git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://www.blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "2.0.0-SNAPSHOT"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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#include <boost/program_options.hpp>
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#include <SDL2/SDL_timer.h>
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using namespace std;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	//We first create the folder there we will save (only on UNIX systems)
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	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("blue");
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	bricks[1] = holder.GetSprite("green");
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	bricks[2] = holder.GetSprite("purple");
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	bricks[3] = holder.GetSprite("red");
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	bricks[4] = holder.GetSprite("turkish");
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	bricks[5] = holder.GetSprite("yellow");
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	bricks[6] = holder.GetSprite("grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	bHighScore = holder.GetSprite("b_highscore");
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	bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	dialogBox = holder.GetSprite("dialogbox");
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	iLevelCheck = holder.GetSprite("i_level_check");
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	iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bExit = holder.GetSprite("b_exit");
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	bSkip = holder.GetSprite("b_blank");
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	bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	mouse = holder.GetSprite("mouse");
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	menuMarked = holder.GetSprite("menu_marked");
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	menuUnmarked = holder.GetSprite("menu_unmarked");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	nf_button_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	nf_standard_blue_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	nf_scoreboard_font.load(screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicPtr("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicPtr("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundPtr("pop");
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		applause = holder.GetDataHolder().getSoundPtr("applause");
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		photoClick = holder.GetDataHolder().getSoundPtr("cameraclick");
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		typingChunk = holder.GetDataHolder().getSoundPtr("typing");
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		counterChunk = holder.GetDataHolder().getSoundPtr("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks() ,x,y);
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}
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void DrawIMG_Bounded(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
6332acb6 sago007 2015-12-19 17:51 248
	nf_standard_blue_font.draw(target, x, y, "%s", text.c_str());
925b7e58 sago007 2011-04-25 16:35 249
}
925b7e58 sago007 2011-04-25 16:35 250
c3b697c6 sago007 2016-02-07 17:30 251
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
15b9c93b sago007 2016-02-03 20:03 252
	nf_standard_blue_font.draw(target, x, y, "%s", text);
15b9c93b sago007 2016-02-03 20:03 253
}
15b9c93b sago007 2016-02-03 20:03 254
fee9551a sago007 2016-01-20 19:05 255
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 256
1383de53 sago007 2016-02-21 12:18 257
std::unique_ptr<sago::SagoDataHolder> dataHolder;
1383de53 sago007 2016-02-21 12:18 258
std::unique_ptr<sago::SagoSpriteHolder> spriteHolder;
1383de53 sago007 2016-02-21 12:18 259
ecef5838 sago007 2015-11-24 20:01 260
void ResetFullscreen() {
1383de53 sago007 2016-02-21 12:18 261
	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
fee9551a sago007 2016-01-20 19:05 262
	if (bFullscreen) {
1383de53 sago007 2016-02-21 12:18 263
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 264
	}
fee9551a sago007 2016-01-20 19:05 265
	else {
fee9551a sago007 2016-01-20 19:05 266
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 267
	}
1383de53 sago007 2016-02-21 12:18 268
	dataHolder.reset(new sago::SagoDataHolder(screen));
1383de53 sago007 2016-02-21 12:18 269
	spriteHolder.reset(new sago::SagoSpriteHolder( *(dataHolder.get()) ) );
1383de53 sago007 2016-02-21 12:18 270
	InitImages(*(spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 271
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 272
}
78d03b38 sago007 2008-11-13 19:56 273
78d03b38 sago007 2008-11-13 19:56 274
89c4a3a6 sago007 2008-08-29 14:32 275
//The small things that are faaling when you clear something
d8c1f444 sago007 2016-01-31 11:36 276
class ABall {
89c4a3a6 sago007 2008-08-29 14:32 277
private:
c53e6443 sago007 2012-04-17 11:04 278
	double x;
c53e6443 sago007 2012-04-17 11:04 279
	double y;
c53e6443 sago007 2012-04-17 11:04 280
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 281
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 282
	int color;
c53e6443 sago007 2012-04-17 11:04 283
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 284
public:
89c4a3a6 sago007 2008-08-29 14:32 285
d8c1f444 sago007 2016-01-31 11:36 286
	ABall() {
ecef5838 sago007 2015-11-24 20:01 287
	}
c53e6443 sago007 2012-04-17 11:04 288
c53e6443 sago007 2012-04-17 11:04 289
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 290
	ABall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 291
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 292
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 293
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 294
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 295
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 296
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 297
		if (right) {
c53e6443 sago007 2012-04-17 11:04 298
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 299
		}
ecef5838 sago007 2015-11-24 20:01 300
		else {
c53e6443 sago007 2012-04-17 11:04 301
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 302
		}
c53e6443 sago007 2012-04-17 11:04 303
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 304
ecef5838 sago007 2015-11-24 20:01 305
	void update() {
c53e6443 sago007 2012-04-17 11:04 306
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 307
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 308
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 309
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 310
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 311
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 312
		}
ecef5838 sago007 2015-11-24 20:01 313
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 314
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 315
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 316
		}
c53e6443 sago007 2012-04-17 11:04 317
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 318
	}
c53e6443 sago007 2012-04-17 11:04 319
ecef5838 sago007 2015-11-24 20:01 320
	int getX() {
c53e6443 sago007 2012-04-17 11:04 321
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 322
	}
c53e6443 sago007 2012-04-17 11:04 323
ecef5838 sago007 2015-11-24 20:01 324
	int getY() {
c53e6443 sago007 2012-04-17 11:04 325
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 326
	}
c53e6443 sago007 2012-04-17 11:04 327
ecef5838 sago007 2015-11-24 20:01 328
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 329
		return color;
c53e6443 sago007 2012-04-17 11:04 330
	}
89c4a3a6 sago007 2008-08-29 14:32 331
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 332
4b0c248f sago007 2010-11-10 21:13 333
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 334
d8c1f444 sago007 2016-01-31 11:36 335
class BallManager {
89c4a3a6 sago007 2008-08-29 14:32 336
public:
d8c1f444 sago007 2016-01-31 11:36 337
	ABall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 338
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 339
d8c1f444 sago007 2016-01-31 11:36 340
	BallManager() {
ecef5838 sago007 2015-11-24 20:01 341
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 342
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 343
		}
c53e6443 sago007 2012-04-17 11:04 344
	}
c53e6443 sago007 2012-04-17 11:04 345
c53e6443 sago007 2012-04-17 11:04 346
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 347
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 348
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 349
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 350
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 351
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 352
		}
c53e6443 sago007 2012-04-17 11:04 353
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 354
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 355
			return -1;
acd79baf sago007 2015-11-22 19:37 356
		}
c53e6443 sago007 2012-04-17 11:04 357
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 358
		ballArray[ballNumber] = ABall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 359
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 360
		return 1;
c53e6443 sago007 2012-04-17 11:04 361
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 362
ecef5838 sago007 2015-11-24 20:01 363
	void update() {
c53e6443 sago007 2012-04-17 11:04 364
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 365
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 366
ecef5838 sago007 2015-11-24 20:01 367
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 368
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 369
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 370
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 371
				}
c53e6443 sago007 2012-04-17 11:04 372
			}
c53e6443 sago007 2012-04-17 11:04 373
		}
c53e6443 sago007 2012-04-17 11:04 374
	} //update
89c4a3a6 sago007 2008-08-29 14:32 375
89c4a3a6 sago007 2008-08-29 14:32 376
a6b97827 sago007 2016-01-24 11:15 377
}; //theBallManager
89c4a3a6 sago007 2008-08-29 14:32 378
d8c1f444 sago007 2016-01-31 11:36 379
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 380
89c4a3a6 sago007 2008-08-29 14:32 381
//a explosions, non moving
d8c1f444 sago007 2016-01-31 11:36 382
class AnExplosion {
89c4a3a6 sago007 2008-08-29 14:32 383
private:
c53e6443 sago007 2012-04-17 11:04 384
	int x;
c53e6443 sago007 2012-04-17 11:04 385
	int y;
c53e6443 sago007 2012-04-17 11:04 386
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 387
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 388
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 389
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 390
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 391
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 392
public:
89c4a3a6 sago007 2008-08-29 14:32 393
d8c1f444 sago007 2016-01-31 11:36 394
	AnExplosion() {
ecef5838 sago007 2015-11-24 20:01 395
	}
c53e6443 sago007 2012-04-17 11:04 396
c53e6443 sago007 2012-04-17 11:04 397
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 398
	AnExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 399
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 400
		x = X;
c53e6443 sago007 2012-04-17 11:04 401
		y = Y;
c53e6443 sago007 2012-04-17 11:04 402
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 403
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 404
c53e6443 sago007 2012-04-17 11:04 405
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 406
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 407
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 408
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 409
	}
c53e6443 sago007 2012-04-17 11:04 410
ecef5838 sago007 2015-11-24 20:01 411
	int getX() {
c53e6443 sago007 2012-04-17 11:04 412
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 413
	}
c53e6443 sago007 2012-04-17 11:04 414
ecef5838 sago007 2015-11-24 20:01 415
	int getY() {
c53e6443 sago007 2012-04-17 11:04 416
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 417
	}
c53e6443 sago007 2012-04-17 11:04 418
ecef5838 sago007 2015-11-24 20:01 419
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 420
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 421
	}
89c4a3a6 sago007 2008-08-29 14:32 422
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 423
d8c1f444 sago007 2016-01-31 11:36 424
class ExplosionManager {
89c4a3a6 sago007 2008-08-29 14:32 425
public:
d8c1f444 sago007 2016-01-31 11:36 426
	AnExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 427
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 428
d8c1f444 sago007 2016-01-31 11:36 429
	ExplosionManager() {
ecef5838 sago007 2015-11-24 20:01 430
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 431
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 432
		}
c53e6443 sago007 2012-04-17 11:04 433
	}
c53e6443 sago007 2012-04-17 11:04 434
ecef5838 sago007 2015-11-24 20:01 435
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 436
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 437
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 438
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 439
		}
ecef5838 sago007 2015-11-24 20:01 440
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 441
			return -1;
acd79baf sago007 2015-11-22 19:37 442
		}
c53e6443 sago007 2012-04-17 11:04 443
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 444
		explosionArray[explosionNumber] = AnExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 445
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 446
		return 1;
c53e6443 sago007 2012-04-17 11:04 447
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 448
ecef5838 sago007 2015-11-24 20:01 449
	void update() {
c53e6443 sago007 2012-04-17 11:04 450
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 451
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 452
ecef5838 sago007 2015-11-24 20:01 453
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 454
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 455
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 456
				}
c53e6443 sago007 2012-04-17 11:04 457
			}
c53e6443 sago007 2012-04-17 11:04 458
		}
c53e6443 sago007 2012-04-17 11:04 459
	} //update
89c4a3a6 sago007 2008-08-29 14:32 460
89c4a3a6 sago007 2008-08-29 14:32 461
a6b97827 sago007 2016-01-24 11:15 462
}; //explosionManager
89c4a3a6 sago007 2008-08-29 14:32 463
d8c1f444 sago007 2016-01-31 11:36 464
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 465
89c4a3a6 sago007 2008-08-29 14:32 466
//text pop-up
d8c1f444 sago007 2016-01-31 11:36 467
class TextMessage {
89c4a3a6 sago007 2008-08-29 14:32 468
private:
c53e6443 sago007 2012-04-17 11:04 469
	int x;
c53e6443 sago007 2012-04-17 11:04 470
	int y;
571b4d47 sago007 2015-12-05 16:02 471
	string textt;
c53e6443 sago007 2012-04-17 11:04 472
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 473
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 474
public:
89c4a3a6 sago007 2008-08-29 14:32 475
d8c1f444 sago007 2016-01-31 11:36 476
	TextMessage() {
ecef5838 sago007 2015-11-24 20:01 477
	}
c53e6443 sago007 2012-04-17 11:04 478
c53e6443 sago007 2012-04-17 11:04 479
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 480
	TextMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 481
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 482
		x = X;
c53e6443 sago007 2012-04-17 11:04 483
		y = Y;
571b4d47 sago007 2015-12-05 16:02 484
		textt = Text;
c53e6443 sago007 2012-04-17 11:04 485
		time = Time;
c53e6443 sago007 2012-04-17 11:04 486
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 487
c53e6443 sago007 2012-04-17 11:04 488
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 489
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 490
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 491
	}
c53e6443 sago007 2012-04-17 11:04 492
