git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
bb13d559 Poul Sander 2016-04-13 15:42 4
Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
77531130 Poul Sander 2016-02-17 18:42 20
http://www.blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#include "version.h"
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include "sago/SagoTextBox.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by std::to_string2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "Libs/NFont.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "stats.h"          //Saves general stats 
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#include "replayhandler.hpp"
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#include "common.h"
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#include "gamecontroller.h"
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#include <boost/program_options.hpp>
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#include <fstream>
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#include "levelselect.hpp"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using std::string;
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using std::cerr;
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using std::cout;
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using std::exception;
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using std::vector;
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GlobalData globalData;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("block_blue");
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	bricks[1] = holder.GetSprite("block_green");
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	bricks[2] = holder.GetSprite("block_purple");
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	bricks[3] = holder.GetSprite("block_red");
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	bricks[4] = holder.GetSprite("block_turkish");
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	bricks[5] = holder.GetSprite("block_yellow");
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	bricks[6] = holder.GetSprite("block_grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	globalData.bHighScore = holder.GetSprite("b_highscore");
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	globalData.bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("block_ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	globalData.iLevelCheck = holder.GetSprite("i_level_check");
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	globalData.iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	globalData.iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	globalData.iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	globalData.bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	globalData.mouse = holder.GetSprite("mouse");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	globalData.button_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	globalData.standard_blue_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	globalData.scoreboard_font.load(globalData.screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!globalData.NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicHandler("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicHandler("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundHandler("pop");
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		applause = holder.GetDataHolder().getSoundHandler("applause");
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		photoClick = holder.GetDataHolder().getSoundHandler("cameraclick");
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		globalData.typingChunk = holder.GetDataHolder().getSoundHandler("typing");
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		counterChunk = holder.GetDataHolder().getSoundHandler("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundHandler("counter_final");
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		const int soundVolume = 84;  //0-128
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		Mix_VolumeChunk(boing.get(), soundVolume);
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		Mix_VolumeChunk(applause.get(), soundVolume);
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		Mix_VolumeChunk(photoClick.get(), soundVolume);
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		Mix_VolumeChunk(globalData.typingChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterFinalChunk.get(), soundVolume);
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks(),x,y);
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}
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void DrawIMG_Bounded(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
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	globalData.standard_blue_font.draw(target, x, y, text);
925b7e58 sago007 2011-04-25 16:35 245
}
925b7e58 sago007 2011-04-25 16:35 246
c3b697c6 sago007 2016-02-07 17:30 247
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
e1b2e653 sago007 2017-11-28 18:10 248
	globalData.standard_blue_font.draw(target, x, y, text);
15b9c93b sago007 2016-02-03 20:03 249
}
15b9c93b sago007 2016-02-03 20:03 250
fee9551a sago007 2016-01-20 19:05 251
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 252
e2252ee5 sago007 2017-04-20 19:02 253
sago::SagoDataHolder dataHolder;
1383de53 sago007 2016-02-21 12:18 254
ecef5838 sago007 2015-11-24 20:01 255
void ResetFullscreen() {
1383de53 sago007 2016-02-21 12:18 256
	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
72383a9e sago007 2016-10-30 11:56 257
	if (globalData.bFullscreen) {
1383de53 sago007 2016-02-21 12:18 258
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 259
	}
fee9551a sago007 2016-01-20 19:05 260
	else {
fee9551a sago007 2016-01-20 19:05 261
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 262
	}
e2252ee5 sago007 2017-04-20 19:02 263
	dataHolder.invalidateAll(globalData.screen);
e2252ee5 sago007 2017-04-20 19:02 264
	globalData.spriteHolder.reset(new sago::SagoSpriteHolder( dataHolder ) );
72383a9e sago007 2016-10-30 11:56 265
	InitImages(*(globalData.spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 266
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 267
}
78d03b38 sago007 2008-11-13 19:56 268
e17fcc86 sago007 2016-09-28 20:09 269
static bool logicalRenderer = false;
e17fcc86 sago007 2016-09-28 20:09 270
f1708e5e sago007 2016-09-28 17:09 271
void DrawBackground(SDL_Renderer* target) {
13476fc2 sago007 2016-09-28 18:34 272
	SDL_RenderClear(target);
e17fcc86 sago007 2016-09-28 20:09 273
	if (logicalRenderer) {
72383a9e sago007 2016-10-30 11:56 274
		globalData.xsize = 1024;
72383a9e sago007 2016-10-30 11:56 275
		globalData.ysize = 768;
e17fcc86 sago007 2016-09-28 20:09 276
	}
e17fcc86 sago007 2016-09-28 20:09 277
	else {
72383a9e sago007 2016-10-30 11:56 278
		SDL_GetWindowSize(sdlWindow, &globalData.xsize, &globalData.ysize);
e17fcc86 sago007 2016-09-28 20:09 279
	}
72383a9e sago007 2016-10-30 11:56 280
	backgroundImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
68313e95 sago007 2016-09-28 16:52 281
}
78d03b38 sago007 2008-11-13 19:56 282
6e6e44b7 sago007 2016-10-18 15:30 283
/**
6e6e44b7 sago007 2016-10-18 15:30 284
 * This function reads the mouse coordinates from a relevant event.
6e6e44b7 sago007 2016-10-18 15:30 285
 * Unlike SDL_GetMouseState this works even if SDL_RenderSetLogicalSize is used
6e6e44b7 sago007 2016-10-18 15:30 286
 * @param event
6e6e44b7 sago007 2016-10-18 15:30 287
 * @param mousex
6e6e44b7 sago007 2016-10-18 15:30 288
 * @param mousey
6e6e44b7 sago007 2016-10-18 15:30 289
 */
6e6e44b7 sago007 2016-10-18 15:30 290
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey) {
092bdebe sago007 2017-03-19 14:39 291
	switch (event.type) {
092bdebe sago007 2017-03-19 14:39 292
	case SDL_MOUSEBUTTONDOWN:
092bdebe sago007 2017-03-19 14:39 293
	case SDL_MOUSEBUTTONUP:
092bdebe sago007 2017-03-19 14:39 294
		mousex = event.button.x;
092bdebe sago007 2017-03-19 14:39 295
		mousey = event.button.y;
092bdebe sago007 2017-03-19 14:39 296
		break;
092bdebe sago007 2017-03-19 14:39 297
	case SDL_MOUSEMOTION:
092bdebe sago007 2017-03-19 14:39 298
		mousex = event.motion.x;
092bdebe sago007 2017-03-19 14:39 299
		mousey = event.motion.y;
092bdebe sago007 2017-03-19 14:39 300
		break;
092bdebe sago007 2017-03-19 14:39 301
	default:
092bdebe sago007 2017-03-19 14:39 302
		break;
47fef8e8 sago007 2016-11-24 21:37 303
	}
6e6e44b7 sago007 2016-10-18 15:30 304
}
6e6e44b7 sago007 2016-10-18 15:30 305
d8c1f444 sago007 2016-01-31 11:36 306
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 307
d8c1f444 sago007 2016-01-31 11:36 308
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 309
89c4a3a6 sago007 2008-08-29 14:32 310
89c4a3a6 sago007 2008-08-29 14:32 311
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 312
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 313
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 314
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 315
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 316
8b1ab1cb sago007 2016-04-04 17:51 317
#include "BlockGameSdl.inc"
bbb1d879 sago007 2016-06-10 19:50 318
#include "sago/SagoMisc.hpp"
092bdebe sago007 2017-03-19 14:39 319
#include "ReplayPlayer.hpp"
6b1dc7a6 sago007 2010-11-08 21:03 320
6b1dc7a6 sago007 2010-11-08 21:03 321
6b1dc7a6 sago007 2010-11-08 21:03 322
89c4a3a6 sago007 2008-08-29 14:32 323
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 324
void writeScreenShot() {
72383a9e sago007 2016-10-30 11:56 325
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 326
		cout << "Saving screenshot" << "\n";
acd79baf sago007 2015-11-22 19:37 327
	}
acd79baf sago007 2015-11-22 19:37 328
	int rightNow = (int)time(nullptr);
549ecfae sago007 2016-10-09 08:37 329
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+std::to_string(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 330
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
72383a9e sago007 2016-10-30 11:56 331
	SDL_RenderReadPixels(globalData.screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 332
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 333
	SDL_FreeSurface(sreenshotSurface);
72383a9e sago007 2016-10-30 11:56 334
	if (!globalData.NoSound) {
72383a9e sago007 2016-10-30 11:56 335
		if (globalData.SoundEnabled) {
524f188c sago007 2017-04-22 09:01 336
			Mix_PlayChannel(1, photoClick.get(), 0);
acd79baf sago007 2015-11-22 19:37 337
		}
1d2e2129 sago007 2015-12-23 15:41 338
	}
89c4a3a6 sago007 2008-08-29 14:32 339
}
89c4a3a6 sago007 2008-08-29 14:32 340
89c4a3a6 sago007 2008-08-29 14:32 341
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 342
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 343
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 344
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 345
}
89c4a3a6 sago007 2008-08-29 14:32 346
89c4a3a6 sago007 2008-08-29 14:32 347
58a2d7e1 sago007 2016-02-12 18:53 348
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 349
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 350
	while (!done && !Config::getInstance()->isShuttingDown()) {
72383a9e sago007 2016-10-30 11:56 351
		state.Draw(globalData.screen);
58a2d7e1 sago007 2016-02-12 18:53 352
571b4d47 sago007 2015-12-05 16:02 353
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 354
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 355
fee9551a sago007 2016-01-20 19:05 356
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 357
ecef5838 sago007 2015-11-24 20:01 358
		while ( SDL_PollEvent(&event) ) {
20d77c6e sago007 2016-11-12 16:28 359
			UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 360
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 361
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 362
				done = true;
c53e6443 sago007 2012-04-17 11:04 363
			}
58a2d7e1 sago007 2016-02-12 18:53 364
c3b697c6 sago007 2016-02-07 17:30 365
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 366
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 367
			}
58a2d7e1 sago007 2016-02-12 18:53 368
c3b697c6 sago007 2016-02-07 17:30 369
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 370
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 371
c53e6443 sago007 2012-04-17 11:04 372
		}
58a2d7e1 sago007 2016-02-12 18:53 373
c3b697c6 sago007 2016-02-07 17:30 374
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 375
20d77c6e sago007 2016-11-12 16:28 376
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 377
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 378
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 379
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 380
		}
6b1dc7a6 sago007 2010-11-08 21:03 381
c3b697c6 sago007 2016-02-07 17:30 382
