git repos / blockattack-game

blame: source/code/main.cpp

normal view · raw

89c4a3a6 sago007 2008-08-29 14:32 1
/*
c53e6443 sago007 2012-04-17 11:04 2
===========================================================================
c53e6443 sago007 2012-04-17 11:04 3
blockattack - Block Attack - Rise of the Blocks
c53e6443 sago007 2012-04-17 11:04 4
Copyright (C) 2005-2012 Poul Sander
c53e6443 sago007 2012-04-17 11:04 5
c53e6443 sago007 2012-04-17 11:04 6
This program is free software: you can redistribute it and/or modify
c53e6443 sago007 2012-04-17 11:04 7
it under the terms of the GNU General Public License as published by
c53e6443 sago007 2012-04-17 11:04 8
the Free Software Foundation, either version 2 of the License, or
c53e6443 sago007 2012-04-17 11:04 9
(at your option) any later version.
c53e6443 sago007 2012-04-17 11:04 10
c53e6443 sago007 2012-04-17 11:04 11
This program is distributed in the hope that it will be useful,
c53e6443 sago007 2012-04-17 11:04 12
but WITHOUT ANY WARRANTY; without even the implied warranty of
c53e6443 sago007 2012-04-17 11:04 13
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
c53e6443 sago007 2012-04-17 11:04 14
GNU General Public License for more details.
c53e6443 sago007 2012-04-17 11:04 15
c53e6443 sago007 2012-04-17 11:04 16
You should have received a copy of the GNU General Public License
c53e6443 sago007 2012-04-17 11:04 17
along with this program.  If not, see http://www.gnu.org/licenses/
c53e6443 sago007 2012-04-17 11:04 18
c53e6443 sago007 2012-04-17 11:04 19
Source information and contacts persons can be found at
c53e6443 sago007 2012-04-17 11:04 20
http://blockattack.sf.net
c53e6443 sago007 2012-04-17 11:04 21
===========================================================================
89c4a3a6 sago007 2008-08-29 14:32 22
*/
89c4a3a6 sago007 2008-08-29 14:32 23
215ca7b3 sago007 2009-03-06 16:37 24
#include "common.h"
26ddb424 sago007 2011-06-09 20:06 25
#include "global.hpp"
215ca7b3 sago007 2009-03-06 16:37 26
27ae0175 sago007 2009-01-30 06:02 27
#include <string.h>
27ae0175 sago007 2009-01-30 06:02 28
27ae0175 sago007 2009-01-30 06:02 29
1572de2b sago007 2008-09-11 18:15 30
#ifndef VERSION_NUMBER
c53e6443 sago007 2012-04-17 11:04 31
#define VERSION_NUMBER "version 1.4.2 BETA"
1572de2b sago007 2008-09-11 18:15 32
#endif
89c4a3a6 sago007 2008-08-29 14:32 33
89c4a3a6 sago007 2008-08-29 14:32 34
//If DEBUG is defined: AI info and FPS will be written to screen
1572de2b sago007 2008-09-11 18:15 35
#ifndef DEBUG
c53e6443 sago007 2012-04-17 11:04 36
#define DEBUG 0
1572de2b sago007 2008-09-11 18:15 37
#endif
89c4a3a6 sago007 2008-08-29 14:32 38
1572de2b sago007 2008-09-11 18:15 39
//Build-in level editor is still experimental!
1572de2b sago007 2008-09-11 18:15 40
#ifndef LEVELEDITOR
c53e6443 sago007 2012-04-17 11:04 41
#define LEVELEDITOR 0
1572de2b sago007 2008-09-11 18:15 42
#endif
89c4a3a6 sago007 2008-08-29 14:32 43
2e57d791 sago007 2009-06-04 17:48 44
#define WITH_SDL 1
2e57d791 sago007 2009-06-04 17:48 45
aca2f4b0 sago007 2009-05-10 18:11 46
//Macros to convert surfaces (ffor faster drawing)
89c4a3a6 sago007 2008-08-29 14:32 47
#define CONVERT(n) tmp = SDL_DisplayFormat(n); SDL_FreeSurface(n); n = tmp
89c4a3a6 sago007 2008-08-29 14:32 48
#define CONVERTA(n) tmp = SDL_DisplayFormatAlpha(n); SDL_FreeSurface(n); n = tmp
89c4a3a6 sago007 2008-08-29 14:32 49
89c4a3a6 sago007 2008-08-29 14:32 50
#include <iostream>
89c4a3a6 sago007 2008-08-29 14:32 51
#include <stdlib.h>
89c4a3a6 sago007 2008-08-29 14:32 52
#include <time.h>           //Used for srand()
769a41a0 sago007 2008-09-24 12:54 53
#include <sstream>          //Still used by itoa2
89c4a3a6 sago007 2008-08-29 14:32 54
#include <string>
89c4a3a6 sago007 2008-08-29 14:32 55
#include "SDL.h"            //The SDL libary, used for most things
89c4a3a6 sago007 2008-08-29 14:32 56
#include <SDL_mixer.h>      //Used for sound & music
89c4a3a6 sago007 2008-08-29 14:32 57
#include <SDL_image.h>      //To load PNG images!
41f02ab2 sago007 2009-05-10 21:40 58
#include <physfs.h>         //Abstract file system. To use containers
41f02ab2 sago007 2009-05-10 21:40 59
#include "physfs_stream.hpp" //To use C++ style file streams
925b7e58 sago007 2011-04-25 16:35 60
#include "Libs/NFont.h"
47529580 sago007 2008-12-09 02:34 61
//#include "ttfont.h"        //To use True Type Fonts in SDL
89c4a3a6 sago007 2008-08-29 14:32 62
//#include "config.h"
89c4a3a6 sago007 2008-08-29 14:32 63
#include <vector>
95bc02ff sago007 2009-03-15 02:46 64
#include <SDL/SDL_timer.h>
925b7e58 sago007 2011-04-25 16:35 65
#include <SDL/SDL_video.h>
925b7e58 sago007 2011-04-25 16:35 66
#include <SDL/SDL_ttf.h>
605138b3 sago007 2012-04-14 15:12 67
#include "CppSdlImageHolder.hpp"
b7590374 sago007 2011-05-19 16:15 68
#include "MenuSystem.h"
055218be sago007 2015-08-22 18:44 69
#include "puzzlehandler.hpp"
f3a1637d sago007 2015-11-14 21:32 70
#include <memory>
89c4a3a6 sago007 2008-08-29 14:32 71
89c4a3a6 sago007 2008-08-29 14:32 72
//if SHAREDIR is not used we look in current directory
89c4a3a6 sago007 2008-08-29 14:32 73
#ifndef SHAREDIR
89c4a3a6 sago007 2008-08-29 14:32 74
#define SHAREDIR "."
89c4a3a6 sago007 2008-08-29 14:32 75
#endif
89c4a3a6 sago007 2008-08-29 14:32 76
c9dd376f sago007 2012-01-20 17:13 77
#ifndef LOCALEDIR
c9dd376f sago007 2012-01-20 17:13 78
#define LOCALEDIR SHAREDIR"/locale"
c9dd376f sago007 2012-01-20 17:13 79
#endif
89c4a3a6 sago007 2008-08-29 14:32 80
c9dd376f sago007 2012-01-20 17:13 81
#ifndef PACKAGE
c9dd376f sago007 2012-01-20 17:13 82
#define PACKAGE "blockattack_roftb"
c9dd376f sago007 2012-01-20 17:13 83
#endif
89c4a3a6 sago007 2008-08-29 14:32 84
89c4a3a6 sago007 2008-08-29 14:32 85
#include "highscore.h"      //Stores highscores
89c4a3a6 sago007 2008-08-29 14:32 86
#include "ReadKeyboard.h"   //Reads text from keyboard
89c4a3a6 sago007 2008-08-29 14:32 87
#include "joypad.h"         //Used for joypads
acd79baf sago007 2015-11-22 19:37 88
#include "listFiles.h"      //Used to show files on screen
89c4a3a6 sago007 2008-08-29 14:32 89
#include "stats.h"          //Saves general stats 
1572de2b sago007 2008-09-11 18:15 90
#if LEVELEDITOR
1572de2b sago007 2008-09-11 18:15 91
#include "editor/editorMain.hpp" //The level editor
1572de2b sago007 2008-09-11 18:15 92
#endif
bc9ea011 sago007 2009-04-12 17:43 93
//#include "uploadReplay.h"   //Takes care of everything libcurl related
89c4a3a6 sago007 2008-08-29 14:32 94
89c4a3a6 sago007 2008-08-29 14:32 95
#include "common.h"
89c4a3a6 sago007 2008-08-29 14:32 96
89c4a3a6 sago007 2008-08-29 14:32 97
/*******************************************************************************
89c4a3a6 sago007 2008-08-29 14:32 98
* All variables and constant has been moved to mainVars.hpp for the overview.  *
89c4a3a6 sago007 2008-08-29 14:32 99
*******************************************************************************/
89c4a3a6 sago007 2008-08-29 14:32 100
#include "mainVars.hpp"
89c4a3a6 sago007 2008-08-29 14:32 101
90e6c797 sago007 2015-11-22 21:46 102
using namespace std;
90e6c797 sago007 2015-11-22 21:46 103
4b0c248f sago007 2010-11-10 21:13 104
static void MakeBackground(int,int);
89c4a3a6 sago007 2008-08-29 14:32 105
ecef5838 sago007 2015-11-24 20:01 106
SDL_Surface* IMG_Load2(const char* path) {
ecef5838 sago007 2015-11-24 20:01 107
	if (!PHYSFS_exists(path)) {
56241205 sago007 2012-08-05 11:15 108
		cerr << "Error: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 109
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 110
	}
64ea862c sago007 2009-05-05 02:45 111
56241205 sago007 2012-08-05 11:15 112
	PHYSFS_file* myfile = PHYSFS_openRead(path);
64ea862c sago007 2009-05-05 02:45 113
c53e6443 sago007 2012-04-17 11:04 114
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 115
	unsigned int m_size = PHYSFS_fileLength(myfile);
64ea862c sago007 2009-05-05 02:45 116
c53e6443 sago007 2012-04-17 11:04 117
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 118
	char* m_data = new char[m_size];
64ea862c sago007 2009-05-05 02:45 119
c53e6443 sago007 2012-04-17 11:04 120
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
64ea862c sago007 2009-05-05 02:45 121
ecef5838 sago007 2015-11-24 20:01 122
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 123
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 124
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 125
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 126
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 127
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 128
	}
89c4a3a6 sago007 2008-08-29 14:32 129
c53e6443 sago007 2012-04-17 11:04 130
	PHYSFS_close(myfile);
64ea862c sago007 2009-05-05 02:45 131
64ea862c sago007 2009-05-05 02:45 132
// And this is how you load an image from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 133
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
64ea862c sago007 2009-05-05 02:45 134
c53e6443 sago007 2012-04-17 11:04 135
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 136
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 137
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 138
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 139
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 140
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 141
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 142
	}
64ea862c sago007 2009-05-05 02:45 143
c53e6443 sago007 2012-04-17 11:04 144
	SDL_Surface* surface = IMG_Load_RW(rw,true); //the second argument tells the function to three RWops
64ea862c sago007 2009-05-05 02:45 145
c53e6443 sago007 2012-04-17 11:04 146
	return surface;
64ea862c sago007 2009-05-05 02:45 147
}
89c4a3a6 sago007 2008-08-29 14:32 148
ecef5838 sago007 2015-11-24 20:01 149
shared_ptr<CppSdl::CppSdlImageHolder> IMG_Load3(string path) {
ecef5838 sago007 2015-11-24 20:01 150
	if (!PHYSFS_exists(path.c_str())) {
56241205 sago007 2012-08-05 11:15 151
		cerr << "Error: File not in blockattack.data: " << path << endl;
c53e6443 sago007 2012-04-17 11:04 152
		throw exception();
c53e6443 sago007 2012-04-17 11:04 153
	}
8d488d32 sago007 2011-04-17 13:02 154
c53e6443 sago007 2012-04-17 11:04 155
	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
8d488d32 sago007 2011-04-17 13:02 156
c53e6443 sago007 2012-04-17 11:04 157
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 158
	unsigned int m_size = PHYSFS_fileLength(myfile);
8d488d32 sago007 2011-04-17 13:02 159
c53e6443 sago007 2012-04-17 11:04 160
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 161
	char* m_data = new char[m_size];
8d488d32 sago007 2011-04-17 13:02 162
c53e6443 sago007 2012-04-17 11:04 163
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
8d488d32 sago007 2011-04-17 13:02 164
ecef5838 sago007 2015-11-24 20:01 165
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 166
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 167
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 168
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 169
		cerr << "Error: Curropt data file!" << endl;
c53e6443 sago007 2012-04-17 11:04 170
		throw exception();
c53e6443 sago007 2012-04-17 11:04 171
	}
8d488d32 sago007 2011-04-17 13:02 172
c53e6443 sago007 2012-04-17 11:04 173
	PHYSFS_close(myfile);
8d488d32 sago007 2011-04-17 13:02 174
f3a1637d sago007 2015-11-14 21:32 175
	shared_ptr<CppSdl::CppSdlImageHolder> surface(new CppSdl::CppSdlImageHolder(m_data, m_size));
8d488d32 sago007 2011-04-17 13:02 176
c53e6443 sago007 2012-04-17 11:04 177
	return surface;
8d488d32 sago007 2011-04-17 13:02 178
}
8d488d32 sago007 2011-04-17 13:02 179
4b0c248f sago007 2010-11-10 21:13 180
static void UnloadImages();
4b0c248f sago007 2010-11-10 21:13 181
static int InitImages();
866417ca sago007 2009-05-10 21:35 182
866417ca sago007 2009-05-10 21:35 183
static string oldThemePath = "default";
41f02ab2 sago007 2009-05-10 21:40 184
static bool loaded = false;
89c4a3a6 sago007 2008-08-29 14:32 185
ecef5838 sago007 2015-11-24 20:01 186
void loadTheme(const string& themeName) {
ecef5838 sago007 2015-11-24 20:01 187
	if (loaded) {
c53e6443 sago007 2012-04-17 11:04 188
		UnloadImages();
acd79baf sago007 2015-11-22 19:37 189
	}
866417ca sago007 2009-05-10 21:35 190
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 191
	string home = (string)getenv("HOME")+(string)"/.gamesaves/blockattack";
866417ca sago007 2009-05-10 21:35 192
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 193
	string home = (string)getMyDocumentsPath()+(string)"/My Games/blockattack";
89c4a3a6 sago007 2008-08-29 14:32 194
#endif
c53e6443 sago007 2012-04-17 11:04 195
	//Remove old theme
c53e6443 sago007 2012-04-17 11:04 196
	PHYSFS_removeFromSearchPath(oldThemePath.c_str());
c53e6443 sago007 2012-04-17 11:04 197
	//Look in blockattack.data
c53e6443 sago007 2012-04-17 11:04 198
	PHYSFS_addToSearchPath(((string)SHAREDIR+"/blockattack.data").c_str(), 1);
c53e6443 sago007 2012-04-17 11:04 199
	//Look in folder
b1592756 sago007 2015-11-15 16:18 200
	PHYSFS_addToSearchPath(PHYSFS_getBaseDir(), 1);
c53e6443 sago007 2012-04-17 11:04 201
	//Look in home folder
c53e6443 sago007 2012-04-17 11:04 202
#if defined(__unix__) || defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 203
	PHYSFS_addToSearchPath(home.c_str(), 1);
c53e6443 sago007 2012-04-17 11:04 204
#endif
b1592756 sago007 2015-11-15 16:18 205
	if (themeName == Config::getInstance()->getString("themename")) {
c53e6443 sago007 2012-04-17 11:04 206
		//If this is a theme different from the saved one. Remember it!
b1592756 sago007 2015-11-15 16:18 207
		Config::getInstance()->setString("themename", themeName);
c53e6443 sago007 2012-04-17 11:04 208
	}
ecef5838 sago007 2015-11-24 20:01 209
	if (themeName.compare("default")==0 || (themeName.compare("start")==0)) {
c53e6443 sago007 2012-04-17 11:04 210
		InitImages();
c53e6443 sago007 2012-04-17 11:04 211
		loaded =true;
c53e6443 sago007 2012-04-17 11:04 212
		return; //Nothing more to do
c53e6443 sago007 2012-04-17 11:04 213
	}
c53e6443 sago007 2012-04-17 11:04 214
	oldThemePath = "themes/"+themeName;
c53e6443 sago007 2012-04-17 11:04 215
	PHYSFS_addToSearchPath(oldThemePath.c_str(),0);
c53e6443 sago007 2012-04-17 11:04 216
#if defined(__unix__) || defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 217
	PHYSFS_addToSearchPath((home+(string)"/"+oldThemePath).c_str(), 0);
c53e6443 sago007 2012-04-17 11:04 218
#endif
c53e6443 sago007 2012-04-17 11:04 219
	InitImages();
c53e6443 sago007 2012-04-17 11:04 220
	loaded = true;
89c4a3a6 sago007 2008-08-29 14:32 221
}
89c4a3a6 sago007 2008-08-29 14:32 222
89c4a3a6 sago007 2008-08-29 14:32 223
ecef5838 sago007 2015-11-24 20:01 224
long NFont_OpenFont(NFont* target, const char* path,int ptsize, SDL_Color color, int style=TTF_STYLE_NORMAL) {
ecef5838 sago007 2015-11-24 20:01 225
	if (!PHYSFS_exists(path)) {
56241205 sago007 2012-08-05 11:15 226
		cerr << "Error: File not in blockattack.data: " << path << endl;
c53e6443 sago007 2012-04-17 11:04 227
		return -1; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 228
	}
925b7e58 sago007 2011-04-25 16:35 229
ecef5838 sago007 2015-11-24 20:01 230
	if (!(TTF_WasInit())) {
c53e6443 sago007 2012-04-17 11:04 231
		TTF_Init();
acd79baf sago007 2015-11-22 19:37 232
	}
925b7e58 sago007 2011-04-25 16:35 233
56241205 sago007 2012-08-05 11:15 234
	PHYSFS_file* myfile = PHYSFS_openRead(path);
925b7e58 sago007 2011-04-25 16:35 235
c53e6443 sago007 2012-04-17 11:04 236
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 237
	unsigned int m_size = PHYSFS_fileLength(myfile);
925b7e58 sago007 2011-04-25 16:35 238
c53e6443 sago007 2012-04-17 11:04 239
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 240
	char* m_data = new char[m_size];
c53e6443 sago007 2012-04-17 11:04 241
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
925b7e58 sago007 2011-04-25 16:35 242
ecef5838 sago007 2015-11-24 20:01 243
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 244
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 245
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 246
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 247
		cerr << "Error: Curropt data file!" << endl;
c53e6443 sago007 2012-04-17 11:04 248
		return -3;
c53e6443 sago007 2012-04-17 11:04 249
	}
925b7e58 sago007 2011-04-25 16:35 250
c53e6443 sago007 2012-04-17 11:04 251
	PHYSFS_close(myfile);
925b7e58 sago007 2011-04-25 16:35 252
925b7e58 sago007 2011-04-25 16:35 253
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 254
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
925b7e58 sago007 2011-04-25 16:35 255
c53e6443 sago007 2012-04-17 11:04 256
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 257
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 258
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 259
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 260
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 261
		cerr << "Error: Curropt data file!" << endl;
c53e6443 sago007 2012-04-17 11:04 262
		return -2;
c53e6443 sago007 2012-04-17 11:04 263
	}
925b7e58 sago007 2011-04-25 16:35 264
ecef5838 sago007 2015-11-24 20:01 265
	TTF_Font* font;
c53e6443 sago007 2012-04-17 11:04 266
	font=TTF_OpenFontRW(rw, 1, ptsize);
c53e6443 sago007 2012-04-17 11:04 267
	TTF_SetFontStyle(font,style);
925b7e58 sago007 2011-04-25 16:35 268
c53e6443 sago007 2012-04-17 11:04 269
	target->load(font,color);
925b7e58 sago007 2011-04-25 16:35 270
c53e6443 sago007 2012-04-17 11:04 271
	TTF_CloseFont(font); //Once loaded we don't care anymore!
925b7e58 sago007 2011-04-25 16:35 272
c53e6443 sago007 2012-04-17 11:04 273
	return 0;
925b7e58 sago007 2011-04-25 16:35 274
}
89c4a3a6 sago007 2008-08-29 14:32 275
41f02ab2 sago007 2009-05-10 21:40 276
ecef5838 sago007 2015-11-24 20:01 277
Mix_Music* Mix_LoadMUS2(string path) {
ecef5838 sago007 2015-11-24 20:01 278
	if (!PHYSFS_exists(path.c_str())) {
56241205 sago007 2012-08-05 11:15 279
		cerr << "Warning: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 280
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 281
	}
adaf31bf sago007 2009-05-05 16:01 282
c53e6443 sago007 2012-04-17 11:04 283
	PHYSFS_file* myfile = PHYSFS_openRead(path.c_str());
adaf31bf sago007 2009-05-05 16:01 284
c53e6443 sago007 2012-04-17 11:04 285
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 286
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 287
c53e6443 sago007 2012-04-17 11:04 288
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 289
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 290
c53e6443 sago007 2012-04-17 11:04 291
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 292
ecef5838 sago007 2015-11-24 20:01 293
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 294
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 295
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 296
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 297
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 298
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 299
	}
adaf31bf sago007 2009-05-05 16:01 300
c53e6443 sago007 2012-04-17 11:04 301
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 302
adaf31bf sago007 2009-05-05 16:01 303
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 304
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 305
c53e6443 sago007 2012-04-17 11:04 306
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 307
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 308
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 309
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 310
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 311
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 312
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 313
	}
adaf31bf sago007 2009-05-05 16:01 314
c53e6443 sago007 2012-04-17 11:04 315
	Mix_Music* ret = Mix_LoadMUS_RW(rw);
adaf31bf sago007 2009-05-05 16:01 316
c53e6443 sago007 2012-04-17 11:04 317
	return ret;
adaf31bf sago007 2009-05-05 16:01 318
}
89c4a3a6 sago007 2008-08-29 14:32 319
89c4a3a6 sago007 2008-08-29 14:32 320
ecef5838 sago007 2015-11-24 20:01 321
Mix_Chunk* Mix_LoadWAV2(const char* path) {
ecef5838 sago007 2015-11-24 20:01 322
	if (!PHYSFS_exists(path)) {
56241205 sago007 2012-08-05 11:15 323
		cerr << "Warning: File not in blockattack.data: " << path << endl;
acd79baf sago007 2015-11-22 19:37 324
		return nullptr; //file doesn't exist
c53e6443 sago007 2012-04-17 11:04 325
	}
adaf31bf sago007 2009-05-05 16:01 326
c53e6443 sago007 2012-04-17 11:04 327
	PHYSFS_file* myfile = PHYSFS_openRead(path);
adaf31bf sago007 2009-05-05 16:01 328
c53e6443 sago007 2012-04-17 11:04 329
	// Get the lenght of the file
c53e6443 sago007 2012-04-17 11:04 330
	unsigned int m_size = PHYSFS_fileLength(myfile);
adaf31bf sago007 2009-05-05 16:01 331
c53e6443 sago007 2012-04-17 11:04 332
	// Get the file data.
ecef5838 sago007 2015-11-24 20:01 333
	char* m_data = new char[m_size];
adaf31bf sago007 2009-05-05 16:01 334
c53e6443 sago007 2012-04-17 11:04 335
	int length_read = PHYSFS_read (myfile, m_data, 1, m_size);
adaf31bf sago007 2009-05-05 16:01 336
ecef5838 sago007 2015-11-24 20:01 337
	if (length_read != (int)m_size) {
c53e6443 sago007 2012-04-17 11:04 338
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 339
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 340
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 341
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 342
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 343
	}
adaf31bf sago007 2009-05-05 16:01 344
c53e6443 sago007 2012-04-17 11:04 345
	PHYSFS_close(myfile);
adaf31bf sago007 2009-05-05 16:01 346
adaf31bf sago007 2009-05-05 16:01 347
// And this is how you load from a memory buffer with SDL
ecef5838 sago007 2015-11-24 20:01 348
	SDL_RWops* rw = SDL_RWFromMem (m_data, m_size);
adaf31bf sago007 2009-05-05 16:01 349
c53e6443 sago007 2012-04-17 11:04 350
	//The above might fail an return null.
