git repos / blockattack-game

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/*
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===========================================================================
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blockattack - Block Attack - Rise of the Blocks
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Copyright (C) 2005-2012 Poul Sander
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see http://www.gnu.org/licenses/
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Source information and contacts persons can be found at
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http://blockattack.net
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===========================================================================
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*/
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#include "common.h"
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#include "global.hpp"
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#include "scopeHelpers.hpp"
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#include "icon.hpp"
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#include "os.hpp"
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#include <string.h>
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#ifndef VERSION_NUMBER
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#define VERSION_NUMBER "2.0.0 SNAPSHOT"
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#endif
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//If DEBUG is defined: AI info and FPS will be written to screen
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#ifndef DEBUG
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#define DEBUG 1
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#endif
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#define WITH_SDL 1
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#include "sago/SagoSpriteHolder.hpp"
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#include <iostream>
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#include <stdlib.h>
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#include <time.h>           //Used for srand()
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#include <sstream>          //Still used by itoa2
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#include <string>
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#include "SDL.h"            //The SDL libary, used for most things
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#include <SDL_mixer.h>      //Used for sound & music
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#include <SDL_image.h>      //To load PNG images!
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#include <physfs.h>         //Abstract file system. To use containers
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#include "physfs_stream.hpp" //To use C++ style file streams
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#include "Libs/NFont.h"
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//#include "ttfont.h"        //To use True Type Fonts in SDL
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//#include "config.h"
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#include <vector>
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#include "MenuSystem.h"
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#include "puzzlehandler.hpp"
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#include "stageclearhandler.hpp"
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#include <memory>
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#include "ScoresDisplay.hpp"
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//if SHAREDIR is not used we look in current directory
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#ifndef SHAREDIR
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#define SHAREDIR "."
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#endif
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#ifndef LOCALEDIR
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#define LOCALEDIR SHAREDIR"/locale"
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#endif
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#ifndef PACKAGE
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#define PACKAGE "blockattack_roftb"
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#endif
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#include "highscore.h"      //Stores highscores
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#include "ReadKeyboard.h"   //Reads text from keyboard
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#include "joypad.h"         //Used for joypads
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#include "listFiles.h"      //Used to show files on screen
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#include "stats.h"          //Saves general stats 
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//#include "uploadReplay.h"   //Takes care of everything libcurl related
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#include "common.h"
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#include <boost/program_options.hpp>
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/*******************************************************************************
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* All variables and constant has been moved to mainVars.inc for the overview.  *
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*******************************************************************************/
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#include "mainVars.inc"
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using namespace std;
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static int InitImages(sago::SagoSpriteHolder& holder);
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static void FsSearchParthMainAppend(std::vector<std::string>& paths) {
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	paths.push_back((string)SHAREDIR+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/blockattack.data");
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	paths.push_back((string)PHYSFS_getBaseDir()+"/data");
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}
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static void PhysFsSetSearchPath(const vector<string>& paths, const string& savepath) {
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	for (const string& path : paths) {
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		PHYSFS_addToSearchPath(path.c_str(),1);
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	}
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	PHYSFS_addToSearchPath(savepath.c_str(), 1);
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}
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//Load all image files to memory
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static int InitImages(sago::SagoSpriteHolder& holder) {
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	bricks[0] = holder.GetSprite("blue");
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	bricks[1] = holder.GetSprite("green");
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	bricks[2] = holder.GetSprite("purple");
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	bricks[3] = holder.GetSprite("red");
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	bricks[4] = holder.GetSprite("turkish");
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	bricks[5] = holder.GetSprite("yellow");
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	bricks[6] = holder.GetSprite("grey");
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	bomb = holder.GetSprite("block_bomb");
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	backgroundImage = holder.GetSprite("background");
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	bHighScore = holder.GetSprite("b_highscore");
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	bBack = holder.GetSprite("b_blank");
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	bForward = holder.GetSprite("b_forward");
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	blackLine = holder.GetSprite("black_line");
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	stageBobble = holder.GetSprite("i_stage_clear_limit");
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	crossover = holder.GetSprite("crossover");
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	balls[0] = holder.GetSprite("ball_blue");
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	balls[1] = holder.GetSprite("ball_green");
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	balls[2] = holder.GetSprite("ball_purple");
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	balls[3] = holder.GetSprite("ball_red");
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	balls[4] = holder.GetSprite("ball_turkish");
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	balls[5] = holder.GetSprite("ball_yellow");
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	balls[6] = holder.GetSprite("ball_gray");
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	cursor = holder.GetSprite("cursor");
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	ready = holder.GetSprite("ready");
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	explosion[0] = holder.GetSprite("explosion0");
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	explosion[1] = holder.GetSprite("explosion1");
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	explosion[2] = holder.GetSprite("explosion2");
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	explosion[3] = holder.GetSprite("explosion3");
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	counter[0] = holder.GetSprite("counter_1");
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	counter[1] = holder.GetSprite("counter_2");
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	counter[2] = holder.GetSprite("counter_3");
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	iGameOver = holder.GetSprite("i_game_over");
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	iWinner = holder.GetSprite("i_winner");
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	iDraw = holder.GetSprite("i_draw");
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	iLoser = holder.GetSprite("i_loser");
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	iChainFrame = holder.GetSprite("chain_frame");
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	dialogBox = holder.GetSprite("dialogbox");
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	iLevelCheck = holder.GetSprite("i_level_check");
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	iLevelCheckBox = holder.GetSprite("i_level_check_box");
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	iLevelCheckBoxMarked = holder.GetSprite("i_level_check_box_marked");
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	iCheckBoxArea = holder.GetSprite("i_check_box_area");
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	boardBackBack = holder.GetSprite("board_back_back");
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	garbageTL = holder.GetSprite("garbage_tl");
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	garbageT = holder.GetSprite("garbage_t");
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	garbageTR = holder.GetSprite("garbage_tr");
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	garbageR = holder.GetSprite("garbage_r");
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	garbageBR = holder.GetSprite("garbage_br");
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	garbageB = holder.GetSprite("garbage_b");
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	garbageBL = holder.GetSprite("garbage_bl");
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	garbageL = holder.GetSprite("garbage_l");
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	garbageFill = holder.GetSprite("garbage_fill");
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	garbageML = holder.GetSprite("garbage_ml");
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	garbageM = holder.GetSprite("garbage_m");
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	garbageMR = holder.GetSprite("garbage_mr");
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	garbageGM = holder.GetSprite("garbage_gm");
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	garbageGML = holder.GetSprite("garbage_gml");
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	garbageGMR = holder.GetSprite("garbage_gmr");
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	smiley[0] = holder.GetSprite("smileys0");
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	smiley[1] = holder.GetSprite("smileys1");
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	smiley[2] = holder.GetSprite("smileys2");
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	smiley[3] = holder.GetSprite("smileys3");
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	transCover = holder.GetSprite("trans_cover");
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	bSkip = holder.GetSprite("b_blank");
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	bNext = holder.GetSprite("b_blank");
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	bRetry = holder.GetSprite("b_blank");
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	mouse = holder.GetSprite("mouse");
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	menuMarked = holder.GetSprite("menu_marked");
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	menuUnmarked = holder.GetSprite("menu_unmarked");
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	backBoard = holder.GetSprite("back_board");
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	SDL_Color nf_button_color, nf_standard_blue_color, nf_standard_small_color;
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	memset(&nf_button_color,0,sizeof(SDL_Color));
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	nf_button_color.b = 255;
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	nf_button_color.g = 255;
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	nf_button_color.r = 255;
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	nf_button_color.a = 255;
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	nf_standard_blue_color.b = 255;
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	nf_standard_blue_color.g = 0;
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	nf_standard_blue_color.r = 0;
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	nf_standard_blue_color.a = 255;
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	nf_standard_small_color.b = 0;
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	nf_standard_small_color.g = 0;
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	nf_standard_small_color.r = 200;
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	nf_standard_small_color.a = 255;
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	nf_button_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 24), nf_button_color);
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	nf_standard_blue_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 30), nf_standard_blue_color);
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	nf_standard_small_font.load(screen, holder.GetDataHolder().getFontPtr("freeserif", 16), nf_standard_small_color);
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	nf_scoreboard_font.load(screen, holder.GetDataHolder().getFontPtr("penguinattack", 20), nf_button_color);
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//Loads the sound if sound present
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	if (!NoSound) {
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		//And here the music:
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		bgMusic = holder.GetDataHolder().getMusicPtr("bgmusic");
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		highbeatMusic = holder.GetDataHolder().getMusicPtr("highbeat");
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		//the music... we just hope it exists, else the user won't hear anything
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		//Same goes for the sounds
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		boing = holder.GetDataHolder().getSoundPtr("pop");
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		applause = holder.GetDataHolder().getSoundPtr("applause");
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		photoClick = holder.GetDataHolder().getSoundPtr("cameraclick");
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		typingChunk = holder.GetDataHolder().getSoundPtr("typing");
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		counterChunk = holder.GetDataHolder().getSoundPtr("counter");
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		counterFinalChunk = holder.GetDataHolder().getSoundPtr("counter_final");
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	} //All sound has been loaded or not
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	return 0;
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} //InitImages()
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static stringstream converter;
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//Function to convert numbers to string (2 diget)
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static string itoa2(int num) {
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	converter.str(std::string());
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	converter.clear();
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	if (num<10) {
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		converter << "0";
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	}
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	converter << num;
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	return converter.str();
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}
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/*Draws a image from on a given Surface. Takes source image, destination surface and coordinates*/
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void DrawIMG(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y) {
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	sprite.Draw(target, SDL_GetTicks() ,x,y);
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}
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void DrawIMG_Bounded(sago::SagoSprite& sprite, SDL_Renderer* target, int x, int y, int minx, int miny, int maxx, int maxy) {
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	SDL_Rect bounds;
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	bounds.x = minx;
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	bounds.y = miny;
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	bounds.w = maxx-minx;
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	bounds.h = maxy-miny;
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	sprite.DrawBounded(target, SDL_GetTicks(),x,y,bounds);
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}
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static void NFont_Write(SDL_Renderer* target, int x, int y, const string& text) {
6332acb6 sago007 2015-12-19 17:51 250
	nf_standard_blue_font.draw(target, x, y, "%s", text.c_str());
925b7e58 sago007 2011-04-25 16:35 251
}
925b7e58 sago007 2011-04-25 16:35 252
c3b697c6 sago007 2016-02-07 17:30 253
static void NFont_Write(SDL_Renderer* target, int x, int y, const char* text) {
15b9c93b sago007 2016-02-03 20:03 254
	nf_standard_blue_font.draw(target, x, y, "%s", text);
15b9c93b sago007 2016-02-03 20:03 255
}
15b9c93b sago007 2016-02-03 20:03 256
fee9551a sago007 2016-01-20 19:05 257
SDL_Window* sdlWindow;
fee9551a sago007 2016-01-20 19:05 258
ecef5838 sago007 2015-11-24 20:01 259
void ResetFullscreen() {
b81f58ad sago007 2015-12-25 22:48 260
#if defined(_WIN32)
335635ec sago007 2016-02-06 13:51 261
	/*  if (bFullscreen) {
335635ec sago007 2016-02-06 13:51 262
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 263
	    }
335635ec sago007 2016-02-06 13:51 264
	    else {
335635ec sago007 2016-02-06 13:51 265
	        screen=SDL_SetVideoMode(xsize,ysize,32,SDL_SWSURFACE|SDL_ANYFORMAT);
335635ec sago007 2016-02-06 13:51 266
	    }
335635ec sago007 2016-02-06 13:51 267
	    DrawIMG(background, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 268
	*/
26ddb424 sago007 2011-06-09 20:06 269
#else
6332acb6 sago007 2015-12-19 17:51 270
	//TODO: Find SDL2 alternative
6332acb6 sago007 2015-12-19 17:51 271
	//SDL_WM_ToggleFullScreen(screen); //Will only work in Linux
26ddb424 sago007 2011-06-09 20:06 272
#endif
fee9551a sago007 2016-01-20 19:05 273
	if (bFullscreen) {
fee9551a sago007 2016-01-20 19:05 274
		SDL_SetWindowFullscreen(sdlWindow, SDL_WINDOW_FULLSCREEN_DESKTOP);
335635ec sago007 2016-02-06 13:51 275
	}
fee9551a sago007 2016-01-20 19:05 276
	else {
fee9551a sago007 2016-01-20 19:05 277
		SDL_SetWindowFullscreen(sdlWindow, 0);
fee9551a sago007 2016-01-20 19:05 278
	}
c53e6443 sago007 2012-04-17 11:04 279
	SDL_ShowCursor(SDL_DISABLE);
78d03b38 sago007 2008-11-13 19:56 280
}
78d03b38 sago007 2008-11-13 19:56 281
78d03b38 sago007 2008-11-13 19:56 282
89c4a3a6 sago007 2008-08-29 14:32 283
//The small things that are faaling when you clear something
d8c1f444 sago007 2016-01-31 11:36 284
class ABall {
89c4a3a6 sago007 2008-08-29 14:32 285
private:
c53e6443 sago007 2012-04-17 11:04 286
	double x;
c53e6443 sago007 2012-04-17 11:04 287
	double y;
c53e6443 sago007 2012-04-17 11:04 288
	double velocityY;
c53e6443 sago007 2012-04-17 11:04 289
	double velocityX;
c53e6443 sago007 2012-04-17 11:04 290
	int color;
c53e6443 sago007 2012-04-17 11:04 291
	unsigned long int lastTime;
89c4a3a6 sago007 2008-08-29 14:32 292
public:
89c4a3a6 sago007 2008-08-29 14:32 293
d8c1f444 sago007 2016-01-31 11:36 294
	ABall() {
ecef5838 sago007 2015-11-24 20:01 295
	}
c53e6443 sago007 2012-04-17 11:04 296
c53e6443 sago007 2012-04-17 11:04 297
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 298
	ABall(int X, int Y, bool right, int coulor) {
9d59a0e2 sago007 2013-11-15 23:05 299
		double tal = 1.0+((double)rand()/((double)RAND_MAX));
c53e6443 sago007 2012-04-17 11:04 300
		velocityY = -tal*startVelocityY;
c53e6443 sago007 2012-04-17 11:04 301
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 302
		x = (double)X;
c53e6443 sago007 2012-04-17 11:04 303
		y = (double)Y;
c53e6443 sago007 2012-04-17 11:04 304
		color = coulor;
ecef5838 sago007 2015-11-24 20:01 305
		if (right) {
c53e6443 sago007 2012-04-17 11:04 306
			velocityX = tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 307
		}
ecef5838 sago007 2015-11-24 20:01 308
		else {
c53e6443 sago007 2012-04-17 11:04 309
			velocityX = -tal*VelocityX;
acd79baf sago007 2015-11-22 19:37 310
		}
c53e6443 sago007 2012-04-17 11:04 311
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 312
ecef5838 sago007 2015-11-24 20:01 313
	void update() {
c53e6443 sago007 2012-04-17 11:04 314
		double timePassed = (((double)(currentTime-lastTime))/1000.0);  //time passed in seconds
c53e6443 sago007 2012-04-17 11:04 315
		x = x+timePassed*velocityX;
c53e6443 sago007 2012-04-17 11:04 316
		y = y+timePassed*velocityY;
c53e6443 sago007 2012-04-17 11:04 317
		velocityY = velocityY + gravity*timePassed;
ecef5838 sago007 2015-11-24 20:01 318
		if (y<1.0) {
c53e6443 sago007 2012-04-17 11:04 319
			velocityY=10.0;
acd79baf sago007 2015-11-22 19:37 320
		}
ecef5838 sago007 2015-11-24 20:01 321
		if ((velocityY>minVelocity) && (y>(double)(768-ballSize)) && (y<768.0)) {
c53e6443 sago007 2012-04-17 11:04 322
			velocityY = -0.70*velocityY;
c53e6443 sago007 2012-04-17 11:04 323
			y = 768.0-ballSize;
c53e6443 sago007 2012-04-17 11:04 324
		}
c53e6443 sago007 2012-04-17 11:04 325
		lastTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 326
	}
c53e6443 sago007 2012-04-17 11:04 327
ecef5838 sago007 2015-11-24 20:01 328
	int getX() {
c53e6443 sago007 2012-04-17 11:04 329
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 330
	}
c53e6443 sago007 2012-04-17 11:04 331
ecef5838 sago007 2015-11-24 20:01 332
	int getY() {
c53e6443 sago007 2012-04-17 11:04 333
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 334
	}
c53e6443 sago007 2012-04-17 11:04 335
ecef5838 sago007 2015-11-24 20:01 336
	int getColor() {
c53e6443 sago007 2012-04-17 11:04 337
		return color;
c53e6443 sago007 2012-04-17 11:04 338
	}
89c4a3a6 sago007 2008-08-29 14:32 339
};  //aBall
89c4a3a6 sago007 2008-08-29 14:32 340
4b0c248f sago007 2010-11-10 21:13 341
static const int maxNumberOfBalls = 6*12*2*2;
89c4a3a6 sago007 2008-08-29 14:32 342
d8c1f444 sago007 2016-01-31 11:36 343
class BallManager {
89c4a3a6 sago007 2008-08-29 14:32 344
public:
d8c1f444 sago007 2016-01-31 11:36 345
	ABall ballArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 346
	bool ballUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 347
d8c1f444 sago007 2016-01-31 11:36 348
	BallManager() {
ecef5838 sago007 2015-11-24 20:01 349
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 350
			ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 351
		}
c53e6443 sago007 2012-04-17 11:04 352
	}
c53e6443 sago007 2012-04-17 11:04 353
c53e6443 sago007 2012-04-17 11:04 354
	//Adds a ball to the screen at given coordiantes, traveling right or not with color
ecef5838 sago007 2015-11-24 20:01 355
	int addBall(int x, int y,bool right,int color) {
c53e6443 sago007 2012-04-17 11:04 356
		int ballNumber = 0;
c53e6443 sago007 2012-04-17 11:04 357
		//Find a free ball
ecef5838 sago007 2015-11-24 20:01 358
		while ((ballUsed[ballNumber])&&(ballNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 359
			ballNumber++;
acd79baf sago007 2015-11-22 19:37 360
		}
c53e6443 sago007 2012-04-17 11:04 361
		//Could not find a free ball, return -1
ecef5838 sago007 2015-11-24 20:01 362
		if (ballNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 363
			return -1;
acd79baf sago007 2015-11-22 19:37 364
		}
