git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "2.0.0 SNAPSHOT"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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#include <boost/program_options.hpp>
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using namespace std;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("blue");
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	bricks[1] = holder.GetSprite("green");
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	bricks[2] = holder.GetSprite("purple");
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	bricks[3] = holder.GetSprite("red");
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	bricks[4] = holder.GetSprite("turkish");
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	bricks[5] = holder.GetSprite("yellow");
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	bricks[6] = holder.GetSprite("grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	bHighScore = holder.GetSprite("b_highscore");
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	bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	dialogBox = holder.GetSprite("dialogbox");
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	iLevelCheck = holder.GetSprite("i_level_check");
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	iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bSkip = holder.GetSprite("b_blank");
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	bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	mouse = holder.GetSprite("mouse");
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	menuMarked = holder.GetSprite("menu_marked");
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	menuUnmarked = holder.GetSprite("menu_unmarked");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	nf_button_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	nf_standard_blue_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	nf_scoreboard_font.load(screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicPtr("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicPtr("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundPtr("pop");
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		applause = holder.GetDataHolder().getSoundPtr("applause");
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		photoClick = holder.GetDataHolder().getSoundPtr("cameraclick");
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		typingChunk = holder.GetDataHolder().getSoundPtr("typing");
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		counterChunk = holder.GetDataHolder().getSoundPtr("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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static stringstream converter;
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//Function to convert numbers to string (2 diget)
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static string itoa2(int num) {
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	converter.str(std::string());
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	converter.clear();
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	if (num<10) {
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		converter << "0";
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	}
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	converter << num;
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	return converter.str();
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}
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks() ,x,y);
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}
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void DrawIMG_Bounded(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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cf54d8c3 sago007 2012-05-03 20:52 249
c3b697c6 sago007 2016-02-07 17:30 250
static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
6332acb6 sago007 2015-12-19 17:51 251
	nf_standard_blue_font.draw(target, x, y, "%s", text.c_str());
925b7e58 sago007 2011-04-25 16:35 252
}
925b7e58 sago007 2011-04-25 16:35 253
c3b697c6 sago007 2016-02-07 17:30 254
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
15b9c93b sago007 2016-02-03 20:03 255
	nf_standard_blue_font.draw(target, x, y, "%s", text);
15b9c93b sago007 2016-02-03 20:03 256
}
15b9c93b sago007 2016-02-03 20:03 257
fee9551a sago007 2016-01-20 19:05 258
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 259
ecef5838 sago007 2015-11-24 20:01 260
void ResetFullscreen() {
b81f58ad sago007 2015-12-25 22:48 261
#if defined(_WIN32)
335635ec sago007 2016-02-06 13:51 262
	/*  if (bFullscreen) {
335635ec sago007 2016-02-06 13:51 263
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 264
	    }
335635ec sago007 2016-02-06 13:51 265
	    else {
335635ec sago007 2016-02-06 13:51 266
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 267
	    }
335635ec sago007 2016-02-06 13:51 268
	    DrawIMG(background, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 269
	*/
26ddb424 sago007 2011-06-09 20:06 270
#else
6332acb6 sago007 2015-12-19 17:51 271
	//TODO: Find SDL2 alternative
6332acb6 sago007 2015-12-19 17:51 272
	//SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 273
#endif
fee9551a sago007 2016-01-20 19:05 274
	if (bFullscreen) {
fee9551a sago007 2016-01-20 19:05 275
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 276
	}
fee9551a sago007 2016-01-20 19:05 277
	else {
fee9551a sago007 2016-01-20 19:05 278
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 279
	}
c53e6443 sago007 2012-04-17 11:04 280
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 281
}
78d03b38 sago007 2008-11-13 19:56 282
78d03b38 sago007 2008-11-13 19:56 283
89c4a3a6 sago007 2008-08-29 14:32 284
//The small things that are faaling when you clear something
d8c1f444 sago007 2016-01-31 11:36 285
class ABall {
89c4a3a6 sago007 2008-08-29 14:32 286
private:
c53e6443 sago007 2012-04-17 11:04 287
	double x;
c53e6443 sago007 2012-04-17 11:04 288
	double y;
c53e6443 sago007 2012-04-17 11:04 289
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 290
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 291
	int color;
c53e6443 sago007 2012-04-17 11:04 292
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 293
public:
89c4a3a6 sago007 2008-08-29 14:32 294
d8c1f444 sago007 2016-01-31 11:36 295
	ABall() {
ecef5838 sago007 2015-11-24 20:01 296
	}
c53e6443 sago007 2012-04-17 11:04 297
c53e6443 sago007 2012-04-17 11:04 298
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 299
	ABall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 300
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 301
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 302
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 303
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 304
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 305
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 306
		if (right) {
c53e6443 sago007 2012-04-17 11:04 307
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 308
		}
ecef5838 sago007 2015-11-24 20:01 309
		else {
c53e6443 sago007 2012-04-17 11:04 310
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 311
		}
c53e6443 sago007 2012-04-17 11:04 312
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 313
ecef5838 sago007 2015-11-24 20:01 314
	void update() {
c53e6443 sago007 2012-04-17 11:04 315
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 316
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 317
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 318
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 319
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 320
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 321
		}
ecef5838 sago007 2015-11-24 20:01 322
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 323
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 324
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 325
		}
c53e6443 sago007 2012-04-17 11:04 326
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 327
	}
c53e6443 sago007 2012-04-17 11:04 328
ecef5838 sago007 2015-11-24 20:01 329
	int getX() {
c53e6443 sago007 2012-04-17 11:04 330
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 331
	}
c53e6443 sago007 2012-04-17 11:04 332
ecef5838 sago007 2015-11-24 20:01 333
	int getY() {
c53e6443 sago007 2012-04-17 11:04 334
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 335
	}
c53e6443 sago007 2012-04-17 11:04 336
ecef5838 sago007 2015-11-24 20:01 337
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 338
		return color;
c53e6443 sago007 2012-04-17 11:04 339
	}
89c4a3a6 sago007 2008-08-29 14:32 340
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 341
4b0c248f sago007 2010-11-10 21:13 342
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 343
d8c1f444 sago007 2016-01-31 11:36 344
class BallManager {
89c4a3a6 sago007 2008-08-29 14:32 345
public:
d8c1f444 sago007 2016-01-31 11:36 346
	ABall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 347
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 348
d8c1f444 sago007 2016-01-31 11:36 349
	BallManager() {
ecef5838 sago007 2015-11-24 20:01 350
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 351
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 352
		}
c53e6443 sago007 2012-04-17 11:04 353
	}
c53e6443 sago007 2012-04-17 11:04 354
c53e6443 sago007 2012-04-17 11:04 355
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 356
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 357
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 358
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 359
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 360
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 361
		}
c53e6443 sago007 2012-04-17 11:04 362
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 363
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 364
			return -1;
acd79baf sago007 2015-11-22 19:37 365
		}
c53e6443 sago007 2012-04-17 11:04 366
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 367
		ballArray[ballNumber] = ABall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 368
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 369
		return 1;
c53e6443 sago007 2012-04-17 11:04 370
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 371
ecef5838 sago007 2015-11-24 20:01 372
	void update() {
c53e6443 sago007 2012-04-17 11:04 373
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 374
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 375
ecef5838 sago007 2015-11-24 20:01 376
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 377
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 378
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 379
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 380
				}
c53e6443 sago007 2012-04-17 11:04 381
			}
c53e6443 sago007 2012-04-17 11:04 382
		}
c53e6443 sago007 2012-04-17 11:04 383
	} //update
89c4a3a6 sago007 2008-08-29 14:32 384
89c4a3a6 sago007 2008-08-29 14:32 385
a6b97827 sago007 2016-01-24 11:15 386
}; //theBallManager
89c4a3a6 sago007 2008-08-29 14:32 387
d8c1f444 sago007 2016-01-31 11:36 388
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 389
89c4a3a6 sago007 2008-08-29 14:32 390
//a explosions, non moving
d8c1f444 sago007 2016-01-31 11:36 391
class AnExplosion {
89c4a3a6 sago007 2008-08-29 14:32 392
private:
c53e6443 sago007 2012-04-17 11:04 393
	int x;
c53e6443 sago007 2012-04-17 11:04 394
	int y;
c53e6443 sago007 2012-04-17 11:04 395
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 396
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 397
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 398
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 399
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 400
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 401
public:
89c4a3a6 sago007 2008-08-29 14:32 402
d8c1f444 sago007 2016-01-31 11:36 403
	AnExplosion() {
ecef5838 sago007 2015-11-24 20:01 404
	}
c53e6443 sago007 2012-04-17 11:04 405
c53e6443 sago007 2012-04-17 11:04 406
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 407
	AnExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 408
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 409
		x = X;
c53e6443 sago007 2012-04-17 11:04 410
		y = Y;
c53e6443 sago007 2012-04-17 11:04 411
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 412
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 413
c53e6443 sago007 2012-04-17 11:04 414
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 415
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 416
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 417
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 418
	}
c53e6443 sago007 2012-04-17 11:04 419
ecef5838 sago007 2015-11-24 20:01 420
	int getX() {
c53e6443 sago007 2012-04-17 11:04 421
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 422
	}
c53e6443 sago007 2012-04-17 11:04 423
ecef5838 sago007 2015-11-24 20:01 424
	int getY() {
c53e6443 sago007 2012-04-17 11:04 425
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 426
	}
c53e6443 sago007 2012-04-17 11:04 427
ecef5838 sago007 2015-11-24 20:01 428
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 429
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 430
	}
89c4a3a6 sago007 2008-08-29 14:32 431
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 432
d8c1f444 sago007 2016-01-31 11:36 433
class ExplosionManager {
89c4a3a6 sago007 2008-08-29 14:32 434
public:
d8c1f444 sago007 2016-01-31 11:36 435
	AnExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 436
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 437
d8c1f444 sago007 2016-01-31 11:36 438
	ExplosionManager() {
ecef5838 sago007 2015-11-24 20:01 439
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 440
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 441
		}
c53e6443 sago007 2012-04-17 11:04 442
	}
c53e6443 sago007 2012-04-17 11:04 443
ecef5838 sago007 2015-11-24 20:01 444
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 445
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 446
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 447
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 448
		}
ecef5838 sago007 2015-11-24 20:01 449
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 450
			return -1;
acd79baf sago007 2015-11-22 19:37 451
		}
c53e6443 sago007 2012-04-17 11:04 452
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 453
		explosionArray[explosionNumber] = AnExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 454
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 455
		return 1;
c53e6443 sago007 2012-04-17 11:04 456
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 457
ecef5838 sago007 2015-11-24 20:01 458
	void update() {
c53e6443 sago007 2012-04-17 11:04 459
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 460
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 461
ecef5838 sago007 2015-11-24 20:01 462
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 463
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 464
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 465
				}
c53e6443 sago007 2012-04-17 11:04 466
			}
c53e6443 sago007 2012-04-17 11:04 467
		}
c53e6443 sago007 2012-04-17 11:04 468
	} //update
89c4a3a6 sago007 2008-08-29 14:32 469
89c4a3a6 sago007 2008-08-29 14:32 470
a6b97827 sago007 2016-01-24 11:15 471
}; //explosionManager
89c4a3a6 sago007 2008-08-29 14:32 472
d8c1f444 sago007 2016-01-31 11:36 473
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 474
89c4a3a6 sago007 2008-08-29 14:32 475
//text pop-up
d8c1f444 sago007 2016-01-31 11:36 476
class TextMessage {
89c4a3a6 sago007 2008-08-29 14:32 477
private:
c53e6443 sago007 2012-04-17 11:04 478
	int x;
c53e6443 sago007 2012-04-17 11:04 479
	int y;
571b4d47 sago007 2015-12-05 16:02 480
	string textt;
c53e6443 sago007 2012-04-17 11:04 481
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 482
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 483
public:
89c4a3a6 sago007 2008-08-29 14:32 484
d8c1f444 sago007 2016-01-31 11:36 485
	TextMessage() {
ecef5838 sago007 2015-11-24 20:01 486
	}
c53e6443 sago007 2012-04-17 11:04 487
c53e6443 sago007 2012-04-17 11:04 488
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 489
	TextMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 490
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 491
		x = X;
c53e6443 sago007 2012-04-17 11:04 492
		y = Y;
571b4d47 sago007 2015-12-05 16:02 493
		textt = Text;
c53e6443 sago007 2012-04-17 11:04 494