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 383
			done = true;
c3b697c6 sago007 2016-02-07 17:30 384
		}
c3b697c6 sago007 2016-02-07 17:30 385
	}
c3b697c6 sago007 2016-02-07 17:30 386
}
6b1dc7a6 sago007 2010-11-08 21:03 387
c3b697c6 sago007 2016-02-07 17:30 388
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 389
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 390
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 391
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 392
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 393
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 394
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 395
}
81d9c25d sago007 2008-11-24 09:50 396
89c4a3a6 sago007 2008-08-29 14:32 397
89c4a3a6 sago007 2008-08-29 14:32 398
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 399
static void DrawBalls() {
f5d6c281 sago007 2017-03-25 17:08 400
	for (size_t i = 0; i< theBallManager.ballArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 401
		if (theBallManager.ballArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 402
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],globalData.screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 403
		} //if used
f5d6c281 sago007 2017-03-25 17:08 404
	}
f5d6c281 sago007 2017-03-25 17:08 405
	for (size_t i = 0; i< theExplosionManager.explosionArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 406
		if (theExplosionManager.explosionArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 407
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],globalData.screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 408
		}
c310f8a5 sago007 2017-03-25 16:05 409
	} //for
29724f4a sago007 2017-03-25 16:18 410
	for (size_t i = 0; i < globalData.theTextManager.textArray.size(); ++i) {
e2c3b704 sago007 2017-03-25 16:10 411
		if (globalData.theTextManager.textArray[i].inUse) {
c310f8a5 sago007 2017-03-25 16:05 412
			int x = globalData.theTextManager.textArray[i].getX()-12;
c310f8a5 sago007 2017-03-25 16:05 413
			int y = globalData.theTextManager.textArray[i].getY()-12;
72383a9e sago007 2016-10-30 11:56 414
			DrawIMG(iChainFrame,globalData.screen,x,y);
53203200 sago007 2015-12-25 13:30 415
c310f8a5 sago007 2017-03-25 16:05 416
			nf_standard_small_font.draw(globalData.screen, x+12,y+7, NFont::CENTER, "%s", globalData.theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 417
		}
c310f8a5 sago007 2017-03-25 16:05 418
	}
89c4a3a6 sago007 2008-08-29 14:32 419
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 420
9bbdb95d sago007 2018-03-26 11:39 421
template <class T> void sagoTextSetHelpFont(T& field){
9bbdb95d sago007 2018-03-26 11:39 422
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
9bbdb95d sago007 2018-03-26 11:39 423
	field.SetFont("freeserif");
9bbdb95d sago007 2018-03-26 11:39 424
	field.SetFontSize(30);
9bbdb95d sago007 2018-03-26 11:39 425
	field.SetOutline(1, {0,0,0,255});
9bbdb95d sago007 2018-03-26 11:39 426
}
9bbdb95d sago007 2018-03-26 11:39 427
9bbdb95d sago007 2018-03-26 11:39 428
static void sagoTextSetHelpFont(sago::SagoTextField& gametypeNameField){
9bbdb95d sago007 2018-03-26 11:39 429
	sagoTextSetHelpFont<sago::SagoTextField>(gametypeNameField);
9bbdb95d sago007 2018-03-26 11:39 430
}
89c4a3a6 sago007 2008-08-29 14:32 431
89c4a3a6 sago007 2008-08-29 14:32 432
//draws everything
ecef5838 sago007 2015-11-24 20:01 433
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 434
	SDL_ShowCursor(SDL_DISABLE);
72383a9e sago007 2016-10-30 11:56 435
	DrawBackground(globalData.screen);
ae0f6c7a sago007 2015-12-05 16:58 436
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 437
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 438
	string strHolder;
549ecfae sago007 2016-10-09 08:37 439
	strHolder = std::to_string(theGame->GetScore()+theGame->GetHandicap());
72383a9e sago007 2016-10-30 11:56 440
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 441
	if (theGame->GetAIenabled()) {
72383a9e sago007 2016-10-30 11:56 442
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 443
	}
a7de0677 sago007 2016-04-29 16:54 444
	else if (editorMode || singlePuzzle) {
72383a9e sago007 2016-10-30 11:56 445
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 446
	}
a7de0677 sago007 2016-04-29 16:54 447
	else {
72383a9e sago007 2016-10-30 11:56 448
		NFont_Write(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34, globalData.player1name);
acd79baf sago007 2015-11-22 19:37 449
	}
ecef5838 sago007 2015-11-24 20:01 450
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 451
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 452
		int minutes;
c53e6443 sago007 2012-04-17 11:04 453
		int seconds;
ecef5838 sago007 2015-11-24 20:01 454
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 455
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 456
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 457
		}
ecef5838 sago007 2015-11-24 20:01 458
		else {
c53e6443 sago007 2012-04-17 11:04 459
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 460
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 461
		}
acd79baf sago007 2015-11-22 19:37 462
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 463
			minutes=0;
acd79baf sago007 2015-11-22 19:37 464
		}
acd79baf sago007 2015-11-22 19:37 465
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 466
			seconds=0;
acd79baf sago007 2015-11-22 19:37 467
		}
ecef5838 sago007 2015-11-24 20:01 468
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 469
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 470
		}
acd79baf sago007 2015-11-22 19:37 471
		else {
549ecfae sago007 2016-10-09 08:37 472
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 473
		}
c53e6443 sago007 2012-04-17 11:04 474
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
72383a9e sago007 2016-10-30 11:56 475
		NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 476
	}
ecef5838 sago007 2015-11-24 20:01 477
	else {
c53e6443 sago007 2012-04-17 11:04 478
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 479
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 480
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 481
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 482
		}
acd79baf sago007 2015-11-22 19:37 483
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 484
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 485
		}
ecef5838 sago007 2015-11-24 20:01 486
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 487
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 488
		}
ecef5838 sago007 2015-11-24 20:01 489
		else {
549ecfae sago007 2016-10-09 08:37 490
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 491
		}
72383a9e sago007 2016-10-30 11:56 492
		NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 493
	}
549ecfae sago007 2016-10-09 08:37 494
	strHolder = std::to_string(theGame->GetChains());
72383a9e sago007 2016-10-30 11:56 495
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 496
	//drawspeedLevel:
549ecfae sago007 2016-10-09 08:37 497
	strHolder = std::to_string(theGame->GetSpeedLevel());
72383a9e sago007 2016-10-30 11:56 498
	NFont_Write(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 499
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 500
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 501
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
72383a9e sago007 2016-10-30 11:56 502
		DrawIMG(stageBobble,globalData.screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 503
	}
c53e6443 sago007 2012-04-17 11:04 504
	//player1 finnish, player2 start
7fdb4e65 sago007 2016-04-28 17:54 505
	if (!editorMode /*&& !singlePuzzle*/ ) {
c53e6443 sago007 2012-04-17 11:04 506
		/*
c53e6443 sago007 2012-04-17 11:04 507
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 508
		 */
ecef5838 sago007 2015-11-24 20:01 509
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 510
			//Blank player2's board:
72383a9e sago007 2016-10-30 11:56 511
			DrawIMG(backBoard,globalData.screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 512
			//Write a description:
d064f90f sago007 2016-01-26 17:25 513
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 514
			string infostring;
ecef5838 sago007 2015-11-24 20:01 515
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 516
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 517
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 518
c53e6443 sago007 2012-04-17 11:04 519
			}
ecef5838 sago007 2015-11-24 20:01 520
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 521
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 522
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 523
			}
ecef5838 sago007 2015-11-24 20:01 524
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 525
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 526
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 527
			}
ecef5838 sago007 2015-11-24 20:01 528
			else {
d064f90f sago007 2016-01-26 17:25 529
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 530
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 531
			}
599a0479 sago007 2016-01-26 17:17 532
			if (infostring.length() > 0) {
1a09fcd5 sago007 2018-03-25 13:32 533
				static sago::SagoTextBox infoBox;
1a09fcd5 sago007 2018-03-25 13:32 534
				static sago::SagoTextField objectiveField;
1a09fcd5 sago007 2018-03-25 13:32 535
				static sago::SagoTextField gametypeNameField;
9bbdb95d sago007 2018-03-26 11:39 536
				sagoTextSetHelpFont(infoBox);
1a09fcd5 sago007 2018-03-25 13:32 537
				infoBox.SetMaxWidth(290);
1a09fcd5 sago007 2018-03-25 13:32 538
				infoBox.SetText(infostring.c_str());
9bbdb95d sago007 2018-03-26 11:39 539
				sagoTextSetHelpFont(objectiveField);
1a09fcd5 sago007 2018-03-25 13:32 540
				objectiveField.SetText(_("Objective:"));
9bbdb95d sago007 2018-03-26 11:39 541
				sagoTextSetHelpFont(gametypeNameField);
1a09fcd5 sago007 2018-03-25 13:32 542
				gametypeNameField.SetText(gametypeName.c_str());
1a09fcd5 sago007 2018-03-25 13:32 543
				gametypeNameField.Draw(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10);
1a09fcd5 sago007 2018-03-25 13:32 544
				objectiveField.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160);
1a09fcd5 sago007 2018-03-25 13:32 545
				infoBox.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160+32);
c53e6443 sago007 2012-04-17 11:04 546
			}
c53e6443 sago007 2012-04-17 11:04 547
c53e6443 sago007 2012-04-17 11:04 548
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 549
			int y = theGame2->GetTopY()+400;
1a09fcd5 sago007 2018-03-25 13:32 550
			std::string controldBoxText = std::string(_("Movement keys:"))+"\n"+getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+",\n"
1a09fcd5 sago007 2018-03-25 13:32 551
					+ getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)+"\n"
1a09fcd5 sago007 2018-03-25 13:32 552
					+ _("Switch: ") + getKeyName(keySettings[0].change);
ecef5838 sago007 2015-11-24 20:01 553
			if (theGame->isPuzzleMode()) {
1a09fcd5 sago007 2018-03-25 13:32 554
				controldBoxText += std::string("\n") + _("Restart: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 555
			}
ecef5838 sago007 2015-11-24 20:01 556
			else {
1a09fcd5 sago007 2018-03-25 13:32 557
				controldBoxText += std::string("\n") + _("Push line: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 558
			}
1a09fcd5 sago007 2018-03-25 13:32 559
			static sago::SagoTextBox controldBox;
1a09fcd5 sago007 2018-03-25 13:32 560
			controldBox.SetHolder(&globalData.spriteHolder->GetDataHolder());
1a09fcd5 sago007 2018-03-25 13:32 561
			controldBox.SetFont("freeserif");
1a09fcd5 sago007 2018-03-25 13:32 562
			controldBox.SetFontSize(30);
1a09fcd5 sago007 2018-03-25 13:32 563
			controldBox.SetMaxWidth(290);
1a09fcd5 sago007 2018-03-25 13:32 564
			controldBox.SetOutline(1, {0,0,0,255});
1a09fcd5 sago007 2018-03-25 13:32 565
			controldBox.SetText(controldBoxText.c_str());
1a09fcd5 sago007 2018-03-25 13:32 566
			controldBox.Draw(globalData.screen, theGame2->GetTopX()+7,y);
c53e6443 sago007 2012-04-17 11:04 567
		}
549ecfae sago007 2016-10-09 08:37 568
		strHolder = std::to_string(theGame2->GetScore()+theGame2->GetHandicap());
72383a9e sago007 2016-10-30 11:56 569
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 570
		if (theGame2->GetAIenabled()) {
72383a9e sago007 2016-10-30 11:56 571
			NFont_Write(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 572
		}
ecef5838 sago007 2015-11-24 20:01 573
		else {
72383a9e sago007 2016-10-30 11:56 574
			NFont_Write(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 575
		}
ecef5838 sago007 2015-11-24 20:01 576
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 577
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 578
			int minutes;
c53e6443 sago007 2012-04-17 11:04 579
			int seconds;
