git repos / blockattack-game

log: blockattack-game

b4f1d3cf Fixed a crash from the network system if the game was shutting down before pointers was set. Also fixed some warnings sago007 2012-08-20 21:28
80b830cd Removed some warnings and unsused variables sago007 2012-08-19 17:51
56241205 Fixed a problem with an uninitialized variable in the BlockGame class. Also a lot of code cleanup sago007 2012-08-05 11:15
b283e0f7 Started to create support for two games in a replay file. Not working yet sago007 2012-07-29 14:01
18055aa0 Fixed music then near death sago007 2012-06-05 19:43
2f0e6dd7 Also replaced the back button sago007 2012-05-19 19:54
610d0b15 Removed some hardcoded texts sago007 2012-05-19 18:13
43765588 The network system does now connect but still needs lots of changes to be playable again sago007 2012-05-16 19:14
6710d462 More cleanup. Cannot compile without NETWORK for the moment sago007 2012-05-12 17:23
07383b8f Network changes. Not tested yet sago007 2012-05-11 21:00
50258544 Smaller modifications. One can now retrieve action to send to another system sago007 2012-05-10 19:11
bbb533ad Fixed a problem in replay sago007 2012-05-08 19:38
444cec07 No longer construct a stingstream everytime it is needed but resuses where possible sago007 2012-05-05 16:42
79d3c1d3 Replays are now sorta working. Single player only... no menu sago007 2012-05-05 15:54
cf54d8c3 Game description is now translateble sago007 2012-05-03 20:52
0f031889 Moved things around so that public and private methods to BlockGame are grouped sago007 2012-05-01 19:57
6c9b4cd7 Actions are now enumerated sago007 2012-05-01 19:34
b45d8841 Added missing applause-file. Also added some network buttons sago007 2012-04-23 19:30
b0222eff Two player TT and VS in menu sago007 2012-04-22 15:06
d93dc017 Write in new replay format sago007 2012-04-22 14:28
d12916ab A new way of storing replays and sending network messages. Not fully implemented yet sago007 2012-04-19 23:30
aceba8db Removed a cout in LevelSelect and corrected init text on the Sound-button sago007 2012-04-19 20:27
42f05434 Some small fixes to the mouse hover in LevelSelect sago007 2012-04-19 20:25
aede0664 Stage clear in new menu sago007 2012-04-19 19:45
67a32395 new menu for selecting difficutlty sago007 2012-04-19 18:40
c53e6443 Reformatted everything with "astyle -A1 -T -r". This will likely break most patches but will hopefully make it easier to maintain patches in the furture. sago007 2012-04-17 11:04
ed33b751 Now puzzle level can be confirmed with the keyboard and the marking changes as the mouse moves sago007 2012-04-17 10:48
cc6724c9 Now includes Makefile.local. Also added CheckBoxMarked image and basic selecting for Puizzle levels sago007 2012-04-16 21:11
ac4a9268 Fixed some problems with scons and made RETURN return to the new menu system sago007 2012-04-14 21:29
605138b3 Moved some files and removed redundant files sago007 2012-04-14 15:12
c9dd376f Startet to look at that gettext thing sago007 2012-01-20 17:13
14e13624 Removed more unused code sago007 2011-07-20 17:14
69d650b4 Removed some unused variables sago007 2011-07-20 15:24
cc3ef158 New menu is now default. The new mneu now has mouse support. There are still some game modes and options missing and it need some work before being ready for reales. sago007 2011-07-03 16:13
c93f6381 Went beyond array sago007 2011-06-26 14:34
593aeae4 Changes to menu system and correction of some headers sago007 2011-06-25 22:42
fc8e3d6a Something to the menusystem sago007 2011-06-25 16:31
00127e1a Some comments sago007 2011-06-13 11:50
c83d3d11 a missing folder sago007 2011-06-10 17:41
