git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
bb13d559 Poul Sander 2016-04-13 15:42 4
Copyright (C) 2005-2016 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
1029dfed Poul Sander 2019-03-13 17:22 20
https://blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#include "version.h"
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include "sago/SagoTextBox.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by std::to_string2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "stats.h"          //Saves general stats
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#include "replayhandler.hpp"
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#include "common.h"
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#include "gamecontroller.h"
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#include <boost/program_options.hpp>
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#include <fstream>
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#include "levelselect.hpp"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using std::string;
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using std::cerr;
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using std::cout;
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using std::exception;
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using std::vector;
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GlobalData globalData;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_mount(path.c_str(), "/", 0);
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	}
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	PHYSFS_mount(savepath.c_str(), "/", 0);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	//PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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static void setGameOverFont(const sago::SagoDataHolder* holder, sago::SagoTextBox& field, const char* text) {
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	field.SetHolder(holder);
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	field.SetFont("freeserif");
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	field.SetColor({0,0,255,255});
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	field.SetFontSize(60);
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	field.SetOutline(3, {192,192,255,255});
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	field.SetMaxWidth(280);
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	field.SetText(text);
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("block_blue");
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	bricks[1] = holder.GetSprite("block_green");
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	bricks[2] = holder.GetSprite("block_purple");
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	bricks[3] = holder.GetSprite("block_red");
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	bricks[4] = holder.GetSprite("block_turkish");
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	bricks[5] = holder.GetSprite("block_yellow");
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	bricks[6] = holder.GetSprite("block_grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	backgroundSixteenNineImage = holder.GetSprite("background_sixteen_nine");
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	globalData.bHighScore = holder.GetSprite("b_highscore");
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	globalData.bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("block_ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	setGameOverFont(&holder.GetDataHolder(),tbGameOver, _("GAME OVER"));
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	setGameOverFont(&holder.GetDataHolder(),tbWinner, _("WINNER"));
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	setGameOverFont(&holder.GetDataHolder(),tbDraw, _("DRAW"));
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	iChainFrame = holder.GetSprite("chain_frame");
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	globalData.iLevelCheck = holder.GetSprite("i_level_check");
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	globalData.iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	globalData.iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	globalData.iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	globalData.bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	globalData.mouse = holder.GetSprite("mouse");
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	backBoard = holder.GetSprite("back_board");
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	sagoTextSetBlueFont(player1name);
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	sagoTextSetBlueFont(player2name);
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	sagoTextSetBlueFont(player1time);
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	sagoTextSetBlueFont(player2time);
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	sagoTextSetBlueFont(player1score);
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	sagoTextSetBlueFont(player2score);
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	sagoTextSetBlueFont(player1chain);
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	sagoTextSetBlueFont(player2chain);
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	sagoTextSetBlueFont(player1speed);
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	sagoTextSetBlueFont(player2speed);
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//Loads the sound if sound present
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	if (!globalData.NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicHandler("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicHandler("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundHandler("pop");
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		applause = holder.GetDataHolder().getSoundHandler("applause");
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		photoClick = holder.GetDataHolder().getSoundHandler("cameraclick");
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		globalData.typingChunk = holder.GetDataHolder().getSoundHandler("typing");
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		counterChunk = holder.GetDataHolder().getSoundHandler("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundHandler("counter_final");
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		const int soundVolume = 84;  //0-128
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		Mix_VolumeChunk(boing.get(), soundVolume);
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		Mix_VolumeChunk(applause.get(), soundVolume);
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		Mix_VolumeChunk(photoClick.get(), soundVolume);
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		Mix_VolumeChunk(globalData.typingChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterChunk.get(), soundVolume);
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		Mix_VolumeChunk(counterFinalChunk.get(), soundVolume);
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks(),x,y);
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}
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void DrawIMG_Bounded(const sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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SDL_Window* sdlWindow;
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sago::SagoDataHolder dataHolder;
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void ResetFullscreen() {
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	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
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	if (globalData.bFullscreen) {
c90d7b2d sago007 2019-04-25 17:26 251
		SDL_DisplayMode dm;
269c4c3f sago007 2019-04-27 19:31 252
		globalData.xsize = SIXTEEN_NINE_WIDTH;
269c4c3f sago007 2019-04-27 19:31 253
		globalData.ysize = SCREEN_HIGHT;
c90d7b2d sago007 2019-04-25 17:26 254
		if (SDL_GetDesktopDisplayMode(0, &dm) == 0) {
c90d7b2d sago007 2019-04-25 17:26 255
			globalData.xsize = globalData.ysize*dm.w/(double)dm.h;
c90d7b2d sago007 2019-04-25 17:26 256
		}
1383de53 sago007 2016-02-21 12:18 257
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 258
	}
fee9551a sago007 2016-01-20 19:05 259
	else {
269c4c3f sago007 2019-04-27 19:31 260
		globalData.xsize = FOUR_THREE_WIDTH;
269c4c3f sago007 2019-04-27 19:31 261
		globalData.ysize = SCREEN_HIGHT;
fee9551a sago007 2016-01-20 19:05 262
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 263
	}
269c4c3f sago007 2019-04-27 19:31 264
	if (globalData.alwaysSixteenNine || globalData.xsize > SIXTEEN_NINE_WIDTH) {
269c4c3f sago007 2019-04-27 19:31 265
		globalData.xsize = SIXTEEN_NINE_WIDTH;
c90d7b2d sago007 2019-04-25 17:26 266
	}
269c4c3f sago007 2019-04-27 19:31 267
	if (globalData.xsize < FOUR_THREE_WIDTH) {
269c4c3f sago007 2019-04-27 19:31 268
		globalData.xsize = FOUR_THREE_WIDTH;
c90d7b2d sago007 2019-04-25 17:26 269
	}
abb733e9 Poul Sander 2019-04-24 16:15 270
	SDL_RenderSetLogicalSize(globalData.screen, globalData.xsize, globalData.ysize);
e2252ee5 sago007 2017-04-20 19:02 271
	dataHolder.invalidateAll(globalData.screen);
e2252ee5 sago007 2017-04-20 19:02 272
	globalData.spriteHolder.reset(new sago::SagoSpriteHolder( dataHolder ) );
72383a9e sago007 2016-10-30 11:56 273
	InitImages(*(globalData.spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 274
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 275
}
78d03b38 sago007 2008-11-13 19:56 276
e17fcc86 sago007 2016-09-28 20:09 277
static bool logicalRenderer = false;
e17fcc86 sago007 2016-09-28 20:09 278
f1708e5e sago007 2016-09-28 17:09 279
void DrawBackground(SDL_Renderer* target) {
13476fc2 sago007 2016-09-28 18:34 280
	SDL_RenderClear(target);
ca4224ce Poul Sander 2019-04-24 18:28 281
	if ( (double)globalData.xsize/globalData.ysize > 1.5) {
ca4224ce Poul Sander 2019-04-24 18:28 282
		backgroundSixteenNineImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
ca4224ce Poul Sander 2019-04-24 18:28 283
	}
ca4224ce Poul Sander 2019-04-24 18:28 284
	else {
ca4224ce Poul Sander 2019-04-24 18:28 285
		backgroundImage.DrawScaled(target, SDL_GetTicks(), 0, 0, globalData.xsize, globalData.ysize);
ca4224ce Poul Sander 2019-04-24 18:28 286
	}
68313e95 sago007 2016-09-28 16:52 287
}
78d03b38 sago007 2008-11-13 19:56 288
6e6e44b7 sago007 2016-10-18 15:30 289
/**
6e6e44b7 sago007 2016-10-18 15:30 290
 * This function reads the mouse coordinates from a relevant event.
6e6e44b7 sago007 2016-10-18 15:30 291
 * Unlike SDL_GetMouseState this works even if SDL_RenderSetLogicalSize is used
6e6e44b7 sago007 2016-10-18 15:30 292
 * @param event
6e6e44b7 sago007 2016-10-18 15:30 293
 * @param mousex
6e6e44b7 sago007 2016-10-18 15:30 294
 * @param mousey
6e6e44b7 sago007 2016-10-18 15:30 295
 */
6e6e44b7 sago007 2016-10-18 15:30 296
void UpdateMouseCoordinates(const SDL_Event& event, int& mousex, int& mousey) {
092bdebe sago007 2017-03-19 14:39 297
	switch (event.type) {
092bdebe sago007 2017-03-19 14:39 298
	case SDL_MOUSEBUTTONDOWN:
092bdebe sago007 2017-03-19 14:39 299
	case SDL_MOUSEBUTTONUP:
092bdebe sago007 2017-03-19 14:39 300
		mousex = event.button.x;
092bdebe sago007 2017-03-19 14:39 301
		mousey = event.button.y;
092bdebe sago007 2017-03-19 14:39 302
		break;
092bdebe sago007 2017-03-19 14:39 303
	case SDL_MOUSEMOTION:
092bdebe sago007 2017-03-19 14:39 304
		mousex = event.motion.x;
092bdebe sago007 2017-03-19 14:39 305
		mousey = event.motion.y;
092bdebe sago007 2017-03-19 14:39 306
		break;
092bdebe sago007 2017-03-19 14:39 307
	default:
092bdebe sago007 2017-03-19 14:39 308
		break;
47fef8e8 sago007 2016-11-24 21:37 309
	}
6e6e44b7 sago007 2016-10-18 15:30 310
}
6e6e44b7 sago007 2016-10-18 15:30 311
d8c1f444 sago007 2016-01-31 11:36 312
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 313
d8c1f444 sago007 2016-01-31 11:36 314
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 315
89c4a3a6 sago007 2008-08-29 14:32 316
89c4a3a6 sago007 2008-08-29 14:32 317
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 318
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 319
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 320
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 321
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 322
8b1ab1cb sago007 2016-04-04 17:51 323
#include "BlockGameSdl.inc"
bbb1d879 sago007 2016-06-10 19:50 324
#include "sago/SagoMisc.hpp"
092bdebe sago007 2017-03-19 14:39 325
#include "ReplayPlayer.hpp"
f634c96f sago007 2019-05-05 15:50 326
#include "sago/platform_folders.h"
6b1dc7a6 sago007 2010-11-08 21:03 327
f634c96f sago007 2019-05-05 15:50 328
std::string pathToScreenShots() {
e19eddb8 sago007 2019-05-05 16:21 329
	Config::getInstance()->setDefault("screenshot_dir", _("Block Attack - Rise of the Blocks"));
e19eddb8 sago007 2019-05-05 16:21 330
	std::string screenshot_dir = Config::getInstance()->getString("screenshot_dir");
e19eddb8 sago007 2019-05-05 16:21 331
	if (OsPathIsRelative(screenshot_dir)) {
e19eddb8 sago007 2019-05-05 16:21 332
		return sago::getPicturesFolder() + "/" + screenshot_dir;
e19eddb8 sago007 2019-05-05 16:21 333
	}
e19eddb8 sago007 2019-05-05 16:21 334
	return screenshot_dir;
f634c96f sago007 2019-05-05 15:50 335
}
6b1dc7a6 sago007 2010-11-08 21:03 336
89c4a3a6 sago007 2008-08-29 14:32 337
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 338
void writeScreenShot() {
72383a9e sago007 2016-10-30 11:56 339
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 340
		cout << "Saving screenshot" << "\n";
acd79baf sago007 2015-11-22 19:37 341
	}
acd79baf sago007 2015-11-22 19:37 342
	int rightNow = (int)time(nullptr);
269c4c3f sago007 2019-04-27 19:31 343
	SDL_Surface* infoSurface = SDL_GetWindowSurface(sdlWindow);
269c4c3f sago007 2019-04-27 19:31 344
	if (!infoSurface) {
269c4c3f sago007 2019-04-27 19:31 345
		std::cerr << "Could not get infoSurface. No screenshot written. Be aware that the screenshot feature only works with software render\n";
269c4c3f sago007 2019-04-27 19:31 346
		return;
269c4c3f sago007 2019-04-27 19:31 347
	}
269c4c3f sago007 2019-04-27 19:31 348
	std::vector<char> pixels(infoSurface->w * infoSurface->h * infoSurface->format->BytesPerPixel);
269c4c3f sago007 2019-04-27 19:31 349
	int errorCode = SDL_RenderReadPixels(globalData.screen, &infoSurface->clip_rect, infoSurface->format->format, static_cast<void*>(pixels.data()), infoSurface->w * infoSurface->format->BytesPerPixel);
269c4c3f sago007 2019-04-27 19:31 350
	if (errorCode) {
269c4c3f sago007 2019-04-27 19:31 351
		SDL_FreeSurface(infoSurface);
269c4c3f sago007 2019-04-27 19:31 352
		std::cerr << "Could not do SDL_RenderReadPixels. Error code: " << errorCode << ". No screenshot written\n";
269c4c3f sago007 2019-04-27 19:31 353
		return;
269c4c3f sago007 2019-04-27 19:31 354
	}
269c4c3f sago007 2019-04-27 19:31 355
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurfaceFrom(static_cast<void*>(pixels.data()), infoSurface->w, infoSurface->h, infoSurface->format->BitsPerPixel, infoSurface->w * infoSurface->format->BytesPerPixel, infoSurface->format->Rmask, infoSurface->format->Gmask, infoSurface->format->Bmask, infoSurface->format->Amask);
269c4c3f sago007 2019-04-27 19:31 356
	SDL_FreeSurface(infoSurface);
269c4c3f sago007 2019-04-27 19:31 357
	if (!sreenshotSurface) {
269c4c3f sago007 2019-04-27 19:31 358
		std::cerr << "Could not get sreenshotSurface. No screenshot written\n";
269c4c3f sago007 2019-04-27 19:31 359
		return;
269c4c3f sago007 2019-04-27 19:31 360
	}
f634c96f sago007 2019-05-05 15:50 361
	OsCreateFolder(pathToScreenShots());
f634c96f sago007 2019-05-05 15:50 362
	std::string buf = pathToScreenShots() + "/screenshot"+std::to_string(rightNow)+".bmp";
fee9551a sago007 2016-01-20 19:05 363
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 364
	SDL_FreeSurface(sreenshotSurface);
72383a9e sago007 2016-10-30 11:56 365
	if (!globalData.NoSound) {
72383a9e sago007 2016-10-30 11:56 366
		if (globalData.SoundEnabled) {
524f188c sago007 2017-04-22 09:01 367
			Mix_PlayChannel(1, photoClick.get(), 0);
acd79baf sago007 2015-11-22 19:37 368
		}
1d2e2129 sago007 2015-12-23 15:41 369
	}
89c4a3a6 sago007 2008-08-29 14:32 370
}
89c4a3a6 sago007 2008-08-29 14:32 371
89c4a3a6 sago007 2008-08-29 14:32 372
//Function to return the name of a key, to be displayed...