		time = Time;
c53e6443 sago007 2012-04-17 11:04 495
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 496
c53e6443 sago007 2012-04-17 11:04 497
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 498
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 499
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 500
	}
c53e6443 sago007 2012-04-17 11:04 501
ecef5838 sago007 2015-11-24 20:01 502
	int getX() {
c53e6443 sago007 2012-04-17 11:04 503
		return x;
c53e6443 sago007 2012-04-17 11:04 504
	}
c53e6443 sago007 2012-04-17 11:04 505
ecef5838 sago007 2015-11-24 20:01 506
	int getY() {
c53e6443 sago007 2012-04-17 11:04 507
		return y;
c53e6443 sago007 2012-04-17 11:04 508
	}
c53e6443 sago007 2012-04-17 11:04 509
ecef5838 sago007 2015-11-24 20:01 510
	const char* getText() {
571b4d47 sago007 2015-12-05 16:02 511
		return textt.c_str();
c53e6443 sago007 2012-04-17 11:04 512
	}
89c4a3a6 sago007 2008-08-29 14:32 513
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 514
d8c1f444 sago007 2016-01-31 11:36 515
class TextManager {
89c4a3a6 sago007 2008-08-29 14:32 516
public:
d8c1f444 sago007 2016-01-31 11:36 517
	TextMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 518
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 519
d8c1f444 sago007 2016-01-31 11:36 520
	TextManager() {
ecef5838 sago007 2015-11-24 20:01 521
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 522
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 523
		}
c53e6443 sago007 2012-04-17 11:04 524
	}
c53e6443 sago007 2012-04-17 11:04 525
ecef5838 sago007 2015-11-24 20:01 526
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 527
		int textNumber = 0;
571b4d47 sago007 2015-12-05 16:02 528
		while (textNumber<maxNumberOfBalls && textUsed[textNumber]) {
c53e6443 sago007 2012-04-17 11:04 529
			textNumber++;
acd79baf sago007 2015-11-22 19:37 530
		}
ecef5838 sago007 2015-11-24 20:01 531
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 532
			return -1;
acd79baf sago007 2015-11-22 19:37 533
		}
c53e6443 sago007 2012-04-17 11:04 534
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 535
		textArray[textNumber] = TextMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 536
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 537
		return 1;
c53e6443 sago007 2012-04-17 11:04 538
	}  //addText
c53e6443 sago007 2012-04-17 11:04 539
ecef5838 sago007 2015-11-24 20:01 540
	void update() {
c53e6443 sago007 2012-04-17 11:04 541
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 542
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 543
ecef5838 sago007 2015-11-24 20:01 544
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 545
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 546
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 547
				}
c53e6443 sago007 2012-04-17 11:04 548
			}
c53e6443 sago007 2012-04-17 11:04 549
		}
c53e6443 sago007 2012-04-17 11:04 550
	} //update
89c4a3a6 sago007 2008-08-29 14:32 551
89c4a3a6 sago007 2008-08-29 14:32 552
a6b97827 sago007 2016-01-24 11:15 553
}; //textManager
89c4a3a6 sago007 2008-08-29 14:32 554
d8c1f444 sago007 2016-01-31 11:36 555
static TextManager theTextManager;
89c4a3a6 sago007 2008-08-29 14:32 556
89c4a3a6 sago007 2008-08-29 14:32 557
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 558
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 559
#include "BlockGame.cpp"
9dc80982 sago007 2016-01-02 21:08 560
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 561
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 562
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 563
ecef5838 sago007 2015-11-24 20:01 564
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 565
public:
ecef5838 sago007 2015-11-24 20:01 566
	BlockGameSdl(int tx, int ty) {
229e212d sago007 2015-08-22 17:14 567
		topx = tx;
229e212d sago007 2015-08-22 17:14 568
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 569
	}
53203200 sago007 2015-12-25 13:30 570
c6bde3e3 sago007 2015-12-22 16:56 571
	void DrawImgBoard(sago::SagoSprite& img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 572
		DrawIMG(img, screen, x+topx, y+topy);
ae0f6c7a sago007 2015-12-05 16:58 573
	}
53203200 sago007 2015-12-25 13:30 574
c6bde3e3 sago007 2015-12-22 16:56 575
	void DrawImgBoardBounded(sago::SagoSprite& img, int x, int y) const {
1d2e2129 sago007 2015-12-23 15:41 576
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard.GetWidth(), topy + backBoard.GetHeight());
c53e6443 sago007 2012-04-17 11:04 577
	}
53203200 sago007 2015-12-25 13:30 578
46cfd6b2 sago007 2015-12-06 15:36 579
	void PrintTextCenteredBoard(int x, int y, const char* text) {
c6bde3e3 sago007 2015-12-22 16:56 580
		nf_button_font.draw(screen, x+topx+60, y+topy+10, NFont::CENTER, "%s", text);
c53e6443 sago007 2012-04-17 11:04 581
	}
acd79baf sago007 2015-11-22 19:37 582
58dd05a0 sago007 2015-08-22 17:49 583
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 584
		return topx;
229e212d sago007 2015-08-22 17:14 585
	}
58dd05a0 sago007 2015-08-22 17:49 586
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 587
		return topy;
229e212d sago007 2015-08-22 17:14 588
	}
acd79baf sago007 2015-11-22 19:37 589
313ecd1b sago007 2015-08-22 20:38 590
	void AddText(int x, int y, const std::string& text, int time) const override {
a6b97827 sago007 2016-01-24 11:15 591
		theTextManager.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 592
	}
acd79baf sago007 2015-11-22 19:37 593
313ecd1b sago007 2015-08-22 20:38 594
	void AddBall(int x, int y, bool right, int color) const  override {
a6b97827 sago007 2016-01-24 11:15 595
		theBallManager.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 596
	}
acd79baf sago007 2015-11-22 19:37 597
acd79baf sago007 2015-11-22 19:37 598
	void AddExplosion(int x, int y) const  override {
a6b97827 sago007 2016-01-24 11:15 599
		theExplosionManager.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 600
	}
acd79baf sago007 2015-11-22 19:37 601
313ecd1b sago007 2015-08-22 20:38 602
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 603
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 604
			return;
acd79baf sago007 2015-11-22 19:37 605
		}
313ecd1b sago007 2015-08-22 20:38 606
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 607
	}
acd79baf sago007 2015-11-22 19:37 608
027b5cfd sago007 2015-08-23 14:27 609
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 610
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 611
	}
acd79baf sago007 2015-11-22 19:37 612
313ecd1b sago007 2015-08-22 20:38 613
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 614
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 615
			return;
acd79baf sago007 2015-11-22 19:37 616
		}
313ecd1b sago007 2015-08-22 20:38 617
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 618
	}
acd79baf sago007 2015-11-22 19:37 619
313ecd1b sago007 2015-08-22 20:38 620
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 621
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 622
			return;
acd79baf sago007 2015-11-22 19:37 623
		}
313ecd1b sago007 2015-08-22 20:38 624
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 625
	}
acd79baf sago007 2015-11-22 19:37 626
313ecd1b sago007 2015-08-22 20:38 627
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 628
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 629
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 630
		}
313ecd1b sago007 2015-08-22 20:38 631
	}
acd79baf sago007 2015-11-22 19:37 632
313ecd1b sago007 2015-08-22 20:38 633
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 634
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 635
			return;
acd79baf sago007 2015-11-22 19:37 636
		}
313ecd1b sago007 2015-08-22 20:38 637
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 638
	}
6b1dc7a6 sago007 2010-11-08 21:03 639
private:
c53e6443 sago007 2012-04-17 11:04 640
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 641
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 642
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 643
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 644
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
ae0f6c7a sago007 2015-12-05 16:58 645
					DrawImgBoardBounded(bricks[board[j][i]%10],  j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 646
					if ((board[j][i]/BLOCKWAIT)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 647
						DrawImgBoard(bomb,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 648
					}
ecef5838 sago007 2015-11-24 20:01 649
					if ((board[j][i]/BLOCKHANG)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 650
						DrawImgBoardBounded(ready,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 651
					}
c53e6443 sago007 2012-04-17 11:04 652
c53e6443 sago007 2012-04-17 11:04 653
				}
ecef5838 sago007 2015-11-24 20:01 654
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 655
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 656
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 657
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 658
						left = -1;
acd79baf sago007 2015-11-22 19:37 659
					}
acd79baf sago007 2015-11-22 19:37 660
					else {
acd79baf sago007 2015-11-22 19:37 661
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 662
					}
acd79baf sago007 2015-11-22 19:37 663
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 664
						right = -1;
acd79baf sago007 2015-11-22 19:37 665
					}
acd79baf sago007 2015-11-22 19:37 666
					else {
acd79baf sago007 2015-11-22 19:37 667
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 668
					}
acd79baf sago007 2015-11-22 19:37 669
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 670
						over = -1;
acd79baf sago007 2015-11-22 19:37 671
					}
acd79baf sago007 2015-11-22 19:37 672
					else {
acd79baf sago007 2015-11-22 19:37 673
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 674
					}
acd79baf sago007 2015-11-22 19:37 675
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 676
						under = -1;
acd79baf sago007 2015-11-22 19:37 677
					}
acd79baf sago007 2015-11-22 19:37 678
					else {
acd79baf sago007 2015-11-22 19:37 679
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 680
					}
ecef5838 sago007 2015-11-24 20:01 681
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 682
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 683
					}
ecef5838 sago007 2015-11-24 20:01 684
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 685
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 686
					}
ecef5838 sago007 2015-11-24 20:01 687
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 688
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 689
					}
ecef5838 sago007 2015-11-24 20:01 690
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 691
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 692
					}
ecef5838 sago007 2015-11-24 20:01 693
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 694
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 695
					}
ecef5838 sago007 2015-11-24 20:01 696
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 697
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 698
					}
ecef5838 sago007 2015-11-24 20:01 699
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 700
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 701
					}
ecef5838 sago007 2015-11-24 20:01 702
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 703
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 704
					}
ecef5838 sago007 2015-11-24 20:01 705
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 706
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 707
					}
ecef5838 sago007 2015-11-24 20:01 708
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 709
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 710
					}
ecef5838 sago007 2015-11-24 20:01 711
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 712
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 713
					}
ecef5838 sago007 2015-11-24 20:01 714
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 715
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 716
					}
c53e6443 sago007 2012-04-17 11:04 717
				}
ecef5838 sago007 2015-11-24 20:01 718
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 719
					if (j==0) {
ae0f6c7a sago007 2015-12-05 16:58 720
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 721
					}
ecef5838 sago007 2015-11-24 20:01 722
					else if (j==5) {
ae0f6c7a sago007 2015-12-05 16:58 723
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 724
					}
ecef5838 sago007 2015-11-24 20:01 725
					else {
ae0f6c7a sago007 2015-12-05 16:58 726
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 727
					}
c53e6443 sago007 2012-04-17 11:04 728
				}
c53e6443 sago007 2012-04-17 11:04 729
			}
c53e6443 sago007 2012-04-17 11:04 730
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 731
c53e6443 sago007 2012-04-17 11:04 732
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 733
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 734
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 735
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 736
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 737
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 738
					left = -1;
acd79baf sago007 2015-11-22 19:37 739
				}
acd79baf sago007 2015-11-22 19:37 740
				else {
acd79baf sago007 2015-11-22 19:37 741
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 742
				}
acd79baf sago007 2015-11-22 19:37 743
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 744
					right = -1;
acd79baf sago007 2015-11-22 19:37 745
				}
acd79baf sago007 2015-11-22 19:37 746
				else {
acd79baf sago007 2015-11-22 19:37 747
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 748
				}
acd79baf sago007 2015-11-22 19:37 749
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 750
					over = -1;
acd79baf sago007 2015-11-22 19:37 751
				}
acd79baf sago007 2015-11-22 19:37 752
				else {
acd79baf sago007 2015-11-22 19:37 753
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 754
				}
acd79baf sago007 2015-11-22 19:37 755
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 756
					under = -1;
acd79baf sago007 2015-11-22 19:37 757
				}
acd79baf sago007 2015-11-22 19:37 758
				else {
acd79baf sago007 2015-11-22 19:37 759
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 760
				}
ecef5838 sago007 2015-11-24 20:01 761
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
ae0f6c7a sago007 2015-12-05 16:58 762
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 763
				}
ecef5838 sago007 2015-11-24 20:01 764
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 765
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 766
				}
ecef5838 sago007 2015-11-24 20:01 767
				else {
c53e6443 sago007 2012-04-17 11:04 768
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 769
				}
c53e6443 sago007 2012-04-17 11:04 770
c53e6443 sago007 2012-04-17 11:04 771
			}
c53e6443 sago007 2012-04-17 11:04 772
		}
571b4d47 sago007 2015-12-05 16:02 773
		for (int i=0; i<6; i++) {
ecef5838 sago007 2015-11-24 20:01 774
			if (board[i][0]!=-1) {
ae0f6c7a sago007 2015-12-05 16:58 775
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 776
			}
571b4d47 sago007 2015-12-05 16:02 777
		}
c53e6443 sago007 2012-04-17 11:04 778
c53e6443 sago007 2012-04-17 11:04 779
	}
6b1dc7a6 sago007 2010-11-08 21:03 780
public:
c53e6443 sago007 2012-04-17 11:04 781
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 782
	void DoPaintJob() {
c699a9f9 sago007 2015-12-05 17:22 783
		DrawIMG(boardBackBack,screen,this->GetTopX()-60,this->GetTopY()-68);
53203200 sago007 2015-12-25 13:30 784
1d2e2129 sago007 2015-12-23 15:41 785
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+148,_("Score:") );
1d2e2129 sago007 2015-12-23 15:41 786
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+197,_("Time:") );
1d2e2129 sago007 2015-12-23 15:41 787
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+246,_("Chain:") );
1d2e2129 sago007 2015-12-23 15:41 788
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+295,_("Speed:") );
ae0f6c7a sago007 2015-12-05 16:58 789
		DrawImgBoard(backBoard,  0, 0);
cf54d8c3 sago007 2012-05-03 20:52 790
cf54d8c3 sago007 2012-05-03 20:52 791
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 792
		if (stageClear) {
ae0f6c7a sago007 2015-12-05 16:58 793
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 794
		}
ecef5838 sago007 2015-11-24 20:01 795
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 796
			//We need to write nr. of moves left!
