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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://blockattack.sf.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "version 1.5.0 BETA"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 0
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#endif
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#define WITH_SDL 1
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//Macros to convert surfaces (ffor faster drawing)
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#define CONVERT(n) tmp = SDL_DisplayFormat(n); SDL_FreeSurface(n); n = tmp
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#define CONVERTA(n) tmp = SDL_DisplayFormatAlpha(n); SDL_FreeSurface(n); n = tmp
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include <SDL/SDL_timer.h>
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#include <SDL/SDL_video.h>
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#include <SDL/SDL_ttf.h>
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#include "CppSdlImageHolder.hpp"
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include <memory>
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.hpp for the overview.  *
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*******************************************************************************/
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#include "mainVars.hpp"
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using namespace std;
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static void MakeBackground(int,int);
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SDL_Surface* IMG_Load2(const char* path) {
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	if (!PHYSFS_exists(path)) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return nullptr; //file doesn't exist
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load an image from a memory buffer with SDL
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	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if (!rw) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	SDL_Surface* surface = IMG_Load_RW(rw,true); //the second argument tells the function to three RWops
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	return surface;
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}
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shared_ptr<CppSdl::CppSdlImageHolder> IMG_Load3(string path) {
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	if (!PHYSFS_exists(path.c_str())) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		throw exception();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		throw exception();
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	}
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	PHYSFS_close(myfile);
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	shared_ptr<CppSdl::CppSdlImageHolder> surface(new CppSdl::CppSdlImageHolder(m_data, m_size));
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	return surface;
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}
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static void UnloadImages();
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static int InitImages();
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static string oldThemePath = "default";
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static bool loaded = false;
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void loadTheme(const string& themeName) {
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	if (loaded) {
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		UnloadImages();
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	}
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#if defined(__unix__)
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	string home = (string)getenv("HOME")+(string)"/.gamesaves/blockattack";
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#elif defined(_WIN32)
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	string home = (string)getMyDocumentsPath()+(string)"/My Games/blockattack";
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#endif
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	//Remove old theme
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	PHYSFS_removeFromSearchPath(oldThemePath.c_str());
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	//Look in blockattack.data
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	PHYSFS_addToSearchPath(((string)SHAREDIR+"/blockattack.data").c_str(), 1);
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	//Look in folder
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	PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
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	//Look in home folder
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath(home.c_str(), 1);
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#endif
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	if (themeName == Config::getInstance()->getString("themename")) {
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		//If this is a theme different from the saved one. Remember it!
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		Config::getInstance()->setString("themename", themeName);
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	}
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	if (themeName.compare("default")==0 || (themeName.compare("start")==0)) {
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		InitImages();
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		loaded =true;
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		return; //Nothing more to do
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	}
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	oldThemePath = "themes/"+themeName;
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	PHYSFS_addToSearchPath(oldThemePath.c_str(),0);
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath((home+(string)"/"+oldThemePath).c_str(), 0);
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#endif
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	InitImages();
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	loaded = true;
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}
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long NFont_OpenFont(NFont* target, const char* path,int ptsize, SDL_Color color, int style=TTF_STYLE_NORMAL) {
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	if (!PHYSFS_exists(path)) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return -1; //file doesn't exist
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	}
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	if (!(TTF_WasInit())) {
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		TTF_Init();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -3;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load from a memory buffer with SDL
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	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if (!rw) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -2;
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	}
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	TTF_Font* font;
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	font=TTF_OpenFontRW(rw, 1, ptsize);
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	TTF_SetFontStyle(font,style);
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	target->load(font,color);
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	TTF_CloseFont(font); //Once loaded we don't care anymore!
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	return 0;
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}
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Mix_Music* Mix_LoadMUS2(string path) {
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	if (!PHYSFS_exists(path.c_str())) {
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		cerr << "Warning: File not in blockattack.data: " << path << endl;
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		return nullptr; //file doesn't exist
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
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c53e6443 sago007 2012-04-17 11:04 278
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 279
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 280
c53e6443 sago007 2012-04-17 11:04 281
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 282
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 283
c53e6443 sago007 2012-04-17 11:04 284
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 285
ecef5838 sago007 2015-11-24 20:01 286
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 287
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 288
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 289
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 290
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 291
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 292
	}
adaf31bf sago007 2009-05-05 16:01 293
c53e6443 sago007 2012-04-17 11:04 294
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 295
adaf31bf sago007 2009-05-05 16:01 296
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 297
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 298
c53e6443 sago007 2012-04-17 11:04 299
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 300
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 301
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 302
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 303
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 304
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 305
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 306
	}
adaf31bf sago007 2009-05-05 16:01 307
c53e6443 sago007 2012-04-17 11:04 308
	Mix_Music* ret = Mix_LoadMUS_RW(rw);
adaf31bf sago007 2009-05-05 16:01 309
c53e6443 sago007 2012-04-17 11:04 310
	return ret;
adaf31bf sago007 2009-05-05 16:01 311
}
89c4a3a6 sago007 2008-08-29 14:32 312
89c4a3a6 sago007 2008-08-29 14:32 313
ecef5838 sago007 2015-11-24 20:01 314
Mix_Chunk* Mix_LoadWAV2(const char* path) {
ecef5838 sago007 2015-11-24 20:01 315
	if (!PHYSFS_exists(path)) {
56241205 sago007 2012-08-05 11:15 316
		cerr << "Warning: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 317
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 318
	}
adaf31bf sago007 2009-05-05 16:01 319
c53e6443 sago007 2012-04-17 11:04 320
	PHYSFS_file* myfile = PHYSFS_openRead(path);
adaf31bf sago007 2009-05-05 16:01 321
c53e6443 sago007 2012-04-17 11:04 322
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 323
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 324
c53e6443 sago007 2012-04-17 11:04 325
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 326
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 327
c53e6443 sago007 2012-04-17 11:04 328
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 329
ecef5838 sago007 2015-11-24 20:01 330
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 331
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 332
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 333
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 334
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 335
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 336
	}
adaf31bf sago007 2009-05-05 16:01 337
c53e6443 sago007 2012-04-17 11:04 338
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 339
adaf31bf sago007 2009-05-05 16:01 340
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 341
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 342
c53e6443 sago007 2012-04-17 11:04 343
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 344
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 345
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 346
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 347
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 348
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 349
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 350
	}
adaf31bf sago007 2009-05-05 16:01 351
c53e6443 sago007 2012-04-17 11:04 352
	Mix_Chunk* ret = Mix_LoadWAV_RW(rw,true); //the second argument tells the function to three RWops
adaf31bf sago007 2009-05-05 16:01 353
c53e6443 sago007 2012-04-17 11:04 354
	return ret;
adaf31bf sago007 2009-05-05 16:01 355
}
89c4a3a6 sago007 2008-08-29 14:32 356
89c4a3a6 sago007 2008-08-29 14:32 357
//Load all image files to memory
ecef5838 sago007 2015-11-24 20:01 358
static int InitImages() {
c53e6443 sago007 2012-04-17 11:04 359
	if (!((backgroundImage = IMG_Load2("gfx/background.png"))
acd79baf sago007 2015-11-22 19:37 360
	        && (background = IMG_Load2("gfx/blackBackGround.png"))
acd79baf sago007 2015-11-22 19:37 361
	        && (bOptions = IMG_Load2("gfx/bOptions.png"))
acd79baf sago007 2015-11-22 19:37 362
	        && (bConfigure = IMG_Load2("gfx/bConfigure.png"))
acd79baf sago007 2015-11-22 19:37 363
	        && (bSelectPuzzle = IMG_Load2("gfx/bSelectPuzzle.png"))
acd79baf sago007 2015-11-22 19:37 364
	        && (bHighScore = IMG_Load2("gfx/bHighScore.png"))
acd79baf sago007 2015-11-22 19:37 365
	        && (bBack = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 366
	        && (bForward = IMG_Load2("gfx/bForward.png"))
acd79baf sago007 2015-11-22 19:37 367
	        && (blackLine = IMG_Load2("gfx/blackLine.png"))
acd79baf sago007 2015-11-22 19:37 368
	        && (stageBobble = IMG_Load2("gfx/iStageClearLimit.png"))
acd79baf sago007 2015-11-22 19:37 369
	        && (bricks[0] = IMG_Load2("gfx/bricks/blue.png"))
acd79baf sago007 2015-11-22 19:37 370
	        && (bricks[1] = IMG_Load2("gfx/bricks/green.png"))
acd79baf sago007 2015-11-22 19:37 371
	        && (bricks[2] = IMG_Load2("gfx/bricks/purple.png"))
acd79baf sago007 2015-11-22 19:37 372
	        && (bricks[3] = IMG_Load2("gfx/bricks/red.png"))
acd79baf sago007 2015-11-22 19:37 373
	        && (bricks[4] = IMG_Load2("gfx/bricks/turkish.png"))
acd79baf sago007 2015-11-22 19:37 374
	        && (bricks[5] = IMG_Load2("gfx/bricks/yellow.png"))
acd79baf sago007 2015-11-22 19:37 375
	        && (bricks[6] = IMG_Load2("gfx/bricks/grey.png"))
acd79baf sago007 2015-11-22 19:37 376
	        && (crossover = IMG_Load2("gfx/crossover.png"))
acd79baf sago007 2015-11-22 19:37 377
	        && (balls[0] = IMG_Load2("gfx/balls/ballBlue.png"))
acd79baf sago007 2015-11-22 19:37 378
	        && (balls[1] = IMG_Load2("gfx/balls/ballGreen.png"))
acd79baf sago007 2015-11-22 19:37 379
	        && (balls[2] = IMG_Load2("gfx/balls/ballPurple.png"))
acd79baf sago007 2015-11-22 19:37 380
	        && (balls[3] = IMG_Load2("gfx/balls/ballRed.png"))
acd79baf sago007 2015-11-22 19:37 381
	        && (balls[4] = IMG_Load2("gfx/balls/ballTurkish.png"))
acd79baf sago007 2015-11-22 19:37 382
	        && (balls[5] = IMG_Load2("gfx/balls/ballYellow.png"))
acd79baf sago007 2015-11-22 19:37 383
	        && (balls[6] = IMG_Load2("gfx/balls/ballGray.png"))
acd79baf sago007 2015-11-22 19:37 384
	        && (cursor[0] = IMG_Load2("gfx/animations/cursor/1.png"))
acd79baf sago007 2015-11-22 19:37 385
	        && (cursor[1] = IMG_Load2("gfx/animations/cursor/2.png"))
acd79baf sago007 2015-11-22 19:37 386
	        && (bomb[0] = IMG_Load2("gfx/animations/bomb/bomb_1.png"))
acd79baf sago007 2015-11-22 19:37 387
	        && (bomb[1] = IMG_Load2("gfx/animations/bomb/bomb_2.png"))
acd79baf sago007 2015-11-22 19:37 388
	        && (ready[0] = IMG_Load2("gfx/animations/ready/ready_1.png"))
acd79baf sago007 2015-11-22 19:37 389
	        && (ready[1] = IMG_Load2("gfx/animations/ready/ready_2.png"))
acd79baf sago007 2015-11-22 19:37 390
	        && (explosion[0] = IMG_Load2("gfx/animations/explosion/0.png"))
acd79baf sago007 2015-11-22 19:37 391
	        && (explosion[1] = IMG_Load2("gfx/animations/explosion/1.png"))
acd79baf sago007 2015-11-22 19:37 392
	        && (explosion[2] = IMG_Load2("gfx/animations/explosion/2.png"))
acd79baf sago007 2015-11-22 19:37 393
	        && (explosion[3] = IMG_Load2("gfx/animations/explosion/3.png"))
acd79baf sago007 2015-11-22 19:37 394
	        && (counter[0] = IMG_Load2("gfx/counter/1.png"))
acd79baf sago007 2015-11-22 19:37 395
	        && (counter[1] = IMG_Load2("gfx/counter/2.png"))
acd79baf sago007 2015-11-22 19:37 396
	        && (counter[2] = IMG_Load2("gfx/counter/3.png"))
acd79baf sago007 2015-11-22 19:37 397
	        && (backBoard = IMG_Load2("gfx/BackBoard.png")) //not used, we just test if it exists :)
acd79baf sago007 2015-11-22 19:37 398
	        && (iGameOver = IMG_Load2("gfx/iGameOver.png"))
acd79baf sago007 2015-11-22 19:37 399
	        && (iWinner = IMG_Load2("gfx/iWinner.png"))
acd79baf sago007 2015-11-22 19:37 400
	        && (iDraw = IMG_Load2("gfx/iDraw.png"))
acd79baf sago007 2015-11-22 19:37 401
	        && (iLoser = IMG_Load2("gfx/iLoser.png"))
acd79baf sago007 2015-11-22 19:37 402
	        && (iChainBack = IMG_Load2("gfx/chainFrame.png"))
56241205 sago007 2012-08-05 11:15 403
//            && (optionsBack = IMG_Load2("gfx/options.png"))
acd79baf sago007 2015-11-22 19:37 404
	        && (bOn = IMG_Load2("gfx/bOn.png"))
acd79baf sago007 2015-11-22 19:37 405
	        && (bOff = IMG_Load2("gfx/bOff.png"))
56241205 sago007 2012-08-05 11:15 406
//            && (bChange = IMG_Load2("gfx/bChange.png"))
acd79baf sago007 2015-11-22 19:37 407
	        && (b1024 = IMG_Load2("gfx/b1024.png"))
acd79baf sago007 2015-11-22 19:37 408
	        && (dialogBox = IMG_Load2("gfx/dialogbox.png"))
89c4a3a6 sago007 2008-08-29 14:32 409
//	&& (fileDialogBox = IMG_Load2("gfx/fileDialogbox.png"))
acd79baf sago007 2015-11-22 19:37 410
	        && (iLevelCheck = IMG_Load2("gfx/iLevelCheck.png"))
acd79baf sago007 2015-11-22 19:37 411
	        && (iLevelCheckBox = IMG_Load2("gfx/iLevelCheckBox.png"))
acd79baf sago007 2015-11-22 19:37 412
	        && (iLevelCheckBoxMarked = IMG_Load2("gfx/iLevelCheckBoxMarked.png"))
acd79baf sago007 2015-11-22 19:37 413
	        && (iCheckBoxArea = IMG_Load2("gfx/iCheckBoxArea.png"))
acd79baf sago007 2015-11-22 19:37 414
	        && (boardBackBack = IMG_Load2("gfx/boardBackBack.png"))
acd79baf sago007 2015-11-22 19:37 415
	        && (changeButtonsBack = IMG_Load2("gfx/changeButtonsBack.png"))
acd79baf sago007 2015-11-22 19:37 416
	        && (garbageTL = IMG_Load2("gfx/garbage/garbageTL.png"))
acd79baf sago007 2015-11-22 19:37 417
	        && (garbageT = IMG_Load2("gfx/garbage/garbageT.png"))
acd79baf sago007 2015-11-22 19:37 418
	        && (garbageTR = IMG_Load2("gfx/garbage/garbageTR.png"))
acd79baf sago007 2015-11-22 19:37 419
	        && (garbageR = IMG_Load2("gfx/garbage/garbageR.png"))
acd79baf sago007 2015-11-22 19:37 420
	        && (garbageBR = IMG_Load2("gfx/garbage/garbageBR.png"))
acd79baf sago007 2015-11-22 19:37 421
	        && (garbageB = IMG_Load2("gfx/garbage/garbageB.png"))
acd79baf sago007 2015-11-22 19:37 422
	        && (garbageBL = IMG_Load2("gfx/garbage/garbageBL.png"))
acd79baf sago007 2015-11-22 19:37 423
	        && (garbageL = IMG_Load2("gfx/garbage/garbageL.png"))
acd79baf sago007 2015-11-22 19:37 424
	        && (garbageFill = IMG_Load2("gfx/garbage/garbageFill.png"))
acd79baf sago007 2015-11-22 19:37 425
	        && (garbageML = IMG_Load2("gfx/garbage/garbageML.png"))
acd79baf sago007 2015-11-22 19:37 426
	        && (garbageM = IMG_Load2("gfx/garbage/garbageM.png"))
acd79baf sago007 2015-11-22 19:37 427
	        && (garbageMR = IMG_Load2("gfx/garbage/garbageMR.png"))
acd79baf sago007 2015-11-22 19:37 428
	        && (garbageGM = IMG_Load2("gfx/garbage/garbageGM.png"))
acd79baf sago007 2015-11-22 19:37 429
	        && (garbageGML = IMG_Load2("gfx/garbage/garbageGML.png"))
acd79baf sago007 2015-11-22 19:37 430
	        && (garbageGMR = IMG_Load2("gfx/garbage/garbageGMR.png"))
acd79baf sago007 2015-11-22 19:37 431
	        && (smiley[0] = IMG_Load2("gfx/smileys/0.png"))
acd79baf sago007 2015-11-22 19:37 432
	        && (smiley[1] = IMG_Load2("gfx/smileys/1.png"))
acd79baf sago007 2015-11-22 19:37 433
	        && (smiley[2] = IMG_Load2("gfx/smileys/2.png"))
acd79baf sago007 2015-11-22 19:37 434
	        && (smiley[3] = IMG_Load2("gfx/smileys/3.png"))
acd79baf sago007 2015-11-22 19:37 435
	        //new in 1.3.2
acd79baf sago007 2015-11-22 19:37 436
	        && (transCover = IMG_Load2("gfx/transCover.png"))
acd79baf sago007 2015-11-22 19:37 437
	        //end new in 1.3.2
acd79baf sago007 2015-11-22 19:37 438
	        //new in 1.4.0
acd79baf sago007 2015-11-22 19:37 439
	        && (bSkip = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 440
	        && (bNext = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 441
	        && (bRetry = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 442
	     ))
c53e6443 sago007 2012-04-17 11:04 443
		//if there was a problem ie. "File not found"
c53e6443 sago007 2012-04-17 11:04 444
	{
56241205 sago007 2012-08-05 11:15 445
		cerr << "Error: Failed to load image file: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 446
		exit(1);
c53e6443 sago007 2012-04-17 11:04 447
	}
ecef5838 sago007 2015-11-24 20:01 448
	try {
c53e6443 sago007 2012-04-17 11:04 449
		bNewGame = IMG_Load3("gfx/bNewGame.png");
c53e6443 sago007 2012-04-17 11:04 450
		mouse = IMG_Load3("gfx/mouse.png");
c53e6443 sago007 2012-04-17 11:04 451
		menuMarked = IMG_Load3("gfx/menu/marked.png");
c53e6443 sago007 2012-04-17 11:04 452
		menuUnmarked = IMG_Load3("gfx/menu/unmarked.png");
c53e6443 sago007 2012-04-17 11:04 453
	}
ecef5838 sago007 2015-11-24 20:01 454
	catch (exception& e) {
56241205 sago007 2012-08-05 11:15 455
		cerr << e.what() << endl;
c53e6443 sago007 2012-04-17 11:04 456
		exit(1);
c53e6443 sago007 2012-04-17 11:04 457
	}
c53e6443 sago007 2012-04-17 11:04 458
c53e6443 sago007 2012-04-17 11:04 459
c53e6443 sago007 2012-04-17 11:04 460
	//Prepare for fast blittering!
