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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://blockattack.sf.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "version 1.4.2 BETA"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 0
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#endif
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//Build-in level editor is still experimental!
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#ifndef LEVELEDITOR
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#define LEVELEDITOR 0
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#endif
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#define WITH_SDL 1
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//Macros to convert surfaces (ffor faster drawing)
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#define CONVERT(n) tmp = SDL_DisplayFormat(n); SDL_FreeSurface(n); n = tmp
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#define CONVERTA(n) tmp = SDL_DisplayFormatAlpha(n); SDL_FreeSurface(n); n = tmp
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include <SDL/SDL_timer.h>
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#include <SDL/SDL_video.h>
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#include <SDL/SDL_ttf.h>
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#include "CppSdlImageHolder.hpp"
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include <memory>
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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#if LEVELEDITOR
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#include "editor/editorMain.hpp" //The level editor
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#endif
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.hpp for the overview.  *
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*******************************************************************************/
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#include "mainVars.hpp"
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static void MakeBackground(int,int);
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SDL_Surface * IMG_Load2(const char* path)
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{
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	if (!PHYSFS_exists(path))
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	{
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return nullptr; //file doesn't exist
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char *m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size)
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	{
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load an image from a memory buffer with SDL
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	SDL_RWops *rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if(!rw)
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	{
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	SDL_Surface* surface = IMG_Load_RW(rw,true); //the second argument tells the function to three RWops
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	return surface;
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}
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shared_ptr<CppSdl::CppSdlImageHolder> IMG_Load3(string path)
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{
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	if (!PHYSFS_exists(path.c_str()))
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	{
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		throw exception();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char *m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size)
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	{
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		throw exception();
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	}
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	PHYSFS_close(myfile);
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	shared_ptr<CppSdl::CppSdlImageHolder> surface(new CppSdl::CppSdlImageHolder(m_data, m_size));
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	return surface;
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}
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static void UnloadImages();
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static int InitImages();
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static string oldThemePath = "default";
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static bool loaded = false;
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void loadTheme(const string &themeName)
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{
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	if(loaded)
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	{
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		UnloadImages();
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	}
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#if defined(__unix__)
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	string home = (string)getenv("HOME")+(string)"/.gamesaves/blockattack";
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#elif defined(_WIN32)
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	string home = (string)getMyDocumentsPath()+(string)"/My Games/blockattack";
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#endif
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	//Remove old theme
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	PHYSFS_removeFromSearchPath(oldThemePath.c_str());
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	//Look in blockattack.data
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	PHYSFS_addToSearchPath(((string)SHAREDIR+"/blockattack.data").c_str(), 1);
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	//Look in folder
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	PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
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	//Look in home folder
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath(home.c_str(), 1);
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#endif
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	if (themeName == Config::getInstance()->getString("themename")) {
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		//If this is a theme different from the saved one. Remember it!
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		Config::getInstance()->setString("themename", themeName);
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	}
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	if(themeName.compare("default")==0 || (themeName.compare("start")==0)) {
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		InitImages();
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		loaded =true;
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		return; //Nothing more to do
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	}
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	oldThemePath = "themes/"+themeName;
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	PHYSFS_addToSearchPath(oldThemePath.c_str(),0);
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath((home+(string)"/"+oldThemePath).c_str(), 0);
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#endif
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	InitImages();
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	loaded = true;
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}
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long NFont_OpenFont(NFont *target, const char* path,int ptsize, SDL_Color color, int style=TTF_STYLE_NORMAL)
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{
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	if (!PHYSFS_exists(path))
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	{
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return -1; //file doesn't exist
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	}
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	if(!(TTF_WasInit()))
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	{
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		TTF_Init();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char *m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size)
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	{
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -3;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load from a memory buffer with SDL
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	SDL_RWops *rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if(!rw)
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	{
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -2;
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	}
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	TTF_Font *font;
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	font=TTF_OpenFontRW(rw, 1, ptsize);
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	TTF_SetFontStyle(font,style);
925b7e58 sago007 2011-04-25 16:35 280
c53e6443 sago007 2012-04-17 11:04 281
	target->load(font,color);
925b7e58 sago007 2011-04-25 16:35 282
c53e6443 sago007 2012-04-17 11:04 283
	TTF_CloseFont(font); //Once loaded we don't care anymore!
925b7e58 sago007 2011-04-25 16:35 284
c53e6443 sago007 2012-04-17 11:04 285
	return 0;
925b7e58 sago007 2011-04-25 16:35 286
}
89c4a3a6 sago007 2008-08-29 14:32 287
41f02ab2 sago007 2009-05-10 21:40 288
1f61db96 sago007 2010-11-15 20:12 289
Mix_Music * Mix_LoadMUS2(string path)
adaf31bf sago007 2009-05-05 16:01 290
{
c53e6443 sago007 2012-04-17 11:04 291
	if (!PHYSFS_exists(path.c_str()))
c53e6443 sago007 2012-04-17 11:04 292
	{
56241205 sago007 2012-08-05 11:15 293
		cerr << "Warning: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 294
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 295
	}
adaf31bf sago007 2009-05-05 16:01 296
c53e6443 sago007 2012-04-17 11:04 297
	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
adaf31bf sago007 2009-05-05 16:01 298
c53e6443 sago007 2012-04-17 11:04 299
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 300
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 301
c53e6443 sago007 2012-04-17 11:04 302
	// Get the file data.
c53e6443 sago007 2012-04-17 11:04 303
	char *m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 304
c53e6443 sago007 2012-04-17 11:04 305
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 306
c53e6443 sago007 2012-04-17 11:04 307
	if (length_read != (int)m_size)
c53e6443 sago007 2012-04-17 11:04 308
	{
c53e6443 sago007 2012-04-17 11:04 309
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 310
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 311
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 312
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 313
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 314
	}
adaf31bf sago007 2009-05-05 16:01 315
c53e6443 sago007 2012-04-17 11:04 316
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 317
adaf31bf sago007 2009-05-05 16:01 318
// And this is how you load from a memory buffer with SDL
c53e6443 sago007 2012-04-17 11:04 319
	SDL_RWops *rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 320
c53e6443 sago007 2012-04-17 11:04 321
	//The above might fail an return null.
c53e6443 sago007 2012-04-17 11:04 322
	if(!rw)
c53e6443 sago007 2012-04-17 11:04 323
	{
c53e6443 sago007 2012-04-17 11:04 324
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 325
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 326
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 327
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 328
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 329
	}
adaf31bf sago007 2009-05-05 16:01 330
c53e6443 sago007 2012-04-17 11:04 331
	Mix_Music* ret = Mix_LoadMUS_RW(rw);
adaf31bf sago007 2009-05-05 16:01 332
c53e6443 sago007 2012-04-17 11:04 333
	return ret;
adaf31bf sago007 2009-05-05 16:01 334
}
89c4a3a6 sago007 2008-08-29 14:32 335
89c4a3a6 sago007 2008-08-29 14:32 336
56241205 sago007 2012-08-05 11:15 337
Mix_Chunk * Mix_LoadWAV2(const char* path)
adaf31bf sago007 2009-05-05 16:01 338
{
c53e6443 sago007 2012-04-17 11:04 339
	if (!PHYSFS_exists(path))
c53e6443 sago007 2012-04-17 11:04 340
	{
56241205 sago007 2012-08-05 11:15 341
		cerr << "Warning: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 342
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 343
	}
adaf31bf sago007 2009-05-05 16:01 344
c53e6443 sago007 2012-04-17 11:04 345
	PHYSFS_file* myfile = PHYSFS_openRead(path);
adaf31bf sago007 2009-05-05 16:01 346
c53e6443 sago007 2012-04-17 11:04 347
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 348
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 349
c53e6443 sago007 2012-04-17 11:04 350
	// Get the file data.
c53e6443 sago007 2012-04-17 11:04 351
	char *m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 352
c53e6443 sago007 2012-04-17 11:04 353
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 354
c53e6443 sago007 2012-04-17 11:04 355
	if (length_read != (int)m_size)
c53e6443 sago007 2012-04-17 11:04 356
	{
c53e6443 sago007 2012-04-17 11:04 357
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 358
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 359
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 360
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 361
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 362
	}
adaf31bf sago007 2009-05-05 16:01 363
c53e6443 sago007 2012-04-17 11:04 364
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 365
adaf31bf sago007 2009-05-05 16:01 366
// And this is how you load from a memory buffer with SDL
c53e6443 sago007 2012-04-17 11:04 367
	SDL_RWops *rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 368
c53e6443 sago007 2012-04-17 11:04 369
	//The above might fail an return null.
c53e6443 sago007 2012-04-17 11:04 370
	if(!rw)
c53e6443 sago007 2012-04-17 11:04 371
	{
c53e6443 sago007 2012-04-17 11:04 372
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 373
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 374
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 375
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 376
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 377
	}
adaf31bf sago007 2009-05-05 16:01 378
c53e6443 sago007 2012-04-17 11:04 379
	Mix_Chunk* ret = Mix_LoadWAV_RW(rw,true); //the second argument tells the function to three RWops
adaf31bf sago007 2009-05-05 16:01 380
c53e6443 sago007 2012-04-17 11:04 381
	return ret;
adaf31bf sago007 2009-05-05 16:01 382
}
89c4a3a6 sago007 2008-08-29 14:32 383
89c4a3a6 sago007 2008-08-29 14:32 384
//Load all image files to memory
4b0c248f sago007 2010-11-10 21:13 385
static int InitImages()
89c4a3a6 sago007 2008-08-29 14:32 386
{
c53e6443 sago007 2012-04-17 11:04 387
	if (!((backgroundImage = IMG_Load2("gfx/background.png"))
acd79baf sago007 2015-11-22 19:37 388
	        && (background = IMG_Load2("gfx/blackBackGround.png"))
acd79baf sago007 2015-11-22 19:37 389
	        && (bOptions = IMG_Load2("gfx/bOptions.png"))
acd79baf sago007 2015-11-22 19:37 390
	        && (bConfigure = IMG_Load2("gfx/bConfigure.png"))
acd79baf sago007 2015-11-22 19:37 391
	        && (bSelectPuzzle = IMG_Load2("gfx/bSelectPuzzle.png"))
acd79baf sago007 2015-11-22 19:37 392
	        && (bHighScore = IMG_Load2("gfx/bHighScore.png"))
acd79baf sago007 2015-11-22 19:37 393
	        && (bBack = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 394
	        && (bForward = IMG_Load2("gfx/bForward.png"))
acd79baf sago007 2015-11-22 19:37 395
	        && (blackLine = IMG_Load2("gfx/blackLine.png"))
acd79baf sago007 2015-11-22 19:37 396
	        && (stageBobble = IMG_Load2("gfx/iStageClearLimit.png"))
acd79baf sago007 2015-11-22 19:37 397
	        && (bricks[0] = IMG_Load2("gfx/bricks/blue.png"))
acd79baf sago007 2015-11-22 19:37 398
	        && (bricks[1] = IMG_Load2("gfx/bricks/green.png"))
acd79baf sago007 2015-11-22 19:37 399
	        && (bricks[2] = IMG_Load2("gfx/bricks/purple.png"))
acd79baf sago007 2015-11-22 19:37 400
	        && (bricks[3] = IMG_Load2("gfx/bricks/red.png"))
acd79baf sago007 2015-11-22 19:37 401
	        && (bricks[4] = IMG_Load2("gfx/bricks/turkish.png"))
acd79baf sago007 2015-11-22 19:37 402
	        && (bricks[5] = IMG_Load2("gfx/bricks/yellow.png"))
acd79baf sago007 2015-11-22 19:37 403
	        && (bricks[6] = IMG_Load2("gfx/bricks/grey.png"))
acd79baf sago007 2015-11-22 19:37 404
	        && (crossover = IMG_Load2("gfx/crossover.png"))
acd79baf sago007 2015-11-22 19:37 405
	        && (balls[0] = IMG_Load2("gfx/balls/ballBlue.png"))
acd79baf sago007 2015-11-22 19:37 406
	        && (balls[1] = IMG_Load2("gfx/balls/ballGreen.png"))
acd79baf sago007 2015-11-22 19:37 407
	        && (balls[2] = IMG_Load2("gfx/balls/ballPurple.png"))
acd79baf sago007 2015-11-22 19:37 408
	        && (balls[3] = IMG_Load2("gfx/balls/ballRed.png"))
acd79baf sago007 2015-11-22 19:37 409
	        && (balls[4] = IMG_Load2("gfx/balls/ballTurkish.png"))
acd79baf sago007 2015-11-22 19:37 410
	        && (balls[5] = IMG_Load2("gfx/balls/ballYellow.png"))
acd79baf sago007 2015-11-22 19:37 411
	        && (balls[6] = IMG_Load2("gfx/balls/ballGray.png"))
acd79baf sago007 2015-11-22 19:37 412
	        && (cursor[0] = IMG_Load2("gfx/animations/cursor/1.png"))
acd79baf sago007 2015-11-22 19:37 413
	        && (cursor[1] = IMG_Load2("gfx/animations/cursor/2.png"))
acd79baf sago007 2015-11-22 19:37 414
	        && (bomb[0] = IMG_Load2("gfx/animations/bomb/bomb_1.png"))
acd79baf sago007 2015-11-22 19:37 415
	        && (bomb[1] = IMG_Load2("gfx/animations/bomb/bomb_2.png"))
acd79baf sago007 2015-11-22 19:37 416
	        && (ready[0] = IMG_Load2("gfx/animations/ready/ready_1.png"))
acd79baf sago007 2015-11-22 19:37 417
	        && (ready[1] = IMG_Load2("gfx/animations/ready/ready_2.png"))
acd79baf sago007 2015-11-22 19:37 418
	        && (explosion[0] = IMG_Load2("gfx/animations/explosion/0.png"))
acd79baf sago007 2015-11-22 19:37 419
	        && (explosion[1] = IMG_Load2("gfx/animations/explosion/1.png"))
acd79baf sago007 2015-11-22 19:37 420
	        && (explosion[2] = IMG_Load2("gfx/animations/explosion/2.png"))
acd79baf sago007 2015-11-22 19:37 421
	        && (explosion[3] = IMG_Load2("gfx/animations/explosion/3.png"))
acd79baf sago007 2015-11-22 19:37 422
	        && (counter[0] = IMG_Load2("gfx/counter/1.png"))
acd79baf sago007 2015-11-22 19:37 423
	        && (counter[1] = IMG_Load2("gfx/counter/2.png"))
acd79baf sago007 2015-11-22 19:37 424
	        && (counter[2] = IMG_Load2("gfx/counter/3.png"))
acd79baf sago007 2015-11-22 19:37 425
	        && (backBoard = IMG_Load2("gfx/BackBoard.png")) //not used, we just test if it exists :)
acd79baf sago007 2015-11-22 19:37 426
	        && (iGameOver = IMG_Load2("gfx/iGameOver.png"))
acd79baf sago007 2015-11-22 19:37 427
	        && (iWinner = IMG_Load2("gfx/iWinner.png"))
acd79baf sago007 2015-11-22 19:37 428
	        && (iDraw = IMG_Load2("gfx/iDraw.png"))
acd79baf sago007 2015-11-22 19:37 429
	        && (iLoser = IMG_Load2("gfx/iLoser.png"))
acd79baf sago007 2015-11-22 19:37 430
	        && (iChainBack = IMG_Load2("gfx/chainFrame.png"))
56241205 sago007 2012-08-05 11:15 431
//            && (optionsBack = IMG_Load2("gfx/options.png"))
acd79baf sago007 2015-11-22 19:37 432
	        && (bOn = IMG_Load2("gfx/bOn.png"))
acd79baf sago007 2015-11-22 19:37 433
	        && (bOff = IMG_Load2("gfx/bOff.png"))
56241205 sago007 2012-08-05 11:15 434
//            && (bChange = IMG_Load2("gfx/bChange.png"))
acd79baf sago007 2015-11-22 19:37 435
	        && (b1024 = IMG_Load2("gfx/b1024.png"))
acd79baf sago007 2015-11-22 19:37 436
	        && (dialogBox = IMG_Load2("gfx/dialogbox.png"))
89c4a3a6 sago007 2008-08-29 14:32 437
//	&& (fileDialogBox = IMG_Load2("gfx/fileDialogbox.png"))
acd79baf sago007 2015-11-22 19:37 438
	        && (iLevelCheck = IMG_Load2("gfx/iLevelCheck.png"))
acd79baf sago007 2015-11-22 19:37 439
	        && (iLevelCheckBox = IMG_Load2("gfx/iLevelCheckBox.png"))
acd79baf sago007 2015-11-22 19:37 440
	        && (iLevelCheckBoxMarked = IMG_Load2("gfx/iLevelCheckBoxMarked.png"))
acd79baf sago007 2015-11-22 19:37 441
	        && (iCheckBoxArea = IMG_Load2("gfx/iCheckBoxArea.png"))
acd79baf sago007 2015-11-22 19:37 442
	        && (boardBackBack = IMG_Load2("gfx/boardBackBack.png"))
acd79baf sago007 2015-11-22 19:37 443
	        && (changeButtonsBack = IMG_Load2("gfx/changeButtonsBack.png"))
acd79baf sago007 2015-11-22 19:37 444
	        && (garbageTL = IMG_Load2("gfx/garbage/garbageTL.png"))
acd79baf sago007 2015-11-22 19:37 445
	        && (garbageT = IMG_Load2("gfx/garbage/garbageT.png"))
acd79baf sago007 2015-11-22 19:37 446
	        && (garbageTR = IMG_Load2("gfx/garbage/garbageTR.png"))
acd79baf sago007 2015-11-22 19:37 447
	        && (garbageR = IMG_Load2("gfx/garbage/garbageR.png"))
acd79baf sago007 2015-11-22 19:37 448
	        && (garbageBR = IMG_Load2("gfx/garbage/garbageBR.png"))
acd79baf sago007 2015-11-22 19:37 449
	        && (garbageB = IMG_Load2("gfx/garbage/garbageB.png"))
acd79baf sago007 2015-11-22 19:37 450
	        && (garbageBL = IMG_Load2("gfx/garbage/garbageBL.png"))
acd79baf sago007 2015-11-22 19:37 451
	        && (garbageL = IMG_Load2("gfx/garbage/garbageL.png"))
acd79baf sago007 2015-11-22 19:37 452
	        && (garbageFill = IMG_Load2("gfx/garbage/garbageFill.png"))
acd79baf sago007 2015-11-22 19:37 453
	        && (garbageML = IMG_Load2("gfx/garbage/garbageML.png"))
acd79baf sago007 2015-11-22 19:37 454
	        && (garbageM = IMG_Load2("gfx/garbage/garbageM.png"))
acd79baf sago007 2015-11-22 19:37 455
	        && (garbageMR = IMG_Load2("gfx/garbage/garbageMR.png"))
acd79baf sago007 2015-11-22 19:37 456
	        && (garbageGM = IMG_Load2("gfx/garbage/garbageGM.png"))
acd79baf sago007 2015-11-22 19:37 457
	        && (garbageGML = IMG_Load2("gfx/garbage/garbageGML.png"))
acd79baf sago007 2015-11-22 19:37 458
	        && (garbageGMR = IMG_Load2("gfx/garbage/garbageGMR.png"))
acd79baf sago007 2015-11-22 19:37 459
	        && (smiley[0] = IMG_Load2("gfx/smileys/0.png"))
acd79baf sago007 2015-11-22 19:37 460
	        && (smiley[1] = IMG_Load2("gfx/smileys/1.png"))
acd79baf sago007 2015-11-22 19:37 461
	        && (smiley[2] = IMG_Load2("gfx/smileys/2.png"))
acd79baf sago007 2015-11-22 19:37 462
	        && (smiley[3] = IMG_Load2("gfx/smileys/3.png"))
acd79baf sago007 2015-11-22 19:37 463
	        //new in 1.3.2
acd79baf sago007 2015-11-22 19:37 464
	        && (transCover = IMG_Load2("gfx/transCover.png"))
c53e6443 sago007 2012-04-17 11:04 465
#if LEVELEDITOR
acd79baf sago007 2015-11-22 19:37 466
	        && (bCreateFile = IMG_Load2("gfx/editor/bCreateFile.png"))
acd79baf sago007 2015-11-22 19:37 467
	        && (bDeletePuzzle = IMG_Load2("gfx/editor/bDeletePuzzle.png"))
acd79baf sago007 2015-11-22 19:37 468
	        && (bLoadFile = IMG_Load2("gfx/editor/bLoadFile.png"))
acd79baf sago007 2015-11-22 19:37 469
	        && (bMoveBack = IMG_Load2("gfx/editor/bMoveBack.png"))
acd79baf sago007 2015-11-22 19:37 470
	        && (bMoveDown = IMG_Load2("gfx/editor/bMoveDown.png"))
acd79baf sago007 2015-11-22 19:37 471
	        && (bMoveForward = IMG_Load2("gfx/editor/bMoveForward.png"))
acd79baf sago007 2015-11-22 19:37 472
	        && (bMoveLeft = IMG_Load2("gfx/editor/bMoveLeft.png"))
acd79baf sago007 2015-11-22 19:37 473
	        && (bMoveRight = IMG_Load2("gfx/editor/bMoveRight.png"))
acd79baf sago007 2015-11-22 19:37 474
	        && (bMoveUp = IMG_Load2("gfx/editor/bMoveUp.png"))
acd79baf sago007 2015-11-22 19:37 475
	        && (bNewPuzzle = IMG_Load2("gfx/editor/bNewPuzzle.png"))
acd79baf sago007 2015-11-22 19:37 476
	        && (bSaveFileAs = IMG_Load2("gfx/editor/bSaveFileAs.png"))
acd79baf sago007 2015-11-22 19:37 477
	        && (bSavePuzzle = IMG_Load2("gfx/editor/bSavePuzzle.png"))
acd79baf sago007 2015-11-22 19:37 478
	        && (bSaveToFile = IMG_Load2("gfx/editor/bSaveToFile.png"))
acd79baf sago007 2015-11-22 19:37 479
	        && (bTestPuzzle = IMG_Load2("gfx/editor/bTestPuzzle.png"))
c53e6443 sago007 2012-04-17 11:04 480
#endif
acd79baf sago007 2015-11-22 19:37 481
	        //end new in 1.3.2
acd79baf sago007 2015-11-22 19:37 482
	        //new in 1.4.0
acd79baf sago007 2015-11-22 19:37 483
	        && (bSkip = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 484
	        && (bNext = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 485
	        && (bRetry = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 486
	     ))
c53e6443 sago007 2012-04-17 11:04 487
		//if there was a problem ie. "File not found"
c53e6443 sago007 2012-04-17 11:04 488
	{
56241205 sago007 2012-08-05 11:15 489
		cerr << "Error: Failed to load image file: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 490
		exit(1);
c53e6443 sago007 2012-04-17 11:04 491
	}
c53e6443 sago007 2012-04-17 11:04 492
	try
c53e6443 sago007 2012-04-17 11:04 493
	{
c53e6443 sago007 2012-04-17 11:04 494
		bNewGame = IMG_Load3("gfx/bNewGame.png");
c53e6443 sago007 2012-04-17 11:04 495
		mouse = IMG_Load3("gfx/mouse.png");
c53e6443 sago007 2012-04-17 11:04 496
		menuMarked = IMG_Load3("gfx/menu/marked.png");
c53e6443 sago007 2012-04-17 11:04 497
		menuUnmarked = IMG_Load3("gfx/menu/unmarked.png");
c53e6443 sago007 2012-04-17 11:04 498
	}
e68d08eb sago007 2013-11-15 22:33 499
	catch (exception &e)
c53e6443 sago007 2012-04-17 11:04 500
	{
56241205 sago007 2012-08-05 11:15 501
		cerr << e.what() << endl;
c53e6443 sago007 2012-04-17 11:04 502
		exit(1);
c53e6443 sago007 2012-04-17 11:04 503
	}
c53e6443 sago007 2012-04-17 11:04 504
c53e6443 sago007 2012-04-17 11:04 505
c53e6443 sago007 2012-04-17 11:04 506
	//Prepare for fast blittering!
c53e6443 sago007 2012-04-17 11:04 507
	CONVERT(background);
c53e6443 sago007 2012-04-17 11:04 508
	CONVERT(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 509
	CONVERT(bOptions);
c53e6443 sago007 2012-04-17 11:04 510
	CONVERTA(bConfigure);
c53e6443 sago007 2012-04-17 11:04 511
	CONVERTA(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 512
	CONVERTA(bSkip);
c53e6443 sago007 2012-04-17 11:04 513
	CONVERTA(bRetry);
c53e6443 sago007 2012-04-17 11:04 514
	CONVERTA(bNext);
c53e6443 sago007 2012-04-17 11:04 515
	CONVERT(bHighScore);
c53e6443 sago007 2012-04-17 11:04 516
	CONVERTA(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 517
	CONVERT(backBoard);
c53e6443 sago007 2012-04-17 11:04 518
	CONVERT(blackLine);
c53e6443 sago007 2012-04-17 11:04 519
	CONVERTA(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 520
	CONVERTA(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 521
	CONVERTA(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 522
	CONVERTA(counter[0]);
c53e6443 sago007 2012-04-17 11:04 523
	CONVERTA(counter[1]);
c53e6443 sago007 2012-04-17 11:04 524
	CONVERTA(counter[2]);
c53e6443 sago007 2012-04-17 11:04 525
	CONVERT(bOn);
c53e6443 sago007 2012-04-17 11:04 526
	CONVERT(bOff);
c53e6443 sago007 2012-04-17 11:04 527
	CONVERT(b1024);
c53e6443 sago007 2012-04-17 11:04 528
	CONVERTA(dialogBox);
89c4a3a6 sago007 2008-08-29 14:32 529
//	CONVERTA(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 530
	CONVERTA(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 531
	CONVERT(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 532
	CONVERT(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 533
	CONVERTA(iCheckBoxArea);
c53e6443 sago007 2012-04-17 11:04 534
	for (int i = 0; i<4; i++)
c53e6443 sago007 2012-04-17 11:04 535
	{
c53e6443 sago007 2012-04-17 11:04 536
		CONVERTA(explosion[i]);
c53e6443 sago007 2012-04-17 11:04 537
	}
c53e6443 sago007 2012-04-17 11:04 538
	for (int i = 0; i<7; i++)
c53e6443 sago007 2012-04-17 11:04 539
	{
c53e6443 sago007 2012-04-17 11:04 540
		CONVERTA(bricks[i]);
c53e6443 sago007 2012-04-17 11:04 541
		CONVERTA(balls[i]);
c53e6443 sago007 2012-04-17 11:04 542
	}
c53e6443 sago007 2012-04-17 11:04 543
	CONVERTA(crossover);
c53e6443 sago007 2012-04-17 11:04 544
	CONVERTA(garbageTL);
c53e6443 sago007 2012-04-17 11:04 545
	CONVERTA(garbageT);
c53e6443 sago007 2012-04-17 11:04 546
	CONVERTA(garbageTR);
c53e6443 sago007 2012-04-17 11:04 547
	CONVERTA(garbageR);
c53e6443 sago007 2012-04-17 11:04 548
	CONVERTA(garbageBR);
c53e6443 sago007 2012-04-17 11:04 549
	CONVERTA(garbageB);
c53e6443 sago007 2012-04-17 11:04 550
	CONVERTA(garbageBL);
c53e6443 sago007 2012-04-17 11:04 551
	CONVERTA(garbageL);
c53e6443 sago007 2012-04-17 11:04 552
	CONVERTA(garbageFill);
c53e6443 sago007 2012-04-17 11:04 553
	CONVERTA(garbageML);
c53e6443 sago007 2012-04-17 11:04 554
	CONVERTA(garbageMR);
c53e6443 sago007 2012-04-17 11:04 555
	CONVERTA(garbageM);
c53e6443 sago007 2012-04-17 11:04 556
	CONVERTA(garbageGML);
c53e6443 sago007 2012-04-17 11:04 557
	CONVERTA(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 558
	CONVERTA(garbageGM);
c53e6443 sago007 2012-04-17 11:04 559
	CONVERTA(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 560
	CONVERTA(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 561
	CONVERTA(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 562
	CONVERTA(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 563
	CONVERTA(iWinner);
c53e6443 sago007 2012-04-17 11:04 564
	CONVERTA(iDraw);
c53e6443 sago007 2012-04-17 11:04 565
	CONVERTA(iLoser);
c53e6443 sago007 2012-04-17 11:04 566
	CONVERTA(iChainBack);
c53e6443 sago007 2012-04-17 11:04 567
	CONVERTA(iGameOver);
f3a1637d sago007 2015-11-14 21:32 568
	mouse->OptimizeForBlit(true);
f3a1637d sago007 2015-11-14 21:32 569
	bNewGame->OptimizeForBlit(true);
c53e6443 sago007 2012-04-17 11:04 570
	CONVERTA(stageBobble);
c53e6443 sago007 2012-04-17 11:04 571
	CONVERTA(transCover);
c53e6443 sago007 2012-04-17 11:04 572
	//Editor:
c53e6443 sago007 2012-04-17 11:04 573
#if LEVELEDITOR
c53e6443 sago007 2012-04-17 11:04 574
	CONVERTA(bCreateFile);
c53e6443 sago007 2012-04-17 11:04 575
	CONVERTA(bDeletePuzzle);
c53e6443 sago007 2012-04-17 11:04 576
	CONVERTA(bLoadFile);
c53e6443 sago007 2012-04-17 11:04 577
	CONVERTA(bMoveBack);
c53e6443 sago007 2012-04-17 11:04 578
	CONVERTA(bMoveDown);
c53e6443 sago007 2012-04-17 11:04 579
	CONVERTA(bMoveForward);
c53e6443 sago007 2012-04-17 11:04 580
	CONVERTA(bMoveLeft);
c53e6443 sago007 2012-04-17 11:04 581
	CONVERTA(bMoveRight);
c53e6443 sago007 2012-04-17 11:04 582
	CONVERTA(bMoveUp);
c53e6443 sago007 2012-04-17 11:04 583
	CONVERTA(bNewPuzzle);
c53e6443 sago007 2012-04-17 11:04 584
	CONVERTA(bSaveFileAs);
c53e6443 sago007 2012-04-17 11:04 585
	CONVERTA(bSavePuzzle);
c53e6443 sago007 2012-04-17 11:04 586
	CONVERTA(bSaveToFile);
c53e6443 sago007 2012-04-17 11:04 587
	CONVERTA(bTestPuzzle);
c53e6443 sago007 2012-04-17 11:04 588
#endif
c53e6443 sago007 2012-04-17 11:04 589
c53e6443 sago007 2012-04-17 11:04 590
	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
c53e6443 sago007 2012-04-17 11:04 591
	memset(&nf_button_color,0,sizeof(SDL_Color));
c53e6443 sago007 2012-04-17 11:04 592
	nf_button_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 593
	nf_button_color.g = 255;
c53e6443 sago007 2012-04-17 11:04 594
	nf_button_color.r = 255;
c53e6443 sago007 2012-04-17 11:04 595
	nf_standard_blue_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 596
	nf_standard_blue_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 597
	nf_standard_blue_color.r = 0;
c53e6443 sago007 2012-04-17 11:04 598
	nf_standard_small_color.b = 0;
c53e6443 sago007 2012-04-17 11:04 599
	nf_standard_small_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 600
	nf_standard_small_color.r = 200;
c53e6443 sago007 2012-04-17 11:04 601
	NFont_OpenFont(&nf_button_font,"fonts/FreeSerif.ttf",24,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 602
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 603
	NFont_OpenFont(&nf_standard_blue_font,"fonts/FreeSerif.ttf",30,nf_standard_blue_color);
c53e6443 sago007 2012-04-17 11:04 604
	nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 605
	NFont_OpenFont(&nf_standard_small_font,"fonts/FreeSerif.ttf",16,nf_standard_small_color);
c53e6443 sago007 2012-04-17 11:04 606
	nf_standard_small_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 607
	NFont_OpenFont(&nf_scoreboard_font,"fonts/PenguinAttack.ttf",20,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 608
	nf_scoreboard_font.setDest(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 609
	nf_scoreboard_font.draw(370,148,_("Score:") );
c53e6443 sago007 2012-04-17 11:04 610
	nf_scoreboard_font.draw(370,197,_("Time:") );
c53e6443 sago007 2012-04-17 11:04 611
	nf_scoreboard_font.draw(370,246,_("Chain:") );
c53e6443 sago007 2012-04-17 11:04 612
	nf_scoreboard_font.draw(370,295,_("Speed:") );
610d0b15 sago007 2012-05-19 18:13 613
	nf_button_font.setDest(bRetry);
610d0b15 sago007 2012-05-19 18:13 614
	nf_button_font.drawCenter(60,10,_("Retry"));
610d0b15 sago007 2012-05-19 18:13 615
	nf_button_font.setDest(bNext);
610d0b15 sago007 2012-05-19 18:13 616
	nf_button_font.drawCenter(60,10,_("Next"));
610d0b15 sago007 2012-05-19 18:13 617
	nf_button_font.setDest(bSkip);
610d0b15 sago007 2012-05-19 18:13 618
	nf_button_font.drawCenter(60,10,_("Skip"));
80b830cd sago007 2012-08-19 17:51 619
	nf_button_font.setDest(bBack);
80b830cd sago007 2012-08-19 17:51 620
	nf_button_font.drawCenter(60,10,_("Back"));
80b830cd sago007 2012-08-19 17:51 621
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 622
c53e6443 sago007 2012-04-17 11:04 623
89c4a3a6 sago007 2008-08-29 14:32 624
//Loads the sound if sound present
c53e6443 sago007 2012-04-17 11:04 625
	if (!NoSound)
c53e6443 sago007 2012-04-17 11:04 626
	{
c53e6443 sago007 2012-04-17 11:04 627
		//And here the music:
56241205 sago007 2012-08-05 11:15 628
		bgMusic = Mix_LoadMUS2("music/bgMusic.ogg");
56241205 sago007 2012-08-05 11:15 629
		highbeatMusic = Mix_LoadMUS2("music/highbeat.ogg");
c53e6443 sago007 2012-04-17 11:04 630
		//the music... we just hope it exists, else the user won't hear anything
c53e6443 sago007 2012-04-17 11:04 631
		//Same goes for the sounds
56241205 sago007 2012-08-05 11:15 632
		boing = Mix_LoadWAV2("sound/pop.ogg");
56241205 sago007 2012-08-05 11:15 633
		applause = Mix_LoadWAV2("sound/applause.ogg");
56241205 sago007 2012-08-05 11:15 634
		photoClick = Mix_LoadWAV2("sound/cameraclick.ogg");
56241205 sago007 2012-08-05 11:15 635
		typingChunk = Mix_LoadWAV2("sound/typing.ogg");
56241205 sago007 2012-08-05 11:15 636
		counterChunk = Mix_LoadWAV2("sound/counter.ogg");
56241205 sago007 2012-08-05 11:15 637
		counterFinalChunk = Mix_LoadWAV2("sound/counterFinal.ogg");
c53e6443 sago007 2012-04-17 11:04 638
	} //All sound has been loaded or not
c53e6443 sago007 2012-04-17 11:04 639
	return 0;
89c4a3a6 sago007 2008-08-29 14:32 640
} //InitImages()
89c4a3a6 sago007 2008-08-29 14:32 641
89c4a3a6 sago007 2008-08-29 14:32 642
89c4a3a6 sago007 2008-08-29 14:32 643
//Unload images and fonts and sounds
89c4a3a6 sago007 2008-08-29 14:32 644
void UnloadImages()
89c4a3a6 sago007 2008-08-29 14:32 645
{
56241205 sago007 2012-08-05 11:15 646
	if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 647
	{
56241205 sago007 2012-08-05 11:15 648
		cout << "Unloading data..." << endl;
acd79baf sago007 2015-11-22 19:37 649
	}
c53e6443 sago007 2012-04-17 11:04 650
	if (!NoSound) //Only unload then it has been loaded!