ecef5838 sago007 2015-11-24 20:01 351
	if (!rw) {
c53e6443 sago007 2012-04-17 11:04 352
		delete [] m_data;
c53e6443 sago007 2012-04-17 11:04 353
		m_data = 0;
c53e6443 sago007 2012-04-17 11:04 354
		PHYSFS_close(myfile);
56241205 sago007 2012-08-05 11:15 355
		cerr << "Error: Curropt data file!" << endl;
acd79baf sago007 2015-11-22 19:37 356
		return nullptr;
c53e6443 sago007 2012-04-17 11:04 357
	}
adaf31bf sago007 2009-05-05 16:01 358
c53e6443 sago007 2012-04-17 11:04 359
	Mix_Chunk* ret = Mix_LoadWAV_RW(rw,true); //the second argument tells the function to three RWops
adaf31bf sago007 2009-05-05 16:01 360
c53e6443 sago007 2012-04-17 11:04 361
	return ret;
adaf31bf sago007 2009-05-05 16:01 362
}
89c4a3a6 sago007 2008-08-29 14:32 363
89c4a3a6 sago007 2008-08-29 14:32 364
//Load all image files to memory
ecef5838 sago007 2015-11-24 20:01 365
static int InitImages() {
c53e6443 sago007 2012-04-17 11:04 366
	if (!((backgroundImage = IMG_Load2("gfx/background.png"))
acd79baf sago007 2015-11-22 19:37 367
	        && (background = IMG_Load2("gfx/blackBackGround.png"))
acd79baf sago007 2015-11-22 19:37 368
	        && (bOptions = IMG_Load2("gfx/bOptions.png"))
acd79baf sago007 2015-11-22 19:37 369
	        && (bConfigure = IMG_Load2("gfx/bConfigure.png"))
acd79baf sago007 2015-11-22 19:37 370
	        && (bSelectPuzzle = IMG_Load2("gfx/bSelectPuzzle.png"))
acd79baf sago007 2015-11-22 19:37 371
	        && (bHighScore = IMG_Load2("gfx/bHighScore.png"))
acd79baf sago007 2015-11-22 19:37 372
	        && (bBack = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 373
	        && (bForward = IMG_Load2("gfx/bForward.png"))
acd79baf sago007 2015-11-22 19:37 374
	        && (blackLine = IMG_Load2("gfx/blackLine.png"))
acd79baf sago007 2015-11-22 19:37 375
	        && (stageBobble = IMG_Load2("gfx/iStageClearLimit.png"))
acd79baf sago007 2015-11-22 19:37 376
	        && (bricks[0] = IMG_Load2("gfx/bricks/blue.png"))
acd79baf sago007 2015-11-22 19:37 377
	        && (bricks[1] = IMG_Load2("gfx/bricks/green.png"))
acd79baf sago007 2015-11-22 19:37 378
	        && (bricks[2] = IMG_Load2("gfx/bricks/purple.png"))
acd79baf sago007 2015-11-22 19:37 379
	        && (bricks[3] = IMG_Load2("gfx/bricks/red.png"))
acd79baf sago007 2015-11-22 19:37 380
	        && (bricks[4] = IMG_Load2("gfx/bricks/turkish.png"))
acd79baf sago007 2015-11-22 19:37 381
	        && (bricks[5] = IMG_Load2("gfx/bricks/yellow.png"))
acd79baf sago007 2015-11-22 19:37 382
	        && (bricks[6] = IMG_Load2("gfx/bricks/grey.png"))
acd79baf sago007 2015-11-22 19:37 383
	        && (crossover = IMG_Load2("gfx/crossover.png"))
acd79baf sago007 2015-11-22 19:37 384
	        && (balls[0] = IMG_Load2("gfx/balls/ballBlue.png"))
acd79baf sago007 2015-11-22 19:37 385
	        && (balls[1] = IMG_Load2("gfx/balls/ballGreen.png"))
acd79baf sago007 2015-11-22 19:37 386
	        && (balls[2] = IMG_Load2("gfx/balls/ballPurple.png"))
acd79baf sago007 2015-11-22 19:37 387
	        && (balls[3] = IMG_Load2("gfx/balls/ballRed.png"))
acd79baf sago007 2015-11-22 19:37 388
	        && (balls[4] = IMG_Load2("gfx/balls/ballTurkish.png"))
acd79baf sago007 2015-11-22 19:37 389
	        && (balls[5] = IMG_Load2("gfx/balls/ballYellow.png"))
acd79baf sago007 2015-11-22 19:37 390
	        && (balls[6] = IMG_Load2("gfx/balls/ballGray.png"))
acd79baf sago007 2015-11-22 19:37 391
	        && (cursor[0] = IMG_Load2("gfx/animations/cursor/1.png"))
acd79baf sago007 2015-11-22 19:37 392
	        && (cursor[1] = IMG_Load2("gfx/animations/cursor/2.png"))
acd79baf sago007 2015-11-22 19:37 393
	        && (bomb[0] = IMG_Load2("gfx/animations/bomb/bomb_1.png"))
acd79baf sago007 2015-11-22 19:37 394
	        && (bomb[1] = IMG_Load2("gfx/animations/bomb/bomb_2.png"))
acd79baf sago007 2015-11-22 19:37 395
	        && (ready[0] = IMG_Load2("gfx/animations/ready/ready_1.png"))
acd79baf sago007 2015-11-22 19:37 396
	        && (ready[1] = IMG_Load2("gfx/animations/ready/ready_2.png"))
acd79baf sago007 2015-11-22 19:37 397
	        && (explosion[0] = IMG_Load2("gfx/animations/explosion/0.png"))
acd79baf sago007 2015-11-22 19:37 398
	        && (explosion[1] = IMG_Load2("gfx/animations/explosion/1.png"))
acd79baf sago007 2015-11-22 19:37 399
	        && (explosion[2] = IMG_Load2("gfx/animations/explosion/2.png"))
acd79baf sago007 2015-11-22 19:37 400
	        && (explosion[3] = IMG_Load2("gfx/animations/explosion/3.png"))
acd79baf sago007 2015-11-22 19:37 401
	        && (counter[0] = IMG_Load2("gfx/counter/1.png"))
acd79baf sago007 2015-11-22 19:37 402
	        && (counter[1] = IMG_Load2("gfx/counter/2.png"))
acd79baf sago007 2015-11-22 19:37 403
	        && (counter[2] = IMG_Load2("gfx/counter/3.png"))
acd79baf sago007 2015-11-22 19:37 404
	        && (backBoard = IMG_Load2("gfx/BackBoard.png")) //not used, we just test if it exists :)
acd79baf sago007 2015-11-22 19:37 405
	        && (iGameOver = IMG_Load2("gfx/iGameOver.png"))
acd79baf sago007 2015-11-22 19:37 406
	        && (iWinner = IMG_Load2("gfx/iWinner.png"))
acd79baf sago007 2015-11-22 19:37 407
	        && (iDraw = IMG_Load2("gfx/iDraw.png"))
acd79baf sago007 2015-11-22 19:37 408
	        && (iLoser = IMG_Load2("gfx/iLoser.png"))
acd79baf sago007 2015-11-22 19:37 409
	        && (iChainBack = IMG_Load2("gfx/chainFrame.png"))
56241205 sago007 2012-08-05 11:15 410
//            && (optionsBack = IMG_Load2("gfx/options.png"))
acd79baf sago007 2015-11-22 19:37 411
	        && (bOn = IMG_Load2("gfx/bOn.png"))
acd79baf sago007 2015-11-22 19:37 412
	        && (bOff = IMG_Load2("gfx/bOff.png"))
56241205 sago007 2012-08-05 11:15 413
//            && (bChange = IMG_Load2("gfx/bChange.png"))
acd79baf sago007 2015-11-22 19:37 414
	        && (b1024 = IMG_Load2("gfx/b1024.png"))
acd79baf sago007 2015-11-22 19:37 415
	        && (dialogBox = IMG_Load2("gfx/dialogbox.png"))
89c4a3a6 sago007 2008-08-29 14:32 416
//	&& (fileDialogBox = IMG_Load2("gfx/fileDialogbox.png"))
acd79baf sago007 2015-11-22 19:37 417
	        && (iLevelCheck = IMG_Load2("gfx/iLevelCheck.png"))
acd79baf sago007 2015-11-22 19:37 418
	        && (iLevelCheckBox = IMG_Load2("gfx/iLevelCheckBox.png"))
acd79baf sago007 2015-11-22 19:37 419
	        && (iLevelCheckBoxMarked = IMG_Load2("gfx/iLevelCheckBoxMarked.png"))
acd79baf sago007 2015-11-22 19:37 420
	        && (iCheckBoxArea = IMG_Load2("gfx/iCheckBoxArea.png"))
acd79baf sago007 2015-11-22 19:37 421
	        && (boardBackBack = IMG_Load2("gfx/boardBackBack.png"))
acd79baf sago007 2015-11-22 19:37 422
	        && (changeButtonsBack = IMG_Load2("gfx/changeButtonsBack.png"))
acd79baf sago007 2015-11-22 19:37 423
	        && (garbageTL = IMG_Load2("gfx/garbage/garbageTL.png"))
acd79baf sago007 2015-11-22 19:37 424
	        && (garbageT = IMG_Load2("gfx/garbage/garbageT.png"))
acd79baf sago007 2015-11-22 19:37 425
	        && (garbageTR = IMG_Load2("gfx/garbage/garbageTR.png"))
acd79baf sago007 2015-11-22 19:37 426
	        && (garbageR = IMG_Load2("gfx/garbage/garbageR.png"))
acd79baf sago007 2015-11-22 19:37 427
	        && (garbageBR = IMG_Load2("gfx/garbage/garbageBR.png"))
acd79baf sago007 2015-11-22 19:37 428
	        && (garbageB = IMG_Load2("gfx/garbage/garbageB.png"))
acd79baf sago007 2015-11-22 19:37 429
	        && (garbageBL = IMG_Load2("gfx/garbage/garbageBL.png"))
acd79baf sago007 2015-11-22 19:37 430
	        && (garbageL = IMG_Load2("gfx/garbage/garbageL.png"))
acd79baf sago007 2015-11-22 19:37 431
	        && (garbageFill = IMG_Load2("gfx/garbage/garbageFill.png"))
acd79baf sago007 2015-11-22 19:37 432
	        && (garbageML = IMG_Load2("gfx/garbage/garbageML.png"))
acd79baf sago007 2015-11-22 19:37 433
	        && (garbageM = IMG_Load2("gfx/garbage/garbageM.png"))
acd79baf sago007 2015-11-22 19:37 434
	        && (garbageMR = IMG_Load2("gfx/garbage/garbageMR.png"))
acd79baf sago007 2015-11-22 19:37 435
	        && (garbageGM = IMG_Load2("gfx/garbage/garbageGM.png"))
acd79baf sago007 2015-11-22 19:37 436
	        && (garbageGML = IMG_Load2("gfx/garbage/garbageGML.png"))
acd79baf sago007 2015-11-22 19:37 437
	        && (garbageGMR = IMG_Load2("gfx/garbage/garbageGMR.png"))
acd79baf sago007 2015-11-22 19:37 438
	        && (smiley[0] = IMG_Load2("gfx/smileys/0.png"))
acd79baf sago007 2015-11-22 19:37 439
	        && (smiley[1] = IMG_Load2("gfx/smileys/1.png"))
acd79baf sago007 2015-11-22 19:37 440
	        && (smiley[2] = IMG_Load2("gfx/smileys/2.png"))
acd79baf sago007 2015-11-22 19:37 441
	        && (smiley[3] = IMG_Load2("gfx/smileys/3.png"))
acd79baf sago007 2015-11-22 19:37 442
	        //new in 1.3.2
acd79baf sago007 2015-11-22 19:37 443
	        && (transCover = IMG_Load2("gfx/transCover.png"))
c53e6443 sago007 2012-04-17 11:04 444
#if LEVELEDITOR
acd79baf sago007 2015-11-22 19:37 445
	        && (bCreateFile = IMG_Load2("gfx/editor/bCreateFile.png"))
acd79baf sago007 2015-11-22 19:37 446
	        && (bDeletePuzzle = IMG_Load2("gfx/editor/bDeletePuzzle.png"))
acd79baf sago007 2015-11-22 19:37 447
	        && (bLoadFile = IMG_Load2("gfx/editor/bLoadFile.png"))
acd79baf sago007 2015-11-22 19:37 448
	        && (bMoveBack = IMG_Load2("gfx/editor/bMoveBack.png"))
acd79baf sago007 2015-11-22 19:37 449
	        && (bMoveDown = IMG_Load2("gfx/editor/bMoveDown.png"))
acd79baf sago007 2015-11-22 19:37 450
	        && (bMoveForward = IMG_Load2("gfx/editor/bMoveForward.png"))
acd79baf sago007 2015-11-22 19:37 451
	        && (bMoveLeft = IMG_Load2("gfx/editor/bMoveLeft.png"))
acd79baf sago007 2015-11-22 19:37 452
	        && (bMoveRight = IMG_Load2("gfx/editor/bMoveRight.png"))
acd79baf sago007 2015-11-22 19:37 453
	        && (bMoveUp = IMG_Load2("gfx/editor/bMoveUp.png"))
acd79baf sago007 2015-11-22 19:37 454
	        && (bNewPuzzle = IMG_Load2("gfx/editor/bNewPuzzle.png"))
acd79baf sago007 2015-11-22 19:37 455
	        && (bSaveFileAs = IMG_Load2("gfx/editor/bSaveFileAs.png"))
acd79baf sago007 2015-11-22 19:37 456
	        && (bSavePuzzle = IMG_Load2("gfx/editor/bSavePuzzle.png"))
acd79baf sago007 2015-11-22 19:37 457
	        && (bSaveToFile = IMG_Load2("gfx/editor/bSaveToFile.png"))
acd79baf sago007 2015-11-22 19:37 458
	        && (bTestPuzzle = IMG_Load2("gfx/editor/bTestPuzzle.png"))
c53e6443 sago007 2012-04-17 11:04 459
#endif
acd79baf sago007 2015-11-22 19:37 460
	        //end new in 1.3.2
acd79baf sago007 2015-11-22 19:37 461
	        //new in 1.4.0
acd79baf sago007 2015-11-22 19:37 462
	        && (bSkip = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 463
	        && (bNext = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 464
	        && (bRetry = IMG_Load2("gfx/bBlank.png"))
acd79baf sago007 2015-11-22 19:37 465
	     ))
c53e6443 sago007 2012-04-17 11:04 466
		//if there was a problem ie. "File not found"
c53e6443 sago007 2012-04-17 11:04 467
	{
56241205 sago007 2012-08-05 11:15 468
		cerr << "Error: Failed to load image file: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 469
		exit(1);
c53e6443 sago007 2012-04-17 11:04 470
	}
ecef5838 sago007 2015-11-24 20:01 471
	try {
c53e6443 sago007 2012-04-17 11:04 472
		bNewGame = IMG_Load3("gfx/bNewGame.png");
c53e6443 sago007 2012-04-17 11:04 473
		mouse = IMG_Load3("gfx/mouse.png");
c53e6443 sago007 2012-04-17 11:04 474
		menuMarked = IMG_Load3("gfx/menu/marked.png");
c53e6443 sago007 2012-04-17 11:04 475
		menuUnmarked = IMG_Load3("gfx/menu/unmarked.png");
c53e6443 sago007 2012-04-17 11:04 476
	}
ecef5838 sago007 2015-11-24 20:01 477
	catch (exception& e) {
56241205 sago007 2012-08-05 11:15 478
		cerr << e.what() << endl;
c53e6443 sago007 2012-04-17 11:04 479
		exit(1);
c53e6443 sago007 2012-04-17 11:04 480
	}
c53e6443 sago007 2012-04-17 11:04 481
c53e6443 sago007 2012-04-17 11:04 482
c53e6443 sago007 2012-04-17 11:04 483
	//Prepare for fast blittering!
c53e6443 sago007 2012-04-17 11:04 484
	CONVERT(background);
c53e6443 sago007 2012-04-17 11:04 485
	CONVERT(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 486
	CONVERT(bOptions);
c53e6443 sago007 2012-04-17 11:04 487
	CONVERTA(bConfigure);
c53e6443 sago007 2012-04-17 11:04 488
	CONVERTA(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 489
	CONVERTA(bSkip);
c53e6443 sago007 2012-04-17 11:04 490
	CONVERTA(bRetry);
c53e6443 sago007 2012-04-17 11:04 491
	CONVERTA(bNext);
c53e6443 sago007 2012-04-17 11:04 492
	CONVERT(bHighScore);
c53e6443 sago007 2012-04-17 11:04 493
	CONVERTA(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 494
	CONVERT(backBoard);
c53e6443 sago007 2012-04-17 11:04 495
	CONVERT(blackLine);
c53e6443 sago007 2012-04-17 11:04 496
	CONVERTA(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 497
	CONVERTA(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 498
	CONVERTA(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 499
	CONVERTA(counter[0]);
c53e6443 sago007 2012-04-17 11:04 500
	CONVERTA(counter[1]);
c53e6443 sago007 2012-04-17 11:04 501
	CONVERTA(counter[2]);
c53e6443 sago007 2012-04-17 11:04 502
	CONVERT(bOn);
c53e6443 sago007 2012-04-17 11:04 503
	CONVERT(bOff);
c53e6443 sago007 2012-04-17 11:04 504
	CONVERT(b1024);
c53e6443 sago007 2012-04-17 11:04 505
	CONVERTA(dialogBox);
89c4a3a6 sago007 2008-08-29 14:32 506
//	CONVERTA(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 507
	CONVERTA(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 508
	CONVERT(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 509
	CONVERT(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 510
	CONVERTA(iCheckBoxArea);
ecef5838 sago007 2015-11-24 20:01 511
	for (int i = 0; i<4; i++) {
c53e6443 sago007 2012-04-17 11:04 512
		CONVERTA(explosion[i]);
c53e6443 sago007 2012-04-17 11:04 513
	}
ecef5838 sago007 2015-11-24 20:01 514
	for (int i = 0; i<7; i++) {
c53e6443 sago007 2012-04-17 11:04 515
		CONVERTA(bricks[i]);
c53e6443 sago007 2012-04-17 11:04 516
		CONVERTA(balls[i]);
c53e6443 sago007 2012-04-17 11:04 517
	}
c53e6443 sago007 2012-04-17 11:04 518
	CONVERTA(crossover);
c53e6443 sago007 2012-04-17 11:04 519
	CONVERTA(garbageTL);
c53e6443 sago007 2012-04-17 11:04 520
	CONVERTA(garbageT);
c53e6443 sago007 2012-04-17 11:04 521
	CONVERTA(garbageTR);
c53e6443 sago007 2012-04-17 11:04 522
	CONVERTA(garbageR);
c53e6443 sago007 2012-04-17 11:04 523
	CONVERTA(garbageBR);
c53e6443 sago007 2012-04-17 11:04 524
	CONVERTA(garbageB);
c53e6443 sago007 2012-04-17 11:04 525
	CONVERTA(garbageBL);
c53e6443 sago007 2012-04-17 11:04 526
	CONVERTA(garbageL);
c53e6443 sago007 2012-04-17 11:04 527
	CONVERTA(garbageFill);
c53e6443 sago007 2012-04-17 11:04 528
	CONVERTA(garbageML);
c53e6443 sago007 2012-04-17 11:04 529
	CONVERTA(garbageMR);
c53e6443 sago007 2012-04-17 11:04 530
	CONVERTA(garbageM);
c53e6443 sago007 2012-04-17 11:04 531
	CONVERTA(garbageGML);
c53e6443 sago007 2012-04-17 11:04 532
	CONVERTA(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 533
	CONVERTA(garbageGM);
c53e6443 sago007 2012-04-17 11:04 534
	CONVERTA(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 535
	CONVERTA(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 536
	CONVERTA(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 537
	CONVERTA(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 538
	CONVERTA(iWinner);
c53e6443 sago007 2012-04-17 11:04 539
	CONVERTA(iDraw);
c53e6443 sago007 2012-04-17 11:04 540
	CONVERTA(iLoser);
c53e6443 sago007 2012-04-17 11:04 541
	CONVERTA(iChainBack);
c53e6443 sago007 2012-04-17 11:04 542
	CONVERTA(iGameOver);
f3a1637d sago007 2015-11-14 21:32 543
	mouse->OptimizeForBlit(true);
f3a1637d sago007 2015-11-14 21:32 544
	bNewGame->OptimizeForBlit(true);
c53e6443 sago007 2012-04-17 11:04 545
	CONVERTA(stageBobble);
c53e6443 sago007 2012-04-17 11:04 546
	CONVERTA(transCover);
c53e6443 sago007 2012-04-17 11:04 547
	//Editor:
c53e6443 sago007 2012-04-17 11:04 548
#if LEVELEDITOR
c53e6443 sago007 2012-04-17 11:04 549
	CONVERTA(bCreateFile);
c53e6443 sago007 2012-04-17 11:04 550
	CONVERTA(bDeletePuzzle);
c53e6443 sago007 2012-04-17 11:04 551
	CONVERTA(bLoadFile);
c53e6443 sago007 2012-04-17 11:04 552
	CONVERTA(bMoveBack);
c53e6443 sago007 2012-04-17 11:04 553
	CONVERTA(bMoveDown);
c53e6443 sago007 2012-04-17 11:04 554
	CONVERTA(bMoveForward);
c53e6443 sago007 2012-04-17 11:04 555
	CONVERTA(bMoveLeft);
c53e6443 sago007 2012-04-17 11:04 556
	CONVERTA(bMoveRight);
c53e6443 sago007 2012-04-17 11:04 557
	CONVERTA(bMoveUp);
c53e6443 sago007 2012-04-17 11:04 558
	CONVERTA(bNewPuzzle);
c53e6443 sago007 2012-04-17 11:04 559
	CONVERTA(bSaveFileAs);
c53e6443 sago007 2012-04-17 11:04 560
	CONVERTA(bSavePuzzle);
c53e6443 sago007 2012-04-17 11:04 561
	CONVERTA(bSaveToFile);
c53e6443 sago007 2012-04-17 11:04 562
	CONVERTA(bTestPuzzle);
c53e6443 sago007 2012-04-17 11:04 563
#endif
c53e6443 sago007 2012-04-17 11:04 564
c53e6443 sago007 2012-04-17 11:04 565
	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
c53e6443 sago007 2012-04-17 11:04 566
	memset(&nf_button_color,0,sizeof(SDL_Color));
c53e6443 sago007 2012-04-17 11:04 567
	nf_button_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 568
	nf_button_color.g = 255;
c53e6443 sago007 2012-04-17 11:04 569
	nf_button_color.r = 255;
c53e6443 sago007 2012-04-17 11:04 570
	nf_standard_blue_color.b = 255;
c53e6443 sago007 2012-04-17 11:04 571
	nf_standard_blue_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 572
	nf_standard_blue_color.r = 0;
c53e6443 sago007 2012-04-17 11:04 573
	nf_standard_small_color.b = 0;
c53e6443 sago007 2012-04-17 11:04 574
	nf_standard_small_color.g = 0;
c53e6443 sago007 2012-04-17 11:04 575
	nf_standard_small_color.r = 200;
c53e6443 sago007 2012-04-17 11:04 576
	NFont_OpenFont(&nf_button_font,"fonts/FreeSerif.ttf",24,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 577
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 578
	NFont_OpenFont(&nf_standard_blue_font,"fonts/FreeSerif.ttf",30,nf_standard_blue_color);
c53e6443 sago007 2012-04-17 11:04 579
	nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 580
	NFont_OpenFont(&nf_standard_small_font,"fonts/FreeSerif.ttf",16,nf_standard_small_color);
c53e6443 sago007 2012-04-17 11:04 581
	nf_standard_small_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 582
	NFont_OpenFont(&nf_scoreboard_font,"fonts/PenguinAttack.ttf",20,nf_button_color);
c53e6443 sago007 2012-04-17 11:04 583
	nf_scoreboard_font.setDest(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 584
	nf_scoreboard_font.draw(370,148,_("Score:") );
c53e6443 sago007 2012-04-17 11:04 585
	nf_scoreboard_font.draw(370,197,_("Time:") );
c53e6443 sago007 2012-04-17 11:04 586
	nf_scoreboard_font.draw(370,246,_("Chain:") );
c53e6443 sago007 2012-04-17 11:04 587
	nf_scoreboard_font.draw(370,295,_("Speed:") );
610d0b15 sago007 2012-05-19 18:13 588
	nf_button_font.setDest(bRetry);
610d0b15 sago007 2012-05-19 18:13 589
	nf_button_font.drawCenter(60,10,_("Retry"));
610d0b15 sago007 2012-05-19 18:13 590
	nf_button_font.setDest(bNext);
610d0b15 sago007 2012-05-19 18:13 591
	nf_button_font.drawCenter(60,10,_("Next"));
610d0b15 sago007 2012-05-19 18:13 592
	nf_button_font.setDest(bSkip);
610d0b15 sago007 2012-05-19 18:13 593
	nf_button_font.drawCenter(60,10,_("Skip"));
80b830cd sago007 2012-08-19 17:51 594
	nf_button_font.setDest(bBack);
80b830cd sago007 2012-08-19 17:51 595
	nf_button_font.drawCenter(60,10,_("Back"));
80b830cd sago007 2012-08-19 17:51 596
	nf_button_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 597
c53e6443 sago007 2012-04-17 11:04 598
89c4a3a6 sago007 2008-08-29 14:32 599
//Loads the sound if sound present
ecef5838 sago007 2015-11-24 20:01 600
	if (!NoSound) {
c53e6443 sago007 2012-04-17 11:04 601
		//And here the music:
56241205 sago007 2012-08-05 11:15 602
		bgMusic = Mix_LoadMUS2("music/bgMusic.ogg");
56241205 sago007 2012-08-05 11:15 603
		highbeatMusic = Mix_LoadMUS2("music/highbeat.ogg");
c53e6443 sago007 2012-04-17 11:04 604
		//the music... we just hope it exists, else the user won't hear anything
c53e6443 sago007 2012-04-17 11:04 605
		//Same goes for the sounds
56241205 sago007 2012-08-05 11:15 606
		boing = Mix_LoadWAV2("sound/pop.ogg");
56241205 sago007 2012-08-05 11:15 607
		applause = Mix_LoadWAV2("sound/applause.ogg");
56241205 sago007 2012-08-05 11:15 608
		photoClick = Mix_LoadWAV2("sound/cameraclick.ogg");
56241205 sago007 2012-08-05 11:15 609
		typingChunk = Mix_LoadWAV2("sound/typing.ogg");
56241205 sago007 2012-08-05 11:15 610
		counterChunk = Mix_LoadWAV2("sound/counter.ogg");
56241205 sago007 2012-08-05 11:15 611
		counterFinalChunk = Mix_LoadWAV2("sound/counterFinal.ogg");
c53e6443 sago007 2012-04-17 11:04 612
	} //All sound has been loaded or not
c53e6443 sago007 2012-04-17 11:04 613
	return 0;
89c4a3a6 sago007 2008-08-29 14:32 614
} //InitImages()
89c4a3a6 sago007 2008-08-29 14:32 615
89c4a3a6 sago007 2008-08-29 14:32 616
89c4a3a6 sago007 2008-08-29 14:32 617
//Unload images and fonts and sounds
ecef5838 sago007 2015-11-24 20:01 618
void UnloadImages() {
ecef5838 sago007 2015-11-24 20:01 619
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 620
		cout << "Unloading data..." << endl;
acd79baf sago007 2015-11-22 19:37 621
	}
ecef5838 sago007 2015-11-24 20:01 622
	if (!NoSound) { //Only unload then it has been loaded!
c53e6443 sago007 2012-04-17 11:04 623
		Mix_HaltMusic();
c53e6443 sago007 2012-04-17 11:04 624
		Mix_FreeMusic(bgMusic);
c53e6443 sago007 2012-04-17 11:04 625
		Mix_FreeMusic(highbeatMusic);
c53e6443 sago007 2012-04-17 11:04 626
		Mix_FreeChunk(boing);
c53e6443 sago007 2012-04-17 11:04 627
		Mix_FreeChunk(applause);
c53e6443 sago007 2012-04-17 11:04 628
		Mix_FreeChunk(photoClick);
c53e6443 sago007 2012-04-17 11:04 629
		Mix_FreeChunk(counterChunk);
c53e6443 sago007 2012-04-17 11:04 630
		Mix_FreeChunk(counterFinalChunk);
c53e6443 sago007 2012-04-17 11:04 631
		Mix_FreeChunk(typingChunk);
c53e6443 sago007 2012-04-17 11:04 632
	}
c53e6443 sago007 2012-04-17 11:04 633
	//Free surfaces:
c53e6443 sago007 2012-04-17 11:04 634
	//I think this will crash, at least it happend to me...