ecef5838 sago007 2015-11-24 20:01 580
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 581
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 582
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 583
			}
ecef5838 sago007 2015-11-24 20:01 584
			else {
c53e6443 sago007 2012-04-17 11:04 585
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 586
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 587
			}
acd79baf sago007 2015-11-22 19:37 588
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 589
				minutes=0;
acd79baf sago007 2015-11-22 19:37 590
			}
acd79baf sago007 2015-11-22 19:37 591
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 592
				seconds=0;
acd79baf sago007 2015-11-22 19:37 593
			}
ecef5838 sago007 2015-11-24 20:01 594
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 595
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 596
			}
ecef5838 sago007 2015-11-24 20:01 597
			else {
549ecfae sago007 2016-10-09 08:37 598
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 599
			}
c53e6443 sago007 2012-04-17 11:04 600
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
72383a9e sago007 2016-10-30 11:56 601
			NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 602
		}
ecef5838 sago007 2015-11-24 20:01 603
		else {
c53e6443 sago007 2012-04-17 11:04 604
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 605
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 606
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 607
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 608
			}
acd79baf sago007 2015-11-22 19:37 609
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 610
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 611
			}
ecef5838 sago007 2015-11-24 20:01 612
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 613
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 614
			}
ecef5838 sago007 2015-11-24 20:01 615
			else {
549ecfae sago007 2016-10-09 08:37 616
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 617
			}
72383a9e sago007 2016-10-30 11:56 618
			NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 619
		}
549ecfae sago007 2016-10-09 08:37 620
		strHolder = std::to_string(theGame2->GetChains());
72383a9e sago007 2016-10-30 11:56 621
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
549ecfae sago007 2016-10-09 08:37 622
		strHolder = std::to_string(theGame2->GetSpeedLevel());
72383a9e sago007 2016-10-30 11:56 623
		NFont_Write(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 624
	}
c53e6443 sago007 2012-04-17 11:04 625
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 626
89c4a3a6 sago007 2008-08-29 14:32 627
7fdb4e65 sago007 2016-04-28 17:54 628
	//draw exit
72383a9e sago007 2016-10-30 11:56 629
	bExit.Draw(globalData.screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);
c53e6443 sago007 2012-04-17 11:04 630
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 631
1572de2b sago007 2008-09-11 18:15 632
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 633
	Frames++;
ecef5838 sago007 2015-11-24 20:01 634
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 635
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 636
			Frames=999;
acd79baf sago007 2015-11-22 19:37 637
		}
f306e3ca sago007 2015-12-04 21:16 638
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 639
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 640
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 641
	}
c53e6443 sago007 2012-04-17 11:04 642
1d2a7a1a sago007 2018-03-24 17:52 643
	globalData.standard_blue_font.draw(globalData.screen, 800, 4, FPS);
89c4a3a6 sago007 2008-08-29 14:32 644
#endif
89c4a3a6 sago007 2008-08-29 14:32 645
}
89c4a3a6 sago007 2008-08-29 14:32 646
ecef5838 sago007 2015-11-24 20:01 647
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 648
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 649
dfdb7d66 sago007 2015-11-29 19:21 650
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 651
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 652
static bool registerTTHighscorePlayer2 = false;
76514d10 sago007 2016-06-05 20:25 653
static bool saveReplay = false;
dfdb7d66 sago007 2015-11-29 19:21 654
ecef5838 sago007 2015-11-24 20:01 655
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 656
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 657
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 658
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 659
	startInfo.startBlocks = startInfo.ticks;
5159dd90 sago007 2016-02-21 15:50 660
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 661
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 662
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 663
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 664
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 665
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 666
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 667
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 668
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 669
}
30f910dd sago007 2010-11-10 21:02 670
ecef5838 sago007 2015-11-24 20:01 671
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 672
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 673
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 674
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 675
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 676
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 677
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 678
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 679
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 680
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 681
	//vsMode = false;
72383a9e sago007 2016-10-30 11:56 682
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 683
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 684
	registerTTHighscorePlayer1 = true;
76514d10 sago007 2016-06-05 20:25 685
	saveReplay = true;
4f1d27f1 sago007 2011-03-18 15:53 686
}
4f1d27f1 sago007 2011-03-18 15:53 687
f7c1a51d Poul Sander 2016-09-07 21:12 688
static int StartSinglePlayerPuzzle() {
b256fda5 sago007 2016-02-21 16:21 689
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 690
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 691
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 692
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 693
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 694
		return 1;
acd79baf sago007 2015-11-22 19:37 695
	}
b256fda5 sago007 2016-02-21 16:21 696
	player1->NewGame(startInfo);
72383a9e sago007 2016-10-30 11:56 697
	DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 698
	twoPlayers = false;
b58caa17 sago007 2016-06-04 10:32 699
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 700
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 701
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 702
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 703
	//vsMode = true;
72383a9e sago007 2016-10-30 11:56 704
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 705
	player2->name = globalData.player2name;
67a32395 sago007 2012-04-19 18:40 706
	return 0;
b7590374 sago007 2011-05-19 16:15 707
}
b7590374 sago007 2011-05-19 16:15 708
4f1d27f1 sago007 2011-03-18 15:53 709
ecef5838 sago007 2015-11-24 20:01 710
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 711
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 712
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 713
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 714
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 715
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 716
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 717
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 718
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 719
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 720
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 721
	}
ecef5838 sago007 2015-11-24 20:01 722
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 723
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 724
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 725
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 726
	}
3e7b8813 sago007 2016-02-22 19:45 727
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 728
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 729
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 730
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 731
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 732
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 733
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 734
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 735
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 736
}
4f1d27f1 sago007 2011-03-18 15:53 737
ecef5838 sago007 2015-11-24 20:01 738
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 739
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 740
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 741
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 742
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 743
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 744
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 745
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 746
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 747
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 748
	}
6d6b2788 sago007 2016-02-21 18:51 749
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 750
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 751
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 752
	}
3e7b8813 sago007 2016-02-22 19:45 753
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 754
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 755
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 756
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 757
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 758
	player2->NewGame(startInfo2);
c53e6443 sago007 2012-04-17 11:04 759
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 760
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 761
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 762
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 763
}
4f1d27f1 sago007 2011-03-18 15:53 764
7d649ca8 sago007 2016-10-02 16:43 765
static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) {
88f0d0ab sago007 2017-03-02 19:05 766
	game1.SetTopXY(50, globalData.ysize/2-284);
88f0d0ab sago007 2017-03-02 19:05 767
	game2.SetTopXY(globalData.xsize-500, globalData.ysize/2-284);
7d649ca8 sago007 2016-10-02 16:43 768
}
7d649ca8 sago007 2016-10-02 16:43 769
647f12da sago007 2016-09-12 20:07 770
struct globalConfig {
647f12da sago007 2016-09-12 20:07 771
	string savepath;
647f12da sago007 2016-09-12 20:07 772
	vector<string> search_paths;
647f12da sago007 2016-09-12 20:07 773
	string puzzleName;
08c44684 sago007 2016-10-30 09:19 774
	bool allowResize = true;
68313e95 sago007 2016-09-28 16:52 775
	bool autoScale = true;
9076d3cb sago007 2017-04-22 10:50 776
	bool softwareRenderer = false;
647f12da sago007 2016-09-12 20:07 777
};
647f12da sago007 2016-09-12 20:07 778
647f12da sago007 2016-09-12 20:07 779
static void ParseArguments(int argc, char* argv[], globalConfig& conf) {
647f12da sago007 2016-09-12 20:07 780
	int consoleWidth = boost::program_options::options_description::m_default_line_length;
647f12da sago007 2016-09-12 20:07 781
	const char* columnsEnv = getenv("COLUMNS"); // Allows using "COLUMNS=300 help2man" for generating the man page without bad line breaks.
647f12da sago007 2016-09-12 20:07 782
	if (columnsEnv) {
647f12da sago007 2016-09-12 20:07 783
		consoleWidth = sago::StrToLong(columnsEnv);
647f12da sago007 2016-09-12 20:07 784
	}
647f12da sago007 2016-09-12 20:07 785
	const char* commandname = "blockattack";
647f12da sago007 2016-09-12 20:07 786
	if (argv[0]) {
647f12da sago007 2016-09-12 20:07 787
		//NULL on Windows
647f12da sago007 2016-09-12 20:07 788
		commandname = argv[0];
647f12da sago007 2016-09-12 20:07 789
	}
647f12da sago007 2016-09-12 20:07 790
	boost::program_options::options_description desc("Options", consoleWidth);
647f12da sago007 2016-09-12 20:07 791
	desc.add_options()
647f12da sago007 2016-09-12 20:07 792
	("help,h", "Displays this message")
647f12da sago007 2016-09-12 20:07 793
	("version", "Display the version information")
647f12da sago007 2016-09-12 20:07 794
	("config,c", boost::program_options::value<vector<string> >(), "Read a config file with the values. Can be given multiple times")
647f12da sago007 2016-09-12 20:07 795
	("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
647f12da sago007 2016-09-12 20:07 796
	("priority", "Causes the game to not sleep between frames.")