c53e6443 sago007 2012-04-17 11:04 461
	CONVERT(background);
c53e6443 sago007 2012-04-17 11:04 462
	CONVERT(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 463
	CONVERT(bOptions);
c53e6443 sago007 2012-04-17 11:04 464
	CONVERTA(bConfigure);
c53e6443 sago007 2012-04-17 11:04 465
	CONVERTA(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 466
	CONVERTA(bSkip);
c53e6443 sago007 2012-04-17 11:04 467
	CONVERTA(bRetry);
c53e6443 sago007 2012-04-17 11:04 468
	CONVERTA(bNext);
c53e6443 sago007 2012-04-17 11:04 469
	CONVERT(bHighScore);
c53e6443 sago007 2012-04-17 11:04 470
	CONVERTA(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 471
	CONVERT(backBoard);
c53e6443 sago007 2012-04-17 11:04 472
	CONVERT(blackLine);
c53e6443 sago007 2012-04-17 11:04 473
	CONVERTA(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 474
	CONVERTA(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 475
	CONVERTA(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 476
	CONVERTA(counter[0]);
c53e6443 sago007 2012-04-17 11:04 477
	CONVERTA(counter[1]);
c53e6443 sago007 2012-04-17 11:04 478
	CONVERTA(counter[2]);
c53e6443 sago007 2012-04-17 11:04 479
	CONVERT(bOn);
c53e6443 sago007 2012-04-17 11:04 480
	CONVERT(bOff);
c53e6443 sago007 2012-04-17 11:04 481
	CONVERT(b1024);
c53e6443 sago007 2012-04-17 11:04 482
	CONVERTA(dialogBox);
89c4a3a6 sago007 2008-08-29 14:32 483
//	CONVERTA(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 484
	CONVERTA(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 485
	CONVERT(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 486
	CONVERT(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 487
	CONVERTA(iCheckBoxArea);
ecef5838 sago007 2015-11-24 20:01 488
	for (int i = 0; i<4; i++) {
c53e6443 sago007 2012-04-17 11:04 489
		CONVERTA(explosion[i]);
c53e6443 sago007 2012-04-17 11:04 490
	}
ecef5838 sago007 2015-11-24 20:01 491
	for (int i = 0; i<7; i++) {
c53e6443 sago007 2012-04-17 11:04 492
		CONVERTA(bricks[i]);
c53e6443 sago007 2012-04-17 11:04 493
		CONVERTA(balls[i]);
c53e6443 sago007 2012-04-17 11:04 494
	}
c53e6443 sago007 2012-04-17 11:04 495
	CONVERTA(crossover);
c53e6443 sago007 2012-04-17 11:04 496
	CONVERTA(garbageTL);
c53e6443 sago007 2012-04-17 11:04 497
	CONVERTA(garbageT);
c53e6443 sago007 2012-04-17 11:04 498
	CONVERTA(garbageTR);
c53e6443 sago007 2012-04-17 11:04 499
	CONVERTA(garbageR);
c53e6443 sago007 2012-04-17 11:04 500
	CONVERTA(garbageBR);
c53e6443 sago007 2012-04-17 11:04 501
	CONVERTA(garbageB);
c53e6443 sago007 2012-04-17 11:04 502
	CONVERTA(garbageBL);
c53e6443 sago007 2012-04-17 11:04 503
	CONVERTA(garbageL);
c53e6443 sago007 2012-04-17 11:04 504
	CONVERTA(garbageFill);
c53e6443 sago007 2012-04-17 11:04 505
	CONVERTA(garbageML);
c53e6443 sago007 2012-04-17 11:04 506
	CONVERTA(garbageMR);
c53e6443 sago007 2012-04-17 11:04 507
	CONVERTA(garbageM);
c53e6443 sago007 2012-04-17 11:04 508
	CONVERTA(garbageGML);
c53e6443 sago007 2012-04-17 11:04 509
	CONVERTA(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 510
	CONVERTA(garbageGM);
c53e6443 sago007 2012-04-17 11:04 511
	CONVERTA(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 512
	CONVERTA(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 513
	CONVERTA(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 514
	CONVERTA(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 515
	CONVERTA(iWinner);
c53e6443 sago007 2012-04-17 11:04 516
	CONVERTA(iDraw);
c53e6443 sago007 2012-04-17 11:04 517
	CONVERTA(iLoser);
c53e6443 sago007 2012-04-17 11:04 518
	CONVERTA(iChainBack);
c53e6443 sago007 2012-04-17 11:04 519
	CONVERTA(iGameOver);
f3a1637d sago007 2015-11-14 21:32 520
	mouse->OptimizeForBlit(true);
f3a1637d sago007 2015-11-14 21:32 521
	bNewGame->OptimizeForBlit(true);
c53e6443 sago007 2012-04-17 11:04 522
	CONVERTA(stageBobble);
c53e6443 sago007 2012-04-17 11:04 523
	CONVERTA(transCover);
c53e6443 sago007 2012-04-17 11:04 524
	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
c53e6443 sago007 2012-04-17 11:04 525
	memset(&nf_button_color,0,sizeof(SDL_Color));
c53e6443 sago007 2012-04-17 11:04 526
	nf_button_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 527
	nf_button_color.g = 255;
c53e6443 sago007 2012-04-17 11:04 528
	nf_button_color.r = 255;
c53e6443 sago007 2012-04-17 11:04 529
	nf_standard_blue_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 530
	nf_standard_blue_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 531
	nf_standard_blue_color.r = 0;
c53e6443 sago007 2012-04-17 11:04 532
	nf_standard_small_color.b = 0;
c53e6443 sago007 2012-04-17 11:04 533
	nf_standard_small_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 534
	nf_standard_small_color.r = 200;
c53e6443 sago007 2012-04-17 11:04 535
	NFont_OpenFont(&nf_button_font,"fonts/FreeSerif.ttf",24,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 536
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 537
	NFont_OpenFont(&nf_standard_blue_font,"fonts/FreeSerif.ttf",30,nf_standard_blue_color);
c53e6443 sago007 2012-04-17 11:04 538
	nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 539
	NFont_OpenFont(&nf_standard_small_font,"fonts/FreeSerif.ttf",16,nf_standard_small_color);
c53e6443 sago007 2012-04-17 11:04 540
	nf_standard_small_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 541
	NFont_OpenFont(&nf_scoreboard_font,"fonts/PenguinAttack.ttf",20,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 542
	nf_scoreboard_font.setDest(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 543
	nf_scoreboard_font.draw(370,148,_("Score:") );
c53e6443 sago007 2012-04-17 11:04 544
	nf_scoreboard_font.draw(370,197,_("Time:") );
c53e6443 sago007 2012-04-17 11:04 545
	nf_scoreboard_font.draw(370,246,_("Chain:") );
c53e6443 sago007 2012-04-17 11:04 546
	nf_scoreboard_font.draw(370,295,_("Speed:") );
610d0b15 sago007 2012-05-19 18:13 547
	nf_button_font.setDest(bRetry);
610d0b15 sago007 2012-05-19 18:13 548
	nf_button_font.drawCenter(60,10,_("Retry"));
610d0b15 sago007 2012-05-19 18:13 549
	nf_button_font.setDest(bNext);
610d0b15 sago007 2012-05-19 18:13 550
	nf_button_font.drawCenter(60,10,_("Next"));
610d0b15 sago007 2012-05-19 18:13 551
	nf_button_font.setDest(bSkip);
610d0b15 sago007 2012-05-19 18:13 552
	nf_button_font.drawCenter(60,10,_("Skip"));
80b830cd sago007 2012-08-19 17:51 553
	nf_button_font.setDest(bBack);
80b830cd sago007 2012-08-19 17:51 554
	nf_button_font.drawCenter(60,10,_("Back"));
80b830cd sago007 2012-08-19 17:51 555
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 556
c53e6443 sago007 2012-04-17 11:04 557
89c4a3a6 sago007 2008-08-29 14:32 558
//Loads the sound if sound present
ecef5838 sago007 2015-11-24 20:01 559
	if (!NoSound) {
c53e6443 sago007 2012-04-17 11:04 560
		//And here the music:
56241205 sago007 2012-08-05 11:15 561
		bgMusic = Mix_LoadMUS2("music/bgMusic.ogg");
56241205 sago007 2012-08-05 11:15 562
		highbeatMusic = Mix_LoadMUS2("music/highbeat.ogg");
c53e6443 sago007 2012-04-17 11:04 563
		//the music... we just hope it exists, else the user won't hear anything
c53e6443 sago007 2012-04-17 11:04 564
		//Same goes for the sounds
56241205 sago007 2012-08-05 11:15 565
		boing = Mix_LoadWAV2("sound/pop.ogg");
56241205 sago007 2012-08-05 11:15 566
		applause = Mix_LoadWAV2("sound/applause.ogg");
56241205 sago007 2012-08-05 11:15 567
		photoClick = Mix_LoadWAV2("sound/cameraclick.ogg");
56241205 sago007 2012-08-05 11:15 568
		typingChunk = Mix_LoadWAV2("sound/typing.ogg");
56241205 sago007 2012-08-05 11:15 569
		counterChunk = Mix_LoadWAV2("sound/counter.ogg");
56241205 sago007 2012-08-05 11:15 570
		counterFinalChunk = Mix_LoadWAV2("sound/counterFinal.ogg");
c53e6443 sago007 2012-04-17 11:04 571
	} //All sound has been loaded or not
c53e6443 sago007 2012-04-17 11:04 572
	return 0;
89c4a3a6 sago007 2008-08-29 14:32 573
} //InitImages()
89c4a3a6 sago007 2008-08-29 14:32 574
89c4a3a6 sago007 2008-08-29 14:32 575
89c4a3a6 sago007 2008-08-29 14:32 576
//Unload images and fonts and sounds
ecef5838 sago007 2015-11-24 20:01 577
void UnloadImages() {
ecef5838 sago007 2015-11-24 20:01 578
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 579
		cout << "Unloading data..." << endl;
acd79baf sago007 2015-11-22 19:37 580
	}
ecef5838 sago007 2015-11-24 20:01 581
	if (!NoSound) { //Only unload then it has been loaded!
c53e6443 sago007 2012-04-17 11:04 582
		Mix_HaltMusic();
c53e6443 sago007 2012-04-17 11:04 583
		Mix_FreeMusic(bgMusic);
c53e6443 sago007 2012-04-17 11:04 584
		Mix_FreeMusic(highbeatMusic);
c53e6443 sago007 2012-04-17 11:04 585
		Mix_FreeChunk(boing);
c53e6443 sago007 2012-04-17 11:04 586
		Mix_FreeChunk(applause);
c53e6443 sago007 2012-04-17 11:04 587
		Mix_FreeChunk(photoClick);
c53e6443 sago007 2012-04-17 11:04 588
		Mix_FreeChunk(counterChunk);
c53e6443 sago007 2012-04-17 11:04 589
		Mix_FreeChunk(counterFinalChunk);
c53e6443 sago007 2012-04-17 11:04 590
		Mix_FreeChunk(typingChunk);
c53e6443 sago007 2012-04-17 11:04 591
	}
c53e6443 sago007 2012-04-17 11:04 592
	//Free surfaces:
c53e6443 sago007 2012-04-17 11:04 593
	//I think this will crash, at least it happend to me...
c53e6443 sago007 2012-04-17 11:04 594
	//Chrashes no more. Caused by an undocumented double free
c53e6443 sago007 2012-04-17 11:04 595
	SDL_FreeSurface(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 596
	SDL_FreeSurface(background);
c53e6443 sago007 2012-04-17 11:04 597
	SDL_FreeSurface(bOptions);
c53e6443 sago007 2012-04-17 11:04 598
	SDL_FreeSurface(bConfigure);
c53e6443 sago007 2012-04-17 11:04 599
	SDL_FreeSurface(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 600
	SDL_FreeSurface(bHighScore);
c53e6443 sago007 2012-04-17 11:04 601
	SDL_FreeSurface(blackLine);
c53e6443 sago007 2012-04-17 11:04 602
	SDL_FreeSurface(stageBobble);
c53e6443 sago007 2012-04-17 11:04 603
	SDL_FreeSurface(bricks[0]);
c53e6443 sago007 2012-04-17 11:04 604
	SDL_FreeSurface(bricks[1]);
c53e6443 sago007 2012-04-17 11:04 605
	SDL_FreeSurface(bricks[2]);
c53e6443 sago007 2012-04-17 11:04 606
	SDL_FreeSurface(bricks[3]);
c53e6443 sago007 2012-04-17 11:04 607
	SDL_FreeSurface(bricks[4]);
c53e6443 sago007 2012-04-17 11:04 608
	SDL_FreeSurface(bricks[5]);
c53e6443 sago007 2012-04-17 11:04 609
	SDL_FreeSurface(bricks[6]);
c53e6443 sago007 2012-04-17 11:04 610
	SDL_FreeSurface(crossover);
c53e6443 sago007 2012-04-17 11:04 611
	SDL_FreeSurface(balls[0]);
c53e6443 sago007 2012-04-17 11:04 612
	SDL_FreeSurface(balls[1]);
c53e6443 sago007 2012-04-17 11:04 613
	SDL_FreeSurface(balls[2]);
c53e6443 sago007 2012-04-17 11:04 614
	SDL_FreeSurface(balls[3]);
c53e6443 sago007 2012-04-17 11:04 615
	SDL_FreeSurface(balls[4]);
c53e6443 sago007 2012-04-17 11:04 616
	SDL_FreeSurface(balls[5]);
c53e6443 sago007 2012-04-17 11:04 617
	SDL_FreeSurface(balls[6]);
c53e6443 sago007 2012-04-17 11:04 618
	SDL_FreeSurface(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 619
	SDL_FreeSurface(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 620
	SDL_FreeSurface(backBoard); //not used, we just test if it exists :)
c53e6443 sago007 2012-04-17 11:04 621
	SDL_FreeSurface(iGameOver);
c53e6443 sago007 2012-04-17 11:04 622
	SDL_FreeSurface(iWinner);
c53e6443 sago007 2012-04-17 11:04 623
	SDL_FreeSurface(iDraw);
c53e6443 sago007 2012-04-17 11:04 624
	SDL_FreeSurface(iLoser);
c53e6443 sago007 2012-04-17 11:04 625
	SDL_FreeSurface(iChainBack);
c53e6443 sago007 2012-04-17 11:04 626
	SDL_FreeSurface(bOn);
c53e6443 sago007 2012-04-17 11:04 627
	SDL_FreeSurface(bOff);
c53e6443 sago007 2012-04-17 11:04 628
	SDL_FreeSurface(b1024);
c53e6443 sago007 2012-04-17 11:04 629
	SDL_FreeSurface(dialogBox);
c53e6443 sago007 2012-04-17 11:04 630
	//SDL_FreeSurface(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 631
	SDL_FreeSurface(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 632
	SDL_FreeSurface(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 633
	SDL_FreeSurface(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 634
	SDL_FreeSurface(iCheckBoxArea);
c53e6443 sago007 2012-04-17 11:04 635
	SDL_FreeSurface(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 636
	SDL_FreeSurface(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 637
	SDL_FreeSurface(garbageTL);
c53e6443 sago007 2012-04-17 11:04 638
	SDL_FreeSurface(garbageT);
c53e6443 sago007 2012-04-17 11:04 639
	SDL_FreeSurface(garbageTR);
c53e6443 sago007 2012-04-17 11:04 640
	SDL_FreeSurface(garbageR);
c53e6443 sago007 2012-04-17 11:04 641
	SDL_FreeSurface(garbageBR);
c53e6443 sago007 2012-04-17 11:04 642
	SDL_FreeSurface(garbageB);
c53e6443 sago007 2012-04-17 11:04 643
	SDL_FreeSurface(garbageBL);
c53e6443 sago007 2012-04-17 11:04 644
	SDL_FreeSurface(garbageL);
c53e6443 sago007 2012-04-17 11:04 645
	SDL_FreeSurface(garbageFill);
c53e6443 sago007 2012-04-17 11:04 646
	SDL_FreeSurface(garbageML);
c53e6443 sago007 2012-04-17 11:04 647
	SDL_FreeSurface(garbageM);
c53e6443 sago007 2012-04-17 11:04 648
	SDL_FreeSurface(garbageMR);
c53e6443 sago007 2012-04-17 11:04 649
	SDL_FreeSurface(garbageGML);
c53e6443 sago007 2012-04-17 11:04 650
	SDL_FreeSurface(garbageGM);
c53e6443 sago007 2012-04-17 11:04 651
	SDL_FreeSurface(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 652
	SDL_FreeSurface(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 653
	SDL_FreeSurface(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 654
	SDL_FreeSurface(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 655
	SDL_FreeSurface(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 656
	SDL_FreeSurface(transCover);
f3a1637d sago007 2015-11-14 21:32 657
	mouse->MakeNull();
f3a1637d sago007 2015-11-14 21:32 658
	bNewGame->MakeNull();
89c4a3a6 sago007 2008-08-29 14:32 659
}
89c4a3a6 sago007 2008-08-29 14:32 660
444cec07 sago007 2012-05-05 16:42 661
444cec07 sago007 2012-05-05 16:42 662
static stringstream converter;
444cec07 sago007 2012-05-05 16:42 663
89c4a3a6 sago007 2008-08-29 14:32 664
//Function to convert numbers to string (2 diget)
ecef5838 sago007 2015-11-24 20:01 665
static string itoa2(int num) {
444cec07 sago007 2012-05-05 16:42 666
	converter.str(std::string());
444cec07 sago007 2012-05-05 16:42 667
	converter.clear();
ecef5838 sago007 2015-11-24 20:01 668
	if (num<10) {
c53e6443 sago007 2012-04-17 11:04 669
		converter << "0";
acd79baf sago007 2015-11-22 19:37 670
	}
c53e6443 sago007 2012-04-17 11:04 671
	converter << num;
c53e6443 sago007 2012-04-17 11:04 672
	return converter.str();
89c4a3a6 sago007 2008-08-29 14:32 673
}
89c4a3a6 sago007 2008-08-29 14:32 674
89c4a3a6 sago007 2008-08-29 14:32 675
/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
ecef5838 sago007 2015-11-24 20:01 676
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y) {
c53e6443 sago007 2012-04-17 11:04 677
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 678
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 679
	dest.y = y;
acd79baf sago007 2015-11-22 19:37 680
	SDL_BlitSurface(img, nullptr, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 681
}
89c4a3a6 sago007 2008-08-29 14:32 682
89c4a3a6 sago007 2008-08-29 14:32 683
/*Draws a part of an image on a surface of choice*/
ecef5838 sago007 2015-11-24 20:01 684
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y, int w, int h, int x2, int y2) {
c53e6443 sago007 2012-04-17 11:04 685
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 686
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 687
	dest.y = y;
c53e6443 sago007 2012-04-17 11:04 688
	SDL_Rect dest2;
c53e6443 sago007 2012-04-17 11:04 689
	dest2.x = x2;
c53e6443 sago007 2012-04-17 11:04 690
	dest2.y = y2;
c53e6443 sago007 2012-04-17 11:04 691
	dest2.w = w;
c53e6443 sago007 2012-04-17 11:04 692
	dest2.h = h;
c53e6443 sago007 2012-04-17 11:04 693
	SDL_BlitSurface(img, &dest2, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 694
}
89c4a3a6 sago007 2008-08-29 14:32 695
cf54d8c3 sago007 2012-05-03 20:52 696
b37fa2db sago007 2015-12-04 20:44 697
void NFont_Write(SDL_Surface* target, int x, int y, const string& text) {
c53e6443 sago007 2012-04-17 11:04 698
	nf_standard_blue_font.setDest(target);
e55d039f sago007 2015-12-04 22:22 699
	nf_standard_blue_font.draw(x, y, "%s", text.c_str());
c53e6443 sago007 2012-04-17 11:04 700
	nf_standard_blue_font.setDest(screen);
925b7e58 sago007 2011-04-25 16:35 701
}
925b7e58 sago007 2011-04-25 16:35 702
ecef5838 sago007 2015-11-24 20:01 703
void ResetFullscreen() {
26ddb424 sago007 2011-06-09 20:06 704
#if defined(WIN32)
acd79baf sago007 2015-11-22 19:37 705
	if (bFullscreen) {
acd79baf sago007 2015-11-22 19:37 706
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 707
	}
acd79baf sago007 2015-11-22 19:37 708
	else {
acd79baf sago007 2015-11-22 19:37 709
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 710
	}
c53e6443 sago007 2012-04-17 11:04 711
	DrawIMG(background, screen, 0, 0);
26ddb424 sago007 2011-06-09 20:06 712
#else
c53e6443 sago007 2012-04-17 11:04 713
	SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 714
#endif
c53e6443 sago007 2012-04-17 11:04 715
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 716
}
78d03b38 sago007 2008-11-13 19:56 717
78d03b38 sago007 2008-11-13 19:56 718
89c4a3a6 sago007 2008-08-29 14:32 719
//The small things that are faaling when you clear something
ecef5838 sago007 2015-11-24 20:01 720
class aBall {
89c4a3a6 sago007 2008-08-29 14:32 721
private:
c53e6443 sago007 2012-04-17 11:04 722
	double x;
c53e6443 sago007 2012-04-17 11:04 723
	double y;
c53e6443 sago007 2012-04-17 11:04 724
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 725
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 726
	int color;
c53e6443 sago007 2012-04-17 11:04 727
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 728
public:
89c4a3a6 sago007 2008-08-29 14:32 729
ecef5838 sago007 2015-11-24 20:01 730
	aBall() {
ecef5838 sago007 2015-11-24 20:01 731
	}
c53e6443 sago007 2012-04-17 11:04 732
c53e6443 sago007 2012-04-17 11:04 733
	//constructor:
ecef5838 sago007 2015-11-24 20:01 734
	aBall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 735
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 736
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 737
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 738
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 739
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 740
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 741
		if (right) {
c53e6443 sago007 2012-04-17 11:04 742
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 743
		}
ecef5838 sago007 2015-11-24 20:01 744
		else {
c53e6443 sago007 2012-04-17 11:04 745
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 746
		}
c53e6443 sago007 2012-04-17 11:04 747
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 748
ecef5838 sago007 2015-11-24 20:01 749
	void update() {
c53e6443 sago007 2012-04-17 11:04 750
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 751
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 752
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 753
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 754
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 755
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 756
		}
ecef5838 sago007 2015-11-24 20:01 757
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 758
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 759
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 760
		}
c53e6443 sago007 2012-04-17 11:04 761
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 762
	}
c53e6443 sago007 2012-04-17 11:04 763
ecef5838 sago007 2015-11-24 20:01 764
	int getX() {
c53e6443 sago007 2012-04-17 11:04 765
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 766
	}
c53e6443 sago007 2012-04-17 11:04 767
ecef5838 sago007 2015-11-24 20:01 768
	int getY() {
c53e6443 sago007 2012-04-17 11:04 769
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 770
	}
c53e6443 sago007 2012-04-17 11:04 771
ecef5838 sago007 2015-11-24 20:01 772
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 773
		return color;
c53e6443 sago007 2012-04-17 11:04 774
	}
89c4a3a6 sago007 2008-08-29 14:32 775
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 776
4b0c248f sago007 2010-11-10 21:13 777
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 778
ecef5838 sago007 2015-11-24 20:01 779
class ballManeger {
89c4a3a6 sago007 2008-08-29 14:32 780
public:
c53e6443 sago007 2012-04-17 11:04 781
	aBall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 782
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 783
	//The old ball information is also saved so balls can be deleted!
c53e6443 sago007 2012-04-17 11:04 784
	aBall oldBallArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 785
	bool oldBallUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 786
ecef5838 sago007 2015-11-24 20:01 787
	ballManeger() {
ecef5838 sago007 2015-11-24 20:01 788
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 789
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 790
			oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 791
		}
c53e6443 sago007 2012-04-17 11:04 792
	}
c53e6443 sago007 2012-04-17 11:04 793
c53e6443 sago007 2012-04-17 11:04 794
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 795
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 796
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 797
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 798
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 799
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 800
		}
c53e6443 sago007 2012-04-17 11:04 801
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 802
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 803
			return -1;
acd79baf sago007 2015-11-22 19:37 804
		}
c53e6443 sago007 2012-04-17 11:04 805
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 806
		ballArray[ballNumber] = aBall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 807
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 808
		return 1;
c53e6443 sago007 2012-04-17 11:04 809
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 810
ecef5838 sago007 2015-11-24 20:01 811
	void update() {
c53e6443 sago007 2012-04-17 11:04 812
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 813
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 814
ecef5838 sago007 2015-11-24 20:01 815
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 816
				oldBallUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 817
				oldBallArray[i] = ballArray[i];
c53e6443 sago007 2012-04-17 11:04 818
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 819
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 820
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 821
				}
c53e6443 sago007 2012-04-17 11:04 822
			}
ecef5838 sago007 2015-11-24 20:01 823
			else {
c53e6443 sago007 2012-04-17 11:04 824
				oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 825
			}
c53e6443 sago007 2012-04-17 11:04 826
		}
c53e6443 sago007 2012-04-17 11:04 827
	} //update
89c4a3a6 sago007 2008-08-29 14:32 828
89c4a3a6 sago007 2008-08-29 14:32 829
89c4a3a6 sago007 2008-08-29 14:32 830
}; //theBallManeger
89c4a3a6 sago007 2008-08-29 14:32 831
4b0c248f sago007 2010-11-10 21:13 832
static ballManeger theBallManeger;
89c4a3a6 sago007 2008-08-29 14:32 833
89c4a3a6 sago007 2008-08-29 14:32 834
//a explosions, non moving
ecef5838 sago007 2015-11-24 20:01 835
class anExplosion {
89c4a3a6 sago007 2008-08-29 14:32 836
private:
c53e6443 sago007 2012-04-17 11:04 837
	int x;
c53e6443 sago007 2012-04-17 11:04 838
	int y;
c53e6443 sago007 2012-04-17 11:04 839
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 840
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 841
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 842
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 843
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 844
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 845
public:
89c4a3a6 sago007 2008-08-29 14:32 846
ecef5838 sago007 2015-11-24 20:01 847
	anExplosion() {
ecef5838 sago007 2015-11-24 20:01 848
	}
c53e6443 sago007 2012-04-17 11:04 849
c53e6443 sago007 2012-04-17 11:04 850
	//constructor:
ecef5838 sago007 2015-11-24 20:01 851
	anExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 852
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 853
		x = X;
c53e6443 sago007 2012-04-17 11:04 854
		y = Y;
c53e6443 sago007 2012-04-17 11:04 855
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 856
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 857
c53e6443 sago007 2012-04-17 11:04 858
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 859
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 860
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 861
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 862
	}
c53e6443 sago007 2012-04-17 11:04 863
ecef5838 sago007 2015-11-24 20:01 864
	int getX() {
c53e6443 sago007 2012-04-17 11:04 865
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 866
	}
c53e6443 sago007 2012-04-17 11:04 867
ecef5838 sago007 2015-11-24 20:01 868
	int getY() {
c53e6443 sago007 2012-04-17 11:04 869
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 870
	}
c53e6443 sago007 2012-04-17 11:04 871
ecef5838 sago007 2015-11-24 20:01 872
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 873
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 874
	}
89c4a3a6 sago007 2008-08-29 14:32 875
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 876
ecef5838 sago007 2015-11-24 20:01 877
class explosionManeger {
89c4a3a6 sago007 2008-08-29 14:32 878
public:
c53e6443 sago007 2012-04-17 11:04 879
	anExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 880
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 881
	//The old explosion information is also saved so explosions can be deleted!