c53e6443 sago007 2012-04-17 11:04 635
	//Chrashes no more. Caused by an undocumented double free
c53e6443 sago007 2012-04-17 11:04 636
	SDL_FreeSurface(backgroundImage);
c53e6443 sago007 2012-04-17 11:04 637
	SDL_FreeSurface(background);
c53e6443 sago007 2012-04-17 11:04 638
	SDL_FreeSurface(bOptions);
c53e6443 sago007 2012-04-17 11:04 639
	SDL_FreeSurface(bConfigure);
c53e6443 sago007 2012-04-17 11:04 640
	SDL_FreeSurface(bSelectPuzzle);
c53e6443 sago007 2012-04-17 11:04 641
	SDL_FreeSurface(bHighScore);
c53e6443 sago007 2012-04-17 11:04 642
	SDL_FreeSurface(blackLine);
c53e6443 sago007 2012-04-17 11:04 643
	SDL_FreeSurface(stageBobble);
c53e6443 sago007 2012-04-17 11:04 644
	SDL_FreeSurface(bricks[0]);
c53e6443 sago007 2012-04-17 11:04 645
	SDL_FreeSurface(bricks[1]);
c53e6443 sago007 2012-04-17 11:04 646
	SDL_FreeSurface(bricks[2]);
c53e6443 sago007 2012-04-17 11:04 647
	SDL_FreeSurface(bricks[3]);
c53e6443 sago007 2012-04-17 11:04 648
	SDL_FreeSurface(bricks[4]);
c53e6443 sago007 2012-04-17 11:04 649
	SDL_FreeSurface(bricks[5]);
c53e6443 sago007 2012-04-17 11:04 650
	SDL_FreeSurface(bricks[6]);
c53e6443 sago007 2012-04-17 11:04 651
	SDL_FreeSurface(crossover);
c53e6443 sago007 2012-04-17 11:04 652
	SDL_FreeSurface(balls[0]);
c53e6443 sago007 2012-04-17 11:04 653
	SDL_FreeSurface(balls[1]);
c53e6443 sago007 2012-04-17 11:04 654
	SDL_FreeSurface(balls[2]);
c53e6443 sago007 2012-04-17 11:04 655
	SDL_FreeSurface(balls[3]);
c53e6443 sago007 2012-04-17 11:04 656
	SDL_FreeSurface(balls[4]);
c53e6443 sago007 2012-04-17 11:04 657
	SDL_FreeSurface(balls[5]);
c53e6443 sago007 2012-04-17 11:04 658
	SDL_FreeSurface(balls[6]);
c53e6443 sago007 2012-04-17 11:04 659
	SDL_FreeSurface(cursor[0]);
c53e6443 sago007 2012-04-17 11:04 660
	SDL_FreeSurface(cursor[1]);
c53e6443 sago007 2012-04-17 11:04 661
	SDL_FreeSurface(backBoard); //not used, we just test if it exists :)
c53e6443 sago007 2012-04-17 11:04 662
	SDL_FreeSurface(iGameOver);
c53e6443 sago007 2012-04-17 11:04 663
	SDL_FreeSurface(iWinner);
c53e6443 sago007 2012-04-17 11:04 664
	SDL_FreeSurface(iDraw);
c53e6443 sago007 2012-04-17 11:04 665
	SDL_FreeSurface(iLoser);
c53e6443 sago007 2012-04-17 11:04 666
	SDL_FreeSurface(iChainBack);
c53e6443 sago007 2012-04-17 11:04 667
	SDL_FreeSurface(bOn);
c53e6443 sago007 2012-04-17 11:04 668
	SDL_FreeSurface(bOff);
c53e6443 sago007 2012-04-17 11:04 669
	SDL_FreeSurface(b1024);
c53e6443 sago007 2012-04-17 11:04 670
	SDL_FreeSurface(dialogBox);
c53e6443 sago007 2012-04-17 11:04 671
	//SDL_FreeSurface(fileDialogBox);
c53e6443 sago007 2012-04-17 11:04 672
	SDL_FreeSurface(iLevelCheck);
c53e6443 sago007 2012-04-17 11:04 673
	SDL_FreeSurface(iLevelCheckBox);
c53e6443 sago007 2012-04-17 11:04 674
	SDL_FreeSurface(iLevelCheckBoxMarked);
c53e6443 sago007 2012-04-17 11:04 675
	SDL_FreeSurface(iCheckBoxArea);
c53e6443 sago007 2012-04-17 11:04 676
	SDL_FreeSurface(boardBackBack);
c53e6443 sago007 2012-04-17 11:04 677
	SDL_FreeSurface(changeButtonsBack);
c53e6443 sago007 2012-04-17 11:04 678
	SDL_FreeSurface(garbageTL);
c53e6443 sago007 2012-04-17 11:04 679
	SDL_FreeSurface(garbageT);
c53e6443 sago007 2012-04-17 11:04 680
	SDL_FreeSurface(garbageTR);
c53e6443 sago007 2012-04-17 11:04 681
	SDL_FreeSurface(garbageR);
c53e6443 sago007 2012-04-17 11:04 682
	SDL_FreeSurface(garbageBR);
c53e6443 sago007 2012-04-17 11:04 683
	SDL_FreeSurface(garbageB);
c53e6443 sago007 2012-04-17 11:04 684
	SDL_FreeSurface(garbageBL);
c53e6443 sago007 2012-04-17 11:04 685
	SDL_FreeSurface(garbageL);
c53e6443 sago007 2012-04-17 11:04 686
	SDL_FreeSurface(garbageFill);
c53e6443 sago007 2012-04-17 11:04 687
	SDL_FreeSurface(garbageML);
c53e6443 sago007 2012-04-17 11:04 688
	SDL_FreeSurface(garbageM);
c53e6443 sago007 2012-04-17 11:04 689
	SDL_FreeSurface(garbageMR);
c53e6443 sago007 2012-04-17 11:04 690
	SDL_FreeSurface(garbageGML);
c53e6443 sago007 2012-04-17 11:04 691
	SDL_FreeSurface(garbageGM);
c53e6443 sago007 2012-04-17 11:04 692
	SDL_FreeSurface(garbageGMR);
c53e6443 sago007 2012-04-17 11:04 693
	SDL_FreeSurface(smiley[0]);
c53e6443 sago007 2012-04-17 11:04 694
	SDL_FreeSurface(smiley[1]);
c53e6443 sago007 2012-04-17 11:04 695
	SDL_FreeSurface(smiley[2]);
c53e6443 sago007 2012-04-17 11:04 696
	SDL_FreeSurface(smiley[3]);
c53e6443 sago007 2012-04-17 11:04 697
	SDL_FreeSurface(transCover);
f3a1637d sago007 2015-11-14 21:32 698
	mouse->MakeNull();
f3a1637d sago007 2015-11-14 21:32 699
	bNewGame->MakeNull();
89c4a3a6 sago007 2008-08-29 14:32 700
}
89c4a3a6 sago007 2008-08-29 14:32 701
89c4a3a6 sago007 2008-08-29 14:32 702
//Function to convert numbers to string
769a41a0 sago007 2008-09-24 12:54 703
/*string itoa(int num)
89c4a3a6 sago007 2008-08-29 14:32 704
{
89c4a3a6 sago007 2008-08-29 14:32 705
    stringstream converter;
89c4a3a6 sago007 2008-08-29 14:32 706
    converter << num;
89c4a3a6 sago007 2008-08-29 14:32 707
    return converter.str();
769a41a0 sago007 2008-09-24 12:54 708
}*/
89c4a3a6 sago007 2008-08-29 14:32 709
444cec07 sago007 2012-05-05 16:42 710
444cec07 sago007 2012-05-05 16:42 711
static stringstream converter;
444cec07 sago007 2012-05-05 16:42 712
89c4a3a6 sago007 2008-08-29 14:32 713
//Function to convert numbers to string (2 diget)
ecef5838 sago007 2015-11-24 20:01 714
static string itoa2(int num) {
444cec07 sago007 2012-05-05 16:42 715
	converter.str(std::string());
444cec07 sago007 2012-05-05 16:42 716
	converter.clear();
ecef5838 sago007 2015-11-24 20:01 717
	if (num<10) {
c53e6443 sago007 2012-04-17 11:04 718
		converter << "0";
acd79baf sago007 2015-11-22 19:37 719
	}
c53e6443 sago007 2012-04-17 11:04 720
	converter << num;
c53e6443 sago007 2012-04-17 11:04 721
	return converter.str();
89c4a3a6 sago007 2008-08-29 14:32 722
}
89c4a3a6 sago007 2008-08-29 14:32 723
89c4a3a6 sago007 2008-08-29 14:32 724
/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
ecef5838 sago007 2015-11-24 20:01 725
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y) {
c53e6443 sago007 2012-04-17 11:04 726
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 727
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 728
	dest.y = y;
acd79baf sago007 2015-11-22 19:37 729
	SDL_BlitSurface(img, nullptr, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 730
}
89c4a3a6 sago007 2008-08-29 14:32 731
89c4a3a6 sago007 2008-08-29 14:32 732
/*Draws a part of an image on a surface of choice*/
ecef5838 sago007 2015-11-24 20:01 733
void DrawIMG(SDL_Surface* img, SDL_Surface* target, int x, int y, int w, int h, int x2, int y2) {
c53e6443 sago007 2012-04-17 11:04 734
	SDL_Rect dest;
c53e6443 sago007 2012-04-17 11:04 735
	dest.x = x;
c53e6443 sago007 2012-04-17 11:04 736
	dest.y = y;
c53e6443 sago007 2012-04-17 11:04 737
	SDL_Rect dest2;
c53e6443 sago007 2012-04-17 11:04 738
	dest2.x = x2;
c53e6443 sago007 2012-04-17 11:04 739
	dest2.y = y2;
c53e6443 sago007 2012-04-17 11:04 740
	dest2.w = w;
c53e6443 sago007 2012-04-17 11:04 741
	dest2.h = h;
c53e6443 sago007 2012-04-17 11:04 742
	SDL_BlitSurface(img, &dest2, target, &dest);
89c4a3a6 sago007 2008-08-29 14:32 743
}
89c4a3a6 sago007 2008-08-29 14:32 744
cf54d8c3 sago007 2012-05-03 20:52 745
ecef5838 sago007 2015-11-24 20:01 746
void NFont_Write(SDL_Surface* target,int x,int y,string text) {
c53e6443 sago007 2012-04-17 11:04 747
	nf_standard_blue_font.setDest(target);
c53e6443 sago007 2012-04-17 11:04 748
	nf_standard_blue_font.draw(x,y,text.c_str());
c53e6443 sago007 2012-04-17 11:04 749
	nf_standard_blue_font.setDest(screen);
925b7e58 sago007 2011-04-25 16:35 750
}
925b7e58 sago007 2011-04-25 16:35 751
ecef5838 sago007 2015-11-24 20:01 752
void ResetFullscreen() {
26ddb424 sago007 2011-06-09 20:06 753
#if defined(WIN32)
acd79baf sago007 2015-11-22 19:37 754
	if (bFullscreen) {
acd79baf sago007 2015-11-22 19:37 755
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 756
	}
acd79baf sago007 2015-11-22 19:37 757
	else {
acd79baf sago007 2015-11-22 19:37 758
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 759
	}
c53e6443 sago007 2012-04-17 11:04 760
	DrawIMG(background, screen, 0, 0);
26ddb424 sago007 2011-06-09 20:06 761
#else
c53e6443 sago007 2012-04-17 11:04 762
	SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 763
#endif
c53e6443 sago007 2012-04-17 11:04 764
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 765
}
78d03b38 sago007 2008-11-13 19:56 766
78d03b38 sago007 2008-11-13 19:56 767
89c4a3a6 sago007 2008-08-29 14:32 768
//The small things that are faaling when you clear something
ecef5838 sago007 2015-11-24 20:01 769
class aBall {
89c4a3a6 sago007 2008-08-29 14:32 770
private:
c53e6443 sago007 2012-04-17 11:04 771
	double x;
c53e6443 sago007 2012-04-17 11:04 772
	double y;
c53e6443 sago007 2012-04-17 11:04 773
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 774
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 775
	int color;
c53e6443 sago007 2012-04-17 11:04 776
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 777
public:
89c4a3a6 sago007 2008-08-29 14:32 778
ecef5838 sago007 2015-11-24 20:01 779
	aBall() {
ecef5838 sago007 2015-11-24 20:01 780
	}
c53e6443 sago007 2012-04-17 11:04 781
c53e6443 sago007 2012-04-17 11:04 782
	//constructor:
ecef5838 sago007 2015-11-24 20:01 783
	aBall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 784
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 785
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 786
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 787
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 788
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 789
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 790
		if (right) {
c53e6443 sago007 2012-04-17 11:04 791
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 792
		}
ecef5838 sago007 2015-11-24 20:01 793
		else {
c53e6443 sago007 2012-04-17 11:04 794
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 795
		}
c53e6443 sago007 2012-04-17 11:04 796
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 797
c53e6443 sago007 2012-04-17 11:04 798
	//Deconstructor
ecef5838 sago007 2015-11-24 20:01 799
	~aBall() {
c53e6443 sago007 2012-04-17 11:04 800
	}   //Deconstructor
c53e6443 sago007 2012-04-17 11:04 801
ecef5838 sago007 2015-11-24 20:01 802
	void update() {
c53e6443 sago007 2012-04-17 11:04 803
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 804
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 805
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 806
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 807
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 808
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 809
		}
ecef5838 sago007 2015-11-24 20:01 810
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 811
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 812
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 813
		}
c53e6443 sago007 2012-04-17 11:04 814
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 815
	}
c53e6443 sago007 2012-04-17 11:04 816
ecef5838 sago007 2015-11-24 20:01 817
	int getX() {
c53e6443 sago007 2012-04-17 11:04 818
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 819
	}
c53e6443 sago007 2012-04-17 11:04 820
ecef5838 sago007 2015-11-24 20:01 821
	int getY() {
c53e6443 sago007 2012-04-17 11:04 822
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 823
	}
c53e6443 sago007 2012-04-17 11:04 824
ecef5838 sago007 2015-11-24 20:01 825
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 826
		return color;
c53e6443 sago007 2012-04-17 11:04 827
	}
89c4a3a6 sago007 2008-08-29 14:32 828
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 829
4b0c248f sago007 2010-11-10 21:13 830
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 831
ecef5838 sago007 2015-11-24 20:01 832
class ballManeger {
89c4a3a6 sago007 2008-08-29 14:32 833
public:
c53e6443 sago007 2012-04-17 11:04 834
	aBall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 835
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 836
	//The old ball information is also saved so balls can be deleted!
c53e6443 sago007 2012-04-17 11:04 837
	aBall oldBallArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 838
	bool oldBallUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 839
ecef5838 sago007 2015-11-24 20:01 840
	ballManeger() {
ecef5838 sago007 2015-11-24 20:01 841
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 842
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 843
			oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 844
		}
c53e6443 sago007 2012-04-17 11:04 845
	}
c53e6443 sago007 2012-04-17 11:04 846
c53e6443 sago007 2012-04-17 11:04 847
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 848
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 849
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 850
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 851
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 852
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 853
		}
c53e6443 sago007 2012-04-17 11:04 854
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 855
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 856
			return -1;
acd79baf sago007 2015-11-22 19:37 857
		}
c53e6443 sago007 2012-04-17 11:04 858
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 859
		ballArray[ballNumber] = aBall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 860
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 861
		return 1;
c53e6443 sago007 2012-04-17 11:04 862
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 863
ecef5838 sago007 2015-11-24 20:01 864
	void update() {
c53e6443 sago007 2012-04-17 11:04 865
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 866
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 867
ecef5838 sago007 2015-11-24 20:01 868
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 869
				oldBallUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 870
				oldBallArray[i] = ballArray[i];
c53e6443 sago007 2012-04-17 11:04 871
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 872
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 873
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 874
				}
c53e6443 sago007 2012-04-17 11:04 875
			}
ecef5838 sago007 2015-11-24 20:01 876
			else {
c53e6443 sago007 2012-04-17 11:04 877
				oldBallUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 878
			}
c53e6443 sago007 2012-04-17 11:04 879
		}
c53e6443 sago007 2012-04-17 11:04 880
	} //update
89c4a3a6 sago007 2008-08-29 14:32 881
89c4a3a6 sago007 2008-08-29 14:32 882
89c4a3a6 sago007 2008-08-29 14:32 883
}; //theBallManeger
89c4a3a6 sago007 2008-08-29 14:32 884
4b0c248f sago007 2010-11-10 21:13 885
static ballManeger theBallManeger;
89c4a3a6 sago007 2008-08-29 14:32 886
89c4a3a6 sago007 2008-08-29 14:32 887
//a explosions, non moving
ecef5838 sago007 2015-11-24 20:01 888
class anExplosion {
89c4a3a6 sago007 2008-08-29 14:32 889
private:
c53e6443 sago007 2012-04-17 11:04 890
	int x;
c53e6443 sago007 2012-04-17 11:04 891
	int y;
c53e6443 sago007 2012-04-17 11:04 892
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 893
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 894
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 895
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 896
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 897
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 898
public:
89c4a3a6 sago007 2008-08-29 14:32 899
ecef5838 sago007 2015-11-24 20:01 900
	anExplosion() {
ecef5838 sago007 2015-11-24 20:01 901
	}
c53e6443 sago007 2012-04-17 11:04 902
c53e6443 sago007 2012-04-17 11:04 903
	//constructor:
ecef5838 sago007 2015-11-24 20:01 904
	anExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 905
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 906
		x = X;
c53e6443 sago007 2012-04-17 11:04 907
		y = Y;
c53e6443 sago007 2012-04-17 11:04 908
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 909
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 910
c53e6443 sago007 2012-04-17 11:04 911
	//Deconstructor
ecef5838 sago007 2015-11-24 20:01 912
	~anExplosion() {
c53e6443 sago007 2012-04-17 11:04 913
	}   //Deconstructor
c53e6443 sago007 2012-04-17 11:04 914
c53e6443 sago007 2012-04-17 11:04 915
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 916
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 917
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 918
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 919
	}
c53e6443 sago007 2012-04-17 11:04 920
ecef5838 sago007 2015-11-24 20:01 921
	int getX() {
c53e6443 sago007 2012-04-17 11:04 922
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 923
	}
c53e6443 sago007 2012-04-17 11:04 924
ecef5838 sago007 2015-11-24 20:01 925
	int getY() {
c53e6443 sago007 2012-04-17 11:04 926
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 927
	}
c53e6443 sago007 2012-04-17 11:04 928
ecef5838 sago007 2015-11-24 20:01 929
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 930
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 931
	}
89c4a3a6 sago007 2008-08-29 14:32 932
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 933
ecef5838 sago007 2015-11-24 20:01 934
class explosionManeger {
89c4a3a6 sago007 2008-08-29 14:32 935
public:
c53e6443 sago007 2012-04-17 11:04 936
	anExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 937
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 938
	//The old explosion information is also saved so explosions can be deleted!
c53e6443 sago007 2012-04-17 11:04 939
	anExplosion oldExplosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 940
	bool oldExplosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 941
ecef5838 sago007 2015-11-24 20:01 942
	explosionManeger() {
ecef5838 sago007 2015-11-24 20:01 943
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 944
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 945
			oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 946
		}
c53e6443 sago007 2012-04-17 11:04 947
	}
c53e6443 sago007 2012-04-17 11:04 948
ecef5838 sago007 2015-11-24 20:01 949
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 950
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 951
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 952
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 953
		}
ecef5838 sago007 2015-11-24 20:01 954
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 955
			return -1;
acd79baf sago007 2015-11-22 19:37 956
		}
c53e6443 sago007 2012-04-17 11:04 957
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 958
		explosionArray[explosionNumber] = anExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 959
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 960
		return 1;
c53e6443 sago007 2012-04-17 11:04 961
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 962
ecef5838 sago007 2015-11-24 20:01 963
	void update() {
c53e6443 sago007 2012-04-17 11:04 964
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 965
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 966
ecef5838 sago007 2015-11-24 20:01 967
			if (explosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 968
				oldExplosionUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 969
				oldExplosionArray[i] = explosionArray[i];
ecef5838 sago007 2015-11-24 20:01 970
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 971
					explosionArray[i].~anExplosion();
c53e6443 sago007 2012-04-17 11:04 972
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 973
				}
c53e6443 sago007 2012-04-17 11:04 974
			}
ecef5838 sago007 2015-11-24 20:01 975
			else {
c53e6443 sago007 2012-04-17 11:04 976
				oldExplosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 977
			}
c53e6443 sago007 2012-04-17 11:04 978
		}
c53e6443 sago007 2012-04-17 11:04 979
	} //update
89c4a3a6 sago007 2008-08-29 14:32 980
89c4a3a6 sago007 2008-08-29 14:32 981
89c4a3a6 sago007 2008-08-29 14:32 982
}; //explosionManeger
89c4a3a6 sago007 2008-08-29 14:32 983
4b0c248f sago007 2010-11-10 21:13 984
static explosionManeger theExplosionManeger;
89c4a3a6 sago007 2008-08-29 14:32 985
89c4a3a6 sago007 2008-08-29 14:32 986
//text pop-up
ecef5838 sago007 2015-11-24 20:01 987
class textMessage {
89c4a3a6 sago007 2008-08-29 14:32 988
private:
c53e6443 sago007 2012-04-17 11:04 989
	int x;
c53e6443 sago007 2012-04-17 11:04 990
	int y;
c53e6443 sago007 2012-04-17 11:04 991
	char textt[10];
c53e6443 sago007 2012-04-17 11:04 992
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 993
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 994
public:
89c4a3a6 sago007 2008-08-29 14:32 995
ecef5838 sago007 2015-11-24 20:01 996
	textMessage() {
ecef5838 sago007 2015-11-24 20:01 997
	}
c53e6443 sago007 2012-04-17 11:04 998
c53e6443 sago007 2012-04-17 11:04 999
	//constructor:
ecef5838 sago007 2015-11-24 20:01 1000
	textMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 1001
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 1002
		x = X;
c53e6443 sago007 2012-04-17 11:04 1003
		y = Y;
c53e6443 sago007 2012-04-17 11:04 1004
		strncpy(textt,Text,10);
c53e6443 sago007 2012-04-17 11:04 1005
		textt[9]=0;
c53e6443 sago007 2012-04-17 11:04 1006
		time = Time;
c53e6443 sago007 2012-04-17 11:04 1007
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 1008
c53e6443 sago007 2012-04-17 11:04 1009
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 1010
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 1011
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 1012
	}
c53e6443 sago007 2012-04-17 11:04 1013
ecef5838 sago007 2015-11-24 20:01 1014
	int getX() {
c53e6443 sago007 2012-04-17 11:04 1015
		return x;
c53e6443 sago007 2012-04-17 11:04 1016
	}
c53e6443 sago007 2012-04-17 11:04 1017
ecef5838 sago007 2015-11-24 20:01 1018
	int getY() {
c53e6443 sago007 2012-04-17 11:04 1019
		return y;
c53e6443 sago007 2012-04-17 11:04 1020
	}
c53e6443 sago007 2012-04-17 11:04 1021
ecef5838 sago007 2015-11-24 20:01 1022
	const char* getText() {
c53e6443 sago007 2012-04-17 11:04 1023
		return textt;
c53e6443 sago007 2012-04-17 11:04 1024
	}
89c4a3a6 sago007 2008-08-29 14:32 1025
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 1026
ecef5838 sago007 2015-11-24 20:01 1027
class textManeger {
89c4a3a6 sago007 2008-08-29 14:32 1028
public:
c53e6443 sago007 2012-04-17 11:04 1029
	textMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1030
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1031
	//The old text information is also saved so text can be deleted!
c53e6443 sago007 2012-04-17 11:04 1032
	textMessage oldTextArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1033
	bool oldTextUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 1034
ecef5838 sago007 2015-11-24 20:01 1035
	textManeger() {
ecef5838 sago007 2015-11-24 20:01 1036
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 1037
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1038
			oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1039
		}
c53e6443 sago007 2012-04-17 11:04 1040
	}
c53e6443 sago007 2012-04-17 11:04 1041
ecef5838 sago007 2015-11-24 20:01 1042
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 1043
		int textNumber = 0;
ecef5838 sago007 2015-11-24 20:01 1044
		while ((textNumber<maxNumberOfBalls)&&((textUsed[textNumber])||(oldTextUsed[textNumber]))) {
c53e6443 sago007 2012-04-17 11:04 1045
			textNumber++;
acd79baf sago007 2015-11-22 19:37 1046
		}
ecef5838 sago007 2015-11-24 20:01 1047
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 1048
			return -1;
acd79baf sago007 2015-11-22 19:37 1049
		}
c53e6443 sago007 2012-04-17 11:04 1050
		currentTime = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1051
		textArray[textNumber] = textMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 1052
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 1053
		return 1;
c53e6443 sago007 2012-04-17 11:04 1054
	}  //addText
c53e6443 sago007 2012-04-17 11:04 1055
ecef5838 sago007 2015-11-24 20:01 1056
	void update() {
c53e6443 sago007 2012-04-17 11:04 1057
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 1058
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 1059
ecef5838 sago007 2015-11-24 20:01 1060
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 1061
				if (!oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1062
					oldTextUsed[i] = true;
c53e6443 sago007 2012-04-17 11:04 1063
					oldTextArray[i] = textMessage(textArray[i]);
c53e6443 sago007 2012-04-17 11:04 1064
				}
ecef5838 sago007 2015-11-24 20:01 1065
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 1066
					textArray[i].~textMessage();
c53e6443 sago007 2012-04-17 11:04 1067
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1068
				}
c53e6443 sago007 2012-04-17 11:04 1069
			}
ecef5838 sago007 2015-11-24 20:01 1070
			else if (oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1071
				oldTextUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 1072
				oldTextArray[i].~textMessage();
c53e6443 sago007 2012-04-17 11:04 1073
			}
c53e6443 sago007 2012-04-17 11:04 1074
		}
c53e6443 sago007 2012-04-17 11:04 1075
	} //update
89c4a3a6 sago007 2008-08-29 14:32 1076
89c4a3a6 sago007 2008-08-29 14:32 1077
89c4a3a6 sago007 2008-08-29 14:32 1078
}; //textManeger
89c4a3a6 sago007 2008-08-29 14:32 1079
4b0c248f sago007 2010-11-10 21:13 1080
static textManeger theTextManeger;
89c4a3a6 sago007 2008-08-29 14:32 1081
89c4a3a6 sago007 2008-08-29 14:32 1082
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 1083
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 1084
#include "BlockGame.cpp"
89c4a3a6 sago007 2008-08-29 14:32 1085
ecef5838 sago007 2015-11-24 20:01 1086
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 1087
public:
c53e6443 sago007 2012-04-17 11:04 1088
	SDL_Surface* sBoard;
c53e6443 sago007 2012-04-17 11:04 1089
ecef5838 sago007 2015-11-24 20:01 1090
	BlockGameSdl(int tx, int ty) {
56241205 sago007 2012-08-05 11:15 1091
		tmp = IMG_Load2("gfx/BackBoard.png");
c53e6443 sago007 2012-04-17 11:04 1092
		sBoard = SDL_DisplayFormat(tmp);
c53e6443 sago007 2012-04-17 11:04 1093
		SDL_FreeSurface(tmp);
c53e6443 sago007 2012-04-17 11:04 1094
		//BlockGame::BlockGame(tx,ty);
229e212d sago007 2015-08-22 17:14 1095
		topx = tx;
229e212d sago007 2015-08-22 17:14 1096
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 1097
	}
ecef5838 sago007 2015-11-24 20:01 1098
	~BlockGameSdl() {
c53e6443 sago007 2012-04-17 11:04 1099
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 1100
	}
acd79baf sago007 2015-11-22 19:37 1101
58dd05a0 sago007 2015-08-22 17:49 1102
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 1103
		return topx;
229e212d sago007 2015-08-22 17:14 1104
	}
58dd05a0 sago007 2015-08-22 17:49 1105
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 1106
		return topy;
229e212d sago007 2015-08-22 17:14 1107
	}
acd79baf sago007 2015-11-22 19:37 1108
313ecd1b sago007 2015-08-22 20:38 1109
	void AddText(int x, int y, const std::string& text, int time) const override {
229e212d sago007 2015-08-22 17:14 1110
		theTextManeger.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 1111
	}
acd79baf sago007 2015-11-22 19:37 1112
313ecd1b sago007 2015-08-22 20:38 1113
	void AddBall(int x, int y, bool right, int color) const  override {
229e212d sago007 2015-08-22 17:14 1114
		theBallManeger.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, left, color);
229e212d sago007 2015-08-22 17:14 1115
	}
acd79baf sago007 2015-11-22 19:37 1116
acd79baf sago007 2015-11-22 19:37 1117
	void AddExplosion(int x, int y) const  override {
229e212d sago007 2015-08-22 17:14 1118
		theExplosionManeger.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 1119
	}
acd79baf sago007 2015-11-22 19:37 1120
313ecd1b sago007 2015-08-22 20:38 1121
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1122
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1123
			return;
acd79baf sago007 2015-11-22 19:37 1124
		}
313ecd1b sago007 2015-08-22 20:38 1125
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1126
	}
acd79baf sago007 2015-11-22 19:37 1127
027b5cfd sago007 2015-08-23 14:27 1128
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 1129
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 1130
	}
acd79baf sago007 2015-11-22 19:37 1131
313ecd1b sago007 2015-08-22 20:38 1132
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1133
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1134
			return;
acd79baf sago007 2015-11-22 19:37 1135
		}
313ecd1b sago007 2015-08-22 20:38 1136
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 1137
	}
acd79baf sago007 2015-11-22 19:37 1138
313ecd1b sago007 2015-08-22 20:38 1139
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1140
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1141
			return;
acd79baf sago007 2015-11-22 19:37 1142
		}
313ecd1b sago007 2015-08-22 20:38 1143
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1144
	}
acd79baf sago007 2015-11-22 19:37 1145
313ecd1b sago007 2015-08-22 20:38 1146
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 1147
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 1148
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 1149
		}
313ecd1b sago007 2015-08-22 20:38 1150
	}
acd79baf sago007 2015-11-22 19:37 1151
313ecd1b sago007 2015-08-22 20:38 1152
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 1153
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1154
			return;
acd79baf sago007 2015-11-22 19:37 1155
		}
313ecd1b sago007 2015-08-22 20:38 1156
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 1157
	}
6b1dc7a6 sago007 2010-11-08 21:03 1158
private:
ecef5838 sago007 2015-11-24 20:01 1159
	void convertSurface() {
c53e6443 sago007 2012-04-17 11:04 1160
		SDL_FreeSurface(sBoard);
c53e6443 sago007 2012-04-17 11:04 1161
		sBoard = SDL_DisplayFormat(backBoard);
c53e6443 sago007 2012-04-17 11:04 1162
	}
c53e6443 sago007 2012-04-17 11:04 1163
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 1164
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 1165
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 1166
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 1167
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
c53e6443 sago007 2012-04-17 11:04 1168
					DrawIMG(bricks[board[j][i]%10], sBoard, j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 1169
					if ((board[j][i]/BLOCKWAIT)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1170
						DrawIMG(bomb[(ticks/BOMBTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1171
					}
ecef5838 sago007 2015-11-24 20:01 1172
					if ((board[j][i]/BLOCKHANG)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1173
						DrawIMG(ready[(ticks/READYTIME)%2], sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1174
					}
c53e6443 sago007 2012-04-17 11:04 1175
c53e6443 sago007 2012-04-17 11:04 1176
				}
ecef5838 sago007 2015-11-24 20:01 1177
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1178
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1179
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1180
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 1181
						left = -1;
acd79baf sago007 2015-11-22 19:37 1182
					}
acd79baf sago007 2015-11-22 19:37 1183
					else {
acd79baf sago007 2015-11-22 19:37 1184
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1185
					}
acd79baf sago007 2015-11-22 19:37 1186
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 1187
						right = -1;
acd79baf sago007 2015-11-22 19:37 1188
					}
acd79baf sago007 2015-11-22 19:37 1189
					else {
acd79baf sago007 2015-11-22 19:37 1190
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1191
					}
acd79baf sago007 2015-11-22 19:37 1192
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 1193
						over = -1;
acd79baf sago007 2015-11-22 19:37 1194
					}
acd79baf sago007 2015-11-22 19:37 1195
					else {
acd79baf sago007 2015-11-22 19:37 1196
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1197
					}
acd79baf sago007 2015-11-22 19:37 1198
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 1199
						under = -1;
acd79baf sago007 2015-11-22 19:37 1200
					}
acd79baf sago007 2015-11-22 19:37 1201
					else {
acd79baf sago007 2015-11-22 19:37 1202
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1203
					}
ecef5838 sago007 2015-11-24 20:01 1204
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1205
						DrawIMG(garbageFill, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1206
					}
ecef5838 sago007 2015-11-24 20:01 1207
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1208
						DrawIMG(garbageL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1209
					}
ecef5838 sago007 2015-11-24 20:01 1210
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1211
						DrawIMG(garbageR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1212
					}
ecef5838 sago007 2015-11-24 20:01 1213
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1214
						DrawIMG(garbageT, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1215
					}
ecef5838 sago007 2015-11-24 20:01 1216
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1217
						DrawIMG(garbageB, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1218
					}
ecef5838 sago007 2015-11-24 20:01 1219
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1220
						DrawIMG(garbageTL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1221
					}
ecef5838 sago007 2015-11-24 20:01 1222
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1223
						DrawIMG(garbageBL, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1224
					}
ecef5838 sago007 2015-11-24 20:01 1225
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
c53e6443 sago007 2012-04-17 11:04 1226
						DrawIMG(garbageTR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1227
					}
ecef5838 sago007 2015-11-24 20:01 1228
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1229
						DrawIMG(garbageBR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1230
					}
ecef5838 sago007 2015-11-24 20:01 1231
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1232
						DrawIMG(garbageMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1233
					}
ecef5838 sago007 2015-11-24 20:01 1234
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1235
						DrawIMG(garbageM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1236
					}
ecef5838 sago007 2015-11-24 20:01 1237
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
c53e6443 sago007 2012-04-17 11:04 1238
						DrawIMG(garbageML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1239
					}
c53e6443 sago007 2012-04-17 11:04 1240
				}
ecef5838 sago007 2015-11-24 20:01 1241
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 1242
					if (j==0) {
c53e6443 sago007 2012-04-17 11:04 1243
						DrawIMG(garbageGML, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1244
					}
ecef5838 sago007 2015-11-24 20:01 1245
					else if (j==5) {
c53e6443 sago007 2012-04-17 11:04 1246
						DrawIMG(garbageGMR, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1247
					}
ecef5838 sago007 2015-11-24 20:01 1248
					else {
c53e6443 sago007 2012-04-17 11:04 1249
						DrawIMG(garbageGM, sBoard, j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 1250
					}
c53e6443 sago007 2012-04-17 11:04 1251
				}
c53e6443 sago007 2012-04-17 11:04 1252
			}
c53e6443 sago007 2012-04-17 11:04 1253
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 1254
c53e6443 sago007 2012-04-17 11:04 1255
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 1256
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 1257
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 1258
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 1259
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 1260
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 1261
					left = -1;
acd79baf sago007 2015-11-22 19:37 1262
				}
acd79baf sago007 2015-11-22 19:37 1263
				else {
acd79baf sago007 2015-11-22 19:37 1264
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 1265
				}
acd79baf sago007 2015-11-22 19:37 1266
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 1267
					right = -1;
acd79baf sago007 2015-11-22 19:37 1268
				}
acd79baf sago007 2015-11-22 19:37 1269
				else {
acd79baf sago007 2015-11-22 19:37 1270
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 1271
				}
acd79baf sago007 2015-11-22 19:37 1272
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 1273
					over = -1;
acd79baf sago007 2015-11-22 19:37 1274
				}
acd79baf sago007 2015-11-22 19:37 1275
				else {
acd79baf sago007 2015-11-22 19:37 1276
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 1277
				}
acd79baf sago007 2015-11-22 19:37 1278
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 1279
					under = -1;
acd79baf sago007 2015-11-22 19:37 1280
				}
acd79baf sago007 2015-11-22 19:37 1281
				else {
acd79baf sago007 2015-11-22 19:37 1282
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 1283
				}
ecef5838 sago007 2015-11-24 20:01 1284
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
c53e6443 sago007 2012-04-17 11:04 1285
					DrawIMG(smiley[board[j][i]%4], sBoard, 2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 1286
				}
ecef5838 sago007 2015-11-24 20:01 1287
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 1288
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 1289
				}
ecef5838 sago007 2015-11-24 20:01 1290
				else {
c53e6443 sago007 2012-04-17 11:04 1291
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 1292
				}
c53e6443 sago007 2012-04-17 11:04 1293
c53e6443 sago007 2012-04-17 11:04 1294
			}
c53e6443 sago007 2012-04-17 11:04 1295
		}
c53e6443 sago007 2012-04-17 11:04 1296
		for (int i=0; i<6; i++)
ecef5838 sago007 2015-11-24 20:01 1297
			if (board[i][0]!=-1) {
acd79baf sago007 2015-11-22 19:37 1298
				DrawIMG(transCover, sBoard, i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 1299
			}
c53e6443 sago007 2012-04-17 11:04 1300
c53e6443 sago007 2012-04-17 11:04 1301
	}
6b1dc7a6 sago007 2010-11-08 21:03 1302
public:
c53e6443 sago007 2012-04-17 11:04 1303
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 1304
	void DoPaintJob() {
c53e6443 sago007 2012-04-17 11:04 1305
		DrawIMG(backBoard, sBoard, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1306
		nf_standard_blue_font.setDest(sBoard); //reset to screen at the end of this funciton!