ecef5838 sago007 2015-11-24 20:01 493
	int getX() {
c53e6443 sago007 2012-04-17 11:04 494
		return x;
c53e6443 sago007 2012-04-17 11:04 495
	}
c53e6443 sago007 2012-04-17 11:04 496
ecef5838 sago007 2015-11-24 20:01 497
	int getY() {
c53e6443 sago007 2012-04-17 11:04 498
		return y;
c53e6443 sago007 2012-04-17 11:04 499
	}
c53e6443 sago007 2012-04-17 11:04 500
ecef5838 sago007 2015-11-24 20:01 501
	const char* getText() {
571b4d47 sago007 2015-12-05 16:02 502
		return textt.c_str();
c53e6443 sago007 2012-04-17 11:04 503
	}
89c4a3a6 sago007 2008-08-29 14:32 504
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 505
d8c1f444 sago007 2016-01-31 11:36 506
class TextManager {
89c4a3a6 sago007 2008-08-29 14:32 507
public:
d8c1f444 sago007 2016-01-31 11:36 508
	TextMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 509
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 510
d8c1f444 sago007 2016-01-31 11:36 511
	TextManager() {
ecef5838 sago007 2015-11-24 20:01 512
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 513
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 514
		}
c53e6443 sago007 2012-04-17 11:04 515
	}
c53e6443 sago007 2012-04-17 11:04 516
ecef5838 sago007 2015-11-24 20:01 517
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 518
		int textNumber = 0;
571b4d47 sago007 2015-12-05 16:02 519
		while (textNumber<maxNumberOfBalls && textUsed[textNumber]) {
c53e6443 sago007 2012-04-17 11:04 520
			textNumber++;
acd79baf sago007 2015-11-22 19:37 521
		}
ecef5838 sago007 2015-11-24 20:01 522
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 523
			return -1;
acd79baf sago007 2015-11-22 19:37 524
		}
c53e6443 sago007 2012-04-17 11:04 525
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 526
		textArray[textNumber] = TextMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 527
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 528
		return 1;
c53e6443 sago007 2012-04-17 11:04 529
	}  //addText
c53e6443 sago007 2012-04-17 11:04 530
ecef5838 sago007 2015-11-24 20:01 531
	void update() {
c53e6443 sago007 2012-04-17 11:04 532
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 533
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 534
ecef5838 sago007 2015-11-24 20:01 535
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 536
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 537
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 538
				}
c53e6443 sago007 2012-04-17 11:04 539
			}
c53e6443 sago007 2012-04-17 11:04 540
		}
c53e6443 sago007 2012-04-17 11:04 541
	} //update
89c4a3a6 sago007 2008-08-29 14:32 542
89c4a3a6 sago007 2008-08-29 14:32 543
a6b97827 sago007 2016-01-24 11:15 544
}; //textManager
89c4a3a6 sago007 2008-08-29 14:32 545
d8c1f444 sago007 2016-01-31 11:36 546
static TextManager theTextManager;
89c4a3a6 sago007 2008-08-29 14:32 547
89c4a3a6 sago007 2008-08-29 14:32 548
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 549
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 550
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 551
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 552
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 553
ecef5838 sago007 2015-11-24 20:01 554
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 555
public:
ecef5838 sago007 2015-11-24 20:01 556
	BlockGameSdl(int tx, int ty) {
229e212d sago007 2015-08-22 17:14 557
		topx = tx;
229e212d sago007 2015-08-22 17:14 558
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 559
	}
53203200 sago007 2015-12-25 13:30 560
c6bde3e3 sago007 2015-12-22 16:56 561
	void DrawImgBoard(sago::SagoSprite& img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 562
		DrawIMG(img, screen, x+topx, y+topy);
ae0f6c7a sago007 2015-12-05 16:58 563
	}
53203200 sago007 2015-12-25 13:30 564
c6bde3e3 sago007 2015-12-22 16:56 565
	void DrawImgBoardBounded(sago::SagoSprite& img, int x, int y) const {
1d2e2129 sago007 2015-12-23 15:41 566
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard.GetWidth(), topy + backBoard.GetHeight());
c53e6443 sago007 2012-04-17 11:04 567
	}
53203200 sago007 2015-12-25 13:30 568
46cfd6b2 sago007 2015-12-06 15:36 569
	void PrintTextCenteredBoard(int x, int y, const char* text) {
c6bde3e3 sago007 2015-12-22 16:56 570
		nf_button_font.draw(screen, x+topx+60, y+topy+10, NFont::CENTER, "%s", text);
c53e6443 sago007 2012-04-17 11:04 571
	}
acd79baf sago007 2015-11-22 19:37 572
58dd05a0 sago007 2015-08-22 17:49 573
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 574
		return topx;
229e212d sago007 2015-08-22 17:14 575
	}
58dd05a0 sago007 2015-08-22 17:49 576
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 577
		return topy;
229e212d sago007 2015-08-22 17:14 578
	}
acd79baf sago007 2015-11-22 19:37 579
313ecd1b sago007 2015-08-22 20:38 580
	void AddText(int x, int y, const std::string& text, int time) const override {
a6b97827 sago007 2016-01-24 11:15 581
		theTextManager.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 582
	}
acd79baf sago007 2015-11-22 19:37 583
313ecd1b sago007 2015-08-22 20:38 584
	void AddBall(int x, int y, bool right, int color) const  override {
a6b97827 sago007 2016-01-24 11:15 585
		theBallManager.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 586
	}
acd79baf sago007 2015-11-22 19:37 587
acd79baf sago007 2015-11-22 19:37 588
	void AddExplosion(int x, int y) const  override {
a6b97827 sago007 2016-01-24 11:15 589
		theExplosionManager.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 590
	}
acd79baf sago007 2015-11-22 19:37 591
313ecd1b sago007 2015-08-22 20:38 592
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 593
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 594
			return;
acd79baf sago007 2015-11-22 19:37 595
		}
313ecd1b sago007 2015-08-22 20:38 596
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 597
	}
acd79baf sago007 2015-11-22 19:37 598
027b5cfd sago007 2015-08-23 14:27 599
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 600
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 601
	}
acd79baf sago007 2015-11-22 19:37 602
313ecd1b sago007 2015-08-22 20:38 603
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 604
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 605
			return;
acd79baf sago007 2015-11-22 19:37 606
		}
313ecd1b sago007 2015-08-22 20:38 607
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 608
	}
acd79baf sago007 2015-11-22 19:37 609
313ecd1b sago007 2015-08-22 20:38 610
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 611
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 612
			return;
acd79baf sago007 2015-11-22 19:37 613
		}
313ecd1b sago007 2015-08-22 20:38 614
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 615
	}
acd79baf sago007 2015-11-22 19:37 616
313ecd1b sago007 2015-08-22 20:38 617
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 618
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 619
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 620
		}
313ecd1b sago007 2015-08-22 20:38 621
	}
acd79baf sago007 2015-11-22 19:37 622
313ecd1b sago007 2015-08-22 20:38 623
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 624
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 625
			return;
acd79baf sago007 2015-11-22 19:37 626
		}
313ecd1b sago007 2015-08-22 20:38 627
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 628
	}
6b1dc7a6 sago007 2010-11-08 21:03 629
private:
c53e6443 sago007 2012-04-17 11:04 630
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 631
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 632
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 633
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 634
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
ae0f6c7a sago007 2015-12-05 16:58 635
					DrawImgBoardBounded(bricks[board[j][i]%10],  j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 636
					if ((board[j][i]/BLOCKWAIT)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 637
						DrawImgBoard(bomb,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 638
					}
ecef5838 sago007 2015-11-24 20:01 639
					if ((board[j][i]/BLOCKHANG)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 640
						DrawImgBoardBounded(ready,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 641
					}
c53e6443 sago007 2012-04-17 11:04 642
c53e6443 sago007 2012-04-17 11:04 643
				}
ecef5838 sago007 2015-11-24 20:01 644
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 645
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 646
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 647
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 648
						left = -1;
acd79baf sago007 2015-11-22 19:37 649
					}
acd79baf sago007 2015-11-22 19:37 650
					else {
acd79baf sago007 2015-11-22 19:37 651
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 652
					}
acd79baf sago007 2015-11-22 19:37 653
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 654
						right = -1;
acd79baf sago007 2015-11-22 19:37 655
					}
acd79baf sago007 2015-11-22 19:37 656
					else {
acd79baf sago007 2015-11-22 19:37 657
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 658
					}
acd79baf sago007 2015-11-22 19:37 659
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 660
						over = -1;
acd79baf sago007 2015-11-22 19:37 661
					}
acd79baf sago007 2015-11-22 19:37 662
					else {
acd79baf sago007 2015-11-22 19:37 663
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 664
					}
acd79baf sago007 2015-11-22 19:37 665
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 666
						under = -1;
acd79baf sago007 2015-11-22 19:37 667
					}
acd79baf sago007 2015-11-22 19:37 668
					else {
acd79baf sago007 2015-11-22 19:37 669
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 670
					}
ecef5838 sago007 2015-11-24 20:01 671
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 672
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 673
					}
ecef5838 sago007 2015-11-24 20:01 674
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 675
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 676
					}
ecef5838 sago007 2015-11-24 20:01 677
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 678
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 679
					}
ecef5838 sago007 2015-11-24 20:01 680
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 681
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 682
					}
ecef5838 sago007 2015-11-24 20:01 683
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 684
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 685
					}
ecef5838 sago007 2015-11-24 20:01 686
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 687
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 688
					}
ecef5838 sago007 2015-11-24 20:01 689
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 690
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 691
					}
ecef5838 sago007 2015-11-24 20:01 692
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 693
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 694
					}
ecef5838 sago007 2015-11-24 20:01 695
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 696
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 697
					}
ecef5838 sago007 2015-11-24 20:01 698
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 699
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 700
					}
ecef5838 sago007 2015-11-24 20:01 701
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 702
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 703
					}
ecef5838 sago007 2015-11-24 20:01 704
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 705
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 706
					}
c53e6443 sago007 2012-04-17 11:04 707
				}
ecef5838 sago007 2015-11-24 20:01 708
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 709
					if (j==0) {
ae0f6c7a sago007 2015-12-05 16:58 710
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 711
					}
ecef5838 sago007 2015-11-24 20:01 712
					else if (j==5) {
ae0f6c7a sago007 2015-12-05 16:58 713
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 714
					}
ecef5838 sago007 2015-11-24 20:01 715
					else {
ae0f6c7a sago007 2015-12-05 16:58 716
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 717
					}
c53e6443 sago007 2012-04-17 11:04 718
				}
c53e6443 sago007 2012-04-17 11:04 719
			}
c53e6443 sago007 2012-04-17 11:04 720
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 721
c53e6443 sago007 2012-04-17 11:04 722
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 723
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 724
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 725
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 726
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 727
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 728
					left = -1;
acd79baf sago007 2015-11-22 19:37 729
				}
acd79baf sago007 2015-11-22 19:37 730
				else {
acd79baf sago007 2015-11-22 19:37 731
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 732
				}
acd79baf sago007 2015-11-22 19:37 733
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 734
					right = -1;
acd79baf sago007 2015-11-22 19:37 735
				}
acd79baf sago007 2015-11-22 19:37 736
				else {
acd79baf sago007 2015-11-22 19:37 737
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 738
				}
acd79baf sago007 2015-11-22 19:37 739
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 740
					over = -1;
acd79baf sago007 2015-11-22 19:37 741
				}
acd79baf sago007 2015-11-22 19:37 742
				else {
acd79baf sago007 2015-11-22 19:37 743
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 744
				}
acd79baf sago007 2015-11-22 19:37 745
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 746
					under = -1;
acd79baf sago007 2015-11-22 19:37 747
				}
acd79baf sago007 2015-11-22 19:37 748
				else {
acd79baf sago007 2015-11-22 19:37 749
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 750
				}
ecef5838 sago007 2015-11-24 20:01 751
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
ae0f6c7a sago007 2015-12-05 16:58 752
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 753
				}
ecef5838 sago007 2015-11-24 20:01 754
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 755
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 756
				}
ecef5838 sago007 2015-11-24 20:01 757
				else {
c53e6443 sago007 2012-04-17 11:04 758
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 759
				}
c53e6443 sago007 2012-04-17 11:04 760
c53e6443 sago007 2012-04-17 11:04 761
			}
c53e6443 sago007 2012-04-17 11:04 762
		}
571b4d47 sago007 2015-12-05 16:02 763
		for (int i=0; i<6; i++) {
ecef5838 sago007 2015-11-24 20:01 764
			if (board[i][0]!=-1) {
ae0f6c7a sago007 2015-12-05 16:58 765
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 766
			}
571b4d47 sago007 2015-12-05 16:02 767
		}
c53e6443 sago007 2012-04-17 11:04 768
c53e6443 sago007 2012-04-17 11:04 769
	}
6b1dc7a6 sago007 2010-11-08 21:03 770
public:
c53e6443 sago007 2012-04-17 11:04 771
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 772
	void DoPaintJob() {
c699a9f9 sago007 2015-12-05 17:22 773
		DrawIMG(boardBackBack,screen,this->GetTopX()-60,this->GetTopY()-68);
53203200 sago007 2015-12-25 13:30 774
1d2e2129 sago007 2015-12-23 15:41 775
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+148,_("Score:") );
1d2e2129 sago007 2015-12-23 15:41 776
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+197,_("Time:") );
1d2e2129 sago007 2015-12-23 15:41 777
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+246,_("Chain:") );
1d2e2129 sago007 2015-12-23 15:41 778
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+295,_("Speed:") );
ae0f6c7a sago007 2015-12-05 16:58 779
		DrawImgBoard(backBoard,  0, 0);
cf54d8c3 sago007 2012-05-03 20:52 780
cf54d8c3 sago007 2012-05-03 20:52 781
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 782
		if (stageClear) {
ae0f6c7a sago007 2015-12-05 16:58 783
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 784
		}
ecef5838 sago007 2015-11-24 20:01 785
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 786
			//We need to write nr. of moves left!
