git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://www.blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "2.0.0 SNAPSHOT"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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#include <boost/program_options.hpp>
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using namespace std;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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	PHYSFS_setWriteDir(savepath.c_str());
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}
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static void PhysFsCreateFolders() {
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	//We first create the folder there we will save (only on UNIX systems)
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	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
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	PHYSFS_mkdir("screenshots");
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	PHYSFS_mkdir("replays");
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	PHYSFS_mkdir("puzzles");
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("blue");
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	bricks[1] = holder.GetSprite("green");
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	bricks[2] = holder.GetSprite("purple");
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	bricks[3] = holder.GetSprite("red");
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	bricks[4] = holder.GetSprite("turkish");
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	bricks[5] = holder.GetSprite("yellow");
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	bricks[6] = holder.GetSprite("grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	bHighScore = holder.GetSprite("b_highscore");
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	bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	dialogBox = holder.GetSprite("dialogbox");
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	iLevelCheck = holder.GetSprite("i_level_check");
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	iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bSkip = holder.GetSprite("b_blank");
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	bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	mouse = holder.GetSprite("mouse");
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	menuMarked = holder.GetSprite("menu_marked");
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	menuUnmarked = holder.GetSprite("menu_unmarked");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	nf_button_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	nf_standard_blue_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	nf_scoreboard_font.load(screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicPtr("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicPtr("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundPtr("pop");
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		applause = holder.GetDataHolder().getSoundPtr("applause");
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		photoClick = holder.GetDataHolder().getSoundPtr("cameraclick");
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		typingChunk = holder.GetDataHolder().getSoundPtr("typing");
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		counterChunk = holder.GetDataHolder().getSoundPtr("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks() ,x,y);
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}
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void DrawIMG_Bounded(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
6332acb6 sago007 2015-12-19 17:51 246
	nf_standard_blue_font.draw(target, x, y, "%s", text.c_str());
925b7e58 sago007 2011-04-25 16:35 247
}
925b7e58 sago007 2011-04-25 16:35 248
c3b697c6 sago007 2016-02-07 17:30 249
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
15b9c93b sago007 2016-02-03 20:03 250
	nf_standard_blue_font.draw(target, x, y, "%s", text);
15b9c93b sago007 2016-02-03 20:03 251
}
15b9c93b sago007 2016-02-03 20:03 252
fee9551a sago007 2016-01-20 19:05 253
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 254
1383de53 sago007 2016-02-21 12:18 255
std::unique_ptr<sago::SagoDataHolder> dataHolder;
1383de53 sago007 2016-02-21 12:18 256
std::unique_ptr<sago::SagoSpriteHolder> spriteHolder;
1383de53 sago007 2016-02-21 12:18 257
ecef5838 sago007 2015-11-24 20:01 258
void ResetFullscreen() {
1383de53 sago007 2016-02-21 12:18 259
	Mix_HaltMusic();  //We need to reload all data in case the screen type changes. Music must be stopped before unload.
fee9551a sago007 2016-01-20 19:05 260
	if (bFullscreen) {
1383de53 sago007 2016-02-21 12:18 261
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 262
	}
fee9551a sago007 2016-01-20 19:05 263
	else {
fee9551a sago007 2016-01-20 19:05 264
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 265
	}
1383de53 sago007 2016-02-21 12:18 266
	dataHolder.reset(new sago::SagoDataHolder(screen));
1383de53 sago007 2016-02-21 12:18 267
	spriteHolder.reset(new sago::SagoSpriteHolder( *(dataHolder.get()) ) );
1383de53 sago007 2016-02-21 12:18 268
	InitImages(*(spriteHolder.get()) );
c53e6443 sago007 2012-04-17 11:04 269
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 270
}
78d03b38 sago007 2008-11-13 19:56 271
78d03b38 sago007 2008-11-13 19:56 272
89c4a3a6 sago007 2008-08-29 14:32 273
//The small things that are faaling when you clear something
d8c1f444 sago007 2016-01-31 11:36 274
class ABall {
89c4a3a6 sago007 2008-08-29 14:32 275
private:
c53e6443 sago007 2012-04-17 11:04 276
	double x;
c53e6443 sago007 2012-04-17 11:04 277
	double y;
c53e6443 sago007 2012-04-17 11:04 278
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 279
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 280
	int color;
c53e6443 sago007 2012-04-17 11:04 281
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 282
public:
89c4a3a6 sago007 2008-08-29 14:32 283
d8c1f444 sago007 2016-01-31 11:36 284
	ABall() {
ecef5838 sago007 2015-11-24 20:01 285
	}
c53e6443 sago007 2012-04-17 11:04 286
c53e6443 sago007 2012-04-17 11:04 287
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 288
	ABall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 289
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 290
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 291
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 292
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 293
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 294
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 295
		if (right) {
c53e6443 sago007 2012-04-17 11:04 296
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 297
		}
ecef5838 sago007 2015-11-24 20:01 298
		else {
c53e6443 sago007 2012-04-17 11:04 299
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 300
		}
c53e6443 sago007 2012-04-17 11:04 301
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 302
ecef5838 sago007 2015-11-24 20:01 303
	void update() {
c53e6443 sago007 2012-04-17 11:04 304
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 305
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 306
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 307
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 308
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 309
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 310
		}
ecef5838 sago007 2015-11-24 20:01 311
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 312
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 313
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 314
		}
c53e6443 sago007 2012-04-17 11:04 315
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 316
	}
c53e6443 sago007 2012-04-17 11:04 317
ecef5838 sago007 2015-11-24 20:01 318
	int getX() {
c53e6443 sago007 2012-04-17 11:04 319
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 320
	}
c53e6443 sago007 2012-04-17 11:04 321
ecef5838 sago007 2015-11-24 20:01 322
	int getY() {
c53e6443 sago007 2012-04-17 11:04 323
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 324
	}
c53e6443 sago007 2012-04-17 11:04 325
ecef5838 sago007 2015-11-24 20:01 326
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 327
		return color;
c53e6443 sago007 2012-04-17 11:04 328
	}
89c4a3a6 sago007 2008-08-29 14:32 329
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 330
4b0c248f sago007 2010-11-10 21:13 331
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 332
d8c1f444 sago007 2016-01-31 11:36 333
class BallManager {
89c4a3a6 sago007 2008-08-29 14:32 334
public:
d8c1f444 sago007 2016-01-31 11:36 335
	ABall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 336
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 337
d8c1f444 sago007 2016-01-31 11:36 338
	BallManager() {
ecef5838 sago007 2015-11-24 20:01 339
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 340
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 341
		}
c53e6443 sago007 2012-04-17 11:04 342
	}
c53e6443 sago007 2012-04-17 11:04 343
c53e6443 sago007 2012-04-17 11:04 344
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 345
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 346
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 347
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 348
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 349
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 350
		}
c53e6443 sago007 2012-04-17 11:04 351
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 352
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 353
			return -1;
acd79baf sago007 2015-11-22 19:37 354
		}
c53e6443 sago007 2012-04-17 11:04 355
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 356
		ballArray[ballNumber] = ABall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 357
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 358
		return 1;
c53e6443 sago007 2012-04-17 11:04 359
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 360
ecef5838 sago007 2015-11-24 20:01 361
	void update() {
c53e6443 sago007 2012-04-17 11:04 362
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 363
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 364
ecef5838 sago007 2015-11-24 20:01 365
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 366
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 367
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 368
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 369
				}
c53e6443 sago007 2012-04-17 11:04 370
			}
c53e6443 sago007 2012-04-17 11:04 371
		}
c53e6443 sago007 2012-04-17 11:04 372
	} //update
89c4a3a6 sago007 2008-08-29 14:32 373
89c4a3a6 sago007 2008-08-29 14:32 374
a6b97827 sago007 2016-01-24 11:15 375
}; //theBallManager
89c4a3a6 sago007 2008-08-29 14:32 376
d8c1f444 sago007 2016-01-31 11:36 377
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 378
89c4a3a6 sago007 2008-08-29 14:32 379
//a explosions, non moving
d8c1f444 sago007 2016-01-31 11:36 380
class AnExplosion {
89c4a3a6 sago007 2008-08-29 14:32 381
private:
c53e6443 sago007 2012-04-17 11:04 382
	int x;
c53e6443 sago007 2012-04-17 11:04 383
	int y;
c53e6443 sago007 2012-04-17 11:04 384
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 385
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 386
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 387
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 388
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 389
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 390
public:
89c4a3a6 sago007 2008-08-29 14:32 391
d8c1f444 sago007 2016-01-31 11:36 392
	AnExplosion() {
ecef5838 sago007 2015-11-24 20:01 393
	}
c53e6443 sago007 2012-04-17 11:04 394
c53e6443 sago007 2012-04-17 11:04 395
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 396
	AnExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 397
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 398
		x = X;
c53e6443 sago007 2012-04-17 11:04 399
		y = Y;
c53e6443 sago007 2012-04-17 11:04 400
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 401
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 402
c53e6443 sago007 2012-04-17 11:04 403
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 404
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 405
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 406
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 407
	}
c53e6443 sago007 2012-04-17 11:04 408
ecef5838 sago007 2015-11-24 20:01 409
	int getX() {
c53e6443 sago007 2012-04-17 11:04 410
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 411
	}
c53e6443 sago007 2012-04-17 11:04 412
ecef5838 sago007 2015-11-24 20:01 413
	int getY() {
c53e6443 sago007 2012-04-17 11:04 414
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 415
	}
c53e6443 sago007 2012-04-17 11:04 416
ecef5838 sago007 2015-11-24 20:01 417
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 418
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 419
	}
89c4a3a6 sago007 2008-08-29 14:32 420
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 421
d8c1f444 sago007 2016-01-31 11:36 422
class ExplosionManager {
89c4a3a6 sago007 2008-08-29 14:32 423
public:
d8c1f444 sago007 2016-01-31 11:36 424
	AnExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 425
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 426
d8c1f444 sago007 2016-01-31 11:36 427
	ExplosionManager() {
ecef5838 sago007 2015-11-24 20:01 428
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 429
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 430
		}
c53e6443 sago007 2012-04-17 11:04 431
	}
c53e6443 sago007 2012-04-17 11:04 432
ecef5838 sago007 2015-11-24 20:01 433
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 434
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 435
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 436
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 437
		}
ecef5838 sago007 2015-11-24 20:01 438
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 439
			return -1;
acd79baf sago007 2015-11-22 19:37 440
		}
c53e6443 sago007 2012-04-17 11:04 441
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 442
		explosionArray[explosionNumber] = AnExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 443
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 444
		return 1;
c53e6443 sago007 2012-04-17 11:04 445
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 446
ecef5838 sago007 2015-11-24 20:01 447
	void update() {
c53e6443 sago007 2012-04-17 11:04 448
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 449
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 450
ecef5838 sago007 2015-11-24 20:01 451
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 452
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 453
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 454
				}
c53e6443 sago007 2012-04-17 11:04 455
			}
c53e6443 sago007 2012-04-17 11:04 456
		}
c53e6443 sago007 2012-04-17 11:04 457
	} //update
89c4a3a6 sago007 2008-08-29 14:32 458
89c4a3a6 sago007 2008-08-29 14:32 459
a6b97827 sago007 2016-01-24 11:15 460
}; //explosionManager
89c4a3a6 sago007 2008-08-29 14:32 461
d8c1f444 sago007 2016-01-31 11:36 462
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 463
89c4a3a6 sago007 2008-08-29 14:32 464
//text pop-up
d8c1f444 sago007 2016-01-31 11:36 465
class TextMessage {
89c4a3a6 sago007 2008-08-29 14:32 466
private:
c53e6443 sago007 2012-04-17 11:04 467
	int x;
c53e6443 sago007 2012-04-17 11:04 468
	int y;
571b4d47 sago007 2015-12-05 16:02 469
	string textt;
c53e6443 sago007 2012-04-17 11:04 470
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 471
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 472
public:
89c4a3a6 sago007 2008-08-29 14:32 473
d8c1f444 sago007 2016-01-31 11:36 474
	TextMessage() {
ecef5838 sago007 2015-11-24 20:01 475
	}
c53e6443 sago007 2012-04-17 11:04 476
c53e6443 sago007 2012-04-17 11:04 477
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 478
	TextMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 479
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 480
		x = X;
c53e6443 sago007 2012-04-17 11:04 481
		y = Y;
571b4d47 sago007 2015-12-05 16:02 482
		textt = Text;
c53e6443 sago007 2012-04-17 11:04 483
		time = Time;
c53e6443 sago007 2012-04-17 11:04 484
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 485