c53e6443 sago007 2012-04-17 11:04 365
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 366
		ballArray[ballNumber] = ABall(x,y,right,color);
c53e6443 sago007 2012-04-17 11:04 367
		ballUsed[ballNumber] = true;
c53e6443 sago007 2012-04-17 11:04 368
		return 1;
c53e6443 sago007 2012-04-17 11:04 369
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 370
ecef5838 sago007 2015-11-24 20:01 371
	void update() {
c53e6443 sago007 2012-04-17 11:04 372
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 373
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 374
ecef5838 sago007 2015-11-24 20:01 375
			if (ballUsed[i]) {
c53e6443 sago007 2012-04-17 11:04 376
				ballArray[i].update();
ecef5838 sago007 2015-11-24 20:01 377
				if (ballArray[i].getY()>800 || ballArray[i].getX()>xsize || ballArray[i].getX()<-ballSize) {
c53e6443 sago007 2012-04-17 11:04 378
					ballUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 379
				}
c53e6443 sago007 2012-04-17 11:04 380
			}
c53e6443 sago007 2012-04-17 11:04 381
		}
c53e6443 sago007 2012-04-17 11:04 382
	} //update
89c4a3a6 sago007 2008-08-29 14:32 383
89c4a3a6 sago007 2008-08-29 14:32 384
a6b97827 sago007 2016-01-24 11:15 385
}; //theBallManager
89c4a3a6 sago007 2008-08-29 14:32 386
d8c1f444 sago007 2016-01-31 11:36 387
static BallManager theBallManager;
89c4a3a6 sago007 2008-08-29 14:32 388
89c4a3a6 sago007 2008-08-29 14:32 389
//a explosions, non moving
d8c1f444 sago007 2016-01-31 11:36 390
class AnExplosion {
89c4a3a6 sago007 2008-08-29 14:32 391
private:
c53e6443 sago007 2012-04-17 11:04 392
	int x;
c53e6443 sago007 2012-04-17 11:04 393
	int y;
c53e6443 sago007 2012-04-17 11:04 394
	Uint8 frameNumber;
89c4a3a6 sago007 2008-08-29 14:32 395
#define frameLength 80
c53e6443 sago007 2012-04-17 11:04 396
	//How long an image in an animation should be showed
89c4a3a6 sago007 2008-08-29 14:32 397
#define maxFrame 4
c53e6443 sago007 2012-04-17 11:04 398
	//How many images there are in the animation
c53e6443 sago007 2012-04-17 11:04 399
	unsigned long int placeTime; //Then the explosion occored
89c4a3a6 sago007 2008-08-29 14:32 400
public:
89c4a3a6 sago007 2008-08-29 14:32 401
d8c1f444 sago007 2016-01-31 11:36 402
	AnExplosion() {
ecef5838 sago007 2015-11-24 20:01 403
	}
c53e6443 sago007 2012-04-17 11:04 404
c53e6443 sago007 2012-04-17 11:04 405
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 406
	AnExplosion(int X, int Y) {
c53e6443 sago007 2012-04-17 11:04 407
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 408
		x = X;
c53e6443 sago007 2012-04-17 11:04 409
		y = Y;
c53e6443 sago007 2012-04-17 11:04 410
		frameNumber=0;
c53e6443 sago007 2012-04-17 11:04 411
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 412
c53e6443 sago007 2012-04-17 11:04 413
	//true if animation has played and object should be removed from the screen
ecef5838 sago007 2015-11-24 20:01 414
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 415
		frameNumber = (currentTime-placeTime)/frameLength;
c53e6443 sago007 2012-04-17 11:04 416
		return (!(frameNumber<maxFrame));
c53e6443 sago007 2012-04-17 11:04 417
	}
c53e6443 sago007 2012-04-17 11:04 418
ecef5838 sago007 2015-11-24 20:01 419
	int getX() {
c53e6443 sago007 2012-04-17 11:04 420
		return (int)x;
c53e6443 sago007 2012-04-17 11:04 421
	}
c53e6443 sago007 2012-04-17 11:04 422
ecef5838 sago007 2015-11-24 20:01 423
	int getY() {
c53e6443 sago007 2012-04-17 11:04 424
		return (int)y;
c53e6443 sago007 2012-04-17 11:04 425
	}
c53e6443 sago007 2012-04-17 11:04 426
ecef5838 sago007 2015-11-24 20:01 427
	int getFrame() {
c53e6443 sago007 2012-04-17 11:04 428
		return frameNumber;
c53e6443 sago007 2012-04-17 11:04 429
	}
89c4a3a6 sago007 2008-08-29 14:32 430
};  //nExplosion
89c4a3a6 sago007 2008-08-29 14:32 431
d8c1f444 sago007 2016-01-31 11:36 432
class ExplosionManager {
89c4a3a6 sago007 2008-08-29 14:32 433
public:
d8c1f444 sago007 2016-01-31 11:36 434
	AnExplosion explosionArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 435
	bool explosionUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 436
d8c1f444 sago007 2016-01-31 11:36 437
	ExplosionManager() {
ecef5838 sago007 2015-11-24 20:01 438
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 439
			explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 440
		}
c53e6443 sago007 2012-04-17 11:04 441
	}
c53e6443 sago007 2012-04-17 11:04 442
ecef5838 sago007 2015-11-24 20:01 443
	int addExplosion(int x, int y) {
c53e6443 sago007 2012-04-17 11:04 444
		int explosionNumber = 0;
ecef5838 sago007 2015-11-24 20:01 445
		while ((explosionUsed[explosionNumber])&&(explosionNumber<maxNumberOfBalls)) {
c53e6443 sago007 2012-04-17 11:04 446
			explosionNumber++;
acd79baf sago007 2015-11-22 19:37 447
		}
ecef5838 sago007 2015-11-24 20:01 448
		if (explosionNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 449
			return -1;
acd79baf sago007 2015-11-22 19:37 450
		}
c53e6443 sago007 2012-04-17 11:04 451
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 452
		explosionArray[explosionNumber] = AnExplosion(x,y);
c53e6443 sago007 2012-04-17 11:04 453
		explosionUsed[explosionNumber] = true;
c53e6443 sago007 2012-04-17 11:04 454
		return 1;
c53e6443 sago007 2012-04-17 11:04 455
	}  //addBall
c53e6443 sago007 2012-04-17 11:04 456
ecef5838 sago007 2015-11-24 20:01 457
	void update() {
c53e6443 sago007 2012-04-17 11:04 458
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 459
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 460
ecef5838 sago007 2015-11-24 20:01 461
			if (explosionUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 462
				if (explosionArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 463
					explosionUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 464
				}
c53e6443 sago007 2012-04-17 11:04 465
			}
c53e6443 sago007 2012-04-17 11:04 466
		}
c53e6443 sago007 2012-04-17 11:04 467
	} //update
89c4a3a6 sago007 2008-08-29 14:32 468
89c4a3a6 sago007 2008-08-29 14:32 469
a6b97827 sago007 2016-01-24 11:15 470
}; //explosionManager
89c4a3a6 sago007 2008-08-29 14:32 471
d8c1f444 sago007 2016-01-31 11:36 472
static ExplosionManager theExplosionManager;
89c4a3a6 sago007 2008-08-29 14:32 473
89c4a3a6 sago007 2008-08-29 14:32 474
//text pop-up
d8c1f444 sago007 2016-01-31 11:36 475
class TextMessage {
89c4a3a6 sago007 2008-08-29 14:32 476
private:
c53e6443 sago007 2012-04-17 11:04 477
	int x;
c53e6443 sago007 2012-04-17 11:04 478
	int y;
571b4d47 sago007 2015-12-05 16:02 479
	string textt;
c53e6443 sago007 2012-04-17 11:04 480
	unsigned long int time;
c53e6443 sago007 2012-04-17 11:04 481
	unsigned long int placeTime; //Then the text was placed
89c4a3a6 sago007 2008-08-29 14:32 482
public:
89c4a3a6 sago007 2008-08-29 14:32 483
d8c1f444 sago007 2016-01-31 11:36 484
	TextMessage() {
ecef5838 sago007 2015-11-24 20:01 485
	}
c53e6443 sago007 2012-04-17 11:04 486
c53e6443 sago007 2012-04-17 11:04 487
	//constructor:
d8c1f444 sago007 2016-01-31 11:36 488
	TextMessage(int X, int Y,const char* Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 489
		placeTime = currentTime;
c53e6443 sago007 2012-04-17 11:04 490
		x = X;
c53e6443 sago007 2012-04-17 11:04 491
		y = Y;
571b4d47 sago007 2015-12-05 16:02 492
		textt = Text;
c53e6443 sago007 2012-04-17 11:04 493
		time = Time;
c53e6443 sago007 2012-04-17 11:04 494
	}  //constructor
c53e6443 sago007 2012-04-17 11:04 495
c53e6443 sago007 2012-04-17 11:04 496
	//true if the text has expired
ecef5838 sago007 2015-11-24 20:01 497
	bool removeMe() {
c53e6443 sago007 2012-04-17 11:04 498
		return currentTime-placeTime>time;
c53e6443 sago007 2012-04-17 11:04 499
	}
c53e6443 sago007 2012-04-17 11:04 500
ecef5838 sago007 2015-11-24 20:01 501
	int getX() {
c53e6443 sago007 2012-04-17 11:04 502
		return x;
c53e6443 sago007 2012-04-17 11:04 503
	}
c53e6443 sago007 2012-04-17 11:04 504
ecef5838 sago007 2015-11-24 20:01 505
	int getY() {
c53e6443 sago007 2012-04-17 11:04 506
		return y;
c53e6443 sago007 2012-04-17 11:04 507
	}
c53e6443 sago007 2012-04-17 11:04 508
ecef5838 sago007 2015-11-24 20:01 509
	const char* getText() {
571b4d47 sago007 2015-12-05 16:02 510
		return textt.c_str();
c53e6443 sago007 2012-04-17 11:04 511
	}
89c4a3a6 sago007 2008-08-29 14:32 512
};  //text popup
89c4a3a6 sago007 2008-08-29 14:32 513
d8c1f444 sago007 2016-01-31 11:36 514
class TextManager {
89c4a3a6 sago007 2008-08-29 14:32 515
public:
d8c1f444 sago007 2016-01-31 11:36 516
	TextMessage textArray[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 517
	bool textUsed[maxNumberOfBalls];
c53e6443 sago007 2012-04-17 11:04 518
d8c1f444 sago007 2016-01-31 11:36 519
	TextManager() {
ecef5838 sago007 2015-11-24 20:01 520
		for (int i=0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 521
			textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 522
		}
c53e6443 sago007 2012-04-17 11:04 523
	}
c53e6443 sago007 2012-04-17 11:04 524
ecef5838 sago007 2015-11-24 20:01 525
	int addText(int x, int y,string Text,unsigned int Time) {
c53e6443 sago007 2012-04-17 11:04 526
		int textNumber = 0;
571b4d47 sago007 2015-12-05 16:02 527
		while (textNumber<maxNumberOfBalls && textUsed[textNumber]) {
c53e6443 sago007 2012-04-17 11:04 528
			textNumber++;
acd79baf sago007 2015-11-22 19:37 529
		}
ecef5838 sago007 2015-11-24 20:01 530
		if (textNumber==maxNumberOfBalls) {
c53e6443 sago007 2012-04-17 11:04 531
			return -1;
acd79baf sago007 2015-11-22 19:37 532
		}
c53e6443 sago007 2012-04-17 11:04 533
		currentTime = SDL_GetTicks();
d8c1f444 sago007 2016-01-31 11:36 534
		textArray[textNumber] = TextMessage(x,y,Text.c_str(),Time);
c53e6443 sago007 2012-04-17 11:04 535
		textUsed[textNumber] = true;
c53e6443 sago007 2012-04-17 11:04 536
		return 1;
c53e6443 sago007 2012-04-17 11:04 537
	}  //addText
c53e6443 sago007 2012-04-17 11:04 538
ecef5838 sago007 2015-11-24 20:01 539
	void update() {
c53e6443 sago007 2012-04-17 11:04 540
		currentTime = SDL_GetTicks();
ecef5838 sago007 2015-11-24 20:01 541
		for (int i = 0; i<maxNumberOfBalls; i++) {
c53e6443 sago007 2012-04-17 11:04 542
ecef5838 sago007 2015-11-24 20:01 543
			if (textUsed[i]) {
ecef5838 sago007 2015-11-24 20:01 544
				if (textArray[i].removeMe()) {
c53e6443 sago007 2012-04-17 11:04 545
					textUsed[i] = false;
c53e6443 sago007 2012-04-17 11:04 546
				}
c53e6443 sago007 2012-04-17 11:04 547
			}
c53e6443 sago007 2012-04-17 11:04 548
		}
c53e6443 sago007 2012-04-17 11:04 549
	} //update
89c4a3a6 sago007 2008-08-29 14:32 550
89c4a3a6 sago007 2008-08-29 14:32 551
a6b97827 sago007 2016-01-24 11:15 552
}; //textManager
89c4a3a6 sago007 2008-08-29 14:32 553
d8c1f444 sago007 2016-01-31 11:36 554
static TextManager theTextManager;
89c4a3a6 sago007 2008-08-29 14:32 555
89c4a3a6 sago007 2008-08-29 14:32 556
//Here comes the Block Game object
89c4a3a6 sago007 2008-08-29 14:32 557
#include "BlockGame.hpp"
17916a2e sago007 2010-11-07 11:26 558
#include "BlockGame.cpp"
9dc80982 sago007 2016-01-02 21:08 559
#include "os.hpp"
c3fc09e9 sago007 2016-01-22 18:31 560
#include "sago/SagoMiscSdl2.hpp"
c3b697c6 sago007 2016-02-07 17:30 561
#include "ScoresDisplay.hpp"
89c4a3a6 sago007 2008-08-29 14:32 562
ecef5838 sago007 2015-11-24 20:01 563
class BlockGameSdl : public BlockGame {
6b1dc7a6 sago007 2010-11-08 21:03 564
public:
ecef5838 sago007 2015-11-24 20:01 565
	BlockGameSdl(int tx, int ty) {
229e212d sago007 2015-08-22 17:14 566
		topx = tx;
229e212d sago007 2015-08-22 17:14 567
		topy = ty;
c53e6443 sago007 2012-04-17 11:04 568
	}
53203200 sago007 2015-12-25 13:30 569
c6bde3e3 sago007 2015-12-22 16:56 570
	void DrawImgBoard(sago::SagoSprite& img, int x, int y) const {
ae0f6c7a sago007 2015-12-05 16:58 571
		DrawIMG(img, screen, x+topx, y+topy);
ae0f6c7a sago007 2015-12-05 16:58 572
	}
53203200 sago007 2015-12-25 13:30 573
c6bde3e3 sago007 2015-12-22 16:56 574
	void DrawImgBoardBounded(sago::SagoSprite& img, int x, int y) const {
1d2e2129 sago007 2015-12-23 15:41 575
		DrawIMG_Bounded(img, screen, x+topx, y+topy, topx, topy, topx + backBoard.GetWidth(), topy + backBoard.GetHeight());
c53e6443 sago007 2012-04-17 11:04 576
	}
53203200 sago007 2015-12-25 13:30 577
46cfd6b2 sago007 2015-12-06 15:36 578
	void PrintTextCenteredBoard(int x, int y, const char* text) {
c6bde3e3 sago007 2015-12-22 16:56 579
		nf_button_font.draw(screen, x+topx+60, y+topy+10, NFont::CENTER, "%s", text);
c53e6443 sago007 2012-04-17 11:04 580
	}
acd79baf sago007 2015-11-22 19:37 581
58dd05a0 sago007 2015-08-22 17:49 582
	int GetTopX() const {
229e212d sago007 2015-08-22 17:14 583
		return topx;
229e212d sago007 2015-08-22 17:14 584
	}
58dd05a0 sago007 2015-08-22 17:49 585
	int GetTopY() const {
229e212d sago007 2015-08-22 17:14 586
		return topy;
229e212d sago007 2015-08-22 17:14 587
	}
acd79baf sago007 2015-11-22 19:37 588
313ecd1b sago007 2015-08-22 20:38 589
	void AddText(int x, int y, const std::string& text, int time) const override {
a6b97827 sago007 2016-01-24 11:15 590
		theTextManager.addText(topx-10+x*bsize, topy+12*bsize-y*bsize, text, time);
229e212d sago007 2015-08-22 17:14 591
	}
acd79baf sago007 2015-11-22 19:37 592
313ecd1b sago007 2015-08-22 20:38 593
	void AddBall(int x, int y, bool right, int color) const  override {
a6b97827 sago007 2016-01-24 11:15 594
		theBallManager.addBall(topx+40+x*bsize, topy+bsize*12-y*bsize, right, color);
229e212d sago007 2015-08-22 17:14 595
	}
acd79baf sago007 2015-11-22 19:37 596
acd79baf sago007 2015-11-22 19:37 597
	void AddExplosion(int x, int y) const  override {
a6b97827 sago007 2016-01-24 11:15 598
		theExplosionManager.addExplosion(topx-10+x*bsize, topy+bsize*12-10-y*bsize);
229e212d sago007 2015-08-22 17:14 599
	}
acd79baf sago007 2015-11-22 19:37 600
313ecd1b sago007 2015-08-22 20:38 601
	void PlayerWonEvent() const  override {
acd79baf sago007 2015-11-22 19:37 602
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 603
			return;
acd79baf sago007 2015-11-22 19:37 604
		}
313ecd1b sago007 2015-08-22 20:38 605
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 606
	}
acd79baf sago007 2015-11-22 19:37 607
027b5cfd sago007 2015-08-23 14:27 608
	void DrawEvent() const override {
027b5cfd sago007 2015-08-23 14:27 609
		Mix_HaltChannel(1);
027b5cfd sago007 2015-08-23 14:27 610
	}
acd79baf sago007 2015-11-22 19:37 611
313ecd1b sago007 2015-08-22 20:38 612
	void BlockPopEvent() const  override {
acd79baf sago007 2015-11-22 19:37 613
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 614
			return;
acd79baf sago007 2015-11-22 19:37 615
		}
313ecd1b sago007 2015-08-22 20:38 616
		Mix_PlayChannel(0, boing, 0);
313ecd1b sago007 2015-08-22 20:38 617
	}
acd79baf sago007 2015-11-22 19:37 618
313ecd1b sago007 2015-08-22 20:38 619
	void LongChainDoneEvent() const  override {
acd79baf sago007 2015-11-22 19:37 620
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 621
			return;
acd79baf sago007 2015-11-22 19:37 622
		}
313ecd1b sago007 2015-08-22 20:38 623
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 624
	}
acd79baf sago007 2015-11-22 19:37 625
313ecd1b sago007 2015-08-22 20:38 626
	void TimeTrialEndEvent() const  override {
ecef5838 sago007 2015-11-24 20:01 627
		if (!NoSound && SoundEnabled) {
313ecd1b sago007 2015-08-22 20:38 628
			Mix_PlayChannel(1,counterFinalChunk,0);
313ecd1b sago007 2015-08-22 20:38 629
		}
313ecd1b sago007 2015-08-22 20:38 630
	}
acd79baf sago007 2015-11-22 19:37 631
313ecd1b sago007 2015-08-22 20:38 632
	void EndlessHighscoreEvent() const  override {
acd79baf sago007 2015-11-22 19:37 633
		if (!SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 634
			return;
acd79baf sago007 2015-11-22 19:37 635
		}
313ecd1b sago007 2015-08-22 20:38 636
		Mix_PlayChannel(1, applause, 0);
313ecd1b sago007 2015-08-22 20:38 637
	}
6b1dc7a6 sago007 2010-11-08 21:03 638
private:
c53e6443 sago007 2012-04-17 11:04 639
	//Draws all the bricks to the board (including garbage)
ecef5838 sago007 2015-11-24 20:01 640
	void PaintBricks() const {
c53e6443 sago007 2012-04-17 11:04 641
		for (int i=0; ((i<13)&&(i<30)); i++)
ecef5838 sago007 2015-11-24 20:01 642
			for (int j=0; j<6; j++) {
ecef5838 sago007 2015-11-24 20:01 643
				if ((board[j][i]%10 != -1) && (board[j][i]%10 < 7) && ((board[j][i]/1000000)%10==0)) {
ae0f6c7a sago007 2015-12-05 16:58 644
					DrawImgBoardBounded(bricks[board[j][i]%10],  j*bsize, bsize*12-i*bsize-pixels);
ecef5838 sago007 2015-11-24 20:01 645
					if ((board[j][i]/BLOCKWAIT)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 646
						DrawImgBoard(bomb,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 647
					}
ecef5838 sago007 2015-11-24 20:01 648
					if ((board[j][i]/BLOCKHANG)%10==1) {
1d2e2129 sago007 2015-12-23 15:41 649
						DrawImgBoardBounded(ready,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 650
					}
c53e6443 sago007 2012-04-17 11:04 651
c53e6443 sago007 2012-04-17 11:04 652
				}
ecef5838 sago007 2015-11-24 20:01 653
				if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 654
					int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 655
					int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 656
					if (j<1) {
acd79baf sago007 2015-11-22 19:37 657
						left = -1;
acd79baf sago007 2015-11-22 19:37 658
					}
acd79baf sago007 2015-11-22 19:37 659
					else {
acd79baf sago007 2015-11-22 19:37 660
						left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 661
					}
acd79baf sago007 2015-11-22 19:37 662
					if (j>5) {
acd79baf sago007 2015-11-22 19:37 663
						right = -1;
acd79baf sago007 2015-11-22 19:37 664
					}
acd79baf sago007 2015-11-22 19:37 665
					else {
acd79baf sago007 2015-11-22 19:37 666
						right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 667
					}
acd79baf sago007 2015-11-22 19:37 668
					if (i>28) {
acd79baf sago007 2015-11-22 19:37 669
						over = -1;
acd79baf sago007 2015-11-22 19:37 670
					}
acd79baf sago007 2015-11-22 19:37 671
					else {
acd79baf sago007 2015-11-22 19:37 672
						over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 673
					}
acd79baf sago007 2015-11-22 19:37 674
					if (i<1) {
acd79baf sago007 2015-11-22 19:37 675
						under = -1;
acd79baf sago007 2015-11-22 19:37 676
					}
acd79baf sago007 2015-11-22 19:37 677
					else {
acd79baf sago007 2015-11-22 19:37 678
						under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 679
					}
ecef5838 sago007 2015-11-24 20:01 680
					if ((left == number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 681
						DrawImgBoardBounded(garbageFill,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 682
					}
ecef5838 sago007 2015-11-24 20:01 683
					if ((left != number)&&(right == number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 684
						DrawImgBoardBounded(garbageL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 685
					}
ecef5838 sago007 2015-11-24 20:01 686
					if ((left == number)&&(right != number)&&(over == number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 687
						DrawImgBoardBounded(garbageR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 688
					}
ecef5838 sago007 2015-11-24 20:01 689
					if ((left == number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 690
						DrawImgBoardBounded(garbageT,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 691
					}
ecef5838 sago007 2015-11-24 20:01 692
					if ((left == number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 693
						DrawImgBoardBounded(garbageB,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 694
					}
ecef5838 sago007 2015-11-24 20:01 695
					if ((left != number)&&(right == number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 696
						DrawImgBoardBounded(garbageTL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 697
					}
ecef5838 sago007 2015-11-24 20:01 698
					if ((left != number)&&(right == number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 699
						DrawImgBoardBounded(garbageBL,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 700
					}
ecef5838 sago007 2015-11-24 20:01 701
					if ((left == number)&&(right != number)&&(over != number)&&(under == number)) {
ae0f6c7a sago007 2015-12-05 16:58 702
						DrawImgBoardBounded(garbageTR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 703
					}
ecef5838 sago007 2015-11-24 20:01 704
					if ((left == number)&&(right != number)&&(over == number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 705
						DrawImgBoardBounded(garbageBR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 706
					}
ecef5838 sago007 2015-11-24 20:01 707
					if ((left == number)&&(right != number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 708
						DrawImgBoardBounded(garbageMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 709
					}
ecef5838 sago007 2015-11-24 20:01 710
					if ((left == number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 711
						DrawImgBoardBounded(garbageM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 712
					}
ecef5838 sago007 2015-11-24 20:01 713
					if ((left != number)&&(right == number)&&(over != number)&&(under != number)) {
ae0f6c7a sago007 2015-12-05 16:58 714
						DrawImgBoardBounded(garbageML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 715
					}
c53e6443 sago007 2012-04-17 11:04 716
				}
ecef5838 sago007 2015-11-24 20:01 717
				if ((board[j][i]/1000000)%10==2) {
ecef5838 sago007 2015-11-24 20:01 718
					if (j==0) {
ae0f6c7a sago007 2015-12-05 16:58 719
						DrawImgBoardBounded(garbageGML,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 720
					}
ecef5838 sago007 2015-11-24 20:01 721
					else if (j==5) {
ae0f6c7a sago007 2015-12-05 16:58 722
						DrawImgBoardBounded(garbageGMR,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 723
					}
ecef5838 sago007 2015-11-24 20:01 724
					else {
ae0f6c7a sago007 2015-12-05 16:58 725
						DrawImgBoardBounded(garbageGM,  j*bsize, bsize*12-i*bsize-pixels);
acd79baf sago007 2015-11-22 19:37 726
					}
c53e6443 sago007 2012-04-17 11:04 727
				}
c53e6443 sago007 2012-04-17 11:04 728
			}
c53e6443 sago007 2012-04-17 11:04 729
		const int j = 0;
c53e6443 sago007 2012-04-17 11:04 730
c53e6443 sago007 2012-04-17 11:04 731
		int garbageSize=0;
ecef5838 sago007 2015-11-24 20:01 732
		for (int i=0; i<20; i++) {
ecef5838 sago007 2015-11-24 20:01 733
			if ((board[j][i]/1000000)%10==1) {
c53e6443 sago007 2012-04-17 11:04 734
				int left, right, over, under;
c53e6443 sago007 2012-04-17 11:04 735
				int number = board[j][i];
acd79baf sago007 2015-11-22 19:37 736
				if (j<1) {
acd79baf sago007 2015-11-22 19:37 737
					left = -1;
acd79baf sago007 2015-11-22 19:37 738
				}
acd79baf sago007 2015-11-22 19:37 739
				else {
acd79baf sago007 2015-11-22 19:37 740
					left = board[j-1][i];
acd79baf sago007 2015-11-22 19:37 741
				}
acd79baf sago007 2015-11-22 19:37 742
				if (j>5) {
acd79baf sago007 2015-11-22 19:37 743
					right = -1;
acd79baf sago007 2015-11-22 19:37 744
				}
acd79baf sago007 2015-11-22 19:37 745
				else {
acd79baf sago007 2015-11-22 19:37 746
					right = board[j+1][i];
acd79baf sago007 2015-11-22 19:37 747
				}
acd79baf sago007 2015-11-22 19:37 748
				if (i>28) {
acd79baf sago007 2015-11-22 19:37 749
					over = -1;
acd79baf sago007 2015-11-22 19:37 750
				}
acd79baf sago007 2015-11-22 19:37 751
				else {
acd79baf sago007 2015-11-22 19:37 752
					over = board[j][i+1];
acd79baf sago007 2015-11-22 19:37 753
				}
acd79baf sago007 2015-11-22 19:37 754
				if (i<1) {
acd79baf sago007 2015-11-22 19:37 755
					under = -1;
acd79baf sago007 2015-11-22 19:37 756
				}
acd79baf sago007 2015-11-22 19:37 757
				else {
acd79baf sago007 2015-11-22 19:37 758
					under = board[j][i-1];
acd79baf sago007 2015-11-22 19:37 759
				}
ecef5838 sago007 2015-11-24 20:01 760
				if (((left != number)&&(right == number)&&(over != number)&&(under == number))&&(garbageSize>0)) {
ae0f6c7a sago007 2015-12-05 16:58 761
					DrawImgBoardBounded(smiley[board[j][i]%4],  2*bsize, 12*bsize-i*bsize-pixels+(bsize/2)*garbageSize);
c53e6443 sago007 2012-04-17 11:04 762
				}
ecef5838 sago007 2015-11-24 20:01 763
				if (!((left != number)&&(right == number)&&(over == number)&&(under == number))) { //not in garbage
c53e6443 sago007 2012-04-17 11:04 764
					garbageSize=0;
c53e6443 sago007 2012-04-17 11:04 765
				}
ecef5838 sago007 2015-11-24 20:01 766
				else {
c53e6443 sago007 2012-04-17 11:04 767
					garbageSize++;
c53e6443 sago007 2012-04-17 11:04 768
				}
c53e6443 sago007 2012-04-17 11:04 769
c53e6443 sago007 2012-04-17 11:04 770
			}
c53e6443 sago007 2012-04-17 11:04 771
		}
571b4d47 sago007 2015-12-05 16:02 772
		for (int i=0; i<6; i++) {
ecef5838 sago007 2015-11-24 20:01 773
			if (board[i][0]!=-1) {
ae0f6c7a sago007 2015-12-05 16:58 774
				DrawImgBoardBounded(transCover,  i*bsize, 12*bsize-pixels);    //Make the appering blocks transperant
acd79baf sago007 2015-11-22 19:37 775
			}
571b4d47 sago007 2015-12-05 16:02 776
		}
c53e6443 sago007 2012-04-17 11:04 777
c53e6443 sago007 2012-04-17 11:04 778
	}
6b1dc7a6 sago007 2010-11-08 21:03 779
public:
c53e6443 sago007 2012-04-17 11:04 780
	//Draws everything
ecef5838 sago007 2015-11-24 20:01 781
	void DoPaintJob() {
c699a9f9 sago007 2015-12-05 17:22 782
		DrawIMG(boardBackBack,screen,this->GetTopX()-60,this->GetTopY()-68);
53203200 sago007 2015-12-25 13:30 783
1d2e2129 sago007 2015-12-23 15:41 784
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+148,_("Score:") );
1d2e2129 sago007 2015-12-23 15:41 785
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+197,_("Time:") );
1d2e2129 sago007 2015-12-23 15:41 786
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+246,_("Chain:") );
1d2e2129 sago007 2015-12-23 15:41 787
		nf_scoreboard_font.draw(screen, this->GetTopX()+310,this->GetTopY()-68+295,_("Speed:") );
ae0f6c7a sago007 2015-12-05 16:58 788
		DrawImgBoard(backBoard,  0, 0);
cf54d8c3 sago007 2012-05-03 20:52 789
cf54d8c3 sago007 2012-05-03 20:52 790
		PaintBricks();
acd79baf sago007 2015-11-22 19:37 791
		if (stageClear) {
ae0f6c7a sago007 2015-12-05 16:58 792
			DrawImgBoard(blackLine,  0, bsize*(12+2)+bsize*(stageClearLimit-linesCleared)-pixels-1);
acd79baf sago007 2015-11-22 19:37 793
		}
ecef5838 sago007 2015-11-24 20:01 794
		if (puzzleMode&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 795
			//We need to write nr. of moves left!