96c54803 sago007 2016-02-06 18:34 797
			strHolder = _("Moves left: ") + itoa(MovesLeft);
1d2e2129 sago007 2015-12-23 15:41 798
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 799
c53e6443 sago007 2012-04-17 11:04 800
		}
ecef5838 sago007 2015-11-24 20:01 801
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
ae0f6c7a sago007 2015-12-05 16:58 802
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 803
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 804
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 805
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 806
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 807
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 808
				}
ecef5838 sago007 2015-11-24 20:01 809
				else {
ae0f6c7a sago007 2015-12-05 16:58 810
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 811
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 812
				}
c53e6443 sago007 2012-04-17 11:04 813
			}
ecef5838 sago007 2015-11-24 20:01 814
			else {
c53e6443 sago007 2012-04-17 11:04 815
				strHolder = "Last puzzle";
1d2e2129 sago007 2015-12-23 15:41 816
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 817
			}
c53e6443 sago007 2012-04-17 11:04 818
		}
ecef5838 sago007 2015-11-24 20:01 819
		if (stageClear && stageButtonStatus == SBstageClear) {
ae0f6c7a sago007 2015-12-05 16:58 820
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 821
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 822
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 823
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 824
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 825
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 826
				}
ecef5838 sago007 2015-11-24 20:01 827
				else {
ae0f6c7a sago007 2015-12-05 16:58 828
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 829
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 830
				}
c53e6443 sago007 2012-04-17 11:04 831
			}
ecef5838 sago007 2015-11-24 20:01 832
			else {
c53e6443 sago007 2012-04-17 11:04 833
				strHolder = "Last stage";
1d2e2129 sago007 2015-12-23 15:41 834
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 835
			}
c53e6443 sago007 2012-04-17 11:04 836
		}
6b1dc7a6 sago007 2010-11-08 21:03 837
6b1dc7a6 sago007 2010-11-08 21:03 838
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 839
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 840
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
ae0f6c7a sago007 2015-12-05 16:58 841
			//NFont_Write(   5, 5, strHolder.c_str());
1d2e2129 sago007 2015-12-23 15:41 842
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 843
		}
6b1dc7a6 sago007 2010-11-08 21:03 844
#endif
acd79baf sago007 2015-11-22 19:37 845
		if (!bGameOver) {
1d2e2129 sago007 2015-12-23 15:41 846
			DrawImgBoard(cursor,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 847
		}
ecef5838 sago007 2015-11-24 20:01 848
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 849
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 850
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 851
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 852
			}
c53e6443 sago007 2012-04-17 11:04 853
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 854
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 855
			case 2:
ae0f6c7a sago007 2015-12-05 16:58 856
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 857
				break;
c53e6443 sago007 2012-04-17 11:04 858
			case 1:
ae0f6c7a sago007 2015-12-05 16:58 859
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 860
				break;
c53e6443 sago007 2012-04-17 11:04 861
			case 0:
ae0f6c7a sago007 2015-12-05 16:58 862
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 863
				break;
c53e6443 sago007 2012-04-17 11:04 864
			default:
c53e6443 sago007 2012-04-17 11:04 865
				break;
c53e6443 sago007 2012-04-17 11:04 866
			}
c53e6443 sago007 2012-04-17 11:04 867
		}
ecef5838 sago007 2015-11-24 20:01 868
		else {
ecef5838 sago007 2015-11-24 20:01 869
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 870
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 871
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 872
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 873
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 874
					}
c53e6443 sago007 2012-04-17 11:04 875
				}
c53e6443 sago007 2012-04-17 11:04 876
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 877
			}
ecef5838 sago007 2015-11-24 20:01 878
			else {
ecef5838 sago007 2015-11-24 20:01 879
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 880
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 881
				}
c53e6443 sago007 2012-04-17 11:04 882
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 883
			}
c53e6443 sago007 2012-04-17 11:04 884
		}
6b1dc7a6 sago007 2010-11-08 21:03 885
ecef5838 sago007 2015-11-24 20:01 886
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 887
			if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 888
				DrawImgBoard(iWinner,  0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 889
			}
ecef5838 sago007 2015-11-24 20:01 890
			else {
ecef5838 sago007 2015-11-24 20:01 891
				if (bDraw) {
ae0f6c7a sago007 2015-12-05 16:58 892
					DrawImgBoard(iDraw,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 893
				}
ecef5838 sago007 2015-11-24 20:01 894
				else {
ae0f6c7a sago007 2015-12-05 16:58 895
					DrawImgBoard(iGameOver,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 896
				}
80b830cd sago007 2012-08-19 17:51 897
			}
80b830cd sago007 2012-08-19 17:51 898
		}
c53e6443 sago007 2012-04-17 11:04 899
	}
6b1dc7a6 sago007 2010-11-08 21:03 900
6b1dc7a6 sago007 2010-11-08 21:03 901
ecef5838 sago007 2015-11-24 20:01 902
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 903
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 904
	}
acd79baf sago007 2015-11-22 19:37 905
229e212d sago007 2015-08-22 17:14 906
private:
229e212d sago007 2015-08-22 17:14 907
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 908
};
6b1dc7a6 sago007 2010-11-08 21:03 909
6b1dc7a6 sago007 2010-11-08 21:03 910
6b1dc7a6 sago007 2010-11-08 21:03 911
6b1dc7a6 sago007 2010-11-08 21:03 912
89c4a3a6 sago007 2008-08-29 14:32 913
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 914
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 915
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 916
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 917
	}
acd79baf sago007 2015-11-22 19:37 918
	int rightNow = (int)time(nullptr);
9dc80982 sago007 2016-01-02 21:08 919
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+itoa(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 920
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
fee9551a sago007 2016-01-20 19:05 921
	SDL_RenderReadPixels(screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 922
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 923
	SDL_FreeSurface(sreenshotSurface);
1d2e2129 sago007 2015-12-23 15:41 924
	if (!NoSound) {
acd79baf sago007 2015-11-22 19:37 925
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 926
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 927
		}
1d2e2129 sago007 2015-12-23 15:41 928
	}
89c4a3a6 sago007 2008-08-29 14:32 929
}
89c4a3a6 sago007 2008-08-29 14:32 930
89c4a3a6 sago007 2008-08-29 14:32 931
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 932
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 933
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 934
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 935
}
89c4a3a6 sago007 2008-08-29 14:32 936
89c4a3a6 sago007 2008-08-29 14:32 937
89c4a3a6 sago007 2008-08-29 14:32 938
//Dialogbox
f6707482 sago007 2015-12-04 22:55 939
bool OpenDialogbox(int x, int y, std::string& name) {
c53e6443 sago007 2012-04-17 11:04 940
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 941
	bool accept = false;   //New name is accepted! (not Cancelled)
53203200 sago007 2015-12-25 13:30 942
	SDL_TextInput textInputScope;
f6707482 sago007 2015-12-04 22:55 943
	ReadKeyboard rk = ReadKeyboard(name.c_str());
c53e6443 sago007 2012-04-17 11:04 944
	string strHolder;
c699a9f9 sago007 2015-12-05 17:22 945
	DrawIMG(backgroundImage,screen,0,0);
ecef5838 sago007 2015-11-24 20:01 946
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 947
		DrawIMG(dialogBox,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 948
		NFont_Write(screen, x+40,y+76,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 949
		strHolder = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 950
		strHolder.erase((int)rk.CharsBeforeCursor());
c53e6443 sago007 2012-04-17 11:04 951
ecef5838 sago007 2015-11-24 20:01 952
		if (((SDL_GetTicks()/600)%2)==1) {
e55d039f sago007 2015-12-04 22:22 953
			NFont_Write(screen, x+40+nf_standard_blue_font.getWidth( "%s", strHolder.c_str()),y+76,"|");
acd79baf sago007 2015-11-22 19:37 954
		}
c53e6443 sago007 2012-04-17 11:04 955
c53e6443 sago007 2012-04-17 11:04 956
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 957
ecef5838 sago007 2015-11-24 20:01 958
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 959
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 960
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 961
				done = true;
c53e6443 sago007 2012-04-17 11:04 962
				accept = false;
c53e6443 sago007 2012-04-17 11:04 963
			}
c53e6443 sago007 2012-04-17 11:04 964
53203200 sago007 2015-12-25 13:30 965
			if (event.type == SDL_TEXTINPUT) {
53203200 sago007 2015-12-25 13:30 966
				if ((rk.ReadKey(event))&&(SoundEnabled)&&(!NoSound)) {
53203200 sago007 2015-12-25 13:30 967
					Mix_PlayChannel(1,typingChunk,0);
53203200 sago007 2015-12-25 13:30 968
				}
53203200 sago007 2015-12-25 13:30 969
			}
53203200 sago007 2015-12-25 13:30 970
ecef5838 sago007 2015-11-24 20:01 971
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 972
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 973
					done = true;
c53e6443 sago007 2012-04-17 11:04 974
					accept = true;
c53e6443 sago007 2012-04-17 11:04 975
				}
ecef5838 sago007 2015-11-24 20:01 976
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 977
					done = true;
c53e6443 sago007 2012-04-17 11:04 978
					accept = false;
c53e6443 sago007 2012-04-17 11:04 979
				}
53203200 sago007 2015-12-25 13:30 980
				else {
1d2e2129 sago007 2015-12-23 15:41 981
					if ((rk.ReadKey(event))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 982
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 983
					}
c53e6443 sago007 2012-04-17 11:04 984
				}
c53e6443 sago007 2012-04-17 11:04 985
			}
c53e6443 sago007 2012-04-17 11:04 986
acd79baf sago007 2015-11-22 19:37 987
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 988
1d2e2129 sago007 2015-12-23 15:41 989
		SDL_RenderPresent(screen); //Update screen
acd79baf sago007 2015-11-22 19:37 990
	}   //while(!done)
f6707482 sago007 2015-12-04 22:55 991
	name = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 992
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 993
	showDialog = false;
c53e6443 sago007 2012-04-17 11:04 994
	return accept;
c53e6443 sago007 2012-04-17 11:04 995
}
89c4a3a6 sago007 2008-08-29 14:32 996
47529580 sago007 2008-12-09 02:34 997
58a2d7e1 sago007 2016-02-12 18:53 998
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 999
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 1000
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 1001
	while (!done && !Config::getInstance()->isShuttingDown()) {
c3b697c6 sago007 2016-02-07 17:30 1002
		state.Draw(screen);
58a2d7e1 sago007 2016-02-12 18:53 1003
571b4d47 sago007 2015-12-05 16:02 1004
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1005
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1006
c53e6443 sago007 2012-04-17 11:04 1007
		SDL_GetMouseState(&mousex,&mousey);
fee9551a sago007 2016-01-20 19:05 1008
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 1009
ecef5838 sago007 2015-11-24 20:01 1010
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1011
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1012
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1013
				done = true;
c53e6443 sago007 2012-04-17 11:04 1014
			}
58a2d7e1 sago007 2016-02-12 18:53 1015
c3b697c6 sago007 2016-02-07 17:30 1016
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 1017
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1018
			}
58a2d7e1 sago007 2016-02-12 18:53 1019
c3b697c6 sago007 2016-02-07 17:30 1020
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 1021
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 1022
c53e6443 sago007 2012-04-17 11:04 1023
		}
58a2d7e1 sago007 2016-02-12 18:53 1024
c3b697c6 sago007 2016-02-07 17:30 1025
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 1026
1d2e2129 sago007 2015-12-23 15:41 1027
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1028
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 1029
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1030
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1031
		}
6b1dc7a6 sago007 2010-11-08 21:03 1032
c3b697c6 sago007 2016-02-07 17:30 1033
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 1034
			done = true;
c3b697c6 sago007 2016-02-07 17:30 1035
		}
c3b697c6 sago007 2016-02-07 17:30 1036
	}
c3b697c6 sago007 2016-02-07 17:30 1037
}
6b1dc7a6 sago007 2010-11-08 21:03 1038
c3b697c6 sago007 2016-02-07 17:30 1039
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 1040
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 1041
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 1042
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 1043
	d.backX = 20;
c3b697c6 sago007 2016-02-07 17:30 1044
	d.backY = ysize-buttonYsize-20;
c3b697c6 sago007 2016-02-07 17:30 1045
	d.nextX = xsize-buttonXsize-20;
c3b697c6 sago007 2016-02-07 17:30 1046
	d.nextY = d.backY;
c3b697c6 sago007 2016-02-07 17:30 1047
	d.xsize = xsize;
c3b697c6 sago007 2016-02-07 17:30 1048
	d.ysize = ysize;
c3b697c6 sago007 2016-02-07 17:30 1049
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 1050
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 1051
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 1052
}
81d9c25d sago007 2008-11-24 09:50 1053
89c4a3a6 sago007 2008-08-29 14:32 1054
89c4a3a6 sago007 2008-08-29 14:32 1055
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 1056
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 1057
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1058
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1059
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1060
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 1061
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1062
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1063
	}
c53e6443 sago007 2012-04-17 11:04 1064
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1065
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1066
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1067
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1068
#endif
ecef5838 sago007 2015-11-24 20:01 1069
	while (!done && !Config::getInstance()->isShuttingDown()) {
c699a9f9 sago007 2015-12-05 17:22 1070
		DrawIMG(backgroundImage,screen,0,0);
c699a9f9 sago007 2015-12-05 17:22 1071
		DrawIMG(bForward,screen,x+460,y+420);
1d2e2129 sago007 2015-12-23 15:41 1072
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Forward"));
c699a9f9 sago007 2015-12-05 17:22 1073
		DrawIMG(bBack,screen,x+20,y+420);
1d2e2129 sago007 2015-12-23 15:41 1074
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Back"));
c53e6443 sago007 2012-04-17 11:04 1075
		const int nrOfFiles = 10;
ecef5838 sago007 2015-11-24 20:01 1076
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1077
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1078
		}
89c4a3a6 sago007 2008-08-29 14:32 1079
c53e6443 sago007 2012-04-17 11:04 1080
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1081
ecef5838 sago007 2015-11-24 20:01 1082
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1083
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1084