cf54d8c3 sago007 2012-05-03 20:52 1307
cf54d8c3 sago007 2012-05-03 20:52 1308
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 1309
		if (stageClear) {
acd79baf sago007 2015-11-22 19:37 1310
			DrawIMG(blackLine, sBoard, 0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 1311
		}
ecef5838 sago007 2015-11-24 20:01 1312
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1313
			//We need to write nr. of moves left!
c53e6443 sago007 2012-04-17 11:04 1314
			strHolder = "Moves left: " + itoa(MovesLeft);
c53e6443 sago007 2012-04-17 11:04 1315
			nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1316
c53e6443 sago007 2012-04-17 11:04 1317
		}
ecef5838 sago007 2015-11-24 20:01 1318
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
c53e6443 sago007 2012-04-17 11:04 1319
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1320
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 1321
				if (hasWonTheGame) {
c53e6443 sago007 2012-04-17 11:04 1322
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1323
				}
ecef5838 sago007 2015-11-24 20:01 1324
				else {
c53e6443 sago007 2012-04-17 11:04 1325
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1326
				}
c53e6443 sago007 2012-04-17 11:04 1327
			}
ecef5838 sago007 2015-11-24 20:01 1328
			else {
c53e6443 sago007 2012-04-17 11:04 1329
				strHolder = "Last puzzle";
c53e6443 sago007 2012-04-17 11:04 1330
				nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1331
			}
c53e6443 sago007 2012-04-17 11:04 1332
		}
ecef5838 sago007 2015-11-24 20:01 1333
		if (stageClear && stageButtonStatus == SBstageClear) {
c53e6443 sago007 2012-04-17 11:04 1334
			DrawIMG(bRetry,sBoard, cordRetryButton.x, cordRetryButton.y);
ecef5838 sago007 2015-11-24 20:01 1335
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 1336
				if (hasWonTheGame) {
c53e6443 sago007 2012-04-17 11:04 1337
					DrawIMG(bNext,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1338
				}
ecef5838 sago007 2015-11-24 20:01 1339
				else {
c53e6443 sago007 2012-04-17 11:04 1340
					DrawIMG(bSkip,sBoard,cordNextButton.x, cordNextButton.y);
acd79baf sago007 2015-11-22 19:37 1341
				}
c53e6443 sago007 2012-04-17 11:04 1342
			}
ecef5838 sago007 2015-11-24 20:01 1343
			else {
c53e6443 sago007 2012-04-17 11:04 1344
				strHolder = "Last stage";
c53e6443 sago007 2012-04-17 11:04 1345
				nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1346
			}
c53e6443 sago007 2012-04-17 11:04 1347
		}
6b1dc7a6 sago007 2010-11-08 21:03 1348
6b1dc7a6 sago007 2010-11-08 21:03 1349
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 1350
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1351
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
c53e6443 sago007 2012-04-17 11:04 1352
			//NFont_Write(sBoard,   5, 5, strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1353
			nf_standard_blue_font.draw(5,5,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1354
		}
6b1dc7a6 sago007 2010-11-08 21:03 1355
#endif
acd79baf sago007 2015-11-22 19:37 1356
		if (!bGameOver) {
acd79baf sago007 2015-11-22 19:37 1357
			DrawIMG(cursor[(ticks/600)%2],sBoard,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 1358
		}
ecef5838 sago007 2015-11-24 20:01 1359
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 1360
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1361
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1362
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1363
			}
c53e6443 sago007 2012-04-17 11:04 1364
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 1365
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 1366
			case 2:
c53e6443 sago007 2012-04-17 11:04 1367
				DrawIMG(counter[2], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1368
				break;
c53e6443 sago007 2012-04-17 11:04 1369
			case 1:
c53e6443 sago007 2012-04-17 11:04 1370
				DrawIMG(counter[1], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1371
				break;
c53e6443 sago007 2012-04-17 11:04 1372
			case 0:
c53e6443 sago007 2012-04-17 11:04 1373
				DrawIMG(counter[0], sBoard, 2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 1374
				break;
c53e6443 sago007 2012-04-17 11:04 1375
			default:
c53e6443 sago007 2012-04-17 11:04 1376
				break;
c53e6443 sago007 2012-04-17 11:04 1377
			}
c53e6443 sago007 2012-04-17 11:04 1378
		}
ecef5838 sago007 2015-11-24 20:01 1379
		else {
ecef5838 sago007 2015-11-24 20:01 1380
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 1381
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 1382
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 1383
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 1384
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 1385
					}
c53e6443 sago007 2012-04-17 11:04 1386
				}
c53e6443 sago007 2012-04-17 11:04 1387
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 1388
			}
ecef5838 sago007 2015-11-24 20:01 1389
			else {
ecef5838 sago007 2015-11-24 20:01 1390
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 1391
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 1392
				}
c53e6443 sago007 2012-04-17 11:04 1393
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 1394
			}
c53e6443 sago007 2012-04-17 11:04 1395
		}
6b1dc7a6 sago007 2010-11-08 21:03 1396
ecef5838 sago007 2015-11-24 20:01 1397
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 1398
			if (hasWonTheGame) {
80b830cd sago007 2012-08-19 17:51 1399
				DrawIMG(iWinner, sBoard, 0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 1400
			}
ecef5838 sago007 2015-11-24 20:01 1401
			else {
ecef5838 sago007 2015-11-24 20:01 1402
				if (bDraw) {
80b830cd sago007 2012-08-19 17:51 1403
					DrawIMG(iDraw, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1404
				}
ecef5838 sago007 2015-11-24 20:01 1405
				else {
80b830cd sago007 2012-08-19 17:51 1406
					DrawIMG(iGameOver, sBoard, 0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 1407
				}
80b830cd sago007 2012-08-19 17:51 1408
			}
80b830cd sago007 2012-08-19 17:51 1409
		}
c53e6443 sago007 2012-04-17 11:04 1410
		nf_standard_blue_font.setDest(screen);
c53e6443 sago007 2012-04-17 11:04 1411
	}
6b1dc7a6 sago007 2010-11-08 21:03 1412
6b1dc7a6 sago007 2010-11-08 21:03 1413
ecef5838 sago007 2015-11-24 20:01 1414
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 1415
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 1416
		DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1417
	}
acd79baf sago007 2015-11-22 19:37 1418
229e212d sago007 2015-08-22 17:14 1419
private:
229e212d sago007 2015-08-22 17:14 1420
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 1421
};
6b1dc7a6 sago007 2010-11-08 21:03 1422
6b1dc7a6 sago007 2010-11-08 21:03 1423
6b1dc7a6 sago007 2010-11-08 21:03 1424
6b1dc7a6 sago007 2010-11-08 21:03 1425
89c4a3a6 sago007 2008-08-29 14:32 1426
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 1427
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 1428
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1429
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 1430
	}
acd79baf sago007 2015-11-22 19:37 1431
	int rightNow = (int)time(nullptr);
c53e6443 sago007 2012-04-17 11:04 1432
	/*#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1433
	    char buf[514];
c53e6443 sago007 2012-04-17 11:04 1434
	    sprintf( buf, "%s/.gamesaves/blockattack/screenshots/screenshot%i.bmp", getenv("HOME"), rightNow );
c53e6443 sago007 2012-04-17 11:04 1435
	#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1436
	    char buf[MAX_PATH];
c53e6443 sago007 2012-04-17 11:04 1437
	    sprintf( buf, "%s\\My Games\\blockattack\\screenshots\\screenshot%i.bmp", (getMyDocumentsPath()).c_str(), rightNow );
c53e6443 sago007 2012-04-17 11:04 1438
	#else
c53e6443 sago007 2012-04-17 11:04 1439
	    char buf[MAX_PATH];
c53e6443 sago007 2012-04-17 11:04 1440
	    sprintf( buf, "screenshot%i.bmp", rightNow );
c53e6443 sago007 2012-04-17 11:04 1441
	#endif*/
215ca7b3 sago007 2009-03-06 16:37 1442
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 1443
	string buf = (string)getenv("HOME")+"/.gamesaves/blockattack/screenshots/screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1444
#elif defined(__win32__)
c53e6443 sago007 2012-04-17 11:04 1445
	string buf = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots\\screenshot"+itoa(rightNow)+".bmp";
215ca7b3 sago007 2009-03-06 16:37 1446
#else
c53e6443 sago007 2012-04-17 11:04 1447
	string buf = "screenshot"+itoa(rightNow)+".bmp";
89c4a3a6 sago007 2008-08-29 14:32 1448
#endif
c53e6443 sago007 2012-04-17 11:04 1449
	SDL_SaveBMP( screen, buf.c_str() );
c53e6443 sago007 2012-04-17 11:04 1450
	if (!NoSound)
acd79baf sago007 2015-11-22 19:37 1451
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 1452
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 1453
		}
89c4a3a6 sago007 2008-08-29 14:32 1454
}
89c4a3a6 sago007 2008-08-29 14:32 1455
89c4a3a6 sago007 2008-08-29 14:32 1456
//Function to return the name of a key, to be displayed...
ecef5838 sago007 2015-11-24 20:01 1457
static string getKeyName(SDLKey key) {
c53e6443 sago007 2012-04-17 11:04 1458
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 1459
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 1460
}
89c4a3a6 sago007 2008-08-29 14:32 1461
ecef5838 sago007 2015-11-24 20:01 1462
void MakeBackground(int xsize,int ysize,BlockGame& theGame, BlockGame& theGame2);
89c4a3a6 sago007 2008-08-29 14:32 1463
89c4a3a6 sago007 2008-08-29 14:32 1464
89c4a3a6 sago007 2008-08-29 14:32 1465
89c4a3a6 sago007 2008-08-29 14:32 1466
//Dialogbox
ecef5838 sago007 2015-11-24 20:01 1467
bool OpenDialogbox(int x, int y, char* name) {
c53e6443 sago007 2012-04-17 11:04 1468
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1469
	bool accept = false;   //New name is accepted! (not Cancelled)
c53e6443 sago007 2012-04-17 11:04 1470
	bool repeating = false; //The key is being held (BACKSPACE)
c53e6443 sago007 2012-04-17 11:04 1471
	const int repeatDelay = 200;    //Repeating
c53e6443 sago007 2012-04-17 11:04 1472
	unsigned long time = 0;
c53e6443 sago007 2012-04-17 11:04 1473
	ReadKeyboard rk = ReadKeyboard(name);
c53e6443 sago007 2012-04-17 11:04 1474
	Uint8* keys;
c53e6443 sago007 2012-04-17 11:04 1475
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1476
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1477
	DrawIMG(background,screen,0,0);
ecef5838 sago007 2015-11-24 20:01 1478
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1479
		DrawIMG(dialogBox,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 1480
		NFont_Write(screen, x+40,y+76,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 1481
		strHolder = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 1482
		strHolder.erase((int)rk.CharsBeforeCursor());
c53e6443 sago007 2012-04-17 11:04 1483
ecef5838 sago007 2015-11-24 20:01 1484
		if (((SDL_GetTicks()/600)%2)==1) {
c53e6443 sago007 2012-04-17 11:04 1485
			NFont_Write(screen, x+40+nf_standard_blue_font.getWidth( strHolder.c_str()),y+76,"|");
acd79baf sago007 2015-11-22 19:37 1486
		}
c53e6443 sago007 2012-04-17 11:04 1487
c53e6443 sago007 2012-04-17 11:04 1488
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1489
ecef5838 sago007 2015-11-24 20:01 1490
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1491
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1492
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1493
				done = true;
c53e6443 sago007 2012-04-17 11:04 1494
				accept = false;
c53e6443 sago007 2012-04-17 11:04 1495
			}
c53e6443 sago007 2012-04-17 11:04 1496
ecef5838 sago007 2015-11-24 20:01 1497
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1498
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1499
					done = true;
c53e6443 sago007 2012-04-17 11:04 1500
					accept = true;
c53e6443 sago007 2012-04-17 11:04 1501
				}
ecef5838 sago007 2015-11-24 20:01 1502
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1503
					done = true;
c53e6443 sago007 2012-04-17 11:04 1504
					accept = false;
c53e6443 sago007 2012-04-17 11:04 1505
				}
ecef5838 sago007 2015-11-24 20:01 1506
				else if (!(event.key.keysym.sym == SDLK_BACKSPACE)) {
acd79baf sago007 2015-11-22 19:37 1507
					if ((rk.ReadKey(event.key.keysym.sym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1508
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1509
					}
c53e6443 sago007 2012-04-17 11:04 1510
				}
ecef5838 sago007 2015-11-24 20:01 1511
				else if ((event.key.keysym.sym == SDLK_BACKSPACE)&&(!repeating)) {
acd79baf sago007 2015-11-22 19:37 1512
					if ((rk.ReadKey(event.key.keysym.sym))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1513
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1514
					}
c53e6443 sago007 2012-04-17 11:04 1515
					repeating = true;
c53e6443 sago007 2012-04-17 11:04 1516
					time=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1517
				}
c53e6443 sago007 2012-04-17 11:04 1518
			}
c53e6443 sago007 2012-04-17 11:04 1519
acd79baf sago007 2015-11-22 19:37 1520
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1521
ecef5838 sago007 2015-11-24 20:01 1522
		if (SDL_GetTicks()>(time+repeatDelay)) {
c53e6443 sago007 2012-04-17 11:04 1523
			time = SDL_GetTicks();
acd79baf sago007 2015-11-22 19:37 1524
			keys = SDL_GetKeyState(nullptr);
ecef5838 sago007 2015-11-24 20:01 1525
			if ( (keys[SDLK_BACKSPACE])&&(repeating) ) {
acd79baf sago007 2015-11-22 19:37 1526
				if ((rk.ReadKey(SDLK_BACKSPACE))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 1527
					Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 1528
				}
c53e6443 sago007 2012-04-17 11:04 1529
			}
ecef5838 sago007 2015-11-24 20:01 1530
			else {
c53e6443 sago007 2012-04-17 11:04 1531
				repeating = false;
acd79baf sago007 2015-11-22 19:37 1532
			}
c53e6443 sago007 2012-04-17 11:04 1533
		}
89c4a3a6 sago007 2008-08-29 14:32 1534
c53e6443 sago007 2012-04-17 11:04 1535
		SDL_Flip(screen); //Update screen
acd79baf sago007 2015-11-22 19:37 1536
	}   //while(!done)
c53e6443 sago007 2012-04-17 11:04 1537
	strcpy(name,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 1538
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 1539
	showDialog = false;
c53e6443 sago007 2012-04-17 11:04 1540
	return accept;
c53e6443 sago007 2012-04-17 11:04 1541
}
89c4a3a6 sago007 2008-08-29 14:32 1542
c53e6443 sago007 2012-04-17 11:04 1543
//Draws the highscores
ecef5838 sago007 2015-11-24 20:01 1544
void DrawHighscores(int x, int y, bool endless) {
c53e6443 sago007 2012-04-17 11:04 1545
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1546
	DrawIMG(background,screen,0,0);
acd79baf sago007 2015-11-22 19:37 1547
	if (endless) {
acd79baf sago007 2015-11-22 19:37 1548
		nf_standard_blue_font.draw(x+100,y+100,_("Endless:") );
acd79baf sago007 2015-11-22 19:37 1549
	}
acd79baf sago007 2015-11-22 19:37 1550
	else {
acd79baf sago007 2015-11-22 19:37 1551
		nf_standard_blue_font.draw(x+100,y+100,_("Time Trial:") );
acd79baf sago007 2015-11-22 19:37 1552
	}
ecef5838 sago007 2015-11-24 20:01 1553
	for (int i =0; i<10; i++) {
c53e6443 sago007 2012-04-17 11:04 1554
		char playerScore[32];
c53e6443 sago007 2012-04-17 11:04 1555
		char playerName[32];
ecef5838 sago007 2015-11-24 20:01 1556
		if (endless) {
c53e6443 sago007 2012-04-17 11:04 1557
			sprintf(playerScore, "%i", theTopScoresEndless.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1558
		}
ecef5838 sago007 2015-11-24 20:01 1559
		else {
c53e6443 sago007 2012-04-17 11:04 1560
			sprintf(playerScore, "%i", theTopScoresTimeTrial.getScoreNumber(i));
c53e6443 sago007 2012-04-17 11:04 1561
		}
ecef5838 sago007 2015-11-24 20:01 1562
		if (endless) {
c53e6443 sago007 2012-04-17 11:04 1563
			strcpy(playerName,theTopScoresEndless.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1564
		}
ecef5838 sago007 2015-11-24 20:01 1565
		else {
c53e6443 sago007 2012-04-17 11:04 1566
			strcpy(playerName,theTopScoresTimeTrial.getScoreName(i));
c53e6443 sago007 2012-04-17 11:04 1567
		}
c53e6443 sago007 2012-04-17 11:04 1568
		nf_standard_blue_font.draw(x+420,y+150+i*35,playerScore);
c53e6443 sago007 2012-04-17 11:04 1569
		nf_standard_blue_font.draw(x+60,y+150+i*35,playerName);
c53e6443 sago007 2012-04-17 11:04 1570
	}
c53e6443 sago007 2012-04-17 11:04 1571
}
89c4a3a6 sago007 2008-08-29 14:32 1572
ecef5838 sago007 2015-11-24 20:01 1573
void DrawStats() {
c53e6443 sago007 2012-04-17 11:04 1574
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1575
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1576
	int y = 5;
c53e6443 sago007 2012-04-17 11:04 1577
	const int y_spacing = 30;
c53e6443 sago007 2012-04-17 11:04 1578
	NFont_Write(screen, 10,y,_("Stats") );
c53e6443 sago007 2012-04-17 11:04 1579
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1580
	NFont_Write(screen, 10,y,_("Chains") );
ecef5838 sago007 2015-11-24 20:01 1581
	for (int i=2; i<13; i++) {
c53e6443 sago007 2012-04-17 11:04 1582
		y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1583
		NFont_Write(screen, 10,y,(itoa(i)+"X").c_str());
c53e6443 sago007 2012-04-17 11:04 1584
		string numberAsString = itoa(Stats::getInstance()->getNumberOf("chainX"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1585
		NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1586
	}
c53e6443 sago007 2012-04-17 11:04 1587
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1588
	NFont_Write(screen, 10,y,_("Lines Pushed: ") );
c53e6443 sago007 2012-04-17 11:04 1589
	string numberAsString = itoa(Stats::getInstance()->getNumberOf("linesPushed"));
c53e6443 sago007 2012-04-17 11:04 1590
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1591
c53e6443 sago007 2012-04-17 11:04 1592
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1593
	NFont_Write(screen, 10,y, _("Puzzles solved: ") );
c53e6443 sago007 2012-04-17 11:04 1594
	numberAsString = itoa(Stats::getInstance()->getNumberOf("puzzlesSolved"));
c53e6443 sago007 2012-04-17 11:04 1595
	NFont_Write(screen, 300,y,numberAsString.c_str());
c53e6443 sago007 2012-04-17 11:04 1596
c53e6443 sago007 2012-04-17 11:04 1597
	y+=y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1598
	NFont_Write(screen, 10,y, _("Run time: ") );
c53e6443 sago007 2012-04-17 11:04 1599
	commonTime ct = TimeHandler::peekTime("totalTime",TimeHandler::ms2ct(SDL_GetTicks()));
c53e6443 sago007 2012-04-17 11:04 1600
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1601
	NFont_Write(screen, 10,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1602
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1603
	NFont_Write(screen, 10,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1604
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1605
	NFont_Write(screen, 10,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1606
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1607
	NFont_Write(screen, 10,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1608
c53e6443 sago007 2012-04-17 11:04 1609
	y-=y_spacing*4; //Four rows back
c53e6443 sago007 2012-04-17 11:04 1610
	const int x_offset3 = xsize/3+10; //Ofset for three rows
c53e6443 sago007 2012-04-17 11:04 1611
	NFont_Write(screen, x_offset3,y, _("Play time: ") );
c53e6443 sago007 2012-04-17 11:04 1612
	ct = TimeHandler::getTime("playTime");
c53e6443 sago007 2012-04-17 11:04 1613
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1614
	NFont_Write(screen, x_offset3,y,((string)( _("Days: ")+itoa(ct.days))).c_str());
c53e6443 sago007 2012-04-17 11:04 1615
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1616
	NFont_Write(screen, x_offset3,y,((string)( _("Hours: ")+itoa(ct.hours))).c_str());
c53e6443 sago007 2012-04-17 11:04 1617
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1618
	NFont_Write(screen, x_offset3,y,((string)( _("Minutes: ")+itoa(ct.minutes))).c_str());
c53e6443 sago007 2012-04-17 11:04 1619
	y+=y_spacing;
c53e6443 sago007 2012-04-17 11:04 1620
	NFont_Write(screen, x_offset3,y,((string)( _("Seconds: ")+itoa(ct.seconds))).c_str());
c53e6443 sago007 2012-04-17 11:04 1621
c53e6443 sago007 2012-04-17 11:04 1622
	const int x_offset = xsize/2+10;
c53e6443 sago007 2012-04-17 11:04 1623
	y = 5+y_spacing*2;
c53e6443 sago007 2012-04-17 11:04 1624
	NFont_Write(screen, x_offset,y, _("VS CPU (win/loss)") );
ecef5838 sago007 2015-11-24 20:01 1625
	for (int i=0; i<7; i++) {
c53e6443 sago007 2012-04-17 11:04 1626
		y += y_spacing;
e68d08eb sago007 2013-11-15 22:33 1627
		NFont_Write(screen, x_offset,y,string("AI "+itoa(i+1)).c_str());
c53e6443 sago007 2012-04-17 11:04 1628
		numberAsString = itoa(Stats::getInstance()->getNumberOf("defeatedAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1629
		string numberAsString2 = itoa(Stats::getInstance()->getNumberOf("defeatedByAI"+itoa(i)));
c53e6443 sago007 2012-04-17 11:04 1630
		string toPrint = numberAsString + "/" + numberAsString2;
c53e6443 sago007 2012-04-17 11:04 1631
		NFont_Write(screen, x_offset+230,y,toPrint.c_str());
c53e6443 sago007 2012-04-17 11:04 1632
	}
c53e6443 sago007 2012-04-17 11:04 1633
}
47529580 sago007 2008-12-09 02:34 1634
ecef5838 sago007 2015-11-24 20:01 1635
void OpenScoresDisplay() {
c53e6443 sago007 2012-04-17 11:04 1636
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 1637
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 1638
	int page = 0;
c53e6443 sago007 2012-04-17 11:04 1639
	const int numberOfPages = 3;
c53e6443 sago007 2012-04-17 11:04 1640
	//button coodinates:
c53e6443 sago007 2012-04-17 11:04 1641
	const int scoreX = buttonXsize*2;
c53e6443 sago007 2012-04-17 11:04 1642
	const int scoreY = 0;
c53e6443 sago007 2012-04-17 11:04 1643
	const int backX = 20;
c53e6443 sago007 2012-04-17 11:04 1644
	const int backY = ysize-buttonYsize-20;
c53e6443 sago007 2012-04-17 11:04 1645
	const int nextX = xsize-buttonXsize-20;
c53e6443 sago007 2012-04-17 11:04 1646
	const int nextY = backY;
ecef5838 sago007 2015-11-24 20:01 1647
	while (!done && !Config::getInstance()->isShuttingDown()) {
ecef5838 sago007 2015-11-24 20:01 1648
		switch (page) {
c53e6443 sago007 2012-04-17 11:04 1649
		case 0:
c53e6443 sago007 2012-04-17 11:04 1650
			//Highscores, endless
c53e6443 sago007 2012-04-17 11:04 1651
			DrawHighscores(100,100,true);
c53e6443 sago007 2012-04-17 11:04 1652
			break;
c53e6443 sago007 2012-04-17 11:04 1653
		case 1:
c53e6443 sago007 2012-04-17 11:04 1654
			//Highscores, Time Trial
c53e6443 sago007 2012-04-17 11:04 1655
			DrawHighscores(100,100,false);
c53e6443 sago007 2012-04-17 11:04 1656
			break;
c53e6443 sago007 2012-04-17 11:04 1657
		case 2:
c53e6443 sago007 2012-04-17 11:04 1658
		default:
c53e6443 sago007 2012-04-17 11:04 1659
			DrawStats();
c53e6443 sago007 2012-04-17 11:04 1660
		};
c53e6443 sago007 2012-04-17 11:04 1661
c53e6443 sago007 2012-04-17 11:04 1662
		//Draw buttons:
c53e6443 sago007 2012-04-17 11:04 1663
		DrawIMG(bHighScore,screen,scoreX,scoreY);
c53e6443 sago007 2012-04-17 11:04 1664
		DrawIMG(bBack,screen,backX,backY);
c53e6443 sago007 2012-04-17 11:04 1665
		DrawIMG(bNext,screen,nextX,nextY);
c53e6443 sago007 2012-04-17 11:04 1666
c53e6443 sago007 2012-04-17 11:04 1667
		//Draw page number
53001fa2 sago007 2015-11-08 15:13 1668
		string pageXofY = (boost::format(_("Page %1% of %2%") )%(page+1)%numberOfPages).str();
c53e6443 sago007 2012-04-17 11:04 1669
		NFont_Write(screen, xsize/2-nf_standard_blue_font.getWidth( pageXofY.c_str())/2,ysize-60,pageXofY.c_str());
c53e6443 sago007 2012-04-17 11:04 1670
c53e6443 sago007 2012-04-17 11:04 1671
		SDL_Delay(10);
c53e6443 sago007 2012-04-17 11:04 1672
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1673
c53e6443 sago007 2012-04-17 11:04 1674
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1675
ecef5838 sago007 2015-11-24 20:01 1676
		while ( SDL_PollEvent(&event) ) {
c53e6443 sago007 2012-04-17 11:04 1677
c53e6443 sago007 2012-04-17 11:04 1678
ecef5838 sago007 2015-11-24 20:01 1679
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1680
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1681
				done = true;
c53e6443 sago007 2012-04-17 11:04 1682
			}
c53e6443 sago007 2012-04-17 11:04 1683
ecef5838 sago007 2015-11-24 20:01 1684
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1685
				if ( (event.key.keysym.sym == SDLK_RIGHT)) {
c53e6443 sago007 2012-04-17 11:04 1686
					page++;
ecef5838 sago007 2015-11-24 20:01 1687
					if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1688
						page = 0;
acd79baf sago007 2015-11-22 19:37 1689
					}
c53e6443 sago007 2012-04-17 11:04 1690
				}
ecef5838 sago007 2015-11-24 20:01 1691
				else if ( (event.key.keysym.sym == SDLK_LEFT)) {
c53e6443 sago007 2012-04-17 11:04 1692
					page--;
ecef5838 sago007 2015-11-24 20:01 1693
					if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1694
						page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1695
					}
c53e6443 sago007 2012-04-17 11:04 1696
				}
ecef5838 sago007 2015-11-24 20:01 1697
				else {
c53e6443 sago007 2012-04-17 11:04 1698
					done = true;
acd79baf sago007 2015-11-22 19:37 1699
				}
c53e6443 sago007 2012-04-17 11:04 1700
ecef5838 sago007 2015-11-24 20:01 1701
				if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 1702
					writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 1703
				}
c53e6443 sago007 2012-04-17 11:04 1704
ecef5838 sago007 2015-11-24 20:01 1705
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 1706
					done = true;
c53e6443 sago007 2012-04-17 11:04 1707
				}
ecef5838 sago007 2015-11-24 20:01 1708
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1709
					done = true;
c53e6443 sago007 2012-04-17 11:04 1710
				}
c53e6443 sago007 2012-04-17 11:04 1711
			}
c53e6443 sago007 2012-04-17 11:04 1712
acd79baf sago007 2015-11-22 19:37 1713
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 1714
c53e6443 sago007 2012-04-17 11:04 1715
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1716
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1717
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1718
		}
7ca669ac sago007 2008-12-09 16:30 1719
ecef5838 sago007 2015-11-24 20:01 1720
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1721
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1722
c53e6443 sago007 2012-04-17 11:04 1723
			//The Score button:
ecef5838 sago007 2015-11-24 20:01 1724
			if ((mousex>scoreX) && (mousex<scoreX+buttonXsize) && (mousey>scoreY) && (mousey<scoreY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1725
				done =true;
acd79baf sago007 2015-11-22 19:37 1726
			}
c53e6443 sago007 2012-04-17 11:04 1727
c53e6443 sago007 2012-04-17 11:04 1728
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1729
			if ((mousex>backX) && (mousex<backX+buttonXsize) && (mousey>backY) && (mousey<backY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1730
				page--;