099916fc Missing file sago007 2011-06-10 17:39
26ddb424 Startet to change the menu system sago007 2011-06-09 20:06
72da9ba1 Missing placeholders sago007 2011-05-19 16:18
b7590374 Beginning new menu system sago007 2011-05-19 16:15
71181267 More text are now created during load sago007 2011-04-29 19:22
925b7e58 SFont replaced by NFont with TTF. Not as good looking as SFont but will allow internationalization sago007 2011-04-25 16:35
b80c8ed3 Updates to the windows compile/install scripts sago007 2011-04-24 15:55
43611709 bNewGame is now using an imageholder sago007 2011-04-23 17:18
467a4853 More scons fixes. (From Debina patch fix-scons-paths.patch) sago007 2011-04-22 21:27
5813b7cc Some fixes to scons sago007 2011-04-22 21:25
df773e4d Some fixes to the make file sago007 2011-04-21 21:57
8d488d32 Startet to refactor some surface handling sago007 2011-04-17 13:02
4f1d27f1 A little refactoring sago007 2011-03-18 15:53
12f2640c Fixed a problem with repeating dong noices until starting a game sago007 2011-01-01 16:48
1df28151 Added part of new libary sago007 2010-12-23 22:51
3db6ed5d I need to get some of the basic functionality into reuseable form sago007 2010-12-07 17:19
1f61db96 Some additional cleanup. Including replacing some char arrays with c++ strings sago007 2010-11-15 20:12
4b0c248f More redundant code removed sago007 2010-11-10 21:13
30f910dd Some miner cleanup sago007 2010-11-10 21:02
6b1dc7a6 Work in progress sago007 2010-11-08 21:03
17916a2e Stated to seperate BlockGame sago007 2010-11-07 11:26
e1290bdf Started to make of BlockGame private sago007 2010-10-25 19:56
c65f7c8d Fixes a problem with curropt statsFiles sago007 2010-02-22 19:27
f72abf8b Added descriptions to all the single player modes sago007 2010-01-16 20:00
e2de69cf Added a description of the single player keys in single player game modes sago007 2010-01-15 22:48
852e183d Some small changes to 1.4.1 sago007 2009-11-16 01:07
1b79ccc7 This will be 1.4.1 final sago007 2009-06-14 16:41
5134c5f0 Small mistake in win32 code sago007 2009-06-14 15:16
40bf8094 Now references to AUTH inside blockattack.data sago007 2009-06-14 01:18
e9cb045e Additional auther information sago007 2009-06-04 19:38
2e57d791 Theme selection is now saved. Themes can now also be set on the command line. sago007 2009-06-04 17:48
41f02ab2 PhysFS is now mandatory sago007 2009-05-10 21:40
866417ca Themes now use Apstract FS sago007 2009-05-10 21:35
aca2f4b0 PhysFS reads blockattack.data again. Puzzle files are read using physfs. iostream now supports physfs. sago007 2009-05-10 18:11
c325f4fa physfs support in Windows sago007 2009-05-09 18:33
adaf31bf Now loads music and sound from apstract file system + script to create package sago007 2009-05-05 16:01
64ea862c Increased version number. Enabled physfs sago007 2009-05-05 02:45
bc9ea011 Removed dependecy on libcurl sago007 2009-04-12 17:43
e7eae715 Windows installer script... just so annoying to loose. sago007 2009-04-05 22:09
e0b04dcb Manual (1.3.2) sago007 2009-04-05 19:21
f24d60c1 DevCpp icon sago007 2009-04-05 18:19
8c4b6a9b 1.4.0 in DecC++ windows project sago007 2009-04-05 17:30
a3671ee6 As close to 1.4.0 as possible sago007 2009-04-03 23:23
eec83b7d Windows fixes sago007 2009-03-29 15:46
ecc29bba Missing Sconstript files sago007 2009-03-29 00:28
e88298d9 Changed some theme options. Tweaked AI a little to better cope with vertical clearence sago007 2009-03-29 00:17
c96f480e Names are now stored in replay files. Final status of replays is now correct again. sago007 2009-03-28 18:59
6d48320c Now changes music to one with higher beat while near death sago007 2009-03-28 17:06