96c54803 sago007 2016-02-06 18:34 787
			strHolder = _("Moves left: ") + itoa(MovesLeft);
1d2e2129 sago007 2015-12-23 15:41 788
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 789
c53e6443 sago007 2012-04-17 11:04 790
		}
ecef5838 sago007 2015-11-24 20:01 791
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
ae0f6c7a sago007 2015-12-05 16:58 792
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 793
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
fde1f2dd sago007 2016-02-21 15:24 794
			if (getLevel()<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 795
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 796
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 797
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 798
				}
ecef5838 sago007 2015-11-24 20:01 799
				else {
ae0f6c7a sago007 2015-12-05 16:58 800
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 801
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 802
				}
c53e6443 sago007 2012-04-17 11:04 803
			}
ecef5838 sago007 2015-11-24 20:01 804
			else {
c53e6443 sago007 2012-04-17 11:04 805
				strHolder = "Last puzzle";
1d2e2129 sago007 2015-12-23 15:41 806
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 807
			}
c53e6443 sago007 2012-04-17 11:04 808
		}
ecef5838 sago007 2015-11-24 20:01 809
		if (stageClear && stageButtonStatus == SBstageClear) {
ae0f6c7a sago007 2015-12-05 16:58 810
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 811
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
fde1f2dd sago007 2016-02-21 15:24 812
			if (getLevel()<50-1) {
ecef5838 sago007 2015-11-24 20:01 813
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 814
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 815
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 816
				}
ecef5838 sago007 2015-11-24 20:01 817
				else {
ae0f6c7a sago007 2015-12-05 16:58 818
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 819
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 820
				}
c53e6443 sago007 2012-04-17 11:04 821
			}
ecef5838 sago007 2015-11-24 20:01 822
			else {
c53e6443 sago007 2012-04-17 11:04 823
				strHolder = "Last stage";
1d2e2129 sago007 2015-12-23 15:41 824
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 825
			}
c53e6443 sago007 2012-04-17 11:04 826
		}
6b1dc7a6 sago007 2010-11-08 21:03 827
6b1dc7a6 sago007 2010-11-08 21:03 828
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 829
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 830
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
ae0f6c7a sago007 2015-12-05 16:58 831
			//NFont_Write(   5, 5, strHolder.c_str());
1d2e2129 sago007 2015-12-23 15:41 832
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 833
		}
6b1dc7a6 sago007 2010-11-08 21:03 834
#endif
acd79baf sago007 2015-11-22 19:37 835
		if (!bGameOver) {
1d2e2129 sago007 2015-12-23 15:41 836
			DrawImgBoard(cursor,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 837
		}
ecef5838 sago007 2015-11-24 20:01 838
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 839
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 840
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 841
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 842
			}
c53e6443 sago007 2012-04-17 11:04 843
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 844
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 845
			case 2:
ae0f6c7a sago007 2015-12-05 16:58 846
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 847
				break;
c53e6443 sago007 2012-04-17 11:04 848
			case 1:
ae0f6c7a sago007 2015-12-05 16:58 849
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 850
				break;
c53e6443 sago007 2012-04-17 11:04 851
			case 0:
ae0f6c7a sago007 2015-12-05 16:58 852
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 853
				break;
c53e6443 sago007 2012-04-17 11:04 854
			default:
c53e6443 sago007 2012-04-17 11:04 855
				break;
c53e6443 sago007 2012-04-17 11:04 856
			}
c53e6443 sago007 2012-04-17 11:04 857
		}
ecef5838 sago007 2015-11-24 20:01 858
		else {
ecef5838 sago007 2015-11-24 20:01 859
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 860
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 861
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 862
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 863
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 864
					}
c53e6443 sago007 2012-04-17 11:04 865
				}
c53e6443 sago007 2012-04-17 11:04 866
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 867
			}
ecef5838 sago007 2015-11-24 20:01 868
			else {
ecef5838 sago007 2015-11-24 20:01 869
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 870
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 871
				}
c53e6443 sago007 2012-04-17 11:04 872
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 873
			}
c53e6443 sago007 2012-04-17 11:04 874
		}
6b1dc7a6 sago007 2010-11-08 21:03 875
ecef5838 sago007 2015-11-24 20:01 876
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 877
			if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 878
				DrawImgBoard(iWinner,  0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 879
			}
ecef5838 sago007 2015-11-24 20:01 880
			else {
ecef5838 sago007 2015-11-24 20:01 881
				if (bDraw) {
ae0f6c7a sago007 2015-12-05 16:58 882
					DrawImgBoard(iDraw,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 883
				}
ecef5838 sago007 2015-11-24 20:01 884
				else {
ae0f6c7a sago007 2015-12-05 16:58 885
					DrawImgBoard(iGameOver,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 886
				}
80b830cd sago007 2012-08-19 17:51 887
			}
80b830cd sago007 2012-08-19 17:51 888
		}
c53e6443 sago007 2012-04-17 11:04 889
	}
6b1dc7a6 sago007 2010-11-08 21:03 890
6b1dc7a6 sago007 2010-11-08 21:03 891
ecef5838 sago007 2015-11-24 20:01 892
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 893
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 894
	}
acd79baf sago007 2015-11-22 19:37 895
229e212d sago007 2015-08-22 17:14 896
private:
229e212d sago007 2015-08-22 17:14 897
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 898
};
6b1dc7a6 sago007 2010-11-08 21:03 899
6b1dc7a6 sago007 2010-11-08 21:03 900
6b1dc7a6 sago007 2010-11-08 21:03 901
6b1dc7a6 sago007 2010-11-08 21:03 902
89c4a3a6 sago007 2008-08-29 14:32 903
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 904
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 905
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 906
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 907
	}
acd79baf sago007 2015-11-22 19:37 908
	int rightNow = (int)time(nullptr);
9dc80982 sago007 2016-01-02 21:08 909
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+itoa(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 910
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
fee9551a sago007 2016-01-20 19:05 911
	SDL_RenderReadPixels(screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 912
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 913
	SDL_FreeSurface(sreenshotSurface);
1d2e2129 sago007 2015-12-23 15:41 914
	if (!NoSound) {
acd79baf sago007 2015-11-22 19:37 915
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 916
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 917
		}
1d2e2129 sago007 2015-12-23 15:41 918
	}
89c4a3a6 sago007 2008-08-29 14:32 919
}
89c4a3a6 sago007 2008-08-29 14:32 920
89c4a3a6 sago007 2008-08-29 14:32 921
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 922
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 923
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 924
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 925
}
89c4a3a6 sago007 2008-08-29 14:32 926
89c4a3a6 sago007 2008-08-29 14:32 927
58a2d7e1 sago007 2016-02-12 18:53 928
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 929
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 930
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 931
	while (!done && !Config::getInstance()->isShuttingDown()) {
c3b697c6 sago007 2016-02-07 17:30 932
		state.Draw(screen);
58a2d7e1 sago007 2016-02-12 18:53 933
571b4d47 sago007 2015-12-05 16:02 934
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 935
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 936
c53e6443 sago007 2012-04-17 11:04 937
		SDL_GetMouseState(&mousex,&mousey);
fee9551a sago007 2016-01-20 19:05 938
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 939
ecef5838 sago007 2015-11-24 20:01 940
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 941
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 942
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 943
				done = true;
c53e6443 sago007 2012-04-17 11:04 944
			}
58a2d7e1 sago007 2016-02-12 18:53 945
c3b697c6 sago007 2016-02-07 17:30 946
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 947
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 948
			}
58a2d7e1 sago007 2016-02-12 18:53 949
c3b697c6 sago007 2016-02-07 17:30 950
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 951
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 952
c53e6443 sago007 2012-04-17 11:04 953
		}
58a2d7e1 sago007 2016-02-12 18:53 954
c3b697c6 sago007 2016-02-07 17:30 955
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 956
1d2e2129 sago007 2015-12-23 15:41 957
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 958
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 959
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 960
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 961
		}
6b1dc7a6 sago007 2010-11-08 21:03 962
c3b697c6 sago007 2016-02-07 17:30 963
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 964
			done = true;
c3b697c6 sago007 2016-02-07 17:30 965
		}
c3b697c6 sago007 2016-02-07 17:30 966
	}
c3b697c6 sago007 2016-02-07 17:30 967
}
6b1dc7a6 sago007 2010-11-08 21:03 968
c3b697c6 sago007 2016-02-07 17:30 969
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 970
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 971
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 972
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 973
	d.backX = 20;
c3b697c6 sago007 2016-02-07 17:30 974
	d.backY = ysize-buttonYsize-20;
c3b697c6 sago007 2016-02-07 17:30 975
	d.nextX = xsize-buttonXsize-20;
c3b697c6 sago007 2016-02-07 17:30 976
	d.nextY = d.backY;
c3b697c6 sago007 2016-02-07 17:30 977
	d.xsize = xsize;
c3b697c6 sago007 2016-02-07 17:30 978
	d.ysize = ysize;
c3b697c6 sago007 2016-02-07 17:30 979
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 980
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 981
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 982
}
81d9c25d sago007 2008-11-24 09:50 983
89c4a3a6 sago007 2008-08-29 14:32 984
89c4a3a6 sago007 2008-08-29 14:32 985
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 986
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 987
	for (int i = 0; i< maxNumberOfBalls; i++) {
a6b97827 sago007 2016-01-24 11:15 988
		if (theBallManager.ballUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 989
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 990
		} //if used
a6b97827 sago007 2016-01-24 11:15 991
		if (theExplosionManager.explosionUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 992
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 993
		}
a6b97827 sago007 2016-01-24 11:15 994
		if (theTextManager.textUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 995
			int x = theTextManager.textArray[i].getX()-12;
a6b97827 sago007 2016-01-24 11:15 996
			int y = theTextManager.textArray[i].getY()-12;
c1bd83fb sago007 2015-12-23 19:41 997
			DrawIMG(iChainFrame,screen,x,y);
53203200 sago007 2015-12-25 13:30 998
a6b97827 sago007 2016-01-24 11:15 999
			nf_standard_small_font.draw(screen, x+12,y+7, NFont::CENTER, "%s",theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1000
		}
c53e6443 sago007 2012-04-17 11:04 1001
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1002
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1003
89c4a3a6 sago007 2008-08-29 14:32 1004
89c4a3a6 sago007 2008-08-29 14:32 1005
//draws everything
ecef5838 sago007 2015-11-24 20:01 1006
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1007
	SDL_ShowCursor(SDL_DISABLE);
c699a9f9 sago007 2015-12-05 17:22 1008
	DrawIMG(backgroundImage,screen,0,0);
ae0f6c7a sago007 2015-12-05 16:58 1009
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 1010
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1011
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1012
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1013
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1014
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1015
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1016
	}
ecef5838 sago007 2015-11-24 20:01 1017
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1018
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1019
	}
ecef5838 sago007 2015-11-24 20:01 1020
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1021
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1022
	}
ecef5838 sago007 2015-11-24 20:01 1023
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1024
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1025
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1026
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1027
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1028
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1029
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1030
		}
ecef5838 sago007 2015-11-24 20:01 1031
		else {
