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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://blockattack.sf.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "version 1.5.0 BETA"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#define WITH_SDL 1
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//Macros to convert surfaces (ffor faster drawing)
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#define CONVERT(n) tmp = SDL_DisplayFormat(n); SDL_FreeSurface(n); n = tmp
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#define CONVERTA(n) tmp = SDL_DisplayFormatAlpha(n); SDL_FreeSurface(n); n = tmp
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include <SDL/SDL_timer.h>
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#include <SDL/SDL_video.h>
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#include <SDL/SDL_ttf.h>
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#include "CppSdlImageHolder.hpp"
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include <memory>
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.hpp for the overview.  *
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*******************************************************************************/
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#include "mainVars.hpp"
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using namespace std;
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static void MakeBackground(int,int);
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SDL_Surface* IMG_Load2(const char* path) {
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	if (!PHYSFS_exists(path)) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return nullptr; //file doesn't exist
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load an image from a memory buffer with SDL
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	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if (!rw) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return nullptr;
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	}
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	SDL_Surface* surface = IMG_Load_RW(rw,true); //the second argument tells the function to three RWops
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	return surface;
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}
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shared_ptr<CppSdl::CppSdlImageHolder> IMG_Load3(string path) {
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	if (!PHYSFS_exists(path.c_str())) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		throw exception();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		throw exception();
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	}
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	PHYSFS_close(myfile);
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	shared_ptr<CppSdl::CppSdlImageHolder> surface(new CppSdl::CppSdlImageHolder(m_data, m_size));
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	return surface;
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}
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static void UnloadImages();
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static int InitImages();
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static string oldThemePath = "default";
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static bool loaded = false;
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void loadTheme(const string& themeName) {
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	if (loaded) {
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		UnloadImages();
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	}
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#if defined(__unix__)
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	string home = (string)getenv("HOME")+(string)"/.gamesaves/blockattack";
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#elif defined(_WIN32)
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	string home = (string)getMyDocumentsPath()+(string)"/My Games/blockattack";
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#endif
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	//Remove old theme
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	PHYSFS_removeFromSearchPath(oldThemePath.c_str());
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	//Look in blockattack.data
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	PHYSFS_addToSearchPath(((string)SHAREDIR+"/blockattack.data").c_str(), 1);
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	//Look in folder
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	PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
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	//Look in home folder
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath(home.c_str(), 1);
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#endif
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	if (themeName == Config::getInstance()->getString("themename")) {
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		//If this is a theme different from the saved one. Remember it!
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		Config::getInstance()->setString("themename", themeName);
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	}
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	if (themeName.compare("default")==0 || (themeName.compare("start")==0)) {
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		InitImages();
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		loaded =true;
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		return; //Nothing more to do
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	}
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	oldThemePath = "themes/"+themeName;
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	PHYSFS_addToSearchPath(oldThemePath.c_str(),0);
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#if defined(__unix__) || defined(_WIN32)
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	PHYSFS_addToSearchPath((home+(string)"/"+oldThemePath).c_str(), 0);
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#endif
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	InitImages();
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	loaded = true;
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}
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long NFont_OpenFont(NFont* target, const char* path,int ptsize, SDL_Color color, int style=TTF_STYLE_NORMAL) {
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	if (!PHYSFS_exists(path)) {
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		cerr << "Error: File not in blockattack.data: " << path << endl;
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		return -1; //file doesn't exist
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	}
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	if (!(TTF_WasInit())) {
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		TTF_Init();
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path);
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	// Get the lenght of the file
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	unsigned int m_size = PHYSFS_fileLength(myfile);
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	// Get the file data.
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	char* m_data = new char[m_size];
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	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
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	if (length_read != (int)m_size) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -3;
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	}
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	PHYSFS_close(myfile);
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// And this is how you load from a memory buffer with SDL
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	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
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	//The above might fail an return null.
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	if (!rw) {
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		delete [] m_data;
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		m_data = 0;
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		PHYSFS_close(myfile);
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		cerr << "Error: Curropt data file!" << endl;
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		return -2;
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	}
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	TTF_Font* font;
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	font=TTF_OpenFontRW(rw, 1, ptsize);
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	TTF_SetFontStyle(font,style);
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	target->load(font,color);
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	TTF_CloseFont(font); //Once loaded we don't care anymore!
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	return 0;
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}
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Mix_Music* Mix_LoadMUS2(string path) {
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	if (!PHYSFS_exists(path.c_str())) {
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		cerr << "Warning: File not in blockattack.data: " << path << endl;
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		return nullptr; //file doesn't exist
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	}
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	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
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c53e6443 sago007 2012-04-17 11:04 278
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 279
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 280
c53e6443 sago007 2012-04-17 11:04 281
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 282
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 283
c53e6443 sago007 2012-04-17 11:04 284
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 285
ecef5838 sago007 2015-11-24 20:01 286
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 287
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 288
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 289
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 290
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 291
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 292
	}
adaf31bf sago007 2009-05-05 16:01 293
c53e6443 sago007 2012-04-17 11:04 294
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 295
adaf31bf sago007 2009-05-05 16:01 296
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 297
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 298
c53e6443 sago007 2012-04-17 11:04 299
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 300
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 301
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 302
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 303
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 304
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 305
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 306
	}
adaf31bf sago007 2009-05-05 16:01 307
c53e6443 sago007 2012-04-17 11:04 308
	Mix_Music* ret = Mix_LoadMUS_RW(rw);
adaf31bf sago007 2009-05-05 16:01 309
c53e6443 sago007 2012-04-17 11:04 310
	return ret;
adaf31bf sago007 2009-05-05 16:01 311
}
89c4a3a6 sago007 2008-08-29 14:32 312
89c4a3a6 sago007 2008-08-29 14:32 313
ecef5838 sago007 2015-11-24 20:01 314
Mix_Chunk* Mix_LoadWAV2(const char* path) {
ecef5838 sago007 2015-11-24 20:01 315
	if (!PHYSFS_exists(path)) {
56241205 sago007 2012-08-05 11:15 316
		cerr << "Warning: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 317
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 318
	}
adaf31bf sago007 2009-05-05 16:01 319
c53e6443 sago007 2012-04-17 11:04 320
	PHYSFS_file* myfile = PHYSFS_openRead(path);
adaf31bf sago007 2009-05-05 16:01 321
c53e6443 sago007 2012-04-17 11:04 322
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 323
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 324
c53e6443 sago007 2012-04-17 11:04 325
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 326
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 327
c53e6443 sago007 2012-04-17 11:04 328
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 329
ecef5838 sago007 2015-11-24 20:01 330
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 331
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 332
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 333
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 334
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 335
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 336
	}
adaf31bf sago007 2009-05-05 16:01 337
c53e6443 sago007 2012-04-17 11:04 338
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 339
adaf31bf sago007 2009-05-05 16:01 340
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 341
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 342
c53e6443 sago007 2012-04-17 11:04 343
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 344
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 345
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 346
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 347
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 348
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 349
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 350
	}
adaf31bf sago007 2009-05-05 16:01 351
c53e6443 sago007 2012-04-17 11:04 352
	Mix_Chunk* ret = Mix_LoadWAV_RW(rw,true); //the second argument tells the function to three RWops
adaf31bf sago007 2009-05-05 16:01 353
c53e6443 sago007 2012-04-17 11:04 354
	return ret;
adaf31bf sago007 2009-05-05 16:01 355
}
89c4a3a6 sago007 2008-08-29 14:32 356
89c4a3a6 sago007 2008-08-29 14:32 357
//Load all image files to memory
ecef5838 sago007 2015-11-24 20:01 358
static int InitImages() {
c53e6443 sago007 2012-04-17 11:04 359
	if (!((backgroundImage = IMG_Load2("gfx/background.png"))
acd79baf sago007 2015-11-22 19:37 360
	        && (background = IMG_Load2("gfx/blackBackGround.png"))
acd79baf sago007 2015-11-22 19:37 361
	        && (bOptions = IMG_Load2("gfx/bOptions.png"))
acd79baf sago007 2015-11-22 19:37 362
	        && (bConfigure = IMG_Load2("gfx/bConfigure.png"))
acd79baf sago007 2015-11-22 19:37 363
	        && (bSelectPuzzle = IMG_Load2("gfx/bSelectPuzzle.png"))
acd79baf sago007 2015-11-22 19:37 364
	        && (bHighScore = IMG_Load2("gfx/bHighScore.png"))
acd79baf sago007 2015-11-22 19:37 365
	        && (bBack = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 366
	        && (bForward = IMG_Load2("gfx/bForward.png"))
acd79baf sago007 2015-11-22 19:37 367
	        && (blackLine = IMG_Load2("gfx/blackLine.png"))
acd79baf sago007 2015-11-22 19:37 368
	        && (stageBobble = IMG_Load2("gfx/iStageClearLimit.png"))
acd79baf sago007 2015-11-22 19:37 369
	        && (bricks[0] = IMG_Load2("gfx/bricks/blue.png"))
acd79baf sago007 2015-11-22 19:37 370
	        && (bricks[1] = IMG_Load2("gfx/bricks/green.png"))
acd79baf sago007 2015-11-22 19:37 371
	        && (bricks[2] = IMG_Load2("gfx/bricks/purple.png"))
acd79baf sago007 2015-11-22 19:37 372
	        && (bricks[3] = IMG_Load2("gfx/bricks/red.png"))
acd79baf sago007 2015-11-22 19:37 373
	        && (bricks[4] = IMG_Load2("gfx/bricks/turkish.png"))
acd79baf sago007 2015-11-22 19:37 374
	        && (bricks[5] = IMG_Load2("gfx/bricks/yellow.png"))
acd79baf sago007 2015-11-22 19:37 375
	        && (bricks[6] = IMG_Load2("gfx/bricks/grey.png"))
acd79baf sago007 2015-11-22 19:37 376
	        && (crossover = IMG_Load2("gfx/crossover.png"))
acd79baf sago007 2015-11-22 19:37 377
	        && (balls[0] = IMG_Load2("gfx/balls/ballBlue.png"))
acd79baf sago007 2015-11-22 19:37 378
	        && (balls[1] = IMG_Load2("gfx/balls/ballGreen.png"))
acd79baf sago007 2015-11-22 19:37 379
	        && (balls[2] = IMG_Load2("gfx/balls/ballPurple.png"))
acd79baf sago007 2015-11-22 19:37 380
	        && (balls[3] = IMG_Load2("gfx/balls/ballRed.png"))
acd79baf sago007 2015-11-22 19:37 381
	        && (balls[4] = IMG_Load2("gfx/balls/ballTurkish.png"))
acd79baf sago007 2015-11-22 19:37 382
	        && (balls[5] = IMG_Load2("gfx/balls/ballYellow.png"))
acd79baf sago007 2015-11-22 19:37 383
	        && (balls[6] = IMG_Load2("gfx/balls/ballGray.png"))
acd79baf sago007 2015-11-22 19:37 384
	        && (cursor[0] = IMG_Load2("gfx/animations/cursor/1.png"))
acd79baf sago007 2015-11-22 19:37 385
	        && (cursor[1] = IMG_Load2("gfx/animations/cursor/2.png"))
acd79baf sago007 2015-11-22 19:37 386
	        && (bomb[0] = IMG_Load2("gfx/animations/bomb/bomb_1.png"))
acd79baf sago007 2015-11-22 19:37 387
	        && (bomb[1] = IMG_Load2("gfx/animations/bomb/bomb_2.png"))
acd79baf sago007 2015-11-22 19:37 388
	        && (ready[0] = IMG_Load2("gfx/animations/ready/ready_1.png"))
acd79baf sago007 2015-11-22 19:37 389
	        && (ready[1] = IMG_Load2("gfx/animations/ready/ready_2.png"))
acd79baf sago007 2015-11-22 19:37 390
	        && (explosion[0] = IMG_Load2("gfx/animations/explosion/0.png"))
acd79baf sago007 2015-11-22 19:37 391
	        && (explosion[1] = IMG_Load2("gfx/animations/explosion/1.png"))
acd79baf sago007 2015-11-22 19:37 392
	        && (explosion[2] = IMG_Load2("gfx/animations/explosion/2.png"))
acd79baf sago007 2015-11-22 19:37 393
	        && (explosion[3] = IMG_Load2("gfx/animations/explosion/3.png"))
acd79baf sago007 2015-11-22 19:37 394
	        && (counter[0] = IMG_Load2("gfx/counter/1.png"))
acd79baf sago007 2015-11-22 19:37 395
	        && (counter[1] = IMG_Load2("gfx/counter/2.png"))
acd79baf sago007 2015-11-22 19:37 396
	        && (counter[2] = IMG_Load2("gfx/counter/3.png"))
acd79baf sago007 2015-11-22 19:37 397
	        && (backBoard = IMG_Load2("gfx/BackBoard.png")) //not used, we just test if it exists :)
acd79baf sago007 2015-11-22 19:37 398
	        && (iGameOver = IMG_Load2("gfx/iGameOver.png"))
acd79baf sago007 2015-11-22 19:37 399
	        && (iWinner = IMG_Load2("gfx/iWinner.png"))
acd79baf sago007 2015-11-22 19:37 400
	        && (iDraw = IMG_Load2("gfx/iDraw.png"))
acd79baf sago007 2015-11-22 19:37 401
	        && (iLoser = IMG_Load2("gfx/iLoser.png"))
acd79baf sago007 2015-11-22 19:37 402
	        && (iChainBack = IMG_Load2("gfx/chainFrame.png"))
56241205 sago007 2012-08-05 11:15 403
//            && (optionsBack = IMG_Load2("gfx/options.png"))
acd79baf sago007 2015-11-22 19:37 404
	        && (bOn = IMG_Load2("gfx/bOn.png"))
acd79baf sago007 2015-11-22 19:37 405
	        && (bOff = IMG_Load2("gfx/bOff.png"))
56241205 sago007 2012-08-05 11:15 406
//            && (bChange = IMG_Load2("gfx/bChange.png"))
acd79baf sago007 2015-11-22 19:37 407
	        && (b1024 = IMG_Load2("gfx/b1024.png"))
acd79baf sago007 2015-11-22 19:37 408
	        && (dialogBox = IMG_Load2("gfx/dialogbox.png"))
89c4a3a6 sago007 2008-08-29 14:32 409
//	&& (fileDialogBox = IMG_Load2("gfx/fileDialogbox.png"))
acd79baf sago007 2015-11-22 19:37 410
	        && (iLevelCheck = IMG_Load2("gfx/iLevelCheck.png"))
acd79baf sago007 2015-11-22 19:37 411
	        && (iLevelCheckBox = IMG_Load2("gfx/iLevelCheckBox.png"))
acd79baf sago007 2015-11-22 19:37 412
	        && (iLevelCheckBoxMarked = IMG_Load2("gfx/iLevelCheckBoxMarked.png"))
acd79baf sago007 2015-11-22 19:37 413
	        && (iCheckBoxArea = IMG_Load2("gfx/iCheckBoxArea.png"))
acd79baf sago007 2015-11-22 19:37 414
	        && (boardBackBack = IMG_Load2("gfx/boardBackBack.png"))
acd79baf sago007 2015-11-22 19:37 415
	        && (changeButtonsBack = IMG_Load2("gfx/changeButtonsBack.png"))
acd79baf sago007 2015-11-22 19:37 416
	        && (garbageTL = IMG_Load2("gfx/garbage/garbageTL.png"))
acd79baf sago007 2015-11-22 19:37 417
	        && (garbageT = IMG_Load2("gfx/garbage/garbageT.png"))
acd79baf sago007 2015-11-22 19:37 418
	        && (garbageTR = IMG_Load2("gfx/garbage/garbageTR.png"))
acd79baf sago007 2015-11-22 19:37 419
	        && (garbageR = IMG_Load2("gfx/garbage/garbageR.png"))
acd79baf sago007 2015-11-22 19:37 420
	        && (garbageBR = IMG_Load2("gfx/garbage/garbageBR.png"))
acd79baf sago007 2015-11-22 19:37 421
	        && (garbageB = IMG_Load2("gfx/garbage/garbageB.png"))
acd79baf sago007 2015-11-22 19:37 422
	        && (garbageBL = IMG_Load2("gfx/garbage/garbageBL.png"))
acd79baf sago007 2015-11-22 19:37 423
	        && (garbageL = IMG_Load2("gfx/garbage/garbageL.png"))
acd79baf sago007 2015-11-22 19:37 424
	        && (garbageFill = IMG_Load2("gfx/garbage/garbageFill.png"))
acd79baf sago007 2015-11-22 19:37 425
	        && (garbageML = IMG_Load2("gfx/garbage/garbageML.png"))
acd79baf sago007 2015-11-22 19:37 426
	        && (garbageM = IMG_Load2("gfx/garbage/garbageM.png"))
acd79baf sago007 2015-11-22 19:37 427
	        && (garbageMR = IMG_Load2("gfx/garbage/garbageMR.png"))
acd79baf sago007 2015-11-22 19:37 428
	        && (garbageGM = IMG_Load2("gfx/garbage/garbageGM.png"))
acd79baf sago007 2015-11-22 19:37 429
	        && (garbageGML = IMG_Load2("gfx/garbage/garbageGML.png"))
acd79baf sago007 2015-11-22 19:37 430
	        && (garbageGMR = IMG_Load2("gfx/garbage/garbageGMR.png"))
acd79baf sago007 2015-11-22 19:37 431
	        && (smiley[0] = IMG_Load2("gfx/smileys/0.png"))
acd79baf sago007 2015-11-22 19:37 432
	        && (smiley[1] = IMG_Load2("gfx/smileys/1.png"))
acd79baf sago007 2015-11-22 19:37 433
	        && (smiley[2] = IMG_Load2("gfx/smileys/2.png"))
acd79baf sago007 2015-11-22 19:37 434
	        && (smiley[3] = IMG_Load2("gfx/smileys/3.png"))
acd79baf sago007 2015-11-22 19:37 435
	        //new in 1.3.2
acd79baf sago007 2015-11-22 19:37 436
	        && (transCover = IMG_Load2("gfx/transCover.png"))
acd79baf sago007 2015-11-22 19:37 437
	        //end new in 1.3.2
acd79baf sago007 2015-11-22 19:37 438
	        //new in 1.4.0
acd79baf sago007 2015-11-22 19:37 439
	        && (bSkip = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 440
	        && (bNext = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 441
	        && (bRetry = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 442
	     ))
c53e6443 sago007 2012-04-17 11:04 443
		//if there was a problem ie. "File not found"
c53e6443 sago007 2012-04-17 11:04 444
	{
56241205 sago007 2012-08-05 11:15 445
		cerr << "Error: Failed to load image file: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 446
		exit(1);
c53e6443 sago007 2012-04-17 11:04 447
	}
ecef5838 sago007 2015-11-24 20:01 448
	try {
c53e6443 sago007 2012-04-17 11:04 449
		bNewGame = IMG_Load3("gfx/bNewGame.png");
c53e6443 sago007 2012-04-17 11:04 450
		mouse = IMG_Load3("gfx/mouse.png");
c53e6443 sago007 2012-04-17 11:04 451
		menuMarked = IMG_Load3("gfx/menu/marked.png");
c53e6443 sago007 2012-04-17 11:04 452
		menuUnmarked = IMG_Load3("gfx/menu/unmarked.png");
c53e6443 sago007 2012-04-17 11:04 453
	}
ecef5838 sago007 2015-11-24 20:01 454
	catch (exception& e) {
56241205 sago007 2012-08-05 11:15 455
		cerr << e.what() << endl;
c53e6443 sago007 2012-04-17 11:04 456
		exit(1);
c53e6443 sago007 2012-04-17 11:04 457
	}
c53e6443 sago007 2012-04-17 11:04 458
c53e6443 sago007 2012-04-17 11:04 459
c53e6443 sago007 2012-04-17 11:04 460
	//Prepare for fast blittering!