ecef5838 sago007 2015-11-24 20:01 1731
				if (page<0) {
c53e6443 sago007 2012-04-17 11:04 1732
					page = numberOfPages-1;
acd79baf sago007 2015-11-22 19:37 1733
				}
c53e6443 sago007 2012-04-17 11:04 1734
			}
c53e6443 sago007 2012-04-17 11:04 1735
c53e6443 sago007 2012-04-17 11:04 1736
			//The next button:
ecef5838 sago007 2015-11-24 20:01 1737
			if ((mousex>nextX) && (mousex<nextX+buttonXsize) && (mousey>nextY) && (mousey<nextY+buttonYsize)) {
c53e6443 sago007 2012-04-17 11:04 1738
				page++;
ecef5838 sago007 2015-11-24 20:01 1739
				if (page>=numberOfPages) {
c53e6443 sago007 2012-04-17 11:04 1740
					page = 0;
acd79baf sago007 2015-11-22 19:37 1741
				}
c53e6443 sago007 2012-04-17 11:04 1742
			}
c53e6443 sago007 2012-04-17 11:04 1743
		}
7ca669ac sago007 2008-12-09 16:30 1744
c53e6443 sago007 2012-04-17 11:04 1745
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1746
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1747
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1748
	}
6b1dc7a6 sago007 2010-11-08 21:03 1749
6b1dc7a6 sago007 2010-11-08 21:03 1750
81d9c25d sago007 2008-11-24 09:50 1751
}
81d9c25d sago007 2008-11-24 09:50 1752
89c4a3a6 sago007 2008-08-29 14:32 1753
89c4a3a6 sago007 2008-08-29 14:32 1754
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 1755
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 1756
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1757
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1758
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1759
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 1760
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1761
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1762
	}
c53e6443 sago007 2012-04-17 11:04 1763
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1764
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1765
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1766
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1767
#endif
c53e6443 sago007 2012-04-17 11:04 1768
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 1769
	DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1770
	DrawIMG(bForward,background,x+460,y+420);
c53e6443 sago007 2012-04-17 11:04 1771
	DrawIMG(bBack,background,x+20,y+420);
ecef5838 sago007 2015-11-24 20:01 1772
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 1773
		DrawIMG(background,screen,0,0);
c53e6443 sago007 2012-04-17 11:04 1774
		const int nrOfFiles = 10;
c53e6443 sago007 2012-04-17 11:04 1775
		DrawIMG(changeButtonsBack,screen,x,y);
ecef5838 sago007 2015-11-24 20:01 1776
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1777
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1778
		}
89c4a3a6 sago007 2008-08-29 14:32 1779
c53e6443 sago007 2012-04-17 11:04 1780
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1781
ecef5838 sago007 2015-11-24 20:01 1782
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1783
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1784
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1785
				done = true;
c53e6443 sago007 2012-04-17 11:04 1786
			}
c53e6443 sago007 2012-04-17 11:04 1787
ecef5838 sago007 2015-11-24 20:01 1788
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1789
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1790
					done = true;
c53e6443 sago007 2012-04-17 11:04 1791
				}
c53e6443 sago007 2012-04-17 11:04 1792
ecef5838 sago007 2015-11-24 20:01 1793
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1794
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1795
				}
c53e6443 sago007 2012-04-17 11:04 1796
ecef5838 sago007 2015-11-24 20:01 1797
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1798
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1799
				}
c53e6443 sago007 2012-04-17 11:04 1800
			}
c53e6443 sago007 2012-04-17 11:04 1801
c53e6443 sago007 2012-04-17 11:04 1802
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1803
c53e6443 sago007 2012-04-17 11:04 1804
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1805
c53e6443 sago007 2012-04-17 11:04 1806
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1807
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1808
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1809
		}
89c4a3a6 sago007 2008-08-29 14:32 1810
ecef5838 sago007 2015-11-24 20:01 1811
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1812
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1813
c53e6443 sago007 2012-04-17 11:04 1814
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1815
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1816
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1817
			}
c53e6443 sago007 2012-04-17 11:04 1818
c53e6443 sago007 2012-04-17 11:04 1819
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1820
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1821
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1822
			}
c53e6443 sago007 2012-04-17 11:04 1823
ecef5838 sago007 2015-11-24 20:01 1824
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1825
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1826
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1827
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1828
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1829
					}
c53e6443 sago007 2012-04-17 11:04 1830
				}
c53e6443 sago007 2012-04-17 11:04 1831
			}
c53e6443 sago007 2012-04-17 11:04 1832
		}
89c4a3a6 sago007 2008-08-29 14:32 1833
c53e6443 sago007 2012-04-17 11:04 1834
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 1835
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 1836
		SDL_Flip(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1837
	}
80b830cd sago007 2012-08-19 17:51 1838
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1839
}
89c4a3a6 sago007 2008-08-29 14:32 1840
89c4a3a6 sago007 2008-08-29 14:32 1841
89c4a3a6 sago007 2008-08-29 14:32 1842
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1843
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1844
	for (int i = 0; i< maxNumberOfBalls; i++) {
ecef5838 sago007 2015-11-24 20:01 1845
		if (theBallManeger.ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1846
			DrawIMG(balls[theBallManeger.ballArray[i].getColor()],screen,theBallManeger.ballArray[i].getX(),theBallManeger.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1847
		} //if used
ecef5838 sago007 2015-11-24 20:01 1848
		if (theExplosionManeger.explosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1849
			DrawIMG(explosion[theExplosionManeger.explosionArray[i].getFrame()],screen,theExplosionManeger.explosionArray[i].getX(),theExplosionManeger.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1850
		}
ecef5838 sago007 2015-11-24 20:01 1851
		if (theTextManeger.textUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1852
			//cout << "Printing text: " << theTextManeger.textArray[i].getText() << endl;
c53e6443 sago007 2012-04-17 11:04 1853
			int x = theTextManeger.textArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 1854
			int y = theTextManeger.textArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 1855
			DrawIMG(iChainBack,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 1856
			nf_standard_small_font.drawCenter(x+12,y+7,theTextManeger.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1857
		}
c53e6443 sago007 2012-04-17 11:04 1858
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1859
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1860
89c4a3a6 sago007 2008-08-29 14:32 1861
//Removes the old balls
ecef5838 sago007 2015-11-24 20:01 1862
void UndrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1863
	for (int i = 0; i< maxNumberOfBalls; i++) {
ecef5838 sago007 2015-11-24 20:01 1864
		if (theBallManeger.oldBallUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1865
			DrawIMG(background,screen,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY(),ballSize,ballSize,theBallManeger.oldBallArray[i].getX(),theBallManeger.oldBallArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1866
		} //if used
ecef5838 sago007 2015-11-24 20:01 1867
		if (theExplosionManeger.oldExplosionUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1868
			DrawIMG(background,screen,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY(),70,120,theExplosionManeger.oldExplosionArray[i].getX(),theExplosionManeger.oldExplosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1869
		}
ecef5838 sago007 2015-11-24 20:01 1870
		if (theTextManeger.oldTextUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 1871
			int x = theTextManeger.oldTextArray[i].getX()-12;
c53e6443 sago007 2012-04-17 11:04 1872
			int y = theTextManeger.oldTextArray[i].getY()-12;
c53e6443 sago007 2012-04-17 11:04 1873
			DrawIMG(background,screen,x,y,25,25,x,y);
c53e6443 sago007 2012-04-17 11:04 1874
		}
c53e6443 sago007 2012-04-17 11:04 1875
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1876
}   //UndrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1877
89c4a3a6 sago007 2008-08-29 14:32 1878
//draws everything
ecef5838 sago007 2015-11-24 20:01 1879
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1880
	SDL_ShowCursor(SDL_DISABLE);
c53e6443 sago007 2012-04-17 11:04 1881
	//draw background:
ecef5838 sago007 2015-11-24 20:01 1882
	if (forceredraw != 1) {
c53e6443 sago007 2012-04-17 11:04 1883
c53e6443 sago007 2012-04-17 11:04 1884
		UndrawBalls();
c53e6443 sago007 2012-04-17 11:04 1885
		DrawIMG(background,screen,oldMousex,oldMousey,32,32,oldMousex,oldMousey);
c53e6443 sago007 2012-04-17 11:04 1886
		DrawIMG(background,screen,oldBubleX,oldBubleY,140,50,oldBubleX,oldBubleY);
c53e6443 sago007 2012-04-17 11:04 1887
c53e6443 sago007 2012-04-17 11:04 1888
c53e6443 sago007 2012-04-17 11:04 1889
		DrawIMG(background,screen,350,200,120,200,350,200);
c53e6443 sago007 2012-04-17 11:04 1890
		DrawIMG(background,screen,830,200,120,200,830,200);
c53e6443 sago007 2012-04-17 11:04 1891
		DrawIMG(background,screen,800,0,140,50,800,0);
c53e6443 sago007 2012-04-17 11:04 1892
c53e6443 sago007 2012-04-17 11:04 1893
		DrawIMG(background,screen,50,60,300,50,50,60);
c53e6443 sago007 2012-04-17 11:04 1894
		DrawIMG(background,screen,510,60,300,50,510,60);
acd79baf sago007 2015-11-22 19:37 1895
	}
6787b808 sago007 2015-08-23 14:57 1896
	else {
c53e6443 sago007 2012-04-17 11:04 1897
		DrawIMG(background,screen,0,0);
6787b808 sago007 2015-08-23 14:57 1898
	}
c53e6443 sago007 2012-04-17 11:04 1899
	DrawIMG(theGame->sBoard,screen,theGame->GetTopX(),theGame->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1900
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1901
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1902
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1903
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1904
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1905
	}
ecef5838 sago007 2015-11-24 20:01 1906
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1907
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1908
	}
ecef5838 sago007 2015-11-24 20:01 1909
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1910
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1911
	}
ecef5838 sago007 2015-11-24 20:01 1912
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1913
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1914
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1915
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1916
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1917
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1918
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1919
		}
ecef5838 sago007 2015-11-24 20:01 1920
		else {
c53e6443 sago007 2012-04-17 11:04 1921
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1922
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1923
		}
acd79baf sago007 2015-11-22 19:37 1924
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1925
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1926
		}
acd79baf sago007 2015-11-22 19:37 1927
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1928
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1929
		}
ecef5838 sago007 2015-11-24 20:01 1930
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1931
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1932
		}
acd79baf sago007 2015-11-22 19:37 1933
		else {
acd79baf sago007 2015-11-22 19:37 1934
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1935
		}
c53e6443 sago007 2012-04-17 11:04 1936
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1937
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1938
	}
ecef5838 sago007 2015-11-24 20:01 1939
	else {
c53e6443 sago007 2012-04-17 11:04 1940
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1941
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1942
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1943
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1944
		}
acd79baf sago007 2015-11-22 19:37 1945
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1946
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1947
		}
ecef5838 sago007 2015-11-24 20:01 1948
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1949
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1950
		}
ecef5838 sago007 2015-11-24 20:01 1951
		else {
c53e6443 sago007 2012-04-17 11:04 1952
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1953
		}
c53e6443 sago007 2012-04-17 11:04 1954
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1955
	}
c53e6443 sago007 2012-04-17 11:04 1956
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1957
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1958
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1959
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1960
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1961
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1962
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1963
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1964
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1965
	}
c53e6443 sago007 2012-04-17 11:04 1966
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1967
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1968
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1969
		/*
c53e6443 sago007 2012-04-17 11:04 1970
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1971
		 */
ecef5838 sago007 2015-11-24 20:01 1972
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1973
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1974
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1975
			//Write a description:
ecef5838 sago007 2015-11-24 20:01 1976
			if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1977
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Time Trial");
c53e6443 sago007 2012-04-17 11:04 1978
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1979
				string infostring = _("Score as much as \npossible in 2 minutes");
cf54d8c3 sago007 2012-05-03 20:52 1980
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1981
			}
ecef5838 sago007 2015-11-24 20:01 1982
			else if (theGame->isStageClear()) {
c53e6443 sago007 2012-04-17 11:04 1983
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Stage Clear");
c53e6443 sago007 2012-04-17 11:04 1984
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1985
				string infostring = _("You must clear a \nnumber of lines.\nSpeed is rapidly \nincreased.");
cf54d8c3 sago007 2012-05-03 20:52 1986
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1987
			}
ecef5838 sago007 2015-11-24 20:01 1988
			else if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1989
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Puzzle");
c53e6443 sago007 2012-04-17 11:04 1990
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1991
				string infostring = _("Clear the entire board \nwith a limited number \nof moves.");
cf54d8c3 sago007 2012-05-03 20:52 1992
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1993
			}
ecef5838 sago007 2015-11-24 20:01 1994
			else {
c53e6443 sago007 2012-04-17 11:04 1995
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10,"Endless");
c53e6443 sago007 2012-04-17 11:04 1996
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160,"Objective:");
cf54d8c3 sago007 2012-05-03 20:52 1997
				string infostring = _("Score as much as \npossible. No time limit.");
cf54d8c3 sago007 2012-05-03 20:52 1998
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160+32,infostring);
c53e6443 sago007 2012-04-17 11:04 1999
			}
c53e6443 sago007 2012-04-17 11:04 2000
c53e6443 sago007 2012-04-17 11:04 2001
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 2002
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 2003
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 2004
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 2005
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 2006
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 2007
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 2008
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 2009
			}
ecef5838 sago007 2015-11-24 20:01 2010
			else {
c53e6443 sago007 2012-04-17 11:04 2011
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 2012
			}
c53e6443 sago007 2012-04-17 11:04 2013
		}
ecef5838 sago007 2015-11-24 20:01 2014
		else {
c53e6443 sago007 2012-04-17 11:04 2015
			DrawIMG(theGame2->sBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
acd79baf sago007 2015-11-22 19:37 2016
		}
c53e6443 sago007 2012-04-17 11:04 2017
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 2018
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 2019
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 2020
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 2021
		}
ecef5838 sago007 2015-11-24 20:01 2022
		else {
c53e6443 sago007 2012-04-17 11:04 2023
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 2024
		}
ecef5838 sago007 2015-11-24 20:01 2025
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 2026
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 2027
			int minutes;
c53e6443 sago007 2012-04-17 11:04 2028
			int seconds;
ecef5838 sago007 2015-11-24 20:01 2029
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 2030
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2031
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 2032
			}
ecef5838 sago007 2015-11-24 20:01 2033
			else {
c53e6443 sago007 2012-04-17 11:04 2034
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2035
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 2036
			}
acd79baf sago007 2015-11-22 19:37 2037
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2038
				minutes=0;
acd79baf sago007 2015-11-22 19:37 2039
			}
acd79baf sago007 2015-11-22 19:37 2040
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2041
				seconds=0;
acd79baf sago007 2015-11-22 19:37 2042
			}
ecef5838 sago007 2015-11-24 20:01 2043
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 2044
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2045
			}
ecef5838 sago007 2015-11-24 20:01 2046
			else {
c53e6443 sago007 2012-04-17 11:04 2047
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2048
			}
c53e6443 sago007 2012-04-17 11:04 2049
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 2050
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2051
		}
ecef5838 sago007 2015-11-24 20:01 2052
		else {
c53e6443 sago007 2012-04-17 11:04 2053
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 2054
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 2055
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2056
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 2057
			}
acd79baf sago007 2015-11-22 19:37 2058
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 2059
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 2060
			}
ecef5838 sago007 2015-11-24 20:01 2061
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 2062
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2063
			}
ecef5838 sago007 2015-11-24 20:01 2064
			else {
c53e6443 sago007 2012-04-17 11:04 2065
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 2066
			}
c53e6443 sago007 2012-04-17 11:04 2067
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2068
		}
c53e6443 sago007 2012-04-17 11:04 2069
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 2070
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2071
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 2072
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 2073
	}
c53e6443 sago007 2012-04-17 11:04 2074
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 2075
89c4a3a6 sago007 2008-08-29 14:32 2076
c53e6443 sago007 2012-04-17 11:04 2077
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 2078
1572de2b sago007 2008-09-11 18:15 2079
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 2080
	Frames++;
ecef5838 sago007 2015-11-24 20:01 2081
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 2082
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 2083
			Frames=999;
acd79baf sago007 2015-11-22 19:37 2084
		}
c53e6443 sago007 2012-04-17 11:04 2085
		sprintf(FPS, "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 2086
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 2087
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2088
	}
c53e6443 sago007 2012-04-17 11:04 2089
c53e6443 sago007 2012-04-17 11:04 2090
	//NFont_Write(screen, 800,4,FPS);
c53e6443 sago007 2012-04-17 11:04 2091
	nf_standard_blue_font.draw(800,4,FPS);
89c4a3a6 sago007 2008-08-29 14:32 2092
#endif
89c4a3a6 sago007 2008-08-29 14:32 2093
c53e6443 sago007 2012-04-17 11:04 2094
	//SDL_Flip(screen); Update screen is now called outside DrawEvrything, bacause the mouse needs to be painted
89c4a3a6 sago007 2008-08-29 14:32 2095
89c4a3a6 sago007 2008-08-29 14:32 2096
}
89c4a3a6 sago007 2008-08-29 14:32 2097
89c4a3a6 sago007 2008-08-29 14:32 2098
//Generates the standard background
ecef5838 sago007 2015-11-24 20:01 2099
static void MakeBackground(int xsize,int ysize) {
c53e6443 sago007 2012-04-17 11:04 2100
	int w = backgroundImage->w;
c53e6443 sago007 2012-04-17 11:04 2101
	int h = backgroundImage->h;
ecef5838 sago007 2015-11-24 20:01 2102
	for (int i=0; i*w<xsize; i++)
ecef5838 sago007 2015-11-24 20:01 2103
		for (int j=0; j*h<ysize; j++) {
c53e6443 sago007 2012-04-17 11:04 2104
			DrawIMG(backgroundImage,background,i*w,j*h);
acd79baf sago007 2015-11-22 19:37 2105
		}
c53e6443 sago007 2012-04-17 11:04 2106
	standardBackground = true;
89c4a3a6 sago007 2008-08-29 14:32 2107
}
89c4a3a6 sago007 2008-08-29 14:32 2108
89c4a3a6 sago007 2008-08-29 14:32 2109
//Generates the background with red board backs
ecef5838 sago007 2015-11-24 20:01 2110
static void MakeBackground(int xsize,int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 2111
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2112
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2113
	DrawIMG(boardBackBack,background,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2114
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2115
}
89c4a3a6 sago007 2008-08-29 14:32 2116
ecef5838 sago007 2015-11-24 20:01 2117
static void MakeBackground(int xsize, int ysize, BlockGameSdl* theGame) {
c53e6443 sago007 2012-04-17 11:04 2118
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2119
	DrawIMG(boardBackBack,background,theGame->GetTopX()-60,theGame->GetTopY()-68);
c53e6443 sago007 2012-04-17 11:04 2120
	standardBackground = false;
89c4a3a6 sago007 2008-08-29 14:32 2121
}
89c4a3a6 sago007 2008-08-29 14:32 2122
89c4a3a6 sago007 2008-08-29 14:32 2123
89c4a3a6 sago007 2008-08-29 14:32 2124
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 2125
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 2126
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2127
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 2128
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 2129
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 2130
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 2131
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 2132
	bool levelSelected = false;
c53e6443 sago007 2012-04-17 11:04 2133
	bool tempBool;
a5a3aa4f sago007 2015-08-23 15:31 2134
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 2135
	Uint32 tempUInt32;
aede0664 sago007 2012-04-19 19:45 2136
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 2137
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 2138
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 2139
c53e6443 sago007 2012-04-17 11:04 2140
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 2141
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 2142
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 2143
	}
89c4a3a6 sago007 2008-08-29 14:32 2144
c53e6443 sago007 2012-04-17 11:04 2145
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 2146
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 2147
c53e6443 sago007 2012-04-17 11:04 2148
	MakeBackground(xsize,ysize);
ecef5838 sago007 2015-11-24 20:01 2149
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 2150
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 2151
	}
ecef5838 sago007 2015-11-24 20:01 2152
	if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2153
		ifstream stageFile(stageClearSavePath.c_str(),ios::binary);
ecef5838 sago007 2015-11-24 20:01 2154
		if (stageFile) {
ecef5838 sago007 2015-11-24 20:01 2155
			for (int i = 0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2156
				stageFile.read(reinterpret_cast<char*>(&tempBool),sizeof(bool));
aede0664 sago007 2012-04-19 19:45 2157
				stageCleared[i]=tempBool;
aede0664 sago007 2012-04-19 19:45 2158
			}
ecef5838 sago007 2015-11-24 20:01 2159
			if (!stageFile.eof()) {
ecef5838 sago007 2015-11-24 20:01 2160
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2161
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2162
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2163
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2164
					}
aede0664 sago007 2012-04-19 19:45 2165
					stageScores[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2166
					totalScore+=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2167
				}
ecef5838 sago007 2015-11-24 20:01 2168
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2169
					tempUInt32 = 0;
ecef5838 sago007 2015-11-24 20:01 2170
					if (!stageFile.eof()) {
aede0664 sago007 2012-04-19 19:45 2171
						stageFile.read(reinterpret_cast<char*>(&tempUInt32),sizeof(Uint32));
acd79baf sago007 2015-11-22 19:37 2172
					}
aede0664 sago007 2012-04-19 19:45 2173
					stageTimes[i]=tempUInt32;
aede0664 sago007 2012-04-19 19:45 2174
					totalTime += tempUInt32;
