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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://blockattack.sf.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "version 1.5.0 BETA"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 0
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#endif
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#define WITH_SDL 1
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include <SDL/SDL_timer.h>
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#include <SDL/SDL_video.h>
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#include <SDL/SDL_ttf.h>
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#include "CppSdlImageHolder.hpp"
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include <memory>
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.hpp for the overview.  *
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*******************************************************************************/
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#include "mainVars.hpp"
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using namespace std;
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static void MakeBackground(int,int);
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SDL_Surface* IMG_Load2(const char* path) {
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	if (!PHYSFS_exists(path)) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return nullptr; //file doesn't exist
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load an image from a memory buffer with SDL
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	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if (!rw) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	SDL_Surface* surface = IMG_Load_RW(rw,true); //the second argument tells the function to three RWops
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	return surface;
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}
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shared_ptr<CppSdl::CppSdlImageHolder> IMG_Load3(string path) {
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	if (!PHYSFS_exists(path.c_str())) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		throw exception();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		throw exception();
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	}
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	PHYSFS_close(myfile);
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	shared_ptr<CppSdl::CppSdlImageHolder> surface(new CppSdl::CppSdlImageHolder(m_data, m_size));
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	return surface;
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}
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static void UnloadImages();
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static int InitImages();
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static string oldThemePath = "default";
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static bool loaded = false;
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void loadTheme(const string& themeName) {
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	if (loaded) {
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		UnloadImages();
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	}
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#if defined(__unix__)
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	string home = (string)getenv("HOME")+(string)"/.gamesaves/blockattack";
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#elif defined(_WIN32)
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	string home = (string)getMyDocumentsPath()+(string)"/My Games/blockattack";
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#endif
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	//Remove old theme
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	PHYSFS_removeFromSearchPath(oldThemePath.c_str());
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	//Look in blockattack.data
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	PHYSFS_addToSearchPath(((string)SHAREDIR+"/blockattack.data").c_str(), 1);
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	//Look in folder
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	PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
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	//Look in home folder
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath(home.c_str(), 1);
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#endif
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	if (themeName == Config::getInstance()->getString("themename")) {
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		//If this is a theme different from the saved one. Remember it!
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		Config::getInstance()->setString("themename", themeName);
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	}
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	if (themeName.compare("default")==0 || (themeName.compare("start")==0)) {
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		InitImages();
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		loaded =true;
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		return; //Nothing more to do
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	}
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	oldThemePath = "themes/"+themeName;
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	PHYSFS_addToSearchPath(oldThemePath.c_str(),0);
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath((home+(string)"/"+oldThemePath).c_str(), 0);
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#endif
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	InitImages();
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	loaded = true;
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}
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long NFont_OpenFont(SDL_Renderer* dest, NFont* target, const char* path,int ptsize, SDL_Color color, int style=TTF_STYLE_NORMAL) {
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	if (!PHYSFS_exists(path)) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return -1; //file doesn't exist
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	}
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	if (!(TTF_WasInit())) {
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		TTF_Init();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -3;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load from a memory buffer with SDL
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	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if (!rw) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -2;
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	}
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	TTF_Font* font;
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	font=TTF_OpenFontRW(rw, 1, ptsize);
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	TTF_SetFontStyle(font, style);
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	target->load(dest, font, color);
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	TTF_CloseFont(font); //Once loaded we don't care anymore!
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	return 0;
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}
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Mix_Music* Mix_LoadMUS2(string path) {
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	if (!PHYSFS_exists(path.c_str())) {
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		cerr << "Warning: File not in blockattack.data: " << path << endl;
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		return nullptr; //file doesn't exist
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 279
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 280
c53e6443 sago007 2012-04-17 11:04 281
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 282
ecef5838 sago007 2015-11-24 20:01 283
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 284
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 285
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 286
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 287
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 288
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 289
	}
adaf31bf sago007 2009-05-05 16:01 290
c53e6443 sago007 2012-04-17 11:04 291
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 292
adaf31bf sago007 2009-05-05 16:01 293
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 294
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 295
c53e6443 sago007 2012-04-17 11:04 296
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 297
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 298
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 299
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 300
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 301
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 302
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 303
	}
adaf31bf sago007 2009-05-05 16:01 304
078900fe sago007 2015-12-05 15:31 305
	Mix_Music* ret = Mix_LoadMUS_RW(rw, SDL_TRUE);
adaf31bf sago007 2009-05-05 16:01 306
c53e6443 sago007 2012-04-17 11:04 307
	return ret;
adaf31bf sago007 2009-05-05 16:01 308
}
89c4a3a6 sago007 2008-08-29 14:32 309
89c4a3a6 sago007 2008-08-29 14:32 310
ecef5838 sago007 2015-11-24 20:01 311
Mix_Chunk* Mix_LoadWAV2(const char* path) {
ecef5838 sago007 2015-11-24 20:01 312
	if (!PHYSFS_exists(path)) {
56241205 sago007 2012-08-05 11:15 313
		cerr << "Warning: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 314
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 315
	}
adaf31bf sago007 2009-05-05 16:01 316
c53e6443 sago007 2012-04-17 11:04 317
	PHYSFS_file* myfile = PHYSFS_openRead(path);
adaf31bf sago007 2009-05-05 16:01 318
c53e6443 sago007 2012-04-17 11:04 319
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 320
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 321
c53e6443 sago007 2012-04-17 11:04 322
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 323
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 324
c53e6443 sago007 2012-04-17 11:04 325
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 326
ecef5838 sago007 2015-11-24 20:01 327
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 328
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 329
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 330
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 331
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 332
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 333
	}
adaf31bf sago007 2009-05-05 16:01 334
c53e6443 sago007 2012-04-17 11:04 335
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 336
adaf31bf sago007 2009-05-05 16:01 337
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 338
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 339
c53e6443 sago007 2012-04-17 11:04 340
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 341
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 342
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 343
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 344
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 345
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 346
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 347
	}
adaf31bf sago007 2009-05-05 16:01 348
c53e6443 sago007 2012-04-17 11:04 349
	Mix_Chunk* ret = Mix_LoadWAV_RW(rw,true); //the second argument tells the function to three RWops
adaf31bf sago007 2009-05-05 16:01 350
c53e6443 sago007 2012-04-17 11:04 351
	return ret;
adaf31bf sago007 2009-05-05 16:01 352
}
89c4a3a6 sago007 2008-08-29 14:32 353
89c4a3a6 sago007 2008-08-29 14:32 354
//Load all image files to memory
ecef5838 sago007 2015-11-24 20:01 355
static int InitImages() {
c53e6443 sago007 2012-04-17 11:04 356
	if (!((backgroundImage = IMG_Load2("gfx/background.png"))
acd79baf sago007 2015-11-22 19:37 357
	        && (background = IMG_Load2("gfx/blackBackGround.png"))
acd79baf sago007 2015-11-22 19:37 358
	        && (bOptions = IMG_Load2("gfx/bOptions.png"))
acd79baf sago007 2015-11-22 19:37 359
	        && (bConfigure = IMG_Load2("gfx/bConfigure.png"))
acd79baf sago007 2015-11-22 19:37 360
	        && (bSelectPuzzle = IMG_Load2("gfx/bSelectPuzzle.png"))
acd79baf sago007 2015-11-22 19:37 361
	        && (bHighScore = IMG_Load2("gfx/bHighScore.png"))
acd79baf sago007 2015-11-22 19:37 362
	        && (bBack = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 363
	        && (bForward = IMG_Load2("gfx/bForward.png"))
acd79baf sago007 2015-11-22 19:37 364
	        && (blackLine = IMG_Load2("gfx/blackLine.png"))
acd79baf sago007 2015-11-22 19:37 365
	        && (stageBobble = IMG_Load2("gfx/iStageClearLimit.png"))
acd79baf sago007 2015-11-22 19:37 366
	        && (bricks[0] = IMG_Load2("gfx/bricks/blue.png"))
acd79baf sago007 2015-11-22 19:37 367
	        && (bricks[1] = IMG_Load2("gfx/bricks/green.png"))
acd79baf sago007 2015-11-22 19:37 368
	        && (bricks[2] = IMG_Load2("gfx/bricks/purple.png"))
acd79baf sago007 2015-11-22 19:37 369
	        && (bricks[3] = IMG_Load2("gfx/bricks/red.png"))
acd79baf sago007 2015-11-22 19:37 370
	        && (bricks[4] = IMG_Load2("gfx/bricks/turkish.png"))
acd79baf sago007 2015-11-22 19:37 371
	        && (bricks[5] = IMG_Load2("gfx/bricks/yellow.png"))
acd79baf sago007 2015-11-22 19:37 372
	        && (bricks[6] = IMG_Load2("gfx/bricks/grey.png"))
acd79baf sago007 2015-11-22 19:37 373
	        && (crossover = IMG_Load2("gfx/crossover.png"))
acd79baf sago007 2015-11-22 19:37 374
	        && (balls[0] = IMG_Load2("gfx/balls/ballBlue.png"))
acd79baf sago007 2015-11-22 19:37 375
	        && (balls[1] = IMG_Load2("gfx/balls/ballGreen.png"))
acd79baf sago007 2015-11-22 19:37 376
	        && (balls[2] = IMG_Load2("gfx/balls/ballPurple.png"))
acd79baf sago007 2015-11-22 19:37 377
	        && (balls[3] = IMG_Load2("gfx/balls/ballRed.png"))
acd79baf sago007 2015-11-22 19:37 378
	        && (balls[4] = IMG_Load2("gfx/balls/ballTurkish.png"))
acd79baf sago007 2015-11-22 19:37 379
	        && (balls[5] = IMG_Load2("gfx/balls/ballYellow.png"))
acd79baf sago007 2015-11-22 19:37 380
	        && (balls[6] = IMG_Load2("gfx/balls/ballGray.png"))
acd79baf sago007 2015-11-22 19:37 381
	        && (cursor[0] = IMG_Load2("gfx/animations/cursor/1.png"))
acd79baf sago007 2015-11-22 19:37 382
	        && (cursor[1] = IMG_Load2("gfx/animations/cursor/2.png"))
acd79baf sago007 2015-11-22 19:37 383
	        && (bomb[0] = IMG_Load2("gfx/animations/bomb/bomb_1.png"))
acd79baf sago007 2015-11-22 19:37 384
	        && (bomb[1] = IMG_Load2("gfx/animations/bomb/bomb_2.png"))
acd79baf sago007 2015-11-22 19:37 385
	        && (ready[0] = IMG_Load2("gfx/animations/ready/ready_1.png"))
acd79baf sago007 2015-11-22 19:37 386
	        && (ready[1] = IMG_Load2("gfx/animations/ready/ready_2.png"))
acd79baf sago007 2015-11-22 19:37 387
	        && (explosion[0] = IMG_Load2("gfx/animations/explosion/0.png"))
acd79baf sago007 2015-11-22 19:37 388
	        && (explosion[1] = IMG_Load2("gfx/animations/explosion/1.png"))
acd79baf sago007 2015-11-22 19:37 389
	        && (explosion[2] = IMG_Load2("gfx/animations/explosion/2.png"))
acd79baf sago007 2015-11-22 19:37 390
	        && (explosion[3] = IMG_Load2("gfx/animations/explosion/3.png"))
acd79baf sago007 2015-11-22 19:37 391
	        && (counter[0] = IMG_Load2("gfx/counter/1.png"))
acd79baf sago007 2015-11-22 19:37 392
	        && (counter[1] = IMG_Load2("gfx/counter/2.png"))
acd79baf sago007 2015-11-22 19:37 393
	        && (counter[2] = IMG_Load2("gfx/counter/3.png"))
acd79baf sago007 2015-11-22 19:37 394
	        && (backBoard = IMG_Load2("gfx/BackBoard.png")) //not used, we just test if it exists :)
acd79baf sago007 2015-11-22 19:37 395
	        && (iGameOver = IMG_Load2("gfx/iGameOver.png"))
acd79baf sago007 2015-11-22 19:37 396
	        && (iWinner = IMG_Load2("gfx/iWinner.png"))
acd79baf sago007 2015-11-22 19:37 397
	        && (iDraw = IMG_Load2("gfx/iDraw.png"))
acd79baf sago007 2015-11-22 19:37 398
	        && (iLoser = IMG_Load2("gfx/iLoser.png"))
acd79baf sago007 2015-11-22 19:37 399
	        && (iChainBack = IMG_Load2("gfx/chainFrame.png"))
56241205 sago007 2012-08-05 11:15 400
//            && (optionsBack = IMG_Load2("gfx/options.png"))
acd79baf sago007 2015-11-22 19:37 401
	        && (bOn = IMG_Load2("gfx/bOn.png"))
acd79baf sago007 2015-11-22 19:37 402
	        && (bOff = IMG_Load2("gfx/bOff.png"))
56241205 sago007 2012-08-05 11:15 403
//            && (bChange = IMG_Load2("gfx/bChange.png"))
acd79baf sago007 2015-11-22 19:37 404
	        && (b1024 = IMG_Load2("gfx/b1024.png"))
acd79baf sago007 2015-11-22 19:37 405
	        && (dialogBox = IMG_Load2("gfx/dialogbox.png"))
89c4a3a6 sago007 2008-08-29 14:32 406
//	&& (fileDialogBox = IMG_Load2("gfx/fileDialogbox.png"))
acd79baf sago007 2015-11-22 19:37 407
	        && (iLevelCheck = IMG_Load2("gfx/iLevelCheck.png"))
acd79baf sago007 2015-11-22 19:37 408
	        && (iLevelCheckBox = IMG_Load2("gfx/iLevelCheckBox.png"))
acd79baf sago007 2015-11-22 19:37 409
	        && (iLevelCheckBoxMarked = IMG_Load2("gfx/iLevelCheckBoxMarked.png"))
acd79baf sago007 2015-11-22 19:37 410
	        && (iCheckBoxArea = IMG_Load2("gfx/iCheckBoxArea.png"))
acd79baf sago007 2015-11-22 19:37 411
	        && (boardBackBack = IMG_Load2("gfx/boardBackBack.png"))
acd79baf sago007 2015-11-22 19:37 412
	        && (changeButtonsBack = IMG_Load2("gfx/changeButtonsBack.png"))
acd79baf sago007 2015-11-22 19:37 413
	        && (garbageTL = IMG_Load2("gfx/garbage/garbageTL.png"))
acd79baf sago007 2015-11-22 19:37 414
	        && (garbageT = IMG_Load2("gfx/garbage/garbageT.png"))
acd79baf sago007 2015-11-22 19:37 415
	        && (garbageTR = IMG_Load2("gfx/garbage/garbageTR.png"))
acd79baf sago007 2015-11-22 19:37 416
	        && (garbageR = IMG_Load2("gfx/garbage/garbageR.png"))
acd79baf sago007 2015-11-22 19:37 417
	        && (garbageBR = IMG_Load2("gfx/garbage/garbageBR.png"))
acd79baf sago007 2015-11-22 19:37 418
	        && (garbageB = IMG_Load2("gfx/garbage/garbageB.png"))
acd79baf sago007 2015-11-22 19:37 419
	        && (garbageBL = IMG_Load2("gfx/garbage/garbageBL.png"))
acd79baf sago007 2015-11-22 19:37 420
	        && (garbageL = IMG_Load2("gfx/garbage/garbageL.png"))
acd79baf sago007 2015-11-22 19:37 421
	        && (garbageFill = IMG_Load2("gfx/garbage/garbageFill.png"))
acd79baf sago007 2015-11-22 19:37 422
	        && (garbageML = IMG_Load2("gfx/garbage/garbageML.png"))
acd79baf sago007 2015-11-22 19:37 423
	        && (garbageM = IMG_Load2("gfx/garbage/garbageM.png"))
acd79baf sago007 2015-11-22 19:37 424
	        && (garbageMR = IMG_Load2("gfx/garbage/garbageMR.png"))
acd79baf sago007 2015-11-22 19:37 425
	        && (garbageGM = IMG_Load2("gfx/garbage/garbageGM.png"))
acd79baf sago007 2015-11-22 19:37 426
	        && (garbageGML = IMG_Load2("gfx/garbage/garbageGML.png"))
acd79baf sago007 2015-11-22 19:37 427
	        && (garbageGMR = IMG_Load2("gfx/garbage/garbageGMR.png"))
acd79baf sago007 2015-11-22 19:37 428
	        && (smiley[0] = IMG_Load2("gfx/smileys/0.png"))
acd79baf sago007 2015-11-22 19:37 429
	        && (smiley[1] = IMG_Load2("gfx/smileys/1.png"))
acd79baf sago007 2015-11-22 19:37 430
	        && (smiley[2] = IMG_Load2("gfx/smileys/2.png"))
acd79baf sago007 2015-11-22 19:37 431
	        && (smiley[3] = IMG_Load2("gfx/smileys/3.png"))
acd79baf sago007 2015-11-22 19:37 432
	        //new in 1.3.2
acd79baf sago007 2015-11-22 19:37 433
	        && (transCover = IMG_Load2("gfx/transCover.png"))
acd79baf sago007 2015-11-22 19:37 434
	        //end new in 1.3.2
acd79baf sago007 2015-11-22 19:37 435
	        //new in 1.4.0
acd79baf sago007 2015-11-22 19:37 436
	        && (bSkip = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 437
	        && (bNext = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 438
	        && (bRetry = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 439
	     ))
c53e6443 sago007 2012-04-17 11:04 440
		//if there was a problem ie. "File not found"
c53e6443 sago007 2012-04-17 11:04 441
	{
56241205 sago007 2012-08-05 11:15 442
		cerr << "Error: Failed to load image file: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 443
		exit(1);
c53e6443 sago007 2012-04-17 11:04 444
	}
ecef5838 sago007 2015-11-24 20:01 445
	try {
c53e6443 sago007 2012-04-17 11:04 446
		bNewGame = IMG_Load3("gfx/bNewGame.png");
c53e6443 sago007 2012-04-17 11:04 447
		mouse = IMG_Load3("gfx/mouse.png");
c53e6443 sago007 2012-04-17 11:04 448
		menuMarked = IMG_Load3("gfx/menu/marked.png");
c53e6443 sago007 2012-04-17 11:04 449
		menuUnmarked = IMG_Load3("gfx/menu/unmarked.png");
c53e6443 sago007 2012-04-17 11:04 450
	}
ecef5838 sago007 2015-11-24 20:01 451
	catch (exception& e) {
56241205 sago007 2012-08-05 11:15 452
		cerr << e.what() << endl;
c53e6443 sago007 2012-04-17 11:04 453
		exit(1);
c53e6443 sago007 2012-04-17 11:04 454
	}
c53e6443 sago007 2012-04-17 11:04 455
c53e6443 sago007 2012-04-17 11:04 456
	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
c53e6443 sago007 2012-04-17 11:04 457
	memset(&nf_button_color,0,sizeof(SDL_Color));
c53e6443 sago007 2012-04-17 11:04 458
	nf_button_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 459
	nf_button_color.g = 255;
c53e6443 sago007 2012-04-17 11:04 460
	nf_button_color.r = 255;
c53e6443 sago007 2012-04-17 11:04 461
	nf_standard_blue_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 462
	nf_standard_blue_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 463
	nf_standard_blue_color.r = 0;
c53e6443 sago007 2012-04-17 11:04 464
	nf_standard_small_color.b = 0;
c53e6443 sago007 2012-04-17 11:04 465
	nf_standard_small_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 466
	nf_standard_small_color.r = 200;
078900fe sago007 2015-12-05 15:31 467
	NFont_OpenFont(screen, &nf_button_font,"fonts/FreeSerif.ttf",24,nf_button_color);
078900fe sago007 2015-12-05 15:31 468
	NFont_OpenFont(screen, &nf_standard_blue_font,"fonts/FreeSerif.ttf",30,nf_standard_blue_color);
078900fe sago007 2015-12-05 15:31 469
	NFont_OpenFont(screen, &nf_standard_small_font,"fonts/FreeSerif.ttf",16,nf_standard_small_color);
078900fe sago007 2015-12-05 15:31 470
	SDL_RendererHolder backbackRenderer();
078900fe sago007 2015-12-05 15:31 471
	NFont_OpenFont(screen, &nf_scoreboard_font,"fonts/PenguinAttack.ttf",20,nf_button_color); //should draw to boardBackBack
c53e6443 sago007 2012-04-17 11:04 472
	nf_scoreboard_font.draw(370,148,_("Score:") );
c53e6443 sago007 2012-04-17 11:04 473
	nf_scoreboard_font.draw(370,197,_("Time:") );
c53e6443 sago007 2012-04-17 11:04 474
	nf_scoreboard_font.draw(370,246,_("Chain:") );
c53e6443 sago007 2012-04-17 11:04 475
	nf_scoreboard_font.draw(370,295,_("Speed:") );
610d0b15 sago007 2012-05-19 18:13 476
	nf_button_font.setDest(bRetry);
610d0b15 sago007 2012-05-19 18:13 477
	nf_button_font.drawCenter(60,10,_("Retry"));
610d0b15 sago007 2012-05-19 18:13 478
	nf_button_font.setDest(bNext);
610d0b15 sago007 2012-05-19 18:13 479
	nf_button_font.drawCenter(60,10,_("Next"));
610d0b15 sago007 2012-05-19 18:13 480
	nf_button_font.setDest(bSkip);
610d0b15 sago007 2012-05-19 18:13 481
	nf_button_font.drawCenter(60,10,_("Skip"));
80b830cd sago007 2012-08-19 17:51 482
	nf_button_font.setDest(bBack);
80b830cd sago007 2012-08-19 17:51 483
	nf_button_font.drawCenter(60,10,_("Back"));
80b830cd sago007 2012-08-19 17:51 484
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 485
c53e6443 sago007 2012-04-17 11:04 486
89c4a3a6 sago007 2008-08-29 14:32 487
//Loads the sound if sound present
ecef5838 sago007 2015-11-24 20:01 488
	if (!NoSound) {
c53e6443 sago007 2012-04-17 11:04 489
		//And here the music:
56241205 sago007 2012-08-05 11:15 490
		bgMusic = Mix_LoadMUS2("music/bgMusic.ogg");
56241205 sago007 2012-08-05 11:15 491
		highbeatMusic = Mix_LoadMUS2("music/highbeat.ogg");
c53e6443 sago007 2012-04-17 11:04 492
		//the music... we just hope it exists, else the user won't hear anything
c53e6443 sago007 2012-04-17 11:04 493
		//Same goes for the sounds
56241205 sago007 2012-08-05 11:15 494
		boing = Mix_LoadWAV2("sound/pop.ogg");
56241205 sago007 2012-08-05 11:15 495
		applause = Mix_LoadWAV2("sound/applause.ogg");
56241205 sago007 2012-08-05 11:15 496
		photoClick = Mix_LoadWAV2("sound/cameraclick.ogg");
56241205 sago007 2012-08-05 11:15 497
		typingChunk = Mix_LoadWAV2("sound/typing.ogg");
56241205 sago007 2012-08-05 11:15 498
		counterChunk = Mix_LoadWAV2("sound/counter.ogg");
56241205 sago007 2012-08-05 11:15 499
		counterFinalChunk = Mix_LoadWAV2("sound/counterFinal.ogg");
c53e6443 sago007 2012-04-17 11:04 500
	} //All sound has been loaded or not
c53e6443 sago007 2012-04-17 11:04 501
	return 0;
89c4a3a6 sago007 2008-08-29 14:32 502
} //InitImages()
89c4a3a6 sago007 2008-08-29 14:32 503
89c4a3a6 sago007 2008-08-29 14:32 504
89c4a3a6 sago007 2008-08-29 14:32 505
//Unload images and fonts and sounds
ecef5838 sago007 2015-11-24 20:01 506
void UnloadImages() {
ecef5838 sago007 2015-11-24 20:01 507
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 508
		cout << "Unloading data..." << endl;
acd79baf sago007 2015-11-22 19:37 509
	}
ecef5838 sago007 2015-11-24 20:01 510
	if (!NoSound) { //Only unload then it has been loaded!