c53e6443 sago007 2012-04-17 11:04 486
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 487
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 488
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 489
	}
c53e6443 sago007 2012-04-17 11:04 490
ecef5838 sago007 2015-11-24 20:01 491
	int getX() {
c53e6443 sago007 2012-04-17 11:04 492
		return x;
c53e6443 sago007 2012-04-17 11:04 493
	}
c53e6443 sago007 2012-04-17 11:04 494
ecef5838 sago007 2015-11-24 20:01 495
	int getY() {
c53e6443 sago007 2012-04-17 11:04 496
		return y;
c53e6443 sago007 2012-04-17 11:04 497
	}
c53e6443 sago007 2012-04-17 11:04 498
ecef5838 sago007 2015-11-24 20:01 499
	const char* getText() {
571b4d47 sago007 2015-12-05 16:02 500
		return textt.c_str();
c53e6443 sago007 2012-04-17 11:04 501
	}
89c4a3a6 sago007 2008-08-29 14:32 502
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 503
d8c1f444 sago007 2016-01-31 11:36 504
class TextManager {
89c4a3a6 sago007 2008-08-29 14:32 505
public:
d8c1f444 sago007 2016-01-31 11:36 506
	TextMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 507
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 508
d8c1f444 sago007 2016-01-31 11:36 509
	TextManager() {
ecef5838 sago007 2015-11-24 20:01 510
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 511
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 512
		}
c53e6443 sago007 2012-04-17 11:04 513
	}
c53e6443 sago007 2012-04-17 11:04 514
ecef5838 sago007 2015-11-24 20:01 515
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 516
		int textNumber = 0;
571b4d47 sago007 2015-12-05 16:02 517
		while (textNumber<maxNumberOfBalls && textUsed[textNumber]) {
c53e6443 sago007 2012-04-17 11:04 518
			textNumber++;
acd79baf sago007 2015-11-22 19:37 519
		}
ecef5838 sago007 2015-11-24 20:01 520
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 521
			return -1;
acd79baf sago007 2015-11-22 19:37 522
		}
c53e6443 sago007 2012-04-17 11:04 523
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 524
		textArray[textNumber] = TextMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 525
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 526
		return 1;
c53e6443 sago007 2012-04-17 11:04 527
	}  //addText
c53e6443 sago007 2012-04-17 11:04 528
ecef5838 sago007 2015-11-24 20:01 529
	void update() {
c53e6443 sago007 2012-04-17 11:04 530
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 531
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 532
ecef5838 sago007 2015-11-24 20:01 533
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 534
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 535
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 536
				}
c53e6443 sago007 2012-04-17 11:04 537
			}
c53e6443 sago007 2012-04-17 11:04 538
		}
c53e6443 sago007 2012-04-17 11:04 539
	} //update
89c4a3a6 sago007 2008-08-29 14:32 540
89c4a3a6 sago007 2008-08-29 14:32 541
a6b97827 sago007 2016-01-24 11:15 542
}; //textManager
89c4a3a6 sago007 2008-08-29 14:32 543
d8c1f444 sago007 2016-01-31 11:36 544
static TextManager theTextManager;
89c4a3a6 sago007 2008-08-29 14:32 545
89c4a3a6 sago007 2008-08-29 14:32 546
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 547
#include "BlockGame.hpp"
9dc80982 sago007 2016-01-02 21:08 548
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 549
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 550
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 551
ecef5838 sago007 2015-11-24 20:01 552
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 553
public:
ecef5838 sago007 2015-11-24 20:01 554
	BlockGameSdl(int tx, int ty) {
229e212d sago007 2015-08-22 17:14 555
		topx = tx;
229e212d sago007 2015-08-22 17:14 556
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 557
	}
53203200 sago007 2015-12-25 13:30 558
c6bde3e3 sago007 2015-12-22 16:56 559
	void DrawImgBoard(sago::SagoSprite& img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 560
		DrawIMG(img, screen, x+topx, y+topy);
ae0f6c7a sago007 2015-12-05 16:58 561
	}
53203200 sago007 2015-12-25 13:30 562
c6bde3e3 sago007 2015-12-22 16:56 563
	void DrawImgBoardBounded(sago::SagoSprite& img, int x, int y) const {
1d2e2129 sago007 2015-12-23 15:41 564
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard.GetWidth(), topy + backBoard.GetHeight());
c53e6443 sago007 2012-04-17 11:04 565
	}
53203200 sago007 2015-12-25 13:30 566
46cfd6b2 sago007 2015-12-06 15:36 567
	void PrintTextCenteredBoard(int x, int y, const char* text) {
c6bde3e3 sago007 2015-12-22 16:56 568
		nf_button_font.draw(screen, x+topx+60, y+topy+10, NFont::CENTER, "%s", text);
c53e6443 sago007 2012-04-17 11:04 569
	}
acd79baf sago007 2015-11-22 19:37 570
58dd05a0 sago007 2015-08-22 17:49 571
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 572
		return topx;
229e212d sago007 2015-08-22 17:14 573
	}
58dd05a0 sago007 2015-08-22 17:49 574
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 575
		return topy;
229e212d sago007 2015-08-22 17:14 576
	}
acd79baf sago007 2015-11-22 19:37 577
313ecd1b sago007 2015-08-22 20:38 578
	void AddText(int x, int y, const std::string& text, int time) const override {
a6b97827 sago007 2016-01-24 11:15 579
		theTextManager.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 580
	}
acd79baf sago007 2015-11-22 19:37 581
313ecd1b sago007 2015-08-22 20:38 582
	void AddBall(int x, int y, bool right, int color) const  override {
a6b97827 sago007 2016-01-24 11:15 583
		theBallManager.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 584
	}
acd79baf sago007 2015-11-22 19:37 585
acd79baf sago007 2015-11-22 19:37 586
	void AddExplosion(int x, int y) const  override {
a6b97827 sago007 2016-01-24 11:15 587
		theExplosionManager.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 588
	}
acd79baf sago007 2015-11-22 19:37 589
313ecd1b sago007 2015-08-22 20:38 590
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 591
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 592
			return;
acd79baf sago007 2015-11-22 19:37 593
		}
313ecd1b sago007 2015-08-22 20:38 594
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 595
	}
acd79baf sago007 2015-11-22 19:37 596
027b5cfd sago007 2015-08-23 14:27 597
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 598
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 599
	}
acd79baf sago007 2015-11-22 19:37 600
313ecd1b sago007 2015-08-22 20:38 601
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 602
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 603
			return;
acd79baf sago007 2015-11-22 19:37 604
		}
313ecd1b sago007 2015-08-22 20:38 605
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 606
	}
acd79baf sago007 2015-11-22 19:37 607
313ecd1b sago007 2015-08-22 20:38 608
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 609
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 610
			return;
acd79baf sago007 2015-11-22 19:37 611
		}
313ecd1b sago007 2015-08-22 20:38 612
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 613
	}
acd79baf sago007 2015-11-22 19:37 614
313ecd1b sago007 2015-08-22 20:38 615
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 616
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 617
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 618
		}
313ecd1b sago007 2015-08-22 20:38 619
	}
acd79baf sago007 2015-11-22 19:37 620
313ecd1b sago007 2015-08-22 20:38 621
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 622
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 623
			return;
acd79baf sago007 2015-11-22 19:37 624
		}
313ecd1b sago007 2015-08-22 20:38 625
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 626
	}
6b1dc7a6 sago007 2010-11-08 21:03 627
private:
c53e6443 sago007 2012-04-17 11:04 628
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 629
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 630
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 631
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 632
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
ae0f6c7a sago007 2015-12-05 16:58 633
					DrawImgBoardBounded(bricks[board[j][i]%10],  j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 634
					if ((board[j][i]/BLOCKWAIT)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 635
						DrawImgBoard(bomb,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 636
					}
ecef5838 sago007 2015-11-24 20:01 637
					if ((board[j][i]/BLOCKHANG)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 638
						DrawImgBoardBounded(ready,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 639
					}
c53e6443 sago007 2012-04-17 11:04 640
c53e6443 sago007 2012-04-17 11:04 641
				}
ecef5838 sago007 2015-11-24 20:01 642
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 643
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 644
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 645
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 646
						left = -1;
acd79baf sago007 2015-11-22 19:37 647
					}
acd79baf sago007 2015-11-22 19:37 648
					else {
acd79baf sago007 2015-11-22 19:37 649
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 650
					}
acd79baf sago007 2015-11-22 19:37 651
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 652
						right = -1;
acd79baf sago007 2015-11-22 19:37 653
					}
acd79baf sago007 2015-11-22 19:37 654
					else {
acd79baf sago007 2015-11-22 19:37 655
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 656
					}
acd79baf sago007 2015-11-22 19:37 657
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 658
						over = -1;
acd79baf sago007 2015-11-22 19:37 659
					}
acd79baf sago007 2015-11-22 19:37 660
					else {
acd79baf sago007 2015-11-22 19:37 661
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 662
					}
acd79baf sago007 2015-11-22 19:37 663
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 664
						under = -1;
acd79baf sago007 2015-11-22 19:37 665
					}
acd79baf sago007 2015-11-22 19:37 666
					else {
acd79baf sago007 2015-11-22 19:37 667
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 668
					}
ecef5838 sago007 2015-11-24 20:01 669
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 670
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 671
					}
ecef5838 sago007 2015-11-24 20:01 672
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 673
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 674
					}
ecef5838 sago007 2015-11-24 20:01 675
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 676
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 677
					}
ecef5838 sago007 2015-11-24 20:01 678
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 679
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 680
					}
ecef5838 sago007 2015-11-24 20:01 681
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 682
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 683
					}
ecef5838 sago007 2015-11-24 20:01 684
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 685
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 686
					}
ecef5838 sago007 2015-11-24 20:01 687
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 688
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 689
					}
ecef5838 sago007 2015-11-24 20:01 690
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 691
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 692
					}
ecef5838 sago007 2015-11-24 20:01 693
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 694
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 695
					}
ecef5838 sago007 2015-11-24 20:01 696
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 697
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 698
					}
ecef5838 sago007 2015-11-24 20:01 699
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 700
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 701
					}
ecef5838 sago007 2015-11-24 20:01 702
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 703
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 704
					}
c53e6443 sago007 2012-04-17 11:04 705
				}
ecef5838 sago007 2015-11-24 20:01 706
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 707
					if (j==0) {
ae0f6c7a sago007 2015-12-05 16:58 708
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 709
					}
ecef5838 sago007 2015-11-24 20:01 710
					else if (j==5) {
ae0f6c7a sago007 2015-12-05 16:58 711
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 712
					}
ecef5838 sago007 2015-11-24 20:01 713
					else {
ae0f6c7a sago007 2015-12-05 16:58 714
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 715
					}
c53e6443 sago007 2012-04-17 11:04 716
				}
c53e6443 sago007 2012-04-17 11:04 717
			}
c53e6443 sago007 2012-04-17 11:04 718
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 719
c53e6443 sago007 2012-04-17 11:04 720
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 721
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 722
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 723
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 724
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 725
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 726
					left = -1;
acd79baf sago007 2015-11-22 19:37 727
				}
acd79baf sago007 2015-11-22 19:37 728
				else {
acd79baf sago007 2015-11-22 19:37 729
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 730
				}
acd79baf sago007 2015-11-22 19:37 731
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 732
					right = -1;
acd79baf sago007 2015-11-22 19:37 733
				}
acd79baf sago007 2015-11-22 19:37 734
				else {
acd79baf sago007 2015-11-22 19:37 735
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 736
				}
acd79baf sago007 2015-11-22 19:37 737
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 738
					over = -1;
acd79baf sago007 2015-11-22 19:37 739
				}
acd79baf sago007 2015-11-22 19:37 740
				else {
acd79baf sago007 2015-11-22 19:37 741
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 742
				}
acd79baf sago007 2015-11-22 19:37 743
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 744
					under = -1;
acd79baf sago007 2015-11-22 19:37 745
				}
acd79baf sago007 2015-11-22 19:37 746
				else {
acd79baf sago007 2015-11-22 19:37 747
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 748
				}
ecef5838 sago007 2015-11-24 20:01 749
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
ae0f6c7a sago007 2015-12-05 16:58 750
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 751
				}
ecef5838 sago007 2015-11-24 20:01 752
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 753
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 754
				}
ecef5838 sago007 2015-11-24 20:01 755
				else {
c53e6443 sago007 2012-04-17 11:04 756
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 757
				}
c53e6443 sago007 2012-04-17 11:04 758
c53e6443 sago007 2012-04-17 11:04 759
			}
c53e6443 sago007 2012-04-17 11:04 760
		}
571b4d47 sago007 2015-12-05 16:02 761
		for (int i=0; i<6; i++) {
ecef5838 sago007 2015-11-24 20:01 762
			if (board[i][0]!=-1) {
ae0f6c7a sago007 2015-12-05 16:58 763
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 764
			}
571b4d47 sago007 2015-12-05 16:02 765
		}
c53e6443 sago007 2012-04-17 11:04 766
c53e6443 sago007 2012-04-17 11:04 767
	}
6b1dc7a6 sago007 2010-11-08 21:03 768
public:
c53e6443 sago007 2012-04-17 11:04 769
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 770
	void DoPaintJob() {
c699a9f9 sago007 2015-12-05 17:22 771
		DrawIMG(boardBackBack,screen,this->GetTopX()-60,this->GetTopY()-68);
53203200 sago007 2015-12-25 13:30 772
1d2e2129 sago007 2015-12-23 15:41 773
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+148,_("Score:") );
1d2e2129 sago007 2015-12-23 15:41 774
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+197,_("Time:") );
1d2e2129 sago007 2015-12-23 15:41 775
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+246,_("Chain:") );
1d2e2129 sago007 2015-12-23 15:41 776
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+295,_("Speed:") );
ae0f6c7a sago007 2015-12-05 16:58 777
		DrawImgBoard(backBoard,  0, 0);
cf54d8c3 sago007 2012-05-03 20:52 778
cf54d8c3 sago007 2012-05-03 20:52 779
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 780
		if (stageClear) {
ae0f6c7a sago007 2015-12-05 16:58 781
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 782
		}
ecef5838 sago007 2015-11-24 20:01 783
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 784
			//We need to write nr. of moves left!