52d32b6e Added new music and made it play at half volume to prevent it from being as annoying as the old music sago007 2009-03-19 18:12
95bc02ff Starting to create temp keyboard/joypad menu browsing sago007 2009-03-15 02:46
cad041e3 Gray garbage are now displayed corretly in replay mode and during network play sago007 2009-03-07 15:16
ce6b7121 player 3 renamed to player 2, garbage now alternates between dropping left and right. sago007 2009-03-07 14:40
e03ae476 New replay version, much more stable and fixed a problem with garbageML sago007 2009-03-06 22:49
2de0b212 Prevent the final chunk from getting played when the game starts sago007 2009-03-06 21:51
215ca7b3 Changed some code to C++ style sago007 2009-03-06 16:37
42f8ed5f Comments sago007 2009-03-05 11:47
1bf43b66 Uses cout instead of printf in the Windows code too... sago007 2009-01-30 08:34
27ae0175 More hardcoded values replaced with constants sago007 2009-01-30 06:02
cd12e0fe totalTime is now generic - play time added. The stats page now shows both Play Time and Total Time using the new generic TimeHandler class. sago007 2009-01-29 08:47
d07b805e Fixed segmentation fault when shutting down if no joypad was connected sago007 2009-01-27 13:15
c09d0e4f Now adds defeat to the correct AI difficulty level. Cannot get endless highscore in Vs game anymore sago007 2009-01-27 01:15
0e61dadb Small changes to build. Starting to create crosscompiler script sago007 2009-01-01 17:53
fcd5a134 AI no longer adds to stat + comments sago007 2008-12-19 01:11
7ca669ac Buttons on Score/Stats screen sago007 2008-12-09 16:30
9050a50a Changes to mouse. sago007 2008-12-09 13:35
47529580 Merging top scores and stats screen, making them more keyboard friendly sago007 2008-12-09 02:34
81d9c25d Stats screen to see your stats (currently on F11) sago007 2008-11-24 09:50
32c9b349 Some more statistics are saved sago007 2008-11-20 18:14
f876e3cb Removed an error in the way we read files sago007 2008-11-14 21:21
24a6ea5f Now there is sound when counting down sago007 2008-11-13 22:28
6cd0a332 Removed commented code sago007 2008-11-13 20:02
f3ef3495 Something for a main menu. Might not make it in the next version sago007 2008-11-13 20:00
78d03b38 Two new buttons sago007 2008-11-13 19:56
e3e0644e VS config now has seperate gfx sago007 2008-09-25 14:00
769a41a0 A new config file format. Old configs will be automatically converted sago007 2008-09-24 12:54
281354a7 More buttons replaced and garbage+brick source sago007 2008-09-21 09:09
0f3472c2 New smileys + some svg-files sago007 2008-09-19 23:30
1da7176e Not needed anymore sago007 2008-09-19 23:15
a039f5c4 Some beginning gfx changes sago007 2008-09-19 23:12
2f30c381 Trying to make some of the things optional and easier to choose at compile time. Not working perfectly yet... sago007 2008-09-14 13:08
91886cae Some small changes sago007 2008-09-12 16:28
1572de2b Some minor code cleanups sago007 2008-09-11 18:15
724439a5 Some minor code cleanups sago007 2008-09-11 15:52
09a3b41b :q sago007 2008-09-06 22:44
ddfaa92f Fixed: Adding the runtime to the wrong variable sago007 2008-09-06 22:44
e8649e47 git-svn-id: https://blockattack.svn.sourceforge.net/svnroot/blockattack/trunk@35 9d7177f8-192b-0410-8f35-a16a89829b06 sago007 2008-09-06 21:37
771d17b2 Media with auther sago007 2008-08-29 19:47
d0a0ac11 make now works sago007 2008-08-29 14:45
f62f552d just a little more sago007 2008-08-29 14:34
89c4a3a6 reorganizing sago007 2008-08-29 14:32
9bf30037 git-svn-id: https://blockattack.svn.sourceforge.net/svnroot/blockattack/trunk@30 9d7177f8-192b-0410-8f35-a16a89829b06 sago007 2008-08-29 14:19