9076d3cb sago007 2017-04-22 10:50 797
	("software-renderer", "Asks SDL2 to use software renderer")
647f12da sago007 2016-09-12 20:07 798
	("verbose-basic", "Enables basic verbose messages")
647f12da sago007 2016-09-12 20:07 799
	("verbose-game-controller", "Enables verbose messages regarding controllers")
647f12da sago007 2016-09-12 20:07 800
	("print-search-path", "Prints the search path and quits")
4cd8ea09 Poul Sander 2016-10-05 20:04 801
	("no-auto-scale", "Do not automatically auto scale")
647f12da sago007 2016-09-12 20:07 802
	("puzzle-level-file", boost::program_options::value<string>(), "Sets the default puzzle file to load")
647f12da sago007 2016-09-12 20:07 803
	("puzzle-single-level", boost::program_options::value<int>(), "Start the specific puzzle level directly")
440c4aa8 Poul Sander 2017-03-29 17:21 804
#ifdef REPLAY_IMPLEMENTED
092bdebe sago007 2017-03-19 14:39 805
	("play-replay", boost::program_options::value<string>(), "Start a replay")
440c4aa8 Poul Sander 2017-03-29 17:21 806
#endif
647f12da sago007 2016-09-12 20:07 807
	("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
092bdebe sago007 2017-03-19 14:39 808
	        "Default: \"%s\"", LOCALEDIR).c_str())
647f12da sago007 2016-09-12 20:07 809
	("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory will be created if it does not exist."
092bdebe sago007 2017-03-19 14:39 810
	        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
647f12da sago007 2016-09-12 20:07 811
647f12da sago007 2016-09-12 20:07 812
	;
647f12da sago007 2016-09-12 20:07 813
	boost::program_options::variables_map vm;
647f12da sago007 2016-09-12 20:07 814
	try {
647f12da sago007 2016-09-12 20:07 815
		boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
647f12da sago007 2016-09-12 20:07 816
		boost::program_options::notify(vm);
647f12da sago007 2016-09-12 20:07 817
	}
647f12da sago007 2016-09-12 20:07 818
	catch (exception& e) {
647f12da sago007 2016-09-12 20:07 819
		cerr << e.what() << "\n";
647f12da sago007 2016-09-12 20:07 820
		cerr << desc << "\n";
647f12da sago007 2016-09-12 20:07 821
		throw;
647f12da sago007 2016-09-12 20:07 822
	}
647f12da sago007 2016-09-12 20:07 823
	if (vm.count("config")) {
647f12da sago007 2016-09-12 20:07 824
		vector<string> config_filenames = vm["config"].as<vector<string> >();
647f12da sago007 2016-09-12 20:07 825
		for ( const string& s : config_filenames) {
647f12da sago007 2016-09-12 20:07 826
			std::ifstream config_file(s);
647f12da sago007 2016-09-12 20:07 827
			store(parse_config_file(config_file, desc), vm);
647f12da sago007 2016-09-12 20:07 828
			notify(vm);
647f12da sago007 2016-09-12 20:07 829
		}
647f12da sago007 2016-09-12 20:07 830
	}
647f12da sago007 2016-09-12 20:07 831
	if (vm.count("bind-text-domain")) {
647f12da sago007 2016-09-12 20:07 832
		string s = vm["bind-text-domain"].as<string>();
647f12da sago007 2016-09-12 20:07 833
		bindtextdomain (PACKAGE, s.c_str());
647f12da sago007 2016-09-12 20:07 834
	}
647f12da sago007 2016-09-12 20:07 835
	if (vm.count("homepath")) {
647f12da sago007 2016-09-12 20:07 836
		string s = vm["homepath"].as<string>();
647f12da sago007 2016-09-12 20:07 837
		setPathToSaveFiles(s);
647f12da sago007 2016-09-12 20:07 838
		conf.savepath = getPathToSaveFiles();
647f12da sago007 2016-09-12 20:07 839
	}
647f12da sago007 2016-09-12 20:07 840
	if (vm.count("help")) {
647f12da sago007 2016-09-12 20:07 841
		cout << SPrintStringF("Block Attack - Rise of the blocks %s\n\n"
092bdebe sago007 2017-03-19 14:39 842
		                      "Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Tetris Attack for the SNES.\n\n"
092bdebe sago007 2017-03-19 14:39 843
		                      "%s\n\n", VERSION_NUMBER, "www.blockattack.net");
647f12da sago007 2016-09-12 20:07 844
		cout << "Usage: "<< commandname << " [OPTION]..." << "\n";
647f12da sago007 2016-09-12 20:07 845
		cout << desc << "\n";
647f12da sago007 2016-09-12 20:07 846
		cout << "Examples:" << "\n";
647f12da sago007 2016-09-12 20:07 847
		cout << "\tblockattack          \tStart the game normally" << "\n";
647f12da sago007 2016-09-12 20:07 848
		cout << "\tblockattack --nosound\tStart the game without sound. Can be used if sound problems prevents the game from starting" << "\n";
647f12da sago007 2016-09-12 20:07 849
		cout << "\n";
647f12da sago007 2016-09-12 20:07 850
		cout << "Report bugs to the issue tracker here: <https://github.com/blockattack/blockattack-game/issues>" << "\n";
647f12da sago007 2016-09-12 20:07 851
		exit(0);
647f12da sago007 2016-09-12 20:07 852
	}
647f12da sago007 2016-09-12 20:07 853
	if (vm.count("version")) {
647f12da sago007 2016-09-12 20:07 854
		cout << "blockattack " << VERSION_NUMBER << "\n";
647f12da sago007 2016-09-12 20:07 855
		cout << "\n";
647f12da sago007 2016-09-12 20:07 856
		cout << "Copyright (C) 2005-2016 Poul Sander" << "\n";
647f12da sago007 2016-09-12 20:07 857
		cout << "License GPLv2+: GNU GPL version 2 <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html> or later <http://gnu.org/licenses/gpl.html>" << "\n";
647f12da sago007 2016-09-12 20:07 858
		cout << "This is free software: you are free to change and redistribute it." << "\n";
647f12da sago007 2016-09-12 20:07 859
		cout << "There is NO WARRANTY, to the extent permitted by law." << "\n";
647f12da sago007 2016-09-12 20:07 860
		exit(0);
647f12da sago007 2016-09-12 20:07 861
	}
647f12da sago007 2016-09-12 20:07 862
	if (vm.count("nosound")) {
72383a9e sago007 2016-10-30 11:56 863
		globalData.NoSound = true;
647f12da sago007 2016-09-12 20:07 864
	}
647f12da sago007 2016-09-12 20:07 865
	if (vm.count("priority")) {
72383a9e sago007 2016-10-30 11:56 866
		globalData.highPriority = true;
647f12da sago007 2016-09-12 20:07 867
	}
9076d3cb sago007 2017-04-22 10:50 868
	if (vm.count("software-renderer")) {
9076d3cb sago007 2017-04-22 10:50 869
		conf.softwareRenderer = true;
9076d3cb sago007 2017-04-22 10:50 870
	}
647f12da sago007 2016-09-12 20:07 871
	if (vm.count("verbose-basic")) {
72383a9e sago007 2016-10-30 11:56 872
		globalData.verboseLevel++;
647f12da sago007 2016-09-12 20:07 873
	}
647f12da sago007 2016-09-12 20:07 874
	if (vm.count("verbose-game-controller")) {
647f12da sago007 2016-09-12 20:07 875
		GameControllerSetVerbose(true);
647f12da sago007 2016-09-12 20:07 876
	}
647f12da sago007 2016-09-12 20:07 877
	if (vm.count("print-search-path")) {
647f12da sago007 2016-09-12 20:07 878
		for (const string& s : conf.search_paths) {
647f12da sago007 2016-09-12 20:07 879
			cout << s << "\n";
647f12da sago007 2016-09-12 20:07 880
		}
647f12da sago007 2016-09-12 20:07 881
		cout << conf.savepath << "\n";
647f12da sago007 2016-09-12 20:07 882
		exit(0);
647f12da sago007 2016-09-12 20:07 883
	}
647f12da sago007 2016-09-12 20:07 884
	if (vm.count("puzzle-single-level")) {
647f12da sago007 2016-09-12 20:07 885
		singlePuzzle = true;
647f12da sago007 2016-09-12 20:07 886
		singlePuzzleNr = vm["puzzle-single-level"].as<int>();
647f12da sago007 2016-09-12 20:07 887
	}
092bdebe sago007 2017-03-19 14:39 888
	if (vm.count("no-auto-scale")) {
68313e95 sago007 2016-09-28 16:52 889
		conf.autoScale = false;
68313e95 sago007 2016-09-28 16:52 890
	}
647f12da sago007 2016-09-12 20:07 891
	if (vm.count("puzzle-level-file")) {
647f12da sago007 2016-09-12 20:07 892
		conf.puzzleName = vm["puzzle-level-file"].as<string>();
647f12da sago007 2016-09-12 20:07 893
	}
092bdebe sago007 2017-03-19 14:39 894
	if (vm.count("play-replay")) {
092bdebe sago007 2017-03-19 14:39 895
		globalData.replayArgument = vm["play-replay"].as<string>();
092bdebe sago007 2017-03-19 14:39 896
	}
092bdebe sago007 2017-03-19 14:39 897
647f12da sago007 2016-09-12 20:07 898
}
647f12da sago007 2016-09-12 20:07 899
f31fade1 sago007 2016-02-06 21:37 900
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 901
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 902
	try {
335635ec sago007 2016-02-06 13:51 903
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 904
		PHYSFS_init(argv[0]);
647f12da sago007 2016-09-12 20:07 905
		globalConfig config;
647f12da sago007 2016-09-12 20:07 906
		config.puzzleName = "puzzle.levels";
647f12da sago007 2016-09-12 20:07 907
		FsSearchParthMainAppend(config.search_paths);
647f12da sago007 2016-09-12 20:07 908
		config.savepath = getPathToSaveFiles();
72383a9e sago007 2016-10-30 11:56 909
		globalData.highPriority = false;   //if true the game will take most resources, but increase framerate.