96c54803 sago007 2016-02-06 18:34 785
			strHolder = _("Moves left: ") + itoa(MovesLeft);
1d2e2129 sago007 2015-12-23 15:41 786
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 787
c53e6443 sago007 2012-04-17 11:04 788
		}
ecef5838 sago007 2015-11-24 20:01 789
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
ae0f6c7a sago007 2015-12-05 16:58 790
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 791
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
fde1f2dd sago007 2016-02-21 15:24 792
			if (getLevel()<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 793
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 794
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 795
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 796
				}
ecef5838 sago007 2015-11-24 20:01 797
				else {
ae0f6c7a sago007 2015-12-05 16:58 798
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 799
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 800
				}
c53e6443 sago007 2012-04-17 11:04 801
			}
ecef5838 sago007 2015-11-24 20:01 802
			else {
c53e6443 sago007 2012-04-17 11:04 803
				strHolder = "Last puzzle";
1d2e2129 sago007 2015-12-23 15:41 804
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 805
			}
c53e6443 sago007 2012-04-17 11:04 806
		}
ecef5838 sago007 2015-11-24 20:01 807
		if (stageClear && stageButtonStatus == SBstageClear) {
ae0f6c7a sago007 2015-12-05 16:58 808
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 809
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
fde1f2dd sago007 2016-02-21 15:24 810
			if (getLevel()<50-1) {
ecef5838 sago007 2015-11-24 20:01 811
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 812
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 813
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 814
				}
ecef5838 sago007 2015-11-24 20:01 815
				else {
ae0f6c7a sago007 2015-12-05 16:58 816
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 817
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 818
				}
c53e6443 sago007 2012-04-17 11:04 819
			}
ecef5838 sago007 2015-11-24 20:01 820
			else {
c53e6443 sago007 2012-04-17 11:04 821
				strHolder = "Last stage";
1d2e2129 sago007 2015-12-23 15:41 822
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 823
			}
c53e6443 sago007 2012-04-17 11:04 824
		}
6b1dc7a6 sago007 2010-11-08 21:03 825
6b1dc7a6 sago007 2010-11-08 21:03 826
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 827
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 828
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
ae0f6c7a sago007 2015-12-05 16:58 829
			//NFont_Write(   5, 5, strHolder.c_str());
1d2e2129 sago007 2015-12-23 15:41 830
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 831
		}
6b1dc7a6 sago007 2010-11-08 21:03 832
#endif
acd79baf sago007 2015-11-22 19:37 833
		if (!bGameOver) {
1d2e2129 sago007 2015-12-23 15:41 834
			DrawImgBoard(cursor,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 835
		}
ecef5838 sago007 2015-11-24 20:01 836
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 837
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 838
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 839
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 840
			}
c53e6443 sago007 2012-04-17 11:04 841
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 842
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 843
			case 2:
ae0f6c7a sago007 2015-12-05 16:58 844
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 845
				break;
c53e6443 sago007 2012-04-17 11:04 846
			case 1:
ae0f6c7a sago007 2015-12-05 16:58 847
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 848
				break;
c53e6443 sago007 2012-04-17 11:04 849
			case 0:
ae0f6c7a sago007 2015-12-05 16:58 850
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 851
				break;
c53e6443 sago007 2012-04-17 11:04 852
			default:
c53e6443 sago007 2012-04-17 11:04 853
				break;
c53e6443 sago007 2012-04-17 11:04 854
			}
c53e6443 sago007 2012-04-17 11:04 855
		}
ecef5838 sago007 2015-11-24 20:01 856
		else {
ecef5838 sago007 2015-11-24 20:01 857
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 858
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 859
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 860
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 861
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 862
					}
c53e6443 sago007 2012-04-17 11:04 863
				}
c53e6443 sago007 2012-04-17 11:04 864
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 865
			}
ecef5838 sago007 2015-11-24 20:01 866
			else {
ecef5838 sago007 2015-11-24 20:01 867
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 868
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 869
				}
c53e6443 sago007 2012-04-17 11:04 870
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 871
			}
c53e6443 sago007 2012-04-17 11:04 872
		}
6b1dc7a6 sago007 2010-11-08 21:03 873
ecef5838 sago007 2015-11-24 20:01 874
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 875
			if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 876
				DrawImgBoard(iWinner,  0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 877
			}
ecef5838 sago007 2015-11-24 20:01 878
			else {
ecef5838 sago007 2015-11-24 20:01 879
				if (bDraw) {
ae0f6c7a sago007 2015-12-05 16:58 880
					DrawImgBoard(iDraw,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 881
				}
ecef5838 sago007 2015-11-24 20:01 882
				else {
ae0f6c7a sago007 2015-12-05 16:58 883
					DrawImgBoard(iGameOver,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 884
				}
80b830cd sago007 2012-08-19 17:51 885
			}
80b830cd sago007 2012-08-19 17:51 886
		}
c53e6443 sago007 2012-04-17 11:04 887
	}
6b1dc7a6 sago007 2010-11-08 21:03 888
6b1dc7a6 sago007 2010-11-08 21:03 889
ecef5838 sago007 2015-11-24 20:01 890
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 891
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 892
	}
acd79baf sago007 2015-11-22 19:37 893
229e212d sago007 2015-08-22 17:14 894
private:
229e212d sago007 2015-08-22 17:14 895
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 896
};
6b1dc7a6 sago007 2010-11-08 21:03 897
6b1dc7a6 sago007 2010-11-08 21:03 898
6b1dc7a6 sago007 2010-11-08 21:03 899
6b1dc7a6 sago007 2010-11-08 21:03 900
89c4a3a6 sago007 2008-08-29 14:32 901
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 902
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 903
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 904
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 905
	}
acd79baf sago007 2015-11-22 19:37 906
	int rightNow = (int)time(nullptr);
9dc80982 sago007 2016-01-02 21:08 907
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+itoa(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 908
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
fee9551a sago007 2016-01-20 19:05 909
	SDL_RenderReadPixels(screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 910
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 911
	SDL_FreeSurface(sreenshotSurface);
1d2e2129 sago007 2015-12-23 15:41 912
	if (!NoSound) {
acd79baf sago007 2015-11-22 19:37 913
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 914
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 915
		}
1d2e2129 sago007 2015-12-23 15:41 916
	}
89c4a3a6 sago007 2008-08-29 14:32 917
}
89c4a3a6 sago007 2008-08-29 14:32 918
89c4a3a6 sago007 2008-08-29 14:32 919
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 920
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 921
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 922
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 923
}
89c4a3a6 sago007 2008-08-29 14:32 924
89c4a3a6 sago007 2008-08-29 14:32 925
58a2d7e1 sago007 2016-02-12 18:53 926
void RunGameState(sago::GameStateInterface& state ) {
c53e6443 sago007 2012-04-17 11:04 927
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 928
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 929
	while (!done && !Config::getInstance()->isShuttingDown()) {
c3b697c6 sago007 2016-02-07 17:30 930
		state.Draw(screen);
58a2d7e1 sago007 2016-02-12 18:53 931
571b4d47 sago007 2015-12-05 16:02 932
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 933
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 934
c53e6443 sago007 2012-04-17 11:04 935
		SDL_GetMouseState(&mousex,&mousey);
fee9551a sago007 2016-01-20 19:05 936
		bool mustWriteScreenshot = false;
58a2d7e1 sago007 2016-02-12 18:53 937
ecef5838 sago007 2015-11-24 20:01 938
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 939
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 940
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 941
				done = true;
c53e6443 sago007 2012-04-17 11:04 942
			}
58a2d7e1 sago007 2016-02-12 18:53 943
c3b697c6 sago007 2016-02-07 17:30 944
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 945
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 946
			}
58a2d7e1 sago007 2016-02-12 18:53 947
c3b697c6 sago007 2016-02-07 17:30 948
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 949
			state.ProcessInput(event, processed);
58a2d7e1 sago007 2016-02-12 18:53 950
c53e6443 sago007 2012-04-17 11:04 951
		}
58a2d7e1 sago007 2016-02-12 18:53 952
c3b697c6 sago007 2016-02-07 17:30 953
		state.Update();
58a2d7e1 sago007 2016-02-12 18:53 954
1d2e2129 sago007 2015-12-23 15:41 955
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 956
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 957
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 958
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 959
		}
6b1dc7a6 sago007 2010-11-08 21:03 960
c3b697c6 sago007 2016-02-07 17:30 961
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 962
			done = true;
c3b697c6 sago007 2016-02-07 17:30 963
		}
c3b697c6 sago007 2016-02-07 17:30 964
	}
c3b697c6 sago007 2016-02-07 17:30 965
}
6b1dc7a6 sago007 2010-11-08 21:03 966
c3b697c6 sago007 2016-02-07 17:30 967
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 968
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 969
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 970
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 971
	d.backX = 20;
c3b697c6 sago007 2016-02-07 17:30 972
	d.backY = ysize-buttonYsize-20;
c3b697c6 sago007 2016-02-07 17:30 973
	d.nextX = xsize-buttonXsize-20;
c3b697c6 sago007 2016-02-07 17:30 974
	d.nextY = d.backY;
c3b697c6 sago007 2016-02-07 17:30 975
	d.xsize = xsize;
c3b697c6 sago007 2016-02-07 17:30 976
	d.ysize = ysize;
c3b697c6 sago007 2016-02-07 17:30 977
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 978
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 979
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 980
}
81d9c25d sago007 2008-11-24 09:50 981
89c4a3a6 sago007 2008-08-29 14:32 982
89c4a3a6 sago007 2008-08-29 14:32 983
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 984
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 985
	for (int i = 0; i< maxNumberOfBalls; i++) {
a6b97827 sago007 2016-01-24 11:15 986
		if (theBallManager.ballUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 987
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 988
		} //if used
a6b97827 sago007 2016-01-24 11:15 989
		if (theExplosionManager.explosionUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 990
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 991
		}
a6b97827 sago007 2016-01-24 11:15 992
		if (theTextManager.textUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 993
			int x = theTextManager.textArray[i].getX()-12;
a6b97827 sago007 2016-01-24 11:15 994
			int y = theTextManager.textArray[i].getY()-12;
c1bd83fb sago007 2015-12-23 19:41 995
			DrawIMG(iChainFrame,screen,x,y);
53203200 sago007 2015-12-25 13:30 996
a6b97827 sago007 2016-01-24 11:15 997
			nf_standard_small_font.draw(screen, x+12,y+7, NFont::CENTER, "%s",theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 998
		}
c53e6443 sago007 2012-04-17 11:04 999
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1000
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1001
89c4a3a6 sago007 2008-08-29 14:32 1002
89c4a3a6 sago007 2008-08-29 14:32 1003
//draws everything
ecef5838 sago007 2015-11-24 20:01 1004
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1005
	SDL_ShowCursor(SDL_DISABLE);
c699a9f9 sago007 2015-12-05 17:22 1006
	DrawIMG(backgroundImage,screen,0,0);
ae0f6c7a sago007 2015-12-05 16:58 1007
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 1008
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1009
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1010
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1011
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1012
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1013
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1014
	}
ecef5838 sago007 2015-11-24 20:01 1015
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1016
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1017
	}
ecef5838 sago007 2015-11-24 20:01 1018
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1019
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1020
	}
ecef5838 sago007 2015-11-24 20:01 1021
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1022
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1023
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1024
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1025
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1026
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1027
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1028
		}
ecef5838 sago007 2015-11-24 20:01 1029
		else {
c53e6443 sago007 2012-04-17 11:04 1030
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1031
