sago007 2008-08-29 14:32 329
89c4a3a6 sago007 2008-08-29 14:32 330
58a2d7e1 sago007 2016-02-12 18:53 331
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 332
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 333
	while (!done && !Config::getInstance()->isShuttingDown()) {
72383a9e sago007 2016-10-30 11:56 334
		state.Draw(globalData.screen);
58a2d7e1 sago007 2016-02-12 18:53 335
571b4d47 sago007 2015-12-05 16:02 336
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 337
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 338
fee9551a sago007 2016-01-20 19:05 339
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 340
ecef5838 sago007 2015-11-24 20:01 341
		while ( SDL_PollEvent(&event) ) {
20d77c6e sago007 2016-11-12 16:28 342
			UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 343
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 344
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 345
				done = true;
c53e6443 sago007 2012-04-17 11:04 346
			}
58a2d7e1 sago007 2016-02-12 18:53 347
c3b697c6 sago007 2016-02-07 17:30 348
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 349
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 350
			}
58a2d7e1 sago007 2016-02-12 18:53 351
c3b697c6 sago007 2016-02-07 17:30 352
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 353
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 354
c53e6443 sago007 2012-04-17 11:04 355
		}
58a2d7e1 sago007 2016-02-12 18:53 356
c3b697c6 sago007 2016-02-07 17:30 357
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 358
20d77c6e sago007 2016-11-12 16:28 359
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 360
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 361
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 362
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 363
		}
6b1dc7a6 sago007 2010-11-08 21:03 364
c3b697c6 sago007 2016-02-07 17:30 365
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 366
			done = true;
c3b697c6 sago007 2016-02-07 17:30 367
		}
c3b697c6 sago007 2016-02-07 17:30 368
	}
c3b697c6 sago007 2016-02-07 17:30 369
}
6b1dc7a6 sago007 2010-11-08 21:03 370
c3b697c6 sago007 2016-02-07 17:30 371
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 372
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 373
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 374
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 375
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 376
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 377
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 378
}
81d9c25d sago007 2008-11-24 09:50 379
4641beb0 sago007 2018-03-30 12:54 380
4641beb0 sago007 2018-03-30 12:54 381
static sago::SagoTextField* getSmallInt(size_t number) {
4641beb0 sago007 2018-03-30 12:54 382
	static std::vector<std::shared_ptr<sago::SagoTextField> > smallFontCache;
4641beb0 sago007 2018-03-30 12:54 383
	if (smallFontCache.size() < number+1) {
4641beb0 sago007 2018-03-30 12:54 384
		smallFontCache.resize(number+1);
4641beb0 sago007 2018-03-30 12:54 385
	}
4641beb0 sago007 2018-03-30 12:54 386
	if (!smallFontCache[number]) {
4641beb0 sago007 2018-03-30 12:54 387
		std::shared_ptr<sago::SagoTextField> newNumber = std::make_shared<sago::SagoTextField>();
4641beb0 sago007 2018-03-30 12:54 388
		newNumber->SetHolder(&globalData.spriteHolder->GetDataHolder());
4641beb0 sago007 2018-03-30 12:54 389
		newNumber->SetFont("freeserif");
4641beb0 sago007 2018-03-30 12:54 390
		newNumber->SetFontSize(16);
4641beb0 sago007 2018-03-30 12:54 391
		newNumber->SetColor({255,0,0,255});
4641beb0 sago007 2018-03-30 12:54 392
		newNumber->SetText(std::to_string(number).c_str());
4641beb0 sago007 2018-03-30 12:54 393
		smallFontCache[number] = newNumber;
4641beb0 sago007 2018-03-30 12:54 394
	}
4641beb0 sago007 2018-03-30 12:54 395
	return smallFontCache[number].get();
4641beb0 sago007 2018-03-30 12:54 396
}
4641beb0 sago007 2018-03-30 12:54 397
89c4a3a6 sago007 2008-08-29 14:32 398
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 399
static void DrawBalls() {
f5d6c281 sago007 2017-03-25 17:08 400
	for (size_t i = 0; i< theBallManager.ballArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 401
		if (theBallManager.ballArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 402
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],globalData.screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 403
		} //if used
f5d6c281 sago007 2017-03-25 17:08 404
	}
f5d6c281 sago007 2017-03-25 17:08 405
	for (size_t i = 0; i< theExplosionManager.explosionArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 406
		if (theExplosionManager.explosionArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 407
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],globalData.screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 408
		}
c310f8a5 sago007 2017-03-25 16:05 409
	} //for
29724f4a sago007 2017-03-25 16:18 410
	for (size_t i = 0; i < globalData.theTextManager.textArray.size(); ++i) {
e2c3b704 sago007 2017-03-25 16:10 411
		if (globalData.theTextManager.textArray[i].inUse) {
c310f8a5 sago007 2017-03-25 16:05 412
			int x = globalData.theTextManager.textArray[i].getX()-12;
c310f8a5 sago007 2017-03-25 16:05 413
			int y = globalData.theTextManager.textArray[i].getY()-12;
72383a9e sago007 2016-10-30 11:56 414
			DrawIMG(iChainFrame,globalData.screen,x,y);
53203200 sago007 2015-12-25 13:30 415
3f3ff0b6 sago007 2018-03-30 12:59 416
			getSmallInt(globalData.theTextManager.textArray[i].getText())->Draw(globalData.screen, x+12, y+7,
4641beb0 sago007 2018-03-30 12:54 417
				sago::SagoTextField::Alignment::center);
c53e6443 sago007 2012-04-17 11:04 418
		}
c310f8a5 sago007 2017-03-25 16:05 419
	}
89c4a3a6 sago007 2008-08-29 14:32 420
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 421
9bbdb95d sago007 2018-03-26 11:39 422
template <class T> void sagoTextSetHelpFont(T& field){
9bbdb95d sago007 2018-03-26 11:39 423
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
9bbdb95d sago007 2018-03-26 11:39 424
	field.SetFont("freeserif");
9bbdb95d sago007 2018-03-26 11:39 425
	field.SetFontSize(30);
9bbdb95d sago007 2018-03-26 11:39 426
	field.SetOutline(1, {0,0,0,255});
9bbdb95d sago007 2018-03-26 11:39 427
}
9bbdb95d sago007 2018-03-26 11:39 428
810e1c2f sago007 2018-03-28 09:40 429
void sagoTextSetHelpFont(sago::SagoTextField& gametypeNameField){
9bbdb95d sago007 2018-03-26 11:39 430
	sagoTextSetHelpFont<sago::SagoTextField>(gametypeNameField);
9bbdb95d sago007 2018-03-26 11:39 431
}
89c4a3a6 sago007 2008-08-29 14:32 432
e7e189c7 sago007 2018-03-31 15:30 433
void sagoTextSetBlueFont(sago::SagoTextField& field) {
e7e189c7 sago007 2018-03-31 15:30 434
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
e7e189c7 sago007 2018-03-31 15:30 435
	field.SetFont("freeserif");
e7e189c7 sago007 2018-03-31 15:30 436
	field.SetFontSize(30);
e7e189c7 sago007 2018-03-31 15:30 437
	field.SetColor({0,0,255,255});
ae23c5f1 sago007 2018-03-31 18:14 438
	field.SetOutline(1, {128,128,255,255});
e7e189c7 sago007 2018-03-31 15:30 439
}
e7e189c7 sago007 2018-03-31 15:30 440
89c4a3a6 sago007 2008-08-29 14:32 441
//draws everything
ecef5838 sago007 2015-11-24 20:01 442
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 443
	SDL_ShowCursor(SDL_DISABLE);
72383a9e sago007 2016-10-30 11:56 444
	DrawBackground(globalData.screen);
ae0f6c7a sago007 2015-12-05 16:58 445
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 446
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 447
	string strHolder;
549ecfae sago007 2016-10-09 08:37 448
	strHolder = std::to_string(theGame->GetScore()+theGame->GetHandicap());
a11d40ec sago007 2018-03-31 18:04 449
	player1score.SetText(strHolder.c_str());
a11d40ec sago007 2018-03-31 18:04 450
	player1score.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 451
	if (theGame->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 452
		player1name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 453
	}
a7de0677 sago007 2016-04-29 16:54 454
	else if (editorMode || singlePuzzle) {
a11d40ec sago007 2018-03-31 18:04 455
		player1name.SetText(_("Playing field"));
acd79baf sago007 2015-11-22 19:37 456
	}
a7de0677 sago007 2016-04-29 16:54 457
	else {
a11d40ec sago007 2018-03-31 18:04 458
		player1name.SetText(globalData.player1name.c_str());
acd79baf sago007 2015-11-22 19:37 459
	}
a11d40ec sago007 2018-03-31 18:04 460
	player1name.Draw(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 461
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 462
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 463
		int minutes;
c53e6443 sago007 2012-04-17 11:04 464
		int seconds;
ecef5838 sago007 2015-11-24 20:01 465
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 466
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 467
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 468
		}
ecef5838 sago007 2015-11-24 20:01 469
		else {
c53e6443 sago007 2012-04-17 11:04 470
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 471
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 472
		}
acd79baf sago007 2015-11-22 19:37 473
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 474
			minutes=0;
acd79baf sago007 2015-11-22 19:37 475
		}
acd79baf sago007 2015-11-22 19:37 476
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 477
			seconds=0;
acd79baf sago007 2015-11-22 19:37 478
		}
ecef5838 sago007 2015-11-24 20:01 479
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 480
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 481
		}
acd79baf sago007 2015-11-22 19:37 482
		else {
549ecfae sago007 2016-10-09 08:37 483
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 484
		}
a11d40ec sago007 2018-03-31 18:04 485
		player1time.SetText(strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 486
	}
ecef5838 sago007 2015-11-24 20:01 487
	else {
c53e6443 sago007 2012-04-17 11:04 488
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 489
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 490
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 491
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 492
		}
acd79baf sago007 2015-11-22 19:37 493
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 494
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 495
		}
ecef5838 sago007 2015-11-24 20:01 496
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 497
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 498
		}
ecef5838 sago007 2015-11-24 20:01 499
		else {
549ecfae sago007 2016-10-09 08:37 500
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 501