c53e6443 sago007 2012-04-17 11:04 461
	CONVERT(background);
c53e6443 sago007 2012-04-17 11:04 462
	CONVERT(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 463
	CONVERT(bOptions);
c53e6443 sago007 2012-04-17 11:04 464
	CONVERTA(bConfigure);
c53e6443 sago007 2012-04-17 11:04 465
	CONVERTA(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 466
	CONVERTA(bSkip);
c53e6443 sago007 2012-04-17 11:04 467
	CONVERTA(bRetry);
c53e6443 sago007 2012-04-17 11:04 468
	CONVERTA(bNext);
c53e6443 sago007 2012-04-17 11:04 469
	CONVERT(bHighScore);
c53e6443 sago007 2012-04-17 11:04 470
	CONVERTA(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 471
	CONVERT(backBoard);
c53e6443 sago007 2012-04-17 11:04 472
	CONVERT(blackLine);
c53e6443 sago007 2012-04-17 11:04 473
	CONVERTA(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 474
	CONVERTA(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 475
	CONVERTA(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 476
	CONVERTA(counter[0]);
c53e6443 sago007 2012-04-17 11:04 477
	CONVERTA(counter[1]);
c53e6443 sago007 2012-04-17 11:04 478
	CONVERTA(counter[2]);
c53e6443 sago007 2012-04-17 11:04 479
	CONVERT(bOn);
c53e6443 sago007 2012-04-17 11:04 480
	CONVERT(bOff);
c53e6443 sago007 2012-04-17 11:04 481
	CONVERT(b1024);
c53e6443 sago007 2012-04-17 11:04 482
	CONVERTA(dialogBox);
89c4a3a6 sago007 2008-08-29 14:32 483
//	CONVERTA(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 484
	CONVERTA(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 485
	CONVERT(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 486
	CONVERT(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 487
	CONVERTA(iCheckBoxArea);
ecef5838 sago007 2015-11-24 20:01 488
	for (int i = 0; i<4; i++) {
c53e6443 sago007 2012-04-17 11:04 489
		CONVERTA(explosion[i]);
c53e6443 sago007 2012-04-17 11:04 490
	}
ecef5838 sago007 2015-11-24 20:01 491
	for (int i = 0; i<7; i++) {
c53e6443 sago007 2012-04-17 11:04 492
		CONVERTA(bricks[i]);
c53e6443 sago007 2012-04-17 11:04 493
		CONVERTA(balls[i]);
c53e6443 sago007 2012-04-17 11:04 494
	}
c53e6443 sago007 2012-04-17 11:04 495
	CONVERTA(crossover);
c53e6443 sago007 2012-04-17 11:04 496
	CONVERTA(garbageTL);
c53e6443 sago007 2012-04-17 11:04 497
	CONVERTA(garbageT);
c53e6443 sago007 2012-04-17 11:04 498
	CONVERTA(garbageTR);
c53e6443 sago007 2012-04-17 11:04 499
	CONVERTA(garbageR);
c53e6443 sago007 2012-04-17 11:04 500
	CONVERTA(garbageBR);
c53e6443 sago007 2012-04-17 11:04 501
	CONVERTA(garbageB);
c53e6443 sago007 2012-04-17 11:04 502
	CONVERTA(garbageBL);
c53e6443 sago007 2012-04-17 11:04 503
	CONVERTA(garbageL);
c53e6443 sago007 2012-04-17 11:04 504
	CONVERTA(garbageFill);
c53e6443 sago007 2012-04-17 11:04 505
	CONVERTA(garbageML);
c53e6443 sago007 2012-04-17 11:04 506
	CONVERTA(garbageMR);
c53e6443 sago007 2012-04-17 11:04 507
	CONVERTA(garbageM);
c53e6443 sago007 2012-04-17 11:04 508
	CONVERTA(garbageGML);
c53e6443 sago007 2012-04-17 11:04 509
	CONVERTA(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 510
	CONVERTA(garbageGM);
c53e6443 sago007 2012-04-17 11:04 511
	CONVERTA(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 512
	CONVERTA(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 513
	CONVERTA(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 514
	CONVERTA(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 515
	CONVERTA(iWinner);
c53e6443 sago007 2012-04-17 11:04 516
	CONVERTA(iDraw);
c53e6443 sago007 2012-04-17 11:04 517
	CONVERTA(iLoser);
c53e6443 sago007 2012-04-17 11:04 518
	CONVERTA(iChainBack);
c53e6443 sago007 2012-04-17 11:04 519
	CONVERTA(iGameOver);
f3a1637d sago007 2015-11-14 21:32 520
	mouse->OptimizeForBlit(true);
f3a1637d sago007 2015-11-14 21:32 521
	bNewGame->OptimizeForBlit(true);
c53e6443 sago007 2012-04-17 11:04 522
	CONVERTA(stageBobble);
c53e6443 sago007 2012-04-17 11:04 523
	CONVERTA(transCover);
c53e6443 sago007 2012-04-17 11:04 524
	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
c53e6443 sago007 2012-04-17 11:04 525
	memset(&nf_button_color,0,sizeof(SDL_Color));
c53e6443 sago007 2012-04-17 11:04 526
	nf_button_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 527
	nf_button_color.g = 255;
c53e6443 sago007 2012-04-17 11:04 528
	nf_button_color.r = 255;
c53e6443 sago007 2012-04-17 11:04 529
	nf_standard_blue_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 530
	nf_standard_blue_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 531
	nf_standard_blue_color.r = 0;
c53e6443 sago007 2012-04-17 11:04 532
	nf_standard_small_color.b = 0;
c53e6443 sago007 2012-04-17 11:04 533
	nf_standard_small_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 534
	nf_standard_small_color.r = 200;
c53e6443 sago007 2012-04-17 11:04 535
	NFont_OpenFont(&nf_button_font,"fonts/FreeSerif.ttf",24,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 536
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 537
	NFont_OpenFont(&nf_standard_blue_font,"fonts/FreeSerif.ttf",30,nf_standard_blue_color);
c53e6443 sago007 2012-04-17 11:04 538
	nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 539
	NFont_OpenFont(&nf_standard_small_font,"fonts/FreeSerif.ttf",16,nf_standard_small_color);
c53e6443 sago007 2012-04-17 11:04 540
	nf_standard_small_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 541
	NFont_OpenFont(&nf_scoreboard_font,"fonts/PenguinAttack.ttf",20,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 542
	nf_scoreboard_font.setDest(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 543
	nf_scoreboard_font.draw(370,148,_("Score:") );
c53e6443 sago007 2012-04-17 11:04 544
	nf_scoreboard_font.draw(370,197,_("Time:") );
c53e6443 sago007 2012-04-17 11:04 545
	nf_scoreboard_font.draw(370,246,_("Chain:") );
c53e6443 sago007 2012-04-17 11:04 546
	nf_scoreboard_font.draw(370,295,_("Speed:") );
610d0b15 sago007 2012-05-19 18:13 547
	nf_button_font.setDest(bRetry);
610d0b15 sago007 2012-05-19 18:13 548
	nf_button_font.drawCenter(60,10,_("Retry"));
610d0b15 sago007 2012-05-19 18:13 549
	nf_button_font.setDest(bNext);
610d0b15 sago007 2012-05-19 18:13 550
	nf_button_font.drawCenter(60,10,_("Next"));
610d0b15 sago007 2012-05-19 18:13 551
	nf_button_font.setDest(bSkip);
610d0b15 sago007 2012-05-19 18:13 552
	nf_button_font.drawCenter(60,10,_("Skip"));
80b830cd sago007 2012-08-19 17:51 553
	nf_button_font.setDest(bBack);
80b830cd sago007 2012-08-19 17:51 554
	nf_button_font.drawCenter(60,10,_("Back"));
80b830cd sago007 2012-08-19 17:51 555
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 556
c53e6443 sago007 2012-04-17 11:04 557
89c4a3a6 sago007 2008-08-29 14:32 558
//Loads the sound if sound present
ecef5838 sago007 2015-11-24 20:01 559
	if (!NoSound) {
c53e6443 sago007 2012-04-17 11:04 560
		//And here the music:
56241205 sago007 2012-08-05 11:15 561
		bgMusic = Mix_LoadMUS2("music/bgMusic.ogg");
56241205 sago007 2012-08-05 11:15 562
		highbeatMusic = Mix_LoadMUS2("music/highbeat.ogg");
c53e6443 sago007 2012-04-17 11:04 563
		//the music... we just hope it exists, else the user won't hear anything
c53e6443 sago007 2012-04-17 11:04 564
		//Same goes for the sounds
56241205 sago007 2012-08-05 11:15 565
		boing = Mix_LoadWAV2("sound/pop.ogg");
56241205 sago007 2012-08-05 11:15 566
		applause = Mix_LoadWAV2("sound/applause.ogg");
56241205 sago007 2012-08-05 11:15 567
		photoClick = Mix_LoadWAV2("sound/cameraclick.ogg");
56241205 sago007 2012-08-05 11:15 568
		typingChunk = Mix_LoadWAV2("sound/typing.ogg");
56241205 sago007 2012-08-05 11:15 569
		counterChunk = Mix_LoadWAV2("sound/counter.ogg");
56241205 sago007 2012-08-05 11:15 570
		counterFinalChunk = Mix_LoadWAV2("sound/counterFinal.ogg");
c53e6443 sago007 2012-04-17 11:04 571
	} //All sound has been loaded or not
c53e6443 sago007 2012-04-17 11:04 572
	return 0;
89c4a3a6 sago007 2008-08-29 14:32 573
} //InitImages()
89c4a3a6 sago007 2008-08-29 14:32 574
89c4a3a6 sago007 2008-08-29 14:32 575
89c4a3a6 sago007 2008-08-29 14:32 576
//Unload images and fonts and sounds
ecef5838 sago007 2015-11-24 20:01 577
void UnloadImages() {
ecef5838 sago007 2015-11-24 20:01 578
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 579
		cout << "Unloading data..." << endl;
acd79baf sago007 2015-11-22 19:37 580
	}
ecef5838 sago007 2015-11-24 20:01 581
	if (!NoSound) { //Only unload then it has been loaded!
c53e6443 sago007 2012-04-17 11:04 582
		Mix_HaltMusic();
c53e6443 sago007 2012-04-17 11:04 583
		Mix_FreeMusic(bgMusic);
c53e6443 sago007 2012-04-17 11:04 584
		Mix_FreeMusic(highbeatMusic);
c53e6443 sago007 2012-04-17 11:04 585
		Mix_FreeChunk(boing);
c53e6443 sago007 2012-04-17 11:04 586
		Mix_FreeChunk(applause);
c53e6443 sago007 2012-04-17 11:04 587
		Mix_FreeChunk(photoClick);
c53e6443 sago007 2012-04-17 11:04 588
		Mix_FreeChunk(counterChunk);
c53e6443 sago007 2012-04-17 11:04 589
		Mix_FreeChunk(counterFinalChunk);
c53e6443 sago007 2012-04-17 11:04 590
		Mix_FreeChunk(typingChunk);
c53e6443 sago007 2012-04-17 11:04 591
	}
c53e6443 sago007 2012-04-17 11:04 592
	//Free surfaces:
c53e6443 sago007 2012-04-17 11:04 593
	//I think this will crash, at least it happend to me...
c53e6443 sago007 2012-04-17 11:04 594
	//Chrashes no more. Caused by an undocumented double free
c53e6443 sago007 2012-04-17 11:04 595
	SDL_FreeSurface(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 596
	SDL_FreeSurface(background);
c53e6443 sago007 2012-04-17 11:04 597
	SDL_FreeSurface(bOptions);
c53e6443 sago007 2012-04-17 11:04 598
	SDL_FreeSurface(bConfigure);
c53e6443 sago007 2012-04-17 11:04 599
	SDL_FreeSurface(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 600
	SDL_FreeSurface(bHighScore);
c53e6443 sago007 2012-04-17 11:04 601
	SDL_FreeSurface(blackLine);
c53e6443 sago007 2012-04-17 11:04 602
	SDL_FreeSurface(stageBobble);
c53e6443 sago007 2012-04-17 11:04 603
	SDL_FreeSurface(bricks[0]);
c53e6443 sago007 2012-04-17 11:04 604
	SDL_FreeSurface(bricks[1]);
c53e6443 sago007 2012-04-17 11:04 605
	SDL_FreeSurface(bricks[2]);
c53e6443 sago007 2012-04-17 11:04 606
	SDL_FreeSurface(bricks[3]);
c53e6443 sago007 2012-04-17 11:04 607
	SDL_FreeSurface(bricks[4]);
c53e6443 sago007 2012-04-17 11:04 608
	SDL_FreeSurface(bricks[5]);
c53e6443 sago007 2012-04-17 11:04 609
	SDL_FreeSurface(bricks[6]);
c53e6443 sago007 2012-04-17 11:04 610
	SDL_FreeSurface(crossover);
c53e6443 sago007 2012-04-17 11:04 611
	SDL_FreeSurface(balls[0]);
c53e6443 sago007 2012-04-17 11:04 612
	SDL_FreeSurface(balls[1]);
c53e6443 sago007 2012-04-17 11:04 613
	SDL_FreeSurface(balls[2]);
c53e6443 sago007 2012-04-17 11:04 614
	SDL_FreeSurface(balls[3]);
c53e6443 sago007 2012-04-17 11:04 615
	SDL_FreeSurface(balls[4]);
c53e6443 sago007 2012-04-17 11:04 616
	SDL_FreeSurface(balls[5]);
c53e6443 sago007 2012-04-17 11:04 617
	SDL_FreeSurface(balls[6]);
c53e6443 sago007 2012-04-17 11:04 618
	SDL_FreeSurface(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 619
	SDL_FreeSurface(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 620
	SDL_FreeSurface(backBoard); //not used, we just test if it exists :)
c53e6443 sago007 2012-04-17 11:04 621
	SDL_FreeSurface(iGameOver);
c53e6443 sago007 2012-04-17 11:04 622
	SDL_FreeSurface(iWinner);
c53e6443 sago007 2012-04-17 11:04 623
	SDL_FreeSurface(iDraw);
c53e6443 sago007 2012-04-17 11:04 624
	SDL_FreeSurface(iLoser);
c53e6443 sago007 2012-04-17 11:04 625
	SDL_FreeSurface(iChainBack);
c53e6443 sago007 2012-04-17 11:04 626
	SDL_FreeSurface(bOn);
c53e6443 sago007 2012-04-17 11:04 627
	SDL_FreeSurface(bOff);
c53e6443 sago007 2012-04-17 11:04 628
	SDL_FreeSurface(b1024);
c53e6443 sago007 2012-04-17 11:04 629
	SDL_FreeSurface(dialogBox);
c53e6443 sago007 2012-04-17 11:04 630
	//SDL_FreeSurface(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 631
	SDL_FreeSurface(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 632
	SDL_FreeSurface(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 633
	SDL_FreeSurface(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 634
	SDL_FreeSurface(iCheckBoxArea);
c53e6443 sago007 2012-04-17 11:04 635
	SDL_FreeSurface(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 636
	SDL_FreeSurface(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 637
	SDL_FreeSurface(garbageTL);
c53e6443 sago007 2012-04-17 11:04 638
	SDL_FreeSurface(garbageT);
c53e6443 sago007 2012-04-17 11:04 639
	SDL_FreeSurface(garbageTR);
c53e6443 sago007 2012-04-17 11:04 640
	SDL_FreeSurface(garbageR);
c53e6443 sago007 2012-04-17 11:04 641
	SDL_FreeSurface(garbageBR);
c53e6443 sago007 2012-04-17 11:04 642
	SDL_FreeSurface(garbageB);
c53e6443 sago007 2012-04-17 11:04 643
	SDL_FreeSurface(garbageBL);
c53e6443 sago007 2012-04-17 11:04 644
	SDL_FreeSurface(garbageL);
c53e6443 sago007 2012-04-17 11:04 645
	SDL_FreeSurface(garbageFill);
c53e6443 sago007 2012-04-17 11:04 646
	SDL_FreeSurface(garbageML);
c53e6443 sago007 2012-04-17 11:04 647
	SDL_FreeSurface(garbageM);
c53e6443 sago007 2012-04-17 11:04 648
	SDL_FreeSurface(garbageMR);
c53e6443 sago007 2012-04-17 11:04 649
	SDL_FreeSurface(garbageGML);
c53e6443 sago007 2012-04-17 11:04 650
	SDL_FreeSurface(garbageGM);
c53e6443 sago007 2012-04-17 11:04 651
	SDL_FreeSurface(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 652
	SDL_FreeSurface(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 653
	SDL_FreeSurface(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 654
	SDL_FreeSurface(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 655
	SDL_FreeSurface(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 656
	SDL_FreeSurface(transCover);
f3a1637d sago007 2015-11-14 21:32 657
	mouse->MakeNull();
f3a1637d sago007 2015-11-14 21:32 658
	bNewGame->MakeNull();
89c4a3a6 sago007 2008-08-29 14:32 659
}
89c4a3a6 sago007 2008-08-29 14:32 660
444cec07 sago007 2012-05-05 16:42 661
444cec07 sago007 2012-05-05 16:42 662
static stringstream converter;
444cec07 sago007 2012-05-05 16:42 663
89c4a3a6 sago007 2008-08-29 14:32 664
//Function to convert numbers to string (2 diget)
ecef5838 sago007 2015-11-24 20:01 665
static string itoa2(int num) {
444cec07 sago007 2012-05-05 16:42 666
	converter.str(std::string());
444cec07 sago007 2012-05-05 16:42 667
	converter.clear();
ecef5838 sago007 2015-11-24 20:01 668
	if (num<10) {
c53e6443 sago007 2012-04-17 11:04 669
		converter << "0";
acd79baf sago007 2015-11-22 19:37 670
	}
c53e6443 sago007 2012-04-17 11:04 671
	converter << num;
c53e6443 sago007 2012-04-17 11:04 672
	return converter.str();
89c4a3a6 sago007 2008-08-29 14:32 673
}
89c4a3a6 sago007 2008-08-29 14:32 674
89c4a3a6 sago007 2008-08-29 14:32 675
/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
ecef5838 sago007 2015-11-24 20:01 676
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y) {
c53e6443 sago007 2012-04-17 11:04 677
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 678
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 679
	dest.y = y;
acd79baf sago007 2015-11-22 19:37 680
	SDL_BlitSurface(img, nullptr, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 681
}
89c4a3a6 sago007 2008-08-29 14:32 682
ae0f6c7a sago007 2015-12-05 16:58 683
void DrawIMG_Bounded(SDL_Surface* img, SDL_Surface* target, int x, int y, int minx, int miny, int maxx, int maxy) {
ae0f6c7a sago007 2015-12-05 16:58 684
	SDL_Rect dest;
ae0f6c7a sago007 2015-12-05 16:58 685
	dest.x = x;
ae0f6c7a sago007 2015-12-05 16:58 686
	dest.y = y;
ae0f6c7a sago007 2015-12-05 16:58 687
	if (dest.x >= minx && dest.y >= miny && dest.x + img->w <= maxx && dest.y + img->h <= maxy) {
ae0f6c7a sago007 2015-12-05 16:58 688
		SDL_BlitSurface(img, nullptr, target, &dest);
ae0f6c7a sago007 2015-12-05 16:58 689
		return;
ae0f6c7a sago007 2015-12-05 16:58 690
	}
ae0f6c7a sago007 2015-12-05 16:58 691
	SDL_Rect dest2;
ae0f6c7a sago007 2015-12-05 16:58 692
	dest2.x = 0;
ae0f6c7a sago007 2015-12-05 16:58 693
	dest2.y = 0;
ae0f6c7a sago007 2015-12-05 16:58 694
	dest2.w = img->w;
ae0f6c7a sago007 2015-12-05 16:58 695
	dest2.h = img->h;
ae0f6c7a sago007 2015-12-05 16:58 696
	if (dest.x < minx) {
ae0f6c7a sago007 2015-12-05 16:58 697
		dest2.x += minx-dest.x;
ae0f6c7a sago007 2015-12-05 16:58 698
		dest.x = minx;
ae0f6c7a sago007 2015-12-05 16:58 699
	}
ae0f6c7a sago007 2015-12-05 16:58 700
	if (dest.y < miny) {
ae0f6c7a sago007 2015-12-05 16:58 701
		dest2.y += miny-dest.y;
ae0f6c7a sago007 2015-12-05 16:58 702
		dest.y = miny;
ae0f6c7a sago007 2015-12-05 16:58 703
	}
ae0f6c7a sago007 2015-12-05 16:58 704
	if (dest.y+dest2.h > maxy) {
ae0f6c7a sago007 2015-12-05 16:58 705
		dest2.h -= (dest.y+dest2.h - maxy);
ae0f6c7a sago007 2015-12-05 16:58 706
	}
ae0f6c7a sago007 2015-12-05 16:58 707
	if (dest.x+dest2.w > maxx) {
ae0f6c7a sago007 2015-12-05 16:58 708
		dest2.w -= (dest.x+dest2.w - maxx);
ae0f6c7a sago007 2015-12-05 16:58 709
	}
ae0f6c7a sago007 2015-12-05 16:58 710
	SDL_BlitSurface(img, &dest2, target, &dest);
ae0f6c7a sago007 2015-12-05 16:58 711
}
ae0f6c7a sago007 2015-12-05 16:58 712
89c4a3a6 sago007 2008-08-29 14:32 713
/*Draws a part of an image on a surface of choice*/
ecef5838 sago007 2015-11-24 20:01 714
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y, int w, int h, int x2, int y2) {
c53e6443 sago007 2012-04-17 11:04 715
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 716
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 717
	dest.y = y;
c53e6443 sago007 2012-04-17 11:04 718
	SDL_Rect dest2;
c53e6443 sago007 2012-04-17 11:04 719
	dest2.x = x2;
c53e6443 sago007 2012-04-17 11:04 720
	dest2.y = y2;
c53e6443 sago007 2012-04-17 11:04 721
	dest2.w = w;
c53e6443 sago007 2012-04-17 11:04 722
	dest2.h = h;
c53e6443 sago007 2012-04-17 11:04 723
	SDL_BlitSurface(img, &dest2, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 724
}
89c4a3a6 sago007 2008-08-29 14:32 725
cf54d8c3 sago007 2012-05-03 20:52 726
b37fa2db sago007 2015-12-04 20:44 727
void NFont_Write(SDL_Surface* target, int x, int y, const string& text) {
c53e6443 sago007 2012-04-17 11:04 728
	nf_standard_blue_font.setDest(target);
e55d039f sago007 2015-12-04 22:22 729
	nf_standard_blue_font.draw(x, y, "%s", text.c_str());
c53e6443 sago007 2012-04-17 11:04 730
	nf_standard_blue_font.setDest(screen);
925b7e58 sago007 2011-04-25 16:35 731
}
925b7e58 sago007 2011-04-25 16:35 732
ecef5838 sago007 2015-11-24 20:01 733
void ResetFullscreen() {
26ddb424 sago007 2011-06-09 20:06 734
#if defined(WIN32)
acd79baf sago007 2015-11-22 19:37 735
	if (bFullscreen) {
acd79baf sago007 2015-11-22 19:37 736
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 737
	}
acd79baf sago007 2015-11-22 19:37 738
	else {
acd79baf sago007 2015-11-22 19:37 739
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 740
	}
c53e6443 sago007 2012-04-17 11:04 741
	DrawIMG(background, screen, 0, 0);
26ddb424 sago007 2011-06-09 20:06 742
#else
c53e6443 sago007 2012-04-17 11:04 743
	SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 744
#endif
c53e6443 sago007 2012-04-17 11:04 745
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 746
}
78d03b38 sago007 2008-11-13 19:56 747
78d03b38 sago007 2008-11-13 19:56 748
89c4a3a6 sago007 2008-08-29 14:32 749
//The small things that are faaling when you clear something
ecef5838 sago007 2015-11-24 20:01 750
class aBall {
89c4a3a6 sago007 2008-08-29 14:32 751
private:
c53e6443 sago007 2012-04-17 11:04 752
	double x;
c53e6443 sago007 2012-04-17 11:04 753
	double y;
c53e6443 sago007 2012-04-17 11:04 754
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 755
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 756
	int color;
c53e6443 sago007 2012-04-17 11:04 757
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 758
public:
89c4a3a6 sago007 2008-08-29 14:32 759
ecef5838 sago007 2015-11-24 20:01 760
	aBall() {
ecef5838 sago007 2015-11-24 20:01 761
	}
c53e6443 sago007 2012-04-17 11:04 762
c53e6443 sago007 2012-04-17 11:04 763
	//constructor:
ecef5838 sago007 2015-11-24 20:01 764
	aBall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 765
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 766
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 767
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 768
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 769
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 770
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 771
		if (right) {
c53e6443 sago007 2012-04-17 11:04 772
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 773
		}
ecef5838 sago007 2015-11-24 20:01 774
		else {
c53e6443 sago007 2012-04-17 11:04 775
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 776
		}
c53e6443 sago007 2012-04-17 11:04 777
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 778
ecef5838 sago007 2015-11-24 20:01 779
	void update() {
c53e6443 sago007 2012-04-17 11:04 780
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 781
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 782
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 783
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 784
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 785
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 786
		}
ecef5838 sago007 2015-11-24 20:01 787
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 788
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 789
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 790
		}
c53e6443 sago007 2012-04-17 11:04 791
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 792
	}
c53e6443 sago007 2012-04-17 11:04 793
ecef5838 sago007 2015-11-24 20:01 794
	int getX() {
c53e6443 sago007 2012-04-17 11:04 795
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 796
	}
c53e6443 sago007 2012-04-17 11:04 797
ecef5838 sago007 2015-11-24 20:01 798
	int getY() {
c53e6443 sago007 2012-04-17 11:04 799
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 800
	}
c53e6443 sago007 2012-04-17 11:04 801
ecef5838 sago007 2015-11-24 20:01 802
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 803
		return color;
c53e6443 sago007 2012-04-17 11:04 804
	}
89c4a3a6 sago007 2008-08-29 14:32 805
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 806
4b0c248f sago007 2010-11-10 21:13 807
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 808
ecef5838 sago007 2015-11-24 20:01 809
class ballManeger {
89c4a3a6 sago007 2008-08-29 14:32 810
public:
c53e6443 sago007 2012-04-17 11:04 811
	aBall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 812
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 813
ecef5838 sago007 2015-11-24 20:01 814
	ballManeger() {
ecef5838 sago007 2015-11-24 20:01 815
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 816
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 817
		}
c53e6443 sago007 2012-04-17 11:04 818
	}
c53e6443 sago007 2012-04-17 11:04 819
c53e6443 sago007 2012-04-17 11:04 820
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 821
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 822
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 823
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 824