96c54803 sago007 2016-02-06 18:34 796
			strHolder = _("Moves left: ") + itoa(MovesLeft);
1d2e2129 sago007 2015-12-23 15:41 797
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 798
c53e6443 sago007 2012-04-17 11:04 799
		}
ecef5838 sago007 2015-11-24 20:01 800
		if (puzzleMode && stageButtonStatus == SBpuzzleMode) {
ae0f6c7a sago007 2015-12-05 16:58 801
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 802
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 803
			if (Level<PuzzleGetNumberOfPuzzles()-1) {
ecef5838 sago007 2015-11-24 20:01 804
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 805
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 806
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 807
				}
ecef5838 sago007 2015-11-24 20:01 808
				else {
ae0f6c7a sago007 2015-12-05 16:58 809
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 810
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 811
				}
c53e6443 sago007 2012-04-17 11:04 812
			}
ecef5838 sago007 2015-11-24 20:01 813
			else {
c53e6443 sago007 2012-04-17 11:04 814
				strHolder = "Last puzzle";
1d2e2129 sago007 2015-12-23 15:41 815
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 816
			}
c53e6443 sago007 2012-04-17 11:04 817
		}
ecef5838 sago007 2015-11-24 20:01 818
		if (stageClear && stageButtonStatus == SBstageClear) {
ae0f6c7a sago007 2015-12-05 16:58 819
			DrawImgBoard(bRetry, cordRetryButton.x, cordRetryButton.y);
46cfd6b2 sago007 2015-12-06 15:36 820
			PrintTextCenteredBoard(cordRetryButton.x, cordRetryButton.y, _("Retry"));
ecef5838 sago007 2015-11-24 20:01 821
			if (Level<50-1) {
ecef5838 sago007 2015-11-24 20:01 822
				if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 823
					DrawImgBoard(bNext,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 824
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Next"));
acd79baf sago007 2015-11-22 19:37 825
				}
ecef5838 sago007 2015-11-24 20:01 826
				else {
ae0f6c7a sago007 2015-12-05 16:58 827
					DrawImgBoard(bSkip,cordNextButton.x, cordNextButton.y);
46cfd6b2 sago007 2015-12-06 15:36 828
					PrintTextCenteredBoard(cordNextButton.x, cordNextButton.y, _("Skip"));
acd79baf sago007 2015-11-22 19:37 829
				}
c53e6443 sago007 2012-04-17 11:04 830
			}
ecef5838 sago007 2015-11-24 20:01 831
			else {
c53e6443 sago007 2012-04-17 11:04 832
				strHolder = "Last stage";
1d2e2129 sago007 2015-12-23 15:41 833
				nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 834
			}
c53e6443 sago007 2012-04-17 11:04 835
		}
6b1dc7a6 sago007 2010-11-08 21:03 836
6b1dc7a6 sago007 2010-11-08 21:03 837
#if DEBUG
ecef5838 sago007 2015-11-24 20:01 838
		if (AI_Enabled&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 839
			strHolder = "AI_status: " + itoa(AIstatus)+ ", "+ itoa(AIlineToClear);
ae0f6c7a sago007 2015-12-05 16:58 840
			//NFont_Write(   5, 5, strHolder.c_str());
1d2e2129 sago007 2015-12-23 15:41 841
			nf_standard_blue_font.draw(screen, topx+5, topy+5, "%s",strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 842
		}
6b1dc7a6 sago007 2010-11-08 21:03 843
#endif
acd79baf sago007 2015-11-22 19:37 844
		if (!bGameOver) {
1d2e2129 sago007 2015-12-23 15:41 845
			DrawImgBoard(cursor,cursorx*bsize-4,11*bsize-cursory*bsize-pixels-4);
acd79baf sago007 2015-11-22 19:37 846
		}
ecef5838 sago007 2015-11-24 20:01 847
		if (ticks<gameStartedAt) {
c53e6443 sago007 2012-04-17 11:04 848
			int currentCounter = abs((int)ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 849
			if ( (currentCounter!=lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 850
				Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 851
			}
c53e6443 sago007 2012-04-17 11:04 852
			lastCounter = currentCounter;
ecef5838 sago007 2015-11-24 20:01 853
			switch (currentCounter) {
c53e6443 sago007 2012-04-17 11:04 854
			case 2:
ae0f6c7a sago007 2015-12-05 16:58 855
				DrawImgBoard(counter[2],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 856
				break;
c53e6443 sago007 2012-04-17 11:04 857
			case 1:
ae0f6c7a sago007 2015-12-05 16:58 858
				DrawImgBoard(counter[1],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 859
				break;
c53e6443 sago007 2012-04-17 11:04 860
			case 0:
ae0f6c7a sago007 2015-12-05 16:58 861
				DrawImgBoard(counter[0],  2*bsize, 5*bsize);
c53e6443 sago007 2012-04-17 11:04 862
				break;
c53e6443 sago007 2012-04-17 11:04 863
			default:
c53e6443 sago007 2012-04-17 11:04 864
				break;
c53e6443 sago007 2012-04-17 11:04 865
			}
c53e6443 sago007 2012-04-17 11:04 866
		}
ecef5838 sago007 2015-11-24 20:01 867
		else {
ecef5838 sago007 2015-11-24 20:01 868
			if (SoundEnabled&&(!NoSound)&&(timetrial)&&(ticks>gameStartedAt+10000)&&(!bGameOver)) {
c53e6443 sago007 2012-04-17 11:04 869
				int currentCounter = (ticks-(int)gameStartedAt)/1000;
ecef5838 sago007 2015-11-24 20:01 870
				if (currentCounter!=lastCounter) {
ecef5838 sago007 2015-11-24 20:01 871
					if (currentCounter>115 && currentCounter<120) {
c53e6443 sago007 2012-04-17 11:04 872
						Mix_PlayChannel(1,counterChunk,0);
acd79baf sago007 2015-11-22 19:37 873
					}
c53e6443 sago007 2012-04-17 11:04 874
				}
c53e6443 sago007 2012-04-17 11:04 875
				lastCounter = currentCounter;
c53e6443 sago007 2012-04-17 11:04 876
			}
ecef5838 sago007 2015-11-24 20:01 877
			else {
ecef5838 sago007 2015-11-24 20:01 878
				if ( (0==lastCounter) && (SoundEnabled)&&(!NoSound)) {
c53e6443 sago007 2012-04-17 11:04 879
					Mix_PlayChannel(1,counterFinalChunk,0);
c53e6443 sago007 2012-04-17 11:04 880
				}
c53e6443 sago007 2012-04-17 11:04 881
				lastCounter = -1;
c53e6443 sago007 2012-04-17 11:04 882
			}
c53e6443 sago007 2012-04-17 11:04 883
		}
6b1dc7a6 sago007 2010-11-08 21:03 884
ecef5838 sago007 2015-11-24 20:01 885
		if ((bGameOver)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 886
			if (hasWonTheGame) {
ae0f6c7a sago007 2015-12-05 16:58 887
				DrawImgBoard(iWinner,  0, 5*bsize);
80b830cd sago007 2012-08-19 17:51 888
			}
ecef5838 sago007 2015-11-24 20:01 889
			else {
ecef5838 sago007 2015-11-24 20:01 890
				if (bDraw) {
ae0f6c7a sago007 2015-12-05 16:58 891
					DrawImgBoard(iDraw,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 892
				}
ecef5838 sago007 2015-11-24 20:01 893
				else {
ae0f6c7a sago007 2015-12-05 16:58 894
					DrawImgBoard(iGameOver,  0, 5*bsize);
acd79baf sago007 2015-11-22 19:37 895
				}
80b830cd sago007 2012-08-19 17:51 896
			}
80b830cd sago007 2012-08-19 17:51 897
		}
c53e6443 sago007 2012-04-17 11:04 898
	}
6b1dc7a6 sago007 2010-11-08 21:03 899
6b1dc7a6 sago007 2010-11-08 21:03 900
ecef5838 sago007 2015-11-24 20:01 901
	void Update(int newtick) {
c53e6443 sago007 2012-04-17 11:04 902
		BlockGame::Update(newtick);
c53e6443 sago007 2012-04-17 11:04 903
	}
acd79baf sago007 2015-11-22 19:37 904
229e212d sago007 2015-08-22 17:14 905
private:
229e212d sago007 2015-08-22 17:14 906
	int topx, topy;
6b1dc7a6 sago007 2010-11-08 21:03 907
};
6b1dc7a6 sago007 2010-11-08 21:03 908
6b1dc7a6 sago007 2010-11-08 21:03 909
6b1dc7a6 sago007 2010-11-08 21:03 910
6b1dc7a6 sago007 2010-11-08 21:03 911
89c4a3a6 sago007 2008-08-29 14:32 912
//writeScreenShot saves the screen as a bmp file, it uses the time to get a unique filename
ecef5838 sago007 2015-11-24 20:01 913
void writeScreenShot() {
ecef5838 sago007 2015-11-24 20:01 914
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 915
		cout << "Saving screenshot" << endl;
acd79baf sago007 2015-11-22 19:37 916
	}
acd79baf sago007 2015-11-22 19:37 917
	int rightNow = (int)time(nullptr);
9dc80982 sago007 2016-01-02 21:08 918
	string buf = getPathToSaveFiles() + "/screenshots/screenshot"+itoa(rightNow)+".bmp";
335635ec sago007 2016-02-06 13:51 919
	SDL_Surface* sreenshotSurface = SDL_CreateRGBSurface(0, 1024, 768, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
fee9551a sago007 2016-01-20 19:05 920
	SDL_RenderReadPixels(screen, NULL, SDL_PIXELFORMAT_ARGB8888, sreenshotSurface->pixels, sreenshotSurface->pitch);
fee9551a sago007 2016-01-20 19:05 921
	SDL_SaveBMP(sreenshotSurface, buf.c_str());
fee9551a sago007 2016-01-20 19:05 922
	SDL_FreeSurface(sreenshotSurface);
1d2e2129 sago007 2015-12-23 15:41 923
	if (!NoSound) {
acd79baf sago007 2015-11-22 19:37 924
		if (SoundEnabled) {
acd79baf sago007 2015-11-22 19:37 925
			Mix_PlayChannel(1,photoClick,0);
acd79baf sago007 2015-11-22 19:37 926
		}
1d2e2129 sago007 2015-12-23 15:41 927
	}
89c4a3a6 sago007 2008-08-29 14:32 928
}
89c4a3a6 sago007 2008-08-29 14:32 929
89c4a3a6 sago007 2008-08-29 14:32 930
//Function to return the name of a key, to be displayed...
1d2e2129 sago007 2015-12-23 15:41 931
static string getKeyName(SDL_Keycode key) {
c53e6443 sago007 2012-04-17 11:04 932
	string keyname(SDL_GetKeyName(key));
c53e6443 sago007 2012-04-17 11:04 933
	return keyname;
89c4a3a6 sago007 2008-08-29 14:32 934
}
89c4a3a6 sago007 2008-08-29 14:32 935
89c4a3a6 sago007 2008-08-29 14:32 936
89c4a3a6 sago007 2008-08-29 14:32 937
//Dialogbox
f6707482 sago007 2015-12-04 22:55 938
bool OpenDialogbox(int x, int y, std::string& name) {
c53e6443 sago007 2012-04-17 11:04 939
	bool done = false;     //We are done!
c53e6443 sago007 2012-04-17 11:04 940
	bool accept = false;   //New name is accepted! (not Cancelled)
53203200 sago007 2015-12-25 13:30 941
	SDL_TextInput textInputScope;
f6707482 sago007 2015-12-04 22:55 942
	ReadKeyboard rk = ReadKeyboard(name.c_str());
c53e6443 sago007 2012-04-17 11:04 943
	string strHolder;
c699a9f9 sago007 2015-12-05 17:22 944
	DrawIMG(backgroundImage,screen,0,0);
ecef5838 sago007 2015-11-24 20:01 945
	while (!done && !Config::getInstance()->isShuttingDown()) {
c53e6443 sago007 2012-04-17 11:04 946
		DrawIMG(dialogBox,screen,x,y);
c53e6443 sago007 2012-04-17 11:04 947
		NFont_Write(screen, x+40,y+76,rk.GetString());
c53e6443 sago007 2012-04-17 11:04 948
		strHolder = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 949
		strHolder.erase((int)rk.CharsBeforeCursor());
c53e6443 sago007 2012-04-17 11:04 950
ecef5838 sago007 2015-11-24 20:01 951
		if (((SDL_GetTicks()/600)%2)==1) {
e55d039f sago007 2015-12-04 22:22 952
			NFont_Write(screen, x+40+nf_standard_blue_font.getWidth( "%s", strHolder.c_str()),y+76,"|");
acd79baf sago007 2015-11-22 19:37 953
		}
c53e6443 sago007 2012-04-17 11:04 954
c53e6443 sago007 2012-04-17 11:04 955
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 956
ecef5838 sago007 2015-11-24 20:01 957
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 958
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 959
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 960
				done = true;
c53e6443 sago007 2012-04-17 11:04 961
				accept = false;
c53e6443 sago007 2012-04-17 11:04 962
			}
c53e6443 sago007 2012-04-17 11:04 963
53203200 sago007 2015-12-25 13:30 964
			if (event.type == SDL_TEXTINPUT) {
53203200 sago007 2015-12-25 13:30 965
				if ((rk.ReadKey(event))&&(SoundEnabled)&&(!NoSound)) {
53203200 sago007 2015-12-25 13:30 966
					Mix_PlayChannel(1,typingChunk,0);
53203200 sago007 2015-12-25 13:30 967
				}
53203200 sago007 2015-12-25 13:30 968
			}
53203200 sago007 2015-12-25 13:30 969
ecef5838 sago007 2015-11-24 20:01 970
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 971
				if ( (event.key.keysym.sym == SDLK_RETURN)||(event.key.keysym.sym == SDLK_KP_ENTER) ) {
c53e6443 sago007 2012-04-17 11:04 972
					done = true;
c53e6443 sago007 2012-04-17 11:04 973
					accept = true;
c53e6443 sago007 2012-04-17 11:04 974
				}
ecef5838 sago007 2015-11-24 20:01 975
				else if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 976
					done = true;
c53e6443 sago007 2012-04-17 11:04 977
					accept = false;
c53e6443 sago007 2012-04-17 11:04 978
				}
53203200 sago007 2015-12-25 13:30 979
				else {
1d2e2129 sago007 2015-12-23 15:41 980
					if ((rk.ReadKey(event))&&(SoundEnabled)&&(!NoSound)) {
acd79baf sago007 2015-11-22 19:37 981
						Mix_PlayChannel(1,typingChunk,0);
acd79baf sago007 2015-11-22 19:37 982
					}
c53e6443 sago007 2012-04-17 11:04 983
				}
c53e6443 sago007 2012-04-17 11:04 984
			}
c53e6443 sago007 2012-04-17 11:04 985
acd79baf sago007 2015-11-22 19:37 986
		}   //while(event)
c53e6443 sago007 2012-04-17 11:04 987
1d2e2129 sago007 2015-12-23 15:41 988
		SDL_RenderPresent(screen); //Update screen
acd79baf sago007 2015-11-22 19:37 989
	}   //while(!done)
f6707482 sago007 2015-12-04 22:55 990
	name = rk.GetString();
c53e6443 sago007 2012-04-17 11:04 991
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 992
	showDialog = false;
c53e6443 sago007 2012-04-17 11:04 993
	return accept;
c53e6443 sago007 2012-04-17 11:04 994
}
89c4a3a6 sago007 2008-08-29 14:32 995
47529580 sago007 2008-12-09 02:34 996
c3b697c6 sago007 2016-02-07 17:30 997
void RunGameState(sago::GameStateInterface &state ) {
c53e6443 sago007 2012-04-17 11:04 998
	int mousex,mousey;
c53e6443 sago007 2012-04-17 11:04 999
	bool done = false;     //We are done!
ecef5838 sago007 2015-11-24 20:01 1000
	while (!done && !Config::getInstance()->isShuttingDown()) {
c3b697c6 sago007 2016-02-07 17:30 1001
		state.Draw(screen);
c3b697c6 sago007 2016-02-07 17:30 1002
		
571b4d47 sago007 2015-12-05 16:02 1003
		SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 1004
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1005
c53e6443 sago007 2012-04-17 11:04 1006
		SDL_GetMouseState(&mousex,&mousey);
fee9551a sago007 2016-01-20 19:05 1007
		bool mustWriteScreenshot = false;
c3b697c6 sago007 2016-02-07 17:30 1008
		
ecef5838 sago007 2015-11-24 20:01 1009
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1010
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1011
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1012
				done = true;
c53e6443 sago007 2012-04-17 11:04 1013
			}
c3b697c6 sago007 2016-02-07 17:30 1014
			
c3b697c6 sago007 2016-02-07 17:30 1015
			if ( event.key.keysym.sym == SDLK_F9 ) {
c3b697c6 sago007 2016-02-07 17:30 1016
				mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 1017
			}
c3b697c6 sago007 2016-02-07 17:30 1018
			
c3b697c6 sago007 2016-02-07 17:30 1019
			bool processed = false;
c3b697c6 sago007 2016-02-07 17:30 1020
			state.ProcessInput(event, processed);
c3b697c6 sago007 2016-02-07 17:30 1021
			
c53e6443 sago007 2012-04-17 11:04 1022
		}
c3b697c6 sago007 2016-02-07 17:30 1023
		
c3b697c6 sago007 2016-02-07 17:30 1024
		state.Update();
c3b697c6 sago007 2016-02-07 17:30 1025
		
1d2e2129 sago007 2015-12-23 15:41 1026
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1027
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 1028
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 1029
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 1030
		}
6b1dc7a6 sago007 2010-11-08 21:03 1031
c3b697c6 sago007 2016-02-07 17:30 1032
		if (!state.IsActive()) {
c3b697c6 sago007 2016-02-07 17:30 1033
			done = true;
c3b697c6 sago007 2016-02-07 17:30 1034
		}
c3b697c6 sago007 2016-02-07 17:30 1035
	}
c3b697c6 sago007 2016-02-07 17:30 1036
}
6b1dc7a6 sago007 2010-11-08 21:03 1037
c3b697c6 sago007 2016-02-07 17:30 1038
void OpenScoresDisplay() {
c3b697c6 sago007 2016-02-07 17:30 1039
	ScoresDisplay d;
c3b697c6 sago007 2016-02-07 17:30 1040
	d.scoreX = buttonXsize*2;
c3b697c6 sago007 2016-02-07 17:30 1041
	d.scoreY = 0;
c3b697c6 sago007 2016-02-07 17:30 1042
	d.backX = 20;
c3b697c6 sago007 2016-02-07 17:30 1043
	d.backY = ysize-buttonYsize-20;
c3b697c6 sago007 2016-02-07 17:30 1044
	d.nextX = xsize-buttonXsize-20;
c3b697c6 sago007 2016-02-07 17:30 1045
	d.nextY = d.backY;
c3b697c6 sago007 2016-02-07 17:30 1046
	d.xsize = xsize;
c3b697c6 sago007 2016-02-07 17:30 1047
	d.ysize = ysize;
c3b697c6 sago007 2016-02-07 17:30 1048
	d.buttonXsize = buttonXsize;
c3b697c6 sago007 2016-02-07 17:30 1049
	d.buttonYsize = buttonYsize;
c3b697c6 sago007 2016-02-07 17:30 1050
	RunGameState(d);
81d9c25d sago007 2008-11-24 09:50 1051
}
81d9c25d sago007 2008-11-24 09:50 1052
89c4a3a6 sago007 2008-08-29 14:32 1053
89c4a3a6 sago007 2008-08-29 14:32 1054
//Open a puzzle file
ecef5838 sago007 2015-11-24 20:01 1055
bool OpenFileDialogbox(int x, int y, char* name) {
acd79baf sago007 2015-11-22 19:37 1056
	bool done = false;  //We are done!