		}
a11d40ec sago007 2018-03-31 18:04 502
		player1time.SetText(strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 503
	}
a11d40ec sago007 2018-03-31 18:04 504
	player1time.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 505
	strHolder = std::to_string(theGame->GetChains());
a11d40ec sago007 2018-03-31 18:04 506
	player1chain.SetText(strHolder.c_str());
a11d40ec sago007 2018-03-31 18:04 507
	player1chain.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+200);
c53e6443 sago007 2012-04-17 11:04 508
	//drawspeedLevel:
549ecfae sago007 2016-10-09 08:37 509
	strHolder = std::to_string(theGame->GetSpeedLevel());
a11d40ec sago007 2018-03-31 18:04 510
	player1speed.SetText(strHolder.c_str());
a11d40ec sago007 2018-03-31 18:04 511
	player1speed.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+250);
ecef5838 sago007 2015-11-24 20:01 512
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 513
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 514
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
72383a9e sago007 2016-10-30 11:56 515
		DrawIMG(stageBobble,globalData.screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 516
	}
c53e6443 sago007 2012-04-17 11:04 517
	//player1 finnish, player2 start
7fdb4e65 sago007 2016-04-28 17:54 518
	if (!editorMode /*&& !singlePuzzle*/ ) {
c53e6443 sago007 2012-04-17 11:04 519
		/*
c53e6443 sago007 2012-04-17 11:04 520
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 521
		 */
ecef5838 sago007 2015-11-24 20:01 522
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 523
			//Blank player2's board:
72383a9e sago007 2016-10-30 11:56 524
			DrawIMG(backBoard,globalData.screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 525
			//Write a description:
d064f90f sago007 2016-01-26 17:25 526
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 527
			string infostring;
ecef5838 sago007 2015-11-24 20:01 528
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 529
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 530
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 531
c53e6443 sago007 2012-04-17 11:04 532
			}
ecef5838 sago007 2015-11-24 20:01 533
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 534
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 535
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 536
			}
ecef5838 sago007 2015-11-24 20:01 537
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 538
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 539
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 540
			}
ecef5838 sago007 2015-11-24 20:01 541
			else {
d064f90f sago007 2016-01-26 17:25 542
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 543
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 544
			}
599a0479 sago007 2016-01-26 17:17 545
			if (infostring.length() > 0) {
1a09fcd5 sago007 2018-03-25 13:32 546
				static sago::SagoTextBox infoBox;
1a09fcd5 sago007 2018-03-25 13:32 547
				static sago::SagoTextField objectiveField;
1a09fcd5 sago007 2018-03-25 13:32 548
				static sago::SagoTextField gametypeNameField;
9bbdb95d sago007 2018-03-26 11:39 549
				sagoTextSetHelpFont(infoBox);
1a09fcd5 sago007 2018-03-25 13:32 550
				infoBox.SetMaxWidth(290);
1a09fcd5 sago007 2018-03-25 13:32 551
				infoBox.SetText(infostring.c_str());
9bbdb95d sago007 2018-03-26 11:39 552
				sagoTextSetHelpFont(objectiveField);
1a09fcd5 sago007 2018-03-25 13:32 553
				objectiveField.SetText(_("Objective:"));
9bbdb95d sago007 2018-03-26 11:39 554
				sagoTextSetHelpFont(gametypeNameField);
1a09fcd5 sago007 2018-03-25 13:32 555
				gametypeNameField.SetText(gametypeName.c_str());
1a09fcd5 sago007 2018-03-25 13:32 556
				gametypeNameField.Draw(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10);
1a09fcd5 sago007 2018-03-25 13:32 557
				objectiveField.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160);
1a09fcd5 sago007 2018-03-25 13:32 558
				infoBox.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160+32);
c53e6443 sago007 2012-04-17 11:04 559
			}
c53e6443 sago007 2012-04-17 11:04 560
c53e6443 sago007 2012-04-17 11:04 561
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 562
			int y = theGame2->GetTopY()+400;
1a09fcd5 sago007 2018-03-25 13:32 563
			std::string controldBoxText = std::string(_("Movement keys:"))+"\n"+getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+",\n"
1a09fcd5 sago007 2018-03-25 13:32 564
					+ getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)+"\n"
1a09fcd5 sago007 2018-03-25 13:32 565
					+ _("Switch: ") + getKeyName(keySettings[0].change);
ecef5838 sago007 2015-11-24 20:01 566
			if (theGame->isPuzzleMode()) {
1a09fcd5 sago007 2018-03-25 13:32 567
				controldBoxText += std::string("\n") + _("Restart: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 568
			}
ecef5838 sago007 2015-11-24 20:01 569
			else {
1a09fcd5 sago007 2018-03-25 13:32 570
				controldBoxText += std::string("\n") + _("Push line: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 571
			}
1a09fcd5 sago007 2018-03-25 13:32 572
			static sago::SagoTextBox controldBox;
1a09fcd5 sago007 2018-03-25 13:32 573
			controldBox.SetHolder(&globalData.spriteHolder->GetDataHolder());
1a09fcd5 sago007 2018-03-25 13:32 574
			controldBox.SetFont("freeserif");
1a09fcd5 sago007 2018-03-25 13:32 575
			controldBox.SetFontSize(30);
1a09fcd5 sago007 2018-03-25 13:32 576
			controldBox.SetMaxWidth(290);
1a09fcd5 sago007 2018-03-25 13:32 577
			controldBox.SetOutline(1, {0,0,0,255});
1a09fcd5 sago007 2018-03-25 13:32 578
			controldBox.SetText(controldBoxText.c_str());
1a09fcd5 sago007 2018-03-25 13:32 579
			controldBox.Draw(globalData.screen, theGame2->GetTopX()+7,y);
c53e6443 sago007 2012-04-17 11:04 580
		}
549ecfae sago007 2016-10-09 08:37 581
		strHolder = std::to_string(theGame2->GetScore()+theGame2->GetHandicap());
a11d40ec sago007 2018-03-31 18:04 582
		player2score.SetText(strHolder.c_str());
a11d40ec sago007 2018-03-31 18:04 583
		player2score.Draw(globalData.screen, theGame2->GetTopX()+310, theGame2->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 584
		if (theGame2->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 585
			player2name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 586
		}
ecef5838 sago007 2015-11-24 20:01 587
		else {
a11d40ec sago007 2018-03-31 18:04 588
			player2name.SetText(theGame2->name.c_str());
acd79baf sago007 2015-11-22 19:37 589
		}
a11d40ec sago007 2018-03-31 18:04 590
		player2name.Draw(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 591
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 592
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 593
			int minutes;
c53e6443 sago007 2012-04-17 11:04 594
			int seconds;
ecef5838 sago007 2015-11-24 20:01 595
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 596
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 597
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 598
			}
ecef5838 sago007 2015-11-24 20:01 599
			else {
c53e6443 sago007 2012-04-17 11:04 600
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 601
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 602
			}
acd79baf sago007 2015-11-22 19:37 603
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 604
				minutes=0;
acd79baf sago007 2015-11-22 19:37 605
			}
acd79baf sago007 2015-11-22 19:37 606
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 607
				seconds=0;
acd79baf sago007 2015-11-22 19:37 608
			}
ecef5838 sago007 2015-11-24 20:01 609
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 610
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 611
			}
ecef5838 sago007 2015-11-24 20:01 612
			else {
549ecfae sago007 2016-10-09 08:37 613
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 614
			}
c53e6443 sago007 2012-04-17 11:04 615
		}
ecef5838 sago007 2015-11-24 20:01 616
		else {
c53e6443 sago007 2012-04-17 11:04 617
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 618
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 619
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 620
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 621
			}
acd79baf sago007 2015-11-22 19:37 622
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 623
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 624
			}
ecef5838 sago007 2015-11-24 20:01 625
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 626
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 627
			}
ecef5838 sago007 2015-11-24 20:01 628
			else {
549ecfae sago007 2016-10-09 08:37 629
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 630
			}
c53e6443 sago007 2012-04-17 11:04 631
		}
a11d40ec sago007 2018-03-31 18:04 632
		player2time.SetText(strHolder.c_str());
a11d40ec sago007 2018-03-31 18:04 633
		player2time.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 634
		strHolder = std::to_string(theGame2->GetChains());
a11d40ec sago007 2018-03-31 18:04 635
		player2chain.SetText(strHolder.c_str());
a11d40ec sago007 2018-03-31 18:04 636
		player2chain.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200);
549ecfae sago007 2016-10-09 08:37 637
		strHolder = std::to_string(theGame2->GetSpeedLevel());
a11d40ec sago007 2018-03-31 18:04 638
		player2speed.SetText(strHolder.c_str());
a11d40ec sago007 2018-03-31 18:04 639
		player2speed.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250);
c53e6443 sago007 2012-04-17 11:04 640
	}
c53e6443 sago007 2012-04-17 11:04 641
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 642
89c4a3a6 sago007 2008-08-29 14:32 643
7fdb4e65 sago007 2016-04-28 17:54 644
	//draw exit
72383a9e sago007 2016-10-30 11:56 645
	bExit.Draw(globalData.screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);
c53e6443 sago007 2012-04-17 11:04 646
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 647
1572de2b sago007 2008-09-11 18:15 648
#if DEBUG
9feb24fa sago007 2018-03-31 17:42 649
	static sago::SagoTextField fpsField;
9feb24fa sago007 2018-03-31 17:42 650
	sagoTextSetBlueFont(fpsField);
c53e6443 sago007 2012-04-17 11:04 651
	Frames++;
ecef5838 sago007 2015-11-24 20:01 652
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 653
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 654
			Frames=999;
acd79baf sago007 2015-11-22 19:37 655
		}
f306e3ca sago007 2015-12-04 21:16 656
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 657
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 658
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 659
	}
9feb24fa sago007 2018-03-31 17:42 660
	fpsField.SetText(FPS);
9feb24fa sago007 2018-03-31 17:42 661
