git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://www.blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "2.0.0 SNAPSHOT"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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#include <boost/program_options.hpp>
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using namespace std;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	//We first create the folder there we will save (only on UNIX systems)
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	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("blue");
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	bricks[1] = holder.GetSprite("green");
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	bricks[2] = holder.GetSprite("purple");
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	bricks[3] = holder.GetSprite("red");
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	bricks[4] = holder.GetSprite("turkish");
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	bricks[5] = holder.GetSprite("yellow");
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	bricks[6] = holder.GetSprite("grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	bHighScore = holder.GetSprite("b_highscore");
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	bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	dialogBox = holder.GetSprite("dialogbox");
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	iLevelCheck = holder.GetSprite("i_level_check");
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	iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bSkip = holder.GetSprite("b_blank");
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	bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	mouse = holder.GetSprite("mouse");
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	menuMarked = holder.GetSprite("menu_marked");
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	menuUnmarked = holder.GetSprite("menu_unmarked");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	nf_button_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	nf_standard_blue_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	nf_scoreboard_font.load(screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicPtr("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicPtr("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundPtr("pop");
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		applause = holder.GetDataHolder().getSoundPtr("applause");
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		photoClick = holder.GetDataHolder().getSoundPtr("cameraclick");
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		typingChunk = holder.GetDataHolder().getSoundPtr("typing");
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		counterChunk = holder.GetDataHolder().getSoundPtr("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks() ,x,y);
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}
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void DrawIMG_Bounded(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
6332acb6 sago007 2015-12-19 17:51 247
	nf_standard_blue_font.draw(target, x, y, "%s", text.c_str());
925b7e58 sago007 2011-04-25 16:35 248
}
925b7e58 sago007 2011-04-25 16:35 249
c3b697c6 sago007 2016-02-07 17:30 250
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
15b9c93b sago007 2016-02-03 20:03 251
	nf_standard_blue_font.draw(target, x, y, "%s", text);
15b9c93b sago007 2016-02-03 20:03 252
}
15b9c93b sago007 2016-02-03 20:03 253
fee9551a sago007 2016-01-20 19:05 254
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 255
ecef5838 sago007 2015-11-24 20:01 256
void ResetFullscreen() {
b81f58ad sago007 2015-12-25 22:48 257
#if defined(_WIN32)
335635ec sago007 2016-02-06 13:51 258
	/*  if (bFullscreen) {
335635ec sago007 2016-02-06 13:51 259
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 260
	    }
335635ec sago007 2016-02-06 13:51 261
	    else {
335635ec sago007 2016-02-06 13:51 262
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 263
	    }
335635ec sago007 2016-02-06 13:51 264
	    DrawIMG(background, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 265
	*/
26ddb424 sago007 2011-06-09 20:06 266
#else
6332acb6 sago007 2015-12-19 17:51 267
	//TODO: Find SDL2 alternative
6332acb6 sago007 2015-12-19 17:51 268
	//SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 269
#endif
fee9551a sago007 2016-01-20 19:05 270
	if (bFullscreen) {
ee4190b6 Poul Sander 2016-02-17 19:29 271
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN /*_DESKTOP*/);
335635ec sago007 2016-02-06 13:51 272
	}
fee9551a sago007 2016-01-20 19:05 273
	else {
fee9551a sago007 2016-01-20 19:05 274
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 275
	}
c53e6443 sago007 2012-04-17 11:04 276
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 277
}
78d03b38 sago007 2008-11-13 19:56 278
78d03b38 sago007 2008-11-13 19:56 279
89c4a3a6 sago007 2008-08-29 14:32 280
//The small things that are faaling when you clear something
d8c1f444 sago007 2016-01-31 11:36 281
class ABall {
89c4a3a6 sago007 2008-08-29 14:32 282
private:
c53e6443 sago007 2012-04-17 11:04 283
	double x;
c53e6443 sago007 2012-04-17 11:04 284
	double y;
c53e6443 sago007 2012-04-17 11:04 285
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 286
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 287
	int color;
c53e6443 sago007 2012-04-17 11:04 288
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 289
public:
89c4a3a6 sago007 2008-08-29 14:32 290
d8c1f444 sago007 2016-01-31 11:36 291
	ABall() {
ecef5838 sago007 2015-11-24 20:01 292
	}
c53e6443 sago007 2012-04-17 11:04 293
c53e6443 sago007 2012-04-17 11:04 294
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 295
	ABall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 296
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 297
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 298
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 299
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 300
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 301
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 302
		if (right) {
c53e6443 sago007 2012-04-17 11:04 303
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 304
		}
ecef5838 sago007 2015-11-24 20:01 305
		else {
c53e6443 sago007 2012-04-17 11:04 306
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 307
		}
c53e6443 sago007 2012-04-17 11:04 308
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 309
ecef5838 sago007 2015-11-24 20:01 310
	void update() {
c53e6443 sago007 2012-04-17 11:04 311
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 312
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 313
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 314
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 315
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 316
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 317
		}
ecef5838 sago007 2015-11-24 20:01 318
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 319
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 320
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 321
		}
c53e6443 sago007 2012-04-17 11:04 322
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 323
	}
c53e6443 sago007 2012-04-17 11:04 324
ecef5838 sago007 2015-11-24 20:01 325
	int getX() {
c53e6443 sago007 2012-04-17 11:04 326
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 327
	}
c53e6443 sago007 2012-04-17 11:04 328
ecef5838 sago007 2015-11-24 20:01 329
	int getY() {
c53e6443 sago007 2012-04-17 11:04 330
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 331
	}
c53e6443 sago007 2012-04-17 11:04 332
ecef5838 sago007 2015-11-24 20:01 333
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 334
		return color;
c53e6443 sago007 2012-04-17 11:04 335
	}
89c4a3a6 sago007 2008-08-29 14:32 336
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 337
4b0c248f sago007 2010-11-10 21:13 338
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 339
d8c1f444 sago007 2016-01-31 11:36 340
class BallManager {
89c4a3a6 sago007 2008-08-29 14:32 341
public:
d8c1f444 sago007 2016-01-31 11:36 342
	ABall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 343
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 344
d8c1f444 sago007 2016-01-31 11:36 345
	BallManager() {
ecef5838 sago007 2015-11-24 20:01 346
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 347
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 348
		}
c53e6443 sago007 2012-04-17 11:04 349
	}
c53e6443 sago007 2012-04-17 11:04 350
c53e6443 sago007 2012-04-17 11:04 351
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 352
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 353
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 354
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 355
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 356
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 357
		}
c53e6443 sago007 2012-04-17 11:04 358
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 359
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 360
			return -1;
acd79baf sago007 2015-11-22 19:37 361
		}
c53e6443 sago007 2012-04-17 11:04 362
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 363
		ballArray[ballNumber] = ABall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 364
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 365
		return 1;
c53e6443 sago007 2012-04-17 11:04 366
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 367
ecef5838 sago007 2015-11-24 20:01 368
	void update() {
c53e6443 sago007 2012-04-17 11:04 369
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 370
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 371
ecef5838 sago007 2015-11-24 20:01 372
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 373
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 374
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 375
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 376
				}
c53e6443 sago007 2012-04-17 11:04 377
			}
c53e6443 sago007 2012-04-17 11:04 378
		}
c53e6443 sago007 2012-04-17 11:04 379
	} //update
89c4a3a6 sago007 2008-08-29 14:32 380
89c4a3a6 sago007 2008-08-29 14:32 381
a6b97827 sago007 2016-01-24 11:15 382
}; //theBallManager
89c4a3a6 sago007 2008-08-29 14:32 383
d8c1f444 sago007 2016-01-31 11:36 384
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 385
89c4a3a6 sago007 2008-08-29 14:32 386
//a explosions, non moving
d8c1f444 sago007 2016-01-31 11:36 387
class AnExplosion {
89c4a3a6 sago007 2008-08-29 14:32 388
private:
c53e6443 sago007 2012-04-17 11:04 389
	int x;
c53e6443 sago007 2012-04-17 11:04 390
	int y;
c53e6443 sago007 2012-04-17 11:04 391
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 392
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 393
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 394
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 395
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 396
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 397
public:
89c4a3a6 sago007 2008-08-29 14:32 398
d8c1f444 sago007 2016-01-31 11:36 399
	AnExplosion() {
ecef5838 sago007 2015-11-24 20:01 400
	}
c53e6443 sago007 2012-04-17 11:04 401
c53e6443 sago007 2012-04-17 11:04 402
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 403
	AnExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 404
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 405
		x = X;
c53e6443 sago007 2012-04-17 11:04 406
		y = Y;
c53e6443 sago007 2012-04-17 11:04 407
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 408
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 409
c53e6443 sago007 2012-04-17 11:04 410
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 411
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 412
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 413
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 414
	}
c53e6443 sago007 2012-04-17 11:04 415
ecef5838 sago007 2015-11-24 20:01 416
	int getX() {
c53e6443 sago007 2012-04-17 11:04 417
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 418
	}
c53e6443 sago007 2012-04-17 11:04 419
ecef5838 sago007 2015-11-24 20:01 420
	int getY() {
c53e6443 sago007 2012-04-17 11:04 421
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 422
	}
c53e6443 sago007 2012-04-17 11:04 423
ecef5838 sago007 2015-11-24 20:01 424
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 425
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 426
	}
89c4a3a6 sago007 2008-08-29 14:32 427
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 428
d8c1f444 sago007 2016-01-31 11:36 429
class ExplosionManager {
89c4a3a6 sago007 2008-08-29 14:32 430
public:
d8c1f444 sago007 2016-01-31 11:36 431
	AnExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 432
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 433
d8c1f444 sago007 2016-01-31 11:36 434
	ExplosionManager() {
ecef5838 sago007 2015-11-24 20:01 435
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 436
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 437
		}
c53e6443 sago007 2012-04-17 11:04 438
	}
c53e6443 sago007 2012-04-17 11:04 439
ecef5838 sago007 2015-11-24 20:01 440
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 441
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 442
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 443
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 444
		}
ecef5838 sago007 2015-11-24 20:01 445
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 446
			return -1;
acd79baf sago007 2015-11-22 19:37 447
		}
c53e6443 sago007 2012-04-17 11:04 448
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 449
		explosionArray[explosionNumber] = AnExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 450
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 451
		return 1;
c53e6443 sago007 2012-04-17 11:04 452
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 453
ecef5838 sago007 2015-11-24 20:01 454
	void update() {
c53e6443 sago007 2012-04-17 11:04 455
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 456
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 457
ecef5838 sago007 2015-11-24 20:01 458
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 459
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 460
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 461
				}
c53e6443 sago007 2012-04-17 11:04 462
			}
c53e6443 sago007 2012-04-17 11:04 463
		}
c53e6443 sago007 2012-04-17 11:04 464
	} //update
89c4a3a6 sago007 2008-08-29 14:32 465
89c4a3a6 sago007 2008-08-29 14:32 466
a6b97827 sago007 2016-01-24 11:15 467
}; //explosionManager
89c4a3a6 sago007 2008-08-29 14:32 468
d8c1f444 sago007 2016-01-31 11:36 469
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 470
89c4a3a6 sago007 2008-08-29 14:32 471
//text pop-up
d8c1f444 sago007 2016-01-31 11:36 472
class TextMessage {
89c4a3a6 sago007 2008-08-29 14:32 473
private:
c53e6443 sago007 2012-04-17 11:04 474
	int x;
c53e6443 sago007 2012-04-17 11:04 475
	int y;
571b4d47 sago007 2015-12-05 16:02 476
	string textt;
c53e6443 sago007 2012-04-17 11:04 477
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 478
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 479
public:
89c4a3a6 sago007 2008-08-29 14:32 480
d8c1f444 sago007 2016-01-31 11:36 481
	TextMessage() {
ecef5838 sago007 2015-11-24 20:01 482
	}
c53e6443 sago007 2012-04-17 11:04 483
c53e6443 sago007 2012-04-17 11:04 484
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 485
	TextMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 486
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 487
		x = X;
c53e6443 sago007 2012-04-17 11:04 488
		y = Y;
571b4d47 sago007 2015-12-05 16:02 489
		textt = Text;
c53e6443 sago007 2012-04-17 11:04 490
		time = Time;
c53e6443 sago007 2012-04-17 11:04 491
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 492
c53e6443 sago007 2012-04-17 11:04 493
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 494
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 495
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 496
	}
c53e6443 sago007 2012-04-17 11:04 497
ecef5838 sago007 2015-11-24 20:01 498