c53e6443 sago007 2012-04-17 11:04 651
	{
c53e6443 sago007 2012-04-17 11:04 652
		Mix_HaltMusic();
c53e6443 sago007 2012-04-17 11:04 653
		Mix_FreeMusic(bgMusic);
c53e6443 sago007 2012-04-17 11:04 654
		Mix_FreeMusic(highbeatMusic);
c53e6443 sago007 2012-04-17 11:04 655
		Mix_FreeChunk(boing);
c53e6443 sago007 2012-04-17 11:04 656
		Mix_FreeChunk(applause);
c53e6443 sago007 2012-04-17 11:04 657
		Mix_FreeChunk(photoClick);
c53e6443 sago007 2012-04-17 11:04 658
		Mix_FreeChunk(counterChunk);
c53e6443 sago007 2012-04-17 11:04 659
		Mix_FreeChunk(counterFinalChunk);
c53e6443 sago007 2012-04-17 11:04 660
		Mix_FreeChunk(typingChunk);
c53e6443 sago007 2012-04-17 11:04 661
	}
c53e6443 sago007 2012-04-17 11:04 662
	//Free surfaces:
c53e6443 sago007 2012-04-17 11:04 663
	//I think this will crash, at least it happend to me...
c53e6443 sago007 2012-04-17 11:04 664
	//Chrashes no more. Caused by an undocumented double free
c53e6443 sago007 2012-04-17 11:04 665
	SDL_FreeSurface(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 666
	SDL_FreeSurface(background);
c53e6443 sago007 2012-04-17 11:04 667
	SDL_FreeSurface(bOptions);
c53e6443 sago007 2012-04-17 11:04 668
	SDL_FreeSurface(bConfigure);
c53e6443 sago007 2012-04-17 11:04 669
	SDL_FreeSurface(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 670
	SDL_FreeSurface(bHighScore);
c53e6443 sago007 2012-04-17 11:04 671
	SDL_FreeSurface(blackLine);
c53e6443 sago007 2012-04-17 11:04 672
	SDL_FreeSurface(stageBobble);
c53e6443 sago007 2012-04-17 11:04 673
	SDL_FreeSurface(bricks[0]);
c53e6443 sago007 2012-04-17 11:04 674
	SDL_FreeSurface(bricks[1]);
c53e6443 sago007 2012-04-17 11:04 675
	SDL_FreeSurface(bricks[2]);
c53e6443 sago007 2012-04-17 11:04 676
	SDL_FreeSurface(bricks[3]);
c53e6443 sago007 2012-04-17 11:04 677
	SDL_FreeSurface(bricks[4]);
c53e6443 sago007 2012-04-17 11:04 678
	SDL_FreeSurface(bricks[5]);
c53e6443 sago007 2012-04-17 11:04 679
	SDL_FreeSurface(bricks[6]);
c53e6443 sago007 2012-04-17 11:04 680
	SDL_FreeSurface(crossover);
c53e6443 sago007 2012-04-17 11:04 681
	SDL_FreeSurface(balls[0]);
c53e6443 sago007 2012-04-17 11:04 682
	SDL_FreeSurface(balls[1]);
c53e6443 sago007 2012-04-17 11:04 683
	SDL_FreeSurface(balls[2]);
c53e6443 sago007 2012-04-17 11:04 684
	SDL_FreeSurface(balls[3]);
c53e6443 sago007 2012-04-17 11:04 685
	SDL_FreeSurface(balls[4]);
c53e6443 sago007 2012-04-17 11:04 686
	SDL_FreeSurface(balls[5]);
c53e6443 sago007 2012-04-17 11:04 687
	SDL_FreeSurface(balls[6]);
c53e6443 sago007 2012-04-17 11:04 688
	SDL_FreeSurface(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 689
	SDL_FreeSurface(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 690
	SDL_FreeSurface(backBoard); //not used, we just test if it exists :)
c53e6443 sago007 2012-04-17 11:04 691
	SDL_FreeSurface(iGameOver);
c53e6443 sago007 2012-04-17 11:04 692
	SDL_FreeSurface(iWinner);
c53e6443 sago007 2012-04-17 11:04 693
	SDL_FreeSurface(iDraw);
c53e6443 sago007 2012-04-17 11:04 694
	SDL_FreeSurface(iLoser);
c53e6443 sago007 2012-04-17 11:04 695
	SDL_FreeSurface(iChainBack);
c53e6443 sago007 2012-04-17 11:04 696
	SDL_FreeSurface(bOn);
c53e6443 sago007 2012-04-17 11:04 697
	SDL_FreeSurface(bOff);
c53e6443 sago007 2012-04-17 11:04 698
	SDL_FreeSurface(b1024);
c53e6443 sago007 2012-04-17 11:04 699
	SDL_FreeSurface(dialogBox);
c53e6443 sago007 2012-04-17 11:04 700
	//SDL_FreeSurface(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 701
	SDL_FreeSurface(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 702
	SDL_FreeSurface(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 703
	SDL_FreeSurface(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 704
	SDL_FreeSurface(iCheckBoxArea);
c53e6443 sago007 2012-04-17 11:04 705
	SDL_FreeSurface(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 706
	SDL_FreeSurface(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 707
	SDL_FreeSurface(garbageTL);
c53e6443 sago007 2012-04-17 11:04 708
	SDL_FreeSurface(garbageT);
c53e6443 sago007 2012-04-17 11:04 709
	SDL_FreeSurface(garbageTR);
c53e6443 sago007 2012-04-17 11:04 710
	SDL_FreeSurface(garbageR);
c53e6443 sago007 2012-04-17 11:04 711
	SDL_FreeSurface(garbageBR);
c53e6443 sago007 2012-04-17 11:04 712
	SDL_FreeSurface(garbageB);
c53e6443 sago007 2012-04-17 11:04 713
	SDL_FreeSurface(garbageBL);
c53e6443 sago007 2012-04-17 11:04 714
	SDL_FreeSurface(garbageL);
c53e6443 sago007 2012-04-17 11:04 715
	SDL_FreeSurface(garbageFill);
c53e6443 sago007 2012-04-17 11:04 716
	SDL_FreeSurface(garbageML);
c53e6443 sago007 2012-04-17 11:04 717
	SDL_FreeSurface(garbageM);
c53e6443 sago007 2012-04-17 11:04 718
	SDL_FreeSurface(garbageMR);
c53e6443 sago007 2012-04-17 11:04 719
	SDL_FreeSurface(garbageGML);
c53e6443 sago007 2012-04-17 11:04 720
	SDL_FreeSurface(garbageGM);
c53e6443 sago007 2012-04-17 11:04 721
	SDL_FreeSurface(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 722
	SDL_FreeSurface(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 723
	SDL_FreeSurface(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 724
	SDL_FreeSurface(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 725
	SDL_FreeSurface(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 726
	SDL_FreeSurface(transCover);
f3a1637d sago007 2015-11-14 21:32 727
	mouse->MakeNull();
f3a1637d sago007 2015-11-14 21:32 728
	bNewGame->MakeNull();
89c4a3a6 sago007 2008-08-29 14:32 729
}
89c4a3a6 sago007 2008-08-29 14:32 730
89c4a3a6 sago007 2008-08-29 14:32 731
//Function to convert numbers to string
769a41a0 sago007 2008-09-24 12:54 732
/*string itoa(int num)
89c4a3a6 sago007 2008-08-29 14:32 733
{
89c4a3a6 sago007 2008-08-29 14:32 734
    stringstream converter;
89c4a3a6 sago007 2008-08-29 14:32 735
    converter << num;
89c4a3a6 sago007 2008-08-29 14:32 736
    return converter.str();
769a41a0 sago007 2008-09-24 12:54 737
}*/
89c4a3a6 sago007 2008-08-29 14:32 738
444cec07 sago007 2012-05-05 16:42 739
444cec07 sago007 2012-05-05 16:42 740
static stringstream converter;
444cec07 sago007 2012-05-05 16:42 741
89c4a3a6 sago007 2008-08-29 14:32 742
//Function to convert numbers to string (2 diget)
4b0c248f sago007 2010-11-10 21:13 743
static string itoa2(int num)
89c4a3a6 sago007 2008-08-29 14:32 744
{
444cec07 sago007 2012-05-05 16:42 745
	converter.str(std::string());
444cec07 sago007 2012-05-05 16:42 746
	converter.clear();
c53e6443 sago007 2012-04-17 11:04 747
	if(num<10)
acd79baf sago007 2015-11-22 19:37 748
	{
c53e6443 sago007 2012-04-17 11:04 749
		converter << "0";
acd79baf sago007 2015-11-22 19:37 750
	}
c53e6443 sago007 2012-04-17 11:04 751
	converter << num;
c53e6443 sago007 2012-04-17 11:04 752
	return converter.str();
89c4a3a6 sago007 2008-08-29 14:32 753
}
89c4a3a6 sago007 2008-08-29 14:32 754
89c4a3a6 sago007 2008-08-29 14:32 755
/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
e1290bdf sago007 2010-10-25 19:56 756
void DrawIMG(SDL_Surface *img, SDL_Surface *target, int x, int y)
89c4a3a6 sago007 2008-08-29 14:32 757
{
c53e6443 sago007 2012-04-17 11:04 758
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 759
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 760
	dest.y = y;
acd79baf sago007 2015-11-22 19:37 761
	SDL_BlitSurface(img, nullptr, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 762
}
89c4a3a6 sago007 2008-08-29 14:32 763
89c4a3a6 sago007 2008-08-29 14:32 764
/*Draws a part of an image on a surface of choice*/
89c4a3a6 sago007 2008-08-29 14:32 765
void DrawIMG(SDL_Surface *img, SDL_Surface * target, int x, int y, int w, int h, int x2, int y2)
89c4a3a6 sago007 2008-08-29 14:32 766
{
c53e6443 sago007 2012-04-17 11:04 767
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 768
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 769
	dest.y = y;
c53e6443 sago007 2012-04-17 11:04 770
	SDL_Rect dest2;
c53e6443 sago007 2012-04-17 11:04 771
	dest2.x = x2;
c53e6443 sago007 2012-04-17 11:04 772
	dest2.y = y2;
c53e6443 sago007 2012-04-17 11:04 773
	dest2.w = w;
c53e6443 sago007 2012-04-17 11:04 774
	dest2.h = h;
c53e6443 sago007 2012-04-17 11:04 775
	SDL_BlitSurface(img, &dest2, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 776
}
89c4a3a6 sago007 2008-08-29 14:32 777
cf54d8c3 sago007 2012-05-03 20:52 778
c53e6443 sago007 2012-04-17 11:04 779
void NFont_Write(SDL_Surface *target,int x,int y,string text)
c53e6443 sago007 2012-04-17 11:04 780
{
c53e6443 sago007 2012-04-17 11:04 781
	nf_standard_blue_font.setDest(target);
c53e6443 sago007 2012-04-17 11:04 782
	nf_standard_blue_font.draw(x,y,text.c_str());
c53e6443 sago007 2012-04-17 11:04 783
	nf_standard_blue_font.setDest(screen);
925b7e58 sago007 2011-04-25 16:35 784
}
925b7e58 sago007 2011-04-25 16:35 785
c53e6443 sago007 2012-04-17 11:04 786
void ResetFullscreen()
c53e6443 sago007 2012-04-17 11:04 787
{
26ddb424 sago007 2011-06-09 20:06 788
#if defined(WIN32)
acd79baf sago007 2015-11-22 19:37 789
	if (bFullscreen) {
acd79baf sago007 2015-11-22 19:37 790
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 791
	}
acd79baf sago007 2015-11-22 19:37 792
	else {
acd79baf sago007 2015-11-22 19:37 793
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 794
	}
c53e6443 sago007 2012-04-17 11:04 795
	DrawIMG(background, screen, 0, 0);
26ddb424 sago007 2011-06-09 20:06 796
#else
c53e6443 sago007 2012-04-17 11:04 797
	SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 798
#endif
c53e6443 sago007 2012-04-17 11:04 799
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 800
}
78d03b38 sago007 2008-11-13 19:56 801
78d03b38 sago007 2008-11-13 19:56 802
89c4a3a6 sago007 2008-08-29 14:32 803
//The small things that are faaling when you clear something
89c4a3a6 sago007 2008-08-29 14:32 804
class aBall
89c4a3a6 sago007 2008-08-29 14:32 805
{
89c4a3a6 sago007 2008-08-29 14:32 806
private:
c53e6443 sago007 2012-04-17 11:04 807
	double x;
c53e6443 sago007 2012-04-17 11:04 808
	double y;
c53e6443 sago007 2012-04-17 11:04 809
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 810
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 811
	int color;
c53e6443 sago007 2012-04-17 11:04 812
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 813
public:
89c4a3a6 sago007 2008-08-29 14:32 814
c53e6443 sago007 2012-04-17 11:04 815
	aBall()
c53e6443 sago007 2012-04-17 11:04 816
	{}
c53e6443 sago007 2012-04-17 11:04 817
c53e6443 sago007 2012-04-17 11:04 818
	//constructor:
c53e6443 sago007 2012-04-17 11:04 819
	aBall(int X, int Y, bool right, int coulor)
c53e6443 sago007 2012-04-17 11:04 820
	{
9d59a0e2 sago007 2013-11-15 23:05 821
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 822
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 823
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 824
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 825
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 826
		color = coulor;
c53e6443 sago007 2012-04-17 11:04 827
		if (right)
acd79baf sago007 2015-11-22 19:37 828
		{
c53e6443 sago007 2012-04-17 11:04 829
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 830
		}
c53e6443 sago007 2012-04-17 11:04 831
		else
acd79baf sago007 2015-11-22 19:37 832
		{
c53e6443 sago007 2012-04-17 11:04 833
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 834
		}
c53e6443 sago007 2012-04-17 11:04 835
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 836
c53e6443 sago007 2012-04-17 11:04 837
	//Deconstructor
c53e6443 sago007 2012-04-17 11:04 838
	~aBall()
c53e6443 sago007 2012-04-17 11:04 839
	{
c53e6443 sago007 2012-04-17 11:04 840
	}   //Deconstructor
c53e6443 sago007 2012-04-17 11:04 841
c53e6443 sago007 2012-04-17 11:04 842
	void update()
c53e6443 sago007 2012-04-17 11:04 843
	{
c53e6443 sago007 2012-04-17 11:04 844
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 845
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 846
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 847
		velocityY = velocityY + gravity*timePassed;
c53e6443 sago007 2012-04-17 11:04 848
		if (y<1.0)
acd79baf sago007 2015-11-22 19:37 849
		{
c53e6443 sago007 2012-04-17 11:04 850
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 851
		}
c53e6443 sago007 2012-04-17 11:04 852
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0))
c53e6443 sago007 2012-04-17 11:04 853
		{
c53e6443 sago007 2012-04-17 11:04 854
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 855
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 856
		}
c53e6443 sago007 2012-04-17 11:04 857
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 858
	}
c53e6443 sago007 2012-04-17 11:04 859
c53e6443 sago007 2012-04-17 11:04 860
	int getX()
c53e6443 sago007 2012-04-17 11:04 861
	{
c53e6443 sago007 2012-04-17 11:04 862
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 863
	}
c53e6443 sago007 2012-04-17 11:04 864
c53e6443 sago007 2012-04-17 11:04 865
	int getY()
c53e6443 sago007 2012-04-17 11:04 866
	{
c53e6443 sago007 2012-04-17 11:04 867
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 868
	}
c53e6443 sago007 2012-04-17 11:04 869
c53e6443 sago007 2012-04-17 11:04 870
	int getColor()
c53e6443 sago007 2012-04-17 11:04 871
	{
c53e6443 sago007 2012-04-17 11:04 872
		return color;
c53e6443 sago007 2012-04-17 11:04 873
	}
89c4a3a6 sago007 2008-08-29 14:32 874
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 875
4b0c248f sago007 2010-11-10 21:13 876
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 877
89c4a3a6 sago007 2008-08-29 14:32 878
class ballManeger
89c4a3a6 sago007 2008-08-29 14:32 879
{
89c4a3a6 sago007 2008-08-29 14:32 880
public:
c53e6443 sago007 2012-04-17 11:04 881
	aBall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 882
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 883
	//The old ball information is also saved so balls can be deleted!
c53e6443 sago007 2012-04-17 11:04 884
	aBall oldBallArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 885
	bool oldBallUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 886
c53e6443 sago007 2012-04-17 11:04 887
	ballManeger()
c53e6443 sago007 2012-04-17 11:04 888
	{
c53e6443 sago007 2012-04-17 11:04 889
		for (int i=0; i<maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 890
		{
c53e6443 sago007 2012-04-17 11:04 891
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 892
			oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 893
		}
c53e6443 sago007 2012-04-17 11:04 894
	}
c53e6443 sago007 2012-04-17 11:04 895
c53e6443 sago007 2012-04-17 11:04 896
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
c53e6443 sago007 2012-04-17 11:04 897
	int addBall(int x, int y,bool right,int color)
c53e6443 sago007 2012-04-17 11:04 898
	{
c53e6443 sago007 2012-04-17 11:04 899
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 900
		//Find a free ball
c53e6443 sago007 2012-04-17 11:04 901
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls))
acd79baf sago007 2015-11-22 19:37 902
		{
c53e6443 sago007 2012-04-17 11:04 903
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 904
		}
c53e6443 sago007 2012-04-17 11:04 905
		//Could not find a free ball, return -1
c53e6443 sago007 2012-04-17 11:04 906
		if (ballNumber==maxNumberOfBalls)
acd79baf sago007 2015-11-22 19:37 907
		{
c53e6443 sago007 2012-04-17 11:04 908
			return -1;
acd79baf sago007 2015-11-22 19:37 909
		}
c53e6443 sago007 2012-04-17 11:04 910
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 911
		ballArray[ballNumber] = aBall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 912
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 913
		return 1;
c53e6443 sago007 2012-04-17 11:04 914
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 915
c53e6443 sago007 2012-04-17 11:04 916
	void update()
c53e6443 sago007 2012-04-17 11:04 917
	{
c53e6443 sago007 2012-04-17 11:04 918
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 919
		for (int i = 0; i<maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 920
		{
c53e6443 sago007 2012-04-17 11:04 921
c53e6443 sago007 2012-04-17 11:04 922
			if (ballUsed[i])
c53e6443 sago007 2012-04-17 11:04 923
			{
c53e6443 sago007 2012-04-17 11:04 924
				oldBallUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 925
				oldBallArray[i] = ballArray[i];
c53e6443 sago007 2012-04-17 11:04 926
				ballArray[i].update();
c53e6443 sago007 2012-04-17 11:04 927
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize)
c53e6443 sago007 2012-04-17 11:04 928
				{
c53e6443 sago007 2012-04-17 11:04 929
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 930
				}
c53e6443 sago007 2012-04-17 11:04 931
			}
c53e6443 sago007 2012-04-17 11:04 932
			else
c53e6443 sago007 2012-04-17 11:04 933
			{
c53e6443 sago007 2012-04-17 11:04 934
				oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 935
			}
c53e6443 sago007 2012-04-17 11:04 936
		}
c53e6443 sago007 2012-04-17 11:04 937
	} //update
89c4a3a6 sago007 2008-08-29 14:32 938
89c4a3a6 sago007 2008-08-29 14:32 939
89c4a3a6 sago007 2008-08-29 14:32 940
}; //theBallManeger
89c4a3a6 sago007 2008-08-29 14:32 941
4b0c248f sago007 2010-11-10 21:13 942
static ballManeger theBallManeger;
89c4a3a6 sago007 2008-08-29 14:32 943
89c4a3a6 sago007 2008-08-29 14:32 944
//a explosions, non moving
89c4a3a6 sago007 2008-08-29 14:32 945
class anExplosion
89c4a3a6 sago007 2008-08-29 14:32 946
{
89c4a3a6 sago007 2008-08-29 14:32 947
private:
c53e6443 sago007 2012-04-17 11:04 948
	int x;
c53e6443 sago007 2012-04-17 11:04 949
	int y;
c53e6443 sago007 2012-04-17 11:04 950
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 951
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 952
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 953
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 954
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 955
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 956
public:
89c4a3a6 sago007 2008-08-29 14:32 957
c53e6443 sago007 2012-04-17 11:04 958
	anExplosion()
c53e6443 sago007 2012-04-17 11:04 959
	{}
c53e6443 sago007 2012-04-17 11:04 960
c53e6443 sago007 2012-04-17 11:04 961
	//constructor:
c53e6443 sago007 2012-04-17 11:04 962
	anExplosion(int X, int Y)
c53e6443 sago007 2012-04-17 11:04 963
	{
c53e6443 sago007 2012-04-17 11:04 964
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 965
		x = X;
c53e6443 sago007 2012-04-17 11:04 966
		y = Y;
c53e6443 sago007 2012-04-17 11:04 967
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 968
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 969
c53e6443 sago007 2012-04-17 11:04 970
	//Deconstructor
c53e6443 sago007 2012-04-17 11:04 971
	~anExplosion()
c53e6443 sago007 2012-04-17 11:04 972
	{
c53e6443 sago007 2012-04-17 11:04 973
	}   //Deconstructor
c53e6443 sago007 2012-04-17 11:04 974
c53e6443 sago007 2012-04-17 11:04 975
	//true if animation has played and object should be removed from the screen
c53e6443 sago007 2012-04-17 11:04 976
	bool removeMe()
c53e6443 sago007 2012-04-17 11:04 977
	{
c53e6443 sago007 2012-04-17 11:04 978
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 979
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 980
	}
c53e6443 sago007 2012-04-17 11:04 981
c53e6443 sago007 2012-04-17 11:04 982
	int getX()
c53e6443 sago007 2012-04-17 11:04 983
	{
c53e6443 sago007 2012-04-17 11:04 984
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 985
	}
c53e6443 sago007 2012-04-17 11:04 986
c53e6443 sago007 2012-04-17 11:04 987
	int getY()
c53e6443 sago007 2012-04-17 11:04 988
	{
c53e6443 sago007 2012-04-17 11:04 989
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 990
	}
c53e6443 sago007 2012-04-17 11:04 991
c53e6443 sago007 2012-04-17 11:04 992
	int getFrame()
c53e6443 sago007 2012-04-17 11:04 993
	{
c53e6443 sago007 2012-04-17 11:04 994
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 995
	}
89c4a3a6 sago007 2008-08-29 14:32 996
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 997
89c4a3a6 sago007 2008-08-29 14:32 998
class explosionManeger
89c4a3a6 sago007 2008-08-29 14:32 999
{
89c4a3a6 sago007 2008-08-29 14:32 1000
public:
c53e6443 sago007 2012-04-17 11:04 1001
	anExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1002
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1003
	//The old explosion information is also saved so explosions can be deleted!
c53e6443 sago007 2012-04-17 11:04 1004
	anExplosion oldExplosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1005
	bool oldExplosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1006
c53e6443 sago007 2012-04-17 11:04 1007
	explosionManeger()
c53e6443 sago007 2012-04-17 11:04 1008
	{
c53e6443 sago007 2012-04-17 11:04 1009
		for (int i=0; i<maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 1010
		{
c53e6443 sago007 2012-04-17 11:04 1011
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1012
			oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1013
		}
c53e6443 sago007 2012-04-17 11:04 1014
	}
c53e6443 sago007 2012-04-17 11:04 1015
c53e6443 sago007 2012-04-17 11:04 1016
	int addExplosion(int x, int y)
c53e6443 sago007 2012-04-17 11:04 1017
	{
c53e6443 sago007 2012-04-17 11:04 1018
		int explosionNumber = 0;
c53e6443 sago007 2012-04-17 11:04 1019
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls))
acd79baf sago007 2015-11-22 19:37 1020
		{
c53e6443 sago007 2012-04-17 11:04 1021
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 1022
		}
c53e6443 sago007 2012-04-17 11:04 1023
		if (explosionNumber==maxNumberOfBalls)
acd79baf sago007 2015-11-22 19:37 1024
		{
c53e6443 sago007 2012-04-17 11:04 1025
			return -1;
acd79baf sago007 2015-11-22 19:37 1026
		}
c53e6443 sago007 2012-04-17 11:04 1027
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1028
		explosionArray[explosionNumber] = anExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 1029
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 1030
		return 1;
c53e6443 sago007 2012-04-17 11:04 1031
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 1032
c53e6443 sago007 2012-04-17 11:04 1033
	void update()
c53e6443 sago007 2012-04-17 11:04 1034
	{
c53e6443 sago007 2012-04-17 11:04 1035
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1036
		for (int i = 0; i<maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 1037
		{
c53e6443 sago007 2012-04-17 11:04 1038
c53e6443 sago007 2012-04-17 11:04 1039
			if (explosionUsed[i])
c53e6443 sago007 2012-04-17 11:04 1040
			{
c53e6443 sago007 2012-04-17 11:04 1041
				oldExplosionUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 1042
				oldExplosionArray[i] = explosionArray[i];
c53e6443 sago007 2012-04-17 11:04 1043
				if (explosionArray[i].removeMe())
c53e6443 sago007 2012-04-17 11:04 1044
				{
c53e6443 sago007 2012-04-17 11:04 1045
					explosionArray[i].~anExplosion();
c53e6443 sago007 2012-04-17 11:04 1046
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1047
				}
c53e6443 sago007 2012-04-17 11:04 1048
			}
c53e6443 sago007 2012-04-17 11:04 1049
			else
c53e6443 sago007 2012-04-17 11:04 1050
			{
c53e6443 sago007 2012-04-17 11:04 1051
				oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1052
			}
c53e6443 sago007 2012-04-17 11:04 1053
		}
c53e6443 sago007 2012-04-17 11:04 1054
	} //update
89c4a3a6 sago007 2008-08-29 14:32 1055
89c4a3a6 sago007 2008-08-29 14:32 1056
89c4a3a6 sago007 2008-08-29 14:32 1057
}; //explosionManeger
89c4a3a6 sago007 2008-08-29 14:32 1058
4b0c248f sago007 2010-11-10 21:13 1059
static explosionManeger theExplosionManeger;
89c4a3a6 sago007 2008-08-29 14:32 1060
89c4a3a6 sago007 2008-08-29 14:32 1061
//text pop-up
89c4a3a6 sago007 2008-08-29 14:32 1062
class textMessage
89c4a3a6 sago007 2008-08-29 14:32 1063
{
89c4a3a6 sago007 2008-08-29 14:32 1064
private:
c53e6443 sago007 2012-04-17 11:04 1065
	int x;
c53e6443 sago007 2012-04-17 11:04 1066
	int y;
c53e6443 sago007 2012-04-17 11:04 1067
	char textt[10];
c53e6443 sago007 2012-04-17 11:04 1068
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 1069
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 1070
public:
89c4a3a6 sago007 2008-08-29 14:32 1071
c53e6443 sago007 2012-04-17 11:04 1072
	textMessage()
c53e6443 sago007 2012-04-17 11:04 1073
	{}
c53e6443 sago007 2012-04-17 11:04 1074
c53e6443 sago007 2012-04-17 11:04 1075
	//constructor:
c53e6443 sago007 2012-04-17 11:04 1076
	textMessage(int X, int Y,const char* Text,unsigned int Time)
c53e6443 sago007 2012-04-17 11:04 1077
	{
c53e6443 sago007 2012-04-17 11:04 1078
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 1079
		x = X;
c53e6443 sago007 2012-04-17 11:04 1080
		y = Y;
c53e6443 sago007 2012-04-17 11:04 1081
		strncpy(textt,Text,10);
c53e6443 sago007 2012-04-17 11:04 1082
		textt[9]=0;
c53e6443 sago007 2012-04-17 11:04 1083
		time = Time;
c53e6443 sago007 2012-04-17 11:04 1084
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 1085
c53e6443 sago007 2012-04-17 11:04 1086
	//true if the text has expired
c53e6443 sago007 2012-04-17 11:04 1087
	bool removeMe()
c53e6443 sago007 2012-04-17 11:04 1088
	{
c53e6443 sago007 2012-04-17 11:04 1089
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 1090
	}
c53e6443 sago007 2012-04-17 11:04 1091
c53e6443 sago007 2012-04-17 11:04 1092
	int getX()
c53e6443 sago007 2012-04-17 11:04 1093
	{
c53e6443 sago007 2012-04-17 11:04 1094
		return x;
c53e6443 sago007 2012-04-17 11:04 1095
	}
c53e6443 sago007 2012-04-17 11:04 1096
c53e6443 sago007 2012-04-17 11:04 1097
	int getY()
c53e6443 sago007 2012-04-17 11:04 1098
	{
c53e6443 sago007 2012-04-17 11:04 1099
		return y;
c53e6443 sago007 2012-04-17 11:04 1100
	}
c53e6443 sago007 2012-04-17 11:04 1101
e68d08eb sago007 2013-11-15 22:33 1102
	const char* getText()
c53e6443 sago007 2012-04-17 11:04 1103
	{
c53e6443 sago007 2012-04-17 11:04 1104
		return textt;
c53e6443 sago007 2012-04-17 11:04 1105
	}
89c4a3a6 sago007 2008-08-29 14:32 1106
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 1107
89c4a3a6 sago007 2008-08-29 14:32 1108
class textManeger
89c4a3a6 sago007 2008-08-29 14:32 1109
{
89c4a3a6 sago007 2008-08-29 14:32 1110
public:
c53e6443 sago007 2012-04-17 11:04 1111
	textMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1112
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1113
	//The old text information is also saved so text can be deleted!