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 825
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 826
		}
c53e6443 sago007 2012-04-17 11:04 827
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 828
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 829
			return -1;
acd79baf sago007 2015-11-22 19:37 830
		}
c53e6443 sago007 2012-04-17 11:04 831
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 832
		ballArray[ballNumber] = aBall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 833
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 834
		return 1;
c53e6443 sago007 2012-04-17 11:04 835
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 836
ecef5838 sago007 2015-11-24 20:01 837
	void update() {
c53e6443 sago007 2012-04-17 11:04 838
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 839
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 840
ecef5838 sago007 2015-11-24 20:01 841
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 842
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 843
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 844
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 845
				}
c53e6443 sago007 2012-04-17 11:04 846
			}
c53e6443 sago007 2012-04-17 11:04 847
		}
c53e6443 sago007 2012-04-17 11:04 848
	} //update
89c4a3a6 sago007 2008-08-29 14:32 849
89c4a3a6 sago007 2008-08-29 14:32 850
89c4a3a6 sago007 2008-08-29 14:32 851
}; //theBallManeger
89c4a3a6 sago007 2008-08-29 14:32 852
4b0c248f sago007 2010-11-10 21:13 853
static ballManeger theBallManeger;
89c4a3a6 sago007 2008-08-29 14:32 854
89c4a3a6 sago007 2008-08-29 14:32 855
//a explosions, non moving
ecef5838 sago007 2015-11-24 20:01 856
class anExplosion {
89c4a3a6 sago007 2008-08-29 14:32 857
private:
c53e6443 sago007 2012-04-17 11:04 858
	int x;
c53e6443 sago007 2012-04-17 11:04 859
	int y;
c53e6443 sago007 2012-04-17 11:04 860
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 861
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 862
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 863
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 864
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 865
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 866
public:
89c4a3a6 sago007 2008-08-29 14:32 867
ecef5838 sago007 2015-11-24 20:01 868
	anExplosion() {
ecef5838 sago007 2015-11-24 20:01 869
	}
c53e6443 sago007 2012-04-17 11:04 870
c53e6443 sago007 2012-04-17 11:04 871
	//constructor:
ecef5838 sago007 2015-11-24 20:01 872
	anExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 873
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 874
		x = X;
c53e6443 sago007 2012-04-17 11:04 875
		y = Y;
c53e6443 sago007 2012-04-17 11:04 876
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 877
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 878
c53e6443 sago007 2012-04-17 11:04 879
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 880
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 881
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 882
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 883
	}
c53e6443 sago007 2012-04-17 11:04 884
ecef5838 sago007 2015-11-24 20:01 885
	int getX() {
c53e6443 sago007 2012-04-17 11:04 886
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 887
	}
c53e6443 sago007 2012-04-17 11:04 888
ecef5838 sago007 2015-11-24 20:01 889
	int getY() {
c53e6443 sago007 2012-04-17 11:04 890
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 891
	}
c53e6443 sago007 2012-04-17 11:04 892
ecef5838 sago007 2015-11-24 20:01 893
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 894
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 895
	}
89c4a3a6 sago007 2008-08-29 14:32 896
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 897
ecef5838 sago007 2015-11-24 20:01 898
class explosionManeger {
89c4a3a6 sago007 2008-08-29 14:32 899
public:
c53e6443 sago007 2012-04-17 11:04 900
	anExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 901
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 902
ecef5838 sago007 2015-11-24 20:01 903
	explosionManeger() {
ecef5838 sago007 2015-11-24 20:01 904
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 905
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 906
		}
c53e6443 sago007 2012-04-17 11:04 907
	}
c53e6443 sago007 2012-04-17 11:04 908
ecef5838 sago007 2015-11-24 20:01 909
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 910
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 911
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 912
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 913
		}
ecef5838 sago007 2015-11-24 20:01 914
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 915
			return -1;
acd79baf sago007 2015-11-22 19:37 916
		}
c53e6443 sago007 2012-04-17 11:04 917
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 918
		explosionArray[explosionNumber] = anExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 919
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 920
		return 1;
c53e6443 sago007 2012-04-17 11:04 921
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 922
ecef5838 sago007 2015-11-24 20:01 923
	void update() {
c53e6443 sago007 2012-04-17 11:04 924
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 925
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 926
ecef5838 sago007 2015-11-24 20:01 927
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 928
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 929
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 930
				}
c53e6443 sago007 2012-04-17 11:04 931
			}
c53e6443 sago007 2012-04-17 11:04 932
		}
c53e6443 sago007 2012-04-17 11:04 933
	} //update
89c4a3a6 sago007 2008-08-29 14:32 934
89c4a3a6 sago007 2008-08-29 14:32 935
89c4a3a6 sago007 2008-08-29 14:32 936
}; //explosionManeger
89c4a3a6 sago007 2008-08-29 14:32 937
4b0c248f sago007 2010-11-10 21:13 938
static explosionManeger theExplosionManeger;
89c4a3a6 sago007 2008-08-29 14:32 939
89c4a3a6 sago007 2008-08-29 14:32 940
//text pop-up
ecef5838 sago007 2015-11-24 20:01 941
class textMessage {
89c4a3a6 sago007 2008-08-29 14:32 942
private:
c53e6443 sago007 2012-04-17 11:04 943
	int x;
c53e6443 sago007 2012-04-17 11:04 944
	int y;
571b4d47 sago007 2015-12-05 16:02 945
	string textt;
c53e6443 sago007 2012-04-17 11:04 946
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 947
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 948
public:
89c4a3a6 sago007 2008-08-29 14:32 949
ecef5838 sago007 2015-11-24 20:01 950
	textMessage() {
ecef5838 sago007 2015-11-24 20:01 951
	}
c53e6443 sago007 2012-04-17 11:04 952
c53e6443 sago007 2012-04-17 11:04 953
	//constructor:
ecef5838 sago007 2015-11-24 20:01 954
	textMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 955
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 956
		x = X;
c53e6443 sago007 2012-04-17 11:04 957
		y = Y;
571b4d47 sago007 2015-12-05 16:02 958
		textt = Text;
c53e6443 sago007 2012-04-17 11:04 959
		time = Time;
c53e6443 sago007 2012-04-17 11:04 960
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 961
c53e6443 sago007 2012-04-17 11:04 962
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 963
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 964
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 965
	}
c53e6443 sago007 2012-04-17 11:04 966
ecef5838 sago007 2015-11-24 20:01 967
	int getX() {
c53e6443 sago007 2012-04-17 11:04 968
		return x;
c53e6443 sago007 2012-04-17 11:04 969
	}
c53e6443 sago007 2012-04-17 11:04 970
ecef5838 sago007 2015-11-24 20:01 971
	int getY() {
c53e6443 sago007 2012-04-17 11:04 972
		return y;
c53e6443 sago007 2012-04-17 11:04 973
	}
c53e6443 sago007 2012-04-17 11:04 974
ecef5838 sago007 2015-11-24 20:01 975
	const char* getText() {
571b4d47 sago007 2015-12-05 16:02 976
		return textt.c_str();
c53e6443 sago007 2012-04-17 11:04 977
	}
89c4a3a6 sago007 2008-08-29 14:32 978
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 979
ecef5838 sago007 2015-11-24 20:01 980
class textManeger {
89c4a3a6 sago007 2008-08-29 14:32 981
public:
c53e6443 sago007 2012-04-17 11:04 982
	textMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 983
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 984
ecef5838 sago007 2015-11-24 20:01 985
	textManeger() {
ecef5838 sago007 2015-11-24 20:01 986
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 987
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 988
		}
c53e6443 sago007 2012-04-17 11:04 989
	}
c53e6443 sago007 2012-04-17 11:04 990
ecef5838 sago007 2015-11-24 20:01 991
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 992
		int textNumber = 0;
571b4d47 sago007 2015-12-05 16:02 993
		while (textNumber<maxNumberOfBalls && textUsed[textNumber]) {
c53e6443 sago007 2012-04-17 11:04 994
			textNumber++;
acd79baf sago007 2015-11-22 19:37 995
		}
ecef5838 sago007 2015-11-24 20:01 996
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 997
			return -1;
acd79baf sago007 2015-11-22 19:37 998
		}
c53e6443 sago007 2012-04-17 11:04 999
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1000
		textArray[textNumber] = textMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 1001
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 1002
		return 1;
c53e6443 sago007 2012-04-17 11:04 1003
	}  //addText
c53e6443 sago007 2012-04-17 11:04 1004
ecef5838 sago007 2015-11-24 20:01 1005
	void update() {
c53e6443 sago007 2012-04-17 11:04 1006
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 1007
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 1008
ecef5838 sago007 2015-11-24 20:01 1009
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 1010
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 1011
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1012
				}
c53e6443 sago007 2012-04-17 11:04 1013
			}
c53e6443 sago007 2012-04-17 11:04 1014
		}
c53e6443 sago007 2012-04-17 11:04 1015
	} //update
89c4a3a6 sago007 2008-08-29 14:32 1016
89c4a3a6 sago007 2008-08-29 14:32 1017
89c4a3a6 sago007 2008-08-29 14:32 1018
}; //textManeger
89c4a3a6 sago007 2008-08-29 14:32 1019
4b0c248f sago007 2010-11-10 21:13 1020
static textManeger theTextManeger;
89c4a3a6 sago007 2008-08-29 14:32 1021
89c4a3a6 sago007 2008-08-29 14:32 1022
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 1023
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 1024
#include "BlockGame.cpp"
89c4a3a6 sago007 2008-08-29 14:32 1025
ecef5838 sago007 2015-11-24 20:01 1026
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 1027
public:
ecef5838 sago007 2015-11-24 20:01 1028
	BlockGameSdl(int tx, int ty) {
229e212d sago007 2015-08-22 17:14 1029
		topx = tx;
229e212d sago007 2015-08-22 17:14 1030
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 1031
	}
ae0f6c7a sago007 2015-12-05 16:58 1032
	
ae0f6c7a sago007 2015-12-05 16:58 1033
	void DrawImgBoard(SDL_Surface* img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 1034
		DrawIMG(img, screen, x+topx, y+topy);
ae0f6c7a sago007 2015-12-05 16:58 1035
	}
ae0f6c7a sago007 2015-12-05 16:58 1036
	
ae0f6c7a sago007 2015-12-05 16:58 1037
	void DrawImgBoardBounded(SDL_Surface* img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 1038
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard->w, topy + backBoard->h);
c53e6443 sago007 2012-04-17 11:04 1039
	}
acd79baf sago007 2015-11-22 19:37 1040
58dd05a0 sago007 2015-08-22 17:49 1041
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 1042
		return topx;
229e212d sago007 2015-08-22 17:14 1043
	}
58dd05a0 sago007 2015-08-22 17:49 1044
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 1045
		return topy;
229e212d sago007 2015-08-22 17:14 1046
	}
acd79baf sago007 2015-11-22 19:37 1047
313ecd1b sago007 2015-08-22 20:38 1048
	void AddText(int x, int y, const std::string& text, int time) const override {
229e212d sago007 2015-08-22 17:14 1049
		theTextManeger.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 1050
	}
acd79baf sago007 2015-11-22 19:37 1051
313ecd1b sago007 2015-08-22 20:38 1052
	void AddBall(int x, int y, bool right, int color) const  override {
b37fa2db sago007 2015-12-04 20:44 1053
		theBallManeger.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 1054
	}
acd79baf sago007 2015-11-22 19:37 1055
acd79baf sago007 2015-11-22 19:37 1056
	void AddExplosion(int x, int y) const  override {
229e212d sago007 2015-08-22 17:14 1057
		theExplosionManeger.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 1058
	}
acd79baf sago007 2015-11-22 19:37 1059
313ecd1b sago007 2015-08-22 20:38 1060
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1061
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1062
			return;
acd79baf sago007 2015-11-22 19:37 1063
		}
313ecd1b sago007 2015-08-22 20:38 1064
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1065
	}
acd79baf sago007 2015-11-22 19:37 1066
027b5cfd sago007 2015-08-23 14:27 1067
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 1068
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 1069
	}
acd79baf sago007 2015-11-22 19:37 1070
313ecd1b sago007 2015-08-22 20:38 1071
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1072
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1073
			return;
acd79baf sago007 2015-11-22 19:37 1074
		}
313ecd1b sago007 2015-08-22 20:38 1075
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 1076
	}
acd79baf sago007 2015-11-22 19:37 1077
313ecd1b sago007 2015-08-22 20:38 1078
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1079
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1080
			return;
acd79baf sago007 2015-11-22 19:37 1081
		}
313ecd1b sago007 2015-08-22 20:38 1082
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1083
	}
acd79baf sago007 2015-11-22 19:37 1084
313ecd1b sago007 2015-08-22 20:38 1085
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 1086
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 1087
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 1088
		}
313ecd1b sago007 2015-08-22 20:38 1089
	}
acd79baf sago007 2015-11-22 19:37 1090
313ecd1b sago007 2015-08-22 20:38 1091
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1092
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1093
			return;
acd79baf sago007 2015-11-22 19:37 1094
		}
313ecd1b sago007 2015-08-22 20:38 1095
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1096
	}
6b1dc7a6 sago007 2010-11-08 21:03 1097
private:
c53e6443 sago007 2012-04-17 11:04 1098
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 1099
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 1100
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 1101
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 1102
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
ae0f6c7a sago007 2015-12-05 16:58 1103
					DrawImgBoardBounded(bricks[board[j][i]%10],  j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 1104
					if ((board[j][i]/BLOCKWAIT)%10==1) {
ae0f6c7a sago007 2015-12-05 16:58 1105
						DrawImgBoard(bomb[(ticks/BOMBTIME)%2],  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1106
					}
ecef5838 sago007 2015-11-24 20:01 1107
					if ((board[j][i]/BLOCKHANG)%10==1) {
ae0f6c7a sago007 2015-12-05 16:58 1108
						DrawImgBoardBounded(ready[(ticks/READYTIME)%2],  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1109
					}
c53e6443 sago007 2012-04-17 11:04 1110
c53e6443 sago007 2012-04-17 11:04 1111
				}
ecef5838 sago007 2015-11-24 20:01 1112
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1113
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1114
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1115
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 1116
						left = -1;
acd79baf sago007 2015-11-22 19:37 1117
					}
acd79baf sago007 2015-11-22 19:37 1118
					else {
acd79baf sago007 2015-11-22 19:37 1119
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1120
					}
acd79baf sago007 2015-11-22 19:37 1121
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 1122
						right = -1;
acd79baf sago007 2015-11-22 19:37 1123
					}
acd79baf sago007 2015-11-22 19:37 1124
					else {
acd79baf sago007 2015-11-22 19:37 1125
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1126
					}
acd79baf sago007 2015-11-22 19:37 1127
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 1128
						over = -1;
acd79baf sago007 2015-11-22 19:37 1129
					}
acd79baf sago007 2015-11-22 19:37 1130
					else {
acd79baf sago007 2015-11-22 19:37 1131
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1132
					}
acd79baf sago007 2015-11-22 19:37 1133
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 1134
						under = -1;
acd79baf sago007 2015-11-22 19:37 1135
					}
acd79baf sago007 2015-11-22 19:37 1136
					else {
acd79baf sago007 2015-11-22 19:37 1137
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1138
					}
ecef5838 sago007 2015-11-24 20:01 1139
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 1140
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1141
					}
ecef5838 sago007 2015-11-24 20:01 1142
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 1143
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1144
					}
ecef5838 sago007 2015-11-24 20:01 1145
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 1146
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1147
					}
ecef5838 sago007 2015-11-24 20:01 1148
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 1149
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1150
					}
ecef5838 sago007 2015-11-24 20:01 1151
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 1152
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1153
					}
ecef5838 sago007 2015-11-24 20:01 1154
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 1155
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1156
					}
ecef5838 sago007 2015-11-24 20:01 1157
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 1158
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1159
					}
ecef5838 sago007 2015-11-24 20:01 1160
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 1161
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1162
					}
ecef5838 sago007 2015-11-24 20:01 1163
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 1164
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1165
					}
ecef5838 sago007 2015-11-24 20:01 1166
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 1167
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1168
					}
ecef5838 sago007 2015-11-24 20:01 1169
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 1170
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1171
					}
ecef5838 sago007 2015-11-24 20:01 1172
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 1173
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1174
					}
c53e6443 sago007 2012-04-17 11:04 1175
				}
ecef5838 sago007 2015-11-24 20:01 1176
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 1177
					if (j==0) {
ae0f6c7a sago007 2015-12-05 16:58 1178
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1179
					}
ecef5838 sago007 2015-11-24 20:01 1180
					else if (j==5) {
ae0f6c7a sago007 2015-12-05 16:58 1181
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1182
					}
ecef5838 sago007 2015-11-24 20:01 1183
					else {
ae0f6c7a sago007 2015-12-05 16:58 1184
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1185
					}
c53e6443 sago007 2012-04-17 11:04 1186
				}
c53e6443 sago007 2012-04-17 11:04 1187
			}
c53e6443 sago007 2012-04-17 11:04 1188
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 1189
c53e6443 sago007 2012-04-17 11:04 1190
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 1191
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 1192
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1193
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1194
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1195
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 1196
					left = -1;
acd79baf sago007 2015-11-22 19:37 1197
				}
acd79baf sago007 2015-11-22 19:37 1198
				else {
acd79baf sago007 2015-11-22 19:37 1199
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1200
				}
acd79baf sago007 2015-11-22 19:37 1201
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 1202
					right = -1;
acd79baf sago007 2015-11-22 19:37 1203
				}
acd79baf sago007 2015-11-22 19:37 1204
				else {
acd79baf sago007 2015-11-22 19:37 1205
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1206
				}
acd79baf sago007 2015-11-22 19:37 1207
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 1208
					over = -1;
acd79baf sago007 2015-11-22 19:37 1209
				}
acd79baf sago007 2015-11-22 19:37 1210
				else {
acd79baf sago007 2015-11-22 19:37 1211
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1212
				}
acd79baf sago007 2015-11-22 19:37 1213
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 1214
					under = -1;
acd79baf sago007 2015-11-22 19:37 1215
				}
acd79baf sago007 2015-11-22 19:37 1216
				else {
acd79baf sago007 2015-11-22 19:37 1217
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1218
				}
ecef5838 sago007 2015-11-24 20:01 1219
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
ae0f6c7a sago007 2015-12-05 16:58 1220
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 1221
				}
ecef5838 sago007 2015-11-24 20:01 1222
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 1223
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 1224
				}
ecef5838 sago007 2015-11-24 20:01 1225
				else {
c53e6443 sago007 2012-04-17 11:04 1226
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 1227
				}
c53e6443 sago007 2012-04-17 11:04 1228
c53e6443 sago007 2012-04-17 11:04 1229
			}
c53e6443 sago007 2012-04-17 11:04 1230
		}
571b4d47 sago007 2015-12-05 16:02 1231
		for (int i=0; i<6; i++) {
ecef5838 sago007 2015-11-24 20:01 1232
			if (board[i][0]!=-1) {
ae0f6c7a sago007 2015-12-05 16:58 1233
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 1234
			}
571b4d47 sago007 2015-12-05 16:02 1235
		}
c53e6443 sago007 2012-04-17 11:04 1236
c53e6443 sago007 2012-04-17 11:04 1237
	}
6b1dc7a6 sago007 2010-11-08 21:03 1238
public:
c53e6443 sago007 2012-04-17 11:04 1239
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 1240
	void DoPaintJob() {
ae0f6c7a sago007 2015-12-05 16:58 1241
		DrawImgBoard(backBoard,  0, 0);
ae0f6c7a sago007 2015-12-05 16:58 1242
		nf_standard_blue_font.setDest(screen); //reset to screen at the end of this funciton!
cf54d8c3 sago007 2012-05-03 20:52 1243
cf54d8c3 sago007 2012-05-03 20:52 1244
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 1245
		if (stageClear) {
ae0f6c7a sago007 2015-12-05 16:58 1246
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 1247
		}
ecef5838 sago007 2015-11-24 20:01 1248
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1249
			//We need to write nr. of moves left!