	int getX() {
c53e6443 sago007 2012-04-17 11:04 499
		return x;
c53e6443 sago007 2012-04-17 11:04 500
	}
c53e6443 sago007 2012-04-17 11:04 501
ecef5838 sago007 2015-11-24 20:01 502
	int getY() {
c53e6443 sago007 2012-04-17 11:04 503
		return y;
c53e6443 sago007 2012-04-17 11:04 504
	}
c53e6443 sago007 2012-04-17 11:04 505
ecef5838 sago007 2015-11-24 20:01 506
	const char* getText() {
571b4d47 sago007 2015-12-05 16:02 507
		return textt.c_str();
c53e6443 sago007 2012-04-17 11:04 508
	}
89c4a3a6 sago007 2008-08-29 14:32 509
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 510
d8c1f444 sago007 2016-01-31 11:36 511
class TextManager {
89c4a3a6 sago007 2008-08-29 14:32 512
public:
d8c1f444 sago007 2016-01-31 11:36 513
	TextMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 514
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 515
d8c1f444 sago007 2016-01-31 11:36 516
	TextManager() {
ecef5838 sago007 2015-11-24 20:01 517
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 518
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 519
		}
c53e6443 sago007 2012-04-17 11:04 520
	}
c53e6443 sago007 2012-04-17 11:04 521
ecef5838 sago007 2015-11-24 20:01 522
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 523
		int textNumber = 0;
571b4d47 sago007 2015-12-05 16:02 524
		while (textNumber<maxNumberOfBalls && textUsed[textNumber]) {
c53e6443 sago007 2012-04-17 11:04 525
			textNumber++;
acd79baf sago007 2015-11-22 19:37 526
		}
ecef5838 sago007 2015-11-24 20:01 527
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 528
			return -1;
acd79baf sago007 2015-11-22 19:37 529
		}
c53e6443 sago007 2012-04-17 11:04 530
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 531
		textArray[textNumber] = TextMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 532
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 533
		return 1;
c53e6443 sago007 2012-04-17 11:04 534
	}  //addText
c53e6443 sago007 2012-04-17 11:04 535
ecef5838 sago007 2015-11-24 20:01 536
	void update() {
c53e6443 sago007 2012-04-17 11:04 537
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 538
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 539
ecef5838 sago007 2015-11-24 20:01 540
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 541
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 542
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 543
				}
c53e6443 sago007 2012-04-17 11:04 544
			}
c53e6443 sago007 2012-04-17 11:04 545
		}
c53e6443 sago007 2012-04-17 11:04 546
	} //update
89c4a3a6 sago007 2008-08-29 14:32 547
89c4a3a6 sago007 2008-08-29 14:32 548
a6b97827 sago007 2016-01-24 11:15 549
}; //textManager
89c4a3a6 sago007 2008-08-29 14:32 550
d8c1f444 sago007 2016-01-31 11:36 551
static TextManager theTextManager;
89c4a3a6 sago007 2008-08-29 14:32 552
89c4a3a6 sago007 2008-08-29 14:32 553
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 554
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 555
#include "BlockGame.cpp"
9dc80982 sago007 2016-01-02 21:08 556
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 557
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 558
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 559
ecef5838 sago007 2015-11-24 20:01 560
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 561
public:
ecef5838 sago007 2015-11-24 20:01 562
	BlockGameSdl(int tx, int ty) {
229e212d sago007 2015-08-22 17:14 563
		topx = tx;
229e212d sago007 2015-08-22 17:14 564
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 565
	}
53203200 sago007 2015-12-25 13:30 566
c6bde3e3 sago007 2015-12-22 16:56 567
	void DrawImgBoard(sago::SagoSprite& img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 568
		DrawIMG(img, screen, x+topx, y+topy);
ae0f6c7a sago007 2015-12-05 16:58 569
	}
53203200 sago007 2015-12-25 13:30 570
c6bde3e3 sago007 2015-12-22 16:56 571
	void DrawImgBoardBounded(sago::SagoSprite& img, int x, int y) const {
1d2e2129 sago007 2015-12-23 15:41 572
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard.GetWidth(), topy + backBoard.GetHeight());
c53e6443 sago007 2012-04-17 11:04 573
	}
53203200 sago007 2015-12-25 13:30 574
46cfd6b2 sago007 2015-12-06 15:36 575
	void PrintTextCenteredBoard(int x, int y, const char* text) {
c6bde3e3 sago007 2015-12-22 16:56 576
		nf_button_font.draw(screen, x+topx+60, y+topy+10, NFont::CENTER, "%s", text);
c53e6443 sago007 2012-04-17 11:04 577
	}
acd79baf sago007 2015-11-22 19:37 578
58dd05a0 sago007 2015-08-22 17:49 579
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 580
		return topx;
229e212d sago007 2015-08-22 17:14 581
	}
58dd05a0 sago007 2015-08-22 17:49 582
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 583
		return topy;
229e212d sago007 2015-08-22 17:14 584
	}
acd79baf sago007 2015-11-22 19:37 585
313ecd1b sago007 2015-08-22 20:38 586
	void AddText(int x, int y, const std::string& text, int time) const override {
a6b97827 sago007 2016-01-24 11:15 587
		theTextManager.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 588
	}
acd79baf sago007 2015-11-22 19:37 589
313ecd1b sago007 2015-08-22 20:38 590
	void AddBall(int x, int y, bool right, int color) const  override {
a6b97827 sago007 2016-01-24 11:15 591
		theBallManager.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 592
	}
acd79baf sago007 2015-11-22 19:37 593
acd79baf sago007 2015-11-22 19:37 594
	void AddExplosion(int x, int y) const  override {
a6b97827 sago007 2016-01-24 11:15 595
		theExplosionManager.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 596
	}
acd79baf sago007 2015-11-22 19:37 597
313ecd1b sago007 2015-08-22 20:38 598
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 599
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 600
			return;
acd79baf sago007 2015-11-22 19:37 601
		}
313ecd1b sago007 2015-08-22 20:38 602
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 603
	}
acd79baf sago007 2015-11-22 19:37 604
027b5cfd sago007 2015-08-23 14:27 605
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 606
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 607
	}
acd79baf sago007 2015-11-22 19:37 608
313ecd1b sago007 2015-08-22 20:38 609
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 610
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 611
			return;
acd79baf sago007 2015-11-22 19:37 612
		}
313ecd1b sago007 2015-08-22 20:38 613
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 614
	}
acd79baf sago007 2015-11-22 19:37 615
313ecd1b sago007 2015-08-22 20:38 616
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 617
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 618
			return;
acd79baf sago007 2015-11-22 19:37 619
		}
313ecd1b sago007 2015-08-22 20:38 620
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 621
	}
acd79baf sago007 2015-11-22 19:37 622
313ecd1b sago007 2015-08-22 20:38 623
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 624
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 625
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 626
		}
313ecd1b sago007 2015-08-22 20:38 627
	}
acd79baf sago007 2015-11-22 19:37 628
313ecd1b sago007 2015-08-22 20:38 629
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 630
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 631
			return;
acd79baf sago007 2015-11-22 19:37 632
		}
313ecd1b sago007 2015-08-22 20:38 633
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 634
	}
6b1dc7a6 sago007 2010-11-08 21:03 635
private:
c53e6443 sago007 2012-04-17 11:04 636
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 637
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 638
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 639
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 640
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
ae0f6c7a sago007 2015-12-05 16:58 641
					DrawImgBoardBounded(bricks[board[j][i]%10],  j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 642
					if ((board[j][i]/BLOCKWAIT)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 643
						DrawImgBoard(bomb,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 644
					}
ecef5838 sago007 2015-11-24 20:01 645
					if ((board[j][i]/BLOCKHANG)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 646
						DrawImgBoardBounded(ready,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 647
					}
c53e6443 sago007 2012-04-17 11:04 648
c53e6443 sago007 2012-04-17 11:04 649
				}
ecef5838 sago007 2015-11-24 20:01 650
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 651
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 652
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 653
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 654
						left = -1;
acd79baf sago007 2015-11-22 19:37 655
					}
acd79baf sago007 2015-11-22 19:37 656
					else {
acd79baf sago007 2015-11-22 19:37 657
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 658
					}
acd79baf sago007 2015-11-22 19:37 659
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 660
						right = -1;
acd79baf sago007 2015-11-22 19:37 661
					}
acd79baf sago007 2015-11-22 19:37 662
					else {
acd79baf sago007 2015-11-22 19:37 663
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 664
					}
acd79baf sago007 2015-11-22 19:37 665
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 666
						over = -1;
acd79baf sago007 2015-11-22 19:37 667
					}
acd79baf sago007 2015-11-22 19:37 668
					else {
acd79baf sago007 2015-11-22 19:37 669
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 670
					}
acd79baf sago007 2015-11-22 19:37 671
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 672
						under = -1;
acd79baf sago007 2015-11-22 19:37 673
					}
acd79baf sago007 2015-11-22 19:37 674
					else {
acd79baf sago007 2015-11-22 19:37 675
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 676
					}
ecef5838 sago007 2015-11-24 20:01 677
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 678
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 679
					}
ecef5838 sago007 2015-11-24 20:01 680
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 681
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 682
					}
ecef5838 sago007 2015-11-24 20:01 683
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 684
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 685
					}
ecef5838 sago007 2015-11-24 20:01 686
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 687
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 688
					}
ecef5838 sago007 2015-11-24 20:01 689
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 690
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 691
					}
ecef5838 sago007 2015-11-24 20:01 692
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 693
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 694
					}
ecef5838 sago007 2015-11-24 20:01 695
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 696
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 697
					}
ecef5838 sago007 2015-11-24 20:01 698
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 699
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 700
					}
ecef5838 sago007 2015-11-24 20:01 701
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 702
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 703
					}
ecef5838 sago007 2015-11-24 20:01 704
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 705
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 706
					}
ecef5838 sago007 2015-11-24 20:01 707
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 708
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 709
					}
ecef5838 sago007 2015-11-24 20:01 710
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 711
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 712
					}
c53e6443 sago007 2012-04-17 11:04 713
				}
ecef5838 sago007 2015-11-24 20:01 714
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 715
					if (j==0) {
ae0f6c7a sago007 2015-12-05 16:58 716
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 717
					}
ecef5838 sago007 2015-11-24 20:01 718
					else if (j==5) {
ae0f6c7a sago007 2015-12-05 16:58 719
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 720
					}
ecef5838 sago007 2015-11-24 20:01 721
					else {
ae0f6c7a sago007 2015-12-05 16:58 722
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 723
					}
c53e6443 sago007 2012-04-17 11:04 724
				}
c53e6443 sago007 2012-04-17 11:04 725
			}
c53e6443 sago007 2012-04-17 11:04 726
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 727
c53e6443 sago007 2012-04-17 11:04 728
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 729
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 730
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 731
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 732
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 733
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 734
					left = -1;
acd79baf sago007 2015-11-22 19:37 735
				}
acd79baf sago007 2015-11-22 19:37 736
				else {
acd79baf sago007 2015-11-22 19:37 737
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 738
				}
acd79baf sago007 2015-11-22 19:37 739
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 740
					right = -1;
acd79baf sago007 2015-11-22 19:37 741
				}
acd79baf sago007 2015-11-22 19:37 742
				else {
acd79baf sago007 2015-11-22 19:37 743
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 744
				}
acd79baf sago007 2015-11-22 19:37 745
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 746
					over = -1;
acd79baf sago007 2015-11-22 19:37 747
				}
acd79baf sago007 2015-11-22 19:37 748
				else {
acd79baf sago007 2015-11-22 19:37 749
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 750
				}
acd79baf sago007 2015-11-22 19:37 751
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 752
					under = -1;
acd79baf sago007 2015-11-22 19:37 753
				}
acd79baf sago007 2015-11-22 19:37 754
				else {
acd79baf sago007 2015-11-22 19:37 755
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 756
				}
ecef5838 sago007 2015-11-24 20:01 757
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
ae0f6c7a sago007 2015-12-05 16:58 758
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 759
				}
ecef5838 sago007 2015-11-24 20:01 760
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 761
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 762
				}
ecef5838 sago007 2015-11-24 20:01 763
				else {
c53e6443 sago007 2012-04-17 11:04 764
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 765
				}
c53e6443 sago007 2012-04-17 11:04 766
c53e6443 sago007 2012-04-17 11:04 767
			}
c53e6443 sago007 2012-04-17 11:04 768
		}
571b4d47 sago007 2015-12-05 16:02 769
		for (int i=0; i<6; i++) {
ecef5838 sago007 2015-11-24 20:01 770
			if (board[i][0]!=-1) {
ae0f6c7a sago007 2015-12-05 16:58 771
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 772
			}
571b4d47 sago007 2015-12-05 16:02 773
		}
c53e6443 sago007 2012-04-17 11:04 774
c53e6443 sago007 2012-04-17 11:04 775
	}
6b1dc7a6 sago007 2010-11-08 21:03 776
public:
c53e6443 sago007 2012-04-17 11:04 777
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 778
	void DoPaintJob() {
c699a9f9 sago007 2015-12-05 17:22 779
		DrawIMG(boardBackBack,screen,this->GetTopX()-60,this->GetTopY()-68);
53203200 sago007 2015-12-25 13:30 780
1d2e2129 sago007 2015-12-23 15:41 781
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+148,_("Score:") );
1d2e2129 sago007 2015-12-23 15:41 782
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+197,_("Time:") );
1d2e2129 sago007 2015-12-23 15:41 783
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+246,_("Chain:") );
1d2e2129 sago007 2015-12-23 15:41 784
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+295,_("Speed:") );
ae0f6c7a sago007 2015-12-05 16:58 785
		DrawImgBoard(backBoard,  0, 0);
cf54d8c3 sago007 2012-05-03 20:52 786
cf54d8c3 sago007 2012-05-03 20:52 787
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 788
		if (stageClear) {
ae0f6c7a sago007 2015-12-05 16:58 789
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 790
		}
ecef5838 sago007 2015-11-24 20:01 791
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 792
			//We need to write nr. of moves left!