c53e6443 sago007 2012-04-17 11:04 1057
	int mousex, mousey;
c53e6443 sago007 2012-04-17 11:04 1058
	ListFiles lf = ListFiles();
c53e6443 sago007 2012-04-17 11:04 1059
	string folder = (string)SHAREDIR+(string)"/puzzles";
ecef5838 sago007 2015-11-24 20:01 1060
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1061
		cout << "Looking in " << folder << endl;
acd79baf sago007 2015-11-22 19:37 1062
	}
c53e6443 sago007 2012-04-17 11:04 1063
	lf.setDirectory(folder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1064
#ifdef __unix__
c53e6443 sago007 2012-04-17 11:04 1065
	string homeFolder = (string)getenv("HOME")+(string)"/.gamesaves/blockattack/puzzles";
c53e6443 sago007 2012-04-17 11:04 1066
	lf.setDirectory2(homeFolder.c_str());
89c4a3a6 sago007 2008-08-29 14:32 1067
#endif
ecef5838 sago007 2015-11-24 20:01 1068
	while (!done && !Config::getInstance()->isShuttingDown()) {
c699a9f9 sago007 2015-12-05 17:22 1069
		DrawIMG(backgroundImage,screen,0,0);
c699a9f9 sago007 2015-12-05 17:22 1070
		DrawIMG(bForward,screen,x+460,y+420);
1d2e2129 sago007 2015-12-23 15:41 1071
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Forward"));
c699a9f9 sago007 2015-12-05 17:22 1072
		DrawIMG(bBack,screen,x+20,y+420);
1d2e2129 sago007 2015-12-23 15:41 1073
		nf_button_font.draw(screen, x+20+60, y+420+10, NFont::CENTER, _("Back"));
c53e6443 sago007 2012-04-17 11:04 1074
		const int nrOfFiles = 10;
ecef5838 sago007 2015-11-24 20:01 1075
		for (int i=0; i<nrOfFiles; i++) {
c53e6443 sago007 2012-04-17 11:04 1076
			NFont_Write(screen, x+10,y+10+36*i,lf.getFileName(i).c_str());
c53e6443 sago007 2012-04-17 11:04 1077
		}
89c4a3a6 sago007 2008-08-29 14:32 1078
c53e6443 sago007 2012-04-17 11:04 1079
		SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 1080
ecef5838 sago007 2015-11-24 20:01 1081
		while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 1082
			if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 1083
				Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 1084
				done = true;
c53e6443 sago007 2012-04-17 11:04 1085
			}
c53e6443 sago007 2012-04-17 11:04 1086
ecef5838 sago007 2015-11-24 20:01 1087
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1088
				if ( (event.key.keysym.sym == SDLK_ESCAPE) ) {
c53e6443 sago007 2012-04-17 11:04 1089
					done = true;
c53e6443 sago007 2012-04-17 11:04 1090
				}
c53e6443 sago007 2012-04-17 11:04 1091
ecef5838 sago007 2015-11-24 20:01 1092
				if ( (event.key.keysym.sym == SDLK_RIGHT) ) {
c53e6443 sago007 2012-04-17 11:04 1093
					lf.forward();
c53e6443 sago007 2012-04-17 11:04 1094
				}
c53e6443 sago007 2012-04-17 11:04 1095
ecef5838 sago007 2015-11-24 20:01 1096
				if ( (event.key.keysym.sym == SDLK_LEFT) ) {
c53e6443 sago007 2012-04-17 11:04 1097
					lf.back();
c53e6443 sago007 2012-04-17 11:04 1098
				}
c53e6443 sago007 2012-04-17 11:04 1099
			}
c53e6443 sago007 2012-04-17 11:04 1100
c53e6443 sago007 2012-04-17 11:04 1101
		} //while(event)
c53e6443 sago007 2012-04-17 11:04 1102
c53e6443 sago007 2012-04-17 11:04 1103
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 1104
c53e6443 sago007 2012-04-17 11:04 1105
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1106
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1107
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1108
		}
89c4a3a6 sago007 2008-08-29 14:32 1109
ecef5838 sago007 2015-11-24 20:01 1110
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1111
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1112
c53e6443 sago007 2012-04-17 11:04 1113
			//The Forward Button:
ecef5838 sago007 2015-11-24 20:01 1114
			if ( (mousex>x+460) && (mousex<x+460+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1115
				lf.forward();
c53e6443 sago007 2012-04-17 11:04 1116
			}
c53e6443 sago007 2012-04-17 11:04 1117
c53e6443 sago007 2012-04-17 11:04 1118
			//The back button:
ecef5838 sago007 2015-11-24 20:01 1119
			if ( (mousex>x+20) && (mousex<x+20+buttonXsize) && (mousey>y+420) && (mousey<y+420+40) ) {
c53e6443 sago007 2012-04-17 11:04 1120
				lf.back();
c53e6443 sago007 2012-04-17 11:04 1121
			}
c53e6443 sago007 2012-04-17 11:04 1122
ecef5838 sago007 2015-11-24 20:01 1123
			for (int i=0; i<10; i++) {
ecef5838 sago007 2015-11-24 20:01 1124
				if ( (mousex>x+10) && (mousex<x+480) && (mousey>y+10+i*36) && (mousey<y+10+i*36+32) ) {
ecef5838 sago007 2015-11-24 20:01 1125
					if (lf.fileExists(i)) {
c53e6443 sago007 2012-04-17 11:04 1126
						strncpy(name,lf.getFileName(i).c_str(),28); //Problems occurs then larger than 28 (maybe 29)
c53e6443 sago007 2012-04-17 11:04 1127
						done=true; //The user have, clicked the purpose of this function is now complete
c53e6443 sago007 2012-04-17 11:04 1128
					}
c53e6443 sago007 2012-04-17 11:04 1129
				}
c53e6443 sago007 2012-04-17 11:04 1130
			}
c53e6443 sago007 2012-04-17 11:04 1131
		}
89c4a3a6 sago007 2008-08-29 14:32 1132
1d2e2129 sago007 2015-12-23 15:41 1133
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1134
		SDL_RenderPresent(screen); //Update screen
c53e6443 sago007 2012-04-17 11:04 1135
	}
80b830cd sago007 2012-08-19 17:51 1136
	return true;
89c4a3a6 sago007 2008-08-29 14:32 1137
}
89c4a3a6 sago007 2008-08-29 14:32 1138
89c4a3a6 sago007 2008-08-29 14:32 1139
89c4a3a6 sago007 2008-08-29 14:32 1140
//Draws the balls and explosions
ecef5838 sago007 2015-11-24 20:01 1141
static void DrawBalls() {
ecef5838 sago007 2015-11-24 20:01 1142
	for (int i = 0; i< maxNumberOfBalls; i++) {
a6b97827 sago007 2016-01-24 11:15 1143
		if (theBallManager.ballUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1144
			DrawIMG(balls[theBallManager.ballArray[i].getColor()],screen,theBallManager.ballArray[i].getX(),theBallManager.ballArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1145
		} //if used
a6b97827 sago007 2016-01-24 11:15 1146
		if (theExplosionManager.explosionUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1147
			DrawIMG(explosion[theExplosionManager.explosionArray[i].getFrame()],screen,theExplosionManager.explosionArray[i].getX(),theExplosionManager.explosionArray[i].getY());
c53e6443 sago007 2012-04-17 11:04 1148
		}
a6b97827 sago007 2016-01-24 11:15 1149
		if (theTextManager.textUsed[i]) {
a6b97827 sago007 2016-01-24 11:15 1150
			int x = theTextManager.textArray[i].getX()-12;
a6b97827 sago007 2016-01-24 11:15 1151
			int y = theTextManager.textArray[i].getY()-12;
c1bd83fb sago007 2015-12-23 19:41 1152
			DrawIMG(iChainFrame,screen,x,y);
53203200 sago007 2015-12-25 13:30 1153
a6b97827 sago007 2016-01-24 11:15 1154
			nf_standard_small_font.draw(screen, x+12,y+7, NFont::CENTER, "%s",theTextManager.textArray[i].getText());
c53e6443 sago007 2012-04-17 11:04 1155
		}
c53e6443 sago007 2012-04-17 11:04 1156
	} //for
89c4a3a6 sago007 2008-08-29 14:32 1157
}    //DrawBalls
89c4a3a6 sago007 2008-08-29 14:32 1158
89c4a3a6 sago007 2008-08-29 14:32 1159
89c4a3a6 sago007 2008-08-29 14:32 1160
//draws everything
ecef5838 sago007 2015-11-24 20:01 1161
void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* theGame2) {
c53e6443 sago007 2012-04-17 11:04 1162
	SDL_ShowCursor(SDL_DISABLE);
c699a9f9 sago007 2015-12-05 17:22 1163
	DrawIMG(backgroundImage,screen,0,0);
ae0f6c7a sago007 2015-12-05 16:58 1164
	theGame->DoPaintJob();
c699a9f9 sago007 2015-12-05 17:22 1165
	theGame2->DoPaintJob();
c53e6443 sago007 2012-04-17 11:04 1166
	string strHolder;
c53e6443 sago007 2012-04-17 11:04 1167
	strHolder = itoa(theGame->GetScore()+theGame->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1168
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1169
	if (theGame->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1170
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1171
	}
ecef5838 sago007 2015-11-24 20:01 1172
	else if (editorMode) {
c53e6443 sago007 2012-04-17 11:04 1173
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,_("Playing field") );
acd79baf sago007 2015-11-22 19:37 1174
	}
ecef5838 sago007 2015-11-24 20:01 1175
	else if (!singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1176
		NFont_Write(screen, theGame->GetTopX()+10,theGame->GetTopY()-34,player1name);
acd79baf sago007 2015-11-22 19:37 1177
	}
ecef5838 sago007 2015-11-24 20:01 1178
	if (theGame->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1179
		int tid = (int)SDL_GetTicks()-theGame->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1180
		int minutes;
c53e6443 sago007 2012-04-17 11:04 1181
		int seconds;
ecef5838 sago007 2015-11-24 20:01 1182
		if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1183
			minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1184
			seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1185
		}
ecef5838 sago007 2015-11-24 20:01 1186
		else {
c53e6443 sago007 2012-04-17 11:04 1187
			minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1188
			seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1189
		}
acd79baf sago007 2015-11-22 19:37 1190
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1191
			minutes=0;
acd79baf sago007 2015-11-22 19:37 1192
		}
acd79baf sago007 2015-11-22 19:37 1193
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1194
			seconds=0;
acd79baf sago007 2015-11-22 19:37 1195
		}
ecef5838 sago007 2015-11-24 20:01 1196
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1197
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1198
		}
acd79baf sago007 2015-11-22 19:37 1199
		else {
acd79baf sago007 2015-11-22 19:37 1200
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1201
		}
c53e6443 sago007 2012-04-17 11:04 1202
		//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1203
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1204
	}
ecef5838 sago007 2015-11-24 20:01 1205
	else {
c53e6443 sago007 2012-04-17 11:04 1206
		int minutes = ((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1207
		int seconds = (((abs((int)SDL_GetTicks()-(int)theGame->GetGameStartedAt())))%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1208
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1209
			minutes=(theGame->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1210
		}
acd79baf sago007 2015-11-22 19:37 1211
		if (theGame->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1212
			seconds=(theGame->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1213
		}
ecef5838 sago007 2015-11-24 20:01 1214
		if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1215
			strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1216
		}
ecef5838 sago007 2015-11-24 20:01 1217
		else {
c53e6443 sago007 2012-04-17 11:04 1218
			strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1219
		}
c53e6443 sago007 2012-04-17 11:04 1220
		NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1221
	}
c53e6443 sago007 2012-04-17 11:04 1222
	strHolder = itoa(theGame->GetChains());
c53e6443 sago007 2012-04-17 11:04 1223
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1224
	//drawspeedLevel:
c53e6443 sago007 2012-04-17 11:04 1225
	strHolder = itoa(theGame->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1226
	NFont_Write(screen, theGame->GetTopX()+310,theGame->GetTopY()+250,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1227
	if ((theGame->isStageClear()) &&(theGame->GetTopY()+700+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1<600+theGame->GetTopY())) {
c53e6443 sago007 2012-04-17 11:04 1228
		oldBubleX = theGame->GetTopX()+280;
c53e6443 sago007 2012-04-17 11:04 1229
		oldBubleY = theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1;
c53e6443 sago007 2012-04-17 11:04 1230
		DrawIMG(stageBobble,screen,theGame->GetTopX()+280,theGame->GetTopY()+650+50*(theGame->GetStageClearLimit()-theGame->GetLinesCleared())-theGame->GetPixels()-1);
c53e6443 sago007 2012-04-17 11:04 1231
	}
c53e6443 sago007 2012-04-17 11:04 1232
	//player1 finnish, player2 start
c53e6443 sago007 2012-04-17 11:04 1233
	//DrawIMG(boardBackBack,screen,theGame2->GetTopX()-60,theGame2->GetTopY()-68);
ecef5838 sago007 2015-11-24 20:01 1234
	if (!editorMode) {
c53e6443 sago007 2012-04-17 11:04 1235
		/*
c53e6443 sago007 2012-04-17 11:04 1236
		 *If single player mode (and not VS)
c53e6443 sago007 2012-04-17 11:04 1237
		 */
ecef5838 sago007 2015-11-24 20:01 1238
		if (!twoPlayers && !theGame->isGameOver()) {
c53e6443 sago007 2012-04-17 11:04 1239
			//Blank player2's board:
c53e6443 sago007 2012-04-17 11:04 1240
			DrawIMG(backBoard,screen,theGame2->GetTopX(),theGame2->GetTopY());
c53e6443 sago007 2012-04-17 11:04 1241
			//Write a description:
d064f90f sago007 2016-01-26 17:25 1242
			string gametypeName;
599a0479 sago007 2016-01-26 17:17 1243
			string infostring;
ecef5838 sago007 2015-11-24 20:01 1244
			if (theGame->isTimeTrial()) {
d064f90f sago007 2016-01-26 17:25 1245
				gametypeName = _("Time Trial");
599a0479 sago007 2016-01-26 17:17 1246
				infostring = _("Score as much as possible in 2 minutes");
335635ec sago007 2016-02-06 13:51 1247
c53e6443 sago007 2012-04-17 11:04 1248
			}
ecef5838 sago007 2015-11-24 20:01 1249
			else if (theGame->isStageClear()) {
d064f90f sago007 2016-01-26 17:25 1250
				gametypeName = _("Stage Clear");
599a0479 sago007 2016-01-26 17:17 1251
				infostring = _("You must clear a number of lines. Speed is rapidly increased.");
c53e6443 sago007 2012-04-17 11:04 1252
			}
ecef5838 sago007 2015-11-24 20:01 1253
			else if (theGame->isPuzzleMode()) {
d064f90f sago007 2016-01-26 17:25 1254
				gametypeName = _("Puzzle");
599a0479 sago007 2016-01-26 17:17 1255
				infostring = _("Clear the entire board with a limited number of moves.");
c53e6443 sago007 2012-04-17 11:04 1256
			}
ecef5838 sago007 2015-11-24 20:01 1257
			else {
d064f90f sago007 2016-01-26 17:25 1258
				gametypeName = _("Endless");
599a0479 sago007 2016-01-26 17:17 1259
				infostring = _("Score as much as possible. No time limit.");
599a0479 sago007 2016-01-26 17:17 1260
			}
599a0479 sago007 2016-01-26 17:17 1261
			if (infostring.length() > 0) {
d064f90f sago007 2016-01-26 17:25 1262
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+10, gametypeName);
d064f90f sago007 2016-01-26 17:25 1263
				NFont_Write(screen, theGame2->GetTopX()+7,theGame2->GetTopY()+160, _("Objective:"));
599a0479 sago007 2016-01-26 17:17 1264
				nf_standard_blue_font.drawBox(screen, { static_cast<float>(theGame2->GetTopX()+7),static_cast<float>(theGame2->GetTopY()+160+32), 280, 200}, "%s", infostring.c_str());
c53e6443 sago007 2012-04-17 11:04 1265
			}
c53e6443 sago007 2012-04-17 11:04 1266
c53e6443 sago007 2012-04-17 11:04 1267
			//Write the keys that are in use
c53e6443 sago007 2012-04-17 11:04 1268
			int y = theGame2->GetTopY()+400;
c53e6443 sago007 2012-04-17 11:04 1269
			NFont_Write(screen, theGame2->GetTopX()+7,y,_("Movement keys:") );
c53e6443 sago007 2012-04-17 11:04 1270
			NFont_Write(screen, theGame2->GetTopX()+7,y+40,(getKeyName(keySettings[0].left)+", "+getKeyName(keySettings[0].right)+"," ).c_str() );
c53e6443 sago007 2012-04-17 11:04 1271
			NFont_Write(screen, theGame2->GetTopX()+7,y+76,(getKeyName(keySettings[0].up)+", "+getKeyName(keySettings[0].down)).c_str() );
c53e6443 sago007 2012-04-17 11:04 1272
			NFont_Write(screen, theGame2->GetTopX()+7,y+120,( _("Switch: ")+getKeyName(keySettings[0].change) ).c_str() );
ecef5838 sago007 2015-11-24 20:01 1273
			if (theGame->isPuzzleMode()) {
c53e6443 sago007 2012-04-17 11:04 1274
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Restart: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1275
			}
ecef5838 sago007 2015-11-24 20:01 1276
			else {
c53e6443 sago007 2012-04-17 11:04 1277
				NFont_Write(screen, theGame2->GetTopX()+7,y+160,( _("Push line: ")+getKeyName(keySettings[0].push) ).c_str() );
acd79baf sago007 2015-11-22 19:37 1278
			}
335635ec sago007 2016-02-06 13:51 1279
c53e6443 sago007 2012-04-17 11:04 1280
		}
c53e6443 sago007 2012-04-17 11:04 1281
		strHolder = itoa(theGame2->GetScore()+theGame2->GetHandicap());
c53e6443 sago007 2012-04-17 11:04 1282
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+100,strHolder.c_str());
ecef5838 sago007 2015-11-24 20:01 1283
		if (theGame2->GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 1284
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,_("AI") );
acd79baf sago007 2015-11-22 19:37 1285
		}
ecef5838 sago007 2015-11-24 20:01 1286
		else {
c53e6443 sago007 2012-04-17 11:04 1287
			NFont_Write(screen, theGame2->GetTopX()+10,theGame2->GetTopY()-34,theGame2->name);
acd79baf sago007 2015-11-22 19:37 1288
		}
ecef5838 sago007 2015-11-24 20:01 1289
		if (theGame2->isTimeTrial()) {
c53e6443 sago007 2012-04-17 11:04 1290
			int tid = (int)SDL_GetTicks()-theGame2->GetGameStartedAt();
c53e6443 sago007 2012-04-17 11:04 1291
			int minutes;
c53e6443 sago007 2012-04-17 11:04 1292
			int seconds;
ecef5838 sago007 2015-11-24 20:01 1293
			if (tid>=0) {
c53e6443 sago007 2012-04-17 11:04 1294
				minutes = (2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1295
				seconds = ((2*60*1000-(abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1296
			}
ecef5838 sago007 2015-11-24 20:01 1297
			else {
c53e6443 sago007 2012-04-17 11:04 1298
				minutes = ((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1299
				seconds = (((abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())))%(60*1000))/1000;
c53e6443 sago007 2012-04-17 11:04 1300
			}
acd79baf sago007 2015-11-22 19:37 1301
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1302
				minutes=0;
acd79baf sago007 2015-11-22 19:37 1303
			}
acd79baf sago007 2015-11-22 19:37 1304
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1305
				seconds=0;
acd79baf sago007 2015-11-22 19:37 1306
			}
ecef5838 sago007 2015-11-24 20:01 1307
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1308
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1309
			}
ecef5838 sago007 2015-11-24 20:01 1310
			else {
c53e6443 sago007 2012-04-17 11:04 1311
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1312
			}
c53e6443 sago007 2012-04-17 11:04 1313
			//if ((SoundEnabled)&&(!NoSound)&&(tid>0)&&(seconds<5)&&(minutes == 0)&&(seconds>1)&&(!(Mix_Playing(6)))) Mix_PlayChannel(6,heartBeat,0);
c53e6443 sago007 2012-04-17 11:04 1314
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1315
		}
ecef5838 sago007 2015-11-24 20:01 1316
		else {
c53e6443 sago007 2012-04-17 11:04 1317
			int minutes = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt()))/60/1000;
c53e6443 sago007 2012-04-17 11:04 1318
			int seconds = (abs((int)SDL_GetTicks()-(int)theGame2->GetGameStartedAt())%(60*1000))/1000;
acd79baf sago007 2015-11-22 19:37 1319
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1320
				minutes=(theGame2->GetGameEndedAt()/1000/60)%100;
acd79baf sago007 2015-11-22 19:37 1321
			}
acd79baf sago007 2015-11-22 19:37 1322
			if (theGame2->isGameOver()) {
acd79baf sago007 2015-11-22 19:37 1323
				seconds=(theGame2->GetGameEndedAt()/1000)%60;
acd79baf sago007 2015-11-22 19:37 1324
			}
ecef5838 sago007 2015-11-24 20:01 1325
			if (seconds>9) {
c53e6443 sago007 2012-04-17 11:04 1326
				strHolder = itoa(minutes)+":"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1327
			}
ecef5838 sago007 2015-11-24 20:01 1328
			else {
c53e6443 sago007 2012-04-17 11:04 1329
				strHolder = itoa(minutes)+":0"+itoa(seconds);
acd79baf sago007 2015-11-22 19:37 1330
			}
c53e6443 sago007 2012-04-17 11:04 1331
			NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+150,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1332
		}
c53e6443 sago007 2012-04-17 11:04 1333
		strHolder = itoa(theGame2->GetChains());
c53e6443 sago007 2012-04-17 11:04 1334
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+200,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1335
		strHolder = itoa(theGame2->GetSpeedLevel());
c53e6443 sago007 2012-04-17 11:04 1336
		NFont_Write(screen, theGame2->GetTopX()+310,theGame2->GetTopY()+250,strHolder.c_str());
c53e6443 sago007 2012-04-17 11:04 1337
	}
c53e6443 sago007 2012-04-17 11:04 1338
	//player2 finnish
89c4a3a6 sago007 2008-08-29 14:32 1339