c53e6443 sago007 2012-04-17 11:04 1250
			strHolder = "Moves left: " + itoa(MovesLeft);
ae0f6c7a sago007 2015-12-05 16:58 1251
			nf_standard_blue_font.draw(topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1252
c53e6443 sago007 2012-04-17 11:04 1253
		}
ecef5838 sago007 2015-11-24 20:01 1254
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
ae0f6c7a sago007 2015-12-05 16:58 1255
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1256
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 1257
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 1258
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1259
				}
ecef5838 sago007 2015-11-24 20:01 1260
				else {
ae0f6c7a sago007 2015-12-05 16:58 1261
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1262
				}
c53e6443 sago007 2012-04-17 11:04 1263
			}
ecef5838 sago007 2015-11-24 20:01 1264
			else {
c53e6443 sago007 2012-04-17 11:04 1265
				strHolder = "Last puzzle";
ae0f6c7a sago007 2015-12-05 16:58 1266
				nf_standard_blue_font.draw(topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1267
			}
c53e6443 sago007 2012-04-17 11:04 1268
		}
ecef5838 sago007 2015-11-24 20:01 1269
		if (stageClear && stageButtonStatus == SBstageClear) {
ae0f6c7a sago007 2015-12-05 16:58 1270
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1271
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 1272
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 1273
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1274
				}
ecef5838 sago007 2015-11-24 20:01 1275
				else {
ae0f6c7a sago007 2015-12-05 16:58 1276
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1277
				}
c53e6443 sago007 2012-04-17 11:04 1278
			}
ecef5838 sago007 2015-11-24 20:01 1279
			else {
c53e6443 sago007 2012-04-17 11:04 1280
				strHolder = "Last stage";
ae0f6c7a sago007 2015-12-05 16:58 1281
				nf_standard_blue_font.draw(topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1282
			}
c53e6443 sago007 2012-04-17 11:04 1283
		}
6b1dc7a6 sago007 2010-11-08 21:03 1284
6b1dc7a6 sago007 2010-11-08 21:03 1285
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 1286
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1287
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
ae0f6c7a sago007 2015-12-05 16:58 1288
			//NFont_Write(   5, 5, strHolder.c_str());
ae0f6c7a sago007 2015-12-05 16:58 1289
			nf_standard_blue_font.draw(topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1290
		}
6b1dc7a6 sago007 2010-11-08 21:03 1291
#endif
acd79baf sago007 2015-11-22 19:37 1292
		if (!bGameOver) {
ae0f6c7a sago007 2015-12-05 16:58 1293
			DrawImgBoard(cursor[(ticks/600)%2],cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 1294
		}
ecef5838 sago007 2015-11-24 20:01 1295
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 1296
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1297
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1298
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1299
			}
c53e6443 sago007 2012-04-17 11:04 1300
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 1301
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 1302
			case 2:
ae0f6c7a sago007 2015-12-05 16:58 1303
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1304
				break;
c53e6443 sago007 2012-04-17 11:04 1305
			case 1:
ae0f6c7a sago007 2015-12-05 16:58 1306
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1307
				break;
c53e6443 sago007 2012-04-17 11:04 1308
			case 0:
ae0f6c7a sago007 2015-12-05 16:58 1309
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1310
				break;
c53e6443 sago007 2012-04-17 11:04 1311
			default:
c53e6443 sago007 2012-04-17 11:04 1312
				break;
c53e6443 sago007 2012-04-17 11:04 1313
			}
c53e6443 sago007 2012-04-17 11:04 1314
		}
ecef5838 sago007 2015-11-24 20:01 1315
		else {
ecef5838 sago007 2015-11-24 20:01 1316
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1317
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1318
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 1319
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 1320
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1321
					}
c53e6443 sago007 2012-04-17 11:04 1322
				}
c53e6443 sago007 2012-04-17 11:04 1323
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 1324
			}
ecef5838 sago007 2015-11-24 20:01 1325
			else {
ecef5838 sago007 2015-11-24 20:01 1326
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1327
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 1328
				}
c53e6443 sago007 2012-04-17 11:04 1329
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 1330
			}
c53e6443 sago007 2012-04-17 11:04 1331
		}
6b1dc7a6 sago007 2010-11-08 21:03 1332
ecef5838 sago007 2015-11-24 20:01 1333
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1334
			if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 1335
				DrawImgBoard(iWinner,  0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 1336
			}
ecef5838 sago007 2015-11-24 20:01 1337
			else {
ecef5838 sago007 2015-11-24 20:01 1338
				if (bDraw) {
ae0f6c7a sago007 2015-12-05 16:58 1339
					DrawImgBoard(iDraw,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1340
				}
ecef5838 sago007 2015-11-24 20:01 1341
				else {
ae0f6c7a sago007 2015-12-05 16:58 1342
					DrawImgBoard(iGameOver,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1343
				}
80b830cd sago007 2012-08-19 17:51 1344
			}
80b830cd sago007 2012-08-19 17:51 1345
		}
c53e6443 sago007 2012-04-17 11:04 1346
		nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 1347
	}
6b1dc7a6 sago007 2010-11-08 21:03 1348
6b1dc7a6 sago007 2010-11-08 21:03 1349
ecef5838 sago007 2015-11-24 20:01 1350
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 1351
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 1352
	}
acd79baf sago007 2015-11-22 19:37 1353
229e212d sago007 2015-08-22 17:14 1354
private:
229e212d sago007 2015-08-22 17:14 1355
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 1356
};
6b1dc7a6 sago007 2010-11-08 21:03 1357
6b1dc7a6 sago007 2010-11-08 21:03 1358
6b1dc7a6 sago007 2010-11-08 21:03 1359
6b1dc7a6 sago007 2010-11-08 21:03 1360
89c4a3a6 sago007 2008-08-29 14:32 1361
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 1362
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 1363
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1364
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 1365
	}
acd79baf sago007 2015-11-22 19:37 1366
	int rightNow = (int)time(nullptr);
c53e6443 sago007 2012-04-17 11:04 1367
	/*#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1368
	    char buf[514];
f306e3ca sago007 2015-12-04 21:16 1369
	    snprintf( buf, sizeof(buf), "%s/.gamesaves/blockattack/screenshots/screenshot%i.bmp", getenv("HOME"), rightNow );
c53e6443 sago007 2012-04-17 11:04 1370
	#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1371
	    char buf[MAX_PATH];
f306e3ca sago007 2015-12-04 21:16 1372
	    snprintf( buf, sizeof(buf), "%s\\My Games\\blockattack\\screenshots\\screenshot%i.bmp", (getMyDocumentsPath()).c_str(), rightNow );
c53e6443 sago007 2012-04-17 11:04 1373
	#else
c53e6443 sago007 2012-04-17 11:04 1374
	    char buf[MAX_PATH];
f306e3ca sago007 2015-12-04 21:16 1375
	    snprintf( buf, sizeof(buf), "screenshot%i.bmp", rightNow );
c53e6443 sago007 2012-04-17 11:04 1376
	#endif*/
215ca7b3 sago007 2009-03-06 16:37 1377
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1378
	string buf = (string)getenv("HOME")+"/.gamesaves/blockattack/screenshots/screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1379
#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1380
	string buf = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots\\screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1381
#else
c53e6443 sago007 2012-04-17 11:04 1382
	string buf = "screenshot"+itoa(rightNow)+".bmp";
89c4a3a6 sago007 2008-08-29 14:32 1383
#endif
c53e6443 sago007 2012-04-17 11:04 1384
	SDL_SaveBMP( screen, buf.c_str() );
c53e6443 sago007 2012-04-17 11:04 1385
	if (!NoSound)
acd79baf sago007 2015-11-22 19:37 1386
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1387
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 1388
		}
89c4a3a6 sago007 2008-08-29 14:32 1389
}
89c4a3a6 sago007 2008-08-29 14:32 1390
89c4a3a6 sago007 2008-08-29 14:32 1391
//Function to return the name of a key, to be displayed...
ecef5838 sago007 2015-11-24 20:01 1392
static string getKeyName(SDLKey key) {
c53e6443 sago007 2012-04-17 11:04 1393
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 1394
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 1395
}
89c4a3a6 sago007 2008-08-29 14:32 1396
ecef5838 sago007 2015-11-24 20:01 1397
void MakeBackground(int xsize,int ysize,BlockGame& theGame, BlockGame& theGame2);
89c4a3a6 sago007 2008-08-29 14:32 1398
89c4a3a6 sago007 2008-08-29 14:32 1399
89c4a3a6 sago007 2008-08-29 14:32 1400
89c4a3a6 sago007 2008-08-29 14:32 1401
//Dialogbox
f6707482 sago007 2015-12-04 22:55 1402
bool OpenDialogbox(int x, int y, std::string& name) {
c53e6443 sago007 2012-04-17 11:04 1403
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1404
	bool accept = false;   //New name is accepted! (not Cancelled)
f6707482 sago007 2015-12-04 22:55 1405
	ReadKeyboard rk = ReadKeyboard(name.c_str());
c53e6443 sago007 2012-04-17 11:04 1406
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1407
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1408
	DrawIMG(background,screen,0,0);
9b99cf7a sago007 2015-12-04 20:22 1409
	SDLUnicodeScope unicodeScope;
ecef5838 sago007 2015-11-24 20:01 1410
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1411
		DrawIMG(dialogBox,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 1412
		NFont_Write(screen, x+40,y+76,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 1413
		strHolder = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1414
		strHolder.erase((int)rk.CharsBeforeCursor());
c53e6443 sago007 2012-04-17 11:04 1415
ecef5838 sago007 2015-11-24 20:01 1416
		if (((SDL_GetTicks()/600)%2)==1) {
e55d039f sago007 2015-12-04 22:22 1417
			NFont_Write(screen, x+40+nf_standard_blue_font.getWidth( "%s", strHolder.c_str()),y+76,"|");
acd79baf sago007 2015-11-22 19:37 1418
		}
c53e6443 sago007 2012-04-17 11:04 1419
c53e6443 sago007 2012-04-17 11:04 1420
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1421
ecef5838 sago007 2015-11-24 20:01 1422
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1423
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1424
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1425
				done = true;
c53e6443 sago007 2012-04-17 11:04 1426
				accept = false;
c53e6443 sago007 2012-04-17 11:04 1427
			}
c53e6443 sago007 2012-04-17 11:04 1428
ecef5838 sago007 2015-11-24 20:01 1429
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1430
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1431
					done = true;
c53e6443 sago007 2012-04-17 11:04 1432
					accept = true;
c53e6443 sago007 2012-04-17 11:04 1433
				}
ecef5838 sago007 2015-11-24 20:01 1434
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1435
					done = true;
c53e6443 sago007 2012-04-17 11:04 1436
					accept = false;
c53e6443 sago007 2012-04-17 11:04 1437
				}
ecef5838 sago007 2015-11-24 20:01 1438
				else if (!(event.key.keysym.sym == SDLK_BACKSPACE)) {
9b99cf7a sago007 2015-12-04 20:22 1439
					if ((rk.ReadKey(event.key.keysym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1440
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1441
					}
c53e6443 sago007 2012-04-17 11:04 1442
				}
9b99cf7a sago007 2015-12-04 20:22 1443
				else if (event.key.keysym.sym == SDLK_BACKSPACE) {
9b99cf7a sago007 2015-12-04 20:22 1444
					if ((rk.ReadKey(event.key.keysym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1445
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1446
					}
c53e6443 sago007 2012-04-17 11:04 1447
				}
c53e6443 sago007 2012-04-17 11:04 1448
			}
c53e6443 sago007 2012-04-17 11:04 1449
acd79baf sago007 2015-11-22 19:37 1450
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1451
c53e6443 sago007 2012-04-17 11:04 1452
		SDL_Flip(screen); //Update screen
acd79baf sago007 2015-11-22 19:37 1453
	}   //while(!done)
f6707482 sago007 2015-12-04 22:55 1454
	name = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1455
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 1456
	showDialog = false;
9b99cf7a sago007 2015-12-04 20:22 1457
	unicodeScope.Release();
c53e6443 sago007 2012-04-17 11:04 1458
	return accept;
c53e6443 sago007 2012-04-17 11:04 1459
}
89c4a3a6 sago007 2008-08-29 14:32 1460
c53e6443 sago007 2012-04-17 11:04 1461
//Draws the highscores
ecef5838 sago007 2015-11-24 20:01 1462
void DrawHighscores(int x, int y, bool endless) {
c53e6443 sago007 2012-04-17 11:04 1463
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1464
	DrawIMG(background,screen,0,0);
acd79baf sago007 2015-11-22 19:37 1465
	if (endless) {
e55d039f sago007 2015-12-04 22:22 1466
		nf_standard_blue_font.draw(x+100,y+100, "%s",_("Endless:") );
acd79baf sago007 2015-11-22 19:37 1467
	}
acd79baf sago007 2015-11-22 19:37 1468
	else {
e55d039f sago007 2015-12-04 22:22 1469
		nf_standard_blue_font.draw(x+100,y+100, "%s",_("Time Trial:") );
acd79baf sago007 2015-11-22 19:37 1470
	}
ecef5838 sago007 2015-11-24 20:01 1471
	for (int i =0; i<10; i++) {
c53e6443 sago007 2012-04-17 11:04 1472
		char playerScore[32];
c53e6443 sago007 2012-04-17 11:04 1473
		char playerName[32];
ecef5838 sago007 2015-11-24 20:01 1474
		if (endless) {
f306e3ca sago007 2015-12-04 21:16 1475
			snprintf(playerScore, sizeof(playerScore), "%i", theTopScoresEndless.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1476
		}
ecef5838 sago007 2015-11-24 20:01 1477
		else {
f306e3ca sago007 2015-12-04 21:16 1478
			snprintf(playerScore, sizeof(playerScore), "%i", theTopScoresTimeTrial.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1479
		}
ecef5838 sago007 2015-11-24 20:01 1480
		if (endless) {
c53e6443 sago007 2012-04-17 11:04 1481
			strcpy(playerName,theTopScoresEndless.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1482
		}
ecef5838 sago007 2015-11-24 20:01 1483
		else {
c53e6443 sago007 2012-04-17 11:04 1484
			strcpy(playerName,theTopScoresTimeTrial.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1485
		}
e55d039f sago007 2015-12-04 22:22 1486
		nf_standard_blue_font.draw(x+420,y+150+i*35, "%s",playerScore);
e55d039f sago007 2015-12-04 22:22 1487
		nf_standard_blue_font.draw(x+60,y+150+i*35, "%s",playerName);
c53e6443 sago007 2012-04-17 11:04 1488
	}
c53e6443 sago007 2012-04-17 11:04 1489
}
89c4a3a6 sago007 2008-08-29 14:32 1490
ecef5838 sago007 2015-11-24 20:01 1491
void DrawStats() {
c53e6443 sago007 2012-04-17 11:04 1492
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1493
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1494
	int y = 5;
c53e6443 sago007 2012-04-17 11:04 1495
	const int y_spacing = 30;
c53e6443 sago007 2012-04-17 11:04 1496
	NFont_Write(screen, 10,y,_("Stats") );
c53e6443 sago007 2012-04-17 11:04 1497
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1498
	NFont_Write(screen, 10,y,_("Chains") );
ecef5838 sago007 2015-11-24 20:01 1499
	for (int i=2; i<13; i++) {
c53e6443 sago007 2012-04-17 11:04 1500
		y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1501
		NFont_Write(screen, 10,y,(itoa(i)+"X").c_str());
c53e6443 sago007 2012-04-17 11:04 1502
		string numberAsString = itoa(Stats::getInstance()->getNumberOf("chainX"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1503
		NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1504
	}
c53e6443 sago007 2012-04-17 11:04 1505
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1506
	NFont_Write(screen, 10,y,_("Lines Pushed: ") );
c53e6443 sago007 2012-04-17 11:04 1507
	string numberAsString = itoa(Stats::getInstance()->getNumberOf("linesPushed"));
c53e6443 sago007 2012-04-17 11:04 1508
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1509
c53e6443 sago007 2012-04-17 11:04 1510
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1511
	NFont_Write(screen, 10,y, _("Puzzles solved: ") );
c53e6443 sago007 2012-04-17 11:04 1512
	numberAsString = itoa(Stats::getInstance()->getNumberOf("puzzlesSolved"));
c53e6443 sago007 2012-04-17 11:04 1513
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1514
c53e6443 sago007 2012-04-17 11:04 1515
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1516
	NFont_Write(screen, 10,y, _("Run time: ") );
c53e6443 sago007 2012-04-17 11:04 1517
	commonTime ct = TimeHandler::peekTime("totalTime",TimeHandler::ms2ct(SDL_GetTicks()));
c53e6443 sago007 2012-04-17 11:04 1518
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1519
	NFont_Write(screen, 10,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1520
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1521
	NFont_Write(screen, 10,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1522
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1523
	NFont_Write(screen, 10,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1524
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1525
	NFont_Write(screen, 10,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1526
c53e6443 sago007 2012-04-17 11:04 1527
	y-=y_spacing*4; //Four rows back
c53e6443 sago007 2012-04-17 11:04 1528
	const int x_offset3 = xsize/3+10; //Ofset for three rows
c53e6443 sago007 2012-04-17 11:04 1529
	NFont_Write(screen, x_offset3,y, _("Play time: ") );
c53e6443 sago007 2012-04-17 11:04 1530
	ct = TimeHandler::getTime("playTime");
c53e6443 sago007 2012-04-17 11:04 1531
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1532
	NFont_Write(screen, x_offset3,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1533
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1534
	NFont_Write(screen, x_offset3,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1535
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1536
	NFont_Write(screen, x_offset3,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1537
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1538
	NFont_Write(screen, x_offset3,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1539
c53e6443 sago007 2012-04-17 11:04 1540
	const int x_offset = xsize/2+10;
c53e6443 sago007 2012-04-17 11:04 1541
	y = 5+y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1542
	NFont_Write(screen, x_offset,y, _("VS CPU (win/loss)") );
ecef5838 sago007 2015-11-24 20:01 1543
	for (int i=0; i<7; i++) {
c53e6443 sago007 2012-04-17 11:04 1544
		y += y_spacing;
e68d08eb sago007 2013-11-15 22:33 1545
		NFont_Write(screen, x_offset,y,string("AI "+itoa(i+1)).c_str());
c53e6443 sago007 2012-04-17 11:04 1546
		numberAsString = itoa(Stats::getInstance()->getNumberOf("defeatedAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1547
		string numberAsString2 = itoa(Stats::getInstance()->getNumberOf("defeatedByAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1548
		string toPrint = numberAsString + "/" + numberAsString2;
c53e6443 sago007 2012-04-17 11:04 1549
		NFont_Write(screen, x_offset+230,y,toPrint.c_str());
c53e6443 sago007 2012-04-17 11:04 1550
	}
c53e6443 sago007 2012-04-17 11:04 1551
}
47529580 sago007 2008-12-09 02:34 1552
ecef5838 sago007 2015-11-24 20:01 1553
void OpenScoresDisplay() {
c53e6443 sago007 2012-04-17 11:04 1554
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 1555
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1556
	int page = 0;
c53e6443 sago007 2012-04-17 11:04 1557
	const int numberOfPages = 3;
c53e6443 sago007 2012-04-17 11:04 1558
	//button coodinates:
c53e6443 sago007 2012-04-17 11:04 1559
	const int scoreX = buttonXsize*2;
c53e6443 sago007 2012-04-17 11:04 1560
	const int scoreY = 0;
c53e6443 sago007 2012-04-17 11:04 1561
	const int backX = 20;
c53e6443 sago007 2012-04-17 11:04 1562
	const int backY = ysize-buttonYsize-20;
c53e6443 sago007 2012-04-17 11:04 1563
	const int nextX = xsize-buttonXsize-20;
c53e6443 sago007 2012-04-17 11:04 1564
	const int nextY = backY;
ecef5838 sago007 2015-11-24 20:01 1565
	while (!done && !Config::getInstance()->isShuttingDown()) {
ecef5838 sago007 2015-11-24 20:01 1566
		switch (page) {
c53e6443 sago007 2012-04-17 11:04 1567
		case 0:
c53e6443 sago007 2012-04-17 11:04 1568
			//Highscores, endless
c53e6443 sago007 2012-04-17 11:04 1569
			DrawHighscores(100,100,true);
c53e6443 sago007 2012-04-17 11:04 1570
			break;
c53e6443 sago007 2012-04-17 11:04 1571
		case 1:
c53e6443 sago007 2012-04-17 11:04 1572
			//Highscores, Time Trial
c53e6443 sago007 2012-04-17 11:04 1573
			DrawHighscores(100,100,false);
c53e6443 sago007 2012-04-17 11:04 1574
			break;
c53e6443 sago007 2012-04-17 11:04 1575
		case 2:
c53e6443 sago007 2012-04-17 11:04 1576
		default:
c53e6443 sago007 2012-04-17 11:04 1577
			DrawStats();
c53e6443 sago007 2012-04-17 11:04 1578
		};
c53e6443 sago007 2012-04-17 11:04 1579
c53e6443 sago007 2012-04-17 11:04 1580
		//Draw buttons:
c53e6443 sago007 2012-04-17 11:04 1581
		DrawIMG(bHighScore,screen,scoreX,scoreY);
c53e6443 sago007 2012-04-17 11:04 1582
		DrawIMG(bBack,screen,backX,backY);
c53e6443 sago007 2012-04-17 11:04 1583
		DrawIMG(bNext,screen,nextX,nextY);
c53e6443 sago007 2012-04-17 11:04 1584
c53e6443 sago007 2012-04-17 11:04 1585
		//Draw page number
53001fa2 sago007 2015-11-08 15:13 1586
		string pageXofY = (boost::format(_("Page %1% of %2%") )%(page+1)%numberOfPages).str();
e55d039f sago007 2015-12-04 22:22 1587
		NFont_Write(screen, xsize/2-nf_standard_blue_font.getWidth( "%s", pageXofY.c_str())/2,ysize-60,pageXofY.c_str());
c53e6443 sago007 2012-04-17 11:04 1588
571b4d47 sago007 2015-12-05 16:02 1589
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1590
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1591
c53e6443 sago007 2012-04-17 11:04 1592
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1593
ecef5838 sago007 2015-11-24 20:01 1594
		while ( SDL_PollEvent(&event) ) {
c53e6443 sago007 2012-04-17 11:04 1595
c53e6443 sago007 2012-04-17 11:04 1596
ecef5838 sago007 2015-11-24 20:01 1597
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1598
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1599
				done = true;
c53e6443 sago007 2012-04-17 11:04 1600
			}
c53e6443 sago007 2012-04-17 11:04 1601
ecef5838 sago007 2015-11-24 20:01 1602
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1603
				if ( (event.key.keysym.sym == SDLK_RIGHT)) {
c53e6443 sago007 2012-04-17 11:04 1604
					page++;
ecef5838 sago007 2015-11-24 20:01 1605
					if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1606
						page = 0;
acd79baf sago007 2015-11-22 19:37 1607
					}
c53e6443 sago007 2012-04-17 11:04 1608
				}
ecef5838 sago007 2015-11-24 20:01 1609
				else if ( (event.key.keysym.sym == SDLK_LEFT)) {
c53e6443 sago007 2012-04-17 11:04 1610
					page--;
ecef5838 sago007 2015-11-24 20:01 1611
					if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1612
						page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1613
					}
c53e6443 sago007 2012-04-17 11:04 1614
				}
ecef5838 sago007 2015-11-24 20:01 1615
				else {
c53e6443 sago007 2012-04-17 11:04 1616
					done = true;
acd79baf sago007 2015-11-22 19:37 1617
				}
c53e6443 sago007 2012-04-17 11:04 1618
ecef5838 sago007 2015-11-24 20:01 1619
				if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 1620
					writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 1621
				}
c53e6443 sago007 2012-04-17 11:04 1622
ecef5838 sago007 2015-11-24 20:01 1623
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1624
					done = true;
c53e6443 sago007 2012-04-17 11:04 1625
				}
ecef5838 sago007 2015-11-24 20:01 1626
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1627
					done = true;
c53e6443 sago007 2012-04-17 11:04 1628
				}
c53e6443 sago007 2012-04-17 11:04 1629
			}
c53e6443 sago007 2012-04-17 11:04 1630
acd79baf sago007 2015-11-22 19:37 1631
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1632
c53e6443 sago007 2012-04-17 11:04 1633
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1634
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1635
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1636
		}
7ca669ac sago007 2008-12-09 16:30 1637
ecef5838 sago007 2015-11-24 20:01 1638
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1639
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1640
c53e6443 sago007 2012-04-17 11:04 1641
			//The Score button:
ecef5838 sago007 2015-11-24 20:01 1642
			if ((mousex>scoreX) && (mousex<scoreX+buttonXsize) && (mousey>scoreY) && (mousey<scoreY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1643
				done =true;
acd79baf sago007 2015-11-22 19:37 1644
			}
c53e6443 sago007 2012-04-17 11:04 1645
c53e6443 sago007 2012-04-17 11:04 1646
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1647
			if ((mousex>backX) && (mousex<backX+buttonXsize) && (mousey>backY) && (mousey<backY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1648
				page--;
ecef5838 sago007 2015-11-24 20:01 1649
				if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1650
					page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1651
				}
c53e6443 sago007 2012-04-17 11:04 1652
			}
c53e6443 sago007 2012-04-17 11:04 1653
c53e6443 sago007 2012-04-17 11:04 1654
			//The next button:
ecef5838 sago007 2015-11-24 20:01 1655