d82fedb9 Poul Sander 2018-06-20 16:48 373
string getKeyName(SDL_Keycode key);
89c4a3a6 sago007 2008-08-29 14:32 374
89c4a3a6 sago007 2008-08-29 14:32 375
58a2d7e1 sago007 2016-02-12 18:53 376
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 377
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 378
	while (!done && !Config::getInstance()->isShuttingDown()) {
72383a9e sago007 2016-10-30 11:56 379
		state.Draw(globalData.screen);
58a2d7e1 sago007 2016-02-12 18:53 380
571b4d47 sago007 2015-12-05 16:02 381
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 382
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 383
fee9551a sago007 2016-01-20 19:05 384
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 385
ecef5838 sago007 2015-11-24 20:01 386
		while ( SDL_PollEvent(&event) ) {
20d77c6e sago007 2016-11-12 16:28 387
			UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 388
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 389
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 390
				done = true;
c53e6443 sago007 2012-04-17 11:04 391
			}
58a2d7e1 sago007 2016-02-12 18:53 392
c3b697c6 sago007 2016-02-07 17:30 393
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 394
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 395
			}
58a2d7e1 sago007 2016-02-12 18:53 396
c3b697c6 sago007 2016-02-07 17:30 397
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 398
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 399
c53e6443 sago007 2012-04-17 11:04 400
		}
58a2d7e1 sago007 2016-02-12 18:53 401
c3b697c6 sago007 2016-02-07 17:30 402
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 403
20d77c6e sago007 2016-11-12 16:28 404
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 405
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 406
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 407
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 408
		}
6b1dc7a6 sago007 2010-11-08 21:03 409
c3b697c6 sago007 2016-02-07 17:30 410
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 411
			done = true;
c3b697c6 sago007 2016-02-07 17:30 412
		}
c3b697c6 sago007 2016-02-07 17:30 413
	}
c3b697c6 sago007 2016-02-07 17:30 414
}
6b1dc7a6 sago007 2010-11-08 21:03 415
c3b697c6 sago007 2016-02-07 17:30 416
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 417
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 418
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 419
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 420
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 421
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 422
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 423
}
81d9c25d sago007 2008-11-24 09:50 424
4641beb0 sago007 2018-03-30 12:54 425
4641beb0 sago007 2018-03-30 12:54 426
static sago::SagoTextField* getSmallInt(size_t number) {
4641beb0 sago007 2018-03-30 12:54 427
	static std::vector<std::shared_ptr<sago::SagoTextField> > smallFontCache;
4641beb0 sago007 2018-03-30 12:54 428
	if (smallFontCache.size() < number+1) {
4641beb0 sago007 2018-03-30 12:54 429
		smallFontCache.resize(number+1);
4641beb0 sago007 2018-03-30 12:54 430
	}
4641beb0 sago007 2018-03-30 12:54 431
	if (!smallFontCache[number]) {
4641beb0 sago007 2018-03-30 12:54 432
		std::shared_ptr<sago::SagoTextField> newNumber = std::make_shared<sago::SagoTextField>();
4641beb0 sago007 2018-03-30 12:54 433
		newNumber->SetHolder(&globalData.spriteHolder->GetDataHolder());
4641beb0 sago007 2018-03-30 12:54 434
		newNumber->SetFont("freeserif");
4641beb0 sago007 2018-03-30 12:54 435
		newNumber->SetFontSize(16);
4641beb0 sago007 2018-03-30 12:54 436
		newNumber->SetColor({255,0,0,255});
0b8fb137 sago007 2018-03-31 19:53 437
		newNumber->SetText(std::to_string(number));
4641beb0 sago007 2018-03-30 12:54 438
		smallFontCache[number] = newNumber;
4641beb0 sago007 2018-03-30 12:54 439
	}
4641beb0 sago007 2018-03-30 12:54 440
	return smallFontCache[number].get();
4641beb0 sago007 2018-03-30 12:54 441
}
4641beb0 sago007 2018-03-30 12:54 442
89c4a3a6 sago007 2008-08-29 14:32 443
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 444
static void DrawBalls() {
f5d6c281 sago007 2017-03-25 17:08 445
	for (size_t i = 0; i< theBallManager.ballArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 446
		if (theBallManager.ballArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 447
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],globalData.screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 448
		} //if used
f5d6c281 sago007 2017-03-25 17:08 449
	}
f5d6c281 sago007 2017-03-25 17:08 450
	for (size_t i = 0; i< theExplosionManager.explosionArray.size(); i++) {
2e4b8a9f sago007 2017-03-25 16:23 451
		if (theExplosionManager.explosionArray[i].inUse) {
72383a9e sago007 2016-10-30 11:56 452
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],globalData.screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 453
		}
c310f8a5 sago007 2017-03-25 16:05 454
	} //for
29724f4a sago007 2017-03-25 16:18 455
	for (size_t i = 0; i < globalData.theTextManager.textArray.size(); ++i) {
e2c3b704 sago007 2017-03-25 16:10 456
		if (globalData.theTextManager.textArray[i].inUse) {
c310f8a5 sago007 2017-03-25 16:05 457
			int x = globalData.theTextManager.textArray[i].getX()-12;
c310f8a5 sago007 2017-03-25 16:05 458
			int y = globalData.theTextManager.textArray[i].getY()-12;
72383a9e sago007 2016-10-30 11:56 459
			DrawIMG(iChainFrame,globalData.screen,x,y);
53203200 sago007 2015-12-25 13:30 460
3f3ff0b6 sago007 2018-03-30 12:59 461
			getSmallInt(globalData.theTextManager.textArray[i].getText())->Draw(globalData.screen, x+12, y+7,
d2ba3cf5 sago007 2018-05-13 15:00 462
			        sago::SagoTextField::Alignment::center);
c53e6443 sago007 2012-04-17 11:04 463
		}
c310f8a5 sago007 2017-03-25 16:05 464
	}
89c4a3a6 sago007 2008-08-29 14:32 465
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 466
d2ba3cf5 sago007 2018-05-13 15:00 467
template <class T> void sagoTextSetHelpFont(T& field) {
9bbdb95d sago007 2018-03-26 11:39 468
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
9bbdb95d sago007 2018-03-26 11:39 469
	field.SetFont("freeserif");
9bbdb95d sago007 2018-03-26 11:39 470
	field.SetFontSize(30);
d8fe60bd sago007 2018-04-02 16:15 471
	field.SetOutline(1, {128,128,128,255});
9bbdb95d sago007 2018-03-26 11:39 472
}
9bbdb95d sago007 2018-03-26 11:39 473
d2ba3cf5 sago007 2018-05-13 15:00 474
void sagoTextSetHelpFont(sago::SagoTextField& gametypeNameField) {
9bbdb95d sago007 2018-03-26 11:39 475
	sagoTextSetHelpFont<sago::SagoTextField>(gametypeNameField);
9bbdb95d sago007 2018-03-26 11:39 476
}
89c4a3a6 sago007 2008-08-29 14:32 477
e7e189c7 sago007 2018-03-31 15:30 478
void sagoTextSetBlueFont(sago::SagoTextField& field) {
e7e189c7 sago007 2018-03-31 15:30 479
	field.SetHolder(&globalData.spriteHolder->GetDataHolder());
e7e189c7 sago007 2018-03-31 15:30 480
	field.SetFont("freeserif");
e7e189c7 sago007 2018-03-31 15:30 481
	field.SetFontSize(30);
e7e189c7 sago007 2018-03-31 15:30 482
	field.SetColor({0,0,255,255});
ae23c5f1 sago007 2018-03-31 18:14 483
	field.SetOutline(1, {128,128,255,255});
e7e189c7 sago007 2018-03-31 15:30 484
}
e7e189c7 sago007 2018-03-31 15:30 485
89c4a3a6 sago007 2008-08-29 14:32 486
//draws everything
ecef5838 sago007 2015-11-24 20:01 487
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 488
	SDL_ShowCursor(SDL_DISABLE);
72383a9e sago007 2016-10-30 11:56 489
	DrawBackground(globalData.screen);
ae0f6c7a sago007 2015-12-05 16:58 490
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 491
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 492
	string strHolder;
549ecfae sago007 2016-10-09 08:37 493
	strHolder = std::to_string(theGame->GetScore()+theGame->GetHandicap());
0b8fb137 sago007 2018-03-31 19:53 494
	player1score.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 495
	player1score.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 496
	if (theGame->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 497
		player1name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 498
	}
2c6a4bae sago007 2018-05-11 15:20 499
	else if (singlePuzzle) {
a11d40ec sago007 2018-03-31 18:04 500
		player1name.SetText(_("Playing field"));
acd79baf sago007 2015-11-22 19:37 501
	}
a7de0677 sago007 2016-04-29 16:54 502
	else {
0b8fb137 sago007 2018-03-31 19:53 503
		player1name.SetText(globalData.player1name);
acd79baf sago007 2015-11-22 19:37 504
	}
a11d40ec sago007 2018-03-31 18:04 505
	player1name.Draw(globalData.screen, theGame->GetTopX()+10,theGame->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 506
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 507
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 508
		int minutes;
c53e6443 sago007 2012-04-17 11:04 509
		int seconds;
ecef5838 sago007 2015-11-24 20:01 510
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 511
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 512
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 513
		}
ecef5838 sago007 2015-11-24 20:01 514
		else {
c53e6443 sago007 2012-04-17 11:04 515
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 516
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 517
		}
acd79baf sago007 2015-11-22 19:37 518
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 519
			minutes=0;
acd79baf sago007 2015-11-22 19:37 520
		}
acd79baf sago007 2015-11-22 19:37 521
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 522
			seconds=0;
acd79baf sago007 2015-11-22 19:37 523
		}
ecef5838 sago007 2015-11-24 20:01 524
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 525
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 526
		}
acd79baf sago007 2015-11-22 19:37 527
		else {
549ecfae sago007 2016-10-09 08:37 528
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 529
		}
0b8fb137 sago007 2018-03-31 19:53 530
		player1time.SetText(strHolder);
c53e6443 sago007 2012-04-17 11:04 531
	}
ecef5838 sago007 2015-11-24 20:01 532
	else {
c53e6443 sago007 2012-04-17 11:04 533
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 534
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 535
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 536
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 537
		}
acd79baf sago007 2015-11-22 19:37 538
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 539
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 540
		}
ecef5838 sago007 2015-11-24 20:01 541
		if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 542
			strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 543
		}
ecef5838 sago007 2015-11-24 20:01 544
		else {
549ecfae sago007 2016-10-09 08:37 545
			strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 546
		}
0b8fb137 sago007 2018-03-31 19:53 547
		player1time.SetText(strHolder);
c53e6443 sago007 2012-04-17 11:04 548
	}
a11d40ec sago007 2018-03-31 18:04 549
	player1time.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 550
	strHolder = std::to_string(theGame->GetChains());
0b8fb137 sago007 2018-03-31 19:53 551
	player1chain.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 552
	player1chain.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+200);
c53e6443 sago007 2012-04-17 11:04 553
	//drawspeedLevel:
549ecfae sago007 2016-10-09 08:37 554
	strHolder = std::to_string(theGame->GetSpeedLevel());
0b8fb137 sago007 2018-03-31 19:53 555
	player1speed.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 556
	player1speed.Draw(globalData.screen, theGame->GetTopX()+310,theGame->GetTopY()+250);
ecef5838 sago007 2015-11-24 20:01 557
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 558
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 559
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
72383a9e sago007 2016-10-30 11:56 560
		DrawIMG(stageBobble,globalData.screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 561
	}
c53e6443 sago007 2012-04-17 11:04 562
	//player1 finnish, player2 start
2c6a4bae sago007 2018-05-11 15:20 563
	if (true ) {
c53e6443 sago007 2012-04-17 11:04 564
		/*
c53e6443 sago007 2012-04-17 11:04 565
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 566
		 */
ecef5838 sago007 2015-11-24 20:01 567
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 568
			//Blank player2's board:
72383a9e sago007 2016-10-30 11:56 569
			DrawIMG(backBoard,globalData.screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 570
			//Write a description:
d064f90f sago007 2016-01-26 17:25 571
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 572
			string infostring;
ecef5838 sago007 2015-11-24 20:01 573
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 574
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 575
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 576
c53e6443 sago007 2012-04-17 11:04 577
			}
ecef5838 sago007 2015-11-24 20:01 578
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 579
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 580
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 581
			}
ecef5838 sago007 2015-11-24 20:01 582
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 583
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 584
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 585
			}
ecef5838 sago007 2015-11-24 20:01 586
			else {
d064f90f sago007 2016-01-26 17:25 587
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 588
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 589
			}
599a0479 sago007 2016-01-26 17:17 590
			if (infostring.length() > 0) {
1a09fcd5 sago007 2018-03-25 13:32 591
				static sago::SagoTextBox infoBox;
1a09fcd5 sago007 2018-03-25 13:32 592
				static sago::SagoTextField objectiveField;
1a09fcd5 sago007 2018-03-25 13:32 593
				static sago::SagoTextField gametypeNameField;
9bbdb95d sago007 2018-03-26 11:39 594
				sagoTextSetHelpFont(infoBox);
1a09fcd5 sago007 2018-03-25 13:32 595
				infoBox.SetMaxWidth(290);
0b8fb137 sago007 2018-03-31 19:53 596
				infoBox.SetText(infostring);
9bbdb95d sago007 2018-03-26 11:39 597
				sagoTextSetHelpFont(objectiveField);
1a09fcd5 sago007 2018-03-25 13:32 598
				objectiveField.SetText(_("Objective:"));
9bbdb95d sago007 2018-03-26 11:39 599
				sagoTextSetHelpFont(gametypeNameField);
0b8fb137 sago007 2018-03-31 19:53 600
				gametypeNameField.SetText(gametypeName);
1a09fcd5 sago007 2018-03-25 13:32 601
				gametypeNameField.Draw(globalData.screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10);
1a09fcd5 sago007 2018-03-25 13:32 602
				objectiveField.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160);
1a09fcd5 sago007 2018-03-25 13:32 603
				infoBox.Draw(globalData.screen, theGame2->GetTopX()+7, theGame2->GetTopY()+160+32);
c53e6443 sago007 2012-04-17 11:04 604
			}
c53e6443 sago007 2012-04-17 11:04 605
c53e6443 sago007 2012-04-17 11:04 606
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 607
