git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "2.0.0 SNAPSHOT"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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#include <boost/program_options.hpp>
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using namespace std;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	//We first create the folder there we will save (only on UNIX systems)
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	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("blue");
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	bricks[1] = holder.GetSprite("green");
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	bricks[2] = holder.GetSprite("purple");
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	bricks[3] = holder.GetSprite("red");
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	bricks[4] = holder.GetSprite("turkish");
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	bricks[5] = holder.GetSprite("yellow");
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	bricks[6] = holder.GetSprite("grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	bHighScore = holder.GetSprite("b_highscore");
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	bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	dialogBox = holder.GetSprite("dialogbox");
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	iLevelCheck = holder.GetSprite("i_level_check");
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	iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bSkip = holder.GetSprite("b_blank");
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	bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	mouse = holder.GetSprite("mouse");
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	menuMarked = holder.GetSprite("menu_marked");
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	menuUnmarked = holder.GetSprite("menu_unmarked");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	nf_button_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	nf_standard_blue_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	nf_scoreboard_font.load(screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicPtr("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicPtr("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundPtr("pop");
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		applause = holder.GetDataHolder().getSoundPtr("applause");
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		photoClick = holder.GetDataHolder().getSoundPtr("cameraclick");
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		typingChunk = holder.GetDataHolder().getSoundPtr("typing");
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		counterChunk = holder.GetDataHolder().getSoundPtr("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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static stringstream converter;
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//Function to convert numbers to string (2 diget)
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static string itoa2(int num) {
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	converter.str(std::string());
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	converter.clear();
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	if (num<10) {
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		converter << "0";
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	}
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	converter << num;
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	return converter.str();
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}
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks() ,x,y);
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}
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void DrawIMG_Bounded(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
c6bde3e3 sago007 2015-12-22 16:56 249
	SDL_Rect bounds;
c6bde3e3 sago007 2015-12-22 16:56 250
	bounds.x = minx;
c6bde3e3 sago007 2015-12-22 16:56 251
	bounds.y = miny;
c6bde3e3 sago007 2015-12-22 16:56 252
	bounds.w = maxx-minx;
c6bde3e3 sago007 2015-12-22 16:56 253
	bounds.h = maxy-miny;
7d1936bd sago007 2015-12-23 16:06 254
	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
89c4a3a6 sago007 2008-08-29 14:32 255
}
89c4a3a6 sago007 2008-08-29 14:32 256
cf54d8c3 sago007 2012-05-03 20:52 257
c3b697c6 sago007 2016-02-07 17:30 258
static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
6332acb6 sago007 2015-12-19 17:51 259
	nf_standard_blue_font.draw(target, x, y, "%s", text.c_str());
925b7e58 sago007 2011-04-25 16:35 260
}
925b7e58 sago007 2011-04-25 16:35 261
c3b697c6 sago007 2016-02-07 17:30 262
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
15b9c93b sago007 2016-02-03 20:03 263
	nf_standard_blue_font.draw(target, x, y, "%s", text);
15b9c93b sago007 2016-02-03 20:03 264
}
15b9c93b sago007 2016-02-03 20:03 265
fee9551a sago007 2016-01-20 19:05 266
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 267
ecef5838 sago007 2015-11-24 20:01 268
void ResetFullscreen() {
b81f58ad sago007 2015-12-25 22:48 269
#if defined(_WIN32)
335635ec sago007 2016-02-06 13:51 270
	/*  if (bFullscreen) {
335635ec sago007 2016-02-06 13:51 271
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 272
	    }
335635ec sago007 2016-02-06 13:51 273
	    else {
335635ec sago007 2016-02-06 13:51 274
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 275
	    }
335635ec sago007 2016-02-06 13:51 276
	    DrawIMG(background, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 277
	*/
26ddb424 sago007 2011-06-09 20:06 278
#else
6332acb6 sago007 2015-12-19 17:51 279
	//TODO: Find SDL2 alternative
6332acb6 sago007 2015-12-19 17:51 280
	//SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 281
#endif
fee9551a sago007 2016-01-20 19:05 282
	if (bFullscreen) {
fee9551a sago007 2016-01-20 19:05 283
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 284
	}
fee9551a sago007 2016-01-20 19:05 285
	else {
fee9551a sago007 2016-01-20 19:05 286
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 287
	}
c53e6443 sago007 2012-04-17 11:04 288
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 289
}
78d03b38 sago007 2008-11-13 19:56 290
78d03b38 sago007 2008-11-13 19:56 291
89c4a3a6 sago007 2008-08-29 14:32 292
//The small things that are faaling when you clear something
d8c1f444 sago007 2016-01-31 11:36 293
class ABall {
89c4a3a6 sago007 2008-08-29 14:32 294
private:
c53e6443 sago007 2012-04-17 11:04 295
	double x;
c53e6443 sago007 2012-04-17 11:04 296
	double y;
c53e6443 sago007 2012-04-17 11:04 297
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 298
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 299
	int color;
c53e6443 sago007 2012-04-17 11:04 300
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 301
public:
89c4a3a6 sago007 2008-08-29 14:32 302
d8c1f444 sago007 2016-01-31 11:36 303
	ABall() {
ecef5838 sago007 2015-11-24 20:01 304
	}
c53e6443 sago007 2012-04-17 11:04 305
c53e6443 sago007 2012-04-17 11:04 306
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 307
	ABall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 308
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 309
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 310
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 311
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 312
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 313
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 314
		if (right) {
c53e6443 sago007 2012-04-17 11:04 315
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 316
		}
ecef5838 sago007 2015-11-24 20:01 317
		else {
c53e6443 sago007 2012-04-17 11:04 318
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 319
		}
c53e6443 sago007 2012-04-17 11:04 320
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 321
ecef5838 sago007 2015-11-24 20:01 322
	void update() {
c53e6443 sago007 2012-04-17 11:04 323
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 324
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 325
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 326
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 327
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 328
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 329
		}
ecef5838 sago007 2015-11-24 20:01 330
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 331
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 332
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 333
		}
c53e6443 sago007 2012-04-17 11:04 334
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 335
	}
c53e6443 sago007 2012-04-17 11:04 336
ecef5838 sago007 2015-11-24 20:01 337
	int getX() {
c53e6443 sago007 2012-04-17 11:04 338
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 339
	}
c53e6443 sago007 2012-04-17 11:04 340
ecef5838 sago007 2015-11-24 20:01 341
	int getY() {
c53e6443 sago007 2012-04-17 11:04 342
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 343
	}
c53e6443 sago007 2012-04-17 11:04 344
ecef5838 sago007 2015-11-24 20:01 345
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 346
		return color;
c53e6443 sago007 2012-04-17 11:04 347
	}
89c4a3a6 sago007 2008-08-29 14:32 348
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 349
4b0c248f sago007 2010-11-10 21:13 350
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 351
d8c1f444 sago007 2016-01-31 11:36 352
class BallManager {
89c4a3a6 sago007 2008-08-29 14:32 353
public:
d8c1f444 sago007 2016-01-31 11:36 354
	ABall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 355
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 356
d8c1f444 sago007 2016-01-31 11:36 357
	BallManager() {
ecef5838 sago007 2015-11-24 20:01 358
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 359
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 360
		}
c53e6443 sago007 2012-04-17 11:04 361
	}
c53e6443 sago007 2012-04-17 11:04 362
c53e6443 sago007 2012-04-17 11:04 363
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 364
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 365
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 366
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 367
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 368
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 369
		}
c53e6443 sago007 2012-04-17 11:04 370
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 371
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 372
			return -1;
acd79baf sago007 2015-11-22 19:37 373
		}
c53e6443 sago007 2012-04-17 11:04 374
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 375
		ballArray[ballNumber] = ABall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 376
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 377
		return 1;
c53e6443 sago007 2012-04-17 11:04 378
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 379
ecef5838 sago007 2015-11-24 20:01 380
	void update() {
c53e6443 sago007 2012-04-17 11:04 381
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 382
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 383
ecef5838 sago007 2015-11-24 20:01 384
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 385
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 386
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 387
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 388
				}
c53e6443 sago007 2012-04-17 11:04 389
			}
c53e6443 sago007 2012-04-17 11:04 390
		}
c53e6443 sago007 2012-04-17 11:04 391
	} //update
89c4a3a6 sago007 2008-08-29 14:32 392
89c4a3a6 sago007 2008-08-29 14:32 393
a6b97827 sago007 2016-01-24 11:15 394
}; //theBallManager
89c4a3a6 sago007 2008-08-29 14:32 395
d8c1f444 sago007 2016-01-31 11:36 396
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 397
89c4a3a6 sago007 2008-08-29 14:32 398
//a explosions, non moving
d8c1f444 sago007 2016-01-31 11:36 399
class AnExplosion {
89c4a3a6 sago007 2008-08-29 14:32 400
private:
c53e6443 sago007 2012-04-17 11:04 401
	int x;
c53e6443 sago007 2012-04-17 11:04 402
	int y;
c53e6443 sago007 2012-04-17 11:04 403
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 404
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 405
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 406
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 407
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 408
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 409
public:
89c4a3a6 sago007 2008-08-29 14:32 410
d8c1f444 sago007 2016-01-31 11:36 411
	AnExplosion() {
ecef5838 sago007 2015-11-24 20:01 412
	}
c53e6443 sago007 2012-04-17 11:04 413
c53e6443 sago007 2012-04-17 11:04 414
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 415
	AnExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 416
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 417
		x = X;
c53e6443 sago007 2012-04-17 11:04 418
		y = Y;
c53e6443 sago007 2012-04-17 11:04 419
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 420
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 421
c53e6443 sago007 2012-04-17 11:04 422
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 423
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 424
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 425
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 426
	}
c53e6443 sago007 2012-04-17 11:04 427
ecef5838 sago007 2015-11-24 20:01 428
	int getX() {
c53e6443 sago007 2012-04-17 11:04 429
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 430
	}
c53e6443 sago007 2012-04-17 11:04 431
ecef5838 sago007 2015-11-24 20:01 432
	int getY() {
c53e6443 sago007 2012-04-17 11:04 433
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 434
	}
c53e6443 sago007 2012-04-17 11:04 435
ecef5838 sago007 2015-11-24 20:01 436
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 437
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 438
	}
89c4a3a6 sago007 2008-08-29 14:32 439
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 440
d8c1f444 sago007 2016-01-31 11:36 441
class ExplosionManager {
89c4a3a6 sago007 2008-08-29 14:32 442
public:
d8c1f444 sago007 2016-01-31 11:36 443
	AnExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 444
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 445
d8c1f444 sago007 2016-01-31 11:36 446
	ExplosionManager() {
ecef5838 sago007 2015-11-24 20:01 447
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 448
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 449
		}
c53e6443 sago007 2012-04-17 11:04 450
	}
c53e6443 sago007 2012-04-17 11:04 451
ecef5838 sago007 2015-11-24 20:01 452
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 453
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 454
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 455
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 456
		}
ecef5838 sago007 2015-11-24 20:01 457
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 458
			return -1;
acd79baf sago007 2015-11-22 19:37 459
		}
c53e6443 sago007 2012-04-17 11:04 460
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 461
		explosionArray[explosionNumber] = AnExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 462
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 463
		return 1;
c53e6443 sago007 2012-04-17 11:04 464
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 465
ecef5838 sago007 2015-11-24 20:01 466
	void update() {
c53e6443 sago007 2012-04-17 11:04 467
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 468
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 469
ecef5838 sago007 2015-11-24 20:01 470
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 471
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 472
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 473
				}
c53e6443 sago007 2012-04-17 11:04 474
			}
c53e6443 sago007 2012-04-17 11:04 475
		}
c53e6443 sago007 2012-04-17 11:04 476
	} //update
89c4a3a6 sago007 2008-08-29 14:32 477
89c4a3a6 sago007 2008-08-29 14:32 478
a6b97827 sago007 2016-01-24 11:15 479
}; //explosionManager
89c4a3a6 sago007 2008-08-29 14:32 480
d8c1f444 sago007 2016-01-31 11:36 481
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 482
89c4a3a6 sago007 2008-08-29 14:32 483
//text pop-up
d8c1f444 sago007 2016-01-31 11:36 484
class TextMessage {
89c4a3a6 sago007 2008-08-29 14:32 485
private:
c53e6443 sago007 2012-04-17 11:04 486
	int x;
c53e6443 sago007 2012-04-17 11:04 487
	int y;
571b4d47 sago007 2015-12-05 16:02 488
	string textt;
c53e6443 sago007 2012-04-17 11:04 489
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 490
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 491
public:
89c4a3a6 sago007 2008-08-29 14:32 492
d8c1f444 sago007 2016-01-31 11:36 493
	TextMessage() {
ecef5838 sago007 2015-11-24 20:01 494
	}
c53e6443 sago007 2012-04-17 11:04 495
c53e6443 sago007 2012-04-17 11:04 496
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 497
	TextMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 498
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 499
		x = X;
c53e6443 sago007 2012-04-17 11:04 500
		y = Y;
571b4d47 sago007 2015-12-05 16:02 501
		textt = Text;
c53e6443 sago007 2012-04-17 11:04 502
		time = Time;
c53e6443 sago007 2012-04-17 11:04 503
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 504
c53e6443 sago007 2012-04-17 11:04 505
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 506
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 507
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 508
	}
c53e6443 sago007 2012-04-17 11:04 509
ecef5838 sago007 2015-11-24 20:01 510
	int getX() {
c53e6443 sago007 2012-04-17 11:04 511
		return x;
c53e6443 sago007 2012-04-17 11:04 512
	}
c53e6443 sago007 2012-04-17 11:04 513
ecef5838 sago007 2015-11-24 20:01 514
	int getY() {
c53e6443 sago007 2012-04-17 11:04 515
		return y;
c53e6443 sago007 2012-04-17 11:04 516
	}
c53e6443 sago007 2012-04-17 11:04 517
ecef5838 sago007 2015-11-24 20:01 518
	const char* getText() {
571b4d47 sago007 2015-12-05 16:02 519
		return textt.c_str();
c53e6443 sago007 2012-04-17 11:04 520
	}
89c4a3a6 sago007 2008-08-29 14:32 521
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 522
d8c1f444 sago007 2016-01-31 11:36 523
class TextManager {
89c4a3a6 sago007 2008-08-29 14:32 524
public:
d8c1f444 sago007 2016-01-31 11:36 525
	TextMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 526
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 527
d8c1f444 sago007 2016-01-31 11:36 528
	TextManager() {
ecef5838 sago007 2015-11-24 20:01 529
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 530
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 531
		}
c53e6443 sago007 2012-04-17 11:04 532
	}
c53e6443 sago007 2012-04-17 11:04 533
ecef5838 sago007 2015-11-24 20:01 534
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 535
		int textNumber = 0;
571b4d47 sago007 2015-12-05 16:02 536
		while (textNumber<maxNumberOfBalls && textUsed[textNumber]) {
c53e6443 sago007 2012-04-17 11:04 537
			textNumber++;
acd79baf sago007 2015-11-22 19:37 538
		}
ecef5838 sago007 2015-11-24 20:01 539
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 540
			return -1;
acd79baf sago007 2015-11-22 19:37 541
		}
c53e6443 sago007 2012-04-17 11:04 542
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 543
		textArray[textNumber] = TextMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 544
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 545
		return 1;
c53e6443 sago007 2012-04-17 11:04 546
	}  //addText
c53e6443 sago007 2012-04-17 11:04 547
ecef5838 sago007 2015-11-24 20:01 548
	void update() {
c53e6443 sago007 2012-04-17 11:04 549
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 550
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 551
ecef5838 sago007 2015-11-24 20:01 552
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 553
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 554
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 555
				}
c53e6443 sago007 2012-04-17 11:04 556
			}
c53e6443 sago007 2012-04-17 11:04 557
		}
c53e6443 sago007 2012-04-17 11:04 558
	} //update
89c4a3a6 sago007 2008-08-29 14:32 559
89c4a3a6 sago007 2008-08-29 14:32 560
a6b97827 sago007 2016-01-24 11:15 561
}; //textManager
89c4a3a6 sago007 2008-08-29 14:32 562
d8c1f444 sago007 2016-01-31 11:36 563
static TextManager theTextManager;
89c4a3a6 sago007 2008-08-29 14:32 564
89c4a3a6 sago007 2008-08-29 14:32 565
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 566
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 567
#include "BlockGame.cpp"
9dc80982 sago007 2016-01-02 21:08 568
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 569
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 570
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 571
ecef5838 sago007 2015-11-24 20:01 572
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 573
public:
ecef5838 sago007 2015-11-24 20:01 574
	BlockGameSdl(int tx, int ty) {
229e212d sago007 2015-08-22 17:14 575
		topx = tx;
229e212d sago007 2015-08-22 17:14 576
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 577
	}
53203200 sago007 2015-12-25 13:30 578
c6bde3e3 sago007 2015-12-22 16:56 579
	void DrawImgBoard(sago::SagoSprite& img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 580
		DrawIMG(img, screen, x+topx, y+topy);
ae0f6c7a sago007 2015-12-05 16:58 581
	}
53203200 sago007 2015-12-25 13:30 582
c6bde3e3 sago007 2015-12-22 16:56 583
	void DrawImgBoardBounded(sago::SagoSprite& img, int x, int y) const {
1d2e2129 sago007 2015-12-23 15:41 584
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard.GetWidth(), topy + backBoard.GetHeight());
c53e6443 sago007 2012-04-17 11:04 585
	}
53203200 sago007 2015-12-25 13:30 586
46cfd6b2 sago007 2015-12-06 15:36 587
	void PrintTextCenteredBoard(int x, int y, const char* text) {
c6bde3e3 sago007 2015-12-22 16:56 588
		nf_button_font.draw(screen, x+topx+60, y+topy+10, NFont::CENTER, "%s", text);
c53e6443 sago007 2012-04-17 11:04 589
	}
acd79baf sago007 2015-11-22 19:37 590
58dd05a0 sago007 2015-08-22 17:49 591
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 592
		return topx;
229e212d sago007 2015-08-22 17:14 593
	}
58dd05a0 sago007 2015-08-22 17:49 594
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 595
		return topy;
229e212d sago007 2015-08-22 17:14 596
	}
acd79baf sago007 2015-11-22 19:37 597
313ecd1b sago007 2015-08-22 20:38 598
	void AddText(int x, int y, const std::string& text, int time) const override {
a6b97827 sago007 2016-01-24 11:15 599
		theTextManager.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 600
	}
acd79baf sago007 2015-11-22 19:37 601
313ecd1b sago007 2015-08-22 20:38 602
	void AddBall(int x, int y, bool right, int color) const  override {
a6b97827 sago007 2016-01-24 11:15 603
		theBallManager.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 604
	}
acd79baf sago007 2015-11-22 19:37 605
acd79baf sago007 2015-11-22 19:37 606
	void AddExplosion(int x, int y) const  override {
a6b97827 sago007 2016-01-24 11:15 607
		theExplosionManager.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 608
	}
acd79baf sago007 2015-11-22 19:37 609
313ecd1b sago007 2015-08-22 20:38 610
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 611
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 612
			return;
acd79baf sago007 2015-11-22 19:37 613
		}
313ecd1b sago007 2015-08-22 20:38 614
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 615
	}
acd79baf sago007 2015-11-22 19:37 616
027b5cfd sago007 2015-08-23 14:27 617
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 618
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 619
	}
acd79baf sago007 2015-11-22 19:37 620
313ecd1b sago007 2015-08-22 20:38 621
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 622
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 623
			return;
acd79baf sago007 2015-11-22 19:37 624
		}
313ecd1b sago007 2015-08-22 20:38 625
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 626
	}
acd79baf sago007 2015-11-22 19:37 627
313ecd1b sago007 2015-08-22 20:38 628
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 629
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 630
			return;
acd79baf sago007 2015-11-22 19:37 631
		}
313ecd1b sago007 2015-08-22 20:38 632
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 633
	}
acd79baf sago007 2015-11-22 19:37 634
313ecd1b sago007 2015-08-22 20:38 635
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 636
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 637
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 638
		}
313ecd1b sago007 2015-08-22 20:38 639
	}
acd79baf sago007 2015-11-22 19:37 640
313ecd1b sago007 2015-08-22 20:38 641
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 642
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 643
			return;
acd79baf sago007 2015-11-22 19:37 644
		}
313ecd1b sago007 2015-08-22 20:38 645
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 646
	}
6b1dc7a6 sago007 2010-11-08 21:03 647
private:
c53e6443 sago007 2012-04-17 11:04 648
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 649
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 650
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 651
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 652
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
ae0f6c7a sago007 2015-12-05 16:58 653
					DrawImgBoardBounded(bricks[board[j][i]%10],  j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 654
					if ((board[j][i]/BLOCKWAIT)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 655
						DrawImgBoard(bomb,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 656
					}
ecef5838 sago007 2015-11-24 20:01 657
					if ((board[j][i]/BLOCKHANG)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 658
						DrawImgBoardBounded(ready,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 659
					}
c53e6443 sago007 2012-04-17 11:04 660
c53e6443 sago007 2012-04-17 11:04 661
				}
ecef5838 sago007 2015-11-24 20:01 662
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 663
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 664
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 665
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 666
						left = -1;
acd79baf sago007 2015-11-22 19:37 667
					}
acd79baf sago007 2015-11-22 19:37 668
					else {
acd79baf sago007 2015-11-22 19:37 669
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 670
					}
acd79baf sago007 2015-11-22 19:37 671
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 672
						right = -1;
acd79baf sago007 2015-11-22 19:37 673
					}
acd79baf sago007 2015-11-22 19:37 674
					else {
acd79baf sago007 2015-11-22 19:37 675
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 676
					}
acd79baf sago007 2015-11-22 19:37 677
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 678
						over = -1;
acd79baf sago007 2015-11-22 19:37 679
					}
acd79baf sago007 2015-11-22 19:37 680
					else {
acd79baf sago007 2015-11-22 19:37 681
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 682
					}
acd79baf sago007 2015-11-22 19:37 683
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 684
						under = -1;
acd79baf sago007 2015-11-22 19:37 685
					}
acd79baf sago007 2015-11-22 19:37 686
					else {
acd79baf sago007 2015-11-22 19:37 687
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 688
					}
ecef5838 sago007 2015-11-24 20:01 689
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 690
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 691
					}
ecef5838 sago007 2015-11-24 20:01 692
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 693
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 694
					}
ecef5838 sago007 2015-11-24 20:01 695
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 696
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 697
					}
ecef5838 sago007 2015-11-24 20:01 698
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 699
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 700
					}
ecef5838 sago007 2015-11-24 20:01 701
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 702
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 703
					}
ecef5838 sago007 2015-11-24 20:01 704
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 705
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 706
					}
ecef5838 sago007 2015-11-24 20:01 707
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 708
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 709
					}
ecef5838 sago007 2015-11-24 20:01 710
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 711
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 712
					}
ecef5838 sago007 2015-11-24 20:01 713
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 714
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 715
					}
ecef5838 sago007 2015-11-24 20:01 716
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 717
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 718
					}
ecef5838 sago007 2015-11-24 20:01 719
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 720
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 721
					}
ecef5838 sago007 2015-11-24 20:01 722
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 723
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 724
					}
c53e6443 sago007 2012-04-17 11:04 725
				}
ecef5838 sago007 2015-11-24 20:01 726
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 727
					if (j==0) {
ae0f6c7a sago007 2015-12-05 16:58 728
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 729
					}
ecef5838 sago007 2015-11-24 20:01 730
					else if (j==5) {
ae0f6c7a sago007 2015-12-05 16:58 731
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 732
					}
ecef5838 sago007 2015-11-24 20:01 733
					else {
ae0f6c7a sago007 2015-12-05 16:58 734
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 735
					}
c53e6443 sago007 2012-04-17 11:04 736
				}
c53e6443 sago007 2012-04-17 11:04 737
			}
c53e6443 sago007 2012-04-17 11:04 738
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 739
c53e6443 sago007 2012-04-17 11:04 740
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 741
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 742
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 743
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 744
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 745
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 746
					left = -1;
acd79baf sago007 2015-11-22 19:37 747
				}
acd79baf sago007 2015-11-22 19:37 748
				else {
acd79baf sago007 2015-11-22 19:37 749
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 750
				}
acd79baf sago007 2015-11-22 19:37 751
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 752
					right = -1;
acd79baf sago007 2015-11-22 19:37 753
				}
acd79baf sago007 2015-11-22 19:37 754
				else {
acd79baf sago007 2015-11-22 19:37 755
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 756
				}
acd79baf sago007 2015-11-22 19:37 757
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 758
					over = -1;
acd79baf sago007 2015-11-22 19:37 759
				}
acd79baf sago007 2015-11-22 19:37 760
				else {
acd79baf sago007 2015-11-22 19:37 761
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 762
				}
acd79baf sago007 2015-11-22 19:37 763
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 764
					under = -1;
acd79baf sago007 2015-11-22 19:37 765
				}
acd79baf sago007 2015-11-22 19:37 766
				else {
acd79baf sago007 2015-11-22 19:37 767
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 768
				}
ecef5838 sago007 2015-11-24 20:01 769
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
ae0f6c7a sago007 2015-12-05 16:58 770
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 771
				}
ecef5838 sago007 2015-11-24 20:01 772
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 773
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 774
				}
ecef5838 sago007 2015-11-24 20:01 775
				else {
c53e6443 sago007 2012-04-17 11:04 776
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 777
				}
c53e6443 sago007 2012-04-17 11:04 778
c53e6443 sago007 2012-04-17 11:04 779
			}
c53e6443 sago007 2012-04-17 11:04 780
		}
571b4d47 sago007 2015-12-05 16:02 781
		for (int i=0; i<6; i++) {
ecef5838 sago007 2015-11-24 20:01 782
			if (board[i][0]!=-1) {
ae0f6c7a sago007 2015-12-05 16:58 783
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 784
			}
571b4d47 sago007 2015-12-05 16:02 785
		}
c53e6443 sago007 2012-04-17 11:04 786
c53e6443 sago007 2012-04-17 11:04 787
	}
6b1dc7a6 sago007 2010-11-08 21:03 788
public:
c53e6443 sago007 2012-04-17 11:04 789
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 790
	void DoPaintJob() {
c699a9f9 sago007 2015-12-05 17:22 791
		DrawIMG(boardBackBack,screen,this->GetTopX()-60,this->GetTopY()-68);
53203200 sago007 2015-12-25 13:30 792
1d2e2129 sago007 2015-12-23 15:41 793
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+148,_("Score:") );
1d2e2129 sago007 2015-12-23 15:41 794
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+197,_("Time:") );
1d2e2129 sago007 2015-12-23 15:41 795
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+246,_("Chain:") );
1d2e2129 sago007 2015-12-23 15:41 796
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+295,_("Speed:") );
ae0f6c7a sago007 2015-12-05 16:58 797
		DrawImgBoard(backBoard,  0, 0);
cf54d8c3 sago007 2012-05-03 20:52 798
cf54d8c3 sago007 2012-05-03 20:52 799
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 800
		if (stageClear) {
ae0f6c7a sago007 2015-12-05 16:58 801
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 802
		}
ecef5838 sago007 2015-11-24 20:01 803
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 804
			//We need to write nr. of moves left!