aede0664 sago007 2012-04-19 19:45 2175
				}
aede0664 sago007 2012-04-19 19:45 2176
			}
ecef5838 sago007 2015-11-24 20:01 2177
			else {
ecef5838 sago007 2015-11-24 20:01 2178
				for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2179
					stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2180
					stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2181
				}
aede0664 sago007 2012-04-19 19:45 2182
			}
aede0664 sago007 2012-04-19 19:45 2183
			stageFile.close();
aede0664 sago007 2012-04-19 19:45 2184
		}
ecef5838 sago007 2015-11-24 20:01 2185
		else {
ecef5838 sago007 2015-11-24 20:01 2186
			for (int i=0; i<nrOfStageLevels; i++) {
aede0664 sago007 2012-04-19 19:45 2187
				stageCleared[i]= false;
aede0664 sago007 2012-04-19 19:45 2188
				stageScores[i]=0;
aede0664 sago007 2012-04-19 19:45 2189
				stageTimes[i]=0;
aede0664 sago007 2012-04-19 19:45 2190
			}
aede0664 sago007 2012-04-19 19:45 2191
		}
aede0664 sago007 2012-04-19 19:45 2192
		nrOfLevels = nrOfStageLevels;
c53e6443 sago007 2012-04-17 11:04 2193
	}
c53e6443 sago007 2012-04-17 11:04 2194
ecef5838 sago007 2015-11-24 20:01 2195
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 2196
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2197
c53e6443 sago007 2012-04-17 11:04 2198
c53e6443 sago007 2012-04-17 11:04 2199
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2200
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 2201
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 2202
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 2203
		}
ecef5838 sago007 2015-11-24 20:01 2204
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2205
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 2206
		}
c53e6443 sago007 2012-04-17 11:04 2207
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 2208
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 2209
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 2210
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 2211
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2212
			}
acd79baf sago007 2015-11-22 19:37 2213
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 2214
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2215
			}
acd79baf sago007 2015-11-22 19:37 2216
			if (Type == 1 && stageCleared.at(i)==true) {
acd79baf sago007 2015-11-22 19:37 2217
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 2218
			}
ed33b751 sago007 2012-04-17 10:48 2219
		}
89c4a3a6 sago007 2008-08-29 14:32 2220
c53e6443 sago007 2012-04-17 11:04 2221
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2222
		while ( SDL_PollEvent(&event) )
ecef5838 sago007 2015-11-24 20:01 2223
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2224
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2225
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 2226
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2227
				}
ecef5838 sago007 2015-11-24 20:01 2228
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2229
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 2230
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2231
				}
ecef5838 sago007 2015-11-24 20:01 2232
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 2233
					++selected;
ecef5838 sago007 2015-11-24 20:01 2234
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2235
						selected = 0;
acd79baf sago007 2015-11-22 19:37 2236
					}
c53e6443 sago007 2012-04-17 11:04 2237
				}
ecef5838 sago007 2015-11-24 20:01 2238
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 2239
					--selected;
ecef5838 sago007 2015-11-24 20:01 2240
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 2241
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 2242
					}
c53e6443 sago007 2012-04-17 11:04 2243
				}
ecef5838 sago007 2015-11-24 20:01 2244
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 2245
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 2246
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 2247
						selected-=10;
acd79baf sago007 2015-11-22 19:37 2248
					}
c53e6443 sago007 2012-04-17 11:04 2249
				}
ecef5838 sago007 2015-11-24 20:01 2250
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 2251
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 2252
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 2253
						selected+=10;
acd79baf sago007 2015-11-22 19:37 2254
					}
c53e6443 sago007 2012-04-17 11:04 2255
				}
c53e6443 sago007 2012-04-17 11:04 2256
			}
c53e6443 sago007 2012-04-17 11:04 2257
acd79baf sago007 2015-11-22 19:37 2258
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2259
c53e6443 sago007 2012-04-17 11:04 2260
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 2261
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 2262
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 2263
			int j;
42f05434 sago007 2012-04-19 20:25 2264
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 2265
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2266
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 2267
				}
ed33b751 sago007 2012-04-17 10:48 2268
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 2269
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 2270
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2271
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 2272
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 2273
					}
ed33b751 sago007 2012-04-17 10:48 2274
		}
ed33b751 sago007 2012-04-17 10:48 2275
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 2276
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 2277
c53e6443 sago007 2012-04-17 11:04 2278
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2279
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2280
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2281
		}
89c4a3a6 sago007 2008-08-29 14:32 2282
ecef5838 sago007 2015-11-24 20:01 2283
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2284
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2285
c53e6443 sago007 2012-04-17 11:04 2286
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 2287
			int i;
aede0664 sago007 2012-04-19 19:45 2288
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 2289
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 2290
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 2291
				}
c53e6443 sago007 2012-04-17 11:04 2292
			i++;
c53e6443 sago007 2012-04-17 11:04 2293
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 2294
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 2295
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 2296
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 2297
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 2298
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 2299
					}
c53e6443 sago007 2012-04-17 11:04 2300
		}
80b830cd sago007 2012-08-19 17:51 2301
ecef5838 sago007 2015-11-24 20:01 2302
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 2303
			string scoreString = _("Best score: 0");
aede0664 sago007 2012-04-19 19:45 2304
			string timeString = _("Time used: -- : --");
aede0664 sago007 2012-04-19 19:45 2305
ecef5838 sago007 2015-11-24 20:01 2306
			if (stageScores.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2307
				scoreString = _("Best score: ")+itoa(stageScores.at(selected));
acd79baf sago007 2015-11-22 19:37 2308
			}
ecef5838 sago007 2015-11-24 20:01 2309
			if (stageTimes.at(selected)>0) {
aede0664 sago007 2012-04-19 19:45 2310
				timeString = _("Time used: ")+itoa(stageTimes.at(selected)/1000/60)+" : "+itoa2((stageTimes.at(selected)/1000)%60);
acd79baf sago007 2015-11-22 19:37 2311
			}
aede0664 sago007 2012-04-19 19:45 2312
aede0664 sago007 2012-04-19 19:45 2313
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 2314
			NFont_Write(screen, 200,250,timeString.c_str());
53001fa2 sago007 2015-11-08 15:13 2315
			string totalString = (boost::format("Total score: %1% in %2%:%3%")%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 2316
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 2317
		}
89c4a3a6 sago007 2008-08-29 14:32 2318
c53e6443 sago007 2012-04-17 11:04 2319
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2320
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2321
		SDL_Flip(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 2322
c53e6443 sago007 2012-04-17 11:04 2323
	}
c53e6443 sago007 2012-04-17 11:04 2324
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2325
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 2326
}
89c4a3a6 sago007 2008-08-29 14:32 2327
89c4a3a6 sago007 2008-08-29 14:32 2328
89c4a3a6 sago007 2008-08-29 14:32 2329
//The function that allows the player to choose Level number
ecef5838 sago007 2015-11-24 20:01 2330
void startVsMenu() {
c53e6443 sago007 2012-04-17 11:04 2331
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 2332
	const int yplace = 100;
c53e6443 sago007 2012-04-17 11:04 2333
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 2334
	bool done = false;
c53e6443 sago007 2012-04-17 11:04 2335
c53e6443 sago007 2012-04-17 11:04 2336
	//Keeps track of background;
c53e6443 sago007 2012-04-17 11:04 2337
	//int nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2338
c53e6443 sago007 2012-04-17 11:04 2339
	MakeBackground(xsize,ysize);
c53e6443 sago007 2012-04-17 11:04 2340
	NFont_Write(background, 360,650, _("Press ESC to accept") );
c53e6443 sago007 2012-04-17 11:04 2341
	DrawIMG(bBack,background,xsize/2-120/2,600);
ecef5838 sago007 2015-11-24 20:01 2342
	do {
c53e6443 sago007 2012-04-17 11:04 2343
		//nowTime=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 2344
		DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2345
		DrawIMG(changeButtonsBack,screen,xplace,yplace);
c53e6443 sago007 2012-04-17 11:04 2346
		NFont_Write(screen, xplace+50,yplace+20,"Player 1");
c53e6443 sago007 2012-04-17 11:04 2347
		NFont_Write(screen, xplace+300+50,yplace+20,"Player 2");
c53e6443 sago007 2012-04-17 11:04 2348
		NFont_Write(screen, xplace+50,yplace+70,"Speed:");
c53e6443 sago007 2012-04-17 11:04 2349
		NFont_Write(screen, xplace+50+300,yplace+70,"Speed:");
ecef5838 sago007 2015-11-24 20:01 2350
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2351
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2352
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2353
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2354
			NFont_Write(screen, xplace+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2355
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2356
			if (player1Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2357
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2358
			}
c53e6443 sago007 2012-04-17 11:04 2359
		}
ecef5838 sago007 2015-11-24 20:01 2360
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2361
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2362
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2363
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2364
			NFont_Write(screen, xplace+300+50+i*40,yplace+110,levelS);
c53e6443 sago007 2012-04-17 11:04 2365
			DrawIMG(iLevelCheckBox,screen,xplace+300+50+i*40,yplace+150);
ecef5838 sago007 2015-11-24 20:01 2366
			if (player2Speed==i) {
c53e6443 sago007 2012-04-17 11:04 2367
				DrawIMG(iLevelCheck,screen,xplace+300+50+i*40,yplace+150);
acd79baf sago007 2015-11-22 19:37 2368
			}
c53e6443 sago007 2012-04-17 11:04 2369
		}
c53e6443 sago007 2012-04-17 11:04 2370
		NFont_Write(screen, xplace+50,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2371
		DrawIMG(iLevelCheckBox,screen,xplace+50+70,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2372
		if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2373
			DrawIMG(iLevelCheck,screen,xplace+50+70,yplace+200);
acd79baf sago007 2015-11-22 19:37 2374
		}
c53e6443 sago007 2012-04-17 11:04 2375
		NFont_Write(screen, xplace+50,yplace+250,"TT Handicap: ");
c53e6443 sago007 2012-04-17 11:04 2376
		NFont_Write(screen, xplace+50+300,yplace+200,"AI: ");
c53e6443 sago007 2012-04-17 11:04 2377
		DrawIMG(iLevelCheckBox,screen,xplace+50+70+300,yplace+200);
ecef5838 sago007 2015-11-24 20:01 2378
		if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2379
			DrawIMG(iLevelCheck,screen,xplace+50+70+300,yplace+200);
acd79baf sago007 2015-11-22 19:37 2380
		}
c53e6443 sago007 2012-04-17 11:04 2381
		NFont_Write(screen, xplace+50+300,yplace+250,"TT Handicap: ");
ecef5838 sago007 2015-11-24 20:01 2382
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2383
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2384
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2385
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2386
			NFont_Write(screen, xplace+50+i*40,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2387
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2388
			if (player1handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2389
				DrawIMG(iLevelCheck,screen,xplace+50+i*40,yplace+330);
acd79baf sago007 2015-11-22 19:37 2390
			}
c53e6443 sago007 2012-04-17 11:04 2391
		}
ecef5838 sago007 2015-11-24 20:01 2392
		for (int i=0; i<5; i++) {
c53e6443 sago007 2012-04-17 11:04 2393
			char levelS[2]; //level string;
c53e6443 sago007 2012-04-17 11:04 2394
			levelS[0]='1'+i;
c53e6443 sago007 2012-04-17 11:04 2395
			levelS[1]=0;
c53e6443 sago007 2012-04-17 11:04 2396
			NFont_Write(screen, xplace+50+i*40+300,yplace+290,levelS);
c53e6443 sago007 2012-04-17 11:04 2397
			DrawIMG(iLevelCheckBox,screen,xplace+50+i*40+300,yplace+330);
ecef5838 sago007 2015-11-24 20:01 2398
			if (player2handicap==i) {
c53e6443 sago007 2012-04-17 11:04 2399
				DrawIMG(iLevelCheck,screen,xplace+50+i*40+300,yplace+330);
acd79baf sago007 2015-11-22 19:37 2400
			}
c53e6443 sago007 2012-04-17 11:04 2401
		}
89c4a3a6 sago007 2008-08-29 14:32 2402
c53e6443 sago007 2012-04-17 11:04 2403
		SDL_Event event;
ecef5838 sago007 2015-11-24 20:01 2404
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2405
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2406
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 2407
					done = true;
c53e6443 sago007 2012-04-17 11:04 2408
				}
ecef5838 sago007 2015-11-24 20:01 2409
				if ( event.key.keysym.sym == SDLK_RETURN ) {
c53e6443 sago007 2012-04-17 11:04 2410
					done = true;
c53e6443 sago007 2012-04-17 11:04 2411
				}
ecef5838 sago007 2015-11-24 20:01 2412
				if ( event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 2413
					done = true;
c53e6443 sago007 2012-04-17 11:04 2414
				}
c53e6443 sago007 2012-04-17 11:04 2415
			}
80b830cd sago007 2012-08-19 17:51 2416
		}
c53e6443 sago007 2012-04-17 11:04 2417
acd79baf sago007 2015-11-22 19:37 2418
		SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 2419
c53e6443 sago007 2012-04-17 11:04 2420
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2421
c53e6443 sago007 2012-04-17 11:04 2422
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2423
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2424
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2425
		}
89c4a3a6 sago007 2008-08-29 14:32 2426
ecef5838 sago007 2015-11-24 20:01 2427
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2428
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 2429
ecef5838 sago007 2015-11-24 20:01 2430
			if ((mousex>xplace+50+70)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2431
				player1AI=!player1AI;
acd79baf sago007 2015-11-22 19:37 2432
			}
ecef5838 sago007 2015-11-24 20:01 2433
			if ((mousex>xplace+50+70+300)&&(mousey>yplace+200)&&(mousex<xplace+50+70+30+300)&&(mousey<yplace+200+30)) {
c53e6443 sago007 2012-04-17 11:04 2434
				player2AI=!player2AI;
acd79baf sago007 2015-11-22 19:37 2435
			}
ecef5838 sago007 2015-11-24 20:01 2436
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2437
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2438
					player1Speed=i;
acd79baf sago007 2015-11-22 19:37 2439
				}
c53e6443 sago007 2012-04-17 11:04 2440
			}
ecef5838 sago007 2015-11-24 20:01 2441
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2442
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+150)&&(mousey<yplace+150+30)) {
c53e6443 sago007 2012-04-17 11:04 2443
					player2Speed=i;
acd79baf sago007 2015-11-22 19:37 2444
				}
c53e6443 sago007 2012-04-17 11:04 2445
			}
ecef5838 sago007 2015-11-24 20:01 2446
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2447
				if ((mousex>xplace+50+i*40)&&(mousex<xplace+50+i*40+30)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2448
					player1handicap=i;
acd79baf sago007 2015-11-22 19:37 2449
				}
c53e6443 sago007 2012-04-17 11:04 2450
			}
ecef5838 sago007 2015-11-24 20:01 2451
			for (int i=0; i<5; i++) {
ecef5838 sago007 2015-11-24 20:01 2452
				if ((mousex>xplace+50+i*40+300)&&(mousex<xplace+50+i*40+30+300)&&(mousey>yplace+330)&&(mousey<yplace+330+30)) {
c53e6443 sago007 2012-04-17 11:04 2453
					player2handicap=i;
acd79baf sago007 2015-11-22 19:37 2454
				}
c53e6443 sago007 2012-04-17 11:04 2455
			}
ecef5838 sago007 2015-11-24 20:01 2456
			if ((mousex>xsize/2-120/2)&&(mousex<xsize/2+120/2)&&(mousey>600)&&(mousey<640)) {
c53e6443 sago007 2012-04-17 11:04 2457
				done = true;
acd79baf sago007 2015-11-22 19:37 2458
			}
c53e6443 sago007 2012-04-17 11:04 2459
		}
89c4a3a6 sago007 2008-08-29 14:32 2460
c53e6443 sago007 2012-04-17 11:04 2461
		//DrawIMG(mouse,screen,mousex,mousey);
f3a1637d sago007 2015-11-14 21:32 2462
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 2463
		SDL_Flip(screen); //draws it all to the screen
c53e6443 sago007 2012-04-17 11:04 2464
		SDL_Delay(10);
89c4a3a6 sago007 2008-08-29 14:32 2465
c53e6443 sago007 2012-04-17 11:04 2466
	}
c53e6443 sago007 2012-04-17 11:04 2467
	while (!done && !Config::getInstance()->isShuttingDown());
c53e6443 sago007 2012-04-17 11:04 2468
	DrawIMG(background, screen, 0, 0);
89c4a3a6 sago007 2008-08-29 14:32 2469
}
89c4a3a6 sago007 2008-08-29 14:32 2470
89c4a3a6 sago007 2008-08-29 14:32 2471
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 2472
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 2473
	char theFileName[30];
055218be sago007 2015-08-22 18:44 2474
	strcpy(theFileName, PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 2475
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 2476
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 2477
	}
c53e6443 sago007 2012-04-17 11:04 2478
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 2479
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 2480
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 2481
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 2482
		}
055218be sago007 2015-08-22 18:44 2483
		PuzzleSetName(theFileName);
89c4a3a6 sago007 2008-08-29 14:32 2484
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2485
		string home = getenv("HOME");
055218be sago007 2015-08-22 18:44 2486
		PuzzleSetSavePath(home+"/.gamesaves/blockattack/"+PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2487
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2488
		string home = getMyDocumentsPath();
ecef5838 sago007 2015-11-24 20:01 2489
		if (&home!=nullptr) {
055218be sago007 2015-08-22 18:44 2490
			PuzzleSetSavePath(home+"/My Games/blockattack/"+PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2491
		}
ecef5838 sago007 2015-11-24 20:01 2492
		else {
055218be sago007 2015-08-22 18:44 2493
			PuzzleSetSavePath(PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 2494
		}
89c4a3a6 sago007 2008-08-29 14:32 2495
#else
055218be sago007 2015-08-22 18:44 2496
		PuzzleSetSavePath(PuzzleGetName()+".save");
89c4a3a6 sago007 2008-08-29 14:32 2497
#endif
c53e6443 sago007 2012-04-17 11:04 2498
	}
89c4a3a6 sago007 2008-08-29 14:32 2499
89c4a3a6 sago007 2008-08-29 14:32 2500
}
89c4a3a6 sago007 2008-08-29 14:32 2501
ecef5838 sago007 2015-11-24 20:01 2502
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 2503
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 2504
ecef5838 sago007 2015-11-24 20:01 2505
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 2506
	//1 player - endless
229e212d sago007 2015-08-22 17:14 2507
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2508
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 2509
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2510
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2511
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2512
	player2->name = player2name;
30f910dd sago007 2010-11-10 21:02 2513
}
30f910dd sago007 2010-11-10 21:02 2514
ecef5838 sago007 2015-11-24 20:01 2515
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2516
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2517
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 2518
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2519
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 2520
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2521
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2522
}
4f1d27f1 sago007 2011-03-18 15:53 2523
ecef5838 sago007 2015-11-24 20:01 2524
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 2525
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 2526
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 2527
		return 1;
acd79baf sago007 2015-11-22 19:37 2528
	}
229e212d sago007 2015-08-22 17:14 2529
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2530
	MakeBackground(xsize,ysize,player1,player2);
c53e6443 sago007 2012-04-17 11:04 2531
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2532
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2533
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 2534
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 2535
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2536
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 2537
	return 0;
b7590374 sago007 2011-05-19 16:15 2538
}
b7590374 sago007 2011-05-19 16:15 2539
4f1d27f1 sago007 2011-03-18 15:53 2540
ecef5838 sago007 2015-11-24 20:01 2541
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 2542
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2543
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2544
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2545
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2546
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2547
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2548
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2549
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2550
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2551
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 2552
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2553
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 2554
	}
ecef5838 sago007 2015-11-24 20:01 2555
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2556
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 2557
	}
8f632c05 sago007 2015-08-22 16:21 2558
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2559
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2560
}
4f1d27f1 sago007 2011-03-18 15:53 2561
ecef5838 sago007 2015-11-24 20:01 2562
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 2563
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 2564
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2565
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2566
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 2567
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 2568
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 2569
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 2570
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 2571
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 2572
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 2573
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 2574
	}
ecef5838 sago007 2015-11-24 20:01 2575
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 2576
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 2577
	}
c53e6443 sago007 2012-04-17 11:04 2578
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2579
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2580
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2581
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 2582
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 2583
}
4f1d27f1 sago007 2011-03-18 15:53 2584
89c4a3a6 sago007 2008-08-29 14:32 2585
//The main function, quite big... too big
ecef5838 sago007 2015-11-24 20:01 2586
int main(int argc, char* argv[]) {
c53e6443 sago007 2012-04-17 11:04 2587
	//We first create the folder there we will save (only on UNIX systems)
c53e6443 sago007 2012-04-17 11:04 2588
	//we call the external command "mkdir"... the user might have renamed this, but we hope he hasn't
89c4a3a6 sago007 2008-08-29 14:32 2589
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2590
	//Compiler warns about unused result. The users envisonment should normally give the user all the information he needs
ecef5838 sago007 2015-11-24 20:01 2591
	if (system("mkdir -p ~/.gamesaves/blockattack/screenshots")) {
56241205 sago007 2012-08-05 11:15 2592
		cerr << "mkdir error creating ~/.gamesaves/blockattack/screenshots" << endl;
acd79baf sago007 2015-11-22 19:37 2593
	}
ecef5838 sago007 2015-11-24 20:01 2594
	if (system("mkdir -p ~/.gamesaves/blockattack/replays")) {
56241205 sago007 2012-08-05 11:15 2595
		cerr << "mkdir error creating ~/.gamesaves/blockattack/replays" << endl;
acd79baf sago007 2015-11-22 19:37 2596
	}
ecef5838 sago007 2015-11-24 20:01 2597
	if (system("mkdir -p ~/.gamesaves/blockattack/puzzles")) {
56241205 sago007 2012-08-05 11:15 2598
		cerr << "mkdir error creating ~/.gamesaves/blockattack/puzzles" << endl;
acd79baf sago007 2015-11-22 19:37 2599
	}
89c4a3a6 sago007 2008-08-29 14:32 2600
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2601
	//Now for Windows NT/2k/xp/2k3 etc.
c53e6443 sago007 2012-04-17 11:04 2602
	string tempA = getMyDocumentsPath()+"\\My Games";
acd79baf sago007 2015-11-22 19:37 2603
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2604
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack";
acd79baf sago007 2015-11-22 19:37 2605
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2606
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\replays";
acd79baf sago007 2015-11-22 19:37 2607
	CreateDirectory(tempA.c_str(),nullptr);
c53e6443 sago007 2012-04-17 11:04 2608
	tempA = getMyDocumentsPath()+"\\My Games\\blockattack\\screenshots";
acd79baf sago007 2015-11-22 19:37 2609
	CreateDirectory(tempA.c_str(),nullptr);
89c4a3a6 sago007 2008-08-29 14:32 2610
#endif
acd79baf sago007 2015-11-22 19:37 2611
	highPriority = false;   //if true the game will take most resources, but increase framerate.