89c4a3a6 sago007 2008-08-29 14:32 1340
c53e6443 sago007 2012-04-17 11:04 1341
	DrawBalls();
89c4a3a6 sago007 2008-08-29 14:32 1342
1572de2b sago007 2008-09-11 18:15 1343
#if DEBUG
c53e6443 sago007 2012-04-17 11:04 1344
	Frames++;
ecef5838 sago007 2015-11-24 20:01 1345
	if (SDL_GetTicks() >= Ticks + 1000) {
acd79baf sago007 2015-11-22 19:37 1346
		if (Frames > 999) {
acd79baf sago007 2015-11-22 19:37 1347
			Frames=999;
acd79baf sago007 2015-11-22 19:37 1348
		}
f306e3ca sago007 2015-12-04 21:16 1349
		snprintf(FPS, sizeof(FPS), "%lu fps", Frames);
c53e6443 sago007 2012-04-17 11:04 1350
		Frames = 0;
c53e6443 sago007 2012-04-17 11:04 1351
		Ticks = SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1352
	}
c53e6443 sago007 2012-04-17 11:04 1353
1d2e2129 sago007 2015-12-23 15:41 1354
	nf_standard_blue_font.draw(screen, 800, 4, "%s", FPS);
89c4a3a6 sago007 2008-08-29 14:32 1355
#endif
89c4a3a6 sago007 2008-08-29 14:32 1356
}
89c4a3a6 sago007 2008-08-29 14:32 1357
89c4a3a6 sago007 2008-08-29 14:32 1358
//The function that allows the player to choose PuzzleLevel
ecef5838 sago007 2015-11-24 20:01 1359
int PuzzleLevelSelect(int Type) {
c53e6443 sago007 2012-04-17 11:04 1360
	const int xplace = 200;
c53e6443 sago007 2012-04-17 11:04 1361
	const int yplace = 300;
a5a3aa4f sago007 2015-08-23 15:31 1362
	int levelNr = 0;
a5a3aa4f sago007 2015-08-23 15:31 1363
	int mousex, mousey;
a5a3aa4f sago007 2015-08-23 15:31 1364
	int oldmousex = 0;
a5a3aa4f sago007 2015-08-23 15:31 1365
	int oldmousey = 0;
c53e6443 sago007 2012-04-17 11:04 1366
	bool levelSelected = false;
a5a3aa4f sago007 2015-08-23 15:31 1367
	int nrOfLevels = 0;
aede0664 sago007 2012-04-19 19:45 1368
	Uint32 totalScore = 0;
aede0664 sago007 2012-04-19 19:45 1369
	Uint32 totalTime = 0;
cc6724c9 sago007 2012-04-16 21:11 1370
	int selected = 0;
89c4a3a6 sago007 2008-08-29 14:32 1371
c53e6443 sago007 2012-04-17 11:04 1372
	//Loads the levels, if they havn't been loaded:
ecef5838 sago007 2015-11-24 20:01 1373
	if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1374
		LoadPuzzleStages();
acd79baf sago007 2015-11-22 19:37 1375
	}
89c4a3a6 sago007 2008-08-29 14:32 1376
c53e6443 sago007 2012-04-17 11:04 1377
	//Keeps track of background;
80b830cd sago007 2012-08-19 17:51 1378
	SDL_GetTicks();
89c4a3a6 sago007 2008-08-29 14:32 1379
ecef5838 sago007 2015-11-24 20:01 1380
	if (Type == 0) {
055218be sago007 2015-08-22 18:44 1381
		nrOfLevels = PuzzleGetNumberOfPuzzles();
c53e6443 sago007 2012-04-17 11:04 1382
	}
ecef5838 sago007 2015-11-24 20:01 1383
	if (Type == 1) {
ae5d6381 sago007 2015-12-29 13:26 1384
		LoadStageClearStages();
ae5d6381 sago007 2015-12-29 13:26 1385
		totalScore = GetTotalScore();
ae5d6381 sago007 2015-12-29 13:26 1386
		totalTime = GetTotalTime();
ae5d6381 sago007 2015-12-29 13:26 1387
		nrOfLevels = GetNrOfLevels();
c53e6443 sago007 2012-04-17 11:04 1388
	}
c53e6443 sago007 2012-04-17 11:04 1389
ecef5838 sago007 2015-11-24 20:01 1390
	while (!levelSelected) {
80b830cd sago007 2012-08-19 17:51 1391
		SDL_GetTicks();
c53e6443 sago007 2012-04-17 11:04 1392
c53e6443 sago007 2012-04-17 11:04 1393
c699a9f9 sago007 2015-12-05 17:22 1394
		DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1395
		DrawIMG(iCheckBoxArea,screen,xplace,yplace);
ecef5838 sago007 2015-11-24 20:01 1396
		if (Type == 0) {
aede0664 sago007 2012-04-19 19:45 1397
			NFont_Write(screen, xplace+12,yplace+2,_("Select Puzzle") );
acd79baf sago007 2015-11-22 19:37 1398
		}
ecef5838 sago007 2015-11-24 20:01 1399
		if (Type == 1) {
aede0664 sago007 2012-04-19 19:45 1400
			NFont_Write(screen, xplace+12,yplace+2, _("Stage Clear Level Select") );
acd79baf sago007 2015-11-22 19:37 1401
		}
c53e6443 sago007 2012-04-17 11:04 1402
		//Now drow the fields you click in (and a V if clicked):
ecef5838 sago007 2015-11-24 20:01 1403
		for (int i = 0; i < nrOfLevels; i++) {
c53e6443 sago007 2012-04-17 11:04 1404
			DrawIMG(iLevelCheckBox,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
ecef5838 sago007 2015-11-24 20:01 1405
			if (i==selected) {
acd79baf sago007 2015-11-22 19:37 1406
				DrawIMG(iLevelCheckBoxMarked,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1407
			}
acd79baf sago007 2015-11-22 19:37 1408
			if (Type == 0 && PuzzleIsCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1409
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1410
			}
ae5d6381 sago007 2015-12-29 13:26 1411
			if (Type == 1 && IsStageCleared(i)) {
acd79baf sago007 2015-11-22 19:37 1412
				DrawIMG(iLevelCheck,screen,xplace+10+(i%10)*50, yplace+60+(i/10)*50);
acd79baf sago007 2015-11-22 19:37 1413
			}
ed33b751 sago007 2012-04-17 10:48 1414
		}
89c4a3a6 sago007 2008-08-29 14:32 1415
c53e6443 sago007 2012-04-17 11:04 1416
		SDL_Event event;
38c615f9 sago007 2016-01-27 17:26 1417
		while ( SDL_PollEvent(&event) ) {
38c615f9 sago007 2016-01-27 17:26 1418
			if ( event.type == SDL_QUIT ) {
38c615f9 sago007 2016-01-27 17:26 1419
				Config::getInstance()->setShuttingDown(5);
38c615f9 sago007 2016-01-27 17:26 1420
				levelNr = -1;
38c615f9 sago007 2016-01-27 17:26 1421
				levelSelected = true;
38c615f9 sago007 2016-01-27 17:26 1422
			}
ecef5838 sago007 2015-11-24 20:01 1423
			if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 1424
				if ( event.key.keysym.sym == SDLK_ESCAPE ) {
c53e6443 sago007 2012-04-17 11:04 1425
					levelNr = -1;
c53e6443 sago007 2012-04-17 11:04 1426
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1427
				}
ecef5838 sago007 2015-11-24 20:01 1428
				if ( event.key.keysym.sym == SDLK_RETURN || event.key.keysym.sym == SDLK_KP_ENTER ) {
c53e6443 sago007 2012-04-17 11:04 1429
					levelNr = selected;
c53e6443 sago007 2012-04-17 11:04 1430
					levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1431
				}
ecef5838 sago007 2015-11-24 20:01 1432
				if ( event.key.keysym.sym == SDLK_RIGHT ) {
c53e6443 sago007 2012-04-17 11:04 1433
					++selected;
ecef5838 sago007 2015-11-24 20:01 1434
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1435
						selected = 0;
acd79baf sago007 2015-11-22 19:37 1436
					}
c53e6443 sago007 2012-04-17 11:04 1437
				}
ecef5838 sago007 2015-11-24 20:01 1438
				if ( event.key.keysym.sym == SDLK_LEFT ) {
c53e6443 sago007 2012-04-17 11:04 1439
					--selected;
ecef5838 sago007 2015-11-24 20:01 1440
					if (selected < 0) {
aede0664 sago007 2012-04-19 19:45 1441
						selected = nrOfLevels-1;
acd79baf sago007 2015-11-22 19:37 1442
					}
c53e6443 sago007 2012-04-17 11:04 1443
				}
ecef5838 sago007 2015-11-24 20:01 1444
				if ( event.key.keysym.sym == SDLK_DOWN ) {
c53e6443 sago007 2012-04-17 11:04 1445
					selected+=10;
ecef5838 sago007 2015-11-24 20:01 1446
					if (selected >= nrOfLevels) {
c53e6443 sago007 2012-04-17 11:04 1447
						selected-=10;
acd79baf sago007 2015-11-22 19:37 1448
					}
c53e6443 sago007 2012-04-17 11:04 1449
				}
ecef5838 sago007 2015-11-24 20:01 1450
				if ( event.key.keysym.sym == SDLK_UP ) {
c53e6443 sago007 2012-04-17 11:04 1451
					selected-=10;
ecef5838 sago007 2015-11-24 20:01 1452
					if (selected < 0) {
c53e6443 sago007 2012-04-17 11:04 1453
						selected+=10;
acd79baf sago007 2015-11-22 19:37 1454
					}
c53e6443 sago007 2012-04-17 11:04 1455
				}
c53e6443 sago007 2012-04-17 11:04 1456
			}
38c615f9 sago007 2016-01-27 17:26 1457
		}
c53e6443 sago007 2012-04-17 11:04 1458
1d2e2129 sago007 2015-12-23 15:41 1459
		SDL_GetKeyboardState(nullptr);
c53e6443 sago007 2012-04-17 11:04 1460
c53e6443 sago007 2012-04-17 11:04 1461
		SDL_GetMouseState(&mousex,&mousey);
ecef5838 sago007 2015-11-24 20:01 1462
		if (mousex != oldmousex || mousey != oldmousey) {
ed33b751 sago007 2012-04-17 10:48 1463
			int tmpSelected = -1;
ed33b751 sago007 2012-04-17 10:48 1464
			int j;
42f05434 sago007 2012-04-19 20:25 1465
			for (j = 0; (tmpSelected == -1) && ( (j<nrOfLevels/10)||((j<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)) ); j++)
ecef5838 sago007 2015-11-24 20:01 1466
				if ((60+j*50<mousey-yplace)&&(mousey-yplace<j*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1467
					tmpSelected = j*10;
acd79baf sago007 2015-11-22 19:37 1468
				}
ed33b751 sago007 2012-04-17 10:48 1469
			if (tmpSelected != -1)
42f05434 sago007 2012-04-19 20:25 1470
				for (int k = 0; (( (!(nrOfLevels%10) || k<nrOfLevels-10*(j-1)) )&&(k<10)); k++)
ecef5838 sago007 2015-11-24 20:01 1471
					if ((10+k*50<mousex-xplace)&&(mousex-xplace<k*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1472
						tmpSelected +=k;
c53e6443 sago007 2012-04-17 11:04 1473
						selected = tmpSelected;
c53e6443 sago007 2012-04-17 11:04 1474
					}
ed33b751 sago007 2012-04-17 10:48 1475
		}
ed33b751 sago007 2012-04-17 10:48 1476
		oldmousey = mousey;
ed33b751 sago007 2012-04-17 10:48 1477
		oldmousex= mousex;
89c4a3a6 sago007 2008-08-29 14:32 1478
c53e6443 sago007 2012-04-17 11:04 1479
		// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 1480
		if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 1481
			bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 1482
		}
89c4a3a6 sago007 2008-08-29 14:32 1483
ecef5838 sago007 2015-11-24 20:01 1484
		if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 1485
			bMouseUp = false;
c53e6443 sago007 2012-04-17 11:04 1486
c53e6443 sago007 2012-04-17 11:04 1487
			int levelClicked = -1;
c53e6443 sago007 2012-04-17 11:04 1488
			int i;
aede0664 sago007 2012-04-19 19:45 1489
			for (i = 0; (i<nrOfLevels/10)||((i<nrOfLevels/10+1)&&(nrOfLevels%10 != 0)); i++)
ecef5838 sago007 2015-11-24 20:01 1490
				if ((60+i*50<mousey-yplace)&&(mousey-yplace<i*50+92)) {
c53e6443 sago007 2012-04-17 11:04 1491
					levelClicked = i*10;
acd79baf sago007 2015-11-22 19:37 1492
				}
c53e6443 sago007 2012-04-17 11:04 1493
			i++;
c53e6443 sago007 2012-04-17 11:04 1494
			if (levelClicked != -1)
c53e6443 sago007 2012-04-17 11:04 1495
				for (int j = 0; ((j<nrOfStageLevels%(i*10))&&(j<10)); j++)
ecef5838 sago007 2015-11-24 20:01 1496
					if ((10+j*50<mousex-xplace)&&(mousex-xplace<j*50+42)) {
c53e6443 sago007 2012-04-17 11:04 1497
						levelClicked +=j;
c53e6443 sago007 2012-04-17 11:04 1498
						levelSelected = true;
c53e6443 sago007 2012-04-17 11:04 1499
						levelNr = levelClicked;
c53e6443 sago007 2012-04-17 11:04 1500
					}
c53e6443 sago007 2012-04-17 11:04 1501
		}
80b830cd sago007 2012-08-19 17:51 1502
ecef5838 sago007 2015-11-24 20:01 1503
		if (Type == 1) {
96c54803 sago007 2016-02-06 18:34 1504
			string scoreString = SPrintStringF(_("Best score: %i"), GetStageScores(selected)) ;
96c54803 sago007 2016-02-06 18:34 1505
			string timeString = SPrintStringF(_("Time used: %s"),"-- : --");
96c54803 sago007 2016-02-06 18:34 1506
			
ae5d6381 sago007 2015-12-29 13:26 1507
			if (GetStageTime(selected)>0) {
96c54803 sago007 2016-02-06 18:34 1508
				timeString = SPrintStringF(_("Time used: %s"), string(itoa(GetStageTime(selected)/1000/60)+" : "+itoa2((GetStageTime(selected)/1000)%60)).c_str() );
acd79baf sago007 2015-11-22 19:37 1509
			}
aede0664 sago007 2012-04-19 19:45 1510
aede0664 sago007 2012-04-19 19:45 1511
			NFont_Write(screen, 200,200,scoreString.c_str());
aede0664 sago007 2012-04-19 19:45 1512
			NFont_Write(screen, 200,250,timeString.c_str());
96c54803 sago007 2016-02-06 18:34 1513
			string totalString = (boost::format(_("Total score: %1% in %2%:%3%"))%totalScore%(totalTime/1000/60)%((totalTime/1000)%60)).str(); //"Total score: " +itoa(totalScore) + " in " + itoa(totalTime/1000/60) + " : " + itoa2((totalTime/1000)%60);
aede0664 sago007 2012-04-19 19:45 1514
			NFont_Write(screen, 200,600,totalString.c_str());
aede0664 sago007 2012-04-19 19:45 1515
		}
89c4a3a6 sago007 2008-08-29 14:32 1516
1d2e2129 sago007 2015-12-23 15:41 1517
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 1518
		SDL_RenderPresent(screen); //draws it all to the screen
89c4a3a6 sago007 2008-08-29 14:32 1519
c53e6443 sago007 2012-04-17 11:04 1520
	}
c699a9f9 sago007 2015-12-05 17:22 1521
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1522
	return levelNr;
89c4a3a6 sago007 2008-08-29 14:32 1523
}
89c4a3a6 sago007 2008-08-29 14:32 1524
89c4a3a6 sago007 2008-08-29 14:32 1525
//This function will promt for the user to select another file for puzzle mode
ecef5838 sago007 2015-11-24 20:01 1526
void changePuzzleLevels() {
c53e6443 sago007 2012-04-17 11:04 1527
	char theFileName[30];
02428d87 sago007 2016-02-02 17:53 1528
	snprintf(theFileName, sizeof(theFileName), "%s", PuzzleGetName().c_str());
ecef5838 sago007 2015-11-24 20:01 1529
	for (int i=PuzzleGetName().length(); i<30; i++) {
c53e6443 sago007 2012-04-17 11:04 1530
		theFileName[i]=' ';
acd79baf sago007 2015-11-22 19:37 1531
	}
c53e6443 sago007 2012-04-17 11:04 1532
	theFileName[29]=0;
ecef5838 sago007 2015-11-24 20:01 1533
	if (OpenFileDialogbox(200,100,theFileName)) {
ecef5838 sago007 2015-11-24 20:01 1534
		for (int i=28; ((theFileName[i]==' ')&&(i>0)); i--) {
c53e6443 sago007 2012-04-17 11:04 1535
			theFileName[i]=0;
acd79baf sago007 2015-11-22 19:37 1536
		}
055218be sago007 2015-08-22 18:44 1537
		PuzzleSetName(theFileName);
9dc80982 sago007 2016-01-02 21:08 1538
		PuzzleSetSavePath(getPathToSaveFiles()+"/"+PuzzleGetName()+".save");
c53e6443 sago007 2012-04-17 11:04 1539
	}
89c4a3a6 sago007 2008-08-29 14:32 1540
89c4a3a6 sago007 2008-08-29 14:32 1541
}
89c4a3a6 sago007 2008-08-29 14:32 1542
ecef5838 sago007 2015-11-24 20:01 1543
static BlockGameSdl* player1;
ecef5838 sago007 2015-11-24 20:01 1544
static BlockGameSdl* player2;
30f910dd sago007 2010-11-10 21:02 1545
dfdb7d66 sago007 2015-11-29 19:21 1546
static bool registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 1547
static bool registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 1548
static bool registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 1549
ecef5838 sago007 2015-11-24 20:01 1550
static void StartSinglePlayerEndless() {
c53e6443 sago007 2012-04-17 11:04 1551
	//1 player - endless
229e212d sago007 2015-08-22 17:14 1552
	player1->NewGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1553
	player1->putStartBlocks(time(0));
c53e6443 sago007 2012-04-17 11:04 1554
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1555
	player2->SetGameOver();
8f632c05 sago007 2015-08-22 16:21 1556
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1557
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1558
	registerEndlessHighscore = true;
30f910dd sago007 2010-11-10 21:02 1559
}
30f910dd sago007 2010-11-10 21:02 1560
ecef5838 sago007 2015-11-24 20:01 1561
static void StartSinglePlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1562
	player1->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1563
	twoPlayers =false;
c53e6443 sago007 2012-04-17 11:04 1564
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1565
	//vsMode = false;
8f632c05 sago007 2015-08-22 16:21 1566
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1567
	player2->name = player2name;
dfdb7d66 sago007 2015-11-29 19:21 1568
	registerTTHighscorePlayer1 = true;
4f1d27f1 sago007 2011-03-18 15:53 1569
}
4f1d27f1 sago007 2011-03-18 15:53 1570
ecef5838 sago007 2015-11-24 20:01 1571
static int StartSinglePlayerPuzzle(int level) {
aede0664 sago007 2012-04-19 19:45 1572
	int myLevel = PuzzleLevelSelect(0);
ecef5838 sago007 2015-11-24 20:01 1573
	if (myLevel == -1) {
67a32395 sago007 2012-04-19 18:40 1574
		return 1;
acd79baf sago007 2015-11-22 19:37 1575
	}
229e212d sago007 2015-08-22 17:14 1576
	player1->NewPuzzleGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 1577
	DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 1578
	twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 1579
	player2->SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1580
	//vsMode = true;
8f632c05 sago007 2015-08-22 16:21 1581
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1582
	player2->name = player2name;
67a32395 sago007 2012-04-19 18:40 1583
	return 0;
b7590374 sago007 2011-05-19 16:15 1584
}
b7590374 sago007 2011-05-19 16:15 1585
4f1d27f1 sago007 2011-03-18 15:53 1586
ecef5838 sago007 2015-11-24 20:01 1587
static void StarTwoPlayerTimeTrial() {
229e212d sago007 2015-08-22 17:14 1588
	player1->NewTimeTrialGame(SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1589
	player2->NewTimeTrialGame(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1590
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1591
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1592
	player2->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1593
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1594
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1595
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1596
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1597
	player2->setHandicap(player2handicap);
dfdb7d66 sago007 2015-11-29 19:21 1598
	registerTTHighscorePlayer1 = true;
dfdb7d66 sago007 2015-11-29 19:21 1599
	registerTTHighscorePlayer2 = true;
ecef5838 sago007 2015-11-24 20:01 1600
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1601
		player1->setAIlevel(player1AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1602
		registerTTHighscorePlayer1 = false;
acd79baf sago007 2015-11-22 19:37 1603
	}
ecef5838 sago007 2015-11-24 20:01 1604
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1605
		player2->setAIlevel(player2AIlevel);
dfdb7d66 sago007 2015-11-29 19:21 1606
		registerTTHighscorePlayer2 = false;
acd79baf sago007 2015-11-22 19:37 1607
	}
8f632c05 sago007 2015-08-22 16:21 1608
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1609
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1610
}
4f1d27f1 sago007 2011-03-18 15:53 1611
ecef5838 sago007 2015-11-24 20:01 1612
static void StartTwoPlayerVs() {
c53e6443 sago007 2012-04-17 11:04 1613
	//2 player - VsMode
229e212d sago007 2015-08-22 17:14 1614
	player1->NewVsGame(player2,SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 1615
	player2->NewVsGame(player1,SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1616
	//vsMode = true;
c53e6443 sago007 2012-04-17 11:04 1617
	twoPlayers = true;
c53e6443 sago007 2012-04-17 11:04 1618
	player1->setGameSpeed(player1Speed);
c53e6443 sago007 2012-04-17 11:04 1619
	player2->setGameSpeed(player2Speed);
c53e6443 sago007 2012-04-17 11:04 1620
	player1->setHandicap(player1handicap);
c53e6443 sago007 2012-04-17 11:04 1621
	player2->setHandicap(player2handicap);
ecef5838 sago007 2015-11-24 20:01 1622
	if (player1AI) {
c53e6443 sago007 2012-04-17 11:04 1623
		player1->setAIlevel(player1AIlevel);
acd79baf sago007 2015-11-22 19:37 1624
	}
ecef5838 sago007 2015-11-24 20:01 1625
	if (player2AI) {
c53e6443 sago007 2012-04-17 11:04 1626
		player2->setAIlevel(player2AIlevel);
acd79baf sago007 2015-11-22 19:37 1627
	}
c53e6443 sago007 2012-04-17 11:04 1628
	int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 1629
	player1->putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 1630
	player2->putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 1631
	player1->name = player1name;
8f632c05 sago007 2015-08-22 16:21 1632
	player2->name = player2name;
4f1d27f1 sago007 2011-03-18 15:53 1633
}
4f1d27f1 sago007 2011-03-18 15:53 1634
89c4a3a6 sago007 2008-08-29 14:32 1635
//The main function, quite big... too big
f31fade1 sago007 2016-02-06 21:37 1636
//Warning: the arguments to main must be "int argc, char* argv[]" NO CONST! or SDL_main will fail to find it
f31fade1 sago007 2016-02-06 21:37 1637
int main(int argc, char* argv[]) {
c3fc09e9 sago007 2016-01-22 18:31 1638
	try {
335635ec sago007 2016-02-06 13:51 1639
		OsCreateFolders();
335635ec sago007 2016-02-06 13:51 1640
		//Init the file system abstraction layer
335635ec sago007 2016-02-06 13:51 1641
		PHYSFS_init(argv[0]);
335635ec sago007 2016-02-06 13:51 1642
		vector<string> search_paths;
335635ec sago007 2016-02-06 13:51 1643
		FsSearchParthMainAppend(search_paths);
335635ec sago007 2016-02-06 13:51 1644
		string savepath = getPathToSaveFiles();
335635ec sago007 2016-02-06 13:51 1645
		highPriority = false;   //if true the game will take most resources, but increase framerate.