72383a9e sago007 2016-10-30 11:56 910
		globalData.bFullscreen = false;
335635ec sago007 2016-02-06 13:51 911
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 912
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 913
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 914
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 915
		textdomain (PACKAGE);
647f12da sago007 2016-09-12 20:07 916
		ParseArguments(argc, argv, config);
77531130 Poul Sander 2016-02-17 18:42 917
		OsCreateSaveFolder();
647f12da sago007 2016-09-12 20:07 918
		PhysFsSetSearchPath(config.search_paths, config.savepath);
58a2d7e1 sago007 2016-02-12 18:53 919
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 920
		PhysFsCreateFolders();
72383a9e sago007 2016-10-30 11:56 921
		globalData.SoundEnabled = true;
72383a9e sago007 2016-10-30 11:56 922
		globalData.MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 923
		twoPlayers = false; //true if two players splitscreen
72383a9e sago007 2016-10-30 11:56 924
		globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 925
		globalData.theTopScoresTimeTrial = Highscore("timetrial");
335635ec sago007 2016-02-06 13:51 926
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 927
		puzzleLoaded = false;
335635ec sago007 2016-02-06 13:51 928
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 929
		theExplosionManager = ExplosionManager();
647f12da sago007 2016-09-12 20:07 930
		PuzzleSetName(config.puzzleName);
335635ec sago007 2016-02-06 13:51 931
		//Init SDL
335635ec sago007 2016-02-06 13:51 932
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 933
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 934
		}
d0c62e33 sago007 2016-04-02 15:18 935
		if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER ) != 0) {
161a010c sago007 2016-05-06 14:00 936
			cerr << "Warning: Game controller failed to initialize. Reason: " << SDL_GetError() << "\n";
c7f2082f sago007 2016-03-13 11:48 937
		}
826cf176 sago007 2016-03-12 10:53 938
		InitGameControllers();
335635ec sago007 2016-02-06 13:51 939
		TTF_Init();
335635ec sago007 2016-02-06 13:51 940
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
c310f8a5 sago007 2017-03-25 16:05 941
		globalData.theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 942
335635ec sago007 2016-02-06 13:51 943
		//Open Audio
72383a9e sago007 2016-10-30 11:56 944
		if (!globalData.NoSound) {
335635ec sago007 2016-02-06 13:51 945
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 946
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
161a010c sago007 2016-05-06 14:00 947
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << "\n"
161a010c sago007 2016-05-06 14:00 948
				     << "Sound will be disabled!" << "\n";
72383a9e sago007 2016-10-30 11:56 949
				globalData.NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 950
			}
c53e6443 sago007 2012-04-17 11:04 951
		}
c53e6443 sago007 2012-04-17 11:04 952
89c4a3a6 sago007 2008-08-29 14:32 953
72383a9e sago007 2016-10-30 11:56 954
		if (globalData.verboseLevel) {
335635ec sago007 2016-02-06 13:51 955
			//Copyright notice:
161a010c sago007 2016-05-06 14:00 956
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << "\n" << "http://www.blockattack.net" << "\n" << "Copyright 2004-2016 Poul Sander" << "\n" <<
161a010c sago007 2016-05-06 14:00 957
			     "A SDL2 based game (see www.libsdl.org)" << "\n" <<
2b4dbb2b sago007 2016-07-03 18:54 958
			     "The game is available under the GPL, see COPYING for details." << "\n";
161a010c sago007 2016-05-06 14:00 959
			cout << "-------------------------------------------" << "\n";
335635ec sago007 2016-02-06 13:51 960
		}
335635ec sago007 2016-02-06 13:51 961
335635ec sago007 2016-02-06 13:51 962
f204c851 sago007 2016-04-16 14:42 963
		keySettings[player1keys].up= SDLK_UP;
f204c851 sago007 2016-04-16 14:42 964
		keySettings[player1keys].down = SDLK_DOWN;
f204c851 sago007 2016-04-16 14:42 965
		keySettings[player1keys].left = SDLK_LEFT;
f204c851 sago007 2016-04-16 14:42 966
		keySettings[player1keys].right = SDLK_RIGHT;
f204c851 sago007 2016-04-16 14:42 967
		keySettings[player1keys].change = SDLK_RCTRL;
f204c851 sago007 2016-04-16 14:42 968
		keySettings[player1keys].push = SDLK_RSHIFT;
f204c851 sago007 2016-04-16 14:42 969
f204c851 sago007 2016-04-16 14:42 970
		keySettings[player2keys].up= SDLK_w;
f204c851 sago007 2016-04-16 14:42 971
		keySettings[player2keys].down = SDLK_s;
f204c851 sago007 2016-04-16 14:42 972
		keySettings[player2keys].left = SDLK_a;
f204c851 sago007 2016-04-16 14:42 973
		keySettings[player2keys].right = SDLK_d;
f204c851 sago007 2016-04-16 14:42 974
		keySettings[player2keys].change = SDLK_LCTRL;
f204c851 sago007 2016-04-16 14:42 975
		keySettings[player2keys].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 976
72383a9e sago007 2016-10-30 11:56 977
		globalData.player1name = _("Player 1");
72383a9e sago007 2016-10-30 11:56 978
		globalData.player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 979
335635ec sago007 2016-02-06 13:51 980
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 981
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 982
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 983
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
72383a9e sago007 2016-10-30 11:56 984
			globalData.bFullscreen = (bool)configSettings->getInt("fullscreen");
72383a9e sago007 2016-10-30 11:56 985
			globalData.MusicEnabled = (bool)configSettings->getInt("musicenabled");
72383a9e sago007 2016-10-30 11:56 986
			globalData.SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 987
335635ec sago007 2016-02-06 13:51 988
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 989
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 990
			}
335635ec sago007 2016-02-06 13:51 991
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 992
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 993
			}
335635ec sago007 2016-02-06 13:51 994
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 995
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 996
			}
335635ec sago007 2016-02-06 13:51 997
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 998
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 999
			}
335635ec sago007 2016-02-06 13:51 1000
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1001
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1002
			}
335635ec sago007 2016-02-06 13:51 1003
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1004
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1005
			}
c53e6443 sago007 2012-04-17 11:04 1006
335635ec sago007 2016-02-06 13:51 1007
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1008
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1009
			}
335635ec sago007 2016-02-06 13:51 1010
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1011
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1012
			}
335635ec sago007 2016-02-06 13:51 1013
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1014
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1015
			}
335635ec sago007 2016-02-06 13:51 1016
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1017
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1018
			}
335635ec sago007 2016-02-06 13:51 1019
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1020
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1021
			}
335635ec sago007 2016-02-06 13:51 1022
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1023
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1024
			}
335635ec sago007 2016-02-06 13:51 1025
			if (configSettings->exists("player1name")) {
72383a9e sago007 2016-10-30 11:56 1026
				globalData.player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1027
			}
335635ec sago007 2016-02-06 13:51 1028
			if (configSettings->exists("player2name")) {
72383a9e sago007 2016-10-30 11:56 1029
				globalData.player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1030
			}
2d8f4227 sago007 2017-03-02 19:24 1031
			if (configSettings->exists("xsize")) {
2d8f4227 sago007 2017-03-02 19:24 1032
				globalData.xsize = configSettings->getInt("xsize");
2d8f4227 sago007 2017-03-02 19:24 1033
			}
2d8f4227 sago007 2017-03-02 19:24 1034
			if (configSettings->exists("ysize")) {
2d8f4227 sago007 2017-03-02 19:24 1035
				globalData.ysize = configSettings->getInt("ysize");
2d8f4227 sago007 2017-03-02 19:24 1036
			}
72383a9e sago007 2016-10-30 11:56 1037
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1038
				cout << "Data loaded from config file" << "\n";
335635ec sago007 2016-02-06 13:51 1039
			}
335635ec sago007 2016-02-06 13:51 1040
		}
335635ec sago007 2016-02-06 13:51 1041
		else {
72383a9e sago007 2016-10-30 11:56 1042
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1043
				cout << "Unable to load options file, using default values" << "\n";
335635ec sago007 2016-02-06 13:51 1044
			}
335635ec sago007 2016-02-06 13:51 1045
		}
c53e6443 sago007 2012-04-17 11:04 1046
335635ec sago007 2016-02-06 13:51 1047
		// "Block Attack - Rise of the Blocks"
82ced7ab sago007 2016-09-16 18:41 1048
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
335635ec sago007 2016-02-06 13:51 1049
		//Open video
28864426 sago007 2016-10-30 09:35 1050
		int createWindowParams = 0;
82ced7ab sago007 2016-09-16 18:41 1051
		if (config.allowResize) {
82ced7ab sago007 2016-09-16 18:41 1052
			createWindowParams |= SDL_WINDOW_RESIZABLE;
82ced7ab sago007 2016-09-16 18:41 1053
		}
cb49f111 sago007 2016-03-16 20:45 1054
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks " VERSION_NUMBER,
335635ec sago007 2016-02-06 13:51 1055
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1056
		                             SDL_WINDOWPOS_UNDEFINED,
72383a9e sago007 2016-10-30 11:56 1057
		                             globalData.xsize, globalData.ysize,
335635ec sago007 2016-02-06 13:51 1058
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1059
		dieOnNullptr(sdlWindow, "Unable to create window");
9076d3cb sago007 2017-04-22 10:50 1060
		int rendererFlags = 0;
9076d3cb sago007 2017-04-22 10:50 1061
		if (config.softwareRenderer) {
9076d3cb sago007 2017-04-22 10:50 1062
			rendererFlags |= SDL_RENDERER_SOFTWARE;
9076d3cb sago007 2017-04-22 10:50 1063
		}
9076d3cb sago007 2017-04-22 10:50 1064
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, rendererFlags);
335635ec sago007 2016-02-06 13:51 1065
		dieOnNullptr(renderer, "Unable to create render");
e17fcc86 sago007 2016-09-28 20:09 1066
		if (config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1067
			SDL_RenderSetLogicalSize(renderer, 1024, 768);
e17fcc86 sago007 2016-09-28 20:09 1068
			logicalRenderer = true;
82ced7ab sago007 2016-09-16 18:41 1069
		}
80a4a691 sago007 2017-10-25 20:03 1070
		if (globalData.verboseLevel) {
80a4a691 sago007 2017-10-25 20:03 1071
			SDL_RendererInfo info;
80a4a691 sago007 2017-10-25 20:03 1072
			SDL_GetRendererInfo(renderer, &info);
80a4a691 sago007 2017-10-25 20:03 1073
			cout << "Renderer: " << info.name << "\n";
80a4a691 sago007 2017-10-25 20:03 1074
		}
72383a9e sago007 2016-10-30 11:56 1075
		globalData.screen = renderer;
1383de53 sago007 2016-02-21 12:18 1076
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1077
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1078
72383a9e sago007 2016-10-30 11:56 1079
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1080
			cout << "Images loaded" << "\n";
c53e6443 sago007 2012-04-17 11:04 1081
		}
89c4a3a6 sago007 2008-08-29 14:32 1082
72383a9e sago007 2016-10-30 11:56 1083
		BlockGameSdl theGame = BlockGameSdl(50, 100);            //creates game objects
72383a9e sago007 2016-10-30 11:56 1084
		BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500, 100);
335635ec sago007 2016-02-06 13:51 1085
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1086
		player2 = &theGame2;
092bdebe sago007 2017-03-19 14:39 1087
b58caa17 sago007 2016-06-04 10:32 1088
		BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1089
		a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1090
		theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1091
		theGame2.DoAction(a);
acc78225 sago007 2015-12-29 18:10 1092
b7590374 sago007 2011-05-19 16:15 1093
335635ec sago007 2016-02-06 13:51 1094
		//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1095
		theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1096
		theGame2.name = globalData.player2name;
b7590374 sago007 2011-05-19 16:15 1097
335635ec sago007 2016-02-06 13:51 1098
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1099
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1100
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1101