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1032
		}
acd79baf sago007 2015-11-22 19:37 1033
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1034
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1035
		}
acd79baf sago007 2015-11-22 19:37 1036
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1037
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1038
		}
ecef5838 sago007 2015-11-24 20:01 1039
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1040
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1041
		}
acd79baf sago007 2015-11-22 19:37 1042
		else {
acd79baf sago007 2015-11-22 19:37 1043
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1044
		}
c53e6443 sago007 2012-04-17 11:04 1045
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1046
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1047
	}
ecef5838 sago007 2015-11-24 20:01 1048
	else {
c53e6443 sago007 2012-04-17 11:04 1049
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1050
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1051
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1052
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1053
		}
acd79baf sago007 2015-11-22 19:37 1054
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1055
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1056
		}
ecef5838 sago007 2015-11-24 20:01 1057
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1058
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1059
		}
ecef5838 sago007 2015-11-24 20:01 1060
		else {
c53e6443 sago007 2012-04-17 11:04 1061
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1062
		}
c53e6443 sago007 2012-04-17 11:04 1063
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1064
	}
c53e6443 sago007 2012-04-17 11:04 1065
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1066
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1067
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1068
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1069
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1070
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1071
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1072
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1073
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1074
	}
c53e6443 sago007 2012-04-17 11:04 1075
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1076
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1077
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1078
		/*
c53e6443 sago007 2012-04-17 11:04 1079
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1080
		 */
ecef5838 sago007 2015-11-24 20:01 1081
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1082
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1083
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1084
			//Write a description:
d064f90f sago007 2016-01-26 17:25 1085
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 1086
			string infostring;
ecef5838 sago007 2015-11-24 20:01 1087
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 1088
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 1089
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 1090
c53e6443 sago007 2012-04-17 11:04 1091
			}
ecef5838 sago007 2015-11-24 20:01 1092
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 1093
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 1094
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 1095
			}
ecef5838 sago007 2015-11-24 20:01 1096
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 1097
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 1098
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 1099
			}
ecef5838 sago007 2015-11-24 20:01 1100
			else {
d064f90f sago007 2016-01-26 17:25 1101
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 1102
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 1103
			}
599a0479 sago007 2016-01-26 17:17 1104
			if (infostring.length() > 0) {
d064f90f sago007 2016-01-26 17:25 1105
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10, gametypeName);
d064f90f sago007 2016-01-26 17:25 1106
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160, _("Objective:"));
599a0479 sago007 2016-01-26 17:17 1107
				nf_standard_blue_font.drawBox(screen, { static_cast<float>(theGame2->GetTopX()+7),static_cast<float>(theGame2->GetTopY()+160+32), 280, 200}, "%s", infostring.c_str());
c53e6443 sago007 2012-04-17 11:04 1108
			}
c53e6443 sago007 2012-04-17 11:04 1109
c53e6443 sago007 2012-04-17 11:04 1110
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1111
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1112
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1113
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1114
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1115
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1116
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1117
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1118
			}
ecef5838 sago007 2015-11-24 20:01 1119
			else {
c53e6443 sago007 2012-04-17 11:04 1120
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1121
			}
335635ec sago007 2016-02-06 13:51 1122
c53e6443 sago007 2012-04-17 11:04 1123
		}
c53e6443 sago007 2012-04-17 11:04 1124
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1125
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1126
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1127
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1128
		}
ecef5838 sago007 2015-11-24 20:01 1129
		else {
c53e6443 sago007 2012-04-17 11:04 1130
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1131
		}
ecef5838 sago007 2015-11-24 20:01 1132
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1133
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1134
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1135
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1136
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1137
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1138
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1139
			}
ecef5838 sago007 2015-11-24 20:01 1140
			else {
c53e6443 sago007 2012-04-17 11:04 1141
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1142
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1143
			}
acd79baf sago007 2015-11-22 19:37 1144
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1145
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1146
			}
acd79baf sago007 2015-11-22 19:37 1147
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1148
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1149
			}
ecef5838 sago007 2015-11-24 20:01 1150
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1151
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1152
			}
ecef5838 sago007 2015-11-24 20:01 1153
			else {
c53e6443 sago007 2012-04-17 11:04 1154
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1155
			}
c53e6443 sago007 2012-04-17 11:04 1156
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1157
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1158
		}
ecef5838 sago007 2015-11-24 20:01 1159
		else {
c53e6443 sago007 2012-04-17 11:04 1160
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1161
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1162
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1163
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1164
			}
acd79baf sago007 2015-11-22 19:37 1165
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1166
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1167
			}
ecef5838 sago007 2015-11-24 20:01 1168
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1169
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1170
			}
ecef5838 sago007 2015-11-24 20:01 1171
			else {
c53e6443 sago007 2012-04-17 11:04 1172
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1173
			}
c53e6443 sago007 2012-04-17 11:04 1174
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1175
		}
c53e6443 sago007 2012-04-17 11:04 1176
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1177
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1178
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1179
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1180
	}
c53e6443 sago007 2012-04-17 11:04 1181
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1182
89c4a3a6 sago007 2008-08-29 14:32 1183
c53e6443 sago007 2012-04-17 11:04 1184
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1185
1572de2b sago007 2008-09-11 18:15 1186
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1187
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1188
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1189
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1190
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1191
		}
f306e3ca sago007 2015-12-04 21:16 1192
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1193
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1194
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1195
	}
c53e6443 sago007 2012-04-17 11:04 1196
1d2e2129 sago007 2015-12-23 15:41 1197
	nf_standard_blue_font.draw(screen, 800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 1198
#endif
89c4a3a6 sago007 2008-08-29 14:32 1199
}
89c4a3a6 sago007 2008-08-29 14:32 1200
89c4a3a6 sago007 2008-08-29 14:32 1201
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 1202
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 1203
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 1204
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 1205
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 1206
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 1207
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 1208
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 1209
	bool levelSelected = false;
a5a3aa4f sago007 2015-08-23 15:31 1210
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 1211
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 1212
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 1213
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 1214
c53e6443 sago007 2012-04-17 11:04 1215
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 1216
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1217
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 1218
	}
89c4a3a6 sago007 2008-08-29 14:32 1219
c53e6443 sago007 2012-04-17 11:04 1220
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 1221
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 1222
ecef5838 sago007 2015-11-24 20:01 1223
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 1224
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 1225
	}
ecef5838 sago007 2015-11-24 20:01 1226
	if (Type == 1) {
ae5d6381 sago007 2015-12-29 13:26 1227
		LoadStageClearStages();
ae5d6381 sago007 2015-12-29 13:26 1228
		totalScore = GetTotalScore();
ae5d6381 sago007 2015-12-29 13:26 1229
		totalTime = GetTotalTime();
ae5d6381 sago007 2015-12-29 13:26 1230
		nrOfLevels = GetNrOfLevels();
c53e6443 sago007 2012-04-17 11:04 1231
	}
c53e6443 sago007 2012-04-17 11:04 1232
ecef5838 sago007 2015-11-24 20:01 1233
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 1234
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1235
c53e6443 sago007 2012-04-17 11:04 1236
c699a9f9 sago007 2015-12-05 17:22 1237
		DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1238
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 1239
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1240
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 1241
		}
ecef5838 sago007 2015-11-24 20:01 1242
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 1243
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 1244
		}
c53e6443 sago007 2012-04-17 11:04 1245
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 1246
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 1247
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 1248
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 1249
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1250
			}
acd79baf sago007 2015-11-22 19:37 1251
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1252
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1253
			}
ae5d6381 sago007 2015-12-29 13:26 1254
			if (Type == 1 && IsStageCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1255
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1256
			}
ed33b751 sago007 2012-04-17 10:48 1257
		}
89c4a3a6 sago007 2008-08-29 14:32 1258
c53e6443 sago007 2012-04-17 11:04 1259
		SDL_Event event;
38c615f9 sago007 2016-01-27 17:26 1260
		while ( SDL_PollEvent(&event) ) {
38c615f9 sago007 2016-01-27 17:26 1261
			if ( event.type == SDL_QUIT ) {
38c615f9 sago007 2016-01-27 17:26 1262
				Config::getInstance()->setShuttingDown(5);
38c615f9 sago007 2016-01-27 17:26 1263
				levelNr = -1;
38c615f9 sago007 2016-01-27 17:26 1264
				levelSelected = true;
38c615f9 sago007 2016-01-27 17:26 1265
			}
ecef5838 sago007 2015-11-24 20:01 1266
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1267
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 1268
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 1269
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1270
				}
ecef5838 sago007 2015-11-24 20:01 1271
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 1272
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 1273
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1274
				}
ecef5838 sago007 2015-11-24 20:01 1275
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 1276
					++selected;
ecef5838 sago007 2015-11-24 20:01 1277
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1278
						selected = 0;