96c54803 sago007 2016-02-06 18:34 805
			strHolder = _("Moves left: ") + itoa(MovesLeft);
1d2e2129 sago007 2015-12-23 15:41 806
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 807
c53e6443 sago007 2012-04-17 11:04 808
		}
ecef5838 sago007 2015-11-24 20:01 809
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
ae0f6c7a sago007 2015-12-05 16:58 810
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 811
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 812
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 813
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 814
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 815
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 816
				}
ecef5838 sago007 2015-11-24 20:01 817
				else {
ae0f6c7a sago007 2015-12-05 16:58 818
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 819
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 820
				}
c53e6443 sago007 2012-04-17 11:04 821
			}
ecef5838 sago007 2015-11-24 20:01 822
			else {
c53e6443 sago007 2012-04-17 11:04 823
				strHolder = "Last puzzle";
1d2e2129 sago007 2015-12-23 15:41 824
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 825
			}
c53e6443 sago007 2012-04-17 11:04 826
		}
ecef5838 sago007 2015-11-24 20:01 827
		if (stageClear && stageButtonStatus == SBstageClear) {
ae0f6c7a sago007 2015-12-05 16:58 828
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 829
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 830
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 831
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 832
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 833
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 834
				}
ecef5838 sago007 2015-11-24 20:01 835
				else {
ae0f6c7a sago007 2015-12-05 16:58 836
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 837
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 838
				}
c53e6443 sago007 2012-04-17 11:04 839
			}
ecef5838 sago007 2015-11-24 20:01 840
			else {
c53e6443 sago007 2012-04-17 11:04 841
				strHolder = "Last stage";
1d2e2129 sago007 2015-12-23 15:41 842
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 843
			}
c53e6443 sago007 2012-04-17 11:04 844
		}
6b1dc7a6 sago007 2010-11-08 21:03 845
6b1dc7a6 sago007 2010-11-08 21:03 846
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 847
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 848
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
ae0f6c7a sago007 2015-12-05 16:58 849
			//NFont_Write(   5, 5, strHolder.c_str());
1d2e2129 sago007 2015-12-23 15:41 850
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 851
		}
6b1dc7a6 sago007 2010-11-08 21:03 852
#endif
acd79baf sago007 2015-11-22 19:37 853
		if (!bGameOver) {
1d2e2129 sago007 2015-12-23 15:41 854
			DrawImgBoard(cursor,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 855
		}
ecef5838 sago007 2015-11-24 20:01 856
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 857
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 858
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 859
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 860
			}
c53e6443 sago007 2012-04-17 11:04 861
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 862
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 863
			case 2:
ae0f6c7a sago007 2015-12-05 16:58 864
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 865
				break;
c53e6443 sago007 2012-04-17 11:04 866
			case 1:
ae0f6c7a sago007 2015-12-05 16:58 867
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 868
				break;
c53e6443 sago007 2012-04-17 11:04 869
			case 0:
ae0f6c7a sago007 2015-12-05 16:58 870
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 871
				break;
c53e6443 sago007 2012-04-17 11:04 872
			default:
c53e6443 sago007 2012-04-17 11:04 873
				break;
c53e6443 sago007 2012-04-17 11:04 874
			}
c53e6443 sago007 2012-04-17 11:04 875
		}
ecef5838 sago007 2015-11-24 20:01 876
		else {
ecef5838 sago007 2015-11-24 20:01 877
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 878
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 879
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 880
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 881
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 882
					}
c53e6443 sago007 2012-04-17 11:04 883
				}
c53e6443 sago007 2012-04-17 11:04 884
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 885
			}
ecef5838 sago007 2015-11-24 20:01 886
			else {
ecef5838 sago007 2015-11-24 20:01 887
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 888
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 889
				}
c53e6443 sago007 2012-04-17 11:04 890
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 891
			}
c53e6443 sago007 2012-04-17 11:04 892
		}
6b1dc7a6 sago007 2010-11-08 21:03 893
ecef5838 sago007 2015-11-24 20:01 894
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 895
			if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 896
				DrawImgBoard(iWinner,  0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 897
			}
ecef5838 sago007 2015-11-24 20:01 898
			else {
ecef5838 sago007 2015-11-24 20:01 899
				if (bDraw) {
ae0f6c7a sago007 2015-12-05 16:58 900
					DrawImgBoard(iDraw,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 901
				}
ecef5838 sago007 2015-11-24 20:01 902
				else {
ae0f6c7a sago007 2015-12-05 16:58 903
					DrawImgBoard(iGameOver,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 904
				}
80b830cd sago007 2012-08-19 17:51 905
			}
80b830cd sago007 2012-08-19 17:51 906
		}
c53e6443 sago007 2012-04-17 11:04 907
	}
6b1dc7a6 sago007 2010-11-08 21:03 908
6b1dc7a6 sago007 2010-11-08 21:03 909
ecef5838 sago007 2015-11-24 20:01 910
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 911
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 912
	}
acd79baf sago007 2015-11-22 19:37 913
229e212d sago007 2015-08-22 17:14 914
private:
229e212d sago007 2015-08-22 17:14 915
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 916
};
6b1dc7a6 sago007 2010-11-08 21:03 917
6b1dc7a6 sago007 2010-11-08 21:03 918
6b1dc7a6 sago007 2010-11-08 21:03 919
6b1dc7a6 sago007 2010-11-08 21:03 920
89c4a3a6 sago007 2008-08-29 14:32 921
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 922
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 923
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 924
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 925
	}
acd79baf sago007 2015-11-22 19:37 926
	int rightNow = (int)time(nullptr);
9dc80982 sago007 2016-01-02 21:08 927
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+itoa(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 928
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
fee9551a sago007 2016-01-20 19:05 929
	SDL_RenderReadPixels(screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 930
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 931
	SDL_FreeSurface(sreenshotSurface);
1d2e2129 sago007 2015-12-23 15:41 932
	if (!NoSound) {
acd79baf sago007 2015-11-22 19:37 933
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 934
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 935
		}
1d2e2129 sago007 2015-12-23 15:41 936
	}
89c4a3a6 sago007 2008-08-29 14:32 937
}
89c4a3a6 sago007 2008-08-29 14:32 938
89c4a3a6 sago007 2008-08-29 14:32 939
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 940
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 941
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 942
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 943
}
89c4a3a6 sago007 2008-08-29 14:32 944
89c4a3a6 sago007 2008-08-29 14:32 945
58a2d7e1 sago007 2016-02-12 18:53 946
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 947
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 948
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 949
	while (!done && !Config::getInstance()->isShuttingDown()) {
c3b697c6 sago007 2016-02-07 17:30 950
		state.Draw(screen);
58a2d7e1 sago007 2016-02-12 18:53 951
571b4d47 sago007 2015-12-05 16:02 952
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 953
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 954
c53e6443 sago007 2012-04-17 11:04 955
		SDL_GetMouseState(&mousex,&mousey);
fee9551a sago007 2016-01-20 19:05 956
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 957
ecef5838 sago007 2015-11-24 20:01 958
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 959
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 960
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 961
				done = true;
c53e6443 sago007 2012-04-17 11:04 962
			}
58a2d7e1 sago007 2016-02-12 18:53 963
c3b697c6 sago007 2016-02-07 17:30 964
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 965
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 966
			}
58a2d7e1 sago007 2016-02-12 18:53 967
c3b697c6 sago007 2016-02-07 17:30 968
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 969
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 970
c53e6443 sago007 2012-04-17 11:04 971
		}
58a2d7e1 sago007 2016-02-12 18:53 972
c3b697c6 sago007 2016-02-07 17:30 973
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 974
1d2e2129 sago007 2015-12-23 15:41 975
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 976
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 977
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 978
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 979
		}
6b1dc7a6 sago007 2010-11-08 21:03 980
c3b697c6 sago007 2016-02-07 17:30 981
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 982
			done = true;
c3b697c6 sago007 2016-02-07 17:30 983
		}
c3b697c6 sago007 2016-02-07 17:30 984
	}
c3b697c6 sago007 2016-02-07 17:30 985
}
6b1dc7a6 sago007 2010-11-08 21:03 986
c3b697c6 sago007 2016-02-07 17:30 987
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 988
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 989
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 990
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 991
	d.backX = 20;
c3b697c6 sago007 2016-02-07 17:30 992
	d.backY = ysize-buttonYsize-20;
c3b697c6 sago007 2016-02-07 17:30 993
	d.nextX = xsize-buttonXsize-20;
c3b697c6 sago007 2016-02-07 17:30 994
	d.nextY = d.backY;
c3b697c6 sago007 2016-02-07 17:30 995
	d.xsize = xsize;
c3b697c6 sago007 2016-02-07 17:30 996
	d.ysize = ysize;
c3b697c6 sago007 2016-02-07 17:30 997
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 998
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 999
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 1000
}
81d9c25d sago007 2008-11-24 09:50 1001
89c4a3a6 sago007 2008-08-29 14:32 1002
89c4a3a6 sago007 2008-08-29 14:32 1003
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 1004
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 1005
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1006
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1007
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1008
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 1009
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1010
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1011
	}
c53e6443 sago007 2012-04-17 11:04 1012
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1013
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1014
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1015
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1016
#endif
ecef5838 sago007 2015-11-24 20:01 1017
	while (!done && !Config::getInstance()->isShuttingDown()) {
c699a9f9 sago007 2015-12-05 17:22 1018
		DrawIMG(backgroundImage,screen,0,0);
c699a9f9 sago007 2015-12-05 17:22 1019
		DrawIMG(bForward,screen,x+460,y+420);
1d2e2129 sago007 2015-12-23 15:41 1020
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Forward"));
c699a9f9 sago007 2015-12-05 17:22 1021
		DrawIMG(bBack,screen,x+20,y+420);
1d2e2129 sago007 2015-12-23 15:41 1022
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Back"));
c53e6443 sago007 2012-04-17 11:04 1023
		const int nrOfFiles = 10;
ecef5838 sago007 2015-11-24 20:01 1024
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1025
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1026
		}
89c4a3a6 sago007 2008-08-29 14:32 1027
c53e6443 sago007 2012-04-17 11:04 1028
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1029
ecef5838 sago007 2015-11-24 20:01 1030
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1031
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1032
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1033
				done = true;
c53e6443 sago007 2012-04-17 11:04 1034
			}
c53e6443 sago007 2012-04-17 11:04 1035
ecef5838 sago007 2015-11-24 20:01 1036
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1037
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1038
					done = true;
c53e6443 sago007 2012-04-17 11:04 1039
				}
c53e6443 sago007 2012-04-17 11:04 1040
ecef5838 sago007 2015-11-24 20:01 1041
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1042
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1043
				}
c53e6443 sago007 2012-04-17 11:04 1044
ecef5838 sago007 2015-11-24 20:01 1045
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1046
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1047
				}
c53e6443 sago007 2012-04-17 11:04 1048
			}
c53e6443 sago007 2012-04-17 11:04 1049
c53e6443 sago007 2012-04-17 11:04 1050
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1051
c53e6443 sago007 2012-04-17 11:04 1052
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1053
c53e6443 sago007 2012-04-17 11:04 1054
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1055
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1056
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1057
		}
89c4a3a6 sago007 2008-08-29 14:32 1058
ecef5838 sago007 2015-11-24 20:01 1059
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1060
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1061
c53e6443 sago007 2012-04-17 11:04 1062
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1063
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1064
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1065
			}
c53e6443 sago007 2012-04-17 11:04 1066
c53e6443 sago007 2012-04-17 11:04 1067
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1068
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1069
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1070
			}
c53e6443 sago007 2012-04-17 11:04 1071
ecef5838 sago007 2015-11-24 20:01 1072
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1073
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1074
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1075
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1076
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1077
					}
c53e6443 sago007 2012-04-17 11:04 1078
				}
c53e6443 sago007 2012-04-17 11:04 1079
			}
c53e6443 sago007 2012-04-17 11:04 1080
		}
89c4a3a6 sago007 2008-08-29 14:32 1081
1d2e2129 sago007 2015-12-23 15:41 1082
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1083