c53e6443 sago007 2012-04-17 11:04 882
	anExplosion oldExplosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 883
	bool oldExplosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 884
ecef5838 sago007 2015-11-24 20:01 885
	explosionManeger() {
ecef5838 sago007 2015-11-24 20:01 886
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 887
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 888
			oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 889
		}
c53e6443 sago007 2012-04-17 11:04 890
	}
c53e6443 sago007 2012-04-17 11:04 891
ecef5838 sago007 2015-11-24 20:01 892
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 893
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 894
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 895
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 896
		}
ecef5838 sago007 2015-11-24 20:01 897
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 898
			return -1;
acd79baf sago007 2015-11-22 19:37 899
		}
c53e6443 sago007 2012-04-17 11:04 900
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 901
		explosionArray[explosionNumber] = anExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 902
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 903
		return 1;
c53e6443 sago007 2012-04-17 11:04 904
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 905
ecef5838 sago007 2015-11-24 20:01 906
	void update() {
c53e6443 sago007 2012-04-17 11:04 907
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 908
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 909
ecef5838 sago007 2015-11-24 20:01 910
			if (explosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 911
				oldExplosionUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 912
				oldExplosionArray[i] = explosionArray[i];
ecef5838 sago007 2015-11-24 20:01 913
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 914
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 915
				}
c53e6443 sago007 2012-04-17 11:04 916
			}
ecef5838 sago007 2015-11-24 20:01 917
			else {
c53e6443 sago007 2012-04-17 11:04 918
				oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 919
			}
c53e6443 sago007 2012-04-17 11:04 920
		}
c53e6443 sago007 2012-04-17 11:04 921
	} //update
89c4a3a6 sago007 2008-08-29 14:32 922
89c4a3a6 sago007 2008-08-29 14:32 923
89c4a3a6 sago007 2008-08-29 14:32 924
}; //explosionManeger
89c4a3a6 sago007 2008-08-29 14:32 925
4b0c248f sago007 2010-11-10 21:13 926
static explosionManeger theExplosionManeger;
89c4a3a6 sago007 2008-08-29 14:32 927
89c4a3a6 sago007 2008-08-29 14:32 928
//text pop-up
ecef5838 sago007 2015-11-24 20:01 929
class textMessage {
89c4a3a6 sago007 2008-08-29 14:32 930
private:
c53e6443 sago007 2012-04-17 11:04 931
	int x;
c53e6443 sago007 2012-04-17 11:04 932
	int y;
c53e6443 sago007 2012-04-17 11:04 933
	char textt[10];
c53e6443 sago007 2012-04-17 11:04 934
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 935
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 936
public:
89c4a3a6 sago007 2008-08-29 14:32 937
ecef5838 sago007 2015-11-24 20:01 938
	textMessage() {
ecef5838 sago007 2015-11-24 20:01 939
	}
c53e6443 sago007 2012-04-17 11:04 940
c53e6443 sago007 2012-04-17 11:04 941
	//constructor:
ecef5838 sago007 2015-11-24 20:01 942
	textMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 943
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 944
		x = X;
c53e6443 sago007 2012-04-17 11:04 945
		y = Y;
c53e6443 sago007 2012-04-17 11:04 946
		strncpy(textt,Text,10);
c53e6443 sago007 2012-04-17 11:04 947
		textt[9]=0;
c53e6443 sago007 2012-04-17 11:04 948
		time = Time;
c53e6443 sago007 2012-04-17 11:04 949
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 950
c53e6443 sago007 2012-04-17 11:04 951
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 952
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 953
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 954
	}
c53e6443 sago007 2012-04-17 11:04 955
ecef5838 sago007 2015-11-24 20:01 956
	int getX() {
c53e6443 sago007 2012-04-17 11:04 957
		return x;
c53e6443 sago007 2012-04-17 11:04 958
	}
c53e6443 sago007 2012-04-17 11:04 959
ecef5838 sago007 2015-11-24 20:01 960
	int getY() {
c53e6443 sago007 2012-04-17 11:04 961
		return y;
c53e6443 sago007 2012-04-17 11:04 962
	}
c53e6443 sago007 2012-04-17 11:04 963
ecef5838 sago007 2015-11-24 20:01 964
	const char* getText() {
c53e6443 sago007 2012-04-17 11:04 965
		return textt;
c53e6443 sago007 2012-04-17 11:04 966
	}
89c4a3a6 sago007 2008-08-29 14:32 967
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 968
ecef5838 sago007 2015-11-24 20:01 969
class textManeger {
89c4a3a6 sago007 2008-08-29 14:32 970
public:
c53e6443 sago007 2012-04-17 11:04 971
	textMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 972
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 973
	//The old text information is also saved so text can be deleted!
c53e6443 sago007 2012-04-17 11:04 974
	textMessage oldTextArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 975
	bool oldTextUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 976
ecef5838 sago007 2015-11-24 20:01 977
	textManeger() {
ecef5838 sago007 2015-11-24 20:01 978
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 979
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 980
			oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 981
		}
c53e6443 sago007 2012-04-17 11:04 982
	}
c53e6443 sago007 2012-04-17 11:04 983
ecef5838 sago007 2015-11-24 20:01 984
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 985
		int textNumber = 0;
ecef5838 sago007 2015-11-24 20:01 986
		while ((textNumber<maxNumberOfBalls)&&((textUsed[textNumber])||(oldTextUsed[textNumber]))) {
c53e6443 sago007 2012-04-17 11:04 987
			textNumber++;
acd79baf sago007 2015-11-22 19:37 988
		}
ecef5838 sago007 2015-11-24 20:01 989
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 990
			return -1;
acd79baf sago007 2015-11-22 19:37 991
		}
c53e6443 sago007 2012-04-17 11:04 992
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 993
		textArray[textNumber] = textMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 994
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 995
		return 1;
c53e6443 sago007 2012-04-17 11:04 996
	}  //addText
c53e6443 sago007 2012-04-17 11:04 997
ecef5838 sago007 2015-11-24 20:01 998
	void update() {
c53e6443 sago007 2012-04-17 11:04 999
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 1000
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 1001
ecef5838 sago007 2015-11-24 20:01 1002
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 1003
				if (!oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1004
					oldTextUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 1005
					oldTextArray[i] = textMessage(textArray[i]);
c53e6443 sago007 2012-04-17 11:04 1006
				}
ecef5838 sago007 2015-11-24 20:01 1007
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 1008
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1009
				}
c53e6443 sago007 2012-04-17 11:04 1010
			}
ecef5838 sago007 2015-11-24 20:01 1011
			else if (oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1012
				oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1013
			}
c53e6443 sago007 2012-04-17 11:04 1014
		}
c53e6443 sago007 2012-04-17 11:04 1015
	} //update
89c4a3a6 sago007 2008-08-29 14:32 1016
89c4a3a6 sago007 2008-08-29 14:32 1017
89c4a3a6 sago007 2008-08-29 14:32 1018
}; //textManeger
89c4a3a6 sago007 2008-08-29 14:32 1019
4b0c248f sago007 2010-11-10 21:13 1020
static textManeger theTextManeger;
89c4a3a6 sago007 2008-08-29 14:32 1021
89c4a3a6 sago007 2008-08-29 14:32 1022
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 1023
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 1024
#include "BlockGame.cpp"
89c4a3a6 sago007 2008-08-29 14:32 1025
ecef5838 sago007 2015-11-24 20:01 1026
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 1027
public:
c53e6443 sago007 2012-04-17 11:04 1028
	SDL_Surface* sBoard;
c53e6443 sago007 2012-04-17 11:04 1029
ecef5838 sago007 2015-11-24 20:01 1030
	BlockGameSdl(int tx, int ty) {
56241205 sago007 2012-08-05 11:15 1031
		tmp = IMG_Load2("gfx/BackBoard.png");
c53e6443 sago007 2012-04-17 11:04 1032
		sBoard = SDL_DisplayFormat(tmp);
c53e6443 sago007 2012-04-17 11:04 1033
		SDL_FreeSurface(tmp);
c53e6443 sago007 2012-04-17 11:04 1034
		//BlockGame::BlockGame(tx,ty);
229e212d sago007 2015-08-22 17:14 1035
		topx = tx;
229e212d sago007 2015-08-22 17:14 1036
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 1037
	}
ecef5838 sago007 2015-11-24 20:01 1038
	~BlockGameSdl() {
c53e6443 sago007 2012-04-17 11:04 1039
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 1040
	}
acd79baf sago007 2015-11-22 19:37 1041
58dd05a0 sago007 2015-08-22 17:49 1042
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 1043
		return topx;
229e212d sago007 2015-08-22 17:14 1044
	}
58dd05a0 sago007 2015-08-22 17:49 1045
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 1046
		return topy;
229e212d sago007 2015-08-22 17:14 1047
	}
acd79baf sago007 2015-11-22 19:37 1048
313ecd1b sago007 2015-08-22 20:38 1049
	void AddText(int x, int y, const std::string& text, int time) const override {
229e212d sago007 2015-08-22 17:14 1050
		theTextManeger.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 1051
	}
acd79baf sago007 2015-11-22 19:37 1052
313ecd1b sago007 2015-08-22 20:38 1053
	void AddBall(int x, int y, bool right, int color) const  override {
b37fa2db sago007 2015-12-04 20:44 1054
		theBallManeger.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 1055
	}
acd79baf sago007 2015-11-22 19:37 1056
acd79baf sago007 2015-11-22 19:37 1057
	void AddExplosion(int x, int y) const  override {
229e212d sago007 2015-08-22 17:14 1058
		theExplosionManeger.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 1059
	}
acd79baf sago007 2015-11-22 19:37 1060
313ecd1b sago007 2015-08-22 20:38 1061
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1062
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1063
			return;
acd79baf sago007 2015-11-22 19:37 1064
		}
313ecd1b sago007 2015-08-22 20:38 1065
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1066
	}
acd79baf sago007 2015-11-22 19:37 1067
027b5cfd sago007 2015-08-23 14:27 1068
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 1069
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 1070
	}
acd79baf sago007 2015-11-22 19:37 1071
313ecd1b sago007 2015-08-22 20:38 1072
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1073
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1074
			return;
acd79baf sago007 2015-11-22 19:37 1075
		}
313ecd1b sago007 2015-08-22 20:38 1076
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 1077
	}
acd79baf sago007 2015-11-22 19:37 1078
313ecd1b sago007 2015-08-22 20:38 1079
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1080
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1081
			return;
acd79baf sago007 2015-11-22 19:37 1082
		}
313ecd1b sago007 2015-08-22 20:38 1083
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1084
	}
acd79baf sago007 2015-11-22 19:37 1085
313ecd1b sago007 2015-08-22 20:38 1086
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 1087
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 1088
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 1089
		}
313ecd1b sago007 2015-08-22 20:38 1090
	}
acd79baf sago007 2015-11-22 19:37 1091
313ecd1b sago007 2015-08-22 20:38 1092
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1093
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1094
			return;
acd79baf sago007 2015-11-22 19:37 1095
		}
313ecd1b sago007 2015-08-22 20:38 1096
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1097
	}
6b1dc7a6 sago007 2010-11-08 21:03 1098
private:
ecef5838 sago007 2015-11-24 20:01 1099
	void convertSurface() {
c53e6443 sago007 2012-04-17 11:04 1100
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 1101
		sBoard = SDL_DisplayFormat(backBoard);
c53e6443 sago007 2012-04-17 11:04 1102
	}
c53e6443 sago007 2012-04-17 11:04 1103
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 1104
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 1105
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 1106
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 1107
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
c53e6443 sago007 2012-04-17 11:04 1108
					DrawIMG(bricks[board[j][i]%10], sBoard, j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 1109
					if ((board[j][i]/BLOCKWAIT)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1110
						DrawIMG(bomb[(ticks/BOMBTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1111
					}
ecef5838 sago007 2015-11-24 20:01 1112
					if ((board[j][i]/BLOCKHANG)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1113
						DrawIMG(ready[(ticks/READYTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1114
					}
c53e6443 sago007 2012-04-17 11:04 1115
c53e6443 sago007 2012-04-17 11:04 1116
				}
ecef5838 sago007 2015-11-24 20:01 1117
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1118
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1119
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1120
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 1121
						left = -1;
acd79baf sago007 2015-11-22 19:37 1122
					}
acd79baf sago007 2015-11-22 19:37 1123
					else {
acd79baf sago007 2015-11-22 19:37 1124
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1125
					}
acd79baf sago007 2015-11-22 19:37 1126
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 1127
						right = -1;
acd79baf sago007 2015-11-22 19:37 1128
					}
acd79baf sago007 2015-11-22 19:37 1129
					else {
acd79baf sago007 2015-11-22 19:37 1130
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1131
					}
acd79baf sago007 2015-11-22 19:37 1132
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 1133
						over = -1;
acd79baf sago007 2015-11-22 19:37 1134
					}
acd79baf sago007 2015-11-22 19:37 1135
					else {
acd79baf sago007 2015-11-22 19:37 1136
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1137
					}
acd79baf sago007 2015-11-22 19:37 1138
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 1139
						under = -1;
acd79baf sago007 2015-11-22 19:37 1140
					}
acd79baf sago007 2015-11-22 19:37 1141
					else {
acd79baf sago007 2015-11-22 19:37 1142
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1143
					}
ecef5838 sago007 2015-11-24 20:01 1144
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1145
						DrawIMG(garbageFill, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1146
					}
ecef5838 sago007 2015-11-24 20:01 1147
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1148
						DrawIMG(garbageL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1149
					}
ecef5838 sago007 2015-11-24 20:01 1150
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1151
						DrawIMG(garbageR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1152
					}
ecef5838 sago007 2015-11-24 20:01 1153
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1154
						DrawIMG(garbageT, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1155
					}
ecef5838 sago007 2015-11-24 20:01 1156
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1157
						DrawIMG(garbageB, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1158
					}
ecef5838 sago007 2015-11-24 20:01 1159
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1160
						DrawIMG(garbageTL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1161
					}
ecef5838 sago007 2015-11-24 20:01 1162
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1163
						DrawIMG(garbageBL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1164
					}
ecef5838 sago007 2015-11-24 20:01 1165
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1166
						DrawIMG(garbageTR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1167
					}
ecef5838 sago007 2015-11-24 20:01 1168
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1169
						DrawIMG(garbageBR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1170
					}
ecef5838 sago007 2015-11-24 20:01 1171
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1172
						DrawIMG(garbageMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1173
					}
ecef5838 sago007 2015-11-24 20:01 1174
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1175
						DrawIMG(garbageM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1176
					}
ecef5838 sago007 2015-11-24 20:01 1177
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1178
						DrawIMG(garbageML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1179
					}
c53e6443 sago007 2012-04-17 11:04 1180
				}
ecef5838 sago007 2015-11-24 20:01 1181
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 1182
					if (j==0) {
c53e6443 sago007 2012-04-17 11:04 1183
						DrawIMG(garbageGML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1184
					}
ecef5838 sago007 2015-11-24 20:01 1185
					else if (j==5) {
c53e6443 sago007 2012-04-17 11:04 1186
						DrawIMG(garbageGMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1187
					}
ecef5838 sago007 2015-11-24 20:01 1188
					else {
c53e6443 sago007 2012-04-17 11:04 1189
						DrawIMG(garbageGM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1190
					}
c53e6443 sago007 2012-04-17 11:04 1191
				}
c53e6443 sago007 2012-04-17 11:04 1192
			}
c53e6443 sago007 2012-04-17 11:04 1193
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 1194
c53e6443 sago007 2012-04-17 11:04 1195
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 1196
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 1197
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1198
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1199
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1200
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 1201
					left = -1;
acd79baf sago007 2015-11-22 19:37 1202
				}
acd79baf sago007 2015-11-22 19:37 1203
				else {
acd79baf sago007 2015-11-22 19:37 1204
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1205
				}
acd79baf sago007 2015-11-22 19:37 1206
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 1207
					right = -1;
acd79baf sago007 2015-11-22 19:37 1208
				}
acd79baf sago007 2015-11-22 19:37 1209
				else {
acd79baf sago007 2015-11-22 19:37 1210
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1211
				}
acd79baf sago007 2015-11-22 19:37 1212
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 1213
					over = -1;
acd79baf sago007 2015-11-22 19:37 1214
				}
acd79baf sago007 2015-11-22 19:37 1215
				else {
acd79baf sago007 2015-11-22 19:37 1216
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1217
				}
acd79baf sago007 2015-11-22 19:37 1218
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 1219
					under = -1;
acd79baf sago007 2015-11-22 19:37 1220
				}
acd79baf sago007 2015-11-22 19:37 1221
				else {
acd79baf sago007 2015-11-22 19:37 1222
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1223
				}
ecef5838 sago007 2015-11-24 20:01 1224
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
c53e6443 sago007 2012-04-17 11:04 1225
					DrawIMG(smiley[board[j][i]%4], sBoard, 2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 1226
				}
ecef5838 sago007 2015-11-24 20:01 1227
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 1228
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 1229
				}
ecef5838 sago007 2015-11-24 20:01 1230
				else {
c53e6443 sago007 2012-04-17 11:04 1231
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 1232
				}
c53e6443 sago007 2012-04-17 11:04 1233
c53e6443 sago007 2012-04-17 11:04 1234
			}
c53e6443 sago007 2012-04-17 11:04 1235
		}
c53e6443 sago007 2012-04-17 11:04 1236
		for (int i=0; i<6; i++)
ecef5838 sago007 2015-11-24 20:01 1237
			if (board[i][0]!=-1) {
acd79baf sago007 2015-11-22 19:37 1238
				DrawIMG(transCover, sBoard, i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 1239
			}
c53e6443 sago007 2012-04-17 11:04 1240
c53e6443 sago007 2012-04-17 11:04 1241
	}
6b1dc7a6 sago007 2010-11-08 21:03 1242
public:
c53e6443 sago007 2012-04-17 11:04 1243
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 1244
	void DoPaintJob() {
c53e6443 sago007 2012-04-17 11:04 1245
		DrawIMG(backBoard, sBoard, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1246
		nf_standard_blue_font.setDest(sBoard); //reset to screen at the end of this funciton!
cf54d8c3 sago007 2012-05-03 20:52 1247
cf54d8c3 sago007 2012-05-03 20:52 1248
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 1249
		if (stageClear) {
acd79baf sago007 2015-11-22 19:37 1250
			DrawIMG(blackLine, sBoard, 0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 1251
		}
ecef5838 sago007 2015-11-24 20:01 1252
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1253
			//We need to write nr. of moves left!
c53e6443 sago007 2012-04-17 11:04 1254
			strHolder = "Moves left: " + itoa(MovesLeft);
e55d039f sago007 2015-12-04 22:22 1255
			nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1256
c53e6443 sago007 2012-04-17 11:04 1257
		}
ecef5838 sago007 2015-11-24 20:01 1258
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
c53e6443 sago007 2012-04-17 11:04 1259
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1260
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 1261
				if (hasWonTheGame) {
c53e6443 sago007 2012-04-17 11:04 1262
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1263
				}
ecef5838 sago007 2015-11-24 20:01 1264
				else {
c53e6443 sago007 2012-04-17 11:04 1265
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1266
				}
c53e6443 sago007 2012-04-17 11:04 1267
			}
ecef5838 sago007 2015-11-24 20:01 1268
			else {
c53e6443 sago007 2012-04-17 11:04 1269
				strHolder = "Last puzzle";
e55d039f sago007 2015-12-04 22:22 1270
				nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1271
			}
c53e6443 sago007 2012-04-17 11:04 1272
		}
ecef5838 sago007 2015-11-24 20:01 1273
		if (stageClear && stageButtonStatus == SBstageClear) {
c53e6443 sago007 2012-04-17 11:04 1274
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1275
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 1276
				if (hasWonTheGame) {
c53e6443 sago007 2012-04-17 11:04 1277
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1278
				}
ecef5838 sago007 2015-11-24 20:01 1279
				else {
c53e6443 sago007 2012-04-17 11:04 1280
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1281
				}
c53e6443 sago007 2012-04-17 11:04 1282
			}
ecef5838 sago007 2015-11-24 20:01 1283
			else {
c53e6443 sago007 2012-04-17 11:04 1284
				strHolder = "Last stage";
e55d039f sago007 2015-12-04 22:22 1285
				nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1286
			}
c53e6443 sago007 2012-04-17 11:04 1287
		}
6b1dc7a6 sago007 2010-11-08 21:03 1288
6b1dc7a6 sago007 2010-11-08 21:03 1289
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 1290
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1291
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
c53e6443 sago007 2012-04-17 11:04 1292
			//NFont_Write(sBoard,   5, 5, strHolder.c_str());
e55d039f sago007 2015-12-04 22:22 1293
			nf_standard_blue_font.draw(5,5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1294
		}
6b1dc7a6 sago007 2010-11-08 21:03 1295
#endif
acd79baf sago007 2015-11-22 19:37 1296
		if (!bGameOver) {
acd79baf sago007 2015-11-22 19:37 1297
			DrawIMG(cursor[(ticks/600)%2],sBoard,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 1298
		}
ecef5838 sago007 2015-11-24 20:01 1299
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 1300
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1301
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1302
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1303
			}
c53e6443 sago007 2012-04-17 11:04 1304
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 1305
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 1306
			case 2:
c53e6443 sago007 2012-04-17 11:04 1307
				DrawIMG(counter[2], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1308
				break;
c53e6443 sago007 2012-04-17 11:04 1309
			case 1:
c53e6443 sago007 2012-04-17 11:04 1310
				DrawIMG(counter[1], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1311
				break;
c53e6443 sago007 2012-04-17 11:04 1312
			case 0:
c53e6443 sago007 2012-04-17 11:04 1313
				DrawIMG(counter[0], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1314
				break;
c53e6443 sago007 2012-04-17 11:04 1315
			default:
c53e6443 sago007 2012-04-17 11:04 1316
				break;
c53e6443 sago007 2012-04-17 11:04 1317
			}
c53e6443 sago007 2012-04-17 11:04 1318
		}
ecef5838 sago007 2015-11-24 20:01 1319
		else {
ecef5838 sago007 2015-11-24 20:01 1320
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1321
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1322
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 1323
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 1324
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1325
					}
c53e6443 sago007 2012-04-17 11:04 1326
				}
c53e6443 sago007 2012-04-17 11:04 1327
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 1328
			}
ecef5838 sago007 2015-11-24 20:01 1329
			else {
ecef5838 sago007 2015-11-24 20:01 1330
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1331
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 1332
				}
c53e6443 sago007 2012-04-17 11:04 1333
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 1334
			}
c53e6443 sago007 2012-04-17 11:04 1335
		}
6b1dc7a6 sago007 2010-11-08 21:03 1336
ecef5838 sago007 2015-11-24 20:01 1337
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1338
			if (hasWonTheGame) {
80b830cd sago007 2012-08-19 17:51 1339
				DrawIMG(iWinner, sBoard, 0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 1340
			}
ecef5838 sago007 2015-11-24 20:01 1341
			else {
ecef5838 sago007 2015-11-24 20:01 1342
				if (bDraw) {
80b830cd sago007 2012-08-19 17:51 1343
					DrawIMG(iDraw, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1344
				}
ecef5838 sago007 2015-11-24 20:01 1345
				else {
80b830cd sago007 2012-08-19 17:51 1346
					DrawIMG(iGameOver, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1347
				}
80b830cd sago007 2012-08-19 17:51 1348
			}
80b830cd sago007 2012-08-19 17:51 1349
		}
c53e6443 sago007 2012-04-17 11:04 1350
		nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 1351
	}
6b1dc7a6 sago007 2010-11-08 21:03 1352
6b1dc7a6 sago007 2010-11-08 21:03 1353
ecef5838 sago007 2015-11-24 20:01 1354
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 1355
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 1356
		DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1357
	}
acd79baf sago007 2015-11-22 19:37 1358
229e212d sago007 2015-08-22 17:14 1359
private:
229e212d sago007 2015-08-22 17:14 1360
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 1361
};
6b1dc7a6 sago007 2010-11-08 21:03 1362
6b1dc7a6 sago007 2010-11-08 21:03 1363
6b1dc7a6 sago007 2010-11-08 21:03 1364
6b1dc7a6 sago007 2010-11-08 21:03 1365
89c4a3a6 sago007 2008-08-29 14:32 1366
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 1367
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 1368
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1369
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 1370
	}
acd79baf sago007 2015-11-22 19:37 1371
	int rightNow = (int)time(nullptr);
c53e6443 sago007 2012-04-17 11:04 1372
	/*#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1373
	    char buf[514];
f306e3ca sago007 2015-12-04 21:16 1374
	    snprintf( buf, sizeof(buf), "%s/.gamesaves/blockattack/screenshots/screenshot%i.bmp", getenv("HOME"), rightNow );
c53e6443 sago007 2012-04-17 11:04 1375
	#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1376
	    char buf[MAX_PATH];
f306e3ca sago007 2015-12-04 21:16 1377
	    snprintf( buf, sizeof(buf), "%s\\My Games\\blockattack\\screenshots\\screenshot%i.bmp", (getMyDocumentsPath()).c_str(), rightNow );
c53e6443 sago007 2012-04-17 11:04 1378
	#else
c53e6443 sago007 2012-04-17 11:04 1379
	    char buf[MAX_PATH];
f306e3ca sago007 2015-12-04 21:16 1380
	    snprintf( buf, sizeof(buf), "screenshot%i.bmp", rightNow );
c53e6443 sago007 2012-04-17 11:04 1381
	#endif*/
215ca7b3 sago007 2009-03-06 16:37 1382
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1383
	string buf = (string)getenv("HOME")+"/.gamesaves/blockattack/screenshots/screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1384
#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1385
	string buf = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots\\screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1386
#else
c53e6443 sago007 2012-04-17 11:04 1387
	string buf = "screenshot"+itoa(rightNow)+".bmp";
89c4a3a6 sago007 2008-08-29 14:32 1388
#endif
c53e6443 sago007 2012-04-17 11:04 1389
	SDL_SaveBMP( screen, buf.c_str() );
c53e6443 sago007 2012-04-17 11:04 1390
	if (!NoSound)
acd79baf sago007 2015-11-22 19:37 1391
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1392
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 1393
		}
89c4a3a6 sago007 2008-08-29 14:32 1394
}
89c4a3a6 sago007 2008-08-29 14:32 1395
89c4a3a6 sago007 2008-08-29 14:32 1396
//Function to return the name of a key, to be displayed...