acd79baf sago007 2015-11-22 19:37 1279
					}
c53e6443 sago007 2012-04-17 11:04 1280
				}
ecef5838 sago007 2015-11-24 20:01 1281
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 1282
					--selected;
ecef5838 sago007 2015-11-24 20:01 1283
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 1284
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 1285
					}
c53e6443 sago007 2012-04-17 11:04 1286
				}
ecef5838 sago007 2015-11-24 20:01 1287
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 1288
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 1289
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1290
						selected-=10;
acd79baf sago007 2015-11-22 19:37 1291
					}
c53e6443 sago007 2012-04-17 11:04 1292
				}
ecef5838 sago007 2015-11-24 20:01 1293
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 1294
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 1295
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 1296
						selected+=10;
acd79baf sago007 2015-11-22 19:37 1297
					}
c53e6443 sago007 2012-04-17 11:04 1298
				}
c53e6443 sago007 2012-04-17 11:04 1299
			}
38c615f9 sago007 2016-01-27 17:26 1300
		}
c53e6443 sago007 2012-04-17 11:04 1301
1d2e2129 sago007 2015-12-23 15:41 1302
		SDL_GetKeyboardState(nullptr);
c53e6443 sago007 2012-04-17 11:04 1303
c53e6443 sago007 2012-04-17 11:04 1304
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 1305
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 1306
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 1307
			int j;
42f05434 sago007 2012-04-19 20:25 1308
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 1309
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1310
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 1311
				}
ed33b751 sago007 2012-04-17 10:48 1312
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 1313
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 1314
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1315
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 1316
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 1317
					}
ed33b751 sago007 2012-04-17 10:48 1318
		}
ed33b751 sago007 2012-04-17 10:48 1319
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 1320
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 1321
c53e6443 sago007 2012-04-17 11:04 1322
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1323
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1324
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1325
		}
89c4a3a6 sago007 2008-08-29 14:32 1326
ecef5838 sago007 2015-11-24 20:01 1327
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1328
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1329
c53e6443 sago007 2012-04-17 11:04 1330
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 1331
			int i;
aede0664 sago007 2012-04-19 19:45 1332
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 1333
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1334
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 1335
				}
c53e6443 sago007 2012-04-17 11:04 1336
			i++;
c53e6443 sago007 2012-04-17 11:04 1337
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 1338
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 1339
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1340
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 1341
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1342
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 1343
					}
c53e6443 sago007 2012-04-17 11:04 1344
		}
80b830cd sago007 2012-08-19 17:51 1345
ecef5838 sago007 2015-11-24 20:01 1346
		if (Type == 1) {
96c54803 sago007 2016-02-06 18:34 1347
			string scoreString = SPrintStringF(_("Best score: %i"), GetStageScores(selected)) ;
96c54803 sago007 2016-02-06 18:34 1348
			string timeString = SPrintStringF(_("Time used: %s"),"-- : --");
58a2d7e1 sago007 2016-02-12 18:53 1349
ae5d6381 sago007 2015-12-29 13:26 1350
			if (GetStageTime(selected)>0) {
a1072daf sago007 2016-02-20 12:47 1351
				timeString = SPrintStringF(_("Time used: %d : %02d"), GetStageTime(selected)/1000/60, (GetStageTime(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 1352
			}
aede0664 sago007 2012-04-19 19:45 1353
aede0664 sago007 2012-04-19 19:45 1354
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 1355
			NFont_Write(screen, 200,250,timeString.c_str());
a1072daf sago007 2016-02-20 12:47 1356
			string totalString = (boost::format(_("Total score: %1% in %2%:%3%"))%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str();
aede0664 sago007 2012-04-19 19:45 1357
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 1358
		}
89c4a3a6 sago007 2008-08-29 14:32 1359
1d2e2129 sago007 2015-12-23 15:41 1360
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1361
		SDL_RenderPresent(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 1362
c53e6443 sago007 2012-04-17 11:04 1363
	}
c699a9f9 sago007 2015-12-05 17:22 1364
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1365
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 1366
}
89c4a3a6 sago007 2008-08-29 14:32 1367
ecef5838 sago007 2015-11-24 20:01 1368
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 1369
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 1370
dfdb7d66 sago007 2015-11-29 19:21 1371
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1372
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1373
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 1374
ecef5838 sago007 2015-11-24 20:01 1375
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 1376
	//1 player - endless
5159dd90 sago007 2016-02-21 15:50 1377
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 1378
	startInfo.ticks = SDL_GetTicks();
917dac61 sago007 2016-02-21 20:01 1379
	startInfo.startBlocks = startInfo.ticks;
5159dd90 sago007 2016-02-21 15:50 1380
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 1381
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1382
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1383
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1384
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1385
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 1386
}
30f910dd sago007 2010-11-10 21:02 1387
ecef5838 sago007 2015-11-24 20:01 1388
static void StartSinglePlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 1389
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 1390
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 1391
	startInfo.timeTrial = true;
5159dd90 sago007 2016-02-21 15:50 1392
	player1->NewGame(startInfo);
c53e6443 sago007 2012-04-17 11:04 1393
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1394
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1395
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 1396
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1397
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1398
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 1399
}
4f1d27f1 sago007 2011-03-18 15:53 1400
ecef5838 sago007 2015-11-24 20:01 1401
static int StartSinglePlayerPuzzle(int level) {
b256fda5 sago007 2016-02-21 16:21 1402
	BlockGameStartInfo startInfo;
b256fda5 sago007 2016-02-21 16:21 1403
	startInfo.ticks = SDL_GetTicks();
b256fda5 sago007 2016-02-21 16:21 1404
	startInfo.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1405
	startInfo.level = PuzzleLevelSelect(0);
b256fda5 sago007 2016-02-21 16:21 1406
	if (startInfo.level == -1) {
67a32395 sago007 2012-04-19 18:40 1407
		return 1;
acd79baf sago007 2015-11-22 19:37 1408
	}
b256fda5 sago007 2016-02-21 16:21 1409
	player1->NewGame(startInfo);
c699a9f9 sago007 2015-12-05 17:22 1410
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1411
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1412
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1413
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 1414
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1415
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 1416
	return 0;
b7590374 sago007 2011-05-19 16:15 1417
}
b7590374 sago007 2011-05-19 16:15 1418
4f1d27f1 sago007 2011-03-18 15:53 1419
ecef5838 sago007 2015-11-24 20:01 1420
static void StarTwoPlayerTimeTrial() {
5159dd90 sago007 2016-02-21 15:50 1421
	BlockGameStartInfo startInfo;
5159dd90 sago007 2016-02-21 15:50 1422
	startInfo.ticks = SDL_GetTicks();
5159dd90 sago007 2016-02-21 15:50 1423
	startInfo.timeTrial = true;
6d6b2788 sago007 2016-02-21 18:51 1424
	BlockGameStartInfo startInfo2 = startInfo;
dfdb7d66 sago007 2015-11-29 19:21 1425
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 1426
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 1427
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 1428
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1429
		startInfo.level = player1AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 1430
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 1431
	}
ecef5838 sago007 2015-11-24 20:01 1432
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 1433
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1434
		startInfo2.level = player2AIlevel;
dfdb7d66 sago007 2015-11-29 19:21 1435
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 1436
	}
3e7b8813 sago007 2016-02-22 19:45 1437
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 1438
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 1439
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 1440
	startInfo2.handicap = player2handicap;
6d6b2788 sago007 2016-02-21 18:51 1441
	player1->NewGame(startInfo);
6d6b2788 sago007 2016-02-21 18:51 1442
	player2->NewGame(startInfo2);
6d6b2788 sago007 2016-02-21 18:51 1443
	twoPlayers = true;
8f632c05 sago007 2015-08-22 16:21 1444
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1445
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1446
}
4f1d27f1 sago007 2011-03-18 15:53 1447
ecef5838 sago007 2015-11-24 20:01 1448
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 1449
	//2 player - VsMode
1e5aff60 sago007 2016-02-21 18:23 1450
	BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 1451
	startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 1452
	startInfo.vsMode = true;
917dac61 sago007 2016-02-21 20:01 1453
	startInfo.startBlocks = startInfo.ticks;
6d6b2788 sago007 2016-02-21 18:51 1454
	BlockGameStartInfo startInfo2 = startInfo;
6d6b2788 sago007 2016-02-21 18:51 1455
	if (player1AI) {
6d6b2788 sago007 2016-02-21 18:51 1456
		startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1457
		startInfo.level = player1AIlevel;
6d6b2788 sago007 2016-02-21 18:51 1458
	}
6d6b2788 sago007 2016-02-21 18:51 1459
	if (player2AI) {
6d6b2788 sago007 2016-02-21 18:51 1460
		startInfo2.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1461
		startInfo2.level = player2AIlevel;
6d6b2788 sago007 2016-02-21 18:51 1462
	}
3e7b8813 sago007 2016-02-22 19:45 1463
	startInfo.gameSpeed = player1Speed;
3e7b8813 sago007 2016-02-22 19:45 1464
	startInfo2.gameSpeed = player2Speed;
3e7b8813 sago007 2016-02-22 19:45 1465
	startInfo.handicap = player1handicap;
3e7b8813 sago007 2016-02-22 19:45 1466
	startInfo2.handicap = player2handicap;
1e5aff60 sago007 2016-02-21 18:23 1467
	player1->NewGame(startInfo);
1e5aff60 sago007 2016-02-21 18:23 1468
	player1->setGarbageTarget(player2);
6d6b2788 sago007 2016-02-21 18:51 1469
	player2->NewGame(startInfo2);
1e5aff60 sago007 2016-02-21 18:23 1470
	player2->setGarbageTarget(player1);
c53e6443 sago007 2012-04-17 11:04 1471
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 1472
	twoPlayers = true;
8f632c05 sago007 2015-08-22 16:21 1473
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1474
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1475
}
4f1d27f1 sago007 2011-03-18 15:53 1476
f31fade1 sago007 2016-02-06 21:37 1477
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 1478
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 1479
	try {
335635ec sago007 2016-02-06 13:51 1480
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 1481
		PHYSFS_init(argv[0]);
335635ec sago007 2016-02-06 13:51 1482
		vector<string> search_paths;
335635ec sago007 2016-02-06 13:51 1483
		FsSearchParthMainAppend(search_paths);
335635ec sago007 2016-02-06 13:51 1484
		string savepath = getPathToSaveFiles();
335635ec sago007 2016-02-06 13:51 1485
		highPriority = false;   //if true the game will take most resources, but increase framerate.
335635ec sago007 2016-02-06 13:51 1486
		bFullscreen = false;
335635ec sago007 2016-02-06 13:51 1487
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 1488
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 1489
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 1490
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 1491
		textdomain (PACKAGE);
335635ec sago007 2016-02-06 13:51 1492
		boost::program_options::options_description desc("Allowed options");
335635ec sago007 2016-02-06 13:51 1493
		desc.add_options()
7441aba7 sago007 2016-02-06 15:17 1494
		("help,h", "Displays this message")
7441aba7 sago007 2016-02-06 15:17 1495
		("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
7441aba7 sago007 2016-02-06 15:17 1496
		("priority", "Causes the game to not sleep between frames.")
7441aba7 sago007 2016-02-06 15:17 1497
		("verbose-basic", "Enables basic verbose messages")
7441aba7 sago007 2016-02-06 15:17 1498
		("print-search-path", "Prints the search path and quits")
db454a2d sago007 2016-02-11 18:03 1499
		("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. "
58a2d7e1 sago007 2016-02-12 18:53 1500
		        "Default: \"%s\"", LOCALEDIR).c_str())
db454a2d sago007 2016-02-11 18:03 1501
		("homepath", boost::program_options::value<string>(), SPrintStringF("Set the home folder where settings are saved. The directory must exsist."