c53e6443 sago007 2012-04-17 11:04 1114
	textMessage oldTextArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1115
	bool oldTextUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1116
c53e6443 sago007 2012-04-17 11:04 1117
	textManeger()
c53e6443 sago007 2012-04-17 11:04 1118
	{
c53e6443 sago007 2012-04-17 11:04 1119
		for (int i=0; i<maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 1120
		{
c53e6443 sago007 2012-04-17 11:04 1121
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1122
			oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1123
		}
c53e6443 sago007 2012-04-17 11:04 1124
	}
c53e6443 sago007 2012-04-17 11:04 1125
c53e6443 sago007 2012-04-17 11:04 1126
	int addText(int x, int y,string Text,unsigned int Time)
c53e6443 sago007 2012-04-17 11:04 1127
	{
c53e6443 sago007 2012-04-17 11:04 1128
		int textNumber = 0;
c53e6443 sago007 2012-04-17 11:04 1129
		while ((textNumber<maxNumberOfBalls)&&((textUsed[textNumber])||(oldTextUsed[textNumber])))
acd79baf sago007 2015-11-22 19:37 1130
		{
c53e6443 sago007 2012-04-17 11:04 1131
			textNumber++;
acd79baf sago007 2015-11-22 19:37 1132
		}
c53e6443 sago007 2012-04-17 11:04 1133
		if (textNumber==maxNumberOfBalls)
acd79baf sago007 2015-11-22 19:37 1134
		{
c53e6443 sago007 2012-04-17 11:04 1135
			return -1;
acd79baf sago007 2015-11-22 19:37 1136
		}
c53e6443 sago007 2012-04-17 11:04 1137
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1138
		textArray[textNumber] = textMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 1139
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 1140
		return 1;
c53e6443 sago007 2012-04-17 11:04 1141
	}  //addText
c53e6443 sago007 2012-04-17 11:04 1142
c53e6443 sago007 2012-04-17 11:04 1143
	void update()
c53e6443 sago007 2012-04-17 11:04 1144
	{
c53e6443 sago007 2012-04-17 11:04 1145
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1146
		for (int i = 0; i<maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 1147
		{
c53e6443 sago007 2012-04-17 11:04 1148
c53e6443 sago007 2012-04-17 11:04 1149
			if (textUsed[i])
c53e6443 sago007 2012-04-17 11:04 1150
			{
c53e6443 sago007 2012-04-17 11:04 1151
				if (!oldTextUsed[i])
c53e6443 sago007 2012-04-17 11:04 1152
				{
c53e6443 sago007 2012-04-17 11:04 1153
					oldTextUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 1154
					oldTextArray[i] = textMessage(textArray[i]);
c53e6443 sago007 2012-04-17 11:04 1155
				}
c53e6443 sago007 2012-04-17 11:04 1156
				if (textArray[i].removeMe())
c53e6443 sago007 2012-04-17 11:04 1157
				{
c53e6443 sago007 2012-04-17 11:04 1158
					textArray[i].~textMessage();
c53e6443 sago007 2012-04-17 11:04 1159
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1160
				}
c53e6443 sago007 2012-04-17 11:04 1161
			}
c53e6443 sago007 2012-04-17 11:04 1162
			else if (oldTextUsed[i])
c53e6443 sago007 2012-04-17 11:04 1163
			{
c53e6443 sago007 2012-04-17 11:04 1164
				oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1165
				oldTextArray[i].~textMessage();
c53e6443 sago007 2012-04-17 11:04 1166
			}
c53e6443 sago007 2012-04-17 11:04 1167
		}
c53e6443 sago007 2012-04-17 11:04 1168
	} //update
89c4a3a6 sago007 2008-08-29 14:32 1169
89c4a3a6 sago007 2008-08-29 14:32 1170
89c4a3a6 sago007 2008-08-29 14:32 1171
}; //textManeger
89c4a3a6 sago007 2008-08-29 14:32 1172
4b0c248f sago007 2010-11-10 21:13 1173
static textManeger theTextManeger;
89c4a3a6 sago007 2008-08-29 14:32 1174
89c4a3a6 sago007 2008-08-29 14:32 1175
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 1176
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 1177
#include "BlockGame.cpp"
89c4a3a6 sago007 2008-08-29 14:32 1178
c53e6443 sago007 2012-04-17 11:04 1179
class BlockGameSdl : public BlockGame
c53e6443 sago007 2012-04-17 11:04 1180
{
6b1dc7a6 sago007 2010-11-08 21:03 1181
public:
c53e6443 sago007 2012-04-17 11:04 1182
	SDL_Surface* sBoard;
c53e6443 sago007 2012-04-17 11:04 1183
c53e6443 sago007 2012-04-17 11:04 1184
	BlockGameSdl(int tx, int ty)
c53e6443 sago007 2012-04-17 11:04 1185
	{
56241205 sago007 2012-08-05 11:15 1186
		tmp = IMG_Load2("gfx/BackBoard.png");
c53e6443 sago007 2012-04-17 11:04 1187
		sBoard = SDL_DisplayFormat(tmp);
c53e6443 sago007 2012-04-17 11:04 1188
		SDL_FreeSurface(tmp);
c53e6443 sago007 2012-04-17 11:04 1189
		//BlockGame::BlockGame(tx,ty);
229e212d sago007 2015-08-22 17:14 1190
		topx = tx;
229e212d sago007 2015-08-22 17:14 1191
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 1192
	}
c53e6443 sago007 2012-04-17 11:04 1193
	~BlockGameSdl()
c53e6443 sago007 2012-04-17 11:04 1194
	{
c53e6443 sago007 2012-04-17 11:04 1195
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 1196
	}
acd79baf sago007 2015-11-22 19:37 1197
58dd05a0 sago007 2015-08-22 17:49 1198
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 1199
		return topx;
229e212d sago007 2015-08-22 17:14 1200
	}
58dd05a0 sago007 2015-08-22 17:49 1201
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 1202
		return topy;
229e212d sago007 2015-08-22 17:14 1203
	}
acd79baf sago007 2015-11-22 19:37 1204
313ecd1b sago007 2015-08-22 20:38 1205
	void AddText(int x, int y, const std::string& text, int time) const override {
229e212d sago007 2015-08-22 17:14 1206
		theTextManeger.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 1207
	}
acd79baf sago007 2015-11-22 19:37 1208
313ecd1b sago007 2015-08-22 20:38 1209
	void AddBall(int x, int y, bool right, int color) const  override {
229e212d sago007 2015-08-22 17:14 1210
		theBallManeger.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, left, color);
229e212d sago007 2015-08-22 17:14 1211
	}
acd79baf sago007 2015-11-22 19:37 1212
acd79baf sago007 2015-11-22 19:37 1213
	void AddExplosion(int x, int y) const  override {
229e212d sago007 2015-08-22 17:14 1214
		theExplosionManeger.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 1215
	}
acd79baf sago007 2015-11-22 19:37 1216
313ecd1b sago007 2015-08-22 20:38 1217
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1218
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1219
			return;
acd79baf sago007 2015-11-22 19:37 1220
		}
313ecd1b sago007 2015-08-22 20:38 1221
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1222
	}
acd79baf sago007 2015-11-22 19:37 1223
027b5cfd sago007 2015-08-23 14:27 1224
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 1225
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 1226
	}
acd79baf sago007 2015-11-22 19:37 1227
313ecd1b sago007 2015-08-22 20:38 1228
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1229
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1230
			return;
acd79baf sago007 2015-11-22 19:37 1231
		}
313ecd1b sago007 2015-08-22 20:38 1232
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 1233
	}
acd79baf sago007 2015-11-22 19:37 1234
313ecd1b sago007 2015-08-22 20:38 1235
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1236
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1237
			return;
acd79baf sago007 2015-11-22 19:37 1238
		}
313ecd1b sago007 2015-08-22 20:38 1239
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1240
	}
acd79baf sago007 2015-11-22 19:37 1241
313ecd1b sago007 2015-08-22 20:38 1242
	void TimeTrialEndEvent() const  override {
313ecd1b sago007 2015-08-22 20:38 1243
		if(!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 1244
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 1245
		}
313ecd1b sago007 2015-08-22 20:38 1246
	}
acd79baf sago007 2015-11-22 19:37 1247
313ecd1b sago007 2015-08-22 20:38 1248
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1249
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1250
			return;
acd79baf sago007 2015-11-22 19:37 1251
		}
313ecd1b sago007 2015-08-22 20:38 1252
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1253
	}
6b1dc7a6 sago007 2010-11-08 21:03 1254
private:
c53e6443 sago007 2012-04-17 11:04 1255
	void convertSurface()
c53e6443 sago007 2012-04-17 11:04 1256
	{
c53e6443 sago007 2012-04-17 11:04 1257
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 1258
		sBoard = SDL_DisplayFormat(backBoard);
c53e6443 sago007 2012-04-17 11:04 1259
	}
c53e6443 sago007 2012-04-17 11:04 1260
	//Draws all the bricks to the board (including garbage)
970c4ebe sago007 2015-08-22 18:08 1261
	void PaintBricks() const
c53e6443 sago007 2012-04-17 11:04 1262
	{
c53e6443 sago007 2012-04-17 11:04 1263
		for (int i=0; ((i<13)&&(i<30)); i++)
c53e6443 sago007 2012-04-17 11:04 1264
			for (int j=0; j<6; j++)
c53e6443 sago007 2012-04-17 11:04 1265
			{
c53e6443 sago007 2012-04-17 11:04 1266
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0))
c53e6443 sago007 2012-04-17 11:04 1267
				{
c53e6443 sago007 2012-04-17 11:04 1268
					DrawIMG(bricks[board[j][i]%10], sBoard, j*bsize, bsize*12-i*bsize-pixels);
c53e6443 sago007 2012-04-17 11:04 1269
					if ((board[j][i]/BLOCKWAIT)%10==1)
acd79baf sago007 2015-11-22 19:37 1270
					{
c53e6443 sago007 2012-04-17 11:04 1271
						DrawIMG(bomb[(ticks/BOMBTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1272
					}
c53e6443 sago007 2012-04-17 11:04 1273
					if ((board[j][i]/BLOCKHANG)%10==1)
acd79baf sago007 2015-11-22 19:37 1274
					{
c53e6443 sago007 2012-04-17 11:04 1275
						DrawIMG(ready[(ticks/READYTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1276
					}
c53e6443 sago007 2012-04-17 11:04 1277
c53e6443 sago007 2012-04-17 11:04 1278
				}
c53e6443 sago007 2012-04-17 11:04 1279
				if ((board[j][i]/1000000)%10==1)
c53e6443 sago007 2012-04-17 11:04 1280
				{
c53e6443 sago007 2012-04-17 11:04 1281
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1282
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1283
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 1284
						left = -1;
acd79baf sago007 2015-11-22 19:37 1285
					}
acd79baf sago007 2015-11-22 19:37 1286
					else {
acd79baf sago007 2015-11-22 19:37 1287
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1288
					}
acd79baf sago007 2015-11-22 19:37 1289
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 1290
						right = -1;
acd79baf sago007 2015-11-22 19:37 1291
					}
acd79baf sago007 2015-11-22 19:37 1292
					else {
acd79baf sago007 2015-11-22 19:37 1293
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1294
					}
acd79baf sago007 2015-11-22 19:37 1295
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 1296
						over = -1;
acd79baf sago007 2015-11-22 19:37 1297
					}
acd79baf sago007 2015-11-22 19:37 1298
					else {
acd79baf sago007 2015-11-22 19:37 1299
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1300
					}
acd79baf sago007 2015-11-22 19:37 1301
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 1302
						under = -1;
acd79baf sago007 2015-11-22 19:37 1303
					}
acd79baf sago007 2015-11-22 19:37 1304
					else {
acd79baf sago007 2015-11-22 19:37 1305
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1306
					}
c53e6443 sago007 2012-04-17 11:04 1307
					if ((left == number)&&(right == number)&&(over == number)&&(under == number))
acd79baf sago007 2015-11-22 19:37 1308
					{
c53e6443 sago007 2012-04-17 11:04 1309
						DrawIMG(garbageFill, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1310
					}
c53e6443 sago007 2012-04-17 11:04 1311
					if ((left != number)&&(right == number)&&(over == number)&&(under == number))
acd79baf sago007 2015-11-22 19:37 1312
					{
c53e6443 sago007 2012-04-17 11:04 1313
						DrawIMG(garbageL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1314
					}
c53e6443 sago007 2012-04-17 11:04 1315
					if ((left == number)&&(right != number)&&(over == number)&&(under == number))
acd79baf sago007 2015-11-22 19:37 1316
					{
c53e6443 sago007 2012-04-17 11:04 1317
						DrawIMG(garbageR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1318
					}
c53e6443 sago007 2012-04-17 11:04 1319
					if ((left == number)&&(right == number)&&(over != number)&&(under == number))
acd79baf sago007 2015-11-22 19:37 1320
					{
c53e6443 sago007 2012-04-17 11:04 1321
						DrawIMG(garbageT, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1322
					}
c53e6443 sago007 2012-04-17 11:04 1323
					if ((left == number)&&(right == number)&&(over == number)&&(under != number))
acd79baf sago007 2015-11-22 19:37 1324
					{
c53e6443 sago007 2012-04-17 11:04 1325
						DrawIMG(garbageB, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1326
					}
c53e6443 sago007 2012-04-17 11:04 1327
					if ((left != number)&&(right == number)&&(over != number)&&(under == number))
acd79baf sago007 2015-11-22 19:37 1328
					{
c53e6443 sago007 2012-04-17 11:04 1329
						DrawIMG(garbageTL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1330
					}
c53e6443 sago007 2012-04-17 11:04 1331
					if ((left != number)&&(right == number)&&(over == number)&&(under != number))
acd79baf sago007 2015-11-22 19:37 1332
					{
c53e6443 sago007 2012-04-17 11:04 1333
						DrawIMG(garbageBL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1334
					}
c53e6443 sago007 2012-04-17 11:04 1335
					if ((left == number)&&(right != number)&&(over != number)&&(under == number))
acd79baf sago007 2015-11-22 19:37 1336
					{
c53e6443 sago007 2012-04-17 11:04 1337
						DrawIMG(garbageTR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1338
					}
c53e6443 sago007 2012-04-17 11:04 1339
					if ((left == number)&&(right != number)&&(over == number)&&(under != number))
acd79baf sago007 2015-11-22 19:37 1340
					{
c53e6443 sago007 2012-04-17 11:04 1341
						DrawIMG(garbageBR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1342
					}
c53e6443 sago007 2012-04-17 11:04 1343
					if ((left == number)&&(right != number)&&(over != number)&&(under != number))
acd79baf sago007 2015-11-22 19:37 1344
					{
c53e6443 sago007 2012-04-17 11:04 1345
						DrawIMG(garbageMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1346
					}
c53e6443 sago007 2012-04-17 11:04 1347
					if ((left == number)&&(right == number)&&(over != number)&&(under != number))
acd79baf sago007 2015-11-22 19:37 1348
					{
c53e6443 sago007 2012-04-17 11:04 1349
						DrawIMG(garbageM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1350
					}
c53e6443 sago007 2012-04-17 11:04 1351
					if ((left != number)&&(right == number)&&(over != number)&&(under != number))
acd79baf sago007 2015-11-22 19:37 1352
					{
c53e6443 sago007 2012-04-17 11:04 1353
						DrawIMG(garbageML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1354
					}
c53e6443 sago007 2012-04-17 11:04 1355
				}
c53e6443 sago007 2012-04-17 11:04 1356
				if ((board[j][i]/1000000)%10==2)
c53e6443 sago007 2012-04-17 11:04 1357
				{
c53e6443 sago007 2012-04-17 11:04 1358
					if (j==0)
acd79baf sago007 2015-11-22 19:37 1359
					{
c53e6443 sago007 2012-04-17 11:04 1360
						DrawIMG(garbageGML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1361
					}
c53e6443 sago007 2012-04-17 11:04 1362
					else if (j==5)
acd79baf sago007 2015-11-22 19:37 1363
					{
c53e6443 sago007 2012-04-17 11:04 1364
						DrawIMG(garbageGMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1365
					}
c53e6443 sago007 2012-04-17 11:04 1366
					else
acd79baf sago007 2015-11-22 19:37 1367
					{
c53e6443 sago007 2012-04-17 11:04 1368
						DrawIMG(garbageGM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1369
					}
c53e6443 sago007 2012-04-17 11:04 1370
				}
c53e6443 sago007 2012-04-17 11:04 1371
			}
c53e6443 sago007 2012-04-17 11:04 1372
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 1373
c53e6443 sago007 2012-04-17 11:04 1374
		int garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 1375
		for (int i=0; i<20; i++)
c53e6443 sago007 2012-04-17 11:04 1376
		{
c53e6443 sago007 2012-04-17 11:04 1377
			if ((board[j][i]/1000000)%10==1)
c53e6443 sago007 2012-04-17 11:04 1378
			{
c53e6443 sago007 2012-04-17 11:04 1379
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1380
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1381
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 1382
					left = -1;
acd79baf sago007 2015-11-22 19:37 1383
				}
acd79baf sago007 2015-11-22 19:37 1384
				else {
acd79baf sago007 2015-11-22 19:37 1385
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1386
				}
acd79baf sago007 2015-11-22 19:37 1387
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 1388
					right = -1;
acd79baf sago007 2015-11-22 19:37 1389
				}
acd79baf sago007 2015-11-22 19:37 1390
				else {
acd79baf sago007 2015-11-22 19:37 1391
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1392
				}
acd79baf sago007 2015-11-22 19:37 1393
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 1394
					over = -1;
acd79baf sago007 2015-11-22 19:37 1395
				}
acd79baf sago007 2015-11-22 19:37 1396
				else {
acd79baf sago007 2015-11-22 19:37 1397
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1398
				}
acd79baf sago007 2015-11-22 19:37 1399
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 1400
					under = -1;
acd79baf sago007 2015-11-22 19:37 1401
				}
acd79baf sago007 2015-11-22 19:37 1402
				else {
acd79baf sago007 2015-11-22 19:37 1403
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1404
				}
c53e6443 sago007 2012-04-17 11:04 1405
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0))
c53e6443 sago007 2012-04-17 11:04 1406
				{
c53e6443 sago007 2012-04-17 11:04 1407
					DrawIMG(smiley[board[j][i]%4], sBoard, 2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 1408
				}
c53e6443 sago007 2012-04-17 11:04 1409
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) //not in garbage
c53e6443 sago007 2012-04-17 11:04 1410
				{
c53e6443 sago007 2012-04-17 11:04 1411
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 1412
				}
c53e6443 sago007 2012-04-17 11:04 1413
				else
c53e6443 sago007 2012-04-17 11:04 1414
				{
c53e6443 sago007 2012-04-17 11:04 1415
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 1416
				}
c53e6443 sago007 2012-04-17 11:04 1417
c53e6443 sago007 2012-04-17 11:04 1418
			}
c53e6443 sago007 2012-04-17 11:04 1419
		}
c53e6443 sago007 2012-04-17 11:04 1420
		for (int i=0; i<6; i++)
c53e6443 sago007 2012-04-17 11:04 1421
			if (board[i][0]!=-1)
acd79baf sago007 2015-11-22 19:37 1422
			{
acd79baf sago007 2015-11-22 19:37 1423
				DrawIMG(transCover, sBoard, i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 1424
			}
c53e6443 sago007 2012-04-17 11:04 1425
c53e6443 sago007 2012-04-17 11:04 1426
	}
6b1dc7a6 sago007 2010-11-08 21:03 1427
public:
c53e6443 sago007 2012-04-17 11:04 1428
	//Draws everything
c53e6443 sago007 2012-04-17 11:04 1429
	void DoPaintJob()
c53e6443 sago007 2012-04-17 11:04 1430
	{
c53e6443 sago007 2012-04-17 11:04 1431
		DrawIMG(backBoard, sBoard, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1432
		nf_standard_blue_font.setDest(sBoard); //reset to screen at the end of this funciton!
cf54d8c3 sago007 2012-05-03 20:52 1433
cf54d8c3 sago007 2012-05-03 20:52 1434
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 1435
		if (stageClear) {
acd79baf sago007 2015-11-22 19:37 1436
			DrawIMG(blackLine, sBoard, 0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 1437
		}
c53e6443 sago007 2012-04-17 11:04 1438
		if (puzzleMode&&(!bGameOver))
c53e6443 sago007 2012-04-17 11:04 1439
		{
c53e6443 sago007 2012-04-17 11:04 1440
			//We need to write nr. of moves left!
c53e6443 sago007 2012-04-17 11:04 1441
			strHolder = "Moves left: " + itoa(MovesLeft);
c53e6443 sago007 2012-04-17 11:04 1442
			nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1443
c53e6443 sago007 2012-04-17 11:04 1444
		}
c53e6443 sago007 2012-04-17 11:04 1445
		if(puzzleMode && stageButtonStatus == SBpuzzleMode)
c53e6443 sago007 2012-04-17 11:04 1446
		{
c53e6443 sago007 2012-04-17 11:04 1447
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
055218be sago007 2015-08-22 18:44 1448
			if (Level<PuzzleGetNumberOfPuzzles()-1)
c53e6443 sago007 2012-04-17 11:04 1449
			{
c53e6443 sago007 2012-04-17 11:04 1450
				if(hasWonTheGame)
acd79baf sago007 2015-11-22 19:37 1451
				{
c53e6443 sago007 2012-04-17 11:04 1452
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1453
				}
c53e6443 sago007 2012-04-17 11:04 1454
				else
acd79baf sago007 2015-11-22 19:37 1455
				{
c53e6443 sago007 2012-04-17 11:04 1456
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1457
				}
c53e6443 sago007 2012-04-17 11:04 1458
			}
c53e6443 sago007 2012-04-17 11:04 1459
			else
c53e6443 sago007 2012-04-17 11:04 1460
			{
c53e6443 sago007 2012-04-17 11:04 1461
				strHolder = "Last puzzle";
c53e6443 sago007 2012-04-17 11:04 1462
				nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1463
			}
c53e6443 sago007 2012-04-17 11:04 1464
		}
c53e6443 sago007 2012-04-17 11:04 1465
		if(stageClear && stageButtonStatus == SBstageClear)
c53e6443 sago007 2012-04-17 11:04 1466
		{
c53e6443 sago007 2012-04-17 11:04 1467
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
c53e6443 sago007 2012-04-17 11:04 1468
			if(Level<50-1)
c53e6443 sago007 2012-04-17 11:04 1469
			{
c53e6443 sago007 2012-04-17 11:04 1470
				if(hasWonTheGame)
acd79baf sago007 2015-11-22 19:37 1471
				{
c53e6443 sago007 2012-04-17 11:04 1472
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1473
				}
c53e6443 sago007 2012-04-17 11:04 1474
				else
acd79baf sago007 2015-11-22 19:37 1475
				{
c53e6443 sago007 2012-04-17 11:04 1476
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1477
				}
c53e6443 sago007 2012-04-17 11:04 1478
			}
c53e6443 sago007 2012-04-17 11:04 1479
			else
c53e6443 sago007 2012-04-17 11:04 1480
			{
c53e6443 sago007 2012-04-17 11:04 1481
				strHolder = "Last stage";
c53e6443 sago007 2012-04-17 11:04 1482
				nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1483
			}
c53e6443 sago007 2012-04-17 11:04 1484
		}
6b1dc7a6 sago007 2010-11-08 21:03 1485
6b1dc7a6 sago007 2010-11-08 21:03 1486
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1487
		if (AI_Enabled&&(!bGameOver))
c53e6443 sago007 2012-04-17 11:04 1488
		{
c53e6443 sago007 2012-04-17 11:04 1489
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
c53e6443 sago007 2012-04-17 11:04 1490
			//NFont_Write(sBoard,   5, 5, strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1491
			nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1492
		}
6b1dc7a6 sago007 2010-11-08 21:03 1493
#endif
acd79baf sago007 2015-11-22 19:37 1494
		if (!bGameOver) {
acd79baf sago007 2015-11-22 19:37 1495
			DrawIMG(cursor[(ticks/600)%2],sBoard,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 1496
		}
c53e6443 sago007 2012-04-17 11:04 1497
		if (ticks<gameStartedAt)
c53e6443 sago007 2012-04-17 11:04 1498
		{
c53e6443 sago007 2012-04-17 11:04 1499
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
c53e6443 sago007 2012-04-17 11:04 1500
			if( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound))
acd79baf sago007 2015-11-22 19:37 1501
			{
c53e6443 sago007 2012-04-17 11:04 1502
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1503
			}
c53e6443 sago007 2012-04-17 11:04 1504
			lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 1505
			switch (currentCounter)
c53e6443 sago007 2012-04-17 11:04 1506
			{
c53e6443 sago007 2012-04-17 11:04 1507
			case 2:
c53e6443 sago007 2012-04-17 11:04 1508
				DrawIMG(counter[2], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1509
				break;
c53e6443 sago007 2012-04-17 11:04 1510
			case 1:
c53e6443 sago007 2012-04-17 11:04 1511
				DrawIMG(counter[1], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1512
				break;
c53e6443 sago007 2012-04-17 11:04 1513
			case 0:
c53e6443 sago007 2012-04-17 11:04 1514
				DrawIMG(counter[0], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1515
				break;
c53e6443 sago007 2012-04-17 11:04 1516
			default:
c53e6443 sago007 2012-04-17 11:04 1517
				break;
c53e6443 sago007 2012-04-17 11:04 1518
			}
c53e6443 sago007 2012-04-17 11:04 1519
		}
c53e6443 sago007 2012-04-17 11:04 1520
		else
c53e6443 sago007 2012-04-17 11:04 1521
		{
c53e6443 sago007 2012-04-17 11:04 1522
			if(SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver))
c53e6443 sago007 2012-04-17 11:04 1523
			{
c53e6443 sago007 2012-04-17 11:04 1524
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
c53e6443 sago007 2012-04-17 11:04 1525
				if(currentCounter!=lastCounter)
c53e6443 sago007 2012-04-17 11:04 1526
				{
c53e6443 sago007 2012-04-17 11:04 1527
					if(currentCounter>115 && currentCounter<120)
acd79baf sago007 2015-11-22 19:37 1528
					{
c53e6443 sago007 2012-04-17 11:04 1529
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1530
					}
c53e6443 sago007 2012-04-17 11:04 1531
				}
c53e6443 sago007 2012-04-17 11:04 1532
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 1533
			}
c53e6443 sago007 2012-04-17 11:04 1534
			else
c53e6443 sago007 2012-04-17 11:04 1535
			{
c53e6443 sago007 2012-04-17 11:04 1536
				if( (0==lastCounter) && (SoundEnabled)&&(!NoSound))
c53e6443 sago007 2012-04-17 11:04 1537
				{
c53e6443 sago007 2012-04-17 11:04 1538
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 1539
				}
c53e6443 sago007 2012-04-17 11:04 1540
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 1541
			}
c53e6443 sago007 2012-04-17 11:04 1542
		}
6b1dc7a6 sago007 2010-11-08 21:03 1543
c53e6443 sago007 2012-04-17 11:04 1544
		if ((bGameOver)&&(!editorMode))
80b830cd sago007 2012-08-19 17:51 1545
		{
80b830cd sago007 2012-08-19 17:51 1546
			if (hasWonTheGame)
80b830cd sago007 2012-08-19 17:51 1547
			{
80b830cd sago007 2012-08-19 17:51 1548
				DrawIMG(iWinner, sBoard, 0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 1549
			}
c53e6443 sago007 2012-04-17 11:04 1550
			else
80b830cd sago007 2012-08-19 17:51 1551
			{
80b830cd sago007 2012-08-19 17:51 1552
				if (bDraw)
acd79baf sago007 2015-11-22 19:37 1553
				{
80b830cd sago007 2012-08-19 17:51 1554
					DrawIMG(iDraw, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1555
				}
80b830cd sago007 2012-08-19 17:51 1556
				else
acd79baf sago007 2015-11-22 19:37 1557
				{
80b830cd sago007 2012-08-19 17:51 1558
					DrawIMG(iGameOver, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1559
				}
80b830cd sago007 2012-08-19 17:51 1560
			}
80b830cd sago007 2012-08-19 17:51 1561
		}
c53e6443 sago007 2012-04-17 11:04 1562
		nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 1563
	}
6b1dc7a6 sago007 2010-11-08 21:03 1564
6b1dc7a6 sago007 2010-11-08 21:03 1565
c53e6443 sago007 2012-04-17 11:04 1566
	void Update(int newtick)
c53e6443 sago007 2012-04-17 11:04 1567
	{
c53e6443 sago007 2012-04-17 11:04 1568
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 1569
		DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1570
	}
acd79baf sago007 2015-11-22 19:37 1571
229e212d sago007 2015-08-22 17:14 1572
private:
229e212d sago007 2015-08-22 17:14 1573
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 1574
};
6b1dc7a6 sago007 2010-11-08 21:03 1575
6b1dc7a6 sago007 2010-11-08 21:03 1576
6b1dc7a6 sago007 2010-11-08 21:03 1577
6b1dc7a6 sago007 2010-11-08 21:03 1578
89c4a3a6 sago007 2008-08-29 14:32 1579
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
89c4a3a6 sago007 2008-08-29 14:32 1580
void writeScreenShot()
89c4a3a6 sago007 2008-08-29 14:32 1581
{
56241205 sago007 2012-08-05 11:15 1582
	if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 1583
	{
56241205 sago007 2012-08-05 11:15 1584
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 1585
	}
acd79baf sago007 2015-11-22 19:37 1586
	int rightNow = (int)time(nullptr);
c53e6443 sago007 2012-04-17 11:04 1587
	/*#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1588
	    char buf[514];
c53e6443 sago007 2012-04-17 11:04 1589
	    sprintf( buf, "%s/.gamesaves/blockattack/screenshots/screenshot%i.bmp", getenv("HOME"), rightNow );
c53e6443 sago007 2012-04-17 11:04 1590
	#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1591
	    char buf[MAX_PATH];
c53e6443 sago007 2012-04-17 11:04 1592
	    sprintf( buf, "%s\\My Games\\blockattack\\screenshots\\screenshot%i.bmp", (getMyDocumentsPath()).c_str(), rightNow );
c53e6443 sago007 2012-04-17 11:04 1593
	#else
c53e6443 sago007 2012-04-17 11:04 1594
	    char buf[MAX_PATH];
c53e6443 sago007 2012-04-17 11:04 1595
	    sprintf( buf, "screenshot%i.bmp", rightNow );
c53e6443 sago007 2012-04-17 11:04 1596
	#endif*/
215ca7b3 sago007 2009-03-06 16:37 1597
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1598
	string buf = (string)getenv("HOME")+"/.gamesaves/blockattack/screenshots/screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1599
#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1600
	string buf = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots\\screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1601
#else
c53e6443 sago007 2012-04-17 11:04 1602
	string buf = "screenshot"+itoa(rightNow)+".bmp";
89c4a3a6 sago007 2008-08-29 14:32 1603
#endif
c53e6443 sago007 2012-04-17 11:04 1604
	SDL_SaveBMP( screen, buf.c_str() );
c53e6443 sago007 2012-04-17 11:04 1605
	if (!NoSound)
acd79baf sago007 2015-11-22 19:37 1606
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1607
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 1608
		}
89c4a3a6 sago007 2008-08-29 14:32 1609
}
89c4a3a6 sago007 2008-08-29 14:32 1610
89c4a3a6 sago007 2008-08-29 14:32 1611
//Function to return the name of a key, to be displayed...