c53e6443 sago007 2012-04-17 11:04 2612
	bFullscreen = false;
c53e6443 sago007 2012-04-17 11:04 2613
	//Set default Config variables:
c53e6443 sago007 2012-04-17 11:04 2614
	Config::getInstance()->setDefault("themename","default");
c53e6443 sago007 2012-04-17 11:04 2615
	setlocale (LC_ALL, "");
c53e6443 sago007 2012-04-17 11:04 2616
	bindtextdomain (PACKAGE, LOCALEDIR);
c53e6443 sago007 2012-04-17 11:04 2617
	textdomain (PACKAGE);
ecef5838 sago007 2015-11-24 20:01 2618
	if (argc > 1) {
c53e6443 sago007 2012-04-17 11:04 2619
		int argumentNr = 1;
c53e6443 sago007 2012-04-17 11:04 2620
		forceredraw = 2;
ecef5838 sago007 2015-11-24 20:01 2621
		while (argc>argumentNr) {
56241205 sago007 2012-08-05 11:15 2622
			const char helpString[] = "--help";
56241205 sago007 2012-08-05 11:15 2623
			const char priorityString[] = "-priority";
56241205 sago007 2012-08-05 11:15 2624
			const char forceRedrawString[] = "-forceredraw";
56241205 sago007 2012-08-05 11:15 2625
			const char forcepartdrawString[] = "-forcepartdraw";
56241205 sago007 2012-08-05 11:15 2626
			const char singlePuzzleString[] = "-SP";
56241205 sago007 2012-08-05 11:15 2627
			const char noSoundAtAll[] = "-nosound";
56241205 sago007 2012-08-05 11:15 2628
			const char IntegratedEditor[] = "-editor";
56241205 sago007 2012-08-05 11:15 2629
			const char selectTheme[] = "-theme";
56241205 sago007 2012-08-05 11:15 2630
			const char verbose[] = "-v";
ecef5838 sago007 2015-11-24 20:01 2631
			if (!(strncmp(argv[argumentNr],helpString,6))) {
c53e6443 sago007 2012-04-17 11:04 2632
				cout << "Block Attack Help" << endl << "--help  " << _("Displays this message") <<
acd79baf sago007 2015-11-22 19:37 2633
				     endl << "-priority  " << _("Starts game in high priority") << endl <<
acd79baf sago007 2015-11-22 19:37 2634
				     "-forceredraw  " << _("Redraw the whole screen every frame, prevents garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2635
				     "-forcepartdraw  " << _("Only draw what is changed, sometimes cause garbage") << endl <<
acd79baf sago007 2015-11-22 19:37 2636
				     "-nosound  " << _("No sound will be played at all, and sound hardware will not be loaded (use this if game crashes because of sound)") << endl <<
acd79baf sago007 2015-11-22 19:37 2637
				     "-theme <" << _("THEMENAME") << ">  " << _("Changes to the theme <THEMENAME> on startup") << endl <<
acd79baf sago007 2015-11-22 19:37 2638
				     "-editor  " << _("Starts the build-in editor (not yet integrated)") << endl;
89c4a3a6 sago007 2008-08-29 14:32 2639
#ifdef WIN32
c53e6443 sago007 2012-04-17 11:04 2640
				system("Pause");
89c4a3a6 sago007 2008-08-29 14:32 2641
#endif
c53e6443 sago007 2012-04-17 11:04 2642
				return 0;
c53e6443 sago007 2012-04-17 11:04 2643
			}
ecef5838 sago007 2015-11-24 20:01 2644
			if (!(strncmp(argv[argumentNr],priorityString,9))) {
ecef5838 sago007 2015-11-24 20:01 2645
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2646
					cout << "Priority mode" << endl;
acd79baf sago007 2015-11-22 19:37 2647
				}
c53e6443 sago007 2012-04-17 11:04 2648
				highPriority = true;
c53e6443 sago007 2012-04-17 11:04 2649
			}
ecef5838 sago007 2015-11-24 20:01 2650
			if (!(strncmp(argv[argumentNr],forceRedrawString,12))) {
c53e6443 sago007 2012-04-17 11:04 2651
				forceredraw = 1;
c53e6443 sago007 2012-04-17 11:04 2652
			}
ecef5838 sago007 2015-11-24 20:01 2653
			if (!(strncmp(argv[argumentNr],forcepartdrawString,14))) {
c53e6443 sago007 2012-04-17 11:04 2654
				forceredraw = 2;
c53e6443 sago007 2012-04-17 11:04 2655
			}
ecef5838 sago007 2015-11-24 20:01 2656
			if (!(strncmp(argv[argumentNr],singlePuzzleString,3))) {
c53e6443 sago007 2012-04-17 11:04 2657
				singlePuzzle = true; //We will just have one puzzle
ecef5838 sago007 2015-11-24 20:01 2658
				if (argv[argumentNr+1][1]!=0) {
c53e6443 sago007 2012-04-17 11:04 2659
					singlePuzzleNr = (argv[argumentNr+1][1]-'0')+(argv[argumentNr+1][0]-'0')*10;
acd79baf sago007 2015-11-22 19:37 2660
				}
ecef5838 sago007 2015-11-24 20:01 2661
				else {
c53e6443 sago007 2012-04-17 11:04 2662
					singlePuzzleNr = (argv[argumentNr+1][0]-'0');
acd79baf sago007 2015-11-22 19:37 2663
				}
c53e6443 sago007 2012-04-17 11:04 2664
				singlePuzzleFile = argv[argumentNr+2];
c53e6443 sago007 2012-04-17 11:04 2665
				argumentNr+=2;
ecef5838 sago007 2015-11-24 20:01 2666
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2667
					cout << "SinglePuzzleMode, File: " << singlePuzzleFile << " and Level: " << singlePuzzleNr << endl;
acd79baf sago007 2015-11-22 19:37 2668
				}
c53e6443 sago007 2012-04-17 11:04 2669
			}
ecef5838 sago007 2015-11-24 20:01 2670
			if (!(strncmp(argv[argumentNr],noSoundAtAll,8))) {
c53e6443 sago007 2012-04-17 11:04 2671
				NoSound = true;
c53e6443 sago007 2012-04-17 11:04 2672
			}
ecef5838 sago007 2015-11-24 20:01 2673
			if (!(strncmp(argv[argumentNr],IntegratedEditor,7))) {
c53e6443 sago007 2012-04-17 11:04 2674
#if LEVELEDITOR
c53e6443 sago007 2012-04-17 11:04 2675
				editorMode = true;
ecef5838 sago007 2015-11-24 20:01 2676
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2677
					cout << "Integrated Puzzle Editor Activated" << endl;
acd79baf sago007 2015-11-22 19:37 2678
				}
89c4a3a6 sago007 2008-08-29 14:32 2679
#else
c53e6443 sago007 2012-04-17 11:04 2680
				cout << "Integrated Puzzle Editor was disabled at compile time" << endl;
c53e6443 sago007 2012-04-17 11:04 2681
				return -1;
89c4a3a6 sago007 2008-08-29 14:32 2682
#endif
c53e6443 sago007 2012-04-17 11:04 2683
			}
ecef5838 sago007 2015-11-24 20:01 2684
			if (!(strncmp(argv[argumentNr],selectTheme,6))) {
c53e6443 sago007 2012-04-17 11:04 2685
				argumentNr++; //Go to themename (the next argument)
ecef5838 sago007 2015-11-24 20:01 2686
				if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2687
					cout << "Theme set to \"" << argv[argumentNr] << '"' << endl;
acd79baf sago007 2015-11-22 19:37 2688
				}
c53e6443 sago007 2012-04-17 11:04 2689
				Config::getInstance()->setString("themename",argv[argumentNr]);
c53e6443 sago007 2012-04-17 11:04 2690
			}
ecef5838 sago007 2015-11-24 20:01 2691
			if (!(strcmp(argv[argumentNr],verbose))) {
56241205 sago007 2012-08-05 11:15 2692
				verboseLevel++;
56241205 sago007 2012-08-05 11:15 2693
			}
c53e6443 sago007 2012-04-17 11:04 2694
			argumentNr++;
c53e6443 sago007 2012-04-17 11:04 2695
		}   //while
c53e6443 sago007 2012-04-17 11:04 2696
	}   //if
c53e6443 sago007 2012-04-17 11:04 2697
c53e6443 sago007 2012-04-17 11:04 2698
	SoundEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2699
	MusicEnabled = true;
c53e6443 sago007 2012-04-17 11:04 2700
	bScreenLocked = false;
acd79baf sago007 2015-11-22 19:37 2701
	twoPlayers = false; //true if two players splitscreen
c53e6443 sago007 2012-04-17 11:04 2702
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 2703
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 2704
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 2705
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 2706
c53e6443 sago007 2012-04-17 11:04 2707
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 2708
	theExplosionManeger = explosionManeger();
89c4a3a6 sago007 2008-08-29 14:32 2709
c53e6443 sago007 2012-04-17 11:04 2710
//We now set the paths were we are saving, we are using the keyword __unix__ . I hope that all UNIX systems has a home folder
89c4a3a6 sago007 2008-08-29 14:32 2711
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2712
	string home = getenv("HOME");
c53e6443 sago007 2012-04-17 11:04 2713
	string optionsPath = home+"/.gamesaves/blockattack/options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2714
#elif defined(_WIN32)
c53e6443 sago007 2012-04-17 11:04 2715
	string home = getMyDocumentsPath();
c53e6443 sago007 2012-04-17 11:04 2716
	string optionsPath;
ecef5838 sago007 2015-11-24 20:01 2717
	if (&home!=nullptr) { //Null if no APPDATA dir exists (win 9x)
c53e6443 sago007 2012-04-17 11:04 2718
		optionsPath = home+"/My Games/blockattack/options.dat";
acd79baf sago007 2015-11-22 19:37 2719
	}
ecef5838 sago007 2015-11-24 20:01 2720
	else {
c53e6443 sago007 2012-04-17 11:04 2721
		optionsPath = "options.dat";
acd79baf sago007 2015-11-22 19:37 2722
	}
89c4a3a6 sago007 2008-08-29 14:32 2723
#else
c53e6443 sago007 2012-04-17 11:04 2724
	string optionsPath = "options.dat";
89c4a3a6 sago007 2008-08-29 14:32 2725
#endif
89c4a3a6 sago007 2008-08-29 14:32 2726
c53e6443 sago007 2012-04-17 11:04 2727
#if defined(__unix__)
c53e6443 sago007 2012-04-17 11:04 2728
	stageClearSavePath = home+"/.gamesaves/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2729
	PuzzleSetSavePath(home+"/.gamesaves/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2730
#elif defined(_WIN32)
ecef5838 sago007 2015-11-24 20:01 2731
	if (&home!=nullptr) {
c53e6443 sago007 2012-04-17 11:04 2732
		stageClearSavePath = home+"/My Games/blockattack/stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2733
		PuzzleSetSavePath(home+"/My Games/blockattack/puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2734
	}
ecef5838 sago007 2015-11-24 20:01 2735
	else {
c53e6443 sago007 2012-04-17 11:04 2736
		stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2737
		PuzzleSetSavePath("puzzle.levels.save");
c53e6443 sago007 2012-04-17 11:04 2738
	}
89c4a3a6 sago007 2008-08-29 14:32 2739
#else
c53e6443 sago007 2012-04-17 11:04 2740
	stageClearSavePath = "stageClear.SCsave";
055218be sago007 2015-08-22 18:44 2741
	PuzzleSetSavePath("puzzle.levels.save");
89c4a3a6 sago007 2008-08-29 14:32 2742
#endif
055218be sago007 2015-08-22 18:44 2743
	PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 2744
c53e6443 sago007 2012-04-17 11:04 2745
	//Init SDL
ecef5838 sago007 2015-11-24 20:01 2746
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
56241205 sago007 2012-08-05 11:15 2747
		cerr << "Unable to init SDL: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 2748
		exit(1);
c53e6443 sago007 2012-04-17 11:04 2749
	}
acd79baf sago007 2015-11-22 19:37 2750
	atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 2751
c53e6443 sago007 2012-04-17 11:04 2752
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 2753
c53e6443 sago007 2012-04-17 11:04 2754
	Joypad_init();    //Prepare the joysticks
c53e6443 sago007 2012-04-17 11:04 2755
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 2756
	Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 2757
c53e6443 sago007 2012-04-17 11:04 2758
	theTextManeger = textManeger();
89c4a3a6 sago007 2008-08-29 14:32 2759
c53e6443 sago007 2012-04-17 11:04 2760
	//Open Audio
c53e6443 sago007 2012-04-17 11:04 2761
	if (!NoSound) //If sound has not been disabled, then load the sound system
ecef5838 sago007 2015-11-24 20:01 2762
		if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
56241205 sago007 2012-08-05 11:15 2763
			cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
acd79baf sago007 2015-11-22 19:37 2764
			     << "Sound will be disabled!" << endl;
c53e6443 sago007 2012-04-17 11:04 2765
			NoSound = true; //Tries to stop all sound from playing/loading
c53e6443 sago007 2012-04-17 11:04 2766
		}
c53e6443 sago007 2012-04-17 11:04 2767
acd79baf sago007 2015-11-22 19:37 2768
	SDL_WM_SetCaption("Block Attack - Rise of the Blocks", nullptr); //Sets title line
89c4a3a6 sago007 2008-08-29 14:32 2769
ecef5838 sago007 2015-11-24 20:01 2770
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2771
		//Copyright notice:
56241205 sago007 2012-08-05 11:15 2772
		cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://blockattack.sf.net" << endl << "Copyright 2004-2011 Poul Sander" << endl <<
acd79baf sago007 2015-11-22 19:37 2773
		     "A SDL based game (see www.libsdl.org)" << endl <<
acd79baf sago007 2015-11-22 19:37 2774
		     "The game is availeble under the GPL, see COPYING for details." << endl;
c53e6443 sago007 2012-04-17 11:04 2775
#if defined(_WIN32)
56241205 sago007 2012-08-05 11:15 2776
		cout << "Windows build" << endl;
c53e6443 sago007 2012-04-17 11:04 2777
#elif defined(__linux__)
56241205 sago007 2012-08-05 11:15 2778
		cout << "Linux build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2779
#elif defined(__unix__)
56241205 sago007 2012-08-05 11:15 2780
		cout << "Unix build" <<  endl;
c53e6443 sago007 2012-04-17 11:04 2781
#else
56241205 sago007 2012-08-05 11:15 2782
		cout << "Alternative build" << endl;
c53e6443 sago007 2012-04-17 11:04 2783
#endif
56241205 sago007 2012-08-05 11:15 2784
		cout << "-------------------------------------------" << endl;
56241205 sago007 2012-08-05 11:15 2785
	}
c53e6443 sago007 2012-04-17 11:04 2786
c53e6443 sago007 2012-04-17 11:04 2787
c53e6443 sago007 2012-04-17 11:04 2788
	keySettings[0].up= SDLK_UP;
c53e6443 sago007 2012-04-17 11:04 2789
	keySettings[0].down = SDLK_DOWN;
c53e6443 sago007 2012-04-17 11:04 2790
	keySettings[0].left = SDLK_LEFT;
c53e6443 sago007 2012-04-17 11:04 2791
	keySettings[0].right = SDLK_RIGHT;
c53e6443 sago007 2012-04-17 11:04 2792
	keySettings[0].change = SDLK_RCTRL;
c53e6443 sago007 2012-04-17 11:04 2793
	keySettings[0].push = SDLK_RSHIFT;
c53e6443 sago007 2012-04-17 11:04 2794
c53e6443 sago007 2012-04-17 11:04 2795
	keySettings[2].up= SDLK_w;
c53e6443 sago007 2012-04-17 11:04 2796
	keySettings[2].down = SDLK_s;
c53e6443 sago007 2012-04-17 11:04 2797
	keySettings[2].left = SDLK_a;
c53e6443 sago007 2012-04-17 11:04 2798
	keySettings[2].right = SDLK_d;
c53e6443 sago007 2012-04-17 11:04 2799
	keySettings[2].change = SDLK_LCTRL;
c53e6443 sago007 2012-04-17 11:04 2800
	keySettings[2].push = SDLK_LSHIFT;
c53e6443 sago007 2012-04-17 11:04 2801
c53e6443 sago007 2012-04-17 11:04 2802
	player1keys=0;
c53e6443 sago007 2012-04-17 11:04 2803
	player2keys=2;
c53e6443 sago007 2012-04-17 11:04 2804
c53e6443 sago007 2012-04-17 11:04 2805
	strcpy(player1name, "Player 1                    \0");
c53e6443 sago007 2012-04-17 11:04 2806
	strcpy(player2name, "Player 2                    \0");
c53e6443 sago007 2012-04-17 11:04 2807
ecef5838 sago007 2015-11-24 20:01 2808
	Config* configSettings = Config::getInstance();
c53e6443 sago007 2012-04-17 11:04 2809
	//configSettings->setString("aNumber"," A string");
c53e6443 sago007 2012-04-17 11:04 2810
	//configSettings->save();
ecef5838 sago007 2015-11-24 20:01 2811
	if (configSettings->exists("fullscreen")) { //Test if an configFile exists
c53e6443 sago007 2012-04-17 11:04 2812
		bFullscreen = (bool)configSettings->getInt("fullscreen");
c53e6443 sago007 2012-04-17 11:04 2813
		MusicEnabled = (bool)configSettings->getInt("musicenabled");
c53e6443 sago007 2012-04-17 11:04 2814
		SoundEnabled = (bool)configSettings->getInt("soundenabled");
c53e6443 sago007 2012-04-17 11:04 2815
		mouseplay1 = (bool)configSettings->getInt("mouseplay1");
c53e6443 sago007 2012-04-17 11:04 2816
		mouseplay2 = (bool)configSettings->getInt("mouseplay2");
c53e6443 sago007 2012-04-17 11:04 2817
		joyplay1 = (bool)configSettings->getInt("joypad1");
c53e6443 sago007 2012-04-17 11:04 2818
		joyplay2 = (bool)configSettings->getInt("joypad2");
c53e6443 sago007 2012-04-17 11:04 2819
ecef5838 sago007 2015-11-24 20:01 2820
		if (configSettings->exists("player1keyup")) {
acd79baf sago007 2015-11-22 19:37 2821
			keySettings[0].up = (SDLKey)configSettings->getInt("player1keyup");
acd79baf sago007 2015-11-22 19:37 2822
		}
ecef5838 sago007 2015-11-24 20:01 2823
		if (configSettings->exists("player1keydown")) {
acd79baf sago007 2015-11-22 19:37 2824
			keySettings[0].down = (SDLKey)configSettings->getInt("player1keydown");
acd79baf sago007 2015-11-22 19:37 2825
		}
ecef5838 sago007 2015-11-24 20:01 2826
		if (configSettings->exists("player1keyleft")) {
acd79baf sago007 2015-11-22 19:37 2827
			keySettings[0].left = (SDLKey)configSettings->getInt("player1keyleft");
acd79baf sago007 2015-11-22 19:37 2828
		}
ecef5838 sago007 2015-11-24 20:01 2829
		if (configSettings->exists("player1keyright")) {
acd79baf sago007 2015-11-22 19:37 2830
			keySettings[0].right = (SDLKey)configSettings->getInt("player1keyright");
acd79baf sago007 2015-11-22 19:37 2831
		}
ecef5838 sago007 2015-11-24 20:01 2832
		if (configSettings->exists("player1keychange")) {
acd79baf sago007 2015-11-22 19:37 2833
			keySettings[0].change = (SDLKey)configSettings->getInt("player1keychange");
acd79baf sago007 2015-11-22 19:37 2834
		}
ecef5838 sago007 2015-11-24 20:01 2835
		if (configSettings->exists("player1keypush")) {
acd79baf sago007 2015-11-22 19:37 2836
			keySettings[0].push = (SDLKey)configSettings->getInt("player1keypush");
acd79baf sago007 2015-11-22 19:37 2837
		}
acd79baf sago007 2015-11-22 19:37 2838
ecef5838 sago007 2015-11-24 20:01 2839
		if (configSettings->exists("player2keyup")) {
acd79baf sago007 2015-11-22 19:37 2840
			keySettings[2].up = (SDLKey)configSettings->getInt("player2keyup");
acd79baf sago007 2015-11-22 19:37 2841
		}
ecef5838 sago007 2015-11-24 20:01 2842
		if (configSettings->exists("player2keydown")) {
acd79baf sago007 2015-11-22 19:37 2843
			keySettings[2].down = (SDLKey)configSettings->getInt("player2keydown");
acd79baf sago007 2015-11-22 19:37 2844
		}
ecef5838 sago007 2015-11-24 20:01 2845
		if (configSettings->exists("player2keyleft")) {
acd79baf sago007 2015-11-22 19:37 2846
			keySettings[2].left = (SDLKey)configSettings->getInt("player2keyleft");
acd79baf sago007 2015-11-22 19:37 2847
		}
ecef5838 sago007 2015-11-24 20:01 2848
		if (configSettings->exists("player2keyright")) {
acd79baf sago007 2015-11-22 19:37 2849
			keySettings[2].right = (SDLKey)configSettings->getInt("player2keyright");
acd79baf sago007 2015-11-22 19:37 2850
		}
ecef5838 sago007 2015-11-24 20:01 2851
		if (configSettings->exists("player2keychange")) {
acd79baf sago007 2015-11-22 19:37 2852
			keySettings[2].change = (SDLKey)configSettings->getInt("player2keychange");
acd79baf sago007 2015-11-22 19:37 2853
		}
ecef5838 sago007 2015-11-24 20:01 2854
		if (configSettings->exists("player2keypush")) {
acd79baf sago007 2015-11-22 19:37 2855
			keySettings[2].push = (SDLKey)configSettings->getInt("player2keypush");
acd79baf sago007 2015-11-22 19:37 2856
		}
ecef5838 sago007 2015-11-24 20:01 2857
		if (configSettings->exists("player1name")) {
c53e6443 sago007 2012-04-17 11:04 2858
			strncpy(player1name,(configSettings->getString("player1name")).c_str(),28);
acd79baf sago007 2015-11-22 19:37 2859
		}
ecef5838 sago007 2015-11-24 20:01 2860
		if (configSettings->exists("player2name")) {
c53e6443 sago007 2012-04-17 11:04 2861
			strncpy(player2name,(configSettings->getString("player2name")).c_str(),28);
acd79baf sago007 2015-11-22 19:37 2862
		}
ecef5838 sago007 2015-11-24 20:01 2863
		if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2864
			cout << "Data loaded from config file" << endl;
acd79baf sago007 2015-11-22 19:37 2865
		}
c53e6443 sago007 2012-04-17 11:04 2866
	}
ecef5838 sago007 2015-11-24 20:01 2867
	else {
c53e6443 sago007 2012-04-17 11:04 2868
		//Reads options from file:
c53e6443 sago007 2012-04-17 11:04 2869
		ifstream optionsFile(optionsPath.c_str(), ios::binary);
ecef5838 sago007 2015-11-24 20:01 2870
		if (optionsFile) {
c53e6443 sago007 2012-04-17 11:04 2871
			//reads data: xsize,ysize,fullescreen, player1keys, player2keys, MusicEnabled, SoundEnabled,player1name,player2name
c53e6443 sago007 2012-04-17 11:04 2872
			optionsFile.read(reinterpret_cast<char*>(&xsize), sizeof(int));
c53e6443 sago007 2012-04-17 11:04 2873
			optionsFile.read(reinterpret_cast<char*>(&ysize), sizeof(int));
c53e6443 sago007 2012-04-17 11:04 2874
			optionsFile.read(reinterpret_cast<char*>(&bFullscreen), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 2875
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].up), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2876
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].down), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2877
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].left), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2878
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].right), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2879
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].change), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2880
			optionsFile.read(reinterpret_cast<char*>(&keySettings[0].push), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2881
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].up), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2882
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].down), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2883
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].left), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2884
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].right), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2885
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].change), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2886
			optionsFile.read(reinterpret_cast<char*>(&keySettings[2].push), sizeof(SDLKey));
c53e6443 sago007 2012-04-17 11:04 2887
			optionsFile.read(reinterpret_cast<char*>(&MusicEnabled), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 2888
			optionsFile.read(reinterpret_cast<char*>(&SoundEnabled), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 2889
			optionsFile.read(player1name, 30*sizeof(char));
c53e6443 sago007 2012-04-17 11:04 2890
			optionsFile.read(player2name, 30*sizeof(char));
c53e6443 sago007 2012-04-17 11:04 2891
			//mouseplay?
ecef5838 sago007 2015-11-24 20:01 2892
			if (!optionsFile.eof()) {
c53e6443 sago007 2012-04-17 11:04 2893
				optionsFile.read(reinterpret_cast<char*>(&mouseplay1), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 2894
				optionsFile.read(reinterpret_cast<char*>(&mouseplay2), sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 2895
				optionsFile.read(reinterpret_cast<char*>(&joyplay1),sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 2896
				optionsFile.read(reinterpret_cast<char*>(&joyplay2),sizeof(bool));
c53e6443 sago007 2012-04-17 11:04 2897
			}
c53e6443 sago007 2012-04-17 11:04 2898
			optionsFile.close();
ecef5838 sago007 2015-11-24 20:01 2899
			if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2900
				cout << "Data loaded from oldstyle options file" << endl;
acd79baf sago007 2015-11-22 19:37 2901
			}
c53e6443 sago007 2012-04-17 11:04 2902
		}
ecef5838 sago007 2015-11-24 20:01 2903
		else {
ecef5838 sago007 2015-11-24 20:01 2904
			if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2905
				cout << "Unable to load options file, using default values" << endl;
acd79baf sago007 2015-11-22 19:37 2906
			}
c53e6443 sago007 2012-04-17 11:04 2907
		}
c53e6443 sago007 2012-04-17 11:04 2908
	}
89c4a3a6 sago007 2008-08-29 14:32 2909
1572de2b sago007 2008-09-11 18:15 2910
#if NETWORK
b45d8841 sago007 2012-04-23 19:30 2911
	Config::getInstance()->setDefault("portv4","42200");
c53e6443 sago007 2012-04-17 11:04 2912
	strcpy(serverAddress, "192.168.0.2                 \0");
ecef5838 sago007 2015-11-24 20:01 2913
	if (configSettings->exists("address0")) {
c53e6443 sago007 2012-04-17 11:04 2914
		strcpy(serverAddress, "                            \0");
c53e6443 sago007 2012-04-17 11:04 2915
		strncpy(serverAddress,configSettings->getString("address0").c_str(),sizeof(serverAddress)-1);
c53e6443 sago007 2012-04-17 11:04 2916
	}
89c4a3a6 sago007 2008-08-29 14:32 2917
#endif
89c4a3a6 sago007 2008-08-29 14:32 2918
ecef5838 sago007 2015-11-24 20:01 2919
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2920
		xsize=300;
c53e6443 sago007 2012-04-17 11:04 2921
		ysize=600;
c53e6443 sago007 2012-04-17 11:04 2922
	}
89c4a3a6 sago007 2008-08-29 14:32 2923
89c4a3a6 sago007 2008-08-29 14:32 2924
c53e6443 sago007 2012-04-17 11:04 2925
	//Open video
acd79baf sago007 2015-11-22 19:37 2926
	if ((bFullscreen)&&(!singlePuzzle)) {
acd79baf sago007 2015-11-22 19:37 2927
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 2928
	}
acd79baf sago007 2015-11-22 19:37 2929
	else {
acd79baf sago007 2015-11-22 19:37 2930
		screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
acd79baf sago007 2015-11-22 19:37 2931
	}
89c4a3a6 sago007 2008-08-29 14:32 2932
ecef5838 sago007 2015-11-24 20:01 2933
	if ( screen == nullptr ) {
56241205 sago007 2012-08-05 11:15 2934
		cerr << "Unable to set " << xsize << "x" << ysize << " video: " << SDL_GetError() << endl;
c53e6443 sago007 2012-04-17 11:04 2935
		exit(1);
c53e6443 sago007 2012-04-17 11:04 2936
	}
b7590374 sago007 2011-05-19 16:15 2937
c53e6443 sago007 2012-04-17 11:04 2938
	//Init the file system abstraction layer
c53e6443 sago007 2012-04-17 11:04 2939
	PHYSFS_init(argv[0]);
c53e6443 sago007 2012-04-17 11:04 2940
	//Load default theme
c53e6443 sago007 2012-04-17 11:04 2941
	loadTheme(Config::getInstance()->getString("themename"));
c53e6443 sago007 2012-04-17 11:04 2942
	//Now sets the icon:
ecef5838 sago007 2015-11-24 20:01 2943
	SDL_Surface* icon = IMG_Load2("gfx/icon.png");
acd79baf sago007 2015-11-22 19:37 2944
	SDL_WM_SetIcon(icon,nullptr);
b7590374 sago007 2011-05-19 16:15 2945
ecef5838 sago007 2015-11-24 20:01 2946
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 2947
		cout << "Images loaded" << endl;
acd79baf sago007 2015-11-22 19:37 2948
	}
b7590374 sago007 2011-05-19 16:15 2949
c53e6443 sago007 2012-04-17 11:04 2950
	//InitMenues();
b7590374 sago007 2011-05-19 16:15 2951
acd79baf sago007 2015-11-22 19:37 2952
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 2953
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 2954
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 2955
	player2 = &theGame2;
c53e6443 sago007 2012-04-17 11:04 2956
	/*if (singlePuzzle)
c53e6443 sago007 2012-04-17 11:04 2957
	{
c53e6443 sago007 2012-04-17 11:04 2958
	    theGame.GetTopY()=0;
c53e6443 sago007 2012-04-17 11:04 2959
	    theGame.GetTopX()=0;
c53e6443 sago007 2012-04-17 11:04 2960
	    theGame2.GetTopY()=10000;
c53e6443 sago007 2012-04-17 11:04 2961
	    theGame2.GetTopX()=10000;
c53e6443 sago007 2012-04-17 11:04 2962
	}*/
acd79baf sago007 2015-11-22 19:37 2963
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 2964
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 2965
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 2966
	theGame2.SetGameOver();
b7590374 sago007 2011-05-19 16:15 2967
b7590374 sago007 2011-05-19 16:15 2968
c53e6443 sago007 2012-04-17 11:04 2969
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 2970
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2971
	theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 2972
69862ef6 sago007 2015-08-22 17:24 2973
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 2974
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 2975
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2976
	}
c53e6443 sago007 2012-04-17 11:04 2977
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 2978
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2979
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 2980
	}
ecef5838 sago007 2015-11-24 20:01 2981
	else {
c53e6443 sago007 2012-04-17 11:04 2982
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 2983
	}
c53e6443 sago007 2012-04-17 11:04 2984
	DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2985
	DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2986
	SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 2987
	//game loop
c53e6443 sago007 2012-04-17 11:04 2988
	MainMenu();
c53e6443 sago007 2012-04-17 11:04 2989
c53e6443 sago007 2012-04-17 11:04 2990
c53e6443 sago007 2012-04-17 11:04 2991
c53e6443 sago007 2012-04-17 11:04 2992
	//Saves options
ecef5838 sago007 2015-11-24 20:01 2993
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 2994
		configSettings->setInt("fullscreen",(int)bFullscreen);
c53e6443 sago007 2012-04-17 11:04 2995
		configSettings->setInt("musicenabled",(int)MusicEnabled);
c53e6443 sago007 2012-04-17 11:04 2996
		configSettings->setInt("soundenabled",(int)SoundEnabled);
c53e6443 sago007 2012-04-17 11:04 2997
		configSettings->setInt("mouseplay1",(int)mouseplay1);
c53e6443 sago007 2012-04-17 11:04 2998
		configSettings->setInt("mouseplay2",(int)mouseplay2);
c53e6443 sago007 2012-04-17 11:04 2999
		configSettings->setInt("joypad1",(int)joyplay1);
c53e6443 sago007 2012-04-17 11:04 3000
		configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 3001
c53e6443 sago007 2012-04-17 11:04 3002
		configSettings->setInt("player1keyup",(int)keySettings[0].up);
c53e6443 sago007 2012-04-17 11:04 3003
		configSettings->setInt("player1keydown",(int)keySettings[0].down);
c53e6443 sago007 2012-04-17 11:04 3004
		configSettings->setInt("player1keyleft",(int)keySettings[0].left);
c53e6443 sago007 2012-04-17 11:04 3005
		configSettings->setInt("player1keyright",(int)keySettings[0].right);
c53e6443 sago007 2012-04-17 11:04 3006
		configSettings->setInt("player1keychange",(int)keySettings[0].change);
c53e6443 sago007 2012-04-17 11:04 3007
		configSettings->setInt("player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 3008
c53e6443 sago007 2012-04-17 11:04 3009
		configSettings->setInt("player2keyup",(int)keySettings[2].up);
c53e6443 sago007 2012-04-17 11:04 3010
		configSettings->setInt("player2keydown",(int)keySettings[2].down);
c53e6443 sago007 2012-04-17 11:04 3011
		configSettings->setInt("player2keyleft",(int)keySettings[2].left);
c53e6443 sago007 2012-04-17 11:04 3012
		configSettings->setInt("player2keyright",(int)keySettings[2].right);
c53e6443 sago007 2012-04-17 11:04 3013
		configSettings->setInt("player2keychange",(int)keySettings[2].change);
c53e6443 sago007 2012-04-17 11:04 3014
		configSettings->setInt("player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 3015
c53e6443 sago007 2012-04-17 11:04 3016
		configSettings->setString("player1name",player1name);
c53e6443 sago007 2012-04-17 11:04 3017
		configSettings->setString("player2name",player2name);
c53e6443 sago007 2012-04-17 11:04 3018
		configSettings->save();
c53e6443 sago007 2012-04-17 11:04 3019
	}
c53e6443 sago007 2012-04-17 11:04 3020
c53e6443 sago007 2012-04-17 11:04 3021
	//calculate uptime:
c53e6443 sago007 2012-04-17 11:04 3022
	//int hours, mins, secs,
c53e6443 sago007 2012-04-17 11:04 3023
	commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3024
c53e6443 sago007 2012-04-17 11:04 3025
	//cout << "Block Attack - Rise of the Blocks ran for: " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
ecef5838 sago007 2015-11-24 20:01 3026
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 3027
		cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
acd79baf sago007 2015-11-22 19:37 3028
	}
c53e6443 sago007 2012-04-17 11:04 3029
c53e6443 sago007 2012-04-17 11:04 3030
	ct = TimeHandler::addTime("totalTime",ct);
ecef5838 sago007 2015-11-24 20:01 3031
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 3032
		cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
acd79baf sago007 2015-11-22 19:37 3033
	}
c53e6443 sago007 2012-04-17 11:04 3034
c53e6443 sago007 2012-04-17 11:04 3035
	Stats::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 3036
c53e6443 sago007 2012-04-17 11:04 3037
	Config::getInstance()->save();
c53e6443 sago007 2012-04-17 11:04 3038
c53e6443 sago007 2012-04-17 11:04 3039
	//Frees memory from music and fonts
c53e6443 sago007 2012-04-17 11:04 3040
	//This is done after writing of configurations and stats since it often crashes the program :(
c53e6443 sago007 2012-04-17 11:04 3041
	UnloadImages();
c53e6443 sago007 2012-04-17 11:04 3042
c53e6443 sago007 2012-04-17 11:04 3043
	//Close file system Apstraction layer!