c53e6443 sago007 2012-04-17 11:04 1032
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1033
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1034
		}
acd79baf sago007 2015-11-22 19:37 1035
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1036
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1037
		}
acd79baf sago007 2015-11-22 19:37 1038
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1039
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1040
		}
ecef5838 sago007 2015-11-24 20:01 1041
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1042
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1043
		}
acd79baf sago007 2015-11-22 19:37 1044
		else {
acd79baf sago007 2015-11-22 19:37 1045
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1046
		}
c53e6443 sago007 2012-04-17 11:04 1047
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1048
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1049
	}
ecef5838 sago007 2015-11-24 20:01 1050
	else {
c53e6443 sago007 2012-04-17 11:04 1051
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1052
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1053
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1054
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1055
		}
acd79baf sago007 2015-11-22 19:37 1056
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1057
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1058
		}
ecef5838 sago007 2015-11-24 20:01 1059
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1060
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1061
		}
ecef5838 sago007 2015-11-24 20:01 1062
		else {
c53e6443 sago007 2012-04-17 11:04 1063
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1064
		}
c53e6443 sago007 2012-04-17 11:04 1065
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1066
	}
c53e6443 sago007 2012-04-17 11:04 1067
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1068
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1069
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1070
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1071
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1072
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1073
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1074
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1075
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1076
	}
c53e6443 sago007 2012-04-17 11:04 1077
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1078
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1079
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1080
		/*
c53e6443 sago007 2012-04-17 11:04 1081
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1082
		 */
ecef5838 sago007 2015-11-24 20:01 1083
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1084
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1085
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1086
			//Write a description:
d064f90f sago007 2016-01-26 17:25 1087
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 1088
			string infostring;
ecef5838 sago007 2015-11-24 20:01 1089
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 1090
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 1091
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 1092
c53e6443 sago007 2012-04-17 11:04 1093
			}
ecef5838 sago007 2015-11-24 20:01 1094
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 1095
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 1096
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 1097
			}
ecef5838 sago007 2015-11-24 20:01 1098
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 1099
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 1100
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 1101
			}
ecef5838 sago007 2015-11-24 20:01 1102
			else {
d064f90f sago007 2016-01-26 17:25 1103
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 1104
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 1105
			}
599a0479 sago007 2016-01-26 17:17 1106
			if (infostring.length() > 0) {
d064f90f sago007 2016-01-26 17:25 1107
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10, gametypeName);
d064f90f sago007 2016-01-26 17:25 1108
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160, _("Objective:"));
599a0479 sago007 2016-01-26 17:17 1109
				nf_standard_blue_font.drawBox(screen, { static_cast<float>(theGame2->GetTopX()+7),static_cast<float>(theGame2->GetTopY()+160+32), 280, 200}, "%s", infostring.c_str());
c53e6443 sago007 2012-04-17 11:04 1110
			}
c53e6443 sago007 2012-04-17 11:04 1111
c53e6443 sago007 2012-04-17 11:04 1112
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1113
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1114
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1115
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1116
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1117
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1118
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1119
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1120
			}
ecef5838 sago007 2015-11-24 20:01 1121
			else {
c53e6443 sago007 2012-04-17 11:04 1122
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1123
			}
335635ec sago007 2016-02-06 13:51 1124
c53e6443 sago007 2012-04-17 11:04 1125
		}
c53e6443 sago007 2012-04-17 11:04 1126
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1127
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1128
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1129
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1130
		}
ecef5838 sago007 2015-11-24 20:01 1131
		else {
c53e6443 sago007 2012-04-17 11:04 1132
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1133
		}
ecef5838 sago007 2015-11-24 20:01 1134
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1135
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1136
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1137
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1138
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1139
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1140
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1141
			}
ecef5838 sago007 2015-11-24 20:01 1142
			else {
c53e6443 sago007 2012-04-17 11:04 1143
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1144
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1145
			}
acd79baf sago007 2015-11-22 19:37 1146
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1147
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1148
			}
acd79baf sago007 2015-11-22 19:37 1149
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1150
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1151
			}
ecef5838 sago007 2015-11-24 20:01 1152
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1153
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1154
			}
ecef5838 sago007 2015-11-24 20:01 1155
			else {
c53e6443 sago007 2012-04-17 11:04 1156
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1157
			}
c53e6443 sago007 2012-04-17 11:04 1158
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1159
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1160
		}
ecef5838 sago007 2015-11-24 20:01 1161
		else {
c53e6443 sago007 2012-04-17 11:04 1162
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1163
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1164
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1165
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1166
			}
acd79baf sago007 2015-11-22 19:37 1167
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1168
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1169
			}
ecef5838 sago007 2015-11-24 20:01 1170
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1171
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1172
			}
ecef5838 sago007 2015-11-24 20:01 1173
			else {
c53e6443 sago007 2012-04-17 11:04 1174
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1175
			}
c53e6443 sago007 2012-04-17 11:04 1176
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1177
		}
c53e6443 sago007 2012-04-17 11:04 1178
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1179
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1180
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1181
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
38fa9b68 sago007 2016-03-12 08:46 1182
		//draw exit
38fa9b68 sago007 2016-03-12 08:46 1183
		bExit.Draw(screen,SDL_GetTicks(), xsize-bExitOffset, ysize-bExitOffset);		
c53e6443 sago007 2012-04-17 11:04 1184
	}
c53e6443 sago007 2012-04-17 11:04 1185
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1186
89c4a3a6 sago007 2008-08-29 14:32 1187
c53e6443 sago007 2012-04-17 11:04 1188
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1189
1572de2b sago007 2008-09-11 18:15 1190
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1191
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1192
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1193
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1194
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1195
		}
f306e3ca sago007 2015-12-04 21:16 1196
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1197
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1198
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1199
	}
c53e6443 sago007 2012-04-17 11:04 1200
1d2e2129 sago007 2015-12-23 15:41 1201
	nf_standard_blue_font.draw(screen, 800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 1202
#endif
89c4a3a6 sago007 2008-08-29 14:32 1203
}
89c4a3a6 sago007 2008-08-29 14:32 1204
89c4a3a6 sago007 2008-08-29 14:32 1205
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 1206
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 1207
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 1208
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 1209
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 1210
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 1211
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 1212
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 1213
	bool levelSelected = false;
a5a3aa4f sago007 2015-08-23 15:31 1214
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 1215
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 1216
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 1217
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 1218
c53e6443 sago007 2012-04-17 11:04 1219
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 1220
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1221
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 1222
	}
89c4a3a6 sago007 2008-08-29 14:32 1223
c53e6443 sago007 2012-04-17 11:04 1224
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 1225
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 1226
ecef5838 sago007 2015-11-24 20:01 1227
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 1228
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 1229
	}
ecef5838 sago007 2015-11-24 20:01 1230
	if (Type == 1) {
ae5d6381 sago007 2015-12-29 13:26 1231
		LoadStageClearStages();
ae5d6381 sago007 2015-12-29 13:26 1232
		totalScore = GetTotalScore();
ae5d6381 sago007 2015-12-29 13:26 1233
		totalTime = GetTotalTime();
ae5d6381 sago007 2015-12-29 13:26 1234
		nrOfLevels = GetNrOfLevels();
c53e6443 sago007 2012-04-17 11:04 1235
	}
c53e6443 sago007 2012-04-17 11:04 1236
ecef5838 sago007 2015-11-24 20:01 1237
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 1238
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1239
c53e6443 sago007 2012-04-17 11:04 1240
c699a9f9 sago007 2015-12-05 17:22 1241
		DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1242
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 1243
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1244
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 1245
		}
ecef5838 sago007 2015-11-24 20:01 1246
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 1247
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 1248
		}
c53e6443 sago007 2012-04-17 11:04 1249
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 1250
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 1251
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 1252
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 1253
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1254
			}
acd79baf sago007 2015-11-22 19:37 1255
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1256
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1257
			}
ae5d6381 sago007 2015-12-29 13:26 1258
			if (Type == 1 && IsStageCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1259
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1260
			}
ed33b751 sago007 2012-04-17 10:48 1261
		}
89c4a3a6 sago007 2008-08-29 14:32 1262
c53e6443 sago007 2012-04-17 11:04 1263
		SDL_Event event;
38c615f9 sago007 2016-01-27 17:26 1264
		while ( SDL_PollEvent(&event) ) {
38c615f9 sago007 2016-01-27 17:26 1265
			if ( event.type == SDL_QUIT ) {
38c615f9 sago007 2016-01-27 17:26 1266
				Config::getInstance()->setShuttingDown(5);
38c615f9 sago007 2016-01-27 17:26 1267
				levelNr = -1;
38c615f9 sago007 2016-01-27 17:26 1268
				levelSelected = true;
38c615f9 sago007 2016-01-27 17:26 1269
			}
ecef5838 sago007 2015-11-24 20:01 1270
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1271
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 1272
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 1273
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1274
				}
ecef5838 sago007 2015-11-24 20:01 1275