96c54803 sago007 2016-02-06 18:34 793
			strHolder = _("Moves left: ") + itoa(MovesLeft);
1d2e2129 sago007 2015-12-23 15:41 794
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 795
c53e6443 sago007 2012-04-17 11:04 796
		}
ecef5838 sago007 2015-11-24 20:01 797
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
ae0f6c7a sago007 2015-12-05 16:58 798
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 799
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 800
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 801
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 802
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 803
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 804
				}
ecef5838 sago007 2015-11-24 20:01 805
				else {
ae0f6c7a sago007 2015-12-05 16:58 806
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 807
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 808
				}
c53e6443 sago007 2012-04-17 11:04 809
			}
ecef5838 sago007 2015-11-24 20:01 810
			else {
c53e6443 sago007 2012-04-17 11:04 811
				strHolder = "Last puzzle";
1d2e2129 sago007 2015-12-23 15:41 812
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 813
			}
c53e6443 sago007 2012-04-17 11:04 814
		}
ecef5838 sago007 2015-11-24 20:01 815
		if (stageClear && stageButtonStatus == SBstageClear) {
ae0f6c7a sago007 2015-12-05 16:58 816
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 817
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 818
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 819
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 820
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 821
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 822
				}
ecef5838 sago007 2015-11-24 20:01 823
				else {
ae0f6c7a sago007 2015-12-05 16:58 824
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 825
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 826
				}
c53e6443 sago007 2012-04-17 11:04 827
			}
ecef5838 sago007 2015-11-24 20:01 828
			else {
c53e6443 sago007 2012-04-17 11:04 829
				strHolder = "Last stage";
1d2e2129 sago007 2015-12-23 15:41 830
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 831
			}
c53e6443 sago007 2012-04-17 11:04 832
		}
6b1dc7a6 sago007 2010-11-08 21:03 833
6b1dc7a6 sago007 2010-11-08 21:03 834
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 835
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 836
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
ae0f6c7a sago007 2015-12-05 16:58 837
			//NFont_Write(   5, 5, strHolder.c_str());
1d2e2129 sago007 2015-12-23 15:41 838
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 839
		}
6b1dc7a6 sago007 2010-11-08 21:03 840
#endif
acd79baf sago007 2015-11-22 19:37 841
		if (!bGameOver) {
1d2e2129 sago007 2015-12-23 15:41 842
			DrawImgBoard(cursor,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 843
		}
ecef5838 sago007 2015-11-24 20:01 844
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 845
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 846
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 847
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 848
			}
c53e6443 sago007 2012-04-17 11:04 849
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 850
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 851
			case 2:
ae0f6c7a sago007 2015-12-05 16:58 852
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 853
				break;
c53e6443 sago007 2012-04-17 11:04 854
			case 1:
ae0f6c7a sago007 2015-12-05 16:58 855
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 856
				break;
c53e6443 sago007 2012-04-17 11:04 857
			case 0:
ae0f6c7a sago007 2015-12-05 16:58 858
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 859
				break;
c53e6443 sago007 2012-04-17 11:04 860
			default:
c53e6443 sago007 2012-04-17 11:04 861
				break;
c53e6443 sago007 2012-04-17 11:04 862
			}
c53e6443 sago007 2012-04-17 11:04 863
		}
ecef5838 sago007 2015-11-24 20:01 864
		else {
ecef5838 sago007 2015-11-24 20:01 865
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 866
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 867
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 868
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 869
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 870
					}
c53e6443 sago007 2012-04-17 11:04 871
				}
c53e6443 sago007 2012-04-17 11:04 872
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 873
			}
ecef5838 sago007 2015-11-24 20:01 874
			else {
ecef5838 sago007 2015-11-24 20:01 875
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 876
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 877
				}
c53e6443 sago007 2012-04-17 11:04 878
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 879
			}
c53e6443 sago007 2012-04-17 11:04 880
		}
6b1dc7a6 sago007 2010-11-08 21:03 881
ecef5838 sago007 2015-11-24 20:01 882
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 883
			if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 884
				DrawImgBoard(iWinner,  0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 885
			}
ecef5838 sago007 2015-11-24 20:01 886
			else {
ecef5838 sago007 2015-11-24 20:01 887
				if (bDraw) {
ae0f6c7a sago007 2015-12-05 16:58 888
					DrawImgBoard(iDraw,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 889
				}
ecef5838 sago007 2015-11-24 20:01 890
				else {
ae0f6c7a sago007 2015-12-05 16:58 891
					DrawImgBoard(iGameOver,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 892
				}
80b830cd sago007 2012-08-19 17:51 893
			}
80b830cd sago007 2012-08-19 17:51 894
		}
c53e6443 sago007 2012-04-17 11:04 895
	}
6b1dc7a6 sago007 2010-11-08 21:03 896
6b1dc7a6 sago007 2010-11-08 21:03 897
ecef5838 sago007 2015-11-24 20:01 898
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 899
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 900
	}
acd79baf sago007 2015-11-22 19:37 901
229e212d sago007 2015-08-22 17:14 902
private:
229e212d sago007 2015-08-22 17:14 903
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 904
};
6b1dc7a6 sago007 2010-11-08 21:03 905
6b1dc7a6 sago007 2010-11-08 21:03 906
6b1dc7a6 sago007 2010-11-08 21:03 907
6b1dc7a6 sago007 2010-11-08 21:03 908
89c4a3a6 sago007 2008-08-29 14:32 909
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 910
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 911
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 912
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 913
	}
acd79baf sago007 2015-11-22 19:37 914
	int rightNow = (int)time(nullptr);
9dc80982 sago007 2016-01-02 21:08 915
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+itoa(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 916
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
fee9551a sago007 2016-01-20 19:05 917
	SDL_RenderReadPixels(screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 918
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 919
	SDL_FreeSurface(sreenshotSurface);
1d2e2129 sago007 2015-12-23 15:41 920
	if (!NoSound) {
acd79baf sago007 2015-11-22 19:37 921
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 922
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 923
		}
1d2e2129 sago007 2015-12-23 15:41 924
	}
89c4a3a6 sago007 2008-08-29 14:32 925
}
89c4a3a6 sago007 2008-08-29 14:32 926
89c4a3a6 sago007 2008-08-29 14:32 927
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 928
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 929
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 930
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 931
}
89c4a3a6 sago007 2008-08-29 14:32 932
89c4a3a6 sago007 2008-08-29 14:32 933
58a2d7e1 sago007 2016-02-12 18:53 934
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 935
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 936
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 937
	while (!done && !Config::getInstance()->isShuttingDown()) {
c3b697c6 sago007 2016-02-07 17:30 938
		state.Draw(screen);
58a2d7e1 sago007 2016-02-12 18:53 939
571b4d47 sago007 2015-12-05 16:02 940
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 941
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 942
c53e6443 sago007 2012-04-17 11:04 943
		SDL_GetMouseState(&mousex,&mousey);
fee9551a sago007 2016-01-20 19:05 944
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 945
ecef5838 sago007 2015-11-24 20:01 946
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 947
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 948
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 949
				done = true;
c53e6443 sago007 2012-04-17 11:04 950
			}
58a2d7e1 sago007 2016-02-12 18:53 951
c3b697c6 sago007 2016-02-07 17:30 952
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 953
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 954
			}
58a2d7e1 sago007 2016-02-12 18:53 955
c3b697c6 sago007 2016-02-07 17:30 956
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 957
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 958
c53e6443 sago007 2012-04-17 11:04 959
		}
58a2d7e1 sago007 2016-02-12 18:53 960
c3b697c6 sago007 2016-02-07 17:30 961
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 962
1d2e2129 sago007 2015-12-23 15:41 963
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 964
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 965
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 966
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 967
		}
6b1dc7a6 sago007 2010-11-08 21:03 968
c3b697c6 sago007 2016-02-07 17:30 969
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 970
			done = true;
c3b697c6 sago007 2016-02-07 17:30 971
		}
c3b697c6 sago007 2016-02-07 17:30 972
	}
c3b697c6 sago007 2016-02-07 17:30 973
}
6b1dc7a6 sago007 2010-11-08 21:03 974
c3b697c6 sago007 2016-02-07 17:30 975
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 976
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 977
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 978
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 979
	d.backX = 20;
c3b697c6 sago007 2016-02-07 17:30 980
	d.backY = ysize-buttonYsize-20;
c3b697c6 sago007 2016-02-07 17:30 981
	d.nextX = xsize-buttonXsize-20;
c3b697c6 sago007 2016-02-07 17:30 982
	d.nextY = d.backY;
c3b697c6 sago007 2016-02-07 17:30 983
	d.xsize = xsize;
c3b697c6 sago007 2016-02-07 17:30 984
	d.ysize = ysize;
c3b697c6 sago007 2016-02-07 17:30 985
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 986
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 987
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 988
}
81d9c25d sago007 2008-11-24 09:50 989
89c4a3a6 sago007 2008-08-29 14:32 990
89c4a3a6 sago007 2008-08-29 14:32 991
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 992
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 993
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 994
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 995
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 996
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 997
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 998
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 999
	}
c53e6443 sago007 2012-04-17 11:04 1000
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1001
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1002
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1003
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1004
#endif
ecef5838 sago007 2015-11-24 20:01 1005
	while (!done && !Config::getInstance()->isShuttingDown()) {
c699a9f9 sago007 2015-12-05 17:22 1006
		DrawIMG(backgroundImage,screen,0,0);
c699a9f9 sago007 2015-12-05 17:22 1007
		DrawIMG(bForward,screen,x+460,y+420);
1d2e2129 sago007 2015-12-23 15:41 1008
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Forward"));
c699a9f9 sago007 2015-12-05 17:22 1009
		DrawIMG(bBack,screen,x+20,y+420);
1d2e2129 sago007 2015-12-23 15:41 1010
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Back"));
c53e6443 sago007 2012-04-17 11:04 1011
		const int nrOfFiles = 10;
ecef5838 sago007 2015-11-24 20:01 1012
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1013
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1014
		}
89c4a3a6 sago007 2008-08-29 14:32 1015
c53e6443 sago007 2012-04-17 11:04 1016
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1017
ecef5838 sago007 2015-11-24 20:01 1018
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1019
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1020
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1021
				done = true;
c53e6443 sago007 2012-04-17 11:04 1022
			}
c53e6443 sago007 2012-04-17 11:04 1023
ecef5838 sago007 2015-11-24 20:01 1024
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1025
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1026
					done = true;
c53e6443 sago007 2012-04-17 11:04 1027
				}
c53e6443 sago007 2012-04-17 11:04 1028
ecef5838 sago007 2015-11-24 20:01 1029
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1030
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1031
				}
c53e6443 sago007 2012-04-17 11:04 1032
ecef5838 sago007 2015-11-24 20:01 1033
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1034
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1035
				}
c53e6443 sago007 2012-04-17 11:04 1036
			}
c53e6443 sago007 2012-04-17 11:04 1037
c53e6443 sago007 2012-04-17 11:04 1038
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1039
c53e6443 sago007 2012-04-17 11:04 1040
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1041
c53e6443 sago007 2012-04-17 11:04 1042
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1043
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1044
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1045
		}
89c4a3a6 sago007 2008-08-29 14:32 1046
ecef5838 sago007 2015-11-24 20:01 1047
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1048
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1049
c53e6443 sago007 2012-04-17 11:04 1050
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1051
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1052
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1053
			}
c53e6443 sago007 2012-04-17 11:04 1054
c53e6443 sago007 2012-04-17 11:04 1055
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1056
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1057
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1058
			}
c53e6443 sago007 2012-04-17 11:04 1059
ecef5838 sago007 2015-11-24 20:01 1060
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1061
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1062
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1063
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1064
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1065
					}
c53e6443 sago007 2012-04-17 11:04 1066
				}
c53e6443 sago007 2012-04-17 11:04 1067
			}
c53e6443 sago007 2012-04-17 11:04 1068
		}
89c4a3a6 sago007 2008-08-29 14:32 1069
1d2e2129 sago007 2015-12-23 15:41 1070
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1071