c53e6443 sago007 2012-04-17 11:04 511
		Mix_HaltMusic();
c53e6443 sago007 2012-04-17 11:04 512
		Mix_FreeMusic(bgMusic);
c53e6443 sago007 2012-04-17 11:04 513
		Mix_FreeMusic(highbeatMusic);
c53e6443 sago007 2012-04-17 11:04 514
		Mix_FreeChunk(boing);
c53e6443 sago007 2012-04-17 11:04 515
		Mix_FreeChunk(applause);
c53e6443 sago007 2012-04-17 11:04 516
		Mix_FreeChunk(photoClick);
c53e6443 sago007 2012-04-17 11:04 517
		Mix_FreeChunk(counterChunk);
c53e6443 sago007 2012-04-17 11:04 518
		Mix_FreeChunk(counterFinalChunk);
c53e6443 sago007 2012-04-17 11:04 519
		Mix_FreeChunk(typingChunk);
c53e6443 sago007 2012-04-17 11:04 520
	}
c53e6443 sago007 2012-04-17 11:04 521
	//Free surfaces:
c53e6443 sago007 2012-04-17 11:04 522
	//I think this will crash, at least it happend to me...
c53e6443 sago007 2012-04-17 11:04 523
	//Chrashes no more. Caused by an undocumented double free
c53e6443 sago007 2012-04-17 11:04 524
	SDL_FreeSurface(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 525
	SDL_FreeSurface(background);
c53e6443 sago007 2012-04-17 11:04 526
	SDL_FreeSurface(bOptions);
c53e6443 sago007 2012-04-17 11:04 527
	SDL_FreeSurface(bConfigure);
c53e6443 sago007 2012-04-17 11:04 528
	SDL_FreeSurface(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 529
	SDL_FreeSurface(bHighScore);
c53e6443 sago007 2012-04-17 11:04 530
	SDL_FreeSurface(blackLine);
c53e6443 sago007 2012-04-17 11:04 531
	SDL_FreeSurface(stageBobble);
c53e6443 sago007 2012-04-17 11:04 532
	SDL_FreeSurface(bricks[0]);
c53e6443 sago007 2012-04-17 11:04 533
	SDL_FreeSurface(bricks[1]);
c53e6443 sago007 2012-04-17 11:04 534
	SDL_FreeSurface(bricks[2]);
c53e6443 sago007 2012-04-17 11:04 535
	SDL_FreeSurface(bricks[3]);
c53e6443 sago007 2012-04-17 11:04 536
	SDL_FreeSurface(bricks[4]);
c53e6443 sago007 2012-04-17 11:04 537
	SDL_FreeSurface(bricks[5]);
c53e6443 sago007 2012-04-17 11:04 538
	SDL_FreeSurface(bricks[6]);
c53e6443 sago007 2012-04-17 11:04 539
	SDL_FreeSurface(crossover);
c53e6443 sago007 2012-04-17 11:04 540
	SDL_FreeSurface(balls[0]);
c53e6443 sago007 2012-04-17 11:04 541
	SDL_FreeSurface(balls[1]);
c53e6443 sago007 2012-04-17 11:04 542
	SDL_FreeSurface(balls[2]);
c53e6443 sago007 2012-04-17 11:04 543
	SDL_FreeSurface(balls[3]);
c53e6443 sago007 2012-04-17 11:04 544
	SDL_FreeSurface(balls[4]);
c53e6443 sago007 2012-04-17 11:04 545
	SDL_FreeSurface(balls[5]);
c53e6443 sago007 2012-04-17 11:04 546
	SDL_FreeSurface(balls[6]);
c53e6443 sago007 2012-04-17 11:04 547
	SDL_FreeSurface(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 548
	SDL_FreeSurface(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 549
	SDL_FreeSurface(backBoard); //not used, we just test if it exists :)
c53e6443 sago007 2012-04-17 11:04 550
	SDL_FreeSurface(iGameOver);
c53e6443 sago007 2012-04-17 11:04 551
	SDL_FreeSurface(iWinner);
c53e6443 sago007 2012-04-17 11:04 552
	SDL_FreeSurface(iDraw);
c53e6443 sago007 2012-04-17 11:04 553
	SDL_FreeSurface(iLoser);
c53e6443 sago007 2012-04-17 11:04 554
	SDL_FreeSurface(iChainBack);
c53e6443 sago007 2012-04-17 11:04 555
	SDL_FreeSurface(bOn);
c53e6443 sago007 2012-04-17 11:04 556
	SDL_FreeSurface(bOff);
c53e6443 sago007 2012-04-17 11:04 557
	SDL_FreeSurface(b1024);
c53e6443 sago007 2012-04-17 11:04 558
	SDL_FreeSurface(dialogBox);
c53e6443 sago007 2012-04-17 11:04 559
	//SDL_FreeSurface(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 560
	SDL_FreeSurface(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 561
	SDL_FreeSurface(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 562
	SDL_FreeSurface(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 563
	SDL_FreeSurface(iCheckBoxArea);
c53e6443 sago007 2012-04-17 11:04 564
	SDL_FreeSurface(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 565
	SDL_FreeSurface(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 566
	SDL_FreeSurface(garbageTL);
c53e6443 sago007 2012-04-17 11:04 567
	SDL_FreeSurface(garbageT);
c53e6443 sago007 2012-04-17 11:04 568
	SDL_FreeSurface(garbageTR);
c53e6443 sago007 2012-04-17 11:04 569
	SDL_FreeSurface(garbageR);
c53e6443 sago007 2012-04-17 11:04 570
	SDL_FreeSurface(garbageBR);
c53e6443 sago007 2012-04-17 11:04 571
	SDL_FreeSurface(garbageB);
c53e6443 sago007 2012-04-17 11:04 572
	SDL_FreeSurface(garbageBL);
c53e6443 sago007 2012-04-17 11:04 573
	SDL_FreeSurface(garbageL);
c53e6443 sago007 2012-04-17 11:04 574
	SDL_FreeSurface(garbageFill);
c53e6443 sago007 2012-04-17 11:04 575
	SDL_FreeSurface(garbageML);
c53e6443 sago007 2012-04-17 11:04 576
	SDL_FreeSurface(garbageM);
c53e6443 sago007 2012-04-17 11:04 577
	SDL_FreeSurface(garbageMR);
c53e6443 sago007 2012-04-17 11:04 578
	SDL_FreeSurface(garbageGML);
c53e6443 sago007 2012-04-17 11:04 579
	SDL_FreeSurface(garbageGM);
c53e6443 sago007 2012-04-17 11:04 580
	SDL_FreeSurface(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 581
	SDL_FreeSurface(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 582
	SDL_FreeSurface(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 583
	SDL_FreeSurface(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 584
	SDL_FreeSurface(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 585
	SDL_FreeSurface(transCover);
f3a1637d sago007 2015-11-14 21:32 586
	mouse->MakeNull();
f3a1637d sago007 2015-11-14 21:32 587
	bNewGame->MakeNull();
89c4a3a6 sago007 2008-08-29 14:32 588
}
89c4a3a6 sago007 2008-08-29 14:32 589
444cec07 sago007 2012-05-05 16:42 590
444cec07 sago007 2012-05-05 16:42 591
static stringstream converter;
444cec07 sago007 2012-05-05 16:42 592
89c4a3a6 sago007 2008-08-29 14:32 593
//Function to convert numbers to string (2 diget)
ecef5838 sago007 2015-11-24 20:01 594
static string itoa2(int num) {
444cec07 sago007 2012-05-05 16:42 595
	converter.str(std::string());
444cec07 sago007 2012-05-05 16:42 596
	converter.clear();
ecef5838 sago007 2015-11-24 20:01 597
	if (num<10) {
c53e6443 sago007 2012-04-17 11:04 598
		converter << "0";
acd79baf sago007 2015-11-22 19:37 599
	}
c53e6443 sago007 2012-04-17 11:04 600
	converter << num;
c53e6443 sago007 2012-04-17 11:04 601
	return converter.str();
89c4a3a6 sago007 2008-08-29 14:32 602
}
89c4a3a6 sago007 2008-08-29 14:32 603
89c4a3a6 sago007 2008-08-29 14:32 604
/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
ecef5838 sago007 2015-11-24 20:01 605
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y) {
c53e6443 sago007 2012-04-17 11:04 606
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 607
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 608
	dest.y = y;
acd79baf sago007 2015-11-22 19:37 609
	SDL_BlitSurface(img, nullptr, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 610
}
89c4a3a6 sago007 2008-08-29 14:32 611
89c4a3a6 sago007 2008-08-29 14:32 612
/*Draws a part of an image on a surface of choice*/
ecef5838 sago007 2015-11-24 20:01 613
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y, int w, int h, int x2, int y2) {
c53e6443 sago007 2012-04-17 11:04 614
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 615
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 616
	dest.y = y;
c53e6443 sago007 2012-04-17 11:04 617
	SDL_Rect dest2;
c53e6443 sago007 2012-04-17 11:04 618
	dest2.x = x2;
c53e6443 sago007 2012-04-17 11:04 619
	dest2.y = y2;
c53e6443 sago007 2012-04-17 11:04 620
	dest2.w = w;
c53e6443 sago007 2012-04-17 11:04 621
	dest2.h = h;
c53e6443 sago007 2012-04-17 11:04 622
	SDL_BlitSurface(img, &dest2, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 623
}
89c4a3a6 sago007 2008-08-29 14:32 624
cf54d8c3 sago007 2012-05-03 20:52 625
b37fa2db sago007 2015-12-04 20:44 626
void NFont_Write(SDL_Surface* target, int x, int y, const string& text) {
c53e6443 sago007 2012-04-17 11:04 627
	nf_standard_blue_font.setDest(target);
e55d039f sago007 2015-12-04 22:22 628
	nf_standard_blue_font.draw(x, y, "%s", text.c_str());
c53e6443 sago007 2012-04-17 11:04 629
	nf_standard_blue_font.setDest(screen);
925b7e58 sago007 2011-04-25 16:35 630
}
925b7e58 sago007 2011-04-25 16:35 631
ecef5838 sago007 2015-11-24 20:01 632
void ResetFullscreen() {
26ddb424 sago007 2011-06-09 20:06 633
#if defined(WIN32)
acd79baf sago007 2015-11-22 19:37 634
	if (bFullscreen) {
acd79baf sago007 2015-11-22 19:37 635
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 636
	}
acd79baf sago007 2015-11-22 19:37 637
	else {
acd79baf sago007 2015-11-22 19:37 638
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 639
	}
c53e6443 sago007 2012-04-17 11:04 640
	DrawIMG(background, screen, 0, 0);
26ddb424 sago007 2011-06-09 20:06 641
#else
c53e6443 sago007 2012-04-17 11:04 642
	SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 643
#endif
c53e6443 sago007 2012-04-17 11:04 644
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 645
}
78d03b38 sago007 2008-11-13 19:56 646
78d03b38 sago007 2008-11-13 19:56 647
89c4a3a6 sago007 2008-08-29 14:32 648
//The small things that are faaling when you clear something
ecef5838 sago007 2015-11-24 20:01 649
class aBall {
89c4a3a6 sago007 2008-08-29 14:32 650
private:
c53e6443 sago007 2012-04-17 11:04 651
	double x;
c53e6443 sago007 2012-04-17 11:04 652
	double y;
c53e6443 sago007 2012-04-17 11:04 653
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 654
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 655
	int color;
c53e6443 sago007 2012-04-17 11:04 656
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 657
public:
89c4a3a6 sago007 2008-08-29 14:32 658
ecef5838 sago007 2015-11-24 20:01 659
	aBall() {
ecef5838 sago007 2015-11-24 20:01 660
	}
c53e6443 sago007 2012-04-17 11:04 661
c53e6443 sago007 2012-04-17 11:04 662
	//constructor:
ecef5838 sago007 2015-11-24 20:01 663
	aBall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 664
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 665
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 666
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 667
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 668
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 669
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 670
		if (right) {
c53e6443 sago007 2012-04-17 11:04 671
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 672
		}
ecef5838 sago007 2015-11-24 20:01 673
		else {
c53e6443 sago007 2012-04-17 11:04 674
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 675
		}
c53e6443 sago007 2012-04-17 11:04 676
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 677
ecef5838 sago007 2015-11-24 20:01 678
	void update() {
c53e6443 sago007 2012-04-17 11:04 679
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 680
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 681
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 682
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 683
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 684
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 685
		}
ecef5838 sago007 2015-11-24 20:01 686
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 687
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 688
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 689
		}
c53e6443 sago007 2012-04-17 11:04 690
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 691
	}
c53e6443 sago007 2012-04-17 11:04 692
ecef5838 sago007 2015-11-24 20:01 693
	int getX() {
c53e6443 sago007 2012-04-17 11:04 694
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 695
	}
c53e6443 sago007 2012-04-17 11:04 696
ecef5838 sago007 2015-11-24 20:01 697
	int getY() {
c53e6443 sago007 2012-04-17 11:04 698
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 699
	}
c53e6443 sago007 2012-04-17 11:04 700
ecef5838 sago007 2015-11-24 20:01 701
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 702
		return color;
c53e6443 sago007 2012-04-17 11:04 703
	}
89c4a3a6 sago007 2008-08-29 14:32 704
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 705
4b0c248f sago007 2010-11-10 21:13 706
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 707
ecef5838 sago007 2015-11-24 20:01 708
class ballManeger {
89c4a3a6 sago007 2008-08-29 14:32 709
public:
c53e6443 sago007 2012-04-17 11:04 710
	aBall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 711
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 712
	//The old ball information is also saved so balls can be deleted!
c53e6443 sago007 2012-04-17 11:04 713
	aBall oldBallArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 714
	bool oldBallUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 715
ecef5838 sago007 2015-11-24 20:01 716
	ballManeger() {
ecef5838 sago007 2015-11-24 20:01 717
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 718
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 719
			oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 720
		}
c53e6443 sago007 2012-04-17 11:04 721
	}
c53e6443 sago007 2012-04-17 11:04 722
c53e6443 sago007 2012-04-17 11:04 723
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 724
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 725
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 726
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 727
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 728
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 729
		}
c53e6443 sago007 2012-04-17 11:04 730
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 731
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 732
			return -1;
acd79baf sago007 2015-11-22 19:37 733
		}
c53e6443 sago007 2012-04-17 11:04 734
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 735
		ballArray[ballNumber] = aBall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 736
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 737
		return 1;
c53e6443 sago007 2012-04-17 11:04 738
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 739
ecef5838 sago007 2015-11-24 20:01 740
	void update() {
c53e6443 sago007 2012-04-17 11:04 741
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 742
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 743
ecef5838 sago007 2015-11-24 20:01 744
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 745
				oldBallUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 746
				oldBallArray[i] = ballArray[i];
c53e6443 sago007 2012-04-17 11:04 747
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 748
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 749
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 750
				}
c53e6443 sago007 2012-04-17 11:04 751
			}
ecef5838 sago007 2015-11-24 20:01 752
			else {
c53e6443 sago007 2012-04-17 11:04 753
				oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 754
			}
c53e6443 sago007 2012-04-17 11:04 755
		}
c53e6443 sago007 2012-04-17 11:04 756
	} //update
89c4a3a6 sago007 2008-08-29 14:32 757
89c4a3a6 sago007 2008-08-29 14:32 758
89c4a3a6 sago007 2008-08-29 14:32 759
}; //theBallManeger
89c4a3a6 sago007 2008-08-29 14:32 760
4b0c248f sago007 2010-11-10 21:13 761
static ballManeger theBallManeger;
89c4a3a6 sago007 2008-08-29 14:32 762
89c4a3a6 sago007 2008-08-29 14:32 763
//a explosions, non moving
ecef5838 sago007 2015-11-24 20:01 764
class anExplosion {
89c4a3a6 sago007 2008-08-29 14:32 765
private:
c53e6443 sago007 2012-04-17 11:04 766
	int x;
c53e6443 sago007 2012-04-17 11:04 767
	int y;
c53e6443 sago007 2012-04-17 11:04 768
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 769
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 770
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 771
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 772
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 773
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 774
public:
89c4a3a6 sago007 2008-08-29 14:32 775
ecef5838 sago007 2015-11-24 20:01 776
	anExplosion() {
ecef5838 sago007 2015-11-24 20:01 777
	}
c53e6443 sago007 2012-04-17 11:04 778
c53e6443 sago007 2012-04-17 11:04 779
	//constructor:
ecef5838 sago007 2015-11-24 20:01 780
	anExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 781
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 782
		x = X;
c53e6443 sago007 2012-04-17 11:04 783
		y = Y;
c53e6443 sago007 2012-04-17 11:04 784
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 785
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 786
c53e6443 sago007 2012-04-17 11:04 787
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 788
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 789
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 790
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 791
	}
c53e6443 sago007 2012-04-17 11:04 792
ecef5838 sago007 2015-11-24 20:01 793
	int getX() {
c53e6443 sago007 2012-04-17 11:04 794
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 795
	}
c53e6443 sago007 2012-04-17 11:04 796
ecef5838 sago007 2015-11-24 20:01 797
	int getY() {
c53e6443 sago007 2012-04-17 11:04 798
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 799
	}
c53e6443 sago007 2012-04-17 11:04 800
ecef5838 sago007 2015-11-24 20:01 801
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 802
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 803
	}
89c4a3a6 sago007 2008-08-29 14:32 804
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 805
ecef5838 sago007 2015-11-24 20:01 806
class explosionManeger {
89c4a3a6 sago007 2008-08-29 14:32 807
public:
c53e6443 sago007 2012-04-17 11:04 808
	anExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 809
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 810
	//The old explosion information is also saved so explosions can be deleted!
c53e6443 sago007 2012-04-17 11:04 811
	anExplosion oldExplosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 812
	bool oldExplosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 813
ecef5838 sago007 2015-11-24 20:01 814
	explosionManeger() {
ecef5838 sago007 2015-11-24 20:01 815
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 816
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 817
			oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 818
		}
c53e6443 sago007 2012-04-17 11:04 819
	}
c53e6443 sago007 2012-04-17 11:04 820
ecef5838 sago007 2015-11-24 20:01 821
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 822
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 823
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 824
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 825
		}
ecef5838 sago007 2015-11-24 20:01 826
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 827
			return -1;
acd79baf sago007 2015-11-22 19:37 828
		}
c53e6443 sago007 2012-04-17 11:04 829
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 830
		explosionArray[explosionNumber] = anExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 831
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 832
		return 1;
c53e6443 sago007 2012-04-17 11:04 833
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 834
ecef5838 sago007 2015-11-24 20:01 835
	void update() {
c53e6443 sago007 2012-04-17 11:04 836
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 837
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 838
ecef5838 sago007 2015-11-24 20:01 839
			if (explosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 840
				oldExplosionUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 841
				oldExplosionArray[i] = explosionArray[i];
ecef5838 sago007 2015-11-24 20:01 842
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 843
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 844
				}
c53e6443 sago007 2012-04-17 11:04 845
			}
ecef5838 sago007 2015-11-24 20:01 846
			else {
c53e6443 sago007 2012-04-17 11:04 847
				oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 848
			}
c53e6443 sago007 2012-04-17 11:04 849
		}
c53e6443 sago007 2012-04-17 11:04 850
	} //update
89c4a3a6 sago007 2008-08-29 14:32 851
89c4a3a6 sago007 2008-08-29 14:32 852
89c4a3a6 sago007 2008-08-29 14:32 853
}; //explosionManeger
89c4a3a6 sago007 2008-08-29 14:32 854
4b0c248f sago007 2010-11-10 21:13 855
static explosionManeger theExplosionManeger;
89c4a3a6 sago007 2008-08-29 14:32 856
89c4a3a6 sago007 2008-08-29 14:32 857
//text pop-up
ecef5838 sago007 2015-11-24 20:01 858
class textMessage {
89c4a3a6 sago007 2008-08-29 14:32 859
private:
c53e6443 sago007 2012-04-17 11:04 860
	int x;
c53e6443 sago007 2012-04-17 11:04 861
	int y;
c53e6443 sago007 2012-04-17 11:04 862
	char textt[10];
c53e6443 sago007 2012-04-17 11:04 863
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 864
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 865
public:
89c4a3a6 sago007 2008-08-29 14:32 866
ecef5838 sago007 2015-11-24 20:01 867
	textMessage() {
ecef5838 sago007 2015-11-24 20:01 868
	}
c53e6443 sago007 2012-04-17 11:04 869
c53e6443 sago007 2012-04-17 11:04 870
	//constructor:
ecef5838 sago007 2015-11-24 20:01 871
	textMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 872
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 873
		x = X;
c53e6443 sago007 2012-04-17 11:04 874
		y = Y;
c53e6443 sago007 2012-04-17 11:04 875
		strncpy(textt,Text,10);
c53e6443 sago007 2012-04-17 11:04 876
		textt[9]=0;
c53e6443 sago007 2012-04-17 11:04 877
		time = Time;
c53e6443 sago007 2012-04-17 11:04 878
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 879
c53e6443 sago007 2012-04-17 11:04 880
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 881
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 882
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 883
	}
c53e6443 sago007 2012-04-17 11:04 884
ecef5838 sago007 2015-11-24 20:01 885
	int getX() {
c53e6443 sago007 2012-04-17 11:04 886
		return x;
c53e6443 sago007 2012-04-17 11:04 887
	}
c53e6443 sago007 2012-04-17 11:04 888
ecef5838 sago007 2015-11-24 20:01 889
	int getY() {
c53e6443 sago007 2012-04-17 11:04 890
		return y;
c53e6443 sago007 2012-04-17 11:04 891
	}
c53e6443 sago007 2012-04-17 11:04 892
ecef5838 sago007 2015-11-24 20:01 893
	const char* getText() {
c53e6443 sago007 2012-04-17 11:04 894
		return textt;
c53e6443 sago007 2012-04-17 11:04 895
	}
89c4a3a6 sago007 2008-08-29 14:32 896
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 897
ecef5838 sago007 2015-11-24 20:01 898
class textManeger {
89c4a3a6 sago007 2008-08-29 14:32 899
public:
c53e6443 sago007 2012-04-17 11:04 900
	textMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 901
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 902
	//The old text information is also saved so text can be deleted!