	fpsField.Draw(globalData.screen, 800, 4);
89c4a3a6 sago007 2008-08-29 14:32 662
#endif
89c4a3a6 sago007 2008-08-29 14:32 663
}
89c4a3a6 sago007 2008-08-29 14:32 664
ecef5838 sago007 2015-11-24 20:01 665
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 666
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 667
dfdb7d66 sago007 2015-11-29 19:21 668
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 669
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 670
static bool registerTTHighscorePlayer2 = false;
76514d10 sago007 2016-06-05 20:25 671
static bool saveReplay = false;
dfdb7d66 sago007 2015-11-29 19:21 672
ecef5838 sago007 2015-11-24 20:01 673
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 674
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 675
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 676
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 677
	startInfo.startBlocks = startInfo.ticks;
5159dd90 sago007 2016-02-21 15:50 678
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 679
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 680
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 681
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 682
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 683
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 684
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 685
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 686
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 687
}
30f910dd sago007 2010-11-10 21:02 688
ecef5838 sago007 2015-11-24 20:01 689
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 690
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 691
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 692
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 693
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 694
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 695
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 696
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 697
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 698
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 699
	//vsMode = false;
72383a9e sago007 2016-10-30 11:56 700
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 701
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 702
	registerTTHighscorePlayer1 = true;
76514d10 sago007 2016-06-05 20:25 703
	saveReplay = true;
4f1d27f1 sago007 2011-03-18 15:53 704
}
4f1d27f1 sago007 2011-03-18 15:53 705
f7c1a51d Poul Sander 2016-09-07 21:12 706
static int StartSinglePlayerPuzzle() {
b256fda5 sago007 2016-02-21 16:21 707
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 708
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 709
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 710
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 711
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 712
		return 1;
acd79baf sago007 2015-11-22 19:37 713
	}
b256fda5 sago007 2016-02-21 16:21 714
	player1->NewGame(startInfo);
72383a9e sago007 2016-10-30 11:56 715
	DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 716
	twoPlayers = false;
b58caa17 sago007 2016-06-04 10:32 717
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 718
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 719
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 720
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 721
	//vsMode = true;
72383a9e sago007 2016-10-30 11:56 722
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 723
	player2->name = globalData.player2name;
67a32395 sago007 2012-04-19 18:40 724
	return 0;
b7590374 sago007 2011-05-19 16:15 725
}
b7590374 sago007 2011-05-19 16:15 726
4f1d27f1 sago007 2011-03-18 15:53 727
ecef5838 sago007 2015-11-24 20:01 728
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 729
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 730
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 731
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 732
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 733
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 734
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 735
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 736
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 737
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 738
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 739
	}
ecef5838 sago007 2015-11-24 20:01 740
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 741
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 742
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 743
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 744
	}
3e7b8813 sago007 2016-02-22 19:45 745
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 746
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 747
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 748
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 749
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 750
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 751
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 752
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 753
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 754
}
4f1d27f1 sago007 2011-03-18 15:53 755
ecef5838 sago007 2015-11-24 20:01 756
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 757
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 758
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 759
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 760
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 761
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 762
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 763
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 764
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 765
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 766
	}
6d6b2788 sago007 2016-02-21 18:51 767
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 768
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 769
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 770
	}
3e7b8813 sago007 2016-02-22 19:45 771
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 772
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 773
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 774
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 775
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 776
	player2->NewGame(startInfo2);
c53e6443 sago007 2012-04-17 11:04 777
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 778
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 779
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 780
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 781
}
4f1d27f1 sago007 2011-03-18 15:53 782
7d649ca8 sago007 2016-10-02 16:43 783
static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) {
88f0d0ab sago007 2017-03-02 19:05 784
	game1.SetTopXY(50, globalData.ysize/2-284);
88f0d0ab sago007 2017-03-02 19:05 785
	game2.SetTopXY(globalData.xsize-500, globalData.ysize/2-284);
7d649ca8 sago007 2016-10-02 16:43 786
}
7d649ca8 sago007 2016-10-02 16:43 787
647f12da sago007 2016-09-12 20:07 788
struct globalConfig {
647f12da sago007 2016-09-12 20:07 789
	string savepath;
647f12da sago007 2016-09-12 20:07 790
	vector<string> search_paths;
647f12da sago007 2016-09-12 20:07 791
	string puzzleName;
08c44684 sago007 2016-10-30 09:19 792
	bool allowResize = true;
68313e95 sago007 2016-09-28 16:52 793
	bool autoScale = true;
9076d3cb sago007 2017-04-22 10:50 794
	bool softwareRenderer = false;
647f12da sago007 2016-09-12 20:07 795
};
647f12da sago007 2016-09-12 20:07 796
647f12da sago007 2016-09-12 20:07 797
static void ParseArguments(int argc, char* argv[], globalConfig& conf) {
647f12da sago007 2016-09-12 20:07 798
	int consoleWidth = boost::program_options::options_description::m_default_line_length;
647f12da sago007 2016-09-12 20:07 799
	const char* columnsEnv = getenv("COLUMNS"); // Allows using "COLUMNS=300 help2man" for generating the man page without bad line breaks.
647f12da sago007 2016-09-12 20:07 800
	if (columnsEnv) {
647f12da sago007 2016-09-12 20:07 801
		consoleWidth = sago::StrToLong(columnsEnv);
647f12da sago007 2016-09-12 20:07 802
	}
647f12da sago007 2016-09-12 20:07 803
	const char* commandname = "blockattack";
647f12da sago007 2016-09-12 20:07 804
	if (argv[0]) {
647f12da sago007 2016-09-12 20:07 805
		//NULL on Windows
647f12da sago007 2016-09-12 20:07 806
		commandname = argv[0];
647f12da sago007 2016-09-12 20:07 807
	}
647f12da sago007 2016-09-12 20:07 808
	boost::program_options::options_description desc("Options", consoleWidth);
647f12da sago007 2016-09-12 20:07 809
	desc.add_options()
647f12da sago007 2016-09-12 20:07 810
	("help,h", "Displays this message")
647f12da sago007 2016-09-12 20:07 811
	("version", "Display the version information")
647f12da sago007 2016-09-12 20:07 812
	("config,c", boost::program_options::value<vector<string> >(), "Read a config file with the values. Can be given multiple times")
647f12da sago007 2016-09-12 20:07 813
	("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
647f12da sago007 2016-09-12 20:07 814
	("priority", "Causes the game to not sleep between frames.")
9076d3cb sago007 2017-04-22 10:50 815
	("software-renderer", "Asks SDL2 to use software renderer")
647f12da sago007 2016-09-12 20:07 816
	("verbose-basic", "Enables basic verbose messages")
647f12da sago007 2016-09-12 20:07 817
	("verbose-game-controller", "Enables verbose messages regarding controllers")
647f12da sago007 2016-09-12 20:07 818
	("print-search-path", "Prints the search path and quits")
4cd8ea09 Poul Sander 2016-10-05 20:04 819
	("no-auto-scale", "Do not automatically auto scale")
647f12da sago007 2016-09-12 20:07 820
	("puzzle-level-file", boost::program_options::value<string>(), "Sets the default puzzle file to load")
647f12da sago007 2016-09-12 20:07 821
	("puzzle-single-level", boost::program_options::value<int>(), "Start the specific puzzle level directly")
440c4aa8 Poul Sander 2017-03-29 17:21 822
#ifdef REPLAY_IMPLEMENTED
092bdebe sago007 2017-03-19 14:39 823
	("play-replay", boost::program_options::value<string>(), "Start a replay")
440c4aa8 Poul Sander 2017-03-29 17:21 824
#endif
647f12da sago007 2016-09-12 20:07 825
	("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
092bdebe sago007 2017-03-19 14:39 826
	        "Default: \"%s\"", LOCALEDIR).c_str())
647f12da sago007 2016-09-12 20:07 827
	("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory will be created if it does not exist."