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1102
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1103
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1104
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1105
		}
72383a9e sago007 2016-10-30 11:56 1106
		DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1107
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1108
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1109
		SDL_RenderPresent(globalData.screen);
7fdb4e65 sago007 2016-04-28 17:54 1110
		if (singlePuzzle) {
de81e07d sago007 2016-07-10 20:22 1111
			runGame(Gametype::Puzzle, singlePuzzleNr);
7fdb4e65 sago007 2016-04-28 17:54 1112
		}
092bdebe sago007 2017-03-19 14:39 1113
		else if (globalData.replayArgument.length()) {
092bdebe sago007 2017-03-19 14:39 1114
			ReplayPlayer rp;
092bdebe sago007 2017-03-19 14:39 1115
			RunGameState(rp);
092bdebe sago007 2017-03-19 14:39 1116
		}
7fdb4e65 sago007 2016-04-28 17:54 1117
		else {
7fdb4e65 sago007 2016-04-28 17:54 1118
			//game loop
7fdb4e65 sago007 2016-04-28 17:54 1119
			MainMenu();
7fdb4e65 sago007 2016-04-28 17:54 1120
		}
b7590374 sago007 2011-05-19 16:15 1121
b7590374 sago007 2011-05-19 16:15 1122
c53e6443 sago007 2012-04-17 11:04 1123
335635ec sago007 2016-02-06 13:51 1124
		//Saves options
335635ec sago007 2016-02-06 13:51 1125
		if (!editorMode) {
72383a9e sago007 2016-10-30 11:56 1126
			configSettings->setInt("fullscreen",(int)globalData.bFullscreen);
72383a9e sago007 2016-10-30 11:56 1127
			configSettings->setInt("musicenabled",(int)globalData.MusicEnabled);
72383a9e sago007 2016-10-30 11:56 1128
			configSettings->setInt("soundenabled",(int)globalData.SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 1129
335635ec sago007 2016-02-06 13:51 1130
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1131
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1132
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1133
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1134
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1135
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1136
335635ec sago007 2016-02-06 13:51 1137
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1138
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1139
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1140
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1141
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1142
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1143
72383a9e sago007 2016-10-30 11:56 1144
			configSettings->setString("player1name", globalData.player1name);
72383a9e sago007 2016-10-30 11:56 1145
			configSettings->setString("player2name", globalData.player2name);
2d8f4227 sago007 2017-03-02 19:24 1146
			if (!config.autoScale) {
2d8f4227 sago007 2017-03-02 19:24 1147
				//autoScale is always equal the logical size, so it makes no sense to save it
2d8f4227 sago007 2017-03-02 19:24 1148
				configSettings->setInt("xsize", globalData.xsize);
2d8f4227 sago007 2017-03-02 19:24 1149
				configSettings->setInt("ysize", globalData.ysize);
2d8f4227 sago007 2017-03-02 19:24 1150
			}
335635ec sago007 2016-02-06 13:51 1151
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1152
		}
c53e6443 sago007 2012-04-17 11:04 1153
335635ec sago007 2016-02-06 13:51 1154
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1155
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1156
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1157
72383a9e sago007 2016-10-30 11:56 1158
		if (globalData.verboseLevel) {
d3f1e001 Poul Sander 2017-03-29 18:17 1159
			cout << SPrintStringF("Block Attack - Rise of the Blocks ran for: %i hours %i mins and %i secs", ct.hours, ct.minutes, ct.seconds) << "\n";
335635ec sago007 2016-02-06 13:51 1160
		}
c53e6443 sago007 2012-04-17 11:04 1161
335635ec sago007 2016-02-06 13:51 1162
		ct = TimeHandler::addTime("totalTime",ct);
72383a9e sago007 2016-10-30 11:56 1163
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1164
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << "\n";
335635ec sago007 2016-02-06 13:51 1165
		}
c53e6443 sago007 2012-04-17 11:04 1166
335635ec sago007 2016-02-06 13:51 1167
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1168
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1169
	}
335635ec sago007 2016-02-06 13:51 1170
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1171
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1172
	}
59dcb571 sago007 2016-02-14 15:34 1173
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1174
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1175
	return 0;
c53e6443 sago007 2012-04-17 11:04 1176
}
b7590374 sago007 2011-05-19 16:15 1177
de81e07d sago007 2016-07-10 20:22 1178
int runGame(Gametype gametype, int level) {
72383a9e sago007 2016-10-30 11:56 1179
	globalData.theTopScoresEndless = Highscore("endless");
72383a9e sago007 2016-10-30 11:56 1180
	globalData.theTopScoresTimeTrial = Highscore("timetrial");
c53e6443 sago007 2012-04-17 11:04 1181
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1182
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1183
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1184
d8c1f444 sago007 2016-01-31 11:36 1185
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1186
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1187
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
72383a9e sago007 2016-10-30 11:56 1188
	BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1189
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1190
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1191
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1192
	theGame2.DoPaintJob();
b58caa17 sago007 2016-06-04 10:32 1193
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1194
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1195
	theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1196
	theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1197
c53e6443 sago007 2012-04-17 11:04 1198
	//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1199
	theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1200
	theGame2.name = globalData.player2name;
c53e6443 sago007 2012-04-17 11:04 1201
7fdb4e65 sago007 2016-04-28 17:54 1202
	bool mustsetupgame = true;
092bdebe sago007 2017-03-19 14:39 1203
ecef5838 sago007 2015-11-24 20:01 1204
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1205
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1206
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1207
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1208
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1209
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1210
		theGame.NewGame(s);
7fdb4e65 sago007 2016-04-28 17:54 1211
		mustsetupgame = false;
c53e6443 sago007 2012-04-17 11:04 1212
	}
c53e6443 sago007 2012-04-17 11:04 1213
	//game loop
c53e6443 sago007 2012-04-17 11:04 1214
	int done = 0;
72383a9e sago007 2016-10-30 11:56 1215
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1216
		cout << "Starting game loop" << "\n";
acd79baf sago007 2015-11-22 19:37 1217
	}
c53e6443 sago007 2012-04-17 11:04 1218
53203200 sago007 2015-12-25 13:30 1219
ecef5838 sago007 2015-11-24 20:01 1220
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1221
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1222
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1223
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1224
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1225
			switch (gametype) {
092bdebe sago007 2017-03-19 14:39 1226
			case Gametype::SinglePlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1227
				StartSinglePlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1228
				break;
092bdebe sago007 2017-03-19 14:39 1229
			case Gametype::StageClear: {
092bdebe sago007 2017-03-19 14:39 1230
				int myLevel = PuzzleLevelSelect(1);
092bdebe sago007 2017-03-19 14:39 1231
				if (myLevel == -1) {
092bdebe sago007 2017-03-19 14:39 1232
					return 1;
092bdebe sago007 2017-03-19 14:39 1233
				}
092bdebe sago007 2017-03-19 14:39 1234
				BlockGameStartInfo s;
092bdebe sago007 2017-03-19 14:39 1235
				s.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1236
				s.stageClear = true;
092bdebe sago007 2017-03-19 14:39 1237
				s.level = myLevel;
092bdebe sago007 2017-03-19 14:39 1238
				theGame.NewGame(s);
092bdebe sago007 2017-03-19 14:39 1239
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1240
				twoPlayers =false;
092bdebe sago007 2017-03-19 14:39 1241
				BlockGameAction a;
092bdebe sago007 2017-03-19 14:39 1242
				a.action = BlockGameAction::Action::SET_GAME_OVER;
092bdebe sago007 2017-03-19 14:39 1243
				theGame2.DoAction(a);
092bdebe sago007 2017-03-19 14:39 1244
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1245
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1246
			}
092bdebe sago007 2017-03-19 14:39 1247
			break;
092bdebe sago007 2017-03-19 14:39 1248
			case Gametype::Puzzle:
092bdebe sago007 2017-03-19 14:39 1249
				if (StartSinglePlayerPuzzle()) {
092bdebe sago007 2017-03-19 14:39 1250
					return 1;
acd79baf sago007 2015-11-22 19:37 1251
				}
c53e6443 sago007 2012-04-17 11:04 1252
				break;
092bdebe sago007 2017-03-19 14:39 1253
			case Gametype::SinglePlayerVs: {
092bdebe sago007 2017-03-19 14:39 1254
				//1 player - Vs mode
092bdebe sago007 2017-03-19 14:39 1255
				int theAIlevel = level; //startSingleVs();
092bdebe sago007 2017-03-19 14:39 1256
				BlockGameStartInfo startInfo;
092bdebe sago007 2017-03-19 14:39 1257
				startInfo.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1258
				startInfo.vsMode = true;
092bdebe sago007 2017-03-19 14:39 1259
				startInfo.vsAI = true;
092bdebe sago007 2017-03-19 14:39 1260
				startInfo.level = theAIlevel;
092bdebe sago007 2017-03-19 14:39 1261
				theGame.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1262
				startInfo.AI = true;
092bdebe sago007 2017-03-19 14:39 1263
				theGame2.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1264
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1265
				twoPlayers = true; //Single player, but AI plays
092bdebe sago007 2017-03-19 14:39 1266
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1267
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1268
			}
092bdebe sago007 2017-03-19 14:39 1269
			break;
092bdebe sago007 2017-03-19 14:39 1270
			case Gametype::TwoPlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1271
				StarTwoPlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1272
				break;
092bdebe sago007 2017-03-19 14:39 1273
			case Gametype::TwoPlayerVs:
092bdebe sago007 2017-03-19 14:39 1274
				StartTwoPlayerVs();
092bdebe sago007 2017-03-19 14:39 1275
				break;
092bdebe sago007 2017-03-19 14:39 1276
			case Gametype::SinglePlayerEndless:
092bdebe sago007 2017-03-19 14:39 1277
			default:
092bdebe sago007 2017-03-19 14:39 1278
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1279
			};
c53e6443 sago007 2012-04-17 11:04 1280
			mustsetupgame = false;
72383a9e sago007 2016-10-30 11:56 1281
			DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1282
			MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1283
			DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1284
			SDL_RenderPresent(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1285
		}
b7590374 sago007 2011-05-19 16:15 1286
72383a9e sago007 2016-10-30 11:56 1287
		if (!(globalData.highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1288
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1289
		}
335635ec sago007 2016-02-06 13:51 1290
72383a9e sago007 2016-10-30 11:56 1291
		DrawBackground(globalData.screen);
de81e07d sago007 2016-07-10 20:22 1292
		//updates the balls and explosions:g
a6b97827 sago007 2016-01-24 11:15 1293
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1294
		theExplosionManager.update();
c310f8a5 sago007 2017-03-25 16:05 1295
		globalData.theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1296
fee9551a sago007 2016-01-20 19:05 1297
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1298
c9226e8d sago007 2016-06-04 10:17 1299
		BlockGameAction a;
c9226e8d sago007 2016-06-04 10:17 1300
		a.action = BlockGameAction::Action::NONE;
c9226e8d sago007 2016-06-04 10:17 1301
		a.tick = SDL_GetTicks();
59dcb571 sago007 2016-02-14 15:34 1302
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1303
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1304
ecef5838 sago007 2015-11-24 20:01 1305
			while ( SDL_PollEvent(&event) ) {
58cecf42 sago007 2016-12-09 20:35 1306
				UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 1307