ecef5838 sago007 2015-11-24 20:01 1397
static string getKeyName(SDLKey key) {
c53e6443 sago007 2012-04-17 11:04 1398
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 1399
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 1400
}
89c4a3a6 sago007 2008-08-29 14:32 1401
ecef5838 sago007 2015-11-24 20:01 1402
void MakeBackground(int xsize,int ysize,BlockGame& theGame, BlockGame& theGame2);
89c4a3a6 sago007 2008-08-29 14:32 1403
89c4a3a6 sago007 2008-08-29 14:32 1404
89c4a3a6 sago007 2008-08-29 14:32 1405
89c4a3a6 sago007 2008-08-29 14:32 1406
//Dialogbox
f6707482 sago007 2015-12-04 22:55 1407
bool OpenDialogbox(int x, int y, std::string& name) {
c53e6443 sago007 2012-04-17 11:04 1408
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1409
	bool accept = false;   //New name is accepted! (not Cancelled)
f6707482 sago007 2015-12-04 22:55 1410
	ReadKeyboard rk = ReadKeyboard(name.c_str());
c53e6443 sago007 2012-04-17 11:04 1411
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1412
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1413
	DrawIMG(background,screen,0,0);
9b99cf7a sago007 2015-12-04 20:22 1414
	SDLUnicodeScope unicodeScope;
ecef5838 sago007 2015-11-24 20:01 1415
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1416
		DrawIMG(dialogBox,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 1417
		NFont_Write(screen, x+40,y+76,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 1418
		strHolder = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1419
		strHolder.erase((int)rk.CharsBeforeCursor());
c53e6443 sago007 2012-04-17 11:04 1420
ecef5838 sago007 2015-11-24 20:01 1421
		if (((SDL_GetTicks()/600)%2)==1) {
e55d039f sago007 2015-12-04 22:22 1422
			NFont_Write(screen, x+40+nf_standard_blue_font.getWidth( "%s", strHolder.c_str()),y+76,"|");
acd79baf sago007 2015-11-22 19:37 1423
		}
c53e6443 sago007 2012-04-17 11:04 1424
c53e6443 sago007 2012-04-17 11:04 1425
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1426
ecef5838 sago007 2015-11-24 20:01 1427
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1428
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1429
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1430
				done = true;
c53e6443 sago007 2012-04-17 11:04 1431
				accept = false;
c53e6443 sago007 2012-04-17 11:04 1432
			}
c53e6443 sago007 2012-04-17 11:04 1433
ecef5838 sago007 2015-11-24 20:01 1434
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1435
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1436
					done = true;
c53e6443 sago007 2012-04-17 11:04 1437
					accept = true;
c53e6443 sago007 2012-04-17 11:04 1438
				}
ecef5838 sago007 2015-11-24 20:01 1439
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1440
					done = true;
c53e6443 sago007 2012-04-17 11:04 1441
					accept = false;
c53e6443 sago007 2012-04-17 11:04 1442
				}
ecef5838 sago007 2015-11-24 20:01 1443
				else if (!(event.key.keysym.sym == SDLK_BACKSPACE)) {
9b99cf7a sago007 2015-12-04 20:22 1444
					if ((rk.ReadKey(event.key.keysym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1445
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1446
					}
c53e6443 sago007 2012-04-17 11:04 1447
				}
9b99cf7a sago007 2015-12-04 20:22 1448
				else if (event.key.keysym.sym == SDLK_BACKSPACE) {
9b99cf7a sago007 2015-12-04 20:22 1449
					if ((rk.ReadKey(event.key.keysym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1450
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1451
					}
c53e6443 sago007 2012-04-17 11:04 1452
				}
c53e6443 sago007 2012-04-17 11:04 1453
			}
c53e6443 sago007 2012-04-17 11:04 1454
acd79baf sago007 2015-11-22 19:37 1455
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1456
c53e6443 sago007 2012-04-17 11:04 1457
		SDL_Flip(screen); //Update screen
acd79baf sago007 2015-11-22 19:37 1458
	}   //while(!done)
f6707482 sago007 2015-12-04 22:55 1459
	name = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1460
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 1461
	showDialog = false;
9b99cf7a sago007 2015-12-04 20:22 1462
	unicodeScope.Release();
c53e6443 sago007 2012-04-17 11:04 1463
	return accept;
c53e6443 sago007 2012-04-17 11:04 1464
}
89c4a3a6 sago007 2008-08-29 14:32 1465
c53e6443 sago007 2012-04-17 11:04 1466
//Draws the highscores
ecef5838 sago007 2015-11-24 20:01 1467
void DrawHighscores(int x, int y, bool endless) {
c53e6443 sago007 2012-04-17 11:04 1468
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1469
	DrawIMG(background,screen,0,0);
acd79baf sago007 2015-11-22 19:37 1470
	if (endless) {
e55d039f sago007 2015-12-04 22:22 1471
		nf_standard_blue_font.draw(x+100,y+100, "%s",_("Endless:") );
acd79baf sago007 2015-11-22 19:37 1472
	}
acd79baf sago007 2015-11-22 19:37 1473
	else {
e55d039f sago007 2015-12-04 22:22 1474
		nf_standard_blue_font.draw(x+100,y+100, "%s",_("Time Trial:") );
acd79baf sago007 2015-11-22 19:37 1475
	}
ecef5838 sago007 2015-11-24 20:01 1476
	for (int i =0; i<10; i++) {
c53e6443 sago007 2012-04-17 11:04 1477
		char playerScore[32];
c53e6443 sago007 2012-04-17 11:04 1478
		char playerName[32];
ecef5838 sago007 2015-11-24 20:01 1479
		if (endless) {
f306e3ca sago007 2015-12-04 21:16 1480
			snprintf(playerScore, sizeof(playerScore), "%i", theTopScoresEndless.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1481
		}
ecef5838 sago007 2015-11-24 20:01 1482
		else {
f306e3ca sago007 2015-12-04 21:16 1483
			snprintf(playerScore, sizeof(playerScore), "%i", theTopScoresTimeTrial.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1484
		}
ecef5838 sago007 2015-11-24 20:01 1485
		if (endless) {
c53e6443 sago007 2012-04-17 11:04 1486
			strcpy(playerName,theTopScoresEndless.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1487
		}
ecef5838 sago007 2015-11-24 20:01 1488
		else {
c53e6443 sago007 2012-04-17 11:04 1489
			strcpy(playerName,theTopScoresTimeTrial.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1490
		}
e55d039f sago007 2015-12-04 22:22 1491
		nf_standard_blue_font.draw(x+420,y+150+i*35, "%s",playerScore);
e55d039f sago007 2015-12-04 22:22 1492
		nf_standard_blue_font.draw(x+60,y+150+i*35, "%s",playerName);
c53e6443 sago007 2012-04-17 11:04 1493
	}
c53e6443 sago007 2012-04-17 11:04 1494
}
89c4a3a6 sago007 2008-08-29 14:32 1495
ecef5838 sago007 2015-11-24 20:01 1496
void DrawStats() {
c53e6443 sago007 2012-04-17 11:04 1497
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1498
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1499
	int y = 5;
c53e6443 sago007 2012-04-17 11:04 1500
	const int y_spacing = 30;
c53e6443 sago007 2012-04-17 11:04 1501
	NFont_Write(screen, 10,y,_("Stats") );
c53e6443 sago007 2012-04-17 11:04 1502
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1503
	NFont_Write(screen, 10,y,_("Chains") );
ecef5838 sago007 2015-11-24 20:01 1504
	for (int i=2; i<13; i++) {
c53e6443 sago007 2012-04-17 11:04 1505
		y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1506
		NFont_Write(screen, 10,y,(itoa(i)+"X").c_str());
c53e6443 sago007 2012-04-17 11:04 1507
		string numberAsString = itoa(Stats::getInstance()->getNumberOf("chainX"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1508
		NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1509
	}
c53e6443 sago007 2012-04-17 11:04 1510
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1511
	NFont_Write(screen, 10,y,_("Lines Pushed: ") );
c53e6443 sago007 2012-04-17 11:04 1512
	string numberAsString = itoa(Stats::getInstance()->getNumberOf("linesPushed"));
c53e6443 sago007 2012-04-17 11:04 1513
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1514
c53e6443 sago007 2012-04-17 11:04 1515
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1516
	NFont_Write(screen, 10,y, _("Puzzles solved: ") );
c53e6443 sago007 2012-04-17 11:04 1517
	numberAsString = itoa(Stats::getInstance()->getNumberOf("puzzlesSolved"));
c53e6443 sago007 2012-04-17 11:04 1518
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1519
c53e6443 sago007 2012-04-17 11:04 1520
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1521
	NFont_Write(screen, 10,y, _("Run time: ") );
c53e6443 sago007 2012-04-17 11:04 1522
	commonTime ct = TimeHandler::peekTime("totalTime",TimeHandler::ms2ct(SDL_GetTicks()));
c53e6443 sago007 2012-04-17 11:04 1523
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1524
	NFont_Write(screen, 10,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1525
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1526
	NFont_Write(screen, 10,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1527
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1528
	NFont_Write(screen, 10,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1529
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1530
	NFont_Write(screen, 10,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1531
c53e6443 sago007 2012-04-17 11:04 1532
	y-=y_spacing*4; //Four rows back
c53e6443 sago007 2012-04-17 11:04 1533
	const int x_offset3 = xsize/3+10; //Ofset for three rows
c53e6443 sago007 2012-04-17 11:04 1534
	NFont_Write(screen, x_offset3,y, _("Play time: ") );
c53e6443 sago007 2012-04-17 11:04 1535
	ct = TimeHandler::getTime("playTime");
c53e6443 sago007 2012-04-17 11:04 1536
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1537
	NFont_Write(screen, x_offset3,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1538
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1539
	NFont_Write(screen, x_offset3,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1540
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1541
	NFont_Write(screen, x_offset3,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1542
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1543
	NFont_Write(screen, x_offset3,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1544
c53e6443 sago007 2012-04-17 11:04 1545
	const int x_offset = xsize/2+10;
c53e6443 sago007 2012-04-17 11:04 1546
	y = 5+y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1547
	NFont_Write(screen, x_offset,y, _("VS CPU (win/loss)") );
ecef5838 sago007 2015-11-24 20:01 1548
	for (int i=0; i<7; i++) {
c53e6443 sago007 2012-04-17 11:04 1549
		y += y_spacing;
e68d08eb sago007 2013-11-15 22:33 1550
		NFont_Write(screen, x_offset,y,string("AI "+itoa(i+1)).c_str());
c53e6443 sago007 2012-04-17 11:04 1551
		numberAsString = itoa(Stats::getInstance()->getNumberOf("defeatedAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1552
		string numberAsString2 = itoa(Stats::getInstance()->getNumberOf("defeatedByAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1553
		string toPrint = numberAsString + "/" + numberAsString2;
c53e6443 sago007 2012-04-17 11:04 1554
		NFont_Write(screen, x_offset+230,y,toPrint.c_str());
c53e6443 sago007 2012-04-17 11:04 1555
	}
c53e6443 sago007 2012-04-17 11:04 1556
}
47529580 sago007 2008-12-09 02:34 1557
ecef5838 sago007 2015-11-24 20:01 1558
void OpenScoresDisplay() {
c53e6443 sago007 2012-04-17 11:04 1559
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 1560
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1561
	int page = 0;
c53e6443 sago007 2012-04-17 11:04 1562
	const int numberOfPages = 3;
c53e6443 sago007 2012-04-17 11:04 1563
	//button coodinates:
c53e6443 sago007 2012-04-17 11:04 1564
	const int scoreX = buttonXsize*2;
c53e6443 sago007 2012-04-17 11:04 1565
	const int scoreY = 0;
c53e6443 sago007 2012-04-17 11:04 1566
	const int backX = 20;
c53e6443 sago007 2012-04-17 11:04 1567
	const int backY = ysize-buttonYsize-20;
c53e6443 sago007 2012-04-17 11:04 1568
	const int nextX = xsize-buttonXsize-20;
c53e6443 sago007 2012-04-17 11:04 1569
	const int nextY = backY;
ecef5838 sago007 2015-11-24 20:01 1570
	while (!done && !Config::getInstance()->isShuttingDown()) {
ecef5838 sago007 2015-11-24 20:01 1571
		switch (page) {
c53e6443 sago007 2012-04-17 11:04 1572
		case 0:
c53e6443 sago007 2012-04-17 11:04 1573
			//Highscores, endless
c53e6443 sago007 2012-04-17 11:04 1574
			DrawHighscores(100,100,true);
c53e6443 sago007 2012-04-17 11:04 1575
			break;
c53e6443 sago007 2012-04-17 11:04 1576
		case 1:
c53e6443 sago007 2012-04-17 11:04 1577
			//Highscores, Time Trial
c53e6443 sago007 2012-04-17 11:04 1578
			DrawHighscores(100,100,false);
c53e6443 sago007 2012-04-17 11:04 1579
			break;
c53e6443 sago007 2012-04-17 11:04 1580
		case 2:
c53e6443 sago007 2012-04-17 11:04 1581
		default:
c53e6443 sago007 2012-04-17 11:04 1582
			DrawStats();
c53e6443 sago007 2012-04-17 11:04 1583
		};
c53e6443 sago007 2012-04-17 11:04 1584
c53e6443 sago007 2012-04-17 11:04 1585
		//Draw buttons:
c53e6443 sago007 2012-04-17 11:04 1586
		DrawIMG(bHighScore,screen,scoreX,scoreY);
c53e6443 sago007 2012-04-17 11:04 1587
		DrawIMG(bBack,screen,backX,backY);
c53e6443 sago007 2012-04-17 11:04 1588
		DrawIMG(bNext,screen,nextX,nextY);
c53e6443 sago007 2012-04-17 11:04 1589
c53e6443 sago007 2012-04-17 11:04 1590
		//Draw page number
53001fa2 sago007 2015-11-08 15:13 1591
		string pageXofY = (boost::format(_("Page %1% of %2%") )%(page+1)%numberOfPages).str();
e55d039f sago007 2015-12-04 22:22 1592
		NFont_Write(screen, xsize/2-nf_standard_blue_font.getWidth( "%s", pageXofY.c_str())/2,ysize-60,pageXofY.c_str());
c53e6443 sago007 2012-04-17 11:04 1593
c53e6443 sago007 2012-04-17 11:04 1594
		SDL_Delay(10);
c53e6443 sago007 2012-04-17 11:04 1595
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1596
c53e6443 sago007 2012-04-17 11:04 1597
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1598
ecef5838 sago007 2015-11-24 20:01 1599
		while ( SDL_PollEvent(&event) ) {
c53e6443 sago007 2012-04-17 11:04 1600
c53e6443 sago007 2012-04-17 11:04 1601
ecef5838 sago007 2015-11-24 20:01 1602
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1603
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1604
				done = true;
c53e6443 sago007 2012-04-17 11:04 1605
			}
c53e6443 sago007 2012-04-17 11:04 1606
ecef5838 sago007 2015-11-24 20:01 1607
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1608
				if ( (event.key.keysym.sym == SDLK_RIGHT)) {
c53e6443 sago007 2012-04-17 11:04 1609
					page++;
ecef5838 sago007 2015-11-24 20:01 1610
					if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1611
						page = 0;
acd79baf sago007 2015-11-22 19:37 1612
					}
c53e6443 sago007 2012-04-17 11:04 1613
				}
ecef5838 sago007 2015-11-24 20:01 1614
				else if ( (event.key.keysym.sym == SDLK_LEFT)) {
c53e6443 sago007 2012-04-17 11:04 1615
					page--;
ecef5838 sago007 2015-11-24 20:01 1616
					if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1617
						page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1618
					}
c53e6443 sago007 2012-04-17 11:04 1619
				}
ecef5838 sago007 2015-11-24 20:01 1620
				else {
c53e6443 sago007 2012-04-17 11:04 1621
					done = true;
acd79baf sago007 2015-11-22 19:37 1622
				}
c53e6443 sago007 2012-04-17 11:04 1623
ecef5838 sago007 2015-11-24 20:01 1624
				if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 1625
					writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 1626
				}
c53e6443 sago007 2012-04-17 11:04 1627
ecef5838 sago007 2015-11-24 20:01 1628
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1629
					done = true;
c53e6443 sago007 2012-04-17 11:04 1630
				}
ecef5838 sago007 2015-11-24 20:01 1631
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1632
					done = true;
c53e6443 sago007 2012-04-17 11:04 1633
				}
c53e6443 sago007 2012-04-17 11:04 1634
			}
c53e6443 sago007 2012-04-17 11:04 1635
acd79baf sago007 2015-11-22 19:37 1636
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1637
c53e6443 sago007 2012-04-17 11:04 1638
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1639
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1640
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1641
		}
7ca669ac sago007 2008-12-09 16:30 1642
ecef5838 sago007 2015-11-24 20:01 1643
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1644
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1645
c53e6443 sago007 2012-04-17 11:04 1646
			//The Score button:
ecef5838 sago007 2015-11-24 20:01 1647
			if ((mousex>scoreX) && (mousex<scoreX+buttonXsize) && (mousey>scoreY) && (mousey<scoreY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1648
				done =true;
acd79baf sago007 2015-11-22 19:37 1649
			}
c53e6443 sago007 2012-04-17 11:04 1650
c53e6443 sago007 2012-04-17 11:04 1651
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1652
			if ((mousex>backX) && (mousex<backX+buttonXsize) && (mousey>backY) && (mousey<backY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1653
				page--;
ecef5838 sago007 2015-11-24 20:01 1654
				if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1655
					page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1656
				}
c53e6443 sago007 2012-04-17 11:04 1657
			}
c53e6443 sago007 2012-04-17 11:04 1658
c53e6443 sago007 2012-04-17 11:04 1659
			//The next button:
ecef5838 sago007 2015-11-24 20:01 1660
			if ((mousex>nextX) && (mousex<nextX+buttonXsize) && (mousey>nextY) && (mousey<nextY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1661
				page++;
ecef5838 sago007 2015-11-24 20:01 1662
				if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1663
					page = 0;
acd79baf sago007 2015-11-22 19:37 1664
				}
c53e6443 sago007 2012-04-17 11:04 1665
			}
c53e6443 sago007 2012-04-17 11:04 1666
		}
7ca669ac sago007 2008-12-09 16:30 1667
c53e6443 sago007 2012-04-17 11:04 1668
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1669
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1670
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1671
	}
6b1dc7a6 sago007 2010-11-08 21:03 1672
6b1dc7a6 sago007 2010-11-08 21:03 1673
81d9c25d sago007 2008-11-24 09:50 1674
}
81d9c25d sago007 2008-11-24 09:50 1675
89c4a3a6 sago007 2008-08-29 14:32 1676
89c4a3a6 sago007 2008-08-29 14:32 1677
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 1678
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 1679
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1680
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1681
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1682
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 1683
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1684
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1685
	}
c53e6443 sago007 2012-04-17 11:04 1686
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1687
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1688
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1689
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1690
#endif
c53e6443 sago007 2012-04-17 11:04 1691
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1692
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1693
	DrawIMG(bForward,background,x+460,y+420);
c53e6443 sago007 2012-04-17 11:04 1694
	DrawIMG(bBack,background,x+20,y+420);
ecef5838 sago007 2015-11-24 20:01 1695
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1696
		DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1697
		const int nrOfFiles = 10;
c53e6443 sago007 2012-04-17 11:04 1698
		DrawIMG(changeButtonsBack,screen,x,y);
ecef5838 sago007 2015-11-24 20:01 1699
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1700
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1701
		}
89c4a3a6 sago007 2008-08-29 14:32 1702
c53e6443 sago007 2012-04-17 11:04 1703
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1704
ecef5838 sago007 2015-11-24 20:01 1705
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1706
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1707
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1708
				done = true;
c53e6443 sago007 2012-04-17 11:04 1709
			}
c53e6443 sago007 2012-04-17 11:04 1710
ecef5838 sago007 2015-11-24 20:01 1711
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1712
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1713
					done = true;
c53e6443 sago007 2012-04-17 11:04 1714
				}
c53e6443 sago007 2012-04-17 11:04 1715
ecef5838 sago007 2015-11-24 20:01 1716
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1717
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1718
				}
c53e6443 sago007 2012-04-17 11:04 1719
ecef5838 sago007 2015-11-24 20:01 1720
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1721
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1722
				}
c53e6443 sago007 2012-04-17 11:04 1723
			}
c53e6443 sago007 2012-04-17 11:04 1724
c53e6443 sago007 2012-04-17 11:04 1725
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1726
c53e6443 sago007 2012-04-17 11:04 1727
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1728
c53e6443 sago007 2012-04-17 11:04 1729
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1730
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1731
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1732
		}
89c4a3a6 sago007 2008-08-29 14:32 1733
ecef5838 sago007 2015-11-24 20:01 1734
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1735
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1736
c53e6443 sago007 2012-04-17 11:04 1737
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1738
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1739
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1740
			}
c53e6443 sago007 2012-04-17 11:04 1741
c53e6443 sago007 2012-04-17 11:04 1742
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1743
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1744
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1745
			}
c53e6443 sago007 2012-04-17 11:04 1746
ecef5838 sago007 2015-11-24 20:01 1747
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1748
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1749
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1750
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1751
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1752
					}
c53e6443 sago007 2012-04-17 11:04 1753
				}
c53e6443 sago007 2012-04-17 11:04 1754
			}
c53e6443 sago007 2012-04-17 11:04 1755
		}
89c4a3a6 sago007 2008-08-29 14:32 1756
c53e6443 sago007 2012-04-17 11:04 1757
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1758
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1759
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1760
	}
80b830cd sago007 2012-08-19 17:51 1761
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1762
}
89c4a3a6 sago007 2008-08-29 14:32 1763
89c4a3a6 sago007 2008-08-29 14:32 1764
89c4a3a6 sago007 2008-08-29 14:32 1765
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1766
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1767
	for (int i = 0; i< maxNumberOfBalls; i++) {
ecef5838 sago007 2015-11-24 20:01 1768
		if (theBallManeger.ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1769
			DrawIMG(balls[theBallManeger.ballArray[i].getColor()],screen,theBallManeger.ballArray[i].getX(),theBallManeger.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1770
		} //if used
ecef5838 sago007 2015-11-24 20:01 1771
		if (theExplosionManeger.explosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1772
			DrawIMG(explosion[theExplosionManeger.explosionArray[i].getFrame()],screen,theExplosionManeger.explosionArray[i].getX(),theExplosionManeger.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1773
		}
ecef5838 sago007 2015-11-24 20:01 1774
		if (theTextManeger.textUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1775
			//cout << "Printing text: " << theTextManeger.textArray[i].getText() << endl;
c53e6443 sago007 2012-04-17 11:04 1776
			int x = theTextManeger.textArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 1777
			int y = theTextManeger.textArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 1778
			DrawIMG(iChainBack,screen,x,y);
e55d039f sago007 2015-12-04 22:22 1779
			nf_standard_small_font.drawCenter(x+12,y+7, "%s",theTextManeger.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1780
		}
c53e6443 sago007 2012-04-17 11:04 1781
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1782
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1783
89c4a3a6 sago007 2008-08-29 14:32 1784
//Removes the old balls