c53e6443 sago007 2012-04-17 11:04 903
	textMessage oldTextArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 904
	bool oldTextUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 905
ecef5838 sago007 2015-11-24 20:01 906
	textManeger() {
ecef5838 sago007 2015-11-24 20:01 907
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 908
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 909
			oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 910
		}
c53e6443 sago007 2012-04-17 11:04 911
	}
c53e6443 sago007 2012-04-17 11:04 912
ecef5838 sago007 2015-11-24 20:01 913
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 914
		int textNumber = 0;
ecef5838 sago007 2015-11-24 20:01 915
		while ((textNumber<maxNumberOfBalls)&&((textUsed[textNumber])||(oldTextUsed[textNumber]))) {
c53e6443 sago007 2012-04-17 11:04 916
			textNumber++;
acd79baf sago007 2015-11-22 19:37 917
		}
ecef5838 sago007 2015-11-24 20:01 918
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 919
			return -1;
acd79baf sago007 2015-11-22 19:37 920
		}
c53e6443 sago007 2012-04-17 11:04 921
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 922
		textArray[textNumber] = textMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 923
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 924
		return 1;
c53e6443 sago007 2012-04-17 11:04 925
	}  //addText
c53e6443 sago007 2012-04-17 11:04 926
ecef5838 sago007 2015-11-24 20:01 927
	void update() {
c53e6443 sago007 2012-04-17 11:04 928
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 929
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 930
ecef5838 sago007 2015-11-24 20:01 931
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 932
				if (!oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 933
					oldTextUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 934
					oldTextArray[i] = textMessage(textArray[i]);
c53e6443 sago007 2012-04-17 11:04 935
				}
ecef5838 sago007 2015-11-24 20:01 936
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 937
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 938
				}
c53e6443 sago007 2012-04-17 11:04 939
			}
ecef5838 sago007 2015-11-24 20:01 940
			else if (oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 941
				oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 942
			}
c53e6443 sago007 2012-04-17 11:04 943
		}
c53e6443 sago007 2012-04-17 11:04 944
	} //update
89c4a3a6 sago007 2008-08-29 14:32 945
89c4a3a6 sago007 2008-08-29 14:32 946
89c4a3a6 sago007 2008-08-29 14:32 947
}; //textManeger
89c4a3a6 sago007 2008-08-29 14:32 948
4b0c248f sago007 2010-11-10 21:13 949
static textManeger theTextManeger;
89c4a3a6 sago007 2008-08-29 14:32 950
89c4a3a6 sago007 2008-08-29 14:32 951
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 952
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 953
#include "BlockGame.cpp"
89c4a3a6 sago007 2008-08-29 14:32 954
ecef5838 sago007 2015-11-24 20:01 955
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 956
public:
c53e6443 sago007 2012-04-17 11:04 957
	SDL_Surface* sBoard;
c53e6443 sago007 2012-04-17 11:04 958
ecef5838 sago007 2015-11-24 20:01 959
	BlockGameSdl(int tx, int ty) {
56241205 sago007 2012-08-05 11:15 960
		tmp = IMG_Load2("gfx/BackBoard.png");
c53e6443 sago007 2012-04-17 11:04 961
		sBoard = SDL_DisplayFormat(tmp);
c53e6443 sago007 2012-04-17 11:04 962
		SDL_FreeSurface(tmp);
c53e6443 sago007 2012-04-17 11:04 963
		//BlockGame::BlockGame(tx,ty);
229e212d sago007 2015-08-22 17:14 964
		topx = tx;
229e212d sago007 2015-08-22 17:14 965
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 966
	}
ecef5838 sago007 2015-11-24 20:01 967
	~BlockGameSdl() {
c53e6443 sago007 2012-04-17 11:04 968
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 969
	}
acd79baf sago007 2015-11-22 19:37 970
58dd05a0 sago007 2015-08-22 17:49 971
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 972
		return topx;
229e212d sago007 2015-08-22 17:14 973
	}
58dd05a0 sago007 2015-08-22 17:49 974
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 975
		return topy;
229e212d sago007 2015-08-22 17:14 976
	}
acd79baf sago007 2015-11-22 19:37 977
313ecd1b sago007 2015-08-22 20:38 978
	void AddText(int x, int y, const std::string& text, int time) const override {
229e212d sago007 2015-08-22 17:14 979
		theTextManeger.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 980
	}
acd79baf sago007 2015-11-22 19:37 981
313ecd1b sago007 2015-08-22 20:38 982
	void AddBall(int x, int y, bool right, int color) const  override {
b37fa2db sago007 2015-12-04 20:44 983
		theBallManeger.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 984
	}
acd79baf sago007 2015-11-22 19:37 985
acd79baf sago007 2015-11-22 19:37 986
	void AddExplosion(int x, int y) const  override {
229e212d sago007 2015-08-22 17:14 987
		theExplosionManeger.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 988
	}
acd79baf sago007 2015-11-22 19:37 989
313ecd1b sago007 2015-08-22 20:38 990
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 991
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 992
			return;
acd79baf sago007 2015-11-22 19:37 993
		}
313ecd1b sago007 2015-08-22 20:38 994
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 995
	}
acd79baf sago007 2015-11-22 19:37 996
027b5cfd sago007 2015-08-23 14:27 997
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 998
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 999
	}
acd79baf sago007 2015-11-22 19:37 1000
313ecd1b sago007 2015-08-22 20:38 1001
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1002
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1003
			return;
acd79baf sago007 2015-11-22 19:37 1004
		}
313ecd1b sago007 2015-08-22 20:38 1005
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 1006
	}
acd79baf sago007 2015-11-22 19:37 1007
313ecd1b sago007 2015-08-22 20:38 1008
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1009
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1010
			return;
acd79baf sago007 2015-11-22 19:37 1011
		}
313ecd1b sago007 2015-08-22 20:38 1012
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1013
	}
acd79baf sago007 2015-11-22 19:37 1014
313ecd1b sago007 2015-08-22 20:38 1015
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 1016
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 1017
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 1018
		}
313ecd1b sago007 2015-08-22 20:38 1019
	}
acd79baf sago007 2015-11-22 19:37 1020
313ecd1b sago007 2015-08-22 20:38 1021
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1022
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1023
			return;
acd79baf sago007 2015-11-22 19:37 1024
		}
313ecd1b sago007 2015-08-22 20:38 1025
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1026
	}
6b1dc7a6 sago007 2010-11-08 21:03 1027
private:
ecef5838 sago007 2015-11-24 20:01 1028
	void convertSurface() {
c53e6443 sago007 2012-04-17 11:04 1029
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 1030
		sBoard = SDL_DisplayFormat(backBoard);
c53e6443 sago007 2012-04-17 11:04 1031
	}
c53e6443 sago007 2012-04-17 11:04 1032
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 1033
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 1034
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 1035
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 1036
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
c53e6443 sago007 2012-04-17 11:04 1037
					DrawIMG(bricks[board[j][i]%10], sBoard, j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 1038
					if ((board[j][i]/BLOCKWAIT)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1039
						DrawIMG(bomb[(ticks/BOMBTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1040
					}
ecef5838 sago007 2015-11-24 20:01 1041
					if ((board[j][i]/BLOCKHANG)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1042
						DrawIMG(ready[(ticks/READYTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1043
					}
c53e6443 sago007 2012-04-17 11:04 1044
c53e6443 sago007 2012-04-17 11:04 1045
				}
ecef5838 sago007 2015-11-24 20:01 1046
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1047
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1048
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1049
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 1050
						left = -1;
acd79baf sago007 2015-11-22 19:37 1051
					}
acd79baf sago007 2015-11-22 19:37 1052
					else {
acd79baf sago007 2015-11-22 19:37 1053
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1054
					}
acd79baf sago007 2015-11-22 19:37 1055
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 1056
						right = -1;
acd79baf sago007 2015-11-22 19:37 1057
					}
acd79baf sago007 2015-11-22 19:37 1058
					else {
acd79baf sago007 2015-11-22 19:37 1059
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1060
					}
acd79baf sago007 2015-11-22 19:37 1061
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 1062
						over = -1;
acd79baf sago007 2015-11-22 19:37 1063
					}
acd79baf sago007 2015-11-22 19:37 1064
					else {
acd79baf sago007 2015-11-22 19:37 1065
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1066
					}
acd79baf sago007 2015-11-22 19:37 1067
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 1068
						under = -1;
acd79baf sago007 2015-11-22 19:37 1069
					}
acd79baf sago007 2015-11-22 19:37 1070
					else {
acd79baf sago007 2015-11-22 19:37 1071
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1072
					}
ecef5838 sago007 2015-11-24 20:01 1073
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1074
						DrawIMG(garbageFill, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1075
					}
ecef5838 sago007 2015-11-24 20:01 1076
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1077
						DrawIMG(garbageL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1078
					}
ecef5838 sago007 2015-11-24 20:01 1079
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1080
						DrawIMG(garbageR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1081
					}
ecef5838 sago007 2015-11-24 20:01 1082
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1083
						DrawIMG(garbageT, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1084
					}
ecef5838 sago007 2015-11-24 20:01 1085
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1086
						DrawIMG(garbageB, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1087
					}
ecef5838 sago007 2015-11-24 20:01 1088
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1089
						DrawIMG(garbageTL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1090
					}
ecef5838 sago007 2015-11-24 20:01 1091
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1092
						DrawIMG(garbageBL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1093
					}
ecef5838 sago007 2015-11-24 20:01 1094
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1095
						DrawIMG(garbageTR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1096
					}
ecef5838 sago007 2015-11-24 20:01 1097
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1098
						DrawIMG(garbageBR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1099
					}
ecef5838 sago007 2015-11-24 20:01 1100
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1101
						DrawIMG(garbageMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1102
					}
ecef5838 sago007 2015-11-24 20:01 1103
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1104
						DrawIMG(garbageM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1105
					}
ecef5838 sago007 2015-11-24 20:01 1106
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1107
						DrawIMG(garbageML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1108
					}
c53e6443 sago007 2012-04-17 11:04 1109
				}
ecef5838 sago007 2015-11-24 20:01 1110
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 1111
					if (j==0) {
c53e6443 sago007 2012-04-17 11:04 1112
						DrawIMG(garbageGML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1113
					}
ecef5838 sago007 2015-11-24 20:01 1114
					else if (j==5) {
c53e6443 sago007 2012-04-17 11:04 1115
						DrawIMG(garbageGMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1116
					}
ecef5838 sago007 2015-11-24 20:01 1117
					else {
c53e6443 sago007 2012-04-17 11:04 1118
						DrawIMG(garbageGM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1119
					}
c53e6443 sago007 2012-04-17 11:04 1120
				}
c53e6443 sago007 2012-04-17 11:04 1121
			}
c53e6443 sago007 2012-04-17 11:04 1122
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 1123
c53e6443 sago007 2012-04-17 11:04 1124
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 1125
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 1126
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1127
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1128
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1129
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 1130
					left = -1;
acd79baf sago007 2015-11-22 19:37 1131
				}
acd79baf sago007 2015-11-22 19:37 1132
				else {
acd79baf sago007 2015-11-22 19:37 1133
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1134
				}
acd79baf sago007 2015-11-22 19:37 1135
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 1136
					right = -1;
acd79baf sago007 2015-11-22 19:37 1137
				}
acd79baf sago007 2015-11-22 19:37 1138
				else {
acd79baf sago007 2015-11-22 19:37 1139
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1140
				}
acd79baf sago007 2015-11-22 19:37 1141
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 1142
					over = -1;
acd79baf sago007 2015-11-22 19:37 1143
				}
acd79baf sago007 2015-11-22 19:37 1144
				else {
acd79baf sago007 2015-11-22 19:37 1145
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1146
				}
acd79baf sago007 2015-11-22 19:37 1147
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 1148
					under = -1;
acd79baf sago007 2015-11-22 19:37 1149
				}
acd79baf sago007 2015-11-22 19:37 1150
				else {
acd79baf sago007 2015-11-22 19:37 1151
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1152
				}
ecef5838 sago007 2015-11-24 20:01 1153
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
c53e6443 sago007 2012-04-17 11:04 1154
					DrawIMG(smiley[board[j][i]%4], sBoard, 2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 1155
				}
ecef5838 sago007 2015-11-24 20:01 1156
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 1157
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 1158
				}
ecef5838 sago007 2015-11-24 20:01 1159
				else {
c53e6443 sago007 2012-04-17 11:04 1160
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 1161
				}
c53e6443 sago007 2012-04-17 11:04 1162
c53e6443 sago007 2012-04-17 11:04 1163
			}
c53e6443 sago007 2012-04-17 11:04 1164
		}
c53e6443 sago007 2012-04-17 11:04 1165
		for (int i=0; i<6; i++)
ecef5838 sago007 2015-11-24 20:01 1166
			if (board[i][0]!=-1) {
acd79baf sago007 2015-11-22 19:37 1167
				DrawIMG(transCover, sBoard, i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 1168
			}
c53e6443 sago007 2012-04-17 11:04 1169
c53e6443 sago007 2012-04-17 11:04 1170
	}
6b1dc7a6 sago007 2010-11-08 21:03 1171
public:
c53e6443 sago007 2012-04-17 11:04 1172
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 1173
	void DoPaintJob() {
c53e6443 sago007 2012-04-17 11:04 1174
		DrawIMG(backBoard, sBoard, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1175
		nf_standard_blue_font.setDest(sBoard); //reset to screen at the end of this funciton!
cf54d8c3 sago007 2012-05-03 20:52 1176
cf54d8c3 sago007 2012-05-03 20:52 1177
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 1178
		if (stageClear) {
acd79baf sago007 2015-11-22 19:37 1179
			DrawIMG(blackLine, sBoard, 0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 1180
		}
ecef5838 sago007 2015-11-24 20:01 1181
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1182
			//We need to write nr. of moves left!
c53e6443 sago007 2012-04-17 11:04 1183
			strHolder = "Moves left: " + itoa(MovesLeft);
e55d039f sago007 2015-12-04 22:22 1184
			nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1185
c53e6443 sago007 2012-04-17 11:04 1186
		}
ecef5838 sago007 2015-11-24 20:01 1187
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
c53e6443 sago007 2012-04-17 11:04 1188
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1189
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 1190
				if (hasWonTheGame) {
c53e6443 sago007 2012-04-17 11:04 1191
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1192
				}
ecef5838 sago007 2015-11-24 20:01 1193
				else {
c53e6443 sago007 2012-04-17 11:04 1194
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1195
				}
c53e6443 sago007 2012-04-17 11:04 1196
			}
ecef5838 sago007 2015-11-24 20:01 1197
			else {
c53e6443 sago007 2012-04-17 11:04 1198
				strHolder = "Last puzzle";
e55d039f sago007 2015-12-04 22:22 1199
				nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1200
			}
c53e6443 sago007 2012-04-17 11:04 1201
		}
ecef5838 sago007 2015-11-24 20:01 1202
		if (stageClear && stageButtonStatus == SBstageClear) {
c53e6443 sago007 2012-04-17 11:04 1203
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1204
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 1205
				if (hasWonTheGame) {
c53e6443 sago007 2012-04-17 11:04 1206
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1207
				}
ecef5838 sago007 2015-11-24 20:01 1208
				else {
c53e6443 sago007 2012-04-17 11:04 1209
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1210
				}
c53e6443 sago007 2012-04-17 11:04 1211
			}
ecef5838 sago007 2015-11-24 20:01 1212
			else {
c53e6443 sago007 2012-04-17 11:04 1213
				strHolder = "Last stage";
e55d039f sago007 2015-12-04 22:22 1214
				nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1215
			}
c53e6443 sago007 2012-04-17 11:04 1216
		}
6b1dc7a6 sago007 2010-11-08 21:03 1217
6b1dc7a6 sago007 2010-11-08 21:03 1218
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 1219
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1220
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
c53e6443 sago007 2012-04-17 11:04 1221
			//NFont_Write(sBoard,   5, 5, strHolder.c_str());
e55d039f sago007 2015-12-04 22:22 1222
			nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1223
		}
6b1dc7a6 sago007 2010-11-08 21:03 1224
#endif
acd79baf sago007 2015-11-22 19:37 1225
		if (!bGameOver) {
acd79baf sago007 2015-11-22 19:37 1226
			DrawIMG(cursor[(ticks/600)%2],sBoard,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 1227
		}
ecef5838 sago007 2015-11-24 20:01 1228
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 1229
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1230
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1231
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1232
			}
c53e6443 sago007 2012-04-17 11:04 1233
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 1234
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 1235
			case 2:
c53e6443 sago007 2012-04-17 11:04 1236
				DrawIMG(counter[2], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1237
				break;
c53e6443 sago007 2012-04-17 11:04 1238
			case 1:
c53e6443 sago007 2012-04-17 11:04 1239
				DrawIMG(counter[1], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1240
				break;
c53e6443 sago007 2012-04-17 11:04 1241
			case 0:
c53e6443 sago007 2012-04-17 11:04 1242
				DrawIMG(counter[0], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1243
				break;
c53e6443 sago007 2012-04-17 11:04 1244
			default:
c53e6443 sago007 2012-04-17 11:04 1245
				break;
c53e6443 sago007 2012-04-17 11:04 1246
			}
c53e6443 sago007 2012-04-17 11:04 1247
		}
ecef5838 sago007 2015-11-24 20:01 1248
		else {
ecef5838 sago007 2015-11-24 20:01 1249
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1250
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1251
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 1252
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 1253
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1254
					}
c53e6443 sago007 2012-04-17 11:04 1255
				}
c53e6443 sago007 2012-04-17 11:04 1256
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 1257
			}
ecef5838 sago007 2015-11-24 20:01 1258
			else {
ecef5838 sago007 2015-11-24 20:01 1259
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1260
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 1261
				}
c53e6443 sago007 2012-04-17 11:04 1262
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 1263
			}
c53e6443 sago007 2012-04-17 11:04 1264
		}
6b1dc7a6 sago007 2010-11-08 21:03 1265
ecef5838 sago007 2015-11-24 20:01 1266
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1267
			if (hasWonTheGame) {
80b830cd sago007 2012-08-19 17:51 1268
				DrawIMG(iWinner, sBoard, 0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 1269
			}
ecef5838 sago007 2015-11-24 20:01 1270
			else {
ecef5838 sago007 2015-11-24 20:01 1271
				if (bDraw) {
80b830cd sago007 2012-08-19 17:51 1272
					DrawIMG(iDraw, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1273
				}
ecef5838 sago007 2015-11-24 20:01 1274
				else {
80b830cd sago007 2012-08-19 17:51 1275
					DrawIMG(iGameOver, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1276
				}
80b830cd sago007 2012-08-19 17:51 1277
			}
80b830cd sago007 2012-08-19 17:51 1278
		}
c53e6443 sago007 2012-04-17 11:04 1279
		nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 1280
	}
6b1dc7a6 sago007 2010-11-08 21:03 1281
6b1dc7a6 sago007 2010-11-08 21:03 1282
ecef5838 sago007 2015-11-24 20:01 1283
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 1284
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 1285
		DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1286
	}
acd79baf sago007 2015-11-22 19:37 1287
229e212d sago007 2015-08-22 17:14 1288
private:
229e212d sago007 2015-08-22 17:14 1289
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 1290
};
6b1dc7a6 sago007 2010-11-08 21:03 1291
6b1dc7a6 sago007 2010-11-08 21:03 1292
6b1dc7a6 sago007 2010-11-08 21:03 1293
6b1dc7a6 sago007 2010-11-08 21:03 1294
89c4a3a6 sago007 2008-08-29 14:32 1295
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 1296
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 1297
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1298
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 1299
	}
acd79baf sago007 2015-11-22 19:37 1300
	int rightNow = (int)time(nullptr);
c53e6443 sago007 2012-04-17 11:04 1301
	/*#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1302
	    char buf[514];
f306e3ca sago007 2015-12-04 21:16 1303
	    snprintf( buf, sizeof(buf), "%s/.gamesaves/blockattack/screenshots/screenshot%i.bmp", getenv("HOME"), rightNow );
c53e6443 sago007 2012-04-17 11:04 1304
	#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1305
	    char buf[MAX_PATH];
f306e3ca sago007 2015-12-04 21:16 1306
	    snprintf( buf, sizeof(buf), "%s\\My Games\\blockattack\\screenshots\\screenshot%i.bmp", (getMyDocumentsPath()).c_str(), rightNow );
c53e6443 sago007 2012-04-17 11:04 1307
	#else
c53e6443 sago007 2012-04-17 11:04 1308
	    char buf[MAX_PATH];
f306e3ca sago007 2015-12-04 21:16 1309
	    snprintf( buf, sizeof(buf), "screenshot%i.bmp", rightNow );
c53e6443 sago007 2012-04-17 11:04 1310
	#endif*/
215ca7b3 sago007 2009-03-06 16:37 1311
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1312
	string buf = (string)getenv("HOME")+"/.gamesaves/blockattack/screenshots/screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1313
#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1314
	string buf = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots\\screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1315
#else
c53e6443 sago007 2012-04-17 11:04 1316
	string buf = "screenshot"+itoa(rightNow)+".bmp";
89c4a3a6 sago007 2008-08-29 14:32 1317
#endif
c53e6443 sago007 2012-04-17 11:04 1318
	SDL_SaveBMP( screen, buf.c_str() );
c53e6443 sago007 2012-04-17 11:04 1319
	if (!NoSound)
acd79baf sago007 2015-11-22 19:37 1320
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1321
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 1322
		}
89c4a3a6 sago007 2008-08-29 14:32 1323
}
89c4a3a6 sago007 2008-08-29 14:32 1324
89c4a3a6 sago007 2008-08-29 14:32 1325
//Function to return the name of a key, to be displayed...