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1085
				done = true;
c53e6443 sago007 2012-04-17 11:04 1086
			}
c53e6443 sago007 2012-04-17 11:04 1087
ecef5838 sago007 2015-11-24 20:01 1088
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1089
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1090
					done = true;
c53e6443 sago007 2012-04-17 11:04 1091
				}
c53e6443 sago007 2012-04-17 11:04 1092
ecef5838 sago007 2015-11-24 20:01 1093
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1094
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1095
				}
c53e6443 sago007 2012-04-17 11:04 1096
ecef5838 sago007 2015-11-24 20:01 1097
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1098
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1099
				}
c53e6443 sago007 2012-04-17 11:04 1100
			}
c53e6443 sago007 2012-04-17 11:04 1101
c53e6443 sago007 2012-04-17 11:04 1102
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1103
c53e6443 sago007 2012-04-17 11:04 1104
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1105
c53e6443 sago007 2012-04-17 11:04 1106
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1107
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1108
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1109
		}
89c4a3a6 sago007 2008-08-29 14:32 1110
ecef5838 sago007 2015-11-24 20:01 1111
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1112
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1113
c53e6443 sago007 2012-04-17 11:04 1114
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1115
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1116
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1117
			}
c53e6443 sago007 2012-04-17 11:04 1118
c53e6443 sago007 2012-04-17 11:04 1119
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1120
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1121
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1122
			}
c53e6443 sago007 2012-04-17 11:04 1123
ecef5838 sago007 2015-11-24 20:01 1124
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1125
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1126
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1127
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1128
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1129
					}
c53e6443 sago007 2012-04-17 11:04 1130
				}
c53e6443 sago007 2012-04-17 11:04 1131
			}
c53e6443 sago007 2012-04-17 11:04 1132
		}
89c4a3a6 sago007 2008-08-29 14:32 1133
1d2e2129 sago007 2015-12-23 15:41 1134
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1135
		SDL_RenderPresent(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1136
	}
80b830cd sago007 2012-08-19 17:51 1137
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1138
}
89c4a3a6 sago007 2008-08-29 14:32 1139
89c4a3a6 sago007 2008-08-29 14:32 1140
89c4a3a6 sago007 2008-08-29 14:32 1141
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1142
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1143
	for (int i = 0; i< maxNumberOfBalls; i++) {
a6b97827 sago007 2016-01-24 11:15 1144
		if (theBallManager.ballUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1145
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1146
		} //if used
a6b97827 sago007 2016-01-24 11:15 1147
		if (theExplosionManager.explosionUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1148
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1149
		}
a6b97827 sago007 2016-01-24 11:15 1150
		if (theTextManager.textUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1151
			int x = theTextManager.textArray[i].getX()-12;
a6b97827 sago007 2016-01-24 11:15 1152
			int y = theTextManager.textArray[i].getY()-12;
c1bd83fb sago007 2015-12-23 19:41 1153
			DrawIMG(iChainFrame,screen,x,y);
53203200 sago007 2015-12-25 13:30 1154
a6b97827 sago007 2016-01-24 11:15 1155
			nf_standard_small_font.draw(screen, x+12,y+7, NFont::CENTER, "%s",theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1156
		}
c53e6443 sago007 2012-04-17 11:04 1157
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1158
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1159
89c4a3a6 sago007 2008-08-29 14:32 1160
89c4a3a6 sago007 2008-08-29 14:32 1161
//draws everything
ecef5838 sago007 2015-11-24 20:01 1162
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1163
	SDL_ShowCursor(SDL_DISABLE);
c699a9f9 sago007 2015-12-05 17:22 1164
	DrawIMG(backgroundImage,screen,0,0);
ae0f6c7a sago007 2015-12-05 16:58 1165
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 1166
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1167
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1168
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1169
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1170
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1171
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1172
	}
ecef5838 sago007 2015-11-24 20:01 1173
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1174
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1175
	}
ecef5838 sago007 2015-11-24 20:01 1176
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1177
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1178
	}
ecef5838 sago007 2015-11-24 20:01 1179
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1180
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1181
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1182
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1183
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1184
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1185
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1186
		}
ecef5838 sago007 2015-11-24 20:01 1187
		else {
c53e6443 sago007 2012-04-17 11:04 1188
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1189
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1190
		}
acd79baf sago007 2015-11-22 19:37 1191
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1192
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1193
		}
acd79baf sago007 2015-11-22 19:37 1194
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1195
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1196
		}
ecef5838 sago007 2015-11-24 20:01 1197
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1198
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1199
		}
acd79baf sago007 2015-11-22 19:37 1200
		else {
acd79baf sago007 2015-11-22 19:37 1201
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1202
		}
c53e6443 sago007 2012-04-17 11:04 1203
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1204
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1205
	}
ecef5838 sago007 2015-11-24 20:01 1206
	else {
c53e6443 sago007 2012-04-17 11:04 1207
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1208
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1209
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1210
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1211
		}
acd79baf sago007 2015-11-22 19:37 1212
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1213
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1214
		}
ecef5838 sago007 2015-11-24 20:01 1215
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1216
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1217
		}
ecef5838 sago007 2015-11-24 20:01 1218
		else {
c53e6443 sago007 2012-04-17 11:04 1219
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1220
		}
c53e6443 sago007 2012-04-17 11:04 1221
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1222
	}
c53e6443 sago007 2012-04-17 11:04 1223
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1224
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1225
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1226
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1227
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1228
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1229
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1230
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1231
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1232
	}
c53e6443 sago007 2012-04-17 11:04 1233
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1234
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1235
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1236
		/*
c53e6443 sago007 2012-04-17 11:04 1237
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1238
		 */
ecef5838 sago007 2015-11-24 20:01 1239
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1240
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1241
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1242
			//Write a description:
d064f90f sago007 2016-01-26 17:25 1243
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 1244
			string infostring;
ecef5838 sago007 2015-11-24 20:01 1245
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 1246
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 1247
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 1248
c53e6443 sago007 2012-04-17 11:04 1249
			}
ecef5838 sago007 2015-11-24 20:01 1250
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 1251
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 1252
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 1253
			}
ecef5838 sago007 2015-11-24 20:01 1254
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 1255
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 1256
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 1257
			}
ecef5838 sago007 2015-11-24 20:01 1258
			else {
d064f90f sago007 2016-01-26 17:25 1259
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 1260
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 1261
			}
599a0479 sago007 2016-01-26 17:17 1262
			if (infostring.length() > 0) {
d064f90f sago007 2016-01-26 17:25 1263
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10, gametypeName);
d064f90f sago007 2016-01-26 17:25 1264
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160, _("Objective:"));
599a0479 sago007 2016-01-26 17:17 1265
				nf_standard_blue_font.drawBox(screen, { static_cast<float>(theGame2->GetTopX()+7),static_cast<float>(theGame2->GetTopY()+160+32), 280, 200}, "%s", infostring.c_str());
c53e6443 sago007 2012-04-17 11:04 1266
			}
c53e6443 sago007 2012-04-17 11:04 1267
c53e6443 sago007 2012-04-17 11:04 1268
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1269
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1270
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1271
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1272
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1273
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1274
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1275
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1276
			}
ecef5838 sago007 2015-11-24 20:01 1277
			else {
c53e6443 sago007 2012-04-17 11:04 1278
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1279
			}
335635ec sago007 2016-02-06 13:51 1280
c53e6443 sago007 2012-04-17 11:04 1281
		}
c53e6443 sago007 2012-04-17 11:04 1282
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1283
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1284
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1285
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1286
		}
ecef5838 sago007 2015-11-24 20:01 1287
		else {
c53e6443 sago007 2012-04-17 11:04 1288
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1289
		}
ecef5838 sago007 2015-11-24 20:01 1290
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1291
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1292
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1293
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1294
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1295
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1296
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1297
			}
ecef5838 sago007 2015-11-24 20:01 1298
			else {
c53e6443 sago007 2012-04-17 11:04 1299
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1300
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1301
			}
acd79baf sago007 2015-11-22 19:37 1302
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1303
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1304
			}
acd79baf sago007 2015-11-22 19:37 1305
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1306
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1307
			}
ecef5838 sago007 2015-11-24 20:01 1308
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1309
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1310
			}
ecef5838 sago007 2015-11-24 20:01 1311
			else {
c53e6443 sago007 2012-04-17 11:04 1312
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1313
			}
c53e6443 sago007 2012-04-17 11:04 1314
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1315
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1316
		}
ecef5838 sago007 2015-11-24 20:01 1317
		else {
c53e6443 sago007 2012-04-17 11:04 1318
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1319
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1320
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1321
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1322
			}
acd79baf sago007 2015-11-22 19:37 1323
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1324
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1325
			}
ecef5838 sago007 2015-11-24 20:01 1326
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1327
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1328
			}
ecef5838 sago007 2015-11-24 20:01 1329
			else {
c53e6443 sago007 2012-04-17 11:04 1330
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1331
			}
c53e6443 sago007 2012-04-17 11:04 1332
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1333
		}
c53e6443 sago007 2012-04-17 11:04 1334
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1335
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1336
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1337
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1338
	}
c53e6443 sago007 2012-04-17 11:04 1339
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1340
89c4a3a6 sago007 2008-08-29 14:32 1341
c53e6443 sago007 2012-04-17 11:04 1342
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1343
1572de2b sago007 2008-09-11 18:15 1344
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1345
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1346
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1347
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1348
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1349
		}
f306e3ca sago007 2015-12-04 21:16 1350
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1351
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1352
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1353
	}
c53e6443 sago007 2012-04-17 11:04 1354
1d2e2129 sago007 2015-12-23 15:41 1355
	nf_standard_blue_font.draw(screen, 800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 1356
#endif
89c4a3a6 sago007 2008-08-29 14:32 1357
}
89c4a3a6 sago007 2008-08-29 14:32 1358
89c4a3a6 sago007 2008-08-29 14:32 1359
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 1360
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 1361
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 1362
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 1363
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 1364
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 1365
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 1366
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 1367
	bool levelSelected = false;
a5a3aa4f sago007 2015-08-23 15:31 1368
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 1369
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 1370
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 1371
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 1372
c53e6443 sago007 2012-04-17 11:04 1373
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 1374
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1375