		SDL_RenderPresent(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1072
	}
80b830cd sago007 2012-08-19 17:51 1073
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1074
}
89c4a3a6 sago007 2008-08-29 14:32 1075
89c4a3a6 sago007 2008-08-29 14:32 1076
89c4a3a6 sago007 2008-08-29 14:32 1077
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1078
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1079
	for (int i = 0; i< maxNumberOfBalls; i++) {
a6b97827 sago007 2016-01-24 11:15 1080
		if (theBallManager.ballUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1081
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1082
		} //if used
a6b97827 sago007 2016-01-24 11:15 1083
		if (theExplosionManager.explosionUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1084
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1085
		}
a6b97827 sago007 2016-01-24 11:15 1086
		if (theTextManager.textUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1087
			int x = theTextManager.textArray[i].getX()-12;
a6b97827 sago007 2016-01-24 11:15 1088
			int y = theTextManager.textArray[i].getY()-12;
c1bd83fb sago007 2015-12-23 19:41 1089
			DrawIMG(iChainFrame,screen,x,y);
53203200 sago007 2015-12-25 13:30 1090
a6b97827 sago007 2016-01-24 11:15 1091
			nf_standard_small_font.draw(screen, x+12,y+7, NFont::CENTER, "%s",theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1092
		}
c53e6443 sago007 2012-04-17 11:04 1093
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1094
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1095
89c4a3a6 sago007 2008-08-29 14:32 1096
89c4a3a6 sago007 2008-08-29 14:32 1097
//draws everything
ecef5838 sago007 2015-11-24 20:01 1098
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1099
	SDL_ShowCursor(SDL_DISABLE);
c699a9f9 sago007 2015-12-05 17:22 1100
	DrawIMG(backgroundImage,screen,0,0);
ae0f6c7a sago007 2015-12-05 16:58 1101
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 1102
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1103
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1104
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1105
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1106
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1107
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1108
	}
ecef5838 sago007 2015-11-24 20:01 1109
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1110
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1111
	}
ecef5838 sago007 2015-11-24 20:01 1112
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1113
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1114
	}
ecef5838 sago007 2015-11-24 20:01 1115
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1116
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1117
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1118
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1119
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1120
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1121
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1122
		}
ecef5838 sago007 2015-11-24 20:01 1123
		else {
c53e6443 sago007 2012-04-17 11:04 1124
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1125
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1126
		}
acd79baf sago007 2015-11-22 19:37 1127
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1128
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1129
		}
acd79baf sago007 2015-11-22 19:37 1130
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1131
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1132
		}
ecef5838 sago007 2015-11-24 20:01 1133
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1134
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1135
		}
acd79baf sago007 2015-11-22 19:37 1136
		else {
acd79baf sago007 2015-11-22 19:37 1137
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1138
		}
c53e6443 sago007 2012-04-17 11:04 1139
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1140
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1141
	}
ecef5838 sago007 2015-11-24 20:01 1142
	else {
c53e6443 sago007 2012-04-17 11:04 1143
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1144
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1145
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1146
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1147
		}
acd79baf sago007 2015-11-22 19:37 1148
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1149
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1150
		}
ecef5838 sago007 2015-11-24 20:01 1151
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1152
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1153
		}
ecef5838 sago007 2015-11-24 20:01 1154
		else {
c53e6443 sago007 2012-04-17 11:04 1155
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1156
		}
c53e6443 sago007 2012-04-17 11:04 1157
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1158
	}
c53e6443 sago007 2012-04-17 11:04 1159
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1160
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1161
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1162
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1163
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1164
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1165
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1166
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1167
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1168
	}
c53e6443 sago007 2012-04-17 11:04 1169
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1170
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1171
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1172
		/*
c53e6443 sago007 2012-04-17 11:04 1173
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1174
		 */
ecef5838 sago007 2015-11-24 20:01 1175
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1176
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1177
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1178
			//Write a description:
d064f90f sago007 2016-01-26 17:25 1179
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 1180
			string infostring;
ecef5838 sago007 2015-11-24 20:01 1181
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 1182
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 1183
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 1184
c53e6443 sago007 2012-04-17 11:04 1185
			}
ecef5838 sago007 2015-11-24 20:01 1186
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 1187
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 1188
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 1189
			}
ecef5838 sago007 2015-11-24 20:01 1190
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 1191
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 1192
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 1193
			}
ecef5838 sago007 2015-11-24 20:01 1194
			else {
d064f90f sago007 2016-01-26 17:25 1195
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 1196
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 1197
			}
599a0479 sago007 2016-01-26 17:17 1198
			if (infostring.length() > 0) {
d064f90f sago007 2016-01-26 17:25 1199
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10, gametypeName);
d064f90f sago007 2016-01-26 17:25 1200
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160, _("Objective:"));
599a0479 sago007 2016-01-26 17:17 1201
				nf_standard_blue_font.drawBox(screen, { static_cast<float>(theGame2->GetTopX()+7),static_cast<float>(theGame2->GetTopY()+160+32), 280, 200}, "%s", infostring.c_str());
c53e6443 sago007 2012-04-17 11:04 1202
			}
c53e6443 sago007 2012-04-17 11:04 1203
c53e6443 sago007 2012-04-17 11:04 1204
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1205
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1206
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1207
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1208
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1209
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1210
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1211
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1212
			}
ecef5838 sago007 2015-11-24 20:01 1213
			else {
c53e6443 sago007 2012-04-17 11:04 1214
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1215
			}
335635ec sago007 2016-02-06 13:51 1216
c53e6443 sago007 2012-04-17 11:04 1217
		}
c53e6443 sago007 2012-04-17 11:04 1218
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1219
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1220
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1221
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1222
		}
ecef5838 sago007 2015-11-24 20:01 1223
		else {
c53e6443 sago007 2012-04-17 11:04 1224
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1225
		}
ecef5838 sago007 2015-11-24 20:01 1226
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1227
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1228
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1229
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1230
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1231
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1232
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1233
			}
ecef5838 sago007 2015-11-24 20:01 1234
			else {
c53e6443 sago007 2012-04-17 11:04 1235
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1236
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1237
			}
acd79baf sago007 2015-11-22 19:37 1238
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1239
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1240
			}
acd79baf sago007 2015-11-22 19:37 1241
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1242
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1243
			}
ecef5838 sago007 2015-11-24 20:01 1244
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1245
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1246
			}
ecef5838 sago007 2015-11-24 20:01 1247
			else {
c53e6443 sago007 2012-04-17 11:04 1248
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1249
			}
c53e6443 sago007 2012-04-17 11:04 1250
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1251
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1252
		}
ecef5838 sago007 2015-11-24 20:01 1253
		else {
c53e6443 sago007 2012-04-17 11:04 1254
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1255
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1256
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1257
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1258
			}
acd79baf sago007 2015-11-22 19:37 1259
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1260
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1261
			}
ecef5838 sago007 2015-11-24 20:01 1262
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1263
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1264
			}
ecef5838 sago007 2015-11-24 20:01 1265
			else {
c53e6443 sago007 2012-04-17 11:04 1266
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1267
			}
c53e6443 sago007 2012-04-17 11:04 1268
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1269
		}
c53e6443 sago007 2012-04-17 11:04 1270
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1271
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1272
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1273
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1274
	}
c53e6443 sago007 2012-04-17 11:04 1275
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1276
89c4a3a6 sago007 2008-08-29 14:32 1277
c53e6443 sago007 2012-04-17 11:04 1278
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1279
1572de2b sago007 2008-09-11 18:15 1280
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1281
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1282
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1283
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1284
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1285
		}
f306e3ca sago007 2015-12-04 21:16 1286
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1287
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1288
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1289
	}
c53e6443 sago007 2012-04-17 11:04 1290
1d2e2129 sago007 2015-12-23 15:41 1291
	nf_standard_blue_font.draw(screen, 800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 1292
#endif
89c4a3a6 sago007 2008-08-29 14:32 1293
}
89c4a3a6 sago007 2008-08-29 14:32 1294
89c4a3a6 sago007 2008-08-29 14:32 1295
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 1296
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 1297
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 1298
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 1299
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 1300
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 1301
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 1302
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 1303
	bool levelSelected = false;
a5a3aa4f sago007 2015-08-23 15:31 1304
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 1305
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 1306
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 1307
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 1308
c53e6443 sago007 2012-04-17 11:04 1309
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 1310
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1311
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 1312
	}
89c4a3a6 sago007 2008-08-29 14:32 1313
c53e6443 sago007 2012-04-17 11:04 1314
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 1315
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 1316
ecef5838 sago007 2015-11-24 20:01 1317
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 1318
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 1319
	}
ecef5838 sago007 2015-11-24 20:01 1320
	if (Type == 1) {
ae5d6381 sago007 2015-12-29 13:26 1321
		LoadStageClearStages();
ae5d6381 sago007 2015-12-29 13:26 1322
		totalScore = GetTotalScore();
ae5d6381 sago007 2015-12-29 13:26 1323
		totalTime = GetTotalTime();
ae5d6381 sago007 2015-12-29 13:26 1324
		nrOfLevels = GetNrOfLevels();
c53e6443 sago007 2012-04-17 11:04 1325
	}
c53e6443 sago007 2012-04-17 11:04 1326
ecef5838 sago007 2015-11-24 20:01 1327
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 1328
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1329
c53e6443 sago007 2012-04-17 11:04 1330
c699a9f9 sago007 2015-12-05 17:22 1331
		DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1332
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 1333
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1334
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 1335
		}
ecef5838 sago007 2015-11-24 20:01 1336
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 1337
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 1338
		}
c53e6443 sago007 2012-04-17 11:04 1339
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 1340