			if ((mousex>nextX) && (mousex<nextX+buttonXsize) && (mousey>nextY) && (mousey<nextY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1656
				page++;
ecef5838 sago007 2015-11-24 20:01 1657
				if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1658
					page = 0;
acd79baf sago007 2015-11-22 19:37 1659
				}
c53e6443 sago007 2012-04-17 11:04 1660
			}
c53e6443 sago007 2012-04-17 11:04 1661
		}
7ca669ac sago007 2008-12-09 16:30 1662
c53e6443 sago007 2012-04-17 11:04 1663
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1664
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1665
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1666
	}
6b1dc7a6 sago007 2010-11-08 21:03 1667
6b1dc7a6 sago007 2010-11-08 21:03 1668
81d9c25d sago007 2008-11-24 09:50 1669
}
81d9c25d sago007 2008-11-24 09:50 1670
89c4a3a6 sago007 2008-08-29 14:32 1671
89c4a3a6 sago007 2008-08-29 14:32 1672
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 1673
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 1674
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1675
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1676
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1677
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 1678
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1679
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1680
	}
c53e6443 sago007 2012-04-17 11:04 1681
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1682
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1683
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1684
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1685
#endif
c53e6443 sago007 2012-04-17 11:04 1686
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1687
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1688
	DrawIMG(bForward,background,x+460,y+420);
c53e6443 sago007 2012-04-17 11:04 1689
	DrawIMG(bBack,background,x+20,y+420);
ecef5838 sago007 2015-11-24 20:01 1690
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1691
		DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1692
		const int nrOfFiles = 10;
c53e6443 sago007 2012-04-17 11:04 1693
		DrawIMG(changeButtonsBack,screen,x,y);
ecef5838 sago007 2015-11-24 20:01 1694
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1695
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1696
		}
89c4a3a6 sago007 2008-08-29 14:32 1697
c53e6443 sago007 2012-04-17 11:04 1698
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1699
ecef5838 sago007 2015-11-24 20:01 1700
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1701
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1702
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1703
				done = true;
c53e6443 sago007 2012-04-17 11:04 1704
			}
c53e6443 sago007 2012-04-17 11:04 1705
ecef5838 sago007 2015-11-24 20:01 1706
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1707
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1708
					done = true;
c53e6443 sago007 2012-04-17 11:04 1709
				}
c53e6443 sago007 2012-04-17 11:04 1710
ecef5838 sago007 2015-11-24 20:01 1711
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1712
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1713
				}
c53e6443 sago007 2012-04-17 11:04 1714
ecef5838 sago007 2015-11-24 20:01 1715
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1716
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1717
				}
c53e6443 sago007 2012-04-17 11:04 1718
			}
c53e6443 sago007 2012-04-17 11:04 1719
c53e6443 sago007 2012-04-17 11:04 1720
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1721
c53e6443 sago007 2012-04-17 11:04 1722
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1723
c53e6443 sago007 2012-04-17 11:04 1724
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1725
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1726
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1727
		}
89c4a3a6 sago007 2008-08-29 14:32 1728
ecef5838 sago007 2015-11-24 20:01 1729
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1730
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1731
c53e6443 sago007 2012-04-17 11:04 1732
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1733
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1734
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1735
			}
c53e6443 sago007 2012-04-17 11:04 1736
c53e6443 sago007 2012-04-17 11:04 1737
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1738
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1739
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1740
			}
c53e6443 sago007 2012-04-17 11:04 1741
ecef5838 sago007 2015-11-24 20:01 1742
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1743
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1744
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1745
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1746
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1747
					}
c53e6443 sago007 2012-04-17 11:04 1748
				}
c53e6443 sago007 2012-04-17 11:04 1749
			}
c53e6443 sago007 2012-04-17 11:04 1750
		}
89c4a3a6 sago007 2008-08-29 14:32 1751
c53e6443 sago007 2012-04-17 11:04 1752
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1753
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1754
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1755
	}
80b830cd sago007 2012-08-19 17:51 1756
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1757
}
89c4a3a6 sago007 2008-08-29 14:32 1758
89c4a3a6 sago007 2008-08-29 14:32 1759
89c4a3a6 sago007 2008-08-29 14:32 1760
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1761
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1762
	for (int i = 0; i< maxNumberOfBalls; i++) {
ecef5838 sago007 2015-11-24 20:01 1763
		if (theBallManeger.ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1764
			DrawIMG(balls[theBallManeger.ballArray[i].getColor()],screen,theBallManeger.ballArray[i].getX(),theBallManeger.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1765
		} //if used
ecef5838 sago007 2015-11-24 20:01 1766
		if (theExplosionManeger.explosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1767
			DrawIMG(explosion[theExplosionManeger.explosionArray[i].getFrame()],screen,theExplosionManeger.explosionArray[i].getX(),theExplosionManeger.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1768
		}
ecef5838 sago007 2015-11-24 20:01 1769
		if (theTextManeger.textUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1770
			//cout << "Printing text: " << theTextManeger.textArray[i].getText() << endl;
c53e6443 sago007 2012-04-17 11:04 1771
			int x = theTextManeger.textArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 1772
			int y = theTextManeger.textArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 1773
			DrawIMG(iChainBack,screen,x,y);
e55d039f sago007 2015-12-04 22:22 1774
			nf_standard_small_font.drawCenter(x+12,y+7, "%s",theTextManeger.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1775
		}
c53e6443 sago007 2012-04-17 11:04 1776
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1777
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1778
89c4a3a6 sago007 2008-08-29 14:32 1779
89c4a3a6 sago007 2008-08-29 14:32 1780
//draws everything
ecef5838 sago007 2015-11-24 20:01 1781
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1782
	SDL_ShowCursor(SDL_DISABLE);
571b4d47 sago007 2015-12-05 16:02 1783
	DrawIMG(background,screen,0,0);
ae0f6c7a sago007 2015-12-05 16:58 1784
	theGame->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1785
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1786
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1787
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1788
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1789
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1790
	}
ecef5838 sago007 2015-11-24 20:01 1791
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1792
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1793
	}
ecef5838 sago007 2015-11-24 20:01 1794
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1795
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1796
	}
ecef5838 sago007 2015-11-24 20:01 1797
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1798
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1799
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1800
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1801
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1802
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1803
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1804
		}
ecef5838 sago007 2015-11-24 20:01 1805
		else {
c53e6443 sago007 2012-04-17 11:04 1806
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1807
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1808
		}
acd79baf sago007 2015-11-22 19:37 1809
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1810
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1811
		}
acd79baf sago007 2015-11-22 19:37 1812
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1813
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1814
		}
ecef5838 sago007 2015-11-24 20:01 1815
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1816
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1817
		}
acd79baf sago007 2015-11-22 19:37 1818
		else {
acd79baf sago007 2015-11-22 19:37 1819
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1820
		}
c53e6443 sago007 2012-04-17 11:04 1821
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1822
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1823
	}
ecef5838 sago007 2015-11-24 20:01 1824
	else {
c53e6443 sago007 2012-04-17 11:04 1825
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1826
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1827
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1828
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1829
		}
acd79baf sago007 2015-11-22 19:37 1830
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1831
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1832
		}
ecef5838 sago007 2015-11-24 20:01 1833
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1834
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1835
		}
ecef5838 sago007 2015-11-24 20:01 1836
		else {
c53e6443 sago007 2012-04-17 11:04 1837
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1838
		}
c53e6443 sago007 2012-04-17 11:04 1839
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1840
	}
c53e6443 sago007 2012-04-17 11:04 1841
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1842
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1843
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1844
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1845
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1846
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1847
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1848
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1849
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1850
	}
c53e6443 sago007 2012-04-17 11:04 1851
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1852
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1853
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1854
		/*
c53e6443 sago007 2012-04-17 11:04 1855
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1856
		 */
ecef5838 sago007 2015-11-24 20:01 1857
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1858
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1859
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1860
			//Write a description:
ecef5838 sago007 2015-11-24 20:01 1861
			if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1862
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Time Trial");
c53e6443 sago007 2012-04-17 11:04 1863
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1864
				string infostring = _("Score as much as \npossible in 2 minutes");
cf54d8c3 sago007 2012-05-03 20:52 1865
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1866
			}
ecef5838 sago007 2015-11-24 20:01 1867
			else if (theGame->isStageClear()) {
c53e6443 sago007 2012-04-17 11:04 1868
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Stage Clear");
c53e6443 sago007 2012-04-17 11:04 1869
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1870
				string infostring = _("You must clear a \nnumber of lines.\nSpeed is rapidly \nincreased.");
cf54d8c3 sago007 2012-05-03 20:52 1871
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1872
			}
ecef5838 sago007 2015-11-24 20:01 1873
			else if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1874
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Puzzle");
c53e6443 sago007 2012-04-17 11:04 1875
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1876
				string infostring = _("Clear the entire board \nwith a limited number \nof moves.");
cf54d8c3 sago007 2012-05-03 20:52 1877
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1878
			}
ecef5838 sago007 2015-11-24 20:01 1879
			else {
c53e6443 sago007 2012-04-17 11:04 1880
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Endless");
c53e6443 sago007 2012-04-17 11:04 1881
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1882
				string infostring = _("Score as much as \npossible. No time limit.");
cf54d8c3 sago007 2012-05-03 20:52 1883
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1884
			}
c53e6443 sago007 2012-04-17 11:04 1885
c53e6443 sago007 2012-04-17 11:04 1886
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1887
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1888
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1889
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1890
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1891
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1892
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1893
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1894
			}
ecef5838 sago007 2015-11-24 20:01 1895
			else {
c53e6443 sago007 2012-04-17 11:04 1896
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1897
			}
c53e6443 sago007 2012-04-17 11:04 1898
		}
ecef5838 sago007 2015-11-24 20:01 1899
		else {
ae0f6c7a sago007 2015-12-05 16:58 1900
			theGame2->DoPaintJob();
acd79baf sago007 2015-11-22 19:37 1901
		}
c53e6443 sago007 2012-04-17 11:04 1902
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1903
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1904
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1905
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1906
		}
ecef5838 sago007 2015-11-24 20:01 1907
		else {
c53e6443 sago007 2012-04-17 11:04 1908
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1909
		}
ecef5838 sago007 2015-11-24 20:01 1910
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1911
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1912
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1913
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1914
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1915
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1916
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1917
			}
ecef5838 sago007 2015-11-24 20:01 1918
			else {
c53e6443 sago007 2012-04-17 11:04 1919
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1920
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1921
			}
acd79baf sago007 2015-11-22 19:37 1922
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1923
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1924
			}
acd79baf sago007 2015-11-22 19:37 1925
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1926
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1927
			}
ecef5838 sago007 2015-11-24 20:01 1928
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1929
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1930
			}
ecef5838 sago007 2015-11-24 20:01 1931
			else {
c53e6443 sago007 2012-04-17 11:04 1932
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1933
			}
c53e6443 sago007 2012-04-17 11:04 1934
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1935
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1936
		}
ecef5838 sago007 2015-11-24 20:01 1937
		else {
c53e6443 sago007 2012-04-17 11:04 1938
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1939
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1940
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1941
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1942
			}
acd79baf sago007 2015-11-22 19:37 1943
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1944
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1945
			}
ecef5838 sago007 2015-11-24 20:01 1946
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1947
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1948
			}
ecef5838 sago007 2015-11-24 20:01 1949
			else {
c53e6443 sago007 2012-04-17 11:04 1950
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1951
			}
c53e6443 sago007 2012-04-17 11:04 1952
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1953
		}
c53e6443 sago007 2012-04-17 11:04 1954
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1955
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1956
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1957
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1958
	}
c53e6443 sago007 2012-04-17 11:04 1959
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1960
89c4a3a6 sago007 2008-08-29 14:32 1961
c53e6443 sago007 2012-04-17 11:04 1962
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1963
1572de2b sago007 2008-09-11 18:15 1964
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1965
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1966
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1967
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1968
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1969
		}
f306e3ca sago007 2015-12-04 21:16 1970
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1971
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1972
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1973
	}
c53e6443 sago007 2012-04-17 11:04 1974
c53e6443 sago007 2012-04-17 11:04 1975
	//NFont_Write(screen, 800,4,FPS);
571b4d47 sago007 2015-12-05 16:02 1976
	nf_standard_blue_font.draw(800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 1977
#endif
89c4a3a6 sago007 2008-08-29 14:32 1978
c53e6443 sago007 2012-04-17 11:04 1979
	//SDL_Flip(screen); Update screen is now called outside DrawEvrything, bacause the mouse needs to be painted
89c4a3a6 sago007 2008-08-29 14:32 1980
89c4a3a6 sago007 2008-08-29 14:32 1981
}
89c4a3a6 sago007 2008-08-29 14:32 1982
89c4a3a6 sago007 2008-08-29 14:32 1983
//Generates the standard background
ecef5838 sago007 2015-11-24 20:01 1984
static void MakeBackground(int xsize,int ysize) {
c53e6443 sago007 2012-04-17 11:04 1985
	int w = backgroundImage->w;
c53e6443 sago007 2012-04-17 11:04 1986
	int h = backgroundImage->h;
ecef5838 sago007 2015-11-24 20:01 1987
	for (int i=0; i*w<xsize; i++)
ecef5838 sago007 2015-11-24 20:01 1988
		for (int j=0; j*h<ysize; j++) {
c53e6443 sago007 2012-04-17 11:04 1989
			DrawIMG(backgroundImage,background,i*w,j*h);
acd79baf sago007 2015-11-22 19:37 1990
		}
c53e6443 sago007 2012-04-17 11:04 1991
	standardBackground = true;
89c4a3a6 sago007 2008-08-29 14:32 1992
}
89c4a3a6 sago007 2008-08-29 14:32 1993
89c4a3a6 sago007 2008-08-29 14:32 1994
//Generates the background with red board backs
ecef5838 sago007 2015-11-24 20:01 1995
static void MakeBackground(int xsize,int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1996
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1997
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 1998
	DrawIMG(boardBackBack,background,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 1999
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2000
}
89c4a3a6 sago007 2008-08-29 14:32 2001
ecef5838 sago007 2015-11-24 20:01 2002
static void MakeBackground(int xsize, int ysize, BlockGameSdl* theGame) {
c53e6443 sago007 2012-04-17 11:04 2003
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2004
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2005
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2006
}
89c4a3a6 sago007 2008-08-29 14:32 2007
89c4a3a6 sago007 2008-08-29 14:32 2008
89c4a3a6 sago007 2008-08-29 14:32 2009
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 2010
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 2011
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2012
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 2013
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 2014
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 2015
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 2016
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 2017
	bool levelSelected = false;
c53e6443 sago007 2012-04-17 11:04 2018
	bool tempBool;
a5a3aa4f sago007 2015-08-23 15:31 2019
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 2020
	Uint32 tempUInt32;
aede0664 sago007 2012-04-19 19:45 2021
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 2022
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 2023
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 2024
c53e6443 sago007 2012-04-17 11:04 2025
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 2026
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 2027
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 2028
	}
89c4a3a6 sago007 2008-08-29 14:32 2029
c53e6443 sago007 2012-04-17 11:04 2030
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 2031
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 2032
c53e6443 sago007 2012-04-17 11:04 2033
	MakeBackground(xsize,ysize);
ecef5838 sago007 2015-11-24 20:01 2034
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 2035
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 2036
	}
ecef5838 sago007 2015-11-24 20:01 2037
	if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2038
		ifstream stageFile(stageClearSavePath.c_str(),ios::binary);
ecef5838 sago007 2015-11-24 20:01 2039
		if (stageFile) {
ecef5838 sago007 2015-11-24 20:01 2040
			for (int i = 0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2041
				stageFile.read(reinterpret_cast<char*>(&tempBool),sizeof(bool));
aede0664 sago007 2012-04-19 19:45 2042
				stageCleared[i]=tempBool;
aede0664 sago007 2012-04-19 19:45 2043
			}
ecef5838 sago007 2015-11-24 20:01 2044
			if (!stageFile.eof()) {
ecef5838 sago007 2015-11-24 20:01 2045
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2046
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2047
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2048
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2049
					}
aede0664 sago007 2012-04-19 19:45 2050
					stageScores[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2051
					totalScore+=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2052
				}
ecef5838 sago007 2015-11-24 20:01 2053
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2054
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2055
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2056
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2057
					}
aede0664 sago007 2012-04-19 19:45 2058
					stageTimes[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2059
					totalTime += tempUInt32;
aede0664 sago007 2012-04-19 19:45 2060
				}
aede0664 sago007 2012-04-19 19:45 2061
			}
ecef5838 sago007 2015-11-24 20:01 2062
			else {
ecef5838 sago007 2015-11-24 20:01 2063
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2064
					stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2065
					stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2066
				}
aede0664 sago007 2012-04-19 19:45 2067
			}
aede0664 sago007 2012-04-19 19:45 2068
			stageFile.close();
aede0664 sago007 2012-04-19 19:45 2069
		}
ecef5838 sago007 2015-11-24 20:01 2070
		else {
ecef5838 sago007 2015-11-24 20:01 2071
			for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2072
				stageCleared[i]= false;
aede0664 sago007 2012-04-19 19:45 2073
				stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2074
				stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2075
			}
aede0664 sago007 2012-04-19 19:45 2076
		}
aede0664 sago007 2012-04-19 19:45 2077
		nrOfLevels = nrOfStageLevels;
c53e6443 sago007 2012-04-17 11:04 2078
	}
c53e6443 sago007 2012-04-17 11:04 2079
ecef5838 sago007 2015-11-24 20:01 2080
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 2081
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2082
c53e6443 sago007 2012-04-17 11:04 2083
c53e6443 sago007 2012-04-17 11:04 2084
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2085
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 2086
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 2087
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 2088
		}
ecef5838 sago007 2015-11-24 20:01 2089
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2090
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 2091
		}
c53e6443 sago007 2012-04-17 11:04 2092
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 2093
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 2094
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 2095