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 1376
	}
89c4a3a6 sago007 2008-08-29 14:32 1377
c53e6443 sago007 2012-04-17 11:04 1378
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 1379
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 1380
ecef5838 sago007 2015-11-24 20:01 1381
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 1382
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 1383
	}
ecef5838 sago007 2015-11-24 20:01 1384
	if (Type == 1) {
ae5d6381 sago007 2015-12-29 13:26 1385
		LoadStageClearStages();
ae5d6381 sago007 2015-12-29 13:26 1386
		totalScore = GetTotalScore();
ae5d6381 sago007 2015-12-29 13:26 1387
		totalTime = GetTotalTime();
ae5d6381 sago007 2015-12-29 13:26 1388
		nrOfLevels = GetNrOfLevels();
c53e6443 sago007 2012-04-17 11:04 1389
	}
c53e6443 sago007 2012-04-17 11:04 1390
ecef5838 sago007 2015-11-24 20:01 1391
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 1392
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1393
c53e6443 sago007 2012-04-17 11:04 1394
c699a9f9 sago007 2015-12-05 17:22 1395
		DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1396
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 1397
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1398
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 1399
		}
ecef5838 sago007 2015-11-24 20:01 1400
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 1401
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 1402
		}
c53e6443 sago007 2012-04-17 11:04 1403
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 1404
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 1405
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 1406
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 1407
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1408
			}
acd79baf sago007 2015-11-22 19:37 1409
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1410
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1411
			}
ae5d6381 sago007 2015-12-29 13:26 1412
			if (Type == 1 && IsStageCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1413
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1414
			}
ed33b751 sago007 2012-04-17 10:48 1415
		}
89c4a3a6 sago007 2008-08-29 14:32 1416
c53e6443 sago007 2012-04-17 11:04 1417
		SDL_Event event;
38c615f9 sago007 2016-01-27 17:26 1418
		while ( SDL_PollEvent(&event) ) {
38c615f9 sago007 2016-01-27 17:26 1419
			if ( event.type == SDL_QUIT ) {
38c615f9 sago007 2016-01-27 17:26 1420
				Config::getInstance()->setShuttingDown(5);
38c615f9 sago007 2016-01-27 17:26 1421
				levelNr = -1;
38c615f9 sago007 2016-01-27 17:26 1422
				levelSelected = true;
38c615f9 sago007 2016-01-27 17:26 1423
			}
ecef5838 sago007 2015-11-24 20:01 1424
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1425
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 1426
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 1427
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1428
				}
ecef5838 sago007 2015-11-24 20:01 1429
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 1430
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 1431
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1432
				}
ecef5838 sago007 2015-11-24 20:01 1433
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 1434
					++selected;
ecef5838 sago007 2015-11-24 20:01 1435
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1436
						selected = 0;
acd79baf sago007 2015-11-22 19:37 1437
					}
c53e6443 sago007 2012-04-17 11:04 1438
				}
ecef5838 sago007 2015-11-24 20:01 1439
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 1440
					--selected;
ecef5838 sago007 2015-11-24 20:01 1441
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 1442
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 1443
					}
c53e6443 sago007 2012-04-17 11:04 1444
				}
ecef5838 sago007 2015-11-24 20:01 1445
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 1446
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 1447
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1448
						selected-=10;
acd79baf sago007 2015-11-22 19:37 1449
					}
c53e6443 sago007 2012-04-17 11:04 1450
				}
ecef5838 sago007 2015-11-24 20:01 1451
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 1452
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 1453
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 1454
						selected+=10;
acd79baf sago007 2015-11-22 19:37 1455
					}
c53e6443 sago007 2012-04-17 11:04 1456
				}
c53e6443 sago007 2012-04-17 11:04 1457
			}
38c615f9 sago007 2016-01-27 17:26 1458
		}
c53e6443 sago007 2012-04-17 11:04 1459
1d2e2129 sago007 2015-12-23 15:41 1460
		SDL_GetKeyboardState(nullptr);
c53e6443 sago007 2012-04-17 11:04 1461
c53e6443 sago007 2012-04-17 11:04 1462
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 1463
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 1464
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 1465
			int j;
42f05434 sago007 2012-04-19 20:25 1466
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 1467
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1468
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 1469
				}
ed33b751 sago007 2012-04-17 10:48 1470
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 1471
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 1472
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1473
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 1474
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 1475
					}
ed33b751 sago007 2012-04-17 10:48 1476
		}
ed33b751 sago007 2012-04-17 10:48 1477
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 1478
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 1479
c53e6443 sago007 2012-04-17 11:04 1480
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1481
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1482
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1483
		}
89c4a3a6 sago007 2008-08-29 14:32 1484
ecef5838 sago007 2015-11-24 20:01 1485
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1486
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1487
c53e6443 sago007 2012-04-17 11:04 1488
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 1489
			int i;
aede0664 sago007 2012-04-19 19:45 1490
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 1491
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1492
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 1493
				}
c53e6443 sago007 2012-04-17 11:04 1494
			i++;
c53e6443 sago007 2012-04-17 11:04 1495
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 1496
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 1497
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1498
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 1499
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1500
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 1501
					}
c53e6443 sago007 2012-04-17 11:04 1502
		}
80b830cd sago007 2012-08-19 17:51 1503
ecef5838 sago007 2015-11-24 20:01 1504
		if (Type == 1) {
96c54803 sago007 2016-02-06 18:34 1505
			string scoreString = SPrintStringF(_("Best score: %i"), GetStageScores(selected)) ;
96c54803 sago007 2016-02-06 18:34 1506
			string timeString = SPrintStringF(_("Time used: %s"),"-- : --");
58a2d7e1 sago007 2016-02-12 18:53 1507
ae5d6381 sago007 2015-12-29 13:26 1508
			if (GetStageTime(selected)>0) {
96c54803 sago007 2016-02-06 18:34 1509
				timeString = SPrintStringF(_("Time used: %s"), string(itoa(GetStageTime(selected)/1000/60)+" : "+itoa2((GetStageTime(selected)/1000)%60)).c_str() );
acd79baf sago007 2015-11-22 19:37 1510
			}
aede0664 sago007 2012-04-19 19:45 1511
aede0664 sago007 2012-04-19 19:45 1512
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 1513
			NFont_Write(screen, 200,250,timeString.c_str());
96c54803 sago007 2016-02-06 18:34 1514
			string totalString = (boost::format(_("Total score: %1% in %2%:%3%"))%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 1515
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 1516
		}
89c4a3a6 sago007 2008-08-29 14:32 1517
1d2e2129 sago007 2015-12-23 15:41 1518
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1519
		SDL_RenderPresent(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 1520
c53e6443 sago007 2012-04-17 11:04 1521
	}
c699a9f9 sago007 2015-12-05 17:22 1522
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1523
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 1524
}
89c4a3a6 sago007 2008-08-29 14:32 1525
89c4a3a6 sago007 2008-08-29 14:32 1526
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 1527
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 1528
	char theFileName[30];
02428d87 sago007 2016-02-02 17:53 1529
	snprintf(theFileName, sizeof(theFileName), "%s", PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 1530
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 1531
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 1532
	}
c53e6443 sago007 2012-04-17 11:04 1533
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 1534
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 1535
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 1536
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 1537
		}
055218be sago007 2015-08-22 18:44 1538
		PuzzleSetName(theFileName);
c53e6443 sago007 2012-04-17 11:04 1539
	}
89c4a3a6 sago007 2008-08-29 14:32 1540
89c4a3a6 sago007 2008-08-29 14:32 1541
}
89c4a3a6 sago007 2008-08-29 14:32 1542
ecef5838 sago007 2015-11-24 20:01 1543
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 1544
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 1545
dfdb7d66 sago007 2015-11-29 19:21 1546
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1547
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1548
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 1549
ecef5838 sago007 2015-11-24 20:01 1550
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 1551
	//1 player - endless
229e212d sago007 2015-08-22 17:14 1552
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1553
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 1554
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1555
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1556
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1557
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1558
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 1559
}
30f910dd sago007 2010-11-10 21:02 1560
ecef5838 sago007 2015-11-24 20:01 1561
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1562
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1563
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1564
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1565
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 1566
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1567
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1568
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 1569
}
4f1d27f1 sago007 2011-03-18 15:53 1570
ecef5838 sago007 2015-11-24 20:01 1571
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 1572
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 1573
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 1574
		return 1;
acd79baf sago007 2015-11-22 19:37 1575
	}
229e212d sago007 2015-08-22 17:14 1576
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1577
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1578
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1579
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1580
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 1581
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1582
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 1583
	return 0;
b7590374 sago007 2011-05-19 16:15 1584
}
b7590374 sago007 2011-05-19 16:15 1585
4f1d27f1 sago007 2011-03-18 15:53 1586
ecef5838 sago007 2015-11-24 20:01 1587
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1588
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1589
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1590
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1591
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1592
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1593
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1594
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1595
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1596
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1597
	player2->setHandicap(player2handicap);
dfdb7d66 sago007 2015-11-29 19:21 1598
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 1599
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 1600
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1601
		player1->setAIlevel(player1AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1602
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 1603
	}
ecef5838 sago007 2015-11-24 20:01 1604
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1605
		player2->setAIlevel(player2AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1606
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 1607
	}
8f632c05 sago007 2015-08-22 16:21 1608
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1609
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1610
}
4f1d27f1 sago007 2011-03-18 15:53 1611
ecef5838 sago007 2015-11-24 20:01 1612
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 1613
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 1614
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1615
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1616
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 1617
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1618
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1619
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1620
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1621
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 1622
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1623
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 1624
	}
ecef5838 sago007 2015-11-24 20:01 1625
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1626
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 1627
	}
c53e6443 sago007 2012-04-17 11:04 1628
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1629
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1630
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 1631
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1632
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1633
}
4f1d27f1 sago007 2011-03-18 15:53 1634
89c4a3a6 sago007 2008-08-29 14:32 1635
//The main function, quite big... too big
f31fade1 sago007 2016-02-06 21:37 1636
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 1637
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 1638
	try {
335635ec sago007 2016-02-06 13:51 1639
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 1640
		PHYSFS_init(argv[0]);
335635ec sago007 2016-02-06 13:51 1641
		vector<string> search_paths;
335635ec sago007 2016-02-06 13:51 1642
		FsSearchParthMainAppend(search_paths);
335635ec sago007 2016-02-06 13:51 1643
		string savepath = getPathToSaveFiles();
335635ec sago007 2016-02-06 13:51 1644
		highPriority = false;   //if true the game will take most resources, but increase framerate.
335635ec sago007 2016-02-06 13:51 1645
		bFullscreen = false;
335635ec sago007 2016-02-06 13:51 1646
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 1647
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 1648
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 1649
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 1650
		textdomain (PACKAGE);
335635ec sago007 2016-02-06 13:51 1651
		boost::program_options::options_description desc("Allowed options");
335635ec sago007 2016-02-06 13:51 1652
		desc.add_options()
7441aba7 sago007 2016-02-06 15:17 1653
		("help,h", "Displays this message")
7441aba7 sago007 2016-02-06 15:17 1654
		("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
7441aba7 sago007 2016-02-06 15:17 1655
		("priority", "Causes the game to not sleep between frames.")