593aeae4 sago007 2011-06-25 22:42 1612
static string getKeyName(SDLKey key)
89c4a3a6 sago007 2008-08-29 14:32 1613
{
c53e6443 sago007 2012-04-17 11:04 1614
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 1615
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 1616
}
89c4a3a6 sago007 2008-08-29 14:32 1617
89c4a3a6 sago007 2008-08-29 14:32 1618
void MakeBackground(int xsize,int ysize,BlockGame &theGame, BlockGame &theGame2);
89c4a3a6 sago007 2008-08-29 14:32 1619
89c4a3a6 sago007 2008-08-29 14:32 1620
89c4a3a6 sago007 2008-08-29 14:32 1621
89c4a3a6 sago007 2008-08-29 14:32 1622
//Dialogbox
89c4a3a6 sago007 2008-08-29 14:32 1623
bool OpenDialogbox(int x, int y, char *name)
89c4a3a6 sago007 2008-08-29 14:32 1624
{
c53e6443 sago007 2012-04-17 11:04 1625
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1626
	bool accept = false;   //New name is accepted! (not Cancelled)
c53e6443 sago007 2012-04-17 11:04 1627
	bool repeating = false; //The key is being held (BACKSPACE)
c53e6443 sago007 2012-04-17 11:04 1628
	const int repeatDelay = 200;    //Repeating
c53e6443 sago007 2012-04-17 11:04 1629
	unsigned long time = 0;
c53e6443 sago007 2012-04-17 11:04 1630
	ReadKeyboard rk = ReadKeyboard(name);
c53e6443 sago007 2012-04-17 11:04 1631
	Uint8* keys;
c53e6443 sago007 2012-04-17 11:04 1632
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1633
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1634
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1635
	while (!done && !Config::getInstance()->isShuttingDown())
c53e6443 sago007 2012-04-17 11:04 1636
	{
c53e6443 sago007 2012-04-17 11:04 1637
		DrawIMG(dialogBox,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 1638
		NFont_Write(screen, x+40,y+76,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 1639
		strHolder = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1640
		strHolder.erase((int)rk.CharsBeforeCursor());
c53e6443 sago007 2012-04-17 11:04 1641
c53e6443 sago007 2012-04-17 11:04 1642
		if (((SDL_GetTicks()/600)%2)==1)
acd79baf sago007 2015-11-22 19:37 1643
		{
c53e6443 sago007 2012-04-17 11:04 1644
			NFont_Write(screen, x+40+nf_standard_blue_font.getWidth( strHolder.c_str()),y+76,"|");
acd79baf sago007 2015-11-22 19:37 1645
		}
c53e6443 sago007 2012-04-17 11:04 1646
c53e6443 sago007 2012-04-17 11:04 1647
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1648
c53e6443 sago007 2012-04-17 11:04 1649
		while ( SDL_PollEvent(&event) )
c53e6443 sago007 2012-04-17 11:04 1650
		{
c53e6443 sago007 2012-04-17 11:04 1651
			if ( event.type == SDL_QUIT )
c53e6443 sago007 2012-04-17 11:04 1652
			{
c53e6443 sago007 2012-04-17 11:04 1653
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1654
				done = true;
c53e6443 sago007 2012-04-17 11:04 1655
				accept = false;
c53e6443 sago007 2012-04-17 11:04 1656
			}
c53e6443 sago007 2012-04-17 11:04 1657
c53e6443 sago007 2012-04-17 11:04 1658
			if ( event.type == SDL_KEYDOWN )
c53e6443 sago007 2012-04-17 11:04 1659
			{
c53e6443 sago007 2012-04-17 11:04 1660
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) )
c53e6443 sago007 2012-04-17 11:04 1661
				{
c53e6443 sago007 2012-04-17 11:04 1662
					done = true;
c53e6443 sago007 2012-04-17 11:04 1663
					accept = true;
c53e6443 sago007 2012-04-17 11:04 1664
				}
c53e6443 sago007 2012-04-17 11:04 1665
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) )
c53e6443 sago007 2012-04-17 11:04 1666
				{
c53e6443 sago007 2012-04-17 11:04 1667
					done = true;
c53e6443 sago007 2012-04-17 11:04 1668
					accept = false;
c53e6443 sago007 2012-04-17 11:04 1669
				}
c53e6443 sago007 2012-04-17 11:04 1670
				else if (!(event.key.keysym.sym == SDLK_BACKSPACE))
c53e6443 sago007 2012-04-17 11:04 1671
				{
acd79baf sago007 2015-11-22 19:37 1672
					if ((rk.ReadKey(event.key.keysym.sym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1673
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1674
					}
c53e6443 sago007 2012-04-17 11:04 1675
				}
c53e6443 sago007 2012-04-17 11:04 1676
				else if ((event.key.keysym.sym == SDLK_BACKSPACE)&&(!repeating))
c53e6443 sago007 2012-04-17 11:04 1677
				{
acd79baf sago007 2015-11-22 19:37 1678
					if ((rk.ReadKey(event.key.keysym.sym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1679
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1680
					}
c53e6443 sago007 2012-04-17 11:04 1681
					repeating = true;
c53e6443 sago007 2012-04-17 11:04 1682
					time=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1683
				}
c53e6443 sago007 2012-04-17 11:04 1684
			}
c53e6443 sago007 2012-04-17 11:04 1685
acd79baf sago007 2015-11-22 19:37 1686
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1687
c53e6443 sago007 2012-04-17 11:04 1688
		if (SDL_GetTicks()>(time+repeatDelay))
c53e6443 sago007 2012-04-17 11:04 1689
		{
c53e6443 sago007 2012-04-17 11:04 1690
			time = SDL_GetTicks();
acd79baf sago007 2015-11-22 19:37 1691
			keys = SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 1692
			if ( (keys[SDLK_BACKSPACE])&&(repeating) )
c53e6443 sago007 2012-04-17 11:04 1693
			{
acd79baf sago007 2015-11-22 19:37 1694
				if ((rk.ReadKey(SDLK_BACKSPACE))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1695
					Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1696
				}
c53e6443 sago007 2012-04-17 11:04 1697
			}
c53e6443 sago007 2012-04-17 11:04 1698
			else
acd79baf sago007 2015-11-22 19:37 1699
			{
c53e6443 sago007 2012-04-17 11:04 1700
				repeating = false;
acd79baf sago007 2015-11-22 19:37 1701
			}
c53e6443 sago007 2012-04-17 11:04 1702
		}
89c4a3a6 sago007 2008-08-29 14:32 1703
c53e6443 sago007 2012-04-17 11:04 1704
		SDL_Flip(screen); //Update screen
acd79baf sago007 2015-11-22 19:37 1705
	}   //while(!done)
c53e6443 sago007 2012-04-17 11:04 1706
	strcpy(name,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 1707
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 1708
	showDialog = false;
c53e6443 sago007 2012-04-17 11:04 1709
	return accept;
c53e6443 sago007 2012-04-17 11:04 1710
}
89c4a3a6 sago007 2008-08-29 14:32 1711
c53e6443 sago007 2012-04-17 11:04 1712
//Draws the highscores
c53e6443 sago007 2012-04-17 11:04 1713
void DrawHighscores(int x, int y, bool endless)
c53e6443 sago007 2012-04-17 11:04 1714
{
c53e6443 sago007 2012-04-17 11:04 1715
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1716
	DrawIMG(background,screen,0,0);
acd79baf sago007 2015-11-22 19:37 1717
	if (endless) {
acd79baf sago007 2015-11-22 19:37 1718
		nf_standard_blue_font.draw(x+100,y+100,_("Endless:") );
acd79baf sago007 2015-11-22 19:37 1719
	}
acd79baf sago007 2015-11-22 19:37 1720
	else {
acd79baf sago007 2015-11-22 19:37 1721
		nf_standard_blue_font.draw(x+100,y+100,_("Time Trial:") );
acd79baf sago007 2015-11-22 19:37 1722
	}
c53e6443 sago007 2012-04-17 11:04 1723
	for (int i =0; i<10; i++)
c53e6443 sago007 2012-04-17 11:04 1724
	{
c53e6443 sago007 2012-04-17 11:04 1725
		char playerScore[32];
c53e6443 sago007 2012-04-17 11:04 1726
		char playerName[32];
c53e6443 sago007 2012-04-17 11:04 1727
		if (endless)
c53e6443 sago007 2012-04-17 11:04 1728
		{
c53e6443 sago007 2012-04-17 11:04 1729
			sprintf(playerScore, "%i", theTopScoresEndless.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1730
		}
c53e6443 sago007 2012-04-17 11:04 1731
		else
c53e6443 sago007 2012-04-17 11:04 1732
		{
c53e6443 sago007 2012-04-17 11:04 1733
			sprintf(playerScore, "%i", theTopScoresTimeTrial.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1734
		}
c53e6443 sago007 2012-04-17 11:04 1735
		if (endless)
c53e6443 sago007 2012-04-17 11:04 1736
		{
c53e6443 sago007 2012-04-17 11:04 1737
			strcpy(playerName,theTopScoresEndless.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1738
		}
c53e6443 sago007 2012-04-17 11:04 1739
		else
c53e6443 sago007 2012-04-17 11:04 1740
		{
c53e6443 sago007 2012-04-17 11:04 1741
			strcpy(playerName,theTopScoresTimeTrial.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1742
		}
c53e6443 sago007 2012-04-17 11:04 1743
		nf_standard_blue_font.draw(x+420,y+150+i*35,playerScore);
c53e6443 sago007 2012-04-17 11:04 1744
		nf_standard_blue_font.draw(x+60,y+150+i*35,playerName);
c53e6443 sago007 2012-04-17 11:04 1745
	}
c53e6443 sago007 2012-04-17 11:04 1746
}
89c4a3a6 sago007 2008-08-29 14:32 1747
c53e6443 sago007 2012-04-17 11:04 1748
void DrawStats()
c53e6443 sago007 2012-04-17 11:04 1749
{
c53e6443 sago007 2012-04-17 11:04 1750
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1751
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1752
	int y = 5;
c53e6443 sago007 2012-04-17 11:04 1753
	const int y_spacing = 30;
c53e6443 sago007 2012-04-17 11:04 1754
	NFont_Write(screen, 10,y,_("Stats") );
c53e6443 sago007 2012-04-17 11:04 1755
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1756
	NFont_Write(screen, 10,y,_("Chains") );
c53e6443 sago007 2012-04-17 11:04 1757
	for(int i=2; i<13; i++)
c53e6443 sago007 2012-04-17 11:04 1758
	{
c53e6443 sago007 2012-04-17 11:04 1759
		y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1760
		NFont_Write(screen, 10,y,(itoa(i)+"X").c_str());
c53e6443 sago007 2012-04-17 11:04 1761
		string numberAsString = itoa(Stats::getInstance()->getNumberOf("chainX"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1762
		NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1763
	}
c53e6443 sago007 2012-04-17 11:04 1764
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1765
	NFont_Write(screen, 10,y,_("Lines Pushed: ") );
c53e6443 sago007 2012-04-17 11:04 1766
	string numberAsString = itoa(Stats::getInstance()->getNumberOf("linesPushed"));
c53e6443 sago007 2012-04-17 11:04 1767
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1768
c53e6443 sago007 2012-04-17 11:04 1769
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1770
	NFont_Write(screen, 10,y, _("Puzzles solved: ") );
c53e6443 sago007 2012-04-17 11:04 1771
	numberAsString = itoa(Stats::getInstance()->getNumberOf("puzzlesSolved"));
c53e6443 sago007 2012-04-17 11:04 1772
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1773
c53e6443 sago007 2012-04-17 11:04 1774
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1775
	NFont_Write(screen, 10,y, _("Run time: ") );
c53e6443 sago007 2012-04-17 11:04 1776
	commonTime ct = TimeHandler::peekTime("totalTime",TimeHandler::ms2ct(SDL_GetTicks()));
c53e6443 sago007 2012-04-17 11:04 1777
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1778
	NFont_Write(screen, 10,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1779
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1780
	NFont_Write(screen, 10,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1781
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1782
	NFont_Write(screen, 10,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1783
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1784
	NFont_Write(screen, 10,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1785
c53e6443 sago007 2012-04-17 11:04 1786
	y-=y_spacing*4; //Four rows back
c53e6443 sago007 2012-04-17 11:04 1787
	const int x_offset3 = xsize/3+10; //Ofset for three rows
c53e6443 sago007 2012-04-17 11:04 1788
	NFont_Write(screen, x_offset3,y, _("Play time: ") );
c53e6443 sago007 2012-04-17 11:04 1789
	ct = TimeHandler::getTime("playTime");
c53e6443 sago007 2012-04-17 11:04 1790
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1791
	NFont_Write(screen, x_offset3,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1792
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1793
	NFont_Write(screen, x_offset3,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1794
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1795
	NFont_Write(screen, x_offset3,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1796
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1797
	NFont_Write(screen, x_offset3,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1798
c53e6443 sago007 2012-04-17 11:04 1799
	const int x_offset = xsize/2+10;
c53e6443 sago007 2012-04-17 11:04 1800
	y = 5+y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1801
	NFont_Write(screen, x_offset,y, _("VS CPU (win/loss)") );
c53e6443 sago007 2012-04-17 11:04 1802
	for(int i=0; i<7; i++)
c53e6443 sago007 2012-04-17 11:04 1803
	{
c53e6443 sago007 2012-04-17 11:04 1804
		y += y_spacing;
e68d08eb sago007 2013-11-15 22:33 1805
		NFont_Write(screen, x_offset,y,string("AI "+itoa(i+1)).c_str());
c53e6443 sago007 2012-04-17 11:04 1806
		numberAsString = itoa(Stats::getInstance()->getNumberOf("defeatedAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1807
		string numberAsString2 = itoa(Stats::getInstance()->getNumberOf("defeatedByAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1808
		string toPrint = numberAsString + "/" + numberAsString2;
c53e6443 sago007 2012-04-17 11:04 1809
		NFont_Write(screen, x_offset+230,y,toPrint.c_str());
c53e6443 sago007 2012-04-17 11:04 1810
	}
c53e6443 sago007 2012-04-17 11:04 1811
}
47529580 sago007 2008-12-09 02:34 1812
47529580 sago007 2008-12-09 02:34 1813
void OpenScoresDisplay()
47529580 sago007 2008-12-09 02:34 1814
{
c53e6443 sago007 2012-04-17 11:04 1815
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 1816
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1817
	int page = 0;
c53e6443 sago007 2012-04-17 11:04 1818
	const int numberOfPages = 3;
c53e6443 sago007 2012-04-17 11:04 1819
	//button coodinates:
c53e6443 sago007 2012-04-17 11:04 1820
	const int scoreX = buttonXsize*2;
c53e6443 sago007 2012-04-17 11:04 1821
	const int scoreY = 0;
c53e6443 sago007 2012-04-17 11:04 1822
	const int backX = 20;
c53e6443 sago007 2012-04-17 11:04 1823
	const int backY = ysize-buttonYsize-20;
c53e6443 sago007 2012-04-17 11:04 1824
	const int nextX = xsize-buttonXsize-20;
c53e6443 sago007 2012-04-17 11:04 1825
	const int nextY = backY;
c53e6443 sago007 2012-04-17 11:04 1826
	while (!done && !Config::getInstance()->isShuttingDown())
c53e6443 sago007 2012-04-17 11:04 1827
	{
c53e6443 sago007 2012-04-17 11:04 1828
		switch(page)
c53e6443 sago007 2012-04-17 11:04 1829
		{
c53e6443 sago007 2012-04-17 11:04 1830
		case 0:
c53e6443 sago007 2012-04-17 11:04 1831
			//Highscores, endless
c53e6443 sago007 2012-04-17 11:04 1832
			DrawHighscores(100,100,true);
c53e6443 sago007 2012-04-17 11:04 1833
			break;
c53e6443 sago007 2012-04-17 11:04 1834
		case 1:
c53e6443 sago007 2012-04-17 11:04 1835
			//Highscores, Time Trial
c53e6443 sago007 2012-04-17 11:04 1836
			DrawHighscores(100,100,false);
c53e6443 sago007 2012-04-17 11:04 1837
			break;
c53e6443 sago007 2012-04-17 11:04 1838
		case 2:
c53e6443 sago007 2012-04-17 11:04 1839
		default:
c53e6443 sago007 2012-04-17 11:04 1840
			DrawStats();
c53e6443 sago007 2012-04-17 11:04 1841
		};
c53e6443 sago007 2012-04-17 11:04 1842
c53e6443 sago007 2012-04-17 11:04 1843
		//Draw buttons:
c53e6443 sago007 2012-04-17 11:04 1844
		DrawIMG(bHighScore,screen,scoreX,scoreY);
c53e6443 sago007 2012-04-17 11:04 1845
		DrawIMG(bBack,screen,backX,backY);
c53e6443 sago007 2012-04-17 11:04 1846
		DrawIMG(bNext,screen,nextX,nextY);
c53e6443 sago007 2012-04-17 11:04 1847
c53e6443 sago007 2012-04-17 11:04 1848
		//Draw page number
53001fa2 sago007 2015-11-08 15:13 1849
		string pageXofY = (boost::format(_("Page %1% of %2%") )%(page+1)%numberOfPages).str();
c53e6443 sago007 2012-04-17 11:04 1850
		NFont_Write(screen, xsize/2-nf_standard_blue_font.getWidth( pageXofY.c_str())/2,ysize-60,pageXofY.c_str());
c53e6443 sago007 2012-04-17 11:04 1851
c53e6443 sago007 2012-04-17 11:04 1852
		SDL_Delay(10);
c53e6443 sago007 2012-04-17 11:04 1853
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1854
c53e6443 sago007 2012-04-17 11:04 1855
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1856
c53e6443 sago007 2012-04-17 11:04 1857
		while ( SDL_PollEvent(&event) )
c53e6443 sago007 2012-04-17 11:04 1858
		{
c53e6443 sago007 2012-04-17 11:04 1859
c53e6443 sago007 2012-04-17 11:04 1860
c53e6443 sago007 2012-04-17 11:04 1861
			if ( event.type == SDL_QUIT )
c53e6443 sago007 2012-04-17 11:04 1862
			{
c53e6443 sago007 2012-04-17 11:04 1863
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1864
				done = true;
c53e6443 sago007 2012-04-17 11:04 1865
			}
c53e6443 sago007 2012-04-17 11:04 1866
c53e6443 sago007 2012-04-17 11:04 1867
			if ( event.type == SDL_KEYDOWN )
c53e6443 sago007 2012-04-17 11:04 1868
			{
c53e6443 sago007 2012-04-17 11:04 1869
				if( (event.key.keysym.sym == SDLK_RIGHT))
c53e6443 sago007 2012-04-17 11:04 1870
				{
c53e6443 sago007 2012-04-17 11:04 1871
					page++;
c53e6443 sago007 2012-04-17 11:04 1872
					if(page>=numberOfPages)
acd79baf sago007 2015-11-22 19:37 1873
					{
c53e6443 sago007 2012-04-17 11:04 1874
						page = 0;
acd79baf sago007 2015-11-22 19:37 1875
					}
c53e6443 sago007 2012-04-17 11:04 1876
				}
c53e6443 sago007 2012-04-17 11:04 1877
				else if( (event.key.keysym.sym == SDLK_LEFT))
c53e6443 sago007 2012-04-17 11:04 1878
				{
c53e6443 sago007 2012-04-17 11:04 1879
					page--;
c53e6443 sago007 2012-04-17 11:04 1880
					if(page<0)
acd79baf sago007 2015-11-22 19:37 1881
					{
c53e6443 sago007 2012-04-17 11:04 1882
						page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1883
					}
c53e6443 sago007 2012-04-17 11:04 1884
				}
c53e6443 sago007 2012-04-17 11:04 1885
				else
acd79baf sago007 2015-11-22 19:37 1886
				{
c53e6443 sago007 2012-04-17 11:04 1887
					done = true;
acd79baf sago007 2015-11-22 19:37 1888
				}
c53e6443 sago007 2012-04-17 11:04 1889
c53e6443 sago007 2012-04-17 11:04 1890
				if ( event.key.keysym.sym == SDLK_F9 )
c53e6443 sago007 2012-04-17 11:04 1891
				{
c53e6443 sago007 2012-04-17 11:04 1892
					writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 1893
				}
c53e6443 sago007 2012-04-17 11:04 1894
c53e6443 sago007 2012-04-17 11:04 1895
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) )
c53e6443 sago007 2012-04-17 11:04 1896
				{
c53e6443 sago007 2012-04-17 11:04 1897
					done = true;
c53e6443 sago007 2012-04-17 11:04 1898
				}
c53e6443 sago007 2012-04-17 11:04 1899
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) )
c53e6443 sago007 2012-04-17 11:04 1900
				{
c53e6443 sago007 2012-04-17 11:04 1901
					done = true;
c53e6443 sago007 2012-04-17 11:04 1902
				}
c53e6443 sago007 2012-04-17 11:04 1903
			}
c53e6443 sago007 2012-04-17 11:04 1904
acd79baf sago007 2015-11-22 19:37 1905
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1906
c53e6443 sago007 2012-04-17 11:04 1907
		// If the mouse button is released, make bMouseUp equal true
acd79baf sago007 2015-11-22 19:37 1908
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1))
c53e6443 sago007 2012-04-17 11:04 1909
		{
c53e6443 sago007 2012-04-17 11:04 1910
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1911
		}
7ca669ac sago007 2008-12-09 16:30 1912
acd79baf sago007 2015-11-22 19:37 1913
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp)
c53e6443 sago007 2012-04-17 11:04 1914
		{
c53e6443 sago007 2012-04-17 11:04 1915
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1916
c53e6443 sago007 2012-04-17 11:04 1917
			//The Score button:
c53e6443 sago007 2012-04-17 11:04 1918
			if((mousex>scoreX) && (mousex<scoreX+buttonXsize) && (mousey>scoreY) && (mousey<scoreY+buttonYsize))
acd79baf sago007 2015-11-22 19:37 1919
			{
c53e6443 sago007 2012-04-17 11:04 1920
				done =true;
acd79baf sago007 2015-11-22 19:37 1921
			}
c53e6443 sago007 2012-04-17 11:04 1922
c53e6443 sago007 2012-04-17 11:04 1923
			//The back button:
c53e6443 sago007 2012-04-17 11:04 1924
			if((mousex>backX) && (mousex<backX+buttonXsize) && (mousey>backY) && (mousey<backY+buttonYsize))
c53e6443 sago007 2012-04-17 11:04 1925
			{
c53e6443 sago007 2012-04-17 11:04 1926
				page--;
c53e6443 sago007 2012-04-17 11:04 1927
				if(page<0)
acd79baf sago007 2015-11-22 19:37 1928
				{
c53e6443 sago007 2012-04-17 11:04 1929
					page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1930
				}
c53e6443 sago007 2012-04-17 11:04 1931
			}
c53e6443 sago007 2012-04-17 11:04 1932
c53e6443 sago007 2012-04-17 11:04 1933
			//The next button:
c53e6443 sago007 2012-04-17 11:04 1934
			if((mousex>nextX) && (mousex<nextX+buttonXsize) && (mousey>nextY) && (mousey<nextY+buttonYsize))
c53e6443 sago007 2012-04-17 11:04 1935
			{
c53e6443 sago007 2012-04-17 11:04 1936
				page++;
c53e6443 sago007 2012-04-17 11:04 1937
				if(page>=numberOfPages)
acd79baf sago007 2015-11-22 19:37 1938
				{
c53e6443 sago007 2012-04-17 11:04 1939
					page = 0;
acd79baf sago007 2015-11-22 19:37 1940
				}
c53e6443 sago007 2012-04-17 11:04 1941
			}
c53e6443 sago007 2012-04-17 11:04 1942
		}
7ca669ac sago007 2008-12-09 16:30 1943
c53e6443 sago007 2012-04-17 11:04 1944
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1945
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1946
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1947
	}
6b1dc7a6 sago007 2010-11-08 21:03 1948
6b1dc7a6 sago007 2010-11-08 21:03 1949
81d9c25d sago007 2008-11-24 09:50 1950
}
81d9c25d sago007 2008-11-24 09:50 1951
89c4a3a6 sago007 2008-08-29 14:32 1952
89c4a3a6 sago007 2008-08-29 14:32 1953
//Open a puzzle file
89c4a3a6 sago007 2008-08-29 14:32 1954
bool OpenFileDialogbox(int x, int y, char *name)
89c4a3a6 sago007 2008-08-29 14:32 1955
{
acd79baf sago007 2015-11-22 19:37 1956
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1957
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1958
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1959
	string folder = (string)SHAREDIR+(string)"/puzzles";
56241205 sago007 2012-08-05 11:15 1960
	if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 1961
	{
56241205 sago007 2012-08-05 11:15 1962
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1963
	}
c53e6443 sago007 2012-04-17 11:04 1964
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1965
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1966
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1967
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1968
#endif
c53e6443 sago007 2012-04-17 11:04 1969
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1970
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1971
	DrawIMG(bForward,background,x+460,y+420);
c53e6443 sago007 2012-04-17 11:04 1972
	DrawIMG(bBack,background,x+20,y+420);
c53e6443 sago007 2012-04-17 11:04 1973
	while (!done && !Config::getInstance()->isShuttingDown())
c53e6443 sago007 2012-04-17 11:04 1974
	{
c53e6443 sago007 2012-04-17 11:04 1975
		DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1976
		const int nrOfFiles = 10;
c53e6443 sago007 2012-04-17 11:04 1977
		DrawIMG(changeButtonsBack,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 1978
		for (int i=0; i<nrOfFiles; i++)
c53e6443 sago007 2012-04-17 11:04 1979
		{
c53e6443 sago007 2012-04-17 11:04 1980
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1981
		}
89c4a3a6 sago007 2008-08-29 14:32 1982
c53e6443 sago007 2012-04-17 11:04 1983
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1984
c53e6443 sago007 2012-04-17 11:04 1985
		while ( SDL_PollEvent(&event) )
c53e6443 sago007 2012-04-17 11:04 1986
		{
c53e6443 sago007 2012-04-17 11:04 1987
			if ( event.type == SDL_QUIT )
c53e6443 sago007 2012-04-17 11:04 1988
			{
c53e6443 sago007 2012-04-17 11:04 1989
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1990
				done = true;
c53e6443 sago007 2012-04-17 11:04 1991
			}
c53e6443 sago007 2012-04-17 11:04 1992
c53e6443 sago007 2012-04-17 11:04 1993
			if ( event.type == SDL_KEYDOWN )
c53e6443 sago007 2012-04-17 11:04 1994
			{
c53e6443 sago007 2012-04-17 11:04 1995
				if ( (event.key.keysym.sym == SDLK_ESCAPE) )
c53e6443 sago007 2012-04-17 11:04 1996
				{
c53e6443 sago007 2012-04-17 11:04 1997
					done = true;
c53e6443 sago007 2012-04-17 11:04 1998
				}
c53e6443 sago007 2012-04-17 11:04 1999
c53e6443 sago007 2012-04-17 11:04 2000
				if ( (event.key.keysym.sym == SDLK_RIGHT) )
c53e6443 sago007 2012-04-17 11:04 2001
				{
c53e6443 sago007 2012-04-17 11:04 2002
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 2003
				}
c53e6443 sago007 2012-04-17 11:04 2004
c53e6443 sago007 2012-04-17 11:04 2005
				if ( (event.key.keysym.sym == SDLK_LEFT) )
c53e6443 sago007 2012-04-17 11:04 2006
				{
c53e6443 sago007 2012-04-17 11:04 2007
					lf.back();
c53e6443 sago007 2012-04-17 11:04 2008
				}
c53e6443 sago007 2012-04-17 11:04 2009
			}
c53e6443 sago007 2012-04-17 11:04 2010
c53e6443 sago007 2012-04-17 11:04 2011
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 2012
c53e6443 sago007 2012-04-17 11:04 2013
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2014
c53e6443 sago007 2012-04-17 11:04 2015
		// If the mouse button is released, make bMouseUp equal true
acd79baf sago007 2015-11-22 19:37 2016
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1))
c53e6443 sago007 2012-04-17 11:04 2017
		{
c53e6443 sago007 2012-04-17 11:04 2018
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2019
		}
89c4a3a6 sago007 2008-08-29 14:32 2020
acd79baf sago007 2015-11-22 19:37 2021
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp)
c53e6443 sago007 2012-04-17 11:04 2022
		{
c53e6443 sago007 2012-04-17 11:04 2023
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2024
c53e6443 sago007 2012-04-17 11:04 2025
			//The Forward Button:
c53e6443 sago007 2012-04-17 11:04 2026
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) )
c53e6443 sago007 2012-04-17 11:04 2027
			{
c53e6443 sago007 2012-04-17 11:04 2028
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 2029
			}
c53e6443 sago007 2012-04-17 11:04 2030
c53e6443 sago007 2012-04-17 11:04 2031
			//The back button:
c53e6443 sago007 2012-04-17 11:04 2032
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) )
c53e6443 sago007 2012-04-17 11:04 2033
			{
c53e6443 sago007 2012-04-17 11:04 2034
				lf.back();
c53e6443 sago007 2012-04-17 11:04 2035
			}
c53e6443 sago007 2012-04-17 11:04 2036
c53e6443 sago007 2012-04-17 11:04 2037
			for (int i=0; i<10; i++)
c53e6443 sago007 2012-04-17 11:04 2038
			{
c53e6443 sago007 2012-04-17 11:04 2039
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) )
c53e6443 sago007 2012-04-17 11:04 2040
				{
c53e6443 sago007 2012-04-17 11:04 2041
					if (lf.fileExists(i))
c53e6443 sago007 2012-04-17 11:04 2042
					{
c53e6443 sago007 2012-04-17 11:04 2043
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 2044
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 2045
					}
c53e6443 sago007 2012-04-17 11:04 2046
				}
c53e6443 sago007 2012-04-17 11:04 2047
			}
c53e6443 sago007 2012-04-17 11:04 2048
		}
89c4a3a6 sago007 2008-08-29 14:32 2049
c53e6443 sago007 2012-04-17 11:04 2050
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2051
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2052
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 2053
	}
80b830cd sago007 2012-08-19 17:51 2054
	return true;
89c4a3a6 sago007 2008-08-29 14:32 2055
}
89c4a3a6 sago007 2008-08-29 14:32 2056
89c4a3a6 sago007 2008-08-29 14:32 2057
89c4a3a6 sago007 2008-08-29 14:32 2058
//Draws the balls and explosions
4b0c248f sago007 2010-11-10 21:13 2059
static void DrawBalls()
89c4a3a6 sago007 2008-08-29 14:32 2060
{
c53e6443 sago007 2012-04-17 11:04 2061
	for (int i = 0; i< maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 2062
	{
c53e6443 sago007 2012-04-17 11:04 2063
		if (theBallManeger.ballUsed[i])
c53e6443 sago007 2012-04-17 11:04 2064
		{
c53e6443 sago007 2012-04-17 11:04 2065
			DrawIMG(balls[theBallManeger.ballArray[i].getColor()],screen,theBallManeger.ballArray[i].getX(),theBallManeger.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 2066
		} //if used
c53e6443 sago007 2012-04-17 11:04 2067
		if (theExplosionManeger.explosionUsed[i])
c53e6443 sago007 2012-04-17 11:04 2068
		{
c53e6443 sago007 2012-04-17 11:04 2069
			DrawIMG(explosion[theExplosionManeger.explosionArray[i].getFrame()],screen,theExplosionManeger.explosionArray[i].getX(),theExplosionManeger.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 2070
		}
c53e6443 sago007 2012-04-17 11:04 2071
		if (theTextManeger.textUsed[i])
c53e6443 sago007 2012-04-17 11:04 2072
		{
c53e6443 sago007 2012-04-17 11:04 2073
			//cout << "Printing text: " << theTextManeger.textArray[i].getText() << endl;
c53e6443 sago007 2012-04-17 11:04 2074
			int x = theTextManeger.textArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 2075
			int y = theTextManeger.textArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 2076
			DrawIMG(iChainBack,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 2077
			nf_standard_small_font.drawCenter(x+12,y+7,theTextManeger.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 2078
		}
c53e6443 sago007 2012-04-17 11:04 2079
	} //for
89c4a3a6 sago007 2008-08-29 14:32 2080
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 2081
89c4a3a6 sago007 2008-08-29 14:32 2082
//Removes the old balls
89c4a3a6 sago007 2008-08-29 14:32 2083
void UndrawBalls()
89c4a3a6 sago007 2008-08-29 14:32 2084
{
c53e6443 sago007 2012-04-17 11:04 2085
	for (int i = 0; i< maxNumberOfBalls; i++)
c53e6443 sago007 2012-04-17 11:04 2086
	{
c53e6443 sago007 2012-04-17 11:04 2087
		if (theBallManeger.oldBallUsed[i])
c53e6443 sago007 2012-04-17 11:04 2088
		{
c53e6443 sago007 2012-04-17 11:04 2089
			DrawIMG(background,screen,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY(),ballSize,ballSize,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 2090
		} //if used
c53e6443 sago007 2012-04-17 11:04 2091
		if (theExplosionManeger.oldExplosionUsed[i])
c53e6443 sago007 2012-04-17 11:04 2092
		{
c53e6443 sago007 2012-04-17 11:04 2093
			DrawIMG(background,screen,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY(),70,120,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 2094
		}
c53e6443 sago007 2012-04-17 11:04 2095
		if (theTextManeger.oldTextUsed[i])
c53e6443 sago007 2012-04-17 11:04 2096
		{
c53e6443 sago007 2012-04-17 11:04 2097
			int x = theTextManeger.oldTextArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 2098
			int y = theTextManeger.oldTextArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 2099
			DrawIMG(background,screen,x,y,25,25,x,y);
c53e6443 sago007 2012-04-17 11:04 2100
		}
c53e6443 sago007 2012-04-17 11:04 2101
	} //for
89c4a3a6 sago007 2008-08-29 14:32 2102
}   //UndrawBalls
89c4a3a6 sago007 2008-08-29 14:32 2103
89c4a3a6 sago007 2008-08-29 14:32 2104
//draws everything
6b1dc7a6 sago007 2010-11-08 21:03 2105
void DrawEverything(int xsize, int ysize,BlockGameSdl *theGame, BlockGameSdl *theGame2)
89c4a3a6 sago007 2008-08-29 14:32 2106
{
c53e6443 sago007 2012-04-17 11:04 2107
	SDL_ShowCursor(SDL_DISABLE);
c53e6443 sago007 2012-04-17 11:04 2108
	//draw background:
c53e6443 sago007 2012-04-17 11:04 2109
	if (forceredraw != 1)
c53e6443 sago007 2012-04-17 11:04 2110
	{
c53e6443 sago007 2012-04-17 11:04 2111
c53e6443 sago007 2012-04-17 11:04 2112
		UndrawBalls();
c53e6443 sago007 2012-04-17 11:04 2113
		DrawIMG(background,screen,oldMousex,oldMousey,32,32,oldMousex,oldMousey);
c53e6443 sago007 2012-04-17 11:04 2114
		DrawIMG(background,screen,oldBubleX,oldBubleY,140,50,oldBubleX,oldBubleY);
c53e6443 sago007 2012-04-17 11:04 2115
c53e6443 sago007 2012-04-17 11:04 2116
c53e6443 sago007 2012-04-17 11:04 2117
		DrawIMG(background,screen,350,200,120,200,350,200);
c53e6443 sago007 2012-04-17 11:04 2118
		DrawIMG(background,screen,830,200,120,200,830,200);
c53e6443 sago007 2012-04-17 11:04 2119
		DrawIMG(background,screen,800,0,140,50,800,0);
c53e6443 sago007 2012-04-17 11:04 2120
c53e6443 sago007 2012-04-17 11:04 2121
		DrawIMG(background,screen,50,60,300,50,50,60);
c53e6443 sago007 2012-04-17 11:04 2122
		DrawIMG(background,screen,510,60,300,50,510,60);
acd79baf sago007 2015-11-22 19:37 2123
	}
6787b808 sago007 2015-08-23 14:57 2124
	else {
c53e6443 sago007 2012-04-17 11:04 2125
		DrawIMG(background,screen,0,0);
6787b808 sago007 2015-08-23 14:57 2126
	}
c53e6443 sago007 2012-04-17 11:04 2127
	DrawIMG(theGame->sBoard,screen,theGame->GetTopX(),theGame->GetTopY());
c53e6443 sago007 2012-04-17 11:04 2128
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 2129
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 2130
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2131
	if (theGame->GetAIenabled())
acd79baf sago007 2015-11-22 19:37 2132
	{
c53e6443 sago007 2012-04-17 11:04 2133
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 2134
	}
c53e6443 sago007 2012-04-17 11:04 2135
	else if (editorMode)
acd79baf sago007 2015-11-22 19:37 2136
	{
c53e6443 sago007 2012-04-17 11:04 2137
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 2138
	}
c53e6443 sago007 2012-04-17 11:04 2139
	else if (!singlePuzzle)
acd79baf sago007 2015-11-22 19:37 2140
	{
c53e6443 sago007 2012-04-17 11:04 2141
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 2142
	}
c53e6443 sago007 2012-04-17 11:04 2143
	if (theGame->isTimeTrial())
c53e6443 sago007 2012-04-17 11:04 2144
	{
c53e6443 sago007 2012-04-17 11:04 2145
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 2146
		int minutes;
c53e6443 sago007 2012-04-17 11:04 2147
		int seconds;
c53e6443 sago007 2012-04-17 11:04 2148
		if (tid>=0)
c53e6443 sago007 2012-04-17 11:04 2149
		{
c53e6443 sago007 2012-04-17 11:04 2150
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2151
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 2152
		}
c53e6443 sago007 2012-04-17 11:04 2153
		else
c53e6443 sago007 2012-04-17 11:04 2154
		{
c53e6443 sago007 2012-04-17 11:04 2155
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2156
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 2157
		}
acd79baf sago007 2015-11-22 19:37 2158
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2159
			minutes=0;
acd79baf sago007 2015-11-22 19:37 2160
		}
acd79baf sago007 2015-11-22 19:37 2161
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2162
			seconds=0;
acd79baf sago007 2015-11-22 19:37 2163
		}
c53e6443 sago007 2012-04-17 11:04 2164
		if (seconds>9)
acd79baf sago007 2015-11-22 19:37 2165
		{
c53e6443 sago007 2012-04-17 11:04 2166
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2167
		}
acd79baf sago007 2015-11-22 19:37 2168
		else {
acd79baf sago007 2015-11-22 19:37 2169
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2170
		}
c53e6443 sago007 2012-04-17 11:04 2171
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 2172
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2173
	}
c53e6443 sago007 2012-04-17 11:04 2174
	else
c53e6443 sago007 2012-04-17 11:04 2175
	{
c53e6443 sago007 2012-04-17 11:04 2176
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2177
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 2178
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2179
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 2180
		}
acd79baf sago007 2015-11-22 19:37 2181