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 1276
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 1277
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1278
				}
ecef5838 sago007 2015-11-24 20:01 1279
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 1280
					++selected;
ecef5838 sago007 2015-11-24 20:01 1281
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1282
						selected = 0;
acd79baf sago007 2015-11-22 19:37 1283
					}
c53e6443 sago007 2012-04-17 11:04 1284
				}
ecef5838 sago007 2015-11-24 20:01 1285
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 1286
					--selected;
ecef5838 sago007 2015-11-24 20:01 1287
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 1288
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 1289
					}
c53e6443 sago007 2012-04-17 11:04 1290
				}
ecef5838 sago007 2015-11-24 20:01 1291
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 1292
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 1293
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1294
						selected-=10;
acd79baf sago007 2015-11-22 19:37 1295
					}
c53e6443 sago007 2012-04-17 11:04 1296
				}
ecef5838 sago007 2015-11-24 20:01 1297
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 1298
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 1299
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 1300
						selected+=10;
acd79baf sago007 2015-11-22 19:37 1301
					}
c53e6443 sago007 2012-04-17 11:04 1302
				}
c53e6443 sago007 2012-04-17 11:04 1303
			}
38c615f9 sago007 2016-01-27 17:26 1304
		}
c53e6443 sago007 2012-04-17 11:04 1305
1d2e2129 sago007 2015-12-23 15:41 1306
		SDL_GetKeyboardState(nullptr);
c53e6443 sago007 2012-04-17 11:04 1307
c53e6443 sago007 2012-04-17 11:04 1308
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 1309
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 1310
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 1311
			int j;
42f05434 sago007 2012-04-19 20:25 1312
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 1313
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1314
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 1315
				}
ed33b751 sago007 2012-04-17 10:48 1316
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 1317
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 1318
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1319
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 1320
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 1321
					}
ed33b751 sago007 2012-04-17 10:48 1322
		}
ed33b751 sago007 2012-04-17 10:48 1323
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 1324
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 1325
c53e6443 sago007 2012-04-17 11:04 1326
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1327
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1328
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1329
		}
89c4a3a6 sago007 2008-08-29 14:32 1330
ecef5838 sago007 2015-11-24 20:01 1331
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1332
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1333
c53e6443 sago007 2012-04-17 11:04 1334
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 1335
			int i;
aede0664 sago007 2012-04-19 19:45 1336
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 1337
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1338
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 1339
				}
c53e6443 sago007 2012-04-17 11:04 1340
			i++;
c53e6443 sago007 2012-04-17 11:04 1341
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 1342
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 1343
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1344
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 1345
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1346
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 1347
					}
c53e6443 sago007 2012-04-17 11:04 1348
		}
80b830cd sago007 2012-08-19 17:51 1349
ecef5838 sago007 2015-11-24 20:01 1350
		if (Type == 1) {
96c54803 sago007 2016-02-06 18:34 1351
			string scoreString = SPrintStringF(_("Best score: %i"), GetStageScores(selected)) ;
96c54803 sago007 2016-02-06 18:34 1352
			string timeString = SPrintStringF(_("Time used: %s"),"-- : --");
58a2d7e1 sago007 2016-02-12 18:53 1353
ae5d6381 sago007 2015-12-29 13:26 1354
			if (GetStageTime(selected)>0) {
a1072daf sago007 2016-02-20 12:47 1355
				timeString = SPrintStringF(_("Time used: %d : %02d"), GetStageTime(selected)/1000/60, (GetStageTime(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 1356
			}
aede0664 sago007 2012-04-19 19:45 1357
aede0664 sago007 2012-04-19 19:45 1358
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 1359
			NFont_Write(screen, 200,250,timeString.c_str());
a1072daf sago007 2016-02-20 12:47 1360
			string totalString = (boost::format(_("Total score: %1% in %2%:%3%"))%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str();
aede0664 sago007 2012-04-19 19:45 1361
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 1362
		}
89c4a3a6 sago007 2008-08-29 14:32 1363
1d2e2129 sago007 2015-12-23 15:41 1364
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1365
		SDL_RenderPresent(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 1366
c53e6443 sago007 2012-04-17 11:04 1367
	}
c699a9f9 sago007 2015-12-05 17:22 1368
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1369
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 1370
}
89c4a3a6 sago007 2008-08-29 14:32 1371
ecef5838 sago007 2015-11-24 20:01 1372
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 1373
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 1374
dfdb7d66 sago007 2015-11-29 19:21 1375
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1376
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1377
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 1378
ecef5838 sago007 2015-11-24 20:01 1379
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 1380
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 1381
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 1382
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 1383
	startInfo.startBlocks = startInfo.ticks;
5159dd90 sago007 2016-02-21 15:50 1384
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 1385
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1386
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1387
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1388
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1389
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 1390
}
30f910dd sago007 2010-11-10 21:02 1391
ecef5838 sago007 2015-11-24 20:01 1392
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 1393
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 1394
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 1395
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 1396
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 1397
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1398
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1399
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 1400
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1401
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1402
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 1403
}
4f1d27f1 sago007 2011-03-18 15:53 1404
ecef5838 sago007 2015-11-24 20:01 1405
static int StartSinglePlayerPuzzle(int level) {
b256fda5 sago007 2016-02-21 16:21 1406
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 1407
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 1408
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1409
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 1410
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 1411
		return 1;
acd79baf sago007 2015-11-22 19:37 1412
	}
b256fda5 sago007 2016-02-21 16:21 1413
	player1->NewGame(startInfo);
c699a9f9 sago007 2015-12-05 17:22 1414
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1415
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1416
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1417
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 1418
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1419
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 1420
	return 0;
b7590374 sago007 2011-05-19 16:15 1421
}
b7590374 sago007 2011-05-19 16:15 1422
4f1d27f1 sago007 2011-03-18 15:53 1423
ecef5838 sago007 2015-11-24 20:01 1424
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 1425
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 1426
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 1427
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 1428
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 1429
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 1430
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 1431
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 1432
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1433
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 1434
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 1435
	}
ecef5838 sago007 2015-11-24 20:01 1436
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 1437
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1438
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 1439
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 1440
	}
3e7b8813 sago007 2016-02-22 19:45 1441
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 1442
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 1443
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 1444
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 1445
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 1446
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 1447
	twoPlayers = true;
8f632c05 sago007 2015-08-22 16:21 1448
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1449
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1450
}
4f1d27f1 sago007 2011-03-18 15:53 1451
ecef5838 sago007 2015-11-24 20:01 1452
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 1453
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 1454
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 1455
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 1456
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 1457
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 1458
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 1459
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 1460
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1461
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 1462
	}
6d6b2788 sago007 2016-02-21 18:51 1463
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 1464
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1465
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 1466
	}
3e7b8813 sago007 2016-02-22 19:45 1467
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 1468
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 1469
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 1470
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 1471
	player1->NewGame(startInfo);
1e5aff60 sago007 2016-02-21 18:23 1472
	player1->setGarbageTarget(player2);
6d6b2788 sago007 2016-02-21 18:51 1473
	player2->NewGame(startInfo2);
1e5aff60 sago007 2016-02-21 18:23 1474
	player2->setGarbageTarget(player1);
c53e6443 sago007 2012-04-17 11:04 1475
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 1476
	twoPlayers = true;
8f632c05 sago007 2015-08-22 16:21 1477
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1478
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1479
}
4f1d27f1 sago007 2011-03-18 15:53 1480
f31fade1 sago007 2016-02-06 21:37 1481
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 1482
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 1483
	try {
335635ec sago007 2016-02-06 13:51 1484
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 1485
		PHYSFS_init(argv[0]);
335635ec sago007 2016-02-06 13:51 1486
		vector<string> search_paths;
335635ec sago007 2016-02-06 13:51 1487
		FsSearchParthMainAppend(search_paths);
335635ec sago007 2016-02-06 13:51 1488
		string savepath = getPathToSaveFiles();
335635ec sago007 2016-02-06 13:51 1489
		highPriority = false;   //if true the game will take most resources, but increase framerate.
335635ec sago007 2016-02-06 13:51 1490
		bFullscreen = false;
335635ec sago007 2016-02-06 13:51 1491
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 1492
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 1493
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 1494
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 1495
		textdomain (PACKAGE);
335635ec sago007 2016-02-06 13:51 1496
		boost::program_options::options_description desc("Allowed options");
335635ec sago007 2016-02-06 13:51 1497
		desc.add_options()
7441aba7 sago007 2016-02-06 15:17 1498
		("help,h", "Displays this message")
7441aba7 sago007 2016-02-06 15:17 1499
		("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
7441aba7 sago007 2016-02-06 15:17 1500
		("priority", "Causes the game to not sleep between frames.")
7441aba7 sago007 2016-02-06 15:17 1501
		("verbose-basic", "Enables basic verbose messages")
7441aba7 sago007 2016-02-06 15:17 1502
		("print-search-path", "Prints the search path and quits")
db454a2d sago007 2016-02-11 18:03 1503
		("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
58a2d7e1 sago007 2016-02-12 18:53 1504
		        "Default: \"%s\"", LOCALEDIR).c_str())
db454a2d sago007 2016-02-11 18:03 1505
		("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory must exsist."