335635ec sago007 2016-02-06 13:51 1646
		bFullscreen = false;
335635ec sago007 2016-02-06 13:51 1647
		//Set default Config variables:
335635ec sago007 2016-02-06 13:51 1648
		setlocale (LC_ALL, "");
335635ec sago007 2016-02-06 13:51 1649
		bindtextdomain (PACKAGE, LOCALEDIR);
5f870c10 sago007 2016-02-07 09:38 1650
		bind_textdomain_codeset(PACKAGE, "utf-8");
335635ec sago007 2016-02-06 13:51 1651
		textdomain (PACKAGE);
335635ec sago007 2016-02-06 13:51 1652
		boost::program_options::options_description desc("Allowed options");
335635ec sago007 2016-02-06 13:51 1653
		desc.add_options()
7441aba7 sago007 2016-02-06 15:17 1654
		("help,h", "Displays this message")
7441aba7 sago007 2016-02-06 15:17 1655
		("nosound", "Disables the sound. Can be used if sound errors prevents you from starting")
7441aba7 sago007 2016-02-06 15:17 1656
		("priority", "Causes the game to not sleep between frames.")
7441aba7 sago007 2016-02-06 15:17 1657
		("verbose-basic", "Enables basic verbose messages")
7441aba7 sago007 2016-02-06 15:17 1658
		("print-search-path", "Prints the search path and quits")
7441aba7 sago007 2016-02-06 15:17 1659
		("bind-text-domain", boost::program_options::value<string>(), SPrintStringF("Overwrites the bind text domain used for finding translations. Default: \"%s\"", LOCALEDIR).c_str() )
335635ec sago007 2016-02-06 13:51 1660
		;
335635ec sago007 2016-02-06 13:51 1661
		boost::program_options::variables_map vm;
335635ec sago007 2016-02-06 13:51 1662
		try {
335635ec sago007 2016-02-06 13:51 1663
			boost::program_options::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
335635ec sago007 2016-02-06 13:51 1664
			boost::program_options::notify(vm);
335635ec sago007 2016-02-06 13:51 1665
		}
335635ec sago007 2016-02-06 13:51 1666
		catch (exception& e) {
335635ec sago007 2016-02-06 13:51 1667
			cerr << e.what() << endl;
335635ec sago007 2016-02-06 13:51 1668
			cerr << desc << endl;
335635ec sago007 2016-02-06 13:51 1669
			throw;
335635ec sago007 2016-02-06 13:51 1670
		}
7441aba7 sago007 2016-02-06 15:17 1671
		if (vm.count("bind-text-domain")) {
7441aba7 sago007 2016-02-06 15:17 1672
			string s = vm["bind-text-domain"].as<string>();
7441aba7 sago007 2016-02-06 15:17 1673
			bindtextdomain (PACKAGE, s.c_str());
7441aba7 sago007 2016-02-06 15:17 1674
		}
335635ec sago007 2016-02-06 13:51 1675
		if (vm.count("help")) {
7441aba7 sago007 2016-02-06 15:17 1676
			cout << SPrintStringF("Block Attack - Rise of the blocks %s\n"
7441aba7 sago007 2016-02-06 15:17 1677
			                        "%s\n", VERSION_NUMBER, "www.blockattack.net");
335635ec sago007 2016-02-06 13:51 1678
			cout << desc << endl;
335635ec sago007 2016-02-06 13:51 1679
			return 1;
335635ec sago007 2016-02-06 13:51 1680
		}
335635ec sago007 2016-02-06 13:51 1681
		if (vm.count("nosound")) {
335635ec sago007 2016-02-06 13:51 1682
			NoSound = true;
335635ec sago007 2016-02-06 13:51 1683
		}
335635ec sago007 2016-02-06 13:51 1684
		if (vm.count("priority")) {
335635ec sago007 2016-02-06 13:51 1685
			highPriority = true;
335635ec sago007 2016-02-06 13:51 1686
		}
335635ec sago007 2016-02-06 13:51 1687
		if (vm.count("verbose-basic")) {
335635ec sago007 2016-02-06 13:51 1688
			verboseLevel++;
335635ec sago007 2016-02-06 13:51 1689
		}
335635ec sago007 2016-02-06 13:51 1690
		if (vm.count("print-search-path")) {
335635ec sago007 2016-02-06 13:51 1691
			for (const string& s : search_paths) {
335635ec sago007 2016-02-06 13:51 1692
				cout << s << endl;
335635ec sago007 2016-02-06 13:51 1693
			}
335635ec sago007 2016-02-06 13:51 1694
			cout << savepath << endl;
335635ec sago007 2016-02-06 13:51 1695
			return 0;
8c45a7b1 sago007 2016-02-05 21:39 1696
		}
c53e6443 sago007 2012-04-17 11:04 1697
335635ec sago007 2016-02-06 13:51 1698
		SoundEnabled = true;
335635ec sago007 2016-02-06 13:51 1699
		MusicEnabled = true;
335635ec sago007 2016-02-06 13:51 1700
		bScreenLocked = false;
335635ec sago007 2016-02-06 13:51 1701
		twoPlayers = false; //true if two players splitscreen
335635ec sago007 2016-02-06 13:51 1702
		theTopScoresEndless = Highscore(1);
335635ec sago007 2016-02-06 13:51 1703
		theTopScoresTimeTrial = Highscore(2);
335635ec sago007 2016-02-06 13:51 1704
		drawBalls = true;
335635ec sago007 2016-02-06 13:51 1705
		puzzleLoaded = false;
c53e6443 sago007 2012-04-17 11:04 1706
335635ec sago007 2016-02-06 13:51 1707
		theBallManager = BallManager();
335635ec sago007 2016-02-06 13:51 1708
		theExplosionManager = ExplosionManager();
89c4a3a6 sago007 2008-08-29 14:32 1709
335635ec sago007 2016-02-06 13:51 1710
		stageClearSavePath = getStageClearSavePath();
335635ec sago007 2016-02-06 13:51 1711
		PuzzleSetSavePath(getPuzzleSetSavePath());
335635ec sago007 2016-02-06 13:51 1712
		PuzzleSetName("puzzle.levels");
89c4a3a6 sago007 2008-08-29 14:32 1713
335635ec sago007 2016-02-06 13:51 1714
		//Init SDL
335635ec sago007 2016-02-06 13:51 1715
		if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
335635ec sago007 2016-02-06 13:51 1716
			sago::SagoFatalErrorF("Unable to init SDL: %s", SDL_GetError());
335635ec sago007 2016-02-06 13:51 1717
		}
335635ec sago007 2016-02-06 13:51 1718
		TTF_Init();
335635ec sago007 2016-02-06 13:51 1719
		atexit(SDL_Quit);       //quits SDL when the game stops for some reason (like you hit exit or Esc)
89c4a3a6 sago007 2008-08-29 14:32 1720
335635ec sago007 2016-02-06 13:51 1721
		SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
89c4a3a6 sago007 2008-08-29 14:32 1722
335635ec sago007 2016-02-06 13:51 1723
		Joypad_init();    //Prepare the joysticks
335635ec sago007 2016-02-06 13:51 1724
		Joypad joypad1 = Joypad();    //Creates a joypad
335635ec sago007 2016-02-06 13:51 1725
		Joypad joypad2 = Joypad();    //Creates a joypad
89c4a3a6 sago007 2008-08-29 14:32 1726
335635ec sago007 2016-02-06 13:51 1727
		theTextManager = TextManager();
89c4a3a6 sago007 2008-08-29 14:32 1728
335635ec sago007 2016-02-06 13:51 1729
		//Open Audio
335635ec sago007 2016-02-06 13:51 1730
		if (!NoSound) {
335635ec sago007 2016-02-06 13:51 1731
			//If sound has not been disabled, then load the sound system
335635ec sago007 2016-02-06 13:51 1732
			if (Mix_OpenAudio(44100, AUDIO_S16SYS, 2, 2048) < 0) {
335635ec sago007 2016-02-06 13:51 1733
				cerr << "Warning: Couldn't set 44100 Hz 16-bit audio - Reason: " << SDL_GetError() << endl
335635ec sago007 2016-02-06 13:51 1734
				     << "Sound will be disabled!" << endl;
335635ec sago007 2016-02-06 13:51 1735
				NoSound = true; //Tries to stop all sound from playing/loading
335635ec sago007 2016-02-06 13:51 1736
			}
c53e6443 sago007 2012-04-17 11:04 1737
		}
c53e6443 sago007 2012-04-17 11:04 1738
89c4a3a6 sago007 2008-08-29 14:32 1739
335635ec sago007 2016-02-06 13:51 1740
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1741
			//Copyright notice:
335635ec sago007 2016-02-06 13:51 1742
			cout << "Block Attack - Rise of the Blocks (" << VERSION_NUMBER << ")" << endl << "http://www.blockattack.net" << endl << "Copyright 2004-2016 Poul Sander" << endl <<
335635ec sago007 2016-02-06 13:51 1743
			     "A SDL2 based game (see www.libsdl.org)" << endl <<
335635ec sago007 2016-02-06 13:51 1744
			     "The game is availeble under the GPL, see COPYING for details." << endl;
335635ec sago007 2016-02-06 13:51 1745
			cout << "-------------------------------------------" << endl;
335635ec sago007 2016-02-06 13:51 1746
		}
335635ec sago007 2016-02-06 13:51 1747
335635ec sago007 2016-02-06 13:51 1748
335635ec sago007 2016-02-06 13:51 1749
		keySettings[0].up= SDLK_UP;
335635ec sago007 2016-02-06 13:51 1750
		keySettings[0].down = SDLK_DOWN;
335635ec sago007 2016-02-06 13:51 1751
		keySettings[0].left = SDLK_LEFT;
335635ec sago007 2016-02-06 13:51 1752
		keySettings[0].right = SDLK_RIGHT;
335635ec sago007 2016-02-06 13:51 1753
		keySettings[0].change = SDLK_RCTRL;
335635ec sago007 2016-02-06 13:51 1754
		keySettings[0].push = SDLK_RSHIFT;
335635ec sago007 2016-02-06 13:51 1755
335635ec sago007 2016-02-06 13:51 1756
		keySettings[2].up= SDLK_w;
335635ec sago007 2016-02-06 13:51 1757
		keySettings[2].down = SDLK_s;
335635ec sago007 2016-02-06 13:51 1758
		keySettings[2].left = SDLK_a;
335635ec sago007 2016-02-06 13:51 1759
		keySettings[2].right = SDLK_d;
335635ec sago007 2016-02-06 13:51 1760
		keySettings[2].change = SDLK_LCTRL;
335635ec sago007 2016-02-06 13:51 1761
		keySettings[2].push = SDLK_LSHIFT;
335635ec sago007 2016-02-06 13:51 1762
335635ec sago007 2016-02-06 13:51 1763
		player1keys=0;
335635ec sago007 2016-02-06 13:51 1764
		player2keys=2;
335635ec sago007 2016-02-06 13:51 1765
96c54803 sago007 2016-02-06 18:34 1766
		player1name = _("Player 1");
96c54803 sago007 2016-02-06 18:34 1767
		player2name = _("Player 2");
335635ec sago007 2016-02-06 13:51 1768
335635ec sago007 2016-02-06 13:51 1769
		Config* configSettings = Config::getInstance();
335635ec sago007 2016-02-06 13:51 1770
		//configSettings->setString("aNumber"," A string");
335635ec sago007 2016-02-06 13:51 1771
		//configSettings->save();
335635ec sago007 2016-02-06 13:51 1772
		if (configSettings->exists("fullscreen")) { //Test if an configFile exists
335635ec sago007 2016-02-06 13:51 1773
			bFullscreen = (bool)configSettings->getInt("fullscreen");
335635ec sago007 2016-02-06 13:51 1774
			MusicEnabled = (bool)configSettings->getInt("musicenabled");
335635ec sago007 2016-02-06 13:51 1775
			SoundEnabled = (bool)configSettings->getInt("soundenabled");
335635ec sago007 2016-02-06 13:51 1776
			mouseplay1 = (bool)configSettings->getInt("mouseplay1");
335635ec sago007 2016-02-06 13:51 1777
			mouseplay2 = (bool)configSettings->getInt("mouseplay2");
335635ec sago007 2016-02-06 13:51 1778
			joyplay1 = (bool)configSettings->getInt("joypad1");
335635ec sago007 2016-02-06 13:51 1779
			joyplay2 = (bool)configSettings->getInt("joypad2");
335635ec sago007 2016-02-06 13:51 1780
335635ec sago007 2016-02-06 13:51 1781
			if (configSettings->exists("sdl2_player1keyup")) {
335635ec sago007 2016-02-06 13:51 1782
				keySettings[0].up = (SDL_Keycode)configSettings->getInt("sdl2_player1keyup");
335635ec sago007 2016-02-06 13:51 1783
			}
335635ec sago007 2016-02-06 13:51 1784
			if (configSettings->exists("sdl2_player1keydown")) {
335635ec sago007 2016-02-06 13:51 1785
				keySettings[0].down = (SDL_Keycode)configSettings->getInt("sdl2_player1keydown");
335635ec sago007 2016-02-06 13:51 1786
			}
335635ec sago007 2016-02-06 13:51 1787
			if (configSettings->exists("sdl2_player1keyleft")) {
335635ec sago007 2016-02-06 13:51 1788
				keySettings[0].left = (SDL_Keycode)configSettings->getInt("sdl2_player1keyleft");
335635ec sago007 2016-02-06 13:51 1789
			}
335635ec sago007 2016-02-06 13:51 1790
			if (configSettings->exists("sdl2_player1keyright")) {
335635ec sago007 2016-02-06 13:51 1791
				keySettings[0].right = (SDL_Keycode)configSettings->getInt("sdl2_player1keyright");
335635ec sago007 2016-02-06 13:51 1792
			}
335635ec sago007 2016-02-06 13:51 1793
			if (configSettings->exists("sdl2_player1keychange")) {
335635ec sago007 2016-02-06 13:51 1794
				keySettings[0].change = (SDL_Keycode)configSettings->getInt("sdl2_player1keychange");
335635ec sago007 2016-02-06 13:51 1795
			}
335635ec sago007 2016-02-06 13:51 1796
			if (configSettings->exists("sdl2_player1keypush")) {
335635ec sago007 2016-02-06 13:51 1797
				keySettings[0].push = (SDL_Keycode)configSettings->getInt("sdl2_player1keypush");
335635ec sago007 2016-02-06 13:51 1798
			}
c53e6443 sago007 2012-04-17 11:04 1799
335635ec sago007 2016-02-06 13:51 1800
			if (configSettings->exists("sdl2_player2keyup")) {
335635ec sago007 2016-02-06 13:51 1801
				keySettings[2].up = (SDL_Keycode)configSettings->getInt("sdl2_player2keyup");
335635ec sago007 2016-02-06 13:51 1802
			}
335635ec sago007 2016-02-06 13:51 1803
			if (configSettings->exists("sdl2_player2keydown")) {
335635ec sago007 2016-02-06 13:51 1804
				keySettings[2].down = (SDL_Keycode)configSettings->getInt("sdl2_player2keydown");
335635ec sago007 2016-02-06 13:51 1805
			}
335635ec sago007 2016-02-06 13:51 1806
			if (configSettings->exists("sdl2_player2keyleft")) {
335635ec sago007 2016-02-06 13:51 1807
				keySettings[2].left = (SDL_Keycode)configSettings->getInt("sdl2_player2keyleft");
335635ec sago007 2016-02-06 13:51 1808
			}
335635ec sago007 2016-02-06 13:51 1809
			if (configSettings->exists("sdl2_player2keyright")) {
335635ec sago007 2016-02-06 13:51 1810
				keySettings[2].right = (SDL_Keycode)configSettings->getInt("sdl2_player2keyright");
335635ec sago007 2016-02-06 13:51 1811
			}
335635ec sago007 2016-02-06 13:51 1812
			if (configSettings->exists("sdl2_player2keychange")) {
335635ec sago007 2016-02-06 13:51 1813
				keySettings[2].change = (SDL_Keycode)configSettings->getInt("sdl2_player2keychange");
335635ec sago007 2016-02-06 13:51 1814
			}
335635ec sago007 2016-02-06 13:51 1815
			if (configSettings->exists("sdl2_player2keypush")) {
335635ec sago007 2016-02-06 13:51 1816
				keySettings[2].push = (SDL_Keycode)configSettings->getInt("sdl2_player2keypush");
335635ec sago007 2016-02-06 13:51 1817
			}
335635ec sago007 2016-02-06 13:51 1818
			if (configSettings->exists("player1name")) {
335635ec sago007 2016-02-06 13:51 1819
				player1name = configSettings->getString("player1name");
335635ec sago007 2016-02-06 13:51 1820
			}
335635ec sago007 2016-02-06 13:51 1821
			if (configSettings->exists("player2name")) {
335635ec sago007 2016-02-06 13:51 1822
				player2name = configSettings->getString("player2name");
335635ec sago007 2016-02-06 13:51 1823
			}
335635ec sago007 2016-02-06 13:51 1824
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1825
				cout << "Data loaded from config file" << endl;
335635ec sago007 2016-02-06 13:51 1826
			}
335635ec sago007 2016-02-06 13:51 1827
		}
335635ec sago007 2016-02-06 13:51 1828
		else {
335635ec sago007 2016-02-06 13:51 1829
			if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1830
				cout << "Unable to load options file, using default values" << endl;
335635ec sago007 2016-02-06 13:51 1831
			}
335635ec sago007 2016-02-06 13:51 1832
		}
c53e6443 sago007 2012-04-17 11:04 1833
335635ec sago007 2016-02-06 13:51 1834
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1835
			xsize=300;
335635ec sago007 2016-02-06 13:51 1836
			ysize=600;
335635ec sago007 2016-02-06 13:51 1837
		}
c53e6443 sago007 2012-04-17 11:04 1838
c53e6443 sago007 2012-04-17 11:04 1839
335635ec sago007 2016-02-06 13:51 1840
		// "Block Attack - Rise of the Blocks"
335635ec sago007 2016-02-06 13:51 1841
		SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
335635ec sago007 2016-02-06 13:51 1842
		//Open video
335635ec sago007 2016-02-06 13:51 1843
		int createWindowParams = 0; //SDL_WINDOW_RESIZABLE;
335635ec sago007 2016-02-06 13:51 1844
		if ((bFullscreen)&&(!singlePuzzle)) {
335635ec sago007 2016-02-06 13:51 1845
			createWindowParams |= SDL_WINDOW_FULLSCREEN_DESKTOP;
335635ec sago007 2016-02-06 13:51 1846
		}
c53e6443 sago007 2012-04-17 11:04 1847
335635ec sago007 2016-02-06 13:51 1848
		sdlWindow = SDL_CreateWindow("Block Attack - Rise of the Blocks",
335635ec sago007 2016-02-06 13:51 1849
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1850
		                             SDL_WINDOWPOS_UNDEFINED,
335635ec sago007 2016-02-06 13:51 1851
		                             xsize, ysize,
335635ec sago007 2016-02-06 13:51 1852
		                             createWindowParams );
335635ec sago007 2016-02-06 13:51 1853
		dieOnNullptr(sdlWindow, "Unable to create window");
335635ec sago007 2016-02-06 13:51 1854
		SDL_Renderer* renderer = SDL_CreateRenderer(sdlWindow, -1, 0);
335635ec sago007 2016-02-06 13:51 1855
		dieOnNullptr(renderer, "Unable to create render");
335635ec sago007 2016-02-06 13:51 1856
		//SDL_RenderSetLogicalSize(renderer, xsize, ysize);
335635ec sago007 2016-02-06 13:51 1857
		screen = renderer;
c53e6443 sago007 2012-04-17 11:04 1858
335635ec sago007 2016-02-06 13:51 1859
		PhysFsSetSearchPath(search_paths, savepath);
335635ec sago007 2016-02-06 13:51 1860
		sago::SagoDataHolder d(renderer);
335635ec sago007 2016-02-06 13:51 1861
		d.setVerbose(false);
335635ec sago007 2016-02-06 13:51 1862
		sago::SagoSpriteHolder spriteholder(d);
335635ec sago007 2016-02-06 13:51 1863
		InitImages(spriteholder);
335635ec sago007 2016-02-06 13:51 1864
		SetSDLIcon(sdlWindow);
c53e6443 sago007 2012-04-17 11:04 1865
f6707482 sago007 2015-12-04 22:55 1866
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1867
			cout << "Images loaded" << endl;
c53e6443 sago007 2012-04-17 11:04 1868
		}
89c4a3a6 sago007 2008-08-29 14:32 1869
335635ec sago007 2016-02-06 13:51 1870
		BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
335635ec sago007 2016-02-06 13:51 1871
		BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
335635ec sago007 2016-02-06 13:51 1872
		player1 = &theGame;
335635ec sago007 2016-02-06 13:51 1873
		player2 = &theGame2;
335635ec sago007 2016-02-06 13:51 1874
		/*if (singlePuzzle)
335635ec sago007 2016-02-06 13:51 1875
		{
335635ec sago007 2016-02-06 13:51 1876
		    theGame.GetTopY()=0;
335635ec sago007 2016-02-06 13:51 1877
		    theGame.GetTopX()=0;
335635ec sago007 2016-02-06 13:51 1878
		    theGame2.GetTopY()=10000;
335635ec sago007 2016-02-06 13:51 1879
		    theGame2.GetTopX()=10000;
335635ec sago007 2016-02-06 13:51 1880
		}*/
335635ec sago007 2016-02-06 13:51 1881
		theGame.SetGameOver();      //sets the game over in the beginning
335635ec sago007 2016-02-06 13:51 1882
		theGame2.SetGameOver();
acc78225 sago007 2015-12-29 18:10 1883
b7590374 sago007 2011-05-19 16:15 1884
335635ec sago007 2016-02-06 13:51 1885
		//Takes names from file instead
335635ec sago007 2016-02-06 13:51 1886
		theGame.name = player1name;
335635ec sago007 2016-02-06 13:51 1887
		theGame2.name = player2name;
b7590374 sago007 2011-05-19 16:15 1888
335635ec sago007 2016-02-06 13:51 1889
		if (singlePuzzle) {
335635ec sago007 2016-02-06 13:51 1890
			LoadPuzzleStages();
335635ec sago007 2016-02-06 13:51 1891
			theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
335635ec sago007 2016-02-06 13:51 1892
		}
335635ec sago007 2016-02-06 13:51 1893
		SDL_RenderClear(screen);
335635ec sago007 2016-02-06 13:51 1894
		DrawIMG(backgroundImage, screen, 0, 0);
335635ec sago007 2016-02-06 13:51 1895
		DrawEverything(xsize,ysize,&theGame,&theGame2);
335635ec sago007 2016-02-06 13:51 1896
		SDL_RenderPresent(screen);
335635ec sago007 2016-02-06 13:51 1897
		//game loop
335635ec sago007 2016-02-06 13:51 1898
		MainMenu();
b7590374 sago007 2011-05-19 16:15 1899
b7590374 sago007 2011-05-19 16:15 1900
c53e6443 sago007 2012-04-17 11:04 1901
335635ec sago007 2016-02-06 13:51 1902
		//Saves options
335635ec sago007 2016-02-06 13:51 1903
		if (!editorMode) {
335635ec sago007 2016-02-06 13:51 1904
			configSettings->setInt("fullscreen",(int)bFullscreen);
335635ec sago007 2016-02-06 13:51 1905
			configSettings->setInt("musicenabled",(int)MusicEnabled);
335635ec sago007 2016-02-06 13:51 1906
			configSettings->setInt("soundenabled",(int)SoundEnabled);
335635ec sago007 2016-02-06 13:51 1907
			configSettings->setInt("mouseplay1",(int)mouseplay1);
335635ec sago007 2016-02-06 13:51 1908
			configSettings->setInt("mouseplay2",(int)mouseplay2);
335635ec sago007 2016-02-06 13:51 1909
			configSettings->setInt("joypad1",(int)joyplay1);
335635ec sago007 2016-02-06 13:51 1910
			configSettings->setInt("joypad2",(int)joyplay2);
c53e6443 sago007 2012-04-17 11:04 1911
335635ec sago007 2016-02-06 13:51 1912
			configSettings->setInt("sdl2_player1keyup",(int)keySettings[0].up);
335635ec sago007 2016-02-06 13:51 1913
			configSettings->setInt("sdl2_player1keydown",(int)keySettings[0].down);
335635ec sago007 2016-02-06 13:51 1914
			configSettings->setInt("sdl2_player1keyleft",(int)keySettings[0].left);
335635ec sago007 2016-02-06 13:51 1915
			configSettings->setInt("sdl2_player1keyright",(int)keySettings[0].right);
335635ec sago007 2016-02-06 13:51 1916
			configSettings->setInt("sdl2_player1keychange",(int)keySettings[0].change);
335635ec sago007 2016-02-06 13:51 1917
			configSettings->setInt("sdl2_player1keypush",(int)keySettings[0].push);
c53e6443 sago007 2012-04-17 11:04 1918
335635ec sago007 2016-02-06 13:51 1919
			configSettings->setInt("sdl2_player2keyup",(int)keySettings[2].up);
335635ec sago007 2016-02-06 13:51 1920
			configSettings->setInt("sdl2_player2keydown",(int)keySettings[2].down);
335635ec sago007 2016-02-06 13:51 1921
			configSettings->setInt("sdl2_player2keyleft",(int)keySettings[2].left);
335635ec sago007 2016-02-06 13:51 1922
			configSettings->setInt("sdl2_player2keyright",(int)keySettings[2].right);
335635ec sago007 2016-02-06 13:51 1923
			configSettings->setInt("sdl2_player2keychange",(int)keySettings[2].change);
335635ec sago007 2016-02-06 13:51 1924
			configSettings->setInt("sdl2_player2keypush",(int)keySettings[2].push);
c53e6443 sago007 2012-04-17 11:04 1925
335635ec sago007 2016-02-06 13:51 1926
			configSettings->setString("player1name",player1name);
335635ec sago007 2016-02-06 13:51 1927
			configSettings->setString("player2name",player2name);
335635ec sago007 2016-02-06 13:51 1928
			configSettings->save();
335635ec sago007 2016-02-06 13:51 1929
		}
c53e6443 sago007 2012-04-17 11:04 1930
335635ec sago007 2016-02-06 13:51 1931
		//calculate uptime:
335635ec sago007 2016-02-06 13:51 1932
		//int hours, mins, secs,
335635ec sago007 2016-02-06 13:51 1933
		commonTime ct = TimeHandler::ms2ct(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1934
335635ec sago007 2016-02-06 13:51 1935
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1936
			cout << boost::format("Block Attack - Rise of the Blocks ran for: %1% hours %2% mins and %3% secs") % ct.hours % ct.minutes % ct.seconds << endl;
335635ec sago007 2016-02-06 13:51 1937
		}
c53e6443 sago007 2012-04-17 11:04 1938
335635ec sago007 2016-02-06 13:51 1939
		ct = TimeHandler::addTime("totalTime",ct);
335635ec sago007 2016-02-06 13:51 1940
		if (verboseLevel) {
335635ec sago007 2016-02-06 13:51 1941
			cout << "Total run time is now: " << ct.days << " days " << ct.hours << " hours " << ct.minutes << " mins and " << ct.seconds << " secs" << endl;
335635ec sago007 2016-02-06 13:51 1942
		}
c53e6443 sago007 2012-04-17 11:04 1943
335635ec sago007 2016-02-06 13:51 1944
		Stats::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1945
335635ec sago007 2016-02-06 13:51 1946
		Config::getInstance()->save();
335635ec sago007 2016-02-06 13:51 1947
335635ec sago007 2016-02-06 13:51 1948
		//Close file system Apstraction layer!