			int y = theGame2->GetTopY()+400;
1a09fcd5 sago007 2018-03-25 13:32 608
			std::string controldBoxText = std::string(_("Movement keys:"))+"\n"+getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+",\n"
d2ba3cf5 sago007 2018-05-13 15:00 609
			                              + getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)+"\n"
d2ba3cf5 sago007 2018-05-13 15:00 610
			                              + _("Switch: ") + getKeyName(keySettings[0].change);
ecef5838 sago007 2015-11-24 20:01 611
			if (theGame->isPuzzleMode()) {
1a09fcd5 sago007 2018-03-25 13:32 612
				controldBoxText += std::string("\n") + _("Restart: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 613
			}
ecef5838 sago007 2015-11-24 20:01 614
			else {
1a09fcd5 sago007 2018-03-25 13:32 615
				controldBoxText += std::string("\n") + _("Push line: ")+getKeyName(keySettings[0].push);
acd79baf sago007 2015-11-22 19:37 616
			}
1a09fcd5 sago007 2018-03-25 13:32 617
			static sago::SagoTextBox controldBox;
1a09fcd5 sago007 2018-03-25 13:32 618
			controldBox.SetHolder(&globalData.spriteHolder->GetDataHolder());
f6e8c704 sago007 2018-04-03 21:39 619
			sagoTextSetHelpFont(controldBox);
1a09fcd5 sago007 2018-03-25 13:32 620
			controldBox.SetMaxWidth(290);
0b8fb137 sago007 2018-03-31 19:53 621
			controldBox.SetText(controldBoxText);
1a09fcd5 sago007 2018-03-25 13:32 622
			controldBox.Draw(globalData.screen, theGame2->GetTopX()+7,y);
c53e6443 sago007 2012-04-17 11:04 623
		}
549ecfae sago007 2016-10-09 08:37 624
		strHolder = std::to_string(theGame2->GetScore()+theGame2->GetHandicap());
0b8fb137 sago007 2018-03-31 19:53 625
		player2score.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 626
		player2score.Draw(globalData.screen, theGame2->GetTopX()+310, theGame2->GetTopY()+100);
ecef5838 sago007 2015-11-24 20:01 627
		if (theGame2->GetAIenabled()) {
a11d40ec sago007 2018-03-31 18:04 628
			player2name.SetText(_("AI"));
acd79baf sago007 2015-11-22 19:37 629
		}
ecef5838 sago007 2015-11-24 20:01 630
		else {
0b8fb137 sago007 2018-03-31 19:53 631
			player2name.SetText(theGame2->name);
acd79baf sago007 2015-11-22 19:37 632
		}
a11d40ec sago007 2018-03-31 18:04 633
		player2name.Draw(globalData.screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34);
ecef5838 sago007 2015-11-24 20:01 634
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 635
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 636
			int minutes;
c53e6443 sago007 2012-04-17 11:04 637
			int seconds;
ecef5838 sago007 2015-11-24 20:01 638
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 639
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 640
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 641
			}
ecef5838 sago007 2015-11-24 20:01 642
			else {
c53e6443 sago007 2012-04-17 11:04 643
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 644
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 645
			}
acd79baf sago007 2015-11-22 19:37 646
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 647
				minutes=0;
acd79baf sago007 2015-11-22 19:37 648
			}
acd79baf sago007 2015-11-22 19:37 649
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 650
				seconds=0;
acd79baf sago007 2015-11-22 19:37 651
			}
ecef5838 sago007 2015-11-24 20:01 652
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 653
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 654
			}
ecef5838 sago007 2015-11-24 20:01 655
			else {
549ecfae sago007 2016-10-09 08:37 656
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 657
			}
c53e6443 sago007 2012-04-17 11:04 658
		}
ecef5838 sago007 2015-11-24 20:01 659
		else {
c53e6443 sago007 2012-04-17 11:04 660
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 661
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 662
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 663
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 664
			}
acd79baf sago007 2015-11-22 19:37 665
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 666
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 667
			}
ecef5838 sago007 2015-11-24 20:01 668
			if (seconds>9) {
549ecfae sago007 2016-10-09 08:37 669
				strHolder = std::to_string(minutes)+":"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 670
			}
ecef5838 sago007 2015-11-24 20:01 671
			else {
549ecfae sago007 2016-10-09 08:37 672
				strHolder = std::to_string(minutes)+":0"+std::to_string(seconds);
acd79baf sago007 2015-11-22 19:37 673
			}
c53e6443 sago007 2012-04-17 11:04 674
		}
0b8fb137 sago007 2018-03-31 19:53 675
		player2time.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 676
		player2time.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150);
549ecfae sago007 2016-10-09 08:37 677
		strHolder = std::to_string(theGame2->GetChains());
0b8fb137 sago007 2018-03-31 19:53 678
		player2chain.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 679
		player2chain.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200);
549ecfae sago007 2016-10-09 08:37 680
		strHolder = std::to_string(theGame2->GetSpeedLevel());
0b8fb137 sago007 2018-03-31 19:53 681
		player2speed.SetText(strHolder);
a11d40ec sago007 2018-03-31 18:04 682
		player2speed.Draw(globalData.screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250);
c53e6443 sago007 2012-04-17 11:04 683
	}
c53e6443 sago007 2012-04-17 11:04 684
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 685
89c4a3a6 sago007 2008-08-29 14:32 686
7fdb4e65 sago007 2016-04-28 17:54 687
	//draw exit
72383a9e sago007 2016-10-30 11:56 688
	bExit.Draw(globalData.screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);
c53e6443 sago007 2012-04-17 11:04 689
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 690
1572de2b sago007 2008-09-11 18:15 691
#if DEBUG
9feb24fa sago007 2018-03-31 17:42 692
	static sago::SagoTextField fpsField;
9feb24fa sago007 2018-03-31 17:42 693
	sagoTextSetBlueFont(fpsField);
c53e6443 sago007 2012-04-17 11:04 694
	Frames++;
ecef5838 sago007 2015-11-24 20:01 695
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 696
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 697
			Frames=999;
acd79baf sago007 2015-11-22 19:37 698
		}
f306e3ca sago007 2015-12-04 21:16 699
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 700
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 701
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 702
	}
9feb24fa sago007 2018-03-31 17:42 703
	fpsField.SetText(FPS);
9feb24fa sago007 2018-03-31 17:42 704
	fpsField.Draw(globalData.screen, 800, 4);
89c4a3a6 sago007 2008-08-29 14:32 705
#endif
89c4a3a6 sago007 2008-08-29 14:32 706
}
89c4a3a6 sago007 2008-08-29 14:32 707
ecef5838 sago007 2015-11-24 20:01 708
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 709
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 710
dfdb7d66 sago007 2015-11-29 19:21 711
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 712
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 713
static bool registerTTHighscorePlayer2 = false;
76514d10 sago007 2016-06-05 20:25 714
static bool saveReplay = false;
dfdb7d66 sago007 2015-11-29 19:21 715
4379ec19 Poul Sander 2019-01-30 18:27 716
/**
4379ec19 Poul Sander 2019-01-30 18:27 717
 * startSpeed is a value from 0 to 4
4379ec19 Poul Sander 2019-01-30 18:27 718
 * */
4379ec19 Poul Sander 2019-01-30 18:27 719
static void StartSinglePlayerEndless(int startSpeed) {
c53e6443 sago007 2012-04-17 11:04 720
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 721
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 722
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 723
	startInfo.startBlocks = startInfo.ticks;
4379ec19 Poul Sander 2019-01-30 18:27 724
	startInfo.gameSpeed = startSpeed;
5159dd90 sago007 2016-02-21 15:50 725
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 726
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 727
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 728
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 729
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 730
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 731
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 732
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 733
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 734
}
30f910dd sago007 2010-11-10 21:02 735
ecef5838 sago007 2015-11-24 20:01 736
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 737
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 738
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 739
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 740
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 741
	twoPlayers =false;
b58caa17 sago007 2016-06-04 10:32 742
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 743
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 744
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 745
	player2->DoAction(a);
c53e6443 sago007 2012-04-17 11:04 746
	//vsMode = false;
72383a9e sago007 2016-10-30 11:56 747
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 748
	player2->name = globalData.player2name;
dfdb7d66 sago007 2015-11-29 19:21 749
	registerTTHighscorePlayer1 = true;
76514d10 sago007 2016-06-05 20:25 750
	saveReplay = true;
4f1d27f1 sago007 2011-03-18 15:53 751
}
4f1d27f1 sago007 2011-03-18 15:53 752
f7c1a51d Poul Sander 2016-09-07 21:12 753
static int StartSinglePlayerPuzzle() {
b256fda5 sago007 2016-02-21 16:21 754
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 755
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 756
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 757
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 758
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 759
		return 1;
acd79baf sago007 2015-11-22 19:37 760
	}
b256fda5 sago007 2016-02-21 16:21 761
	player1->NewGame(startInfo);
72383a9e sago007 2016-10-30 11:56 762
	DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 763
	twoPlayers = false;
b58caa17 sago007 2016-06-04 10:32 764
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 765
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 766
	a.tick = startInfo.ticks;
b58caa17 sago007 2016-06-04 10:32 767
	player2->DoAction(a);
72383a9e sago007 2016-10-30 11:56 768
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 769
	player2->name = globalData.player2name;
67a32395 sago007 2012-04-19 18:40 770
	return 0;
b7590374 sago007 2011-05-19 16:15 771
}
b7590374 sago007 2011-05-19 16:15 772
4f1d27f1 sago007 2011-03-18 15:53 773
ecef5838 sago007 2015-11-24 20:01 774
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 775
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 776
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 777
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 778
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 779
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 780
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 781
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 782
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 783
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 784
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 785
	}
ecef5838 sago007 2015-11-24 20:01 786
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 787
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 788
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 789
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 790
	}
3e7b8813 sago007 2016-02-22 19:45 791
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 792
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 793
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 794
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 795
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 796
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 797
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 798
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 799
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 800
}
4f1d27f1 sago007 2011-03-18 15:53 801
ecef5838 sago007 2015-11-24 20:01 802
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 803
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 804
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 805
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 806
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 807
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 808
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 809
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 810
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 811
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 812
	}
6d6b2788 sago007 2016-02-21 18:51 813
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 814
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 815
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 816
	}
3e7b8813 sago007 2016-02-22 19:45 817
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 818
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 819
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 820
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 821
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 822
	player2->NewGame(startInfo2);
c53e6443 sago007 2012-04-17 11:04 823
	twoPlayers = true;
72383a9e sago007 2016-10-30 11:56 824
	player1->name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 825
	player2->name = globalData.player2name;
4f1d27f1 sago007 2011-03-18 15:53 826
}
4f1d27f1 sago007 2011-03-18 15:53 827
7d649ca8 sago007 2016-10-02 16:43 828
static void MoveBlockGameSdls( BlockGameSdl& game1, BlockGameSdl& game2 ) {
b70b71e3 Poul Sander 2019-04-24 16:54 829
	game1.SetTopXY(globalData.xsize/2-440, globalData.ysize/2-284);
8b1ee612 Poul Sander 2019-04-24 17:45 830
	game2.SetTopXY(globalData.xsize/2+40, globalData.ysize/2-284);
7d649ca8 sago007 2016-10-02 16:43 831
}
7d649ca8 sago007 2016-10-02 16:43 832
647f12da sago007 2016-09-12 20:07 833
struct globalConfig {
647f12da sago007 2016-09-12 20:07 834
	string savepath;
647f12da sago007 2016-09-12 20:07 835
	vector<string> search_paths;
647f12da sago007 2016-09-12 20:07 836
	string puzzleName;
08c44684 sago007 2016-10-30 09:19 837
	bool allowResize = true;
68313e95 sago007 2016-09-28 16:52 838
	bool autoScale = true;
9076d3cb sago007 2017-04-22 10:50 839
	bool softwareRenderer = false;
647f12da sago007 2016-09-12 20:07 840
};
647f12da sago007 2016-09-12 20:07 841
647f12da sago007 2016-09-12 20:07 842
static void ParseArguments(int argc, char* argv[], globalConfig& conf) {
647f12da sago007 2016-09-12 20:07 843
	int consoleWidth = boost::program_options::options_description::m_default_line_length;
647f12da sago007 2016-09-12 20:07 844
	const char* columnsEnv = getenv("COLUMNS"); // Allows using "COLUMNS=300 help2man" for generating the man page without bad line breaks.