ecef5838 sago007 2015-11-24 20:01 1785
void UndrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1786
	for (int i = 0; i< maxNumberOfBalls; i++) {
ecef5838 sago007 2015-11-24 20:01 1787
		if (theBallManeger.oldBallUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1788
			DrawIMG(background,screen,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY(),ballSize,ballSize,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1789
		} //if used
ecef5838 sago007 2015-11-24 20:01 1790
		if (theExplosionManeger.oldExplosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1791
			DrawIMG(background,screen,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY(),70,120,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1792
		}
ecef5838 sago007 2015-11-24 20:01 1793
		if (theTextManeger.oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1794
			int x = theTextManeger.oldTextArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 1795
			int y = theTextManeger.oldTextArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 1796
			DrawIMG(background,screen,x,y,25,25,x,y);
c53e6443 sago007 2012-04-17 11:04 1797
		}
c53e6443 sago007 2012-04-17 11:04 1798
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1799
}   //UndrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1800
89c4a3a6 sago007 2008-08-29 14:32 1801
//draws everything
ecef5838 sago007 2015-11-24 20:01 1802
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1803
	SDL_ShowCursor(SDL_DISABLE);
c53e6443 sago007 2012-04-17 11:04 1804
	//draw background:
ecef5838 sago007 2015-11-24 20:01 1805
	if (forceredraw != 1) {
c53e6443 sago007 2012-04-17 11:04 1806
c53e6443 sago007 2012-04-17 11:04 1807
		UndrawBalls();
c53e6443 sago007 2012-04-17 11:04 1808
		DrawIMG(background,screen,oldMousex,oldMousey,32,32,oldMousex,oldMousey);
c53e6443 sago007 2012-04-17 11:04 1809
		DrawIMG(background,screen,oldBubleX,oldBubleY,140,50,oldBubleX,oldBubleY);
c53e6443 sago007 2012-04-17 11:04 1810
c53e6443 sago007 2012-04-17 11:04 1811
c53e6443 sago007 2012-04-17 11:04 1812
		DrawIMG(background,screen,350,200,120,200,350,200);
c53e6443 sago007 2012-04-17 11:04 1813
		DrawIMG(background,screen,830,200,120,200,830,200);
c53e6443 sago007 2012-04-17 11:04 1814
		DrawIMG(background,screen,800,0,140,50,800,0);
c53e6443 sago007 2012-04-17 11:04 1815
c53e6443 sago007 2012-04-17 11:04 1816
		DrawIMG(background,screen,50,60,300,50,50,60);
c53e6443 sago007 2012-04-17 11:04 1817
		DrawIMG(background,screen,510,60,300,50,510,60);
acd79baf sago007 2015-11-22 19:37 1818
	}
6787b808 sago007 2015-08-23 14:57 1819
	else {
c53e6443 sago007 2012-04-17 11:04 1820
		DrawIMG(background,screen,0,0);
6787b808 sago007 2015-08-23 14:57 1821
	}
c53e6443 sago007 2012-04-17 11:04 1822
	DrawIMG(theGame->sBoard,screen,theGame->GetTopX(),theGame->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1823
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1824
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1825
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1826
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1827
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1828
	}
ecef5838 sago007 2015-11-24 20:01 1829
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1830
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1831
	}
ecef5838 sago007 2015-11-24 20:01 1832
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1833
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1834
	}
ecef5838 sago007 2015-11-24 20:01 1835
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1836
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1837
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1838
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1839
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1840
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1841
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1842
		}
ecef5838 sago007 2015-11-24 20:01 1843
		else {
c53e6443 sago007 2012-04-17 11:04 1844
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1845
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1846
		}
acd79baf sago007 2015-11-22 19:37 1847
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1848
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1849
		}
acd79baf sago007 2015-11-22 19:37 1850
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1851
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1852
		}
ecef5838 sago007 2015-11-24 20:01 1853
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1854
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1855
		}
acd79baf sago007 2015-11-22 19:37 1856
		else {
acd79baf sago007 2015-11-22 19:37 1857
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1858
		}
c53e6443 sago007 2012-04-17 11:04 1859
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1860
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1861
	}
ecef5838 sago007 2015-11-24 20:01 1862
	else {
c53e6443 sago007 2012-04-17 11:04 1863
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1864
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1865
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1866
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1867
		}
acd79baf sago007 2015-11-22 19:37 1868
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1869
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1870
		}
ecef5838 sago007 2015-11-24 20:01 1871
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1872
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1873
		}
ecef5838 sago007 2015-11-24 20:01 1874
		else {
c53e6443 sago007 2012-04-17 11:04 1875
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1876
		}
c53e6443 sago007 2012-04-17 11:04 1877
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1878
	}
c53e6443 sago007 2012-04-17 11:04 1879
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1880
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1881
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1882
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1883
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1884
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1885
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1886
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1887
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1888
	}
c53e6443 sago007 2012-04-17 11:04 1889
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1890
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1891
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1892
		/*
c53e6443 sago007 2012-04-17 11:04 1893
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1894
		 */
ecef5838 sago007 2015-11-24 20:01 1895
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1896
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1897
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1898
			//Write a description:
ecef5838 sago007 2015-11-24 20:01 1899
			if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1900
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Time Trial");
c53e6443 sago007 2012-04-17 11:04 1901
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1902
				string infostring = _("Score as much as \npossible in 2 minutes");
cf54d8c3 sago007 2012-05-03 20:52 1903
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1904
			}
ecef5838 sago007 2015-11-24 20:01 1905
			else if (theGame->isStageClear()) {
c53e6443 sago007 2012-04-17 11:04 1906
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Stage Clear");
c53e6443 sago007 2012-04-17 11:04 1907
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1908
				string infostring = _("You must clear a \nnumber of lines.\nSpeed is rapidly \nincreased.");
cf54d8c3 sago007 2012-05-03 20:52 1909
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1910
			}
ecef5838 sago007 2015-11-24 20:01 1911
			else if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1912
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Puzzle");
c53e6443 sago007 2012-04-17 11:04 1913
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1914
				string infostring = _("Clear the entire board \nwith a limited number \nof moves.");
cf54d8c3 sago007 2012-05-03 20:52 1915
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1916
			}
ecef5838 sago007 2015-11-24 20:01 1917
			else {
c53e6443 sago007 2012-04-17 11:04 1918
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Endless");
c53e6443 sago007 2012-04-17 11:04 1919
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1920
				string infostring = _("Score as much as \npossible. No time limit.");
cf54d8c3 sago007 2012-05-03 20:52 1921
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1922
			}
c53e6443 sago007 2012-04-17 11:04 1923
c53e6443 sago007 2012-04-17 11:04 1924
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1925
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1926
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1927
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1928
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1929
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1930
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1931
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1932
			}
ecef5838 sago007 2015-11-24 20:01 1933
			else {
c53e6443 sago007 2012-04-17 11:04 1934
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1935
			}
c53e6443 sago007 2012-04-17 11:04 1936
		}
ecef5838 sago007 2015-11-24 20:01 1937
		else {
c53e6443 sago007 2012-04-17 11:04 1938
			DrawIMG(theGame2->sBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
acd79baf sago007 2015-11-22 19:37 1939
		}
c53e6443 sago007 2012-04-17 11:04 1940
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1941
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1942
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1943
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1944
		}
ecef5838 sago007 2015-11-24 20:01 1945
		else {
c53e6443 sago007 2012-04-17 11:04 1946
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1947
		}
ecef5838 sago007 2015-11-24 20:01 1948
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1949
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1950
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1951
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1952
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1953
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1954
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1955
			}
ecef5838 sago007 2015-11-24 20:01 1956
			else {
c53e6443 sago007 2012-04-17 11:04 1957
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1958
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1959
			}
acd79baf sago007 2015-11-22 19:37 1960
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1961
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1962
			}
acd79baf sago007 2015-11-22 19:37 1963
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1964
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1965
			}
ecef5838 sago007 2015-11-24 20:01 1966
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1967
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1968
			}
ecef5838 sago007 2015-11-24 20:01 1969
			else {
c53e6443 sago007 2012-04-17 11:04 1970
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1971
			}
c53e6443 sago007 2012-04-17 11:04 1972
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1973
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1974
		}
ecef5838 sago007 2015-11-24 20:01 1975
		else {
c53e6443 sago007 2012-04-17 11:04 1976
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1977
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1978
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1979
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1980
			}
acd79baf sago007 2015-11-22 19:37 1981
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1982
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1983
			}
ecef5838 sago007 2015-11-24 20:01 1984
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1985
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1986
			}
ecef5838 sago007 2015-11-24 20:01 1987
			else {
c53e6443 sago007 2012-04-17 11:04 1988
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1989
			}
c53e6443 sago007 2012-04-17 11:04 1990
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1991
		}
c53e6443 sago007 2012-04-17 11:04 1992
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1993
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1994
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1995
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1996
	}
c53e6443 sago007 2012-04-17 11:04 1997
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1998
89c4a3a6 sago007 2008-08-29 14:32 1999
c53e6443 sago007 2012-04-17 11:04 2000
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 2001
1572de2b sago007 2008-09-11 18:15 2002
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 2003
	Frames++;
ecef5838 sago007 2015-11-24 20:01 2004
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 2005
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 2006
			Frames=999;
acd79baf sago007 2015-11-22 19:37 2007
		}
f306e3ca sago007 2015-12-04 21:16 2008
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 2009
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 2010
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2011
	}
c53e6443 sago007 2012-04-17 11:04 2012
c53e6443 sago007 2012-04-17 11:04 2013
	//NFont_Write(screen, 800,4,FPS);
c53e6443 sago007 2012-04-17 11:04 2014
	nf_standard_blue_font.draw(800,4,FPS);
89c4a3a6 sago007 2008-08-29 14:32 2015
#endif
89c4a3a6 sago007 2008-08-29 14:32 2016
c53e6443 sago007 2012-04-17 11:04 2017
	//SDL_Flip(screen); Update screen is now called outside DrawEvrything, bacause the mouse needs to be painted
89c4a3a6 sago007 2008-08-29 14:32 2018
89c4a3a6 sago007 2008-08-29 14:32 2019
}
89c4a3a6 sago007 2008-08-29 14:32 2020
89c4a3a6 sago007 2008-08-29 14:32 2021
//Generates the standard background
ecef5838 sago007 2015-11-24 20:01 2022
static void MakeBackground(int xsize,int ysize) {
c53e6443 sago007 2012-04-17 11:04 2023
	int w = backgroundImage->w;
c53e6443 sago007 2012-04-17 11:04 2024
	int h = backgroundImage->h;
ecef5838 sago007 2015-11-24 20:01 2025
	for (int i=0; i*w<xsize; i++)
ecef5838 sago007 2015-11-24 20:01 2026
		for (int j=0; j*h<ysize; j++) {
c53e6443 sago007 2012-04-17 11:04 2027
			DrawIMG(backgroundImage,background,i*w,j*h);
acd79baf sago007 2015-11-22 19:37 2028
		}
c53e6443 sago007 2012-04-17 11:04 2029
	standardBackground = true;
89c4a3a6 sago007 2008-08-29 14:32 2030
}
89c4a3a6 sago007 2008-08-29 14:32 2031
89c4a3a6 sago007 2008-08-29 14:32 2032
//Generates the background with red board backs
ecef5838 sago007 2015-11-24 20:01 2033
static void MakeBackground(int xsize,int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 2034
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2035
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2036
	DrawIMG(boardBackBack,background,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2037
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2038
}
89c4a3a6 sago007 2008-08-29 14:32 2039
ecef5838 sago007 2015-11-24 20:01 2040
static void MakeBackground(int xsize, int ysize, BlockGameSdl* theGame) {
c53e6443 sago007 2012-04-17 11:04 2041
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2042
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2043
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2044
}
89c4a3a6 sago007 2008-08-29 14:32 2045
89c4a3a6 sago007 2008-08-29 14:32 2046
89c4a3a6 sago007 2008-08-29 14:32 2047
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 2048
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 2049
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2050
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 2051
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 2052
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 2053
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 2054
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 2055
	bool levelSelected = false;
c53e6443 sago007 2012-04-17 11:04 2056
	bool tempBool;
a5a3aa4f sago007 2015-08-23 15:31 2057
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 2058
	Uint32 tempUInt32;
aede0664 sago007 2012-04-19 19:45 2059
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 2060
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 2061
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 2062
c53e6443 sago007 2012-04-17 11:04 2063
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 2064
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 2065
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 2066
	}
89c4a3a6 sago007 2008-08-29 14:32 2067
c53e6443 sago007 2012-04-17 11:04 2068
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 2069
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 2070
c53e6443 sago007 2012-04-17 11:04 2071
	MakeBackground(xsize,ysize);
ecef5838 sago007 2015-11-24 20:01 2072
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 2073
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 2074
	}
ecef5838 sago007 2015-11-24 20:01 2075
	if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2076
		ifstream stageFile(stageClearSavePath.c_str(),ios::binary);
ecef5838 sago007 2015-11-24 20:01 2077
		if (stageFile) {
ecef5838 sago007 2015-11-24 20:01 2078
			for (int i = 0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2079
				stageFile.read(reinterpret_cast<char*>(&tempBool),sizeof(bool));
aede0664 sago007 2012-04-19 19:45 2080
				stageCleared[i]=tempBool;
aede0664 sago007 2012-04-19 19:45 2081
			}
ecef5838 sago007 2015-11-24 20:01 2082
			if (!stageFile.eof()) {
ecef5838 sago007 2015-11-24 20:01 2083
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2084
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2085
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2086
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2087
					}
aede0664 sago007 2012-04-19 19:45 2088
					stageScores[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2089
					totalScore+=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2090
				}
ecef5838 sago007 2015-11-24 20:01 2091
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2092
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2093
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2094
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2095
					}
aede0664 sago007 2012-04-19 19:45 2096
					stageTimes[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2097
					totalTime += tempUInt32;
aede0664 sago007 2012-04-19 19:45 2098
				}
aede0664 sago007 2012-04-19 19:45 2099
			}
ecef5838 sago007 2015-11-24 20:01 2100
			else {
ecef5838 sago007 2015-11-24 20:01 2101
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2102
					stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2103
					stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2104
				}
aede0664 sago007 2012-04-19 19:45 2105
			}
aede0664 sago007 2012-04-19 19:45 2106
			stageFile.close();
aede0664 sago007 2012-04-19 19:45 2107
		}
ecef5838 sago007 2015-11-24 20:01 2108
		else {
ecef5838 sago007 2015-11-24 20:01 2109
			for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2110
				stageCleared[i]= false;
aede0664 sago007 2012-04-19 19:45 2111
				stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2112
				stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2113
			}
aede0664 sago007 2012-04-19 19:45 2114
		}
aede0664 sago007 2012-04-19 19:45 2115
		nrOfLevels = nrOfStageLevels;
c53e6443 sago007 2012-04-17 11:04 2116
	}
c53e6443 sago007 2012-04-17 11:04 2117
ecef5838 sago007 2015-11-24 20:01 2118
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 2119
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2120
c53e6443 sago007 2012-04-17 11:04 2121
c53e6443 sago007 2012-04-17 11:04 2122
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2123
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 2124
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 2125
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 2126
		}
ecef5838 sago007 2015-11-24 20:01 2127
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2128
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 2129
		}
c53e6443 sago007 2012-04-17 11:04 2130
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 2131
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 2132
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 2133
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 2134
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2135
			}
acd79baf sago007 2015-11-22 19:37 2136
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 2137
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2138
			}
acd79baf sago007 2015-11-22 19:37 2139
			if (Type == 1 && stageCleared.at(i)==true) {
acd79baf sago007 2015-11-22 19:37 2140
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2141
			}
ed33b751 sago007 2012-04-17 10:48 2142
		}
89c4a3a6 sago007 2008-08-29 14:32 2143
c53e6443 sago007 2012-04-17 11:04 2144
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2145
		while ( SDL_PollEvent(&event) )
ecef5838 sago007 2015-11-24 20:01 2146
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2147
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2148
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 2149
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2150
				}
ecef5838 sago007 2015-11-24 20:01 2151
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2152
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 2153
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2154
				}
ecef5838 sago007 2015-11-24 20:01 2155
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 2156
					++selected;
ecef5838 sago007 2015-11-24 20:01 2157
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2158
						selected = 0;
acd79baf sago007 2015-11-22 19:37 2159
					}
c53e6443 sago007 2012-04-17 11:04 2160
				}
ecef5838 sago007 2015-11-24 20:01 2161
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 2162
					--selected;
ecef5838 sago007 2015-11-24 20:01 2163
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 2164
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 2165
					}
c53e6443 sago007 2012-04-17 11:04 2166
				}
ecef5838 sago007 2015-11-24 20:01 2167
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 2168
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 2169
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2170
						selected-=10;
acd79baf sago007 2015-11-22 19:37 2171
					}
c53e6443 sago007 2012-04-17 11:04 2172
				}
ecef5838 sago007 2015-11-24 20:01 2173
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 2174
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 2175
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 2176
						selected+=10;
acd79baf sago007 2015-11-22 19:37 2177
					}
c53e6443 sago007 2012-04-17 11:04 2178
				}
c53e6443 sago007 2012-04-17 11:04 2179
			}
c53e6443 sago007 2012-04-17 11:04 2180
acd79baf sago007 2015-11-22 19:37 2181
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2182
c53e6443 sago007 2012-04-17 11:04 2183
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 2184
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 2185
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 2186
			int j;
42f05434 sago007 2012-04-19 20:25 2187
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 2188
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2189
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 2190
				}
ed33b751 sago007 2012-04-17 10:48 2191
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 2192
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 2193
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2194
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 2195
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 2196