ecef5838 sago007 2015-11-24 20:01 1326
static string getKeyName(SDLKey key) {
c53e6443 sago007 2012-04-17 11:04 1327
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 1328
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 1329
}
89c4a3a6 sago007 2008-08-29 14:32 1330
ecef5838 sago007 2015-11-24 20:01 1331
void MakeBackground(int xsize,int ysize,BlockGame& theGame, BlockGame& theGame2);
89c4a3a6 sago007 2008-08-29 14:32 1332
89c4a3a6 sago007 2008-08-29 14:32 1333
89c4a3a6 sago007 2008-08-29 14:32 1334
89c4a3a6 sago007 2008-08-29 14:32 1335
//Dialogbox
f6707482 sago007 2015-12-04 22:55 1336
bool OpenDialogbox(int x, int y, std::string& name) {
c53e6443 sago007 2012-04-17 11:04 1337
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1338
	bool accept = false;   //New name is accepted! (not Cancelled)
f6707482 sago007 2015-12-04 22:55 1339
	ReadKeyboard rk = ReadKeyboard(name.c_str());
c53e6443 sago007 2012-04-17 11:04 1340
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1341
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1342
	DrawIMG(background,screen,0,0);
9b99cf7a sago007 2015-12-04 20:22 1343
	SDLUnicodeScope unicodeScope;
ecef5838 sago007 2015-11-24 20:01 1344
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1345
		DrawIMG(dialogBox,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 1346
		NFont_Write(screen, x+40,y+76,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 1347
		strHolder = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1348
		strHolder.erase((int)rk.CharsBeforeCursor());
c53e6443 sago007 2012-04-17 11:04 1349
ecef5838 sago007 2015-11-24 20:01 1350
		if (((SDL_GetTicks()/600)%2)==1) {
e55d039f sago007 2015-12-04 22:22 1351
			NFont_Write(screen, x+40+nf_standard_blue_font.getWidth( "%s", strHolder.c_str()),y+76,"|");
acd79baf sago007 2015-11-22 19:37 1352
		}
c53e6443 sago007 2012-04-17 11:04 1353
c53e6443 sago007 2012-04-17 11:04 1354
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1355
ecef5838 sago007 2015-11-24 20:01 1356
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1357
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1358
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1359
				done = true;
c53e6443 sago007 2012-04-17 11:04 1360
				accept = false;
c53e6443 sago007 2012-04-17 11:04 1361
			}
c53e6443 sago007 2012-04-17 11:04 1362
ecef5838 sago007 2015-11-24 20:01 1363
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1364
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1365
					done = true;
c53e6443 sago007 2012-04-17 11:04 1366
					accept = true;
c53e6443 sago007 2012-04-17 11:04 1367
				}
ecef5838 sago007 2015-11-24 20:01 1368
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1369
					done = true;
c53e6443 sago007 2012-04-17 11:04 1370
					accept = false;
c53e6443 sago007 2012-04-17 11:04 1371
				}
ecef5838 sago007 2015-11-24 20:01 1372
				else if (!(event.key.keysym.sym == SDLK_BACKSPACE)) {
9b99cf7a sago007 2015-12-04 20:22 1373
					if ((rk.ReadKey(event.key.keysym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1374
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1375
					}
c53e6443 sago007 2012-04-17 11:04 1376
				}
9b99cf7a sago007 2015-12-04 20:22 1377
				else if (event.key.keysym.sym == SDLK_BACKSPACE) {
9b99cf7a sago007 2015-12-04 20:22 1378
					if ((rk.ReadKey(event.key.keysym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1379
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1380
					}
c53e6443 sago007 2012-04-17 11:04 1381
				}
c53e6443 sago007 2012-04-17 11:04 1382
			}
c53e6443 sago007 2012-04-17 11:04 1383
acd79baf sago007 2015-11-22 19:37 1384
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1385
c53e6443 sago007 2012-04-17 11:04 1386
		SDL_Flip(screen); //Update screen
acd79baf sago007 2015-11-22 19:37 1387
	}   //while(!done)
f6707482 sago007 2015-12-04 22:55 1388
	name = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1389
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 1390
	showDialog = false;
9b99cf7a sago007 2015-12-04 20:22 1391
	unicodeScope.Release();
c53e6443 sago007 2012-04-17 11:04 1392
	return accept;
c53e6443 sago007 2012-04-17 11:04 1393
}
89c4a3a6 sago007 2008-08-29 14:32 1394
c53e6443 sago007 2012-04-17 11:04 1395
//Draws the highscores
ecef5838 sago007 2015-11-24 20:01 1396
void DrawHighscores(int x, int y, bool endless) {
c53e6443 sago007 2012-04-17 11:04 1397
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1398
	DrawIMG(background,screen,0,0);
acd79baf sago007 2015-11-22 19:37 1399
	if (endless) {
e55d039f sago007 2015-12-04 22:22 1400
		nf_standard_blue_font.draw(x+100,y+100, "%s",_("Endless:") );
acd79baf sago007 2015-11-22 19:37 1401
	}
acd79baf sago007 2015-11-22 19:37 1402
	else {
e55d039f sago007 2015-12-04 22:22 1403
		nf_standard_blue_font.draw(x+100,y+100, "%s",_("Time Trial:") );
acd79baf sago007 2015-11-22 19:37 1404
	}
ecef5838 sago007 2015-11-24 20:01 1405
	for (int i =0; i<10; i++) {
c53e6443 sago007 2012-04-17 11:04 1406
		char playerScore[32];
c53e6443 sago007 2012-04-17 11:04 1407
		char playerName[32];
ecef5838 sago007 2015-11-24 20:01 1408
		if (endless) {
f306e3ca sago007 2015-12-04 21:16 1409
			snprintf(playerScore, sizeof(playerScore), "%i", theTopScoresEndless.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1410
		}
ecef5838 sago007 2015-11-24 20:01 1411
		else {
f306e3ca sago007 2015-12-04 21:16 1412
			snprintf(playerScore, sizeof(playerScore), "%i", theTopScoresTimeTrial.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1413
		}
ecef5838 sago007 2015-11-24 20:01 1414
		if (endless) {
c53e6443 sago007 2012-04-17 11:04 1415
			strcpy(playerName,theTopScoresEndless.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1416
		}
ecef5838 sago007 2015-11-24 20:01 1417
		else {
c53e6443 sago007 2012-04-17 11:04 1418
			strcpy(playerName,theTopScoresTimeTrial.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1419
		}
e55d039f sago007 2015-12-04 22:22 1420
		nf_standard_blue_font.draw(x+420,y+150+i*35, "%s",playerScore);
e55d039f sago007 2015-12-04 22:22 1421
		nf_standard_blue_font.draw(x+60,y+150+i*35, "%s",playerName);
c53e6443 sago007 2012-04-17 11:04 1422
	}
c53e6443 sago007 2012-04-17 11:04 1423
}
89c4a3a6 sago007 2008-08-29 14:32 1424
ecef5838 sago007 2015-11-24 20:01 1425
void DrawStats() {
c53e6443 sago007 2012-04-17 11:04 1426
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1427
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1428
	int y = 5;
c53e6443 sago007 2012-04-17 11:04 1429
	const int y_spacing = 30;
c53e6443 sago007 2012-04-17 11:04 1430
	NFont_Write(screen, 10,y,_("Stats") );
c53e6443 sago007 2012-04-17 11:04 1431
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1432
	NFont_Write(screen, 10,y,_("Chains") );
ecef5838 sago007 2015-11-24 20:01 1433
	for (int i=2; i<13; i++) {
c53e6443 sago007 2012-04-17 11:04 1434
		y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1435
		NFont_Write(screen, 10,y,(itoa(i)+"X").c_str());
c53e6443 sago007 2012-04-17 11:04 1436
		string numberAsString = itoa(Stats::getInstance()->getNumberOf("chainX"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1437
		NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1438
	}
c53e6443 sago007 2012-04-17 11:04 1439
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1440
	NFont_Write(screen, 10,y,_("Lines Pushed: ") );
c53e6443 sago007 2012-04-17 11:04 1441
	string numberAsString = itoa(Stats::getInstance()->getNumberOf("linesPushed"));
c53e6443 sago007 2012-04-17 11:04 1442
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1443
c53e6443 sago007 2012-04-17 11:04 1444
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1445
	NFont_Write(screen, 10,y, _("Puzzles solved: ") );
c53e6443 sago007 2012-04-17 11:04 1446
	numberAsString = itoa(Stats::getInstance()->getNumberOf("puzzlesSolved"));
c53e6443 sago007 2012-04-17 11:04 1447
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1448
c53e6443 sago007 2012-04-17 11:04 1449
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1450
	NFont_Write(screen, 10,y, _("Run time: ") );
c53e6443 sago007 2012-04-17 11:04 1451
	commonTime ct = TimeHandler::peekTime("totalTime",TimeHandler::ms2ct(SDL_GetTicks()));
c53e6443 sago007 2012-04-17 11:04 1452
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1453
	NFont_Write(screen, 10,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1454
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1455
	NFont_Write(screen, 10,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1456
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1457
	NFont_Write(screen, 10,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1458
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1459
	NFont_Write(screen, 10,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1460
c53e6443 sago007 2012-04-17 11:04 1461
	y-=y_spacing*4; //Four rows back
c53e6443 sago007 2012-04-17 11:04 1462
	const int x_offset3 = xsize/3+10; //Ofset for three rows
c53e6443 sago007 2012-04-17 11:04 1463
	NFont_Write(screen, x_offset3,y, _("Play time: ") );
c53e6443 sago007 2012-04-17 11:04 1464
	ct = TimeHandler::getTime("playTime");
c53e6443 sago007 2012-04-17 11:04 1465
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1466
	NFont_Write(screen, x_offset3,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1467
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1468
	NFont_Write(screen, x_offset3,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1469
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1470
	NFont_Write(screen, x_offset3,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1471
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1472
	NFont_Write(screen, x_offset3,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1473
c53e6443 sago007 2012-04-17 11:04 1474
	const int x_offset = xsize/2+10;
c53e6443 sago007 2012-04-17 11:04 1475
	y = 5+y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1476
	NFont_Write(screen, x_offset,y, _("VS CPU (win/loss)") );
ecef5838 sago007 2015-11-24 20:01 1477
	for (int i=0; i<7; i++) {
c53e6443 sago007 2012-04-17 11:04 1478
		y += y_spacing;
e68d08eb sago007 2013-11-15 22:33 1479
		NFont_Write(screen, x_offset,y,string("AI "+itoa(i+1)).c_str());
c53e6443 sago007 2012-04-17 11:04 1480
		numberAsString = itoa(Stats::getInstance()->getNumberOf("defeatedAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1481
		string numberAsString2 = itoa(Stats::getInstance()->getNumberOf("defeatedByAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1482
		string toPrint = numberAsString + "/" + numberAsString2;
c53e6443 sago007 2012-04-17 11:04 1483
		NFont_Write(screen, x_offset+230,y,toPrint.c_str());
c53e6443 sago007 2012-04-17 11:04 1484
	}
c53e6443 sago007 2012-04-17 11:04 1485
}
47529580 sago007 2008-12-09 02:34 1486
ecef5838 sago007 2015-11-24 20:01 1487
void OpenScoresDisplay() {
c53e6443 sago007 2012-04-17 11:04 1488
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 1489
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1490
	int page = 0;
c53e6443 sago007 2012-04-17 11:04 1491
	const int numberOfPages = 3;
c53e6443 sago007 2012-04-17 11:04 1492
	//button coodinates:
c53e6443 sago007 2012-04-17 11:04 1493
	const int scoreX = buttonXsize*2;
c53e6443 sago007 2012-04-17 11:04 1494
	const int scoreY = 0;
c53e6443 sago007 2012-04-17 11:04 1495
	const int backX = 20;
c53e6443 sago007 2012-04-17 11:04 1496
	const int backY = ysize-buttonYsize-20;
c53e6443 sago007 2012-04-17 11:04 1497
	const int nextX = xsize-buttonXsize-20;
c53e6443 sago007 2012-04-17 11:04 1498
	const int nextY = backY;
ecef5838 sago007 2015-11-24 20:01 1499
	while (!done && !Config::getInstance()->isShuttingDown()) {
ecef5838 sago007 2015-11-24 20:01 1500
		switch (page) {
c53e6443 sago007 2012-04-17 11:04 1501
		case 0:
c53e6443 sago007 2012-04-17 11:04 1502
			//Highscores, endless
c53e6443 sago007 2012-04-17 11:04 1503
			DrawHighscores(100,100,true);
c53e6443 sago007 2012-04-17 11:04 1504
			break;
c53e6443 sago007 2012-04-17 11:04 1505
		case 1:
c53e6443 sago007 2012-04-17 11:04 1506
			//Highscores, Time Trial
c53e6443 sago007 2012-04-17 11:04 1507
			DrawHighscores(100,100,false);
c53e6443 sago007 2012-04-17 11:04 1508
			break;
c53e6443 sago007 2012-04-17 11:04 1509
		case 2:
c53e6443 sago007 2012-04-17 11:04 1510
		default:
c53e6443 sago007 2012-04-17 11:04 1511
			DrawStats();
c53e6443 sago007 2012-04-17 11:04 1512
		};
c53e6443 sago007 2012-04-17 11:04 1513
c53e6443 sago007 2012-04-17 11:04 1514
		//Draw buttons:
c53e6443 sago007 2012-04-17 11:04 1515
		DrawIMG(bHighScore,screen,scoreX,scoreY);
c53e6443 sago007 2012-04-17 11:04 1516
		DrawIMG(bBack,screen,backX,backY);
c53e6443 sago007 2012-04-17 11:04 1517
		DrawIMG(bNext,screen,nextX,nextY);
c53e6443 sago007 2012-04-17 11:04 1518
c53e6443 sago007 2012-04-17 11:04 1519
		//Draw page number
53001fa2 sago007 2015-11-08 15:13 1520
		string pageXofY = (boost::format(_("Page %1% of %2%") )%(page+1)%numberOfPages).str();
e55d039f sago007 2015-12-04 22:22 1521
		NFont_Write(screen, xsize/2-nf_standard_blue_font.getWidth( "%s", pageXofY.c_str())/2,ysize-60,pageXofY.c_str());
c53e6443 sago007 2012-04-17 11:04 1522
c53e6443 sago007 2012-04-17 11:04 1523
		SDL_Delay(10);
c53e6443 sago007 2012-04-17 11:04 1524
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1525
c53e6443 sago007 2012-04-17 11:04 1526
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1527
ecef5838 sago007 2015-11-24 20:01 1528
		while ( SDL_PollEvent(&event) ) {
c53e6443 sago007 2012-04-17 11:04 1529
c53e6443 sago007 2012-04-17 11:04 1530
ecef5838 sago007 2015-11-24 20:01 1531
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1532
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1533
				done = true;
c53e6443 sago007 2012-04-17 11:04 1534
			}
c53e6443 sago007 2012-04-17 11:04 1535
ecef5838 sago007 2015-11-24 20:01 1536
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1537
				if ( (event.key.keysym.sym == SDLK_RIGHT)) {
c53e6443 sago007 2012-04-17 11:04 1538
					page++;
ecef5838 sago007 2015-11-24 20:01 1539
					if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1540
						page = 0;
acd79baf sago007 2015-11-22 19:37 1541
					}
c53e6443 sago007 2012-04-17 11:04 1542
				}
ecef5838 sago007 2015-11-24 20:01 1543
				else if ( (event.key.keysym.sym == SDLK_LEFT)) {
c53e6443 sago007 2012-04-17 11:04 1544
					page--;
ecef5838 sago007 2015-11-24 20:01 1545
					if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1546
						page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1547
					}
c53e6443 sago007 2012-04-17 11:04 1548
				}
ecef5838 sago007 2015-11-24 20:01 1549
				else {
c53e6443 sago007 2012-04-17 11:04 1550
					done = true;
acd79baf sago007 2015-11-22 19:37 1551
				}
c53e6443 sago007 2012-04-17 11:04 1552
ecef5838 sago007 2015-11-24 20:01 1553
				if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 1554
					writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 1555
				}
c53e6443 sago007 2012-04-17 11:04 1556
ecef5838 sago007 2015-11-24 20:01 1557
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1558
					done = true;
c53e6443 sago007 2012-04-17 11:04 1559
				}
ecef5838 sago007 2015-11-24 20:01 1560
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1561
					done = true;
c53e6443 sago007 2012-04-17 11:04 1562
				}
c53e6443 sago007 2012-04-17 11:04 1563
			}
c53e6443 sago007 2012-04-17 11:04 1564
acd79baf sago007 2015-11-22 19:37 1565
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1566
c53e6443 sago007 2012-04-17 11:04 1567
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1568
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1569
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1570
		}
7ca669ac sago007 2008-12-09 16:30 1571
ecef5838 sago007 2015-11-24 20:01 1572
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1573
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1574
c53e6443 sago007 2012-04-17 11:04 1575
			//The Score button:
ecef5838 sago007 2015-11-24 20:01 1576
			if ((mousex>scoreX) && (mousex<scoreX+buttonXsize) && (mousey>scoreY) && (mousey<scoreY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1577
				done =true;
acd79baf sago007 2015-11-22 19:37 1578
			}
c53e6443 sago007 2012-04-17 11:04 1579
c53e6443 sago007 2012-04-17 11:04 1580
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1581
			if ((mousex>backX) && (mousex<backX+buttonXsize) && (mousey>backY) && (mousey<backY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1582
				page--;
ecef5838 sago007 2015-11-24 20:01 1583
				if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1584
					page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1585
				}
c53e6443 sago007 2012-04-17 11:04 1586
			}
c53e6443 sago007 2012-04-17 11:04 1587
c53e6443 sago007 2012-04-17 11:04 1588
			//The next button:
ecef5838 sago007 2015-11-24 20:01 1589
			if ((mousex>nextX) && (mousex<nextX+buttonXsize) && (mousey>nextY) && (mousey<nextY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1590
				page++;
ecef5838 sago007 2015-11-24 20:01 1591
				if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1592
					page = 0;
acd79baf sago007 2015-11-22 19:37 1593
				}
c53e6443 sago007 2012-04-17 11:04 1594
			}
c53e6443 sago007 2012-04-17 11:04 1595
		}
7ca669ac sago007 2008-12-09 16:30 1596
c53e6443 sago007 2012-04-17 11:04 1597
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1598
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1599
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1600
	}
6b1dc7a6 sago007 2010-11-08 21:03 1601
6b1dc7a6 sago007 2010-11-08 21:03 1602
81d9c25d sago007 2008-11-24 09:50 1603
}
81d9c25d sago007 2008-11-24 09:50 1604
89c4a3a6 sago007 2008-08-29 14:32 1605
89c4a3a6 sago007 2008-08-29 14:32 1606
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 1607
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 1608
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1609
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1610
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1611
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 1612
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1613
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1614
	}
c53e6443 sago007 2012-04-17 11:04 1615
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1616
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1617
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1618
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1619
#endif
c53e6443 sago007 2012-04-17 11:04 1620
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1621
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1622
	DrawIMG(bForward,background,x+460,y+420);
c53e6443 sago007 2012-04-17 11:04 1623
	DrawIMG(bBack,background,x+20,y+420);
ecef5838 sago007 2015-11-24 20:01 1624
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1625
		DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1626
		const int nrOfFiles = 10;
c53e6443 sago007 2012-04-17 11:04 1627
		DrawIMG(changeButtonsBack,screen,x,y);
ecef5838 sago007 2015-11-24 20:01 1628
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1629
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1630
		}
89c4a3a6 sago007 2008-08-29 14:32 1631
c53e6443 sago007 2012-04-17 11:04 1632
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1633
ecef5838 sago007 2015-11-24 20:01 1634
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1635
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1636
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1637
				done = true;
c53e6443 sago007 2012-04-17 11:04 1638
			}
c53e6443 sago007 2012-04-17 11:04 1639
ecef5838 sago007 2015-11-24 20:01 1640
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1641
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1642
					done = true;
c53e6443 sago007 2012-04-17 11:04 1643
				}
c53e6443 sago007 2012-04-17 11:04 1644
ecef5838 sago007 2015-11-24 20:01 1645
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1646
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1647
				}
c53e6443 sago007 2012-04-17 11:04 1648
ecef5838 sago007 2015-11-24 20:01 1649
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1650
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1651
				}
c53e6443 sago007 2012-04-17 11:04 1652
			}
c53e6443 sago007 2012-04-17 11:04 1653
c53e6443 sago007 2012-04-17 11:04 1654
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1655
c53e6443 sago007 2012-04-17 11:04 1656
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1657
c53e6443 sago007 2012-04-17 11:04 1658
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1659
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1660
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1661
		}
89c4a3a6 sago007 2008-08-29 14:32 1662
ecef5838 sago007 2015-11-24 20:01 1663
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1664
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1665
c53e6443 sago007 2012-04-17 11:04 1666
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1667
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1668
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1669
			}
c53e6443 sago007 2012-04-17 11:04 1670
c53e6443 sago007 2012-04-17 11:04 1671
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1672
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1673
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1674
			}
c53e6443 sago007 2012-04-17 11:04 1675
ecef5838 sago007 2015-11-24 20:01 1676
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1677
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1678
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1679
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1680
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1681
					}
c53e6443 sago007 2012-04-17 11:04 1682
				}
c53e6443 sago007 2012-04-17 11:04 1683
			}
c53e6443 sago007 2012-04-17 11:04 1684
		}
89c4a3a6 sago007 2008-08-29 14:32 1685
c53e6443 sago007 2012-04-17 11:04 1686
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1687
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1688
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1689
	}
80b830cd sago007 2012-08-19 17:51 1690
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1691
}
89c4a3a6 sago007 2008-08-29 14:32 1692
89c4a3a6 sago007 2008-08-29 14:32 1693
89c4a3a6 sago007 2008-08-29 14:32 1694
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1695
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1696
	for (int i = 0; i< maxNumberOfBalls; i++) {
ecef5838 sago007 2015-11-24 20:01 1697
		if (theBallManeger.ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1698
			DrawIMG(balls[theBallManeger.ballArray[i].getColor()],screen,theBallManeger.ballArray[i].getX(),theBallManeger.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1699
		} //if used
ecef5838 sago007 2015-11-24 20:01 1700
		if (theExplosionManeger.explosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1701
			DrawIMG(explosion[theExplosionManeger.explosionArray[i].getFrame()],screen,theExplosionManeger.explosionArray[i].getX(),theExplosionManeger.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1702
		}
ecef5838 sago007 2015-11-24 20:01 1703
		if (theTextManeger.textUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1704
			//cout << "Printing text: " << theTextManeger.textArray[i].getText() << endl;
c53e6443 sago007 2012-04-17 11:04 1705
			int x = theTextManeger.textArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 1706
			int y = theTextManeger.textArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 1707
			DrawIMG(iChainBack,screen,x,y);
e55d039f sago007 2015-12-04 22:22 1708
			nf_standard_small_font.drawCenter(x+12,y+7, "%s",theTextManeger.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1709
		}
c53e6443 sago007 2012-04-17 11:04 1710
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1711
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1712
89c4a3a6 sago007 2008-08-29 14:32 1713
//Removes the old balls
ecef5838 sago007 2015-11-24 20:01 1714
void UndrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1715
	for (int i = 0; i< maxNumberOfBalls; i++) {