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 1341
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 1342
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 1343
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1344
			}
acd79baf sago007 2015-11-22 19:37 1345
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1346
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1347
			}
ae5d6381 sago007 2015-12-29 13:26 1348
			if (Type == 1 && IsStageCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1349
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1350
			}
ed33b751 sago007 2012-04-17 10:48 1351
		}
89c4a3a6 sago007 2008-08-29 14:32 1352
c53e6443 sago007 2012-04-17 11:04 1353
		SDL_Event event;
38c615f9 sago007 2016-01-27 17:26 1354
		while ( SDL_PollEvent(&event) ) {
38c615f9 sago007 2016-01-27 17:26 1355
			if ( event.type == SDL_QUIT ) {
38c615f9 sago007 2016-01-27 17:26 1356
				Config::getInstance()->setShuttingDown(5);
38c615f9 sago007 2016-01-27 17:26 1357
				levelNr = -1;
38c615f9 sago007 2016-01-27 17:26 1358
				levelSelected = true;
38c615f9 sago007 2016-01-27 17:26 1359
			}
ecef5838 sago007 2015-11-24 20:01 1360
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1361
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 1362
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 1363
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1364
				}
ecef5838 sago007 2015-11-24 20:01 1365
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 1366
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 1367
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1368
				}
ecef5838 sago007 2015-11-24 20:01 1369
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 1370
					++selected;
ecef5838 sago007 2015-11-24 20:01 1371
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1372
						selected = 0;
acd79baf sago007 2015-11-22 19:37 1373
					}
c53e6443 sago007 2012-04-17 11:04 1374
				}
ecef5838 sago007 2015-11-24 20:01 1375
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 1376
					--selected;
ecef5838 sago007 2015-11-24 20:01 1377
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 1378
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 1379
					}
c53e6443 sago007 2012-04-17 11:04 1380
				}
ecef5838 sago007 2015-11-24 20:01 1381
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 1382
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 1383
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1384
						selected-=10;
acd79baf sago007 2015-11-22 19:37 1385
					}
c53e6443 sago007 2012-04-17 11:04 1386
				}
ecef5838 sago007 2015-11-24 20:01 1387
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 1388
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 1389
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 1390
						selected+=10;
acd79baf sago007 2015-11-22 19:37 1391
					}
c53e6443 sago007 2012-04-17 11:04 1392
				}
c53e6443 sago007 2012-04-17 11:04 1393
			}
38c615f9 sago007 2016-01-27 17:26 1394
		}
c53e6443 sago007 2012-04-17 11:04 1395
1d2e2129 sago007 2015-12-23 15:41 1396
		SDL_GetKeyboardState(nullptr);
c53e6443 sago007 2012-04-17 11:04 1397
c53e6443 sago007 2012-04-17 11:04 1398
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 1399
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 1400
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 1401
			int j;
42f05434 sago007 2012-04-19 20:25 1402
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 1403
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1404
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 1405
				}
ed33b751 sago007 2012-04-17 10:48 1406
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 1407
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 1408
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1409
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 1410
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 1411
					}
ed33b751 sago007 2012-04-17 10:48 1412
		}
ed33b751 sago007 2012-04-17 10:48 1413
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 1414
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 1415
c53e6443 sago007 2012-04-17 11:04 1416
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1417
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1418
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1419
		}
89c4a3a6 sago007 2008-08-29 14:32 1420
ecef5838 sago007 2015-11-24 20:01 1421
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1422
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1423
c53e6443 sago007 2012-04-17 11:04 1424
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 1425
			int i;
aede0664 sago007 2012-04-19 19:45 1426
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 1427
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1428
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 1429
				}
c53e6443 sago007 2012-04-17 11:04 1430
			i++;
c53e6443 sago007 2012-04-17 11:04 1431
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 1432
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 1433
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1434
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 1435
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1436
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 1437
					}
c53e6443 sago007 2012-04-17 11:04 1438
		}
80b830cd sago007 2012-08-19 17:51 1439
ecef5838 sago007 2015-11-24 20:01 1440
		if (Type == 1) {
96c54803 sago007 2016-02-06 18:34 1441
			string scoreString = SPrintStringF(_("Best score: %i"), GetStageScores(selected)) ;
96c54803 sago007 2016-02-06 18:34 1442
			string timeString = SPrintStringF(_("Time used: %s"),"-- : --");
58a2d7e1 sago007 2016-02-12 18:53 1443
ae5d6381 sago007 2015-12-29 13:26 1444
			if (GetStageTime(selected)>0) {
a1072daf sago007 2016-02-20 12:47 1445
				timeString = SPrintStringF(_("Time used: %d : %02d"), GetStageTime(selected)/1000/60, (GetStageTime(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 1446
			}
aede0664 sago007 2012-04-19 19:45 1447
aede0664 sago007 2012-04-19 19:45 1448
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 1449
			NFont_Write(screen, 200,250,timeString.c_str());
a1072daf sago007 2016-02-20 12:47 1450
			string totalString = (boost::format(_("Total score: %1% in %2%:%3%"))%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str();
aede0664 sago007 2012-04-19 19:45 1451
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 1452
		}
89c4a3a6 sago007 2008-08-29 14:32 1453
1d2e2129 sago007 2015-12-23 15:41 1454
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1455
		SDL_RenderPresent(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 1456
c53e6443 sago007 2012-04-17 11:04 1457
	}
c699a9f9 sago007 2015-12-05 17:22 1458
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1459
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 1460
}
89c4a3a6 sago007 2008-08-29 14:32 1461
89c4a3a6 sago007 2008-08-29 14:32 1462
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 1463
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 1464
	char theFileName[30];
02428d87 sago007 2016-02-02 17:53 1465
	snprintf(theFileName, sizeof(theFileName), "%s", PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 1466
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 1467
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 1468
	}
c53e6443 sago007 2012-04-17 11:04 1469
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 1470
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 1471
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 1472
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 1473
		}
055218be sago007 2015-08-22 18:44 1474
		PuzzleSetName(theFileName);
c53e6443 sago007 2012-04-17 11:04 1475
	}
89c4a3a6 sago007 2008-08-29 14:32 1476
89c4a3a6 sago007 2008-08-29 14:32 1477
}
89c4a3a6 sago007 2008-08-29 14:32 1478
ecef5838 sago007 2015-11-24 20:01 1479
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 1480
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 1481
dfdb7d66 sago007 2015-11-29 19:21 1482
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1483
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1484
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 1485
ecef5838 sago007 2015-11-24 20:01 1486
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 1487
	//1 player - endless
229e212d sago007 2015-08-22 17:14 1488
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1489
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 1490
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1491
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1492
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1493
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1494
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 1495
}
30f910dd sago007 2010-11-10 21:02 1496
ecef5838 sago007 2015-11-24 20:01 1497
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1498
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1499
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1500
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1501
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 1502
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1503
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1504
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 1505
}
4f1d27f1 sago007 2011-03-18 15:53 1506
ecef5838 sago007 2015-11-24 20:01 1507
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 1508
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 1509
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 1510
		return 1;
acd79baf sago007 2015-11-22 19:37 1511
	}
229e212d sago007 2015-08-22 17:14 1512
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1513
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1514
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1515
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1516
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 1517
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1518
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 1519
	return 0;
b7590374 sago007 2011-05-19 16:15 1520
}
b7590374 sago007 2011-05-19 16:15 1521
4f1d27f1 sago007 2011-03-18 15:53 1522
ecef5838 sago007 2015-11-24 20:01 1523
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1524
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1525
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1526
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1527
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1528
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1529
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1530
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1531
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1532
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1533
	player2->setHandicap(player2handicap);
dfdb7d66 sago007 2015-11-29 19:21 1534
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 1535
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 1536
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1537
		player1->setAIlevel(player1AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1538
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 1539
	}
ecef5838 sago007 2015-11-24 20:01 1540
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1541
		player2->setAIlevel(player2AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1542
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 1543
	}
8f632c05 sago007 2015-08-22 16:21 1544
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1545
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1546
}
4f1d27f1 sago007 2011-03-18 15:53 1547
ecef5838 sago007 2015-11-24 20:01 1548
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 1549
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 1550
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1551
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1552
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 1553
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1554
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1555
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1556
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1557
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 1558
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1559
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 1560
	}
ecef5838 sago007 2015-11-24 20:01 1561
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1562
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 1563
	}
c53e6443 sago007 2012-04-17 11:04 1564
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1565
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1566
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 1567
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1568
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1569
}
4f1d27f1 sago007 2011-03-18 15:53 1570
89c4a3a6 sago007 2008-08-29 14:32 1571
//The main function, quite big... too big
f31fade1 sago007 2016-02-06 21:37 1572
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 1573
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 1574
	try {
335635ec sago007 2016-02-06 13:51 1575
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 1576
		PHYSFS_init(argv[0]);
335635ec sago007 2016-02-06 13:51 1577
		vector<string> search_paths;
335635ec sago007 2016-02-06 13:51 1578
		FsSearchParthMainAppend(search_paths);
335635ec sago007 2016-02-06 13:51 1579
		string savepath = getPathToSaveFiles();
335635ec sago007 2016-02-06 13:51 1580
		highPriority = false;   //if true the game will take most resources, but increase framerate.
335635ec sago007 2016-02-06 13:51 1581
		bFullscreen = false;
335635ec sago007 2016-02-06 13:51 1582
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 1583
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 1584
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 1585
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 1586
		textdomain (PACKAGE);
335635ec sago007 2016-02-06 13:51 1587
		boost::program_options::options_description desc("Allowed options");
335635ec sago007 2016-02-06 13:51 1588
		desc.add_options()
7441aba7 sago007 2016-02-06 15:17 1589
		("help,h", "Displays this message")
7441aba7 sago007 2016-02-06 15:17 1590
		("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
7441aba7 sago007 2016-02-06 15:17 1591
		("priority", "Causes the game to not sleep between frames.")
7441aba7 sago007 2016-02-06 15:17 1592
		("verbose-basic", "Enables basic verbose messages")
7441aba7 sago007 2016-02-06 15:17 1593
		("print-search-path", "Prints the search path and quits")
db454a2d sago007 2016-02-11 18:03 1594
		("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
58a2d7e1 sago007 2016-02-12 18:53 1595
		        "Default: \"%s\"", LOCALEDIR).c_str())
db454a2d sago007 2016-02-11 18:03 1596
		("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory must exsist."