		SDL_RenderPresent(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1084
	}
80b830cd sago007 2012-08-19 17:51 1085
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1086
}
89c4a3a6 sago007 2008-08-29 14:32 1087
89c4a3a6 sago007 2008-08-29 14:32 1088
89c4a3a6 sago007 2008-08-29 14:32 1089
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1090
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1091
	for (int i = 0; i< maxNumberOfBalls; i++) {
a6b97827 sago007 2016-01-24 11:15 1092
		if (theBallManager.ballUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1093
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1094
		} //if used
a6b97827 sago007 2016-01-24 11:15 1095
		if (theExplosionManager.explosionUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1096
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1097
		}
a6b97827 sago007 2016-01-24 11:15 1098
		if (theTextManager.textUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1099
			int x = theTextManager.textArray[i].getX()-12;
a6b97827 sago007 2016-01-24 11:15 1100
			int y = theTextManager.textArray[i].getY()-12;
c1bd83fb sago007 2015-12-23 19:41 1101
			DrawIMG(iChainFrame,screen,x,y);
53203200 sago007 2015-12-25 13:30 1102
a6b97827 sago007 2016-01-24 11:15 1103
			nf_standard_small_font.draw(screen, x+12,y+7, NFont::CENTER, "%s",theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1104
		}
c53e6443 sago007 2012-04-17 11:04 1105
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1106
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1107
89c4a3a6 sago007 2008-08-29 14:32 1108
89c4a3a6 sago007 2008-08-29 14:32 1109
//draws everything
ecef5838 sago007 2015-11-24 20:01 1110
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1111
	SDL_ShowCursor(SDL_DISABLE);
c699a9f9 sago007 2015-12-05 17:22 1112
	DrawIMG(backgroundImage,screen,0,0);
ae0f6c7a sago007 2015-12-05 16:58 1113
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 1114
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1115
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1116
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1117
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1118
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1119
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1120
	}
ecef5838 sago007 2015-11-24 20:01 1121
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1122
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1123
	}
ecef5838 sago007 2015-11-24 20:01 1124
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1125
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1126
	}
ecef5838 sago007 2015-11-24 20:01 1127
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1128
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1129
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1130
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1131
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1132
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1133
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1134
		}
ecef5838 sago007 2015-11-24 20:01 1135
		else {
c53e6443 sago007 2012-04-17 11:04 1136
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1137
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1138
		}
acd79baf sago007 2015-11-22 19:37 1139
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1140
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1141
		}
acd79baf sago007 2015-11-22 19:37 1142
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1143
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1144
		}
ecef5838 sago007 2015-11-24 20:01 1145
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1146
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1147
		}
acd79baf sago007 2015-11-22 19:37 1148
		else {
acd79baf sago007 2015-11-22 19:37 1149
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1150
		}
c53e6443 sago007 2012-04-17 11:04 1151
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1152
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1153
	}
ecef5838 sago007 2015-11-24 20:01 1154
	else {
c53e6443 sago007 2012-04-17 11:04 1155
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1156
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1157
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1158
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1159
		}
acd79baf sago007 2015-11-22 19:37 1160
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1161
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1162
		}
ecef5838 sago007 2015-11-24 20:01 1163
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1164
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1165
		}
ecef5838 sago007 2015-11-24 20:01 1166
		else {
c53e6443 sago007 2012-04-17 11:04 1167
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1168
		}
c53e6443 sago007 2012-04-17 11:04 1169
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1170
	}
c53e6443 sago007 2012-04-17 11:04 1171
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1172
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1173
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1174
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1175
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1176
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1177
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1178
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1179
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1180
	}
c53e6443 sago007 2012-04-17 11:04 1181
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1182
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1183
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1184
		/*
c53e6443 sago007 2012-04-17 11:04 1185
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1186
		 */
ecef5838 sago007 2015-11-24 20:01 1187
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1188
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1189
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1190
			//Write a description:
d064f90f sago007 2016-01-26 17:25 1191
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 1192
			string infostring;
ecef5838 sago007 2015-11-24 20:01 1193
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 1194
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 1195
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 1196
c53e6443 sago007 2012-04-17 11:04 1197
			}
ecef5838 sago007 2015-11-24 20:01 1198
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 1199
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 1200
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 1201
			}
ecef5838 sago007 2015-11-24 20:01 1202
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 1203
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 1204
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 1205
			}
ecef5838 sago007 2015-11-24 20:01 1206
			else {
d064f90f sago007 2016-01-26 17:25 1207
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 1208
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 1209
			}
599a0479 sago007 2016-01-26 17:17 1210
			if (infostring.length() > 0) {
d064f90f sago007 2016-01-26 17:25 1211
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10, gametypeName);
d064f90f sago007 2016-01-26 17:25 1212
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160, _("Objective:"));
599a0479 sago007 2016-01-26 17:17 1213
				nf_standard_blue_font.drawBox(screen, { static_cast<float>(theGame2->GetTopX()+7),static_cast<float>(theGame2->GetTopY()+160+32), 280, 200}, "%s", infostring.c_str());
c53e6443 sago007 2012-04-17 11:04 1214
			}
c53e6443 sago007 2012-04-17 11:04 1215
c53e6443 sago007 2012-04-17 11:04 1216
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1217
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1218
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1219
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1220
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1221
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1222
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1223
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1224
			}
ecef5838 sago007 2015-11-24 20:01 1225
			else {
c53e6443 sago007 2012-04-17 11:04 1226
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1227
			}
335635ec sago007 2016-02-06 13:51 1228
c53e6443 sago007 2012-04-17 11:04 1229
		}
c53e6443 sago007 2012-04-17 11:04 1230
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1231
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1232
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1233
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1234
		}
ecef5838 sago007 2015-11-24 20:01 1235
		else {
c53e6443 sago007 2012-04-17 11:04 1236
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1237
		}
ecef5838 sago007 2015-11-24 20:01 1238
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1239
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1240
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1241
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1242
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1243
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1244
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1245
			}
ecef5838 sago007 2015-11-24 20:01 1246
			else {
c53e6443 sago007 2012-04-17 11:04 1247
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1248
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1249
			}
acd79baf sago007 2015-11-22 19:37 1250
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1251
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1252
			}
acd79baf sago007 2015-11-22 19:37 1253
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1254
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1255
			}
ecef5838 sago007 2015-11-24 20:01 1256
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1257
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1258
			}
ecef5838 sago007 2015-11-24 20:01 1259
			else {
c53e6443 sago007 2012-04-17 11:04 1260
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1261
			}
c53e6443 sago007 2012-04-17 11:04 1262
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1263
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1264
		}
ecef5838 sago007 2015-11-24 20:01 1265
		else {
c53e6443 sago007 2012-04-17 11:04 1266
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1267
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1268
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1269
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1270
			}
acd79baf sago007 2015-11-22 19:37 1271
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1272
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1273
			}
ecef5838 sago007 2015-11-24 20:01 1274
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1275
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1276
			}
ecef5838 sago007 2015-11-24 20:01 1277
			else {
c53e6443 sago007 2012-04-17 11:04 1278
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1279
			}
c53e6443 sago007 2012-04-17 11:04 1280
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1281
		}
c53e6443 sago007 2012-04-17 11:04 1282
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1283
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1284
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1285
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1286
	}
c53e6443 sago007 2012-04-17 11:04 1287
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1288
89c4a3a6 sago007 2008-08-29 14:32 1289
c53e6443 sago007 2012-04-17 11:04 1290
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1291
1572de2b sago007 2008-09-11 18:15 1292
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1293
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1294
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1295
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1296
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1297
		}
f306e3ca sago007 2015-12-04 21:16 1298
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1299
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1300
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1301
	}
c53e6443 sago007 2012-04-17 11:04 1302
1d2e2129 sago007 2015-12-23 15:41 1303
	nf_standard_blue_font.draw(screen, 800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 1304
#endif
89c4a3a6 sago007 2008-08-29 14:32 1305
}
89c4a3a6 sago007 2008-08-29 14:32 1306
89c4a3a6 sago007 2008-08-29 14:32 1307
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 1308
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 1309
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 1310
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 1311
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 1312
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 1313
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 1314
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 1315
	bool levelSelected = false;
a5a3aa4f sago007 2015-08-23 15:31 1316
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 1317
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 1318
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 1319
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 1320
c53e6443 sago007 2012-04-17 11:04 1321
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 1322
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1323
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 1324
	}
89c4a3a6 sago007 2008-08-29 14:32 1325
c53e6443 sago007 2012-04-17 11:04 1326
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 1327
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 1328
ecef5838 sago007 2015-11-24 20:01 1329
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 1330
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 1331
	}
ecef5838 sago007 2015-11-24 20:01 1332
	if (Type == 1) {
ae5d6381 sago007 2015-12-29 13:26 1333
		LoadStageClearStages();
ae5d6381 sago007 2015-12-29 13:26 1334
		totalScore = GetTotalScore();
ae5d6381 sago007 2015-12-29 13:26 1335
		totalTime = GetTotalTime();
ae5d6381 sago007 2015-12-29 13:26 1336
		nrOfLevels = GetNrOfLevels();
c53e6443 sago007 2012-04-17 11:04 1337
	}
c53e6443 sago007 2012-04-17 11:04 1338
ecef5838 sago007 2015-11-24 20:01 1339
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 1340
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1341
c53e6443 sago007 2012-04-17 11:04 1342
c699a9f9 sago007 2015-12-05 17:22 1343
		DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1344
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 1345
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1346
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 1347
		}
ecef5838 sago007 2015-11-24 20:01 1348
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 1349
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 1350
		}
c53e6443 sago007 2012-04-17 11:04 1351
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 1352