ecef5838 sago007 2015-11-24 20:01 1716
		if (theBallManeger.oldBallUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1717
			DrawIMG(background,screen,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY(),ballSize,ballSize,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1718
		} //if used
ecef5838 sago007 2015-11-24 20:01 1719
		if (theExplosionManeger.oldExplosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1720
			DrawIMG(background,screen,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY(),70,120,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1721
		}
ecef5838 sago007 2015-11-24 20:01 1722
		if (theTextManeger.oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1723
			int x = theTextManeger.oldTextArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 1724
			int y = theTextManeger.oldTextArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 1725
			DrawIMG(background,screen,x,y,25,25,x,y);
c53e6443 sago007 2012-04-17 11:04 1726
		}
c53e6443 sago007 2012-04-17 11:04 1727
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1728
}   //UndrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1729
89c4a3a6 sago007 2008-08-29 14:32 1730
//draws everything
ecef5838 sago007 2015-11-24 20:01 1731
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1732
	SDL_ShowCursor(SDL_DISABLE);
c53e6443 sago007 2012-04-17 11:04 1733
	//draw background:
ecef5838 sago007 2015-11-24 20:01 1734
	if (forceredraw != 1) {
c53e6443 sago007 2012-04-17 11:04 1735
c53e6443 sago007 2012-04-17 11:04 1736
		UndrawBalls();
c53e6443 sago007 2012-04-17 11:04 1737
		DrawIMG(background,screen,oldMousex,oldMousey,32,32,oldMousex,oldMousey);
c53e6443 sago007 2012-04-17 11:04 1738
		DrawIMG(background,screen,oldBubleX,oldBubleY,140,50,oldBubleX,oldBubleY);
c53e6443 sago007 2012-04-17 11:04 1739
c53e6443 sago007 2012-04-17 11:04 1740
c53e6443 sago007 2012-04-17 11:04 1741
		DrawIMG(background,screen,350,200,120,200,350,200);
c53e6443 sago007 2012-04-17 11:04 1742
		DrawIMG(background,screen,830,200,120,200,830,200);
c53e6443 sago007 2012-04-17 11:04 1743
		DrawIMG(background,screen,800,0,140,50,800,0);
c53e6443 sago007 2012-04-17 11:04 1744
c53e6443 sago007 2012-04-17 11:04 1745
		DrawIMG(background,screen,50,60,300,50,50,60);
c53e6443 sago007 2012-04-17 11:04 1746
		DrawIMG(background,screen,510,60,300,50,510,60);
acd79baf sago007 2015-11-22 19:37 1747
	}
6787b808 sago007 2015-08-23 14:57 1748
	else {
c53e6443 sago007 2012-04-17 11:04 1749
		DrawIMG(background,screen,0,0);
6787b808 sago007 2015-08-23 14:57 1750
	}
c53e6443 sago007 2012-04-17 11:04 1751
	DrawIMG(theGame->sBoard,screen,theGame->GetTopX(),theGame->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1752
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1753
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1754
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1755
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1756
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1757
	}
ecef5838 sago007 2015-11-24 20:01 1758
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1759
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1760
	}
ecef5838 sago007 2015-11-24 20:01 1761
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1762
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1763
	}
ecef5838 sago007 2015-11-24 20:01 1764
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1765
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1766
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1767
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1768
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1769
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1770
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1771
		}
ecef5838 sago007 2015-11-24 20:01 1772
		else {
c53e6443 sago007 2012-04-17 11:04 1773
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1774
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1775
		}
acd79baf sago007 2015-11-22 19:37 1776
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1777
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1778
		}
acd79baf sago007 2015-11-22 19:37 1779
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1780
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1781
		}
ecef5838 sago007 2015-11-24 20:01 1782
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1783
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1784
		}
acd79baf sago007 2015-11-22 19:37 1785
		else {
acd79baf sago007 2015-11-22 19:37 1786
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1787
		}
c53e6443 sago007 2012-04-17 11:04 1788
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1789
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1790
	}
ecef5838 sago007 2015-11-24 20:01 1791
	else {
c53e6443 sago007 2012-04-17 11:04 1792
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1793
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1794
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1795
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1796
		}
acd79baf sago007 2015-11-22 19:37 1797
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1798
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1799
		}
ecef5838 sago007 2015-11-24 20:01 1800
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1801
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1802
		}
ecef5838 sago007 2015-11-24 20:01 1803
		else {
c53e6443 sago007 2012-04-17 11:04 1804
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1805
		}
c53e6443 sago007 2012-04-17 11:04 1806
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1807
	}
c53e6443 sago007 2012-04-17 11:04 1808
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1809
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1810
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1811
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1812
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1813
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1814
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1815
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1816
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1817
	}
c53e6443 sago007 2012-04-17 11:04 1818
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1819
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1820
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1821
		/*
c53e6443 sago007 2012-04-17 11:04 1822
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1823
		 */
ecef5838 sago007 2015-11-24 20:01 1824
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1825
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1826
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1827
			//Write a description:
ecef5838 sago007 2015-11-24 20:01 1828
			if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1829
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Time Trial");
c53e6443 sago007 2012-04-17 11:04 1830
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1831
				string infostring = _("Score as much as \npossible in 2 minutes");
cf54d8c3 sago007 2012-05-03 20:52 1832
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1833
			}
ecef5838 sago007 2015-11-24 20:01 1834
			else if (theGame->isStageClear()) {
c53e6443 sago007 2012-04-17 11:04 1835
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Stage Clear");
c53e6443 sago007 2012-04-17 11:04 1836
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1837
				string infostring = _("You must clear a \nnumber of lines.\nSpeed is rapidly \nincreased.");
cf54d8c3 sago007 2012-05-03 20:52 1838
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1839
			}
ecef5838 sago007 2015-11-24 20:01 1840
			else if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1841
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Puzzle");
c53e6443 sago007 2012-04-17 11:04 1842
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1843
				string infostring = _("Clear the entire board \nwith a limited number \nof moves.");
cf54d8c3 sago007 2012-05-03 20:52 1844
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1845
			}
ecef5838 sago007 2015-11-24 20:01 1846
			else {
c53e6443 sago007 2012-04-17 11:04 1847
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Endless");
c53e6443 sago007 2012-04-17 11:04 1848
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1849
				string infostring = _("Score as much as \npossible. No time limit.");
cf54d8c3 sago007 2012-05-03 20:52 1850
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1851
			}
c53e6443 sago007 2012-04-17 11:04 1852
c53e6443 sago007 2012-04-17 11:04 1853
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1854
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1855
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1856
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1857
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1858
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1859
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1860
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1861
			}
ecef5838 sago007 2015-11-24 20:01 1862
			else {
c53e6443 sago007 2012-04-17 11:04 1863
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1864
			}
c53e6443 sago007 2012-04-17 11:04 1865
		}
ecef5838 sago007 2015-11-24 20:01 1866
		else {
c53e6443 sago007 2012-04-17 11:04 1867
			DrawIMG(theGame2->sBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
acd79baf sago007 2015-11-22 19:37 1868
		}
c53e6443 sago007 2012-04-17 11:04 1869
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1870
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1871
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1872
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1873
		}
ecef5838 sago007 2015-11-24 20:01 1874
		else {
c53e6443 sago007 2012-04-17 11:04 1875
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1876
		}
ecef5838 sago007 2015-11-24 20:01 1877
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1878
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1879
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1880
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1881
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1882
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1883
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1884
			}
ecef5838 sago007 2015-11-24 20:01 1885
			else {
c53e6443 sago007 2012-04-17 11:04 1886
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1887
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1888
			}
acd79baf sago007 2015-11-22 19:37 1889
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1890
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1891
			}
acd79baf sago007 2015-11-22 19:37 1892
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1893
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1894
			}
ecef5838 sago007 2015-11-24 20:01 1895
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1896
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1897
			}
ecef5838 sago007 2015-11-24 20:01 1898
			else {
c53e6443 sago007 2012-04-17 11:04 1899
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1900
			}
c53e6443 sago007 2012-04-17 11:04 1901
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1902
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1903
		}
ecef5838 sago007 2015-11-24 20:01 1904
		else {
c53e6443 sago007 2012-04-17 11:04 1905
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1906
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1907
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1908
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1909
			}
acd79baf sago007 2015-11-22 19:37 1910
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1911
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1912
			}
ecef5838 sago007 2015-11-24 20:01 1913
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1914
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1915
			}
ecef5838 sago007 2015-11-24 20:01 1916
			else {
c53e6443 sago007 2012-04-17 11:04 1917
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1918
			}
c53e6443 sago007 2012-04-17 11:04 1919
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1920
		}
c53e6443 sago007 2012-04-17 11:04 1921
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1922
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1923
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1924
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1925
	}
c53e6443 sago007 2012-04-17 11:04 1926
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1927
89c4a3a6 sago007 2008-08-29 14:32 1928
c53e6443 sago007 2012-04-17 11:04 1929
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1930
1572de2b sago007 2008-09-11 18:15 1931
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1932
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1933
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1934
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1935
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1936
		}
f306e3ca sago007 2015-12-04 21:16 1937
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1938
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1939
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1940
	}
c53e6443 sago007 2012-04-17 11:04 1941
c53e6443 sago007 2012-04-17 11:04 1942
	//NFont_Write(screen, 800,4,FPS);
c53e6443 sago007 2012-04-17 11:04 1943
	nf_standard_blue_font.draw(800,4,FPS);
89c4a3a6 sago007 2008-08-29 14:32 1944
#endif
89c4a3a6 sago007 2008-08-29 14:32 1945
c53e6443 sago007 2012-04-17 11:04 1946
	//SDL_Flip(screen); Update screen is now called outside DrawEvrything, bacause the mouse needs to be painted
89c4a3a6 sago007 2008-08-29 14:32 1947
89c4a3a6 sago007 2008-08-29 14:32 1948
}
89c4a3a6 sago007 2008-08-29 14:32 1949
89c4a3a6 sago007 2008-08-29 14:32 1950
//Generates the standard background
ecef5838 sago007 2015-11-24 20:01 1951
static void MakeBackground(int xsize,int ysize) {
c53e6443 sago007 2012-04-17 11:04 1952
	int w = backgroundImage->w;
c53e6443 sago007 2012-04-17 11:04 1953
	int h = backgroundImage->h;
ecef5838 sago007 2015-11-24 20:01 1954
	for (int i=0; i*w<xsize; i++)
ecef5838 sago007 2015-11-24 20:01 1955
		for (int j=0; j*h<ysize; j++) {
c53e6443 sago007 2012-04-17 11:04 1956
			DrawIMG(backgroundImage,background,i*w,j*h);
acd79baf sago007 2015-11-22 19:37 1957
		}
c53e6443 sago007 2012-04-17 11:04 1958
	standardBackground = true;
89c4a3a6 sago007 2008-08-29 14:32 1959
}
89c4a3a6 sago007 2008-08-29 14:32 1960
89c4a3a6 sago007 2008-08-29 14:32 1961
//Generates the background with red board backs
ecef5838 sago007 2015-11-24 20:01 1962
static void MakeBackground(int xsize,int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1963
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1964
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 1965
	DrawIMG(boardBackBack,background,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 1966
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 1967
}
89c4a3a6 sago007 2008-08-29 14:32 1968
ecef5838 sago007 2015-11-24 20:01 1969
static void MakeBackground(int xsize, int ysize, BlockGameSdl* theGame) {
c53e6443 sago007 2012-04-17 11:04 1970
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1971
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 1972
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 1973
}
89c4a3a6 sago007 2008-08-29 14:32 1974
89c4a3a6 sago007 2008-08-29 14:32 1975
89c4a3a6 sago007 2008-08-29 14:32 1976
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 1977
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 1978
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 1979
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 1980
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 1981
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 1982
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 1983
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 1984
	bool levelSelected = false;
c53e6443 sago007 2012-04-17 11:04 1985
	bool tempBool;
a5a3aa4f sago007 2015-08-23 15:31 1986
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 1987
	Uint32 tempUInt32;
aede0664 sago007 2012-04-19 19:45 1988
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 1989
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 1990
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 1991
c53e6443 sago007 2012-04-17 11:04 1992
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 1993
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1994
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 1995
	}
89c4a3a6 sago007 2008-08-29 14:32 1996
c53e6443 sago007 2012-04-17 11:04 1997
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 1998
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 1999
c53e6443 sago007 2012-04-17 11:04 2000
	MakeBackground(xsize,ysize);
ecef5838 sago007 2015-11-24 20:01 2001
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 2002
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 2003
	}
ecef5838 sago007 2015-11-24 20:01 2004
	if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2005
		ifstream stageFile(stageClearSavePath.c_str(),ios::binary);
ecef5838 sago007 2015-11-24 20:01 2006
		if (stageFile) {
ecef5838 sago007 2015-11-24 20:01 2007
			for (int i = 0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2008
				stageFile.read(reinterpret_cast<char*>(&tempBool),sizeof(bool));
aede0664 sago007 2012-04-19 19:45 2009
				stageCleared[i]=tempBool;
aede0664 sago007 2012-04-19 19:45 2010
			}
ecef5838 sago007 2015-11-24 20:01 2011
			if (!stageFile.eof()) {
ecef5838 sago007 2015-11-24 20:01 2012
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2013
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2014
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2015
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2016
					}
aede0664 sago007 2012-04-19 19:45 2017
					stageScores[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2018
					totalScore+=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2019
				}
ecef5838 sago007 2015-11-24 20:01 2020
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2021
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2022
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2023
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2024
					}
aede0664 sago007 2012-04-19 19:45 2025
					stageTimes[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2026
					totalTime += tempUInt32;
aede0664 sago007 2012-04-19 19:45 2027
				}
aede0664 sago007 2012-04-19 19:45 2028
			}
ecef5838 sago007 2015-11-24 20:01 2029
			else {
ecef5838 sago007 2015-11-24 20:01 2030
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2031
					stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2032
					stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2033
				}
aede0664 sago007 2012-04-19 19:45 2034
			}
aede0664 sago007 2012-04-19 19:45 2035
			stageFile.close();
aede0664 sago007 2012-04-19 19:45 2036
		}
ecef5838 sago007 2015-11-24 20:01 2037
		else {
ecef5838 sago007 2015-11-24 20:01 2038
			for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2039
				stageCleared[i]= false;
aede0664 sago007 2012-04-19 19:45 2040
				stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2041
				stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2042
			}
aede0664 sago007 2012-04-19 19:45 2043
		}
aede0664 sago007 2012-04-19 19:45 2044
		nrOfLevels = nrOfStageLevels;
c53e6443 sago007 2012-04-17 11:04 2045
	}
c53e6443 sago007 2012-04-17 11:04 2046
ecef5838 sago007 2015-11-24 20:01 2047
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 2048
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2049
c53e6443 sago007 2012-04-17 11:04 2050
c53e6443 sago007 2012-04-17 11:04 2051
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2052
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 2053
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 2054
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 2055
		}
ecef5838 sago007 2015-11-24 20:01 2056
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2057
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 2058
		}
c53e6443 sago007 2012-04-17 11:04 2059
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 2060
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 2061
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 2062
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 2063
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2064
			}
acd79baf sago007 2015-11-22 19:37 2065
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 2066
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2067
			}
acd79baf sago007 2015-11-22 19:37 2068
			if (Type == 1 && stageCleared.at(i)==true) {
acd79baf sago007 2015-11-22 19:37 2069
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2070
			}
ed33b751 sago007 2012-04-17 10:48 2071
		}
89c4a3a6 sago007 2008-08-29 14:32 2072
c53e6443 sago007 2012-04-17 11:04 2073
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2074
		while ( SDL_PollEvent(&event) )
ecef5838 sago007 2015-11-24 20:01 2075
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2076
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2077
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 2078
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2079
				}
ecef5838 sago007 2015-11-24 20:01 2080
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2081
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 2082
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2083
				}
ecef5838 sago007 2015-11-24 20:01 2084
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 2085
					++selected;
ecef5838 sago007 2015-11-24 20:01 2086
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2087
						selected = 0;
acd79baf sago007 2015-11-22 19:37 2088
					}
c53e6443 sago007 2012-04-17 11:04 2089
				}
ecef5838 sago007 2015-11-24 20:01 2090
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 2091
					--selected;
ecef5838 sago007 2015-11-24 20:01 2092
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 2093
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 2094
					}
c53e6443 sago007 2012-04-17 11:04 2095
				}
ecef5838 sago007 2015-11-24 20:01 2096
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 2097
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 2098
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2099
						selected-=10;
acd79baf sago007 2015-11-22 19:37 2100
					}
c53e6443 sago007 2012-04-17 11:04 2101
				}
ecef5838 sago007 2015-11-24 20:01 2102
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 2103
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 2104
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 2105
						selected+=10;
acd79baf sago007 2015-11-22 19:37 2106
					}
c53e6443 sago007 2012-04-17 11:04 2107
				}
c53e6443 sago007 2012-04-17 11:04 2108
			}
c53e6443 sago007 2012-04-17 11:04 2109
acd79baf sago007 2015-11-22 19:37 2110
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2111
c53e6443 sago007 2012-04-17 11:04 2112
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 2113
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 2114
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 2115
			int j;
42f05434 sago007 2012-04-19 20:25 2116
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 2117
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2118
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 2119
				}
ed33b751 sago007 2012-04-17 10:48 2120
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 2121
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 2122
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2123
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 2124
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 2125
					}
ed33b751 sago007 2012-04-17 10:48 2126
		}
ed33b751 sago007 2012-04-17 10:48 2127
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 2128
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 2129
c53e6443 sago007 2012-04-17 11:04 2130