58a2d7e1 sago007 2016-02-12 18:53 1502
		        " Default: \"%s\"", getPathToSaveFiles().c_str()).c_str())
58a2d7e1 sago007 2016-02-12 18:53 1503
335635ec sago007 2016-02-06 13:51 1504
		;
335635ec sago007 2016-02-06 13:51 1505
		boost::program_options::variables_map vm;
335635ec sago007 2016-02-06 13:51 1506
		try {
335635ec sago007 2016-02-06 13:51 1507
			boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
335635ec sago007 2016-02-06 13:51 1508
			boost::program_options::notify(vm);
335635ec sago007 2016-02-06 13:51 1509
		}
335635ec sago007 2016-02-06 13:51 1510
		catch (exception& e) {
335635ec sago007 2016-02-06 13:51 1511
			cerr << e.what() << endl;
335635ec sago007 2016-02-06 13:51 1512
			cerr << desc << endl;
335635ec sago007 2016-02-06 13:51 1513
			throw;
335635ec sago007 2016-02-06 13:51 1514
		}
7441aba7 sago007 2016-02-06 15:17 1515
		if (vm.count("bind-text-domain")) {
7441aba7 sago007 2016-02-06 15:17 1516
			string s = vm["bind-text-domain"].as<string>();
7441aba7 sago007 2016-02-06 15:17 1517
			bindtextdomain (PACKAGE, s.c_str());
7441aba7 sago007 2016-02-06 15:17 1518
		}
db454a2d sago007 2016-02-11 18:03 1519
		if (vm.count("homepath")) {
db454a2d sago007 2016-02-11 18:03 1520
			string s = vm["homepath"].as<string>();
db454a2d sago007 2016-02-11 18:03 1521
			setPathToSaveFiles(s);
db454a2d sago007 2016-02-11 18:03 1522
			savepath = getPathToSaveFiles();
db454a2d sago007 2016-02-11 18:03 1523
		}
335635ec sago007 2016-02-06 13:51 1524
		if (vm.count("help")) {
7441aba7 sago007 2016-02-06 15:17 1525
			cout << SPrintStringF("Block Attack - Rise of the blocks %s\n"
58a2d7e1 sago007 2016-02-12 18:53 1526
			                      "%s\n", VERSION_NUMBER, "www.blockattack.net");
335635ec sago007 2016-02-06 13:51 1527
			cout << desc << endl;
570dc3d2 sago007 2016-02-14 13:49 1528
			cout << "The game is available under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1529
			return 1;
335635ec sago007 2016-02-06 13:51 1530
		}
335635ec sago007 2016-02-06 13:51 1531
		if (vm.count("nosound")) {
335635ec sago007 2016-02-06 13:51 1532
			NoSound = true;
335635ec sago007 2016-02-06 13:51 1533
		}
335635ec sago007 2016-02-06 13:51 1534
		if (vm.count("priority")) {
335635ec sago007 2016-02-06 13:51 1535
			highPriority = true;
335635ec sago007 2016-02-06 13:51 1536
		}
335635ec sago007 2016-02-06 13:51 1537
		if (vm.count("verbose-basic")) {
335635ec sago007 2016-02-06 13:51 1538
			verboseLevel++;
335635ec sago007 2016-02-06 13:51 1539
		}
335635ec sago007 2016-02-06 13:51 1540
		if (vm.count("print-search-path")) {
335635ec sago007 2016-02-06 13:51 1541
			for (const string& s : search_paths) {
335635ec sago007 2016-02-06 13:51 1542
				cout << s << endl;
335635ec sago007 2016-02-06 13:51 1543
			}
335635ec sago007 2016-02-06 13:51 1544
			cout << savepath << endl;
335635ec sago007 2016-02-06 13:51 1545
			return 0;
8c45a7b1 sago007 2016-02-05 21:39 1546
		}
77531130 Poul Sander 2016-02-17 18:42 1547
		OsCreateSaveFolder();
59dcb571 sago007 2016-02-14 15:34 1548
		PhysFsSetSearchPath(search_paths, savepath);
58a2d7e1 sago007 2016-02-12 18:53 1549
		//Os create folders must be after the paramters because they can change the home folder
cd724e02 sago007 2016-02-13 16:04 1550
		PhysFsCreateFolders();
c53e6443 sago007 2012-04-17 11:04 1551
335635ec sago007 2016-02-06 13:51 1552
		SoundEnabled = true;
335635ec sago007 2016-02-06 13:51 1553
		MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1554
		twoPlayers = false; //true if two players splitscreen
7a956470 sago007 2016-02-14 17:09 1555
		theTopScoresEndless = Highscore("endless");
7a956470 sago007 2016-02-14 17:09 1556
		theTopScoresTimeTrial = Highscore("timetrial");
335635ec sago007 2016-02-06 13:51 1557
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1558
		puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 1559
335635ec sago007 2016-02-06 13:51 1560
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1561
		theExplosionManager = ExplosionManager();
89c4a3a6 sago007 2008-08-29 14:32 1562
335635ec sago007 2016-02-06 13:51 1563
		PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 1564
335635ec sago007 2016-02-06 13:51 1565
		//Init SDL
335635ec sago007 2016-02-06 13:51 1566
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1567
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1568
		}
335635ec sago007 2016-02-06 13:51 1569
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1570
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 1571
335635ec sago007 2016-02-06 13:51 1572
		SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 1573
335635ec sago007 2016-02-06 13:51 1574
		Joypad_init();    //Prepare the joysticks
335635ec sago007 2016-02-06 13:51 1575
		Joypad joypad1 = Joypad();    //Creates a joypad
335635ec sago007 2016-02-06 13:51 1576
		Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 1577
335635ec sago007 2016-02-06 13:51 1578
		theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1579
335635ec sago007 2016-02-06 13:51 1580
		//Open Audio
335635ec sago007 2016-02-06 13:51 1581
		if (!NoSound) {
335635ec sago007 2016-02-06 13:51 1582
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1583
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
335635ec sago007 2016-02-06 13:51 1584
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
335635ec sago007 2016-02-06 13:51 1585
				     << "Sound will be disabled!" << endl;
335635ec sago007 2016-02-06 13:51 1586
				NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1587
			}
c53e6443 sago007 2012-04-17 11:04 1588
		}
c53e6443 sago007 2012-04-17 11:04 1589
89c4a3a6 sago007 2008-08-29 14:32 1590
335635ec sago007 2016-02-06 13:51 1591
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1592
			//Copyright notice:
335635ec sago007 2016-02-06 13:51 1593
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://www.blockattack.net" << endl << "Copyright 2004-2016 Poul Sander" << endl <<
335635ec sago007 2016-02-06 13:51 1594
			     "A SDL2 based game (see www.libsdl.org)" << endl <<
59dcb571 sago007 2016-02-14 15:34 1595
			     "The game is availeble under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1596
			cout << "-------------------------------------------" << endl;
335635ec sago007 2016-02-06 13:51 1597
		}
335635ec sago007 2016-02-06 13:51 1598
335635ec sago007 2016-02-06 13:51 1599
335635ec sago007 2016-02-06 13:51 1600
		keySettings[0].up= SDLK_UP;
335635ec sago007 2016-02-06 13:51 1601
		keySettings[0].down = SDLK_DOWN;
335635ec sago007 2016-02-06 13:51 1602
		keySettings[0].left = SDLK_LEFT;
335635ec sago007 2016-02-06 13:51 1603
		keySettings[0].right = SDLK_RIGHT;
335635ec sago007 2016-02-06 13:51 1604
		keySettings[0].change = SDLK_RCTRL;
335635ec sago007 2016-02-06 13:51 1605
		keySettings[0].push = SDLK_RSHIFT;
335635ec sago007 2016-02-06 13:51 1606
335635ec sago007 2016-02-06 13:51 1607
		keySettings[2].up= SDLK_w;
335635ec sago007 2016-02-06 13:51 1608
		keySettings[2].down = SDLK_s;
335635ec sago007 2016-02-06 13:51 1609
		keySettings[2].left = SDLK_a;
335635ec sago007 2016-02-06 13:51 1610
		keySettings[2].right = SDLK_d;
335635ec sago007 2016-02-06 13:51 1611
		keySettings[2].change = SDLK_LCTRL;
335635ec sago007 2016-02-06 13:51 1612
		keySettings[2].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1613
335635ec sago007 2016-02-06 13:51 1614
		player1keys=0;
335635ec sago007 2016-02-06 13:51 1615
		player2keys=2;
335635ec sago007 2016-02-06 13:51 1616
96c54803 sago007 2016-02-06 18:34 1617
		player1name = _("Player 1");
96c54803 sago007 2016-02-06 18:34 1618
		player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1619
335635ec sago007 2016-02-06 13:51 1620
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1621
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1622
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1623
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
335635ec sago007 2016-02-06 13:51 1624
			bFullscreen = (bool)configSettings->getInt("fullscreen");
335635ec sago007 2016-02-06 13:51 1625
			MusicEnabled = (bool)configSettings->getInt("musicenabled");
335635ec sago007 2016-02-06 13:51 1626
			SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1627
			mouseplay1 = (bool)configSettings->getInt("mouseplay1");
335635ec sago007 2016-02-06 13:51 1628
			mouseplay2 = (bool)configSettings->getInt("mouseplay2");
335635ec sago007 2016-02-06 13:51 1629
			joyplay1 = (bool)configSettings->getInt("joypad1");
335635ec sago007 2016-02-06 13:51 1630
			joyplay2 = (bool)configSettings->getInt("joypad2");
335635ec sago007 2016-02-06 13:51 1631
335635ec sago007 2016-02-06 13:51 1632
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1633
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1634
			}
335635ec sago007 2016-02-06 13:51 1635
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1636
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1637
			}
335635ec sago007 2016-02-06 13:51 1638
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1639
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1640
			}
335635ec sago007 2016-02-06 13:51 1641
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1642
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1643
			}
335635ec sago007 2016-02-06 13:51 1644
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1645
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1646
			}
335635ec sago007 2016-02-06 13:51 1647
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1648
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1649
			}
c53e6443 sago007 2012-04-17 11:04 1650
335635ec sago007 2016-02-06 13:51 1651
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1652
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1653
			}
335635ec sago007 2016-02-06 13:51 1654
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1655
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1656
			}
335635ec sago007 2016-02-06 13:51 1657
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1658
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1659
			}
335635ec sago007 2016-02-06 13:51 1660
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1661
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1662
			}
335635ec sago007 2016-02-06 13:51 1663
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1664
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1665
			}
335635ec sago007 2016-02-06 13:51 1666
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1667
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1668
			}
335635ec sago007 2016-02-06 13:51 1669
			if (configSettings->exists("player1name")) {
335635ec sago007 2016-02-06 13:51 1670
				player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1671
			}
335635ec sago007 2016-02-06 13:51 1672
			if (configSettings->exists("player2name")) {
335635ec sago007 2016-02-06 13:51 1673
				player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1674
			}
335635ec sago007 2016-02-06 13:51 1675
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1676
				cout << "Data loaded from config file" << endl;
335635ec sago007 2016-02-06 13:51 1677
			}
335635ec sago007 2016-02-06 13:51 1678
		}
335635ec sago007 2016-02-06 13:51 1679
		else {
335635ec sago007 2016-02-06 13:51 1680
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1681
				cout << "Unable to load options file, using default values" << endl;
335635ec sago007 2016-02-06 13:51 1682
			}
335635ec sago007 2016-02-06 13:51 1683
		}
c53e6443 sago007 2012-04-17 11:04 1684
335635ec sago007 2016-02-06 13:51 1685
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1686
			xsize=300;
335635ec sago007 2016-02-06 13:51 1687
			ysize=600;
335635ec sago007 2016-02-06 13:51 1688
		}
c53e6443 sago007 2012-04-17 11:04 1689
c53e6443 sago007 2012-04-17 11:04 1690
335635ec sago007 2016-02-06 13:51 1691
		// "Block Attack - Rise of the Blocks"
335635ec sago007 2016-02-06 13:51 1692
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
335635ec sago007 2016-02-06 13:51 1693
		//Open video
335635ec sago007 2016-02-06 13:51 1694
		int createWindowParams = 0; //SDL_WINDOW_RESIZABLE;
335635ec sago007 2016-02-06 13:51 1695
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks",
335635ec sago007 2016-02-06 13:51 1696
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1697
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1698
		                             xsize, ysize,
335635ec sago007 2016-02-06 13:51 1699
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1700
		dieOnNullptr(sdlWindow, "Unable to create window");
335635ec sago007 2016-02-06 13:51 1701
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
335635ec sago007 2016-02-06 13:51 1702
		dieOnNullptr(renderer, "Unable to create render");
1383de53 sago007 2016-02-21 12:18 1703
		SDL_RenderSetLogicalSize(renderer, xsize, ysize);
335635ec sago007 2016-02-06 13:51 1704
		screen = renderer;
1383de53 sago007 2016-02-21 12:18 1705
		ResetFullscreen();
335635ec sago007 2016-02-06 13:51 1706
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1707
f6707482 sago007 2015-12-04 22:55 1708
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1709
			cout << "Images loaded" << endl;
c53e6443 sago007 2012-04-17 11:04 1710
		}
89c4a3a6 sago007 2008-08-29 14:32 1711
335635ec sago007 2016-02-06 13:51 1712
		BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
335635ec sago007 2016-02-06 13:51 1713
		BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
335635ec sago007 2016-02-06 13:51 1714
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1715
		player2 = &theGame2;
335635ec sago007 2016-02-06 13:51 1716
		/*if (singlePuzzle)
335635ec sago007 2016-02-06 13:51 1717
		{
335635ec sago007 2016-02-06 13:51 1718
		    theGame.GetTopY()=0;
335635ec sago007 2016-02-06 13:51 1719
		    theGame.GetTopX()=0;
335635ec sago007 2016-02-06 13:51 1720
		    theGame2.GetTopY()=10000;
335635ec sago007 2016-02-06 13:51 1721
		    theGame2.GetTopX()=10000;
335635ec sago007 2016-02-06 13:51 1722
		}*/
335635ec sago007 2016-02-06 13:51 1723
		theGame.SetGameOver();      //sets the game over in the beginning
335635ec sago007 2016-02-06 13:51 1724
		theGame2.SetGameOver();
acc78225 sago007 2015-12-29 18:10 1725
b7590374 sago007 2011-05-19 16:15 1726
335635ec sago007 2016-02-06 13:51 1727
		//Takes names from file instead
335635ec sago007 2016-02-06 13:51 1728
		theGame.name = player1name;
335635ec sago007 2016-02-06 13:51 1729
		theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 1730
335635ec sago007 2016-02-06 13:51 1731
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1732
			LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1733
			BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1734
			s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1735
			s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1736
			s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1737
			theGame.NewGame(s);
335635ec sago007 2016-02-06 13:51 1738
		}
335635ec sago007 2016-02-06 13:51 1739
		SDL_RenderClear(screen);
335635ec sago007 2016-02-06 13:51 1740
		DrawIMG(backgroundImage, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 1741
		DrawEverything(xsize,ysize,&theGame,&theGame2);
335635ec sago007 2016-02-06 13:51 1742
		SDL_RenderPresent(screen);
335635ec sago007 2016-02-06 13:51 1743
		//game loop
335635ec sago007 2016-02-06 13:51 1744
		MainMenu();
b7590374 sago007 2011-05-19 16:15 1745
b7590374 sago007 2011-05-19 16:15 1746
c53e6443 sago007 2012-04-17 11:04 1747
335635ec sago007 2016-02-06 13:51 1748
		//Saves options
335635ec sago007 2016-02-06 13:51 1749
		if (!editorMode) {
335635ec sago007 2016-02-06 13:51 1750
			configSettings->setInt("fullscreen",(int)bFullscreen);
335635ec sago007 2016-02-06 13:51 1751
			configSettings->setInt("musicenabled",(int)MusicEnabled);
335635ec sago007 2016-02-06 13:51 1752
			configSettings->setInt("soundenabled",(int)SoundEnabled);
335635ec sago007 2016-02-06 13:51 1753
			configSettings->setInt("mouseplay1",(int)mouseplay1);
335635ec sago007 2016-02-06 13:51 1754
			configSettings->setInt("mouseplay2",(int)mouseplay2);
335635ec sago007 2016-02-06 13:51 1755