58a2d7e1 sago007 2016-02-12 18:53 1597
		        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
58a2d7e1 sago007 2016-02-12 18:53 1598
335635ec sago007 2016-02-06 13:51 1599
		;
335635ec sago007 2016-02-06 13:51 1600
		boost::program_options::variables_map vm;
335635ec sago007 2016-02-06 13:51 1601
		try {
335635ec sago007 2016-02-06 13:51 1602
			boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
335635ec sago007 2016-02-06 13:51 1603
			boost::program_options::notify(vm);
335635ec sago007 2016-02-06 13:51 1604
		}
335635ec sago007 2016-02-06 13:51 1605
		catch (exception& e) {
335635ec sago007 2016-02-06 13:51 1606
			cerr << e.what() << endl;
335635ec sago007 2016-02-06 13:51 1607
			cerr << desc << endl;
335635ec sago007 2016-02-06 13:51 1608
			throw;
335635ec sago007 2016-02-06 13:51 1609
		}
7441aba7 sago007 2016-02-06 15:17 1610
		if (vm.count("bind-text-domain")) {
7441aba7 sago007 2016-02-06 15:17 1611
			string s = vm["bind-text-domain"].as<string>();
7441aba7 sago007 2016-02-06 15:17 1612
			bindtextdomain (PACKAGE, s.c_str());
7441aba7 sago007 2016-02-06 15:17 1613
		}
db454a2d sago007 2016-02-11 18:03 1614
		if (vm.count("homepath")) {
db454a2d sago007 2016-02-11 18:03 1615
			string s = vm["homepath"].as<string>();
db454a2d sago007 2016-02-11 18:03 1616
			setPathToSaveFiles(s);
db454a2d sago007 2016-02-11 18:03 1617
			savepath = getPathToSaveFiles();
db454a2d sago007 2016-02-11 18:03 1618
		}
335635ec sago007 2016-02-06 13:51 1619
		if (vm.count("help")) {
7441aba7 sago007 2016-02-06 15:17 1620
			cout << SPrintStringF("Block Attack - Rise of the blocks %s\n"
58a2d7e1 sago007 2016-02-12 18:53 1621
			                      "%s\n", VERSION_NUMBER, "www.blockattack.net");
335635ec sago007 2016-02-06 13:51 1622
			cout << desc << endl;
570dc3d2 sago007 2016-02-14 13:49 1623
			cout << "The game is available under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1624
			return 1;
335635ec sago007 2016-02-06 13:51 1625
		}
335635ec sago007 2016-02-06 13:51 1626
		if (vm.count("nosound")) {
335635ec sago007 2016-02-06 13:51 1627
			NoSound = true;
335635ec sago007 2016-02-06 13:51 1628
		}
335635ec sago007 2016-02-06 13:51 1629
		if (vm.count("priority")) {
335635ec sago007 2016-02-06 13:51 1630
			highPriority = true;
335635ec sago007 2016-02-06 13:51 1631
		}
335635ec sago007 2016-02-06 13:51 1632
		if (vm.count("verbose-basic")) {
335635ec sago007 2016-02-06 13:51 1633
			verboseLevel++;
335635ec sago007 2016-02-06 13:51 1634
		}
335635ec sago007 2016-02-06 13:51 1635
		if (vm.count("print-search-path")) {
335635ec sago007 2016-02-06 13:51 1636
			for (const string& s : search_paths) {
335635ec sago007 2016-02-06 13:51 1637
				cout << s << endl;
335635ec sago007 2016-02-06 13:51 1638
			}
335635ec sago007 2016-02-06 13:51 1639
			cout << savepath << endl;
335635ec sago007 2016-02-06 13:51 1640
			return 0;
8c45a7b1 sago007 2016-02-05 21:39 1641
		}
77531130 Poul Sander 2016-02-17 18:42 1642
		OsCreateSaveFolder();
59dcb571 sago007 2016-02-14 15:34 1643
		PhysFsSetSearchPath(search_paths, savepath);
58a2d7e1 sago007 2016-02-12 18:53 1644
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 1645
		PhysFsCreateFolders();
c53e6443 sago007 2012-04-17 11:04 1646
335635ec sago007 2016-02-06 13:51 1647
		SoundEnabled = true;
335635ec sago007 2016-02-06 13:51 1648
		MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1649
		twoPlayers = false; //true if two players splitscreen
7a956470 sago007 2016-02-14 17:09 1650
		theTopScoresEndless = Highscore("endless");
7a956470 sago007 2016-02-14 17:09 1651
		theTopScoresTimeTrial = Highscore("timetrial");
335635ec sago007 2016-02-06 13:51 1652
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1653
		puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 1654
335635ec sago007 2016-02-06 13:51 1655
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1656
		theExplosionManager = ExplosionManager();
89c4a3a6 sago007 2008-08-29 14:32 1657
335635ec sago007 2016-02-06 13:51 1658
		PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 1659
335635ec sago007 2016-02-06 13:51 1660
		//Init SDL
335635ec sago007 2016-02-06 13:51 1661
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1662
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1663
		}
335635ec sago007 2016-02-06 13:51 1664
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1665
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 1666
335635ec sago007 2016-02-06 13:51 1667
		SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 1668
335635ec sago007 2016-02-06 13:51 1669
		Joypad_init();    //Prepare the joysticks
335635ec sago007 2016-02-06 13:51 1670
		Joypad joypad1 = Joypad();    //Creates a joypad
335635ec sago007 2016-02-06 13:51 1671
		Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 1672
335635ec sago007 2016-02-06 13:51 1673
		theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1674
335635ec sago007 2016-02-06 13:51 1675
		//Open Audio
335635ec sago007 2016-02-06 13:51 1676
		if (!NoSound) {
335635ec sago007 2016-02-06 13:51 1677
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1678
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
335635ec sago007 2016-02-06 13:51 1679
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
335635ec sago007 2016-02-06 13:51 1680
				     << "Sound will be disabled!" << endl;
335635ec sago007 2016-02-06 13:51 1681
				NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1682
			}
c53e6443 sago007 2012-04-17 11:04 1683
		}
c53e6443 sago007 2012-04-17 11:04 1684
89c4a3a6 sago007 2008-08-29 14:32 1685
335635ec sago007 2016-02-06 13:51 1686
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1687
			//Copyright notice:
335635ec sago007 2016-02-06 13:51 1688
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://www.blockattack.net" << endl << "Copyright 2004-2016 Poul Sander" << endl <<
335635ec sago007 2016-02-06 13:51 1689
			     "A SDL2 based game (see www.libsdl.org)" << endl <<
59dcb571 sago007 2016-02-14 15:34 1690
			     "The game is availeble under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1691
			cout << "-------------------------------------------" << endl;
335635ec sago007 2016-02-06 13:51 1692
		}
335635ec sago007 2016-02-06 13:51 1693
335635ec sago007 2016-02-06 13:51 1694
335635ec sago007 2016-02-06 13:51 1695
		keySettings[0].up= SDLK_UP;
335635ec sago007 2016-02-06 13:51 1696
		keySettings[0].down = SDLK_DOWN;
335635ec sago007 2016-02-06 13:51 1697
		keySettings[0].left = SDLK_LEFT;
335635ec sago007 2016-02-06 13:51 1698
		keySettings[0].right = SDLK_RIGHT;
335635ec sago007 2016-02-06 13:51 1699
		keySettings[0].change = SDLK_RCTRL;
335635ec sago007 2016-02-06 13:51 1700
		keySettings[0].push = SDLK_RSHIFT;
335635ec sago007 2016-02-06 13:51 1701
335635ec sago007 2016-02-06 13:51 1702
		keySettings[2].up= SDLK_w;
335635ec sago007 2016-02-06 13:51 1703
		keySettings[2].down = SDLK_s;
335635ec sago007 2016-02-06 13:51 1704
		keySettings[2].left = SDLK_a;
335635ec sago007 2016-02-06 13:51 1705
		keySettings[2].right = SDLK_d;
335635ec sago007 2016-02-06 13:51 1706
		keySettings[2].change = SDLK_LCTRL;
335635ec sago007 2016-02-06 13:51 1707
		keySettings[2].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1708
335635ec sago007 2016-02-06 13:51 1709
		player1keys=0;
335635ec sago007 2016-02-06 13:51 1710
		player2keys=2;
335635ec sago007 2016-02-06 13:51 1711
96c54803 sago007 2016-02-06 18:34 1712
		player1name = _("Player 1");
96c54803 sago007 2016-02-06 18:34 1713
		player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1714
335635ec sago007 2016-02-06 13:51 1715
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1716
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1717
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1718
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
335635ec sago007 2016-02-06 13:51 1719
			bFullscreen = (bool)configSettings->getInt("fullscreen");
335635ec sago007 2016-02-06 13:51 1720
			MusicEnabled = (bool)configSettings->getInt("musicenabled");
335635ec sago007 2016-02-06 13:51 1721
			SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1722
			mouseplay1 = (bool)configSettings->getInt("mouseplay1");
335635ec sago007 2016-02-06 13:51 1723
			mouseplay2 = (bool)configSettings->getInt("mouseplay2");
335635ec sago007 2016-02-06 13:51 1724
			joyplay1 = (bool)configSettings->getInt("joypad1");
335635ec sago007 2016-02-06 13:51 1725
			joyplay2 = (bool)configSettings->getInt("joypad2");
335635ec sago007 2016-02-06 13:51 1726
335635ec sago007 2016-02-06 13:51 1727
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1728
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1729
			}
335635ec sago007 2016-02-06 13:51 1730
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1731
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1732
			}
335635ec sago007 2016-02-06 13:51 1733
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1734
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1735
			}
335635ec sago007 2016-02-06 13:51 1736
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1737
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1738
			}
335635ec sago007 2016-02-06 13:51 1739
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1740
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1741
			}
335635ec sago007 2016-02-06 13:51 1742
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1743
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1744
			}
c53e6443 sago007 2012-04-17 11:04 1745
335635ec sago007 2016-02-06 13:51 1746
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1747
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1748
			}
335635ec sago007 2016-02-06 13:51 1749
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1750
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1751
			}
335635ec sago007 2016-02-06 13:51 1752
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1753
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1754
			}
335635ec sago007 2016-02-06 13:51 1755
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1756
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1757
			}
335635ec sago007 2016-02-06 13:51 1758
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1759
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1760
			}
335635ec sago007 2016-02-06 13:51 1761
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1762
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1763
			}
335635ec sago007 2016-02-06 13:51 1764
			if (configSettings->exists("player1name")) {
335635ec sago007 2016-02-06 13:51 1765
				player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1766
			}
335635ec sago007 2016-02-06 13:51 1767
			if (configSettings->exists("player2name")) {
335635ec sago007 2016-02-06 13:51 1768
				player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1769
			}
335635ec sago007 2016-02-06 13:51 1770
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1771
				cout << "Data loaded from config file" << endl;
335635ec sago007 2016-02-06 13:51 1772
			}
335635ec sago007 2016-02-06 13:51 1773
		}
335635ec sago007 2016-02-06 13:51 1774
		else {
335635ec sago007 2016-02-06 13:51 1775
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1776
				cout << "Unable to load options file, using default values" << endl;
335635ec sago007 2016-02-06 13:51 1777
			}
335635ec sago007 2016-02-06 13:51 1778
		}
c53e6443 sago007 2012-04-17 11:04 1779
335635ec sago007 2016-02-06 13:51 1780
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1781
			xsize=300;
335635ec sago007 2016-02-06 13:51 1782
			ysize=600;
335635ec sago007 2016-02-06 13:51 1783
		}
c53e6443 sago007 2012-04-17 11:04 1784
c53e6443 sago007 2012-04-17 11:04 1785
335635ec sago007 2016-02-06 13:51 1786
		// "Block Attack - Rise of the Blocks"
335635ec sago007 2016-02-06 13:51 1787
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
335635ec sago007 2016-02-06 13:51 1788
		//Open video
335635ec sago007 2016-02-06 13:51 1789
		int createWindowParams = 0; //SDL_WINDOW_RESIZABLE;
335635ec sago007 2016-02-06 13:51 1790
		if ((bFullscreen)&&(!singlePuzzle)) {
ee4190b6 Poul Sander 2016-02-17 19:29 1791
			createWindowParams |= SDL_WINDOW_FULLSCREEN;
335635ec sago007 2016-02-06 13:51 1792
		}
c53e6443 sago007 2012-04-17 11:04 1793
335635ec sago007 2016-02-06 13:51 1794
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks",
335635ec sago007 2016-02-06 13:51 1795
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1796
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1797
		                             xsize, ysize,
335635ec sago007 2016-02-06 13:51 1798
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1799
		dieOnNullptr(sdlWindow, "Unable to create window");
335635ec sago007 2016-02-06 13:51 1800
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
335635ec sago007 2016-02-06 13:51 1801
		dieOnNullptr(renderer, "Unable to create render");
335635ec sago007 2016-02-06 13:51 1802
		//SDL_RenderSetLogicalSize(renderer, xsize, ysize);
335635ec sago007 2016-02-06 13:51 1803
		screen = renderer;
c53e6443 sago007 2012-04-17 11:04 1804
335635ec sago007 2016-02-06 13:51 1805
		sago::SagoDataHolder d(renderer);
335635ec sago007 2016-02-06 13:51 1806
		d.setVerbose(false);
335635ec sago007 2016-02-06 13:51 1807
		sago::SagoSpriteHolder spriteholder(d);
335635ec sago007 2016-02-06 13:51 1808
		InitImages(spriteholder);
335635ec sago007 2016-02-06 13:51 1809
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1810
f6707482 sago007 2015-12-04 22:55 1811
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1812
			cout << "Images loaded" << endl;
c53e6443 sago007 2012-04-17 11:04 1813
		}
89c4a3a6 sago007 2008-08-29 14:32 1814
335635ec sago007 2016-02-06 13:51 1815
		BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
335635ec sago007 2016-02-06 13:51 1816
		BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
335635ec sago007 2016-02-06 13:51 1817
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1818
		player2 = &theGame2;
335635ec sago007 2016-02-06 13:51 1819
		/*if (singlePuzzle)
335635ec sago007 2016-02-06 13:51 1820
		{
335635ec sago007 2016-02-06 13:51 1821
		    theGame.GetTopY()=0;
335635ec sago007 2016-02-06 13:51 1822
		    theGame.GetTopX()=0;
335635ec sago007 2016-02-06 13:51 1823
		    theGame2.GetTopY()=10000;
335635ec sago007 2016-02-06 13:51 1824
		    theGame2.GetTopX()=10000;
335635ec sago007 2016-02-06 13:51 1825
		}*/
335635ec sago007 2016-02-06 13:51 1826
		theGame.SetGameOver();      //sets the game over in the beginning
335635ec sago007 2016-02-06 13:51 1827
		theGame2.SetGameOver();
acc78225 sago007 2015-12-29 18:10 1828
b7590374 sago007 2011-05-19 16:15 1829
335635ec sago007 2016-02-06 13:51 1830
		//Takes names from file instead
335635ec sago007 2016-02-06 13:51 1831
		theGame.name = player1name;
335635ec sago007 2016-02-06 13:51 1832
		theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 1833
335635ec sago007 2016-02-06 13:51 1834
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1835
			LoadPuzzleStages();
335635ec sago007 2016-02-06 13:51 1836
			theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
a1072daf sago007 2016-02-20 12:47 1837
			theGame.setSinglePuzzle(true);
335635ec sago007 2016-02-06 13:51 1838
		}
335635ec sago007 2016-02-06 13:51 1839
		SDL_RenderClear(screen);
335635ec sago007 2016-02-06 13:51 1840
		DrawIMG(backgroundImage, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 1841
		DrawEverything(xsize,ysize,&theGame,&theGame2);
335635ec sago007 2016-02-06 13:51 1842
		SDL_RenderPresent(screen);
335635ec sago007 2016-02-06 13:51 1843
		//game loop
335635ec sago007 2016-02-06 13:51 1844
		MainMenu();
b7590374 sago007 2011-05-19 16:15 1845
b7590374 sago007 2011-05-19 16:15 1846
c53e6443 sago007 2012-04-17 11:04 1847
335635ec sago007 2016-02-06 13:51 1848
		//Saves options
335635ec sago007 2016-02-06 13:51 1849
		if (!editorMode) {