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1308
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1309
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1310
				}
092bdebe sago007 2017-03-19 14:39 1311
ce5aa7d3 sago007 2016-03-13 11:44 1312
				if (theGame.isGameOver() && isEscapeEvent(event)) {
ce5aa7d3 sago007 2016-03-13 11:44 1313
					done = 1;
ce5aa7d3 sago007 2016-03-13 11:44 1314
				}
c53e6443 sago007 2012-04-17 11:04 1315
ecef5838 sago007 2015-11-24 20:01 1316
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1317
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1318
						done=1;
72383a9e sago007 2016-10-30 11:56 1319
						DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1320
					}
ecef5838 sago007 2015-11-24 20:01 1321
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 1322
						//player1:
ecef5838 sago007 2015-11-24 20:01 1323
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1324
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1325
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1326
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1327
						}
ecef5838 sago007 2015-11-24 20:01 1328
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1329
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1330
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1331
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1332
						}
ecef5838 sago007 2015-11-24 20:01 1333
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1334
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1335
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1336
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1337
						}
ecef5838 sago007 2015-11-24 20:01 1338
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1339
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1340
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1341
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1342
						}
ecef5838 sago007 2015-11-24 20:01 1343
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1344
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1345
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1346
						}
ecef5838 sago007 2015-11-24 20:01 1347
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1348
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1349
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1350
						}
c53e6443 sago007 2012-04-17 11:04 1351
					}
ecef5838 sago007 2015-11-24 20:01 1352
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1353
						//player2:
ecef5838 sago007 2015-11-24 20:01 1354
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1355
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1356
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1357
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1358
						}
ecef5838 sago007 2015-11-24 20:01 1359
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1360
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1361
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1362
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1363
						}
ecef5838 sago007 2015-11-24 20:01 1364
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1365
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1366
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1367
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1368
						}
ecef5838 sago007 2015-11-24 20:01 1369
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1370
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1371
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1372
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1373
						}
ecef5838 sago007 2015-11-24 20:01 1374
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1375
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1376
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1377
						}
ecef5838 sago007 2015-11-24 20:01 1378
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1379
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1380
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1381
						}
c53e6443 sago007 2012-04-17 11:04 1382
					}
c53e6443 sago007 2012-04-17 11:04 1383
					//common:
ecef5838 sago007 2015-11-24 20:01 1384
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1385
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1386
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1387
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1388
							#else
c53e6443 sago007 2012-04-17 11:04 1389
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1390
							#endif
c53e6443 sago007 2012-04-17 11:04 1391
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1392
							}
c53e6443 sago007 2012-04-17 11:04 1393
							 */
c53e6443 sago007 2012-04-17 11:04 1394
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1395
						}
ecef5838 sago007 2015-11-24 20:01 1396
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1397
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 1398
						}
ecef5838 sago007 2015-11-24 20:01 1399
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 1400
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1401
						}
ca486238 sago007 2015-08-23 15:12 1402
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 1403
						}
ecef5838 sago007 2015-11-24 20:01 1404
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 1405
						} //F11
c53e6443 sago007 2012-04-17 11:04 1406
					}
ecef5838 sago007 2015-11-24 20:01 1407
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 1408
						done=1;
c53e6443 sago007 2012-04-17 11:04 1409
					}
c53e6443 sago007 2012-04-17 11:04 1410
				}
c7f2082f sago007 2016-03-13 11:48 1411
ce5aa7d3 sago007 2016-03-13 11:44 1412
				if (isPlayerUpEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1413
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1414
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1415
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1416
				}
ce5aa7d3 sago007 2016-03-13 11:44 1417
				if (isPlayerDownEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1418
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1419
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1420
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1421
				}
ce5aa7d3 sago007 2016-03-13 11:44 1422
				if (isPlayerLeftEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1423
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1424
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1425
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1426
				}
ce5aa7d3 sago007 2016-03-13 11:44 1427
				if (isPlayerRightEvent (1, event)) {
b58caa17 sago007 2016-06-04 10:32 1428
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1429
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1430
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1431
				}
ce5aa7d3 sago007 2016-03-13 11:44 1432
				if (isPlayerSwitchEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1433
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1434
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1435
				}
ce5aa7d3 sago007 2016-03-13 11:44 1436
				if (isPlayerPushEvent(1, event)) {
c9226e8d sago007 2016-06-04 10:17 1437
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1438
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1439
				}
f2dac7e4 sago007 2016-04-09 19:24 1440
				if (isPlayerUpEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1441
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1442
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1443
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1444
				}
f2dac7e4 sago007 2016-04-09 19:24 1445
				if (isPlayerDownEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1446
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1447
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1448
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1449
				}
f2dac7e4 sago007 2016-04-09 19:24 1450
				if (isPlayerLeftEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1451
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1452
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1453
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1454
				}
f2dac7e4 sago007 2016-04-09 19:24 1455
				if (isPlayerRightEvent (2, event)) {
b58caa17 sago007 2016-06-04 10:32 1456
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1457
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1458
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1459
				}
f2dac7e4 sago007 2016-04-09 19:24 1460
				if (isPlayerSwitchEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1461
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1462
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1463
				}
f2dac7e4 sago007 2016-04-09 19:24 1464
				if (isPlayerPushEvent(2, event)) {
c9226e8d sago007 2016-06-04 10:17 1465
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1466
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1467
				}
706e81fe sago007 2016-04-05 19:17 1468
				static int mouseDownX = 0;
706e81fe sago007 2016-04-05 19:17 1469
				static int mouseDownY = 0;
d0c62e33 sago007 2016-04-02 15:18 1470
				if (event.type == SDL_MOUSEBUTTONDOWN) {
d0c62e33 sago007 2016-04-02 15:18 1471
					if (event.button.button == SDL_BUTTON_LEFT) {
d0c62e33 sago007 2016-04-02 15:18 1472
						bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1473
						int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1474
						int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1475
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1476
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1477
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1478
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1479
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1480
							theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1481
						}
d0c62e33 sago007 2016-04-02 15:18 1482
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1483
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1484
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1485
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1486
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1487
							theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1488
						}
706e81fe sago007 2016-04-05 19:17 1489
						mouseDownX = event.button.x;
706e81fe sago007 2016-04-05 19:17 1490
						mouseDownY = event.button.y;
092bdebe sago007 2017-03-19 14:39 1491
					}
243ef769 sago007 2016-04-04 18:00 1492
					if (event.button.button == SDL_BUTTON_RIGHT) {
243ef769 sago007 2016-04-04 18:00 1493
						bool pressed = false;
243ef769 sago007 2016-04-04 18:00 1494
						int x = 0;
243ef769 sago007 2016-04-04 18:00 1495
						int y = 0;
243ef769 sago007 2016-04-04 18:00 1496
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1497
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1498
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1499
							theGame.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1500
						}
243ef769 sago007 2016-04-04 18:00 1501
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1502
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1503
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1504
							theGame2.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1505
						}
243ef769 sago007 2016-04-04 18:00 1506
					}
c53e6443 sago007 2012-04-17 11:04 1507
				}
d0c62e33 sago007 2016-04-02 15:18 1508
				if (event.type == SDL_MOUSEBUTTONUP) {
d0c62e33 sago007 2016-04-02 15:18 1509
					if (event.button.button == SDL_BUTTON_LEFT) {
706e81fe sago007 2016-04-05 19:17 1510
						int x = event.button.x;
706e81fe sago007 2016-04-05 19:17 1511
						int y = event.button.y;
167c2a1d sago007 2016-06-05 12:45 1512
						a.action = BlockGameAction::Action::MOUSE_UP;
167c2a1d sago007 2016-06-05 12:45 1513
						theGame.DoAction(a);
167c2a1d sago007 2016-06-05 12:45 1514
						theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1515
						if (theGame.IsInTheBoard(x,y) && theGame.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1516
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1517
							theGame.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1518
						}
706e81fe sago007 2016-04-05 19:17 1519
						if (theGame2.IsInTheBoard(x,y) && theGame2.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1520
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1521
							theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1522
						}
acd79baf sago007 2015-11-22 19:37 1523
					}