7441aba7 sago007 2016-02-06 15:17 1656
		("verbose-basic", "Enables basic verbose messages")
7441aba7 sago007 2016-02-06 15:17 1657
		("print-search-path", "Prints the search path and quits")
db454a2d sago007 2016-02-11 18:03 1658
		("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
58a2d7e1 sago007 2016-02-12 18:53 1659
		        "Default: \"%s\"", LOCALEDIR).c_str())
db454a2d sago007 2016-02-11 18:03 1660
		("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory must exsist."
58a2d7e1 sago007 2016-02-12 18:53 1661
		        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
58a2d7e1 sago007 2016-02-12 18:53 1662
335635ec sago007 2016-02-06 13:51 1663
		;
335635ec sago007 2016-02-06 13:51 1664
		boost::program_options::variables_map vm;
335635ec sago007 2016-02-06 13:51 1665
		try {
335635ec sago007 2016-02-06 13:51 1666
			boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
335635ec sago007 2016-02-06 13:51 1667
			boost::program_options::notify(vm);
335635ec sago007 2016-02-06 13:51 1668
		}
335635ec sago007 2016-02-06 13:51 1669
		catch (exception& e) {
335635ec sago007 2016-02-06 13:51 1670
			cerr << e.what() << endl;
335635ec sago007 2016-02-06 13:51 1671
			cerr << desc << endl;
335635ec sago007 2016-02-06 13:51 1672
			throw;
335635ec sago007 2016-02-06 13:51 1673
		}
7441aba7 sago007 2016-02-06 15:17 1674
		if (vm.count("bind-text-domain")) {
7441aba7 sago007 2016-02-06 15:17 1675
			string s = vm["bind-text-domain"].as<string>();
7441aba7 sago007 2016-02-06 15:17 1676
			bindtextdomain (PACKAGE, s.c_str());
7441aba7 sago007 2016-02-06 15:17 1677
		}
db454a2d sago007 2016-02-11 18:03 1678
		if (vm.count("homepath")) {
db454a2d sago007 2016-02-11 18:03 1679
			string s = vm["homepath"].as<string>();
db454a2d sago007 2016-02-11 18:03 1680
			setPathToSaveFiles(s);
db454a2d sago007 2016-02-11 18:03 1681
			savepath = getPathToSaveFiles();
db454a2d sago007 2016-02-11 18:03 1682
		}
335635ec sago007 2016-02-06 13:51 1683
		if (vm.count("help")) {
7441aba7 sago007 2016-02-06 15:17 1684
			cout << SPrintStringF("Block Attack - Rise of the blocks %s\n"
58a2d7e1 sago007 2016-02-12 18:53 1685
			                      "%s\n", VERSION_NUMBER, "www.blockattack.net");
335635ec sago007 2016-02-06 13:51 1686
			cout << desc << endl;
335635ec sago007 2016-02-06 13:51 1687
			return 1;
335635ec sago007 2016-02-06 13:51 1688
		}
335635ec sago007 2016-02-06 13:51 1689
		if (vm.count("nosound")) {
335635ec sago007 2016-02-06 13:51 1690
			NoSound = true;
335635ec sago007 2016-02-06 13:51 1691
		}
335635ec sago007 2016-02-06 13:51 1692
		if (vm.count("priority")) {
335635ec sago007 2016-02-06 13:51 1693
			highPriority = true;
335635ec sago007 2016-02-06 13:51 1694
		}
335635ec sago007 2016-02-06 13:51 1695
		if (vm.count("verbose-basic")) {
335635ec sago007 2016-02-06 13:51 1696
			verboseLevel++;
335635ec sago007 2016-02-06 13:51 1697
		}
335635ec sago007 2016-02-06 13:51 1698
		if (vm.count("print-search-path")) {
335635ec sago007 2016-02-06 13:51 1699
			for (const string& s : search_paths) {
335635ec sago007 2016-02-06 13:51 1700
				cout << s << endl;
335635ec sago007 2016-02-06 13:51 1701
			}
335635ec sago007 2016-02-06 13:51 1702
			cout << savepath << endl;
335635ec sago007 2016-02-06 13:51 1703
			return 0;
8c45a7b1 sago007 2016-02-05 21:39 1704
		}
58a2d7e1 sago007 2016-02-12 18:53 1705
		//Os create folders must be after the paramters because they can change the home folder
58a2d7e1 sago007 2016-02-12 18:53 1706
		OsCreateFolders();
c53e6443 sago007 2012-04-17 11:04 1707
335635ec sago007 2016-02-06 13:51 1708
		SoundEnabled = true;
335635ec sago007 2016-02-06 13:51 1709
		MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1710
		bScreenLocked = false;
335635ec sago007 2016-02-06 13:51 1711
		twoPlayers = false; //true if two players splitscreen
335635ec sago007 2016-02-06 13:51 1712
		theTopScoresEndless = Highscore(1);
335635ec sago007 2016-02-06 13:51 1713
		theTopScoresTimeTrial = Highscore(2);
335635ec sago007 2016-02-06 13:51 1714
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1715
		puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 1716
335635ec sago007 2016-02-06 13:51 1717
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1718
		theExplosionManager = ExplosionManager();
89c4a3a6 sago007 2008-08-29 14:32 1719
335635ec sago007 2016-02-06 13:51 1720
		PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 1721
335635ec sago007 2016-02-06 13:51 1722
		//Init SDL
335635ec sago007 2016-02-06 13:51 1723
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1724
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1725
		}
335635ec sago007 2016-02-06 13:51 1726
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1727
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 1728
335635ec sago007 2016-02-06 13:51 1729
		SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 1730
335635ec sago007 2016-02-06 13:51 1731
		Joypad_init();    //Prepare the joysticks
335635ec sago007 2016-02-06 13:51 1732
		Joypad joypad1 = Joypad();    //Creates a joypad
335635ec sago007 2016-02-06 13:51 1733
		Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 1734
335635ec sago007 2016-02-06 13:51 1735
		theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1736
335635ec sago007 2016-02-06 13:51 1737
		//Open Audio
335635ec sago007 2016-02-06 13:51 1738
		if (!NoSound) {
335635ec sago007 2016-02-06 13:51 1739
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1740
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
335635ec sago007 2016-02-06 13:51 1741
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
335635ec sago007 2016-02-06 13:51 1742
				     << "Sound will be disabled!" << endl;
335635ec sago007 2016-02-06 13:51 1743
				NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1744
			}
c53e6443 sago007 2012-04-17 11:04 1745
		}
c53e6443 sago007 2012-04-17 11:04 1746
89c4a3a6 sago007 2008-08-29 14:32 1747
335635ec sago007 2016-02-06 13:51 1748
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1749
			//Copyright notice:
335635ec sago007 2016-02-06 13:51 1750
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://www.blockattack.net" << endl << "Copyright 2004-2016 Poul Sander" << endl <<
335635ec sago007 2016-02-06 13:51 1751
			     "A SDL2 based game (see www.libsdl.org)" << endl <<
335635ec sago007 2016-02-06 13:51 1752
			     "The game is availeble under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1753
			cout << "-------------------------------------------" << endl;
335635ec sago007 2016-02-06 13:51 1754
		}
335635ec sago007 2016-02-06 13:51 1755
335635ec sago007 2016-02-06 13:51 1756
335635ec sago007 2016-02-06 13:51 1757
		keySettings[0].up= SDLK_UP;
335635ec sago007 2016-02-06 13:51 1758
		keySettings[0].down = SDLK_DOWN;
335635ec sago007 2016-02-06 13:51 1759
		keySettings[0].left = SDLK_LEFT;
335635ec sago007 2016-02-06 13:51 1760
		keySettings[0].right = SDLK_RIGHT;
335635ec sago007 2016-02-06 13:51 1761
		keySettings[0].change = SDLK_RCTRL;
335635ec sago007 2016-02-06 13:51 1762
		keySettings[0].push = SDLK_RSHIFT;
335635ec sago007 2016-02-06 13:51 1763
335635ec sago007 2016-02-06 13:51 1764
		keySettings[2].up= SDLK_w;
335635ec sago007 2016-02-06 13:51 1765
		keySettings[2].down = SDLK_s;
335635ec sago007 2016-02-06 13:51 1766
		keySettings[2].left = SDLK_a;
335635ec sago007 2016-02-06 13:51 1767
		keySettings[2].right = SDLK_d;
335635ec sago007 2016-02-06 13:51 1768
		keySettings[2].change = SDLK_LCTRL;
335635ec sago007 2016-02-06 13:51 1769
		keySettings[2].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1770
335635ec sago007 2016-02-06 13:51 1771
		player1keys=0;
335635ec sago007 2016-02-06 13:51 1772
		player2keys=2;
335635ec sago007 2016-02-06 13:51 1773
96c54803 sago007 2016-02-06 18:34 1774
		player1name = _("Player 1");
96c54803 sago007 2016-02-06 18:34 1775
		player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1776
335635ec sago007 2016-02-06 13:51 1777
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1778
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1779
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1780
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
335635ec sago007 2016-02-06 13:51 1781
			bFullscreen = (bool)configSettings->getInt("fullscreen");
335635ec sago007 2016-02-06 13:51 1782
			MusicEnabled = (bool)configSettings->getInt("musicenabled");
335635ec sago007 2016-02-06 13:51 1783
			SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1784
			mouseplay1 = (bool)configSettings->getInt("mouseplay1");
335635ec sago007 2016-02-06 13:51 1785
			mouseplay2 = (bool)configSettings->getInt("mouseplay2");
335635ec sago007 2016-02-06 13:51 1786
			joyplay1 = (bool)configSettings->getInt("joypad1");
335635ec sago007 2016-02-06 13:51 1787
			joyplay2 = (bool)configSettings->getInt("joypad2");
335635ec sago007 2016-02-06 13:51 1788
335635ec sago007 2016-02-06 13:51 1789
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1790
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1791
			}
335635ec sago007 2016-02-06 13:51 1792
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1793
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1794
			}
335635ec sago007 2016-02-06 13:51 1795
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1796
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1797
			}
335635ec sago007 2016-02-06 13:51 1798
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1799
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1800
			}
335635ec sago007 2016-02-06 13:51 1801
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1802
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1803
			}
335635ec sago007 2016-02-06 13:51 1804
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1805
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1806
			}
c53e6443 sago007 2012-04-17 11:04 1807
335635ec sago007 2016-02-06 13:51 1808
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1809
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1810
			}
335635ec sago007 2016-02-06 13:51 1811
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1812
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1813
			}
335635ec sago007 2016-02-06 13:51 1814
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1815
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1816
			}
335635ec sago007 2016-02-06 13:51 1817
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1818
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1819
			}
335635ec sago007 2016-02-06 13:51 1820
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1821
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1822
			}
335635ec sago007 2016-02-06 13:51 1823
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1824
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1825
			}
335635ec sago007 2016-02-06 13:51 1826
			if (configSettings->exists("player1name")) {
335635ec sago007 2016-02-06 13:51 1827
				player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1828
			}
335635ec sago007 2016-02-06 13:51 1829
			if (configSettings->exists("player2name")) {
335635ec sago007 2016-02-06 13:51 1830
				player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1831
			}
335635ec sago007 2016-02-06 13:51 1832
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1833
				cout << "Data loaded from config file" << endl;
335635ec sago007 2016-02-06 13:51 1834
			}
335635ec sago007 2016-02-06 13:51 1835
		}
335635ec sago007 2016-02-06 13:51 1836
		else {
335635ec sago007 2016-02-06 13:51 1837
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1838
				cout << "Unable to load options file, using default values" << endl;
335635ec sago007 2016-02-06 13:51 1839
			}
335635ec sago007 2016-02-06 13:51 1840
		}
c53e6443 sago007 2012-04-17 11:04 1841
335635ec sago007 2016-02-06 13:51 1842
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1843
			xsize=300;
335635ec sago007 2016-02-06 13:51 1844
			ysize=600;
335635ec sago007 2016-02-06 13:51 1845
		}
c53e6443 sago007 2012-04-17 11:04 1846
c53e6443 sago007 2012-04-17 11:04 1847
335635ec sago007 2016-02-06 13:51 1848
		// "Block Attack - Rise of the Blocks"
335635ec sago007 2016-02-06 13:51 1849
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
335635ec sago007 2016-02-06 13:51 1850
		//Open video
335635ec sago007 2016-02-06 13:51 1851
		int createWindowParams = 0; //SDL_WINDOW_RESIZABLE;
335635ec sago007 2016-02-06 13:51 1852
		if ((bFullscreen)&&(!singlePuzzle)) {
335635ec sago007 2016-02-06 13:51 1853
			createWindowParams |= SDL_WINDOW_FULLSCREEN_DESKTOP;
335635ec sago007 2016-02-06 13:51 1854
		}
c53e6443 sago007 2012-04-17 11:04 1855
335635ec sago007 2016-02-06 13:51 1856
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks",
335635ec sago007 2016-02-06 13:51 1857
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1858
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1859
		                             xsize, ysize,
335635ec sago007 2016-02-06 13:51 1860
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1861
		dieOnNullptr(sdlWindow, "Unable to create window");
335635ec sago007 2016-02-06 13:51 1862
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
335635ec sago007 2016-02-06 13:51 1863
		dieOnNullptr(renderer, "Unable to create render");
335635ec sago007 2016-02-06 13:51 1864
		//SDL_RenderSetLogicalSize(renderer, xsize, ysize);
335635ec sago007 2016-02-06 13:51 1865
		screen = renderer;
c53e6443 sago007 2012-04-17 11:04 1866
335635ec sago007 2016-02-06 13:51 1867
		PhysFsSetSearchPath(search_paths, savepath);
335635ec sago007 2016-02-06 13:51 1868
		sago::SagoDataHolder d(renderer);
335635ec sago007 2016-02-06 13:51 1869
		d.setVerbose(false);
335635ec sago007 2016-02-06 13:51 1870
		sago::SagoSpriteHolder spriteholder(d);
335635ec sago007 2016-02-06 13:51 1871
		InitImages(spriteholder);
335635ec sago007 2016-02-06 13:51 1872
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1873
f6707482 sago007 2015-12-04 22:55 1874
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1875
			cout << "Images loaded" << endl;
c53e6443 sago007 2012-04-17 11:04 1876
		}
89c4a3a6 sago007 2008-08-29 14:32 1877
335635ec sago007 2016-02-06 13:51 1878
		BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
335635ec sago007 2016-02-06 13:51 1879
		BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
335635ec sago007 2016-02-06 13:51 1880
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1881
		player2 = &theGame2;
335635ec sago007 2016-02-06 13:51 1882
		/*if (singlePuzzle)
335635ec sago007 2016-02-06 13:51 1883
		{
335635ec sago007 2016-02-06 13:51 1884
		    theGame.GetTopY()=0;
335635ec sago007 2016-02-06 13:51 1885
		    theGame.GetTopX()=0;
335635ec sago007 2016-02-06 13:51 1886
		    theGame2.GetTopY()=10000;
335635ec sago007 2016-02-06 13:51 1887
		    theGame2.GetTopX()=10000;
335635ec sago007 2016-02-06 13:51 1888
		}*/
335635ec sago007 2016-02-06 13:51 1889
		theGame.SetGameOver();      //sets the game over in the beginning
335635ec sago007 2016-02-06 13:51 1890
		theGame2.SetGameOver();
acc78225 sago007 2015-12-29 18:10 1891
b7590374 sago007 2011-05-19 16:15 1892
335635ec sago007 2016-02-06 13:51 1893
		//Takes names from file instead
335635ec sago007 2016-02-06 13:51 1894
		theGame.name = player1name;
335635ec sago007 2016-02-06 13:51 1895
		theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 1896
335635ec sago007 2016-02-06 13:51 1897
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1898
			LoadPuzzleStages();
335635ec sago007 2016-02-06 13:51 1899
			theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
335635ec sago007 2016-02-06 13:51 1900
		}
335635ec sago007 2016-02-06 13:51 1901
		SDL_RenderClear(screen);
335635ec sago007 2016-02-06 13:51 1902
		DrawIMG(backgroundImage, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 1903
		DrawEverything(xsize,ysize,&theGame,&theGame2);
335635ec sago007 2016-02-06 13:51 1904
		SDL_RenderPresent(screen);
335635ec sago007 2016-02-06 13:51 1905
		//game loop