335635ec sago007 2016-02-06 13:51 1850
			configSettings->setInt("fullscreen",(int)bFullscreen);
335635ec sago007 2016-02-06 13:51 1851
			configSettings->setInt("musicenabled",(int)MusicEnabled);
335635ec sago007 2016-02-06 13:51 1852
			configSettings->setInt("soundenabled",(int)SoundEnabled);
335635ec sago007 2016-02-06 13:51 1853
			configSettings->setInt("mouseplay1",(int)mouseplay1);
335635ec sago007 2016-02-06 13:51 1854
			configSettings->setInt("mouseplay2",(int)mouseplay2);
335635ec sago007 2016-02-06 13:51 1855
			configSettings->setInt("joypad1",(int)joyplay1);
335635ec sago007 2016-02-06 13:51 1856
			configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 1857
335635ec sago007 2016-02-06 13:51 1858
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1859
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1860
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1861
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1862
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1863
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1864
335635ec sago007 2016-02-06 13:51 1865
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1866
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1867
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1868
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1869
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1870
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1871
335635ec sago007 2016-02-06 13:51 1872
			configSettings->setString("player1name",player1name);
335635ec sago007 2016-02-06 13:51 1873
			configSettings->setString("player2name",player2name);
335635ec sago007 2016-02-06 13:51 1874
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1875
		}
c53e6443 sago007 2012-04-17 11:04 1876
335635ec sago007 2016-02-06 13:51 1877
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1878
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1879
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1880
335635ec sago007 2016-02-06 13:51 1881
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1882
			cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
335635ec sago007 2016-02-06 13:51 1883
		}
c53e6443 sago007 2012-04-17 11:04 1884
335635ec sago007 2016-02-06 13:51 1885
		ct = TimeHandler::addTime("totalTime",ct);
335635ec sago007 2016-02-06 13:51 1886
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1887
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
335635ec sago007 2016-02-06 13:51 1888
		}
c53e6443 sago007 2012-04-17 11:04 1889
335635ec sago007 2016-02-06 13:51 1890
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1891
335635ec sago007 2016-02-06 13:51 1892
		Config::getInstance()->save();
6c28b502 sago007 2016-02-13 11:38 1893
		
59dcb571 sago007 2016-02-14 15:34 1894
		
335635ec sago007 2016-02-06 13:51 1895
335635ec sago007 2016-02-06 13:51 1896
	}
335635ec sago007 2016-02-06 13:51 1897
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1898
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1899
	}
59dcb571 sago007 2016-02-14 15:34 1900
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1901
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1902
	return 0;
c53e6443 sago007 2012-04-17 11:04 1903
}
b7590374 sago007 2011-05-19 16:15 1904
b7590374 sago007 2011-05-19 16:15 1905
ecef5838 sago007 2015-11-24 20:01 1906
int runGame(int gametype, int level) {
c53e6443 sago007 2012-04-17 11:04 1907
	int mousex, mousey;   //Mouse coordinates
7a956470 sago007 2016-02-14 17:09 1908
	theTopScoresEndless = Highscore("endless");
7a956470 sago007 2016-02-14 17:09 1909
	theTopScoresTimeTrial = Highscore("timetrial");
c53e6443 sago007 2012-04-17 11:04 1910
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1911
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1912
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1913
d8c1f444 sago007 2016-01-31 11:36 1914
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1915
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1916
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 1917
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1918
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1919
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1920
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1921
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 1922
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 1923
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1924
c53e6443 sago007 2012-04-17 11:04 1925
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 1926
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1927
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1928
c53e6443 sago007 2012-04-17 11:04 1929
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1930
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1931
ecef5838 sago007 2015-11-24 20:01 1932
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1933
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 1934
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
a1072daf sago007 2016-02-20 12:47 1935
		theGame.setSinglePuzzle(true);
c53e6443 sago007 2012-04-17 11:04 1936
	}
c53e6443 sago007 2012-04-17 11:04 1937
	//game loop
c53e6443 sago007 2012-04-17 11:04 1938
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 1939
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1940
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 1941
	}
c53e6443 sago007 2012-04-17 11:04 1942
c53e6443 sago007 2012-04-17 11:04 1943
	bool mustsetupgame = true;
53203200 sago007 2015-12-25 13:30 1944
ecef5838 sago007 2015-11-24 20:01 1945
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1946
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1947
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1948
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1949
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1950
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 1951
			case 1:
c53e6443 sago007 2012-04-17 11:04 1952
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 1953
				break;
ecef5838 sago007 2015-11-24 20:01 1954
			case 2: {
aede0664 sago007 2012-04-19 19:45 1955
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 1956
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 1957
					return 1;
acd79baf sago007 2015-11-22 19:37 1958
				}
229e212d sago007 2015-08-22 17:14 1959
				theGame.NewStageGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1960
				DrawIMG(backgroundImage, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 1961
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 1962
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1963
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1964
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 1965
			}
aede0664 sago007 2012-04-19 19:45 1966
			break;
c53e6443 sago007 2012-04-17 11:04 1967
			case 3:
ecef5838 sago007 2015-11-24 20:01 1968
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 1969
					return 1;
acd79baf sago007 2015-11-22 19:37 1970
				}
c53e6443 sago007 2012-04-17 11:04 1971
				break;
ecef5838 sago007 2015-11-24 20:01 1972
			case 4: {
c53e6443 sago007 2012-04-17 11:04 1973
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 1974
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 1975
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1976
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1977
				DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1978
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 1979
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 1980
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1981
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1982
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 1983
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1984
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1985
			}
c53e6443 sago007 2012-04-17 11:04 1986
			break;
b0222eff sago007 2012-04-22 15:06 1987
			case 10:
b0222eff sago007 2012-04-22 15:06 1988
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 1989
				break;
b0222eff sago007 2012-04-22 15:06 1990
			case 11:
b0222eff sago007 2012-04-22 15:06 1991
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 1992
				break;
c53e6443 sago007 2012-04-17 11:04 1993
			case 0:
c53e6443 sago007 2012-04-17 11:04 1994
			default:
c53e6443 sago007 2012-04-17 11:04 1995
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1996
				break;
c53e6443 sago007 2012-04-17 11:04 1997
			};
c53e6443 sago007 2012-04-17 11:04 1998
			mustsetupgame = false;
c699a9f9 sago007 2015-12-05 17:22 1999
			DrawIMG(backgroundImage, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 2000
			DrawEverything(xsize,ysize,&theGame,&theGame2);
1d2e2129 sago007 2015-12-23 15:41 2001
			SDL_RenderPresent(screen);
c53e6443 sago007 2012-04-17 11:04 2002
		}
b7590374 sago007 2011-05-19 16:15 2003
acd79baf sago007 2015-11-22 19:37 2004
		if (!(highPriority)) {
571b4d47 sago007 2015-12-05 16:02 2005
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 2006
		}
335635ec sago007 2016-02-06 13:51 2007
b539639c sago007 2015-12-29 11:51 2008
		SDL_RenderClear(screen);
c699a9f9 sago007 2015-12-05 17:22 2009
		DrawIMG(backgroundImage, screen, 0, 0);
b7590374 sago007 2011-05-19 16:15 2010
c53e6443 sago007 2012-04-17 11:04 2011
		//updates the balls and explosions:
a6b97827 sago007 2016-01-24 11:15 2012
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 2013
		theExplosionManager.update();
a6b97827 sago007 2016-01-24 11:15 2014
		theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 2015
fee9551a sago007 2016-01-20 19:05 2016
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 2017
59dcb571 sago007 2016-02-14 15:34 2018
		if (true) {
c53e6443 sago007 2012-04-17 11:04 2019
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2020
ecef5838 sago007 2015-11-24 20:01 2021
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2022
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 2023
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 2024
					done = 1;
c53e6443 sago007 2012-04-17 11:04 2025
				}
c53e6443 sago007 2012-04-17 11:04 2026
ecef5838 sago007 2015-11-24 20:01 2027
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2028
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 2029
						done=1;
c699a9f9 sago007 2015-12-05 17:22 2030
						DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2031
c53e6443 sago007 2012-04-17 11:04 2032
					}
ecef5838 sago007 2015-11-24 20:01 2033
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 2034
						//player1:
ecef5838 sago007 2015-11-24 20:01 2035
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2036
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2037
						}
ecef5838 sago007 2015-11-24 20:01 2038
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2039
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2040
						}
ecef5838 sago007 2015-11-24 20:01 2041
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2042
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2043
						}
ecef5838 sago007 2015-11-24 20:01 2044
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2045
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2046
						}
ecef5838 sago007 2015-11-24 20:01 2047
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2048
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 2049
						}
ecef5838 sago007 2015-11-24 20:01 2050
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2051
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2052
						}
c53e6443 sago007 2012-04-17 11:04 2053
					}
ecef5838 sago007 2015-11-24 20:01 2054
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 2055
						//player2:
ecef5838 sago007 2015-11-24 20:01 2056
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2057
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2058
						}
ecef5838 sago007 2015-11-24 20:01 2059
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2060
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2061
						}
ecef5838 sago007 2015-11-24 20:01 2062
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2063
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2064
						}
ecef5838 sago007 2015-11-24 20:01 2065
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2066
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2067
						}
ecef5838 sago007 2015-11-24 20:01 2068
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2069
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 2070
						}
ecef5838 sago007 2015-11-24 20:01 2071
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2072
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2073
						}
c53e6443 sago007 2012-04-17 11:04 2074
					}
c53e6443 sago007 2012-04-17 11:04 2075
					//common:
ecef5838 sago007 2015-11-24 20:01 2076
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 2077
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 2078
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2079
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 2080
							#else
c53e6443 sago007 2012-04-17 11:04 2081
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 2082
							#endif
c53e6443 sago007 2012-04-17 11:04 2083
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2084
							}
c53e6443 sago007 2012-04-17 11:04 2085
							 */
c53e6443 sago007 2012-04-17 11:04 2086
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 2087
						}
ecef5838 sago007 2015-11-24 20:01 2088
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 2089
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 2090
						}
ecef5838 sago007 2015-11-24 20:01 2091
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 2092
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 2093
						}
ca486238 sago007 2015-08-23 15:12 2094
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 2095
						}
ecef5838 sago007 2015-11-24 20:01 2096
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 2097
						} //F11
c53e6443 sago007 2012-04-17 11:04 2098
					}
ecef5838 sago007 2015-11-24 20:01 2099
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 2100
						done=1;
c53e6443 sago007 2012-04-17 11:04 2101
					}
c53e6443 sago007 2012-04-17 11:04 2102
				}
c53e6443 sago007 2012-04-17 11:04 2103
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 2104
c53e6443 sago007 2012-04-17 11:04 2105
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2106
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 2107
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2108
c53e6443 sago007 2012-04-17 11:04 2109
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 2110
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 2111
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2112
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 2113
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2114
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2115
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2116
						}
ecef5838 sago007 2015-11-24 20:01 2117
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2118
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2119
						}
ecef5838 sago007 2015-11-24 20:01 2120
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2121
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2122
						}
ecef5838 sago007 2015-11-24 20:01 2123
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2124
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2125
						}
ecef5838 sago007 2015-11-24 20:01 2126
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2127
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2128
						}
ecef5838 sago007 2015-11-24 20:01 2129
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2130
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2131
						}
c53e6443 sago007 2012-04-17 11:04 2132