					}
ed33b751 sago007 2012-04-17 10:48 2197
		}
ed33b751 sago007 2012-04-17 10:48 2198
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 2199
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 2200
c53e6443 sago007 2012-04-17 11:04 2201
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2202
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2203
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2204
		}
89c4a3a6 sago007 2008-08-29 14:32 2205
ecef5838 sago007 2015-11-24 20:01 2206
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2207
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2208
c53e6443 sago007 2012-04-17 11:04 2209
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 2210
			int i;
aede0664 sago007 2012-04-19 19:45 2211
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 2212
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2213
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 2214
				}
c53e6443 sago007 2012-04-17 11:04 2215
			i++;
c53e6443 sago007 2012-04-17 11:04 2216
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 2217
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 2218
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2219
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 2220
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2221
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 2222
					}
c53e6443 sago007 2012-04-17 11:04 2223
		}
80b830cd sago007 2012-08-19 17:51 2224
ecef5838 sago007 2015-11-24 20:01 2225
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2226
			string scoreString = _("Best score: 0");
aede0664 sago007 2012-04-19 19:45 2227
			string timeString = _("Time used: -- : --");
aede0664 sago007 2012-04-19 19:45 2228
ecef5838 sago007 2015-11-24 20:01 2229
			if (stageScores.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2230
				scoreString = _("Best score: ")+itoa(stageScores.at(selected));
acd79baf sago007 2015-11-22 19:37 2231
			}
ecef5838 sago007 2015-11-24 20:01 2232
			if (stageTimes.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2233
				timeString = _("Time used: ")+itoa(stageTimes.at(selected)/1000/60)+" : "+itoa2((stageTimes.at(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 2234
			}
aede0664 sago007 2012-04-19 19:45 2235
aede0664 sago007 2012-04-19 19:45 2236
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 2237
			NFont_Write(screen, 200,250,timeString.c_str());
53001fa2 sago007 2015-11-08 15:13 2238
			string totalString = (boost::format("Total score: %1% in %2%:%3%")%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 2239
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 2240
		}
89c4a3a6 sago007 2008-08-29 14:32 2241
c53e6443 sago007 2012-04-17 11:04 2242
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2243
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2244
		SDL_Flip(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 2245
c53e6443 sago007 2012-04-17 11:04 2246
	}
c53e6443 sago007 2012-04-17 11:04 2247
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2248
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 2249
}
89c4a3a6 sago007 2008-08-29 14:32 2250
89c4a3a6 sago007 2008-08-29 14:32 2251
89c4a3a6 sago007 2008-08-29 14:32 2252
//The function that allows the player to choose Level number
ecef5838 sago007 2015-11-24 20:01 2253
void startVsMenu() {
c53e6443 sago007 2012-04-17 11:04 2254
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2255
	const int yplace = 100;
c53e6443 sago007 2012-04-17 11:04 2256
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 2257
	bool done = false;
c53e6443 sago007 2012-04-17 11:04 2258
c53e6443 sago007 2012-04-17 11:04 2259
	//Keeps track of background;
c53e6443 sago007 2012-04-17 11:04 2260
	//int nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2261
c53e6443 sago007 2012-04-17 11:04 2262
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2263
	NFont_Write(background, 360,650, _("Press ESC to accept") );
c53e6443 sago007 2012-04-17 11:04 2264
	DrawIMG(bBack,background,xsize/2-120/2,600);
ecef5838 sago007 2015-11-24 20:01 2265
	do {
c53e6443 sago007 2012-04-17 11:04 2266
		//nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2267
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2268
		DrawIMG(changeButtonsBack,screen,xplace,yplace);
c53e6443 sago007 2012-04-17 11:04 2269
		NFont_Write(screen, xplace+50,yplace+20,"Player 1");
c53e6443 sago007 2012-04-17 11:04 2270
		NFont_Write(screen, xplace+300+50,yplace+20,"Player 2");
c53e6443 sago007 2012-04-17 11:04 2271
		NFont_Write(screen, xplace+50,yplace+70,"Speed:");
c53e6443 sago007 2012-04-17 11:04 2272
		NFont_Write(screen, xplace+50+300,yplace+70,"Speed:");
ecef5838 sago007 2015-11-24 20:01 2273
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2274
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2275
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2276
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2277
			NFont_Write(screen, xplace+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2278
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2279
			if (player1Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2280
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2281
			}
c53e6443 sago007 2012-04-17 11:04 2282
		}
ecef5838 sago007 2015-11-24 20:01 2283
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2284
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2285
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2286
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2287
			NFont_Write(screen, xplace+300+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2288
			DrawIMG(iLevelCheckBox,screen,xplace+300+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2289
			if (player2Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2290
				DrawIMG(iLevelCheck,screen,xplace+300+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2291
			}
c53e6443 sago007 2012-04-17 11:04 2292
		}
c53e6443 sago007 2012-04-17 11:04 2293
		NFont_Write(screen, xplace+50,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2294
		DrawIMG(iLevelCheckBox,screen,xplace+50+70,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2295
		if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2296
			DrawIMG(iLevelCheck,screen,xplace+50+70,yplace+200);
acd79baf sago007 2015-11-22 19:37 2297
		}
c53e6443 sago007 2012-04-17 11:04 2298
		NFont_Write(screen, xplace+50,yplace+250,"TT Handicap: ");
c53e6443 sago007 2012-04-17 11:04 2299
		NFont_Write(screen, xplace+50+300,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2300
		DrawIMG(iLevelCheckBox,screen,xplace+50+70+300,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2301
		if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2302
			DrawIMG(iLevelCheck,screen,xplace+50+70+300,yplace+200);
acd79baf sago007 2015-11-22 19:37 2303
		}
c53e6443 sago007 2012-04-17 11:04 2304
		NFont_Write(screen, xplace+50+300,yplace+250,"TT Handicap: ");
ecef5838 sago007 2015-11-24 20:01 2305
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2306
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2307
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2308
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2309
			NFont_Write(screen, xplace+50+i*40,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2310
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2311
			if (player1handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2312
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+330);
acd79baf sago007 2015-11-22 19:37 2313
			}
c53e6443 sago007 2012-04-17 11:04 2314
		}
ecef5838 sago007 2015-11-24 20:01 2315
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2316
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2317
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2318
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2319
			NFont_Write(screen, xplace+50+i*40+300,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2320
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40+300,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2321
			if (player2handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2322
				DrawIMG(iLevelCheck,screen,xplace+50+i*40+300,yplace+330);
acd79baf sago007 2015-11-22 19:37 2323
			}
c53e6443 sago007 2012-04-17 11:04 2324
		}
89c4a3a6 sago007 2008-08-29 14:32 2325
c53e6443 sago007 2012-04-17 11:04 2326
		SDL_Event event;
ecef5838 sago007 2015-11-24 20:01 2327
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2328
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2329
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2330
					done = true;
c53e6443 sago007 2012-04-17 11:04 2331
				}
ecef5838 sago007 2015-11-24 20:01 2332
				if ( event.key.keysym.sym == SDLK_RETURN ) {
c53e6443 sago007 2012-04-17 11:04 2333
					done = true;
c53e6443 sago007 2012-04-17 11:04 2334
				}
ecef5838 sago007 2015-11-24 20:01 2335
				if ( event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2336
					done = true;
c53e6443 sago007 2012-04-17 11:04 2337
				}
c53e6443 sago007 2012-04-17 11:04 2338
			}
80b830cd sago007 2012-08-19 17:51 2339
		}
c53e6443 sago007 2012-04-17 11:04 2340
acd79baf sago007 2015-11-22 19:37 2341
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2342
c53e6443 sago007 2012-04-17 11:04 2343
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2344
c53e6443 sago007 2012-04-17 11:04 2345
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2346
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2347
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2348
		}
89c4a3a6 sago007 2008-08-29 14:32 2349
ecef5838 sago007 2015-11-24 20:01 2350
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2351
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2352
ecef5838 sago007 2015-11-24 20:01 2353
			if ((mousex>xplace+50+70)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2354
				player1AI=!player1AI;
acd79baf sago007 2015-11-22 19:37 2355
			}
ecef5838 sago007 2015-11-24 20:01 2356
			if ((mousex>xplace+50+70+300)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30+300)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2357
				player2AI=!player2AI;
acd79baf sago007 2015-11-22 19:37 2358
			}
ecef5838 sago007 2015-11-24 20:01 2359
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2360
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2361
					player1Speed=i;
acd79baf sago007 2015-11-22 19:37 2362
				}
c53e6443 sago007 2012-04-17 11:04 2363
			}
ecef5838 sago007 2015-11-24 20:01 2364
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2365
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2366
					player2Speed=i;
acd79baf sago007 2015-11-22 19:37 2367
				}
c53e6443 sago007 2012-04-17 11:04 2368
			}
ecef5838 sago007 2015-11-24 20:01 2369
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2370
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2371
					player1handicap=i;
acd79baf sago007 2015-11-22 19:37 2372
				}
c53e6443 sago007 2012-04-17 11:04 2373
			}
ecef5838 sago007 2015-11-24 20:01 2374
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2375
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2376
					player2handicap=i;
acd79baf sago007 2015-11-22 19:37 2377
				}
c53e6443 sago007 2012-04-17 11:04 2378
			}
ecef5838 sago007 2015-11-24 20:01 2379
			if ((mousex>xsize/2-120/2)&&(mousex<xsize/2+120/2)&&(mousey>600)&&(mousey<640)) {
c53e6443 sago007 2012-04-17 11:04 2380
				done = true;
acd79baf sago007 2015-11-22 19:37 2381
			}
c53e6443 sago007 2012-04-17 11:04 2382
		}
89c4a3a6 sago007 2008-08-29 14:32 2383
c53e6443 sago007 2012-04-17 11:04 2384
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2385
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2386
		SDL_Flip(screen); //draws it all to the screen
c53e6443 sago007 2012-04-17 11:04 2387
		SDL_Delay(10);
89c4a3a6 sago007 2008-08-29 14:32 2388
c53e6443 sago007 2012-04-17 11:04 2389
	}
c53e6443 sago007 2012-04-17 11:04 2390
	while (!done && !Config::getInstance()->isShuttingDown());
c53e6443 sago007 2012-04-17 11:04 2391
	DrawIMG(background, screen, 0, 0);
89c4a3a6 sago007 2008-08-29 14:32 2392
}
89c4a3a6 sago007 2008-08-29 14:32 2393
89c4a3a6 sago007 2008-08-29 14:32 2394
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 2395
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 2396
	char theFileName[30];
055218be sago007 2015-08-22 18:44 2397
	strcpy(theFileName, PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 2398
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 2399
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 2400
	}
c53e6443 sago007 2012-04-17 11:04 2401
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 2402
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 2403
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 2404
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 2405
		}
055218be sago007 2015-08-22 18:44 2406
		PuzzleSetName(theFileName);
89c4a3a6 sago007 2008-08-29 14:32 2407
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2408
		string home = getenv("HOME");
055218be sago007 2015-08-22 18:44 2409
		PuzzleSetSavePath(home+"/.gamesaves/blockattack/"+PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2410
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2411
		string home = getMyDocumentsPath();
ecef5838 sago007 2015-11-24 20:01 2412
		if (&home!=nullptr) {
055218be sago007 2015-08-22 18:44 2413
			PuzzleSetSavePath(home+"/My Games/blockattack/"+PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2414
		}
ecef5838 sago007 2015-11-24 20:01 2415
		else {
055218be sago007 2015-08-22 18:44 2416
			PuzzleSetSavePath(PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2417
		}
89c4a3a6 sago007 2008-08-29 14:32 2418
#else
055218be sago007 2015-08-22 18:44 2419
		PuzzleSetSavePath(PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2420
#endif
c53e6443 sago007 2012-04-17 11:04 2421
	}
89c4a3a6 sago007 2008-08-29 14:32 2422
89c4a3a6 sago007 2008-08-29 14:32 2423
}
89c4a3a6 sago007 2008-08-29 14:32 2424
ecef5838 sago007 2015-11-24 20:01 2425
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 2426
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 2427
dfdb7d66 sago007 2015-11-29 19:21 2428
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2429
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2430
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2431
ecef5838 sago007 2015-11-24 20:01 2432
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 2433
	//1 player - endless
229e212d sago007 2015-08-22 17:14 2434
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2435
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 2436
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2437
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2438
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2439
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 2440
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 2441
}
30f910dd sago007 2010-11-10 21:02 2442
ecef5838 sago007 2015-11-24 20:01 2443
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2444
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2445
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2446
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2447
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 2448
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2449
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 2450
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 2451
}
4f1d27f1 sago007 2011-03-18 15:53 2452
ecef5838 sago007 2015-11-24 20:01 2453
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 2454
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 2455
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 2456
		return 1;
acd79baf sago007 2015-11-22 19:37 2457
	}
229e212d sago007 2015-08-22 17:14 2458
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2459
	MakeBackground(xsize,ysize,player1,player2);
c53e6443 sago007 2012-04-17 11:04 2460
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2461
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2462
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2463
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 2464
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2465
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 2466
	return 0;
b7590374 sago007 2011-05-19 16:15 2467
}
b7590374 sago007 2011-05-19 16:15 2468
4f1d27f1 sago007 2011-03-18 15:53 2469
ecef5838 sago007 2015-11-24 20:01 2470
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2471
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2472
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2473
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2474
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2475
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2476
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2477
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2478
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2479
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2480
	player2->setHandicap(player2handicap);
dfdb7d66 sago007 2015-11-29 19:21 2481
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 2482
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 2483
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2484
		player1->setAIlevel(player1AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 2485
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 2486
	}
ecef5838 sago007 2015-11-24 20:01 2487
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2488
		player2->setAIlevel(player2AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 2489
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 2490
	}
8f632c05 sago007 2015-08-22 16:21 2491
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2492
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2493
}
4f1d27f1 sago007 2011-03-18 15:53 2494
ecef5838 sago007 2015-11-24 20:01 2495
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 2496
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 2497
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2498
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2499
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 2500
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2501
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2502
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2503
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2504
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 2505
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2506
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 2507
	}
ecef5838 sago007 2015-11-24 20:01 2508
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2509
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 2510
	}
c53e6443 sago007 2012-04-17 11:04 2511
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2512
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2513
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2514
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2515
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2516
}
4f1d27f1 sago007 2011-03-18 15:53 2517
89c4a3a6 sago007 2008-08-29 14:32 2518
//The main function, quite big... too big
ecef5838 sago007 2015-11-24 20:01 2519
int main(int argc, char* argv[]) {
c53e6443 sago007 2012-04-17 11:04 2520
	//We first create the folder there we will save (only on UNIX systems)
c53e6443 sago007 2012-04-17 11:04 2521
	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
89c4a3a6 sago007 2008-08-29 14:32 2522
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2523
	//Compiler warns about unused result. The users envisonment should normally give the user all the information he needs
ecef5838 sago007 2015-11-24 20:01 2524
	if (system("mkdir -p ~/.gamesaves/blockattack/screenshots")) {
56241205 sago007 2012-08-05 11:15 2525
		cerr << "mkdir error creating ~/.gamesaves/blockattack/screenshots" << endl;
acd79baf sago007 2015-11-22 19:37 2526
	}
ecef5838 sago007 2015-11-24 20:01 2527
	if (system("mkdir -p ~/.gamesaves/blockattack/replays")) {
56241205 sago007 2012-08-05 11:15 2528
		cerr << "mkdir error creating ~/.gamesaves/blockattack/replays" << endl;
acd79baf sago007 2015-11-22 19:37 2529
	}
ecef5838 sago007 2015-11-24 20:01 2530
	if (system("mkdir -p ~/.gamesaves/blockattack/puzzles")) {
56241205 sago007 2012-08-05 11:15 2531
		cerr << "mkdir error creating ~/.gamesaves/blockattack/puzzles" << endl;
acd79baf sago007 2015-11-22 19:37 2532
	}
89c4a3a6 sago007 2008-08-29 14:32 2533
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2534
	//Now for Windows NT/2k/xp/2k3 etc.
c53e6443 sago007 2012-04-17 11:04 2535
	string tempA = getMyDocumentsPath()+"\\My Games";
acd79baf sago007 2015-11-22 19:37 2536
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2537
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack";
acd79baf sago007 2015-11-22 19:37 2538
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2539
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\replays";
acd79baf sago007 2015-11-22 19:37 2540
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2541
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots";
acd79baf sago007 2015-11-22 19:37 2542
	CreateDirectory(tempA.c_str(),nullptr);
89c4a3a6 sago007 2008-08-29 14:32 2543
#endif
acd79baf sago007 2015-11-22 19:37 2544
	highPriority = false;   //if true the game will take most resources, but increase framerate.
c53e6443 sago007 2012-04-17 11:04 2545
	bFullscreen = false;
c53e6443 sago007 2012-04-17 11:04 2546
	//Set default Config variables:
c53e6443 sago007 2012-04-17 11:04 2547
	Config::getInstance()->setDefault("themename","default");
c53e6443 sago007 2012-04-17 11:04 2548
	setlocale (LC_ALL, "");
c53e6443 sago007 2012-04-17 11:04 2549
	bindtextdomain (PACKAGE, LOCALEDIR);
c53e6443 sago007 2012-04-17 11:04 2550
	textdomain (PACKAGE);
ecef5838 sago007 2015-11-24 20:01 2551
	if (argc > 1) {
c53e6443 sago007 2012-04-17 11:04 2552
		int argumentNr = 1;
c53e6443 sago007 2012-04-17 11:04 2553
		forceredraw = 2;
ecef5838 sago007 2015-11-24 20:01 2554
		while (argc>argumentNr) {
56241205 sago007 2012-08-05 11:15 2555
			const char helpString[] = "--help";
56241205 sago007 2012-08-05 11:15 2556
			const char priorityString[] = "-priority";
56241205 sago007 2012-08-05 11:15 2557
			const char forceRedrawString[] = "-forceredraw";
56241205 sago007 2012-08-05 11:15 2558
			const char forcepartdrawString[] = "-forcepartdraw";
56241205 sago007 2012-08-05 11:15 2559
			const char singlePuzzleString[] = "-SP";
56241205 sago007 2012-08-05 11:15 2560
			const char noSoundAtAll[] = "-nosound";
56241205 sago007 2012-08-05 11:15 2561
			const char selectTheme[] = "-theme";
56241205 sago007 2012-08-05 11:15 2562
			const char verbose[] = "-v";
f306e3ca sago007 2015-12-04 21:16 2563
			if (strequals(argv[argumentNr],helpString)) {
f306e3ca sago007 2015-12-04 21:16 2564
				cout << "Block Attack Help" << endl << helpString << "  " << _("Displays this message") <<
acd79baf sago007 2015-11-22 19:37 2565
				     endl << "-priority  " << _("Starts game in high priority") << endl <<
acd79baf sago007 2015-11-22 19:37 2566
				     "-forceredraw  " << _("Redraw the whole screen every frame, prevents garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2567
				     "-forcepartdraw  " << _("Only draw what is changed, sometimes cause garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2568
				     "-nosound  " << _("No sound will be played at all, and sound hardware will not be loaded (use this if game crashes because of sound)") << endl <<
b37fa2db sago007 2015-12-04 20:44 2569
				     "-theme <" << _("THEMENAME") << ">  " << _("Changes to the theme <THEMENAME> on startup") << endl;
89c4a3a6 sago007 2008-08-29 14:32 2570
#ifdef WIN32
c53e6443 sago007 2012-04-17 11:04 2571
				system("Pause");
89c4a3a6 sago007 2008-08-29 14:32 2572
#endif
c53e6443 sago007 2012-04-17 11:04 2573
				return 0;