335635ec sago007 2016-02-06 13:51 1949
		PHYSFS_deinit();
335635ec sago007 2016-02-06 13:51 1950
335635ec sago007 2016-02-06 13:51 1951
	}
335635ec sago007 2016-02-06 13:51 1952
	catch (exception& e) {
c3fc09e9 sago007 2016-01-22 18:31 1953
		sago::SagoFatalError(e.what());
c3fc09e9 sago007 2016-01-22 18:31 1954
	}
c53e6443 sago007 2012-04-17 11:04 1955
	return 0;
c53e6443 sago007 2012-04-17 11:04 1956
}
b7590374 sago007 2011-05-19 16:15 1957
b7590374 sago007 2011-05-19 16:15 1958
ecef5838 sago007 2015-11-24 20:01 1959
int runGame(int gametype, int level) {
c53e6443 sago007 2012-04-17 11:04 1960
	int mousex, mousey;   //Mouse coordinates
c53e6443 sago007 2012-04-17 11:04 1961
	bScreenLocked = false;
c53e6443 sago007 2012-04-17 11:04 1962
	theTopScoresEndless = Highscore(1);
c53e6443 sago007 2012-04-17 11:04 1963
	theTopScoresTimeTrial = Highscore(2);
c53e6443 sago007 2012-04-17 11:04 1964
	drawBalls = true;
c53e6443 sago007 2012-04-17 11:04 1965
	puzzleLoaded = false;
a5a3aa4f sago007 2015-08-23 15:31 1966
	bool bNearDeath = false;                        //Play music faster or louder while tru
c53e6443 sago007 2012-04-17 11:04 1967
d8c1f444 sago007 2016-01-31 11:36 1968
	theBallManager = BallManager();
d8c1f444 sago007 2016-01-31 11:36 1969
	theExplosionManager = ExplosionManager();
acd79baf sago007 2015-11-22 19:37 1970
	BlockGameSdl theGame = BlockGameSdl(50,100);            //creates game objects
c53e6443 sago007 2012-04-17 11:04 1971
	BlockGameSdl theGame2 = BlockGameSdl(xsize-500,100);
c53e6443 sago007 2012-04-17 11:04 1972
	player1 = &theGame;
c53e6443 sago007 2012-04-17 11:04 1973
	player2 = &theGame2;
acd79baf sago007 2015-11-22 19:37 1974
	theGame.DoPaintJob();           //Makes sure what there is something to paint
c53e6443 sago007 2012-04-17 11:04 1975
	theGame2.DoPaintJob();
acd79baf sago007 2015-11-22 19:37 1976
	theGame.SetGameOver();      //sets the game over in the beginning
c53e6443 sago007 2012-04-17 11:04 1977
	theGame2.SetGameOver();
c53e6443 sago007 2012-04-17 11:04 1978
c53e6443 sago007 2012-04-17 11:04 1979
	//Takes names from file instead
8f632c05 sago007 2015-08-22 16:21 1980
	theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 1981
	theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 1982
c53e6443 sago007 2012-04-17 11:04 1983
	Joypad joypad1 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1984
	Joypad joypad2 = Joypad();    //Creates a joypad
c53e6443 sago007 2012-04-17 11:04 1985
ecef5838 sago007 2015-11-24 20:01 1986
	if (singlePuzzle) {
c53e6443 sago007 2012-04-17 11:04 1987
		LoadPuzzleStages();
229e212d sago007 2015-08-22 17:14 1988
		theGame.NewPuzzleGame(singlePuzzleNr, SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 1989
	}
c53e6443 sago007 2012-04-17 11:04 1990
	//game loop
c53e6443 sago007 2012-04-17 11:04 1991
	int done = 0;
ecef5838 sago007 2015-11-24 20:01 1992
	if (verboseLevel) {
56241205 sago007 2012-08-05 11:15 1993
		cout << "Starting game loop" << endl;
acd79baf sago007 2015-11-22 19:37 1994
	}
c53e6443 sago007 2012-04-17 11:04 1995
c53e6443 sago007 2012-04-17 11:04 1996
c53e6443 sago007 2012-04-17 11:04 1997
	bool mustsetupgame = true;
53203200 sago007 2015-12-25 13:30 1998
c53e6443 sago007 2012-04-17 11:04 1999
ecef5838 sago007 2015-11-24 20:01 2000
	while (done == 0) {
ecef5838 sago007 2015-11-24 20:01 2001
		if (mustsetupgame) {
dfdb7d66 sago007 2015-11-29 19:21 2002
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2003
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2004
			registerTTHighscorePlayer2 = false;
ecef5838 sago007 2015-11-24 20:01 2005
			switch (gametype) {
c53e6443 sago007 2012-04-17 11:04 2006
			case 1:
c53e6443 sago007 2012-04-17 11:04 2007
				StartSinglePlayerTimeTrial();
c53e6443 sago007 2012-04-17 11:04 2008
				break;
ecef5838 sago007 2015-11-24 20:01 2009
			case 2: {
aede0664 sago007 2012-04-19 19:45 2010
				int myLevel = PuzzleLevelSelect(1);
ecef5838 sago007 2015-11-24 20:01 2011
				if (myLevel == -1) {
aede0664 sago007 2012-04-19 19:45 2012
					return 1;
acd79baf sago007 2015-11-22 19:37 2013
				}
229e212d sago007 2015-08-22 17:14 2014
				theGame.NewStageGame(myLevel,SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 2015
				DrawIMG(backgroundImage, screen, 0, 0);
aede0664 sago007 2012-04-19 19:45 2016
				twoPlayers =false;
aede0664 sago007 2012-04-19 19:45 2017
				theGame2.SetGameOver();
8f632c05 sago007 2015-08-22 16:21 2018
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2019
				theGame2.name = player2name;
aede0664 sago007 2012-04-19 19:45 2020
			}
aede0664 sago007 2012-04-19 19:45 2021
			break;
c53e6443 sago007 2012-04-17 11:04 2022
			case 3:
ecef5838 sago007 2015-11-24 20:01 2023
				if (StartSinglePlayerPuzzle(level)) {
67a32395 sago007 2012-04-19 18:40 2024
					return 1;
acd79baf sago007 2015-11-22 19:37 2025
				}
c53e6443 sago007 2012-04-17 11:04 2026
				break;
ecef5838 sago007 2015-11-24 20:01 2027
			case 4: {
c53e6443 sago007 2012-04-17 11:04 2028
				//1 player - Vs mode
67a32395 sago007 2012-04-19 18:40 2029
				int theAIlevel = level; //startSingleVs();
229e212d sago007 2015-08-22 17:14 2030
				theGame.NewVsGame(&theGame2, SDL_GetTicks());
229e212d sago007 2015-08-22 17:14 2031
				theGame2.NewVsGame(&theGame, SDL_GetTicks());
c699a9f9 sago007 2015-12-05 17:22 2032
				DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2033
				twoPlayers = true; //Single player, but AI plays
c53e6443 sago007 2012-04-17 11:04 2034
				theGame2.setAIlevel((Uint8)theAIlevel);
c53e6443 sago007 2012-04-17 11:04 2035
				int theTime = time(0);
c53e6443 sago007 2012-04-17 11:04 2036
				theGame.putStartBlocks(theTime);
c53e6443 sago007 2012-04-17 11:04 2037
				theGame2.putStartBlocks(theTime);
8f632c05 sago007 2015-08-22 16:21 2038
				theGame.name = player1name;
8f632c05 sago007 2015-08-22 16:21 2039
				theGame2.name = player2name;
c53e6443 sago007 2012-04-17 11:04 2040
			}
c53e6443 sago007 2012-04-17 11:04 2041
			break;
b0222eff sago007 2012-04-22 15:06 2042
			case 10:
b0222eff sago007 2012-04-22 15:06 2043
				StarTwoPlayerTimeTrial();
b0222eff sago007 2012-04-22 15:06 2044
				break;
b0222eff sago007 2012-04-22 15:06 2045
			case 11:
b0222eff sago007 2012-04-22 15:06 2046
				StartTwoPlayerVs();
b0222eff sago007 2012-04-22 15:06 2047
				break;
c53e6443 sago007 2012-04-17 11:04 2048
			case 0:
c53e6443 sago007 2012-04-17 11:04 2049
			default:
c53e6443 sago007 2012-04-17 11:04 2050
				StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2051
				break;
c53e6443 sago007 2012-04-17 11:04 2052
			};
c53e6443 sago007 2012-04-17 11:04 2053
			mustsetupgame = false;
c699a9f9 sago007 2015-12-05 17:22 2054
			DrawIMG(backgroundImage, screen, 0, 0);
67a32395 sago007 2012-04-19 18:40 2055
			DrawEverything(xsize,ysize,&theGame,&theGame2);
1d2e2129 sago007 2015-12-23 15:41 2056
			SDL_RenderPresent(screen);
c53e6443 sago007 2012-04-17 11:04 2057
		}
b7590374 sago007 2011-05-19 16:15 2058
acd79baf sago007 2015-11-22 19:37 2059
		if (!(highPriority)) {
571b4d47 sago007 2015-12-05 16:02 2060
			SDL_Delay(1);
c53e6443 sago007 2012-04-17 11:04 2061
		}
335635ec sago007 2016-02-06 13:51 2062
b539639c sago007 2015-12-29 11:51 2063
		SDL_RenderClear(screen);
c699a9f9 sago007 2015-12-05 17:22 2064
		DrawIMG(backgroundImage, screen, 0, 0);
b7590374 sago007 2011-05-19 16:15 2065
c53e6443 sago007 2012-04-17 11:04 2066
		//updates the balls and explosions:
a6b97827 sago007 2016-01-24 11:15 2067
		theBallManager.update();
a6b97827 sago007 2016-01-24 11:15 2068
		theExplosionManager.update();
a6b97827 sago007 2016-01-24 11:15 2069
		theTextManager.update();
c53e6443 sago007 2012-04-17 11:04 2070
fee9551a sago007 2016-01-20 19:05 2071
		bool mustWriteScreenshot = false;
335635ec sago007 2016-02-06 13:51 2072
ecef5838 sago007 2015-11-24 20:01 2073
		if (!bScreenLocked) {
c53e6443 sago007 2012-04-17 11:04 2074
			SDL_Event event;
c53e6443 sago007 2012-04-17 11:04 2075
ecef5838 sago007 2015-11-24 20:01 2076
			while ( SDL_PollEvent(&event) ) {
ecef5838 sago007 2015-11-24 20:01 2077
				if ( event.type == SDL_QUIT ) {
c53e6443 sago007 2012-04-17 11:04 2078
					Config::getInstance()->setShuttingDown(5);
c53e6443 sago007 2012-04-17 11:04 2079
					done = 1;
c53e6443 sago007 2012-04-17 11:04 2080
				}
c53e6443 sago007 2012-04-17 11:04 2081
ecef5838 sago007 2015-11-24 20:01 2082
				if ( event.type == SDL_KEYDOWN ) {
ecef5838 sago007 2015-11-24 20:01 2083
					if ( event.key.keysym.sym == SDLK_ESCAPE || ( event.key.keysym.sym == SDLK_RETURN && theGame.isGameOver() ) ) {
1a156b60 sago007 2015-08-22 17:29 2084
						done=1;
c699a9f9 sago007 2015-12-05 17:22 2085
						DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2086
c53e6443 sago007 2012-04-17 11:04 2087
					}
ecef5838 sago007 2015-11-24 20:01 2088
					if ((!editorMode)&&(!editorModeTest)&&(!theGame.GetAIenabled())) {
c53e6443 sago007 2012-04-17 11:04 2089
						//player1:
ecef5838 sago007 2015-11-24 20:01 2090
						if ( event.key.keysym.sym == keySettings[player1keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2091
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2092
						}
ecef5838 sago007 2015-11-24 20:01 2093
						if ( event.key.keysym.sym == keySettings[player1keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2094
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2095
						}
ecef5838 sago007 2015-11-24 20:01 2096
						if ( (event.key.keysym.sym == keySettings[player1keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2097
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2098
						}
ecef5838 sago007 2015-11-24 20:01 2099
						if ( (event.key.keysym.sym == keySettings[player1keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2100
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2101
						}
ecef5838 sago007 2015-11-24 20:01 2102
						if ( event.key.keysym.sym == keySettings[player1keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2103
							theGame.PushLine();
c53e6443 sago007 2012-04-17 11:04 2104
						}
ecef5838 sago007 2015-11-24 20:01 2105
						if ( event.key.keysym.sym == keySettings[player1keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2106
							theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2107
						}
c53e6443 sago007 2012-04-17 11:04 2108
					}
ecef5838 sago007 2015-11-24 20:01 2109
					if (!editorMode && !theGame2.GetAIenabled()) {
c53e6443 sago007 2012-04-17 11:04 2110
						//player2:
ecef5838 sago007 2015-11-24 20:01 2111
						if ( event.key.keysym.sym == keySettings[player2keys].up ) {
c53e6443 sago007 2012-04-17 11:04 2112
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2113
						}
ecef5838 sago007 2015-11-24 20:01 2114
						if ( event.key.keysym.sym == keySettings[player2keys].down ) {
c53e6443 sago007 2012-04-17 11:04 2115
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2116
						}
ecef5838 sago007 2015-11-24 20:01 2117
						if ( (event.key.keysym.sym == keySettings[player2keys].left) ) {
c53e6443 sago007 2012-04-17 11:04 2118
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2119
						}
ecef5838 sago007 2015-11-24 20:01 2120
						if ( (event.key.keysym.sym == keySettings[player2keys].right) ) {
c53e6443 sago007 2012-04-17 11:04 2121
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2122
						}
ecef5838 sago007 2015-11-24 20:01 2123
						if ( event.key.keysym.sym == keySettings[player2keys].push ) {
c53e6443 sago007 2012-04-17 11:04 2124
							theGame2.PushLine();
c53e6443 sago007 2012-04-17 11:04 2125
						}
ecef5838 sago007 2015-11-24 20:01 2126
						if ( event.key.keysym.sym == keySettings[player2keys].change ) {
c53e6443 sago007 2012-04-17 11:04 2127
							theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2128
						}
c53e6443 sago007 2012-04-17 11:04 2129
					}
c53e6443 sago007 2012-04-17 11:04 2130
					//common:
ecef5838 sago007 2015-11-24 20:01 2131
					if ((!singlePuzzle)&&(!editorMode)) {
ecef5838 sago007 2015-11-24 20:01 2132
						if ( event.key.keysym.sym == SDLK_F2 ) {
c53e6443 sago007 2012-04-17 11:04 2133
							/*#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2134
							if ((!showOptions)&&(!networkActive)){
c53e6443 sago007 2012-04-17 11:04 2135
							#else
c53e6443 sago007 2012-04-17 11:04 2136
							if ((!showOptions)){
c53e6443 sago007 2012-04-17 11:04 2137
							#endif
c53e6443 sago007 2012-04-17 11:04 2138
							    StartSinglePlayerEndless();
c53e6443 sago007 2012-04-17 11:04 2139
							}
c53e6443 sago007 2012-04-17 11:04 2140
							 */
c53e6443 sago007 2012-04-17 11:04 2141
							mustsetupgame = true;
c53e6443 sago007 2012-04-17 11:04 2142
						}
ecef5838 sago007 2015-11-24 20:01 2143
						if ( event.key.keysym.sym == SDLK_F10 ) {
ca486238 sago007 2015-08-23 15:12 2144
							//StartReplay("/home/poul/.gamesaves/blockattack/quicksave");
b283e0f7 sago007 2012-07-29 14:01 2145
						}
ecef5838 sago007 2015-11-24 20:01 2146
						if ( event.key.keysym.sym == SDLK_F9 ) {
fee9551a sago007 2016-01-20 19:05 2147
							mustWriteScreenshot = true;
c53e6443 sago007 2012-04-17 11:04 2148
						}
ca486238 sago007 2015-08-23 15:12 2149
						if ( event.key.keysym.sym == SDLK_F5 ) {
b283e0f7 sago007 2012-07-29 14:01 2150
						}
ecef5838 sago007 2015-11-24 20:01 2151
						if ( event.key.keysym.sym == SDLK_F11 ) {
c53e6443 sago007 2012-04-17 11:04 2152
						} //F11
c53e6443 sago007 2012-04-17 11:04 2153
					}
ecef5838 sago007 2015-11-24 20:01 2154
					if ( event.key.keysym.sym == SDLK_F12 ) {
c53e6443 sago007 2012-04-17 11:04 2155
						done=1;
c53e6443 sago007 2012-04-17 11:04 2156
					}
c53e6443 sago007 2012-04-17 11:04 2157
				}
c53e6443 sago007 2012-04-17 11:04 2158
			} //while event PollEvent - read keys
c53e6443 sago007 2012-04-17 11:04 2159
c53e6443 sago007 2012-04-17 11:04 2160
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2161
			***************************** Joypad start ****************************
c53e6443 sago007 2012-04-17 11:04 2162
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2163
c53e6443 sago007 2012-04-17 11:04 2164
			//Gameplay
ecef5838 sago007 2015-11-24 20:01 2165
			if (joyplay1||joyplay2) {
ecef5838 sago007 2015-11-24 20:01 2166
				if (joypad1.working && !theGame.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2167
					if (joyplay1) {
c53e6443 sago007 2012-04-17 11:04 2168
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2169
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2170
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2171
						}
ecef5838 sago007 2015-11-24 20:01 2172
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2173
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2174
						}
ecef5838 sago007 2015-11-24 20:01 2175
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2176
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2177
						}
ecef5838 sago007 2015-11-24 20:01 2178
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2179
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2180
						}
ecef5838 sago007 2015-11-24 20:01 2181
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2182
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2183
						}
ecef5838 sago007 2015-11-24 20:01 2184
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2185
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2186
						}
c53e6443 sago007 2012-04-17 11:04 2187
					}
ecef5838 sago007 2015-11-24 20:01 2188
					else {
c53e6443 sago007 2012-04-17 11:04 2189
						joypad1.update();
ecef5838 sago007 2015-11-24 20:01 2190
						if (joypad1.up) {
c53e6443 sago007 2012-04-17 11:04 2191
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2192
						}
ecef5838 sago007 2015-11-24 20:01 2193
						if (joypad1.down) {
c53e6443 sago007 2012-04-17 11:04 2194
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2195
						}
ecef5838 sago007 2015-11-24 20:01 2196
						if (joypad1.left) {
c53e6443 sago007 2012-04-17 11:04 2197
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2198
						}
ecef5838 sago007 2015-11-24 20:01 2199
						if (joypad1.right) {
c53e6443 sago007 2012-04-17 11:04 2200
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2201
						}
ecef5838 sago007 2015-11-24 20:01 2202
						if (joypad1.but1) {
c53e6443 sago007 2012-04-17 11:04 2203
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2204
						}
ecef5838 sago007 2015-11-24 20:01 2205
						if (joypad1.but2) {
c53e6443 sago007 2012-04-17 11:04 2206
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2207
						}
c53e6443 sago007 2012-04-17 11:04 2208
					}
80b830cd sago007 2012-08-19 17:51 2209
				}
ecef5838 sago007 2015-11-24 20:01 2210
				if (joypad2.working && !theGame2.GetAIenabled()) {
ecef5838 sago007 2015-11-24 20:01 2211
					if (!joyplay2) {
c53e6443 sago007 2012-04-17 11:04 2212
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2213
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2214
							theGame.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2215
						}
ecef5838 sago007 2015-11-24 20:01 2216
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2217
							theGame.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2218
						}
ecef5838 sago007 2015-11-24 20:01 2219
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2220
							theGame.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2221
						}
ecef5838 sago007 2015-11-24 20:01 2222
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2223
							theGame.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2224
						}
ecef5838 sago007 2015-11-24 20:01 2225