092bdebe sago007 2017-03-19 14:39 828
	        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
647f12da sago007 2016-09-12 20:07 829
647f12da sago007 2016-09-12 20:07 830
	;
647f12da sago007 2016-09-12 20:07 831
	boost::program_options::variables_map vm;
647f12da sago007 2016-09-12 20:07 832
	try {
647f12da sago007 2016-09-12 20:07 833
		boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
647f12da sago007 2016-09-12 20:07 834
		boost::program_options::notify(vm);
647f12da sago007 2016-09-12 20:07 835
	}
647f12da sago007 2016-09-12 20:07 836
	catch (exception& e) {
647f12da sago007 2016-09-12 20:07 837
		cerr << e.what() << "\n";
647f12da sago007 2016-09-12 20:07 838
		cerr << desc << "\n";
647f12da sago007 2016-09-12 20:07 839
		throw;
647f12da sago007 2016-09-12 20:07 840
	}
647f12da sago007 2016-09-12 20:07 841
	if (vm.count("config")) {
647f12da sago007 2016-09-12 20:07 842
		vector<string> config_filenames = vm["config"].as<vector<string> >();
647f12da sago007 2016-09-12 20:07 843
		for ( const string& s : config_filenames) {
647f12da sago007 2016-09-12 20:07 844
			std::ifstream config_file(s);
647f12da sago007 2016-09-12 20:07 845
			store(parse_config_file(config_file, desc), vm);
647f12da sago007 2016-09-12 20:07 846
			notify(vm);
647f12da sago007 2016-09-12 20:07 847
		}
647f12da sago007 2016-09-12 20:07 848
	}
647f12da sago007 2016-09-12 20:07 849
	if (vm.count("bind-text-domain")) {
647f12da sago007 2016-09-12 20:07 850
		string s = vm["bind-text-domain"].as<string>();
647f12da sago007 2016-09-12 20:07 851
		bindtextdomain (PACKAGE, s.c_str());
647f12da sago007 2016-09-12 20:07 852
	}
647f12da sago007 2016-09-12 20:07 853
	if (vm.count("homepath")) {
647f12da sago007 2016-09-12 20:07 854
		string s = vm["homepath"].as<string>();
647f12da sago007 2016-09-12 20:07 855
		setPathToSaveFiles(s);
647f12da sago007 2016-09-12 20:07 856
		conf.savepath = getPathToSaveFiles();
647f12da sago007 2016-09-12 20:07 857
	}
647f12da sago007 2016-09-12 20:07 858
	if (vm.count("help")) {
647f12da sago007 2016-09-12 20:07 859
		cout << SPrintStringF("Block Attack - Rise of the blocks %s\n\n"
092bdebe sago007 2017-03-19 14:39 860
		                      "Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Tetris Attack for the SNES.\n\n"
092bdebe sago007 2017-03-19 14:39 861
		                      "%s\n\n", VERSION_NUMBER, "www.blockattack.net");
647f12da sago007 2016-09-12 20:07 862
		cout << "Usage: "<< commandname << " [OPTION]..." << "\n";
647f12da sago007 2016-09-12 20:07 863
		cout << desc << "\n";
647f12da sago007 2016-09-12 20:07 864
		cout << "Examples:" << "\n";
647f12da sago007 2016-09-12 20:07 865
		cout << "\tblockattack          \tStart the game normally" << "\n";
647f12da sago007 2016-09-12 20:07 866
		cout << "\tblockattack --nosound\tStart the game without sound. Can be used if sound problems prevents the game from starting" << "\n";
647f12da sago007 2016-09-12 20:07 867
		cout << "\n";
647f12da sago007 2016-09-12 20:07 868
		cout << "Report bugs to the issue tracker here: <https://github.com/blockattack/blockattack-game/issues>" << "\n";
647f12da sago007 2016-09-12 20:07 869
		exit(0);
647f12da sago007 2016-09-12 20:07 870
	}
647f12da sago007 2016-09-12 20:07 871
	if (vm.count("version")) {
647f12da sago007 2016-09-12 20:07 872
		cout << "blockattack " << VERSION_NUMBER << "\n";
647f12da sago007 2016-09-12 20:07 873
		cout << "\n";
647f12da sago007 2016-09-12 20:07 874
		cout << "Copyright (C) 2005-2016 Poul Sander" << "\n";
647f12da sago007 2016-09-12 20:07 875
		cout << "License GPLv2+: GNU GPL version 2 <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html> or later <http://gnu.org/licenses/gpl.html>" << "\n";
647f12da sago007 2016-09-12 20:07 876
		cout << "This is free software: you are free to change and redistribute it." << "\n";
647f12da sago007 2016-09-12 20:07 877
		cout << "There is NO WARRANTY, to the extent permitted by law." << "\n";
647f12da sago007 2016-09-12 20:07 878
		exit(0);
647f12da sago007 2016-09-12 20:07 879
	}
647f12da sago007 2016-09-12 20:07 880
	if (vm.count("nosound")) {
72383a9e sago007 2016-10-30 11:56 881
		globalData.NoSound = true;
647f12da sago007 2016-09-12 20:07 882
	}
647f12da sago007 2016-09-12 20:07 883
	if (vm.count("priority")) {
72383a9e sago007 2016-10-30 11:56 884
		globalData.highPriority = true;
647f12da sago007 2016-09-12 20:07 885
	}
9076d3cb sago007 2017-04-22 10:50 886
	if (vm.count("software-renderer")) {
9076d3cb sago007 2017-04-22 10:50 887
		conf.softwareRenderer = true;
9076d3cb sago007 2017-04-22 10:50 888
	}
647f12da sago007 2016-09-12 20:07 889
	if (vm.count("verbose-basic")) {
72383a9e sago007 2016-10-30 11:56 890
		globalData.verboseLevel++;
647f12da sago007 2016-09-12 20:07 891
	}
647f12da sago007 2016-09-12 20:07 892
	if (vm.count("verbose-game-controller")) {
647f12da sago007 2016-09-12 20:07 893
		GameControllerSetVerbose(true);
647f12da sago007 2016-09-12 20:07 894
	}
647f12da sago007 2016-09-12 20:07 895
	if (vm.count("print-search-path")) {
647f12da sago007 2016-09-12 20:07 896
		for (const string& s : conf.search_paths) {
647f12da sago007 2016-09-12 20:07 897
			cout << s << "\n";
647f12da sago007 2016-09-12 20:07 898
		}
647f12da sago007 2016-09-12 20:07 899
		cout << conf.savepath << "\n";
647f12da sago007 2016-09-12 20:07 900
		exit(0);
647f12da sago007 2016-09-12 20:07 901
	}
647f12da sago007 2016-09-12 20:07 902
	if (vm.count("puzzle-single-level")) {
647f12da sago007 2016-09-12 20:07 903
		singlePuzzle = true;
647f12da sago007 2016-09-12 20:07 904
		singlePuzzleNr = vm["puzzle-single-level"].as<int>();
647f12da sago007 2016-09-12 20:07 905
	}
092bdebe sago007 2017-03-19 14:39 906
	if (vm.count("no-auto-scale")) {
68313e95 sago007 2016-09-28 16:52 907
		conf.autoScale = false;
68313e95 sago007 2016-09-28 16:52 908
	}
647f12da sago007 2016-09-12 20:07 909
	if (vm.count("puzzle-level-file")) {
647f12da sago007 2016-09-12 20:07 910
		conf.puzzleName = vm["puzzle-level-file"].as<string>();
647f12da sago007 2016-09-12 20:07 911
	}
092bdebe sago007 2017-03-19 14:39 912
	if (vm.count("play-replay")) {
092bdebe sago007 2017-03-19 14:39 913
		globalData.replayArgument = vm["play-replay"].as<string>();
092bdebe sago007 2017-03-19 14:39 914
	}
092bdebe sago007 2017-03-19 14:39 915
647f12da sago007 2016-09-12 20:07 916
}
647f12da sago007 2016-09-12 20:07 917
f31fade1 sago007 2016-02-06 21:37 918
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 919
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 920
	try {
335635ec sago007 2016-02-06 13:51 921
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 922
		PHYSFS_init(argv[0]);
647f12da sago007 2016-09-12 20:07 923
		globalConfig config;
647f12da sago007 2016-09-12 20:07 924
		config.puzzleName = "puzzle.levels";
647f12da sago007 2016-09-12 20:07 925
		FsSearchParthMainAppend(config.search_paths);
647f12da sago007 2016-09-12 20:07 926
		config.savepath = getPathToSaveFiles();
72383a9e sago007 2016-10-30 11:56 927
		globalData.highPriority = false;   //if true the game will take most resources, but increase framerate.