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2131
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2132
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2133
		}
89c4a3a6 sago007 2008-08-29 14:32 2134
ecef5838 sago007 2015-11-24 20:01 2135
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2136
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2137
c53e6443 sago007 2012-04-17 11:04 2138
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 2139
			int i;
aede0664 sago007 2012-04-19 19:45 2140
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 2141
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2142
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 2143
				}
c53e6443 sago007 2012-04-17 11:04 2144
			i++;
c53e6443 sago007 2012-04-17 11:04 2145
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 2146
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 2147
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2148
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 2149
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2150
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 2151
					}
c53e6443 sago007 2012-04-17 11:04 2152
		}
80b830cd sago007 2012-08-19 17:51 2153
ecef5838 sago007 2015-11-24 20:01 2154
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2155
			string scoreString = _("Best score: 0");
aede0664 sago007 2012-04-19 19:45 2156
			string timeString = _("Time used: -- : --");
aede0664 sago007 2012-04-19 19:45 2157
ecef5838 sago007 2015-11-24 20:01 2158
			if (stageScores.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2159
				scoreString = _("Best score: ")+itoa(stageScores.at(selected));
acd79baf sago007 2015-11-22 19:37 2160
			}
ecef5838 sago007 2015-11-24 20:01 2161
			if (stageTimes.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2162
				timeString = _("Time used: ")+itoa(stageTimes.at(selected)/1000/60)+" : "+itoa2((stageTimes.at(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 2163
			}
aede0664 sago007 2012-04-19 19:45 2164
aede0664 sago007 2012-04-19 19:45 2165
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 2166
			NFont_Write(screen, 200,250,timeString.c_str());
53001fa2 sago007 2015-11-08 15:13 2167
			string totalString = (boost::format("Total score: %1% in %2%:%3%")%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 2168
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 2169
		}
89c4a3a6 sago007 2008-08-29 14:32 2170
c53e6443 sago007 2012-04-17 11:04 2171
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2172
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2173
		SDL_Flip(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 2174
c53e6443 sago007 2012-04-17 11:04 2175
	}
c53e6443 sago007 2012-04-17 11:04 2176
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2177
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 2178
}
89c4a3a6 sago007 2008-08-29 14:32 2179
89c4a3a6 sago007 2008-08-29 14:32 2180
89c4a3a6 sago007 2008-08-29 14:32 2181
//The function that allows the player to choose Level number
ecef5838 sago007 2015-11-24 20:01 2182
void startVsMenu() {
c53e6443 sago007 2012-04-17 11:04 2183
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2184
	const int yplace = 100;
c53e6443 sago007 2012-04-17 11:04 2185
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 2186
	bool done = false;
c53e6443 sago007 2012-04-17 11:04 2187
c53e6443 sago007 2012-04-17 11:04 2188
	//Keeps track of background;
c53e6443 sago007 2012-04-17 11:04 2189
	//int nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2190
c53e6443 sago007 2012-04-17 11:04 2191
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2192
	NFont_Write(background, 360,650, _("Press ESC to accept") );
c53e6443 sago007 2012-04-17 11:04 2193
	DrawIMG(bBack,background,xsize/2-120/2,600);
ecef5838 sago007 2015-11-24 20:01 2194
	do {
c53e6443 sago007 2012-04-17 11:04 2195
		//nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2196
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2197
		DrawIMG(changeButtonsBack,screen,xplace,yplace);
c53e6443 sago007 2012-04-17 11:04 2198
		NFont_Write(screen, xplace+50,yplace+20,"Player 1");
c53e6443 sago007 2012-04-17 11:04 2199
		NFont_Write(screen, xplace+300+50,yplace+20,"Player 2");
c53e6443 sago007 2012-04-17 11:04 2200
		NFont_Write(screen, xplace+50,yplace+70,"Speed:");
c53e6443 sago007 2012-04-17 11:04 2201
		NFont_Write(screen, xplace+50+300,yplace+70,"Speed:");
ecef5838 sago007 2015-11-24 20:01 2202
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2203
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2204
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2205
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2206
			NFont_Write(screen, xplace+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2207
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2208
			if (player1Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2209
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2210
			}
c53e6443 sago007 2012-04-17 11:04 2211
		}
ecef5838 sago007 2015-11-24 20:01 2212
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2213
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2214
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2215
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2216
			NFont_Write(screen, xplace+300+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2217
			DrawIMG(iLevelCheckBox,screen,xplace+300+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2218
			if (player2Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2219
				DrawIMG(iLevelCheck,screen,xplace+300+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2220
			}
c53e6443 sago007 2012-04-17 11:04 2221
		}
c53e6443 sago007 2012-04-17 11:04 2222
		NFont_Write(screen, xplace+50,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2223
		DrawIMG(iLevelCheckBox,screen,xplace+50+70,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2224
		if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2225
			DrawIMG(iLevelCheck,screen,xplace+50+70,yplace+200);
acd79baf sago007 2015-11-22 19:37 2226
		}
c53e6443 sago007 2012-04-17 11:04 2227
		NFont_Write(screen, xplace+50,yplace+250,"TT Handicap: ");
c53e6443 sago007 2012-04-17 11:04 2228
		NFont_Write(screen, xplace+50+300,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2229
		DrawIMG(iLevelCheckBox,screen,xplace+50+70+300,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2230
		if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2231
			DrawIMG(iLevelCheck,screen,xplace+50+70+300,yplace+200);
acd79baf sago007 2015-11-22 19:37 2232
		}
c53e6443 sago007 2012-04-17 11:04 2233
		NFont_Write(screen, xplace+50+300,yplace+250,"TT Handicap: ");
ecef5838 sago007 2015-11-24 20:01 2234
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2235
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2236
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2237
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2238
			NFont_Write(screen, xplace+50+i*40,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2239
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2240
			if (player1handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2241
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+330);
acd79baf sago007 2015-11-22 19:37 2242
			}
c53e6443 sago007 2012-04-17 11:04 2243
		}
ecef5838 sago007 2015-11-24 20:01 2244
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2245
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2246
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2247
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2248
			NFont_Write(screen, xplace+50+i*40+300,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2249
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40+300,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2250
			if (player2handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2251
				DrawIMG(iLevelCheck,screen,xplace+50+i*40+300,yplace+330);
acd79baf sago007 2015-11-22 19:37 2252
			}
c53e6443 sago007 2012-04-17 11:04 2253
		}
89c4a3a6 sago007 2008-08-29 14:32 2254
c53e6443 sago007 2012-04-17 11:04 2255
		SDL_Event event;
ecef5838 sago007 2015-11-24 20:01 2256
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2257
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2258
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2259
					done = true;
c53e6443 sago007 2012-04-17 11:04 2260
				}
ecef5838 sago007 2015-11-24 20:01 2261
				if ( event.key.keysym.sym == SDLK_RETURN ) {
c53e6443 sago007 2012-04-17 11:04 2262
					done = true;
c53e6443 sago007 2012-04-17 11:04 2263
				}
ecef5838 sago007 2015-11-24 20:01 2264
				if ( event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2265
					done = true;
c53e6443 sago007 2012-04-17 11:04 2266
				}
c53e6443 sago007 2012-04-17 11:04 2267
			}
80b830cd sago007 2012-08-19 17:51 2268
		}
c53e6443 sago007 2012-04-17 11:04 2269
acd79baf sago007 2015-11-22 19:37 2270
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2271
c53e6443 sago007 2012-04-17 11:04 2272
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2273
c53e6443 sago007 2012-04-17 11:04 2274
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2275
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2276
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2277
		}
89c4a3a6 sago007 2008-08-29 14:32 2278
ecef5838 sago007 2015-11-24 20:01 2279
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2280
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2281
ecef5838 sago007 2015-11-24 20:01 2282
			if ((mousex>xplace+50+70)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2283
				player1AI=!player1AI;
acd79baf sago007 2015-11-22 19:37 2284
			}
ecef5838 sago007 2015-11-24 20:01 2285
			if ((mousex>xplace+50+70+300)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30+300)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2286
				player2AI=!player2AI;
acd79baf sago007 2015-11-22 19:37 2287
			}
ecef5838 sago007 2015-11-24 20:01 2288
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2289
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2290
					player1Speed=i;
acd79baf sago007 2015-11-22 19:37 2291
				}
c53e6443 sago007 2012-04-17 11:04 2292
			}
ecef5838 sago007 2015-11-24 20:01 2293
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2294
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2295
					player2Speed=i;
acd79baf sago007 2015-11-22 19:37 2296
				}
c53e6443 sago007 2012-04-17 11:04 2297
			}
ecef5838 sago007 2015-11-24 20:01 2298
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2299
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2300
					player1handicap=i;
acd79baf sago007 2015-11-22 19:37 2301
				}
c53e6443 sago007 2012-04-17 11:04 2302
			}
ecef5838 sago007 2015-11-24 20:01 2303
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2304
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2305
					player2handicap=i;
acd79baf sago007 2015-11-22 19:37 2306
				}
c53e6443 sago007 2012-04-17 11:04 2307
			}
ecef5838 sago007 2015-11-24 20:01 2308
			if ((mousex>xsize/2-120/2)&&(mousex<xsize/2+120/2)&&(mousey>600)&&(mousey<640)) {
c53e6443 sago007 2012-04-17 11:04 2309
				done = true;
acd79baf sago007 2015-11-22 19:37 2310
			}
c53e6443 sago007 2012-04-17 11:04 2311
		}
89c4a3a6 sago007 2008-08-29 14:32 2312
c53e6443 sago007 2012-04-17 11:04 2313
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2314
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2315
		SDL_Flip(screen); //draws it all to the screen
c53e6443 sago007 2012-04-17 11:04 2316
		SDL_Delay(10);
89c4a3a6 sago007 2008-08-29 14:32 2317
c53e6443 sago007 2012-04-17 11:04 2318
	}
c53e6443 sago007 2012-04-17 11:04 2319
	while (!done && !Config::getInstance()->isShuttingDown());
c53e6443 sago007 2012-04-17 11:04 2320
	DrawIMG(background, screen, 0, 0);
89c4a3a6 sago007 2008-08-29 14:32 2321
}
89c4a3a6 sago007 2008-08-29 14:32 2322
89c4a3a6 sago007 2008-08-29 14:32 2323
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 2324
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 2325
	char theFileName[30];
055218be sago007 2015-08-22 18:44 2326
	strcpy(theFileName, PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 2327
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 2328
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 2329
	}
c53e6443 sago007 2012-04-17 11:04 2330
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 2331
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 2332
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 2333
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 2334
		}
055218be sago007 2015-08-22 18:44 2335
		PuzzleSetName(theFileName);
89c4a3a6 sago007 2008-08-29 14:32 2336
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2337
		string home = getenv("HOME");
055218be sago007 2015-08-22 18:44 2338
		PuzzleSetSavePath(home+"/.gamesaves/blockattack/"+PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2339
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2340
		string home = getMyDocumentsPath();
ecef5838 sago007 2015-11-24 20:01 2341
		if (&home!=nullptr) {
055218be sago007 2015-08-22 18:44 2342
			PuzzleSetSavePath(home+"/My Games/blockattack/"+PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2343
		}
ecef5838 sago007 2015-11-24 20:01 2344
		else {
055218be sago007 2015-08-22 18:44 2345
			PuzzleSetSavePath(PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2346
		}
89c4a3a6 sago007 2008-08-29 14:32 2347
#else
055218be sago007 2015-08-22 18:44 2348
		PuzzleSetSavePath(PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2349
#endif
c53e6443 sago007 2012-04-17 11:04 2350
	}
89c4a3a6 sago007 2008-08-29 14:32 2351
89c4a3a6 sago007 2008-08-29 14:32 2352
}
89c4a3a6 sago007 2008-08-29 14:32 2353
ecef5838 sago007 2015-11-24 20:01 2354
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 2355
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 2356
dfdb7d66 sago007 2015-11-29 19:21 2357
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2358
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2359
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2360
ecef5838 sago007 2015-11-24 20:01 2361
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 2362
	//1 player - endless
229e212d sago007 2015-08-22 17:14 2363
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2364
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 2365
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2366
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2367
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2368
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 2369
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 2370
}
30f910dd sago007 2010-11-10 21:02 2371
ecef5838 sago007 2015-11-24 20:01 2372
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2373
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2374
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2375
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2376
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 2377
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2378
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 2379
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 2380
}
4f1d27f1 sago007 2011-03-18 15:53 2381
ecef5838 sago007 2015-11-24 20:01 2382
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 2383
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 2384
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 2385
		return 1;
acd79baf sago007 2015-11-22 19:37 2386
	}
229e212d sago007 2015-08-22 17:14 2387
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2388
	MakeBackground(xsize,ysize,player1,player2);
c53e6443 sago007 2012-04-17 11:04 2389
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2390
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2391
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2392
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 2393
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2394
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 2395
	return 0;
b7590374 sago007 2011-05-19 16:15 2396
}
b7590374 sago007 2011-05-19 16:15 2397
4f1d27f1 sago007 2011-03-18 15:53 2398
ecef5838 sago007 2015-11-24 20:01 2399
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2400
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2401
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2402
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2403
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2404
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2405
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2406
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2407
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2408
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2409
	player2->setHandicap(player2handicap);
dfdb7d66 sago007 2015-11-29 19:21 2410
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 2411
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 2412
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2413
		player1->setAIlevel(player1AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 2414
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 2415
	}
ecef5838 sago007 2015-11-24 20:01 2416
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2417
		player2->setAIlevel(player2AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 2418
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 2419
	}
8f632c05 sago007 2015-08-22 16:21 2420
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2421
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2422
}
4f1d27f1 sago007 2011-03-18 15:53 2423
ecef5838 sago007 2015-11-24 20:01 2424
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 2425
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 2426
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2427
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2428
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 2429
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2430
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2431
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2432
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2433
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 2434
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2435
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 2436
	}
ecef5838 sago007 2015-11-24 20:01 2437
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2438
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 2439
	}
c53e6443 sago007 2012-04-17 11:04 2440
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2441
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2442
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2443
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2444
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2445
}
4f1d27f1 sago007 2011-03-18 15:53 2446
89c4a3a6 sago007 2008-08-29 14:32 2447
//The main function, quite big... too big
ecef5838 sago007 2015-11-24 20:01 2448
int main(int argc, char* argv[]) {
c53e6443 sago007 2012-04-17 11:04 2449
	//We first create the folder there we will save (only on UNIX systems)
c53e6443 sago007 2012-04-17 11:04 2450
	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
89c4a3a6 sago007 2008-08-29 14:32 2451
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2452
	//Compiler warns about unused result. The users envisonment should normally give the user all the information he needs
ecef5838 sago007 2015-11-24 20:01 2453
	if (system("mkdir -p ~/.gamesaves/blockattack/screenshots")) {
56241205 sago007 2012-08-05 11:15 2454
		cerr << "mkdir error creating ~/.gamesaves/blockattack/screenshots" << endl;
acd79baf sago007 2015-11-22 19:37 2455
	}
ecef5838 sago007 2015-11-24 20:01 2456
	if (system("mkdir -p ~/.gamesaves/blockattack/replays")) {
56241205 sago007 2012-08-05 11:15 2457
		cerr << "mkdir error creating ~/.gamesaves/blockattack/replays" << endl;
acd79baf sago007 2015-11-22 19:37 2458
	}
ecef5838 sago007 2015-11-24 20:01 2459
	if (system("mkdir -p ~/.gamesaves/blockattack/puzzles")) {
56241205 sago007 2012-08-05 11:15 2460
		cerr << "mkdir error creating ~/.gamesaves/blockattack/puzzles" << endl;
acd79baf sago007 2015-11-22 19:37 2461
	}
89c4a3a6 sago007 2008-08-29 14:32 2462
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2463
	//Now for Windows NT/2k/xp/2k3 etc.
c53e6443 sago007 2012-04-17 11:04 2464
	string tempA = getMyDocumentsPath()+"\\My Games";
acd79baf sago007 2015-11-22 19:37 2465
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2466
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack";
acd79baf sago007 2015-11-22 19:37 2467
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2468
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\replays";
acd79baf sago007 2015-11-22 19:37 2469
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2470
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots";
acd79baf sago007 2015-11-22 19:37 2471
	CreateDirectory(tempA.c_str(),nullptr);
89c4a3a6 sago007 2008-08-29 14:32 2472
#endif
acd79baf sago007 2015-11-22 19:37 2473
	highPriority = false;   //if true the game will take most resources, but increase framerate.
c53e6443 sago007 2012-04-17 11:04 2474
	bFullscreen = false;
c53e6443 sago007 2012-04-17 11:04 2475
	//Set default Config variables:
c53e6443 sago007 2012-04-17 11:04 2476
	Config::getInstance()->setDefault("themename","default");
c53e6443 sago007 2012-04-17 11:04 2477
	setlocale (LC_ALL, "");
c53e6443 sago007 2012-04-17 11:04 2478
	bindtextdomain (PACKAGE, LOCALEDIR);
c53e6443 sago007 2012-04-17 11:04 2479
	textdomain (PACKAGE);
ecef5838 sago007 2015-11-24 20:01 2480
	if (argc > 1) {
c53e6443 sago007 2012-04-17 11:04 2481
		int argumentNr = 1;
c53e6443 sago007 2012-04-17 11:04 2482
		forceredraw = 2;
ecef5838 sago007 2015-11-24 20:01 2483
		while (argc>argumentNr) {
56241205 sago007 2012-08-05 11:15 2484
			const char helpString[] = "--help";
56241205 sago007 2012-08-05 11:15 2485
			const char priorityString[] = "-priority";
56241205 sago007 2012-08-05 11:15 2486
			const char forceRedrawString[] = "-forceredraw";
56241205 sago007 2012-08-05 11:15 2487
			const char forcepartdrawString[] = "-forcepartdraw";
56241205 sago007 2012-08-05 11:15 2488
			const char singlePuzzleString[] = "-SP";
56241205 sago007 2012-08-05 11:15 2489
			const char noSoundAtAll[] = "-nosound";
56241205 sago007 2012-08-05 11:15 2490
			const char selectTheme[] = "-theme";
56241205 sago007 2012-08-05 11:15 2491
			const char verbose[] = "-v";
f306e3ca sago007 2015-12-04 21:16 2492
			if (strequals(argv[argumentNr],helpString)) {
f306e3ca sago007 2015-12-04 21:16 2493
				cout << "Block Attack Help" << endl << helpString << "  " << _("Displays this message") <<
acd79baf sago007 2015-11-22 19:37 2494
				     endl << "-priority  " << _("Starts game in high priority") << endl <<
acd79baf sago007 2015-11-22 19:37 2495
				     "-forceredraw  " << _("Redraw the whole screen every frame, prevents garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2496
				     "-forcepartdraw  " << _("Only draw what is changed, sometimes cause garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2497
				     "-nosound  " << _("No sound will be played at all, and sound hardware will not be loaded (use this if game crashes because of sound)") << endl <<
b37fa2db sago007 2015-12-04 20:44 2498
				     "-theme <" << _("THEMENAME") << ">  " << _("Changes to the theme <THEMENAME> on startup") << endl;
89c4a3a6 sago007 2008-08-29 14:32 2499
#ifdef WIN32
c53e6443 sago007 2012-04-17 11:04 2500
				system("Pause");
89c4a3a6 sago007 2008-08-29 14:32 2501
#endif
c53e6443 sago007 2012-04-17 11:04 2502
				return 0;
c53e6443 sago007 2012-04-17 11:04 2503
			}
f306e3ca sago007 2015-12-04 21:16 2504
			if (strequals(argv[argumentNr],priorityString)) {
ecef5838 sago007 2015-11-24 20:01 2505
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2506
					cout << "Priority mode" << endl;
acd79baf sago007 2015-11-22 19:37 2507
				}
c53e6443 sago007 2012-04-17 11:04 2508
				highPriority = true;
c53e6443 sago007 2012-04-17 11:04 2509