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2182
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 2183
		}
c53e6443 sago007 2012-04-17 11:04 2184
		if (seconds>9)
acd79baf sago007 2015-11-22 19:37 2185
		{
c53e6443 sago007 2012-04-17 11:04 2186
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2187
		}
c53e6443 sago007 2012-04-17 11:04 2188
		else
acd79baf sago007 2015-11-22 19:37 2189
		{
c53e6443 sago007 2012-04-17 11:04 2190
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2191
		}
c53e6443 sago007 2012-04-17 11:04 2192
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2193
	}
c53e6443 sago007 2012-04-17 11:04 2194
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 2195
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2196
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 2197
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 2198
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2199
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY()))
c53e6443 sago007 2012-04-17 11:04 2200
	{
c53e6443 sago007 2012-04-17 11:04 2201
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 2202
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 2203
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 2204
	}
c53e6443 sago007 2012-04-17 11:04 2205
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 2206
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2207
	if (!editorMode)
c53e6443 sago007 2012-04-17 11:04 2208
	{
c53e6443 sago007 2012-04-17 11:04 2209
		/*
c53e6443 sago007 2012-04-17 11:04 2210
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 2211
		 */
c53e6443 sago007 2012-04-17 11:04 2212
		if(!twoPlayers && !theGame->isGameOver())
c53e6443 sago007 2012-04-17 11:04 2213
		{
c53e6443 sago007 2012-04-17 11:04 2214
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 2215
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 2216
			//Write a description:
c53e6443 sago007 2012-04-17 11:04 2217
			if(theGame->isTimeTrial())
c53e6443 sago007 2012-04-17 11:04 2218
			{
c53e6443 sago007 2012-04-17 11:04 2219
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Time Trial");
c53e6443 sago007 2012-04-17 11:04 2220
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 2221
				string infostring = _("Score as much as \npossible in 2 minutes");
cf54d8c3 sago007 2012-05-03 20:52 2222
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 2223
			}
c53e6443 sago007 2012-04-17 11:04 2224
			else if(theGame->isStageClear())
c53e6443 sago007 2012-04-17 11:04 2225
			{
c53e6443 sago007 2012-04-17 11:04 2226
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Stage Clear");
c53e6443 sago007 2012-04-17 11:04 2227
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 2228
				string infostring = _("You must clear a \nnumber of lines.\nSpeed is rapidly \nincreased.");
cf54d8c3 sago007 2012-05-03 20:52 2229
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 2230
			}
c53e6443 sago007 2012-04-17 11:04 2231
			else if(theGame->isPuzzleMode())
c53e6443 sago007 2012-04-17 11:04 2232
			{
c53e6443 sago007 2012-04-17 11:04 2233
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Puzzle");
c53e6443 sago007 2012-04-17 11:04 2234
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 2235
				string infostring = _("Clear the entire board \nwith a limited number \nof moves.");
cf54d8c3 sago007 2012-05-03 20:52 2236
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 2237
			}
c53e6443 sago007 2012-04-17 11:04 2238
			else
c53e6443 sago007 2012-04-17 11:04 2239
			{
c53e6443 sago007 2012-04-17 11:04 2240
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Endless");
c53e6443 sago007 2012-04-17 11:04 2241
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 2242
				string infostring = _("Score as much as \npossible. No time limit.");
cf54d8c3 sago007 2012-05-03 20:52 2243
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 2244
			}
c53e6443 sago007 2012-04-17 11:04 2245
c53e6443 sago007 2012-04-17 11:04 2246
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 2247
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 2248
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 2249
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 2250
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 2251
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
c53e6443 sago007 2012-04-17 11:04 2252
			if(theGame->isPuzzleMode())
acd79baf sago007 2015-11-22 19:37 2253
			{
c53e6443 sago007 2012-04-17 11:04 2254
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 2255
			}
c53e6443 sago007 2012-04-17 11:04 2256
			else
acd79baf sago007 2015-11-22 19:37 2257
			{
c53e6443 sago007 2012-04-17 11:04 2258
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 2259
			}
c53e6443 sago007 2012-04-17 11:04 2260
		}
c53e6443 sago007 2012-04-17 11:04 2261
		else
acd79baf sago007 2015-11-22 19:37 2262
		{
c53e6443 sago007 2012-04-17 11:04 2263
			DrawIMG(theGame2->sBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
acd79baf sago007 2015-11-22 19:37 2264
		}
c53e6443 sago007 2012-04-17 11:04 2265
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 2266
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2267
		if (theGame2->GetAIenabled())
acd79baf sago007 2015-11-22 19:37 2268
		{
c53e6443 sago007 2012-04-17 11:04 2269
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 2270
		}
c53e6443 sago007 2012-04-17 11:04 2271
		else
acd79baf sago007 2015-11-22 19:37 2272
		{
c53e6443 sago007 2012-04-17 11:04 2273
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 2274
		}
c53e6443 sago007 2012-04-17 11:04 2275
		if (theGame2->isTimeTrial())
c53e6443 sago007 2012-04-17 11:04 2276
		{
c53e6443 sago007 2012-04-17 11:04 2277
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 2278
			int minutes;
c53e6443 sago007 2012-04-17 11:04 2279
			int seconds;
c53e6443 sago007 2012-04-17 11:04 2280
			if (tid>=0)
c53e6443 sago007 2012-04-17 11:04 2281
			{
c53e6443 sago007 2012-04-17 11:04 2282
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2283
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 2284
			}
c53e6443 sago007 2012-04-17 11:04 2285
			else
c53e6443 sago007 2012-04-17 11:04 2286
			{
c53e6443 sago007 2012-04-17 11:04 2287
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2288
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 2289
			}
acd79baf sago007 2015-11-22 19:37 2290
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2291
				minutes=0;
acd79baf sago007 2015-11-22 19:37 2292
			}
acd79baf sago007 2015-11-22 19:37 2293
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2294
				seconds=0;
acd79baf sago007 2015-11-22 19:37 2295
			}
c53e6443 sago007 2012-04-17 11:04 2296
			if (seconds>9)
acd79baf sago007 2015-11-22 19:37 2297
			{
c53e6443 sago007 2012-04-17 11:04 2298
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2299
			}
c53e6443 sago007 2012-04-17 11:04 2300
			else
acd79baf sago007 2015-11-22 19:37 2301
			{
c53e6443 sago007 2012-04-17 11:04 2302
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2303
			}
c53e6443 sago007 2012-04-17 11:04 2304
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 2305
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2306
		}
c53e6443 sago007 2012-04-17 11:04 2307
		else
c53e6443 sago007 2012-04-17 11:04 2308
		{
c53e6443 sago007 2012-04-17 11:04 2309
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2310
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 2311
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2312
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 2313
			}
acd79baf sago007 2015-11-22 19:37 2314
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2315
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 2316
			}
c53e6443 sago007 2012-04-17 11:04 2317
			if (seconds>9)
acd79baf sago007 2015-11-22 19:37 2318
			{
c53e6443 sago007 2012-04-17 11:04 2319
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2320
			}
c53e6443 sago007 2012-04-17 11:04 2321
			else
acd79baf sago007 2015-11-22 19:37 2322
			{
c53e6443 sago007 2012-04-17 11:04 2323
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2324
			}
c53e6443 sago007 2012-04-17 11:04 2325
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2326
		}
c53e6443 sago007 2012-04-17 11:04 2327
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 2328
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2329
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 2330
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2331
	}
c53e6443 sago007 2012-04-17 11:04 2332
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 2333
89c4a3a6 sago007 2008-08-29 14:32 2334
c53e6443 sago007 2012-04-17 11:04 2335
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 2336
1572de2b sago007 2008-09-11 18:15 2337
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 2338
	Frames++;
c53e6443 sago007 2012-04-17 11:04 2339
	if (SDL_GetTicks() >= Ticks + 1000)
c53e6443 sago007 2012-04-17 11:04 2340
	{
acd79baf sago007 2015-11-22 19:37 2341
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 2342
			Frames=999;
acd79baf sago007 2015-11-22 19:37 2343
		}
c53e6443 sago007 2012-04-17 11:04 2344
		sprintf(FPS, "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 2345
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 2346
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2347
	}
c53e6443 sago007 2012-04-17 11:04 2348
c53e6443 sago007 2012-04-17 11:04 2349
	//NFont_Write(screen, 800,4,FPS);
c53e6443 sago007 2012-04-17 11:04 2350
	nf_standard_blue_font.draw(800,4,FPS);
89c4a3a6 sago007 2008-08-29 14:32 2351
#endif
89c4a3a6 sago007 2008-08-29 14:32 2352
c53e6443 sago007 2012-04-17 11:04 2353
	//SDL_Flip(screen); Update screen is now called outside DrawEvrything, bacause the mouse needs to be painted
89c4a3a6 sago007 2008-08-29 14:32 2354
89c4a3a6 sago007 2008-08-29 14:32 2355
}
89c4a3a6 sago007 2008-08-29 14:32 2356
89c4a3a6 sago007 2008-08-29 14:32 2357
//Generates the standard background
4b0c248f sago007 2010-11-10 21:13 2358
static void MakeBackground(int xsize,int ysize)
89c4a3a6 sago007 2008-08-29 14:32 2359
{
c53e6443 sago007 2012-04-17 11:04 2360
	int w = backgroundImage->w;
c53e6443 sago007 2012-04-17 11:04 2361
	int h = backgroundImage->h;
c53e6443 sago007 2012-04-17 11:04 2362
	for(int i=0; i*w<xsize; i++)
c53e6443 sago007 2012-04-17 11:04 2363
		for(int j=0; j*h<ysize; j++)
acd79baf sago007 2015-11-22 19:37 2364
		{
c53e6443 sago007 2012-04-17 11:04 2365
			DrawIMG(backgroundImage,background,i*w,j*h);
acd79baf sago007 2015-11-22 19:37 2366
		}
c53e6443 sago007 2012-04-17 11:04 2367
	standardBackground = true;
89c4a3a6 sago007 2008-08-29 14:32 2368
}
89c4a3a6 sago007 2008-08-29 14:32 2369
89c4a3a6 sago007 2008-08-29 14:32 2370
//Generates the background with red board backs
229e212d sago007 2015-08-22 17:14 2371
static void MakeBackground(int xsize,int ysize,BlockGameSdl *theGame, BlockGameSdl *theGame2)
89c4a3a6 sago007 2008-08-29 14:32 2372
{
c53e6443 sago007 2012-04-17 11:04 2373
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2374
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2375
	DrawIMG(boardBackBack,background,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2376
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2377
}
89c4a3a6 sago007 2008-08-29 14:32 2378
229e212d sago007 2015-08-22 17:14 2379
static void MakeBackground(int xsize, int ysize, BlockGameSdl *theGame)
89c4a3a6 sago007 2008-08-29 14:32 2380
{
c53e6443 sago007 2012-04-17 11:04 2381
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2382
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2383
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2384
}
89c4a3a6 sago007 2008-08-29 14:32 2385
89c4a3a6 sago007 2008-08-29 14:32 2386
89c4a3a6 sago007 2008-08-29 14:32 2387
//The function that allows the player to choose PuzzleLevel
aede0664 sago007 2012-04-19 19:45 2388
int PuzzleLevelSelect(int Type)
89c4a3a6 sago007 2008-08-29 14:32 2389
{
c53e6443 sago007 2012-04-17 11:04 2390
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2391
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 2392
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 2393
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 2394
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 2395
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 2396
	bool levelSelected = false;
c53e6443 sago007 2012-04-17 11:04 2397
	bool tempBool;
a5a3aa4f sago007 2015-08-23 15:31 2398
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 2399
	Uint32 tempUInt32;
aede0664 sago007 2012-04-19 19:45 2400
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 2401
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 2402
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 2403
c53e6443 sago007 2012-04-17 11:04 2404
	//Loads the levels, if they havn't been loaded:
aede0664 sago007 2012-04-19 19:45 2405
	if(Type == 0)
acd79baf sago007 2015-11-22 19:37 2406
	{
aede0664 sago007 2012-04-19 19:45 2407
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 2408
	}
89c4a3a6 sago007 2008-08-29 14:32 2409
c53e6443 sago007 2012-04-17 11:04 2410
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 2411
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 2412
c53e6443 sago007 2012-04-17 11:04 2413
	MakeBackground(xsize,ysize);
80b830cd sago007 2012-08-19 17:51 2414
	if(Type == 0)
80b830cd sago007 2012-08-19 17:51 2415
	{
055218be sago007 2015-08-22 18:44 2416
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 2417
	}
80b830cd sago007 2012-08-19 17:51 2418
	if(Type == 1)
80b830cd sago007 2012-08-19 17:51 2419
	{
aede0664 sago007 2012-04-19 19:45 2420
		ifstream stageFile(stageClearSavePath.c_str(),ios::binary);
aede0664 sago007 2012-04-19 19:45 2421
		if (stageFile)
aede0664 sago007 2012-04-19 19:45 2422
		{
aede0664 sago007 2012-04-19 19:45 2423
			for (int i = 0; i<nrOfStageLevels; i++)
aede0664 sago007 2012-04-19 19:45 2424
			{
aede0664 sago007 2012-04-19 19:45 2425
				stageFile.read(reinterpret_cast<char*>(&tempBool),sizeof(bool));
aede0664 sago007 2012-04-19 19:45 2426
				stageCleared[i]=tempBool;
aede0664 sago007 2012-04-19 19:45 2427
			}
aede0664 sago007 2012-04-19 19:45 2428
			if(!stageFile.eof())
aede0664 sago007 2012-04-19 19:45 2429
			{
aede0664 sago007 2012-04-19 19:45 2430
				for(int i=0; i<nrOfStageLevels; i++)
aede0664 sago007 2012-04-19 19:45 2431
				{
aede0664 sago007 2012-04-19 19:45 2432
					tempUInt32 = 0;
aede0664 sago007 2012-04-19 19:45 2433
					if(!stageFile.eof())
acd79baf sago007 2015-11-22 19:37 2434
					{
aede0664 sago007 2012-04-19 19:45 2435
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2436
					}
aede0664 sago007 2012-04-19 19:45 2437
					stageScores[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2438
					totalScore+=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2439
				}
aede0664 sago007 2012-04-19 19:45 2440
				for(int i=0; i<nrOfStageLevels; i++)
aede0664 sago007 2012-04-19 19:45 2441
				{
aede0664 sago007 2012-04-19 19:45 2442
					tempUInt32 = 0;
aede0664 sago007 2012-04-19 19:45 2443
					if(!stageFile.eof())
acd79baf sago007 2015-11-22 19:37 2444
					{
aede0664 sago007 2012-04-19 19:45 2445
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2446
					}
aede0664 sago007 2012-04-19 19:45 2447
					stageTimes[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2448
					totalTime += tempUInt32;
aede0664 sago007 2012-04-19 19:45 2449
				}
aede0664 sago007 2012-04-19 19:45 2450
			}
aede0664 sago007 2012-04-19 19:45 2451
			else
aede0664 sago007 2012-04-19 19:45 2452
			{
aede0664 sago007 2012-04-19 19:45 2453
				for(int i=0; i<nrOfStageLevels; i++)
aede0664 sago007 2012-04-19 19:45 2454
				{
aede0664 sago007 2012-04-19 19:45 2455
					stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2456
					stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2457
				}
aede0664 sago007 2012-04-19 19:45 2458
			}
aede0664 sago007 2012-04-19 19:45 2459
			stageFile.close();
aede0664 sago007 2012-04-19 19:45 2460
		}
aede0664 sago007 2012-04-19 19:45 2461
		else
aede0664 sago007 2012-04-19 19:45 2462
		{
aede0664 sago007 2012-04-19 19:45 2463
			for (int i=0; i<nrOfStageLevels; i++)
aede0664 sago007 2012-04-19 19:45 2464
			{
aede0664 sago007 2012-04-19 19:45 2465
				stageCleared[i]= false;
aede0664 sago007 2012-04-19 19:45 2466
				stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2467
				stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2468
			}
aede0664 sago007 2012-04-19 19:45 2469
		}
aede0664 sago007 2012-04-19 19:45 2470
		nrOfLevels = nrOfStageLevels;
c53e6443 sago007 2012-04-17 11:04 2471
	}
c53e6443 sago007 2012-04-17 11:04 2472
80b830cd sago007 2012-08-19 17:51 2473
	while(!levelSelected)
c53e6443 sago007 2012-04-17 11:04 2474
	{
80b830cd sago007 2012-08-19 17:51 2475
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2476
c53e6443 sago007 2012-04-17 11:04 2477
c53e6443 sago007 2012-04-17 11:04 2478
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2479
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
aede0664 sago007 2012-04-19 19:45 2480
		if(Type == 0)
acd79baf sago007 2015-11-22 19:37 2481
		{
aede0664 sago007 2012-04-19 19:45 2482
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 2483
		}
aede0664 sago007 2012-04-19 19:45 2484
		if(Type == 1)
acd79baf sago007 2015-11-22 19:37 2485
		{
aede0664 sago007 2012-04-19 19:45 2486
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 2487
		}
c53e6443 sago007 2012-04-17 11:04 2488
		//Now drow the fields you click in (and a V if clicked):
aede0664 sago007 2012-04-19 19:45 2489
		for (int i = 0; i < nrOfLevels; i++)
c53e6443 sago007 2012-04-17 11:04 2490
		{
c53e6443 sago007 2012-04-17 11:04 2491
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2492
			if(i==selected) {
acd79baf sago007 2015-11-22 19:37 2493
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2494
			}
acd79baf sago007 2015-11-22 19:37 2495
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 2496
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2497
			}
acd79baf sago007 2015-11-22 19:37 2498
			if (Type == 1 && stageCleared.at(i)==true) {
acd79baf sago007 2015-11-22 19:37 2499
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2500
			}
ed33b751 sago007 2012-04-17 10:48 2501
		}
89c4a3a6 sago007 2008-08-29 14:32 2502
c53e6443 sago007 2012-04-17 11:04 2503
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2504
		while ( SDL_PollEvent(&event) )
c53e6443 sago007 2012-04-17 11:04 2505
			if ( event.type == SDL_KEYDOWN )
c53e6443 sago007 2012-04-17 11:04 2506
			{
c53e6443 sago007 2012-04-17 11:04 2507
				if ( event.key.keysym.sym == SDLK_ESCAPE )
c53e6443 sago007 2012-04-17 11:04 2508
				{
c53e6443 sago007 2012-04-17 11:04 2509
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 2510
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2511
				}
c53e6443 sago007 2012-04-17 11:04 2512
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER )
c53e6443 sago007 2012-04-17 11:04 2513
				{
c53e6443 sago007 2012-04-17 11:04 2514
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 2515
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2516
				}
c53e6443 sago007 2012-04-17 11:04 2517
				if ( event.key.keysym.sym == SDLK_RIGHT )
c53e6443 sago007 2012-04-17 11:04 2518
				{
c53e6443 sago007 2012-04-17 11:04 2519
					++selected;
aede0664 sago007 2012-04-19 19:45 2520
					if(selected >= nrOfLevels)
acd79baf sago007 2015-11-22 19:37 2521
					{
c53e6443 sago007 2012-04-17 11:04 2522
						selected = 0;
acd79baf sago007 2015-11-22 19:37 2523
					}
c53e6443 sago007 2012-04-17 11:04 2524
				}
c53e6443 sago007 2012-04-17 11:04 2525
				if ( event.key.keysym.sym == SDLK_LEFT )
c53e6443 sago007 2012-04-17 11:04 2526
				{
c53e6443 sago007 2012-04-17 11:04 2527
					--selected;
c53e6443 sago007 2012-04-17 11:04 2528
					if(selected < 0)
acd79baf sago007 2015-11-22 19:37 2529
					{
aede0664 sago007 2012-04-19 19:45 2530
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 2531
					}
c53e6443 sago007 2012-04-17 11:04 2532
				}
c53e6443 sago007 2012-04-17 11:04 2533
				if ( event.key.keysym.sym == SDLK_DOWN )
c53e6443 sago007 2012-04-17 11:04 2534
				{
c53e6443 sago007 2012-04-17 11:04 2535
					selected+=10;
aede0664 sago007 2012-04-19 19:45 2536
					if(selected >= nrOfLevels)
acd79baf sago007 2015-11-22 19:37 2537
					{
c53e6443 sago007 2012-04-17 11:04 2538
						selected-=10;
acd79baf sago007 2015-11-22 19:37 2539
					}
c53e6443 sago007 2012-04-17 11:04 2540
				}
c53e6443 sago007 2012-04-17 11:04 2541
				if ( event.key.keysym.sym == SDLK_UP )
c53e6443 sago007 2012-04-17 11:04 2542
				{
c53e6443 sago007 2012-04-17 11:04 2543
					selected-=10;
c53e6443 sago007 2012-04-17 11:04 2544
					if(selected < 0)
acd79baf sago007 2015-11-22 19:37 2545
					{
c53e6443 sago007 2012-04-17 11:04 2546
						selected+=10;
acd79baf sago007 2015-11-22 19:37 2547
					}
c53e6443 sago007 2012-04-17 11:04 2548
				}
c53e6443 sago007 2012-04-17 11:04 2549
			}
c53e6443 sago007 2012-04-17 11:04 2550
acd79baf sago007 2015-11-22 19:37 2551
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2552
c53e6443 sago007 2012-04-17 11:04 2553
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2554
		if(mousex != oldmousex || mousey != oldmousey)
c53e6443 sago007 2012-04-17 11:04 2555
		{
ed33b751 sago007 2012-04-17 10:48 2556
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 2557
			int j;
42f05434 sago007 2012-04-19 20:25 2558
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
c53e6443 sago007 2012-04-17 11:04 2559
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92))
acd79baf sago007 2015-11-22 19:37 2560
				{
c53e6443 sago007 2012-04-17 11:04 2561
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 2562
				}
ed33b751 sago007 2012-04-17 10:48 2563
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 2564
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
c53e6443 sago007 2012-04-17 11:04 2565
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42))
c53e6443 sago007 2012-04-17 11:04 2566
					{
c53e6443 sago007 2012-04-17 11:04 2567
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 2568
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 2569
					}
ed33b751 sago007 2012-04-17 10:48 2570
		}
ed33b751 sago007 2012-04-17 10:48 2571
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 2572
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 2573
c53e6443 sago007 2012-04-17 11:04 2574
		// If the mouse button is released, make bMouseUp equal true
acd79baf sago007 2015-11-22 19:37 2575
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1))
c53e6443 sago007 2012-04-17 11:04 2576
		{
c53e6443 sago007 2012-04-17 11:04 2577
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2578
		}
89c4a3a6 sago007 2008-08-29 14:32 2579
acd79baf sago007 2015-11-22 19:37 2580
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp)
c53e6443 sago007 2012-04-17 11:04 2581
		{
c53e6443 sago007 2012-04-17 11:04 2582
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2583
c53e6443 sago007 2012-04-17 11:04 2584
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 2585
			int i;
aede0664 sago007 2012-04-19 19:45 2586
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
c53e6443 sago007 2012-04-17 11:04 2587
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92))
acd79baf sago007 2015-11-22 19:37 2588
				{
c53e6443 sago007 2012-04-17 11:04 2589
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 2590
				}
c53e6443 sago007 2012-04-17 11:04 2591
			i++;
c53e6443 sago007 2012-04-17 11:04 2592
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 2593
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
c53e6443 sago007 2012-04-17 11:04 2594
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42))
c53e6443 sago007 2012-04-17 11:04 2595
					{
c53e6443 sago007 2012-04-17 11:04 2596
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 2597
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2598
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 2599
					}
c53e6443 sago007 2012-04-17 11:04 2600
		}
80b830cd sago007 2012-08-19 17:51 2601
aede0664 sago007 2012-04-19 19:45 2602
		if(Type == 1)
aede0664 sago007 2012-04-19 19:45 2603
		{
aede0664 sago007 2012-04-19 19:45 2604
			string scoreString = _("Best score: 0");
aede0664 sago007 2012-04-19 19:45 2605
			string timeString = _("Time used: -- : --");
aede0664 sago007 2012-04-19 19:45 2606
aede0664 sago007 2012-04-19 19:45 2607
			if(stageScores.at(selected)>0)
acd79baf sago007 2015-11-22 19:37 2608
			{
aede0664 sago007 2012-04-19 19:45 2609
				scoreString = _("Best score: ")+itoa(stageScores.at(selected));
acd79baf sago007 2015-11-22 19:37 2610
			}
aede0664 sago007 2012-04-19 19:45 2611
			if(stageTimes.at(selected)>0)
acd79baf sago007 2015-11-22 19:37 2612
			{
aede0664 sago007 2012-04-19 19:45 2613
				timeString = _("Time used: ")+itoa(stageTimes.at(selected)/1000/60)+" : "+itoa2((stageTimes.at(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 2614
			}
aede0664 sago007 2012-04-19 19:45 2615
aede0664 sago007 2012-04-19 19:45 2616
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 2617
			NFont_Write(screen, 200,250,timeString.c_str());
53001fa2 sago007 2015-11-08 15:13 2618
			string totalString = (boost::format("Total score: %1% in %2%:%3%")%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 2619
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 2620
		}
89c4a3a6 sago007 2008-08-29 14:32 2621
c53e6443 sago007 2012-04-17 11:04 2622
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2623
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2624
		SDL_Flip(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 2625
c53e6443 sago007 2012-04-17 11:04 2626
	}
c53e6443 sago007 2012-04-17 11:04 2627
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2628
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 2629
}
89c4a3a6 sago007 2008-08-29 14:32 2630
89c4a3a6 sago007 2008-08-29 14:32 2631
89c4a3a6 sago007 2008-08-29 14:32 2632
//The function that allows the player to choose Level number
89c4a3a6 sago007 2008-08-29 14:32 2633
void startVsMenu()
89c4a3a6 sago007 2008-08-29 14:32 2634
{
c53e6443 sago007 2012-04-17 11:04 2635
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2636
	const int yplace = 100;
c53e6443 sago007 2012-04-17 11:04 2637
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 2638
	bool done = false;
c53e6443 sago007 2012-04-17 11:04 2639
c53e6443 sago007 2012-04-17 11:04 2640
	//Keeps track of background;
c53e6443 sago007 2012-04-17 11:04 2641
	//int nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2642
c53e6443 sago007 2012-04-17 11:04 2643
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2644
	NFont_Write(background, 360,650, _("Press ESC to accept") );
c53e6443 sago007 2012-04-17 11:04 2645
	DrawIMG(bBack,background,xsize/2-120/2,600);
c53e6443 sago007 2012-04-17 11:04 2646
	do
c53e6443 sago007 2012-04-17 11:04 2647
	{
c53e6443 sago007 2012-04-17 11:04 2648
		//nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2649
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2650
		DrawIMG(changeButtonsBack,screen,xplace,yplace);
c53e6443 sago007 2012-04-17 11:04 2651
		NFont_Write(screen, xplace+50,yplace+20,"Player 1");
c53e6443 sago007 2012-04-17 11:04 2652
		NFont_Write(screen, xplace+300+50,yplace+20,"Player 2");
c53e6443 sago007 2012-04-17 11:04 2653
		NFont_Write(screen, xplace+50,yplace+70,"Speed:");
c53e6443 sago007 2012-04-17 11:04 2654
		NFont_Write(screen, xplace+50+300,yplace+70,"Speed:");
c53e6443 sago007 2012-04-17 11:04 2655
		for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2656
		{
c53e6443 sago007 2012-04-17 11:04 2657
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2658
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2659
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2660
			NFont_Write(screen, xplace+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2661
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+150);
c53e6443 sago007 2012-04-17 11:04 2662
			if (player1Speed==i)
acd79baf sago007 2015-11-22 19:37 2663
			{
c53e6443 sago007 2012-04-17 11:04 2664
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2665
			}
c53e6443 sago007 2012-04-17 11:04 2666
		}
c53e6443 sago007 2012-04-17 11:04 2667
		for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2668
		{
c53e6443 sago007 2012-04-17 11:04 2669
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2670
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2671
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2672
			NFont_Write(screen, xplace+300+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2673
			DrawIMG(iLevelCheckBox,screen,xplace+300+50+i*40,yplace+150);
c53e6443 sago007 2012-04-17 11:04 2674
			if (player2Speed==i)
acd79baf sago007 2015-11-22 19:37 2675
			{
c53e6443 sago007 2012-04-17 11:04 2676
				DrawIMG(iLevelCheck,screen,xplace+300+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2677
			}
c53e6443 sago007 2012-04-17 11:04 2678
		}
c53e6443 sago007 2012-04-17 11:04 2679
		NFont_Write(screen, xplace+50,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2680
		DrawIMG(iLevelCheckBox,screen,xplace+50+70,yplace+200);
c53e6443 sago007 2012-04-17 11:04 2681
		if (player1AI)
acd79baf sago007 2015-11-22 19:37 2682
		{
c53e6443 sago007 2012-04-17 11:04 2683
			DrawIMG(iLevelCheck,screen,xplace+50+70,yplace+200);
acd79baf sago007 2015-11-22 19:37 2684
		}
c53e6443 sago007 2012-04-17 11:04 2685
		NFont_Write(screen, xplace+50,yplace+250,"TT Handicap: ");
c53e6443 sago007 2012-04-17 11:04 2686
		NFont_Write(screen, xplace+50+300,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2687
		DrawIMG(iLevelCheckBox,screen,xplace+50+70+300,yplace+200);
c53e6443 sago007 2012-04-17 11:04 2688
		if (player2AI)
acd79baf sago007 2015-11-22 19:37 2689
		{
c53e6443 sago007 2012-04-17 11:04 2690
			DrawIMG(iLevelCheck,screen,xplace+50+70+300,yplace+200);
acd79baf sago007 2015-11-22 19:37 2691
		}
c53e6443 sago007 2012-04-17 11:04 2692
		NFont_Write(screen, xplace+50+300,yplace+250,"TT Handicap: ");
c53e6443 sago007 2012-04-17 11:04 2693
		for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2694
		{
c53e6443 sago007 2012-04-17 11:04 2695
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2696
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2697
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2698
			NFont_Write(screen, xplace+50+i*40,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2699
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+330);
c53e6443 sago007 2012-04-17 11:04 2700
			if (player1handicap==i)
acd79baf sago007 2015-11-22 19:37 2701
			{
c53e6443 sago007 2012-04-17 11:04 2702
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+330);
acd79baf sago007 2015-11-22 19:37 2703
			}
c53e6443 sago007 2012-04-17 11:04 2704
		}
c53e6443 sago007 2012-04-17 11:04 2705
		for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2706
		{
c53e6443 sago007 2012-04-17 11:04 2707
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2708
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2709
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2710
			NFont_Write(screen, xplace+50+i*40+300,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2711
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40+300,yplace+330);
c53e6443 sago007 2012-04-17 11:04 2712
			if (player2handicap==i)
acd79baf sago007 2015-11-22 19:37 2713
			{
c53e6443 sago007 2012-04-17 11:04 2714
				DrawIMG(iLevelCheck,screen,xplace+50+i*40+300,yplace+330);
acd79baf sago007 2015-11-22 19:37 2715
			}
c53e6443 sago007 2012-04-17 11:04 2716
		}
89c4a3a6 sago007 2008-08-29 14:32 2717
c53e6443 sago007 2012-04-17 11:04 2718
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2719
		while ( SDL_PollEvent(&event) )
80b830cd sago007 2012-08-19 17:51 2720
		{
c53e6443 sago007 2012-04-17 11:04 2721
			if ( event.type == SDL_KEYDOWN )
c53e6443 sago007 2012-04-17 11:04 2722
			{
c53e6443 sago007 2012-04-17 11:04 2723
				if ( event.key.keysym.sym == SDLK_ESCAPE )
c53e6443 sago007 2012-04-17 11:04 2724
				{
c53e6443 sago007 2012-04-17 11:04 2725
					done = true;
c53e6443 sago007 2012-04-17 11:04 2726
				}
c53e6443 sago007 2012-04-17 11:04 2727
				if ( event.key.keysym.sym == SDLK_RETURN )
c53e6443 sago007 2012-04-17 11:04 2728
				{
c53e6443 sago007 2012-04-17 11:04 2729
					done = true;
c53e6443 sago007 2012-04-17 11:04 2730
				}
c53e6443 sago007 2012-04-17 11:04 2731
				if ( event.key.keysym.sym == SDLK_KP_ENTER )
c53e6443 sago007 2012-04-17 11:04 2732
				{
c53e6443 sago007 2012-04-17 11:04 2733
					done = true;
c53e6443 sago007 2012-04-17 11:04 2734
				}
c53e6443 sago007 2012-04-17 11:04 2735
			}
80b830cd sago007 2012-08-19 17:51 2736
		}
c53e6443 sago007 2012-04-17 11:04 2737
acd79baf sago007 2015-11-22 19:37 2738
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2739
c53e6443 sago007 2012-04-17 11:04 2740
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2741
c53e6443 sago007 2012-04-17 11:04 2742
		// If the mouse button is released, make bMouseUp equal true
acd79baf sago007 2015-11-22 19:37 2743
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1))
c53e6443 sago007 2012-04-17 11:04 2744
		{
c53e6443 sago007 2012-04-17 11:04 2745
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2746
		}
89c4a3a6 sago007 2008-08-29 14:32 2747
acd79baf sago007 2015-11-22 19:37 2748
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp)
c53e6443 sago007 2012-04-17 11:04 2749
		{
c53e6443 sago007 2012-04-17 11:04 2750
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2751
c53e6443 sago007 2012-04-17 11:04 2752
			if ((mousex>xplace+50+70)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30)&&(mousey<yplace+200+30))
acd79baf sago007 2015-11-22 19:37 2753
			{
c53e6443 sago007 2012-04-17 11:04 2754
				player1AI=!player1AI;
acd79baf sago007 2015-11-22 19:37 2755
			}
c53e6443 sago007 2012-04-17 11:04 2756
			if ((mousex>xplace+50+70+300)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30+300)&&(mousey<yplace+200+30))
acd79baf sago007 2015-11-22 19:37 2757
			{
c53e6443 sago007 2012-04-17 11:04 2758
				player2AI=!player2AI;
acd79baf sago007 2015-11-22 19:37 2759
			}
c53e6443 sago007 2012-04-17 11:04 2760
			for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2761
			{
c53e6443 sago007 2012-04-17 11:04 2762
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+150)&&(mousey<yplace+150+30))
acd79baf sago007 2015-11-22 19:37 2763
				{
c53e6443 sago007 2012-04-17 11:04 2764
					player1Speed=i;
acd79baf sago007 2015-11-22 19:37 2765
				}
c53e6443 sago007 2012-04-17 11:04 2766