			configSettings->setInt("joypad1",(int)joyplay1);
335635ec sago007 2016-02-06 13:51 1756
			configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 1757
335635ec sago007 2016-02-06 13:51 1758
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1759
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1760
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1761
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1762
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1763
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1764
335635ec sago007 2016-02-06 13:51 1765
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1766
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1767
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1768
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1769
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1770
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1771
335635ec sago007 2016-02-06 13:51 1772
			configSettings->setString("player1name",player1name);
335635ec sago007 2016-02-06 13:51 1773
			configSettings->setString("player2name",player2name);
335635ec sago007 2016-02-06 13:51 1774
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1775
		}
c53e6443 sago007 2012-04-17 11:04 1776
335635ec sago007 2016-02-06 13:51 1777
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1778
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1779
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1780
335635ec sago007 2016-02-06 13:51 1781
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1782
			cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
335635ec sago007 2016-02-06 13:51 1783
		}
c53e6443 sago007 2012-04-17 11:04 1784
335635ec sago007 2016-02-06 13:51 1785
		ct = TimeHandler::addTime("totalTime",ct);
335635ec sago007 2016-02-06 13:51 1786
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1787
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
335635ec sago007 2016-02-06 13:51 1788
		}
c53e6443 sago007 2012-04-17 11:04 1789
335635ec sago007 2016-02-06 13:51 1790
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1791
335635ec sago007 2016-02-06 13:51 1792
		Config::getInstance()->save();
6c28b502 sago007 2016-02-13 11:38 1793
		
59dcb571 sago007 2016-02-14 15:34 1794
		
335635ec sago007 2016-02-06 13:51 1795
335635ec sago007 2016-02-06 13:51 1796
	}
335635ec sago007 2016-02-06 13:51 1797
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1798
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1799
	}
59dcb571 sago007 2016-02-14 15:34 1800
	//Close file system Apstraction layer!
59dcb571 sago007 2016-02-14 15:34 1801
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 1802
	return 0;
c53e6443 sago007 2012-04-17 11:04 1803
}
b7590374 sago007 2011-05-19 16:15 1804
b7590374 sago007 2011-05-19 16:15 1805
ecef5838 sago007 2015-11-24 20:01 1806
int runGame(int gametype, int level) {
c53e6443 sago007 2012-04-17 11:04 1807
	int mousex, mousey;   //Mouse coordinates
7a956470 sago007 2016-02-14 17:09 1808
	theTopScoresEndless = Highscore("endless");
7a956470 sago007 2016-02-14 17:09 1809
	theTopScoresTimeTrial = Highscore("timetrial");
c53e6443 sago007 2012-04-17 11:04 1810
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1811
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1812
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1813
d8c1f444 sago007 2016-01-31 11:36 1814
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1815
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1816
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 1817
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1818
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1819
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1820
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1821
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 1822
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 1823
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1824
c53e6443 sago007 2012-04-17 11:04 1825
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 1826
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1827
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1828
c53e6443 sago007 2012-04-17 11:04 1829
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1830
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1831
ecef5838 sago007 2015-11-24 20:01 1832
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1833
		LoadPuzzleStages();
b256fda5 sago007 2016-02-21 16:21 1834
		BlockGameStartInfo s;
b256fda5 sago007 2016-02-21 16:21 1835
		s.puzzleMode = true;
b256fda5 sago007 2016-02-21 16:21 1836
		s.level = singlePuzzleNr;
83e4f8fe sago007 2016-02-22 19:22 1837
		s.singlePuzzle = true;
b256fda5 sago007 2016-02-21 16:21 1838
		theGame.NewGame(s);
c53e6443 sago007 2012-04-17 11:04 1839
	}
c53e6443 sago007 2012-04-17 11:04 1840
	//game loop
c53e6443 sago007 2012-04-17 11:04 1841
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 1842
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1843
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 1844
	}
c53e6443 sago007 2012-04-17 11:04 1845
c53e6443 sago007 2012-04-17 11:04 1846
	bool mustsetupgame = true;
53203200 sago007 2015-12-25 13:30 1847
ecef5838 sago007 2015-11-24 20:01 1848
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 1849
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 1850
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1851
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1852
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 1853
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 1854
			case 1:
c53e6443 sago007 2012-04-17 11:04 1855
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 1856
				break;
ecef5838 sago007 2015-11-24 20:01 1857
			case 2: {
aede0664 sago007 2012-04-19 19:45 1858
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 1859
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 1860
					return 1;
acd79baf sago007 2015-11-22 19:37 1861
				}
b1fe2ae5 sago007 2016-02-21 16:01 1862
				BlockGameStartInfo s;
b1fe2ae5 sago007 2016-02-21 16:01 1863
				s.ticks = SDL_GetTicks();
b1fe2ae5 sago007 2016-02-21 16:01 1864
				s.stageClear = true;
b1fe2ae5 sago007 2016-02-21 16:01 1865
				s.level = myLevel;
b1fe2ae5 sago007 2016-02-21 16:01 1866
				theGame.NewGame(s);
c699a9f9 sago007 2015-12-05 17:22 1867
				DrawIMG(backgroundImage, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 1868
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 1869
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1870
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1871
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 1872
			}
aede0664 sago007 2012-04-19 19:45 1873
			break;
c53e6443 sago007 2012-04-17 11:04 1874
			case 3:
ecef5838 sago007 2015-11-24 20:01 1875
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 1876
					return 1;
acd79baf sago007 2015-11-22 19:37 1877
				}
c53e6443 sago007 2012-04-17 11:04 1878
				break;
ecef5838 sago007 2015-11-24 20:01 1879
			case 4: {
c53e6443 sago007 2012-04-17 11:04 1880
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 1881
				int theAIlevel = level; //startSingleVs();
1e5aff60 sago007 2016-02-21 18:23 1882
				BlockGameStartInfo startInfo;
1e5aff60 sago007 2016-02-21 18:23 1883
				startInfo.ticks = SDL_GetTicks();
1e5aff60 sago007 2016-02-21 18:23 1884
				startInfo.vsMode = true;
1e5aff60 sago007 2016-02-21 18:23 1885
				theGame.NewGame(startInfo);
1e5aff60 sago007 2016-02-21 18:23 1886
				theGame.setGarbageTarget(&theGame2);
6d6b2788 sago007 2016-02-21 18:51 1887
				startInfo.AI = true;
6d6b2788 sago007 2016-02-21 18:51 1888
				startInfo.level = theAIlevel;
1e5aff60 sago007 2016-02-21 18:23 1889
				theGame2.NewGame(startInfo);
1e5aff60 sago007 2016-02-21 18:23 1890
				theGame2.setGarbageTarget(&theGame);
c699a9f9 sago007 2015-12-05 17:22 1891
				DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1892
				twoPlayers = true; //Single player, but AI plays
8f632c05 sago007 2015-08-22 16:21 1893
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1894
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1895
			}
c53e6443 sago007 2012-04-17 11:04 1896
			break;
b0222eff sago007 2012-04-22 15:06 1897
			case 10:
b0222eff sago007 2012-04-22 15:06 1898
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 1899
				break;
b0222eff sago007 2012-04-22 15:06 1900
			case 11:
b0222eff sago007 2012-04-22 15:06 1901
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 1902
				break;
c53e6443 sago007 2012-04-17 11:04 1903
			case 0:
c53e6443 sago007 2012-04-17 11:04 1904
			default:
c53e6443 sago007 2012-04-17 11:04 1905
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1906
				break;
c53e6443 sago007 2012-04-17 11:04 1907
			};
c53e6443 sago007 2012-04-17 11:04 1908
			mustsetupgame = false;
c699a9f9 sago007 2015-12-05 17:22 1909
			DrawIMG(backgroundImage, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 1910
			DrawEverything(xsize,ysize,&theGame,&theGame2);
1d2e2129 sago007 2015-12-23 15:41 1911
			SDL_RenderPresent(screen);
c53e6443 sago007 2012-04-17 11:04 1912
		}
b7590374 sago007 2011-05-19 16:15 1913
acd79baf sago007 2015-11-22 19:37 1914
		if (!(highPriority)) {
571b4d47 sago007 2015-12-05 16:02 1915
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1916
		}
335635ec sago007 2016-02-06 13:51 1917
b539639c sago007 2015-12-29 11:51 1918
		SDL_RenderClear(screen);
c699a9f9 sago007 2015-12-05 17:22 1919
		DrawIMG(backgroundImage, screen, 0, 0);
b7590374 sago007 2011-05-19 16:15 1920
c53e6443 sago007 2012-04-17 11:04 1921
		//updates the balls and explosions:
a6b97827 sago007 2016-01-24 11:15 1922
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 1923
		theExplosionManager.update();
a6b97827 sago007 2016-01-24 11:15 1924
		theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 1925
fee9551a sago007 2016-01-20 19:05 1926
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 1927
59dcb571 sago007 2016-02-14 15:34 1928
		if (true) {
c53e6443 sago007 2012-04-17 11:04 1929
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1930
ecef5838 sago007 2015-11-24 20:01 1931
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1932
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1933
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1934
					done = 1;
c53e6443 sago007 2012-04-17 11:04 1935
				}
c53e6443 sago007 2012-04-17 11:04 1936
ecef5838 sago007 2015-11-24 20:01 1937
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1938
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 1939
						done=1;
c699a9f9 sago007 2015-12-05 17:22 1940
						DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1941
c53e6443 sago007 2012-04-17 11:04 1942
					}
ecef5838 sago007 2015-11-24 20:01 1943
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 1944
						//player1:
ecef5838 sago007 2015-11-24 20:01 1945
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 1946
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 1947
						}
ecef5838 sago007 2015-11-24 20:01 1948
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 1949
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 1950
						}
ecef5838 sago007 2015-11-24 20:01 1951
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 1952
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 1953
						}
ecef5838 sago007 2015-11-24 20:01 1954
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 1955
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 1956
						}
ecef5838 sago007 2015-11-24 20:01 1957
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 1958
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 1959
						}
ecef5838 sago007 2015-11-24 20:01 1960
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 1961
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 1962
						}
c53e6443 sago007 2012-04-17 11:04 1963
					}
ecef5838 sago007 2015-11-24 20:01 1964
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1965
						//player2:
ecef5838 sago007 2015-11-24 20:01 1966
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 1967
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 1968
						}
ecef5838 sago007 2015-11-24 20:01 1969
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 1970
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 1971
						}
ecef5838 sago007 2015-11-24 20:01 1972
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 1973
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 1974
						}
ecef5838 sago007 2015-11-24 20:01 1975
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 1976
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 1977
						}
ecef5838 sago007 2015-11-24 20:01 1978
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 1979
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 1980
						}
ecef5838 sago007 2015-11-24 20:01 1981
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 1982
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 1983
						}
c53e6443 sago007 2012-04-17 11:04 1984
					}
c53e6443 sago007 2012-04-17 11:04 1985
					//common:
ecef5838 sago007 2015-11-24 20:01 1986
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1987
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 1988
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 1989
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 1990
							#else
c53e6443 sago007 2012-04-17 11:04 1991
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 1992
							#endif
c53e6443 sago007 2012-04-17 11:04 1993
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 1994
							}
c53e6443 sago007 2012-04-17 11:04 1995
							 */
c53e6443 sago007 2012-04-17 11:04 1996
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 1997
						}
ecef5838 sago007 2015-11-24 20:01 1998
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 1999
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 2000
						}
ecef5838 sago007 2015-11-24 20:01 2001
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 2002
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 2003
						}
ca486238 sago007 2015-08-23 15:12 2004
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 2005
						}
ecef5838 sago007 2015-11-24 20:01 2006
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 2007
						} //F11
c53e6443 sago007 2012-04-17 11:04 2008
					}
ecef5838 sago007 2015-11-24 20:01 2009
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 2010
						done=1;
c53e6443 sago007 2012-04-17 11:04 2011
					}
c53e6443 sago007 2012-04-17 11:04 2012
				}
c53e6443 sago007 2012-04-17 11:04 2013
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 2014
c53e6443 sago007 2012-04-17 11:04 2015
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2016
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 2017
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2018
c53e6443 sago007 2012-04-17 11:04 2019
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 2020
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 2021
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2022
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 2023
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2024
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2025
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2026
						}
ecef5838 sago007 2015-11-24 20:01 2027
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2028
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2029
						}
ecef5838 sago007 2015-11-24 20:01 2030
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2031
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2032
						}
ecef5838 sago007 2015-11-24 20:01 2033
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2034
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2035
						}
ecef5838 sago007 2015-11-24 20:01 2036
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2037
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2038
						}
ecef5838 sago007 2015-11-24 20:01 2039
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2040
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2041
