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log: saland
94b70daf
Added max width functionality to the textbox
sago007
2018-03-17 23:23
1defbd03
Fixed SDL include
sago007
2018-03-17 16:02
cc77cbc6
Multi line support
sago007
2018-03-17 15:58
7fd231cf
Made a lot of contructors explicit if they only took one parameter
sago007
2018-03-17 13:46
8e10bc79
Now with font outline support
sago007
2018-03-17 13:32
659d1d78
Limited scope
sago007
2018-03-17 12:50
80ff2b2f
Removed NFont
sago007
2018-03-04 15:29
445ebbf9
Moved the rest of the attributes inside the opaque pointer
sago007
2018-03-04 15:27
a69fc5dd
It is now possible to set font and size
sago007
2018-03-04 15:23
c8a83270
Started making my own text renderer. No cache at the moment but it works.
sago007
2018-03-04 15:04
8770bc56
Removed deltaTime for monster... we'll not need it soon. Voided the projectile parameters until we have the sprites ready.
sago007
2018-03-04 12:27
a10a10e6
The projectiles now dies. They do still not move
sago007
2018-03-04 12:17
d3fef0c6
Started to add projectiles
sago007
2018-02-10 13:31
ab1416ca
Added a bat that can be pushed around
sago007
2017-12-17 20:35
6ac01a78
Fixed ellipses
sago007
2017-12-17 19:49
b38e2d16
Now uses the same body for all blocking tiles
sago007
2017-08-27 12:04
84ac8c71
Extracted the add Rect fixture from the add body
sago007
2017-08-27 11:45
53cc7c2a
Now sort placeables based on Y position
sago007
2017-08-27 11:28
46654c2b
No longer treat human too special
sago007
2017-08-27 11:18
365c126a
Now places a barrel in the world
sago007
2017-08-27 10:40
96491863
Player no longer moves while casting
sago007
2017-08-24 11:05
5c4e0c71
Moved common code to a function
sago007
2017-08-06 19:13
a7e76798
Added Copyright notice. GPL for all the Saland specific code
sago007
2017-08-06 18:58
196da0dd
New windows docker file
sago007
2017-08-06 16:59
59cba5d5
Now processes the blocking layer
sago007
2017-08-06 16:19
3f1b1a81
Updated the docker build to include libbox2d
sago007
2017-08-06 15:18
4d79cd91
Collision with rectangles
sago007
2017-08-05 15:14
b01c49ee
Using Box2d for physics
sago007
2017-08-05 14:33
89fe06e8
Comment. I am using a Debian patched version of b64.
sago007
2017-08-03 17:29
e9fa4277
Can now also read polygons
sago007
2017-07-29 15:27
95a48623
Now draws the rectangles
sago007
2017-07-29 15:05
ad2f55d5
Fixed a crash if an objectgroup existed.
sago007
2017-07-29 14:38
160c51dc
Added a docker file for Windows build
sago007
2017-07-29 13:37
b1aefb79
Started adding a world class
sago007
2017-07-29 13:35
06cc3cb5
Added windows include
sago007
2017-07-29 11:42
75e36f5b
Added a bat monster
sago007
2017-07-11 19:26
e2735820
Applied patch from Debian Description: initialize encoder/decoder state in the constructors Author: Jakub Wilk <jwilk@debian.org> Forwarded: no Last-Update: 2013-01-11
sago007
2017-07-10 22:37
868eb66a
Applied patch from Debian Description: use BUFSIZ as buffer size Author: Jakub Wilk <jwilk@debian.org> Bug: http://sourceforge.net/tracker/?func=detail&atid=785907&aid=3591336&group_id=152942 Forwarded: no Last-Update: 2012-11-30
sago007
2017-07-10 22:36
40ba01e0
Applied Debian patch: Description: fix integer overflows Author: Jakub Wilk <jwilk@debian.org> Bug: http://sourceforge.net/tracker/?func=detail&aid=3591129&group_id=152942&atid=785907 Last-Update: 2012-11-30
sago007
2017-07-10 22:34
c02aa9b6
Included b64 in the source. It is missing from MXE making it hard to cross compile for Windows without it.
sago007
2017-07-10 21:22
874ce6d4
We no longer need libxml2. Remove it from the list. Also remove it from the Dockerfile
sago007
2017-07-10 20:54
8ef1b754
Added the right version of rapidxml
sago007
2017-07-10 20:28
04b2170f
Made the travis build script executable
sago007
2017-05-21 17:15
cf748b75
Added everything needed for travis
sago007
2017-05-21 17:13
b72d89f1
Added static keyword
sago007
2017-05-13 20:48
2f45d954
Make sure that the function that creates a file will also create the path. Due to the union file system it can be hard to check if it exist.
sago007
2017-05-13 20:39
1ffbd4ba
Removed some comments and added some missing std
sago007
2017-05-13 20:18
d758429d
Improved SagoSprite to respect originx and originy
sago007
2017-05-13 18:52
51b9cff0
Draw the mouse tile
sago007
2017-05-13 11:25
703f85cc
Made it compile on Ubuntu 16.04
sago007
2017-05-11 16:53
bfa0684c
Added a bee monster '
sago007
2017-05-07 08:57
c38a1204
Can now cast spell with SPACE
sago007
2017-05-06 19:40
57c8bf22
Move human smoothly
sago007
2017-05-06 13:59
c47302e5
Draw a human
sago007
2017-05-06 13:25
3f39d055
Made the movement smooth
sago007
2017-05-06 12:30
4c2ba641
Can now move around the map
sago007
2017-04-30 20:33
7c62e825
Now draws the map
sago007
2017-04-30 09:52
ae812d33
Got sagotmx to compile
sago007
2017-04-29 14:29
29b46a4d
Added the sagotmx lib
sago007
2017-04-29 12:45
62f52c51
Draw a walking male on the title screen
sago007
2017-04-29 12:39
f7d9dfc6
Added old data from sagosmfl1
sago007
2017-04-29 12:06
de431fcd
Moved the main thing into a GameState
sago007
2017-04-29 12:02
798449f4
Started adding a scene
sago007
2017-04-27 17:09
74226699
Added save dir
sago007
2017-04-25 17:40
0f4203fc
Can now show a basic window
sago007
2017-04-25 17:33
c9352480
Initial commit
sago007
2017-04-24 21:32