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 2096
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2097
			}
acd79baf sago007 2015-11-22 19:37 2098
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 2099
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2100
			}
acd79baf sago007 2015-11-22 19:37 2101
			if (Type == 1 && stageCleared.at(i)==true) {
acd79baf sago007 2015-11-22 19:37 2102
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2103
			}
ed33b751 sago007 2012-04-17 10:48 2104
		}
89c4a3a6 sago007 2008-08-29 14:32 2105
c53e6443 sago007 2012-04-17 11:04 2106
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2107
		while ( SDL_PollEvent(&event) )
ecef5838 sago007 2015-11-24 20:01 2108
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2109
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2110
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 2111
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2112
				}
ecef5838 sago007 2015-11-24 20:01 2113
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2114
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 2115
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2116
				}
ecef5838 sago007 2015-11-24 20:01 2117
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 2118
					++selected;
ecef5838 sago007 2015-11-24 20:01 2119
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2120
						selected = 0;
acd79baf sago007 2015-11-22 19:37 2121
					}
c53e6443 sago007 2012-04-17 11:04 2122
				}
ecef5838 sago007 2015-11-24 20:01 2123
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 2124
					--selected;
ecef5838 sago007 2015-11-24 20:01 2125
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 2126
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 2127
					}
c53e6443 sago007 2012-04-17 11:04 2128
				}
ecef5838 sago007 2015-11-24 20:01 2129
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 2130
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 2131
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2132
						selected-=10;
acd79baf sago007 2015-11-22 19:37 2133
					}
c53e6443 sago007 2012-04-17 11:04 2134
				}
ecef5838 sago007 2015-11-24 20:01 2135
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 2136
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 2137
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 2138
						selected+=10;
acd79baf sago007 2015-11-22 19:37 2139
					}
c53e6443 sago007 2012-04-17 11:04 2140
				}
c53e6443 sago007 2012-04-17 11:04 2141
			}
c53e6443 sago007 2012-04-17 11:04 2142
acd79baf sago007 2015-11-22 19:37 2143
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2144
c53e6443 sago007 2012-04-17 11:04 2145
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 2146
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 2147
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 2148
			int j;
42f05434 sago007 2012-04-19 20:25 2149
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 2150
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2151
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 2152
				}
ed33b751 sago007 2012-04-17 10:48 2153
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 2154
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 2155
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2156
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 2157
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 2158
					}
ed33b751 sago007 2012-04-17 10:48 2159
		}
ed33b751 sago007 2012-04-17 10:48 2160
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 2161
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 2162
c53e6443 sago007 2012-04-17 11:04 2163
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2164
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2165
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2166
		}
89c4a3a6 sago007 2008-08-29 14:32 2167
ecef5838 sago007 2015-11-24 20:01 2168
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2169
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2170
c53e6443 sago007 2012-04-17 11:04 2171
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 2172
			int i;
aede0664 sago007 2012-04-19 19:45 2173
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 2174
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2175
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 2176
				}
c53e6443 sago007 2012-04-17 11:04 2177
			i++;
c53e6443 sago007 2012-04-17 11:04 2178
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 2179
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 2180
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2181
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 2182
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2183
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 2184
					}
c53e6443 sago007 2012-04-17 11:04 2185
		}
80b830cd sago007 2012-08-19 17:51 2186
ecef5838 sago007 2015-11-24 20:01 2187
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2188
			string scoreString = _("Best score: 0");
aede0664 sago007 2012-04-19 19:45 2189
			string timeString = _("Time used: -- : --");
aede0664 sago007 2012-04-19 19:45 2190
ecef5838 sago007 2015-11-24 20:01 2191
			if (stageScores.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2192
				scoreString = _("Best score: ")+itoa(stageScores.at(selected));
acd79baf sago007 2015-11-22 19:37 2193
			}
ecef5838 sago007 2015-11-24 20:01 2194
			if (stageTimes.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2195
				timeString = _("Time used: ")+itoa(stageTimes.at(selected)/1000/60)+" : "+itoa2((stageTimes.at(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 2196
			}
aede0664 sago007 2012-04-19 19:45 2197
aede0664 sago007 2012-04-19 19:45 2198
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 2199
			NFont_Write(screen, 200,250,timeString.c_str());
53001fa2 sago007 2015-11-08 15:13 2200
			string totalString = (boost::format("Total score: %1% in %2%:%3%")%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 2201
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 2202
		}
89c4a3a6 sago007 2008-08-29 14:32 2203
c53e6443 sago007 2012-04-17 11:04 2204
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2205
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2206
		SDL_Flip(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 2207
c53e6443 sago007 2012-04-17 11:04 2208
	}
c53e6443 sago007 2012-04-17 11:04 2209
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2210
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 2211
}
89c4a3a6 sago007 2008-08-29 14:32 2212
89c4a3a6 sago007 2008-08-29 14:32 2213
89c4a3a6 sago007 2008-08-29 14:32 2214
//The function that allows the player to choose Level number
ecef5838 sago007 2015-11-24 20:01 2215
void startVsMenu() {
c53e6443 sago007 2012-04-17 11:04 2216
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2217
	const int yplace = 100;
c53e6443 sago007 2012-04-17 11:04 2218
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 2219
	bool done = false;
c53e6443 sago007 2012-04-17 11:04 2220
c53e6443 sago007 2012-04-17 11:04 2221
	//Keeps track of background;
c53e6443 sago007 2012-04-17 11:04 2222
	//int nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2223
c53e6443 sago007 2012-04-17 11:04 2224
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2225
	NFont_Write(background, 360,650, _("Press ESC to accept") );
c53e6443 sago007 2012-04-17 11:04 2226
	DrawIMG(bBack,background,xsize/2-120/2,600);
ecef5838 sago007 2015-11-24 20:01 2227
	do {
c53e6443 sago007 2012-04-17 11:04 2228
		//nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2229
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2230
		DrawIMG(changeButtonsBack,screen,xplace,yplace);
c53e6443 sago007 2012-04-17 11:04 2231
		NFont_Write(screen, xplace+50,yplace+20,"Player 1");
c53e6443 sago007 2012-04-17 11:04 2232
		NFont_Write(screen, xplace+300+50,yplace+20,"Player 2");
c53e6443 sago007 2012-04-17 11:04 2233
		NFont_Write(screen, xplace+50,yplace+70,"Speed:");
c53e6443 sago007 2012-04-17 11:04 2234
		NFont_Write(screen, xplace+50+300,yplace+70,"Speed:");
ecef5838 sago007 2015-11-24 20:01 2235
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2236
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2237
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2238
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2239
			NFont_Write(screen, xplace+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2240
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2241
			if (player1Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2242
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2243
			}
c53e6443 sago007 2012-04-17 11:04 2244
		}
ecef5838 sago007 2015-11-24 20:01 2245
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2246
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2247
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2248
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2249
			NFont_Write(screen, xplace+300+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2250
			DrawIMG(iLevelCheckBox,screen,xplace+300+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2251
			if (player2Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2252
				DrawIMG(iLevelCheck,screen,xplace+300+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2253
			}
c53e6443 sago007 2012-04-17 11:04 2254
		}
c53e6443 sago007 2012-04-17 11:04 2255
		NFont_Write(screen, xplace+50,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2256
		DrawIMG(iLevelCheckBox,screen,xplace+50+70,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2257
		if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2258
			DrawIMG(iLevelCheck,screen,xplace+50+70,yplace+200);
acd79baf sago007 2015-11-22 19:37 2259
		}
c53e6443 sago007 2012-04-17 11:04 2260
		NFont_Write(screen, xplace+50,yplace+250,"TT Handicap: ");
c53e6443 sago007 2012-04-17 11:04 2261
		NFont_Write(screen, xplace+50+300,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2262
		DrawIMG(iLevelCheckBox,screen,xplace+50+70+300,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2263
		if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2264
			DrawIMG(iLevelCheck,screen,xplace+50+70+300,yplace+200);
acd79baf sago007 2015-11-22 19:37 2265
		}
c53e6443 sago007 2012-04-17 11:04 2266
		NFont_Write(screen, xplace+50+300,yplace+250,"TT Handicap: ");
ecef5838 sago007 2015-11-24 20:01 2267
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2268
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2269
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2270
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2271
			NFont_Write(screen, xplace+50+i*40,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2272
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2273
			if (player1handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2274
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+330);
acd79baf sago007 2015-11-22 19:37 2275
			}
c53e6443 sago007 2012-04-17 11:04 2276
		}
ecef5838 sago007 2015-11-24 20:01 2277
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2278
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2279
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2280
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2281
			NFont_Write(screen, xplace+50+i*40+300,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2282
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40+300,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2283
			if (player2handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2284
				DrawIMG(iLevelCheck,screen,xplace+50+i*40+300,yplace+330);
acd79baf sago007 2015-11-22 19:37 2285
			}
c53e6443 sago007 2012-04-17 11:04 2286
		}
89c4a3a6 sago007 2008-08-29 14:32 2287
c53e6443 sago007 2012-04-17 11:04 2288
		SDL_Event event;
ecef5838 sago007 2015-11-24 20:01 2289
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2290
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2291
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2292
					done = true;
c53e6443 sago007 2012-04-17 11:04 2293
				}
ecef5838 sago007 2015-11-24 20:01 2294
				if ( event.key.keysym.sym == SDLK_RETURN ) {
c53e6443 sago007 2012-04-17 11:04 2295
					done = true;
c53e6443 sago007 2012-04-17 11:04 2296
				}
ecef5838 sago007 2015-11-24 20:01 2297
				if ( event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2298
					done = true;
c53e6443 sago007 2012-04-17 11:04 2299
				}
c53e6443 sago007 2012-04-17 11:04 2300
			}
80b830cd sago007 2012-08-19 17:51 2301
		}
c53e6443 sago007 2012-04-17 11:04 2302
acd79baf sago007 2015-11-22 19:37 2303
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2304
c53e6443 sago007 2012-04-17 11:04 2305
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2306
c53e6443 sago007 2012-04-17 11:04 2307
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2308
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2309
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2310
		}
89c4a3a6 sago007 2008-08-29 14:32 2311
ecef5838 sago007 2015-11-24 20:01 2312
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2313
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2314
ecef5838 sago007 2015-11-24 20:01 2315
			if ((mousex>xplace+50+70)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2316
				player1AI=!player1AI;
acd79baf sago007 2015-11-22 19:37 2317
			}
ecef5838 sago007 2015-11-24 20:01 2318
			if ((mousex>xplace+50+70+300)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30+300)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2319
				player2AI=!player2AI;
acd79baf sago007 2015-11-22 19:37 2320
			}
ecef5838 sago007 2015-11-24 20:01 2321
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2322
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2323
					player1Speed=i;
acd79baf sago007 2015-11-22 19:37 2324
				}
c53e6443 sago007 2012-04-17 11:04 2325
			}
ecef5838 sago007 2015-11-24 20:01 2326
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2327
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2328
					player2Speed=i;
acd79baf sago007 2015-11-22 19:37 2329
				}
c53e6443 sago007 2012-04-17 11:04 2330
			}
ecef5838 sago007 2015-11-24 20:01 2331
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2332
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2333
					player1handicap=i;
acd79baf sago007 2015-11-22 19:37 2334
				}
c53e6443 sago007 2012-04-17 11:04 2335
			}
ecef5838 sago007 2015-11-24 20:01 2336
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2337
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2338
					player2handicap=i;
acd79baf sago007 2015-11-22 19:37 2339
				}
c53e6443 sago007 2012-04-17 11:04 2340
			}
ecef5838 sago007 2015-11-24 20:01 2341
			if ((mousex>xsize/2-120/2)&&(mousex<xsize/2+120/2)&&(mousey>600)&&(mousey<640)) {
c53e6443 sago007 2012-04-17 11:04 2342
				done = true;
acd79baf sago007 2015-11-22 19:37 2343
			}
c53e6443 sago007 2012-04-17 11:04 2344
		}
89c4a3a6 sago007 2008-08-29 14:32 2345
c53e6443 sago007 2012-04-17 11:04 2346
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2347
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2348
		SDL_Flip(screen); //draws it all to the screen
571b4d47 sago007 2015-12-05 16:02 2349
		SDL_Delay(1);
89c4a3a6 sago007 2008-08-29 14:32 2350
c53e6443 sago007 2012-04-17 11:04 2351
	}
c53e6443 sago007 2012-04-17 11:04 2352
	while (!done && !Config::getInstance()->isShuttingDown());
c53e6443 sago007 2012-04-17 11:04 2353
	DrawIMG(background, screen, 0, 0);
89c4a3a6 sago007 2008-08-29 14:32 2354
}
89c4a3a6 sago007 2008-08-29 14:32 2355
89c4a3a6 sago007 2008-08-29 14:32 2356
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 2357
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 2358
	char theFileName[30];
055218be sago007 2015-08-22 18:44 2359
	strcpy(theFileName, PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 2360
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 2361
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 2362
	}
c53e6443 sago007 2012-04-17 11:04 2363
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 2364
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 2365
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 2366
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 2367
		}
055218be sago007 2015-08-22 18:44 2368
		PuzzleSetName(theFileName);
89c4a3a6 sago007 2008-08-29 14:32 2369
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2370
		string home = getenv("HOME");
055218be sago007 2015-08-22 18:44 2371
		PuzzleSetSavePath(home+"/.gamesaves/blockattack/"+PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2372
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2373
		string home = getMyDocumentsPath();
ecef5838 sago007 2015-11-24 20:01 2374
		if (&home!=nullptr) {
055218be sago007 2015-08-22 18:44 2375
			PuzzleSetSavePath(home+"/My Games/blockattack/"+PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2376
		}
ecef5838 sago007 2015-11-24 20:01 2377
		else {
055218be sago007 2015-08-22 18:44 2378
			PuzzleSetSavePath(PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2379
		}
89c4a3a6 sago007 2008-08-29 14:32 2380
#else
055218be sago007 2015-08-22 18:44 2381
		PuzzleSetSavePath(PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2382
#endif
c53e6443 sago007 2012-04-17 11:04 2383
	}
89c4a3a6 sago007 2008-08-29 14:32 2384
89c4a3a6 sago007 2008-08-29 14:32 2385
}
89c4a3a6 sago007 2008-08-29 14:32 2386
ecef5838 sago007 2015-11-24 20:01 2387
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 2388
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 2389
dfdb7d66 sago007 2015-11-29 19:21 2390
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2391
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2392
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2393
ecef5838 sago007 2015-11-24 20:01 2394
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 2395
	//1 player - endless
229e212d sago007 2015-08-22 17:14 2396
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2397
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 2398
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2399
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2400
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2401
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 2402
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 2403
}
30f910dd sago007 2010-11-10 21:02 2404
ecef5838 sago007 2015-11-24 20:01 2405
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2406
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2407
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2408
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2409
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 2410
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2411
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 2412
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 2413
}
4f1d27f1 sago007 2011-03-18 15:53 2414
ecef5838 sago007 2015-11-24 20:01 2415
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 2416
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 2417
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 2418
		return 1;
acd79baf sago007 2015-11-22 19:37 2419
	}
229e212d sago007 2015-08-22 17:14 2420
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2421
	MakeBackground(xsize,ysize,player1,player2);
c53e6443 sago007 2012-04-17 11:04 2422
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2423
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2424
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2425
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 2426
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2427
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 2428
	return 0;
b7590374 sago007 2011-05-19 16:15 2429
}
b7590374 sago007 2011-05-19 16:15 2430
4f1d27f1 sago007 2011-03-18 15:53 2431
ecef5838 sago007 2015-11-24 20:01 2432
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2433
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2434
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2435
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2436
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2437
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2438
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2439
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2440
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2441
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2442
	player2->setHandicap(player2handicap);
dfdb7d66 sago007 2015-11-29 19:21 2443
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 2444
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 2445
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2446
		player1->setAIlevel(player1AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 2447
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 2448
	}
ecef5838 sago007 2015-11-24 20:01 2449
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2450
		player2->setAIlevel(player2AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 2451
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 2452
	}
8f632c05 sago007 2015-08-22 16:21 2453
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2454
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2455
}
4f1d27f1 sago007 2011-03-18 15:53 2456
ecef5838 sago007 2015-11-24 20:01 2457
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 2458
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 2459
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2460
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2461
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 2462
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2463
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2464
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2465
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2466
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 2467
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2468
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 2469
	}
ecef5838 sago007 2015-11-24 20:01 2470
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2471
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 2472
	}
c53e6443 sago007 2012-04-17 11:04 2473
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2474
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2475
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2476
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2477
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2478
}
4f1d27f1 sago007 2011-03-18 15:53 2479
89c4a3a6 sago007 2008-08-29 14:32 2480
//The main function, quite big... too big
ecef5838 sago007 2015-11-24 20:01 2481
int main(int argc, char* argv[]) {
c53e6443 sago007 2012-04-17 11:04 2482
	//We first create the folder there we will save (only on UNIX systems)
c53e6443 sago007 2012-04-17 11:04 2483
	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
89c4a3a6 sago007 2008-08-29 14:32 2484
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2485
	//Compiler warns about unused result. The users envisonment should normally give the user all the information he needs
ecef5838 sago007 2015-11-24 20:01 2486
	if (system("mkdir -p ~/.gamesaves/blockattack/screenshots")) {
56241205 sago007 2012-08-05 11:15 2487
		cerr << "mkdir error creating ~/.gamesaves/blockattack/screenshots" << endl;
acd79baf sago007 2015-11-22 19:37 2488
	}
ecef5838 sago007 2015-11-24 20:01 2489
	if (system("mkdir -p ~/.gamesaves/blockattack/replays")) {
56241205 sago007 2012-08-05 11:15 2490
		cerr << "mkdir error creating ~/.gamesaves/blockattack/replays" << endl;
acd79baf sago007 2015-11-22 19:37 2491
	}
ecef5838 sago007 2015-11-24 20:01 2492
	if (system("mkdir -p ~/.gamesaves/blockattack/puzzles")) {
56241205 sago007 2012-08-05 11:15 2493
		cerr << "mkdir error creating ~/.gamesaves/blockattack/puzzles" << endl;
acd79baf sago007 2015-11-22 19:37 2494
	}
89c4a3a6 sago007 2008-08-29 14:32 2495
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2496
	//Now for Windows NT/2k/xp/2k3 etc.
c53e6443 sago007 2012-04-17 11:04 2497
	string tempA = getMyDocumentsPath()+"\\My Games";
acd79baf sago007 2015-11-22 19:37 2498
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2499
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack";
acd79baf sago007 2015-11-22 19:37 2500
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2501
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\replays";
acd79baf sago007 2015-11-22 19:37 2502
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2503
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots";
acd79baf sago007 2015-11-22 19:37 2504
	CreateDirectory(tempA.c_str(),nullptr);
89c4a3a6 sago007 2008-08-29 14:32 2505
#endif
acd79baf sago007 2015-11-22 19:37 2506
	highPriority = false;   //if true the game will take most resources, but increase framerate.
c53e6443 sago007 2012-04-17 11:04 2507
	bFullscreen = false;
c53e6443 sago007 2012-04-17 11:04 2508
	//Set default Config variables:
c53e6443 sago007 2012-04-17 11:04 2509
	Config::getInstance()->setDefault("themename","default");
c53e6443 sago007 2012-04-17 11:04 2510