			}
c53e6443 sago007 2012-04-17 11:04 2767
			for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2768
			{
c53e6443 sago007 2012-04-17 11:04 2769
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+150)&&(mousey<yplace+150+30))
acd79baf sago007 2015-11-22 19:37 2770
				{
c53e6443 sago007 2012-04-17 11:04 2771
					player2Speed=i;
acd79baf sago007 2015-11-22 19:37 2772
				}
c53e6443 sago007 2012-04-17 11:04 2773
			}
c53e6443 sago007 2012-04-17 11:04 2774
			for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2775
			{
c53e6443 sago007 2012-04-17 11:04 2776
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+330)&&(mousey<yplace+330+30))
acd79baf sago007 2015-11-22 19:37 2777
				{
c53e6443 sago007 2012-04-17 11:04 2778
					player1handicap=i;
acd79baf sago007 2015-11-22 19:37 2779
				}
c53e6443 sago007 2012-04-17 11:04 2780
			}
c53e6443 sago007 2012-04-17 11:04 2781
			for (int i=0; i<5; i++)
c53e6443 sago007 2012-04-17 11:04 2782
			{
c53e6443 sago007 2012-04-17 11:04 2783
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+330)&&(mousey<yplace+330+30))
acd79baf sago007 2015-11-22 19:37 2784
				{
c53e6443 sago007 2012-04-17 11:04 2785
					player2handicap=i;
acd79baf sago007 2015-11-22 19:37 2786
				}
c53e6443 sago007 2012-04-17 11:04 2787
			}
c53e6443 sago007 2012-04-17 11:04 2788
			if ((mousex>xsize/2-120/2)&&(mousex<xsize/2+120/2)&&(mousey>600)&&(mousey<640))
acd79baf sago007 2015-11-22 19:37 2789
			{
c53e6443 sago007 2012-04-17 11:04 2790
				done = true;
acd79baf sago007 2015-11-22 19:37 2791
			}
c53e6443 sago007 2012-04-17 11:04 2792
		}
89c4a3a6 sago007 2008-08-29 14:32 2793
c53e6443 sago007 2012-04-17 11:04 2794
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2795
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2796
		SDL_Flip(screen); //draws it all to the screen
c53e6443 sago007 2012-04-17 11:04 2797
		SDL_Delay(10);
89c4a3a6 sago007 2008-08-29 14:32 2798
c53e6443 sago007 2012-04-17 11:04 2799
	}
c53e6443 sago007 2012-04-17 11:04 2800
	while (!done && !Config::getInstance()->isShuttingDown());
c53e6443 sago007 2012-04-17 11:04 2801
	DrawIMG(background, screen, 0, 0);
89c4a3a6 sago007 2008-08-29 14:32 2802
}
89c4a3a6 sago007 2008-08-29 14:32 2803
89c4a3a6 sago007 2008-08-29 14:32 2804
//This function will promt for the user to select another file for puzzle mode
89c4a3a6 sago007 2008-08-29 14:32 2805
void changePuzzleLevels()
89c4a3a6 sago007 2008-08-29 14:32 2806
{
c53e6443 sago007 2012-04-17 11:04 2807
	char theFileName[30];
055218be sago007 2015-08-22 18:44 2808
	strcpy(theFileName, PuzzleGetName().c_str());
055218be sago007 2015-08-22 18:44 2809
	for (int i=PuzzleGetName().length(); i<30; i++)
acd79baf sago007 2015-11-22 19:37 2810
	{
c53e6443 sago007 2012-04-17 11:04 2811
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 2812
	}
c53e6443 sago007 2012-04-17 11:04 2813
	theFileName[29]=0;
c53e6443 sago007 2012-04-17 11:04 2814
	if (OpenFileDialogbox(200,100,theFileName))
c53e6443 sago007 2012-04-17 11:04 2815
	{
c53e6443 sago007 2012-04-17 11:04 2816
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--)
acd79baf sago007 2015-11-22 19:37 2817
		{
c53e6443 sago007 2012-04-17 11:04 2818
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 2819
		}
055218be sago007 2015-08-22 18:44 2820
		PuzzleSetName(theFileName);
89c4a3a6 sago007 2008-08-29 14:32 2821
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2822
		string home = getenv("HOME");
055218be sago007 2015-08-22 18:44 2823
		PuzzleSetSavePath(home+"/.gamesaves/blockattack/"+PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2824
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2825
		string home = getMyDocumentsPath();
acd79baf sago007 2015-11-22 19:37 2826
		if (&home!=nullptr)
c53e6443 sago007 2012-04-17 11:04 2827
		{
055218be sago007 2015-08-22 18:44 2828
			PuzzleSetSavePath(home+"/My Games/blockattack/"+PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2829
		}
c53e6443 sago007 2012-04-17 11:04 2830
		else
c53e6443 sago007 2012-04-17 11:04 2831
		{
055218be sago007 2015-08-22 18:44 2832
			PuzzleSetSavePath(PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2833
		}
89c4a3a6 sago007 2008-08-29 14:32 2834
#else
055218be sago007 2015-08-22 18:44 2835
		PuzzleSetSavePath(PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2836
#endif
c53e6443 sago007 2012-04-17 11:04 2837
	}
89c4a3a6 sago007 2008-08-29 14:32 2838
89c4a3a6 sago007 2008-08-29 14:32 2839
}
89c4a3a6 sago007 2008-08-29 14:32 2840
30f910dd sago007 2010-11-10 21:02 2841
static BlockGameSdl *player1;
30f910dd sago007 2010-11-10 21:02 2842
static BlockGameSdl *player2;
30f910dd sago007 2010-11-10 21:02 2843
43765588 sago007 2012-05-16 19:14 2844
static void StartSinglePlayerEndless()
c53e6443 sago007 2012-04-17 11:04 2845
{
c53e6443 sago007 2012-04-17 11:04 2846
	//1 player - endless
229e212d sago007 2015-08-22 17:14 2847
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2848
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 2849
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2850
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2851
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2852
	player2->name = player2name;
30f910dd sago007 2010-11-10 21:02 2853
}
30f910dd sago007 2010-11-10 21:02 2854
43765588 sago007 2012-05-16 19:14 2855
static void StartSinglePlayerTimeTrial()
c53e6443 sago007 2012-04-17 11:04 2856
{
229e212d sago007 2015-08-22 17:14 2857
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2858
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2859
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2860
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 2861
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2862
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2863
}
4f1d27f1 sago007 2011-03-18 15:53 2864
43765588 sago007 2012-05-16 19:14 2865
static int StartSinglePlayerPuzzle(int level)
c53e6443 sago007 2012-04-17 11:04 2866
{
aede0664 sago007 2012-04-19 19:45 2867
	int myLevel = PuzzleLevelSelect(0);
67a32395 sago007 2012-04-19 18:40 2868
	if(myLevel == -1)
acd79baf sago007 2015-11-22 19:37 2869
	{
67a32395 sago007 2012-04-19 18:40 2870
		return 1;
acd79baf sago007 2015-11-22 19:37 2871
	}
229e212d sago007 2015-08-22 17:14 2872
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2873
	MakeBackground(xsize,ysize,player1,player2);
c53e6443 sago007 2012-04-17 11:04 2874
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2875
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2876
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2877
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 2878
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2879
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 2880
	return 0;
b7590374 sago007 2011-05-19 16:15 2881
}
b7590374 sago007 2011-05-19 16:15 2882
4f1d27f1 sago007 2011-03-18 15:53 2883
43765588 sago007 2012-05-16 19:14 2884
static void StarTwoPlayerTimeTrial()
c53e6443 sago007 2012-04-17 11:04 2885
{
229e212d sago007 2015-08-22 17:14 2886
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2887
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2888
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2889
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2890
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2891
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2892
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2893
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2894
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2895
	player2->setHandicap(player2handicap);
c53e6443 sago007 2012-04-17 11:04 2896
	if(player1AI)
acd79baf sago007 2015-11-22 19:37 2897
	{
c53e6443 sago007 2012-04-17 11:04 2898
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 2899
	}
c53e6443 sago007 2012-04-17 11:04 2900
	if(player2AI)
acd79baf sago007 2015-11-22 19:37 2901
	{
c53e6443 sago007 2012-04-17 11:04 2902
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 2903
	}
8f632c05 sago007 2015-08-22 16:21 2904
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2905
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2906
}
4f1d27f1 sago007 2011-03-18 15:53 2907
43765588 sago007 2012-05-16 19:14 2908
static void StartTwoPlayerVs()
c53e6443 sago007 2012-04-17 11:04 2909
{
c53e6443 sago007 2012-04-17 11:04 2910
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 2911
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2912
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2913
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 2914
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2915
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2916
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2917
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2918
	player2->setHandicap(player2handicap);
c53e6443 sago007 2012-04-17 11:04 2919
	if(player1AI)
acd79baf sago007 2015-11-22 19:37 2920
	{
c53e6443 sago007 2012-04-17 11:04 2921
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 2922
	}
c53e6443 sago007 2012-04-17 11:04 2923
	if(player2AI)
acd79baf sago007 2015-11-22 19:37 2924
	{
c53e6443 sago007 2012-04-17 11:04 2925
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 2926
	}
c53e6443 sago007 2012-04-17 11:04 2927
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2928
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2929
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2930
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2931
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2932
}
4f1d27f1 sago007 2011-03-18 15:53 2933
89c4a3a6 sago007 2008-08-29 14:32 2934
//The main function, quite big... too big
89c4a3a6 sago007 2008-08-29 14:32 2935
int main(int argc, char *argv[])
89c4a3a6 sago007 2008-08-29 14:32 2936
{
c53e6443 sago007 2012-04-17 11:04 2937
	//We first create the folder there we will save (only on UNIX systems)
c53e6443 sago007 2012-04-17 11:04 2938
	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
89c4a3a6 sago007 2008-08-29 14:32 2939
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2940
	//Compiler warns about unused result. The users envisonment should normally give the user all the information he needs
c53e6443 sago007 2012-04-17 11:04 2941
	if(system("mkdir -p ~/.gamesaves/blockattack/screenshots"))
acd79baf sago007 2015-11-22 19:37 2942
	{
56241205 sago007 2012-08-05 11:15 2943
		cerr << "mkdir error creating ~/.gamesaves/blockattack/screenshots" << endl;
acd79baf sago007 2015-11-22 19:37 2944
	}
c53e6443 sago007 2012-04-17 11:04 2945
	if(system("mkdir -p ~/.gamesaves/blockattack/replays"))
acd79baf sago007 2015-11-22 19:37 2946
	{
56241205 sago007 2012-08-05 11:15 2947
		cerr << "mkdir error creating ~/.gamesaves/blockattack/replays" << endl;
acd79baf sago007 2015-11-22 19:37 2948
	}
c53e6443 sago007 2012-04-17 11:04 2949
	if(system("mkdir -p ~/.gamesaves/blockattack/puzzles"))
acd79baf sago007 2015-11-22 19:37 2950
	{
56241205 sago007 2012-08-05 11:15 2951
		cerr << "mkdir error creating ~/.gamesaves/blockattack/puzzles" << endl;
acd79baf sago007 2015-11-22 19:37 2952
	}
89c4a3a6 sago007 2008-08-29 14:32 2953
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2954
	//Now for Windows NT/2k/xp/2k3 etc.
c53e6443 sago007 2012-04-17 11:04 2955
	string tempA = getMyDocumentsPath()+"\\My Games";
acd79baf sago007 2015-11-22 19:37 2956
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2957
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack";
acd79baf sago007 2015-11-22 19:37 2958
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2959
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\replays";
acd79baf sago007 2015-11-22 19:37 2960
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2961
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots";
acd79baf sago007 2015-11-22 19:37 2962
	CreateDirectory(tempA.c_str(),nullptr);
89c4a3a6 sago007 2008-08-29 14:32 2963
#endif
acd79baf sago007 2015-11-22 19:37 2964
	highPriority = false;   //if true the game will take most resources, but increase framerate.
c53e6443 sago007 2012-04-17 11:04 2965
	bFullscreen = false;
c53e6443 sago007 2012-04-17 11:04 2966
	//Set default Config variables:
c53e6443 sago007 2012-04-17 11:04 2967
	Config::getInstance()->setDefault("themename","default");
c53e6443 sago007 2012-04-17 11:04 2968
	setlocale (LC_ALL, "");
c53e6443 sago007 2012-04-17 11:04 2969
	bindtextdomain (PACKAGE, LOCALEDIR);
c53e6443 sago007 2012-04-17 11:04 2970
	textdomain (PACKAGE);
c53e6443 sago007 2012-04-17 11:04 2971
	if (argc > 1)
c53e6443 sago007 2012-04-17 11:04 2972
	{
c53e6443 sago007 2012-04-17 11:04 2973
		int argumentNr = 1;
c53e6443 sago007 2012-04-17 11:04 2974
		forceredraw = 2;
c53e6443 sago007 2012-04-17 11:04 2975
		while (argc>argumentNr)
c53e6443 sago007 2012-04-17 11:04 2976
		{
56241205 sago007 2012-08-05 11:15 2977
			const char helpString[] = "--help";
56241205 sago007 2012-08-05 11:15 2978
			const char priorityString[] = "-priority";
56241205 sago007 2012-08-05 11:15 2979
			const char forceRedrawString[] = "-forceredraw";
56241205 sago007 2012-08-05 11:15 2980
			const char forcepartdrawString[] = "-forcepartdraw";
56241205 sago007 2012-08-05 11:15 2981
			const char singlePuzzleString[] = "-SP";
56241205 sago007 2012-08-05 11:15 2982
			const char noSoundAtAll[] = "-nosound";
56241205 sago007 2012-08-05 11:15 2983
			const char IntegratedEditor[] = "-editor";
56241205 sago007 2012-08-05 11:15 2984
			const char selectTheme[] = "-theme";
56241205 sago007 2012-08-05 11:15 2985
			const char verbose[] = "-v";
c53e6443 sago007 2012-04-17 11:04 2986
			if (!(strncmp(argv[argumentNr],helpString,6)))
c53e6443 sago007 2012-04-17 11:04 2987
			{
c53e6443 sago007 2012-04-17 11:04 2988
				cout << "Block Attack Help" << endl << "--help  " << _("Displays this message") <<
acd79baf sago007 2015-11-22 19:37 2989
				     endl << "-priority  " << _("Starts game in high priority") << endl <<
acd79baf sago007 2015-11-22 19:37 2990
				     "-forceredraw  " << _("Redraw the whole screen every frame, prevents garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2991
				     "-forcepartdraw  " << _("Only draw what is changed, sometimes cause garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2992
				     "-nosound  " << _("No sound will be played at all, and sound hardware will not be loaded (use this if game crashes because of sound)") << endl <<
acd79baf sago007 2015-11-22 19:37 2993
				     "-theme <" << _("THEMENAME") << ">  " << _("Changes to the theme <THEMENAME> on startup") << endl <<
acd79baf sago007 2015-11-22 19:37 2994
				     "-editor  " << _("Starts the build-in editor (not yet integrated)") << endl;
89c4a3a6 sago007 2008-08-29 14:32 2995
#ifdef WIN32
c53e6443 sago007 2012-04-17 11:04 2996
				system("Pause");
89c4a3a6 sago007 2008-08-29 14:32 2997
#endif
c53e6443 sago007 2012-04-17 11:04 2998
				return 0;
c53e6443 sago007 2012-04-17 11:04 2999
			}
c53e6443 sago007 2012-04-17 11:04 3000
			if (!(strncmp(argv[argumentNr],priorityString,9)))
c53e6443 sago007 2012-04-17 11:04 3001
			{
56241205 sago007 2012-08-05 11:15 3002
				if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3003
				{
56241205 sago007 2012-08-05 11:15 3004
					cout << "Priority mode" << endl;
acd79baf sago007 2015-11-22 19:37 3005
				}
c53e6443 sago007 2012-04-17 11:04 3006
				highPriority = true;
c53e6443 sago007 2012-04-17 11:04 3007
			}
c53e6443 sago007 2012-04-17 11:04 3008
			if (!(strncmp(argv[argumentNr],forceRedrawString,12)))
c53e6443 sago007 2012-04-17 11:04 3009
			{
c53e6443 sago007 2012-04-17 11:04 3010
				forceredraw = 1;
c53e6443 sago007 2012-04-17 11:04 3011
			}
c53e6443 sago007 2012-04-17 11:04 3012
			if (!(strncmp(argv[argumentNr],forcepartdrawString,14)))
c53e6443 sago007 2012-04-17 11:04 3013
			{
c53e6443 sago007 2012-04-17 11:04 3014
				forceredraw = 2;
c53e6443 sago007 2012-04-17 11:04 3015
			}
c53e6443 sago007 2012-04-17 11:04 3016
			if (!(strncmp(argv[argumentNr],singlePuzzleString,3)))
c53e6443 sago007 2012-04-17 11:04 3017
			{
c53e6443 sago007 2012-04-17 11:04 3018
				singlePuzzle = true; //We will just have one puzzle
c53e6443 sago007 2012-04-17 11:04 3019
				if (argv[argumentNr+1][1]!=0)
acd79baf sago007 2015-11-22 19:37 3020
				{
c53e6443 sago007 2012-04-17 11:04 3021
					singlePuzzleNr = (argv[argumentNr+1][1]-'0')+(argv[argumentNr+1][0]-'0')*10;
acd79baf sago007 2015-11-22 19:37 3022
				}
c53e6443 sago007 2012-04-17 11:04 3023
				else
acd79baf sago007 2015-11-22 19:37 3024
				{
c53e6443 sago007 2012-04-17 11:04 3025
					singlePuzzleNr = (argv[argumentNr+1][0]-'0');
acd79baf sago007 2015-11-22 19:37 3026
				}
c53e6443 sago007 2012-04-17 11:04 3027
				singlePuzzleFile = argv[argumentNr+2];
c53e6443 sago007 2012-04-17 11:04 3028
				argumentNr+=2;
56241205 sago007 2012-08-05 11:15 3029
				if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3030
				{
56241205 sago007 2012-08-05 11:15 3031
					cout << "SinglePuzzleMode, File: " << singlePuzzleFile << " and Level: " << singlePuzzleNr << endl;
acd79baf sago007 2015-11-22 19:37 3032
				}
c53e6443 sago007 2012-04-17 11:04 3033
			}
c53e6443 sago007 2012-04-17 11:04 3034
			if (!(strncmp(argv[argumentNr],noSoundAtAll,8)))
c53e6443 sago007 2012-04-17 11:04 3035
			{
c53e6443 sago007 2012-04-17 11:04 3036
				NoSound = true;
c53e6443 sago007 2012-04-17 11:04 3037
			}
c53e6443 sago007 2012-04-17 11:04 3038
			if (!(strncmp(argv[argumentNr],IntegratedEditor,7)))
c53e6443 sago007 2012-04-17 11:04 3039
			{
c53e6443 sago007 2012-04-17 11:04 3040
#if LEVELEDITOR
c53e6443 sago007 2012-04-17 11:04 3041
				editorMode = true;
56241205 sago007 2012-08-05 11:15 3042
				if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3043
				{
56241205 sago007 2012-08-05 11:15 3044
					cout << "Integrated Puzzle Editor Activated" << endl;
acd79baf sago007 2015-11-22 19:37 3045
				}
89c4a3a6 sago007 2008-08-29 14:32 3046
#else
c53e6443 sago007 2012-04-17 11:04 3047
				cout << "Integrated Puzzle Editor was disabled at compile time" << endl;
c53e6443 sago007 2012-04-17 11:04 3048
				return -1;
89c4a3a6 sago007 2008-08-29 14:32 3049
#endif
c53e6443 sago007 2012-04-17 11:04 3050
			}
c53e6443 sago007 2012-04-17 11:04 3051
			if(!(strncmp(argv[argumentNr],selectTheme,6)))
c53e6443 sago007 2012-04-17 11:04 3052
			{
c53e6443 sago007 2012-04-17 11:04 3053
				argumentNr++; //Go to themename (the next argument)
56241205 sago007 2012-08-05 11:15 3054
				if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3055
				{
56241205 sago007 2012-08-05 11:15 3056
					cout << "Theme set to \"" << argv[argumentNr] << '"' << endl;
acd79baf sago007 2015-11-22 19:37 3057
				}
c53e6443 sago007 2012-04-17 11:04 3058
				Config::getInstance()->setString("themename",argv[argumentNr]);
c53e6443 sago007 2012-04-17 11:04 3059
			}
56241205 sago007 2012-08-05 11:15 3060
			if(!(strcmp(argv[argumentNr],verbose)))
56241205 sago007 2012-08-05 11:15 3061
			{
56241205 sago007 2012-08-05 11:15 3062
				verboseLevel++;
56241205 sago007 2012-08-05 11:15 3063
			}
c53e6443 sago007 2012-04-17 11:04 3064
			argumentNr++;
c53e6443 sago007 2012-04-17 11:04 3065
		}   //while
c53e6443 sago007 2012-04-17 11:04 3066
	}   //if
c53e6443 sago007 2012-04-17 11:04 3067
c53e6443 sago007 2012-04-17 11:04 3068
	SoundEnabled = true;
c53e6443 sago007 2012-04-17 11:04 3069
	MusicEnabled = true;
c53e6443 sago007 2012-04-17 11:04 3070
	bScreenLocked = false;
acd79baf sago007 2015-11-22 19:37 3071
	twoPlayers = false; //true if two players splitscreen
c53e6443 sago007 2012-04-17 11:04 3072
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 3073
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 3074
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 3075
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 3076
c53e6443 sago007 2012-04-17 11:04 3077
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 3078
	theExplosionManeger = explosionManeger();
89c4a3a6 sago007 2008-08-29 14:32 3079
c53e6443 sago007 2012-04-17 11:04 3080
//We now set the paths were we are saving, we are using the keyword __unix__ . I hope that all UNIX systems has a home folder
89c4a3a6 sago007 2008-08-29 14:32 3081
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 3082
	string home = getenv("HOME");
c53e6443 sago007 2012-04-17 11:04 3083
	string optionsPath = home+"/.gamesaves/blockattack/options.dat";
89c4a3a6 sago007 2008-08-29 14:32 3084
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 3085
	string home = getMyDocumentsPath();
c53e6443 sago007 2012-04-17 11:04 3086
	string optionsPath;
acd79baf sago007 2015-11-22 19:37 3087
	if (&home!=nullptr) //Null if no APPDATA dir exists (win 9x)
acd79baf sago007 2015-11-22 19:37 3088
	{
c53e6443 sago007 2012-04-17 11:04 3089
		optionsPath = home+"/My Games/blockattack/options.dat";
acd79baf sago007 2015-11-22 19:37 3090
	}
c53e6443 sago007 2012-04-17 11:04 3091
	else
acd79baf sago007 2015-11-22 19:37 3092
	{
c53e6443 sago007 2012-04-17 11:04 3093
		optionsPath = "options.dat";
acd79baf sago007 2015-11-22 19:37 3094
	}
89c4a3a6 sago007 2008-08-29 14:32 3095
#else
c53e6443 sago007 2012-04-17 11:04 3096
	string optionsPath = "options.dat";
89c4a3a6 sago007 2008-08-29 14:32 3097
#endif
89c4a3a6 sago007 2008-08-29 14:32 3098
c53e6443 sago007 2012-04-17 11:04 3099
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 3100
	stageClearSavePath = home+"/.gamesaves/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 3101
	PuzzleSetSavePath(home+"/.gamesaves/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 3102
#elif defined(_WIN32)
acd79baf sago007 2015-11-22 19:37 3103
	if (&home!=nullptr)
c53e6443 sago007 2012-04-17 11:04 3104
	{
c53e6443 sago007 2012-04-17 11:04 3105
		stageClearSavePath = home+"/My Games/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 3106
		PuzzleSetSavePath(home+"/My Games/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 3107
	}
c53e6443 sago007 2012-04-17 11:04 3108
	else
c53e6443 sago007 2012-04-17 11:04 3109
	{
c53e6443 sago007 2012-04-17 11:04 3110
		stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 3111
		PuzzleSetSavePath("puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 3112
	}
89c4a3a6 sago007 2008-08-29 14:32 3113
#else
c53e6443 sago007 2012-04-17 11:04 3114
	stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 3115
	PuzzleSetSavePath("puzzle.levels.save");
89c4a3a6 sago007 2008-08-29 14:32 3116
#endif
055218be sago007 2015-08-22 18:44 3117
	PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 3118
c53e6443 sago007 2012-04-17 11:04 3119
	//Init SDL
c53e6443 sago007 2012-04-17 11:04 3120
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 )
c53e6443 sago007 2012-04-17 11:04 3121
	{
56241205 sago007 2012-08-05 11:15 3122
		cerr << "Unable to init SDL: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 3123
		exit(1);
c53e6443 sago007 2012-04-17 11:04 3124
	}
acd79baf sago007 2015-11-22 19:37 3125
	atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 3126
c53e6443 sago007 2012-04-17 11:04 3127
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 3128
c53e6443 sago007 2012-04-17 11:04 3129
	Joypad_init();    //Prepare the joysticks
c53e6443 sago007 2012-04-17 11:04 3130
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 3131
	Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 3132
c53e6443 sago007 2012-04-17 11:04 3133
	theTextManeger = textManeger();
89c4a3a6 sago007 2008-08-29 14:32 3134
c53e6443 sago007 2012-04-17 11:04 3135
	//Open Audio
c53e6443 sago007 2012-04-17 11:04 3136
	if (!NoSound) //If sound has not been disabled, then load the sound system
c53e6443 sago007 2012-04-17 11:04 3137
		if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0)
c53e6443 sago007 2012-04-17 11:04 3138
		{
56241205 sago007 2012-08-05 11:15 3139
			cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
acd79baf sago007 2015-11-22 19:37 3140
			     << "Sound will be disabled!" << endl;
c53e6443 sago007 2012-04-17 11:04 3141
			NoSound = true; //Tries to stop all sound from playing/loading
c53e6443 sago007 2012-04-17 11:04 3142
		}
c53e6443 sago007 2012-04-17 11:04 3143
acd79baf sago007 2015-11-22 19:37 3144
	SDL_WM_SetCaption("Block Attack - Rise of the Blocks", nullptr); //Sets title line
89c4a3a6 sago007 2008-08-29 14:32 3145
56241205 sago007 2012-08-05 11:15 3146
	if(verboseLevel)
56241205 sago007 2012-08-05 11:15 3147
	{
56241205 sago007 2012-08-05 11:15 3148
		//Copyright notice:
56241205 sago007 2012-08-05 11:15 3149
		cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://blockattack.sf.net" << endl << "Copyright 2004-2011 Poul Sander" << endl <<
acd79baf sago007 2015-11-22 19:37 3150
		     "A SDL based game (see www.libsdl.org)" << endl <<
acd79baf sago007 2015-11-22 19:37 3151
		     "The game is availeble under the GPL, see COPYING for details." << endl;
c53e6443 sago007 2012-04-17 11:04 3152
#if defined(_WIN32)
56241205 sago007 2012-08-05 11:15 3153
		cout << "Windows build" << endl;
c53e6443 sago007 2012-04-17 11:04 3154
#elif defined(__linux__)
56241205 sago007 2012-08-05 11:15 3155
		cout << "Linux build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 3156
#elif defined(__unix__)
56241205 sago007 2012-08-05 11:15 3157
		cout << "Unix build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 3158
#else
56241205 sago007 2012-08-05 11:15 3159
		cout << "Alternative build" << endl;
c53e6443 sago007 2012-04-17 11:04 3160
#endif
56241205 sago007 2012-08-05 11:15 3161
		cout << "-------------------------------------------" << endl;
56241205 sago007 2012-08-05 11:15 3162
	}
c53e6443 sago007 2012-04-17 11:04 3163
c53e6443 sago007 2012-04-17 11:04 3164
c53e6443 sago007 2012-04-17 11:04 3165
	keySettings[0].up= SDLK_UP;
c53e6443 sago007 2012-04-17 11:04 3166
	keySettings[0].down = SDLK_DOWN;
c53e6443 sago007 2012-04-17 11:04 3167
	keySettings[0].left = SDLK_LEFT;
c53e6443 sago007 2012-04-17 11:04 3168
	keySettings[0].right = SDLK_RIGHT;
c53e6443 sago007 2012-04-17 11:04 3169
	keySettings[0].change = SDLK_RCTRL;
c53e6443 sago007 2012-04-17 11:04 3170
	keySettings[0].push = SDLK_RSHIFT;
c53e6443 sago007 2012-04-17 11:04 3171
c53e6443 sago007 2012-04-17 11:04 3172
	keySettings[2].up= SDLK_w;
c53e6443 sago007 2012-04-17 11:04 3173
	keySettings[2].down = SDLK_s;
c53e6443 sago007 2012-04-17 11:04 3174
	keySettings[2].left = SDLK_a;
c53e6443 sago007 2012-04-17 11:04 3175
	keySettings[2].right = SDLK_d;
c53e6443 sago007 2012-04-17 11:04 3176
	keySettings[2].change = SDLK_LCTRL;
c53e6443 sago007 2012-04-17 11:04 3177
	keySettings[2].push = SDLK_LSHIFT;
c53e6443 sago007 2012-04-17 11:04 3178
c53e6443 sago007 2012-04-17 11:04 3179
	player1keys=0;
c53e6443 sago007 2012-04-17 11:04 3180
	player2keys=2;
c53e6443 sago007 2012-04-17 11:04 3181
c53e6443 sago007 2012-04-17 11:04 3182
	strcpy(player1name, "Player 1                    \0");
c53e6443 sago007 2012-04-17 11:04 3183
	strcpy(player2name, "Player 2                    \0");
c53e6443 sago007 2012-04-17 11:04 3184
c53e6443 sago007 2012-04-17 11:04 3185
	Config *configSettings = Config::getInstance();
c53e6443 sago007 2012-04-17 11:04 3186
	//configSettings->setString("aNumber"," A string");
c53e6443 sago007 2012-04-17 11:04 3187
	//configSettings->save();
c53e6443 sago007 2012-04-17 11:04 3188
	if(configSettings->exists("fullscreen")) //Test if an configFile exists
c53e6443 sago007 2012-04-17 11:04 3189
	{
c53e6443 sago007 2012-04-17 11:04 3190
		bFullscreen = (bool)configSettings->getInt("fullscreen");
c53e6443 sago007 2012-04-17 11:04 3191
		MusicEnabled = (bool)configSettings->getInt("musicenabled");
c53e6443 sago007 2012-04-17 11:04 3192
		SoundEnabled = (bool)configSettings->getInt("soundenabled");
c53e6443 sago007 2012-04-17 11:04 3193
		mouseplay1 = (bool)configSettings->getInt("mouseplay1");
c53e6443 sago007 2012-04-17 11:04 3194
		mouseplay2 = (bool)configSettings->getInt("mouseplay2");
c53e6443 sago007 2012-04-17 11:04 3195
		joyplay1 = (bool)configSettings->getInt("joypad1");
c53e6443 sago007 2012-04-17 11:04 3196
		joyplay2 = (bool)configSettings->getInt("joypad2");
c53e6443 sago007 2012-04-17 11:04 3197
acd79baf sago007 2015-11-22 19:37 3198
		if(configSettings->exists("player1keyup")) {
acd79baf sago007 2015-11-22 19:37 3199
			keySettings[0].up = (SDLKey)configSettings->getInt("player1keyup");
acd79baf sago007 2015-11-22 19:37 3200
		}
acd79baf sago007 2015-11-22 19:37 3201
		if(configSettings->exists("player1keydown")) {
acd79baf sago007 2015-11-22 19:37 3202
			keySettings[0].down = (SDLKey)configSettings->getInt("player1keydown");
acd79baf sago007 2015-11-22 19:37 3203
		}
acd79baf sago007 2015-11-22 19:37 3204
		if(configSettings->exists("player1keyleft")) {
acd79baf sago007 2015-11-22 19:37 3205
			keySettings[0].left = (SDLKey)configSettings->getInt("player1keyleft");
acd79baf sago007 2015-11-22 19:37 3206
		}
acd79baf sago007 2015-11-22 19:37 3207
		if(configSettings->exists("player1keyright")) {
acd79baf sago007 2015-11-22 19:37 3208
			keySettings[0].right = (SDLKey)configSettings->getInt("player1keyright");
acd79baf sago007 2015-11-22 19:37 3209
		}
acd79baf sago007 2015-11-22 19:37 3210
		if(configSettings->exists("player1keychange")) {
acd79baf sago007 2015-11-22 19:37 3211
			keySettings[0].change = (SDLKey)configSettings->getInt("player1keychange");
acd79baf sago007 2015-11-22 19:37 3212
		}
acd79baf sago007 2015-11-22 19:37 3213
		if(configSettings->exists("player1keypush")) {
acd79baf sago007 2015-11-22 19:37 3214
			keySettings[0].push = (SDLKey)configSettings->getInt("player1keypush");
acd79baf sago007 2015-11-22 19:37 3215
		}
acd79baf sago007 2015-11-22 19:37 3216
acd79baf sago007 2015-11-22 19:37 3217
		if(configSettings->exists("player2keyup")) {
acd79baf sago007 2015-11-22 19:37 3218
			keySettings[2].up = (SDLKey)configSettings->getInt("player2keyup");
acd79baf sago007 2015-11-22 19:37 3219
		}
acd79baf sago007 2015-11-22 19:37 3220
		if(configSettings->exists("player2keydown")) {
acd79baf sago007 2015-11-22 19:37 3221
			keySettings[2].down = (SDLKey)configSettings->getInt("player2keydown");
acd79baf sago007 2015-11-22 19:37 3222
		}
acd79baf sago007 2015-11-22 19:37 3223
		if(configSettings->exists("player2keyleft")) {
acd79baf sago007 2015-11-22 19:37 3224
			keySettings[2].left = (SDLKey)configSettings->getInt("player2keyleft");
acd79baf sago007 2015-11-22 19:37 3225
		}
acd79baf sago007 2015-11-22 19:37 3226
		if(configSettings->exists("player2keyright")) {
acd79baf sago007 2015-11-22 19:37 3227
			keySettings[2].right = (SDLKey)configSettings->getInt("player2keyright");
acd79baf sago007 2015-11-22 19:37 3228
		}
acd79baf sago007 2015-11-22 19:37 3229
		if(configSettings->exists("player2keychange")) {
acd79baf sago007 2015-11-22 19:37 3230
			keySettings[2].change = (SDLKey)configSettings->getInt("player2keychange");
acd79baf sago007 2015-11-22 19:37 3231
		}
acd79baf sago007 2015-11-22 19:37 3232
		if(configSettings->exists("player2keypush")) {
acd79baf sago007 2015-11-22 19:37 3233
			keySettings[2].push = (SDLKey)configSettings->getInt("player2keypush");
acd79baf sago007 2015-11-22 19:37 3234
		}
c53e6443 sago007 2012-04-17 11:04 3235
		if(configSettings->exists("player1name"))
acd79baf sago007 2015-11-22 19:37 3236
		{
c53e6443 sago007 2012-04-17 11:04 3237
			strncpy(player1name,(configSettings->getString("player1name")).c_str(),28);
acd79baf sago007 2015-11-22 19:37 3238
		}
c53e6443 sago007 2012-04-17 11:04 3239
		if(configSettings->exists("player2name"))
acd79baf sago007 2015-11-22 19:37 3240
		{
c53e6443 sago007 2012-04-17 11:04 3241
			strncpy(player2name,(configSettings->getString("player2name")).c_str(),28);
acd79baf sago007 2015-11-22 19:37 3242
		}
56241205 sago007 2012-08-05 11:15 3243
		if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3244
		{
56241205 sago007 2012-08-05 11:15 3245
			cout << "Data loaded from config file" << endl;
acd79baf sago007 2015-11-22 19:37 3246
		}
c53e6443 sago007 2012-04-17 11:04 3247
	}
c53e6443 sago007 2012-04-17 11:04 3248
	else
c53e6443 sago007 2012-04-17 11:04 3249
	{
c53e6443 sago007 2012-04-17 11:04 3250
		//Reads options from file:
c53e6443 sago007 2012-04-17 11:04 3251
		ifstream optionsFile(optionsPath.c_str(), ios::binary);
c53e6443 sago007 2012-04-17 11:04 3252
		if (optionsFile)
c53e6443 sago007 2012-04-17 11:04 3253
		{
c53e6443 sago007 2012-04-17 11:04 3254
			//reads data: xsize,ysize,fullescreen, player1keys, player2keys, MusicEnabled, SoundEnabled,player1name,player2name
c53e6443 sago007 2012-04-17 11:04 3255
			optionsFile.read(reinterpret_cast<char*>(&xsize), sizeof(int));
c53e6443 sago007 2012-04-17 11:04 3256
			optionsFile.read(reinterpret_cast<char*>(&ysize), sizeof(int));
c53e6443 sago007 2012-04-17 11:04 3257
			optionsFile.read(reinterpret_cast<char*>(&bFullscreen), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 3258
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].up), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3259
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].down), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3260
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].left), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3261
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].right), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3262
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].change), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3263
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].push), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3264
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].up), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3265
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].down), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3266
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].left), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3267
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].right), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3268
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].change), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3269
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].push), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 3270
			optionsFile.read(reinterpret_cast<char*>(&MusicEnabled), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 3271
			optionsFile.read(reinterpret_cast<char*>(&SoundEnabled), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 3272
			optionsFile.read(player1name, 30*sizeof(char));
c53e6443 sago007 2012-04-17 11:04 3273
			optionsFile.read(player2name, 30*sizeof(char));
c53e6443 sago007 2012-04-17 11:04 3274
			//mouseplay?