					}
ecef5838 sago007 2015-11-24 20:01 2133
					else {
c53e6443 sago007 2012-04-17 11:04 2134
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2135
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2136
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2137
						}
ecef5838 sago007 2015-11-24 20:01 2138
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2139
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2140
						}
ecef5838 sago007 2015-11-24 20:01 2141
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2142
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2143
						}
ecef5838 sago007 2015-11-24 20:01 2144
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2145
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2146
						}
ecef5838 sago007 2015-11-24 20:01 2147
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2148
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2149
						}
ecef5838 sago007 2015-11-24 20:01 2150
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2151
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2152
						}
c53e6443 sago007 2012-04-17 11:04 2153
					}
80b830cd sago007 2012-08-19 17:51 2154
				}
ecef5838 sago007 2015-11-24 20:01 2155
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2156
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 2157
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2158
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2159
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2160
						}
ecef5838 sago007 2015-11-24 20:01 2161
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2162
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2163
						}
ecef5838 sago007 2015-11-24 20:01 2164
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2165
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2166
						}
ecef5838 sago007 2015-11-24 20:01 2167
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2168
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2169
						}
ecef5838 sago007 2015-11-24 20:01 2170
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2171
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2172
						}
ecef5838 sago007 2015-11-24 20:01 2173
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2174
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2175
						}
c53e6443 sago007 2012-04-17 11:04 2176
					}
ecef5838 sago007 2015-11-24 20:01 2177
					else {
c53e6443 sago007 2012-04-17 11:04 2178
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2179
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2180
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2181
						}
ecef5838 sago007 2015-11-24 20:01 2182
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2183
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2184
						}
ecef5838 sago007 2015-11-24 20:01 2185
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2186
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2187
						}
ecef5838 sago007 2015-11-24 20:01 2188
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2189
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2190
						}
ecef5838 sago007 2015-11-24 20:01 2191
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2192
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2193
						}
ecef5838 sago007 2015-11-24 20:01 2194
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2195
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2196
						}
c53e6443 sago007 2012-04-17 11:04 2197
					}
80b830cd sago007 2012-08-19 17:51 2198
				}
c53e6443 sago007 2012-04-17 11:04 2199
			}
c53e6443 sago007 2012-04-17 11:04 2200
c53e6443 sago007 2012-04-17 11:04 2201
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2202
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 2203
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2204
c53e6443 sago007 2012-04-17 11:04 2205
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2206
c53e6443 sago007 2012-04-17 11:04 2207
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2208
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2209
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2210
80b830cd sago007 2012-08-19 17:51 2211
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 2212
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2213
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2214
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2215
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 2216
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2217
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2218
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2219
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2220
					}
ecef5838 sago007 2015-11-24 20:01 2221
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2222
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2223
					}
ecef5838 sago007 2015-11-24 20:01 2224
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2225
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2226
					}
ecef5838 sago007 2015-11-24 20:01 2227
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2228
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2229
					}
ecef5838 sago007 2015-11-24 20:01 2230
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2231
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2232
					}
c53e6443 sago007 2012-04-17 11:04 2233
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2234
				}
c53e6443 sago007 2012-04-17 11:04 2235
c53e6443 sago007 2012-04-17 11:04 2236
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 2237
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2238
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2239
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2240
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 2241
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2242
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2243
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2244
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2245
					}
ecef5838 sago007 2015-11-24 20:01 2246
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2247
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2248
					}
ecef5838 sago007 2015-11-24 20:01 2249
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2250
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2251
					}
ecef5838 sago007 2015-11-24 20:01 2252
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2253
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2254
					}
ecef5838 sago007 2015-11-24 20:01 2255
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2256
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2257
					}
c53e6443 sago007 2012-04-17 11:04 2258
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2259
				}
c53e6443 sago007 2012-04-17 11:04 2260
c53e6443 sago007 2012-04-17 11:04 2261
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2262
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2263
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2264
c53e6443 sago007 2012-04-17 11:04 2265
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2266
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2267
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2268
			}
c53e6443 sago007 2012-04-17 11:04 2269
c53e6443 sago007 2012-04-17 11:04 2270
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 2271
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 2272
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 2273
			}
c53e6443 sago007 2012-04-17 11:04 2274
ecef5838 sago007 2015-11-24 20:01 2275
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 2276
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 2277
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2278
					bMouseUp = false;
c699a9f9 sago007 2015-12-05 17:22 2279
					DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2280
c53e6443 sago007 2012-04-17 11:04 2281
c53e6443 sago007 2012-04-17 11:04 2282
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2283
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2284
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2285
					{
c53e6443 sago007 2012-04-17 11:04 2286
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 2287
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2288
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2289
							}
c53e6443 sago007 2012-04-17 11:04 2290
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 2291
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2292
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2293
							}
c53e6443 sago007 2012-04-17 11:04 2294
					}
c53e6443 sago007 2012-04-17 11:04 2295
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2296
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2297
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2298
ecef5838 sago007 2015-11-24 20:01 2299
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 2300
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2301
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2302
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 2303
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2304
					}
ecef5838 sago007 2015-11-24 20:01 2305
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 2306
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2307
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2308
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 2309
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2310
					}
c53e6443 sago007 2012-04-17 11:04 2311
c53e6443 sago007 2012-04-17 11:04 2312
c53e6443 sago007 2012-04-17 11:04 2313
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 2314
				}
c53e6443 sago007 2012-04-17 11:04 2315
c53e6443 sago007 2012-04-17 11:04 2316
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 2317
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 2318
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 2319
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2320
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2321
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 2322
acd79baf sago007 2015-11-22 19:37 2323
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2324
						//player 1
acd79baf sago007 2015-11-22 19:37 2325
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2326
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2327
						}
acd79baf sago007 2015-11-22 19:37 2328
					}
acd79baf sago007 2015-11-22 19:37 2329
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2330
						//player 2
acd79baf sago007 2015-11-22 19:37 2331
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2332
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 2333
						}
acd79baf sago007 2015-11-22 19:37 2334
					}
c53e6443 sago007 2012-04-17 11:04 2335
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2336
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2337
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2338
				}
c53e6443 sago007 2012-04-17 11:04 2339
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 2340
			else {
c53e6443 sago007 2012-04-17 11:04 2341
c53e6443 sago007 2012-04-17 11:04 2342
			}
c53e6443 sago007 2012-04-17 11:04 2343
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 2344
c53e6443 sago007 2012-04-17 11:04 2345
c53e6443 sago007 2012-04-17 11:04 2346
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 2347
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 2348
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 2349
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2350
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 2351
		}
b7590374 sago007 2011-05-19 16:15 2352
ecef5838 sago007 2015-11-24 20:01 2353
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 2354
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 2355
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2356
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2357
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 2358
				}
c53e6443 sago007 2012-04-17 11:04 2359
			}
ecef5838 sago007 2015-11-24 20:01 2360
			else {
ecef5838 sago007 2015-11-24 20:01 2361
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2362
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2363
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 2364
				}
c53e6443 sago007 2012-04-17 11:04 2365
			}
c53e6443 sago007 2012-04-17 11:04 2366
		}
b7590374 sago007 2011-05-19 16:15 2367
c53e6443 sago007 2012-04-17 11:04 2368
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 2369
b7590374 sago007 2011-05-19 16:15 2370
c53e6443 sago007 2012-04-17 11:04 2371
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 2372
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 2373
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 2374
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2375
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 2376
b7590374 sago007 2011-05-19 16:15 2377
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 2378
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2379
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 2380
#endif
ecef5838 sago007 2015-11-24 20:01 2381
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 2382
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 2383
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2384
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2385
					}
ecef5838 sago007 2015-11-24 20:01 2386
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2387
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2388
					}
ecef5838 sago007 2015-11-24 20:01 2389
					else {
c53e6443 sago007 2012-04-17 11:04 2390
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 2391
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 2392
					}
b283e0f7 sago007 2012-07-29 14:01 2393
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2394
				}
ecef5838 sago007 2015-11-24 20:01 2395
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2396
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2397
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2398
				}
ecef5838 sago007 2015-11-24 20:01 2399
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2400
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2401
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2402
				}
c53e6443 sago007 2012-04-17 11:04 2403
			}
53203200 sago007 2015-12-25 13:30 2404
dfdb7d66 sago007 2015-11-29 19:21 2405
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 2406
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2407
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2408
		}
dfdb7d66 sago007 2015-11-29 19:21 2409
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 2410
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2411
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2412
		}
dfdb7d66 sago007 2015-11-29 19:21 2413
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 2414
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2415
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2416
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 2417
		}
c53e6443 sago007 2012-04-17 11:04 2418
c53e6443 sago007 2012-04-17 11:04 2419
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 2420
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2421
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2422
		//Draw the mouse:
1d2e2129 sago007 2015-12-23 15:41 2423
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 2424
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 2425
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 2426
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 2427
		}
c53e6443 sago007 2012-04-17 11:04 2428
	} //game loop
80b830cd sago007 2012-08-19 17:51 2429
	return 0;
605138b3 sago007 2012-04-14 15:12 2430
}
1970-01-01 00:00 2431