c53e6443 sago007 2012-04-17 11:04 2574
			}
f306e3ca sago007 2015-12-04 21:16 2575
			if (strequals(argv[argumentNr],priorityString)) {
ecef5838 sago007 2015-11-24 20:01 2576
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2577
					cout << "Priority mode" << endl;
acd79baf sago007 2015-11-22 19:37 2578
				}
c53e6443 sago007 2012-04-17 11:04 2579
				highPriority = true;
c53e6443 sago007 2012-04-17 11:04 2580
			}
f306e3ca sago007 2015-12-04 21:16 2581
			if (strequals(argv[argumentNr],forceRedrawString)) {
c53e6443 sago007 2012-04-17 11:04 2582
				forceredraw = 1;
c53e6443 sago007 2012-04-17 11:04 2583
			}
f306e3ca sago007 2015-12-04 21:16 2584
			if (strequals(argv[argumentNr],forcepartdrawString)) {
c53e6443 sago007 2012-04-17 11:04 2585
				forceredraw = 2;
c53e6443 sago007 2012-04-17 11:04 2586
			}
f306e3ca sago007 2015-12-04 21:16 2587
			if (strequals(argv[argumentNr],singlePuzzleString)) {
c53e6443 sago007 2012-04-17 11:04 2588
				singlePuzzle = true; //We will just have one puzzle
ecef5838 sago007 2015-11-24 20:01 2589
				if (argv[argumentNr+1][1]!=0) {
c53e6443 sago007 2012-04-17 11:04 2590
					singlePuzzleNr = (argv[argumentNr+1][1]-'0')+(argv[argumentNr+1][0]-'0')*10;
acd79baf sago007 2015-11-22 19:37 2591
				}
ecef5838 sago007 2015-11-24 20:01 2592
				else {
c53e6443 sago007 2012-04-17 11:04 2593
					singlePuzzleNr = (argv[argumentNr+1][0]-'0');
acd79baf sago007 2015-11-22 19:37 2594
				}
c53e6443 sago007 2012-04-17 11:04 2595
				singlePuzzleFile = argv[argumentNr+2];
c53e6443 sago007 2012-04-17 11:04 2596
				argumentNr+=2;
ecef5838 sago007 2015-11-24 20:01 2597
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2598
					cout << "SinglePuzzleMode, File: " << singlePuzzleFile << " and Level: " << singlePuzzleNr << endl;
acd79baf sago007 2015-11-22 19:37 2599
				}
c53e6443 sago007 2012-04-17 11:04 2600
			}
f306e3ca sago007 2015-12-04 21:16 2601
			if (strequals(argv[argumentNr],noSoundAtAll)) {
c53e6443 sago007 2012-04-17 11:04 2602
				NoSound = true;
c53e6443 sago007 2012-04-17 11:04 2603
			}
f306e3ca sago007 2015-12-04 21:16 2604
			if (strequals(argv[argumentNr],selectTheme)) {
c53e6443 sago007 2012-04-17 11:04 2605
				argumentNr++; //Go to themename (the next argument)
ecef5838 sago007 2015-11-24 20:01 2606
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2607
					cout << "Theme set to \"" << argv[argumentNr] << '"' << endl;
acd79baf sago007 2015-11-22 19:37 2608
				}
c53e6443 sago007 2012-04-17 11:04 2609
				Config::getInstance()->setString("themename",argv[argumentNr]);
c53e6443 sago007 2012-04-17 11:04 2610
			}
f306e3ca sago007 2015-12-04 21:16 2611
			if (strequals(argv[argumentNr],verbose)) {
56241205 sago007 2012-08-05 11:15 2612
				verboseLevel++;
56241205 sago007 2012-08-05 11:15 2613
			}
c53e6443 sago007 2012-04-17 11:04 2614
			argumentNr++;
c53e6443 sago007 2012-04-17 11:04 2615
		}   //while
c53e6443 sago007 2012-04-17 11:04 2616
	}   //if
c53e6443 sago007 2012-04-17 11:04 2617
c53e6443 sago007 2012-04-17 11:04 2618
	SoundEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2619
	MusicEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2620
	bScreenLocked = false;
acd79baf sago007 2015-11-22 19:37 2621
	twoPlayers = false; //true if two players splitscreen
c53e6443 sago007 2012-04-17 11:04 2622
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 2623
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 2624
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 2625
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 2626
c53e6443 sago007 2012-04-17 11:04 2627
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 2628
	theExplosionManeger = explosionManeger();
89c4a3a6 sago007 2008-08-29 14:32 2629
c53e6443 sago007 2012-04-17 11:04 2630
//We now set the paths were we are saving, we are using the keyword __unix__ . I hope that all UNIX systems has a home folder
89c4a3a6 sago007 2008-08-29 14:32 2631
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2632
	string home = getenv("HOME");
c53e6443 sago007 2012-04-17 11:04 2633
	string optionsPath = home+"/.gamesaves/blockattack/options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2634
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2635
	string home = getMyDocumentsPath();
c53e6443 sago007 2012-04-17 11:04 2636
	string optionsPath;
ecef5838 sago007 2015-11-24 20:01 2637
	if (&home!=nullptr) { //Null if no APPDATA dir exists (win 9x)
c53e6443 sago007 2012-04-17 11:04 2638
		optionsPath = home+"/My Games/blockattack/options.dat";
acd79baf sago007 2015-11-22 19:37 2639
	}
ecef5838 sago007 2015-11-24 20:01 2640
	else {
c53e6443 sago007 2012-04-17 11:04 2641
		optionsPath = "options.dat";
acd79baf sago007 2015-11-22 19:37 2642
	}
89c4a3a6 sago007 2008-08-29 14:32 2643
#else
c53e6443 sago007 2012-04-17 11:04 2644
	string optionsPath = "options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2645
#endif
89c4a3a6 sago007 2008-08-29 14:32 2646
c53e6443 sago007 2012-04-17 11:04 2647
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2648
	stageClearSavePath = home+"/.gamesaves/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2649
	PuzzleSetSavePath(home+"/.gamesaves/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2650
#elif defined(_WIN32)
ecef5838 sago007 2015-11-24 20:01 2651
	if (&home!=nullptr) {
c53e6443 sago007 2012-04-17 11:04 2652
		stageClearSavePath = home+"/My Games/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2653
		PuzzleSetSavePath(home+"/My Games/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2654
	}
ecef5838 sago007 2015-11-24 20:01 2655
	else {
c53e6443 sago007 2012-04-17 11:04 2656
		stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2657
		PuzzleSetSavePath("puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2658
	}
89c4a3a6 sago007 2008-08-29 14:32 2659
#else
c53e6443 sago007 2012-04-17 11:04 2660
	stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2661
	PuzzleSetSavePath("puzzle.levels.save");
89c4a3a6 sago007 2008-08-29 14:32 2662
#endif
055218be sago007 2015-08-22 18:44 2663
	PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 2664
c53e6443 sago007 2012-04-17 11:04 2665
	//Init SDL
ecef5838 sago007 2015-11-24 20:01 2666
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
56241205 sago007 2012-08-05 11:15 2667
		cerr << "Unable to init SDL: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 2668
		exit(1);
c53e6443 sago007 2012-04-17 11:04 2669
	}
acd79baf sago007 2015-11-22 19:37 2670
	atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 2671
c53e6443 sago007 2012-04-17 11:04 2672
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 2673
c53e6443 sago007 2012-04-17 11:04 2674
	Joypad_init();    //Prepare the joysticks
c53e6443 sago007 2012-04-17 11:04 2675
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2676
	Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 2677
c53e6443 sago007 2012-04-17 11:04 2678
	theTextManeger = textManeger();
89c4a3a6 sago007 2008-08-29 14:32 2679
c53e6443 sago007 2012-04-17 11:04 2680
	//Open Audio
c53e6443 sago007 2012-04-17 11:04 2681
	if (!NoSound) //If sound has not been disabled, then load the sound system
ecef5838 sago007 2015-11-24 20:01 2682
		if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
56241205 sago007 2012-08-05 11:15 2683
			cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
acd79baf sago007 2015-11-22 19:37 2684
			     << "Sound will be disabled!" << endl;
c53e6443 sago007 2012-04-17 11:04 2685
			NoSound = true; //Tries to stop all sound from playing/loading
c53e6443 sago007 2012-04-17 11:04 2686
		}
c53e6443 sago007 2012-04-17 11:04 2687
acd79baf sago007 2015-11-22 19:37 2688
	SDL_WM_SetCaption("Block Attack - Rise of the Blocks", nullptr); //Sets title line
89c4a3a6 sago007 2008-08-29 14:32 2689
ecef5838 sago007 2015-11-24 20:01 2690
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2691
		//Copyright notice:
56241205 sago007 2012-08-05 11:15 2692
		cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://blockattack.sf.net" << endl << "Copyright 2004-2011 Poul Sander" << endl <<
acd79baf sago007 2015-11-22 19:37 2693
		     "A SDL based game (see www.libsdl.org)" << endl <<
acd79baf sago007 2015-11-22 19:37 2694
		     "The game is availeble under the GPL, see COPYING for details." << endl;
c53e6443 sago007 2012-04-17 11:04 2695
#if defined(_WIN32)
56241205 sago007 2012-08-05 11:15 2696
		cout << "Windows build" << endl;
c53e6443 sago007 2012-04-17 11:04 2697
#elif defined(__linux__)
56241205 sago007 2012-08-05 11:15 2698
		cout << "Linux build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2699
#elif defined(__unix__)
56241205 sago007 2012-08-05 11:15 2700
		cout << "Unix build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2701
#else
56241205 sago007 2012-08-05 11:15 2702
		cout << "Alternative build" << endl;
c53e6443 sago007 2012-04-17 11:04 2703
#endif
56241205 sago007 2012-08-05 11:15 2704
		cout << "-------------------------------------------" << endl;
56241205 sago007 2012-08-05 11:15 2705
	}
c53e6443 sago007 2012-04-17 11:04 2706
c53e6443 sago007 2012-04-17 11:04 2707
c53e6443 sago007 2012-04-17 11:04 2708
	keySettings[0].up= SDLK_UP;
c53e6443 sago007 2012-04-17 11:04 2709
	keySettings[0].down = SDLK_DOWN;
c53e6443 sago007 2012-04-17 11:04 2710
	keySettings[0].left = SDLK_LEFT;
c53e6443 sago007 2012-04-17 11:04 2711
	keySettings[0].right = SDLK_RIGHT;
c53e6443 sago007 2012-04-17 11:04 2712
	keySettings[0].change = SDLK_RCTRL;
c53e6443 sago007 2012-04-17 11:04 2713
	keySettings[0].push = SDLK_RSHIFT;
c53e6443 sago007 2012-04-17 11:04 2714
c53e6443 sago007 2012-04-17 11:04 2715
	keySettings[2].up= SDLK_w;
c53e6443 sago007 2012-04-17 11:04 2716
	keySettings[2].down = SDLK_s;
c53e6443 sago007 2012-04-17 11:04 2717
	keySettings[2].left = SDLK_a;
c53e6443 sago007 2012-04-17 11:04 2718
	keySettings[2].right = SDLK_d;
c53e6443 sago007 2012-04-17 11:04 2719
	keySettings[2].change = SDLK_LCTRL;
c53e6443 sago007 2012-04-17 11:04 2720
	keySettings[2].push = SDLK_LSHIFT;
c53e6443 sago007 2012-04-17 11:04 2721
c53e6443 sago007 2012-04-17 11:04 2722
	player1keys=0;
c53e6443 sago007 2012-04-17 11:04 2723
	player2keys=2;
c53e6443 sago007 2012-04-17 11:04 2724
f6707482 sago007 2015-12-04 22:55 2725
	player1name = "Player 1";
f6707482 sago007 2015-12-04 22:55 2726
	player2name = "Player 2";
c53e6443 sago007 2012-04-17 11:04 2727
ecef5838 sago007 2015-11-24 20:01 2728
	Config* configSettings = Config::getInstance();
c53e6443 sago007 2012-04-17 11:04 2729
	//configSettings->setString("aNumber"," A string");
c53e6443 sago007 2012-04-17 11:04 2730
	//configSettings->save();
ecef5838 sago007 2015-11-24 20:01 2731
	if (configSettings->exists("fullscreen")) { //Test if an configFile exists
c53e6443 sago007 2012-04-17 11:04 2732
		bFullscreen = (bool)configSettings->getInt("fullscreen");
c53e6443 sago007 2012-04-17 11:04 2733
		MusicEnabled = (bool)configSettings->getInt("musicenabled");
c53e6443 sago007 2012-04-17 11:04 2734
		SoundEnabled = (bool)configSettings->getInt("soundenabled");
c53e6443 sago007 2012-04-17 11:04 2735
		mouseplay1 = (bool)configSettings->getInt("mouseplay1");
c53e6443 sago007 2012-04-17 11:04 2736
		mouseplay2 = (bool)configSettings->getInt("mouseplay2");
c53e6443 sago007 2012-04-17 11:04 2737
		joyplay1 = (bool)configSettings->getInt("joypad1");
c53e6443 sago007 2012-04-17 11:04 2738
		joyplay2 = (bool)configSettings->getInt("joypad2");
c53e6443 sago007 2012-04-17 11:04 2739
ecef5838 sago007 2015-11-24 20:01 2740
		if (configSettings->exists("player1keyup")) {
acd79baf sago007 2015-11-22 19:37 2741
			keySettings[0].up = (SDLKey)configSettings->getInt("player1keyup");
acd79baf sago007 2015-11-22 19:37 2742
		}
ecef5838 sago007 2015-11-24 20:01 2743
		if (configSettings->exists("player1keydown")) {
acd79baf sago007 2015-11-22 19:37 2744
			keySettings[0].down = (SDLKey)configSettings->getInt("player1keydown");
acd79baf sago007 2015-11-22 19:37 2745
		}
ecef5838 sago007 2015-11-24 20:01 2746
		if (configSettings->exists("player1keyleft")) {
acd79baf sago007 2015-11-22 19:37 2747
			keySettings[0].left = (SDLKey)configSettings->getInt("player1keyleft");
acd79baf sago007 2015-11-22 19:37 2748
		}
ecef5838 sago007 2015-11-24 20:01 2749
		if (configSettings->exists("player1keyright")) {
acd79baf sago007 2015-11-22 19:37 2750
			keySettings[0].right = (SDLKey)configSettings->getInt("player1keyright");
acd79baf sago007 2015-11-22 19:37 2751
		}
ecef5838 sago007 2015-11-24 20:01 2752
		if (configSettings->exists("player1keychange")) {
acd79baf sago007 2015-11-22 19:37 2753
			keySettings[0].change = (SDLKey)configSettings->getInt("player1keychange");
acd79baf sago007 2015-11-22 19:37 2754
		}
ecef5838 sago007 2015-11-24 20:01 2755
		if (configSettings->exists("player1keypush")) {
acd79baf sago007 2015-11-22 19:37 2756
			keySettings[0].push = (SDLKey)configSettings->getInt("player1keypush");
acd79baf sago007 2015-11-22 19:37 2757
		}
acd79baf sago007 2015-11-22 19:37 2758
ecef5838 sago007 2015-11-24 20:01 2759
		if (configSettings->exists("player2keyup")) {
acd79baf sago007 2015-11-22 19:37 2760
			keySettings[2].up = (SDLKey)configSettings->getInt("player2keyup");
acd79baf sago007 2015-11-22 19:37 2761
		}
ecef5838 sago007 2015-11-24 20:01 2762
		if (configSettings->exists("player2keydown")) {
acd79baf sago007 2015-11-22 19:37 2763
			keySettings[2].down = (SDLKey)configSettings->getInt("player2keydown");
acd79baf sago007 2015-11-22 19:37 2764
		}
ecef5838 sago007 2015-11-24 20:01 2765
		if (configSettings->exists("player2keyleft")) {
acd79baf sago007 2015-11-22 19:37 2766
			keySettings[2].left = (SDLKey)configSettings->getInt("player2keyleft");
acd79baf sago007 2015-11-22 19:37 2767
		}
ecef5838 sago007 2015-11-24 20:01 2768
		if (configSettings->exists("player2keyright")) {
acd79baf sago007 2015-11-22 19:37 2769
			keySettings[2].right = (SDLKey)configSettings->getInt("player2keyright");
acd79baf sago007 2015-11-22 19:37 2770
		}
ecef5838 sago007 2015-11-24 20:01 2771
		if (configSettings->exists("player2keychange")) {
acd79baf sago007 2015-11-22 19:37 2772
			keySettings[2].change = (SDLKey)configSettings->getInt("player2keychange");
acd79baf sago007 2015-11-22 19:37 2773
		}
ecef5838 sago007 2015-11-24 20:01 2774
		if (configSettings->exists("player2keypush")) {
acd79baf sago007 2015-11-22 19:37 2775
			keySettings[2].push = (SDLKey)configSettings->getInt("player2keypush");
acd79baf sago007 2015-11-22 19:37 2776
		}
ecef5838 sago007 2015-11-24 20:01 2777
		if (configSettings->exists("player1name")) {
f6707482 sago007 2015-12-04 22:55 2778
			player1name = configSettings->getString("player1name");
acd79baf sago007 2015-11-22 19:37 2779
		}
ecef5838 sago007 2015-11-24 20:01 2780
		if (configSettings->exists("player2name")) {
f6707482 sago007 2015-12-04 22:55 2781
			player2name = configSettings->getString("player2name");
acd79baf sago007 2015-11-22 19:37 2782
		}
ecef5838 sago007 2015-11-24 20:01 2783
		if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2784
			cout << "Data loaded from config file" << endl;
acd79baf sago007 2015-11-22 19:37 2785
		}
c53e6443 sago007 2012-04-17 11:04 2786
	}
ecef5838 sago007 2015-11-24 20:01 2787
	else {
f6707482 sago007 2015-12-04 22:55 2788
		if (verboseLevel) {
f6707482 sago007 2015-12-04 22:55 2789
			cout << "Unable to load options file, using default values" << endl;
c53e6443 sago007 2012-04-17 11:04 2790
		}
c53e6443 sago007 2012-04-17 11:04 2791
	}
89c4a3a6 sago007 2008-08-29 14:32 2792
1572de2b sago007 2008-09-11 18:15 2793
#if NETWORK
b45d8841 sago007 2012-04-23 19:30 2794
	Config::getInstance()->setDefault("portv4","42200");
c53e6443 sago007 2012-04-17 11:04 2795
	strcpy(serverAddress, "192.168.0.2                 \0");
ecef5838 sago007 2015-11-24 20:01 2796
	if (configSettings->exists("address0")) {
c53e6443 sago007 2012-04-17 11:04 2797
		strcpy(serverAddress, "                            \0");
c53e6443 sago007 2012-04-17 11:04 2798
		strncpy(serverAddress,configSettings->getString("address0").c_str(),sizeof(serverAddress)-1);
c53e6443 sago007 2012-04-17 11:04 2799
	}
89c4a3a6 sago007 2008-08-29 14:32 2800
#endif
89c4a3a6 sago007 2008-08-29 14:32 2801
ecef5838 sago007 2015-11-24 20:01 2802
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2803
		xsize=300;
c53e6443 sago007 2012-04-17 11:04 2804
		ysize=600;
c53e6443 sago007 2012-04-17 11:04 2805
	}
89c4a3a6 sago007 2008-08-29 14:32 2806
89c4a3a6 sago007 2008-08-29 14:32 2807
c53e6443 sago007 2012-04-17 11:04 2808
	//Open video
acd79baf sago007 2015-11-22 19:37 2809
	if ((bFullscreen)&&(!singlePuzzle)) {
acd79baf sago007 2015-11-22 19:37 2810
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 2811
	}
acd79baf sago007 2015-11-22 19:37 2812
	else {
acd79baf sago007 2015-11-22 19:37 2813
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 2814
	}
89c4a3a6 sago007 2008-08-29 14:32 2815
ecef5838 sago007 2015-11-24 20:01 2816
	if ( screen == nullptr ) {
56241205 sago007 2012-08-05 11:15 2817
		cerr << "Unable to set " << xsize << "x" << ysize << " video: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 2818
		exit(1);
c53e6443 sago007 2012-04-17 11:04 2819
	}
b7590374 sago007 2011-05-19 16:15 2820
c53e6443 sago007 2012-04-17 11:04 2821
	//Init the file system abstraction layer
c53e6443 sago007 2012-04-17 11:04 2822
	PHYSFS_init(argv[0]);
c53e6443 sago007 2012-04-17 11:04 2823
	//Load default theme
c53e6443 sago007 2012-04-17 11:04 2824
	loadTheme(Config::getInstance()->getString("themename"));
c53e6443 sago007 2012-04-17 11:04 2825
	//Now sets the icon:
ecef5838 sago007 2015-11-24 20:01 2826
	SDL_Surface* icon = IMG_Load2("gfx/icon.png");
acd79baf sago007 2015-11-22 19:37 2827
	SDL_WM_SetIcon(icon,nullptr);
b7590374 sago007 2011-05-19 16:15 2828
ecef5838 sago007 2015-11-24 20:01 2829
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2830
		cout << "Images loaded" << endl;
acd79baf sago007 2015-11-22 19:37 2831
	}
b7590374 sago007 2011-05-19 16:15 2832
c53e6443 sago007 2012-04-17 11:04 2833
	//InitMenues();
b7590374 sago007 2011-05-19 16:15 2834
acd79baf sago007 2015-11-22 19:37 2835
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 2836
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 2837
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 2838
	player2 = &theGame2;
c53e6443 sago007 2012-04-17 11:04 2839
	/*if (singlePuzzle)
c53e6443 sago007 2012-04-17 11:04 2840
	{
c53e6443 sago007 2012-04-17 11:04 2841
	    theGame.GetTopY()=0;
c53e6443 sago007 2012-04-17 11:04 2842
	    theGame.GetTopX()=0;
c53e6443 sago007 2012-04-17 11:04 2843
	    theGame2.GetTopY()=10000;
c53e6443 sago007 2012-04-17 11:04 2844
	    theGame2.GetTopX()=10000;
c53e6443 sago007 2012-04-17 11:04 2845
	}*/
acd79baf sago007 2015-11-22 19:37 2846
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 2847
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 2848
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 2849
	theGame2.SetGameOver();
b7590374 sago007 2011-05-19 16:15 2850
b7590374 sago007 2011-05-19 16:15 2851
c53e6443 sago007 2012-04-17 11:04 2852
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 2853
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2854
	theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 2855
69862ef6 sago007 2015-08-22 17:24 2856
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2857
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 2858
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2859
	}
c53e6443 sago007 2012-04-17 11:04 2860
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 2861
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2862
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 2863
	}
ecef5838 sago007 2015-11-24 20:01 2864
	else {
c53e6443 sago007 2012-04-17 11:04 2865
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 2866
	}
c53e6443 sago007 2012-04-17 11:04 2867
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2868
	DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2869
	SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 2870
	//game loop
c53e6443 sago007 2012-04-17 11:04 2871
	MainMenu();
c53e6443 sago007 2012-04-17 11:04 2872
c53e6443 sago007 2012-04-17 11:04 2873
c53e6443 sago007 2012-04-17 11:04 2874
c53e6443 sago007 2012-04-17 11:04 2875
	//Saves options
ecef5838 sago007 2015-11-24 20:01 2876
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2877
		configSettings->setInt("fullscreen",(int)bFullscreen);
c53e6443 sago007 2012-04-17 11:04 2878
		configSettings->setInt("musicenabled",(int)MusicEnabled);
c53e6443 sago007 2012-04-17 11:04 2879
		configSettings->setInt("soundenabled",(int)SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 2880
		configSettings->setInt("mouseplay1",(int)mouseplay1);
c53e6443 sago007 2012-04-17 11:04 2881
		configSettings->setInt("mouseplay2",(int)mouseplay2);
c53e6443 sago007 2012-04-17 11:04 2882
		configSettings->setInt("joypad1",(int)joyplay1);
c53e6443 sago007 2012-04-17 11:04 2883
		configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 2884
c53e6443 sago007 2012-04-17 11:04 2885
		configSettings->setInt("player1keyup",(int)keySettings[0].up);
c53e6443 sago007 2012-04-17 11:04 2886
		configSettings->setInt("player1keydown",(int)keySettings[0].down);
c53e6443 sago007 2012-04-17 11:04 2887
		configSettings->setInt("player1keyleft",(int)keySettings[0].left);
c53e6443 sago007 2012-04-17 11:04 2888
		configSettings->setInt("player1keyright",(int)keySettings[0].right);
c53e6443 sago007 2012-04-17 11:04 2889
		configSettings->setInt("player1keychange",(int)keySettings[0].change);
c53e6443 sago007 2012-04-17 11:04 2890
		configSettings->setInt("player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 2891
c53e6443 sago007 2012-04-17 11:04 2892
		configSettings->setInt("player2keyup",(int)keySettings[2].up);
c53e6443 sago007 2012-04-17 11:04 2893
		configSettings->setInt("player2keydown",(int)keySettings[2].down);
c53e6443 sago007 2012-04-17 11:04 2894
		configSettings->setInt("player2keyleft",(int)keySettings[2].left);
c53e6443 sago007 2012-04-17 11:04 2895
		configSettings->setInt("player2keyright",(int)keySettings[2].right);
c53e6443 sago007 2012-04-17 11:04 2896
		configSettings->setInt("player2keychange",(int)keySettings[2].change);
c53e6443 sago007 2012-04-17 11:04 2897
		configSettings->setInt("player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 2898
c53e6443 sago007 2012-04-17 11:04 2899
		configSettings->setString("player1name",player1name);
c53e6443 sago007 2012-04-17 11:04 2900
		configSettings->setString("player2name",player2name);
c53e6443 sago007 2012-04-17 11:04 2901
		configSettings->save();
c53e6443 sago007 2012-04-17 11:04 2902
	}
c53e6443 sago007 2012-04-17 11:04 2903
c53e6443 sago007 2012-04-17 11:04 2904
	//calculate uptime:
c53e6443 sago007 2012-04-17 11:04 2905
	//int hours, mins, secs,
c53e6443 sago007 2012-04-17 11:04 2906
	commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2907
ecef5838 sago007 2015-11-24 20:01 2908
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2909
		cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
acd79baf sago007 2015-11-22 19:37 2910
	}
c53e6443 sago007 2012-04-17 11:04 2911
c53e6443 sago007 2012-04-17 11:04 2912
	ct = TimeHandler::addTime("totalTime",ct);
ecef5838 sago007 2015-11-24 20:01 2913
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2914
		cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
acd79baf sago007 2015-11-22 19:37 2915
	}
c53e6443 sago007 2012-04-17 11:04 2916
c53e6443 sago007 2012-04-17 11:04 2917
	Stats::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 2918
c53e6443 sago007 2012-04-17 11:04 2919
	Config::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 2920
c53e6443 sago007 2012-04-17 11:04 2921
	//Frees memory from music and fonts
c53e6443 sago007 2012-04-17 11:04 2922
	//This is done after writing of configurations and stats since it often crashes the program :(
c53e6443 sago007 2012-04-17 11:04 2923
	UnloadImages();
c53e6443 sago007 2012-04-17 11:04 2924
c53e6443 sago007 2012-04-17 11:04 2925
	//Close file system Apstraction layer!