d0c62e33 sago007 2016-04-02 15:18 1524
				}
d0c62e33 sago007 2016-04-02 15:18 1525
				if (event.type == SDL_MOUSEMOTION) {
161a010c sago007 2016-05-06 14:00 1526
					//cout << "Moved" << "\n";
d0c62e33 sago007 2016-04-02 15:18 1527
					bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1528
					int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1529
					int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1530
					theGame.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1531
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1532
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1533
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1534
						theGame.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1535
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1536
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1537
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1538
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1539
								theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1540
							}
d0c62e33 sago007 2016-04-02 15:18 1541
						}
acd79baf sago007 2015-11-22 19:37 1542
					}
d0c62e33 sago007 2016-04-02 15:18 1543
					theGame2.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1544
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1545
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1546
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1547
						theGame2.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1548
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1549
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1550
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1551
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1552
								theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1553
							}
d0c62e33 sago007 2016-04-02 15:18 1554
						}
acd79baf sago007 2015-11-22 19:37 1555
					}
092bdebe sago007 2017-03-19 14:39 1556
c53e6443 sago007 2012-04-17 11:04 1557
				}
d0c62e33 sago007 2016-04-02 15:18 1558
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 1559
c53e6443 sago007 2012-04-17 11:04 1560
			// If the mouse button is released, make bMouseUp equal true
08c44684 sago007 2016-10-30 09:19 1561
			if (! (SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) ) {
c53e6443 sago007 2012-04-17 11:04 1562
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1563
			}
c53e6443 sago007 2012-04-17 11:04 1564
c53e6443 sago007 2012-04-17 11:04 1565
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 1566
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 1567
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 1568
			}
c53e6443 sago007 2012-04-17 11:04 1569
a7de0677 sago007 2016-04-29 16:54 1570
			if (!editorMode ) {
c53e6443 sago007 2012-04-17 11:04 1571
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 1572
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 1573
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 1574
					bMouseUp = false;
72383a9e sago007 2016-10-30 11:56 1575
					DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1576
58cecf42 sago007 2016-12-09 20:35 1577
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordNextButton.x)
58cecf42 sago007 2016-12-09 20:35 1578
					        && (globalData.mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1579
					        && (globalData.mousey > theGame.GetTopY()+cordNextButton.y)
092bdebe sago007 2017-03-19 14:39 1580
					        && (globalData.mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1581
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 1582
						nextLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1583
					}
092bdebe sago007 2017-03-19 14:39 1584
58cecf42 sago007 2016-12-09 20:35 1585
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordRetryButton .x)
58cecf42 sago007 2016-12-09 20:35 1586
					        &&(globalData.mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1587
					        &&(globalData.mousey > theGame.GetTopY()+cordRetryButton.y)
092bdebe sago007 2017-03-19 14:39 1588
					        &&(globalData.mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1589
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 1590
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1591
					}
c53e6443 sago007 2012-04-17 11:04 1592
58cecf42 sago007 2016-12-09 20:35 1593
					if (globalData.mousex > globalData.xsize-bExitOffset && globalData.mousex < globalData.xsize-bExitOffset+bExitSize &&
58cecf42 sago007 2016-12-09 20:35 1594
					        globalData.mousey > globalData.ysize-bExitOffset && globalData.mousey < globalData.ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 1595
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 1596
					}
c53e6443 sago007 2012-04-17 11:04 1597
				}
c53e6443 sago007 2012-04-17 11:04 1598
c53e6443 sago007 2012-04-17 11:04 1599
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 1600
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 1601
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 1602
				}
c53e6443 sago007 2012-04-17 11:04 1603
			}
c53e6443 sago007 2012-04-17 11:04 1604
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 1605
c53e6443 sago007 2012-04-17 11:04 1606
c53e6443 sago007 2012-04-17 11:04 1607
		//Sees if music is stopped and if music is enabled
72383a9e sago007 2016-10-30 11:56 1608
		if ((!globalData.NoSound)&&(!Mix_PlayingMusic())&&(globalData.MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 1609
			// then starts playing it.
524f188c sago007 2017-04-22 09:01 1610
			Mix_PlayMusic(bgMusic.get(), -1); //music loop
32090628 sago007 2016-04-10 14:13 1611
			Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1612
		}
b7590374 sago007 2011-05-19 16:15 1613
ecef5838 sago007 2015-11-24 20:01 1614
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 1615
			if (bNearDeath) {
72383a9e sago007 2016-10-30 11:56 1616
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1617
					Mix_PlayMusic(highbeatMusic.get(), 1);
32090628 sago007 2016-04-10 14:13 1618
					Mix_VolumeMusic((MIX_MAX_VOLUME*5)/10);
c53e6443 sago007 2012-04-17 11:04 1619
				}
c53e6443 sago007 2012-04-17 11:04 1620
			}
ecef5838 sago007 2015-11-24 20:01 1621
			else {
72383a9e sago007 2016-10-30 11:56 1622
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1623
					Mix_PlayMusic(bgMusic.get(), -1);
32090628 sago007 2016-04-10 14:13 1624
					Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1625
				}
c53e6443 sago007 2012-04-17 11:04 1626
			}
c53e6443 sago007 2012-04-17 11:04 1627
		}
b7590374 sago007 2011-05-19 16:15 1628
c53e6443 sago007 2012-04-17 11:04 1629
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 1630
b7590374 sago007 2011-05-19 16:15 1631
c53e6443 sago007 2012-04-17 11:04 1632
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 1633
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 1634
		//Updates the objects
62b3f619 sago007 2016-05-20 07:01 1635
		a.action = BlockGameAction::Action::UPDATE;
4fb2e351 sago007 2016-05-19 19:27 1636
		theGame.DoAction(a);
4fb2e351 sago007 2016-05-19 19:27 1637
		theGame2.DoAction(a);
b7590374 sago007 2011-05-19 16:15 1638
b7590374 sago007 2011-05-19 16:15 1639
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 1640
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1641
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 1642
#endif
ecef5838 sago007 2015-11-24 20:01 1643
			if (twoPlayers) {
0be2dfb3 sago007 2016-10-30 12:07 1644
				if (theGame.isGameOver() && theGame2.isGameOver() && !theGame.GetIsWinner() && !theGame2.GetIsWinner()  ) {
ecef5838 sago007 2015-11-24 20:01 1645
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1646
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1647
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1648
						theGame.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1649
					}
ecef5838 sago007 2015-11-24 20:01 1650
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1651
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1652
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1653
						theGame2.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1654
					}
ecef5838 sago007 2015-11-24 20:01 1655
					else {
07f5b3f3 sago007 2016-05-19 19:37 1656
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1657
						a.action = BlockGameAction::Action::SET_DRAW;
07f5b3f3 sago007 2016-05-19 19:37 1658
						theGame.DoAction(a);
07f5b3f3 sago007 2016-05-19 19:37 1659
						theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1660
					}
b283e0f7 sago007 2012-07-29 14:01 1661
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1662
				}
ecef5838 sago007 2015-11-24 20:01 1663
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1664
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1665
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1666
					theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1667
				}
ecef5838 sago007 2015-11-24 20:01 1668
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1669
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1670
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1671
					theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1672
				}
3d12f4a8 sago007 2016-03-21 18:40 1673
				vector<GarbageStruct> gs;
3d12f4a8 sago007 2016-03-21 18:40 1674
				theGame.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1675
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1676
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1677
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1678
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1679
					theGame2.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1680
				}
3d12f4a8 sago007 2016-03-21 18:40 1681
				gs.clear();
3d12f4a8 sago007 2016-03-21 18:40 1682
				theGame2.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1683
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1684
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1685
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1686
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1687
					theGame.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1688
				}
c53e6443 sago007 2012-04-17 11:04 1689
			}
53203200 sago007 2015-12-25 13:30 1690
dfdb7d66 sago007 2015-11-29 19:21 1691
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 1692
			registerTTHighscorePlayer1 = false;
72383a9e sago007 2016-10-30 11:56 1693
			globalData.theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1694
		}
dfdb7d66 sago007 2015-11-29 19:21 1695
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 1696
			registerTTHighscorePlayer2 = false;
72383a9e sago007 2016-10-30 11:56 1697
			globalData.theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1698
		}
dfdb7d66 sago007 2015-11-29 19:21 1699
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 1700
			registerEndlessHighscore = false;
72383a9e sago007 2016-10-30 11:56 1701
			globalData.theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1702
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 1703
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1704
#ifdef REPLAY_IMPLEMENTED
76514d10 sago007 2016-06-05 20:25 1705
		if (theGame.isGameOver() && saveReplay) {
76514d10 sago007 2016-06-05 20:25 1706
			if (twoPlayers && theGame2.isGameOver()) {
76514d10 sago007 2016-06-05 20:25 1707
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1708
				SaveReplay(theGame.GetBlockGameInfo(), theGame2.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1709
			}
76514d10 sago007 2016-06-05 20:25 1710
			if (!twoPlayers) {
76514d10 sago007 2016-06-05 20:25 1711
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1712
				SaveReplay(theGame.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1713
			}
76514d10 sago007 2016-06-05 20:25 1714
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1715
#endif
c53e6443 sago007 2012-04-17 11:04 1716
c53e6443 sago007 2012-04-17 11:04 1717
		//Once evrything has been checked, update graphics
7d649ca8 sago007 2016-10-02 16:43 1718
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1719
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
c53e6443 sago007 2012-04-17 11:04 1720
		//Draw the mouse:
58cecf42 sago007 2016-12-09 20:35 1721
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 1722
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 1723
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1724
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1725
		}
c53e6443 sago007 2012-04-17 11:04 1726
	} //game loop
80b830cd sago007 2012-08-19 17:51 1727
	return 0;
605138b3 sago007 2012-04-14 15:12 1728
}
1970-01-01 00:00 1729