72383a9e sago007 2016-10-30 11:56 928
		globalData.bFullscreen = false;
335635ec sago007 2016-02-06 13:51 929
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 930
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 931
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 932
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 933
		textdomain (PACKAGE);
647f12da sago007 2016-09-12 20:07 934
		ParseArguments(argc, argv, config);
77531130 Poul Sander 2016-02-17 18:42 935
		OsCreateSaveFolder();
647f12da sago007 2016-09-12 20:07 936
		PhysFsSetSearchPath(config.search_paths, config.savepath);
58a2d7e1 sago007 2016-02-12 18:53 937
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 938
		PhysFsCreateFolders();
72383a9e sago007 2016-10-30 11:56 939
		globalData.SoundEnabled = true;
72383a9e sago007 2016-10-30 11:56 940
		globalData.MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 941
		twoPlayers = false; //true if two players splitscreen
72383a9e sago007 2016-10-30 11:56 942
		globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 943
		globalData.theTopScoresTimeTrial = Highscore("timetrial");
335635ec sago007 2016-02-06 13:51 944
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 945
		puzzleLoaded = false;
335635ec sago007 2016-02-06 13:51 946
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 947
		theExplosionManager = ExplosionManager();
647f12da sago007 2016-09-12 20:07 948
		PuzzleSetName(config.puzzleName);
335635ec sago007 2016-02-06 13:51 949
		//Init SDL
335635ec sago007 2016-02-06 13:51 950
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 951
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 952
		}
d0c62e33 sago007 2016-04-02 15:18 953
		if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER ) != 0) {
161a010c sago007 2016-05-06 14:00 954
			cerr << "Warning: Game controller failed to initialize. Reason: " << SDL_GetError() << "\n";
c7f2082f sago007 2016-03-13 11:48 955
		}
826cf176 sago007 2016-03-12 10:53 956
		InitGameControllers();
335635ec sago007 2016-02-06 13:51 957
		TTF_Init();
335635ec sago007 2016-02-06 13:51 958
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
c310f8a5 sago007 2017-03-25 16:05 959
		globalData.theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 960
335635ec sago007 2016-02-06 13:51 961
		//Open Audio
72383a9e sago007 2016-10-30 11:56 962
		if (!globalData.NoSound) {
335635ec sago007 2016-02-06 13:51 963
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 964
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
161a010c sago007 2016-05-06 14:00 965
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << "\n"
161a010c sago007 2016-05-06 14:00 966
				     << "Sound will be disabled!" << "\n";
72383a9e sago007 2016-10-30 11:56 967
				globalData.NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 968
			}
c53e6443 sago007 2012-04-17 11:04 969
		}
c53e6443 sago007 2012-04-17 11:04 970
89c4a3a6 sago007 2008-08-29 14:32 971
72383a9e sago007 2016-10-30 11:56 972
		if (globalData.verboseLevel) {
335635ec sago007 2016-02-06 13:51 973
			//Copyright notice:
161a010c sago007 2016-05-06 14:00 974
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << "\n" << "http://www.blockattack.net" << "\n" << "Copyright 2004-2016 Poul Sander" << "\n" <<
161a010c sago007 2016-05-06 14:00 975
			     "A SDL2 based game (see www.libsdl.org)" << "\n" <<
2b4dbb2b sago007 2016-07-03 18:54 976
			     "The game is available under the GPL, see COPYING for details." << "\n";
161a010c sago007 2016-05-06 14:00 977
			cout << "-------------------------------------------" << "\n";
335635ec sago007 2016-02-06 13:51 978
		}
335635ec sago007 2016-02-06 13:51 979
335635ec sago007 2016-02-06 13:51 980
f204c851 sago007 2016-04-16 14:42 981
		keySettings[player1keys].up= SDLK_UP;
f204c851 sago007 2016-04-16 14:42 982
		keySettings[player1keys].down = SDLK_DOWN;
f204c851 sago007 2016-04-16 14:42 983
		keySettings[player1keys].left = SDLK_LEFT;
f204c851 sago007 2016-04-16 14:42 984
		keySettings[player1keys].right = SDLK_RIGHT;
f204c851 sago007 2016-04-16 14:42 985
		keySettings[player1keys].change = SDLK_RCTRL;
f204c851 sago007 2016-04-16 14:42 986
		keySettings[player1keys].push = SDLK_RSHIFT;
f204c851 sago007 2016-04-16 14:42 987
f204c851 sago007 2016-04-16 14:42 988
		keySettings[player2keys].up= SDLK_w;
f204c851 sago007 2016-04-16 14:42 989
		keySettings[player2keys].down = SDLK_s;
f204c851 sago007 2016-04-16 14:42 990
		keySettings[player2keys].left = SDLK_a;
f204c851 sago007 2016-04-16 14:42 991
		keySettings[player2keys].right = SDLK_d;
f204c851 sago007 2016-04-16 14:42 992
		keySettings[player2keys].change = SDLK_LCTRL;
f204c851 sago007 2016-04-16 14:42 993
		keySettings[player2keys].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 994
72383a9e sago007 2016-10-30 11:56 995
		globalData.player1name = _("Player 1");
72383a9e sago007 2016-10-30 11:56 996
		globalData.player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 997
335635ec sago007 2016-02-06 13:51 998
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 999
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1000
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1001
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
72383a9e sago007 2016-10-30 11:56 1002
			globalData.bFullscreen = (bool)configSettings->getInt("fullscreen");
72383a9e sago007 2016-10-30 11:56 1003
			globalData.MusicEnabled = (bool)configSettings->getInt("musicenabled");
72383a9e sago007 2016-10-30 11:56 1004
			globalData.SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1005
335635ec sago007 2016-02-06 13:51 1006
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1007
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1008
			}
335635ec sago007 2016-02-06 13:51 1009
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1010
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1011
			}
335635ec sago007 2016-02-06 13:51 1012
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1013
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1014
			}
335635ec sago007 2016-02-06 13:51 1015
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1016
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1017
			}
335635ec sago007 2016-02-06 13:51 1018
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1019
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1020
			}
335635ec sago007 2016-02-06 13:51 1021
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1022
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1023
			}
c53e6443 sago007 2012-04-17 11:04 1024
335635ec sago007 2016-02-06 13:51 1025
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1026
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1027
			}
335635ec sago007 2016-02-06 13:51 1028
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1029
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1030
			}
335635ec sago007 2016-02-06 13:51 1031
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1032
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1033
			}
335635ec sago007 2016-02-06 13:51 1034
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1035
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1036
			}
335635ec sago007 2016-02-06 13:51 1037
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1038
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1039
			}
335635ec sago007 2016-02-06 13:51 1040
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1041
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1042
			}
335635ec sago007 2016-02-06 13:51 1043
			if (configSettings->exists("player1name")) {
72383a9e sago007 2016-10-30 11:56 1044
				globalData.player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1045
			}
335635ec sago007 2016-02-06 13:51 1046
			if (configSettings->exists("player2name")) {
72383a9e sago007 2016-10-30 11:56 1047
				globalData.player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1048
			}
2d8f4227 sago007 2017-03-02 19:24 1049
			if (configSettings->exists("xsize")) {
2d8f4227 sago007 2017-03-02 19:24 1050
				globalData.xsize = configSettings->getInt("xsize");
2d8f4227 sago007 2017-03-02 19:24 1051
			}
2d8f4227 sago007 2017-03-02 19:24 1052
			if (configSettings->exists("ysize")) {
2d8f4227 sago007 2017-03-02 19:24 1053
				globalData.ysize = configSettings->getInt("ysize");
2d8f4227 sago007 2017-03-02 19:24 1054
			}
72383a9e sago007 2016-10-30 11:56 1055
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1056
				cout << "Data loaded from config file" << "\n";
335635ec sago007 2016-02-06 13:51 1057
			}
335635ec sago007 2016-02-06 13:51 1058
		}
335635ec sago007 2016-02-06 13:51 1059
		else {
72383a9e sago007 2016-10-30 11:56 1060
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1061
				cout << "Unable to load options file, using default values" << "\n";
335635ec sago007 2016-02-06 13:51 1062
			}
335635ec sago007 2016-02-06 13:51 1063
		}
c53e6443 sago007 2012-04-17 11:04 1064
335635ec sago007 2016-02-06 13:51 1065
		// "Block Attack - Rise of the Blocks"
82ced7ab sago007 2016-09-16 18:41 1066
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
335635ec sago007 2016-02-06 13:51 1067
		//Open video
28864426 sago007 2016-10-30 09:35 1068
		int createWindowParams = 0;
82ced7ab sago007 2016-09-16 18:41 1069
		if (config.allowResize) {
82ced7ab sago007 2016-09-16 18:41 1070
			createWindowParams |= SDL_WINDOW_RESIZABLE;
82ced7ab sago007 2016-09-16 18:41 1071
		}
cb49f111 sago007 2016-03-16 20:45 1072
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks " VERSION_NUMBER,
335635ec sago007 2016-02-06 13:51 1073
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1074
		                             SDL_WINDOWPOS_UNDEFINED,
72383a9e sago007 2016-10-30 11:56 1075
		                             globalData.xsize, globalData.ysize,
335635ec sago007 2016-02-06 13:51 1076
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1077
		dieOnNullptr(sdlWindow, "Unable to create window");
9076d3cb sago007 2017-04-22 10:50 1078
		int rendererFlags = 0;
9076d3cb sago007 2017-04-22 10:50 1079
		if (config.softwareRenderer) {
9076d3cb sago007 2017-04-22 10:50 1080
			rendererFlags |= SDL_RENDERER_SOFTWARE;
9076d3cb sago007 2017-04-22 10:50 1081
		}
9076d3cb sago007 2017-04-22 10:50 1082
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, rendererFlags);
335635ec sago007 2016-02-06 13:51 1083
		dieOnNullptr(renderer, "Unable to create render");
e17fcc86 sago007 2016-09-28 20:09 1084
		if (config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1085
			SDL_RenderSetLogicalSize(renderer, 1024, 768);
e17fcc86 sago007 2016-09-28 20:09 1086
			logicalRenderer = true;
82ced7ab sago007 2016-09-16 18:41 1087
		}
80a4a691 sago007 2017-10-25 20:03 1088
		if (globalData.verboseLevel) {
80a4a691 sago007 2017-10-25 20:03 1089
			SDL_RendererInfo info;
80a4a691 sago007 2017-10-25 20:03 1090
			SDL_GetRendererInfo(renderer, &info);
80a4a691 sago007 2017-10-25 20:03 1091
			cout << "Renderer: " << info.name << "\n";
80a4a691 sago007 2017-10-25 20:03 1092
		}
72383a9e sago007 2016-10-30 11:56 1093
		globalData.screen = renderer;
1383de53 sago007 2016-02-21 12:18 1094
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1095
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1096
72383a9e sago007 2016-10-30 11:56 1097
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1098
			cout << "Images loaded" << "\n";
c53e6443 sago007 2012-04-17 11:04 1099
		}
89c4a3a6 sago007 2008-08-29 14:32 1100
343fbe43 sago007 2018-03-27 19:53 1101
		BlockGameSdl theGame = BlockGameSdl(50, 100, &globalData.spriteHolder->GetDataHolder());            //creates game objects
343fbe43 sago007 2018-03-27 19:53 1102
		BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100, &globalData.spriteHolder->GetDataHolder());
335635ec sago007 2016-02-06 13:51 1103
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1104
		player2 = &theGame2;
092bdebe sago007 2017-03-19 14:39 1105
b58caa17 sago007 2016-06-04 10:32 1106
		BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1107
		a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1108
		theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1109
		theGame2.DoAction(a);
acc78225 sago007 2015-12-29 18:10 1110
b7590374 sago007 2011-05-19 16:15 1111
335635ec sago007 2016-02-06 13:51 1112
		//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1113
		theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1114
		theGame2.name = globalData.player2name;
b7590374 sago007 2011-05-19 16:15 1115
335635ec sago007 2016-02-06 13:51 1116
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1117
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1118
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1119