c53e6443 sago007 2012-04-17 11:04 2926
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 2927
	return 0;
c53e6443 sago007 2012-04-17 11:04 2928
}
b7590374 sago007 2011-05-19 16:15 2929
b7590374 sago007 2011-05-19 16:15 2930
ecef5838 sago007 2015-11-24 20:01 2931
int runGame(int gametype, int level) {
ecef5838 sago007 2015-11-24 20:01 2932
	Uint8* keys;
c53e6443 sago007 2012-04-17 11:04 2933
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 2934
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 2935
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 2936
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 2937
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 2938
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 2939
	bool weWhereConnected = false;
a5a3aa4f sago007 2015-08-23 15:31 2940
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 2941
c53e6443 sago007 2012-04-17 11:04 2942
	//Things used for repeating keystrokes:
c53e6443 sago007 2012-04-17 11:04 2943
	bool repeatingS[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2944
	bool repeatingW[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2945
	bool repeatingN[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2946
	bool repeatingE[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2947
	const int startRepeat = 200;
c53e6443 sago007 2012-04-17 11:04 2948
	const int repeatDelay = 100;    //Repeating
c53e6443 sago007 2012-04-17 11:04 2949
	unsigned long timeHeldP1N = 0;
c53e6443 sago007 2012-04-17 11:04 2950
	unsigned long timeHeldP1S = 0;
c53e6443 sago007 2012-04-17 11:04 2951
	unsigned long timeHeldP1E = 0;
c53e6443 sago007 2012-04-17 11:04 2952
	unsigned long timeHeldP1W = 0;
c53e6443 sago007 2012-04-17 11:04 2953
	unsigned long timeHeldP2N = 0;
c53e6443 sago007 2012-04-17 11:04 2954
	unsigned long timeHeldP2S = 0;
c53e6443 sago007 2012-04-17 11:04 2955
	unsigned long timeHeldP2E = 0;
c53e6443 sago007 2012-04-17 11:04 2956
	unsigned long timeHeldP2W = 0;
c53e6443 sago007 2012-04-17 11:04 2957
	unsigned long timesRepeatedP1N = 0;
c53e6443 sago007 2012-04-17 11:04 2958
	unsigned long timesRepeatedP1S = 0;
c53e6443 sago007 2012-04-17 11:04 2959
	unsigned long timesRepeatedP1E = 0;
c53e6443 sago007 2012-04-17 11:04 2960
	unsigned long timesRepeatedP1W = 0;
c53e6443 sago007 2012-04-17 11:04 2961
	unsigned long timesRepeatedP2N = 0;
c53e6443 sago007 2012-04-17 11:04 2962
	unsigned long timesRepeatedP2S = 0;
c53e6443 sago007 2012-04-17 11:04 2963
	unsigned long timesRepeatedP2E = 0;
c53e6443 sago007 2012-04-17 11:04 2964
	unsigned long timesRepeatedP2W = 0;
c53e6443 sago007 2012-04-17 11:04 2965
c53e6443 sago007 2012-04-17 11:04 2966
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 2967
	theExplosionManeger = explosionManeger();
acd79baf sago007 2015-11-22 19:37 2968
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 2969
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 2970
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 2971
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 2972
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 2973
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 2974
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 2975
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2976
c53e6443 sago007 2012-04-17 11:04 2977
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 2978
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2979
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 2980
c53e6443 sago007 2012-04-17 11:04 2981
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2982
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2983
ecef5838 sago007 2015-11-24 20:01 2984
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2985
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 2986
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2987
	}
c53e6443 sago007 2012-04-17 11:04 2988
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 2989
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2990
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 2991
	}
ecef5838 sago007 2015-11-24 20:01 2992
	else {
c53e6443 sago007 2012-04-17 11:04 2993
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 2994
	}
67a32395 sago007 2012-04-19 18:40 2995
	/*DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2996
	DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 2997
	SDL_Flip(screen);*/
c53e6443 sago007 2012-04-17 11:04 2998
	//game loop
c53e6443 sago007 2012-04-17 11:04 2999
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 3000
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 3001
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 3002
	}
c53e6443 sago007 2012-04-17 11:04 3003
c53e6443 sago007 2012-04-17 11:04 3004
c53e6443 sago007 2012-04-17 11:04 3005
	bool mustsetupgame = true;
dfdb7d66 sago007 2015-11-29 19:21 3006
	
c53e6443 sago007 2012-04-17 11:04 3007
ecef5838 sago007 2015-11-24 20:01 3008
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 3009
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 3010
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 3011
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 3012
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 3013
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 3014
			case 1:
c53e6443 sago007 2012-04-17 11:04 3015
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 3016
				break;
ecef5838 sago007 2015-11-24 20:01 3017
			case 2: {
aede0664 sago007 2012-04-19 19:45 3018
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 3019
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 3020
					return 1;
acd79baf sago007 2015-11-22 19:37 3021
				}
229e212d sago007 2015-08-22 17:14 3022
				theGame.NewStageGame(myLevel,SDL_GetTicks());
aede0664 sago007 2012-04-19 19:45 3023
				MakeBackground(xsize,ysize,&theGame,&theGame2);
aede0664 sago007 2012-04-19 19:45 3024
				DrawIMG(background, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 3025
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 3026
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 3027
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3028
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 3029
			}
aede0664 sago007 2012-04-19 19:45 3030
			break;
c53e6443 sago007 2012-04-17 11:04 3031
			case 3:
ecef5838 sago007 2015-11-24 20:01 3032
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 3033
					return 1;
acd79baf sago007 2015-11-22 19:37 3034
				}
c53e6443 sago007 2012-04-17 11:04 3035
				break;
ecef5838 sago007 2015-11-24 20:01 3036
			case 4: {
c53e6443 sago007 2012-04-17 11:04 3037
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 3038
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 3039
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 3040
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3041
				MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3042
				DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3043
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 3044
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 3045
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 3046
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 3047
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 3048
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3049
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 3050
			}
c53e6443 sago007 2012-04-17 11:04 3051
			break;
b0222eff sago007 2012-04-22 15:06 3052
			case 10:
b0222eff sago007 2012-04-22 15:06 3053
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 3054
				break;
b0222eff sago007 2012-04-22 15:06 3055
			case 11:
b0222eff sago007 2012-04-22 15:06 3056
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 3057
				break;
c53e6443 sago007 2012-04-17 11:04 3058
			case 0:
c53e6443 sago007 2012-04-17 11:04 3059
			default:
c53e6443 sago007 2012-04-17 11:04 3060
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3061
				break;
c53e6443 sago007 2012-04-17 11:04 3062
			};
c53e6443 sago007 2012-04-17 11:04 3063
			mustsetupgame = false;
67a32395 sago007 2012-04-19 18:40 3064
			DrawIMG(background, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 3065
			DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 3066
			SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3067
		}
b7590374 sago007 2011-05-19 16:15 3068
acd79baf sago007 2015-11-22 19:37 3069
		if (!(highPriority)) {
acd79baf sago007 2015-11-22 19:37 3070
			SDL_Delay(10);
acd79baf sago007 2015-11-22 19:37 3071
		}
b7590374 sago007 2011-05-19 16:15 3072
ecef5838 sago007 2015-11-24 20:01 3073
		if ((standardBackground)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3074
			MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3075
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3076
		}
b7590374 sago007 2011-05-19 16:15 3077
ecef5838 sago007 2015-11-24 20:01 3078
		if ((standardBackground)&&(editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3079
			DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3080
			MakeBackground(xsize,ysize,&theGame);
c53e6443 sago007 2012-04-17 11:04 3081
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3082
		}
b7590374 sago007 2011-05-19 16:15 3083
c53e6443 sago007 2012-04-17 11:04 3084
		//updates the balls and explosions:
c53e6443 sago007 2012-04-17 11:04 3085
		theBallManeger.update();
c53e6443 sago007 2012-04-17 11:04 3086
		theExplosionManeger.update();
c53e6443 sago007 2012-04-17 11:04 3087
		theTextManeger.update();
c53e6443 sago007 2012-04-17 11:04 3088
ecef5838 sago007 2015-11-24 20:01 3089
		if (!bScreenLocked) {
c53e6443 sago007 2012-04-17 11:04 3090
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 3091
ecef5838 sago007 2015-11-24 20:01 3092
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 3093
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 3094
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 3095
					done = 1;
c53e6443 sago007 2012-04-17 11:04 3096
				}
c53e6443 sago007 2012-04-17 11:04 3097
ecef5838 sago007 2015-11-24 20:01 3098
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 3099
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 3100
						done=1;
c53e6443 sago007 2012-04-17 11:04 3101
						DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3102
c53e6443 sago007 2012-04-17 11:04 3103
					}
ecef5838 sago007 2015-11-24 20:01 3104
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 3105
						//player1:
ecef5838 sago007 2015-11-24 20:01 3106
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3107
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3108
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3109
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3110
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3111
						}
ecef5838 sago007 2015-11-24 20:01 3112
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3113
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3114
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3115
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3116
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3117
						}
ecef5838 sago007 2015-11-24 20:01 3118
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3119
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3120
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3121
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3122
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3123
						}
ecef5838 sago007 2015-11-24 20:01 3124
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3125
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3126
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3127
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3128
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3129
						}
ecef5838 sago007 2015-11-24 20:01 3130
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3131
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 3132
						}
ecef5838 sago007 2015-11-24 20:01 3133
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3134
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3135
						}
c53e6443 sago007 2012-04-17 11:04 3136
					}
ecef5838 sago007 2015-11-24 20:01 3137
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 3138
						//player2:
ecef5838 sago007 2015-11-24 20:01 3139
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3140
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3141
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3142
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3143
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3144
						}
ecef5838 sago007 2015-11-24 20:01 3145
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3146
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3147
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3148
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3149
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3150
						}
ecef5838 sago007 2015-11-24 20:01 3151
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3152
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3153
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3154
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3155
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3156
						}
ecef5838 sago007 2015-11-24 20:01 3157
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3158
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3159
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3160
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3161
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3162
						}
ecef5838 sago007 2015-11-24 20:01 3163
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3164
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 3165
						}
ecef5838 sago007 2015-11-24 20:01 3166
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3167
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3168
						}
c53e6443 sago007 2012-04-17 11:04 3169
					}
c53e6443 sago007 2012-04-17 11:04 3170
					//common:
ecef5838 sago007 2015-11-24 20:01 3171
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 3172
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 3173
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3174
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 3175
							#else
c53e6443 sago007 2012-04-17 11:04 3176
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 3177
							#endif
c53e6443 sago007 2012-04-17 11:04 3178
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3179
							}
c53e6443 sago007 2012-04-17 11:04 3180
							 */
c53e6443 sago007 2012-04-17 11:04 3181
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 3182
						}
ecef5838 sago007 2015-11-24 20:01 3183
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 3184
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 3185
						}
ecef5838 sago007 2015-11-24 20:01 3186
						if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 3187
							writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 3188
						}
ca486238 sago007 2015-08-23 15:12 3189
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 3190
						}
ecef5838 sago007 2015-11-24 20:01 3191
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 3192
						} //F11
c53e6443 sago007 2012-04-17 11:04 3193
					}
ecef5838 sago007 2015-11-24 20:01 3194
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 3195
						done=1;
c53e6443 sago007 2012-04-17 11:04 3196
					}
c53e6443 sago007 2012-04-17 11:04 3197
				}
c53e6443 sago007 2012-04-17 11:04 3198
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 3199
c53e6443 sago007 2012-04-17 11:04 3200
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3201
			**************************** Repeating start **************************
c53e6443 sago007 2012-04-17 11:04 3202
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3203
acd79baf sago007 2015-11-22 19:37 3204
			keys = SDL_GetKeyState(nullptr);
b7590374 sago007 2011-05-19 16:15 3205
//Also the joysticks:
b7590374 sago007 2011-05-19 16:15 3206
//Repeating not implemented
b7590374 sago007 2011-05-19 16:15 3207
b7590374 sago007 2011-05-19 16:15 3208
//Player 1 start
ecef5838 sago007 2015-11-24 20:01 3209
			if (!(keys[keySettings[player1keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3210
				repeatingN[0]=false;
acd79baf sago007 2015-11-22 19:37 3211
			}
ecef5838 sago007 2015-11-24 20:01 3212
			while ((repeatingN[0])&&(keys[keySettings[player1keys].up])&&(SDL_GetTicks()>timeHeldP1N+timesRepeatedP1N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3213
				theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3214
				timesRepeatedP1N++;
c53e6443 sago007 2012-04-17 11:04 3215
			}
c53e6443 sago007 2012-04-17 11:04 3216
ecef5838 sago007 2015-11-24 20:01 3217
			if (!(keys[keySettings[player1keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3218
				repeatingS[0]=false;
acd79baf sago007 2015-11-22 19:37 3219
			}
ecef5838 sago007 2015-11-24 20:01 3220
			while ((repeatingS[0])&&(keys[keySettings[player1keys].down])&&(SDL_GetTicks()>timeHeldP1S+timesRepeatedP1S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3221
				theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3222
				timesRepeatedP1S++;
c53e6443 sago007 2012-04-17 11:04 3223
			}
c53e6443 sago007 2012-04-17 11:04 3224
ecef5838 sago007 2015-11-24 20:01 3225
			if (!(keys[keySettings[player1keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3226
				repeatingW[0]=false;
acd79baf sago007 2015-11-22 19:37 3227
			}
ecef5838 sago007 2015-11-24 20:01 3228
			while ((repeatingW[0])&&(keys[keySettings[player1keys].left])&&(SDL_GetTicks()>timeHeldP1W+timesRepeatedP1W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3229
				timesRepeatedP1W++;
c53e6443 sago007 2012-04-17 11:04 3230
				theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3231
			}
c53e6443 sago007 2012-04-17 11:04 3232
ecef5838 sago007 2015-11-24 20:01 3233
			if (!(keys[keySettings[player1keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3234
				repeatingE[0]=false;
acd79baf sago007 2015-11-22 19:37 3235
			}
ecef5838 sago007 2015-11-24 20:01 3236
			while ((repeatingE[0])&&(keys[keySettings[player1keys].right])&&(SDL_GetTicks()>timeHeldP1E+timesRepeatedP1E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3237
				timesRepeatedP1E++;
c53e6443 sago007 2012-04-17 11:04 3238
				theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3239
			}
b7590374 sago007 2011-05-19 16:15 3240
b7590374 sago007 2011-05-19 16:15 3241
//Player 1 end
b7590374 sago007 2011-05-19 16:15 3242
b7590374 sago007 2011-05-19 16:15 3243
//Player 2 start
ecef5838 sago007 2015-11-24 20:01 3244
			if (!(keys[keySettings[player2keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3245
				repeatingN[1]=false;
acd79baf sago007 2015-11-22 19:37 3246
			}
ecef5838 sago007 2015-11-24 20:01 3247
			while ((repeatingN[1])&&(keys[keySettings[player2keys].up])&&(SDL_GetTicks()>timeHeldP2N+timesRepeatedP2N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3248
				theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3249
				timesRepeatedP2N++;
c53e6443 sago007 2012-04-17 11:04 3250
			}
c53e6443 sago007 2012-04-17 11:04 3251
ecef5838 sago007 2015-11-24 20:01 3252
			if (!(keys[keySettings[player2keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3253
				repeatingS[1]=false;
acd79baf sago007 2015-11-22 19:37 3254
			}
ecef5838 sago007 2015-11-24 20:01 3255
			while ((repeatingS[1])&&(keys[keySettings[player2keys].down])&&(SDL_GetTicks()>timeHeldP2S+timesRepeatedP2S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3256
				theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3257
				timesRepeatedP2S++;
c53e6443 sago007 2012-04-17 11:04 3258
			}
c53e6443 sago007 2012-04-17 11:04 3259
ecef5838 sago007 2015-11-24 20:01 3260
			if (!(keys[keySettings[player2keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3261
				repeatingW[1]=false;
acd79baf sago007 2015-11-22 19:37 3262
			}
ecef5838 sago007 2015-11-24 20:01 3263
			while ((repeatingW[1])&&(keys[keySettings[player2keys].left])&&(SDL_GetTicks()>timeHeldP2W+timesRepeatedP2W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3264
				theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3265
				timesRepeatedP2W++;
c53e6443 sago007 2012-04-17 11:04 3266
			}
c53e6443 sago007 2012-04-17 11:04 3267
ecef5838 sago007 2015-11-24 20:01 3268
			if (!(keys[keySettings[player2keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3269
				repeatingE[1]=false;
acd79baf sago007 2015-11-22 19:37 3270
			}
ecef5838 sago007 2015-11-24 20:01 3271
			while ((repeatingE[1])&&(keys[keySettings[player2keys].right])&&(SDL_GetTicks()>timeHeldP2E+timesRepeatedP2E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3272
				theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3273
				timesRepeatedP2E++;
c53e6443 sago007 2012-04-17 11:04 3274
			}
b7590374 sago007 2011-05-19 16:15 3275
b7590374 sago007 2011-05-19 16:15 3276
//Player 2 end
b7590374 sago007 2011-05-19 16:15 3277
c53e6443 sago007 2012-04-17 11:04 3278
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3279
			**************************** Repeating end ****************************
c53e6443 sago007 2012-04-17 11:04 3280
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3281
c53e6443 sago007 2012-04-17 11:04 3282
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3283
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 3284
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3285
c53e6443 sago007 2012-04-17 11:04 3286
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 3287
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 3288
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3289
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 3290
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3291
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3292
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3293
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3294
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3295
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3296
						}
ecef5838 sago007 2015-11-24 20:01 3297
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3298
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3299
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3300
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3301
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3302
						}
ecef5838 sago007 2015-11-24 20:01 3303
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3304
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3305
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3306
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3307
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3308
						}
ecef5838 sago007 2015-11-24 20:01 3309
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3310
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3311
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3312
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3313
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3314
						}
ecef5838 sago007 2015-11-24 20:01 3315
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3316
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3317
						}
ecef5838 sago007 2015-11-24 20:01 3318
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3319
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3320
						}
c53e6443 sago007 2012-04-17 11:04 3321
					}
ecef5838 sago007 2015-11-24 20:01 3322
					else {
c53e6443 sago007 2012-04-17 11:04 3323
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3324
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3325
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3326
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3327
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3328
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3329
						}
ecef5838 sago007 2015-11-24 20:01 3330
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3331
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3332
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3333
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3334
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3335
						}
ecef5838 sago007 2015-11-24 20:01 3336
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3337
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3338
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3339
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3340
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3341
						}
ecef5838 sago007 2015-11-24 20:01 3342
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3343
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3344
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3345
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3346
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3347
						}
ecef5838 sago007 2015-11-24 20:01 3348
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3349
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3350
						}
ecef5838 sago007 2015-11-24 20:01 3351
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3352
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3353
						}
c53e6443 sago007 2012-04-17 11:04 3354
					}
80b830cd sago007 2012-08-19 17:51 3355
				}
ecef5838 sago007 2015-11-24 20:01 3356
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3357
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 3358
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3359
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3360
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3361
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3362
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3363
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3364
						}
ecef5838 sago007 2015-11-24 20:01 3365
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3366
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3367
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3368
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3369
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3370
						}
ecef5838 sago007 2015-11-24 20:01 3371
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3372
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3373
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3374
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3375
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3376
						}
ecef5838 sago007 2015-11-24 20:01 3377
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3378
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3379
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3380
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3381
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3382
						}
ecef5838 sago007 2015-11-24 20:01 3383
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3384
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3385
						}
ecef5838 sago007 2015-11-24 20:01 3386
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3387
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3388
						}
c53e6443 sago007 2012-04-17 11:04 3389
					}
ecef5838 sago007 2015-11-24 20:01 3390
					else {
c53e6443 sago007 2012-04-17 11:04 3391
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3392
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3393
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3394
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3395
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3396
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3397
						}
ecef5838 sago007 2015-11-24 20:01 3398
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3399
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3400
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3401
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3402
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3403
						}
ecef5838 sago007 2015-11-24 20:01 3404
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3405
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3406
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3407
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3408
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3409
						}
ecef5838 sago007 2015-11-24 20:01 3410
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3411
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3412
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3413
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3414
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3415
						}
ecef5838 sago007 2015-11-24 20:01 3416
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3417
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3418
						}
ecef5838 sago007 2015-11-24 20:01 3419
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3420
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3421
						}
c53e6443 sago007 2012-04-17 11:04 3422
					}
80b830cd sago007 2012-08-19 17:51 3423
				}
c53e6443 sago007 2012-04-17 11:04 3424
			}
c53e6443 sago007 2012-04-17 11:04 3425
c53e6443 sago007 2012-04-17 11:04 3426
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3427
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 3428
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3429
c53e6443 sago007 2012-04-17 11:04 3430
acd79baf sago007 2015-11-22 19:37 3431
			SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 3432
c53e6443 sago007 2012-04-17 11:04 3433
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3434
c53e6443 sago007 2012-04-17 11:04 3435
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3436
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3437
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3438
80b830cd sago007 2012-08-19 17:51 3439
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 3440
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3441
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3442
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3443
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 3444
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3445
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3446
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3447
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3448
					}
ecef5838 sago007 2015-11-24 20:01 3449
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3450
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3451
					}
ecef5838 sago007 2015-11-24 20:01 3452
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3453
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3454
					}
ecef5838 sago007 2015-11-24 20:01 3455
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3456
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3457
					}
ecef5838 sago007 2015-11-24 20:01 3458
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3459
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3460
					}
c53e6443 sago007 2012-04-17 11:04 3461
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3462
				}
c53e6443 sago007 2012-04-17 11:04 3463
c53e6443 sago007 2012-04-17 11:04 3464
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 3465
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3466
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3467
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3468
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 3469
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3470
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3471
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3472
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3473
					}
ecef5838 sago007 2015-11-24 20:01 3474
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3475
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3476
					}
ecef5838 sago007 2015-11-24 20:01 3477
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3478
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3479
					}
ecef5838 sago007 2015-11-24 20:01 3480
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3481
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3482
					}
ecef5838 sago007 2015-11-24 20:01 3483
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3484
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3485
					}
c53e6443 sago007 2012-04-17 11:04 3486
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3487
				}
c53e6443 sago007 2012-04-17 11:04 3488
c53e6443 sago007 2012-04-17 11:04 3489
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3490
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3491
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3492
c53e6443 sago007 2012-04-17 11:04 3493
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 3494
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 3495
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 3496
			}
c53e6443 sago007 2012-04-17 11:04 3497
c53e6443 sago007 2012-04-17 11:04 3498
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 3499
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 3500
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 3501
			}
c53e6443 sago007 2012-04-17 11:04 3502
ecef5838 sago007 2015-11-24 20:01 3503
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3504
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 3505
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 3506
					bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 3507
					DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3508
c53e6443 sago007 2012-04-17 11:04 3509
c53e6443 sago007 2012-04-17 11:04 3510
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3511
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3512
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3513
					{
c53e6443 sago007 2012-04-17 11:04 3514
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 3515
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3516
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3517
							}
c53e6443 sago007 2012-04-17 11:04 3518
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 3519
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3520
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3521
							}
c53e6443 sago007 2012-04-17 11:04 3522
					}
c53e6443 sago007 2012-04-17 11:04 3523
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3524
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3525
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3526
ecef5838 sago007 2015-11-24 20:01 3527
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 3528
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3529
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3530
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 3531
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3532
					}
ecef5838 sago007 2015-11-24 20:01 3533
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 3534
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3535
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3536
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 3537
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3538
					}
c53e6443 sago007 2012-04-17 11:04 3539
c53e6443 sago007 2012-04-17 11:04 3540
c53e6443 sago007 2012-04-17 11:04 3541
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 3542
				}
c53e6443 sago007 2012-04-17 11:04 3543
c53e6443 sago007 2012-04-17 11:04 3544
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 3545
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 3546
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 3547
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3548
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3549
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 3550
acd79baf sago007 2015-11-22 19:37 3551
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3552
						//player 1
acd79baf sago007 2015-11-22 19:37 3553
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3554
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3555
						}
acd79baf sago007 2015-11-22 19:37 3556
					}
acd79baf sago007 2015-11-22 19:37 3557
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3558
						//player 2
acd79baf sago007 2015-11-22 19:37 3559
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3560
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 3561
						}
acd79baf sago007 2015-11-22 19:37 3562
					}
c53e6443 sago007 2012-04-17 11:04 3563
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3564
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3565
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3566
				}
c53e6443 sago007 2012-04-17 11:04 3567
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 3568
			else {
c53e6443 sago007 2012-04-17 11:04 3569
c53e6443 sago007 2012-04-17 11:04 3570
			}
c53e6443 sago007 2012-04-17 11:04 3571
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 3572
c53e6443 sago007 2012-04-17 11:04 3573
c53e6443 sago007 2012-04-17 11:04 3574
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 3575
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 3576
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 3577
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3578
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 3579
		}
b7590374 sago007 2011-05-19 16:15 3580
ecef5838 sago007 2015-11-24 20:01 3581
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 3582
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 3583
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3584
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3585
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 3586
				}
c53e6443 sago007 2012-04-17 11:04 3587
			}
ecef5838 sago007 2015-11-24 20:01 3588
			else {
ecef5838 sago007 2015-11-24 20:01 3589
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3590
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3591
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 3592
				}
c53e6443 sago007 2012-04-17 11:04 3593
			}
c53e6443 sago007 2012-04-17 11:04 3594
		}
b7590374 sago007 2011-05-19 16:15 3595
c53e6443 sago007 2012-04-17 11:04 3596
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 3597
b7590374 sago007 2011-05-19 16:15 3598
c53e6443 sago007 2012-04-17 11:04 3599
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 3600
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 3601
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 3602
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3603
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 3604
b7590374 sago007 2011-05-19 16:15 3605
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 3606
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3607
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 3608
#endif
ecef5838 sago007 2015-11-24 20:01 3609
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 3610
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 3611
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3612
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3613
					}
ecef5838 sago007 2015-11-24 20:01 3614
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3615
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3616
					}
ecef5838 sago007 2015-11-24 20:01 3617
					else {
c53e6443 sago007 2012-04-17 11:04 3618
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 3619
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 3620
					}
b283e0f7 sago007 2012-07-29 14:01 3621
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3622
				}
ecef5838 sago007 2015-11-24 20:01 3623
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3624
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3625
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3626
				}
ecef5838 sago007 2015-11-24 20:01 3627
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3628
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3629
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3630
				}
c53e6443 sago007 2012-04-17 11:04 3631
			}
dfdb7d66 sago007 2015-11-29 19:21 3632
		
dfdb7d66 sago007 2015-11-29 19:21 3633
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 3634
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 3635
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3636
		}
dfdb7d66 sago007 2015-11-29 19:21 3637
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 3638
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 3639
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3640
		}
dfdb7d66 sago007 2015-11-29 19:21 3641
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 3642
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 3643
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3644
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 3645
		}
c53e6443 sago007 2012-04-17 11:04 3646
c53e6443 sago007 2012-04-17 11:04 3647
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 3648
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3649
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3650
		//Remember mouse placement
c53e6443 sago007 2012-04-17 11:04 3651
		oldMousex = mousex;
c53e6443 sago007 2012-04-17 11:04 3652
		oldMousey = mousey;
c53e6443 sago007 2012-04-17 11:04 3653
		//Draw the mouse:
f3a1637d sago007 2015-11-14 21:32 3654
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 3655
		SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3656
	} //game loop
80b830cd sago007 2012-08-19 17:51 3657
	return 0;
605138b3 sago007 2012-04-14 15:12 3658
}
1970-01-01 00:00 3659