647f12da sago007 2016-09-12 20:07 845
	if (columnsEnv) {
647f12da sago007 2016-09-12 20:07 846
		consoleWidth = sago::StrToLong(columnsEnv);
647f12da sago007 2016-09-12 20:07 847
	}
647f12da sago007 2016-09-12 20:07 848
	const char* commandname = "blockattack";
647f12da sago007 2016-09-12 20:07 849
	if (argv[0]) {
647f12da sago007 2016-09-12 20:07 850
		//NULL on Windows
647f12da sago007 2016-09-12 20:07 851
		commandname = argv[0];
647f12da sago007 2016-09-12 20:07 852
	}
647f12da sago007 2016-09-12 20:07 853
	boost::program_options::options_description desc("Options", consoleWidth);
647f12da sago007 2016-09-12 20:07 854
	desc.add_options()
647f12da sago007 2016-09-12 20:07 855
	("help,h", "Displays this message")
647f12da sago007 2016-09-12 20:07 856
	("version", "Display the version information")
647f12da sago007 2016-09-12 20:07 857
	("config,c", boost::program_options::value<vector<string> >(), "Read a config file with the values. Can be given multiple times")
647f12da sago007 2016-09-12 20:07 858
	("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
647f12da sago007 2016-09-12 20:07 859
	("priority", "Causes the game to not sleep between frames.")
9076d3cb sago007 2017-04-22 10:50 860
	("software-renderer", "Asks SDL2 to use software renderer")
647f12da sago007 2016-09-12 20:07 861
	("verbose-basic", "Enables basic verbose messages")
647f12da sago007 2016-09-12 20:07 862
	("verbose-game-controller", "Enables verbose messages regarding controllers")
647f12da sago007 2016-09-12 20:07 863
	("print-search-path", "Prints the search path and quits")
4cd8ea09 Poul Sander 2016-10-05 20:04 864
	("no-auto-scale", "Do not automatically auto scale")
b70b71e3 Poul Sander 2019-04-24 16:54 865
	("always-sixteen-nine", "Use 16:9 format even in Window mode")
647f12da sago007 2016-09-12 20:07 866
	("puzzle-level-file", boost::program_options::value<string>(), "Sets the default puzzle file to load")
647f12da sago007 2016-09-12 20:07 867
	("puzzle-single-level", boost::program_options::value<int>(), "Start the specific puzzle level directly")
440c4aa8 Poul Sander 2017-03-29 17:21 868
#ifdef REPLAY_IMPLEMENTED
092bdebe sago007 2017-03-19 14:39 869
	("play-replay", boost::program_options::value<string>(), "Start a replay")
440c4aa8 Poul Sander 2017-03-29 17:21 870
#endif
647f12da sago007 2016-09-12 20:07 871
	("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
092bdebe sago007 2017-03-19 14:39 872
	        "Default: \"%s\"", LOCALEDIR).c_str())
647f12da sago007 2016-09-12 20:07 873
	("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory will be created if it does not exist."
092bdebe sago007 2017-03-19 14:39 874
	        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
647f12da sago007 2016-09-12 20:07 875
647f12da sago007 2016-09-12 20:07 876
	;
647f12da sago007 2016-09-12 20:07 877
	boost::program_options::variables_map vm;
647f12da sago007 2016-09-12 20:07 878
	try {
647f12da sago007 2016-09-12 20:07 879
		boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
647f12da sago007 2016-09-12 20:07 880
		boost::program_options::notify(vm);
647f12da sago007 2016-09-12 20:07 881
	}
647f12da sago007 2016-09-12 20:07 882
	catch (exception& e) {
647f12da sago007 2016-09-12 20:07 883
		cerr << e.what() << "\n";
647f12da sago007 2016-09-12 20:07 884
		cerr << desc << "\n";
647f12da sago007 2016-09-12 20:07 885
		throw;
647f12da sago007 2016-09-12 20:07 886
	}
647f12da sago007 2016-09-12 20:07 887
	if (vm.count("config")) {
647f12da sago007 2016-09-12 20:07 888
		vector<string> config_filenames = vm["config"].as<vector<string> >();
647f12da sago007 2016-09-12 20:07 889
		for ( const string& s : config_filenames) {
647f12da sago007 2016-09-12 20:07 890
			std::ifstream config_file(s);
647f12da sago007 2016-09-12 20:07 891
			store(parse_config_file(config_file, desc), vm);
647f12da sago007 2016-09-12 20:07 892
			notify(vm);
647f12da sago007 2016-09-12 20:07 893
		}
647f12da sago007 2016-09-12 20:07 894
	}
647f12da sago007 2016-09-12 20:07 895
	if (vm.count("bind-text-domain")) {
647f12da sago007 2016-09-12 20:07 896
		string s = vm["bind-text-domain"].as<string>();
647f12da sago007 2016-09-12 20:07 897
		bindtextdomain (PACKAGE, s.c_str());
647f12da sago007 2016-09-12 20:07 898
	}
647f12da sago007 2016-09-12 20:07 899
	if (vm.count("homepath")) {
647f12da sago007 2016-09-12 20:07 900
		string s = vm["homepath"].as<string>();
647f12da sago007 2016-09-12 20:07 901
		setPathToSaveFiles(s);
647f12da sago007 2016-09-12 20:07 902
		conf.savepath = getPathToSaveFiles();
647f12da sago007 2016-09-12 20:07 903
	}
647f12da sago007 2016-09-12 20:07 904
	if (vm.count("help")) {
647f12da sago007 2016-09-12 20:07 905
		cout << SPrintStringF("Block Attack - Rise of the blocks %s\n\n"
092bdebe sago007 2017-03-19 14:39 906
		                      "Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Tetris Attack for the SNES.\n\n"
092bdebe sago007 2017-03-19 14:39 907
		                      "%s\n\n", VERSION_NUMBER, "www.blockattack.net");
647f12da sago007 2016-09-12 20:07 908
		cout << "Usage: "<< commandname << " [OPTION]..." << "\n";
647f12da sago007 2016-09-12 20:07 909
		cout << desc << "\n";
647f12da sago007 2016-09-12 20:07 910
		cout << "Examples:" << "\n";
647f12da sago007 2016-09-12 20:07 911
		cout << "\tblockattack          \tStart the game normally" << "\n";
647f12da sago007 2016-09-12 20:07 912
		cout << "\tblockattack --nosound\tStart the game without sound. Can be used if sound problems prevents the game from starting" << "\n";
3347e1e2 Poul Sander 2018-05-06 13:40 913
		cout << "\tblockattack --puzzle-level-file puzzle.levels --puzzle-single-level 3\tStart the game with the default puzzles in level 3" << "\n";
3347e1e2 Poul Sander 2018-05-06 13:40 914
		cout << "\tblockattack --bind-text-domain /dev/null\t Disables translations" << "\n";
647f12da sago007 2016-09-12 20:07 915
		cout << "\n";
647f12da sago007 2016-09-12 20:07 916
		cout << "Report bugs to the issue tracker here: <https://github.com/blockattack/blockattack-game/issues>" << "\n";
647f12da sago007 2016-09-12 20:07 917
		exit(0);
647f12da sago007 2016-09-12 20:07 918
	}
647f12da sago007 2016-09-12 20:07 919
	if (vm.count("version")) {
647f12da sago007 2016-09-12 20:07 920
		cout << "blockattack " << VERSION_NUMBER << "\n";
647f12da sago007 2016-09-12 20:07 921
		cout << "\n";
647f12da sago007 2016-09-12 20:07 922
		cout << "Copyright (C) 2005-2016 Poul Sander" << "\n";
647f12da sago007 2016-09-12 20:07 923
		cout << "License GPLv2+: GNU GPL version 2 <http://www.gnu.org/licenses/old-licenses/gpl-2.0.html> or later <http://gnu.org/licenses/gpl.html>" << "\n";
647f12da sago007 2016-09-12 20:07 924
		cout << "This is free software: you are free to change and redistribute it." << "\n";
647f12da sago007 2016-09-12 20:07 925
		cout << "There is NO WARRANTY, to the extent permitted by law." << "\n";
647f12da sago007 2016-09-12 20:07 926
		exit(0);
647f12da sago007 2016-09-12 20:07 927
	}
647f12da sago007 2016-09-12 20:07 928
	if (vm.count("nosound")) {
72383a9e sago007 2016-10-30 11:56 929
		globalData.NoSound = true;
647f12da sago007 2016-09-12 20:07 930
	}
647f12da sago007 2016-09-12 20:07 931
	if (vm.count("priority")) {
72383a9e sago007 2016-10-30 11:56 932
		globalData.highPriority = true;
647f12da sago007 2016-09-12 20:07 933
	}
9076d3cb sago007 2017-04-22 10:50 934
	if (vm.count("software-renderer")) {
9076d3cb sago007 2017-04-22 10:50 935
		conf.softwareRenderer = true;
9076d3cb sago007 2017-04-22 10:50 936
	}
647f12da sago007 2016-09-12 20:07 937
	if (vm.count("verbose-basic")) {
72383a9e sago007 2016-10-30 11:56 938
		globalData.verboseLevel++;
647f12da sago007 2016-09-12 20:07 939
	}
647f12da sago007 2016-09-12 20:07 940
	if (vm.count("verbose-game-controller")) {
647f12da sago007 2016-09-12 20:07 941
		GameControllerSetVerbose(true);
647f12da sago007 2016-09-12 20:07 942
	}
647f12da sago007 2016-09-12 20:07 943
	if (vm.count("print-search-path")) {
647f12da sago007 2016-09-12 20:07 944
		for (const string& s : conf.search_paths) {
647f12da sago007 2016-09-12 20:07 945
			cout << s << "\n";
647f12da sago007 2016-09-12 20:07 946
		}
647f12da sago007 2016-09-12 20:07 947
		cout << conf.savepath << "\n";
647f12da sago007 2016-09-12 20:07 948
		exit(0);
647f12da sago007 2016-09-12 20:07 949
	}
647f12da sago007 2016-09-12 20:07 950
	if (vm.count("puzzle-single-level")) {
647f12da sago007 2016-09-12 20:07 951
		singlePuzzle = true;
647f12da sago007 2016-09-12 20:07 952
		singlePuzzleNr = vm["puzzle-single-level"].as<int>();
647f12da sago007 2016-09-12 20:07 953
	}
092bdebe sago007 2017-03-19 14:39 954
	if (vm.count("no-auto-scale")) {
68313e95 sago007 2016-09-28 16:52 955
		conf.autoScale = false;
68313e95 sago007 2016-09-28 16:52 956
	}
b70b71e3 Poul Sander 2019-04-24 16:54 957
	if (vm.count("always-sixteen-nine")) {
b70b71e3 Poul Sander 2019-04-24 16:54 958
		globalData.alwaysSixteenNine = true;
b70b71e3 Poul Sander 2019-04-24 16:54 959
	}
647f12da sago007 2016-09-12 20:07 960
	if (vm.count("puzzle-level-file")) {
647f12da sago007 2016-09-12 20:07 961
		conf.puzzleName = vm["puzzle-level-file"].as<string>();
647f12da sago007 2016-09-12 20:07 962
	}
092bdebe sago007 2017-03-19 14:39 963
	if (vm.count("play-replay")) {
092bdebe sago007 2017-03-19 14:39 964
		globalData.replayArgument = vm["play-replay"].as<string>();
092bdebe sago007 2017-03-19 14:39 965
	}
092bdebe sago007 2017-03-19 14:39 966
647f12da sago007 2016-09-12 20:07 967
}
647f12da sago007 2016-09-12 20:07 968
f31fade1 sago007 2016-02-06 21:37 969
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 970
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 971
	try {
335635ec sago007 2016-02-06 13:51 972
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 973
		PHYSFS_init(argv[0]);
647f12da sago007 2016-09-12 20:07 974
		globalConfig config;
647f12da sago007 2016-09-12 20:07 975
		config.puzzleName = "puzzle.levels";
647f12da sago007 2016-09-12 20:07 976
		FsSearchParthMainAppend(config.search_paths);
647f12da sago007 2016-09-12 20:07 977
		config.savepath = getPathToSaveFiles();
72383a9e sago007 2016-10-30 11:56 978
		globalData.highPriority = false;   //if true the game will take most resources, but increase framerate.