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1120
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1121
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1122
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1123
		}
72383a9e sago007 2016-10-30 11:56 1124
		DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1125
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1126
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1127
		SDL_RenderPresent(globalData.screen);
7fdb4e65 sago007 2016-04-28 17:54 1128
		if (singlePuzzle) {
de81e07d sago007 2016-07-10 20:22 1129
			runGame(Gametype::Puzzle, singlePuzzleNr);
7fdb4e65 sago007 2016-04-28 17:54 1130
		}
092bdebe sago007 2017-03-19 14:39 1131
		else if (globalData.replayArgument.length()) {
092bdebe sago007 2017-03-19 14:39 1132
			ReplayPlayer rp;
092bdebe sago007 2017-03-19 14:39 1133
			RunGameState(rp);
092bdebe sago007 2017-03-19 14:39 1134
		}
7fdb4e65 sago007 2016-04-28 17:54 1135
		else {
7fdb4e65 sago007 2016-04-28 17:54 1136
			//game loop
7fdb4e65 sago007 2016-04-28 17:54 1137
			MainMenu();
7fdb4e65 sago007 2016-04-28 17:54 1138
		}
b7590374 sago007 2011-05-19 16:15 1139
b7590374 sago007 2011-05-19 16:15 1140
c53e6443 sago007 2012-04-17 11:04 1141
335635ec sago007 2016-02-06 13:51 1142
		//Saves options
335635ec sago007 2016-02-06 13:51 1143
		if (!editorMode) {
72383a9e sago007 2016-10-30 11:56 1144
			configSettings->setInt("fullscreen",(int)globalData.bFullscreen);
72383a9e sago007 2016-10-30 11:56 1145
			configSettings->setInt("musicenabled",(int)globalData.MusicEnabled);
72383a9e sago007 2016-10-30 11:56 1146
			configSettings->setInt("soundenabled",(int)globalData.SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 1147
335635ec sago007 2016-02-06 13:51 1148
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1149
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1150
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1151
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1152
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1153
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1154
335635ec sago007 2016-02-06 13:51 1155
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1156
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1157
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1158
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1159
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1160
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1161
72383a9e sago007 2016-10-30 11:56 1162
			configSettings->setString("player1name", globalData.player1name);
72383a9e sago007 2016-10-30 11:56 1163
			configSettings->setString("player2name", globalData.player2name);
2d8f4227 sago007 2017-03-02 19:24 1164
			if (!config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1165
				//autoScale is always equal the logical size, so it makes no sense to save it
2d8f4227 sago007 2017-03-02 19:24 1166
				configSettings->setInt("xsize", globalData.xsize);
2d8f4227 sago007 2017-03-02 19:24 1167
				configSettings->setInt("ysize", globalData.ysize);
2d8f4227 sago007 2017-03-02 19:24 1168
			}
335635ec sago007 2016-02-06 13:51 1169
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1170
		}
c53e6443 sago007 2012-04-17 11:04 1171
335635ec sago007 2016-02-06 13:51 1172
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1173
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1174
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1175
72383a9e sago007 2016-10-30 11:56 1176
		if (globalData.verboseLevel) {
d3f1e001 Poul Sander 2017-03-29 18:17 1177
			cout << SPrintStringF("Block Attack - Rise of the Blocks ran for: %i hours %i mins and %i secs", ct.hours, ct.minutes, ct.seconds) << "\n";
335635ec sago007 2016-02-06 13:51 1178
		}
c53e6443 sago007 2012-04-17 11:04 1179
335635ec sago007 2016-02-06 13:51 1180
		ct = TimeHandler::addTime("totalTime",ct);
72383a9e sago007 2016-10-30 11:56 1181
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1182
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << "\n";
335635ec sago007 2016-02-06 13:51 1183
		}
c53e6443 sago007 2012-04-17 11:04 1184
335635ec sago007 2016-02-06 13:51 1185
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1186
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1187
	}
335635ec sago007 2016-02-06 13:51 1188
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1189
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1190
	}
59dcb571 sago007 2016-02-14 15:34 1191
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1192
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1193
	return 0;
c53e6443 sago007 2012-04-17 11:04 1194
}
b7590374 sago007 2011-05-19 16:15 1195
de81e07d sago007 2016-07-10 20:22 1196
int runGame(Gametype gametype, int level) {
72383a9e sago007 2016-10-30 11:56 1197
	globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 1198
	globalData.theTopScoresTimeTrial = Highscore("timetrial");
c53e6443 sago007 2012-04-17 11:04 1199
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1200
	puzzleLoaded = false;
343fbe43 sago007 2018-03-27 19:53 1201
	bool bNearDeath = false;  //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1202
d8c1f444 sago007 2016-01-31 11:36 1203
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1204
	theExplosionManager = ExplosionManager();
343fbe43 sago007 2018-03-27 19:53 1205
	BlockGameSdl theGame = BlockGameSdl(50, 100, &globalData.spriteHolder->GetDataHolder());  //creates game objects
343fbe43 sago007 2018-03-27 19:53 1206
	BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100, &globalData.spriteHolder->GetDataHolder());
c53e6443 sago007 2012-04-17 11:04 1207
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1208
	player2 = &theGame2;
343fbe43 sago007 2018-03-27 19:53 1209
	theGame.DoPaintJob();  //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1210
	theGame2.DoPaintJob();
b58caa17 sago007 2016-06-04 10:32 1211
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1212
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1213
	theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1214
	theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1215
c53e6443 sago007 2012-04-17 11:04 1216
	//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1217
	theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1218
	theGame2.name = globalData.player2name;
c53e6443 sago007 2012-04-17 11:04 1219
7fdb4e65 sago007 2016-04-28 17:54 1220
	bool mustsetupgame = true;
092bdebe sago007 2017-03-19 14:39 1221
ecef5838 sago007 2015-11-24 20:01 1222
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1223
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1224
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1225
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1226
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1227
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1228
		theGame.NewGame(s);
7fdb4e65 sago007 2016-04-28 17:54 1229
		mustsetupgame = false;
c53e6443 sago007 2012-04-17 11:04 1230
	}
c53e6443 sago007 2012-04-17 11:04 1231
	//game loop
c53e6443 sago007 2012-04-17 11:04 1232
	int done = 0;
72383a9e sago007 2016-10-30 11:56 1233
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1234
		cout << "Starting game loop" << "\n";
acd79baf sago007 2015-11-22 19:37 1235
	}
c53e6443 sago007 2012-04-17 11:04 1236
53203200 sago007 2015-12-25 13:30 1237
ecef5838 sago007 2015-11-24 20:01 1238
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1239
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1240
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1241
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1242
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1243
			switch (gametype) {
092bdebe sago007 2017-03-19 14:39 1244
			case Gametype::SinglePlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1245
				StartSinglePlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1246
				break;
092bdebe sago007 2017-03-19 14:39 1247
			case Gametype::StageClear: {
092bdebe sago007 2017-03-19 14:39 1248
				int myLevel = PuzzleLevelSelect(1);
092bdebe sago007 2017-03-19 14:39 1249
				if (myLevel == -1) {
092bdebe sago007 2017-03-19 14:39 1250
					return 1;
092bdebe sago007 2017-03-19 14:39 1251
				}
092bdebe sago007 2017-03-19 14:39 1252
				BlockGameStartInfo s;
092bdebe sago007 2017-03-19 14:39 1253
				s.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1254
				s.stageClear = true;
092bdebe sago007 2017-03-19 14:39 1255
				s.level = myLevel;
092bdebe sago007 2017-03-19 14:39 1256
				theGame.NewGame(s);
092bdebe sago007 2017-03-19 14:39 1257
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1258
				twoPlayers =false;
092bdebe sago007 2017-03-19 14:39 1259
				BlockGameAction a;
092bdebe sago007 2017-03-19 14:39 1260
				a.action = BlockGameAction::Action::SET_GAME_OVER;
092bdebe sago007 2017-03-19 14:39 1261
				theGame2.DoAction(a);
092bdebe sago007 2017-03-19 14:39 1262
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1263
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1264
			}
092bdebe sago007 2017-03-19 14:39 1265
			break;
092bdebe sago007 2017-03-19 14:39 1266
			case Gametype::Puzzle:
092bdebe sago007 2017-03-19 14:39 1267
				if (StartSinglePlayerPuzzle()) {
092bdebe sago007 2017-03-19 14:39 1268
					return 1;
acd79baf sago007 2015-11-22 19:37 1269
				}
c53e6443 sago007 2012-04-17 11:04 1270
				break;
092bdebe sago007 2017-03-19 14:39 1271
			case Gametype::SinglePlayerVs: {
092bdebe sago007 2017-03-19 14:39 1272
				//1 player - Vs mode
092bdebe sago007 2017-03-19 14:39 1273
				int theAIlevel = level; //startSingleVs();
092bdebe sago007 2017-03-19 14:39 1274
				BlockGameStartInfo startInfo;
092bdebe sago007 2017-03-19 14:39 1275
				startInfo.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1276
				startInfo.vsMode = true;
092bdebe sago007 2017-03-19 14:39 1277
				startInfo.vsAI = true;
092bdebe sago007 2017-03-19 14:39 1278
				startInfo.level = theAIlevel;
092bdebe sago007 2017-03-19 14:39 1279
				theGame.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1280
				startInfo.AI = true;
092bdebe sago007 2017-03-19 14:39 1281
				theGame2.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1282
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1283
				twoPlayers = true; //Single player, but AI plays
092bdebe sago007 2017-03-19 14:39 1284
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1285
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1286
			}
092bdebe sago007 2017-03-19 14:39 1287
			break;
092bdebe sago007 2017-03-19 14:39 1288
			case Gametype::TwoPlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1289
				StarTwoPlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1290
				break;
092bdebe sago007 2017-03-19 14:39 1291
			case Gametype::TwoPlayerVs:
092bdebe sago007 2017-03-19 14:39 1292
				StartTwoPlayerVs();
092bdebe sago007 2017-03-19 14:39 1293
				break;
092bdebe sago007 2017-03-19 14:39 1294
			case Gametype::SinglePlayerEndless:
092bdebe sago007 2017-03-19 14:39 1295
			default:
092bdebe sago007 2017-03-19 14:39 1296
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1297
			};
c53e6443 sago007 2012-04-17 11:04 1298
			mustsetupgame = false;
72383a9e sago007 2016-10-30 11:56 1299
			DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1300
			MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1301
			DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1302
			SDL_RenderPresent(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1303
		}
b7590374 sago007 2011-05-19 16:15 1304
72383a9e sago007 2016-10-30 11:56 1305
		if (!(globalData.highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1306
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1307
		}
335635ec sago007 2016-02-06 13:51 1308
72383a9e sago007 2016-10-30 11:56 1309
		DrawBackground(globalData.screen);
de81e07d sago007 2016-07-10 20:22 1310
		//updates the balls and explosions:g
a6b97827 sago007 2016-01-24 11:15 1311
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1312
		theExplosionManager.update();
c310f8a5 sago007 2017-03-25 16:05 1313
		globalData.theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1314
fee9551a sago007 2016-01-20 19:05 1315
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1316
c9226e8d sago007 2016-06-04 10:17 1317
		BlockGameAction a;
c9226e8d sago007 2016-06-04 10:17 1318
		a.action = BlockGameAction::Action::NONE;
c9226e8d sago007 2016-06-04 10:17 1319
		a.tick = SDL_GetTicks();
59dcb571 sago007 2016-02-14 15:34 1320
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1321
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1322
ecef5838 sago007 2015-11-24 20:01 1323