			}
f306e3ca sago007 2015-12-04 21:16 2510
			if (strequals(argv[argumentNr],forceRedrawString)) {
c53e6443 sago007 2012-04-17 11:04 2511
				forceredraw = 1;
c53e6443 sago007 2012-04-17 11:04 2512
			}
f306e3ca sago007 2015-12-04 21:16 2513
			if (strequals(argv[argumentNr],forcepartdrawString)) {
c53e6443 sago007 2012-04-17 11:04 2514
				forceredraw = 2;
c53e6443 sago007 2012-04-17 11:04 2515
			}
f306e3ca sago007 2015-12-04 21:16 2516
			if (strequals(argv[argumentNr],singlePuzzleString)) {
c53e6443 sago007 2012-04-17 11:04 2517
				singlePuzzle = true; //We will just have one puzzle
ecef5838 sago007 2015-11-24 20:01 2518
				if (argv[argumentNr+1][1]!=0) {
c53e6443 sago007 2012-04-17 11:04 2519
					singlePuzzleNr = (argv[argumentNr+1][1]-'0')+(argv[argumentNr+1][0]-'0')*10;
acd79baf sago007 2015-11-22 19:37 2520
				}
ecef5838 sago007 2015-11-24 20:01 2521
				else {
c53e6443 sago007 2012-04-17 11:04 2522
					singlePuzzleNr = (argv[argumentNr+1][0]-'0');
acd79baf sago007 2015-11-22 19:37 2523
				}
c53e6443 sago007 2012-04-17 11:04 2524
				singlePuzzleFile = argv[argumentNr+2];
c53e6443 sago007 2012-04-17 11:04 2525
				argumentNr+=2;
ecef5838 sago007 2015-11-24 20:01 2526
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2527
					cout << "SinglePuzzleMode, File: " << singlePuzzleFile << " and Level: " << singlePuzzleNr << endl;
acd79baf sago007 2015-11-22 19:37 2528
				}
c53e6443 sago007 2012-04-17 11:04 2529
			}
f306e3ca sago007 2015-12-04 21:16 2530
			if (strequals(argv[argumentNr],noSoundAtAll)) {
c53e6443 sago007 2012-04-17 11:04 2531
				NoSound = true;
c53e6443 sago007 2012-04-17 11:04 2532
			}
f306e3ca sago007 2015-12-04 21:16 2533
			if (strequals(argv[argumentNr],selectTheme)) {
c53e6443 sago007 2012-04-17 11:04 2534
				argumentNr++; //Go to themename (the next argument)
ecef5838 sago007 2015-11-24 20:01 2535
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2536
					cout << "Theme set to \"" << argv[argumentNr] << '"' << endl;
acd79baf sago007 2015-11-22 19:37 2537
				}
c53e6443 sago007 2012-04-17 11:04 2538
				Config::getInstance()->setString("themename",argv[argumentNr]);
c53e6443 sago007 2012-04-17 11:04 2539
			}
f306e3ca sago007 2015-12-04 21:16 2540
			if (strequals(argv[argumentNr],verbose)) {
56241205 sago007 2012-08-05 11:15 2541
				verboseLevel++;
56241205 sago007 2012-08-05 11:15 2542
			}
c53e6443 sago007 2012-04-17 11:04 2543
			argumentNr++;
c53e6443 sago007 2012-04-17 11:04 2544
		}   //while
c53e6443 sago007 2012-04-17 11:04 2545
	}   //if
c53e6443 sago007 2012-04-17 11:04 2546
c53e6443 sago007 2012-04-17 11:04 2547
	SoundEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2548
	MusicEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2549
	bScreenLocked = false;
acd79baf sago007 2015-11-22 19:37 2550
	twoPlayers = false; //true if two players splitscreen
c53e6443 sago007 2012-04-17 11:04 2551
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 2552
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 2553
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 2554
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 2555
c53e6443 sago007 2012-04-17 11:04 2556
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 2557
	theExplosionManeger = explosionManeger();
89c4a3a6 sago007 2008-08-29 14:32 2558
c53e6443 sago007 2012-04-17 11:04 2559
//We now set the paths were we are saving, we are using the keyword __unix__ . I hope that all UNIX systems has a home folder
89c4a3a6 sago007 2008-08-29 14:32 2560
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2561
	string home = getenv("HOME");
c53e6443 sago007 2012-04-17 11:04 2562
	string optionsPath = home+"/.gamesaves/blockattack/options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2563
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2564
	string home = getMyDocumentsPath();
c53e6443 sago007 2012-04-17 11:04 2565
	string optionsPath;
ecef5838 sago007 2015-11-24 20:01 2566
	if (&home!=nullptr) { //Null if no APPDATA dir exists (win 9x)
c53e6443 sago007 2012-04-17 11:04 2567
		optionsPath = home+"/My Games/blockattack/options.dat";
acd79baf sago007 2015-11-22 19:37 2568
	}
ecef5838 sago007 2015-11-24 20:01 2569
	else {
c53e6443 sago007 2012-04-17 11:04 2570
		optionsPath = "options.dat";
acd79baf sago007 2015-11-22 19:37 2571
	}
89c4a3a6 sago007 2008-08-29 14:32 2572
#else
c53e6443 sago007 2012-04-17 11:04 2573
	string optionsPath = "options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2574
#endif
89c4a3a6 sago007 2008-08-29 14:32 2575
c53e6443 sago007 2012-04-17 11:04 2576
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2577
	stageClearSavePath = home+"/.gamesaves/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2578
	PuzzleSetSavePath(home+"/.gamesaves/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2579
#elif defined(_WIN32)
ecef5838 sago007 2015-11-24 20:01 2580
	if (&home!=nullptr) {
c53e6443 sago007 2012-04-17 11:04 2581
		stageClearSavePath = home+"/My Games/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2582
		PuzzleSetSavePath(home+"/My Games/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2583
	}
ecef5838 sago007 2015-11-24 20:01 2584
	else {
c53e6443 sago007 2012-04-17 11:04 2585
		stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2586
		PuzzleSetSavePath("puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2587
	}
89c4a3a6 sago007 2008-08-29 14:32 2588
#else
c53e6443 sago007 2012-04-17 11:04 2589
	stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2590
	PuzzleSetSavePath("puzzle.levels.save");
89c4a3a6 sago007 2008-08-29 14:32 2591
#endif
055218be sago007 2015-08-22 18:44 2592
	PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 2593
c53e6443 sago007 2012-04-17 11:04 2594
	//Init SDL
ecef5838 sago007 2015-11-24 20:01 2595
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
56241205 sago007 2012-08-05 11:15 2596
		cerr << "Unable to init SDL: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 2597
		exit(1);
c53e6443 sago007 2012-04-17 11:04 2598
	}
acd79baf sago007 2015-11-22 19:37 2599
	atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 2600
c53e6443 sago007 2012-04-17 11:04 2601
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 2602
c53e6443 sago007 2012-04-17 11:04 2603
	Joypad_init();    //Prepare the joysticks
c53e6443 sago007 2012-04-17 11:04 2604
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2605
	Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 2606
c53e6443 sago007 2012-04-17 11:04 2607
	theTextManeger = textManeger();
89c4a3a6 sago007 2008-08-29 14:32 2608
c53e6443 sago007 2012-04-17 11:04 2609
	//Open Audio
c53e6443 sago007 2012-04-17 11:04 2610
	if (!NoSound) //If sound has not been disabled, then load the sound system
ecef5838 sago007 2015-11-24 20:01 2611
		if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
56241205 sago007 2012-08-05 11:15 2612
			cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
acd79baf sago007 2015-11-22 19:37 2613
			     << "Sound will be disabled!" << endl;
c53e6443 sago007 2012-04-17 11:04 2614
			NoSound = true; //Tries to stop all sound from playing/loading
c53e6443 sago007 2012-04-17 11:04 2615
		}
c53e6443 sago007 2012-04-17 11:04 2616
078900fe sago007 2015-12-05 15:31 2617
	//SDL_WM_SetCaption("Block Attack - Rise of the Blocks", nullptr); //Sets title line
89c4a3a6 sago007 2008-08-29 14:32 2618
ecef5838 sago007 2015-11-24 20:01 2619
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2620
		//Copyright notice:
56241205 sago007 2012-08-05 11:15 2621
		cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://blockattack.sf.net" << endl << "Copyright 2004-2011 Poul Sander" << endl <<
acd79baf sago007 2015-11-22 19:37 2622
		     "A SDL based game (see www.libsdl.org)" << endl <<
acd79baf sago007 2015-11-22 19:37 2623
		     "The game is availeble under the GPL, see COPYING for details." << endl;
c53e6443 sago007 2012-04-17 11:04 2624
#if defined(_WIN32)
56241205 sago007 2012-08-05 11:15 2625
		cout << "Windows build" << endl;
c53e6443 sago007 2012-04-17 11:04 2626
#elif defined(__linux__)
56241205 sago007 2012-08-05 11:15 2627
		cout << "Linux build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2628
#elif defined(__unix__)
56241205 sago007 2012-08-05 11:15 2629
		cout << "Unix build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2630
#else
56241205 sago007 2012-08-05 11:15 2631
		cout << "Alternative build" << endl;
c53e6443 sago007 2012-04-17 11:04 2632
#endif
56241205 sago007 2012-08-05 11:15 2633
		cout << "-------------------------------------------" << endl;
56241205 sago007 2012-08-05 11:15 2634
	}
c53e6443 sago007 2012-04-17 11:04 2635
c53e6443 sago007 2012-04-17 11:04 2636
c53e6443 sago007 2012-04-17 11:04 2637
	keySettings[0].up= SDLK_UP;
c53e6443 sago007 2012-04-17 11:04 2638
	keySettings[0].down = SDLK_DOWN;
c53e6443 sago007 2012-04-17 11:04 2639
	keySettings[0].left = SDLK_LEFT;
c53e6443 sago007 2012-04-17 11:04 2640
	keySettings[0].right = SDLK_RIGHT;
c53e6443 sago007 2012-04-17 11:04 2641
	keySettings[0].change = SDLK_RCTRL;
c53e6443 sago007 2012-04-17 11:04 2642
	keySettings[0].push = SDLK_RSHIFT;
c53e6443 sago007 2012-04-17 11:04 2643
c53e6443 sago007 2012-04-17 11:04 2644
	keySettings[2].up= SDLK_w;
c53e6443 sago007 2012-04-17 11:04 2645
	keySettings[2].down = SDLK_s;
c53e6443 sago007 2012-04-17 11:04 2646
	keySettings[2].left = SDLK_a;
c53e6443 sago007 2012-04-17 11:04 2647
	keySettings[2].right = SDLK_d;
c53e6443 sago007 2012-04-17 11:04 2648
	keySettings[2].change = SDLK_LCTRL;
c53e6443 sago007 2012-04-17 11:04 2649
	keySettings[2].push = SDLK_LSHIFT;
c53e6443 sago007 2012-04-17 11:04 2650
c53e6443 sago007 2012-04-17 11:04 2651
	player1keys=0;
c53e6443 sago007 2012-04-17 11:04 2652
	player2keys=2;
c53e6443 sago007 2012-04-17 11:04 2653
f6707482 sago007 2015-12-04 22:55 2654
	player1name = "Player 1";
f6707482 sago007 2015-12-04 22:55 2655
	player2name = "Player 2";
c53e6443 sago007 2012-04-17 11:04 2656
ecef5838 sago007 2015-11-24 20:01 2657
	Config* configSettings = Config::getInstance();
c53e6443 sago007 2012-04-17 11:04 2658
	//configSettings->setString("aNumber"," A string");
c53e6443 sago007 2012-04-17 11:04 2659
	//configSettings->save();
ecef5838 sago007 2015-11-24 20:01 2660
	if (configSettings->exists("fullscreen")) { //Test if an configFile exists
c53e6443 sago007 2012-04-17 11:04 2661
		bFullscreen = (bool)configSettings->getInt("fullscreen");
c53e6443 sago007 2012-04-17 11:04 2662
		MusicEnabled = (bool)configSettings->getInt("musicenabled");
c53e6443 sago007 2012-04-17 11:04 2663
		SoundEnabled = (bool)configSettings->getInt("soundenabled");
c53e6443 sago007 2012-04-17 11:04 2664
		mouseplay1 = (bool)configSettings->getInt("mouseplay1");
c53e6443 sago007 2012-04-17 11:04 2665
		mouseplay2 = (bool)configSettings->getInt("mouseplay2");
c53e6443 sago007 2012-04-17 11:04 2666
		joyplay1 = (bool)configSettings->getInt("joypad1");
c53e6443 sago007 2012-04-17 11:04 2667
		joyplay2 = (bool)configSettings->getInt("joypad2");
c53e6443 sago007 2012-04-17 11:04 2668
ecef5838 sago007 2015-11-24 20:01 2669
		if (configSettings->exists("player1keyup")) {
acd79baf sago007 2015-11-22 19:37 2670
			keySettings[0].up = (SDLKey)configSettings->getInt("player1keyup");
acd79baf sago007 2015-11-22 19:37 2671
		}
ecef5838 sago007 2015-11-24 20:01 2672
		if (configSettings->exists("player1keydown")) {
acd79baf sago007 2015-11-22 19:37 2673
			keySettings[0].down = (SDLKey)configSettings->getInt("player1keydown");
acd79baf sago007 2015-11-22 19:37 2674
		}
ecef5838 sago007 2015-11-24 20:01 2675
		if (configSettings->exists("player1keyleft")) {
acd79baf sago007 2015-11-22 19:37 2676
			keySettings[0].left = (SDLKey)configSettings->getInt("player1keyleft");
acd79baf sago007 2015-11-22 19:37 2677
		}
ecef5838 sago007 2015-11-24 20:01 2678
		if (configSettings->exists("player1keyright")) {
acd79baf sago007 2015-11-22 19:37 2679
			keySettings[0].right = (SDLKey)configSettings->getInt("player1keyright");
acd79baf sago007 2015-11-22 19:37 2680
		}
ecef5838 sago007 2015-11-24 20:01 2681
		if (configSettings->exists("player1keychange")) {
acd79baf sago007 2015-11-22 19:37 2682
			keySettings[0].change = (SDLKey)configSettings->getInt("player1keychange");
acd79baf sago007 2015-11-22 19:37 2683
		}
ecef5838 sago007 2015-11-24 20:01 2684
		if (configSettings->exists("player1keypush")) {
acd79baf sago007 2015-11-22 19:37 2685
			keySettings[0].push = (SDLKey)configSettings->getInt("player1keypush");
acd79baf sago007 2015-11-22 19:37 2686
		}
acd79baf sago007 2015-11-22 19:37 2687
ecef5838 sago007 2015-11-24 20:01 2688
		if (configSettings->exists("player2keyup")) {
acd79baf sago007 2015-11-22 19:37 2689
			keySettings[2].up = (SDLKey)configSettings->getInt("player2keyup");
acd79baf sago007 2015-11-22 19:37 2690
		}
ecef5838 sago007 2015-11-24 20:01 2691
		if (configSettings->exists("player2keydown")) {
acd79baf sago007 2015-11-22 19:37 2692
			keySettings[2].down = (SDLKey)configSettings->getInt("player2keydown");
acd79baf sago007 2015-11-22 19:37 2693
		}
ecef5838 sago007 2015-11-24 20:01 2694
		if (configSettings->exists("player2keyleft")) {
acd79baf sago007 2015-11-22 19:37 2695
			keySettings[2].left = (SDLKey)configSettings->getInt("player2keyleft");
acd79baf sago007 2015-11-22 19:37 2696
		}
ecef5838 sago007 2015-11-24 20:01 2697
		if (configSettings->exists("player2keyright")) {
acd79baf sago007 2015-11-22 19:37 2698
			keySettings[2].right = (SDLKey)configSettings->getInt("player2keyright");
acd79baf sago007 2015-11-22 19:37 2699
		}
ecef5838 sago007 2015-11-24 20:01 2700
		if (configSettings->exists("player2keychange")) {
acd79baf sago007 2015-11-22 19:37 2701
			keySettings[2].change = (SDLKey)configSettings->getInt("player2keychange");
acd79baf sago007 2015-11-22 19:37 2702
		}
ecef5838 sago007 2015-11-24 20:01 2703
		if (configSettings->exists("player2keypush")) {
acd79baf sago007 2015-11-22 19:37 2704
			keySettings[2].push = (SDLKey)configSettings->getInt("player2keypush");
acd79baf sago007 2015-11-22 19:37 2705
		}
ecef5838 sago007 2015-11-24 20:01 2706
		if (configSettings->exists("player1name")) {
f6707482 sago007 2015-12-04 22:55 2707
			player1name = configSettings->getString("player1name");
acd79baf sago007 2015-11-22 19:37 2708
		}
ecef5838 sago007 2015-11-24 20:01 2709
		if (configSettings->exists("player2name")) {
f6707482 sago007 2015-12-04 22:55 2710
			player2name = configSettings->getString("player2name");
acd79baf sago007 2015-11-22 19:37 2711
		}
ecef5838 sago007 2015-11-24 20:01 2712
		if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2713
			cout << "Data loaded from config file" << endl;
acd79baf sago007 2015-11-22 19:37 2714
		}
c53e6443 sago007 2012-04-17 11:04 2715
	}
ecef5838 sago007 2015-11-24 20:01 2716
	else {
f6707482 sago007 2015-12-04 22:55 2717
		if (verboseLevel) {
f6707482 sago007 2015-12-04 22:55 2718
			cout << "Unable to load options file, using default values" << endl;
c53e6443 sago007 2012-04-17 11:04 2719
		}
c53e6443 sago007 2012-04-17 11:04 2720
	}
89c4a3a6 sago007 2008-08-29 14:32 2721
1572de2b sago007 2008-09-11 18:15 2722
#if NETWORK
b45d8841 sago007 2012-04-23 19:30 2723
	Config::getInstance()->setDefault("portv4","42200");
c53e6443 sago007 2012-04-17 11:04 2724
	strcpy(serverAddress, "192.168.0.2                 \0");
ecef5838 sago007 2015-11-24 20:01 2725
	if (configSettings->exists("address0")) {
c53e6443 sago007 2012-04-17 11:04 2726
		strcpy(serverAddress, "                            \0");
c53e6443 sago007 2012-04-17 11:04 2727
		strncpy(serverAddress,configSettings->getString("address0").c_str(),sizeof(serverAddress)-1);
c53e6443 sago007 2012-04-17 11:04 2728
	}
89c4a3a6 sago007 2008-08-29 14:32 2729
#endif
89c4a3a6 sago007 2008-08-29 14:32 2730
ecef5838 sago007 2015-11-24 20:01 2731
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2732
		xsize=300;
c53e6443 sago007 2012-04-17 11:04 2733
		ysize=600;
c53e6443 sago007 2012-04-17 11:04 2734
	}
89c4a3a6 sago007 2008-08-29 14:32 2735
89c4a3a6 sago007 2008-08-29 14:32 2736
078900fe sago007 2015-12-05 15:31 2737
	// "Block Attack - Rise of the Blocks"
c53e6443 sago007 2012-04-17 11:04 2738
	//Open video
078900fe sago007 2015-12-05 15:31 2739
	int createWindowParams = 0;
acd79baf sago007 2015-11-22 19:37 2740
	if ((bFullscreen)&&(!singlePuzzle)) {
078900fe sago007 2015-12-05 15:31 2741
		createWindowParams |= SDL_WINDOW_FULLSCREEN_DESKTOP;
078900fe sago007 2015-12-05 15:31 2742
	}
078900fe sago007 2015-12-05 15:31 2743
	
078900fe sago007 2015-12-05 15:31 2744
	SDL_Window *sdlWindow = SDL_CreateWindow("Block Attack - Rise of the BlocksMy Game Window",
078900fe sago007 2015-12-05 15:31 2745
                              SDL_WINDOWPOS_UNDEFINED,
078900fe sago007 2015-12-05 15:31 2746
                              SDL_WINDOWPOS_UNDEFINED,
078900fe sago007 2015-12-05 15:31 2747
                              xsize, ysize,
078900fe sago007 2015-12-05 15:31 2748
                              createWindowParams );
078900fe sago007 2015-12-05 15:31 2749
	dieOnNullptr(sdlWindow, "Unable to create window");
078900fe sago007 2015-12-05 15:31 2750
	SDL_Renderer *renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
078900fe sago007 2015-12-05 15:31 2751
	dieOnNullptr(renderer, "Unable to create render");
b7590374 sago007 2011-05-19 16:15 2752
c53e6443 sago007 2012-04-17 11:04 2753
	//Init the file system abstraction layer
c53e6443 sago007 2012-04-17 11:04 2754
	PHYSFS_init(argv[0]);
c53e6443 sago007 2012-04-17 11:04 2755
	//Load default theme
c53e6443 sago007 2012-04-17 11:04 2756
	loadTheme(Config::getInstance()->getString("themename"));
c53e6443 sago007 2012-04-17 11:04 2757
	//Now sets the icon:
ecef5838 sago007 2015-11-24 20:01 2758
	SDL_Surface* icon = IMG_Load2("gfx/icon.png");
acd79baf sago007 2015-11-22 19:37 2759
	SDL_WM_SetIcon(icon,nullptr);
b7590374 sago007 2011-05-19 16:15 2760
ecef5838 sago007 2015-11-24 20:01 2761
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2762
		cout << "Images loaded" << endl;
acd79baf sago007 2015-11-22 19:37 2763
	}
b7590374 sago007 2011-05-19 16:15 2764
c53e6443 sago007 2012-04-17 11:04 2765
	//InitMenues();
b7590374 sago007 2011-05-19 16:15 2766
acd79baf sago007 2015-11-22 19:37 2767
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 2768
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 2769
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 2770
	player2 = &theGame2;
c53e6443 sago007 2012-04-17 11:04 2771
	/*if (singlePuzzle)
c53e6443 sago007 2012-04-17 11:04 2772
	{
c53e6443 sago007 2012-04-17 11:04 2773
	    theGame.GetTopY()=0;
c53e6443 sago007 2012-04-17 11:04 2774
	    theGame.GetTopX()=0;
c53e6443 sago007 2012-04-17 11:04 2775
	    theGame2.GetTopY()=10000;
c53e6443 sago007 2012-04-17 11:04 2776
	    theGame2.GetTopX()=10000;
c53e6443 sago007 2012-04-17 11:04 2777
	}*/
acd79baf sago007 2015-11-22 19:37 2778
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 2779
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 2780
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 2781
	theGame2.SetGameOver();
b7590374 sago007 2011-05-19 16:15 2782
b7590374 sago007 2011-05-19 16:15 2783
c53e6443 sago007 2012-04-17 11:04 2784
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 2785
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2786
	theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 2787
69862ef6 sago007 2015-08-22 17:24 2788
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2789
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 2790
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2791
	}
c53e6443 sago007 2012-04-17 11:04 2792
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 2793
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2794
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 2795
	}
ecef5838 sago007 2015-11-24 20:01 2796
	else {
c53e6443 sago007 2012-04-17 11:04 2797
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 2798
	}
c53e6443 sago007 2012-04-17 11:04 2799
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2800
	DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2801
	SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 2802
	//game loop
c53e6443 sago007 2012-04-17 11:04 2803
	MainMenu();
c53e6443 sago007 2012-04-17 11:04 2804
c53e6443 sago007 2012-04-17 11:04 2805
c53e6443 sago007 2012-04-17 11:04 2806
c53e6443 sago007 2012-04-17 11:04 2807
	//Saves options
ecef5838 sago007 2015-11-24 20:01 2808
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2809
		configSettings->setInt("fullscreen",(int)bFullscreen);
c53e6443 sago007 2012-04-17 11:04 2810
		configSettings->setInt("musicenabled",(int)MusicEnabled);
c53e6443 sago007 2012-04-17 11:04 2811
		configSettings->setInt("soundenabled",(int)SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 2812
		configSettings->setInt("mouseplay1",(int)mouseplay1);
c53e6443 sago007 2012-04-17 11:04 2813
		configSettings->setInt("mouseplay2",(int)mouseplay2);
c53e6443 sago007 2012-04-17 11:04 2814
		configSettings->setInt("joypad1",(int)joyplay1);
c53e6443 sago007 2012-04-17 11:04 2815
		configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 2816
c53e6443 sago007 2012-04-17 11:04 2817
		configSettings->setInt("player1keyup",(int)keySettings[0].up);
c53e6443 sago007 2012-04-17 11:04 2818
		configSettings->setInt("player1keydown",(int)keySettings[0].down);
c53e6443 sago007 2012-04-17 11:04 2819
		configSettings->setInt("player1keyleft",(int)keySettings[0].left);
c53e6443 sago007 2012-04-17 11:04 2820
		configSettings->setInt("player1keyright",(int)keySettings[0].right);
c53e6443 sago007 2012-04-17 11:04 2821
		configSettings->setInt("player1keychange",(int)keySettings[0].change);
c53e6443 sago007 2012-04-17 11:04 2822
		configSettings->setInt("player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 2823
c53e6443 sago007 2012-04-17 11:04 2824
		configSettings->setInt("player2keyup",(int)keySettings[2].up);
c53e6443 sago007 2012-04-17 11:04 2825
		configSettings->setInt("player2keydown",(int)keySettings[2].down);
c53e6443 sago007 2012-04-17 11:04 2826
		configSettings->setInt("player2keyleft",(int)keySettings[2].left);
c53e6443 sago007 2012-04-17 11:04 2827
		configSettings->setInt("player2keyright",(int)keySettings[2].right);
c53e6443 sago007 2012-04-17 11:04 2828
		configSettings->setInt("player2keychange",(int)keySettings[2].change);
c53e6443 sago007 2012-04-17 11:04 2829
		configSettings->setInt("player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 2830
c53e6443 sago007 2012-04-17 11:04 2831
		configSettings->setString("player1name",player1name);
c53e6443 sago007 2012-04-17 11:04 2832
		configSettings->setString("player2name",player2name);
c53e6443 sago007 2012-04-17 11:04 2833
		configSettings->save();
c53e6443 sago007 2012-04-17 11:04 2834
	}
c53e6443 sago007 2012-04-17 11:04 2835
c53e6443 sago007 2012-04-17 11:04 2836
	//calculate uptime:
c53e6443 sago007 2012-04-17 11:04 2837
	//int hours, mins, secs,
c53e6443 sago007 2012-04-17 11:04 2838
	commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2839
ecef5838 sago007 2015-11-24 20:01 2840
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2841
		cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
acd79baf sago007 2015-11-22 19:37 2842
	}
c53e6443 sago007 2012-04-17 11:04 2843
c53e6443 sago007 2012-04-17 11:04 2844
	ct = TimeHandler::addTime("totalTime",ct);
ecef5838 sago007 2015-11-24 20:01 2845
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2846
		cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
acd79baf sago007 2015-11-22 19:37 2847
	}
c53e6443 sago007 2012-04-17 11:04 2848
c53e6443 sago007 2012-04-17 11:04 2849
	Stats::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 2850
c53e6443 sago007 2012-04-17 11:04 2851
	Config::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 2852
c53e6443 sago007 2012-04-17 11:04 2853
	//Frees memory from music and fonts
c53e6443 sago007 2012-04-17 11:04 2854
	//This is done after writing of configurations and stats since it often crashes the program :(
c53e6443 sago007 2012-04-17 11:04 2855
	UnloadImages();
c53e6443 sago007 2012-04-17 11:04 2856
c53e6443 sago007 2012-04-17 11:04 2857
	//Close file system Apstraction layer!