72383a9e sago007 2016-10-30 11:56 979
		globalData.bFullscreen = false;
335635ec sago007 2016-02-06 13:51 980
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 981
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 982
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 983
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 984
		textdomain (PACKAGE);
647f12da sago007 2016-09-12 20:07 985
		ParseArguments(argc, argv, config);
77531130 Poul Sander 2016-02-17 18:42 986
		OsCreateSaveFolder();
647f12da sago007 2016-09-12 20:07 987
		PhysFsSetSearchPath(config.search_paths, config.savepath);
7261f4dd Poul Sander 2019-03-13 18:10 988
		//Os create folders must be after the parameters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 989
		PhysFsCreateFolders();
ccee1ad0 Poul Sander 2019-03-13 18:39 990
		bool gameShutdownProperly = true;
ccee1ad0 Poul Sander 2019-03-13 18:39 991
		if (sago::FileExists("gameRunning")) {
ccee1ad0 Poul Sander 2019-03-13 18:39 992
			gameShutdownProperly = false;
ccee1ad0 Poul Sander 2019-03-13 18:39 993
		}
7261f4dd Poul Sander 2019-03-13 18:10 994
		sago::WriteFileContent("gameRunning", "Started");
72383a9e sago007 2016-10-30 11:56 995
		globalData.SoundEnabled = true;
72383a9e sago007 2016-10-30 11:56 996
		globalData.MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 997
		twoPlayers = false; //true if two players splitscreen
335635ec sago007 2016-02-06 13:51 998
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 999
		puzzleLoaded = false;
335635ec sago007 2016-02-06 13:51 1000
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1001
		theExplosionManager = ExplosionManager();
647f12da sago007 2016-09-12 20:07 1002
		PuzzleSetName(config.puzzleName);
335635ec sago007 2016-02-06 13:51 1003
		//Init SDL
335635ec sago007 2016-02-06 13:51 1004
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1005
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1006
		}
d0c62e33 sago007 2016-04-02 15:18 1007
		if (SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER ) != 0) {
161a010c sago007 2016-05-06 14:00 1008
			cerr << "Warning: Game controller failed to initialize. Reason: " << SDL_GetError() << "\n";
c7f2082f sago007 2016-03-13 11:48 1009
		}
826cf176 sago007 2016-03-12 10:53 1010
		InitGameControllers();
335635ec sago007 2016-02-06 13:51 1011
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1012
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
c310f8a5 sago007 2017-03-25 16:05 1013
		globalData.theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1014
335635ec sago007 2016-02-06 13:51 1015
		//Open Audio
72383a9e sago007 2016-10-30 11:56 1016
		if (!globalData.NoSound) {
335635ec sago007 2016-02-06 13:51 1017
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1018
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
161a010c sago007 2016-05-06 14:00 1019
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << "\n"
161a010c sago007 2016-05-06 14:00 1020
				     << "Sound will be disabled!" << "\n";
72383a9e sago007 2016-10-30 11:56 1021
				globalData.NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1022
			}
c53e6443 sago007 2012-04-17 11:04 1023
		}
c53e6443 sago007 2012-04-17 11:04 1024
89c4a3a6 sago007 2008-08-29 14:32 1025
72383a9e sago007 2016-10-30 11:56 1026
		if (globalData.verboseLevel) {
335635ec sago007 2016-02-06 13:51 1027
			//Copyright notice:
161a010c sago007 2016-05-06 14:00 1028
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << "\n" << "http://www.blockattack.net" << "\n" << "Copyright 2004-2016 Poul Sander" << "\n" <<
161a010c sago007 2016-05-06 14:00 1029
			     "A SDL2 based game (see www.libsdl.org)" << "\n" <<
2b4dbb2b sago007 2016-07-03 18:54 1030
			     "The game is available under the GPL, see COPYING for details." << "\n";
161a010c sago007 2016-05-06 14:00 1031
			cout << "-------------------------------------------" << "\n";
335635ec sago007 2016-02-06 13:51 1032
		}
335635ec sago007 2016-02-06 13:51 1033
335635ec sago007 2016-02-06 13:51 1034
f204c851 sago007 2016-04-16 14:42 1035
		keySettings[player1keys].up= SDLK_UP;
f204c851 sago007 2016-04-16 14:42 1036
		keySettings[player1keys].down = SDLK_DOWN;
f204c851 sago007 2016-04-16 14:42 1037
		keySettings[player1keys].left = SDLK_LEFT;
f204c851 sago007 2016-04-16 14:42 1038
		keySettings[player1keys].right = SDLK_RIGHT;
f204c851 sago007 2016-04-16 14:42 1039
		keySettings[player1keys].change = SDLK_RCTRL;
f204c851 sago007 2016-04-16 14:42 1040
		keySettings[player1keys].push = SDLK_RSHIFT;
f204c851 sago007 2016-04-16 14:42 1041
f204c851 sago007 2016-04-16 14:42 1042
		keySettings[player2keys].up= SDLK_w;
f204c851 sago007 2016-04-16 14:42 1043
		keySettings[player2keys].down = SDLK_s;
f204c851 sago007 2016-04-16 14:42 1044
		keySettings[player2keys].left = SDLK_a;
f204c851 sago007 2016-04-16 14:42 1045
		keySettings[player2keys].right = SDLK_d;
f204c851 sago007 2016-04-16 14:42 1046
		keySettings[player2keys].change = SDLK_LCTRL;
f204c851 sago007 2016-04-16 14:42 1047
		keySettings[player2keys].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1048
b372dcb1 Poul Sander 2019-02-13 18:53 1049
		globalData.player1name = defaultPlayerName();
72383a9e sago007 2016-10-30 11:56 1050
		globalData.player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1051
335635ec sago007 2016-02-06 13:51 1052
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1053
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1054
		//configSettings->save();
ede1d46c sago007 2018-06-30 11:18 1055
		int screenHeight = 768;
335635ec sago007 2016-02-06 13:51 1056
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
72383a9e sago007 2016-10-30 11:56 1057
			globalData.bFullscreen = (bool)configSettings->getInt("fullscreen");
72383a9e sago007 2016-10-30 11:56 1058
			globalData.MusicEnabled = (bool)configSettings->getInt("musicenabled");
72383a9e sago007 2016-10-30 11:56 1059
			globalData.SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1060
335635ec sago007 2016-02-06 13:51 1061
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1062
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1063
			}
335635ec sago007 2016-02-06 13:51 1064
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1065
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1066
			}
335635ec sago007 2016-02-06 13:51 1067
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1068
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1069
			}
335635ec sago007 2016-02-06 13:51 1070
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1071
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1072
			}
335635ec sago007 2016-02-06 13:51 1073
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1074
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1075
			}
335635ec sago007 2016-02-06 13:51 1076
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1077
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1078
			}
c53e6443 sago007 2012-04-17 11:04 1079
335635ec sago007 2016-02-06 13:51 1080
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1081
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1082
			}
335635ec sago007 2016-02-06 13:51 1083
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1084
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1085
			}
335635ec sago007 2016-02-06 13:51 1086
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1087
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1088
			}
335635ec sago007 2016-02-06 13:51 1089
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1090
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1091
			}
335635ec sago007 2016-02-06 13:51 1092
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1093
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1094
			}
335635ec sago007 2016-02-06 13:51 1095
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1096
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1097
			}
335635ec sago007 2016-02-06 13:51 1098
			if (configSettings->exists("player1name")) {
72383a9e sago007 2016-10-30 11:56 1099
				globalData.player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1100
			}
335635ec sago007 2016-02-06 13:51 1101
			if (configSettings->exists("player2name")) {
72383a9e sago007 2016-10-30 11:56 1102
				globalData.player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1103
			}
2d8f4227 sago007 2017-03-02 19:24 1104
			if (configSettings->exists("xsize")) {
2d8f4227 sago007 2017-03-02 19:24 1105
				globalData.xsize = configSettings->getInt("xsize");
2d8f4227 sago007 2017-03-02 19:24 1106
			}
2d8f4227 sago007 2017-03-02 19:24 1107
			if (configSettings->exists("ysize")) {
2d8f4227 sago007 2017-03-02 19:24 1108
				globalData.ysize = configSettings->getInt("ysize");
2d8f4227 sago007 2017-03-02 19:24 1109
			}
ede1d46c sago007 2018-06-30 11:18 1110
			if (configSettings->exists("screenHeight")) {
ede1d46c sago007 2018-06-30 11:18 1111
				screenHeight = configSettings->getInt("screenHeight");
ede1d46c sago007 2018-06-30 11:18 1112
			}
72383a9e sago007 2016-10-30 11:56 1113
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1114
				cout << "Data loaded from config file" << "\n";
335635ec sago007 2016-02-06 13:51 1115
			}
335635ec sago007 2016-02-06 13:51 1116
		}
335635ec sago007 2016-02-06 13:51 1117
		else {
72383a9e sago007 2016-10-30 11:56 1118
			if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1119
				cout << "Unable to load options file, using default values" << "\n";
335635ec sago007 2016-02-06 13:51 1120
			}
335635ec sago007 2016-02-06 13:51 1121
		}
1029dfed Poul Sander 2019-03-13 17:22 1122
		if (configSettings->getInt("always-software")) {
1029dfed Poul Sander 2019-03-13 17:22 1123
			config.softwareRenderer = true;
1029dfed Poul Sander 2019-03-13 17:22 1124
		}
ccee1ad0 Poul Sander 2019-03-13 18:39 1125
		if (!gameShutdownProperly) {
ccee1ad0 Poul Sander 2019-03-13 18:39 1126
			std::cerr << "Game not shotdown. Using software renderer.\n";
ccee1ad0 Poul Sander 2019-03-13 18:39 1127
			config.softwareRenderer = true;
ccee1ad0 Poul Sander 2019-03-13 18:39 1128
		}
c53e6443 sago007 2012-04-17 11:04 1129
335635ec sago007 2016-02-06 13:51 1130
		// "Block Attack - Rise of the Blocks"
82ced7ab sago007 2016-09-16 18:41 1131
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
335635ec sago007 2016-02-06 13:51 1132
		//Open video
28864426 sago007 2016-10-30 09:35 1133
		int createWindowParams = 0;
82ced7ab sago007 2016-09-16 18:41 1134
		if (config.allowResize) {
82ced7ab sago007 2016-09-16 18:41 1135
			createWindowParams |= SDL_WINDOW_RESIZABLE;
82ced7ab sago007 2016-09-16 18:41 1136
		}
269c4c3f sago007 2019-04-27 19:31 1137
		globalData.xsize = FOUR_THREE_WIDTH;
44fc008f Poul Sander 2019-04-24 18:08 1138
		if (globalData.alwaysSixteenNine) {
269c4c3f sago007 2019-04-27 19:31 1139
			globalData.xsize = SIXTEEN_NINE_WIDTH;
44fc008f Poul Sander 2019-04-24 18:08 1140
		}
269c4c3f sago007 2019-04-27 19:31 1141
		globalData.ysize = SCREEN_HIGHT;
cb49f111 sago007 2016-03-16 20:45 1142
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks " VERSION_NUMBER,
335635ec sago007 2016-02-06 13:51 1143
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1144
		                             SDL_WINDOWPOS_UNDEFINED,
abb733e9 Poul Sander 2019-04-24 16:15 1145
		                             (screenHeight)*globalData.xsize/globalData.ysize, screenHeight,
335635ec sago007 2016-02-06 13:51 1146
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1147
		dieOnNullptr(sdlWindow, "Unable to create window");
9076d3cb sago007 2017-04-22 10:50 1148
		int rendererFlags = 0;
9076d3cb sago007 2017-04-22 10:50 1149
		if (config.softwareRenderer) {
9076d3cb sago007 2017-04-22 10:50 1150
			rendererFlags |= SDL_RENDERER_SOFTWARE;
9076d3cb sago007 2017-04-22 10:50 1151
		}
9076d3cb sago007 2017-04-22 10:50 1152
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, rendererFlags);
335635ec sago007 2016-02-06 13:51 1153
		dieOnNullptr(renderer, "Unable to create render");
e17fcc86 sago007 2016-09-28 20:09 1154
		if (config.autoScale) {
abb733e9 Poul Sander 2019-04-24 16:15 1155
			SDL_RenderSetLogicalSize(renderer, globalData.xsize, globalData.ysize);
e17fcc86 sago007 2016-09-28 20:09 1156
			logicalRenderer = true;
82ced7ab sago007 2016-09-16 18:41 1157
		}
80a4a691 sago007 2017-10-25 20:03 1158
		if (globalData.verboseLevel) {
80a4a691 sago007 2017-10-25 20:03 1159
			SDL_RendererInfo info;
80a4a691 sago007 2017-10-25 20:03 1160
			SDL_GetRendererInfo(renderer, &info);
80a4a691 sago007 2017-10-25 20:03 1161
			cout << "Renderer: " << info.name << "\n";
80a4a691 sago007 2017-10-25 20:03 1162
		}
72383a9e sago007 2016-10-30 11:56 1163
		globalData.screen = renderer;
1383de53 sago007 2016-02-21 12:18 1164
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1165
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1166
72383a9e sago007 2016-10-30 11:56 1167
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1168
			cout << "Images loaded" << "\n";
c53e6443 sago007 2012-04-17 11:04 1169
		}
89c4a3a6 sago007 2008-08-29 14:32 1170
b70b71e3 Poul Sander 2019-04-24 16:54 1171
		BlockGameSdl theGame = BlockGameSdl(globalData.xsize/2-426, 100, &globalData.spriteHolder->GetDataHolder());            //creates game objects
b70b71e3 Poul Sander 2019-04-24 16:54 1172
		BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize/2+40, 100, &globalData.spriteHolder->GetDataHolder());
335635ec sago007 2016-02-06 13:51 1173
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1174
		player2 = &theGame2;
092bdebe sago007 2017-03-19 14:39 1175
b58caa17 sago007 2016-06-04 10:32 1176
		BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1177