c53e6443 sago007 2012-04-17 11:04 3275
			if (!optionsFile.eof())
c53e6443 sago007 2012-04-17 11:04 3276
			{
c53e6443 sago007 2012-04-17 11:04 3277
				optionsFile.read(reinterpret_cast<char*>(&mouseplay1), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 3278
				optionsFile.read(reinterpret_cast<char*>(&mouseplay2), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 3279
				optionsFile.read(reinterpret_cast<char*>(&joyplay1),sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 3280
				optionsFile.read(reinterpret_cast<char*>(&joyplay2),sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 3281
			}
c53e6443 sago007 2012-04-17 11:04 3282
			optionsFile.close();
56241205 sago007 2012-08-05 11:15 3283
			if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3284
			{
56241205 sago007 2012-08-05 11:15 3285
				cout << "Data loaded from oldstyle options file" << endl;
acd79baf sago007 2015-11-22 19:37 3286
			}
c53e6443 sago007 2012-04-17 11:04 3287
		}
c53e6443 sago007 2012-04-17 11:04 3288
		else
c53e6443 sago007 2012-04-17 11:04 3289
		{
56241205 sago007 2012-08-05 11:15 3290
			if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3291
			{
56241205 sago007 2012-08-05 11:15 3292
				cout << "Unable to load options file, using default values" << endl;
acd79baf sago007 2015-11-22 19:37 3293
			}
c53e6443 sago007 2012-04-17 11:04 3294
		}
c53e6443 sago007 2012-04-17 11:04 3295
	}
89c4a3a6 sago007 2008-08-29 14:32 3296
1572de2b sago007 2008-09-11 18:15 3297
#if NETWORK
b45d8841 sago007 2012-04-23 19:30 3298
	Config::getInstance()->setDefault("portv4","42200");
c53e6443 sago007 2012-04-17 11:04 3299
	strcpy(serverAddress, "192.168.0.2                 \0");
c53e6443 sago007 2012-04-17 11:04 3300
	if(configSettings->exists("address0"))
c53e6443 sago007 2012-04-17 11:04 3301
	{
c53e6443 sago007 2012-04-17 11:04 3302
		strcpy(serverAddress, "                            \0");
c53e6443 sago007 2012-04-17 11:04 3303
		strncpy(serverAddress,configSettings->getString("address0").c_str(),sizeof(serverAddress)-1);
c53e6443 sago007 2012-04-17 11:04 3304
	}
89c4a3a6 sago007 2008-08-29 14:32 3305
#endif
89c4a3a6 sago007 2008-08-29 14:32 3306
c53e6443 sago007 2012-04-17 11:04 3307
	if (singlePuzzle)
c53e6443 sago007 2012-04-17 11:04 3308
	{
c53e6443 sago007 2012-04-17 11:04 3309
		xsize=300;
c53e6443 sago007 2012-04-17 11:04 3310
		ysize=600;
c53e6443 sago007 2012-04-17 11:04 3311
	}
89c4a3a6 sago007 2008-08-29 14:32 3312
89c4a3a6 sago007 2008-08-29 14:32 3313
c53e6443 sago007 2012-04-17 11:04 3314
	//Open video
acd79baf sago007 2015-11-22 19:37 3315
	if ((bFullscreen)&&(!singlePuzzle)) {
acd79baf sago007 2015-11-22 19:37 3316
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 3317
	}
acd79baf sago007 2015-11-22 19:37 3318
	else {
acd79baf sago007 2015-11-22 19:37 3319
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 3320
	}
89c4a3a6 sago007 2008-08-29 14:32 3321
acd79baf sago007 2015-11-22 19:37 3322
	if ( screen == nullptr )
c53e6443 sago007 2012-04-17 11:04 3323
	{
56241205 sago007 2012-08-05 11:15 3324
		cerr << "Unable to set " << xsize << "x" << ysize << " video: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 3325
		exit(1);
c53e6443 sago007 2012-04-17 11:04 3326
	}
b7590374 sago007 2011-05-19 16:15 3327
c53e6443 sago007 2012-04-17 11:04 3328
	//Init the file system abstraction layer
c53e6443 sago007 2012-04-17 11:04 3329
	PHYSFS_init(argv[0]);
c53e6443 sago007 2012-04-17 11:04 3330
	//Load default theme
c53e6443 sago007 2012-04-17 11:04 3331
	loadTheme(Config::getInstance()->getString("themename"));
c53e6443 sago007 2012-04-17 11:04 3332
	//Now sets the icon:
c53e6443 sago007 2012-04-17 11:04 3333
	SDL_Surface *icon = IMG_Load2("gfx/icon.png");
acd79baf sago007 2015-11-22 19:37 3334
	SDL_WM_SetIcon(icon,nullptr);
b7590374 sago007 2011-05-19 16:15 3335
56241205 sago007 2012-08-05 11:15 3336
	if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3337
	{
56241205 sago007 2012-08-05 11:15 3338
		cout << "Images loaded" << endl;
acd79baf sago007 2015-11-22 19:37 3339
	}
b7590374 sago007 2011-05-19 16:15 3340
c53e6443 sago007 2012-04-17 11:04 3341
	//InitMenues();
b7590374 sago007 2011-05-19 16:15 3342
acd79baf sago007 2015-11-22 19:37 3343
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 3344
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 3345
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 3346
	player2 = &theGame2;
c53e6443 sago007 2012-04-17 11:04 3347
	/*if (singlePuzzle)
c53e6443 sago007 2012-04-17 11:04 3348
	{
c53e6443 sago007 2012-04-17 11:04 3349
	    theGame.GetTopY()=0;
c53e6443 sago007 2012-04-17 11:04 3350
	    theGame.GetTopX()=0;
c53e6443 sago007 2012-04-17 11:04 3351
	    theGame2.GetTopY()=10000;
c53e6443 sago007 2012-04-17 11:04 3352
	    theGame2.GetTopX()=10000;
c53e6443 sago007 2012-04-17 11:04 3353
	}*/
acd79baf sago007 2015-11-22 19:37 3354
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 3355
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 3356
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 3357
	theGame2.SetGameOver();
b7590374 sago007 2011-05-19 16:15 3358
b7590374 sago007 2011-05-19 16:15 3359
c53e6443 sago007 2012-04-17 11:04 3360
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 3361
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3362
	theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 3363
69862ef6 sago007 2015-08-22 17:24 3364
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 3365
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 3366
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3367
	}
c53e6443 sago007 2012-04-17 11:04 3368
	//Draws everything to screen
c53e6443 sago007 2012-04-17 11:04 3369
	if (!editorMode)
acd79baf sago007 2015-11-22 19:37 3370
	{
c53e6443 sago007 2012-04-17 11:04 3371
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 3372
	}
c53e6443 sago007 2012-04-17 11:04 3373
	else
acd79baf sago007 2015-11-22 19:37 3374
	{
c53e6443 sago007 2012-04-17 11:04 3375
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 3376
	}
c53e6443 sago007 2012-04-17 11:04 3377
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3378
	DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3379
	SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3380
	//game loop
c53e6443 sago007 2012-04-17 11:04 3381
	MainMenu();
c53e6443 sago007 2012-04-17 11:04 3382
c53e6443 sago007 2012-04-17 11:04 3383
c53e6443 sago007 2012-04-17 11:04 3384
c53e6443 sago007 2012-04-17 11:04 3385
	//Saves options
c53e6443 sago007 2012-04-17 11:04 3386
	if (!editorMode)
c53e6443 sago007 2012-04-17 11:04 3387
	{
c53e6443 sago007 2012-04-17 11:04 3388
		configSettings->setInt("fullscreen",(int)bFullscreen);
c53e6443 sago007 2012-04-17 11:04 3389
		configSettings->setInt("musicenabled",(int)MusicEnabled);
c53e6443 sago007 2012-04-17 11:04 3390
		configSettings->setInt("soundenabled",(int)SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 3391
		configSettings->setInt("mouseplay1",(int)mouseplay1);
c53e6443 sago007 2012-04-17 11:04 3392
		configSettings->setInt("mouseplay2",(int)mouseplay2);
c53e6443 sago007 2012-04-17 11:04 3393
		configSettings->setInt("joypad1",(int)joyplay1);
c53e6443 sago007 2012-04-17 11:04 3394
		configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 3395
c53e6443 sago007 2012-04-17 11:04 3396
		configSettings->setInt("player1keyup",(int)keySettings[0].up);
c53e6443 sago007 2012-04-17 11:04 3397
		configSettings->setInt("player1keydown",(int)keySettings[0].down);
c53e6443 sago007 2012-04-17 11:04 3398
		configSettings->setInt("player1keyleft",(int)keySettings[0].left);
c53e6443 sago007 2012-04-17 11:04 3399
		configSettings->setInt("player1keyright",(int)keySettings[0].right);
c53e6443 sago007 2012-04-17 11:04 3400
		configSettings->setInt("player1keychange",(int)keySettings[0].change);
c53e6443 sago007 2012-04-17 11:04 3401
		configSettings->setInt("player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 3402
c53e6443 sago007 2012-04-17 11:04 3403
		configSettings->setInt("player2keyup",(int)keySettings[2].up);
c53e6443 sago007 2012-04-17 11:04 3404
		configSettings->setInt("player2keydown",(int)keySettings[2].down);
c53e6443 sago007 2012-04-17 11:04 3405
		configSettings->setInt("player2keyleft",(int)keySettings[2].left);
c53e6443 sago007 2012-04-17 11:04 3406
		configSettings->setInt("player2keyright",(int)keySettings[2].right);
c53e6443 sago007 2012-04-17 11:04 3407
		configSettings->setInt("player2keychange",(int)keySettings[2].change);
c53e6443 sago007 2012-04-17 11:04 3408
		configSettings->setInt("player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 3409
c53e6443 sago007 2012-04-17 11:04 3410
		configSettings->setString("player1name",player1name);
c53e6443 sago007 2012-04-17 11:04 3411
		configSettings->setString("player2name",player2name);
c53e6443 sago007 2012-04-17 11:04 3412
		configSettings->save();
c53e6443 sago007 2012-04-17 11:04 3413
	}
c53e6443 sago007 2012-04-17 11:04 3414
c53e6443 sago007 2012-04-17 11:04 3415
	//calculate uptime:
c53e6443 sago007 2012-04-17 11:04 3416
	//int hours, mins, secs,
c53e6443 sago007 2012-04-17 11:04 3417
	commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3418
c53e6443 sago007 2012-04-17 11:04 3419
	//cout << "Block Attack - Rise of the Blocks ran for: " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
56241205 sago007 2012-08-05 11:15 3420
	if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3421
	{
56241205 sago007 2012-08-05 11:15 3422
		cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
acd79baf sago007 2015-11-22 19:37 3423
	}
c53e6443 sago007 2012-04-17 11:04 3424
c53e6443 sago007 2012-04-17 11:04 3425
	ct = TimeHandler::addTime("totalTime",ct);
56241205 sago007 2012-08-05 11:15 3426
	if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3427
	{
56241205 sago007 2012-08-05 11:15 3428
		cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
acd79baf sago007 2015-11-22 19:37 3429
	}
c53e6443 sago007 2012-04-17 11:04 3430
c53e6443 sago007 2012-04-17 11:04 3431
	Stats::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 3432
c53e6443 sago007 2012-04-17 11:04 3433
	Config::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 3434
c53e6443 sago007 2012-04-17 11:04 3435
	//Frees memory from music and fonts
c53e6443 sago007 2012-04-17 11:04 3436
	//This is done after writing of configurations and stats since it often crashes the program :(
c53e6443 sago007 2012-04-17 11:04 3437
	UnloadImages();
c53e6443 sago007 2012-04-17 11:04 3438
c53e6443 sago007 2012-04-17 11:04 3439
	//Close file system Apstraction layer!
c53e6443 sago007 2012-04-17 11:04 3440
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 3441
	return 0;
c53e6443 sago007 2012-04-17 11:04 3442
}
b7590374 sago007 2011-05-19 16:15 3443
b7590374 sago007 2011-05-19 16:15 3444
67a32395 sago007 2012-04-19 18:40 3445
int runGame(int gametype, int level)
c53e6443 sago007 2012-04-17 11:04 3446
{
c53e6443 sago007 2012-04-17 11:04 3447
	Uint8 *keys;
c53e6443 sago007 2012-04-17 11:04 3448
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 3449
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 3450
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 3451
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 3452
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 3453
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 3454
	bool weWhereConnected = false;
a5a3aa4f sago007 2015-08-23 15:31 3455
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 3456
c53e6443 sago007 2012-04-17 11:04 3457
	//Things used for repeating keystrokes:
c53e6443 sago007 2012-04-17 11:04 3458
	bool repeatingS[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3459
	bool repeatingW[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3460
	bool repeatingN[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3461
	bool repeatingE[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3462
	const int startRepeat = 200;
c53e6443 sago007 2012-04-17 11:04 3463
	const int repeatDelay = 100;    //Repeating
c53e6443 sago007 2012-04-17 11:04 3464
	unsigned long timeHeldP1N = 0;
c53e6443 sago007 2012-04-17 11:04 3465
	unsigned long timeHeldP1S = 0;
c53e6443 sago007 2012-04-17 11:04 3466
	unsigned long timeHeldP1E = 0;
c53e6443 sago007 2012-04-17 11:04 3467
	unsigned long timeHeldP1W = 0;
c53e6443 sago007 2012-04-17 11:04 3468
	unsigned long timeHeldP2N = 0;
c53e6443 sago007 2012-04-17 11:04 3469
	unsigned long timeHeldP2S = 0;
c53e6443 sago007 2012-04-17 11:04 3470
	unsigned long timeHeldP2E = 0;
c53e6443 sago007 2012-04-17 11:04 3471
	unsigned long timeHeldP2W = 0;
c53e6443 sago007 2012-04-17 11:04 3472
	unsigned long timesRepeatedP1N = 0;
c53e6443 sago007 2012-04-17 11:04 3473
	unsigned long timesRepeatedP1S = 0;
c53e6443 sago007 2012-04-17 11:04 3474
	unsigned long timesRepeatedP1E = 0;
c53e6443 sago007 2012-04-17 11:04 3475
	unsigned long timesRepeatedP1W = 0;
c53e6443 sago007 2012-04-17 11:04 3476
	unsigned long timesRepeatedP2N = 0;
c53e6443 sago007 2012-04-17 11:04 3477
	unsigned long timesRepeatedP2S = 0;
c53e6443 sago007 2012-04-17 11:04 3478
	unsigned long timesRepeatedP2E = 0;
c53e6443 sago007 2012-04-17 11:04 3479
	unsigned long timesRepeatedP2W = 0;
c53e6443 sago007 2012-04-17 11:04 3480
c53e6443 sago007 2012-04-17 11:04 3481
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 3482
	theExplosionManeger = explosionManeger();
acd79baf sago007 2015-11-22 19:37 3483
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 3484
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 3485
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 3486
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 3487
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 3488
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 3489
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 3490
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 3491
c53e6443 sago007 2012-04-17 11:04 3492
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 3493
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3494
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 3495
c53e6443 sago007 2012-04-17 11:04 3496
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 3497
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 3498
c53e6443 sago007 2012-04-17 11:04 3499
	if (singlePuzzle)
c53e6443 sago007 2012-04-17 11:04 3500
	{
c53e6443 sago007 2012-04-17 11:04 3501
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 3502
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3503
	}
c53e6443 sago007 2012-04-17 11:04 3504
	//Draws everything to screen
c53e6443 sago007 2012-04-17 11:04 3505
	if (!editorMode)
acd79baf sago007 2015-11-22 19:37 3506
	{
c53e6443 sago007 2012-04-17 11:04 3507
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 3508
	}
c53e6443 sago007 2012-04-17 11:04 3509
	else
acd79baf sago007 2015-11-22 19:37 3510
	{
c53e6443 sago007 2012-04-17 11:04 3511
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 3512
	}
67a32395 sago007 2012-04-19 18:40 3513
	/*DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3514
	DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 3515
	SDL_Flip(screen);*/
c53e6443 sago007 2012-04-17 11:04 3516
	//game loop
c53e6443 sago007 2012-04-17 11:04 3517
	int done = 0;
56241205 sago007 2012-08-05 11:15 3518
	if(verboseLevel)
acd79baf sago007 2015-11-22 19:37 3519
	{
56241205 sago007 2012-08-05 11:15 3520
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 3521
	}
c53e6443 sago007 2012-04-17 11:04 3522
c53e6443 sago007 2012-04-17 11:04 3523
c53e6443 sago007 2012-04-17 11:04 3524
	bool mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 3525
c53e6443 sago007 2012-04-17 11:04 3526
	while (done == 0)
c53e6443 sago007 2012-04-17 11:04 3527
	{
c53e6443 sago007 2012-04-17 11:04 3528
		if(mustsetupgame)
c53e6443 sago007 2012-04-17 11:04 3529
		{
c53e6443 sago007 2012-04-17 11:04 3530
			switch(gametype)
c53e6443 sago007 2012-04-17 11:04 3531
			{
c53e6443 sago007 2012-04-17 11:04 3532
			case 1:
c53e6443 sago007 2012-04-17 11:04 3533
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 3534
				break;
aede0664 sago007 2012-04-19 19:45 3535
			case 2:
aede0664 sago007 2012-04-19 19:45 3536
			{
aede0664 sago007 2012-04-19 19:45 3537
				int myLevel = PuzzleLevelSelect(1);
aede0664 sago007 2012-04-19 19:45 3538
				if(myLevel == -1)
acd79baf sago007 2015-11-22 19:37 3539
				{
aede0664 sago007 2012-04-19 19:45 3540
					return 1;
acd79baf sago007 2015-11-22 19:37 3541
				}
229e212d sago007 2015-08-22 17:14 3542
				theGame.NewStageGame(myLevel,SDL_GetTicks());
aede0664 sago007 2012-04-19 19:45 3543
				MakeBackground(xsize,ysize,&theGame,&theGame2);
aede0664 sago007 2012-04-19 19:45 3544
				DrawIMG(background, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 3545
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 3546
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 3547
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3548
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 3549
			}
aede0664 sago007 2012-04-19 19:45 3550
			break;
c53e6443 sago007 2012-04-17 11:04 3551
			case 3:
67a32395 sago007 2012-04-19 18:40 3552
				if(StartSinglePlayerPuzzle(level))
acd79baf sago007 2015-11-22 19:37 3553
				{
67a32395 sago007 2012-04-19 18:40 3554
					return 1;
acd79baf sago007 2015-11-22 19:37 3555
				}
c53e6443 sago007 2012-04-17 11:04 3556
				break;
c53e6443 sago007 2012-04-17 11:04 3557
			case 4:
c53e6443 sago007 2012-04-17 11:04 3558
			{
c53e6443 sago007 2012-04-17 11:04 3559
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 3560
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 3561
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 3562
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3563
				MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3564
				DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3565
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 3566
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 3567
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 3568
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 3569
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 3570
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3571
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 3572
			}
c53e6443 sago007 2012-04-17 11:04 3573
			break;
b0222eff sago007 2012-04-22 15:06 3574
			case 10:
b0222eff sago007 2012-04-22 15:06 3575
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 3576
				break;
b0222eff sago007 2012-04-22 15:06 3577
			case 11:
b0222eff sago007 2012-04-22 15:06 3578
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 3579
				break;
c53e6443 sago007 2012-04-17 11:04 3580
			case 0:
c53e6443 sago007 2012-04-17 11:04 3581
			default:
c53e6443 sago007 2012-04-17 11:04 3582
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3583
				break;
c53e6443 sago007 2012-04-17 11:04 3584
			};
c53e6443 sago007 2012-04-17 11:04 3585
			mustsetupgame = false;
67a32395 sago007 2012-04-19 18:40 3586
			DrawIMG(background, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 3587
			DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 3588
			SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3589
		}
b7590374 sago007 2011-05-19 16:15 3590
acd79baf sago007 2015-11-22 19:37 3591
		if (!(highPriority)) {
acd79baf sago007 2015-11-22 19:37 3592
			SDL_Delay(10);
acd79baf sago007 2015-11-22 19:37 3593
		}
b7590374 sago007 2011-05-19 16:15 3594
c53e6443 sago007 2012-04-17 11:04 3595
		if ((standardBackground)&&(!editorMode))
c53e6443 sago007 2012-04-17 11:04 3596
		{
c53e6443 sago007 2012-04-17 11:04 3597
			MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3598
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3599
		}
b7590374 sago007 2011-05-19 16:15 3600
c53e6443 sago007 2012-04-17 11:04 3601
		if ((standardBackground)&&(editorMode))
c53e6443 sago007 2012-04-17 11:04 3602
		{
c53e6443 sago007 2012-04-17 11:04 3603
			DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3604
			MakeBackground(xsize,ysize,&theGame);
c53e6443 sago007 2012-04-17 11:04 3605
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3606
		}
b7590374 sago007 2011-05-19 16:15 3607
c53e6443 sago007 2012-04-17 11:04 3608
		//updates the balls and explosions:
c53e6443 sago007 2012-04-17 11:04 3609
		theBallManeger.update();
c53e6443 sago007 2012-04-17 11:04 3610
		theExplosionManeger.update();
c53e6443 sago007 2012-04-17 11:04 3611
		theTextManeger.update();
c53e6443 sago007 2012-04-17 11:04 3612
c53e6443 sago007 2012-04-17 11:04 3613
		if (!bScreenLocked)
c53e6443 sago007 2012-04-17 11:04 3614
		{
c53e6443 sago007 2012-04-17 11:04 3615
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 3616
c53e6443 sago007 2012-04-17 11:04 3617
			while ( SDL_PollEvent(&event) )
c53e6443 sago007 2012-04-17 11:04 3618
			{
c53e6443 sago007 2012-04-17 11:04 3619
				if ( event.type == SDL_QUIT )
c53e6443 sago007 2012-04-17 11:04 3620
				{
c53e6443 sago007 2012-04-17 11:04 3621
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 3622
					done = 1;
c53e6443 sago007 2012-04-17 11:04 3623
				}
c53e6443 sago007 2012-04-17 11:04 3624
c53e6443 sago007 2012-04-17 11:04 3625
				if ( event.type == SDL_KEYDOWN )
c53e6443 sago007 2012-04-17 11:04 3626
				{
c53e6443 sago007 2012-04-17 11:04 3627
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) )
c53e6443 sago007 2012-04-17 11:04 3628
					{
1a156b60 sago007 2015-08-22 17:29 3629
						done=1;
c53e6443 sago007 2012-04-17 11:04 3630
						DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3631
c53e6443 sago007 2012-04-17 11:04 3632
					}
c53e6443 sago007 2012-04-17 11:04 3633
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled()))
c53e6443 sago007 2012-04-17 11:04 3634
					{
c53e6443 sago007 2012-04-17 11:04 3635
						//player1:
c53e6443 sago007 2012-04-17 11:04 3636
						if ( event.key.keysym.sym == keySettings[player1keys].up )
c53e6443 sago007 2012-04-17 11:04 3637
						{
c53e6443 sago007 2012-04-17 11:04 3638
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3639
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3640
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3641
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3642
						}
c53e6443 sago007 2012-04-17 11:04 3643
						if ( event.key.keysym.sym == keySettings[player1keys].down )
c53e6443 sago007 2012-04-17 11:04 3644
						{
c53e6443 sago007 2012-04-17 11:04 3645
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3646
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3647
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3648
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3649
						}
69862ef6 sago007 2015-08-22 17:24 3650
						if ( (event.key.keysym.sym == keySettings[player1keys].left) )
c53e6443 sago007 2012-04-17 11:04 3651
						{
c53e6443 sago007 2012-04-17 11:04 3652
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3653
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3654
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3655
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3656
						}
69862ef6 sago007 2015-08-22 17:24 3657
						if ( (event.key.keysym.sym == keySettings[player1keys].right) )
c53e6443 sago007 2012-04-17 11:04 3658
						{
c53e6443 sago007 2012-04-17 11:04 3659
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3660
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3661
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3662
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3663
						}
c53e6443 sago007 2012-04-17 11:04 3664
						if ( event.key.keysym.sym == keySettings[player1keys].push )
c53e6443 sago007 2012-04-17 11:04 3665
						{
c53e6443 sago007 2012-04-17 11:04 3666
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 3667
						}
c53e6443 sago007 2012-04-17 11:04 3668
						if ( event.key.keysym.sym == keySettings[player1keys].change )
c53e6443 sago007 2012-04-17 11:04 3669
						{
c53e6443 sago007 2012-04-17 11:04 3670
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3671
						}
c53e6443 sago007 2012-04-17 11:04 3672
					}
c53e6443 sago007 2012-04-17 11:04 3673
					if (!editorMode && !theGame2.GetAIenabled())
c53e6443 sago007 2012-04-17 11:04 3674
					{
c53e6443 sago007 2012-04-17 11:04 3675
						//player2:
c53e6443 sago007 2012-04-17 11:04 3676
						if ( event.key.keysym.sym == keySettings[player2keys].up )
c53e6443 sago007 2012-04-17 11:04 3677
						{
c53e6443 sago007 2012-04-17 11:04 3678
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3679
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3680
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3681
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3682
						}
c53e6443 sago007 2012-04-17 11:04 3683
						if ( event.key.keysym.sym == keySettings[player2keys].down )
c53e6443 sago007 2012-04-17 11:04 3684
						{
c53e6443 sago007 2012-04-17 11:04 3685
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3686
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3687
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3688
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3689
						}
69862ef6 sago007 2015-08-22 17:24 3690
						if ( (event.key.keysym.sym == keySettings[player2keys].left) )
c53e6443 sago007 2012-04-17 11:04 3691
						{
c53e6443 sago007 2012-04-17 11:04 3692
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3693
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3694
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3695
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3696
						}
69862ef6 sago007 2015-08-22 17:24 3697
						if ( (event.key.keysym.sym == keySettings[player2keys].right) )
c53e6443 sago007 2012-04-17 11:04 3698
						{
c53e6443 sago007 2012-04-17 11:04 3699
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3700
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3701
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3702
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3703
						}
c53e6443 sago007 2012-04-17 11:04 3704
						if ( event.key.keysym.sym == keySettings[player2keys].push )
c53e6443 sago007 2012-04-17 11:04 3705
						{
c53e6443 sago007 2012-04-17 11:04 3706
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 3707
						}
c53e6443 sago007 2012-04-17 11:04 3708
						if ( event.key.keysym.sym == keySettings[player2keys].change )
c53e6443 sago007 2012-04-17 11:04 3709
						{
c53e6443 sago007 2012-04-17 11:04 3710
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3711
						}
c53e6443 sago007 2012-04-17 11:04 3712
					}
c53e6443 sago007 2012-04-17 11:04 3713
					//common:
c53e6443 sago007 2012-04-17 11:04 3714
					if ((!singlePuzzle)&&(!editorMode))
c53e6443 sago007 2012-04-17 11:04 3715
					{
c53e6443 sago007 2012-04-17 11:04 3716
						if ( event.key.keysym.sym == SDLK_F2 )
c53e6443 sago007 2012-04-17 11:04 3717
						{
c53e6443 sago007 2012-04-17 11:04 3718
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3719
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 3720
							#else
c53e6443 sago007 2012-04-17 11:04 3721
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 3722
							#endif
c53e6443 sago007 2012-04-17 11:04 3723
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3724
							}
c53e6443 sago007 2012-04-17 11:04 3725
							 */
c53e6443 sago007 2012-04-17 11:04 3726
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 3727
						}
80b830cd sago007 2012-08-19 17:51 3728
						if ( event.key.keysym.sym == SDLK_F10 )
80b830cd sago007 2012-08-19 17:51 3729
						{
ca486238 sago007 2015-08-23 15:12 3730
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 3731
						}
c53e6443 sago007 2012-04-17 11:04 3732
						if ( event.key.keysym.sym == SDLK_F9 )
c53e6443 sago007 2012-04-17 11:04 3733
						{
c53e6443 sago007 2012-04-17 11:04 3734
							writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 3735
						}
ca486238 sago007 2015-08-23 15:12 3736
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 3737
						}
c53e6443 sago007 2012-04-17 11:04 3738
						if ( event.key.keysym.sym == SDLK_F11 )
c53e6443 sago007 2012-04-17 11:04 3739
						{
c53e6443 sago007 2012-04-17 11:04 3740
						} //F11
c53e6443 sago007 2012-04-17 11:04 3741
					}
c53e6443 sago007 2012-04-17 11:04 3742
					if ( event.key.keysym.sym == SDLK_F12 )
c53e6443 sago007 2012-04-17 11:04 3743
					{
c53e6443 sago007 2012-04-17 11:04 3744
						done=1;
c53e6443 sago007 2012-04-17 11:04 3745
					}
c53e6443 sago007 2012-04-17 11:04 3746
				}
c53e6443 sago007 2012-04-17 11:04 3747
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 3748
c53e6443 sago007 2012-04-17 11:04 3749
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3750
			**************************** Repeating start **************************
c53e6443 sago007 2012-04-17 11:04 3751
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3752
acd79baf sago007 2015-11-22 19:37 3753
			keys = SDL_GetKeyState(nullptr);
b7590374 sago007 2011-05-19 16:15 3754
//Also the joysticks:
b7590374 sago007 2011-05-19 16:15 3755
//Repeating not implemented
b7590374 sago007 2011-05-19 16:15 3756
b7590374 sago007 2011-05-19 16:15 3757
//Player 1 start
c53e6443 sago007 2012-04-17 11:04 3758
			if (!(keys[keySettings[player1keys].up]))
acd79baf sago007 2015-11-22 19:37 3759
			{
c53e6443 sago007 2012-04-17 11:04 3760
				repeatingN[0]=false;
acd79baf sago007 2015-11-22 19:37 3761
			}
c53e6443 sago007 2012-04-17 11:04 3762