c53e6443 sago007 2012-04-17 11:04 3044
	PHYSFS_deinit();
c53e6443 sago007 2012-04-17 11:04 3045
	return 0;
c53e6443 sago007 2012-04-17 11:04 3046
}
b7590374 sago007 2011-05-19 16:15 3047
b7590374 sago007 2011-05-19 16:15 3048
ecef5838 sago007 2015-11-24 20:01 3049
int runGame(int gametype, int level) {
ecef5838 sago007 2015-11-24 20:01 3050
	Uint8* keys;
c53e6443 sago007 2012-04-17 11:04 3051
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 3052
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 3053
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 3054
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 3055
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 3056
	puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 3057
	bool weWhereConnected = false;
a5a3aa4f sago007 2015-08-23 15:31 3058
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 3059
c53e6443 sago007 2012-04-17 11:04 3060
	//Things used for repeating keystrokes:
c53e6443 sago007 2012-04-17 11:04 3061
	bool repeatingS[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3062
	bool repeatingW[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3063
	bool repeatingN[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3064
	bool repeatingE[2] = {false,false};
c53e6443 sago007 2012-04-17 11:04 3065
	const int startRepeat = 200;
c53e6443 sago007 2012-04-17 11:04 3066
	const int repeatDelay = 100;    //Repeating
c53e6443 sago007 2012-04-17 11:04 3067
	unsigned long timeHeldP1N = 0;
c53e6443 sago007 2012-04-17 11:04 3068
	unsigned long timeHeldP1S = 0;
c53e6443 sago007 2012-04-17 11:04 3069
	unsigned long timeHeldP1E = 0;
c53e6443 sago007 2012-04-17 11:04 3070
	unsigned long timeHeldP1W = 0;
c53e6443 sago007 2012-04-17 11:04 3071
	unsigned long timeHeldP2N = 0;
c53e6443 sago007 2012-04-17 11:04 3072
	unsigned long timeHeldP2S = 0;
c53e6443 sago007 2012-04-17 11:04 3073
	unsigned long timeHeldP2E = 0;
c53e6443 sago007 2012-04-17 11:04 3074
	unsigned long timeHeldP2W = 0;
c53e6443 sago007 2012-04-17 11:04 3075
	unsigned long timesRepeatedP1N = 0;
c53e6443 sago007 2012-04-17 11:04 3076
	unsigned long timesRepeatedP1S = 0;
c53e6443 sago007 2012-04-17 11:04 3077
	unsigned long timesRepeatedP1E = 0;
c53e6443 sago007 2012-04-17 11:04 3078
	unsigned long timesRepeatedP1W = 0;
c53e6443 sago007 2012-04-17 11:04 3079
	unsigned long timesRepeatedP2N = 0;
c53e6443 sago007 2012-04-17 11:04 3080
	unsigned long timesRepeatedP2S = 0;
c53e6443 sago007 2012-04-17 11:04 3081
	unsigned long timesRepeatedP2E = 0;
c53e6443 sago007 2012-04-17 11:04 3082
	unsigned long timesRepeatedP2W = 0;
c53e6443 sago007 2012-04-17 11:04 3083
c53e6443 sago007 2012-04-17 11:04 3084
	theBallManeger = ballManeger();
c53e6443 sago007 2012-04-17 11:04 3085
	theExplosionManeger = explosionManeger();
acd79baf sago007 2015-11-22 19:37 3086
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 3087
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 3088
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 3089
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 3090
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 3091
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 3092
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 3093
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 3094
c53e6443 sago007 2012-04-17 11:04 3095
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 3096
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3097
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 3098
c53e6443 sago007 2012-04-17 11:04 3099
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 3100
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 3101
ecef5838 sago007 2015-11-24 20:01 3102
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 3103
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 3104
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3105
	}
c53e6443 sago007 2012-04-17 11:04 3106
	//Draws everything to screen
ecef5838 sago007 2015-11-24 20:01 3107
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 3108
		MakeBackground(xsize,ysize,&theGame,&theGame2);
acd79baf sago007 2015-11-22 19:37 3109
	}
ecef5838 sago007 2015-11-24 20:01 3110
	else {
c53e6443 sago007 2012-04-17 11:04 3111
		MakeBackground(xsize,ysize,&theGame);
acd79baf sago007 2015-11-22 19:37 3112
	}
67a32395 sago007 2012-04-19 18:40 3113
	/*DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3114
	DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 3115
	SDL_Flip(screen);*/
c53e6443 sago007 2012-04-17 11:04 3116
	//game loop
c53e6443 sago007 2012-04-17 11:04 3117
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 3118
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 3119
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 3120
	}
c53e6443 sago007 2012-04-17 11:04 3121
c53e6443 sago007 2012-04-17 11:04 3122
c53e6443 sago007 2012-04-17 11:04 3123
	bool mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 3124
ecef5838 sago007 2015-11-24 20:01 3125
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 3126
		if (mustsetupgame) {
ecef5838 sago007 2015-11-24 20:01 3127
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 3128
			case 1:
c53e6443 sago007 2012-04-17 11:04 3129
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 3130
				break;
ecef5838 sago007 2015-11-24 20:01 3131
			case 2: {
aede0664 sago007 2012-04-19 19:45 3132
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 3133
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 3134
					return 1;
acd79baf sago007 2015-11-22 19:37 3135
				}
229e212d sago007 2015-08-22 17:14 3136
				theGame.NewStageGame(myLevel,SDL_GetTicks());
aede0664 sago007 2012-04-19 19:45 3137
				MakeBackground(xsize,ysize,&theGame,&theGame2);
aede0664 sago007 2012-04-19 19:45 3138
				DrawIMG(background, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 3139
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 3140
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 3141
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3142
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 3143
			}
aede0664 sago007 2012-04-19 19:45 3144
			break;
c53e6443 sago007 2012-04-17 11:04 3145
			case 3:
ecef5838 sago007 2015-11-24 20:01 3146
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 3147
					return 1;
acd79baf sago007 2015-11-22 19:37 3148
				}
c53e6443 sago007 2012-04-17 11:04 3149
				break;
ecef5838 sago007 2015-11-24 20:01 3150
			case 4: {
c53e6443 sago007 2012-04-17 11:04 3151
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 3152
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 3153
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 3154
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3155
				MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3156
				DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3157
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 3158
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 3159
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 3160
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 3161
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 3162
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 3163
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 3164
			}
c53e6443 sago007 2012-04-17 11:04 3165
			break;
b0222eff sago007 2012-04-22 15:06 3166
			case 10:
b0222eff sago007 2012-04-22 15:06 3167
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 3168
				break;
b0222eff sago007 2012-04-22 15:06 3169
			case 11:
b0222eff sago007 2012-04-22 15:06 3170
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 3171
				break;
c53e6443 sago007 2012-04-17 11:04 3172
			case 0:
c53e6443 sago007 2012-04-17 11:04 3173
			default:
c53e6443 sago007 2012-04-17 11:04 3174
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3175
				break;
c53e6443 sago007 2012-04-17 11:04 3176
			};
c53e6443 sago007 2012-04-17 11:04 3177
			mustsetupgame = false;
67a32395 sago007 2012-04-19 18:40 3178
			DrawIMG(background, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 3179
			DrawEverything(xsize,ysize,&theGame,&theGame2);
67a32395 sago007 2012-04-19 18:40 3180
			SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3181
		}
b7590374 sago007 2011-05-19 16:15 3182
acd79baf sago007 2015-11-22 19:37 3183
		if (!(highPriority)) {
acd79baf sago007 2015-11-22 19:37 3184
			SDL_Delay(10);
acd79baf sago007 2015-11-22 19:37 3185
		}
b7590374 sago007 2011-05-19 16:15 3186
ecef5838 sago007 2015-11-24 20:01 3187
		if ((standardBackground)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3188
			MakeBackground(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3189
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3190
		}
b7590374 sago007 2011-05-19 16:15 3191
ecef5838 sago007 2015-11-24 20:01 3192
		if ((standardBackground)&&(editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3193
			DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3194
			MakeBackground(xsize,ysize,&theGame);
c53e6443 sago007 2012-04-17 11:04 3195
			DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3196
		}
b7590374 sago007 2011-05-19 16:15 3197
c53e6443 sago007 2012-04-17 11:04 3198
		//updates the balls and explosions:
c53e6443 sago007 2012-04-17 11:04 3199
		theBallManeger.update();
c53e6443 sago007 2012-04-17 11:04 3200
		theExplosionManeger.update();
c53e6443 sago007 2012-04-17 11:04 3201
		theTextManeger.update();
c53e6443 sago007 2012-04-17 11:04 3202
ecef5838 sago007 2015-11-24 20:01 3203
		if (!bScreenLocked) {
c53e6443 sago007 2012-04-17 11:04 3204
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 3205
ecef5838 sago007 2015-11-24 20:01 3206
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 3207
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 3208
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 3209
					done = 1;
c53e6443 sago007 2012-04-17 11:04 3210
				}
c53e6443 sago007 2012-04-17 11:04 3211
ecef5838 sago007 2015-11-24 20:01 3212
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 3213
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 3214
						done=1;
c53e6443 sago007 2012-04-17 11:04 3215
						DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3216
c53e6443 sago007 2012-04-17 11:04 3217
					}
ecef5838 sago007 2015-11-24 20:01 3218
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 3219
						//player1:
ecef5838 sago007 2015-11-24 20:01 3220
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3221
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3222
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3223
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3224
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3225
						}
ecef5838 sago007 2015-11-24 20:01 3226
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3227
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3228
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3229
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3230
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3231
						}
ecef5838 sago007 2015-11-24 20:01 3232
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3233
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3234
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3235
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3236
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3237
						}
ecef5838 sago007 2015-11-24 20:01 3238
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3239
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3240
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3241
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3242
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3243
						}
ecef5838 sago007 2015-11-24 20:01 3244
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3245
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 3246
						}
ecef5838 sago007 2015-11-24 20:01 3247
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3248
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3249
						}
c53e6443 sago007 2012-04-17 11:04 3250
					}
ecef5838 sago007 2015-11-24 20:01 3251
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 3252
						//player2:
ecef5838 sago007 2015-11-24 20:01 3253
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 3254
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3255
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3256
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3257
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3258
						}
ecef5838 sago007 2015-11-24 20:01 3259
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 3260
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3261
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3262
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3263
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3264
						}
ecef5838 sago007 2015-11-24 20:01 3265
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 3266
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3267
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3268
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3269
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3270
						}
ecef5838 sago007 2015-11-24 20:01 3271
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 3272
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3273
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3274
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3275
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3276
						}
ecef5838 sago007 2015-11-24 20:01 3277
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 3278
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 3279
						}
ecef5838 sago007 2015-11-24 20:01 3280
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 3281
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3282
						}
c53e6443 sago007 2012-04-17 11:04 3283
					}
c53e6443 sago007 2012-04-17 11:04 3284
					//common:
ecef5838 sago007 2015-11-24 20:01 3285
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 3286
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 3287
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3288
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 3289
							#else
c53e6443 sago007 2012-04-17 11:04 3290
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 3291
							#endif
c53e6443 sago007 2012-04-17 11:04 3292
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 3293
							}
c53e6443 sago007 2012-04-17 11:04 3294
							 */
c53e6443 sago007 2012-04-17 11:04 3295
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 3296
						}
ecef5838 sago007 2015-11-24 20:01 3297
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 3298
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 3299
						}
ecef5838 sago007 2015-11-24 20:01 3300
						if ( event.key.keysym.sym == SDLK_F9 ) {
c53e6443 sago007 2012-04-17 11:04 3301
							writeScreenShot();
c53e6443 sago007 2012-04-17 11:04 3302
						}
ca486238 sago007 2015-08-23 15:12 3303
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 3304
						}
ecef5838 sago007 2015-11-24 20:01 3305
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 3306
						} //F11
c53e6443 sago007 2012-04-17 11:04 3307
					}
ecef5838 sago007 2015-11-24 20:01 3308
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 3309
						done=1;
c53e6443 sago007 2012-04-17 11:04 3310
					}
c53e6443 sago007 2012-04-17 11:04 3311
				}
c53e6443 sago007 2012-04-17 11:04 3312
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 3313
c53e6443 sago007 2012-04-17 11:04 3314
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3315
			**************************** Repeating start **************************
c53e6443 sago007 2012-04-17 11:04 3316
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3317
acd79baf sago007 2015-11-22 19:37 3318
			keys = SDL_GetKeyState(nullptr);
b7590374 sago007 2011-05-19 16:15 3319
//Also the joysticks:
b7590374 sago007 2011-05-19 16:15 3320
//Repeating not implemented
b7590374 sago007 2011-05-19 16:15 3321
b7590374 sago007 2011-05-19 16:15 3322
//Player 1 start
ecef5838 sago007 2015-11-24 20:01 3323
			if (!(keys[keySettings[player1keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3324
				repeatingN[0]=false;
acd79baf sago007 2015-11-22 19:37 3325
			}
ecef5838 sago007 2015-11-24 20:01 3326
			while ((repeatingN[0])&&(keys[keySettings[player1keys].up])&&(SDL_GetTicks()>timeHeldP1N+timesRepeatedP1N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3327
				theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3328
				timesRepeatedP1N++;
c53e6443 sago007 2012-04-17 11:04 3329
			}
c53e6443 sago007 2012-04-17 11:04 3330
ecef5838 sago007 2015-11-24 20:01 3331
			if (!(keys[keySettings[player1keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3332
				repeatingS[0]=false;
acd79baf sago007 2015-11-22 19:37 3333
			}
ecef5838 sago007 2015-11-24 20:01 3334
			while ((repeatingS[0])&&(keys[keySettings[player1keys].down])&&(SDL_GetTicks()>timeHeldP1S+timesRepeatedP1S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3335
				theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3336
				timesRepeatedP1S++;
c53e6443 sago007 2012-04-17 11:04 3337
			}
c53e6443 sago007 2012-04-17 11:04 3338
ecef5838 sago007 2015-11-24 20:01 3339
			if (!(keys[keySettings[player1keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3340
				repeatingW[0]=false;
acd79baf sago007 2015-11-22 19:37 3341
			}
ecef5838 sago007 2015-11-24 20:01 3342
			while ((repeatingW[0])&&(keys[keySettings[player1keys].left])&&(SDL_GetTicks()>timeHeldP1W+timesRepeatedP1W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3343
				timesRepeatedP1W++;
c53e6443 sago007 2012-04-17 11:04 3344
				theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3345
			}
c53e6443 sago007 2012-04-17 11:04 3346
ecef5838 sago007 2015-11-24 20:01 3347
			if (!(keys[keySettings[player1keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3348
				repeatingE[0]=false;
acd79baf sago007 2015-11-22 19:37 3349
			}
ecef5838 sago007 2015-11-24 20:01 3350
			while ((repeatingE[0])&&(keys[keySettings[player1keys].right])&&(SDL_GetTicks()>timeHeldP1E+timesRepeatedP1E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3351
				timesRepeatedP1E++;
c53e6443 sago007 2012-04-17 11:04 3352
				theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3353
			}
b7590374 sago007 2011-05-19 16:15 3354
b7590374 sago007 2011-05-19 16:15 3355
//Player 1 end
b7590374 sago007 2011-05-19 16:15 3356
b7590374 sago007 2011-05-19 16:15 3357
//Player 2 start
ecef5838 sago007 2015-11-24 20:01 3358
			if (!(keys[keySettings[player2keys].up])) {
c53e6443 sago007 2012-04-17 11:04 3359
				repeatingN[1]=false;
acd79baf sago007 2015-11-22 19:37 3360
			}
ecef5838 sago007 2015-11-24 20:01 3361
			while ((repeatingN[1])&&(keys[keySettings[player2keys].up])&&(SDL_GetTicks()>timeHeldP2N+timesRepeatedP2N*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3362
				theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3363
				timesRepeatedP2N++;
c53e6443 sago007 2012-04-17 11:04 3364
			}
c53e6443 sago007 2012-04-17 11:04 3365
ecef5838 sago007 2015-11-24 20:01 3366
			if (!(keys[keySettings[player2keys].down])) {
c53e6443 sago007 2012-04-17 11:04 3367
				repeatingS[1]=false;
acd79baf sago007 2015-11-22 19:37 3368
			}
ecef5838 sago007 2015-11-24 20:01 3369
			while ((repeatingS[1])&&(keys[keySettings[player2keys].down])&&(SDL_GetTicks()>timeHeldP2S+timesRepeatedP2S*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3370
				theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3371
				timesRepeatedP2S++;
c53e6443 sago007 2012-04-17 11:04 3372
			}
c53e6443 sago007 2012-04-17 11:04 3373
ecef5838 sago007 2015-11-24 20:01 3374
			if (!(keys[keySettings[player2keys].left])) {
c53e6443 sago007 2012-04-17 11:04 3375
				repeatingW[1]=false;
acd79baf sago007 2015-11-22 19:37 3376
			}
ecef5838 sago007 2015-11-24 20:01 3377
			while ((repeatingW[1])&&(keys[keySettings[player2keys].left])&&(SDL_GetTicks()>timeHeldP2W+timesRepeatedP2W*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3378
				theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3379
				timesRepeatedP2W++;
c53e6443 sago007 2012-04-17 11:04 3380
			}
c53e6443 sago007 2012-04-17 11:04 3381
ecef5838 sago007 2015-11-24 20:01 3382
			if (!(keys[keySettings[player2keys].right])) {
c53e6443 sago007 2012-04-17 11:04 3383
				repeatingE[1]=false;
acd79baf sago007 2015-11-22 19:37 3384
			}
ecef5838 sago007 2015-11-24 20:01 3385
			while ((repeatingE[1])&&(keys[keySettings[player2keys].right])&&(SDL_GetTicks()>timeHeldP2E+timesRepeatedP2E*repeatDelay+startRepeat)) {
c53e6443 sago007 2012-04-17 11:04 3386
				theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3387
				timesRepeatedP2E++;
c53e6443 sago007 2012-04-17 11:04 3388
			}
b7590374 sago007 2011-05-19 16:15 3389
b7590374 sago007 2011-05-19 16:15 3390
//Player 2 end
b7590374 sago007 2011-05-19 16:15 3391
c53e6443 sago007 2012-04-17 11:04 3392
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3393
			**************************** Repeating end ****************************
c53e6443 sago007 2012-04-17 11:04 3394
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3395
c53e6443 sago007 2012-04-17 11:04 3396
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3397
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 3398
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3399
c53e6443 sago007 2012-04-17 11:04 3400
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 3401
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 3402
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3403
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 3404
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3405
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3406
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3407
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3408
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3409
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3410
						}
ecef5838 sago007 2015-11-24 20:01 3411
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3412
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3413
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3414
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3415
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3416
						}
ecef5838 sago007 2015-11-24 20:01 3417
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3418
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3419
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3420
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3421
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3422
						}
ecef5838 sago007 2015-11-24 20:01 3423
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3424
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3425
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3426
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3427
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3428
						}
ecef5838 sago007 2015-11-24 20:01 3429
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3430
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3431
						}
ecef5838 sago007 2015-11-24 20:01 3432
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3433
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3434
						}
c53e6443 sago007 2012-04-17 11:04 3435
					}
ecef5838 sago007 2015-11-24 20:01 3436
					else {
c53e6443 sago007 2012-04-17 11:04 3437
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 3438
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 3439
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3440
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3441
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3442
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3443
						}
ecef5838 sago007 2015-11-24 20:01 3444
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 3445
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3446
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3447
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3448
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3449
						}
ecef5838 sago007 2015-11-24 20:01 3450
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 3451
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3452
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3453
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3454
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3455
						}
ecef5838 sago007 2015-11-24 20:01 3456
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 3457
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3458
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3459
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3460
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3461
						}
ecef5838 sago007 2015-11-24 20:01 3462
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 3463
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3464
						}
ecef5838 sago007 2015-11-24 20:01 3465
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 3466
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3467
						}
c53e6443 sago007 2012-04-17 11:04 3468
					}
80b830cd sago007 2012-08-19 17:51 3469
				}
ecef5838 sago007 2015-11-24 20:01 3470
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 3471
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 3472
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3473
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3474
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3475
							repeatingN[0]=true;
c53e6443 sago007 2012-04-17 11:04 3476
							timeHeldP1N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3477
							timesRepeatedP1N=0;
c53e6443 sago007 2012-04-17 11:04 3478
						}
ecef5838 sago007 2015-11-24 20:01 3479
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3480
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3481
							repeatingS[0]=true;
c53e6443 sago007 2012-04-17 11:04 3482
							timeHeldP1S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3483
							timesRepeatedP1S=0;
c53e6443 sago007 2012-04-17 11:04 3484
						}
ecef5838 sago007 2015-11-24 20:01 3485
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3486
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3487
							repeatingW[0]=true;
c53e6443 sago007 2012-04-17 11:04 3488
							timeHeldP1W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3489
							timesRepeatedP1W=0;
c53e6443 sago007 2012-04-17 11:04 3490
						}
ecef5838 sago007 2015-11-24 20:01 3491
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3492
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3493
							repeatingE[0]=true;
c53e6443 sago007 2012-04-17 11:04 3494
							timeHeldP1E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3495
							timesRepeatedP1E=0;
c53e6443 sago007 2012-04-17 11:04 3496
						}
ecef5838 sago007 2015-11-24 20:01 3497
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3498
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3499
						}
ecef5838 sago007 2015-11-24 20:01 3500
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3501
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3502
						}
c53e6443 sago007 2012-04-17 11:04 3503
					}
ecef5838 sago007 2015-11-24 20:01 3504
					else {
c53e6443 sago007 2012-04-17 11:04 3505
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 3506
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 3507
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 3508
							repeatingN[1]=true;
c53e6443 sago007 2012-04-17 11:04 3509
							timeHeldP2N=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3510
							timesRepeatedP2N=0;
c53e6443 sago007 2012-04-17 11:04 3511
						}
ecef5838 sago007 2015-11-24 20:01 3512
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 3513
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 3514
							repeatingS[1]=true;
c53e6443 sago007 2012-04-17 11:04 3515
							timeHeldP2S=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3516
							timesRepeatedP2S=0;
c53e6443 sago007 2012-04-17 11:04 3517
						}
ecef5838 sago007 2015-11-24 20:01 3518
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 3519
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 3520
							repeatingW[1]=true;
c53e6443 sago007 2012-04-17 11:04 3521
							timeHeldP2W=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3522
							timesRepeatedP2W=0;
c53e6443 sago007 2012-04-17 11:04 3523
						}
ecef5838 sago007 2015-11-24 20:01 3524
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 3525
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 3526
							repeatingE[1]=true;
c53e6443 sago007 2012-04-17 11:04 3527
							timeHeldP2E=SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 3528
							timesRepeatedP2E=0;
c53e6443 sago007 2012-04-17 11:04 3529
						}
ecef5838 sago007 2015-11-24 20:01 3530
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 3531
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 3532
						}
ecef5838 sago007 2015-11-24 20:01 3533
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 3534
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 3535
						}
c53e6443 sago007 2012-04-17 11:04 3536
					}
80b830cd sago007 2012-08-19 17:51 3537
				}
c53e6443 sago007 2012-04-17 11:04 3538
			}
c53e6443 sago007 2012-04-17 11:04 3539
c53e6443 sago007 2012-04-17 11:04 3540
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 3541
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 3542
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3543
c53e6443 sago007 2012-04-17 11:04 3544
acd79baf sago007 2015-11-22 19:37 3545
			SDL_GetKeyState(nullptr);
c53e6443 sago007 2012-04-17 11:04 3546
c53e6443 sago007 2012-04-17 11:04 3547
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3548
c53e6443 sago007 2012-04-17 11:04 3549
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3550
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3551
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3552
80b830cd sago007 2012-08-19 17:51 3553
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 3554
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3555
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3556
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3557
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 3558
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3559
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3560
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3561
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3562
					}
ecef5838 sago007 2015-11-24 20:01 3563
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3564
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3565
					}
ecef5838 sago007 2015-11-24 20:01 3566
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3567
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3568
					}
ecef5838 sago007 2015-11-24 20:01 3569
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3570
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3571
					}
ecef5838 sago007 2015-11-24 20:01 3572
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3573
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3574
					}
c53e6443 sago007 2012-04-17 11:04 3575
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3576
				}
c53e6443 sago007 2012-04-17 11:04 3577
c53e6443 sago007 2012-04-17 11:04 3578
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 3579
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3580
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 3581
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 3582
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 3583
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 3584
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 3585
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 3586
						yLine=10;
acd79baf sago007 2015-11-22 19:37 3587
					}
ecef5838 sago007 2015-11-24 20:01 3588
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 3589
						yLine=11;
acd79baf sago007 2015-11-22 19:37 3590
					}
ecef5838 sago007 2015-11-24 20:01 3591
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 3592
						yLine=0;
acd79baf sago007 2015-11-22 19:37 3593
					}
ecef5838 sago007 2015-11-24 20:01 3594
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 3595
						xLine=0;
acd79baf sago007 2015-11-22 19:37 3596
					}
ecef5838 sago007 2015-11-24 20:01 3597
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 3598
						xLine=4;
acd79baf sago007 2015-11-22 19:37 3599
					}
c53e6443 sago007 2012-04-17 11:04 3600
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 3601
				}
c53e6443 sago007 2012-04-17 11:04 3602
c53e6443 sago007 2012-04-17 11:04 3603
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3604
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3605
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3606
c53e6443 sago007 2012-04-17 11:04 3607
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 3608
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 3609
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 3610
			}
c53e6443 sago007 2012-04-17 11:04 3611
c53e6443 sago007 2012-04-17 11:04 3612
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 3613
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 3614
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 3615
			}
c53e6443 sago007 2012-04-17 11:04 3616
ecef5838 sago007 2015-11-24 20:01 3617
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 3618
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 3619
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 3620
					bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 3621
					DrawIMG(background, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 3622
c53e6443 sago007 2012-04-17 11:04 3623
c53e6443 sago007 2012-04-17 11:04 3624
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3625
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3626
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3627
					{
c53e6443 sago007 2012-04-17 11:04 3628
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 3629
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3630
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3631
							}
c53e6443 sago007 2012-04-17 11:04 3632
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 3633
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 3634
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 3635
							}
c53e6443 sago007 2012-04-17 11:04 3636
					}
c53e6443 sago007 2012-04-17 11:04 3637
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3638
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3639
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3640
ecef5838 sago007 2015-11-24 20:01 3641
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 3642
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3643
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3644
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 3645
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3646
					}
ecef5838 sago007 2015-11-24 20:01 3647
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 3648
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 3649
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 3650
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 3651
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3652
					}
c53e6443 sago007 2012-04-17 11:04 3653
c53e6443 sago007 2012-04-17 11:04 3654
c53e6443 sago007 2012-04-17 11:04 3655
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 3656
				}
c53e6443 sago007 2012-04-17 11:04 3657
c53e6443 sago007 2012-04-17 11:04 3658
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 3659
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 3660
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 3661
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3662
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 3663
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 3664
acd79baf sago007 2015-11-22 19:37 3665
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3666
						//player 1
acd79baf sago007 2015-11-22 19:37 3667
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3668
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 3669
						}
acd79baf sago007 2015-11-22 19:37 3670
					}
acd79baf sago007 2015-11-22 19:37 3671
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 3672
						//player 2
acd79baf sago007 2015-11-22 19:37 3673
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 3674
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 3675
						}
acd79baf sago007 2015-11-22 19:37 3676
					}
c53e6443 sago007 2012-04-17 11:04 3677
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 3678
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 3679
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 3680
				}
c53e6443 sago007 2012-04-17 11:04 3681
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 3682
			else {
c53e6443 sago007 2012-04-17 11:04 3683
c53e6443 sago007 2012-04-17 11:04 3684
			}
c53e6443 sago007 2012-04-17 11:04 3685
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 3686
c53e6443 sago007 2012-04-17 11:04 3687
c53e6443 sago007 2012-04-17 11:04 3688
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 3689
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 3690
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 3691
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3692
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 3693
		}
b7590374 sago007 2011-05-19 16:15 3694
ecef5838 sago007 2015-11-24 20:01 3695
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 3696
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 3697
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3698
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3699
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 3700
				}
c53e6443 sago007 2012-04-17 11:04 3701
			}
ecef5838 sago007 2015-11-24 20:01 3702
			else {
ecef5838 sago007 2015-11-24 20:01 3703
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 3704
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 3705
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 3706
				}
c53e6443 sago007 2012-04-17 11:04 3707
			}
c53e6443 sago007 2012-04-17 11:04 3708
		}
b7590374 sago007 2011-05-19 16:15 3709
c53e6443 sago007 2012-04-17 11:04 3710
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 3711
b7590374 sago007 2011-05-19 16:15 3712
c53e6443 sago007 2012-04-17 11:04 3713
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 3714
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 3715
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 3716
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 3717
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 3718
b7590374 sago007 2011-05-19 16:15 3719
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 3720
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 3721
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 3722
#endif
ecef5838 sago007 2015-11-24 20:01 3723
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 3724
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 3725
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3726
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3727
					}
ecef5838 sago007 2015-11-24 20:01 3728
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 3729
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 3730
					}
ecef5838 sago007 2015-11-24 20:01 3731
					else {
c53e6443 sago007 2012-04-17 11:04 3732
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 3733
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 3734
					}
b283e0f7 sago007 2012-07-29 14:01 3735
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3736
				}
ecef5838 sago007 2015-11-24 20:01 3737
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3738
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3739
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3740
				}
ecef5838 sago007 2015-11-24 20:01 3741
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 3742
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 3743
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 3744
				}
c53e6443 sago007 2012-04-17 11:04 3745
			}
c53e6443 sago007 2012-04-17 11:04 3746
c53e6443 sago007 2012-04-17 11:04 3747
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 3748
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 3749
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 3750
		//Remember mouse placement
c53e6443 sago007 2012-04-17 11:04 3751
		oldMousex = mousex;
c53e6443 sago007 2012-04-17 11:04 3752
		oldMousey = mousey;
c53e6443 sago007 2012-04-17 11:04 3753
		//Draw the mouse:
f3a1637d sago007 2015-11-14 21:32 3754
		mouse->PaintTo(screen,mousex,mousey);
c53e6443 sago007 2012-04-17 11:04 3755
		SDL_Flip(screen);
c53e6443 sago007 2012-04-17 11:04 3756
	} //game loop
80b830cd sago007 2012-08-19 17:51 3757
	return 0;
605138b3 sago007 2012-04-14 15:12 3758
}
1970-01-01 00:00 3759