		a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1178
		theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1179
		theGame2.DoAction(a);
acc78225 sago007 2015-12-29 18:10 1180
b7590374 sago007 2011-05-19 16:15 1181
335635ec sago007 2016-02-06 13:51 1182
		//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1183
		theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1184
		theGame2.name = globalData.player2name;
b7590374 sago007 2011-05-19 16:15 1185
335635ec sago007 2016-02-06 13:51 1186
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1187
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1188
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1189
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1190
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1191
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1192
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1193
		}
72383a9e sago007 2016-10-30 11:56 1194
		DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1195
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1196
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1197
		SDL_RenderPresent(globalData.screen);
7fdb4e65 sago007 2016-04-28 17:54 1198
		if (singlePuzzle) {
de81e07d sago007 2016-07-10 20:22 1199
			runGame(Gametype::Puzzle, singlePuzzleNr);
7fdb4e65 sago007 2016-04-28 17:54 1200
		}
092bdebe sago007 2017-03-19 14:39 1201
		else if (globalData.replayArgument.length()) {
092bdebe sago007 2017-03-19 14:39 1202
			ReplayPlayer rp;
092bdebe sago007 2017-03-19 14:39 1203
			RunGameState(rp);
092bdebe sago007 2017-03-19 14:39 1204
		}
7fdb4e65 sago007 2016-04-28 17:54 1205
		else {
ccee1ad0 Poul Sander 2019-03-13 18:39 1206
			if (!gameShutdownProperly) {
ccee1ad0 Poul Sander 2019-03-13 18:39 1207
				SafeModeMenu();
ccee1ad0 Poul Sander 2019-03-13 18:39 1208
			}
7fdb4e65 sago007 2016-04-28 17:54 1209
			//game loop
7fdb4e65 sago007 2016-04-28 17:54 1210
			MainMenu();
7fdb4e65 sago007 2016-04-28 17:54 1211
		}
b7590374 sago007 2011-05-19 16:15 1212
b7590374 sago007 2011-05-19 16:15 1213
c53e6443 sago007 2012-04-17 11:04 1214
335635ec sago007 2016-02-06 13:51 1215
		//Saves options
2c6a4bae sago007 2018-05-11 15:20 1216
		if (true) {
72383a9e sago007 2016-10-30 11:56 1217
			configSettings->setInt("fullscreen",(int)globalData.bFullscreen);
72383a9e sago007 2016-10-30 11:56 1218
			configSettings->setInt("musicenabled",(int)globalData.MusicEnabled);
72383a9e sago007 2016-10-30 11:56 1219
			configSettings->setInt("soundenabled",(int)globalData.SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 1220
335635ec sago007 2016-02-06 13:51 1221
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1222
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1223
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1224
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1225
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1226
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1227
335635ec sago007 2016-02-06 13:51 1228
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1229
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1230
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1231
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1232
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1233
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1234
72383a9e sago007 2016-10-30 11:56 1235
			configSettings->setString("player1name", globalData.player1name);
72383a9e sago007 2016-10-30 11:56 1236
			configSettings->setString("player2name", globalData.player2name);
e78f942b Poul Sander 2019-04-24 17:54 1237
			if (!globalData.bFullscreen){
ede1d46c sago007 2018-06-30 11:18 1238
				//Store physical height of window
ede1d46c sago007 2018-06-30 11:18 1239
				int height = 0;
ede1d46c sago007 2018-06-30 11:18 1240
				SDL_GetWindowSize(sdlWindow, nullptr, &height);
ede1d46c sago007 2018-06-30 11:18 1241
				configSettings->setInt("screenHeight", height);
2d8f4227 sago007 2017-03-02 19:24 1242
			}
335635ec sago007 2016-02-06 13:51 1243
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1244
		}
c53e6443 sago007 2012-04-17 11:04 1245
335635ec sago007 2016-02-06 13:51 1246
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1247
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1248
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1249
72383a9e sago007 2016-10-30 11:56 1250
		if (globalData.verboseLevel) {
d3f1e001 Poul Sander 2017-03-29 18:17 1251
			cout << SPrintStringF("Block Attack - Rise of the Blocks ran for: %i hours %i mins and %i secs", ct.hours, ct.minutes, ct.seconds) << "\n";
335635ec sago007 2016-02-06 13:51 1252
		}
c53e6443 sago007 2012-04-17 11:04 1253
335635ec sago007 2016-02-06 13:51 1254
		ct = TimeHandler::addTime("totalTime",ct);
72383a9e sago007 2016-10-30 11:56 1255
		if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1256
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << "\n";
335635ec sago007 2016-02-06 13:51 1257
		}
c53e6443 sago007 2012-04-17 11:04 1258
335635ec sago007 2016-02-06 13:51 1259
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1260
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1261
	}
335635ec sago007 2016-02-06 13:51 1262
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1263
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1264
	}
7261f4dd Poul Sander 2019-03-13 18:10 1265
	PHYSFS_delete("gameRunning");
59dcb571 sago007 2016-02-14 15:34 1266
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1267
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1268
	return 0;
c53e6443 sago007 2012-04-17 11:04 1269
}
b7590374 sago007 2011-05-19 16:15 1270
de81e07d sago007 2016-07-10 20:22 1271
int runGame(Gametype gametype, int level) {
b5321636 sago007 2019-02-09 18:47 1272
	Highscore theTopScoresTimeTrial = Highscore("timetrial", 0.5);
c53e6443 sago007 2012-04-17 11:04 1273
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1274
	puzzleLoaded = false;
343fbe43 sago007 2018-03-27 19:53 1275
	bool bNearDeath = false;  //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1276
d8c1f444 sago007 2016-01-31 11:36 1277
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1278
	theExplosionManager = ExplosionManager();
b70b71e3 Poul Sander 2019-04-24 16:54 1279
	BlockGameSdl theGame = BlockGameSdl(globalData.xsize/2-426, 100, &globalData.spriteHolder->GetDataHolder());  //creates game objects
b70b71e3 Poul Sander 2019-04-24 16:54 1280
	BlockGameSdl theGame2 = BlockGameSdl(globalData.xsize/2+4, 100, &globalData.spriteHolder->GetDataHolder());
c53e6443 sago007 2012-04-17 11:04 1281
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1282
	player2 = &theGame2;
343fbe43 sago007 2018-03-27 19:53 1283
	theGame.DoPaintJob();  //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1284
	theGame2.DoPaintJob();
b58caa17 sago007 2016-06-04 10:32 1285
	BlockGameAction a;
b58caa17 sago007 2016-06-04 10:32 1286
	a.action = BlockGameAction::Action::SET_GAME_OVER;
b58caa17 sago007 2016-06-04 10:32 1287
	theGame.DoAction(a);
b58caa17 sago007 2016-06-04 10:32 1288
	theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1289
c53e6443 sago007 2012-04-17 11:04 1290
	//Takes names from file instead
72383a9e sago007 2016-10-30 11:56 1291
	theGame.name = globalData.player1name;
72383a9e sago007 2016-10-30 11:56 1292
	theGame2.name = globalData.player2name;
c53e6443 sago007 2012-04-17 11:04 1293
7fdb4e65 sago007 2016-04-28 17:54 1294
	bool mustsetupgame = true;
092bdebe sago007 2017-03-19 14:39 1295
ecef5838 sago007 2015-11-24 20:01 1296
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1297
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1298
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1299
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1300
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1301
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1302
		theGame.NewGame(s);
7fdb4e65 sago007 2016-04-28 17:54 1303
		mustsetupgame = false;
c53e6443 sago007 2012-04-17 11:04 1304
	}
c53e6443 sago007 2012-04-17 11:04 1305
	//game loop
c53e6443 sago007 2012-04-17 11:04 1306
	int done = 0;
72383a9e sago007 2016-10-30 11:56 1307
	if (globalData.verboseLevel) {
161a010c sago007 2016-05-06 14:00 1308
		cout << "Starting game loop" << "\n";
acd79baf sago007 2015-11-22 19:37 1309
	}
c53e6443 sago007 2012-04-17 11:04 1310
53203200 sago007 2015-12-25 13:30 1311
ecef5838 sago007 2015-11-24 20:01 1312
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1313
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1314
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1315
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1316
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1317
			switch (gametype) {
092bdebe sago007 2017-03-19 14:39 1318
			case Gametype::SinglePlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1319
				StartSinglePlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1320
				break;
092bdebe sago007 2017-03-19 14:39 1321
			case Gametype::StageClear: {
092bdebe sago007 2017-03-19 14:39 1322
				int myLevel = PuzzleLevelSelect(1);
092bdebe sago007 2017-03-19 14:39 1323
				if (myLevel == -1) {
092bdebe sago007 2017-03-19 14:39 1324
					return 1;
092bdebe sago007 2017-03-19 14:39 1325
				}
092bdebe sago007 2017-03-19 14:39 1326
				BlockGameStartInfo s;
092bdebe sago007 2017-03-19 14:39 1327
				s.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1328
				s.stageClear = true;
092bdebe sago007 2017-03-19 14:39 1329
				s.level = myLevel;
092bdebe sago007 2017-03-19 14:39 1330
				theGame.NewGame(s);
092bdebe sago007 2017-03-19 14:39 1331
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1332
				twoPlayers =false;
092bdebe sago007 2017-03-19 14:39 1333
				BlockGameAction a;
092bdebe sago007 2017-03-19 14:39 1334
				a.action = BlockGameAction::Action::SET_GAME_OVER;
092bdebe sago007 2017-03-19 14:39 1335
				theGame2.DoAction(a);
092bdebe sago007 2017-03-19 14:39 1336
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1337
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1338
			}
092bdebe sago007 2017-03-19 14:39 1339
			break;
092bdebe sago007 2017-03-19 14:39 1340
			case Gametype::Puzzle:
092bdebe sago007 2017-03-19 14:39 1341
				if (StartSinglePlayerPuzzle()) {
092bdebe sago007 2017-03-19 14:39 1342
					return 1;
acd79baf sago007 2015-11-22 19:37 1343
				}
c53e6443 sago007 2012-04-17 11:04 1344
				break;
092bdebe sago007 2017-03-19 14:39 1345
			case Gametype::SinglePlayerVs: {
092bdebe sago007 2017-03-19 14:39 1346
				//1 player - Vs mode
092bdebe sago007 2017-03-19 14:39 1347
				int theAIlevel = level; //startSingleVs();
092bdebe sago007 2017-03-19 14:39 1348
				BlockGameStartInfo startInfo;
092bdebe sago007 2017-03-19 14:39 1349
				startInfo.ticks = SDL_GetTicks();
092bdebe sago007 2017-03-19 14:39 1350
				startInfo.vsMode = true;
092bdebe sago007 2017-03-19 14:39 1351
				startInfo.vsAI = true;
092bdebe sago007 2017-03-19 14:39 1352
				startInfo.level = theAIlevel;
092bdebe sago007 2017-03-19 14:39 1353
				theGame.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1354
				startInfo.AI = true;
092bdebe sago007 2017-03-19 14:39 1355
				theGame2.NewGame(startInfo);
092bdebe sago007 2017-03-19 14:39 1356
				DrawBackground(globalData.screen);
092bdebe sago007 2017-03-19 14:39 1357
				twoPlayers = true; //Single player, but AI plays
092bdebe sago007 2017-03-19 14:39 1358
				theGame.name = globalData.player1name;
092bdebe sago007 2017-03-19 14:39 1359
				theGame2.name = globalData.player2name;
092bdebe sago007 2017-03-19 14:39 1360
			}
092bdebe sago007 2017-03-19 14:39 1361
			break;
092bdebe sago007 2017-03-19 14:39 1362
			case Gametype::TwoPlayerTimeTrial:
092bdebe sago007 2017-03-19 14:39 1363
				StarTwoPlayerTimeTrial();
092bdebe sago007 2017-03-19 14:39 1364
				break;
092bdebe sago007 2017-03-19 14:39 1365
			case Gametype::TwoPlayerVs:
092bdebe sago007 2017-03-19 14:39 1366
				StartTwoPlayerVs();
092bdebe sago007 2017-03-19 14:39 1367
				break;
092bdebe sago007 2017-03-19 14:39 1368
			case Gametype::SinglePlayerEndless:
092bdebe sago007 2017-03-19 14:39 1369
			default:
4379ec19 Poul Sander 2019-01-30 18:27 1370
				StartSinglePlayerEndless(level);
c53e6443 sago007 2012-04-17 11:04 1371
			};
c53e6443 sago007 2012-04-17 11:04 1372
			mustsetupgame = false;
72383a9e sago007 2016-10-30 11:56 1373
			DrawBackground(globalData.screen);
7d649ca8 sago007 2016-10-02 16:43 1374
			MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1375
			DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
72383a9e sago007 2016-10-30 11:56 1376
			SDL_RenderPresent(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1377
		}
b7590374 sago007 2011-05-19 16:15 1378
72383a9e sago007 2016-10-30 11:56 1379
		if (!(globalData.highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1380
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1381
		}
335635ec sago007 2016-02-06 13:51 1382
72383a9e sago007 2016-10-30 11:56 1383
		DrawBackground(globalData.screen);
de81e07d sago007 2016-07-10 20:22 1384
		//updates the balls and explosions:g
a6b97827 sago007 2016-01-24 11:15 1385
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1386
		theExplosionManager.update();
c310f8a5 sago007 2017-03-25 16:05 1387
		globalData.theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1388
fee9551a sago007 2016-01-20 19:05 1389
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1390
c9226e8d sago007 2016-06-04 10:17 1391
		BlockGameAction a;
c9226e8d sago007 2016-06-04 10:17 1392
		a.action = BlockGameAction::Action::NONE;
c9226e8d sago007 2016-06-04 10:17 1393
		a.tick = SDL_GetTicks();
59dcb571 sago007 2016-02-14 15:34 1394