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 1353
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 1354
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 1355
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1356
			}
acd79baf sago007 2015-11-22 19:37 1357
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1358
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1359
			}
ae5d6381 sago007 2015-12-29 13:26 1360
			if (Type == 1 && IsStageCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1361
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1362
			}
ed33b751 sago007 2012-04-17 10:48 1363
		}
89c4a3a6 sago007 2008-08-29 14:32 1364
c53e6443 sago007 2012-04-17 11:04 1365
		SDL_Event event;
38c615f9 sago007 2016-01-27 17:26 1366
		while ( SDL_PollEvent(&event) ) {
38c615f9 sago007 2016-01-27 17:26 1367
			if ( event.type == SDL_QUIT ) {
38c615f9 sago007 2016-01-27 17:26 1368
				Config::getInstance()->setShuttingDown(5);
38c615f9 sago007 2016-01-27 17:26 1369
				levelNr = -1;
38c615f9 sago007 2016-01-27 17:26 1370
				levelSelected = true;
38c615f9 sago007 2016-01-27 17:26 1371
			}
ecef5838 sago007 2015-11-24 20:01 1372
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1373
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 1374
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 1375
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1376
				}
ecef5838 sago007 2015-11-24 20:01 1377
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 1378
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 1379
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1380
				}
ecef5838 sago007 2015-11-24 20:01 1381
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 1382
					++selected;
ecef5838 sago007 2015-11-24 20:01 1383
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1384
						selected = 0;
acd79baf sago007 2015-11-22 19:37 1385
					}
c53e6443 sago007 2012-04-17 11:04 1386
				}
ecef5838 sago007 2015-11-24 20:01 1387
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 1388
					--selected;
ecef5838 sago007 2015-11-24 20:01 1389
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 1390
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 1391
					}
c53e6443 sago007 2012-04-17 11:04 1392
				}
ecef5838 sago007 2015-11-24 20:01 1393
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 1394
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 1395
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1396
						selected-=10;
acd79baf sago007 2015-11-22 19:37 1397
					}
c53e6443 sago007 2012-04-17 11:04 1398
				}
ecef5838 sago007 2015-11-24 20:01 1399
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 1400
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 1401
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 1402
						selected+=10;
acd79baf sago007 2015-11-22 19:37 1403
					}
c53e6443 sago007 2012-04-17 11:04 1404
				}
c53e6443 sago007 2012-04-17 11:04 1405
			}
38c615f9 sago007 2016-01-27 17:26 1406
		}
c53e6443 sago007 2012-04-17 11:04 1407
1d2e2129 sago007 2015-12-23 15:41 1408
		SDL_GetKeyboardState(nullptr);
c53e6443 sago007 2012-04-17 11:04 1409
c53e6443 sago007 2012-04-17 11:04 1410
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 1411
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 1412
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 1413
			int j;
42f05434 sago007 2012-04-19 20:25 1414
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 1415
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1416
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 1417
				}
ed33b751 sago007 2012-04-17 10:48 1418
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 1419
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 1420
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1421
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 1422
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 1423
					}
ed33b751 sago007 2012-04-17 10:48 1424
		}
ed33b751 sago007 2012-04-17 10:48 1425
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 1426
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 1427
c53e6443 sago007 2012-04-17 11:04 1428
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1429
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1430
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1431
		}
89c4a3a6 sago007 2008-08-29 14:32 1432
ecef5838 sago007 2015-11-24 20:01 1433
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1434
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1435
c53e6443 sago007 2012-04-17 11:04 1436
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 1437
			int i;
aede0664 sago007 2012-04-19 19:45 1438
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 1439
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1440
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 1441
				}
c53e6443 sago007 2012-04-17 11:04 1442
			i++;
c53e6443 sago007 2012-04-17 11:04 1443
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 1444
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 1445
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1446
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 1447
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1448
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 1449
					}
c53e6443 sago007 2012-04-17 11:04 1450
		}
80b830cd sago007 2012-08-19 17:51 1451
ecef5838 sago007 2015-11-24 20:01 1452
		if (Type == 1) {
96c54803 sago007 2016-02-06 18:34 1453
			string scoreString = SPrintStringF(_("Best score: %i"), GetStageScores(selected)) ;
96c54803 sago007 2016-02-06 18:34 1454
			string timeString = SPrintStringF(_("Time used: %s"),"-- : --");
58a2d7e1 sago007 2016-02-12 18:53 1455
ae5d6381 sago007 2015-12-29 13:26 1456
			if (GetStageTime(selected)>0) {
96c54803 sago007 2016-02-06 18:34 1457
				timeString = SPrintStringF(_("Time used: %s"), string(itoa(GetStageTime(selected)/1000/60)+" : "+itoa2((GetStageTime(selected)/1000)%60)).c_str() );
acd79baf sago007 2015-11-22 19:37 1458
			}
aede0664 sago007 2012-04-19 19:45 1459
aede0664 sago007 2012-04-19 19:45 1460
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 1461
			NFont_Write(screen, 200,250,timeString.c_str());
96c54803 sago007 2016-02-06 18:34 1462
			string totalString = (boost::format(_("Total score: %1% in %2%:%3%"))%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 1463
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 1464
		}
89c4a3a6 sago007 2008-08-29 14:32 1465
1d2e2129 sago007 2015-12-23 15:41 1466
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1467
		SDL_RenderPresent(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 1468
c53e6443 sago007 2012-04-17 11:04 1469
	}
c699a9f9 sago007 2015-12-05 17:22 1470
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1471
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 1472
}
89c4a3a6 sago007 2008-08-29 14:32 1473
89c4a3a6 sago007 2008-08-29 14:32 1474
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 1475
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 1476
	char theFileName[30];
02428d87 sago007 2016-02-02 17:53 1477
	snprintf(theFileName, sizeof(theFileName), "%s", PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 1478
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 1479
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 1480
	}
c53e6443 sago007 2012-04-17 11:04 1481
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 1482
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 1483
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 1484
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 1485
		}
055218be sago007 2015-08-22 18:44 1486
		PuzzleSetName(theFileName);
c53e6443 sago007 2012-04-17 11:04 1487
	}
89c4a3a6 sago007 2008-08-29 14:32 1488
89c4a3a6 sago007 2008-08-29 14:32 1489
}
89c4a3a6 sago007 2008-08-29 14:32 1490
ecef5838 sago007 2015-11-24 20:01 1491
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 1492
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 1493
dfdb7d66 sago007 2015-11-29 19:21 1494
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1495
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1496
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 1497
ecef5838 sago007 2015-11-24 20:01 1498
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 1499
	//1 player - endless
229e212d sago007 2015-08-22 17:14 1500
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1501
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 1502
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1503
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1504
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1505
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1506
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 1507
}
30f910dd sago007 2010-11-10 21:02 1508
ecef5838 sago007 2015-11-24 20:01 1509
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1510
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1511
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1512
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1513
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 1514
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1515
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1516
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 1517
}
4f1d27f1 sago007 2011-03-18 15:53 1518
ecef5838 sago007 2015-11-24 20:01 1519
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 1520
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 1521
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 1522
		return 1;
acd79baf sago007 2015-11-22 19:37 1523
	}
229e212d sago007 2015-08-22 17:14 1524
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1525
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1526
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1527
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1528
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 1529
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1530
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 1531
	return 0;
b7590374 sago007 2011-05-19 16:15 1532
}
b7590374 sago007 2011-05-19 16:15 1533
4f1d27f1 sago007 2011-03-18 15:53 1534
ecef5838 sago007 2015-11-24 20:01 1535
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1536
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1537
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1538
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1539
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1540
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1541
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1542
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1543
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1544
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1545
	player2->setHandicap(player2handicap);
dfdb7d66 sago007 2015-11-29 19:21 1546
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 1547
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 1548
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1549
		player1->setAIlevel(player1AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1550
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 1551
	}
ecef5838 sago007 2015-11-24 20:01 1552
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1553
		player2->setAIlevel(player2AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1554
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 1555
	}
8f632c05 sago007 2015-08-22 16:21 1556
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1557
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1558
}
4f1d27f1 sago007 2011-03-18 15:53 1559
ecef5838 sago007 2015-11-24 20:01 1560
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 1561
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 1562
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1563
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1564
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 1565
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1566
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1567
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1568
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1569
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 1570
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1571
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 1572
	}
ecef5838 sago007 2015-11-24 20:01 1573
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1574
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 1575
	}
c53e6443 sago007 2012-04-17 11:04 1576
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1577
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1578
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 1579
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1580
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1581
}
4f1d27f1 sago007 2011-03-18 15:53 1582
89c4a3a6 sago007 2008-08-29 14:32 1583
//The main function, quite big... too big
f31fade1 sago007 2016-02-06 21:37 1584
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 1585
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 1586
	try {
335635ec sago007 2016-02-06 13:51 1587
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 1588
		PHYSFS_init(argv[0]);
335635ec sago007 2016-02-06 13:51 1589
		vector<string> search_paths;
335635ec sago007 2016-02-06 13:51 1590
		FsSearchParthMainAppend(search_paths);
335635ec sago007 2016-02-06 13:51 1591
		string savepath = getPathToSaveFiles();
335635ec sago007 2016-02-06 13:51 1592
		highPriority = false;   //if true the game will take most resources, but increase framerate.
335635ec sago007 2016-02-06 13:51 1593
		bFullscreen = false;
335635ec sago007 2016-02-06 13:51 1594
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 1595
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 1596
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 1597
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 1598
		textdomain (PACKAGE);
335635ec sago007 2016-02-06 13:51 1599
		boost::program_options::options_description desc("Allowed options");
335635ec sago007 2016-02-06 13:51 1600
		desc.add_options()
7441aba7 sago007 2016-02-06 15:17 1601
		("help,h", "Displays this message")
7441aba7 sago007 2016-02-06 15:17 1602
		("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
7441aba7 sago007 2016-02-06 15:17 1603
		("priority", "Causes the game to not sleep between frames.")
7441aba7 sago007 2016-02-06 15:17 1604
		("verbose-basic", "Enables basic verbose messages")
7441aba7 sago007 2016-02-06 15:17 1605
		("print-search-path", "Prints the search path and quits")
db454a2d sago007 2016-02-11 18:03 1606
		("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
58a2d7e1 sago007 2016-02-12 18:53 1607
		        "Default: \"%s\"", LOCALEDIR).c_str())
db454a2d sago007 2016-02-11 18:03 1608
		("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory must exsist."