58a2d7e1 sago007 2016-02-12 18:53 1506
		        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
58a2d7e1 sago007 2016-02-12 18:53 1507
335635ec sago007 2016-02-06 13:51 1508
		;
335635ec sago007 2016-02-06 13:51 1509
		boost::program_options::variables_map vm;
335635ec sago007 2016-02-06 13:51 1510
		try {
335635ec sago007 2016-02-06 13:51 1511
			boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
335635ec sago007 2016-02-06 13:51 1512
			boost::program_options::notify(vm);
335635ec sago007 2016-02-06 13:51 1513
		}
335635ec sago007 2016-02-06 13:51 1514
		catch (exception& e) {
335635ec sago007 2016-02-06 13:51 1515
			cerr << e.what() << endl;
335635ec sago007 2016-02-06 13:51 1516
			cerr << desc << endl;
335635ec sago007 2016-02-06 13:51 1517
			throw;
335635ec sago007 2016-02-06 13:51 1518
		}
7441aba7 sago007 2016-02-06 15:17 1519
		if (vm.count("bind-text-domain")) {
7441aba7 sago007 2016-02-06 15:17 1520
			string s = vm["bind-text-domain"].as<string>();
7441aba7 sago007 2016-02-06 15:17 1521
			bindtextdomain (PACKAGE, s.c_str());
7441aba7 sago007 2016-02-06 15:17 1522
		}
db454a2d sago007 2016-02-11 18:03 1523
		if (vm.count("homepath")) {
db454a2d sago007 2016-02-11 18:03 1524
			string s = vm["homepath"].as<string>();
db454a2d sago007 2016-02-11 18:03 1525
			setPathToSaveFiles(s);
db454a2d sago007 2016-02-11 18:03 1526
			savepath = getPathToSaveFiles();
db454a2d sago007 2016-02-11 18:03 1527
		}
335635ec sago007 2016-02-06 13:51 1528
		if (vm.count("help")) {
7441aba7 sago007 2016-02-06 15:17 1529
			cout << SPrintStringF("Block Attack - Rise of the blocks %s\n"
58a2d7e1 sago007 2016-02-12 18:53 1530
			                      "%s\n", VERSION_NUMBER, "www.blockattack.net");
335635ec sago007 2016-02-06 13:51 1531
			cout << desc << endl;
570dc3d2 sago007 2016-02-14 13:49 1532
			cout << "The game is available under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1533
			return 1;
335635ec sago007 2016-02-06 13:51 1534
		}
335635ec sago007 2016-02-06 13:51 1535
		if (vm.count("nosound")) {
335635ec sago007 2016-02-06 13:51 1536
			NoSound = true;
335635ec sago007 2016-02-06 13:51 1537
		}
335635ec sago007 2016-02-06 13:51 1538
		if (vm.count("priority")) {
335635ec sago007 2016-02-06 13:51 1539
			highPriority = true;
335635ec sago007 2016-02-06 13:51 1540
		}
335635ec sago007 2016-02-06 13:51 1541
		if (vm.count("verbose-basic")) {
335635ec sago007 2016-02-06 13:51 1542
			verboseLevel++;
335635ec sago007 2016-02-06 13:51 1543
		}
335635ec sago007 2016-02-06 13:51 1544
		if (vm.count("print-search-path")) {
335635ec sago007 2016-02-06 13:51 1545
			for (const string& s : search_paths) {
335635ec sago007 2016-02-06 13:51 1546
				cout << s << endl;
335635ec sago007 2016-02-06 13:51 1547
			}
335635ec sago007 2016-02-06 13:51 1548
			cout << savepath << endl;
335635ec sago007 2016-02-06 13:51 1549
			return 0;
8c45a7b1 sago007 2016-02-05 21:39 1550
		}
77531130 Poul Sander 2016-02-17 18:42 1551
		OsCreateSaveFolder();
59dcb571 sago007 2016-02-14 15:34 1552
		PhysFsSetSearchPath(search_paths, savepath);
58a2d7e1 sago007 2016-02-12 18:53 1553
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 1554
		PhysFsCreateFolders();
c53e6443 sago007 2012-04-17 11:04 1555
335635ec sago007 2016-02-06 13:51 1556
		SoundEnabled = true;
335635ec sago007 2016-02-06 13:51 1557
		MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1558
		twoPlayers = false; //true if two players splitscreen
7a956470 sago007 2016-02-14 17:09 1559
		theTopScoresEndless = Highscore("endless");
7a956470 sago007 2016-02-14 17:09 1560
		theTopScoresTimeTrial = Highscore("timetrial");
335635ec sago007 2016-02-06 13:51 1561
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1562
		puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 1563
335635ec sago007 2016-02-06 13:51 1564
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1565
		theExplosionManager = ExplosionManager();
89c4a3a6 sago007 2008-08-29 14:32 1566
335635ec sago007 2016-02-06 13:51 1567
		PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 1568
335635ec sago007 2016-02-06 13:51 1569
		//Init SDL
335635ec sago007 2016-02-06 13:51 1570
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1571
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1572
		}
335635ec sago007 2016-02-06 13:51 1573
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1574
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 1575
335635ec sago007 2016-02-06 13:51 1576
		SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 1577
335635ec sago007 2016-02-06 13:51 1578
		Joypad_init();    //Prepare the joysticks
335635ec sago007 2016-02-06 13:51 1579
		Joypad joypad1 = Joypad();    //Creates a joypad
335635ec sago007 2016-02-06 13:51 1580
		Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 1581
335635ec sago007 2016-02-06 13:51 1582
		theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1583
335635ec sago007 2016-02-06 13:51 1584
		//Open Audio
335635ec sago007 2016-02-06 13:51 1585
		if (!NoSound) {
335635ec sago007 2016-02-06 13:51 1586
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1587
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
335635ec sago007 2016-02-06 13:51 1588
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
335635ec sago007 2016-02-06 13:51 1589
				     << "Sound will be disabled!" << endl;
335635ec sago007 2016-02-06 13:51 1590
				NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1591
			}
c53e6443 sago007 2012-04-17 11:04 1592
		}
c53e6443 sago007 2012-04-17 11:04 1593
89c4a3a6 sago007 2008-08-29 14:32 1594
335635ec sago007 2016-02-06 13:51 1595
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1596
			//Copyright notice:
335635ec sago007 2016-02-06 13:51 1597
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://www.blockattack.net" << endl << "Copyright 2004-2016 Poul Sander" << endl <<
335635ec sago007 2016-02-06 13:51 1598
			     "A SDL2 based game (see www.libsdl.org)" << endl <<
59dcb571 sago007 2016-02-14 15:34 1599
			     "The game is availeble under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1600
			cout << "-------------------------------------------" << endl;
335635ec sago007 2016-02-06 13:51 1601
		}
335635ec sago007 2016-02-06 13:51 1602
335635ec sago007 2016-02-06 13:51 1603
335635ec sago007 2016-02-06 13:51 1604
		keySettings[0].up= SDLK_UP;
335635ec sago007 2016-02-06 13:51 1605
		keySettings[0].down = SDLK_DOWN;
335635ec sago007 2016-02-06 13:51 1606
		keySettings[0].left = SDLK_LEFT;
335635ec sago007 2016-02-06 13:51 1607
		keySettings[0].right = SDLK_RIGHT;
335635ec sago007 2016-02-06 13:51 1608
		keySettings[0].change = SDLK_RCTRL;
335635ec sago007 2016-02-06 13:51 1609
		keySettings[0].push = SDLK_RSHIFT;
335635ec sago007 2016-02-06 13:51 1610
335635ec sago007 2016-02-06 13:51 1611
		keySettings[2].up= SDLK_w;
335635ec sago007 2016-02-06 13:51 1612
		keySettings[2].down = SDLK_s;
335635ec sago007 2016-02-06 13:51 1613
		keySettings[2].left = SDLK_a;
335635ec sago007 2016-02-06 13:51 1614
		keySettings[2].right = SDLK_d;
335635ec sago007 2016-02-06 13:51 1615
		keySettings[2].change = SDLK_LCTRL;
335635ec sago007 2016-02-06 13:51 1616
		keySettings[2].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1617
335635ec sago007 2016-02-06 13:51 1618
		player1keys=0;
335635ec sago007 2016-02-06 13:51 1619
		player2keys=2;
335635ec sago007 2016-02-06 13:51 1620
96c54803 sago007 2016-02-06 18:34 1621
		player1name = _("Player 1");
96c54803 sago007 2016-02-06 18:34 1622
		player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1623
335635ec sago007 2016-02-06 13:51 1624
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1625
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1626
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1627
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
335635ec sago007 2016-02-06 13:51 1628
			bFullscreen = (bool)configSettings->getInt("fullscreen");
335635ec sago007 2016-02-06 13:51 1629
			MusicEnabled = (bool)configSettings->getInt("musicenabled");
335635ec sago007 2016-02-06 13:51 1630
			SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1631
			mouseplay1 = (bool)configSettings->getInt("mouseplay1");
335635ec sago007 2016-02-06 13:51 1632
			mouseplay2 = (bool)configSettings->getInt("mouseplay2");
335635ec sago007 2016-02-06 13:51 1633
			joyplay1 = (bool)configSettings->getInt("joypad1");
335635ec sago007 2016-02-06 13:51 1634
			joyplay2 = (bool)configSettings->getInt("joypad2");
335635ec sago007 2016-02-06 13:51 1635
335635ec sago007 2016-02-06 13:51 1636
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1637
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1638
			}
335635ec sago007 2016-02-06 13:51 1639
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1640
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1641
			}
335635ec sago007 2016-02-06 13:51 1642
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1643
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1644
			}
335635ec sago007 2016-02-06 13:51 1645
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1646
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1647
			}
335635ec sago007 2016-02-06 13:51 1648
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1649
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1650
			}
335635ec sago007 2016-02-06 13:51 1651
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1652
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1653
			}
c53e6443 sago007 2012-04-17 11:04 1654
335635ec sago007 2016-02-06 13:51 1655
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1656
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1657
			}
335635ec sago007 2016-02-06 13:51 1658
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1659
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1660
			}
335635ec sago007 2016-02-06 13:51 1661
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1662
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1663
			}
335635ec sago007 2016-02-06 13:51 1664
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1665
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1666
			}
335635ec sago007 2016-02-06 13:51 1667
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1668
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1669
			}
335635ec sago007 2016-02-06 13:51 1670
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1671
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1672
			}
335635ec sago007 2016-02-06 13:51 1673
			if (configSettings->exists("player1name")) {
335635ec sago007 2016-02-06 13:51 1674
				player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1675
			}
335635ec sago007 2016-02-06 13:51 1676
			if (configSettings->exists("player2name")) {
335635ec sago007 2016-02-06 13:51 1677
				player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1678
			}
335635ec sago007 2016-02-06 13:51 1679
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1680
				cout << "Data loaded from config file" << endl;
335635ec sago007 2016-02-06 13:51 1681
			}
335635ec sago007 2016-02-06 13:51 1682
		}
335635ec sago007 2016-02-06 13:51 1683
		else {
335635ec sago007 2016-02-06 13:51 1684
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1685
				cout << "Unable to load options file, using default values" << endl;
335635ec sago007 2016-02-06 13:51 1686
			}
335635ec sago007 2016-02-06 13:51 1687
		}
c53e6443 sago007 2012-04-17 11:04 1688
335635ec sago007 2016-02-06 13:51 1689
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1690
			xsize=300;
335635ec sago007 2016-02-06 13:51 1691
			ysize=600;
335635ec sago007 2016-02-06 13:51 1692
		}
c53e6443 sago007 2012-04-17 11:04 1693
c53e6443 sago007 2012-04-17 11:04 1694
335635ec sago007 2016-02-06 13:51 1695
		// "Block Attack - Rise of the Blocks"
335635ec sago007 2016-02-06 13:51 1696
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
335635ec sago007 2016-02-06 13:51 1697
		//Open video
335635ec sago007 2016-02-06 13:51 1698
		int createWindowParams = 0; //SDL_WINDOW_RESIZABLE;
335635ec sago007 2016-02-06 13:51 1699
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks",
335635ec sago007 2016-02-06 13:51 1700
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1701
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1702
		                             xsize, ysize,
335635ec sago007 2016-02-06 13:51 1703
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1704
		dieOnNullptr(sdlWindow, "Unable to create window");
335635ec sago007 2016-02-06 13:51 1705
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
335635ec sago007 2016-02-06 13:51 1706
		dieOnNullptr(renderer, "Unable to create render");
1383de53 sago007 2016-02-21 12:18 1707
		SDL_RenderSetLogicalSize(renderer, xsize, ysize);
335635ec sago007 2016-02-06 13:51 1708
		screen = renderer;
1383de53 sago007 2016-02-21 12:18 1709
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1710
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1711
f6707482 sago007 2015-12-04 22:55 1712
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1713
			cout << "Images loaded" << endl;
c53e6443 sago007 2012-04-17 11:04 1714
		}
89c4a3a6 sago007 2008-08-29 14:32 1715
335635ec sago007 2016-02-06 13:51 1716
		BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
335635ec sago007 2016-02-06 13:51 1717
		BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
335635ec sago007 2016-02-06 13:51 1718
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1719
		player2 = &theGame2;
335635ec sago007 2016-02-06 13:51 1720
		/*if (singlePuzzle)
335635ec sago007 2016-02-06 13:51 1721
		{
335635ec sago007 2016-02-06 13:51 1722
		    theGame.GetTopY()=0;
335635ec sago007 2016-02-06 13:51 1723
		    theGame.GetTopX()=0;
335635ec sago007 2016-02-06 13:51 1724
		    theGame2.GetTopY()=10000;
335635ec sago007 2016-02-06 13:51 1725
		    theGame2.GetTopX()=10000;
335635ec sago007 2016-02-06 13:51 1726
		}*/
335635ec sago007 2016-02-06 13:51 1727
		theGame.SetGameOver();      //sets the game over in the beginning
335635ec sago007 2016-02-06 13:51 1728
		theGame2.SetGameOver();
acc78225 sago007 2015-12-29 18:10 1729
b7590374 sago007 2011-05-19 16:15 1730
335635ec sago007 2016-02-06 13:51 1731
		//Takes names from file instead
335635ec sago007 2016-02-06 13:51 1732
		theGame.name = player1name;
335635ec sago007 2016-02-06 13:51 1733
		theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 1734
335635ec sago007 2016-02-06 13:51 1735
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1736
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1737
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1738
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1739
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1740
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1741
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1742
		}
335635ec sago007 2016-02-06 13:51 1743
		SDL_RenderClear(screen);
335635ec sago007 2016-02-06 13:51 1744
		DrawIMG(backgroundImage, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 1745
		DrawEverything(xsize,ysize,&theGame,&theGame2);
335635ec sago007 2016-02-06 13:51 1746
		SDL_RenderPresent(screen);
335635ec sago007 2016-02-06 13:51 1747
		//game loop
335635ec sago007 2016-02-06 13:51 1748
		MainMenu();
b7590374 sago007 2011-05-19 16:15 1749
b7590374 sago007 2011-05-19 16:15 1750
c53e6443 sago007 2012-04-17 11:04 1751
335635ec sago007 2016-02-06 13:51 1752
		//Saves options
335635ec sago007 2016-02-06 13:51 1753
		if (!editorMode) {
335635ec sago007 2016-02-06 13:51 1754
			configSettings->setInt("fullscreen",(int)bFullscreen);
335635ec sago007 2016-02-06 13:51 1755
			configSettings->setInt("musicenabled",(int)MusicEnabled);
335635ec sago007 2016-02-06 13:51 1756
			configSettings->setInt("soundenabled",(int)SoundEnabled);
335635ec sago007 2016-02-06 13:51 1757
			configSettings->setInt("mouseplay1",(int)mouseplay1);
335635ec sago007 2016-02-06 13:51 1758
			configSettings->setInt("mouseplay2",(int)mouseplay2);
335635ec sago007 2016-02-06 13:51 1759
			configSettings->setInt("joypad1",(int)joyplay1);
335635ec sago007 2016-02-06 13:51 1760
			configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 1761