			while ( SDL_PollEvent(&event) ) {
58cecf42 sago007 2016-12-09 20:35 1324
				UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 1325
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1326
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1327
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1328
				}
092bdebe sago007 2017-03-19 14:39 1329
ce5aa7d3 sago007 2016-03-13 11:44 1330
				if (theGame.isGameOver() && isEscapeEvent(event)) {
ce5aa7d3 sago007 2016-03-13 11:44 1331
					done = 1;
ce5aa7d3 sago007 2016-03-13 11:44 1332
				}
c53e6443 sago007 2012-04-17 11:04 1333
ecef5838 sago007 2015-11-24 20:01 1334
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1335
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1336
						done=1;
72383a9e sago007 2016-10-30 11:56 1337
						DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1338
					}
ecef5838 sago007 2015-11-24 20:01 1339
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 1340
						//player1:
ecef5838 sago007 2015-11-24 20:01 1341
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1342
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1343
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1344
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1345
						}
ecef5838 sago007 2015-11-24 20:01 1346
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1347
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1348
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1349
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1350
						}
ecef5838 sago007 2015-11-24 20:01 1351
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1352
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1353
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1354
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1355
						}
ecef5838 sago007 2015-11-24 20:01 1356
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1357
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1358
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1359
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1360
						}
ecef5838 sago007 2015-11-24 20:01 1361
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1362
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1363
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1364
						}
ecef5838 sago007 2015-11-24 20:01 1365
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1366
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1367
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1368
						}
c53e6443 sago007 2012-04-17 11:04 1369
					}
ecef5838 sago007 2015-11-24 20:01 1370
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1371
						//player2:
ecef5838 sago007 2015-11-24 20:01 1372
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1373
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1374
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1375
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1376
						}
ecef5838 sago007 2015-11-24 20:01 1377
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1378
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1379
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1380
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1381
						}
ecef5838 sago007 2015-11-24 20:01 1382
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1383
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1384
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1385
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1386
						}
ecef5838 sago007 2015-11-24 20:01 1387
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1388
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1389
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1390
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1391
						}
ecef5838 sago007 2015-11-24 20:01 1392
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1393
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1394
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1395
						}
ecef5838 sago007 2015-11-24 20:01 1396
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1397
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1398
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1399
						}
c53e6443 sago007 2012-04-17 11:04 1400
					}
c53e6443 sago007 2012-04-17 11:04 1401
					//common:
ecef5838 sago007 2015-11-24 20:01 1402
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1403
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1404
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1405
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1406
							#else
c53e6443 sago007 2012-04-17 11:04 1407
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1408
							#endif
c53e6443 sago007 2012-04-17 11:04 1409
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1410
							}
c53e6443 sago007 2012-04-17 11:04 1411
							 */
c53e6443 sago007 2012-04-17 11:04 1412
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1413
						}
ecef5838 sago007 2015-11-24 20:01 1414
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1415
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 1416
						}
ecef5838 sago007 2015-11-24 20:01 1417
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 1418
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1419
						}
ca486238 sago007 2015-08-23 15:12 1420
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 1421
						}
ecef5838 sago007 2015-11-24 20:01 1422
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 1423
						} //F11
c53e6443 sago007 2012-04-17 11:04 1424
					}
ecef5838 sago007 2015-11-24 20:01 1425
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 1426
						done=1;
c53e6443 sago007 2012-04-17 11:04 1427
					}
c53e6443 sago007 2012-04-17 11:04 1428
				}
c7f2082f sago007 2016-03-13 11:48 1429
ce5aa7d3 sago007 2016-03-13 11:44 1430
				if (isPlayerUpEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1431
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1432
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1433
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1434
				}
ce5aa7d3 sago007 2016-03-13 11:44 1435
				if (isPlayerDownEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1436
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1437
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1438
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1439
				}
ce5aa7d3 sago007 2016-03-13 11:44 1440
				if (isPlayerLeftEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1441
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1442
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1443
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1444
				}
ce5aa7d3 sago007 2016-03-13 11:44 1445
				if (isPlayerRightEvent (1, event)) {
b58caa17 sago007 2016-06-04 10:32 1446
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1447
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1448
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1449
				}
ce5aa7d3 sago007 2016-03-13 11:44 1450
				if (isPlayerSwitchEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1451
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1452
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1453
				}
ce5aa7d3 sago007 2016-03-13 11:44 1454
				if (isPlayerPushEvent(1, event)) {
c9226e8d sago007 2016-06-04 10:17 1455
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1456
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1457
				}
f2dac7e4 sago007 2016-04-09 19:24 1458
				if (isPlayerUpEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1459
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1460
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1461
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1462
				}
f2dac7e4 sago007 2016-04-09 19:24 1463
				if (isPlayerDownEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1464
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1465
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1466
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1467
				}
f2dac7e4 sago007 2016-04-09 19:24 1468
				if (isPlayerLeftEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1469
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1470
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1471
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1472
				}
f2dac7e4 sago007 2016-04-09 19:24 1473
				if (isPlayerRightEvent (2, event)) {
b58caa17 sago007 2016-06-04 10:32 1474
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1475
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1476
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1477
				}
f2dac7e4 sago007 2016-04-09 19:24 1478
				if (isPlayerSwitchEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1479
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1480
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1481
				}
f2dac7e4 sago007 2016-04-09 19:24 1482
				if (isPlayerPushEvent(2, event)) {
c9226e8d sago007 2016-06-04 10:17 1483
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1484
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1485
				}
706e81fe sago007 2016-04-05 19:17 1486
				static int mouseDownX = 0;
706e81fe sago007 2016-04-05 19:17 1487
				static int mouseDownY = 0;
d0c62e33 sago007 2016-04-02 15:18 1488
				if (event.type == SDL_MOUSEBUTTONDOWN) {
d0c62e33 sago007 2016-04-02 15:18 1489
					if (event.button.button == SDL_BUTTON_LEFT) {
d0c62e33 sago007 2016-04-02 15:18 1490
						bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1491
						int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1492
						int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1493
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1494
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1495
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1496
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1497
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1498
							theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1499
						}
d0c62e33 sago007 2016-04-02 15:18 1500
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1501
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1502
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1503
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1504
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1505
							theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1506
						}
706e81fe sago007 2016-04-05 19:17 1507
						mouseDownX = event.button.x;
706e81fe sago007 2016-04-05 19:17 1508
						mouseDownY = event.button.y;
092bdebe sago007 2017-03-19 14:39 1509
					}
243ef769 sago007 2016-04-04 18:00 1510
					if (event.button.button == SDL_BUTTON_RIGHT) {
243ef769 sago007 2016-04-04 18:00 1511
						bool pressed = false;
243ef769 sago007 2016-04-04 18:00 1512
						int x = 0;
243ef769 sago007 2016-04-04 18:00 1513
						int y = 0;
243ef769 sago007 2016-04-04 18:00 1514
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1515
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1516
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1517
							theGame.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1518
						}
243ef769 sago007 2016-04-04 18:00 1519
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1520
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1521
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1522
							theGame2.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1523
						}
243ef769 sago007 2016-04-04 18:00 1524
					}
c53e6443 sago007 2012-04-17 11:04 1525
				}
d0c62e33 sago007 2016-04-02 15:18 1526
				if (event.type == SDL_MOUSEBUTTONUP) {
d0c62e33 sago007 2016-04-02 15:18 1527
					if (event.button.button == SDL_BUTTON_LEFT) {
706e81fe sago007 2016-04-05 19:17 1528
						int x = event.button.x;
706e81fe sago007 2016-04-05 19:17 1529
						int y = event.button.y;
167c2a1d sago007 2016-06-05 12:45 1530
						a.action = BlockGameAction::Action::MOUSE_UP;
167c2a1d sago007 2016-06-05 12:45 1531
						theGame.DoAction(a);
167c2a1d sago007 2016-06-05 12:45 1532
						theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1533
						if (theGame.IsInTheBoard(x,y) && theGame.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1534
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1535
							theGame.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1536
						}
706e81fe sago007 2016-04-05 19:17 1537
						if (theGame2.IsInTheBoard(x,y) && theGame2.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1538
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1539
							theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1540