58a2d7e1 sago007 2016-02-12 18:53 1609
		        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
58a2d7e1 sago007 2016-02-12 18:53 1610
335635ec sago007 2016-02-06 13:51 1611
		;
335635ec sago007 2016-02-06 13:51 1612
		boost::program_options::variables_map vm;
335635ec sago007 2016-02-06 13:51 1613
		try {
335635ec sago007 2016-02-06 13:51 1614
			boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
335635ec sago007 2016-02-06 13:51 1615
			boost::program_options::notify(vm);
335635ec sago007 2016-02-06 13:51 1616
		}
335635ec sago007 2016-02-06 13:51 1617
		catch (exception& e) {
335635ec sago007 2016-02-06 13:51 1618
			cerr << e.what() << endl;
335635ec sago007 2016-02-06 13:51 1619
			cerr << desc << endl;
335635ec sago007 2016-02-06 13:51 1620
			throw;
335635ec sago007 2016-02-06 13:51 1621
		}
7441aba7 sago007 2016-02-06 15:17 1622
		if (vm.count("bind-text-domain")) {
7441aba7 sago007 2016-02-06 15:17 1623
			string s = vm["bind-text-domain"].as<string>();
7441aba7 sago007 2016-02-06 15:17 1624
			bindtextdomain (PACKAGE, s.c_str());
7441aba7 sago007 2016-02-06 15:17 1625
		}
db454a2d sago007 2016-02-11 18:03 1626
		if (vm.count("homepath")) {
db454a2d sago007 2016-02-11 18:03 1627
			string s = vm["homepath"].as<string>();
db454a2d sago007 2016-02-11 18:03 1628
			setPathToSaveFiles(s);
db454a2d sago007 2016-02-11 18:03 1629
			savepath = getPathToSaveFiles();
db454a2d sago007 2016-02-11 18:03 1630
		}
335635ec sago007 2016-02-06 13:51 1631
		if (vm.count("help")) {
7441aba7 sago007 2016-02-06 15:17 1632
			cout << SPrintStringF("Block Attack - Rise of the blocks %s\n"
58a2d7e1 sago007 2016-02-12 18:53 1633
			                      "%s\n", VERSION_NUMBER, "www.blockattack.net");
335635ec sago007 2016-02-06 13:51 1634
			cout << desc << endl;
570dc3d2 sago007 2016-02-14 13:49 1635
			cout << "The game is available under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1636
			return 1;
335635ec sago007 2016-02-06 13:51 1637
		}
335635ec sago007 2016-02-06 13:51 1638
		if (vm.count("nosound")) {
335635ec sago007 2016-02-06 13:51 1639
			NoSound = true;
335635ec sago007 2016-02-06 13:51 1640
		}
335635ec sago007 2016-02-06 13:51 1641
		if (vm.count("priority")) {
335635ec sago007 2016-02-06 13:51 1642
			highPriority = true;
335635ec sago007 2016-02-06 13:51 1643
		}
335635ec sago007 2016-02-06 13:51 1644
		if (vm.count("verbose-basic")) {
335635ec sago007 2016-02-06 13:51 1645
			verboseLevel++;
335635ec sago007 2016-02-06 13:51 1646
		}
335635ec sago007 2016-02-06 13:51 1647
		if (vm.count("print-search-path")) {
335635ec sago007 2016-02-06 13:51 1648
			for (const string& s : search_paths) {
335635ec sago007 2016-02-06 13:51 1649
				cout << s << endl;
335635ec sago007 2016-02-06 13:51 1650
			}
335635ec sago007 2016-02-06 13:51 1651
			cout << savepath << endl;
335635ec sago007 2016-02-06 13:51 1652
			return 0;
8c45a7b1 sago007 2016-02-05 21:39 1653
		}
59dcb571 sago007 2016-02-14 15:34 1654
		
59dcb571 sago007 2016-02-14 15:34 1655
		PhysFsSetSearchPath(search_paths, savepath);
58a2d7e1 sago007 2016-02-12 18:53 1656
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 1657
		PhysFsCreateFolders();
c53e6443 sago007 2012-04-17 11:04 1658
335635ec sago007 2016-02-06 13:51 1659
		SoundEnabled = true;
335635ec sago007 2016-02-06 13:51 1660
		MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1661
		twoPlayers = false; //true if two players splitscreen
335635ec sago007 2016-02-06 13:51 1662
		theTopScoresEndless = Highscore(1);
335635ec sago007 2016-02-06 13:51 1663
		theTopScoresTimeTrial = Highscore(2);
335635ec sago007 2016-02-06 13:51 1664
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1665
		puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 1666
335635ec sago007 2016-02-06 13:51 1667
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1668
		theExplosionManager = ExplosionManager();
89c4a3a6 sago007 2008-08-29 14:32 1669
335635ec sago007 2016-02-06 13:51 1670
		PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 1671
335635ec sago007 2016-02-06 13:51 1672
		//Init SDL
335635ec sago007 2016-02-06 13:51 1673
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1674
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1675
		}
335635ec sago007 2016-02-06 13:51 1676
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1677
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 1678
335635ec sago007 2016-02-06 13:51 1679
		SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 1680
335635ec sago007 2016-02-06 13:51 1681
		Joypad_init();    //Prepare the joysticks
335635ec sago007 2016-02-06 13:51 1682
		Joypad joypad1 = Joypad();    //Creates a joypad
335635ec sago007 2016-02-06 13:51 1683
		Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 1684
335635ec sago007 2016-02-06 13:51 1685
		theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1686
335635ec sago007 2016-02-06 13:51 1687
		//Open Audio
335635ec sago007 2016-02-06 13:51 1688
		if (!NoSound) {
335635ec sago007 2016-02-06 13:51 1689
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1690
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
335635ec sago007 2016-02-06 13:51 1691
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
335635ec sago007 2016-02-06 13:51 1692
				     << "Sound will be disabled!" << endl;
335635ec sago007 2016-02-06 13:51 1693
				NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1694
			}
c53e6443 sago007 2012-04-17 11:04 1695
		}
c53e6443 sago007 2012-04-17 11:04 1696
89c4a3a6 sago007 2008-08-29 14:32 1697
335635ec sago007 2016-02-06 13:51 1698
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1699
			//Copyright notice:
335635ec sago007 2016-02-06 13:51 1700
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://www.blockattack.net" << endl << "Copyright 2004-2016 Poul Sander" << endl <<
335635ec sago007 2016-02-06 13:51 1701
			     "A SDL2 based game (see www.libsdl.org)" << endl <<
59dcb571 sago007 2016-02-14 15:34 1702
			     "The game is availeble under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1703
			cout << "-------------------------------------------" << endl;
335635ec sago007 2016-02-06 13:51 1704
		}
335635ec sago007 2016-02-06 13:51 1705
335635ec sago007 2016-02-06 13:51 1706
335635ec sago007 2016-02-06 13:51 1707
		keySettings[0].up= SDLK_UP;
335635ec sago007 2016-02-06 13:51 1708
		keySettings[0].down = SDLK_DOWN;
335635ec sago007 2016-02-06 13:51 1709
		keySettings[0].left = SDLK_LEFT;
335635ec sago007 2016-02-06 13:51 1710
		keySettings[0].right = SDLK_RIGHT;
335635ec sago007 2016-02-06 13:51 1711
		keySettings[0].change = SDLK_RCTRL;
335635ec sago007 2016-02-06 13:51 1712
		keySettings[0].push = SDLK_RSHIFT;
335635ec sago007 2016-02-06 13:51 1713
335635ec sago007 2016-02-06 13:51 1714
		keySettings[2].up= SDLK_w;
335635ec sago007 2016-02-06 13:51 1715
		keySettings[2].down = SDLK_s;
335635ec sago007 2016-02-06 13:51 1716
		keySettings[2].left = SDLK_a;
335635ec sago007 2016-02-06 13:51 1717
		keySettings[2].right = SDLK_d;
335635ec sago007 2016-02-06 13:51 1718
		keySettings[2].change = SDLK_LCTRL;
335635ec sago007 2016-02-06 13:51 1719
		keySettings[2].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1720
335635ec sago007 2016-02-06 13:51 1721
		player1keys=0;
335635ec sago007 2016-02-06 13:51 1722
		player2keys=2;
335635ec sago007 2016-02-06 13:51 1723
96c54803 sago007 2016-02-06 18:34 1724
		player1name = _("Player 1");
96c54803 sago007 2016-02-06 18:34 1725
		player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1726
335635ec sago007 2016-02-06 13:51 1727
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1728
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1729
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1730
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
335635ec sago007 2016-02-06 13:51 1731
			bFullscreen = (bool)configSettings->getInt("fullscreen");
335635ec sago007 2016-02-06 13:51 1732
			MusicEnabled = (bool)configSettings->getInt("musicenabled");
335635ec sago007 2016-02-06 13:51 1733
			SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1734
			mouseplay1 = (bool)configSettings->getInt("mouseplay1");
335635ec sago007 2016-02-06 13:51 1735
			mouseplay2 = (bool)configSettings->getInt("mouseplay2");
335635ec sago007 2016-02-06 13:51 1736
			joyplay1 = (bool)configSettings->getInt("joypad1");
335635ec sago007 2016-02-06 13:51 1737
			joyplay2 = (bool)configSettings->getInt("joypad2");
335635ec sago007 2016-02-06 13:51 1738
335635ec sago007 2016-02-06 13:51 1739
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1740
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1741
			}
335635ec sago007 2016-02-06 13:51 1742
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1743
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1744
			}
335635ec sago007 2016-02-06 13:51 1745
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1746
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1747
			}
335635ec sago007 2016-02-06 13:51 1748
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1749
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1750
			}
335635ec sago007 2016-02-06 13:51 1751
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1752
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1753
			}
335635ec sago007 2016-02-06 13:51 1754
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1755
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1756
			}
c53e6443 sago007 2012-04-17 11:04 1757
335635ec sago007 2016-02-06 13:51 1758
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1759
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1760
			}
335635ec sago007 2016-02-06 13:51 1761
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1762
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1763
			}
335635ec sago007 2016-02-06 13:51 1764
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1765
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1766
			}
335635ec sago007 2016-02-06 13:51 1767
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1768
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1769
			}
335635ec sago007 2016-02-06 13:51 1770
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1771
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1772
			}
335635ec sago007 2016-02-06 13:51 1773
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1774
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1775
			}
335635ec sago007 2016-02-06 13:51 1776
			if (configSettings->exists("player1name")) {
335635ec sago007 2016-02-06 13:51 1777
				player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1778
			}
335635ec sago007 2016-02-06 13:51 1779
			if (configSettings->exists("player2name")) {
335635ec sago007 2016-02-06 13:51 1780
				player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1781
			}
335635ec sago007 2016-02-06 13:51 1782
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1783
				cout << "Data loaded from config file" << endl;
335635ec sago007 2016-02-06 13:51 1784
			}
335635ec sago007 2016-02-06 13:51 1785
		}
335635ec sago007 2016-02-06 13:51 1786
		else {
335635ec sago007 2016-02-06 13:51 1787
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1788
				cout << "Unable to load options file, using default values" << endl;
335635ec sago007 2016-02-06 13:51 1789
			}
335635ec sago007 2016-02-06 13:51 1790
		}
c53e6443 sago007 2012-04-17 11:04 1791
335635ec sago007 2016-02-06 13:51 1792
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1793
			xsize=300;
335635ec sago007 2016-02-06 13:51 1794
			ysize=600;
335635ec sago007 2016-02-06 13:51 1795
		}
c53e6443 sago007 2012-04-17 11:04 1796
c53e6443 sago007 2012-04-17 11:04 1797
335635ec sago007 2016-02-06 13:51 1798
		// "Block Attack - Rise of the Blocks"
335635ec sago007 2016-02-06 13:51 1799
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
335635ec sago007 2016-02-06 13:51 1800
		//Open video
335635ec sago007 2016-02-06 13:51 1801
		int createWindowParams = 0; //SDL_WINDOW_RESIZABLE;
335635ec sago007 2016-02-06 13:51 1802
		if ((bFullscreen)&&(!singlePuzzle)) {
335635ec sago007 2016-02-06 13:51 1803
			createWindowParams |= SDL_WINDOW_FULLSCREEN_DESKTOP;
335635ec sago007 2016-02-06 13:51 1804
		}
c53e6443 sago007 2012-04-17 11:04 1805
335635ec sago007 2016-02-06 13:51 1806
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks",
335635ec sago007 2016-02-06 13:51 1807
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1808
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1809
		                             xsize, ysize,
335635ec sago007 2016-02-06 13:51 1810
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1811
		dieOnNullptr(sdlWindow, "Unable to create window");
335635ec sago007 2016-02-06 13:51 1812
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
335635ec sago007 2016-02-06 13:51 1813
		dieOnNullptr(renderer, "Unable to create render");
335635ec sago007 2016-02-06 13:51 1814
		//SDL_RenderSetLogicalSize(renderer, xsize, ysize);
335635ec sago007 2016-02-06 13:51 1815
		screen = renderer;
c53e6443 sago007 2012-04-17 11:04 1816
335635ec sago007 2016-02-06 13:51 1817
		sago::SagoDataHolder d(renderer);
335635ec sago007 2016-02-06 13:51 1818
		d.setVerbose(false);
335635ec sago007 2016-02-06 13:51 1819
		sago::SagoSpriteHolder spriteholder(d);
335635ec sago007 2016-02-06 13:51 1820
		InitImages(spriteholder);
335635ec sago007 2016-02-06 13:51 1821
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1822
f6707482 sago007 2015-12-04 22:55 1823
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1824
			cout << "Images loaded" << endl;
c53e6443 sago007 2012-04-17 11:04 1825
		}
89c4a3a6 sago007 2008-08-29 14:32 1826
335635ec sago007 2016-02-06 13:51 1827
		BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
335635ec sago007 2016-02-06 13:51 1828
		BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
335635ec sago007 2016-02-06 13:51 1829
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1830
		player2 = &theGame2;
335635ec sago007 2016-02-06 13:51 1831
		/*if (singlePuzzle)
335635ec sago007 2016-02-06 13:51 1832
		{
335635ec sago007 2016-02-06 13:51 1833
		    theGame.GetTopY()=0;
335635ec sago007 2016-02-06 13:51 1834
		    theGame.GetTopX()=0;
335635ec sago007 2016-02-06 13:51 1835
		    theGame2.GetTopY()=10000;
335635ec sago007 2016-02-06 13:51 1836
		    theGame2.GetTopX()=10000;
335635ec sago007 2016-02-06 13:51 1837
		}*/
335635ec sago007 2016-02-06 13:51 1838
		theGame.SetGameOver();      //sets the game over in the beginning
335635ec sago007 2016-02-06 13:51 1839
		theGame2.SetGameOver();
acc78225 sago007 2015-12-29 18:10 1840
b7590374 sago007 2011-05-19 16:15 1841
335635ec sago007 2016-02-06 13:51 1842
		//Takes names from file instead
335635ec sago007 2016-02-06 13:51 1843
		theGame.name = player1name;
335635ec sago007 2016-02-06 13:51 1844
		theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 1845
335635ec sago007 2016-02-06 13:51 1846
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1847
			LoadPuzzleStages();
335635ec sago007 2016-02-06 13:51 1848
			theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
335635ec sago007 2016-02-06 13:51 1849
		}
335635ec sago007 2016-02-06 13:51 1850
		SDL_RenderClear(screen);
335635ec sago007 2016-02-06 13:51 1851
		DrawIMG(backgroundImage, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 1852
		DrawEverything(xsize,ysize,&theGame,&theGame2);
335635ec sago007 2016-02-06 13:51 1853
		SDL_RenderPresent(screen);
335635ec sago007 2016-02-06 13:51 1854
		//game loop
335635ec sago007 2016-02-06 13:51 1855
		MainMenu();
b7590374 sago007 2011-05-19 16:15 1856
b7590374 sago007 2011-05-19 16:15 1857
c53e6443 sago007 2012-04-17 11:04 1858
335635ec sago007 2016-02-06 13:51 1859
		//Saves options
335635ec sago007 2016-02-06 13:51 1860
		if (!editorMode) {
335635ec sago007 2016-02-06 13:51 1861