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1395
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1396
ecef5838 sago007 2015-11-24 20:01 1397
			while ( SDL_PollEvent(&event) ) {
58cecf42 sago007 2016-12-09 20:35 1398
				UpdateMouseCoordinates(event, globalData.mousex, globalData.mousey);
ecef5838 sago007 2015-11-24 20:01 1399
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1400
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1401
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1402
				}
092bdebe sago007 2017-03-19 14:39 1403
ce5aa7d3 sago007 2016-03-13 11:44 1404
				if (theGame.isGameOver() && isEscapeEvent(event)) {
ce5aa7d3 sago007 2016-03-13 11:44 1405
					done = 1;
ce5aa7d3 sago007 2016-03-13 11:44 1406
				}
c53e6443 sago007 2012-04-17 11:04 1407
146ce3eb sago007 2018-06-30 11:46 1408
				if (event.type == SDL_CONTROLLERBUTTONDOWN) {
146ce3eb sago007 2018-06-30 11:46 1409
					if ( event.cbutton.button == SDL_CONTROLLER_BUTTON_BACK ) {
146ce3eb sago007 2018-06-30 11:46 1410
						done=1;
146ce3eb sago007 2018-06-30 11:46 1411
						DrawBackground(globalData.screen);
146ce3eb sago007 2018-06-30 11:46 1412
					}
146ce3eb sago007 2018-06-30 11:46 1413
				}
146ce3eb sago007 2018-06-30 11:46 1414
ecef5838 sago007 2015-11-24 20:01 1415
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1416
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1417
						done=1;
72383a9e sago007 2016-10-30 11:56 1418
						DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1419
					}
2c6a4bae sago007 2018-05-11 15:20 1420
					if (!theGame.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1421
						//player1:
ecef5838 sago007 2015-11-24 20:01 1422
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1423
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1424
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1425
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1426
						}
ecef5838 sago007 2015-11-24 20:01 1427
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1428
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1429
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1430
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1431
						}
ecef5838 sago007 2015-11-24 20:01 1432
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1433
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1434
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1435
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1436
						}
ecef5838 sago007 2015-11-24 20:01 1437
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1438
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1439
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1440
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1441
						}
ecef5838 sago007 2015-11-24 20:01 1442
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1443
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1444
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1445
						}
ecef5838 sago007 2015-11-24 20:01 1446
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1447
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1448
							theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1449
						}
c53e6443 sago007 2012-04-17 11:04 1450
					}
2c6a4bae sago007 2018-05-11 15:20 1451
					if (!theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1452
						//player2:
ecef5838 sago007 2015-11-24 20:01 1453
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
b58caa17 sago007 2016-06-04 10:32 1454
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1455
							a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1456
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1457
						}
ecef5838 sago007 2015-11-24 20:01 1458
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
b58caa17 sago007 2016-06-04 10:32 1459
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1460
							a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1461
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1462
						}
ecef5838 sago007 2015-11-24 20:01 1463
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
b58caa17 sago007 2016-06-04 10:32 1464
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1465
							a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1466
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1467
						}
ecef5838 sago007 2015-11-24 20:01 1468
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
b58caa17 sago007 2016-06-04 10:32 1469
							a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1470
							a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1471
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1472
						}
ecef5838 sago007 2015-11-24 20:01 1473
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c9226e8d sago007 2016-06-04 10:17 1474
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1475
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1476
						}
ecef5838 sago007 2015-11-24 20:01 1477
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
b58caa17 sago007 2016-06-04 10:32 1478
							a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1479
							theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1480
						}
c53e6443 sago007 2012-04-17 11:04 1481
					}
c53e6443 sago007 2012-04-17 11:04 1482
					//common:
2c6a4bae sago007 2018-05-11 15:20 1483
					if (!singlePuzzle) {
ecef5838 sago007 2015-11-24 20:01 1484
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1485
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1486
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1487
							#else
c53e6443 sago007 2012-04-17 11:04 1488
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1489
							#endif
c53e6443 sago007 2012-04-17 11:04 1490
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1491
							}
c53e6443 sago007 2012-04-17 11:04 1492
							 */
c53e6443 sago007 2012-04-17 11:04 1493
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1494
						}
ecef5838 sago007 2015-11-24 20:01 1495
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1496
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 1497
						}
ecef5838 sago007 2015-11-24 20:01 1498
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 1499
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1500
						}
ca486238 sago007 2015-08-23 15:12 1501
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 1502
						}
ecef5838 sago007 2015-11-24 20:01 1503
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 1504
						} //F11
c53e6443 sago007 2012-04-17 11:04 1505
					}
ecef5838 sago007 2015-11-24 20:01 1506
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 1507
						done=1;
c53e6443 sago007 2012-04-17 11:04 1508
					}
c53e6443 sago007 2012-04-17 11:04 1509
				}
c7f2082f sago007 2016-03-13 11:48 1510
ce5aa7d3 sago007 2016-03-13 11:44 1511
				if (isPlayerUpEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1512
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1513
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1514
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1515
				}
ce5aa7d3 sago007 2016-03-13 11:44 1516
				if (isPlayerDownEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1517
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1518
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1519
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1520
				}
ce5aa7d3 sago007 2016-03-13 11:44 1521
				if (isPlayerLeftEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1522
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1523
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1524
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1525
				}
ce5aa7d3 sago007 2016-03-13 11:44 1526
				if (isPlayerRightEvent (1, event)) {
b58caa17 sago007 2016-06-04 10:32 1527
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1528
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1529
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1530
				}
ce5aa7d3 sago007 2016-03-13 11:44 1531
				if (isPlayerSwitchEvent(1, event)) {
b58caa17 sago007 2016-06-04 10:32 1532
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1533
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1534
				}
ce5aa7d3 sago007 2016-03-13 11:44 1535
				if (isPlayerPushEvent(1, event)) {
c9226e8d sago007 2016-06-04 10:17 1536
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1537
					theGame.DoAction(a);
ce5aa7d3 sago007 2016-03-13 11:44 1538
				}
f2dac7e4 sago007 2016-04-09 19:24 1539
				if (isPlayerUpEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1540
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1541
					a.way = 'N';
b58caa17 sago007 2016-06-04 10:32 1542
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1543
				}
f2dac7e4 sago007 2016-04-09 19:24 1544
				if (isPlayerDownEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1545
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1546
					a.way = 'S';
b58caa17 sago007 2016-06-04 10:32 1547
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1548
				}
f2dac7e4 sago007 2016-04-09 19:24 1549
				if (isPlayerLeftEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1550
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1551
					a.way = 'W';
b58caa17 sago007 2016-06-04 10:32 1552
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1553
				}
f2dac7e4 sago007 2016-04-09 19:24 1554
				if (isPlayerRightEvent (2, event)) {
b58caa17 sago007 2016-06-04 10:32 1555
					a.action = BlockGameAction::Action::MOVE;
e5a23912 sago007 2016-06-04 10:52 1556
					a.way = 'E';
b58caa17 sago007 2016-06-04 10:32 1557
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1558
				}
f2dac7e4 sago007 2016-04-09 19:24 1559
				if (isPlayerSwitchEvent(2, event)) {
b58caa17 sago007 2016-06-04 10:32 1560
					a.action = BlockGameAction::Action::SWITCH;
b58caa17 sago007 2016-06-04 10:32 1561
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1562
				}
f2dac7e4 sago007 2016-04-09 19:24 1563
				if (isPlayerPushEvent(2, event)) {
c9226e8d sago007 2016-06-04 10:17 1564
					a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1565
					theGame2.DoAction(a);
f2dac7e4 sago007 2016-04-09 19:24 1566
				}
706e81fe sago007 2016-04-05 19:17 1567
				static int mouseDownX = 0;
706e81fe sago007 2016-04-05 19:17 1568
				static int mouseDownY = 0;
d0c62e33 sago007 2016-04-02 15:18 1569
				if (event.type == SDL_MOUSEBUTTONDOWN) {
d0c62e33 sago007 2016-04-02 15:18 1570
					if (event.button.button == SDL_BUTTON_LEFT) {
d0c62e33 sago007 2016-04-02 15:18 1571
						bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1572
						int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1573
						int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1574
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1575
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1576
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1577
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1578
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1579
							theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1580
						}
d0c62e33 sago007 2016-04-02 15:18 1581
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
d0c62e33 sago007 2016-04-02 15:18 1582
						if (pressed) {
167c2a1d sago007 2016-06-05 12:45 1583
							a.action = BlockGameAction::Action::MOUSE_DOWN;
167c2a1d sago007 2016-06-05 12:45 1584
							a.x = x;
167c2a1d sago007 2016-06-05 12:45 1585
							a.y = y;
167c2a1d sago007 2016-06-05 12:45 1586
							theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1587
						}
706e81fe sago007 2016-04-05 19:17 1588
						mouseDownX = event.button.x;
706e81fe sago007 2016-04-05 19:17 1589
						mouseDownY = event.button.y;
092bdebe sago007 2017-03-19 14:39 1590
					}
243ef769 sago007 2016-04-04 18:00 1591
					if (event.button.button == SDL_BUTTON_RIGHT) {
243ef769 sago007 2016-04-04 18:00 1592
						bool pressed = false;
243ef769 sago007 2016-04-04 18:00 1593
						int x = 0;
243ef769 sago007 2016-04-04 18:00 1594
						int y = 0;
243ef769 sago007 2016-04-04 18:00 1595
						theGame.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1596
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1597
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1598
							theGame.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1599
						}
243ef769 sago007 2016-04-04 18:00 1600
						theGame2.GetBrickCoordinateFromMouse(pressed, event.button.x, event.button.y, x, y);
243ef769 sago007 2016-04-04 18:00 1601
						if (pressed) {
c9226e8d sago007 2016-06-04 10:17 1602
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1603
							theGame2.DoAction(a);
243ef769 sago007 2016-04-04 18:00 1604
						}
243ef769 sago007 2016-04-04 18:00 1605
					}
c53e6443 sago007 2012-04-17 11:04 1606
				}
d0c62e33 sago007 2016-04-02 15:18 1607
				if (event.type == SDL_MOUSEBUTTONUP) {
d0c62e33 sago007 2016-04-02 15:18 1608
					if (event.button.button == SDL_BUTTON_LEFT) {
706e81fe sago007 2016-04-05 19:17 1609
						int x = event.button.x;
706e81fe sago007 2016-04-05 19:17 1610
						int y = event.button.y;
167c2a1d sago007 2016-06-05 12:45 1611
						a.action = BlockGameAction::Action::MOUSE_UP;
167c2a1d sago007 2016-06-05 12:45 1612
						theGame.DoAction(a);
167c2a1d sago007 2016-06-05 12:45 1613
						theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1614
						if (theGame.IsInTheBoard(x,y) && theGame.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1615
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1616
							theGame.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1617
						}
706e81fe sago007 2016-04-05 19:17 1618