						}
c53e6443 sago007 2012-04-17 11:04 2042
					}
ecef5838 sago007 2015-11-24 20:01 2043
					else {
c53e6443 sago007 2012-04-17 11:04 2044
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2045
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2046
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2047
						}
ecef5838 sago007 2015-11-24 20:01 2048
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2049
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2050
						}
ecef5838 sago007 2015-11-24 20:01 2051
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2052
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2053
						}
ecef5838 sago007 2015-11-24 20:01 2054
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2055
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2056
						}
ecef5838 sago007 2015-11-24 20:01 2057
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2058
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2059
						}
ecef5838 sago007 2015-11-24 20:01 2060
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2061
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2062
						}
c53e6443 sago007 2012-04-17 11:04 2063
					}
80b830cd sago007 2012-08-19 17:51 2064
				}
ecef5838 sago007 2015-11-24 20:01 2065
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2066
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 2067
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2068
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2069
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2070
						}
ecef5838 sago007 2015-11-24 20:01 2071
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2072
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2073
						}
ecef5838 sago007 2015-11-24 20:01 2074
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2075
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2076
						}
ecef5838 sago007 2015-11-24 20:01 2077
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2078
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2079
						}
ecef5838 sago007 2015-11-24 20:01 2080
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2081
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2082
						}
ecef5838 sago007 2015-11-24 20:01 2083
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2084
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2085
						}
c53e6443 sago007 2012-04-17 11:04 2086
					}
ecef5838 sago007 2015-11-24 20:01 2087
					else {
c53e6443 sago007 2012-04-17 11:04 2088
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2089
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2090
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2091
						}
ecef5838 sago007 2015-11-24 20:01 2092
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2093
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2094
						}
ecef5838 sago007 2015-11-24 20:01 2095
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2096
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2097
						}
ecef5838 sago007 2015-11-24 20:01 2098
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2099
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2100
						}
ecef5838 sago007 2015-11-24 20:01 2101
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2102
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2103
						}
ecef5838 sago007 2015-11-24 20:01 2104
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2105
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2106
						}
c53e6443 sago007 2012-04-17 11:04 2107
					}
80b830cd sago007 2012-08-19 17:51 2108
				}
c53e6443 sago007 2012-04-17 11:04 2109
			}
c53e6443 sago007 2012-04-17 11:04 2110
c53e6443 sago007 2012-04-17 11:04 2111
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2112
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 2113
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2114
c53e6443 sago007 2012-04-17 11:04 2115
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2116
c53e6443 sago007 2012-04-17 11:04 2117
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2118
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2119
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2120
80b830cd sago007 2012-08-19 17:51 2121
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 2122
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2123
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2124
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2125
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 2126
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2127
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2128
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2129
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2130
					}
ecef5838 sago007 2015-11-24 20:01 2131
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2132
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2133
					}
ecef5838 sago007 2015-11-24 20:01 2134
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2135
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2136
					}
ecef5838 sago007 2015-11-24 20:01 2137
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2138
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2139
					}
ecef5838 sago007 2015-11-24 20:01 2140
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2141
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2142
					}
c53e6443 sago007 2012-04-17 11:04 2143
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2144
				}
c53e6443 sago007 2012-04-17 11:04 2145
c53e6443 sago007 2012-04-17 11:04 2146
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 2147
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2148
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2149
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2150
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 2151
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2152
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2153
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2154
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2155
					}
ecef5838 sago007 2015-11-24 20:01 2156
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2157
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2158
					}
ecef5838 sago007 2015-11-24 20:01 2159
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2160
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2161
					}
ecef5838 sago007 2015-11-24 20:01 2162
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2163
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2164
					}
ecef5838 sago007 2015-11-24 20:01 2165
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2166
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2167
					}
c53e6443 sago007 2012-04-17 11:04 2168
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2169
				}
c53e6443 sago007 2012-04-17 11:04 2170
c53e6443 sago007 2012-04-17 11:04 2171
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2172
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2173
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2174
c53e6443 sago007 2012-04-17 11:04 2175
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2176
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2177
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2178
			}
c53e6443 sago007 2012-04-17 11:04 2179
c53e6443 sago007 2012-04-17 11:04 2180
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 2181
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 2182
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 2183
			}
c53e6443 sago007 2012-04-17 11:04 2184
ecef5838 sago007 2015-11-24 20:01 2185
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 2186
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 2187
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2188
					bMouseUp = false;
c699a9f9 sago007 2015-12-05 17:22 2189
					DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2190
c53e6443 sago007 2012-04-17 11:04 2191
c53e6443 sago007 2012-04-17 11:04 2192
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2193
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2194
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2195
					{
c53e6443 sago007 2012-04-17 11:04 2196
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 2197
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2198
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2199
							}
c53e6443 sago007 2012-04-17 11:04 2200
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 2201
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2202
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2203
							}
c53e6443 sago007 2012-04-17 11:04 2204
					}
c53e6443 sago007 2012-04-17 11:04 2205
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2206
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2207
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2208
ecef5838 sago007 2015-11-24 20:01 2209
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 2210
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2211
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2212
						//Clicked the next button after a stage clear or puzzle
c1785ec5 sago007 2016-02-21 16:07 2213
						nextLevel(theGame, SDL_GetTicks());
c1785ec5 sago007 2016-02-21 16:07 2214
						
c53e6443 sago007 2012-04-17 11:04 2215
					}
ecef5838 sago007 2015-11-24 20:01 2216
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 2217
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2218
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2219
						//Clicked the retry button
fde1f2dd sago007 2016-02-21 15:24 2220
						retryLevel(theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2221
					}
c53e6443 sago007 2012-04-17 11:04 2222
c53e6443 sago007 2012-04-17 11:04 2223
c53e6443 sago007 2012-04-17 11:04 2224
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 2225
				}
c53e6443 sago007 2012-04-17 11:04 2226
c53e6443 sago007 2012-04-17 11:04 2227
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 2228
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 2229
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 2230
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2231
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2232
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 2233
acd79baf sago007 2015-11-22 19:37 2234
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2235
						//player 1
acd79baf sago007 2015-11-22 19:37 2236
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2237
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2238
						}
acd79baf sago007 2015-11-22 19:37 2239
					}
acd79baf sago007 2015-11-22 19:37 2240
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2241
						//player 2
acd79baf sago007 2015-11-22 19:37 2242
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2243
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 2244
						}
acd79baf sago007 2015-11-22 19:37 2245
					}
c53e6443 sago007 2012-04-17 11:04 2246
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2247
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2248
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2249
				}
c53e6443 sago007 2012-04-17 11:04 2250
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 2251
			else {
c53e6443 sago007 2012-04-17 11:04 2252
c53e6443 sago007 2012-04-17 11:04 2253
			}
c53e6443 sago007 2012-04-17 11:04 2254
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 2255
c53e6443 sago007 2012-04-17 11:04 2256
c53e6443 sago007 2012-04-17 11:04 2257
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 2258
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 2259
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 2260
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2261
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 2262
		}
b7590374 sago007 2011-05-19 16:15 2263
ecef5838 sago007 2015-11-24 20:01 2264
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 2265
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 2266
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2267
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2268
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 2269
				}
c53e6443 sago007 2012-04-17 11:04 2270
			}
ecef5838 sago007 2015-11-24 20:01 2271
			else {
ecef5838 sago007 2015-11-24 20:01 2272
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2273
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2274
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 2275
				}
c53e6443 sago007 2012-04-17 11:04 2276
			}
c53e6443 sago007 2012-04-17 11:04 2277
		}
b7590374 sago007 2011-05-19 16:15 2278
c53e6443 sago007 2012-04-17 11:04 2279
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 2280
b7590374 sago007 2011-05-19 16:15 2281
c53e6443 sago007 2012-04-17 11:04 2282
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 2283
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 2284
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 2285
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2286
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 2287
b7590374 sago007 2011-05-19 16:15 2288
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 2289
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2290
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 2291
#endif
ecef5838 sago007 2015-11-24 20:01 2292
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 2293
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 2294
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2295
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2296
					}
ecef5838 sago007 2015-11-24 20:01 2297
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2298
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2299
					}
ecef5838 sago007 2015-11-24 20:01 2300
					else {
c53e6443 sago007 2012-04-17 11:04 2301
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 2302
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 2303
					}
b283e0f7 sago007 2012-07-29 14:01 2304
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2305
				}
ecef5838 sago007 2015-11-24 20:01 2306
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2307
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2308
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2309
				}
ecef5838 sago007 2015-11-24 20:01 2310
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2311
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2312
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2313
				}
c53e6443 sago007 2012-04-17 11:04 2314
			}
53203200 sago007 2015-12-25 13:30 2315
dfdb7d66 sago007 2015-11-29 19:21 2316
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 2317
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2318
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2319
		}
dfdb7d66 sago007 2015-11-29 19:21 2320
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 2321
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2322
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2323
		}
dfdb7d66 sago007 2015-11-29 19:21 2324
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 2325
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2326
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2327
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 2328
		}
c53e6443 sago007 2012-04-17 11:04 2329
c53e6443 sago007 2012-04-17 11:04 2330
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 2331
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2332
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2333
		//Draw the mouse:
1d2e2129 sago007 2015-12-23 15:41 2334
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 2335
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 2336
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 2337
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 2338
		}
c53e6443 sago007 2012-04-17 11:04 2339
	} //game loop
80b830cd sago007 2012-08-19 17:51 2340
	return 0;
605138b3 sago007 2012-04-14 15:12 2341
}
1970-01-01 00:00 2342