c53e6443 sago007 2012-04-17 11:04 2858
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 2859
	return 0;
c53e6443 sago007 2012-04-17 11:04 2860
}
b7590374 sago007 2011-05-19 16:15 2861
b7590374 sago007 2011-05-19 16:15 2862
ecef5838 sago007 2015-11-24 20:01 2863
int runGame(int gametype, int level) {
ecef5838 sago007 2015-11-24 20:01 2864
	Uint8* keys;
c53e6443 sago007 2012-04-17 11:04 2865
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 2866
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 2867
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 2868
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 2869
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 2870
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 2871
	bool weWhereConnected = false;
a5a3aa4f sago007 2015-08-23 15:31 2872
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 2873
c53e6443 sago007 2012-04-17 11:04 2874
	//Things used for repeating keystrokes:
c53e6443 sago007 2012-04-17 11:04 2875
	bool repeatingS[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2876
	bool repeatingW[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2877
	bool repeatingN[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2878
	bool repeatingE[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2879
	const int startRepeat = 200;
c53e6443 sago007 2012-04-17 11:04 2880
	const int repeatDelay = 100;    //Repeating
c53e6443 sago007 2012-04-17 11:04 2881
	unsigned long timeHeldP1N = 0;
c53e6443 sago007 2012-04-17 11:04 2882
	unsigned long timeHeldP1S = 0;
c53e6443 sago007 2012-04-17 11:04 2883
	unsigned long timeHeldP1E = 0;
c53e6443 sago007 2012-04-17 11:04 2884
	unsigned long timeHeldP1W = 0;
c53e6443 sago007 2012-04-17 11:04 2885
	unsigned long timeHeldP2N = 0;
c53e6443 sago007 2012-04-17 11:04 2886
	unsigned long timeHeldP2S = 0;
c53e6443 sago007 2012-04-17 11:04 2887
	unsigned long timeHeldP2E = 0;
c53e6443 sago007 2012-04-17 11:04 2888
	unsigned long timeHeldP2W = 0;
c53e6443 sago007 2012-04-17 11:04 2889
	unsigned long timesRepeatedP1N = 0;
c53e6443 sago007 2012-04-17 11:04 2890
	unsigned long timesRepeatedP1S = 0;
c53e6443 sago007 2012-04-17 11:04 2891
	unsigned long timesRepeatedP1E = 0;
c53e6443 sago007 2012-04-17 11:04 2892
	unsigned long timesRepeatedP1W = 0;
c53e6443 sago007 2012-04-17 11:04 2893
	unsigned long timesRepeatedP2N = 0;
c53e6443 sago007 2012-04-17 11:04 2894
	unsigned long timesRepeatedP2S = 0;
c53e6443 sago007 2012-04-17 11:04 2895
	unsigned long timesRepeatedP2E = 0;
c53e6443 sago007 2012-04-17 11:04 2896
	unsigned long timesRepeatedP2W = 0;
c53e6443 sago007 2012-04-17 11:04 2897
c53e6443 sago007 2012-04-17 11:04 2898
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 2899
	theExplosionManeger = explosionManeger();
acd79baf sago007 2015-11-22 19:37 2900
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 2901
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 2902
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 2903
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 2904
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 2905
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 2906
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 2907
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2908
c53e6443 sago007 2012-04-17 11:04 2909
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 2910
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2911
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 2912
c53e6443 sago007 2012-04-17 11:04 2913
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2914
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2915
ecef5838 sago007 2015-11-24 20:01 2916
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2917
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 2918
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2919
	}
c53e6443 sago007 2012-04-17 11:04 2920
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 2921
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2922
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 2923
	}
ecef5838 sago007 2015-11-24 20:01 2924
	else {
c53e6443 sago007 2012-04-17 11:04 2925
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 2926
	}
67a32395 sago007 2012-04-19 18:40 2927
	/*DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2928
	DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 2929
	SDL_Flip(screen);*/
c53e6443 sago007 2012-04-17 11:04 2930
	//game loop
c53e6443 sago007 2012-04-17 11:04 2931
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 2932
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2933
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 2934
	}
c53e6443 sago007 2012-04-17 11:04 2935
c53e6443 sago007 2012-04-17 11:04 2936
c53e6443 sago007 2012-04-17 11:04 2937
	bool mustsetupgame = true;
dfdb7d66 sago007 2015-11-29 19:21 2938
	
c53e6443 sago007 2012-04-17 11:04 2939
ecef5838 sago007 2015-11-24 20:01 2940
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 2941
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 2942
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2943
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2944
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 2945
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 2946
			case 1:
c53e6443 sago007 2012-04-17 11:04 2947
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 2948
				break;
ecef5838 sago007 2015-11-24 20:01 2949
			case 2: {
aede0664 sago007 2012-04-19 19:45 2950
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 2951
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 2952
					return 1;
acd79baf sago007 2015-11-22 19:37 2953
				}
229e212d sago007 2015-08-22 17:14 2954
				theGame.NewStageGame(myLevel,SDL_GetTicks());
aede0664 sago007 2012-04-19 19:45 2955
				MakeBackground(xsize,ysize,&theGame,&theGame2);
aede0664 sago007 2012-04-19 19:45 2956
				DrawIMG(background, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 2957
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 2958
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2959
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2960
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 2961
			}
aede0664 sago007 2012-04-19 19:45 2962
			break;
c53e6443 sago007 2012-04-17 11:04 2963
			case 3:
ecef5838 sago007 2015-11-24 20:01 2964
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 2965
					return 1;
acd79baf sago007 2015-11-22 19:37 2966
				}
c53e6443 sago007 2012-04-17 11:04 2967
				break;
ecef5838 sago007 2015-11-24 20:01 2968
			case 4: {
c53e6443 sago007 2012-04-17 11:04 2969
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 2970
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 2971
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2972
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2973
				MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2974
				DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2975
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 2976
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 2977
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2978
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2979
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2980
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2981
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 2982
			}
c53e6443 sago007 2012-04-17 11:04 2983
			break;
b0222eff sago007 2012-04-22 15:06 2984
			case 10:
b0222eff sago007 2012-04-22 15:06 2985
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 2986
				break;
b0222eff sago007 2012-04-22 15:06 2987
			case 11:
b0222eff sago007 2012-04-22 15:06 2988
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 2989
				break;
c53e6443 sago007 2012-04-17 11:04 2990
			case 0:
c53e6443 sago007 2012-04-17 11:04 2991
			default:
c53e6443 sago007 2012-04-17 11:04 2992
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2993
				break;
c53e6443 sago007 2012-04-17 11:04 2994
			};
c53e6443 sago007 2012-04-17 11:04 2995
			mustsetupgame = false;
67a32395 sago007 2012-04-19 18:40 2996
			DrawIMG(background, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 2997
			DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 2998
			SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 2999
		}
b7590374 sago007 2011-05-19 16:15 3000
acd79baf sago007 2015-11-22 19:37 3001
		if (!(highPriority)) {
acd79baf sago007 2015-11-22 19:37 3002
			SDL_Delay(10);
acd79baf sago007 2015-11-22 19:37 3003
		}
b7590374 sago007 2011-05-19 16:15 3004
ecef5838 sago007 2015-11-24 20:01 3005
		if ((standardBackground)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3006
			MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3007
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3008
		}
b7590374 sago007 2011-05-19 16:15 3009
ecef5838 sago007 2015-11-24 20:01 3010
		if ((standardBackground)&&(editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3011
			DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3012
			MakeBackground(xsize,ysize,&theGame);
c53e6443 sago007 2012-04-17 11:04 3013
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3014
		}
b7590374 sago007 2011-05-19 16:15 3015
c53e6443 sago007 2012-04-17 11:04 3016
		//updates the balls and explosions:
c53e6443 sago007 2012-04-17 11:04 3017
		theBallManeger.update();
c53e6443 sago007 2012-04-17 11:04 3018
		theExplosionManeger.update();
c53e6443 sago007 2012-04-17 11:04 3019
		theTextManeger.update();
c53e6443 sago007 2012-04-17 11:04 3020
ecef5838 sago007 2015-11-24 20:01 3021
		if (!bScreenLocked) {
c53e6443 sago007 2012-04-17 11:04 3022
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 3023
ecef5838 sago007 2015-11-24 20:01 3024
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 3025
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 3026
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 3027
					done = 1;
c53e6443 sago007 2012-04-17 11:04 3028
				}
c53e6443 sago007 2012-04-17 11:04 3029
ecef5838 sago007 2015-11-24 20:01 3030
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 3031
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 3032
						done=1;
c53e6443 sago007 2012-04-17 11:04 3033
						DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3034
c53e6443 sago007 2012-04-17 11:04 3035
					}
ecef5838 sago007 2015-11-24 20:01 3036
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 3037
						//player1:
ecef5838 sago007 2015-11-24 20:01 3038
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3039
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3040
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3041
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3042
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3043
						}
ecef5838 sago007 2015-11-24 20:01 3044
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3045
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3046
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3047
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3048
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3049
						}
ecef5838 sago007 2015-11-24 20:01 3050
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3051
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3052
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3053
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3054
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3055
						}
ecef5838 sago007 2015-11-24 20:01 3056
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3057
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3058
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3059
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3060
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3061
						}
ecef5838 sago007 2015-11-24 20:01 3062
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3063
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 3064
						}
ecef5838 sago007 2015-11-24 20:01 3065
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3066
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3067
						}
c53e6443 sago007 2012-04-17 11:04 3068
					}
ecef5838 sago007 2015-11-24 20:01 3069
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 3070
						//player2:
ecef5838 sago007 2015-11-24 20:01 3071
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3072
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3073
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3074
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3075
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3076
						}
ecef5838 sago007 2015-11-24 20:01 3077
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3078
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3079
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3080
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3081
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3082
						}
ecef5838 sago007 2015-11-24 20:01 3083
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3084
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3085
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3086
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3087
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3088
						}
ecef5838 sago007 2015-11-24 20:01 3089
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3090
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3091
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3092
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3093
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3094
						}
ecef5838 sago007 2015-11-24 20:01 3095
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3096
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 3097
						}
ecef5838 sago007 2015-11-24 20:01 3098
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3099
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3100
						}
c53e6443 sago007 2012-04-17 11:04 3101
					}
c53e6443 sago007 2012-04-17 11:04 3102
					//common:
ecef5838 sago007 2015-11-24 20:01 3103
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 3104
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 3105
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3106
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 3107
							#else
c53e6443 sago007 2012-04-17 11:04 3108
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 3109
							#endif
c53e6443 sago007 2012-04-17 11:04 3110
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3111
							}
c53e6443 sago007 2012-04-17 11:04 3112
							 */
c53e6443 sago007 2012-04-17 11:04 3113
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 3114
						}
ecef5838 sago007 2015-11-24 20:01 3115
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 3116
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 3117
						}
ecef5838 sago007 2015-11-24 20:01 3118
						if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 3119
							writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 3120
						}
ca486238 sago007 2015-08-23 15:12 3121
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 3122
						}
ecef5838 sago007 2015-11-24 20:01 3123
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 3124
						} //F11
c53e6443 sago007 2012-04-17 11:04 3125
					}
ecef5838 sago007 2015-11-24 20:01 3126
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 3127
						done=1;
c53e6443 sago007 2012-04-17 11:04 3128
					}
c53e6443 sago007 2012-04-17 11:04 3129
				}
c53e6443 sago007 2012-04-17 11:04 3130
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 3131
c53e6443 sago007 2012-04-17 11:04 3132
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3133
			**************************** Repeating start **************************
c53e6443 sago007 2012-04-17 11:04 3134
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3135
acd79baf sago007 2015-11-22 19:37 3136
			keys = SDL_GetKeyState(nullptr);
b7590374 sago007 2011-05-19 16:15 3137
//Also the joysticks:
b7590374 sago007 2011-05-19 16:15 3138
//Repeating not implemented
b7590374 sago007 2011-05-19 16:15 3139
b7590374 sago007 2011-05-19 16:15 3140
//Player 1 start
ecef5838 sago007 2015-11-24 20:01 3141
			if (!(keys[keySettings[player1keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3142
				repeatingN[0]=false;
acd79baf sago007 2015-11-22 19:37 3143
			}
ecef5838 sago007 2015-11-24 20:01 3144
			while ((repeatingN[0])&&(keys[keySettings[player1keys].up])&&(SDL_GetTicks()>timeHeldP1N+timesRepeatedP1N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3145
				theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3146
				timesRepeatedP1N++;
c53e6443 sago007 2012-04-17 11:04 3147
			}
c53e6443 sago007 2012-04-17 11:04 3148
ecef5838 sago007 2015-11-24 20:01 3149
			if (!(keys[keySettings[player1keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3150
				repeatingS[0]=false;
acd79baf sago007 2015-11-22 19:37 3151
			}
ecef5838 sago007 2015-11-24 20:01 3152
			while ((repeatingS[0])&&(keys[keySettings[player1keys].down])&&(SDL_GetTicks()>timeHeldP1S+timesRepeatedP1S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3153
				theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3154
				timesRepeatedP1S++;
c53e6443 sago007 2012-04-17 11:04 3155
			}
c53e6443 sago007 2012-04-17 11:04 3156
ecef5838 sago007 2015-11-24 20:01 3157
			if (!(keys[keySettings[player1keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3158
				repeatingW[0]=false;
acd79baf sago007 2015-11-22 19:37 3159
			}
ecef5838 sago007 2015-11-24 20:01 3160
			while ((repeatingW[0])&&(keys[keySettings[player1keys].left])&&(SDL_GetTicks()>timeHeldP1W+timesRepeatedP1W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3161
				timesRepeatedP1W++;
c53e6443 sago007 2012-04-17 11:04 3162
				theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3163
			}
c53e6443 sago007 2012-04-17 11:04 3164
ecef5838 sago007 2015-11-24 20:01 3165
			if (!(keys[keySettings[player1keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3166
				repeatingE[0]=false;
acd79baf sago007 2015-11-22 19:37 3167
			}
ecef5838 sago007 2015-11-24 20:01 3168
			while ((repeatingE[0])&&(keys[keySettings[player1keys].right])&&(SDL_GetTicks()>timeHeldP1E+timesRepeatedP1E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3169
				timesRepeatedP1E++;
c53e6443 sago007 2012-04-17 11:04 3170
				theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3171
			}
b7590374 sago007 2011-05-19 16:15 3172
b7590374 sago007 2011-05-19 16:15 3173
//Player 1 end
b7590374 sago007 2011-05-19 16:15 3174
b7590374 sago007 2011-05-19 16:15 3175
//Player 2 start
ecef5838 sago007 2015-11-24 20:01 3176
			if (!(keys[keySettings[player2keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3177
				repeatingN[1]=false;
acd79baf sago007 2015-11-22 19:37 3178
			}
ecef5838 sago007 2015-11-24 20:01 3179
			while ((repeatingN[1])&&(keys[keySettings[player2keys].up])&&(SDL_GetTicks()>timeHeldP2N+timesRepeatedP2N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3180
				theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3181
				timesRepeatedP2N++;
c53e6443 sago007 2012-04-17 11:04 3182
			}
c53e6443 sago007 2012-04-17 11:04 3183
ecef5838 sago007 2015-11-24 20:01 3184
			if (!(keys[keySettings[player2keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3185
				repeatingS[1]=false;
acd79baf sago007 2015-11-22 19:37 3186
			}
ecef5838 sago007 2015-11-24 20:01 3187
			while ((repeatingS[1])&&(keys[keySettings[player2keys].down])&&(SDL_GetTicks()>timeHeldP2S+timesRepeatedP2S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3188
				theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3189
				timesRepeatedP2S++;
c53e6443 sago007 2012-04-17 11:04 3190
			}
c53e6443 sago007 2012-04-17 11:04 3191
ecef5838 sago007 2015-11-24 20:01 3192
			if (!(keys[keySettings[player2keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3193
				repeatingW[1]=false;
acd79baf sago007 2015-11-22 19:37 3194
			}
ecef5838 sago007 2015-11-24 20:01 3195
			while ((repeatingW[1])&&(keys[keySettings[player2keys].left])&&(SDL_GetTicks()>timeHeldP2W+timesRepeatedP2W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3196
				theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3197
				timesRepeatedP2W++;
c53e6443 sago007 2012-04-17 11:04 3198
			}
c53e6443 sago007 2012-04-17 11:04 3199
ecef5838 sago007 2015-11-24 20:01 3200
			if (!(keys[keySettings[player2keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3201
				repeatingE[1]=false;
acd79baf sago007 2015-11-22 19:37 3202
			}
ecef5838 sago007 2015-11-24 20:01 3203
			while ((repeatingE[1])&&(keys[keySettings[player2keys].right])&&(SDL_GetTicks()>timeHeldP2E+timesRepeatedP2E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3204
				theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3205
				timesRepeatedP2E++;
c53e6443 sago007 2012-04-17 11:04 3206
			}
b7590374 sago007 2011-05-19 16:15 3207
b7590374 sago007 2011-05-19 16:15 3208
//Player 2 end
b7590374 sago007 2011-05-19 16:15 3209
c53e6443 sago007 2012-04-17 11:04 3210
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3211
			**************************** Repeating end ****************************
c53e6443 sago007 2012-04-17 11:04 3212
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3213
c53e6443 sago007 2012-04-17 11:04 3214
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3215
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 3216
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3217
c53e6443 sago007 2012-04-17 11:04 3218
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 3219
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 3220
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3221
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 3222
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3223
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3224
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3225
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3226
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3227
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3228
						}
ecef5838 sago007 2015-11-24 20:01 3229
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3230
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3231
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3232
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3233
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3234
						}
ecef5838 sago007 2015-11-24 20:01 3235
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3236
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3237
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3238
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3239
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3240
						}
ecef5838 sago007 2015-11-24 20:01 3241
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3242
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3243
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3244
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3245
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3246
						}
ecef5838 sago007 2015-11-24 20:01 3247
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3248
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3249
						}
ecef5838 sago007 2015-11-24 20:01 3250
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3251
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3252
						}
c53e6443 sago007 2012-04-17 11:04 3253
					}
ecef5838 sago007 2015-11-24 20:01 3254
					else {
c53e6443 sago007 2012-04-17 11:04 3255
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3256
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3257
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3258
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3259
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3260
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3261
						}
ecef5838 sago007 2015-11-24 20:01 3262
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3263
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3264
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3265
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3266
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3267
						}
ecef5838 sago007 2015-11-24 20:01 3268
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3269
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3270
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3271
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3272
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3273
						}
ecef5838 sago007 2015-11-24 20:01 3274
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3275
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3276
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3277
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3278
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3279
						}
ecef5838 sago007 2015-11-24 20:01 3280
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3281
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3282
						}
ecef5838 sago007 2015-11-24 20:01 3283
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3284
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3285
						}
c53e6443 sago007 2012-04-17 11:04 3286
					}
80b830cd sago007 2012-08-19 17:51 3287
				}
ecef5838 sago007 2015-11-24 20:01 3288
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3289
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 3290
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3291
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3292
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3293
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3294
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3295
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3296
						}
ecef5838 sago007 2015-11-24 20:01 3297
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3298
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3299
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3300
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3301
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3302
						}
ecef5838 sago007 2015-11-24 20:01 3303
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3304
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3305
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3306
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3307
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3308
						}
ecef5838 sago007 2015-11-24 20:01 3309
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3310
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3311
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3312
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3313
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3314
						}
ecef5838 sago007 2015-11-24 20:01 3315
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3316
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3317
						}
ecef5838 sago007 2015-11-24 20:01 3318
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3319
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3320
						}
c53e6443 sago007 2012-04-17 11:04 3321
					}
ecef5838 sago007 2015-11-24 20:01 3322
					else {
c53e6443 sago007 2012-04-17 11:04 3323
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3324
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3325
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3326
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3327
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3328
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3329
						}
ecef5838 sago007 2015-11-24 20:01 3330
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3331
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3332
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3333
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3334
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3335
						}
ecef5838 sago007 2015-11-24 20:01 3336
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3337
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3338
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3339
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3340
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3341
						}
ecef5838 sago007 2015-11-24 20:01 3342
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3343
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3344
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3345
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3346
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3347
						}
ecef5838 sago007 2015-11-24 20:01 3348
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3349
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3350
						}
ecef5838 sago007 2015-11-24 20:01 3351
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3352
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3353
						}
c53e6443 sago007 2012-04-17 11:04 3354
					}
80b830cd sago007 2012-08-19 17:51 3355
				}
c53e6443 sago007 2012-04-17 11:04 3356
			}
c53e6443 sago007 2012-04-17 11:04 3357
c53e6443 sago007 2012-04-17 11:04 3358
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3359
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 3360
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3361
c53e6443 sago007 2012-04-17 11:04 3362
acd79baf sago007 2015-11-22 19:37 3363
			SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 3364
c53e6443 sago007 2012-04-17 11:04 3365
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3366
c53e6443 sago007 2012-04-17 11:04 3367
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3368
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3369
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3370
80b830cd sago007 2012-08-19 17:51 3371
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 3372
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3373
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3374
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3375
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 3376
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3377
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3378
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3379
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3380
					}
ecef5838 sago007 2015-11-24 20:01 3381
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3382
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3383
					}
ecef5838 sago007 2015-11-24 20:01 3384
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3385
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3386
					}
ecef5838 sago007 2015-11-24 20:01 3387
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3388
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3389
					}
ecef5838 sago007 2015-11-24 20:01 3390
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3391
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3392
					}
c53e6443 sago007 2012-04-17 11:04 3393
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3394
				}
c53e6443 sago007 2012-04-17 11:04 3395
c53e6443 sago007 2012-04-17 11:04 3396
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 3397
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3398
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3399
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3400
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 3401
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3402
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3403
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3404
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3405
					}
ecef5838 sago007 2015-11-24 20:01 3406
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3407
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3408
					}
ecef5838 sago007 2015-11-24 20:01 3409
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3410
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3411
					}
ecef5838 sago007 2015-11-24 20:01 3412
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3413
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3414
					}
ecef5838 sago007 2015-11-24 20:01 3415
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3416
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3417
					}
c53e6443 sago007 2012-04-17 11:04 3418
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3419
				}
c53e6443 sago007 2012-04-17 11:04 3420
c53e6443 sago007 2012-04-17 11:04 3421
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3422
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3423
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3424
c53e6443 sago007 2012-04-17 11:04 3425
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 3426
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 3427
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 3428
			}
c53e6443 sago007 2012-04-17 11:04 3429
c53e6443 sago007 2012-04-17 11:04 3430
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 3431
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 3432
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 3433
			}
c53e6443 sago007 2012-04-17 11:04 3434
ecef5838 sago007 2015-11-24 20:01 3435
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3436
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 3437
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 3438
					bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 3439
					DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3440
c53e6443 sago007 2012-04-17 11:04 3441
c53e6443 sago007 2012-04-17 11:04 3442
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3443
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3444
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3445
					{
c53e6443 sago007 2012-04-17 11:04 3446
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 3447
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3448
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3449
							}
c53e6443 sago007 2012-04-17 11:04 3450
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 3451
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3452
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3453
							}
c53e6443 sago007 2012-04-17 11:04 3454
					}
c53e6443 sago007 2012-04-17 11:04 3455
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3456
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3457
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3458
ecef5838 sago007 2015-11-24 20:01 3459
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 3460
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3461
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3462
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 3463
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3464
					}
ecef5838 sago007 2015-11-24 20:01 3465
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 3466
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3467
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3468
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 3469
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3470
					}
c53e6443 sago007 2012-04-17 11:04 3471
c53e6443 sago007 2012-04-17 11:04 3472
c53e6443 sago007 2012-04-17 11:04 3473
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 3474
				}
c53e6443 sago007 2012-04-17 11:04 3475
c53e6443 sago007 2012-04-17 11:04 3476
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 3477
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 3478
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 3479
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3480
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3481
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 3482
acd79baf sago007 2015-11-22 19:37 3483
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3484
						//player 1
acd79baf sago007 2015-11-22 19:37 3485
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3486
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3487
						}
acd79baf sago007 2015-11-22 19:37 3488
					}
acd79baf sago007 2015-11-22 19:37 3489
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3490
						//player 2
acd79baf sago007 2015-11-22 19:37 3491
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3492
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 3493
						}
acd79baf sago007 2015-11-22 19:37 3494
					}
c53e6443 sago007 2012-04-17 11:04 3495
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3496
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3497
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3498
				}
c53e6443 sago007 2012-04-17 11:04 3499
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 3500
			else {
c53e6443 sago007 2012-04-17 11:04 3501
c53e6443 sago007 2012-04-17 11:04 3502
			}
c53e6443 sago007 2012-04-17 11:04 3503
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 3504
c53e6443 sago007 2012-04-17 11:04 3505
c53e6443 sago007 2012-04-17 11:04 3506
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 3507
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 3508
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 3509
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3510
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 3511
		}
b7590374 sago007 2011-05-19 16:15 3512
ecef5838 sago007 2015-11-24 20:01 3513
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 3514
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 3515
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3516
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3517
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 3518
				}
c53e6443 sago007 2012-04-17 11:04 3519
			}
ecef5838 sago007 2015-11-24 20:01 3520
			else {
ecef5838 sago007 2015-11-24 20:01 3521
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3522
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3523
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 3524
				}
c53e6443 sago007 2012-04-17 11:04 3525
			}
c53e6443 sago007 2012-04-17 11:04 3526
		}
b7590374 sago007 2011-05-19 16:15 3527
c53e6443 sago007 2012-04-17 11:04 3528
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 3529
b7590374 sago007 2011-05-19 16:15 3530
c53e6443 sago007 2012-04-17 11:04 3531
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 3532
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 3533
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 3534
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3535
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 3536
b7590374 sago007 2011-05-19 16:15 3537
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 3538
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3539
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 3540
#endif
ecef5838 sago007 2015-11-24 20:01 3541
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 3542
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 3543
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3544
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3545
					}
ecef5838 sago007 2015-11-24 20:01 3546
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3547
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3548
					}
ecef5838 sago007 2015-11-24 20:01 3549
					else {
c53e6443 sago007 2012-04-17 11:04 3550
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 3551
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 3552
					}
b283e0f7 sago007 2012-07-29 14:01 3553
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3554
				}
ecef5838 sago007 2015-11-24 20:01 3555
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3556
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3557
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3558
				}
ecef5838 sago007 2015-11-24 20:01 3559
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3560
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3561
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3562
				}
c53e6443 sago007 2012-04-17 11:04 3563
			}
dfdb7d66 sago007 2015-11-29 19:21 3564
		
dfdb7d66 sago007 2015-11-29 19:21 3565
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 3566
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 3567
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3568
		}
dfdb7d66 sago007 2015-11-29 19:21 3569
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 3570
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 3571
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3572
		}
dfdb7d66 sago007 2015-11-29 19:21 3573
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 3574
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 3575
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3576
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 3577
		}
c53e6443 sago007 2012-04-17 11:04 3578
c53e6443 sago007 2012-04-17 11:04 3579
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 3580
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3581
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3582
		//Remember mouse placement
c53e6443 sago007 2012-04-17 11:04 3583
		oldMousex = mousex;
c53e6443 sago007 2012-04-17 11:04 3584
		oldMousey = mousey;
c53e6443 sago007 2012-04-17 11:04 3585
		//Draw the mouse:
f3a1637d sago007 2015-11-14 21:32 3586
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 3587
		SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3588
	} //game loop
80b830cd sago007 2012-08-19 17:51 3589
	return 0;
605138b3 sago007 2012-04-14 15:12 3590
}
1970-01-01 00:00 3591