335635ec sago007 2016-02-06 13:51 1906
		MainMenu();
b7590374 sago007 2011-05-19 16:15 1907
b7590374 sago007 2011-05-19 16:15 1908
c53e6443 sago007 2012-04-17 11:04 1909
335635ec sago007 2016-02-06 13:51 1910
		//Saves options
335635ec sago007 2016-02-06 13:51 1911
		if (!editorMode) {
335635ec sago007 2016-02-06 13:51 1912
			configSettings->setInt("fullscreen",(int)bFullscreen);
335635ec sago007 2016-02-06 13:51 1913
			configSettings->setInt("musicenabled",(int)MusicEnabled);
335635ec sago007 2016-02-06 13:51 1914
			configSettings->setInt("soundenabled",(int)SoundEnabled);
335635ec sago007 2016-02-06 13:51 1915
			configSettings->setInt("mouseplay1",(int)mouseplay1);
335635ec sago007 2016-02-06 13:51 1916
			configSettings->setInt("mouseplay2",(int)mouseplay2);
335635ec sago007 2016-02-06 13:51 1917
			configSettings->setInt("joypad1",(int)joyplay1);
335635ec sago007 2016-02-06 13:51 1918
			configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 1919
335635ec sago007 2016-02-06 13:51 1920
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1921
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1922
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1923
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1924
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1925
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1926
335635ec sago007 2016-02-06 13:51 1927
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1928
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1929
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1930
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1931
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1932
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1933
335635ec sago007 2016-02-06 13:51 1934
			configSettings->setString("player1name",player1name);
335635ec sago007 2016-02-06 13:51 1935
			configSettings->setString("player2name",player2name);
335635ec sago007 2016-02-06 13:51 1936
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1937
		}
c53e6443 sago007 2012-04-17 11:04 1938
335635ec sago007 2016-02-06 13:51 1939
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1940
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1941
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1942
335635ec sago007 2016-02-06 13:51 1943
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1944
			cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
335635ec sago007 2016-02-06 13:51 1945
		}
c53e6443 sago007 2012-04-17 11:04 1946
335635ec sago007 2016-02-06 13:51 1947
		ct = TimeHandler::addTime("totalTime",ct);
335635ec sago007 2016-02-06 13:51 1948
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1949
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
335635ec sago007 2016-02-06 13:51 1950
		}
c53e6443 sago007 2012-04-17 11:04 1951
335635ec sago007 2016-02-06 13:51 1952
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1953
335635ec sago007 2016-02-06 13:51 1954
		Config::getInstance()->save();
6c28b502 sago007 2016-02-13 11:38 1955
		
335635ec sago007 2016-02-06 13:51 1956
		//Close file system Apstraction layer!
335635ec sago007 2016-02-06 13:51 1957
		PHYSFS_deinit();
335635ec sago007 2016-02-06 13:51 1958
335635ec sago007 2016-02-06 13:51 1959
	}
335635ec sago007 2016-02-06 13:51 1960
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1961
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1962
	}
c53e6443 sago007 2012-04-17 11:04 1963
	return 0;
c53e6443 sago007 2012-04-17 11:04 1964
}
b7590374 sago007 2011-05-19 16:15 1965
b7590374 sago007 2011-05-19 16:15 1966
ecef5838 sago007 2015-11-24 20:01 1967
int runGame(int gametype, int level) {
c53e6443 sago007 2012-04-17 11:04 1968
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 1969
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 1970
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 1971
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 1972
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1973
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1974
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1975
d8c1f444 sago007 2016-01-31 11:36 1976
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1977
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1978
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 1979
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1980
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1981
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1982
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1983
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 1984
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 1985
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1986
c53e6443 sago007 2012-04-17 11:04 1987
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 1988
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1989
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1990
c53e6443 sago007 2012-04-17 11:04 1991
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1992
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1993
ecef5838 sago007 2015-11-24 20:01 1994
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1995
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 1996
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1997
	}
c53e6443 sago007 2012-04-17 11:04 1998
	//game loop
c53e6443 sago007 2012-04-17 11:04 1999
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 2000
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2001
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 2002
	}
c53e6443 sago007 2012-04-17 11:04 2003
c53e6443 sago007 2012-04-17 11:04 2004
c53e6443 sago007 2012-04-17 11:04 2005
	bool mustsetupgame = true;
53203200 sago007 2015-12-25 13:30 2006
c53e6443 sago007 2012-04-17 11:04 2007
ecef5838 sago007 2015-11-24 20:01 2008
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 2009
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 2010
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2011
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2012
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 2013
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 2014
			case 1:
c53e6443 sago007 2012-04-17 11:04 2015
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 2016
				break;
ecef5838 sago007 2015-11-24 20:01 2017
			case 2: {
aede0664 sago007 2012-04-19 19:45 2018
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 2019
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 2020
					return 1;
acd79baf sago007 2015-11-22 19:37 2021
				}
229e212d sago007 2015-08-22 17:14 2022
				theGame.NewStageGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 2023
				DrawIMG(backgroundImage, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 2024
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 2025
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2026
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2027
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 2028
			}
aede0664 sago007 2012-04-19 19:45 2029
			break;
c53e6443 sago007 2012-04-17 11:04 2030
			case 3:
ecef5838 sago007 2015-11-24 20:01 2031
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 2032
					return 1;
acd79baf sago007 2015-11-22 19:37 2033
				}
c53e6443 sago007 2012-04-17 11:04 2034
				break;
ecef5838 sago007 2015-11-24 20:01 2035
			case 4: {
c53e6443 sago007 2012-04-17 11:04 2036
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 2037
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 2038
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2039
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 2040
				DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2041
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 2042
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 2043
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2044
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2045
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2046
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2047
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 2048
			}
c53e6443 sago007 2012-04-17 11:04 2049
			break;
b0222eff sago007 2012-04-22 15:06 2050
			case 10:
b0222eff sago007 2012-04-22 15:06 2051
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 2052
				break;
b0222eff sago007 2012-04-22 15:06 2053
			case 11:
b0222eff sago007 2012-04-22 15:06 2054
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 2055
				break;
c53e6443 sago007 2012-04-17 11:04 2056
			case 0:
c53e6443 sago007 2012-04-17 11:04 2057
			default:
c53e6443 sago007 2012-04-17 11:04 2058
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2059
				break;
c53e6443 sago007 2012-04-17 11:04 2060
			};
c53e6443 sago007 2012-04-17 11:04 2061
			mustsetupgame = false;
c699a9f9 sago007 2015-12-05 17:22 2062
			DrawIMG(backgroundImage, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 2063
			DrawEverything(xsize,ysize,&theGame,&theGame2);
1d2e2129 sago007 2015-12-23 15:41 2064
			SDL_RenderPresent(screen);
c53e6443 sago007 2012-04-17 11:04 2065
		}
b7590374 sago007 2011-05-19 16:15 2066
acd79baf sago007 2015-11-22 19:37 2067
		if (!(highPriority)) {
571b4d47 sago007 2015-12-05 16:02 2068
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 2069
		}
335635ec sago007 2016-02-06 13:51 2070
b539639c sago007 2015-12-29 11:51 2071
		SDL_RenderClear(screen);
c699a9f9 sago007 2015-12-05 17:22 2072
		DrawIMG(backgroundImage, screen, 0, 0);
b7590374 sago007 2011-05-19 16:15 2073
c53e6443 sago007 2012-04-17 11:04 2074
		//updates the balls and explosions:
a6b97827 sago007 2016-01-24 11:15 2075
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 2076
		theExplosionManager.update();
a6b97827 sago007 2016-01-24 11:15 2077
		theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 2078
fee9551a sago007 2016-01-20 19:05 2079
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 2080
ecef5838 sago007 2015-11-24 20:01 2081
		if (!bScreenLocked) {
c53e6443 sago007 2012-04-17 11:04 2082
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2083
ecef5838 sago007 2015-11-24 20:01 2084
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2085
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 2086
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 2087
					done = 1;
c53e6443 sago007 2012-04-17 11:04 2088
				}
c53e6443 sago007 2012-04-17 11:04 2089
ecef5838 sago007 2015-11-24 20:01 2090
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2091
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 2092
						done=1;
c699a9f9 sago007 2015-12-05 17:22 2093
						DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2094
c53e6443 sago007 2012-04-17 11:04 2095
					}
ecef5838 sago007 2015-11-24 20:01 2096
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 2097
						//player1:
ecef5838 sago007 2015-11-24 20:01 2098
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2099
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2100
						}
ecef5838 sago007 2015-11-24 20:01 2101
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2102
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2103
						}
ecef5838 sago007 2015-11-24 20:01 2104
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2105
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2106
						}
ecef5838 sago007 2015-11-24 20:01 2107
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2108
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2109
						}
ecef5838 sago007 2015-11-24 20:01 2110
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2111
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 2112
						}
ecef5838 sago007 2015-11-24 20:01 2113
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2114
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2115
						}
c53e6443 sago007 2012-04-17 11:04 2116
					}
ecef5838 sago007 2015-11-24 20:01 2117
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 2118
						//player2:
ecef5838 sago007 2015-11-24 20:01 2119
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2120
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2121
						}
ecef5838 sago007 2015-11-24 20:01 2122
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2123
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2124
						}
ecef5838 sago007 2015-11-24 20:01 2125
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2126
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2127
						}
ecef5838 sago007 2015-11-24 20:01 2128
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2129
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2130
						}
ecef5838 sago007 2015-11-24 20:01 2131
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2132
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 2133
						}
ecef5838 sago007 2015-11-24 20:01 2134
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2135
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2136
						}
c53e6443 sago007 2012-04-17 11:04 2137
					}
c53e6443 sago007 2012-04-17 11:04 2138
					//common:
ecef5838 sago007 2015-11-24 20:01 2139
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 2140
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 2141
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2142
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 2143
							#else
c53e6443 sago007 2012-04-17 11:04 2144
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 2145
							#endif
c53e6443 sago007 2012-04-17 11:04 2146
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2147
							}
c53e6443 sago007 2012-04-17 11:04 2148
							 */
c53e6443 sago007 2012-04-17 11:04 2149
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 2150
						}
ecef5838 sago007 2015-11-24 20:01 2151
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 2152
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 2153
						}
ecef5838 sago007 2015-11-24 20:01 2154
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 2155
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 2156
						}
ca486238 sago007 2015-08-23 15:12 2157
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 2158
						}
ecef5838 sago007 2015-11-24 20:01 2159
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 2160
						} //F11
c53e6443 sago007 2012-04-17 11:04 2161
					}
ecef5838 sago007 2015-11-24 20:01 2162
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 2163
						done=1;
c53e6443 sago007 2012-04-17 11:04 2164
					}
c53e6443 sago007 2012-04-17 11:04 2165
				}
c53e6443 sago007 2012-04-17 11:04 2166
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 2167
c53e6443 sago007 2012-04-17 11:04 2168
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2169
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 2170
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2171
c53e6443 sago007 2012-04-17 11:04 2172
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 2173
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 2174
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2175
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 2176
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2177
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2178
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2179
						}
ecef5838 sago007 2015-11-24 20:01 2180
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2181
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2182
						}
ecef5838 sago007 2015-11-24 20:01 2183
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2184
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2185
						}
ecef5838 sago007 2015-11-24 20:01 2186
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2187
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2188
						}
ecef5838 sago007 2015-11-24 20:01 2189
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2190
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2191
						}
ecef5838 sago007 2015-11-24 20:01 2192
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2193