335635ec sago007 2016-02-06 13:51 1762
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1763
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1764
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1765
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1766
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1767
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1768
335635ec sago007 2016-02-06 13:51 1769
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1770
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1771
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1772
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1773
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1774
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1775
335635ec sago007 2016-02-06 13:51 1776
			configSettings->setString("player1name",player1name);
335635ec sago007 2016-02-06 13:51 1777
			configSettings->setString("player2name",player2name);
335635ec sago007 2016-02-06 13:51 1778
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1779
		}
c53e6443 sago007 2012-04-17 11:04 1780
335635ec sago007 2016-02-06 13:51 1781
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1782
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1783
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1784
335635ec sago007 2016-02-06 13:51 1785
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1786
			cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
335635ec sago007 2016-02-06 13:51 1787
		}
c53e6443 sago007 2012-04-17 11:04 1788
335635ec sago007 2016-02-06 13:51 1789
		ct = TimeHandler::addTime("totalTime",ct);
335635ec sago007 2016-02-06 13:51 1790
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1791
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
335635ec sago007 2016-02-06 13:51 1792
		}
c53e6443 sago007 2012-04-17 11:04 1793
335635ec sago007 2016-02-06 13:51 1794
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1795
335635ec sago007 2016-02-06 13:51 1796
		Config::getInstance()->save();
6c28b502 sago007 2016-02-13 11:38 1797
		
59dcb571 sago007 2016-02-14 15:34 1798
		
335635ec sago007 2016-02-06 13:51 1799
335635ec sago007 2016-02-06 13:51 1800
	}
335635ec sago007 2016-02-06 13:51 1801
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1802
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1803
	}
59dcb571 sago007 2016-02-14 15:34 1804
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1805
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1806
	return 0;
c53e6443 sago007 2012-04-17 11:04 1807
}
b7590374 sago007 2011-05-19 16:15 1808
b7590374 sago007 2011-05-19 16:15 1809
ecef5838 sago007 2015-11-24 20:01 1810
int runGame(int gametype, int level) {
c53e6443 sago007 2012-04-17 11:04 1811
	int mousex, mousey;   //Mouse coordinates
7a956470 sago007 2016-02-14 17:09 1812
	theTopScoresEndless = Highscore("endless");
7a956470 sago007 2016-02-14 17:09 1813
	theTopScoresTimeTrial = Highscore("timetrial");
c53e6443 sago007 2012-04-17 11:04 1814
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1815
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1816
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1817
d8c1f444 sago007 2016-01-31 11:36 1818
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1819
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1820
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 1821
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1822
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1823
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1824
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1825
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 1826
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 1827
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1828
c53e6443 sago007 2012-04-17 11:04 1829
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 1830
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1831
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1832
c53e6443 sago007 2012-04-17 11:04 1833
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1834
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1835
ecef5838 sago007 2015-11-24 20:01 1836
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1837
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1838
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1839
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1840
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1841
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1842
		theGame.NewGame(s);
c53e6443 sago007 2012-04-17 11:04 1843
	}
c53e6443 sago007 2012-04-17 11:04 1844
	//game loop
c53e6443 sago007 2012-04-17 11:04 1845
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 1846
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1847
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 1848
	}
c53e6443 sago007 2012-04-17 11:04 1849
c53e6443 sago007 2012-04-17 11:04 1850
	bool mustsetupgame = true;
53203200 sago007 2015-12-25 13:30 1851
ecef5838 sago007 2015-11-24 20:01 1852
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1853
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1854
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1855
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1856
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1857
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 1858
			case 1:
c53e6443 sago007 2012-04-17 11:04 1859
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 1860
				break;
ecef5838 sago007 2015-11-24 20:01 1861
			case 2: {
aede0664 sago007 2012-04-19 19:45 1862
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 1863
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 1864
					return 1;
acd79baf sago007 2015-11-22 19:37 1865
				}
b1fe2ae5 sago007 2016-02-21 16:01 1866
				BlockGameStartInfo s;
b1fe2ae5 sago007 2016-02-21 16:01 1867
				s.ticks = SDL_GetTicks();
b1fe2ae5 sago007 2016-02-21 16:01 1868
				s.stageClear = true;
b1fe2ae5 sago007 2016-02-21 16:01 1869
				s.level = myLevel;
b1fe2ae5 sago007 2016-02-21 16:01 1870
				theGame.NewGame(s);
c699a9f9 sago007 2015-12-05 17:22 1871
				DrawIMG(backgroundImage, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 1872
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 1873
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1874
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1875
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 1876
			}
aede0664 sago007 2012-04-19 19:45 1877
			break;
c53e6443 sago007 2012-04-17 11:04 1878
			case 3:
ecef5838 sago007 2015-11-24 20:01 1879
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 1880
					return 1;
acd79baf sago007 2015-11-22 19:37 1881
				}
c53e6443 sago007 2012-04-17 11:04 1882
				break;
ecef5838 sago007 2015-11-24 20:01 1883
			case 4: {
c53e6443 sago007 2012-04-17 11:04 1884
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 1885
				int theAIlevel = level; //startSingleVs();
1e5aff60 sago007 2016-02-21 18:23 1886
				BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 1887
				startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 1888
				startInfo.vsMode = true;
1e5aff60 sago007 2016-02-21 18:23 1889
				theGame.NewGame(startInfo);
1e5aff60 sago007 2016-02-21 18:23 1890
				theGame.setGarbageTarget(&theGame2);
6d6b2788 sago007 2016-02-21 18:51 1891
				startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1892
				startInfo.level = theAIlevel;
1e5aff60 sago007 2016-02-21 18:23 1893
				theGame2.NewGame(startInfo);
1e5aff60 sago007 2016-02-21 18:23 1894
				theGame2.setGarbageTarget(&theGame);
c699a9f9 sago007 2015-12-05 17:22 1895
				DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1896
				twoPlayers = true; //Single player, but AI plays
8f632c05 sago007 2015-08-22 16:21 1897
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1898
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1899
			}
c53e6443 sago007 2012-04-17 11:04 1900
			break;
b0222eff sago007 2012-04-22 15:06 1901
			case 10:
b0222eff sago007 2012-04-22 15:06 1902
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 1903
				break;
b0222eff sago007 2012-04-22 15:06 1904
			case 11:
b0222eff sago007 2012-04-22 15:06 1905
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 1906
				break;
c53e6443 sago007 2012-04-17 11:04 1907
			case 0:
c53e6443 sago007 2012-04-17 11:04 1908
			default:
c53e6443 sago007 2012-04-17 11:04 1909
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1910
				break;
c53e6443 sago007 2012-04-17 11:04 1911
			};
c53e6443 sago007 2012-04-17 11:04 1912
			mustsetupgame = false;
c699a9f9 sago007 2015-12-05 17:22 1913
			DrawIMG(backgroundImage, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 1914
			DrawEverything(xsize,ysize,&theGame,&theGame2);
1d2e2129 sago007 2015-12-23 15:41 1915
			SDL_RenderPresent(screen);
c53e6443 sago007 2012-04-17 11:04 1916
		}
b7590374 sago007 2011-05-19 16:15 1917
acd79baf sago007 2015-11-22 19:37 1918
		if (!(highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1919
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1920
		}
335635ec sago007 2016-02-06 13:51 1921
b539639c sago007 2015-12-29 11:51 1922
		SDL_RenderClear(screen);
c699a9f9 sago007 2015-12-05 17:22 1923
		DrawIMG(backgroundImage, screen, 0, 0);
b7590374 sago007 2011-05-19 16:15 1924
c53e6443 sago007 2012-04-17 11:04 1925
		//updates the balls and explosions:
a6b97827 sago007 2016-01-24 11:15 1926
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1927
		theExplosionManager.update();
a6b97827 sago007 2016-01-24 11:15 1928
		theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1929
fee9551a sago007 2016-01-20 19:05 1930
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1931
59dcb571 sago007 2016-02-14 15:34 1932
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1933
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1934
ecef5838 sago007 2015-11-24 20:01 1935
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1936
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1937
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1938
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1939
				}
c53e6443 sago007 2012-04-17 11:04 1940
ecef5838 sago007 2015-11-24 20:01 1941
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1942
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1943
						done=1;
c699a9f9 sago007 2015-12-05 17:22 1944
						DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1945
c53e6443 sago007 2012-04-17 11:04 1946
					}
ecef5838 sago007 2015-11-24 20:01 1947
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 1948
						//player1:
ecef5838 sago007 2015-11-24 20:01 1949
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 1950
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 1951
						}
ecef5838 sago007 2015-11-24 20:01 1952
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 1953
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 1954
						}
ecef5838 sago007 2015-11-24 20:01 1955
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 1956
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 1957
						}
ecef5838 sago007 2015-11-24 20:01 1958
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 1959
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 1960
						}
ecef5838 sago007 2015-11-24 20:01 1961
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 1962
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 1963
						}
ecef5838 sago007 2015-11-24 20:01 1964
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 1965
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 1966
						}
c53e6443 sago007 2012-04-17 11:04 1967
					}
ecef5838 sago007 2015-11-24 20:01 1968
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1969
						//player2:
ecef5838 sago007 2015-11-24 20:01 1970
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 1971
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 1972
						}
ecef5838 sago007 2015-11-24 20:01 1973
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 1974
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 1975
						}
ecef5838 sago007 2015-11-24 20:01 1976
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 1977
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 1978
						}
ecef5838 sago007 2015-11-24 20:01 1979
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 1980
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 1981
						}
ecef5838 sago007 2015-11-24 20:01 1982
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 1983
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 1984
						}
ecef5838 sago007 2015-11-24 20:01 1985
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 1986
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 1987
						}
c53e6443 sago007 2012-04-17 11:04 1988
					}
c53e6443 sago007 2012-04-17 11:04 1989
					//common:
ecef5838 sago007 2015-11-24 20:01 1990
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1991
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1992
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1993
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1994
							#else
c53e6443 sago007 2012-04-17 11:04 1995
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1996
							#endif
c53e6443 sago007 2012-04-17 11:04 1997
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1998
							}
c53e6443 sago007 2012-04-17 11:04 1999
							 */
c53e6443 sago007 2012-04-17 11:04 2000
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 2001
						}
ecef5838 sago007 2015-11-24 20:01 2002
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 2003
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 2004
						}
ecef5838 sago007 2015-11-24 20:01 2005
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 2006
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 2007
						}
ca486238 sago007 2015-08-23 15:12 2008
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 2009
						}
ecef5838 sago007 2015-11-24 20:01 2010
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 2011
						} //F11
c53e6443 sago007 2012-04-17 11:04 2012
					}
ecef5838 sago007 2015-11-24 20:01 2013
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 2014
						done=1;
c53e6443 sago007 2012-04-17 11:04 2015
					}
c53e6443 sago007 2012-04-17 11:04 2016
				}
c53e6443 sago007 2012-04-17 11:04 2017
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 2018
c53e6443 sago007 2012-04-17 11:04 2019
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2020
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 2021
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2022
c53e6443 sago007 2012-04-17 11:04 2023
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 2024
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 2025
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2026
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 2027
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2028
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2029
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2030
						}
ecef5838 sago007 2015-11-24 20:01 2031
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2032
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2033
						}
ecef5838 sago007 2015-11-24 20:01 2034
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2035
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2036
						}
ecef5838 sago007 2015-11-24 20:01 2037
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2038
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2039
						}
ecef5838 sago007 2015-11-24 20:01 2040
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2041
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2042
						}
ecef5838 sago007 2015-11-24 20:01 2043
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2044
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2045
						}
c53e6443 sago007 2012-04-17 11:04 2046
					}
ecef5838 sago007 2015-11-24 20:01 2047
					else {
c53e6443 sago007 2012-04-17 11:04 2048
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2049
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2050