			while ((repeatingN[0])&&(keys[keySettings[player1keys].up])&&(SDL_GetTicks()>timeHeldP1N+timesRepeatedP1N*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3763
			{
c53e6443 sago007 2012-04-17 11:04 3764
				theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3765
				timesRepeatedP1N++;
c53e6443 sago007 2012-04-17 11:04 3766
			}
c53e6443 sago007 2012-04-17 11:04 3767
c53e6443 sago007 2012-04-17 11:04 3768
			if (!(keys[keySettings[player1keys].down]))
acd79baf sago007 2015-11-22 19:37 3769
			{
c53e6443 sago007 2012-04-17 11:04 3770
				repeatingS[0]=false;
acd79baf sago007 2015-11-22 19:37 3771
			}
c53e6443 sago007 2012-04-17 11:04 3772
			while ((repeatingS[0])&&(keys[keySettings[player1keys].down])&&(SDL_GetTicks()>timeHeldP1S+timesRepeatedP1S*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3773
			{
c53e6443 sago007 2012-04-17 11:04 3774
				theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3775
				timesRepeatedP1S++;
c53e6443 sago007 2012-04-17 11:04 3776
			}
c53e6443 sago007 2012-04-17 11:04 3777
c53e6443 sago007 2012-04-17 11:04 3778
			if (!(keys[keySettings[player1keys].left]))
acd79baf sago007 2015-11-22 19:37 3779
			{
c53e6443 sago007 2012-04-17 11:04 3780
				repeatingW[0]=false;
acd79baf sago007 2015-11-22 19:37 3781
			}
c53e6443 sago007 2012-04-17 11:04 3782
			while ((repeatingW[0])&&(keys[keySettings[player1keys].left])&&(SDL_GetTicks()>timeHeldP1W+timesRepeatedP1W*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3783
			{
c53e6443 sago007 2012-04-17 11:04 3784
				timesRepeatedP1W++;
c53e6443 sago007 2012-04-17 11:04 3785
				theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3786
			}
c53e6443 sago007 2012-04-17 11:04 3787
c53e6443 sago007 2012-04-17 11:04 3788
			if (!(keys[keySettings[player1keys].right]))
acd79baf sago007 2015-11-22 19:37 3789
			{
c53e6443 sago007 2012-04-17 11:04 3790
				repeatingE[0]=false;
acd79baf sago007 2015-11-22 19:37 3791
			}
c53e6443 sago007 2012-04-17 11:04 3792
			while ((repeatingE[0])&&(keys[keySettings[player1keys].right])&&(SDL_GetTicks()>timeHeldP1E+timesRepeatedP1E*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3793
			{
c53e6443 sago007 2012-04-17 11:04 3794
				timesRepeatedP1E++;
c53e6443 sago007 2012-04-17 11:04 3795
				theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3796
			}
b7590374 sago007 2011-05-19 16:15 3797
b7590374 sago007 2011-05-19 16:15 3798
//Player 1 end
b7590374 sago007 2011-05-19 16:15 3799
b7590374 sago007 2011-05-19 16:15 3800
//Player 2 start
c53e6443 sago007 2012-04-17 11:04 3801
			if (!(keys[keySettings[player2keys].up]))
acd79baf sago007 2015-11-22 19:37 3802
			{
c53e6443 sago007 2012-04-17 11:04 3803
				repeatingN[1]=false;
acd79baf sago007 2015-11-22 19:37 3804
			}
c53e6443 sago007 2012-04-17 11:04 3805
			while ((repeatingN[1])&&(keys[keySettings[player2keys].up])&&(SDL_GetTicks()>timeHeldP2N+timesRepeatedP2N*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3806
			{
c53e6443 sago007 2012-04-17 11:04 3807
				theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3808
				timesRepeatedP2N++;
c53e6443 sago007 2012-04-17 11:04 3809
			}
c53e6443 sago007 2012-04-17 11:04 3810
c53e6443 sago007 2012-04-17 11:04 3811
			if (!(keys[keySettings[player2keys].down]))
acd79baf sago007 2015-11-22 19:37 3812
			{
c53e6443 sago007 2012-04-17 11:04 3813
				repeatingS[1]=false;
acd79baf sago007 2015-11-22 19:37 3814
			}
c53e6443 sago007 2012-04-17 11:04 3815
			while ((repeatingS[1])&&(keys[keySettings[player2keys].down])&&(SDL_GetTicks()>timeHeldP2S+timesRepeatedP2S*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3816
			{
c53e6443 sago007 2012-04-17 11:04 3817
				theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3818
				timesRepeatedP2S++;
c53e6443 sago007 2012-04-17 11:04 3819
			}
c53e6443 sago007 2012-04-17 11:04 3820
c53e6443 sago007 2012-04-17 11:04 3821
			if (!(keys[keySettings[player2keys].left]))
acd79baf sago007 2015-11-22 19:37 3822
			{
c53e6443 sago007 2012-04-17 11:04 3823
				repeatingW[1]=false;
acd79baf sago007 2015-11-22 19:37 3824
			}
c53e6443 sago007 2012-04-17 11:04 3825
			while ((repeatingW[1])&&(keys[keySettings[player2keys].left])&&(SDL_GetTicks()>timeHeldP2W+timesRepeatedP2W*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3826
			{
c53e6443 sago007 2012-04-17 11:04 3827
				theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3828
				timesRepeatedP2W++;
c53e6443 sago007 2012-04-17 11:04 3829
			}
c53e6443 sago007 2012-04-17 11:04 3830
c53e6443 sago007 2012-04-17 11:04 3831
			if (!(keys[keySettings[player2keys].right]))
acd79baf sago007 2015-11-22 19:37 3832
			{
c53e6443 sago007 2012-04-17 11:04 3833
				repeatingE[1]=false;
acd79baf sago007 2015-11-22 19:37 3834
			}
c53e6443 sago007 2012-04-17 11:04 3835
			while ((repeatingE[1])&&(keys[keySettings[player2keys].right])&&(SDL_GetTicks()>timeHeldP2E+timesRepeatedP2E*repeatDelay+startRepeat))
c53e6443 sago007 2012-04-17 11:04 3836
			{
c53e6443 sago007 2012-04-17 11:04 3837
				theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3838
				timesRepeatedP2E++;
c53e6443 sago007 2012-04-17 11:04 3839
			}
b7590374 sago007 2011-05-19 16:15 3840
b7590374 sago007 2011-05-19 16:15 3841
//Player 2 end
b7590374 sago007 2011-05-19 16:15 3842
c53e6443 sago007 2012-04-17 11:04 3843
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3844
			**************************** Repeating end ****************************
c53e6443 sago007 2012-04-17 11:04 3845
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3846
c53e6443 sago007 2012-04-17 11:04 3847
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3848
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 3849
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3850
c53e6443 sago007 2012-04-17 11:04 3851
			//Gameplay
c53e6443 sago007 2012-04-17 11:04 3852
			if (joyplay1||joyplay2)
c53e6443 sago007 2012-04-17 11:04 3853
			{
c53e6443 sago007 2012-04-17 11:04 3854
				if (joypad1.working && !theGame.GetAIenabled())
80b830cd sago007 2012-08-19 17:51 3855
				{
c53e6443 sago007 2012-04-17 11:04 3856
					if (joyplay1)
c53e6443 sago007 2012-04-17 11:04 3857
					{
c53e6443 sago007 2012-04-17 11:04 3858
						joypad1.update();
c53e6443 sago007 2012-04-17 11:04 3859
						if (joypad1.up)
c53e6443 sago007 2012-04-17 11:04 3860
						{
c53e6443 sago007 2012-04-17 11:04 3861
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3862
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3863
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3864
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3865
						}
c53e6443 sago007 2012-04-17 11:04 3866
						if (joypad1.down)
c53e6443 sago007 2012-04-17 11:04 3867
						{
c53e6443 sago007 2012-04-17 11:04 3868
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3869
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3870
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3871
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3872
						}
c53e6443 sago007 2012-04-17 11:04 3873
						if (joypad1.left)
c53e6443 sago007 2012-04-17 11:04 3874
						{
c53e6443 sago007 2012-04-17 11:04 3875
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3876
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3877
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3878
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3879
						}
c53e6443 sago007 2012-04-17 11:04 3880
						if (joypad1.right)
c53e6443 sago007 2012-04-17 11:04 3881
						{
c53e6443 sago007 2012-04-17 11:04 3882
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3883
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3884
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3885
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3886
						}
c53e6443 sago007 2012-04-17 11:04 3887
						if (joypad1.but1)
acd79baf sago007 2015-11-22 19:37 3888
						{
c53e6443 sago007 2012-04-17 11:04 3889
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3890
						}
c53e6443 sago007 2012-04-17 11:04 3891
						if (joypad1.but2)
acd79baf sago007 2015-11-22 19:37 3892
						{
c53e6443 sago007 2012-04-17 11:04 3893
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3894
						}
c53e6443 sago007 2012-04-17 11:04 3895
					}
c53e6443 sago007 2012-04-17 11:04 3896
					else
c53e6443 sago007 2012-04-17 11:04 3897
					{
c53e6443 sago007 2012-04-17 11:04 3898
						joypad1.update();
c53e6443 sago007 2012-04-17 11:04 3899
						if (joypad1.up)
c53e6443 sago007 2012-04-17 11:04 3900
						{
c53e6443 sago007 2012-04-17 11:04 3901
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3902
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3903
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3904
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3905
						}
c53e6443 sago007 2012-04-17 11:04 3906
						if (joypad1.down)
c53e6443 sago007 2012-04-17 11:04 3907
						{
c53e6443 sago007 2012-04-17 11:04 3908
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3909
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3910
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3911
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3912
						}
c53e6443 sago007 2012-04-17 11:04 3913
						if (joypad1.left)
c53e6443 sago007 2012-04-17 11:04 3914
						{
c53e6443 sago007 2012-04-17 11:04 3915
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3916
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3917
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3918
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3919
						}
c53e6443 sago007 2012-04-17 11:04 3920
						if (joypad1.right)
c53e6443 sago007 2012-04-17 11:04 3921
						{
c53e6443 sago007 2012-04-17 11:04 3922
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3923
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3924
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3925
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3926
						}
c53e6443 sago007 2012-04-17 11:04 3927
						if (joypad1.but1)
acd79baf sago007 2015-11-22 19:37 3928
						{
c53e6443 sago007 2012-04-17 11:04 3929
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3930
						}
c53e6443 sago007 2012-04-17 11:04 3931
						if (joypad1.but2)
acd79baf sago007 2015-11-22 19:37 3932
						{
c53e6443 sago007 2012-04-17 11:04 3933
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3934
						}
c53e6443 sago007 2012-04-17 11:04 3935
					}
80b830cd sago007 2012-08-19 17:51 3936
				}
c53e6443 sago007 2012-04-17 11:04 3937
				if (joypad2.working && !theGame2.GetAIenabled())
80b830cd sago007 2012-08-19 17:51 3938
				{
c53e6443 sago007 2012-04-17 11:04 3939
					if (!joyplay2)
c53e6443 sago007 2012-04-17 11:04 3940
					{
c53e6443 sago007 2012-04-17 11:04 3941
						joypad2.update();
c53e6443 sago007 2012-04-17 11:04 3942
						if (joypad2.up)
c53e6443 sago007 2012-04-17 11:04 3943
						{
c53e6443 sago007 2012-04-17 11:04 3944
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3945
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3946
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3947
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3948
						}
c53e6443 sago007 2012-04-17 11:04 3949
						if (joypad2.down)
c53e6443 sago007 2012-04-17 11:04 3950
						{
c53e6443 sago007 2012-04-17 11:04 3951
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3952
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3953
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3954
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3955
						}
c53e6443 sago007 2012-04-17 11:04 3956
						if (joypad2.left)
c53e6443 sago007 2012-04-17 11:04 3957
						{
c53e6443 sago007 2012-04-17 11:04 3958
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3959
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3960
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3961
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3962
						}
c53e6443 sago007 2012-04-17 11:04 3963
						if (joypad2.right)
c53e6443 sago007 2012-04-17 11:04 3964
						{
c53e6443 sago007 2012-04-17 11:04 3965
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3966
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3967
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3968
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3969
						}
c53e6443 sago007 2012-04-17 11:04 3970
						if (joypad2.but1)
acd79baf sago007 2015-11-22 19:37 3971
						{
c53e6443 sago007 2012-04-17 11:04 3972
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3973
						}
c53e6443 sago007 2012-04-17 11:04 3974
						if (joypad2.but2)
acd79baf sago007 2015-11-22 19:37 3975
						{
c53e6443 sago007 2012-04-17 11:04 3976
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3977
						}
c53e6443 sago007 2012-04-17 11:04 3978
					}
c53e6443 sago007 2012-04-17 11:04 3979
					else
c53e6443 sago007 2012-04-17 11:04 3980
					{
c53e6443 sago007 2012-04-17 11:04 3981
						joypad2.update();
c53e6443 sago007 2012-04-17 11:04 3982
						if (joypad2.up)
c53e6443 sago007 2012-04-17 11:04 3983
						{
c53e6443 sago007 2012-04-17 11:04 3984
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3985
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3986
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3987
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3988
						}
c53e6443 sago007 2012-04-17 11:04 3989
						if (joypad2.down)
c53e6443 sago007 2012-04-17 11:04 3990
						{
c53e6443 sago007 2012-04-17 11:04 3991
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3992
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3993
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3994
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3995
						}
c53e6443 sago007 2012-04-17 11:04 3996
						if (joypad2.left)
c53e6443 sago007 2012-04-17 11:04 3997
						{
c53e6443 sago007 2012-04-17 11:04 3998
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3999
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 4000
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 4001
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 4002
						}
c53e6443 sago007 2012-04-17 11:04 4003
						if (joypad2.right)
c53e6443 sago007 2012-04-17 11:04 4004
						{
c53e6443 sago007 2012-04-17 11:04 4005
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 4006
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 4007
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 4008
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 4009
						}
c53e6443 sago007 2012-04-17 11:04 4010
						if (joypad2.but1)
acd79baf sago007 2015-11-22 19:37 4011
						{
c53e6443 sago007 2012-04-17 11:04 4012
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 4013
						}
c53e6443 sago007 2012-04-17 11:04 4014
						if (joypad2.but2)
acd79baf sago007 2015-11-22 19:37 4015
						{
c53e6443 sago007 2012-04-17 11:04 4016
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 4017
						}
c53e6443 sago007 2012-04-17 11:04 4018
					}
80b830cd sago007 2012-08-19 17:51 4019
				}
c53e6443 sago007 2012-04-17 11:04 4020
			}
c53e6443 sago007 2012-04-17 11:04 4021
c53e6443 sago007 2012-04-17 11:04 4022
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 4023
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 4024
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 4025
c53e6443 sago007 2012-04-17 11:04 4026
acd79baf sago007 2015-11-22 19:37 4027
			SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 4028
c53e6443 sago007 2012-04-17 11:04 4029
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 4030
c53e6443 sago007 2012-04-17 11:04 4031
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 4032
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 4033
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 4034
80b830cd sago007 2012-08-19 17:51 4035
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
c53e6443 sago007 2012-04-17 11:04 4036
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600))
c53e6443 sago007 2012-04-17 11:04 4037
				{
c53e6443 sago007 2012-04-17 11:04 4038
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 4039
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 4040
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 4041
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 4042
					xLine-=1;
c53e6443 sago007 2012-04-17 11:04 4043
					if ((yLine>10)&&(theGame.GetTowerHeight()<12))
acd79baf sago007 2015-11-22 19:37 4044
					{
c53e6443 sago007 2012-04-17 11:04 4045
						yLine=10;
acd79baf sago007 2015-11-22 19:37 4046
					}
c53e6443 sago007 2012-04-17 11:04 4047
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11))
acd79baf sago007 2015-11-22 19:37 4048
					{
c53e6443 sago007 2012-04-17 11:04 4049
						yLine=11;
acd79baf sago007 2015-11-22 19:37 4050
					}
c53e6443 sago007 2012-04-17 11:04 4051
					if (yLine<0)
acd79baf sago007 2015-11-22 19:37 4052
					{
c53e6443 sago007 2012-04-17 11:04 4053
						yLine=0;
acd79baf sago007 2015-11-22 19:37 4054
					}
c53e6443 sago007 2012-04-17 11:04 4055
					if (xLine<0)
acd79baf sago007 2015-11-22 19:37 4056
					{
c53e6443 sago007 2012-04-17 11:04 4057
						xLine=0;
acd79baf sago007 2015-11-22 19:37 4058
					}
c53e6443 sago007 2012-04-17 11:04 4059
					if (xLine>4)
acd79baf sago007 2015-11-22 19:37 4060
					{
c53e6443 sago007 2012-04-17 11:04 4061
						xLine=4;
acd79baf sago007 2015-11-22 19:37 4062
					}
c53e6443 sago007 2012-04-17 11:04 4063
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 4064
				}
c53e6443 sago007 2012-04-17 11:04 4065
c53e6443 sago007 2012-04-17 11:04 4066
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
c53e6443 sago007 2012-04-17 11:04 4067
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600))
c53e6443 sago007 2012-04-17 11:04 4068
				{
c53e6443 sago007 2012-04-17 11:04 4069
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 4070
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 4071
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 4072
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 4073
					xLine-=1;
c53e6443 sago007 2012-04-17 11:04 4074
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12))
acd79baf sago007 2015-11-22 19:37 4075
					{
c53e6443 sago007 2012-04-17 11:04 4076
						yLine=10;
acd79baf sago007 2015-11-22 19:37 4077
					}
c53e6443 sago007 2012-04-17 11:04 4078
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11))
acd79baf sago007 2015-11-22 19:37 4079
					{
c53e6443 sago007 2012-04-17 11:04 4080
						yLine=11;
acd79baf sago007 2015-11-22 19:37 4081
					}
c53e6443 sago007 2012-04-17 11:04 4082
					if (yLine<0)
acd79baf sago007 2015-11-22 19:37 4083
					{
c53e6443 sago007 2012-04-17 11:04 4084
						yLine=0;
acd79baf sago007 2015-11-22 19:37 4085
					}
c53e6443 sago007 2012-04-17 11:04 4086
					if (xLine<0)
acd79baf sago007 2015-11-22 19:37 4087
					{
c53e6443 sago007 2012-04-17 11:04 4088
						xLine=0;
acd79baf sago007 2015-11-22 19:37 4089
					}
c53e6443 sago007 2012-04-17 11:04 4090
					if (xLine>4)
acd79baf sago007 2015-11-22 19:37 4091
					{
c53e6443 sago007 2012-04-17 11:04 4092
						xLine=4;
acd79baf sago007 2015-11-22 19:37 4093
					}
c53e6443 sago007 2012-04-17 11:04 4094
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 4095
				}
c53e6443 sago007 2012-04-17 11:04 4096
c53e6443 sago007 2012-04-17 11:04 4097
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 4098
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 4099
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 4100
c53e6443 sago007 2012-04-17 11:04 4101
			// If the mouse button is released, make bMouseUp equal true
acd79baf sago007 2015-11-22 19:37 4102
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1))
c53e6443 sago007 2012-04-17 11:04 4103
			{
c53e6443 sago007 2012-04-17 11:04 4104
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 4105
			}
c53e6443 sago007 2012-04-17 11:04 4106
c53e6443 sago007 2012-04-17 11:04 4107
			// If the mouse button 2 is released, make bMouseUp2 equal true
acd79baf sago007 2015-11-22 19:37 4108
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3))
c53e6443 sago007 2012-04-17 11:04 4109
			{
c53e6443 sago007 2012-04-17 11:04 4110
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 4111
			}
c53e6443 sago007 2012-04-17 11:04 4112
c53e6443 sago007 2012-04-17 11:04 4113
			if ((!singlePuzzle)&&(!editorMode))
c53e6443 sago007 2012-04-17 11:04 4114
			{
c53e6443 sago007 2012-04-17 11:04 4115
				//read mouse events
acd79baf sago007 2015-11-22 19:37 4116
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp)
c53e6443 sago007 2012-04-17 11:04 4117
				{
c53e6443 sago007 2012-04-17 11:04 4118
					bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 4119
					DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 4120
c53e6443 sago007 2012-04-17 11:04 4121
c53e6443 sago007 2012-04-17 11:04 4122
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 4123
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 4124
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 4125
					{
c53e6443 sago007 2012-04-17 11:04 4126
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
c53e6443 sago007 2012-04-17 11:04 4127
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600))
c53e6443 sago007 2012-04-17 11:04 4128
							{
c53e6443 sago007 2012-04-17 11:04 4129
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 4130
							}
c53e6443 sago007 2012-04-17 11:04 4131
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
c53e6443 sago007 2012-04-17 11:04 4132
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600))
c53e6443 sago007 2012-04-17 11:04 4133
							{
c53e6443 sago007 2012-04-17 11:04 4134
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 4135
							}
c53e6443 sago007 2012-04-17 11:04 4136
					}
c53e6443 sago007 2012-04-17 11:04 4137
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 4138
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 4139
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 4140
c53e6443 sago007 2012-04-17 11:04 4141
					if(stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 4142
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
acd79baf sago007 2015-11-22 19:37 4143
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize))
c53e6443 sago007 2012-04-17 11:04 4144
					{
c53e6443 sago007 2012-04-17 11:04 4145
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 4146
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 4147
					}
c53e6443 sago007 2012-04-17 11:04 4148
					if(stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 4149
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
acd79baf sago007 2015-11-22 19:37 4150
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize))
c53e6443 sago007 2012-04-17 11:04 4151
					{
c53e6443 sago007 2012-04-17 11:04 4152
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 4153
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 4154
					}
c53e6443 sago007 2012-04-17 11:04 4155
c53e6443 sago007 2012-04-17 11:04 4156
c53e6443 sago007 2012-04-17 11:04 4157
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 4158
				}
c53e6443 sago007 2012-04-17 11:04 4159
c53e6443 sago007 2012-04-17 11:04 4160
				//Mouse button 2:
acd79baf sago007 2015-11-22 19:37 4161
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2)
c53e6443 sago007 2012-04-17 11:04 4162
				{
c53e6443 sago007 2012-04-17 11:04 4163
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 4164
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 4165
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 4166
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 4167
acd79baf sago007 2015-11-22 19:37 4168
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 4169
						//player 1
acd79baf sago007 2015-11-22 19:37 4170
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 4171
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 4172
						}
acd79baf sago007 2015-11-22 19:37 4173
					}
acd79baf sago007 2015-11-22 19:37 4174
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 4175
						//player 2
acd79baf sago007 2015-11-22 19:37 4176
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 4177
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 4178
						}
acd79baf sago007 2015-11-22 19:37 4179
					}
c53e6443 sago007 2012-04-17 11:04 4180
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 4181
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 4182
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 4183
				}
c53e6443 sago007 2012-04-17 11:04 4184
			} //if !singlePuzzle
c53e6443 sago007 2012-04-17 11:04 4185
			else
c53e6443 sago007 2012-04-17 11:04 4186
			{
c53e6443 sago007 2012-04-17 11:04 4187
c53e6443 sago007 2012-04-17 11:04 4188
			}
c53e6443 sago007 2012-04-17 11:04 4189
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 4190
c53e6443 sago007 2012-04-17 11:04 4191
c53e6443 sago007 2012-04-17 11:04 4192
		//Sees if music is stopped and if music is enabled
c53e6443 sago007 2012-04-17 11:04 4193
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath))
c53e6443 sago007 2012-04-17 11:04 4194
		{
c53e6443 sago007 2012-04-17 11:04 4195
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 4196
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 4197
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 4198
		}
b7590374 sago007 2011-05-19 16:15 4199
c53e6443 sago007 2012-04-17 11:04 4200
		if(bNearDeath!=bNearDeathPrev)
c53e6443 sago007 2012-04-17 11:04 4201
		{
c53e6443 sago007 2012-04-17 11:04 4202
			if(bNearDeath)
c53e6443 sago007 2012-04-17 11:04 4203
			{
c53e6443 sago007 2012-04-17 11:04 4204
				if(!NoSound &&(MusicEnabled))
c53e6443 sago007 2012-04-17 11:04 4205
				{
c53e6443 sago007 2012-04-17 11:04 4206
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 4207
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 4208
				}
c53e6443 sago007 2012-04-17 11:04 4209
			}
c53e6443 sago007 2012-04-17 11:04 4210
			else
c53e6443 sago007 2012-04-17 11:04 4211
			{
c53e6443 sago007 2012-04-17 11:04 4212
				if(!NoSound &&(MusicEnabled))
c53e6443 sago007 2012-04-17 11:04 4213
				{
c53e6443 sago007 2012-04-17 11:04 4214
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 4215
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 4216
				}
c53e6443 sago007 2012-04-17 11:04 4217
			}
c53e6443 sago007 2012-04-17 11:04 4218
		}
b7590374 sago007 2011-05-19 16:15 4219
c53e6443 sago007 2012-04-17 11:04 4220
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 4221
b7590374 sago007 2011-05-19 16:15 4222
c53e6443 sago007 2012-04-17 11:04 4223
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 4224
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 4225
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 4226
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 4227
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 4228
b7590374 sago007 2011-05-19 16:15 4229
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 4230
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 4231
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 4232
#endif
c53e6443 sago007 2012-04-17 11:04 4233
			if (twoPlayers)
c53e6443 sago007 2012-04-17 11:04 4234
			{
c53e6443 sago007 2012-04-17 11:04 4235
				if ((theGame.isGameOver()) && (theGame2.isGameOver()))
c53e6443 sago007 2012-04-17 11:04 4236
				{
c53e6443 sago007 2012-04-17 11:04 4237
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap())
acd79baf sago007 2015-11-22 19:37 4238
					{
c53e6443 sago007 2012-04-17 11:04 4239
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 4240
					}
c53e6443 sago007 2012-04-17 11:04 4241
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap())
acd79baf sago007 2015-11-22 19:37 4242
					{
c53e6443 sago007 2012-04-17 11:04 4243
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 4244
					}
c53e6443 sago007 2012-04-17 11:04 4245
					else
c53e6443 sago007 2012-04-17 11:04 4246
					{
c53e6443 sago007 2012-04-17 11:04 4247
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 4248
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 4249
					}
b283e0f7 sago007 2012-07-29 14:01 4250
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 4251
				}
c53e6443 sago007 2012-04-17 11:04 4252
				if ((theGame.isGameOver()) && (!theGame2.isGameOver()))
c53e6443 sago007 2012-04-17 11:04 4253
				{
c53e6443 sago007 2012-04-17 11:04 4254
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 4255
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 4256
				}
c53e6443 sago007 2012-04-17 11:04 4257
				if ((!theGame.isGameOver()) && (theGame2.isGameOver()))
c53e6443 sago007 2012-04-17 11:04 4258
				{
c53e6443 sago007 2012-04-17 11:04 4259
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 4260
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 4261
				}
c53e6443 sago007 2012-04-17 11:04 4262
			}
c53e6443 sago007 2012-04-17 11:04 4263
c53e6443 sago007 2012-04-17 11:04 4264
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 4265
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 4266
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 4267
		//Remember mouse placement
c53e6443 sago007 2012-04-17 11:04 4268
		oldMousex = mousex;
c53e6443 sago007 2012-04-17 11:04 4269
		oldMousey = mousey;
c53e6443 sago007 2012-04-17 11:04 4270
		//Draw the mouse:
f3a1637d sago007 2015-11-14 21:32 4271
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 4272
		SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 4273
	} //game loop
80b830cd sago007 2012-08-19 17:51 4274
	return 0;
605138b3 sago007 2012-04-14 15:12 4275
}
1970-01-01 00:00 4276