	setlocale (LC_ALL, "");
c53e6443 sago007 2012-04-17 11:04 2511
	bindtextdomain (PACKAGE, LOCALEDIR);
c53e6443 sago007 2012-04-17 11:04 2512
	textdomain (PACKAGE);
ecef5838 sago007 2015-11-24 20:01 2513
	if (argc > 1) {
c53e6443 sago007 2012-04-17 11:04 2514
		int argumentNr = 1;
ecef5838 sago007 2015-11-24 20:01 2515
		while (argc>argumentNr) {
56241205 sago007 2012-08-05 11:15 2516
			const char helpString[] = "--help";
56241205 sago007 2012-08-05 11:15 2517
			const char priorityString[] = "-priority";
56241205 sago007 2012-08-05 11:15 2518
			const char singlePuzzleString[] = "-SP";
56241205 sago007 2012-08-05 11:15 2519
			const char noSoundAtAll[] = "-nosound";
56241205 sago007 2012-08-05 11:15 2520
			const char selectTheme[] = "-theme";
56241205 sago007 2012-08-05 11:15 2521
			const char verbose[] = "-v";
f306e3ca sago007 2015-12-04 21:16 2522
			if (strequals(argv[argumentNr],helpString)) {
f306e3ca sago007 2015-12-04 21:16 2523
				cout << "Block Attack Help" << endl << helpString << "  " << _("Displays this message") <<
acd79baf sago007 2015-11-22 19:37 2524
				     endl << "-priority  " << _("Starts game in high priority") << endl <<
acd79baf sago007 2015-11-22 19:37 2525
				     "-nosound  " << _("No sound will be played at all, and sound hardware will not be loaded (use this if game crashes because of sound)") << endl <<
b37fa2db sago007 2015-12-04 20:44 2526
				     "-theme <" << _("THEMENAME") << ">  " << _("Changes to the theme <THEMENAME> on startup") << endl;
89c4a3a6 sago007 2008-08-29 14:32 2527
#ifdef WIN32
c53e6443 sago007 2012-04-17 11:04 2528
				system("Pause");
89c4a3a6 sago007 2008-08-29 14:32 2529
#endif
c53e6443 sago007 2012-04-17 11:04 2530
				return 0;
c53e6443 sago007 2012-04-17 11:04 2531
			}
f306e3ca sago007 2015-12-04 21:16 2532
			if (strequals(argv[argumentNr],priorityString)) {
ecef5838 sago007 2015-11-24 20:01 2533
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2534
					cout << "Priority mode" << endl;
acd79baf sago007 2015-11-22 19:37 2535
				}
c53e6443 sago007 2012-04-17 11:04 2536
				highPriority = true;
c53e6443 sago007 2012-04-17 11:04 2537
			}
f306e3ca sago007 2015-12-04 21:16 2538
			if (strequals(argv[argumentNr],singlePuzzleString)) {
c53e6443 sago007 2012-04-17 11:04 2539
				singlePuzzle = true; //We will just have one puzzle
ecef5838 sago007 2015-11-24 20:01 2540
				if (argv[argumentNr+1][1]!=0) {
c53e6443 sago007 2012-04-17 11:04 2541
					singlePuzzleNr = (argv[argumentNr+1][1]-'0')+(argv[argumentNr+1][0]-'0')*10;
acd79baf sago007 2015-11-22 19:37 2542
				}
ecef5838 sago007 2015-11-24 20:01 2543
				else {
c53e6443 sago007 2012-04-17 11:04 2544
					singlePuzzleNr = (argv[argumentNr+1][0]-'0');
acd79baf sago007 2015-11-22 19:37 2545
				}
c53e6443 sago007 2012-04-17 11:04 2546
				singlePuzzleFile = argv[argumentNr+2];
c53e6443 sago007 2012-04-17 11:04 2547
				argumentNr+=2;
ecef5838 sago007 2015-11-24 20:01 2548
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2549
					cout << "SinglePuzzleMode, File: " << singlePuzzleFile << " and Level: " << singlePuzzleNr << endl;
acd79baf sago007 2015-11-22 19:37 2550
				}
c53e6443 sago007 2012-04-17 11:04 2551
			}
f306e3ca sago007 2015-12-04 21:16 2552
			if (strequals(argv[argumentNr],noSoundAtAll)) {
c53e6443 sago007 2012-04-17 11:04 2553
				NoSound = true;
c53e6443 sago007 2012-04-17 11:04 2554
			}
f306e3ca sago007 2015-12-04 21:16 2555
			if (strequals(argv[argumentNr],selectTheme)) {
c53e6443 sago007 2012-04-17 11:04 2556
				argumentNr++; //Go to themename (the next argument)
ecef5838 sago007 2015-11-24 20:01 2557
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2558
					cout << "Theme set to \"" << argv[argumentNr] << '"' << endl;
acd79baf sago007 2015-11-22 19:37 2559
				}
c53e6443 sago007 2012-04-17 11:04 2560
				Config::getInstance()->setString("themename",argv[argumentNr]);
c53e6443 sago007 2012-04-17 11:04 2561
			}
f306e3ca sago007 2015-12-04 21:16 2562
			if (strequals(argv[argumentNr],verbose)) {
56241205 sago007 2012-08-05 11:15 2563
				verboseLevel++;
56241205 sago007 2012-08-05 11:15 2564
			}
c53e6443 sago007 2012-04-17 11:04 2565
			argumentNr++;
c53e6443 sago007 2012-04-17 11:04 2566
		}   //while
c53e6443 sago007 2012-04-17 11:04 2567
	}   //if
c53e6443 sago007 2012-04-17 11:04 2568
c53e6443 sago007 2012-04-17 11:04 2569
	SoundEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2570
	MusicEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2571
	bScreenLocked = false;
acd79baf sago007 2015-11-22 19:37 2572
	twoPlayers = false; //true if two players splitscreen
c53e6443 sago007 2012-04-17 11:04 2573
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 2574
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 2575
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 2576
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 2577
c53e6443 sago007 2012-04-17 11:04 2578
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 2579
	theExplosionManeger = explosionManeger();
89c4a3a6 sago007 2008-08-29 14:32 2580
c53e6443 sago007 2012-04-17 11:04 2581
//We now set the paths were we are saving, we are using the keyword __unix__ . I hope that all UNIX systems has a home folder
89c4a3a6 sago007 2008-08-29 14:32 2582
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2583
	string home = getenv("HOME");
c53e6443 sago007 2012-04-17 11:04 2584
	string optionsPath = home+"/.gamesaves/blockattack/options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2585
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2586
	string home = getMyDocumentsPath();
c53e6443 sago007 2012-04-17 11:04 2587
	string optionsPath;
ecef5838 sago007 2015-11-24 20:01 2588
	if (&home!=nullptr) { //Null if no APPDATA dir exists (win 9x)
c53e6443 sago007 2012-04-17 11:04 2589
		optionsPath = home+"/My Games/blockattack/options.dat";
acd79baf sago007 2015-11-22 19:37 2590
	}
ecef5838 sago007 2015-11-24 20:01 2591
	else {
c53e6443 sago007 2012-04-17 11:04 2592
		optionsPath = "options.dat";
acd79baf sago007 2015-11-22 19:37 2593
	}
89c4a3a6 sago007 2008-08-29 14:32 2594
#else
c53e6443 sago007 2012-04-17 11:04 2595
	string optionsPath = "options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2596
#endif
89c4a3a6 sago007 2008-08-29 14:32 2597
c53e6443 sago007 2012-04-17 11:04 2598
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2599
	stageClearSavePath = home+"/.gamesaves/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2600
	PuzzleSetSavePath(home+"/.gamesaves/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2601
#elif defined(_WIN32)
ecef5838 sago007 2015-11-24 20:01 2602
	if (&home!=nullptr) {
c53e6443 sago007 2012-04-17 11:04 2603
		stageClearSavePath = home+"/My Games/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2604
		PuzzleSetSavePath(home+"/My Games/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2605
	}
ecef5838 sago007 2015-11-24 20:01 2606
	else {
c53e6443 sago007 2012-04-17 11:04 2607
		stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2608
		PuzzleSetSavePath("puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2609
	}
89c4a3a6 sago007 2008-08-29 14:32 2610
#else
c53e6443 sago007 2012-04-17 11:04 2611
	stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2612
	PuzzleSetSavePath("puzzle.levels.save");
89c4a3a6 sago007 2008-08-29 14:32 2613
#endif
055218be sago007 2015-08-22 18:44 2614
	PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 2615
c53e6443 sago007 2012-04-17 11:04 2616
	//Init SDL
ecef5838 sago007 2015-11-24 20:01 2617
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
56241205 sago007 2012-08-05 11:15 2618
		cerr << "Unable to init SDL: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 2619
		exit(1);
c53e6443 sago007 2012-04-17 11:04 2620
	}
acd79baf sago007 2015-11-22 19:37 2621
	atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 2622
c53e6443 sago007 2012-04-17 11:04 2623
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 2624
c53e6443 sago007 2012-04-17 11:04 2625
	Joypad_init();    //Prepare the joysticks
c53e6443 sago007 2012-04-17 11:04 2626
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2627
	Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 2628
c53e6443 sago007 2012-04-17 11:04 2629
	theTextManeger = textManeger();
89c4a3a6 sago007 2008-08-29 14:32 2630
c53e6443 sago007 2012-04-17 11:04 2631
	//Open Audio
c53e6443 sago007 2012-04-17 11:04 2632
	if (!NoSound) //If sound has not been disabled, then load the sound system
ecef5838 sago007 2015-11-24 20:01 2633
		if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
56241205 sago007 2012-08-05 11:15 2634
			cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
acd79baf sago007 2015-11-22 19:37 2635
			     << "Sound will be disabled!" << endl;
c53e6443 sago007 2012-04-17 11:04 2636
			NoSound = true; //Tries to stop all sound from playing/loading
c53e6443 sago007 2012-04-17 11:04 2637
		}
c53e6443 sago007 2012-04-17 11:04 2638
acd79baf sago007 2015-11-22 19:37 2639
	SDL_WM_SetCaption("Block Attack - Rise of the Blocks", nullptr); //Sets title line
89c4a3a6 sago007 2008-08-29 14:32 2640
ecef5838 sago007 2015-11-24 20:01 2641
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2642
		//Copyright notice:
56241205 sago007 2012-08-05 11:15 2643
		cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://blockattack.sf.net" << endl << "Copyright 2004-2011 Poul Sander" << endl <<
acd79baf sago007 2015-11-22 19:37 2644
		     "A SDL based game (see www.libsdl.org)" << endl <<
acd79baf sago007 2015-11-22 19:37 2645
		     "The game is availeble under the GPL, see COPYING for details." << endl;
c53e6443 sago007 2012-04-17 11:04 2646
#if defined(_WIN32)
56241205 sago007 2012-08-05 11:15 2647
		cout << "Windows build" << endl;
c53e6443 sago007 2012-04-17 11:04 2648
#elif defined(__linux__)
56241205 sago007 2012-08-05 11:15 2649
		cout << "Linux build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2650
#elif defined(__unix__)
56241205 sago007 2012-08-05 11:15 2651
		cout << "Unix build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2652
#else
56241205 sago007 2012-08-05 11:15 2653
		cout << "Alternative build" << endl;
c53e6443 sago007 2012-04-17 11:04 2654
#endif
56241205 sago007 2012-08-05 11:15 2655
		cout << "-------------------------------------------" << endl;
56241205 sago007 2012-08-05 11:15 2656
	}
c53e6443 sago007 2012-04-17 11:04 2657
c53e6443 sago007 2012-04-17 11:04 2658
c53e6443 sago007 2012-04-17 11:04 2659
	keySettings[0].up= SDLK_UP;
c53e6443 sago007 2012-04-17 11:04 2660
	keySettings[0].down = SDLK_DOWN;
c53e6443 sago007 2012-04-17 11:04 2661
	keySettings[0].left = SDLK_LEFT;
c53e6443 sago007 2012-04-17 11:04 2662
	keySettings[0].right = SDLK_RIGHT;
c53e6443 sago007 2012-04-17 11:04 2663
	keySettings[0].change = SDLK_RCTRL;
c53e6443 sago007 2012-04-17 11:04 2664
	keySettings[0].push = SDLK_RSHIFT;
c53e6443 sago007 2012-04-17 11:04 2665
c53e6443 sago007 2012-04-17 11:04 2666
	keySettings[2].up= SDLK_w;
c53e6443 sago007 2012-04-17 11:04 2667
	keySettings[2].down = SDLK_s;
c53e6443 sago007 2012-04-17 11:04 2668
	keySettings[2].left = SDLK_a;
c53e6443 sago007 2012-04-17 11:04 2669
	keySettings[2].right = SDLK_d;
c53e6443 sago007 2012-04-17 11:04 2670
	keySettings[2].change = SDLK_LCTRL;
c53e6443 sago007 2012-04-17 11:04 2671
	keySettings[2].push = SDLK_LSHIFT;
c53e6443 sago007 2012-04-17 11:04 2672
c53e6443 sago007 2012-04-17 11:04 2673
	player1keys=0;
c53e6443 sago007 2012-04-17 11:04 2674
	player2keys=2;
c53e6443 sago007 2012-04-17 11:04 2675
f6707482 sago007 2015-12-04 22:55 2676
	player1name = "Player 1";
f6707482 sago007 2015-12-04 22:55 2677
	player2name = "Player 2";
c53e6443 sago007 2012-04-17 11:04 2678
ecef5838 sago007 2015-11-24 20:01 2679
	Config* configSettings = Config::getInstance();
c53e6443 sago007 2012-04-17 11:04 2680
	//configSettings->setString("aNumber"," A string");
c53e6443 sago007 2012-04-17 11:04 2681
	//configSettings->save();
ecef5838 sago007 2015-11-24 20:01 2682
	if (configSettings->exists("fullscreen")) { //Test if an configFile exists
c53e6443 sago007 2012-04-17 11:04 2683
		bFullscreen = (bool)configSettings->getInt("fullscreen");
c53e6443 sago007 2012-04-17 11:04 2684
		MusicEnabled = (bool)configSettings->getInt("musicenabled");
c53e6443 sago007 2012-04-17 11:04 2685
		SoundEnabled = (bool)configSettings->getInt("soundenabled");
c53e6443 sago007 2012-04-17 11:04 2686
		mouseplay1 = (bool)configSettings->getInt("mouseplay1");
c53e6443 sago007 2012-04-17 11:04 2687
		mouseplay2 = (bool)configSettings->getInt("mouseplay2");
c53e6443 sago007 2012-04-17 11:04 2688
		joyplay1 = (bool)configSettings->getInt("joypad1");
c53e6443 sago007 2012-04-17 11:04 2689
		joyplay2 = (bool)configSettings->getInt("joypad2");
c53e6443 sago007 2012-04-17 11:04 2690
ecef5838 sago007 2015-11-24 20:01 2691
		if (configSettings->exists("player1keyup")) {
acd79baf sago007 2015-11-22 19:37 2692
			keySettings[0].up = (SDLKey)configSettings->getInt("player1keyup");
acd79baf sago007 2015-11-22 19:37 2693
		}
ecef5838 sago007 2015-11-24 20:01 2694
		if (configSettings->exists("player1keydown")) {
acd79baf sago007 2015-11-22 19:37 2695
			keySettings[0].down = (SDLKey)configSettings->getInt("player1keydown");
acd79baf sago007 2015-11-22 19:37 2696
		}
ecef5838 sago007 2015-11-24 20:01 2697
		if (configSettings->exists("player1keyleft")) {
acd79baf sago007 2015-11-22 19:37 2698
			keySettings[0].left = (SDLKey)configSettings->getInt("player1keyleft");
acd79baf sago007 2015-11-22 19:37 2699
		}
ecef5838 sago007 2015-11-24 20:01 2700
		if (configSettings->exists("player1keyright")) {
acd79baf sago007 2015-11-22 19:37 2701
			keySettings[0].right = (SDLKey)configSettings->getInt("player1keyright");
acd79baf sago007 2015-11-22 19:37 2702
		}
ecef5838 sago007 2015-11-24 20:01 2703
		if (configSettings->exists("player1keychange")) {
acd79baf sago007 2015-11-22 19:37 2704
			keySettings[0].change = (SDLKey)configSettings->getInt("player1keychange");
acd79baf sago007 2015-11-22 19:37 2705
		}
ecef5838 sago007 2015-11-24 20:01 2706
		if (configSettings->exists("player1keypush")) {
acd79baf sago007 2015-11-22 19:37 2707
			keySettings[0].push = (SDLKey)configSettings->getInt("player1keypush");
acd79baf sago007 2015-11-22 19:37 2708
		}
acd79baf sago007 2015-11-22 19:37 2709
ecef5838 sago007 2015-11-24 20:01 2710
		if (configSettings->exists("player2keyup")) {
acd79baf sago007 2015-11-22 19:37 2711
			keySettings[2].up = (SDLKey)configSettings->getInt("player2keyup");
acd79baf sago007 2015-11-22 19:37 2712
		}
ecef5838 sago007 2015-11-24 20:01 2713
		if (configSettings->exists("player2keydown")) {
acd79baf sago007 2015-11-22 19:37 2714
			keySettings[2].down = (SDLKey)configSettings->getInt("player2keydown");
acd79baf sago007 2015-11-22 19:37 2715
		}
ecef5838 sago007 2015-11-24 20:01 2716
		if (configSettings->exists("player2keyleft")) {
acd79baf sago007 2015-11-22 19:37 2717
			keySettings[2].left = (SDLKey)configSettings->getInt("player2keyleft");
acd79baf sago007 2015-11-22 19:37 2718
		}
ecef5838 sago007 2015-11-24 20:01 2719
		if (configSettings->exists("player2keyright")) {
acd79baf sago007 2015-11-22 19:37 2720
			keySettings[2].right = (SDLKey)configSettings->getInt("player2keyright");
acd79baf sago007 2015-11-22 19:37 2721
		}
ecef5838 sago007 2015-11-24 20:01 2722
		if (configSettings->exists("player2keychange")) {
acd79baf sago007 2015-11-22 19:37 2723
			keySettings[2].change = (SDLKey)configSettings->getInt("player2keychange");
acd79baf sago007 2015-11-22 19:37 2724
		}
ecef5838 sago007 2015-11-24 20:01 2725
		if (configSettings->exists("player2keypush")) {
acd79baf sago007 2015-11-22 19:37 2726
			keySettings[2].push = (SDLKey)configSettings->getInt("player2keypush");
acd79baf sago007 2015-11-22 19:37 2727
		}
ecef5838 sago007 2015-11-24 20:01 2728
		if (configSettings->exists("player1name")) {
f6707482 sago007 2015-12-04 22:55 2729
			player1name = configSettings->getString("player1name");
acd79baf sago007 2015-11-22 19:37 2730
		}
ecef5838 sago007 2015-11-24 20:01 2731
		if (configSettings->exists("player2name")) {
f6707482 sago007 2015-12-04 22:55 2732
			player2name = configSettings->getString("player2name");
acd79baf sago007 2015-11-22 19:37 2733
		}
ecef5838 sago007 2015-11-24 20:01 2734
		if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2735
			cout << "Data loaded from config file" << endl;
acd79baf sago007 2015-11-22 19:37 2736
		}
c53e6443 sago007 2012-04-17 11:04 2737
	}
ecef5838 sago007 2015-11-24 20:01 2738
	else {
f6707482 sago007 2015-12-04 22:55 2739
		if (verboseLevel) {
f6707482 sago007 2015-12-04 22:55 2740
			cout << "Unable to load options file, using default values" << endl;
c53e6443 sago007 2012-04-17 11:04 2741
		}
c53e6443 sago007 2012-04-17 11:04 2742
	}
89c4a3a6 sago007 2008-08-29 14:32 2743
1572de2b sago007 2008-09-11 18:15 2744
#if NETWORK
b45d8841 sago007 2012-04-23 19:30 2745
	Config::getInstance()->setDefault("portv4","42200");
c53e6443 sago007 2012-04-17 11:04 2746
	strcpy(serverAddress, "192.168.0.2                 \0");
ecef5838 sago007 2015-11-24 20:01 2747
	if (configSettings->exists("address0")) {
c53e6443 sago007 2012-04-17 11:04 2748
		strcpy(serverAddress, "                            \0");
c53e6443 sago007 2012-04-17 11:04 2749
		strncpy(serverAddress,configSettings->getString("address0").c_str(),sizeof(serverAddress)-1);
c53e6443 sago007 2012-04-17 11:04 2750
	}
89c4a3a6 sago007 2008-08-29 14:32 2751
#endif
89c4a3a6 sago007 2008-08-29 14:32 2752
ecef5838 sago007 2015-11-24 20:01 2753
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2754
		xsize=300;
c53e6443 sago007 2012-04-17 11:04 2755
		ysize=600;
c53e6443 sago007 2012-04-17 11:04 2756
	}
89c4a3a6 sago007 2008-08-29 14:32 2757
89c4a3a6 sago007 2008-08-29 14:32 2758
c53e6443 sago007 2012-04-17 11:04 2759
	//Open video
acd79baf sago007 2015-11-22 19:37 2760
	if ((bFullscreen)&&(!singlePuzzle)) {
acd79baf sago007 2015-11-22 19:37 2761
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 2762
	}
acd79baf sago007 2015-11-22 19:37 2763
	else {
acd79baf sago007 2015-11-22 19:37 2764
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 2765
	}
89c4a3a6 sago007 2008-08-29 14:32 2766
ecef5838 sago007 2015-11-24 20:01 2767
	if ( screen == nullptr ) {
56241205 sago007 2012-08-05 11:15 2768
		cerr << "Unable to set " << xsize << "x" << ysize << " video: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 2769
		exit(1);
c53e6443 sago007 2012-04-17 11:04 2770
	}
b7590374 sago007 2011-05-19 16:15 2771
c53e6443 sago007 2012-04-17 11:04 2772
	//Init the file system abstraction layer
c53e6443 sago007 2012-04-17 11:04 2773
	PHYSFS_init(argv[0]);
c53e6443 sago007 2012-04-17 11:04 2774
	//Load default theme
c53e6443 sago007 2012-04-17 11:04 2775
	loadTheme(Config::getInstance()->getString("themename"));
c53e6443 sago007 2012-04-17 11:04 2776
	//Now sets the icon:
ecef5838 sago007 2015-11-24 20:01 2777
	SDL_Surface* icon = IMG_Load2("gfx/icon.png");
acd79baf sago007 2015-11-22 19:37 2778
	SDL_WM_SetIcon(icon,nullptr);
b7590374 sago007 2011-05-19 16:15 2779
ecef5838 sago007 2015-11-24 20:01 2780
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2781
		cout << "Images loaded" << endl;
acd79baf sago007 2015-11-22 19:37 2782
	}
b7590374 sago007 2011-05-19 16:15 2783
c53e6443 sago007 2012-04-17 11:04 2784
	//InitMenues();
b7590374 sago007 2011-05-19 16:15 2785
acd79baf sago007 2015-11-22 19:37 2786
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 2787
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 2788
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 2789
	player2 = &theGame2;
c53e6443 sago007 2012-04-17 11:04 2790
	/*if (singlePuzzle)
c53e6443 sago007 2012-04-17 11:04 2791
	{
c53e6443 sago007 2012-04-17 11:04 2792
	    theGame.GetTopY()=0;
c53e6443 sago007 2012-04-17 11:04 2793
	    theGame.GetTopX()=0;
c53e6443 sago007 2012-04-17 11:04 2794
	    theGame2.GetTopY()=10000;
c53e6443 sago007 2012-04-17 11:04 2795
	    theGame2.GetTopX()=10000;
c53e6443 sago007 2012-04-17 11:04 2796
	}*/
acd79baf sago007 2015-11-22 19:37 2797
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 2798
	theGame2.SetGameOver();
b7590374 sago007 2011-05-19 16:15 2799
b7590374 sago007 2011-05-19 16:15 2800
c53e6443 sago007 2012-04-17 11:04 2801
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 2802
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2803
	theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 2804
69862ef6 sago007 2015-08-22 17:24 2805
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2806
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 2807
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2808
	}
c53e6443 sago007 2012-04-17 11:04 2809
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 2810
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2811
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 2812
	}
ecef5838 sago007 2015-11-24 20:01 2813
	else {
c53e6443 sago007 2012-04-17 11:04 2814
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 2815
	}
c53e6443 sago007 2012-04-17 11:04 2816
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2817
	DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2818
	SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 2819
	//game loop
c53e6443 sago007 2012-04-17 11:04 2820
	MainMenu();
c53e6443 sago007 2012-04-17 11:04 2821
c53e6443 sago007 2012-04-17 11:04 2822
c53e6443 sago007 2012-04-17 11:04 2823
c53e6443 sago007 2012-04-17 11:04 2824
	//Saves options
ecef5838 sago007 2015-11-24 20:01 2825
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2826
		configSettings->setInt("fullscreen",(int)bFullscreen);
c53e6443 sago007 2012-04-17 11:04 2827
		configSettings->setInt("musicenabled",(int)MusicEnabled);
c53e6443 sago007 2012-04-17 11:04 2828
		configSettings->setInt("soundenabled",(int)SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 2829
		configSettings->setInt("mouseplay1",(int)mouseplay1);
c53e6443 sago007 2012-04-17 11:04 2830
		configSettings->setInt("mouseplay2",(int)mouseplay2);
c53e6443 sago007 2012-04-17 11:04 2831
		configSettings->setInt("joypad1",(int)joyplay1);
c53e6443 sago007 2012-04-17 11:04 2832
		configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 2833
c53e6443 sago007 2012-04-17 11:04 2834
		configSettings->setInt("player1keyup",(int)keySettings[0].up);
c53e6443 sago007 2012-04-17 11:04 2835
		configSettings->setInt("player1keydown",(int)keySettings[0].down);
c53e6443 sago007 2012-04-17 11:04 2836
		configSettings->setInt("player1keyleft",(int)keySettings[0].left);
c53e6443 sago007 2012-04-17 11:04 2837
		configSettings->setInt("player1keyright",(int)keySettings[0].right);
c53e6443 sago007 2012-04-17 11:04 2838
		configSettings->setInt("player1keychange",(int)keySettings[0].change);
c53e6443 sago007 2012-04-17 11:04 2839
		configSettings->setInt("player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 2840
c53e6443 sago007 2012-04-17 11:04 2841
		configSettings->setInt("player2keyup",(int)keySettings[2].up);
c53e6443 sago007 2012-04-17 11:04 2842
		configSettings->setInt("player2keydown",(int)keySettings[2].down);
c53e6443 sago007 2012-04-17 11:04 2843
		configSettings->setInt("player2keyleft",(int)keySettings[2].left);
c53e6443 sago007 2012-04-17 11:04 2844
		configSettings->setInt("player2keyright",(int)keySettings[2].right);
c53e6443 sago007 2012-04-17 11:04 2845
		configSettings->setInt("player2keychange",(int)keySettings[2].change);
c53e6443 sago007 2012-04-17 11:04 2846
		configSettings->setInt("player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 2847
c53e6443 sago007 2012-04-17 11:04 2848
		configSettings->setString("player1name",player1name);
c53e6443 sago007 2012-04-17 11:04 2849
		configSettings->setString("player2name",player2name);
c53e6443 sago007 2012-04-17 11:04 2850
		configSettings->save();
c53e6443 sago007 2012-04-17 11:04 2851
	}
c53e6443 sago007 2012-04-17 11:04 2852
c53e6443 sago007 2012-04-17 11:04 2853
	//calculate uptime:
c53e6443 sago007 2012-04-17 11:04 2854
	//int hours, mins, secs,
c53e6443 sago007 2012-04-17 11:04 2855
	commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2856
ecef5838 sago007 2015-11-24 20:01 2857
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2858
		cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
acd79baf sago007 2015-11-22 19:37 2859
	}
c53e6443 sago007 2012-04-17 11:04 2860
c53e6443 sago007 2012-04-17 11:04 2861
	ct = TimeHandler::addTime("totalTime",ct);
ecef5838 sago007 2015-11-24 20:01 2862
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2863
		cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
acd79baf sago007 2015-11-22 19:37 2864
	}
c53e6443 sago007 2012-04-17 11:04 2865
c53e6443 sago007 2012-04-17 11:04 2866
	Stats::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 2867
c53e6443 sago007 2012-04-17 11:04 2868
	Config::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 2869
c53e6443 sago007 2012-04-17 11:04 2870
	//Frees memory from music and fonts
c53e6443 sago007 2012-04-17 11:04 2871
	//This is done after writing of configurations and stats since it often crashes the program :(
c53e6443 sago007 2012-04-17 11:04 2872
	UnloadImages();
c53e6443 sago007 2012-04-17 11:04 2873
c53e6443 sago007 2012-04-17 11:04 2874
	//Close file system Apstraction layer!