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2051
						}
ecef5838 sago007 2015-11-24 20:01 2052
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2053
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2054
						}
ecef5838 sago007 2015-11-24 20:01 2055
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2056
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2057
						}
ecef5838 sago007 2015-11-24 20:01 2058
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2059
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2060
						}
ecef5838 sago007 2015-11-24 20:01 2061
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2062
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2063
						}
ecef5838 sago007 2015-11-24 20:01 2064
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2065
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2066
						}
c53e6443 sago007 2012-04-17 11:04 2067
					}
80b830cd sago007 2012-08-19 17:51 2068
				}
ecef5838 sago007 2015-11-24 20:01 2069
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2070
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 2071
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2072
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2073
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2074
						}
ecef5838 sago007 2015-11-24 20:01 2075
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2076
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2077
						}
ecef5838 sago007 2015-11-24 20:01 2078
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2079
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2080
						}
ecef5838 sago007 2015-11-24 20:01 2081
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2082
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2083
						}
ecef5838 sago007 2015-11-24 20:01 2084
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2085
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2086
						}
ecef5838 sago007 2015-11-24 20:01 2087
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2088
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2089
						}
c53e6443 sago007 2012-04-17 11:04 2090
					}
ecef5838 sago007 2015-11-24 20:01 2091
					else {
c53e6443 sago007 2012-04-17 11:04 2092
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2093
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2094
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2095
						}
ecef5838 sago007 2015-11-24 20:01 2096
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2097
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2098
						}
ecef5838 sago007 2015-11-24 20:01 2099
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2100
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2101
						}
ecef5838 sago007 2015-11-24 20:01 2102
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2103
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2104
						}
ecef5838 sago007 2015-11-24 20:01 2105
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2106
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2107
						}
ecef5838 sago007 2015-11-24 20:01 2108
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2109
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2110
						}
c53e6443 sago007 2012-04-17 11:04 2111
					}
80b830cd sago007 2012-08-19 17:51 2112
				}
c53e6443 sago007 2012-04-17 11:04 2113
			}
c53e6443 sago007 2012-04-17 11:04 2114
c53e6443 sago007 2012-04-17 11:04 2115
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2116
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 2117
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2118
c53e6443 sago007 2012-04-17 11:04 2119
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2120
c53e6443 sago007 2012-04-17 11:04 2121
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2122
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2123
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2124
80b830cd sago007 2012-08-19 17:51 2125
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 2126
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2127
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2128
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2129
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 2130
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2131
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2132
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2133
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2134
					}
ecef5838 sago007 2015-11-24 20:01 2135
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2136
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2137
					}
ecef5838 sago007 2015-11-24 20:01 2138
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2139
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2140
					}
ecef5838 sago007 2015-11-24 20:01 2141
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2142
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2143
					}
ecef5838 sago007 2015-11-24 20:01 2144
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2145
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2146
					}
c53e6443 sago007 2012-04-17 11:04 2147
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2148
				}
c53e6443 sago007 2012-04-17 11:04 2149
c53e6443 sago007 2012-04-17 11:04 2150
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 2151
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2152
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2153
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2154
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 2155
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2156
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2157
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2158
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2159
					}
ecef5838 sago007 2015-11-24 20:01 2160
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2161
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2162
					}
ecef5838 sago007 2015-11-24 20:01 2163
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2164
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2165
					}
ecef5838 sago007 2015-11-24 20:01 2166
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2167
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2168
					}
ecef5838 sago007 2015-11-24 20:01 2169
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2170
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2171
					}
c53e6443 sago007 2012-04-17 11:04 2172
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2173
				}
c53e6443 sago007 2012-04-17 11:04 2174
c53e6443 sago007 2012-04-17 11:04 2175
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2176
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2177
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2178
c53e6443 sago007 2012-04-17 11:04 2179
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2180
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2181
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2182
			}
c53e6443 sago007 2012-04-17 11:04 2183
c53e6443 sago007 2012-04-17 11:04 2184
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 2185
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 2186
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 2187
			}
c53e6443 sago007 2012-04-17 11:04 2188
ecef5838 sago007 2015-11-24 20:01 2189
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 2190
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 2191
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
38fa9b68 sago007 2016-03-12 08:46 2192
					//This is the mouse events
c53e6443 sago007 2012-04-17 11:04 2193
					bMouseUp = false;
c699a9f9 sago007 2015-12-05 17:22 2194
					DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2195
c53e6443 sago007 2012-04-17 11:04 2196
c53e6443 sago007 2012-04-17 11:04 2197
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2198
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2199
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2200
					{
c53e6443 sago007 2012-04-17 11:04 2201
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 2202
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2203
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2204
							}
c53e6443 sago007 2012-04-17 11:04 2205
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 2206
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2207
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2208
							}
c53e6443 sago007 2012-04-17 11:04 2209
					}
c53e6443 sago007 2012-04-17 11:04 2210
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2211
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2212
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2213
ecef5838 sago007 2015-11-24 20:01 2214
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 2215
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2216
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2217
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 2218
						nextLevel(theGame, SDL_GetTicks());
c1785ec5 sago007 2016-02-21 16:07 2219
						
c53e6443 sago007 2012-04-17 11:04 2220
					}
ecef5838 sago007 2015-11-24 20:01 2221
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 2222
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2223
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2224
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 2225
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2226
					}
c53e6443 sago007 2012-04-17 11:04 2227
38fa9b68 sago007 2016-03-12 08:46 2228
					if (mousex > xsize-bExitOffset && mousex < xsize-bExitOffset+bExitSize && 
38fa9b68 sago007 2016-03-12 08:46 2229
							mousey > ysize-bExitOffset && mousey < ysize-bExitOffset+bExitSize) {
38fa9b68 sago007 2016-03-12 08:46 2230
						done = 1;
38fa9b68 sago007 2016-03-12 08:46 2231
					}
c53e6443 sago007 2012-04-17 11:04 2232
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 2233
				}
c53e6443 sago007 2012-04-17 11:04 2234
c53e6443 sago007 2012-04-17 11:04 2235
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 2236
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 2237
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 2238
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2239
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2240
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 2241
acd79baf sago007 2015-11-22 19:37 2242
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2243
						//player 1
acd79baf sago007 2015-11-22 19:37 2244
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2245
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2246
						}
acd79baf sago007 2015-11-22 19:37 2247
					}
acd79baf sago007 2015-11-22 19:37 2248
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2249
						//player 2
acd79baf sago007 2015-11-22 19:37 2250
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2251
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 2252
						}
acd79baf sago007 2015-11-22 19:37 2253
					}
c53e6443 sago007 2012-04-17 11:04 2254
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2255
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2256
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2257
				}
c53e6443 sago007 2012-04-17 11:04 2258
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 2259
			else {
c53e6443 sago007 2012-04-17 11:04 2260
c53e6443 sago007 2012-04-17 11:04 2261
			}
c53e6443 sago007 2012-04-17 11:04 2262
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 2263
c53e6443 sago007 2012-04-17 11:04 2264
c53e6443 sago007 2012-04-17 11:04 2265
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 2266
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 2267
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 2268
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2269
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 2270
		}
b7590374 sago007 2011-05-19 16:15 2271
ecef5838 sago007 2015-11-24 20:01 2272
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 2273
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 2274
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2275
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2276
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 2277
				}
c53e6443 sago007 2012-04-17 11:04 2278
			}
ecef5838 sago007 2015-11-24 20:01 2279
			else {
ecef5838 sago007 2015-11-24 20:01 2280
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2281
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2282
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 2283
				}
c53e6443 sago007 2012-04-17 11:04 2284
			}
c53e6443 sago007 2012-04-17 11:04 2285
		}
b7590374 sago007 2011-05-19 16:15 2286
c53e6443 sago007 2012-04-17 11:04 2287
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 2288
b7590374 sago007 2011-05-19 16:15 2289
c53e6443 sago007 2012-04-17 11:04 2290
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 2291
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 2292
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 2293
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2294
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 2295
b7590374 sago007 2011-05-19 16:15 2296
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 2297
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2298
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 2299
#endif
ecef5838 sago007 2015-11-24 20:01 2300
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 2301
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 2302
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2303
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2304
					}
ecef5838 sago007 2015-11-24 20:01 2305
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2306
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2307
					}
ecef5838 sago007 2015-11-24 20:01 2308
					else {
c53e6443 sago007 2012-04-17 11:04 2309
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 2310
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 2311
					}
b283e0f7 sago007 2012-07-29 14:01 2312
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2313
				}
ecef5838 sago007 2015-11-24 20:01 2314
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2315
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2316
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2317
				}
ecef5838 sago007 2015-11-24 20:01 2318
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2319
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2320
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2321
				}
c53e6443 sago007 2012-04-17 11:04 2322
			}
53203200 sago007 2015-12-25 13:30 2323
dfdb7d66 sago007 2015-11-29 19:21 2324
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 2325
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2326
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2327
		}
dfdb7d66 sago007 2015-11-29 19:21 2328
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 2329
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2330
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2331
		}
dfdb7d66 sago007 2015-11-29 19:21 2332
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 2333
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2334
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2335
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 2336
		}
c53e6443 sago007 2012-04-17 11:04 2337
c53e6443 sago007 2012-04-17 11:04 2338
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 2339
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2340
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2341
		//Draw the mouse:
1d2e2129 sago007 2015-12-23 15:41 2342
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 2343
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 2344
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 2345
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 2346
		}
c53e6443 sago007 2012-04-17 11:04 2347
	} //game loop
80b830cd sago007 2012-08-19 17:51 2348
	return 0;
605138b3 sago007 2012-04-14 15:12 2349
}
1970-01-01 00:00 2350