			configSettings->setInt("fullscreen",(int)bFullscreen);
335635ec sago007 2016-02-06 13:51 1862
			configSettings->setInt("musicenabled",(int)MusicEnabled);
335635ec sago007 2016-02-06 13:51 1863
			configSettings->setInt("soundenabled",(int)SoundEnabled);
335635ec sago007 2016-02-06 13:51 1864
			configSettings->setInt("mouseplay1",(int)mouseplay1);
335635ec sago007 2016-02-06 13:51 1865
			configSettings->setInt("mouseplay2",(int)mouseplay2);
335635ec sago007 2016-02-06 13:51 1866
			configSettings->setInt("joypad1",(int)joyplay1);
335635ec sago007 2016-02-06 13:51 1867
			configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 1868
335635ec sago007 2016-02-06 13:51 1869
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1870
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1871
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1872
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1873
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1874
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1875
335635ec sago007 2016-02-06 13:51 1876
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1877
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1878
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1879
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1880
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1881
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1882
335635ec sago007 2016-02-06 13:51 1883
			configSettings->setString("player1name",player1name);
335635ec sago007 2016-02-06 13:51 1884
			configSettings->setString("player2name",player2name);
335635ec sago007 2016-02-06 13:51 1885
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1886
		}
c53e6443 sago007 2012-04-17 11:04 1887
335635ec sago007 2016-02-06 13:51 1888
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1889
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1890
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1891
335635ec sago007 2016-02-06 13:51 1892
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1893
			cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
335635ec sago007 2016-02-06 13:51 1894
		}
c53e6443 sago007 2012-04-17 11:04 1895
335635ec sago007 2016-02-06 13:51 1896
		ct = TimeHandler::addTime("totalTime",ct);
335635ec sago007 2016-02-06 13:51 1897
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1898
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
335635ec sago007 2016-02-06 13:51 1899
		}
c53e6443 sago007 2012-04-17 11:04 1900
335635ec sago007 2016-02-06 13:51 1901
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1902
335635ec sago007 2016-02-06 13:51 1903
		Config::getInstance()->save();
6c28b502 sago007 2016-02-13 11:38 1904
		
59dcb571 sago007 2016-02-14 15:34 1905
		
335635ec sago007 2016-02-06 13:51 1906
335635ec sago007 2016-02-06 13:51 1907
	}
335635ec sago007 2016-02-06 13:51 1908
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1909
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1910
	}
59dcb571 sago007 2016-02-14 15:34 1911
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1912
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1913
	return 0;
c53e6443 sago007 2012-04-17 11:04 1914
}
b7590374 sago007 2011-05-19 16:15 1915
b7590374 sago007 2011-05-19 16:15 1916
ecef5838 sago007 2015-11-24 20:01 1917
int runGame(int gametype, int level) {
c53e6443 sago007 2012-04-17 11:04 1918
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 1919
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 1920
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 1921
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1922
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1923
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1924
d8c1f444 sago007 2016-01-31 11:36 1925
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1926
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1927
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 1928
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1929
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1930
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1931
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1932
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 1933
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 1934
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1935
c53e6443 sago007 2012-04-17 11:04 1936
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 1937
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1938
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1939
c53e6443 sago007 2012-04-17 11:04 1940
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1941
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1942
ecef5838 sago007 2015-11-24 20:01 1943
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1944
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 1945
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1946
	}
c53e6443 sago007 2012-04-17 11:04 1947
	//game loop
c53e6443 sago007 2012-04-17 11:04 1948
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 1949
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1950
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 1951
	}
c53e6443 sago007 2012-04-17 11:04 1952
c53e6443 sago007 2012-04-17 11:04 1953
c53e6443 sago007 2012-04-17 11:04 1954
	bool mustsetupgame = true;
53203200 sago007 2015-12-25 13:30 1955
c53e6443 sago007 2012-04-17 11:04 1956
ecef5838 sago007 2015-11-24 20:01 1957
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1958
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1959
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1960
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1961
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1962
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 1963
			case 1:
c53e6443 sago007 2012-04-17 11:04 1964
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 1965
				break;
ecef5838 sago007 2015-11-24 20:01 1966
			case 2: {
aede0664 sago007 2012-04-19 19:45 1967
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 1968
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 1969
					return 1;
acd79baf sago007 2015-11-22 19:37 1970
				}
229e212d sago007 2015-08-22 17:14 1971
				theGame.NewStageGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1972
				DrawIMG(backgroundImage, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 1973
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 1974
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1975
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1976
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 1977
			}
aede0664 sago007 2012-04-19 19:45 1978
			break;
c53e6443 sago007 2012-04-17 11:04 1979
			case 3:
ecef5838 sago007 2015-11-24 20:01 1980
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 1981
					return 1;
acd79baf sago007 2015-11-22 19:37 1982
				}
c53e6443 sago007 2012-04-17 11:04 1983
				break;
ecef5838 sago007 2015-11-24 20:01 1984
			case 4: {
c53e6443 sago007 2012-04-17 11:04 1985
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 1986
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 1987
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1988
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1989
				DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1990
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 1991
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 1992
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1993
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1994
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 1995
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1996
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1997
			}
c53e6443 sago007 2012-04-17 11:04 1998
			break;
b0222eff sago007 2012-04-22 15:06 1999
			case 10:
b0222eff sago007 2012-04-22 15:06 2000
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 2001
				break;
b0222eff sago007 2012-04-22 15:06 2002
			case 11:
b0222eff sago007 2012-04-22 15:06 2003
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 2004
				break;
c53e6443 sago007 2012-04-17 11:04 2005
			case 0:
c53e6443 sago007 2012-04-17 11:04 2006
			default:
c53e6443 sago007 2012-04-17 11:04 2007
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2008
				break;
c53e6443 sago007 2012-04-17 11:04 2009
			};
c53e6443 sago007 2012-04-17 11:04 2010
			mustsetupgame = false;
c699a9f9 sago007 2015-12-05 17:22 2011
			DrawIMG(backgroundImage, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 2012
			DrawEverything(xsize,ysize,&theGame,&theGame2);
1d2e2129 sago007 2015-12-23 15:41 2013
			SDL_RenderPresent(screen);
c53e6443 sago007 2012-04-17 11:04 2014
		}
b7590374 sago007 2011-05-19 16:15 2015
acd79baf sago007 2015-11-22 19:37 2016
		if (!(highPriority)) {
571b4d47 sago007 2015-12-05 16:02 2017
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 2018
		}
335635ec sago007 2016-02-06 13:51 2019
b539639c sago007 2015-12-29 11:51 2020
		SDL_RenderClear(screen);
c699a9f9 sago007 2015-12-05 17:22 2021
		DrawIMG(backgroundImage, screen, 0, 0);
b7590374 sago007 2011-05-19 16:15 2022
c53e6443 sago007 2012-04-17 11:04 2023
		//updates the balls and explosions:
a6b97827 sago007 2016-01-24 11:15 2024
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 2025
		theExplosionManager.update();
a6b97827 sago007 2016-01-24 11:15 2026
		theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 2027
fee9551a sago007 2016-01-20 19:05 2028
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 2029
59dcb571 sago007 2016-02-14 15:34 2030
		if (true) {
c53e6443 sago007 2012-04-17 11:04 2031
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2032
ecef5838 sago007 2015-11-24 20:01 2033
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2034
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 2035
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 2036
					done = 1;
c53e6443 sago007 2012-04-17 11:04 2037
				}
c53e6443 sago007 2012-04-17 11:04 2038
ecef5838 sago007 2015-11-24 20:01 2039
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2040
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 2041
						done=1;
c699a9f9 sago007 2015-12-05 17:22 2042
						DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2043
c53e6443 sago007 2012-04-17 11:04 2044
					}
ecef5838 sago007 2015-11-24 20:01 2045
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 2046
						//player1:
ecef5838 sago007 2015-11-24 20:01 2047
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2048
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2049
						}
ecef5838 sago007 2015-11-24 20:01 2050
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2051
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2052
						}
ecef5838 sago007 2015-11-24 20:01 2053
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2054
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2055
						}
ecef5838 sago007 2015-11-24 20:01 2056
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2057
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2058
						}
ecef5838 sago007 2015-11-24 20:01 2059
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2060
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 2061
						}
ecef5838 sago007 2015-11-24 20:01 2062
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2063
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2064
						}
c53e6443 sago007 2012-04-17 11:04 2065
					}
ecef5838 sago007 2015-11-24 20:01 2066
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 2067
						//player2:
ecef5838 sago007 2015-11-24 20:01 2068
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2069
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2070
						}
ecef5838 sago007 2015-11-24 20:01 2071
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2072
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2073
						}
ecef5838 sago007 2015-11-24 20:01 2074
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2075
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2076
						}
ecef5838 sago007 2015-11-24 20:01 2077
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2078
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2079
						}
ecef5838 sago007 2015-11-24 20:01 2080
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2081
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 2082
						}
ecef5838 sago007 2015-11-24 20:01 2083
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2084
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2085
						}
c53e6443 sago007 2012-04-17 11:04 2086
					}
c53e6443 sago007 2012-04-17 11:04 2087
					//common:
ecef5838 sago007 2015-11-24 20:01 2088
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 2089
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 2090
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2091
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 2092
							#else
c53e6443 sago007 2012-04-17 11:04 2093
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 2094
							#endif
c53e6443 sago007 2012-04-17 11:04 2095
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2096
							}
c53e6443 sago007 2012-04-17 11:04 2097
							 */
c53e6443 sago007 2012-04-17 11:04 2098
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 2099
						}
ecef5838 sago007 2015-11-24 20:01 2100
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 2101
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 2102
						}
ecef5838 sago007 2015-11-24 20:01 2103
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 2104
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 2105
						}
ca486238 sago007 2015-08-23 15:12 2106
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 2107
						}
ecef5838 sago007 2015-11-24 20:01 2108
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 2109
						} //F11
c53e6443 sago007 2012-04-17 11:04 2110
					}
ecef5838 sago007 2015-11-24 20:01 2111
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 2112
						done=1;
c53e6443 sago007 2012-04-17 11:04 2113
					}
c53e6443 sago007 2012-04-17 11:04 2114
				}
c53e6443 sago007 2012-04-17 11:04 2115
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 2116
c53e6443 sago007 2012-04-17 11:04 2117
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2118
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 2119
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2120
c53e6443 sago007 2012-04-17 11:04 2121
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 2122
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 2123
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2124
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 2125
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2126
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2127
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2128
						}
ecef5838 sago007 2015-11-24 20:01 2129
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2130
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2131
						}
ecef5838 sago007 2015-11-24 20:01 2132
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2133
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2134
						}
ecef5838 sago007 2015-11-24 20:01 2135
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2136
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2137
						}
ecef5838 sago007 2015-11-24 20:01 2138
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2139
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2140
						}
ecef5838 sago007 2015-11-24 20:01 2141
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2142
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2143
						}
c53e6443 sago007 2012-04-17 11:04 2144
					}
ecef5838 sago007 2015-11-24 20:01 2145
					else {