c53e6443 sago007 2012-04-17 11:04 2875
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 2876
	return 0;
c53e6443 sago007 2012-04-17 11:04 2877
}
b7590374 sago007 2011-05-19 16:15 2878
b7590374 sago007 2011-05-19 16:15 2879
ecef5838 sago007 2015-11-24 20:01 2880
int runGame(int gametype, int level) {
ecef5838 sago007 2015-11-24 20:01 2881
	Uint8* keys;
c53e6443 sago007 2012-04-17 11:04 2882
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 2883
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 2884
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 2885
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 2886
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 2887
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 2888
	bool weWhereConnected = false;
a5a3aa4f sago007 2015-08-23 15:31 2889
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 2890
c53e6443 sago007 2012-04-17 11:04 2891
	//Things used for repeating keystrokes:
c53e6443 sago007 2012-04-17 11:04 2892
	bool repeatingS[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2893
	bool repeatingW[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2894
	bool repeatingN[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2895
	bool repeatingE[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 2896
	const int startRepeat = 200;
c53e6443 sago007 2012-04-17 11:04 2897
	const int repeatDelay = 100;    //Repeating
c53e6443 sago007 2012-04-17 11:04 2898
	unsigned long timeHeldP1N = 0;
c53e6443 sago007 2012-04-17 11:04 2899
	unsigned long timeHeldP1S = 0;
c53e6443 sago007 2012-04-17 11:04 2900
	unsigned long timeHeldP1E = 0;
c53e6443 sago007 2012-04-17 11:04 2901
	unsigned long timeHeldP1W = 0;
c53e6443 sago007 2012-04-17 11:04 2902
	unsigned long timeHeldP2N = 0;
c53e6443 sago007 2012-04-17 11:04 2903
	unsigned long timeHeldP2S = 0;
c53e6443 sago007 2012-04-17 11:04 2904
	unsigned long timeHeldP2E = 0;
c53e6443 sago007 2012-04-17 11:04 2905
	unsigned long timeHeldP2W = 0;
c53e6443 sago007 2012-04-17 11:04 2906
	unsigned long timesRepeatedP1N = 0;
c53e6443 sago007 2012-04-17 11:04 2907
	unsigned long timesRepeatedP1S = 0;
c53e6443 sago007 2012-04-17 11:04 2908
	unsigned long timesRepeatedP1E = 0;
c53e6443 sago007 2012-04-17 11:04 2909
	unsigned long timesRepeatedP1W = 0;
c53e6443 sago007 2012-04-17 11:04 2910
	unsigned long timesRepeatedP2N = 0;
c53e6443 sago007 2012-04-17 11:04 2911
	unsigned long timesRepeatedP2S = 0;
c53e6443 sago007 2012-04-17 11:04 2912
	unsigned long timesRepeatedP2E = 0;
c53e6443 sago007 2012-04-17 11:04 2913
	unsigned long timesRepeatedP2W = 0;
c53e6443 sago007 2012-04-17 11:04 2914
c53e6443 sago007 2012-04-17 11:04 2915
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 2916
	theExplosionManeger = explosionManeger();
acd79baf sago007 2015-11-22 19:37 2917
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 2918
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 2919
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 2920
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 2921
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 2922
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 2923
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 2924
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2925
c53e6443 sago007 2012-04-17 11:04 2926
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 2927
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2928
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 2929
c53e6443 sago007 2012-04-17 11:04 2930
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2931
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2932
ecef5838 sago007 2015-11-24 20:01 2933
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2934
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 2935
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2936
	}
c53e6443 sago007 2012-04-17 11:04 2937
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 2938
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2939
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 2940
	}
ecef5838 sago007 2015-11-24 20:01 2941
	else {
c53e6443 sago007 2012-04-17 11:04 2942
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 2943
	}
67a32395 sago007 2012-04-19 18:40 2944
	/*DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2945
	DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 2946
	SDL_Flip(screen);*/
c53e6443 sago007 2012-04-17 11:04 2947
	//game loop
c53e6443 sago007 2012-04-17 11:04 2948
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 2949
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2950
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 2951
	}
c53e6443 sago007 2012-04-17 11:04 2952
c53e6443 sago007 2012-04-17 11:04 2953
c53e6443 sago007 2012-04-17 11:04 2954
	bool mustsetupgame = true;
dfdb7d66 sago007 2015-11-29 19:21 2955
	
c53e6443 sago007 2012-04-17 11:04 2956
ecef5838 sago007 2015-11-24 20:01 2957
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 2958
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 2959
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2960
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2961
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 2962
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 2963
			case 1:
c53e6443 sago007 2012-04-17 11:04 2964
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 2965
				break;
ecef5838 sago007 2015-11-24 20:01 2966
			case 2: {
aede0664 sago007 2012-04-19 19:45 2967
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 2968
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 2969
					return 1;
acd79baf sago007 2015-11-22 19:37 2970
				}
229e212d sago007 2015-08-22 17:14 2971
				theGame.NewStageGame(myLevel,SDL_GetTicks());
aede0664 sago007 2012-04-19 19:45 2972
				MakeBackground(xsize,ysize,&theGame,&theGame2);
aede0664 sago007 2012-04-19 19:45 2973
				DrawIMG(background, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 2974
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 2975
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2976
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2977
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 2978
			}
aede0664 sago007 2012-04-19 19:45 2979
			break;
c53e6443 sago007 2012-04-17 11:04 2980
			case 3:
ecef5838 sago007 2015-11-24 20:01 2981
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 2982
					return 1;
acd79baf sago007 2015-11-22 19:37 2983
				}
c53e6443 sago007 2012-04-17 11:04 2984
				break;
ecef5838 sago007 2015-11-24 20:01 2985
			case 4: {
c53e6443 sago007 2012-04-17 11:04 2986
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 2987
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 2988
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2989
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2990
				MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2991
				DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2992
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 2993
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 2994
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2995
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2996
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2997
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2998
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 2999
			}
c53e6443 sago007 2012-04-17 11:04 3000
			break;
b0222eff sago007 2012-04-22 15:06 3001
			case 10:
b0222eff sago007 2012-04-22 15:06 3002
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 3003
				break;
b0222eff sago007 2012-04-22 15:06 3004
			case 11:
b0222eff sago007 2012-04-22 15:06 3005
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 3006
				break;
c53e6443 sago007 2012-04-17 11:04 3007
			case 0:
c53e6443 sago007 2012-04-17 11:04 3008
			default:
c53e6443 sago007 2012-04-17 11:04 3009
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3010
				break;
c53e6443 sago007 2012-04-17 11:04 3011
			};
c53e6443 sago007 2012-04-17 11:04 3012
			mustsetupgame = false;
67a32395 sago007 2012-04-19 18:40 3013
			DrawIMG(background, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 3014
			DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 3015
			SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3016
		}
b7590374 sago007 2011-05-19 16:15 3017
acd79baf sago007 2015-11-22 19:37 3018
		if (!(highPriority)) {
571b4d47 sago007 2015-12-05 16:02 3019
			SDL_Delay(1);
acd79baf sago007 2015-11-22 19:37 3020
		}
b7590374 sago007 2011-05-19 16:15 3021
ecef5838 sago007 2015-11-24 20:01 3022
		if ((standardBackground)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3023
			MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3024
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3025
		}
b7590374 sago007 2011-05-19 16:15 3026
ecef5838 sago007 2015-11-24 20:01 3027
		if ((standardBackground)&&(editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3028
			DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3029
			MakeBackground(xsize,ysize,&theGame);
c53e6443 sago007 2012-04-17 11:04 3030
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3031
		}
b7590374 sago007 2011-05-19 16:15 3032
c53e6443 sago007 2012-04-17 11:04 3033
		//updates the balls and explosions:
c53e6443 sago007 2012-04-17 11:04 3034
		theBallManeger.update();
c53e6443 sago007 2012-04-17 11:04 3035
		theExplosionManeger.update();
c53e6443 sago007 2012-04-17 11:04 3036
		theTextManeger.update();
c53e6443 sago007 2012-04-17 11:04 3037
ecef5838 sago007 2015-11-24 20:01 3038
		if (!bScreenLocked) {
c53e6443 sago007 2012-04-17 11:04 3039
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 3040
ecef5838 sago007 2015-11-24 20:01 3041
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 3042
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 3043
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 3044
					done = 1;
c53e6443 sago007 2012-04-17 11:04 3045
				}
c53e6443 sago007 2012-04-17 11:04 3046
ecef5838 sago007 2015-11-24 20:01 3047
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 3048
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 3049
						done=1;
c53e6443 sago007 2012-04-17 11:04 3050
						DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3051
c53e6443 sago007 2012-04-17 11:04 3052
					}
ecef5838 sago007 2015-11-24 20:01 3053
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 3054
						//player1:
ecef5838 sago007 2015-11-24 20:01 3055
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3056
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3057
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3058
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3059
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3060
						}
ecef5838 sago007 2015-11-24 20:01 3061
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3062
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3063
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3064
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3065
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3066
						}
ecef5838 sago007 2015-11-24 20:01 3067
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3068
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3069
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3070
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3071
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3072
						}
ecef5838 sago007 2015-11-24 20:01 3073
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3074
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3075
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3076
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3077
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3078
						}
ecef5838 sago007 2015-11-24 20:01 3079
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3080
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 3081
						}
ecef5838 sago007 2015-11-24 20:01 3082
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3083
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3084
						}
c53e6443 sago007 2012-04-17 11:04 3085
					}
ecef5838 sago007 2015-11-24 20:01 3086
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 3087
						//player2:
ecef5838 sago007 2015-11-24 20:01 3088
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3089
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3090
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3091
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3092
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3093
						}
ecef5838 sago007 2015-11-24 20:01 3094
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3095
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3096
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3097
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3098
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3099
						}
ecef5838 sago007 2015-11-24 20:01 3100
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3101
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3102
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3103
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3104
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3105
						}
ecef5838 sago007 2015-11-24 20:01 3106
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3107
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3108
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3109
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3110
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3111
						}
ecef5838 sago007 2015-11-24 20:01 3112
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3113
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 3114
						}
ecef5838 sago007 2015-11-24 20:01 3115
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3116
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3117
						}
c53e6443 sago007 2012-04-17 11:04 3118
					}
c53e6443 sago007 2012-04-17 11:04 3119
					//common:
ecef5838 sago007 2015-11-24 20:01 3120
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 3121
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 3122
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3123
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 3124
							#else
c53e6443 sago007 2012-04-17 11:04 3125
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 3126
							#endif
c53e6443 sago007 2012-04-17 11:04 3127
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3128
							}
c53e6443 sago007 2012-04-17 11:04 3129
							 */
c53e6443 sago007 2012-04-17 11:04 3130
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 3131
						}
ecef5838 sago007 2015-11-24 20:01 3132
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 3133
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 3134
						}
ecef5838 sago007 2015-11-24 20:01 3135
						if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 3136
							writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 3137
						}
ca486238 sago007 2015-08-23 15:12 3138
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 3139
						}
ecef5838 sago007 2015-11-24 20:01 3140
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 3141
						} //F11
c53e6443 sago007 2012-04-17 11:04 3142
					}
ecef5838 sago007 2015-11-24 20:01 3143
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 3144
						done=1;
c53e6443 sago007 2012-04-17 11:04 3145
					}
c53e6443 sago007 2012-04-17 11:04 3146
				}
c53e6443 sago007 2012-04-17 11:04 3147
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 3148
c53e6443 sago007 2012-04-17 11:04 3149
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3150
			**************************** Repeating start **************************
c53e6443 sago007 2012-04-17 11:04 3151
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3152
acd79baf sago007 2015-11-22 19:37 3153
			keys = SDL_GetKeyState(nullptr);
b7590374 sago007 2011-05-19 16:15 3154
//Also the joysticks:
b7590374 sago007 2011-05-19 16:15 3155
//Repeating not implemented
b7590374 sago007 2011-05-19 16:15 3156
b7590374 sago007 2011-05-19 16:15 3157
//Player 1 start
ecef5838 sago007 2015-11-24 20:01 3158
			if (!(keys[keySettings[player1keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3159
				repeatingN[0]=false;
acd79baf sago007 2015-11-22 19:37 3160
			}
ecef5838 sago007 2015-11-24 20:01 3161
			while ((repeatingN[0])&&(keys[keySettings[player1keys].up])&&(SDL_GetTicks()>timeHeldP1N+timesRepeatedP1N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3162
				theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3163
				timesRepeatedP1N++;
c53e6443 sago007 2012-04-17 11:04 3164
			}
c53e6443 sago007 2012-04-17 11:04 3165
ecef5838 sago007 2015-11-24 20:01 3166
			if (!(keys[keySettings[player1keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3167
				repeatingS[0]=false;
acd79baf sago007 2015-11-22 19:37 3168
			}
ecef5838 sago007 2015-11-24 20:01 3169
			while ((repeatingS[0])&&(keys[keySettings[player1keys].down])&&(SDL_GetTicks()>timeHeldP1S+timesRepeatedP1S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3170
				theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3171
				timesRepeatedP1S++;
c53e6443 sago007 2012-04-17 11:04 3172
			}
c53e6443 sago007 2012-04-17 11:04 3173
ecef5838 sago007 2015-11-24 20:01 3174
			if (!(keys[keySettings[player1keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3175
				repeatingW[0]=false;
acd79baf sago007 2015-11-22 19:37 3176
			}
ecef5838 sago007 2015-11-24 20:01 3177
			while ((repeatingW[0])&&(keys[keySettings[player1keys].left])&&(SDL_GetTicks()>timeHeldP1W+timesRepeatedP1W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3178
				timesRepeatedP1W++;
c53e6443 sago007 2012-04-17 11:04 3179
				theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3180
			}
c53e6443 sago007 2012-04-17 11:04 3181
ecef5838 sago007 2015-11-24 20:01 3182
			if (!(keys[keySettings[player1keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3183
				repeatingE[0]=false;
acd79baf sago007 2015-11-22 19:37 3184
			}
ecef5838 sago007 2015-11-24 20:01 3185
			while ((repeatingE[0])&&(keys[keySettings[player1keys].right])&&(SDL_GetTicks()>timeHeldP1E+timesRepeatedP1E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3186
				timesRepeatedP1E++;
c53e6443 sago007 2012-04-17 11:04 3187
				theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3188
			}
b7590374 sago007 2011-05-19 16:15 3189
b7590374 sago007 2011-05-19 16:15 3190
//Player 1 end
b7590374 sago007 2011-05-19 16:15 3191
b7590374 sago007 2011-05-19 16:15 3192
//Player 2 start
ecef5838 sago007 2015-11-24 20:01 3193
			if (!(keys[keySettings[player2keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3194
				repeatingN[1]=false;
acd79baf sago007 2015-11-22 19:37 3195
			}
ecef5838 sago007 2015-11-24 20:01 3196
			while ((repeatingN[1])&&(keys[keySettings[player2keys].up])&&(SDL_GetTicks()>timeHeldP2N+timesRepeatedP2N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3197
				theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3198
				timesRepeatedP2N++;
c53e6443 sago007 2012-04-17 11:04 3199
			}
c53e6443 sago007 2012-04-17 11:04 3200
ecef5838 sago007 2015-11-24 20:01 3201
			if (!(keys[keySettings[player2keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3202
				repeatingS[1]=false;
acd79baf sago007 2015-11-22 19:37 3203
			}
ecef5838 sago007 2015-11-24 20:01 3204
			while ((repeatingS[1])&&(keys[keySettings[player2keys].down])&&(SDL_GetTicks()>timeHeldP2S+timesRepeatedP2S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3205
				theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3206
				timesRepeatedP2S++;
c53e6443 sago007 2012-04-17 11:04 3207
			}
c53e6443 sago007 2012-04-17 11:04 3208
ecef5838 sago007 2015-11-24 20:01 3209
			if (!(keys[keySettings[player2keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3210
				repeatingW[1]=false;
acd79baf sago007 2015-11-22 19:37 3211
			}
ecef5838 sago007 2015-11-24 20:01 3212
			while ((repeatingW[1])&&(keys[keySettings[player2keys].left])&&(SDL_GetTicks()>timeHeldP2W+timesRepeatedP2W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3213
				theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3214
				timesRepeatedP2W++;
c53e6443 sago007 2012-04-17 11:04 3215
			}
c53e6443 sago007 2012-04-17 11:04 3216
ecef5838 sago007 2015-11-24 20:01 3217
			if (!(keys[keySettings[player2keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3218
				repeatingE[1]=false;
acd79baf sago007 2015-11-22 19:37 3219
			}
ecef5838 sago007 2015-11-24 20:01 3220
			while ((repeatingE[1])&&(keys[keySettings[player2keys].right])&&(SDL_GetTicks()>timeHeldP2E+timesRepeatedP2E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3221
				theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3222
				timesRepeatedP2E++;
c53e6443 sago007 2012-04-17 11:04 3223
			}
b7590374 sago007 2011-05-19 16:15 3224
b7590374 sago007 2011-05-19 16:15 3225
//Player 2 end
b7590374 sago007 2011-05-19 16:15 3226
c53e6443 sago007 2012-04-17 11:04 3227
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3228
			**************************** Repeating end ****************************
c53e6443 sago007 2012-04-17 11:04 3229
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3230
c53e6443 sago007 2012-04-17 11:04 3231
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3232
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 3233
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3234
c53e6443 sago007 2012-04-17 11:04 3235
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 3236
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 3237
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3238
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 3239
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3240
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3241
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3242
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3243
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3244
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3245
						}
ecef5838 sago007 2015-11-24 20:01 3246
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3247
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3248
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3249
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3250
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3251
						}
ecef5838 sago007 2015-11-24 20:01 3252
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3253
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3254
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3255
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3256
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3257
						}
ecef5838 sago007 2015-11-24 20:01 3258
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3259
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3260
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3261
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3262
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3263
						}
ecef5838 sago007 2015-11-24 20:01 3264
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3265
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3266
						}
ecef5838 sago007 2015-11-24 20:01 3267
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3268
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3269
						}
c53e6443 sago007 2012-04-17 11:04 3270
					}
ecef5838 sago007 2015-11-24 20:01 3271
					else {
c53e6443 sago007 2012-04-17 11:04 3272
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3273
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3274
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3275
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3276
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3277
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3278
						}
ecef5838 sago007 2015-11-24 20:01 3279
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3280
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3281
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3282
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3283
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3284
						}
ecef5838 sago007 2015-11-24 20:01 3285
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3286
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3287
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3288
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3289
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3290
						}
ecef5838 sago007 2015-11-24 20:01 3291
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3292
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3293
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3294
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3295
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3296
						}
ecef5838 sago007 2015-11-24 20:01 3297
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3298
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3299
						}
ecef5838 sago007 2015-11-24 20:01 3300
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3301
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3302
						}
c53e6443 sago007 2012-04-17 11:04 3303
					}
80b830cd sago007 2012-08-19 17:51 3304
				}
ecef5838 sago007 2015-11-24 20:01 3305
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3306
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 3307
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3308
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3309
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3310
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3311
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3312
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3313
						}
ecef5838 sago007 2015-11-24 20:01 3314
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3315
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3316
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3317
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3318
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3319
						}
ecef5838 sago007 2015-11-24 20:01 3320
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3321
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3322
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3323
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3324
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3325
						}
ecef5838 sago007 2015-11-24 20:01 3326
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3327
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3328
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3329
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3330
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3331
						}
ecef5838 sago007 2015-11-24 20:01 3332
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3333
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3334
						}
ecef5838 sago007 2015-11-24 20:01 3335
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3336
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3337
						}
c53e6443 sago007 2012-04-17 11:04 3338
					}
ecef5838 sago007 2015-11-24 20:01 3339
					else {
c53e6443 sago007 2012-04-17 11:04 3340
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3341
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3342
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3343
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3344
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3345
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3346
						}
ecef5838 sago007 2015-11-24 20:01 3347
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3348
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3349
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3350
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3351
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3352
						}
ecef5838 sago007 2015-11-24 20:01 3353
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3354
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3355
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3356
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3357
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3358
						}
ecef5838 sago007 2015-11-24 20:01 3359
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3360
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3361
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3362
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3363
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3364
						}
ecef5838 sago007 2015-11-24 20:01 3365
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3366
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3367
						}
ecef5838 sago007 2015-11-24 20:01 3368
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3369
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3370
						}
c53e6443 sago007 2012-04-17 11:04 3371
					}
80b830cd sago007 2012-08-19 17:51 3372
				}
c53e6443 sago007 2012-04-17 11:04 3373
			}
c53e6443 sago007 2012-04-17 11:04 3374
c53e6443 sago007 2012-04-17 11:04 3375
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3376
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 3377
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3378
c53e6443 sago007 2012-04-17 11:04 3379
acd79baf sago007 2015-11-22 19:37 3380
			SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 3381
c53e6443 sago007 2012-04-17 11:04 3382
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3383
c53e6443 sago007 2012-04-17 11:04 3384
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3385
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3386
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3387
80b830cd sago007 2012-08-19 17:51 3388
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 3389
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3390
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3391
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3392
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 3393
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3394
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3395
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3396
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3397
					}
ecef5838 sago007 2015-11-24 20:01 3398
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3399
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3400
					}
ecef5838 sago007 2015-11-24 20:01 3401
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3402
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3403
					}
ecef5838 sago007 2015-11-24 20:01 3404
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3405
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3406
					}
ecef5838 sago007 2015-11-24 20:01 3407
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3408
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3409
					}
c53e6443 sago007 2012-04-17 11:04 3410
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3411
				}
c53e6443 sago007 2012-04-17 11:04 3412
c53e6443 sago007 2012-04-17 11:04 3413
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 3414
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3415
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3416
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3417
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 3418
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3419
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3420
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3421
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3422
					}
ecef5838 sago007 2015-11-24 20:01 3423
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3424
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3425
					}
ecef5838 sago007 2015-11-24 20:01 3426
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3427
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3428
					}
ecef5838 sago007 2015-11-24 20:01 3429
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3430
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3431
					}
ecef5838 sago007 2015-11-24 20:01 3432
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3433
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3434
					}
c53e6443 sago007 2012-04-17 11:04 3435
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3436
				}
c53e6443 sago007 2012-04-17 11:04 3437
c53e6443 sago007 2012-04-17 11:04 3438
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3439
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3440
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3441
c53e6443 sago007 2012-04-17 11:04 3442
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 3443
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 3444
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 3445
			}
c53e6443 sago007 2012-04-17 11:04 3446
c53e6443 sago007 2012-04-17 11:04 3447
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 3448
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 3449
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 3450
			}
c53e6443 sago007 2012-04-17 11:04 3451
ecef5838 sago007 2015-11-24 20:01 3452
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3453
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 3454
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 3455
					bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 3456
					DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3457
c53e6443 sago007 2012-04-17 11:04 3458
c53e6443 sago007 2012-04-17 11:04 3459
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3460
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3461
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3462
					{
c53e6443 sago007 2012-04-17 11:04 3463
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 3464
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3465
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3466
							}
c53e6443 sago007 2012-04-17 11:04 3467
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 3468
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3469
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3470
							}
c53e6443 sago007 2012-04-17 11:04 3471
					}
c53e6443 sago007 2012-04-17 11:04 3472
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3473
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3474
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3475
ecef5838 sago007 2015-11-24 20:01 3476
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 3477
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3478
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3479
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 3480
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3481
					}
ecef5838 sago007 2015-11-24 20:01 3482
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 3483
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3484
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3485
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 3486
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3487
					}
c53e6443 sago007 2012-04-17 11:04 3488
c53e6443 sago007 2012-04-17 11:04 3489
c53e6443 sago007 2012-04-17 11:04 3490
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 3491
				}
c53e6443 sago007 2012-04-17 11:04 3492
c53e6443 sago007 2012-04-17 11:04 3493
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 3494
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 3495
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 3496
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3497
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3498
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 3499
acd79baf sago007 2015-11-22 19:37 3500
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3501
						//player 1
acd79baf sago007 2015-11-22 19:37 3502
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3503
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3504
						}
acd79baf sago007 2015-11-22 19:37 3505
					}
acd79baf sago007 2015-11-22 19:37 3506
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3507
						//player 2
acd79baf sago007 2015-11-22 19:37 3508
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3509
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 3510
						}
acd79baf sago007 2015-11-22 19:37 3511
					}
c53e6443 sago007 2012-04-17 11:04 3512
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3513
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3514
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3515
				}
c53e6443 sago007 2012-04-17 11:04 3516
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 3517
			else {
c53e6443 sago007 2012-04-17 11:04 3518
c53e6443 sago007 2012-04-17 11:04 3519
			}
c53e6443 sago007 2012-04-17 11:04 3520
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 3521
c53e6443 sago007 2012-04-17 11:04 3522
c53e6443 sago007 2012-04-17 11:04 3523
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 3524
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 3525
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 3526
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3527
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 3528
		}
b7590374 sago007 2011-05-19 16:15 3529
ecef5838 sago007 2015-11-24 20:01 3530
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 3531
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 3532
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3533
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3534
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 3535
				}
c53e6443 sago007 2012-04-17 11:04 3536
			}
ecef5838 sago007 2015-11-24 20:01 3537
			else {
ecef5838 sago007 2015-11-24 20:01 3538
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3539
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3540
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 3541
				}
c53e6443 sago007 2012-04-17 11:04 3542
			}
c53e6443 sago007 2012-04-17 11:04 3543
		}
b7590374 sago007 2011-05-19 16:15 3544
c53e6443 sago007 2012-04-17 11:04 3545
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 3546
b7590374 sago007 2011-05-19 16:15 3547
c53e6443 sago007 2012-04-17 11:04 3548
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 3549
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 3550
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 3551
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3552
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 3553
b7590374 sago007 2011-05-19 16:15 3554
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 3555
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3556
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 3557
#endif
ecef5838 sago007 2015-11-24 20:01 3558
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 3559
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 3560
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3561
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3562
					}
ecef5838 sago007 2015-11-24 20:01 3563
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3564
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3565
					}
ecef5838 sago007 2015-11-24 20:01 3566
					else {
c53e6443 sago007 2012-04-17 11:04 3567
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 3568
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 3569
					}
b283e0f7 sago007 2012-07-29 14:01 3570
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3571
				}
ecef5838 sago007 2015-11-24 20:01 3572
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3573
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3574
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3575
				}
ecef5838 sago007 2015-11-24 20:01 3576
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3577
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3578
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3579
				}
c53e6443 sago007 2012-04-17 11:04 3580
			}
dfdb7d66 sago007 2015-11-29 19:21 3581
		
dfdb7d66 sago007 2015-11-29 19:21 3582
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 3583
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 3584
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3585
		}
dfdb7d66 sago007 2015-11-29 19:21 3586
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 3587
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 3588
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3589
		}
dfdb7d66 sago007 2015-11-29 19:21 3590
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 3591
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 3592
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 3593
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 3594
		}
c53e6443 sago007 2012-04-17 11:04 3595
c53e6443 sago007 2012-04-17 11:04 3596
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 3597
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3598
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3599
		//Remember mouse placement
c53e6443 sago007 2012-04-17 11:04 3600
		oldMousex = mousex;
c53e6443 sago007 2012-04-17 11:04 3601
		oldMousey = mousey;
c53e6443 sago007 2012-04-17 11:04 3602
		//Draw the mouse:
f3a1637d sago007 2015-11-14 21:32 3603
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 3604
		SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3605
	} //game loop
80b830cd sago007 2012-08-19 17:51 3606
	return 0;
605138b3 sago007 2012-04-14 15:12 3607
}
1970-01-01 00:00 3608