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2226
							theGame.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2227
						}
ecef5838 sago007 2015-11-24 20:01 2228
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2229
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2230
						}
c53e6443 sago007 2012-04-17 11:04 2231
					}
ecef5838 sago007 2015-11-24 20:01 2232
					else {
c53e6443 sago007 2012-04-17 11:04 2233
						joypad2.update();
ecef5838 sago007 2015-11-24 20:01 2234
						if (joypad2.up) {
c53e6443 sago007 2012-04-17 11:04 2235
							theGame2.MoveCursor('N');
c53e6443 sago007 2012-04-17 11:04 2236
						}
ecef5838 sago007 2015-11-24 20:01 2237
						if (joypad2.down) {
c53e6443 sago007 2012-04-17 11:04 2238
							theGame2.MoveCursor('S');
c53e6443 sago007 2012-04-17 11:04 2239
						}
ecef5838 sago007 2015-11-24 20:01 2240
						if (joypad2.left) {
c53e6443 sago007 2012-04-17 11:04 2241
							theGame2.MoveCursor('W');
c53e6443 sago007 2012-04-17 11:04 2242
						}
ecef5838 sago007 2015-11-24 20:01 2243
						if (joypad2.right) {
c53e6443 sago007 2012-04-17 11:04 2244
							theGame2.MoveCursor('E');
c53e6443 sago007 2012-04-17 11:04 2245
						}
ecef5838 sago007 2015-11-24 20:01 2246
						if (joypad2.but1) {
c53e6443 sago007 2012-04-17 11:04 2247
							theGame2.SwitchAtCursor();
acd79baf sago007 2015-11-22 19:37 2248
						}
ecef5838 sago007 2015-11-24 20:01 2249
						if (joypad2.but2) {
c53e6443 sago007 2012-04-17 11:04 2250
							theGame2.PushLine();
acd79baf sago007 2015-11-22 19:37 2251
						}
c53e6443 sago007 2012-04-17 11:04 2252
					}
80b830cd sago007 2012-08-19 17:51 2253
				}
c53e6443 sago007 2012-04-17 11:04 2254
			}
c53e6443 sago007 2012-04-17 11:04 2255
c53e6443 sago007 2012-04-17 11:04 2256
			/**********************************************************************
c53e6443 sago007 2012-04-17 11:04 2257
			***************************** Joypad end ******************************
c53e6443 sago007 2012-04-17 11:04 2258
			**********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2259
c53e6443 sago007 2012-04-17 11:04 2260
			SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2261
c53e6443 sago007 2012-04-17 11:04 2262
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2263
			**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2264
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2265
80b830cd sago007 2012-08-19 17:51 2266
			if ((mouseplay1)&&( ( (!editorMode)&&(!theGame.GetAIenabled()) ) ||(editorModeTest))) //player 1
ecef5838 sago007 2015-11-24 20:01 2267
				if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2268
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2269
					yLine = ((100+600)-(mousey-100+theGame.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2270
					xLine = (mousex-50+25)/50;
c53e6443 sago007 2012-04-17 11:04 2271
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2272
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2273
					if ((yLine>10)&&(theGame.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2274
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2275
					}
ecef5838 sago007 2015-11-24 20:01 2276
					if (((theGame.GetPixels()==50)||(theGame.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2277
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2278
					}
ecef5838 sago007 2015-11-24 20:01 2279
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2280
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2281
					}
ecef5838 sago007 2015-11-24 20:01 2282
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2283
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2284
					}
ecef5838 sago007 2015-11-24 20:01 2285
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2286
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2287
					}
c53e6443 sago007 2012-04-17 11:04 2288
					theGame.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2289
				}
c53e6443 sago007 2012-04-17 11:04 2290
c53e6443 sago007 2012-04-17 11:04 2291
			if ((mouseplay2)&&(!editorMode)&&(!theGame2.GetAIenabled())) //player 2
ecef5838 sago007 2015-11-24 20:01 2292
				if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2293
					int yLine, xLine;
c53e6443 sago007 2012-04-17 11:04 2294
					yLine = ((100+600)-(mousey-100+theGame2.GetPixels()))/50;
c53e6443 sago007 2012-04-17 11:04 2295
					xLine = (mousex-(xsize-500)+25)/50;
c53e6443 sago007 2012-04-17 11:04 2296
					yLine-=2;
c53e6443 sago007 2012-04-17 11:04 2297
					xLine-=1;
ecef5838 sago007 2015-11-24 20:01 2298
					if ((yLine>10)&&(theGame2.GetTowerHeight()<12)) {
c53e6443 sago007 2012-04-17 11:04 2299
						yLine=10;
acd79baf sago007 2015-11-22 19:37 2300
					}
ecef5838 sago007 2015-11-24 20:01 2301
					if (((theGame2.GetPixels()==50)||(theGame2.GetPixels()==0)) && (yLine>11)) {
c53e6443 sago007 2012-04-17 11:04 2302
						yLine=11;
acd79baf sago007 2015-11-22 19:37 2303
					}
ecef5838 sago007 2015-11-24 20:01 2304
					if (yLine<0) {
c53e6443 sago007 2012-04-17 11:04 2305
						yLine=0;
acd79baf sago007 2015-11-22 19:37 2306
					}
ecef5838 sago007 2015-11-24 20:01 2307
					if (xLine<0) {
c53e6443 sago007 2012-04-17 11:04 2308
						xLine=0;
acd79baf sago007 2015-11-22 19:37 2309
					}
ecef5838 sago007 2015-11-24 20:01 2310
					if (xLine>4) {
c53e6443 sago007 2012-04-17 11:04 2311
						xLine=4;
acd79baf sago007 2015-11-22 19:37 2312
					}
c53e6443 sago007 2012-04-17 11:04 2313
					theGame2.MoveCursorTo(xLine,yLine);
c53e6443 sago007 2012-04-17 11:04 2314
				}
c53e6443 sago007 2012-04-17 11:04 2315
c53e6443 sago007 2012-04-17 11:04 2316
			/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2317
			**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2318
			********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2319
c53e6443 sago007 2012-04-17 11:04 2320
			// If the mouse button is released, make bMouseUp equal true
ecef5838 sago007 2015-11-24 20:01 2321
			if (!SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(1)) {
c53e6443 sago007 2012-04-17 11:04 2322
				bMouseUp=true;
c53e6443 sago007 2012-04-17 11:04 2323
			}
c53e6443 sago007 2012-04-17 11:04 2324
c53e6443 sago007 2012-04-17 11:04 2325
			// If the mouse button 2 is released, make bMouseUp2 equal true
ecef5838 sago007 2015-11-24 20:01 2326
			if ((SDL_GetMouseState(nullptr, nullptr)&SDL_BUTTON(3))!=SDL_BUTTON(3)) {
c53e6443 sago007 2012-04-17 11:04 2327
				bMouseUp2=true;
c53e6443 sago007 2012-04-17 11:04 2328
			}
c53e6443 sago007 2012-04-17 11:04 2329
ecef5838 sago007 2015-11-24 20:01 2330
			if ((!singlePuzzle)&&(!editorMode)) {
c53e6443 sago007 2012-04-17 11:04 2331
				//read mouse events
ecef5838 sago007 2015-11-24 20:01 2332
				if (SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(1) && bMouseUp) {
c53e6443 sago007 2012-04-17 11:04 2333
					bMouseUp = false;
c699a9f9 sago007 2015-12-05 17:22 2334
					DrawIMG(backgroundImage, screen, 0, 0);
c53e6443 sago007 2012-04-17 11:04 2335
c53e6443 sago007 2012-04-17 11:04 2336
c53e6443 sago007 2012-04-17 11:04 2337
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2338
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2339
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2340
					{
c53e6443 sago007 2012-04-17 11:04 2341
						if (mouseplay1 && !theGame.GetAIenabled()) //player 1
ecef5838 sago007 2015-11-24 20:01 2342
							if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2343
								theGame.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2344
							}
c53e6443 sago007 2012-04-17 11:04 2345
						if (mouseplay2 && !theGame2.GetAIenabled()) //player 2
ecef5838 sago007 2015-11-24 20:01 2346
							if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
c53e6443 sago007 2012-04-17 11:04 2347
								theGame2.SwitchAtCursor();
c53e6443 sago007 2012-04-17 11:04 2348
							}
c53e6443 sago007 2012-04-17 11:04 2349
					}
c53e6443 sago007 2012-04-17 11:04 2350
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2351
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2352
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2353
ecef5838 sago007 2015-11-24 20:01 2354
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordNextButton.x)
acd79baf sago007 2015-11-22 19:37 2355
					        &&(mousex < theGame.GetTopX()+cordNextButton.x+cordNextButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2356
					        &&(mousey > theGame.GetTopY()+cordNextButton.y)&&(mousey < theGame.GetTopY()+cordNextButton.y+cordNextButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2357
						//Clicked the next button after a stage clear or puzzle
c53e6443 sago007 2012-04-17 11:04 2358
						theGame.nextLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2359
					}
ecef5838 sago007 2015-11-24 20:01 2360
					if (stageButtonStatus != SBdontShow && (mousex > theGame.GetTopX()+cordRetryButton .x)
acd79baf sago007 2015-11-22 19:37 2361
					        &&(mousex < theGame.GetTopX()+cordRetryButton.x+cordRetryButton.xsize)
ecef5838 sago007 2015-11-24 20:01 2362
					        &&(mousey > theGame.GetTopY()+cordRetryButton.y)&&(mousey < theGame.GetTopY()+cordRetryButton.y+cordRetryButton.ysize)) {
c53e6443 sago007 2012-04-17 11:04 2363
						//Clicked the retry button
c53e6443 sago007 2012-04-17 11:04 2364
						theGame.retryLevel(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2365
					}
c53e6443 sago007 2012-04-17 11:04 2366
c53e6443 sago007 2012-04-17 11:04 2367
c53e6443 sago007 2012-04-17 11:04 2368
					//cout << "Mouse x: " << mousex << ", mouse y: " << mousey << endl;
c53e6443 sago007 2012-04-17 11:04 2369
				}
c53e6443 sago007 2012-04-17 11:04 2370
c53e6443 sago007 2012-04-17 11:04 2371
				//Mouse button 2:
ecef5838 sago007 2015-11-24 20:01 2372
				if ((SDL_GetMouseState(nullptr,nullptr)&SDL_BUTTON(3))==SDL_BUTTON(3) && bMouseUp2) {
c53e6443 sago007 2012-04-17 11:04 2373
					bMouseUp2=false; //The button is pressed
c53e6443 sago007 2012-04-17 11:04 2374
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2375
					**************** Here comes mouse play ******************************
c53e6443 sago007 2012-04-17 11:04 2376
					********************************************************************/
acd79baf sago007 2015-11-22 19:37 2377
acd79baf sago007 2015-11-22 19:37 2378
					if (mouseplay1 && !theGame.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2379
						//player 1
acd79baf sago007 2015-11-22 19:37 2380
						if ((mousex > 50)&&(mousey>100)&&(mousex<50+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2381
							theGame.PushLine();
acd79baf sago007 2015-11-22 19:37 2382
						}
acd79baf sago007 2015-11-22 19:37 2383
					}
acd79baf sago007 2015-11-22 19:37 2384
					if (mouseplay2 && !theGame2.GetAIenabled()) {
acd79baf sago007 2015-11-22 19:37 2385
						//player 2
acd79baf sago007 2015-11-22 19:37 2386
						if ((mousex > xsize-500)&&(mousey>100)&&(mousex<xsize-500+300)&&(mousey<100+600)) {
acd79baf sago007 2015-11-22 19:37 2387
							theGame2.PushLine();
1a156b60 sago007 2015-08-22 17:29 2388
						}
acd79baf sago007 2015-11-22 19:37 2389
					}
c53e6443 sago007 2012-04-17 11:04 2390
					/********************************************************************
c53e6443 sago007 2012-04-17 11:04 2391
					**************** Here ends mouse play *******************************
c53e6443 sago007 2012-04-17 11:04 2392
					********************************************************************/
c53e6443 sago007 2012-04-17 11:04 2393
				}
c53e6443 sago007 2012-04-17 11:04 2394
			} //if !singlePuzzle
ecef5838 sago007 2015-11-24 20:01 2395
			else {
c53e6443 sago007 2012-04-17 11:04 2396
c53e6443 sago007 2012-04-17 11:04 2397
			}
c53e6443 sago007 2012-04-17 11:04 2398
		} //if !bScreenBocked;
c53e6443 sago007 2012-04-17 11:04 2399
c53e6443 sago007 2012-04-17 11:04 2400
c53e6443 sago007 2012-04-17 11:04 2401
		//Sees if music is stopped and if music is enabled
ecef5838 sago007 2015-11-24 20:01 2402
		if ((!NoSound)&&(!Mix_PlayingMusic())&&(MusicEnabled)&&(!bNearDeath)) {
c53e6443 sago007 2012-04-17 11:04 2403
			// then starts playing it.
c53e6443 sago007 2012-04-17 11:04 2404
			Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2405
			Mix_PlayMusic(bgMusic, -1); //music loop
c53e6443 sago007 2012-04-17 11:04 2406
		}
b7590374 sago007 2011-05-19 16:15 2407
ecef5838 sago007 2015-11-24 20:01 2408
		if (bNearDeath!=bNearDeathPrev) {
ecef5838 sago007 2015-11-24 20:01 2409
			if (bNearDeath) {
ecef5838 sago007 2015-11-24 20:01 2410
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2411
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2412
					Mix_PlayMusic(highbeatMusic, 1);
c53e6443 sago007 2012-04-17 11:04 2413
				}
c53e6443 sago007 2012-04-17 11:04 2414
			}
ecef5838 sago007 2015-11-24 20:01 2415
			else {
ecef5838 sago007 2015-11-24 20:01 2416
				if (!NoSound &&(MusicEnabled)) {
c53e6443 sago007 2012-04-17 11:04 2417
					Mix_VolumeMusic(MIX_MAX_VOLUME);
c53e6443 sago007 2012-04-17 11:04 2418
					Mix_PlayMusic(bgMusic, -1);
c53e6443 sago007 2012-04-17 11:04 2419
				}
c53e6443 sago007 2012-04-17 11:04 2420
			}
c53e6443 sago007 2012-04-17 11:04 2421
		}
b7590374 sago007 2011-05-19 16:15 2422
c53e6443 sago007 2012-04-17 11:04 2423
		bNearDeathPrev = bNearDeath;
b7590374 sago007 2011-05-19 16:15 2424
b7590374 sago007 2011-05-19 16:15 2425
c53e6443 sago007 2012-04-17 11:04 2426
		//set bNearDeath to false theGame*.Update() will change to true as needed
18055aa0 sago007 2012-06-05 19:43 2427
		bNearDeath = theGame.IsNearDeath() || theGame2.IsNearDeath();
c53e6443 sago007 2012-04-17 11:04 2428
		//Updates the objects
c53e6443 sago007 2012-04-17 11:04 2429
		theGame.Update(SDL_GetTicks());
c53e6443 sago007 2012-04-17 11:04 2430
		theGame2.Update(SDL_GetTicks());
b7590374 sago007 2011-05-19 16:15 2431
b7590374 sago007 2011-05-19 16:15 2432
//see if anyone has won (two players only)
c53e6443 sago007 2012-04-17 11:04 2433
#if NETWORK
c53e6443 sago007 2012-04-17 11:04 2434
		if (!networkPlay)
c53e6443 sago007 2012-04-17 11:04 2435
#endif
ecef5838 sago007 2015-11-24 20:01 2436
			if (twoPlayers) {
ecef5838 sago007 2015-11-24 20:01 2437
				if ((theGame.isGameOver()) && (theGame2.isGameOver())) {
ecef5838 sago007 2015-11-24 20:01 2438
					if (theGame.GetScore()+theGame.GetHandicap()>theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2439
						theGame.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2440
					}
ecef5838 sago007 2015-11-24 20:01 2441
					else if (theGame.GetScore()+theGame.GetHandicap()<theGame2.GetScore()+theGame2.GetHandicap()) {
c53e6443 sago007 2012-04-17 11:04 2442
						theGame2.setPlayerWon();
acd79baf sago007 2015-11-22 19:37 2443
					}
ecef5838 sago007 2015-11-24 20:01 2444
					else {
c53e6443 sago007 2012-04-17 11:04 2445
						theGame.setDraw();
c53e6443 sago007 2012-04-17 11:04 2446
						theGame2.setDraw();
c53e6443 sago007 2012-04-17 11:04 2447
					}
b283e0f7 sago007 2012-07-29 14:01 2448
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2449
				}
ecef5838 sago007 2015-11-24 20:01 2450
				if ((theGame.isGameOver()) && (!theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2451
					theGame2.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2452
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2453
				}
ecef5838 sago007 2015-11-24 20:01 2454
				if ((!theGame.isGameOver()) && (theGame2.isGameOver())) {
c53e6443 sago007 2012-04-17 11:04 2455
					theGame.setPlayerWon();
b283e0f7 sago007 2012-07-29 14:01 2456
					//twoPlayers = false;
c53e6443 sago007 2012-04-17 11:04 2457
				}
c53e6443 sago007 2012-04-17 11:04 2458
			}
53203200 sago007 2015-12-25 13:30 2459
dfdb7d66 sago007 2015-11-29 19:21 2460
		if (theGame.isGameOver() && registerTTHighscorePlayer1) {
dfdb7d66 sago007 2015-11-29 19:21 2461
			registerTTHighscorePlayer1 = false;
dfdb7d66 sago007 2015-11-29 19:21 2462
			theTopScoresTimeTrial.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2463
		}
dfdb7d66 sago007 2015-11-29 19:21 2464
		if (theGame2.isGameOver() && registerTTHighscorePlayer2) {
dfdb7d66 sago007 2015-11-29 19:21 2465
			registerTTHighscorePlayer2 = false;
dfdb7d66 sago007 2015-11-29 19:21 2466
			theTopScoresTimeTrial.addScore(theGame2.name, theGame2.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2467
		}
dfdb7d66 sago007 2015-11-29 19:21 2468
		if (theGame.isGameOver() && registerEndlessHighscore) {
dfdb7d66 sago007 2015-11-29 19:21 2469
			registerEndlessHighscore = false;
dfdb7d66 sago007 2015-11-29 19:21 2470
			theTopScoresEndless.addScore(theGame.name, theGame.GetScore());
dfdb7d66 sago007 2015-11-29 19:21 2471
			theGame.EndlessHighscoreEvent();
dfdb7d66 sago007 2015-11-29 19:21 2472
		}
c53e6443 sago007 2012-04-17 11:04 2473
c53e6443 sago007 2012-04-17 11:04 2474
		//Once evrything has been checked, update graphics
c53e6443 sago007 2012-04-17 11:04 2475
		DrawEverything(xsize,ysize,&theGame,&theGame2);
c53e6443 sago007 2012-04-17 11:04 2476
		SDL_GetMouseState(&mousex,&mousey);
c53e6443 sago007 2012-04-17 11:04 2477
		//Draw the mouse:
1d2e2129 sago007 2015-12-23 15:41 2478
		mouse.Draw(screen, SDL_GetTicks(), mousex, mousey);
1d2e2129 sago007 2015-12-23 15:41 2479
		SDL_RenderPresent(screen);
fee9551a sago007 2016-01-20 19:05 2480
		if (mustWriteScreenshot) {
fee9551a sago007 2016-01-20 19:05 2481
			writeScreenShot();
fee9551a sago007 2016-01-20 19:05 2482
		}
c53e6443 sago007 2012-04-17 11:04 2483
	} //game loop
80b830cd sago007 2012-08-19 17:51 2484
	return 0;
605138b3 sago007 2012-04-14 15:12 2485
}
1970-01-01 00:00 2486