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2194
						}
c53e6443 sago007 2012-04-17 11:04 2195
					}
ecef5838 sago007 2015-11-24 20:01 2196
					else {
c53e6443 sago007 2012-04-17 11:04 2197
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2198
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2199
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2200
						}
ecef5838 sago007 2015-11-24 20:01 2201
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2202
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2203
						}
ecef5838 sago007 2015-11-24 20:01 2204
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2205
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2206
						}
ecef5838 sago007 2015-11-24 20:01 2207
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2208
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2209
						}
ecef5838 sago007 2015-11-24 20:01 2210
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2211
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2212
						}
ecef5838 sago007 2015-11-24 20:01 2213
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2214
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2215
						}
c53e6443 sago007 2012-04-17 11:04 2216
					}
80b830cd sago007 2012-08-19 17:51 2217
				}
ecef5838 sago007 2015-11-24 20:01 2218
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2219
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 2220
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2221
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2222
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2223
						}
ecef5838 sago007 2015-11-24 20:01 2224
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2225
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2226
						}
ecef5838 sago007 2015-11-24 20:01 2227
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2228
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2229
						}
ecef5838 sago007 2015-11-24 20:01 2230
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2231
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2232
						}
ecef5838 sago007 2015-11-24 20:01 2233
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2234
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2235
						}
ecef5838 sago007 2015-11-24 20:01 2236
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2237
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2238
						}
c53e6443 sago007 2012-04-17 11:04 2239
					}
ecef5838 sago007 2015-11-24 20:01 2240
					else {
c53e6443 sago007 2012-04-17 11:04 2241
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2242
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2243
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2244
						}
ecef5838 sago007 2015-11-24 20:01 2245
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2246
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2247
						}
ecef5838 sago007 2015-11-24 20:01 2248
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2249
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2250
						}
ecef5838 sago007 2015-11-24 20:01 2251
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2252
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2253
						}
ecef5838 sago007 2015-11-24 20:01 2254
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2255
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2256
						}
ecef5838 sago007 2015-11-24 20:01 2257
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2258
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2259
						}
c53e6443 sago007 2012-04-17 11:04 2260
					}
80b830cd sago007 2012-08-19 17:51 2261
				}
c53e6443 sago007 2012-04-17 11:04 2262
			}
c53e6443 sago007 2012-04-17 11:04 2263
c53e6443 sago007 2012-04-17 11:04 2264
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2265
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 2266
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2267
c53e6443 sago007 2012-04-17 11:04 2268
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2269
c53e6443 sago007 2012-04-17 11:04 2270
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2271
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2272
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2273
80b830cd sago007 2012-08-19 17:51 2274
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 2275
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2276
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2277
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2278
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 2279
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2280
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2281
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2282
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2283
					}
ecef5838 sago007 2015-11-24 20:01 2284
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2285
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2286
					}
ecef5838 sago007 2015-11-24 20:01 2287
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2288
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2289
					}
ecef5838 sago007 2015-11-24 20:01 2290
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2291
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2292
					}
ecef5838 sago007 2015-11-24 20:01 2293
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2294
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2295
					}
c53e6443 sago007 2012-04-17 11:04 2296
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2297
				}
c53e6443 sago007 2012-04-17 11:04 2298
c53e6443 sago007 2012-04-17 11:04 2299
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 2300
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2301
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2302
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2303
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 2304
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2305
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2306
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2307
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2308
					}
ecef5838 sago007 2015-11-24 20:01 2309
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2310
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2311
					}
ecef5838 sago007 2015-11-24 20:01 2312
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2313
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2314
					}
ecef5838 sago007 2015-11-24 20:01 2315
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2316
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2317
					}
ecef5838 sago007 2015-11-24 20:01 2318
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2319
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2320
					}
c53e6443 sago007 2012-04-17 11:04 2321
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2322
				}
c53e6443 sago007 2012-04-17 11:04 2323
c53e6443 sago007 2012-04-17 11:04 2324
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2325
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2326
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2327
c53e6443 sago007 2012-04-17 11:04 2328
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2329
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2330
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2331
			}
c53e6443 sago007 2012-04-17 11:04 2332
c53e6443 sago007 2012-04-17 11:04 2333
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 2334
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 2335
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 2336
			}
c53e6443 sago007 2012-04-17 11:04 2337
ecef5838 sago007 2015-11-24 20:01 2338
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 2339
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 2340
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2341
					bMouseUp = false;
c699a9f9 sago007 2015-12-05 17:22 2342
					DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2343
c53e6443 sago007 2012-04-17 11:04 2344
c53e6443 sago007 2012-04-17 11:04 2345
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2346
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2347
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2348
					{
c53e6443 sago007 2012-04-17 11:04 2349
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 2350
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2351
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2352
							}
c53e6443 sago007 2012-04-17 11:04 2353
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 2354
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2355
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2356
							}
c53e6443 sago007 2012-04-17 11:04 2357
					}
c53e6443 sago007 2012-04-17 11:04 2358
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2359
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2360
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2361
ecef5838 sago007 2015-11-24 20:01 2362
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 2363
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2364
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2365
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 2366
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2367
					}
ecef5838 sago007 2015-11-24 20:01 2368
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 2369
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2370
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2371
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 2372
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2373
					}
c53e6443 sago007 2012-04-17 11:04 2374
c53e6443 sago007 2012-04-17 11:04 2375
c53e6443 sago007 2012-04-17 11:04 2376
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 2377
				}
c53e6443 sago007 2012-04-17 11:04 2378
c53e6443 sago007 2012-04-17 11:04 2379
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 2380
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 2381
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 2382
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2383
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2384
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 2385
acd79baf sago007 2015-11-22 19:37 2386
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2387
						//player 1
acd79baf sago007 2015-11-22 19:37 2388
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2389
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2390
						}
acd79baf sago007 2015-11-22 19:37 2391
					}
acd79baf sago007 2015-11-22 19:37 2392
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2393
						//player 2
acd79baf sago007 2015-11-22 19:37 2394
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2395
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 2396
						}
acd79baf sago007 2015-11-22 19:37 2397
					}
c53e6443 sago007 2012-04-17 11:04 2398
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2399
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2400
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2401
				}
c53e6443 sago007 2012-04-17 11:04 2402
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 2403
			else {
c53e6443 sago007 2012-04-17 11:04 2404
c53e6443 sago007 2012-04-17 11:04 2405
			}
c53e6443 sago007 2012-04-17 11:04 2406
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 2407
c53e6443 sago007 2012-04-17 11:04 2408
c53e6443 sago007 2012-04-17 11:04 2409
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 2410
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 2411
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 2412
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2413
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 2414
		}
b7590374 sago007 2011-05-19 16:15 2415
ecef5838 sago007 2015-11-24 20:01 2416
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 2417
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 2418
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2419
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2420
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 2421
				}
c53e6443 sago007 2012-04-17 11:04 2422
			}
ecef5838 sago007 2015-11-24 20:01 2423
			else {
ecef5838 sago007 2015-11-24 20:01 2424
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2425
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2426
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 2427
				}
c53e6443 sago007 2012-04-17 11:04 2428
			}
c53e6443 sago007 2012-04-17 11:04 2429
		}
b7590374 sago007 2011-05-19 16:15 2430
c53e6443 sago007 2012-04-17 11:04 2431
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 2432
b7590374 sago007 2011-05-19 16:15 2433
c53e6443 sago007 2012-04-17 11:04 2434
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 2435
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 2436
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 2437
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2438
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 2439
b7590374 sago007 2011-05-19 16:15 2440
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 2441
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2442
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 2443
#endif
ecef5838 sago007 2015-11-24 20:01 2444
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 2445
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 2446
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2447
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2448
					}
ecef5838 sago007 2015-11-24 20:01 2449
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2450
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2451
					}
ecef5838 sago007 2015-11-24 20:01 2452
					else {
c53e6443 sago007 2012-04-17 11:04 2453
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 2454
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 2455
					}
b283e0f7 sago007 2012-07-29 14:01 2456
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2457
				}
ecef5838 sago007 2015-11-24 20:01 2458
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2459
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2460
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2461
				}
ecef5838 sago007 2015-11-24 20:01 2462
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2463
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2464
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2465
				}
c53e6443 sago007 2012-04-17 11:04 2466
			}
53203200 sago007 2015-12-25 13:30 2467
dfdb7d66 sago007 2015-11-29 19:21 2468
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 2469
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2470
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2471
		}
dfdb7d66 sago007 2015-11-29 19:21 2472
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 2473
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2474
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2475
		}
dfdb7d66 sago007 2015-11-29 19:21 2476
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 2477
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2478
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2479
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 2480
		}
c53e6443 sago007 2012-04-17 11:04 2481
c53e6443 sago007 2012-04-17 11:04 2482
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 2483
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2484
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2485
		//Draw the mouse:
1d2e2129 sago007 2015-12-23 15:41 2486
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 2487
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 2488
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 2489
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 2490
		}
c53e6443 sago007 2012-04-17 11:04 2491
	} //game loop
80b830cd sago007 2012-08-19 17:51 2492
	return 0;
605138b3 sago007 2012-04-14 15:12 2493
}
1970-01-01 00:00 2494