						}
acd79baf sago007 2015-11-22 19:37 1541
					}
d0c62e33 sago007 2016-04-02 15:18 1542
				}
d0c62e33 sago007 2016-04-02 15:18 1543
				if (event.type == SDL_MOUSEMOTION) {
161a010c sago007 2016-05-06 14:00 1544
					//cout << "Moved" << "\n";
d0c62e33 sago007 2016-04-02 15:18 1545
					bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1546
					int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1547
					int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1548
					theGame.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1549
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1550
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1551
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1552
						theGame.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1553
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1554
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1555
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1556
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1557
								theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1558
							}
d0c62e33 sago007 2016-04-02 15:18 1559
						}
acd79baf sago007 2015-11-22 19:37 1560
					}
d0c62e33 sago007 2016-04-02 15:18 1561
					theGame2.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1562
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1563
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1564
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1565
						theGame2.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1566
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1567
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1568
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1569
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1570
								theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1571
							}
d0c62e33 sago007 2016-04-02 15:18 1572
						}
acd79baf sago007 2015-11-22 19:37 1573
					}
092bdebe sago007 2017-03-19 14:39 1574
c53e6443 sago007 2012-04-17 11:04 1575
				}
d0c62e33 sago007 2016-04-02 15:18 1576
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 1577
c53e6443 sago007 2012-04-17 11:04 1578
			// If the mouse button is released, make bMouseUp equal true
08c44684 sago007 2016-10-30 09:19 1579
			if (! (SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) ) {
c53e6443 sago007 2012-04-17 11:04 1580
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1581
			}
c53e6443 sago007 2012-04-17 11:04 1582
c53e6443 sago007 2012-04-17 11:04 1583
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 1584
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 1585
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 1586
			}
c53e6443 sago007 2012-04-17 11:04 1587
a7de0677 sago007 2016-04-29 16:54 1588
			if (!editorMode ) {
c53e6443 sago007 2012-04-17 11:04 1589
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 1590
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 1591
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 1592
					bMouseUp = false;
72383a9e sago007 2016-10-30 11:56 1593
					DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1594
58cecf42 sago007 2016-12-09 20:35 1595
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordNextButton.x)
58cecf42 sago007 2016-12-09 20:35 1596
					        && (globalData.mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1597
					        && (globalData.mousey > theGame.GetTopY()+cordNextButton.y)
092bdebe sago007 2017-03-19 14:39 1598
					        && (globalData.mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1599
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 1600
						nextLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1601
					}
092bdebe sago007 2017-03-19 14:39 1602
58cecf42 sago007 2016-12-09 20:35 1603
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordRetryButton .x)
58cecf42 sago007 2016-12-09 20:35 1604
					        &&(globalData.mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1605
					        &&(globalData.mousey > theGame.GetTopY()+cordRetryButton.y)
092bdebe sago007 2017-03-19 14:39 1606
					        &&(globalData.mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1607
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 1608
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1609
					}
c53e6443 sago007 2012-04-17 11:04 1610
58cecf42 sago007 2016-12-09 20:35 1611
					if (globalData.mousex > globalData.xsize-bExitOffset && globalData.mousex < globalData.xsize-bExitOffset+bExitSize &&
58cecf42 sago007 2016-12-09 20:35 1612
					        globalData.mousey > globalData.ysize-bExitOffset && globalData.mousey < globalData.ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 1613
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 1614
					}
c53e6443 sago007 2012-04-17 11:04 1615
				}
c53e6443 sago007 2012-04-17 11:04 1616
c53e6443 sago007 2012-04-17 11:04 1617
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 1618
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 1619
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 1620
				}
c53e6443 sago007 2012-04-17 11:04 1621
			}
c53e6443 sago007 2012-04-17 11:04 1622
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 1623
c53e6443 sago007 2012-04-17 11:04 1624
c53e6443 sago007 2012-04-17 11:04 1625
		//Sees if music is stopped and if music is enabled
72383a9e sago007 2016-10-30 11:56 1626
		if ((!globalData.NoSound)&&(!Mix_PlayingMusic())&&(globalData.MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 1627
			// then starts playing it.
524f188c sago007 2017-04-22 09:01 1628
			Mix_PlayMusic(bgMusic.get(), -1); //music loop
32090628 sago007 2016-04-10 14:13 1629
			Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1630
		}
b7590374 sago007 2011-05-19 16:15 1631
ecef5838 sago007 2015-11-24 20:01 1632
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 1633
			if (bNearDeath) {
72383a9e sago007 2016-10-30 11:56 1634
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1635
					Mix_PlayMusic(highbeatMusic.get(), 1);
32090628 sago007 2016-04-10 14:13 1636
					Mix_VolumeMusic((MIX_MAX_VOLUME*5)/10);
c53e6443 sago007 2012-04-17 11:04 1637
				}
c53e6443 sago007 2012-04-17 11:04 1638
			}
ecef5838 sago007 2015-11-24 20:01 1639
			else {
72383a9e sago007 2016-10-30 11:56 1640
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1641
					Mix_PlayMusic(bgMusic.get(), -1);
32090628 sago007 2016-04-10 14:13 1642
					Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1643
				}
c53e6443 sago007 2012-04-17 11:04 1644
			}
c53e6443 sago007 2012-04-17 11:04 1645
		}
b7590374 sago007 2011-05-19 16:15 1646
c53e6443 sago007 2012-04-17 11:04 1647
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 1648
b7590374 sago007 2011-05-19 16:15 1649
c53e6443 sago007 2012-04-17 11:04 1650
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 1651
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 1652
		//Updates the objects
62b3f619 sago007 2016-05-20 07:01 1653
		a.action = BlockGameAction::Action::UPDATE;
4fb2e351 sago007 2016-05-19 19:27 1654
		theGame.DoAction(a);
4fb2e351 sago007 2016-05-19 19:27 1655
		theGame2.DoAction(a);
b7590374 sago007 2011-05-19 16:15 1656
b7590374 sago007 2011-05-19 16:15 1657
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 1658
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1659
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 1660
#endif
ecef5838 sago007 2015-11-24 20:01 1661
			if (twoPlayers) {
0be2dfb3 sago007 2016-10-30 12:07 1662
				if (theGame.isGameOver() && theGame2.isGameOver() && !theGame.GetIsWinner() && !theGame2.GetIsWinner()  ) {
ecef5838 sago007 2015-11-24 20:01 1663
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1664
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1665
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1666
						theGame.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1667
					}
ecef5838 sago007 2015-11-24 20:01 1668
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1669
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1670
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1671
						theGame2.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1672
					}
ecef5838 sago007 2015-11-24 20:01 1673
					else {
07f5b3f3 sago007 2016-05-19 19:37 1674
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1675
						a.action = BlockGameAction::Action::SET_DRAW;
07f5b3f3 sago007 2016-05-19 19:37 1676
						theGame.DoAction(a);
07f5b3f3 sago007 2016-05-19 19:37 1677
						theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1678
					}
b283e0f7 sago007 2012-07-29 14:01 1679
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1680
				}
ecef5838 sago007 2015-11-24 20:01 1681
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1682
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1683
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1684
					theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1685
				}
ecef5838 sago007 2015-11-24 20:01 1686
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1687
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1688
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1689
					theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1690
				}
3d12f4a8 sago007 2016-03-21 18:40 1691
				vector<GarbageStruct> gs;
3d12f4a8 sago007 2016-03-21 18:40 1692
				theGame.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1693
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1694
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1695
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1696
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1697
					theGame2.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1698
				}
3d12f4a8 sago007 2016-03-21 18:40 1699
				gs.clear();
3d12f4a8 sago007 2016-03-21 18:40 1700
				theGame2.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1701
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1702
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1703
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1704
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1705
					theGame.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1706
				}
c53e6443 sago007 2012-04-17 11:04 1707
			}
53203200 sago007 2015-12-25 13:30 1708
dfdb7d66 sago007 2015-11-29 19:21 1709
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 1710
			registerTTHighscorePlayer1 = false;
72383a9e sago007 2016-10-30 11:56 1711
			globalData.theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1712
		}
dfdb7d66 sago007 2015-11-29 19:21 1713
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 1714
			registerTTHighscorePlayer2 = false;
72383a9e sago007 2016-10-30 11:56 1715
			globalData.theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1716
		}
dfdb7d66 sago007 2015-11-29 19:21 1717
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 1718
			registerEndlessHighscore = false;
72383a9e sago007 2016-10-30 11:56 1719
			globalData.theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1720
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 1721
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1722
#ifdef REPLAY_IMPLEMENTED
76514d10 sago007 2016-06-05 20:25 1723
		if (theGame.isGameOver() && saveReplay) {
76514d10 sago007 2016-06-05 20:25 1724
			if (twoPlayers && theGame2.isGameOver()) {
76514d10 sago007 2016-06-05 20:25 1725
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1726
				SaveReplay(theGame.GetBlockGameInfo(), theGame2.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1727
			}
76514d10 sago007 2016-06-05 20:25 1728
			if (!twoPlayers) {
76514d10 sago007 2016-06-05 20:25 1729
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1730
				SaveReplay(theGame.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1731
			}
76514d10 sago007 2016-06-05 20:25 1732
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1733
#endif
c53e6443 sago007 2012-04-17 11:04 1734
c53e6443 sago007 2012-04-17 11:04 1735
		//Once evrything has been checked, update graphics
7d649ca8 sago007 2016-10-02 16:43 1736
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1737
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
c53e6443 sago007 2012-04-17 11:04 1738
		//Draw the mouse:
58cecf42 sago007 2016-12-09 20:35 1739
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 1740
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 1741
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1742
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1743
		}
c53e6443 sago007 2012-04-17 11:04 1744
	} //game loop
80b830cd sago007 2012-08-19 17:51 1745
	return 0;
605138b3 sago007 2012-04-14 15:12 1746
}
1970-01-01 00:00 1747