c53e6443 sago007 2012-04-17 11:04 2146
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2147
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2148
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2149
						}
ecef5838 sago007 2015-11-24 20:01 2150
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2151
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2152
						}
ecef5838 sago007 2015-11-24 20:01 2153
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2154
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2155
						}
ecef5838 sago007 2015-11-24 20:01 2156
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2157
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2158
						}
ecef5838 sago007 2015-11-24 20:01 2159
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2160
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2161
						}
ecef5838 sago007 2015-11-24 20:01 2162
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2163
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2164
						}
c53e6443 sago007 2012-04-17 11:04 2165
					}
80b830cd sago007 2012-08-19 17:51 2166
				}
ecef5838 sago007 2015-11-24 20:01 2167
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2168
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 2169
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2170
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2171
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2172
						}
ecef5838 sago007 2015-11-24 20:01 2173
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2174
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2175
						}
ecef5838 sago007 2015-11-24 20:01 2176
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2177
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2178
						}
ecef5838 sago007 2015-11-24 20:01 2179
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2180
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2181
						}
ecef5838 sago007 2015-11-24 20:01 2182
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2183
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2184
						}
ecef5838 sago007 2015-11-24 20:01 2185
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2186
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2187
						}
c53e6443 sago007 2012-04-17 11:04 2188
					}
ecef5838 sago007 2015-11-24 20:01 2189
					else {
c53e6443 sago007 2012-04-17 11:04 2190
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2191
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2192
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2193
						}
ecef5838 sago007 2015-11-24 20:01 2194
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2195
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2196
						}
ecef5838 sago007 2015-11-24 20:01 2197
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2198
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2199
						}
ecef5838 sago007 2015-11-24 20:01 2200
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2201
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2202
						}
ecef5838 sago007 2015-11-24 20:01 2203
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2204
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2205
						}
ecef5838 sago007 2015-11-24 20:01 2206
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2207
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2208
						}
c53e6443 sago007 2012-04-17 11:04 2209
					}
80b830cd sago007 2012-08-19 17:51 2210
				}
c53e6443 sago007 2012-04-17 11:04 2211
			}
c53e6443 sago007 2012-04-17 11:04 2212
c53e6443 sago007 2012-04-17 11:04 2213
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2214
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 2215
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2216
c53e6443 sago007 2012-04-17 11:04 2217
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2218
c53e6443 sago007 2012-04-17 11:04 2219
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2220
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2221
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2222
80b830cd sago007 2012-08-19 17:51 2223
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 2224
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2225
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2226
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2227
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 2228
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2229
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2230
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2231
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2232
					}
ecef5838 sago007 2015-11-24 20:01 2233
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2234
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2235
					}
ecef5838 sago007 2015-11-24 20:01 2236
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2237
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2238
					}
ecef5838 sago007 2015-11-24 20:01 2239
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2240
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2241
					}
ecef5838 sago007 2015-11-24 20:01 2242
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2243
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2244
					}
c53e6443 sago007 2012-04-17 11:04 2245
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2246
				}
c53e6443 sago007 2012-04-17 11:04 2247
c53e6443 sago007 2012-04-17 11:04 2248
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 2249
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2250
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2251
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2252
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 2253
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2254
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2255
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2256
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2257
					}
ecef5838 sago007 2015-11-24 20:01 2258
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2259
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2260
					}
ecef5838 sago007 2015-11-24 20:01 2261
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2262
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2263
					}
ecef5838 sago007 2015-11-24 20:01 2264
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2265
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2266
					}
ecef5838 sago007 2015-11-24 20:01 2267
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2268
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2269
					}
c53e6443 sago007 2012-04-17 11:04 2270
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2271
				}
c53e6443 sago007 2012-04-17 11:04 2272
c53e6443 sago007 2012-04-17 11:04 2273
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2274
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2275
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2276
c53e6443 sago007 2012-04-17 11:04 2277
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2278
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2279
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2280
			}
c53e6443 sago007 2012-04-17 11:04 2281
c53e6443 sago007 2012-04-17 11:04 2282
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 2283
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 2284
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 2285
			}
c53e6443 sago007 2012-04-17 11:04 2286
ecef5838 sago007 2015-11-24 20:01 2287
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 2288
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 2289
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2290
					bMouseUp = false;
c699a9f9 sago007 2015-12-05 17:22 2291
					DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2292
c53e6443 sago007 2012-04-17 11:04 2293
c53e6443 sago007 2012-04-17 11:04 2294
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2295
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2296
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2297
					{
c53e6443 sago007 2012-04-17 11:04 2298
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 2299
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2300
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2301
							}
c53e6443 sago007 2012-04-17 11:04 2302
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 2303
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2304
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2305
							}
c53e6443 sago007 2012-04-17 11:04 2306
					}
c53e6443 sago007 2012-04-17 11:04 2307
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2308
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2309
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2310
ecef5838 sago007 2015-11-24 20:01 2311
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 2312
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2313
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2314
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 2315
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2316
					}
ecef5838 sago007 2015-11-24 20:01 2317
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 2318
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2319
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2320
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 2321
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2322
					}
c53e6443 sago007 2012-04-17 11:04 2323
c53e6443 sago007 2012-04-17 11:04 2324
c53e6443 sago007 2012-04-17 11:04 2325
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 2326
				}
c53e6443 sago007 2012-04-17 11:04 2327
c53e6443 sago007 2012-04-17 11:04 2328
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 2329
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 2330
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 2331
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2332
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2333
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 2334
acd79baf sago007 2015-11-22 19:37 2335
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2336
						//player 1
acd79baf sago007 2015-11-22 19:37 2337
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2338
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2339
						}
acd79baf sago007 2015-11-22 19:37 2340
					}
acd79baf sago007 2015-11-22 19:37 2341
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2342
						//player 2
acd79baf sago007 2015-11-22 19:37 2343
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2344
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 2345
						}
acd79baf sago007 2015-11-22 19:37 2346
					}
c53e6443 sago007 2012-04-17 11:04 2347
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2348
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2349
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2350
				}
c53e6443 sago007 2012-04-17 11:04 2351
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 2352
			else {
c53e6443 sago007 2012-04-17 11:04 2353
c53e6443 sago007 2012-04-17 11:04 2354
			}
c53e6443 sago007 2012-04-17 11:04 2355
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 2356
c53e6443 sago007 2012-04-17 11:04 2357
c53e6443 sago007 2012-04-17 11:04 2358
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 2359
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 2360
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 2361
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2362
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 2363
		}
b7590374 sago007 2011-05-19 16:15 2364
ecef5838 sago007 2015-11-24 20:01 2365
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 2366
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 2367
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2368
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2369
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 2370
				}
c53e6443 sago007 2012-04-17 11:04 2371
			}
ecef5838 sago007 2015-11-24 20:01 2372
			else {
ecef5838 sago007 2015-11-24 20:01 2373
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2374
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2375
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 2376
				}
c53e6443 sago007 2012-04-17 11:04 2377
			}
c53e6443 sago007 2012-04-17 11:04 2378
		}
b7590374 sago007 2011-05-19 16:15 2379
c53e6443 sago007 2012-04-17 11:04 2380
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 2381
b7590374 sago007 2011-05-19 16:15 2382
c53e6443 sago007 2012-04-17 11:04 2383
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 2384
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 2385
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 2386
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2387
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 2388
b7590374 sago007 2011-05-19 16:15 2389
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 2390
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2391
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 2392
#endif
ecef5838 sago007 2015-11-24 20:01 2393
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 2394
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 2395
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2396
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2397
					}
ecef5838 sago007 2015-11-24 20:01 2398
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2399
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2400
					}
ecef5838 sago007 2015-11-24 20:01 2401
					else {
c53e6443 sago007 2012-04-17 11:04 2402
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 2403
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 2404
					}
b283e0f7 sago007 2012-07-29 14:01 2405
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2406
				}
ecef5838 sago007 2015-11-24 20:01 2407
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2408
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2409
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2410
				}
ecef5838 sago007 2015-11-24 20:01 2411
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2412
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2413
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2414
				}
c53e6443 sago007 2012-04-17 11:04 2415
			}
53203200 sago007 2015-12-25 13:30 2416
dfdb7d66 sago007 2015-11-29 19:21 2417
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 2418
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2419
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2420
		}
dfdb7d66 sago007 2015-11-29 19:21 2421
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 2422
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2423
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2424
		}
dfdb7d66 sago007 2015-11-29 19:21 2425
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 2426
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2427
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2428
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 2429
		}
c53e6443 sago007 2012-04-17 11:04 2430
c53e6443 sago007 2012-04-17 11:04 2431
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 2432
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2433
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2434
		//Draw the mouse:
1d2e2129 sago007 2015-12-23 15:41 2435
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 2436
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 2437
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 2438
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 2439
		}
c53e6443 sago007 2012-04-17 11:04 2440
	} //game loop
80b830cd sago007 2012-08-19 17:51 2441
	return 0;
605138b3 sago007 2012-04-14 15:12 2442
}
1970-01-01 00:00 2443