						if (theGame2.IsInTheBoard(x,y) && theGame2.IsUnderTheBoard(mouseDownX, mouseDownY)) {
c9226e8d sago007 2016-06-04 10:17 1619
							a.action = BlockGameAction::Action::PUSH;
c9226e8d sago007 2016-06-04 10:17 1620
							theGame2.DoAction(a);
706e81fe sago007 2016-04-05 19:17 1621
						}
acd79baf sago007 2015-11-22 19:37 1622
					}
d0c62e33 sago007 2016-04-02 15:18 1623
				}
d0c62e33 sago007 2016-04-02 15:18 1624
				if (event.type == SDL_MOUSEMOTION) {
161a010c sago007 2016-05-06 14:00 1625
					//cout << "Moved" << "\n";
d0c62e33 sago007 2016-04-02 15:18 1626
					bool pressed = false;
d0c62e33 sago007 2016-04-02 15:18 1627
					int x = 0;
d0c62e33 sago007 2016-04-02 15:18 1628
					int y = 0;
d0c62e33 sago007 2016-04-02 15:18 1629
					theGame.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1630
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1631
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1632
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1633
						theGame.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1634
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1635
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1636
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1637
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1638
								theGame.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1639
							}
d0c62e33 sago007 2016-04-02 15:18 1640
						}
acd79baf sago007 2015-11-22 19:37 1641
					}
d0c62e33 sago007 2016-04-02 15:18 1642
					theGame2.GetMouseCursor(pressed, x, y);
d0c62e33 sago007 2016-04-02 15:18 1643
					if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1644
						int mx = 0;
d0c62e33 sago007 2016-04-02 15:18 1645
						int my = 0;
d0c62e33 sago007 2016-04-02 15:18 1646
						theGame2.GetBrickCoordinateFromMouse(pressed, event.motion.x, event.motion.y, mx, my);
d0c62e33 sago007 2016-04-02 15:18 1647
						if (pressed) {
d0c62e33 sago007 2016-04-02 15:18 1648
							if (mx != x) {
167c2a1d sago007 2016-06-05 12:45 1649
								a.action = BlockGameAction::Action::MOUSE_MOVE;
167c2a1d sago007 2016-06-05 12:45 1650
								a.x = mx;
167c2a1d sago007 2016-06-05 12:45 1651
								theGame2.DoAction(a);
d0c62e33 sago007 2016-04-02 15:18 1652
							}
d0c62e33 sago007 2016-04-02 15:18 1653
						}
acd79baf sago007 2015-11-22 19:37 1654
					}
092bdebe sago007 2017-03-19 14:39 1655
c53e6443 sago007 2012-04-17 11:04 1656
				}
d0c62e33 sago007 2016-04-02 15:18 1657
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 1658
c53e6443 sago007 2012-04-17 11:04 1659
			// If the mouse button is released, make bMouseUp equal true
08c44684 sago007 2016-10-30 09:19 1660
			if (! (SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) ) {
c53e6443 sago007 2012-04-17 11:04 1661
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1662
			}
c53e6443 sago007 2012-04-17 11:04 1663
c53e6443 sago007 2012-04-17 11:04 1664
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 1665
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 1666
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 1667
			}
c53e6443 sago007 2012-04-17 11:04 1668
2c6a4bae sago007 2018-05-11 15:20 1669
			if (true ) {
c53e6443 sago007 2012-04-17 11:04 1670
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 1671
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 1672
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 1673
					bMouseUp = false;
72383a9e sago007 2016-10-30 11:56 1674
					DrawBackground(globalData.screen);
c53e6443 sago007 2012-04-17 11:04 1675
58cecf42 sago007 2016-12-09 20:35 1676
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordNextButton.x)
58cecf42 sago007 2016-12-09 20:35 1677
					        && (globalData.mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1678
					        && (globalData.mousey > theGame.GetTopY()+cordNextButton.y)
092bdebe sago007 2017-03-19 14:39 1679
					        && (globalData.mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1680
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 1681
						nextLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1682
					}
092bdebe sago007 2017-03-19 14:39 1683
58cecf42 sago007 2016-12-09 20:35 1684
					if (stageButtonStatus != SBdontShow && (globalData.mousex > theGame.GetTopX()+cordRetryButton .x)
58cecf42 sago007 2016-12-09 20:35 1685
					        &&(globalData.mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
58cecf42 sago007 2016-12-09 20:35 1686
					        &&(globalData.mousey > theGame.GetTopY()+cordRetryButton.y)
092bdebe sago007 2017-03-19 14:39 1687
					        &&(globalData.mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 1688
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 1689
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1690
					}
c53e6443 sago007 2012-04-17 11:04 1691
58cecf42 sago007 2016-12-09 20:35 1692
					if (globalData.mousex > globalData.xsize-bExitOffset && globalData.mousex < globalData.xsize-bExitOffset+bExitSize &&
58cecf42 sago007 2016-12-09 20:35 1693
					        globalData.mousey > globalData.ysize-bExitOffset && globalData.mousey < globalData.ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 1694
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 1695
					}
c53e6443 sago007 2012-04-17 11:04 1696
				}
c53e6443 sago007 2012-04-17 11:04 1697
c53e6443 sago007 2012-04-17 11:04 1698
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 1699
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 1700
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 1701
				}
c53e6443 sago007 2012-04-17 11:04 1702
			}
c53e6443 sago007 2012-04-17 11:04 1703
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 1704
c53e6443 sago007 2012-04-17 11:04 1705
c53e6443 sago007 2012-04-17 11:04 1706
		//Sees if music is stopped and if music is enabled
72383a9e sago007 2016-10-30 11:56 1707
		if ((!globalData.NoSound)&&(!Mix_PlayingMusic())&&(globalData.MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 1708
			// then starts playing it.
524f188c sago007 2017-04-22 09:01 1709
			Mix_PlayMusic(bgMusic.get(), -1); //music loop
32090628 sago007 2016-04-10 14:13 1710
			Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1711
		}
b7590374 sago007 2011-05-19 16:15 1712
ecef5838 sago007 2015-11-24 20:01 1713
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 1714
			if (bNearDeath) {
72383a9e sago007 2016-10-30 11:56 1715
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1716
					Mix_PlayMusic(highbeatMusic.get(), 1);
32090628 sago007 2016-04-10 14:13 1717
					Mix_VolumeMusic((MIX_MAX_VOLUME*5)/10);
c53e6443 sago007 2012-04-17 11:04 1718
				}
c53e6443 sago007 2012-04-17 11:04 1719
			}
ecef5838 sago007 2015-11-24 20:01 1720
			else {
72383a9e sago007 2016-10-30 11:56 1721
				if (!globalData.NoSound &&(globalData.MusicEnabled)) {
524f188c sago007 2017-04-22 09:01 1722
					Mix_PlayMusic(bgMusic.get(), -1);
32090628 sago007 2016-04-10 14:13 1723
					Mix_VolumeMusic((MIX_MAX_VOLUME*3)/10);
c53e6443 sago007 2012-04-17 11:04 1724
				}
c53e6443 sago007 2012-04-17 11:04 1725
			}
c53e6443 sago007 2012-04-17 11:04 1726
		}
b7590374 sago007 2011-05-19 16:15 1727
c53e6443 sago007 2012-04-17 11:04 1728
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 1729
b7590374 sago007 2011-05-19 16:15 1730
c53e6443 sago007 2012-04-17 11:04 1731
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 1732
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 1733
		//Updates the objects
62b3f619 sago007 2016-05-20 07:01 1734
		a.action = BlockGameAction::Action::UPDATE;
4fb2e351 sago007 2016-05-19 19:27 1735
		theGame.DoAction(a);
4fb2e351 sago007 2016-05-19 19:27 1736
		theGame2.DoAction(a);
b7590374 sago007 2011-05-19 16:15 1737
b7590374 sago007 2011-05-19 16:15 1738
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 1739
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1740
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 1741
#endif
ecef5838 sago007 2015-11-24 20:01 1742
			if (twoPlayers) {
0be2dfb3 sago007 2016-10-30 12:07 1743
				if (theGame.isGameOver() && theGame2.isGameOver() && !theGame.GetIsWinner() && !theGame2.GetIsWinner()  ) {
ecef5838 sago007 2015-11-24 20:01 1744
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1745
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1746
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1747
						theGame.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1748
					}
ecef5838 sago007 2015-11-24 20:01 1749
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
07f5b3f3 sago007 2016-05-19 19:37 1750
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1751
						a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1752
						theGame2.DoAction(a);
acd79baf sago007 2015-11-22 19:37 1753
					}
ecef5838 sago007 2015-11-24 20:01 1754
					else {
07f5b3f3 sago007 2016-05-19 19:37 1755
						BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1756
						a.action = BlockGameAction::Action::SET_DRAW;
07f5b3f3 sago007 2016-05-19 19:37 1757
						theGame.DoAction(a);
07f5b3f3 sago007 2016-05-19 19:37 1758
						theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1759
					}
b283e0f7 sago007 2012-07-29 14:01 1760
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1761
				}
ecef5838 sago007 2015-11-24 20:01 1762
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1763
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1764
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1765
					theGame2.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1766
				}
ecef5838 sago007 2015-11-24 20:01 1767
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
07f5b3f3 sago007 2016-05-19 19:37 1768
					BlockGameAction a;
62b3f619 sago007 2016-05-20 07:01 1769
					a.action = BlockGameAction::Action::SET_WON;
07f5b3f3 sago007 2016-05-19 19:37 1770
					theGame.DoAction(a);
c53e6443 sago007 2012-04-17 11:04 1771
				}
3d12f4a8 sago007 2016-03-21 18:40 1772
				vector<GarbageStruct> gs;
3d12f4a8 sago007 2016-03-21 18:40 1773
				theGame.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1774
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1775
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1776
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1777
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1778
					theGame2.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1779
				}
3d12f4a8 sago007 2016-03-21 18:40 1780
				gs.clear();
3d12f4a8 sago007 2016-03-21 18:40 1781
				theGame2.PopSendGarbage(gs);
3d12f4a8 sago007 2016-03-21 18:40 1782
				for (const GarbageStruct& g : gs ) {
8d5e5953 sago007 2016-06-04 13:15 1783
					BlockGameAction a;
8d5e5953 sago007 2016-06-04 13:15 1784
					a.action = BlockGameAction::Action::PUSH_GARBAGE;
8d5e5953 sago007 2016-06-04 13:15 1785
					a.garbage.push_back(g);
8d5e5953 sago007 2016-06-04 13:15 1786
					theGame.DoAction(a);
3d12f4a8 sago007 2016-03-21 18:40 1787
				}
c53e6443 sago007 2012-04-17 11:04 1788
			}
53203200 sago007 2015-12-25 13:30 1789
dfdb7d66 sago007 2015-11-29 19:21 1790
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 1791
			registerTTHighscorePlayer1 = false;
905de2a2 sago007 2019-02-08 18:46 1792
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1793
		}
dfdb7d66 sago007 2015-11-29 19:21 1794
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 1795
			registerTTHighscorePlayer2 = false;
905de2a2 sago007 2019-02-08 18:46 1796
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1797
		}
dfdb7d66 sago007 2015-11-29 19:21 1798
		if (theGame.isGameOver() && registerEndlessHighscore) {
b5321636 sago007 2019-02-09 18:47 1799
			Highscore theTopScoresEndless = Highscore("endless", theGame.GetBaseSpeed());
dfdb7d66 sago007 2015-11-29 19:21 1800
			registerEndlessHighscore = false;
905de2a2 sago007 2019-02-08 18:46 1801
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 1802
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 1803
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1804
#ifdef REPLAY_IMPLEMENTED
76514d10 sago007 2016-06-05 20:25 1805
		if (theGame.isGameOver() && saveReplay) {
76514d10 sago007 2016-06-05 20:25 1806
			if (twoPlayers && theGame2.isGameOver()) {
76514d10 sago007 2016-06-05 20:25 1807
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1808
				SaveReplay(theGame.GetBlockGameInfo(), theGame2.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1809
			}
76514d10 sago007 2016-06-05 20:25 1810
			if (!twoPlayers) {
76514d10 sago007 2016-06-05 20:25 1811
				saveReplay = false;
76514d10 sago007 2016-06-05 20:25 1812
				SaveReplay(theGame.GetBlockGameInfo());
76514d10 sago007 2016-06-05 20:25 1813
			}
76514d10 sago007 2016-06-05 20:25 1814
		}
440c4aa8 Poul Sander 2017-03-29 17:21 1815
#endif
c53e6443 sago007 2012-04-17 11:04 1816
c53e6443 sago007 2012-04-17 11:04 1817
		//Once evrything has been checked, update graphics
7d649ca8 sago007 2016-10-02 16:43 1818
		MoveBlockGameSdls(theGame, theGame2);
72383a9e sago007 2016-10-30 11:56 1819
		DrawEverything(globalData.xsize, globalData.ysize, &theGame, &theGame2);
c53e6443 sago007 2012-04-17 11:04 1820
		//Draw the mouse:
58cecf42 sago007 2016-12-09 20:35 1821
		globalData.mouse.Draw(globalData.screen, SDL_GetTicks(), globalData.mousex, globalData.mousey);
72383a9e sago007 2016-10-30 11:56 1822
		SDL_RenderPresent(globalData.screen);
fee9551a sago007 2016-01-20 19:05 1823
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1824
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1825
		}
c53e6443 sago007 2012-04-17 11:04 1826
	} //game loop
80b830cd sago007 2012-08-19 17:51 1827
	return 0;
605138b3 sago007 2012-04-14 15:12 1828
}
1970-01-01 00:00 1829